89 lines
1.8 KiB
C++
89 lines
1.8 KiB
C++
#include <cassert>
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#include "lua_ini_bridge.h"
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#include "log.h"
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namespace OpenGTA { namespace Script {
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#define GLOBAL_TABLE(name) lua_newtable(L); lua_setglobal(L, name)
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IniScriptBridge::IniScriptBridge(const std::string & file) :
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ScriptParser(file) {
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L = lua_open();
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luaL_openlibs(L);
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}
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IniScriptBridge::~IniScriptBridge() {
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lua_close(L);
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}
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void IniScriptBridge::reset() {
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lua_settop(L, 0);
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GLOBAL_TABLE("commands");
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GLOBAL_TABLE("definitions");
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lua_gc(L, LUA_GCCOLLECT, 0);
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lua_settop(L, 0);
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}
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void IniScriptBridge::loadLevel(PHYSFS_uint32 level) {
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reset();
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ScriptParser::loadLevel(level);
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}
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void IniScriptBridge::acceptCommand(const char* cmd) {
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char *skip_idx = strchr(cmd, ' ');
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assert(skip_idx);
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*skip_idx = 0;
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int idx = atoi(cmd);
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++skip_idx;
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//INFO << idx << " " << skip_idx << std::endl;
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lua_settop(L, 0);
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lua_getglobal(L, "commands");
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lua_pushinteger(L, idx);
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lua_pushstring(L, skip_idx);
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lua_settable(L, -3);
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lua_settop(L, 0);
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}
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void IniScriptBridge::acceptDefinition(const char* def) {
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char *skip_idx = strchr(def, ' ');
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assert(skip_idx);
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*skip_idx = 0;
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int idx = atoi(def);
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skip_idx++;
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if (*skip_idx == '1' && *(skip_idx+1) == ' ')
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skip_idx += 2;
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//INFO << idx << " " << skip_idx << std::endl;
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lua_settop(L, 0);
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lua_getglobal(L, "definitions");
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lua_pushinteger(L, idx);
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lua_pushstring(L, skip_idx);
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lua_settable(L, -3);
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lua_settop(L, 0);
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}
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}}
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#if 0
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void on_exit() {
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PHYSFS_deinit();
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}
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int main(int argc, char* argv[]) {
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PHYSFS_init(argv[0]);
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PHYSFS_addToSearchPath(PHYSFS_getBaseDir(), 1);
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atexit(on_exit);
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OpenGTA::Script::IniScriptBridge p(argv[1]);
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p.loadLevel(atoi(argv[2]));
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if (luaL_loadfile(p.L, argv[3]) || lua_pcall(p.L, 0, 0, 0))
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ERROR << lua_tostring(p.L, -1);
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return 0;
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}
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#endif
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