52 lines
1.1 KiB
C++
52 lines
1.1 KiB
C++
#include "log.h"
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#include "game_objects.h"
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#include "abstract_container.h"
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using namespace OpenGTA;
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class ConcreteContainer :
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public AbstractContainer<Pedestrian>,
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public AbstractContainer<Car> {
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public:
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template <typename T> void add(const T & t) {
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AbstractContainer<T>::doAdd(t);
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}
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Car & getCar(uint32_t id) {
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return AbstractContainer<Car>::doGet(id);
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}
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Pedestrian & getPed(uint32_t id) {
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return AbstractContainer<Pedestrian>::doGet(id);
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}
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void removeCar(uint32_t id) {
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AbstractContainer<Car>::doRemove(id);
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}
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void removePed(uint32_t id) {
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AbstractContainer<Pedestrian>::doRemove(id);
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}
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void realRemove() {
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AbstractContainer<Car>::doRealRemove();
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AbstractContainer<Pedestrian>::doRealRemove();
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}
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};
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int main(int argc, char* argv[]) {
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Car c1(1);
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Pedestrian p1(20);
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Car c2(20);
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ConcreteContainer cc;
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cc.add(p1);
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cc.add(c1);
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cc.add(c2);
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Car & c = cc.getCar(1);
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INFO << c.carId << std::endl;
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Pedestrian & p = cc.getPed(20);
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cc.removeCar(20);
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cc.realRemove();
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c = cc.getCar(20);
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}
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