66 lines
1.1 KiB
C++
66 lines
1.1 KiB
C++
#include <cstdlib>
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#include <iostream>
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#include <string>
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#include <unistd.h>
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#include "m_exceptions.h"
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#include "log.h"
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extern void parse_args(int argc, char* argv[]);
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extern void on_exit();
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extern void run_init(const char*);
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extern void run_main();
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int global_EC = 0;
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int global_Done = 0;
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int global_Restart = 0;
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#ifndef DONT_CATCH
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bool catch_exceptions = true;
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#else
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bool catch_exceptions = false;
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#endif
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using namespace std;
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int main(int argc, char* argv[]) {
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if (argc > 1)
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parse_args(argc, argv);
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atexit(on_exit);
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if (!catch_exceptions)
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INFO << "ignoring exceptions" << std::endl;
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if (!catch_exceptions)
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run_init(argv[0]);
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else {
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try {
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run_init(argv[0]);
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}
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catch (Exception & e) {
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ERROR << "Exception during startup: " << e.what() << endl;
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global_EC = 1;
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exit(1);
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}
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}
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if (!catch_exceptions)
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run_main();
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else {
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try {
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run_main();
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}
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catch (const Exception & e) {
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ERROR << "Exception during game: " << e.what() << endl;
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global_EC = 1;
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exit(1);
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}
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}
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if (global_Restart) {
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on_exit();
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execvp(argv[0], argv);
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}
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std::exit(0);
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}
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