143 lines
5.7 KiB
C++
143 lines
5.7 KiB
C++
/************************************************************************
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* Copyright (c) 2005-2007 tok@openlinux.org.uk *
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* *
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* This software is provided as-is, without any express or implied *
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* warranty. In no event will the authors be held liable for any *
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* damages arising from the use of this software. *
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* *
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* Permission is granted to anyone to use this software for any purpose, *
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* including commercial applications, and to alter it and redistribute *
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* it freely, subject to the following restrictions: *
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* *
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* 1. The origin of this software must not be misrepresented; you must *
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* not claim that you wrote the original software. If you use this *
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* software in a product, an acknowledgment in the product documentation *
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* would be appreciated but is not required. *
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* *
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* 2. Altered source versions must be plainly marked as such, and must *
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* not be misrepresented as being the original software. *
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* *
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* 3. This notice may not be removed or altered from any source *
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* distribution. *
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************************************************************************/
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#include "cell_iterator.h"
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#include "log.h"
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namespace Util {
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float distance(const Vector3D & p1, const Vector3D & p2) {
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float dx = p1.x - p2.x;
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float dy = p1.y - p2.y;
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float dz = p1.z - p2.z;
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return sqrt(dx * dx + dy * dy + dz * dz);
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}
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float xz_angle(const Vector3D & from, const Vector3D & to) {
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Vector3D rel_to(to);
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rel_to = rel_to - from;
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double res = atan(rel_to.x / rel_to.z) * 180.0f / M_PI;
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if (rel_to.z < 0)
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return 180.0f + res;
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if (rel_to.z >= 0 && rel_to.x < 0)
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return 360.0f + res;
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return res;
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}
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float xz_turn_angle(const Vector3D & from, const Vector3D & to) {
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Vector3D rel_to(to);
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rel_to = rel_to - from;
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double res = atan(rel_to.x / rel_to.z) * 180.0f / M_PI;
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return res;
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}
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bool CellIterator::isValid() const {
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if (x < 0 || x > 255)
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return false;
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if (y < 0 || y > 255)
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return false;
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if (z < 0)
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return false;
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return (z < mapRef.getNumBlocksAtNew(x, y));
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}
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OpenGTA::Map::BlockInfo & CellIterator::getBlock() const {
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assert(isValid());
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return *mapRef.getBlockAtNew(x, y, z);
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}
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#define IABS(v) ((v > 0) ? v : -v)
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int CellIterator::distance(const CellIterator & o) const {
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return (IABS(x - o.x) + IABS(y - o.y) + IABS(z - o.z));
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}
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bool CellIterator::isBlockType(uint8_t t) const {
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if (!isValid())
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return false;
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return (getBlock().blockType() == t);
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}
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std::pair<bool, CellIterator> CellIterator::findTypeInCol(uint8_t t) const {
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if (isBlockType(t))
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return std::make_pair<bool, CellIterator>(true, *this);
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CellIterator below = down();
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while (below.isValid()) {
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if (below.isBlockType(t))
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return std::make_pair<bool, CellIterator>(true, below);
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below = below.down();
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}
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CellIterator above = up();
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while (above.isValid()) {
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if (above.isBlockType(t))
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return std::make_pair<bool, CellIterator>(true, above);
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above = above.up();
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}
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return std::make_pair<bool, CellIterator>(false, *this);
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}
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std::pair<bool, CellIterator> CellIterator::findNeighbourWithType(
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uint8_t t, float angle_hint) {
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assert(isValid());
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if (angle_hint >= 315 || angle_hint < 45) {
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std::pair<bool, CellIterator> p = top().findTypeInCol(t);
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// if (p.first) INFO << p.second.x << " " << p.second.y << " " << p.second.z << std::endl;
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if (p.first) return p;
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}
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if (angle_hint >= 0 || angle_hint < 90) {
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std::pair<bool, CellIterator> p = top().right().findTypeInCol(t);
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// if (p.first) INFO << p.second.x << " " << p.second.y << " " << p.second.z << std::endl;
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if (p.first) return p;
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}
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if (angle_hint >= 45 && angle_hint < 135) {
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std::pair<bool, CellIterator> p = right().findTypeInCol(t);
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// if (p.first) INFO << p.second.x << " " << p.second.y << " " << p.second.z << std::endl;
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if (p.first) return p;
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}
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if (angle_hint >= 90 && angle_hint < 180) {
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std::pair<bool, CellIterator> p = right().bottom().findTypeInCol(t);
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// if (p.first) INFO << p.second.x << " " << p.second.y << " " << p.second.z << std::endl;
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if (p.first) return p;
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}
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if (angle_hint >= 135 && angle_hint < 225) {
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std::pair<bool, CellIterator> p = bottom().findTypeInCol(t);
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// if (p.first) INFO << p.second.x << " " << p.second.y << " " << p.second.z << std::endl;
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if (p.first) return p;
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}
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if (angle_hint >= 180 && angle_hint < 270) {
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std::pair<bool, CellIterator> p = left().bottom().findTypeInCol(t);
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// if (p.first) INFO << p.second.x << " " << p.second.y << " " << p.second.z << std::endl;
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if (p.first) return p;
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}
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if (angle_hint >= 225 && angle_hint < 315) {
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std::pair<bool, CellIterator> p = left().findTypeInCol(t);
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// if (p.first) INFO << p.second.x << " " << p.second.y << " " << p.second.z << std::endl;
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if (p.first) return p;
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}
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if (angle_hint >= 270 && angle_hint < 360) {
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std::pair<bool, CellIterator> p = top().left().findTypeInCol(t);
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// if (p.first) INFO << p.second.x << " " << p.second.y << " " << p.second.z << std::endl;
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if (p.first) return p;
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}
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return std::make_pair<bool, CellIterator>(false, *this);
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}
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}
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