30 lines
1.0 KiB
Plaintext
30 lines
1.0 KiB
Plaintext
ColDet - 3D Collision Detection Library
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Copyright (C) 2000 Amir Geva
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Description:
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ColDet is a 3D collision detection library, intended for games.
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It supports generic polyhedra, and even polygon soups.
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Requirements:
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It is written in standard C++ and can be compiled on these systems:
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Windows: Visual C++ 6
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Windows: Borland C++ Builder 5
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Linux: g++ 2.8
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Other systems that have g++ will probably compile with no modification.
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The code is portable to any system with a standard C++ compliant compiler
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(as compliant as they get)
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Installation:
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Use the supplied Visual C++ project file (coldet.dsp)
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or the makefile (for systems with g++)
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In other cases, just create a project/makefile and include all of the source files.
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Distribution:
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It is distributed under the Library GNU Public License (See the file: COPYING)
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Any redistribution of the files in this package must include the entire package.
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Contact Information:
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Web Site: http://photoneffect.com/coldet/
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email: photon@photoneffect.com
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