43 lines
844 B
C++
43 lines
844 B
C++
#ifndef GOMEZ_OBB_H
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#define GOMEZ_OBB_H
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/**
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* Taken from:
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* http://www.gamasutra.com/features/19990702/data_structures_01.htm
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* http://www.gamasutra.com/features/19991018/Gomez_1.htm
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*
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* Both by Miguel Gomez
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*/
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#include "coord_frame.hpp"
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namespace GomezMath {
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class OBB : public CoordFrame
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{
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public:
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Vector E; //extents
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OBB (const Vector & e) : E (e)
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{
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}
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OBB (const Vector & e, const Vector & origin,
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const Vector & v0, const Vector & v1, const Vector & v2) :
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CoordFrame(origin, v0, v1, v2), E(e)
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{
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}
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};
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const bool OBBOverlap (
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//A
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Vector & a, //extents
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Vector & Pa, //position
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Vector * A, //orthonormal basis
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//B
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Vector & b, //extents
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Vector & Pb, //position
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Vector * B //orthonormal basis
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);
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}
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#endif
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