OpenGTA/train_system.h
Anonymous Maarten e20673c2cd 2007-04-16
2015-12-03 01:37:37 +01:00

51 lines
2.2 KiB
C++

/************************************************************************
* Copyright (c) 2005-2007 tok@openlinux.org.uk *
* *
* This software is provided as-is, without any express or implied *
* warranty. In no event will the authors be held liable for any *
* damages arising from the use of this software. *
* *
* Permission is granted to anyone to use this software for any purpose, *
* including commercial applications, and to alter it and redistribute *
* it freely, subject to the following restrictions: *
* *
* 1. The origin of this software must not be misrepresented; you must *
* not claim that you wrote the original software. If you use this *
* software in a product, an acknowledgment in the product documentation *
* would be appreciated but is not required. *
* *
* 2. Altered source versions must be plainly marked as such, and must *
* not be misrepresented as being the original software. *
* *
* 3. This notice may not be removed or altered from any source *
* distribution. *
************************************************************************/
#ifndef OGTA_TRAINSYSTEM_H
#define OGTA_TRAINSYSTEM_H
#include "opengta.h"
//#include "pedestrian.h"
#include "game_objects.h"
#include "cell_iterator.h"
namespace OpenGTA {
/*
class TrainSystem {
public:
TrainSystem(std::list<TrainSegment> & list);
~TrainSystem();
void update(Uint32 now_ticks);
void loadStations(Map & map);
const size_t getNumStations() const { return stations.size(); }
const int getNumTrains() const { return numTrains; }
private:
int numTrains;
std::list<Util::CellIterator> stations;
std::list<TrainSegment> & segments;
};
*/
}
#endif