Namespace ST for global vars

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vladislav.khorev committed 2013-02-21 13:14:46 +00:00
1 parent 61ada33ee1
commit 7d8bcec025
14 files changed
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@@ -202,7 +202,7 @@ void TShaderManager::Serialize(boost::property_tree::ptree& propertyTree)
bool TShaderManager::AddShader(const std::string& shaderName, const std::string& vertexFileName, const std::string& fragmentFileName)
{
std::string pathToResources = ResourceManager->PathToResources;
std::string pathToResources = ST::PathToResources;
if (ShaderList.count(shaderName) > 0)
{