Finally cubemap is working
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@@ -87,7 +87,7 @@ public:
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cardinal AddTexture(const std::string& fileName, std::string texName = ""); //Adds path to resources to the filename then call previous one
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cardinal AddTextureFromUserdata(const std::string& fileName, std::string texName = ""); //Same as above but checks if file is created in user data
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cardinal AddCubemapTexture(std::string filename[6]); // "posx.bmp","negx.bmp","posy.bmp","negy.bmp","posz.bmp","negz.bmp"
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cardinal AddCubemapTexture(std::array<std::string, 6> filename); // "posx.bmp","negx.bmp","posy.bmp","negy.bmp","posz.bmp","negz.bmp"
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cardinal AddEmptyTexture(const std::string& texName, cardinal width, cardinal height);
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