ios stuff
This commit is contained in:
parent
6c7fd92820
commit
8ec1ba5e74
@ -74,6 +74,19 @@
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4CF8748416B65263009B1214 /* PhysicsManager.h in Headers */ = {isa = PBXBuildFile; fileRef = 4CF8748316B65263009B1214 /* PhysicsManager.h */; };
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4CF8748616B65292009B1214 /* HalibutAnimation.h in Headers */ = {isa = PBXBuildFile; fileRef = 4CF8748516B65292009B1214 /* HalibutAnimation.h */; };
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4CF8748B16B652A4009B1214 /* ButtonWidget.h in Headers */ = {isa = PBXBuildFile; fileRef = 4CF8748716B652A4009B1214 /* ButtonWidget.h */; };
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4CF8748C16B652A4009B1214 /* GUIManager.h in Headers */ = {isa = PBXBuildFile; fileRef = 4CF8748816B652A4009B1214 /* GUIManager.h */; };
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4CF8748E16B652A4009B1214 /* WidgetXmlParsers.h in Headers */ = {isa = PBXBuildFile; fileRef = 4CF8748A16B652A4009B1214 /* WidgetXmlParsers.h */; };
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4CF8749016B652C3009B1214 /* Cameras.h in Headers */ = {isa = PBXBuildFile; fileRef = 4CF8748F16B652C3009B1214 /* Cameras.h */; };
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4CF8749216B652ED009B1214 /* Cameras.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CF8749116B652ED009B1214 /* Cameras.cpp */; };
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/* End PBXBuildFile section */
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/* Begin PBXFileReference section */
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/* Begin PBXFileReference section */
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@ -145,6 +158,19 @@
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4CD18A1F16727D4A00EDC335 /* BindableVar.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = BindableVar.h; path = ../../../include/Utils/BindableVar.h; sourceTree = "<group>"; };
|
4CD18A1F16727D4A00EDC335 /* BindableVar.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = BindableVar.h; path = ../../../include/Utils/BindableVar.h; sourceTree = "<group>"; };
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4CEE2DD115CDC55B00C4D5F5 /* SalmonRenderGLES20.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SalmonRenderGLES20.h; path = ../../../include/Render/SalmonRender/SalmonRenderGLES20.h; sourceTree = "<group>"; };
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4CEE2DD115CDC55B00C4D5F5 /* SalmonRenderGLES20.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SalmonRenderGLES20.h; path = ../../../include/Render/SalmonRender/SalmonRenderGLES20.h; sourceTree = "<group>"; };
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4CF8747616B65210009B1214 /* ButtonWidget.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ButtonWidget.cpp; path = ../../../src/GUIManager/ButtonWidget.cpp; sourceTree = "<group>"; };
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4CF8747716B65210009B1214 /* GUIManager.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = GUIManager.cpp; path = ../../../src/GUIManager/GUIManager.cpp; sourceTree = "<group>"; };
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4CF8747816B65210009B1214 /* WidgetXmlParsers.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = WidgetXmlParsers.cpp; path = ../../../src/GUIManager/WidgetXmlParsers.cpp; sourceTree = "<group>"; };
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4CF8747C16B6521F009B1214 /* HalibutAnimation.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = HalibutAnimation.cpp; path = ../../../src/HalibutAnimation/HalibutAnimation.cpp; sourceTree = "<group>"; };
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4CF8747E16B6522E009B1214 /* PhysicsManager.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PhysicsManager.cpp; path = ../../../src/PhysicsManager/PhysicsManager.cpp; sourceTree = "<group>"; };
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4CF8748316B65263009B1214 /* PhysicsManager.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PhysicsManager.h; path = ../../../include/PhysicsManager/PhysicsManager.h; sourceTree = "<group>"; };
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4CF8748516B65292009B1214 /* HalibutAnimation.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = HalibutAnimation.h; path = ../../../include/HalibutAnimation/HalibutAnimation.h; sourceTree = "<group>"; };
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4CF8748716B652A4009B1214 /* ButtonWidget.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ButtonWidget.h; path = ../../../include/GUIManager/ButtonWidget.h; sourceTree = "<group>"; };
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4CF8748816B652A4009B1214 /* GUIManager.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = GUIManager.h; path = ../../../include/GUIManager/GUIManager.h; sourceTree = "<group>"; };
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4CF8748916B652A4009B1214 /* WidgetTemplatesImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = WidgetTemplatesImpl.h; path = ../../../include/GUIManager/WidgetTemplatesImpl.h; sourceTree = "<group>"; };
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4CF8748A16B652A4009B1214 /* WidgetXmlParsers.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = WidgetXmlParsers.h; path = ../../../include/GUIManager/WidgetXmlParsers.h; sourceTree = "<group>"; };
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4CF8748F16B652C3009B1214 /* Cameras.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Cameras.h; path = ../../../include/Render/SalmonRender/Cameras.h; sourceTree = "<group>"; };
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4CF8749116B652ED009B1214 /* Cameras.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Cameras.cpp; path = ../../../src/Render/SalmonRender/Cameras.cpp; sourceTree = "<group>"; };
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/* End PBXFileReference section */
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/* End PBXFileReference section */
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/* Begin PBXFrameworksBuildPhase section */
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/* Begin PBXFrameworksBuildPhase section */
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@ -276,6 +302,9 @@
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4C8CE91215B0A0FB00078175 /* src */ = {
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4C8CE91215B0A0FB00078175 /* src */ = {
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isa = PBXGroup;
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isa = PBXGroup;
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children = (
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children = (
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4CF8747416B65183009B1214 /* GUIManager */,
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4CF8747316B65173009B1214 /* HalibutAnimation */,
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4CF8747116B6514F009B1214 /* PhysicsManager */,
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4CD18A1816727C3F00EDC335 /* SmartValueManager */,
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4CD18A1816727C3F00EDC335 /* SmartValueManager */,
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4C902A4E15C56BEE00FBC901 /* Animation */,
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4C902A4E15C56BEE00FBC901 /* Animation */,
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4C902A5015C56BEE00FBC901 /* LightManager */,
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4C902A5015C56BEE00FBC901 /* LightManager */,
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@ -300,6 +329,9 @@
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4C8CE91315B0A0FF00078175 /* include */ = {
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4C8CE91315B0A0FF00078175 /* include */ = {
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isa = PBXGroup;
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isa = PBXGroup;
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children = (
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children = (
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4CF8748216B65249009B1214 /* GUIManager */,
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4CF8748116B65240009B1214 /* HalibutAnimation */,
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4CF8748016B65236009B1214 /* PhysicsManager */,
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4CD18A1C16727C4E00EDC335 /* SmartValueManager */,
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4CD18A1C16727C4E00EDC335 /* SmartValueManager */,
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4C902A5A15C56C0900FBC901 /* Animation */,
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4C902A5A15C56C0900FBC901 /* Animation */,
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4C902A5C15C56C0900FBC901 /* LightManager */,
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4C902A5C15C56C0900FBC901 /* LightManager */,
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@ -495,6 +527,7 @@
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4C902A3A15C56A4D00FBC901 /* Salmon Render */ = {
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4C902A3A15C56A4D00FBC901 /* Salmon Render */ = {
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isa = PBXGroup;
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isa = PBXGroup;
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children = (
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children = (
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4CF8749116B652ED009B1214 /* Cameras.cpp */,
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4CEE2DD415CDC57200C4D5F5 /* SalmonRenderGLES20.cpp */,
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4CEE2DD415CDC57200C4D5F5 /* SalmonRenderGLES20.cpp */,
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4C902A3415C56A4800FBC901 /* BackgroundCubemap.cpp */,
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4C902A3415C56A4800FBC901 /* BackgroundCubemap.cpp */,
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4C902A3515C56A4800FBC901 /* SalmonRenderInterface.cpp */,
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4C902A3515C56A4800FBC901 /* SalmonRenderInterface.cpp */,
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@ -506,6 +539,7 @@
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4C902A3F15C56AC700FBC901 /* Salmon Render */ = {
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4C902A3F15C56AC700FBC901 /* Salmon Render */ = {
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isa = PBXGroup;
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isa = PBXGroup;
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children = (
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children = (
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4CF8748F16B652C3009B1214 /* Cameras.h */,
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4CEE2DD115CDC55B00C4D5F5 /* SalmonRenderGLES20.h */,
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4CEE2DD115CDC55B00C4D5F5 /* SalmonRenderGLES20.h */,
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4C902A4015C56AEA00FBC901 /* BackgroundCubemap.h */,
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4C902A4015C56AEA00FBC901 /* BackgroundCubemap.h */,
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4C902A4115C56AEA00FBC901 /* SalmonRenderInterface.h */,
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4C902A4115C56AEA00FBC901 /* SalmonRenderInterface.h */,
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@ -624,6 +658,59 @@
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path = ../../../include/SmartValueManager;
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path = ../../../include/SmartValueManager;
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sourceTree = "<group>";
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sourceTree = "<group>";
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};
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};
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4CF8747116B6514F009B1214 /* PhysicsManager */ = {
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isa = PBXGroup;
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children = (
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4CF8747E16B6522E009B1214 /* PhysicsManager.cpp */,
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);
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name = PhysicsManager;
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sourceTree = "<group>";
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};
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4CF8747316B65173009B1214 /* HalibutAnimation */ = {
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isa = PBXGroup;
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children = (
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4CF8747C16B6521F009B1214 /* HalibutAnimation.cpp */,
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);
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name = HalibutAnimation;
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sourceTree = "<group>";
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};
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4CF8747416B65183009B1214 /* GUIManager */ = {
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isa = PBXGroup;
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children = (
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4CF8747616B65210009B1214 /* ButtonWidget.cpp */,
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4CF8747716B65210009B1214 /* GUIManager.cpp */,
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4CF8747816B65210009B1214 /* WidgetXmlParsers.cpp */,
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);
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name = GUIManager;
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sourceTree = "<group>";
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};
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4CF8748016B65236009B1214 /* PhysicsManager */ = {
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isa = PBXGroup;
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children = (
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4CF8748316B65263009B1214 /* PhysicsManager.h */,
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);
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name = PhysicsManager;
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sourceTree = "<group>";
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};
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4CF8748116B65240009B1214 /* HalibutAnimation */ = {
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isa = PBXGroup;
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children = (
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4CF8748516B65292009B1214 /* HalibutAnimation.h */,
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);
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name = HalibutAnimation;
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sourceTree = "<group>";
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};
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4CF8748216B65249009B1214 /* GUIManager */ = {
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isa = PBXGroup;
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children = (
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4CF8748716B652A4009B1214 /* ButtonWidget.h */,
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4CF8748816B652A4009B1214 /* GUIManager.h */,
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|
4CF8748916B652A4009B1214 /* WidgetTemplatesImpl.h */,
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4CF8748A16B652A4009B1214 /* WidgetXmlParsers.h */,
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);
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name = GUIManager;
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sourceTree = "<group>";
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};
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/* End PBXGroup section */
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/* End PBXGroup section */
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/* Begin PBXHeadersBuildPhase section */
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/* Begin PBXHeadersBuildPhase section */
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@ -667,6 +754,13 @@
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4CD18A2016727D4A00EDC335 /* BindableVar.h in Headers */,
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4CD18A2016727D4A00EDC335 /* BindableVar.h in Headers */,
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4CC857D2169386A300110F77 /* RenderParams.h in Headers */,
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4CC857D2169386A300110F77 /* RenderParams.h in Headers */,
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4CC857D4169386BD00110F77 /* NewModelManager.h in Headers */,
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4CC857D4169386BD00110F77 /* NewModelManager.h in Headers */,
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4CF8748416B65263009B1214 /* PhysicsManager.h in Headers */,
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4CF8748616B65292009B1214 /* HalibutAnimation.h in Headers */,
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4CF8748B16B652A4009B1214 /* ButtonWidget.h in Headers */,
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4CF8748C16B652A4009B1214 /* GUIManager.h in Headers */,
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4CF8748D16B652A4009B1214 /* WidgetTemplatesImpl.h in Headers */,
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4CF8748E16B652A4009B1214 /* WidgetXmlParsers.h in Headers */,
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4CF8749016B652C3009B1214 /* Cameras.h in Headers */,
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);
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);
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runOnlyForDeploymentPostprocessing = 0;
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runOnlyForDeploymentPostprocessing = 0;
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};
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};
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@ -750,6 +844,12 @@
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4CD18A1A16727C3F00EDC335 /* SmartValueManager.cpp in Sources */,
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4CD18A1A16727C3F00EDC335 /* SmartValueManager.cpp in Sources */,
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4CC857CD1693865C00110F77 /* NewModelManager.cpp in Sources */,
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4CC857CD1693865C00110F77 /* NewModelManager.cpp in Sources */,
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4CC857D01693867D00110F77 /* RenderParams.cpp in Sources */,
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4CC857D01693867D00110F77 /* RenderParams.cpp in Sources */,
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4CF8747916B65210009B1214 /* ButtonWidget.cpp in Sources */,
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4CF8747A16B65210009B1214 /* GUIManager.cpp in Sources */,
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4CF8747B16B65210009B1214 /* WidgetXmlParsers.cpp in Sources */,
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4CF8747D16B6521F009B1214 /* HalibutAnimation.cpp in Sources */,
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4CF8747F16B6522E009B1214 /* PhysicsManager.cpp in Sources */,
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4CF8749216B652ED009B1214 /* Cameras.cpp in Sources */,
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);
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);
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runOnlyForDeploymentPostprocessing = 0;
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runOnlyForDeploymentPostprocessing = 0;
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};
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};
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@ -22,6 +22,10 @@ Use global variable ResourceManager to get access to light manager
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namespace SE
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namespace SE
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{
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{
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extern const int CONST_SCREEN_FRAMEBUFFER;
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struct TFrame
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struct TFrame
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{
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{
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cardinal FrameBuffer;
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cardinal FrameBuffer;
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@ -12,7 +12,7 @@ protected:
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public:
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public:
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virtual void SwitchToScreen();
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};
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};
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} //namespace SE
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} //namespace SE
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} //namespace SE
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} //namespace SE
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#include "include/GUIManager/WidgetTemplatesImpl.h"
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#endif
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#endif
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@ -20,5 +20,6 @@ std::string IosGetFileReadPath(const std::string& filename);
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std::string IosGetFilePathUserData(const std::string& filename);
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std::string IosGetFilePathUserData(const std::string& filename);
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void IosSwitchToScreen();
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} //namespace SE
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} //namespace SE
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namespace SE
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namespace SE
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{
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{
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const int CONST_SCREEN_FRAMEBUFFER = 0;
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//===================================================
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//===================================================
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//================ FRAME MANAGER ====================
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//================ FRAME MANAGER ====================
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//===================================================
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//===================================================
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@ -23,7 +27,7 @@ void TFrameManager::FreeFrameManager()
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{
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{
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ResourceManager->TexList.DeleteTexture(i.second.TexName);
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ResourceManager->TexList.DeleteTexture(i.second.TexName);
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glDeleteRenderbuffers(1, &(i.second.DepthRenderBuffer));
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glDeleteRenderbuffers(1, &(i.second.DepthRenderBuffer));
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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glBindFramebuffer(GL_FRAMEBUFFER, CONST_SCREEN_FRAMEBUFFER);
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glDeleteFramebuffers(1, &(i.second.FrameBuffer));
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glDeleteFramebuffers(1, &(i.second.FrameBuffer));
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}
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}
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|
||||||
@ -88,7 +92,7 @@ cardinal TFrameManager::AddFrameRenderBuffer(const std::string& frameName,cardin
|
|||||||
FrameMap[frameName].Height = height;
|
FrameMap[frameName].Height = height;
|
||||||
FrameMap[frameName].TexName = texName;
|
FrameMap[frameName].TexName = texName;
|
||||||
|
|
||||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
glBindFramebuffer(GL_FRAMEBUFFER, CONST_SCREEN_FRAMEBUFFER);
|
||||||
|
|
||||||
return FrameMap[frameName].FrameBuffer;
|
return FrameMap[frameName].FrameBuffer;
|
||||||
|
|
||||||
@ -97,7 +101,7 @@ cardinal TFrameManager::AddFrameRenderBuffer(const std::string& frameName,cardin
|
|||||||
*Console<<"FrameManager::ERROR - frame buffer can not be added correctly: "+frameName+", with error: "+tostr(status);
|
*Console<<"FrameManager::ERROR - frame buffer can not be added correctly: "+frameName+", with error: "+tostr(status);
|
||||||
ResourceManager->TexList.DeleteTexture(texName);
|
ResourceManager->TexList.DeleteTexture(texName);
|
||||||
glDeleteRenderbuffers(1, &depthRenderBuffer);
|
glDeleteRenderbuffers(1, &depthRenderBuffer);
|
||||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
glBindFramebuffer(GL_FRAMEBUFFER, CONST_SCREEN_FRAMEBUFFER);
|
||||||
glDeleteFramebuffers(1, &frameBuffer);
|
glDeleteFramebuffers(1, &frameBuffer);
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
@ -182,7 +186,7 @@ cardinal TFrameManager::AddCubemapBuffer(const std::string& frameName,cardinal w
|
|||||||
FrameMap[frameName].Height = height;
|
FrameMap[frameName].Height = height;
|
||||||
FrameMap[frameName].TexName = texName;
|
FrameMap[frameName].TexName = texName;
|
||||||
|
|
||||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
glBindFramebuffer(GL_FRAMEBUFFER, CONST_SCREEN_FRAMEBUFFER);
|
||||||
|
|
||||||
return FrameMap[frameName].FrameBuffer;
|
return FrameMap[frameName].FrameBuffer;
|
||||||
|
|
||||||
@ -192,7 +196,7 @@ cardinal TFrameManager::AddCubemapBuffer(const std::string& frameName,cardinal w
|
|||||||
*Console<<"FrameManager::ERROR - frame buffer can not be added correctly: "+frameName;
|
*Console<<"FrameManager::ERROR - frame buffer can not be added correctly: "+frameName;
|
||||||
ResourceManager->TexList.DeleteTexture(texName);
|
ResourceManager->TexList.DeleteTexture(texName);
|
||||||
glDeleteRenderbuffers(1, &depthRenderBuffer);
|
glDeleteRenderbuffers(1, &depthRenderBuffer);
|
||||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
glBindFramebuffer(GL_FRAMEBUFFER, CONST_SCREEN_FRAMEBUFFER);
|
||||||
glDeleteFramebuffers(1, &frameBuffer);
|
glDeleteFramebuffers(1, &frameBuffer);
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
@ -218,7 +222,7 @@ void TFrameManager::DeleteFrameRenderBuffer(const std::string& frameName)
|
|||||||
{
|
{
|
||||||
ResourceManager->TexList.DeleteTexture(FrameMap[frameName].TexName);
|
ResourceManager->TexList.DeleteTexture(FrameMap[frameName].TexName);
|
||||||
glDeleteRenderbuffers(1, &(FrameMap[frameName].DepthRenderBuffer));
|
glDeleteRenderbuffers(1, &(FrameMap[frameName].DepthRenderBuffer));
|
||||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
glBindFramebuffer(GL_FRAMEBUFFER, CONST_SCREEN_FRAMEBUFFER);
|
||||||
glDeleteFramebuffers(1, &(FrameMap[frameName].FrameBuffer));
|
glDeleteFramebuffers(1, &(FrameMap[frameName].FrameBuffer));
|
||||||
|
|
||||||
FrameMap.erase(frameName);
|
FrameMap.erase(frameName);
|
||||||
@ -265,14 +269,14 @@ cardinal TFrameManager::AddDepthBuffer(const std::string& frameName, cardinal wi
|
|||||||
FrameMap[frameName].Height = height;
|
FrameMap[frameName].Height = height;
|
||||||
FrameMap[frameName].TexName = texName;
|
FrameMap[frameName].TexName = texName;
|
||||||
|
|
||||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
glBindFramebuffer(GL_FRAMEBUFFER, CONST_SCREEN_FRAMEBUFFER);
|
||||||
|
|
||||||
return FrameMap[frameName].FrameBuffer;
|
return FrameMap[frameName].FrameBuffer;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
*Console<<"FrameManager::ERROR - frame buffer can not be added correctly: "+frameName;
|
*Console<<"FrameManager::ERROR - frame buffer can not be added correctly: "+frameName;
|
||||||
ResourceManager->TexList.DeleteTexture(texName);
|
ResourceManager->TexList.DeleteTexture(texName);
|
||||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
glBindFramebuffer(GL_FRAMEBUFFER, CONST_SCREEN_FRAMEBUFFER);
|
||||||
glDeleteFramebuffers(1, &frameBuffer);
|
glDeleteFramebuffers(1, &frameBuffer);
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -81,11 +81,11 @@ void TSalmonRendererInterface::InitOpenGL(int screenWidth, int screenHeight, flo
|
|||||||
MatrixHeight = matrixHeight;
|
MatrixHeight = matrixHeight;
|
||||||
|
|
||||||
glEnable(GL_DEPTH_TEST);
|
glEnable(GL_DEPTH_TEST);
|
||||||
|
glEnable(GL_BLEND);
|
||||||
#ifdef TARGET_WIN32
|
#ifdef TARGET_WIN32
|
||||||
glEnable(GL_LIGHTING);
|
glEnable(GL_LIGHTING);
|
||||||
glEnable(GL_NORMALIZE);
|
glEnable(GL_NORMALIZE);
|
||||||
glEnable(GL_TEXTURE_2D);
|
glEnable(GL_TEXTURE_2D);
|
||||||
glEnable(GL_BLEND);
|
|
||||||
glMaterialfv(GL_FRONT, GL_DIFFUSE, WhiteColor);
|
glMaterialfv(GL_FRONT, GL_DIFFUSE, WhiteColor);
|
||||||
|
|
||||||
glPolygonMode(GL_FRONT_AND_BACK , GL_FILL);
|
glPolygonMode(GL_FRONT_AND_BACK , GL_FILL);
|
||||||
@ -302,7 +302,8 @@ vec3 TSalmonRendererInterface::GetCamPos()
|
|||||||
|
|
||||||
void TSalmonRendererInterface::SwitchToScreen()
|
void TSalmonRendererInterface::SwitchToScreen()
|
||||||
{
|
{
|
||||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
|
||||||
|
glBindFramebuffer(GL_FRAMEBUFFER, CONST_SCREEN_FRAMEBUFFER);
|
||||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -6,4 +6,11 @@
|
|||||||
namespace SE
|
namespace SE
|
||||||
{
|
{
|
||||||
|
|
||||||
|
void TSalmonRendererIos::SwitchToScreen()
|
||||||
|
{
|
||||||
|
IosSwitchToScreen();
|
||||||
|
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||||
|
}
|
||||||
|
|
||||||
} //namespace SE
|
} //namespace SE
|
@ -20,9 +20,10 @@ void TApplication::OuterInit(int screenWidth, int screenHeight, float matrixWidt
|
|||||||
|
|
||||||
ResourceManager->ScriptManager.BindBasicFunctions();
|
ResourceManager->ScriptManager.BindBasicFunctions();
|
||||||
|
|
||||||
|
Renderer->InitOpenGL(screenWidth, screenHeight, matrixWidth, matrixHeight);
|
||||||
|
|
||||||
InnerInit();
|
InnerInit();
|
||||||
|
|
||||||
Renderer->InitOpenGL(screenWidth, screenHeight, matrixWidth, matrixHeight);
|
|
||||||
CheckGlError();
|
CheckGlError();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -7,10 +7,12 @@
|
|||||||
//
|
//
|
||||||
|
|
||||||
#import <Foundation/Foundation.h>
|
#import <Foundation/Foundation.h>
|
||||||
|
#import <GLKit/GLKit.h>
|
||||||
#include "include/Utils/Utils.h"
|
#include "include/Utils/Utils.h"
|
||||||
|
|
||||||
|
|
||||||
|
GLKView* defaultView = 0; //Need to be set up by App!
|
||||||
|
|
||||||
namespace SE
|
namespace SE
|
||||||
{
|
{
|
||||||
|
|
||||||
@ -47,5 +49,10 @@ std::string IosGetFilePathUserData(const std::string& filename)
|
|||||||
return std::string([[NSFileManager defaultManager] fileSystemRepresentationWithPath:file]);
|
return std::string([[NSFileManager defaultManager] fileSystemRepresentationWithPath:file]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void IosSwitchToScreen()
|
||||||
|
{
|
||||||
|
[defaultView bindDrawable];
|
||||||
|
}
|
||||||
|
|
||||||
} //namespace SE
|
} //namespace SE
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user