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vladislav.khorev committed 2013-05-27 20:14:29 +00:00
1 parent 4348f93196
commit 59994b6f4c
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//
// AppDelegate.h
// doublehitballs
//
// Created by vvv ооо on 13.07.12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@class ViewController;
@interface AppDelegate : UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) UIWindow *window;
@property (strong, nonatomic) ViewController *viewController;
@end
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//
// AppDelegate.m
// doublehitballs
//
// Created by vvv ооо on 13.07.12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import "AppDelegate.h"
#import "ViewController.h"
@implementation AppDelegate
@synthesize window = _window;
@synthesize viewController = _viewController;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
self.viewController = [[ViewController alloc] initWithNibName:@"ViewController_iPhone" bundle:nil];
} else {
self.viewController = [[ViewController alloc] initWithNibName:@"ViewController_iPad" bundle:nil];
}
self.window.rootViewController = self.viewController;
[self.window makeKeyAndVisible];
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application
{
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
- (void)applicationWillTerminate:(UIApplication *)application
{
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
@end
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//
// CustomGLKView.h
// doublehitballs
//
// Created by vvv ооо on 15.07.12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import "include/Utils/IosApi/ObjC/GLKViewTemplate.h"
@interface CustomGLKView : GLKViewTemplate
@end
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#import "CustomGLKView.h"
@implementation CustomGLKView
@end
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//
// ViewController.h
// doublehitballs
//
// Created by vvv ооо on 13.07.12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import "include/Utils/IosApi/ObjC/ViewControllerTemplate.h"
@interface ViewController : ViewControllerTemplate
@end
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#import "ViewController.h"
#import "ios_api.h"
@implementation ViewController
- (void) appInitCaller
{
CustomAppInit();
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return UIInterfaceOrientationIsLandscape(interfaceOrientation);
}
@end
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/* Localized versions of Info.plist keys */
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</array>
<array key="IBDocument.PluginDependencies">
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</array>
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#include "include/Engine.h"
#include "main_code.h"
void CustomAppInit()
{
AppInit<TMyApplication>(480, 320);
}
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void CustomAppInit();
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//
// main.m
// doublehitballs
//
// Created by vvv ооо on 13.07.12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "AppDelegate.h"
int main(int argc, char *argv[])
{
@autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
}
}
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+50
View File
@@ -0,0 +1,50 @@
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<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string>Icon.png</string>
<key>CFBundleIdentifier</key>
<string>fishrungames.template</string>
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<string>????</string>
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+14
View File
@@ -0,0 +1,14 @@
//
// Prefix header for all source files of the 'doublehitballs' target in the 'doublehitballs' project
//
#import <Availability.h>
#ifndef __IPHONE_5_0
#warning "This project uses features only available in iOS SDK 5.0 and later."
#endif
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
#endif