add cpp code for sound calls

This commit is contained in:
Artem Budarin 2018-08-14 16:53:02 +05:00
parent 584b48c3ab
commit 47c632946d
6 changed files with 92 additions and 12 deletions

16
proj.ios/BridgeDelegate.h Normal file
View File

@ -0,0 +1,16 @@
#ifndef BridgeDelegate_h
#define BridgeDelegate_h
class BridgeDelegate
{
public:
static void playBackgroundSound();
static void stopBackgroundSound();
static void playGunshotSound();
static void stopGunshotSound();
};
#endif /* BridgeDelegate_h */

View File

@ -0,0 +1,22 @@
#include "BridgeDelegate.h"
#import "Sounds.h"
void BridgeDelegate::playBackgroundSound()
{
[ShareSounds playBackgroundSound];
}
void BridgeDelegate::stopBackgroundSound()
{
[ShareSounds stopBackgroundSound];
}
void BridgeDelegate::playGunshotSound()
{
[ShareSounds playGunshotSound];
}
void BridgeDelegate::stopGunshotSound()
{
[ShareSounds stopGunshotSound];
}

View File

@ -36,7 +36,9 @@
AC67C87F211C8DE3003AA164 /* NativeSoundCallsImpl.swift in Sources */ = {isa = PBXBuildFile; fileRef = AC67C87E211C8DE3003AA164 /* NativeSoundCallsImpl.swift */; };
AC67C882211C8E24003AA164 /* gunshot_sound.mp3 in Resources */ = {isa = PBXBuildFile; fileRef = AC67C880211C8E24003AA164 /* gunshot_sound.mp3 */; };
AC67C883211C8E24003AA164 /* background_sound.mp3 in Resources */ = {isa = PBXBuildFile; fileRef = AC67C881211C8E24003AA164 /* background_sound.mp3 */; };
ACC6F8382121E8DF00CEDC5C /* SoundCalls.m in Sources */ = {isa = PBXBuildFile; fileRef = ACC6F8372121E8DF00CEDC5C /* SoundCalls.m */; };
AC8032262122F8B100DEA5AC /* SoundCalls.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AC8032242122F8B100DEA5AC /* SoundCalls.cpp */; };
AC80322A2122F8DD00DEA5AC /* BridgeDelegate.mm in Sources */ = {isa = PBXBuildFile; fileRef = AC8032282122F8DC00DEA5AC /* BridgeDelegate.mm */; };
ACC6F8382121E8DF00CEDC5C /* Sounds.m in Sources */ = {isa = PBXBuildFile; fileRef = ACC6F8372121E8DF00CEDC5C /* Sounds.m */; };
/* End PBXBuildFile section */
/* Begin PBXContainerItemProxy section */
@ -112,8 +114,12 @@
AC67C87E211C8DE3003AA164 /* NativeSoundCallsImpl.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = NativeSoundCallsImpl.swift; sourceTree = "<group>"; };
AC67C880211C8E24003AA164 /* gunshot_sound.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = gunshot_sound.mp3; sourceTree = "<group>"; };
AC67C881211C8E24003AA164 /* background_sound.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = background_sound.mp3; sourceTree = "<group>"; };
ACC6F8372121E8DF00CEDC5C /* SoundCalls.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = SoundCalls.m; sourceTree = "<group>"; };
ACC6F8392121E8ED00CEDC5C /* SoundCalls.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SoundCalls.h; sourceTree = "<group>"; };
AC8032242122F8B100DEA5AC /* SoundCalls.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SoundCalls.cpp; sourceTree = "<group>"; };
AC8032252122F8B100DEA5AC /* SoundCalls.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SoundCalls.h; path = ../../../../ios/MediaPlayerC/MediaPlayerC/SoundCalls.h; sourceTree = "<group>"; };
AC8032282122F8DC00DEA5AC /* BridgeDelegate.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; path = BridgeDelegate.mm; sourceTree = "<group>"; };
AC8032292122F8DD00DEA5AC /* BridgeDelegate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BridgeDelegate.h; sourceTree = "<group>"; };
ACC6F8372121E8DF00CEDC5C /* Sounds.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = Sounds.m; sourceTree = "<group>"; };
ACC6F8392121E8ED00CEDC5C /* Sounds.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Sounds.h; sourceTree = "<group>"; };
/* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */
@ -230,6 +236,7 @@
4CE6A9E315B2F9A4006A3965 /* Game */ = {
isa = PBXGroup;
children = (
AC8032272122F8C500DEA5AC /* Bridages */,
AC67C87B211C8DB6003AA164 /* sounds */,
74C3AE251E2E2A40003C07F2 /* creditscode.cpp */,
74C3AE261E2E2A40003C07F2 /* creditscode.h */,
@ -242,6 +249,8 @@
74C3AE2D1E2E2A40003C07F2 /* menucode.h */,
84D0FECA1E274EBC00EC3FE5 /* main_code.cpp */,
84D0FECB1E274EBC00EC3FE5 /* main_code.h */,
AC8032242122F8B100DEA5AC /* SoundCalls.cpp */,
AC8032252122F8B100DEA5AC /* SoundCalls.h */,
);
name = Game;
sourceTree = "<group>";
@ -259,12 +268,21 @@
children = (
AC67C87C211C8DD3003AA164 /* NativeSoundCalls.swift */,
AC67C87E211C8DE3003AA164 /* NativeSoundCallsImpl.swift */,
ACC6F8372121E8DF00CEDC5C /* SoundCalls.m */,
ACC6F8392121E8ED00CEDC5C /* SoundCalls.h */,
ACC6F8372121E8DF00CEDC5C /* Sounds.m */,
ACC6F8392121E8ED00CEDC5C /* Sounds.h */,
);
name = sounds;
sourceTree = "<group>";
};
AC8032272122F8C500DEA5AC /* Bridages */ = {
isa = PBXGroup;
children = (
AC8032292122F8DD00DEA5AC /* BridgeDelegate.h */,
AC8032282122F8DC00DEA5AC /* BridgeDelegate.mm */,
);
name = Bridages;
sourceTree = "<group>";
};
/* End PBXGroup section */
/* Begin PBXNativeTarget section */
@ -370,10 +388,11 @@
buildActionMask = 2147483647;
files = (
74EEBAEF1E2D13A6004C6C65 /* AppDelegate.swift in Sources */,
ACC6F8382121E8DF00CEDC5C /* SoundCalls.m in Sources */,
ACC6F8382121E8DF00CEDC5C /* Sounds.m in Sources */,
74C3AE2E1E2E2A40003C07F2 /* creditscode.cpp in Sources */,
74C3AE2F1E2E2A40003C07F2 /* gamecode.cpp in Sources */,
AC67C87D211C8DD3003AA164 /* NativeSoundCalls.swift in Sources */,
AC80322A2122F8DD00DEA5AC /* BridgeDelegate.mm in Sources */,
74EEBAF11E2D1C7C004C6C65 /* CustomGLKView.swift in Sources */,
84D0FECC1E274EBC00EC3FE5 /* main_code.cpp in Sources */,
74C3AE301E2E2A40003C07F2 /* loadingcode.cpp in Sources */,
@ -382,6 +401,7 @@
74C3AE311E2E2A40003C07F2 /* menucode.cpp in Sources */,
AC67C87F211C8DE3003AA164 /* NativeSoundCallsImpl.swift in Sources */,
4C7AD44C15B1D77700A599F6 /* ios_api.cpp in Sources */,
AC8032262122F8B100DEA5AC /* SoundCalls.cpp in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};

22
proj.ios/SoundCalls.cpp Normal file
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@ -0,0 +1,22 @@
#include "SoundCalls.h"
#include "BridgeDelegate.h"
void SoundCalls::playBackgroundSound()
{
BridgeDelegate::playGunshotSound();
}
void SoundCalls::stopBackgroundSound()
{
BridgeDelegate::stopBackgroundSound();
}
void SoundCalls::playGunshotSound()
{
BridgeDelegate::playGunshotSound();
}
void SoundCalls::stopGunshotSound()
{
BridgeDelegate::stopGunshotSound();
}

View File

@ -1,9 +1,9 @@
#import <Foundation/Foundation.h>
#import <AVFoundation/AVFoundation.h>
#define ShareSoundCalls [SoundCalls shareInstance]
#define ShareSounds [Sounds shareInstance]
@interface SoundCalls : NSObject
@interface Sounds : NSObject
+ (instancetype)shareInstance;

View File

@ -1,6 +1,6 @@
#import "SoundCalls.h"
#import "Sounds.h"
@interface SoundCalls ()
@interface Sounds ()
@property (nonatomic, strong) AVAudioPlayer* backgroundPlayer;
@ -8,9 +8,9 @@
@end
@implementation SoundCalls
@implementation Sounds
static SoundCalls *_shareInstance;
static Sounds *_shareInstance;
+(instancetype)shareInstance {
_shareInstance = [[super allocWithZone:NULL] init];