added sound players from obj-c
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4ff8b0b88a
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3 files changed
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@@ -36,6 +36,7 @@
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AC67C87F211C8DE3003AA164 /* NativeSoundCallsImpl.swift in Sources */ = {isa = PBXBuildFile; fileRef = AC67C87E211C8DE3003AA164 /* NativeSoundCallsImpl.swift */; };
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AC67C882211C8E24003AA164 /* gunshot_sound.mp3 in Resources */ = {isa = PBXBuildFile; fileRef = AC67C880211C8E24003AA164 /* gunshot_sound.mp3 */; };
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AC67C883211C8E24003AA164 /* background_sound.mp3 in Resources */ = {isa = PBXBuildFile; fileRef = AC67C881211C8E24003AA164 /* background_sound.mp3 */; };
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ACC6F8382121E8DF00CEDC5C /* SoundCalls.m in Sources */ = {isa = PBXBuildFile; fileRef = ACC6F8372121E8DF00CEDC5C /* SoundCalls.m */; };
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/* End PBXBuildFile section */
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/* Begin PBXContainerItemProxy section */
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@@ -111,6 +112,8 @@
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AC67C87E211C8DE3003AA164 /* NativeSoundCallsImpl.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = NativeSoundCallsImpl.swift; sourceTree = "<group>"; };
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AC67C880211C8E24003AA164 /* gunshot_sound.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = gunshot_sound.mp3; sourceTree = "<group>"; };
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AC67C881211C8E24003AA164 /* background_sound.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = background_sound.mp3; sourceTree = "<group>"; };
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ACC6F8372121E8DF00CEDC5C /* SoundCalls.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = SoundCalls.m; sourceTree = "<group>"; };
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ACC6F8392121E8ED00CEDC5C /* SoundCalls.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SoundCalls.h; sourceTree = "<group>"; };
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/* End PBXFileReference section */
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/* Begin PBXFrameworksBuildPhase section */
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@@ -256,6 +259,8 @@
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children = (
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AC67C87C211C8DD3003AA164 /* NativeSoundCalls.swift */,
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AC67C87E211C8DE3003AA164 /* NativeSoundCallsImpl.swift */,
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ACC6F8372121E8DF00CEDC5C /* SoundCalls.m */,
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ACC6F8392121E8ED00CEDC5C /* SoundCalls.h */,
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);
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name = sounds;
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sourceTree = "<group>";
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@@ -365,6 +370,7 @@
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buildActionMask = 2147483647;
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files = (
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74EEBAEF1E2D13A6004C6C65 /* AppDelegate.swift in Sources */,
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ACC6F8382121E8DF00CEDC5C /* SoundCalls.m in Sources */,
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74C3AE2E1E2E2A40003C07F2 /* creditscode.cpp in Sources */,
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74C3AE2F1E2E2A40003C07F2 /* gamecode.cpp in Sources */,
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AC67C87D211C8DD3003AA164 /* NativeSoundCalls.swift in Sources */,
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