double-hit-balls/game/Sounds.cpp
2018-08-12 19:18:46 +05:00

34 lines
1.0 KiB
C++
Executable File

#include "Sounds.h"
#include <jni.h>
static JNIEnv* env = NULL;
static jclass jSounds = NULL;
/** BackgroundSound */
void playBackgroundSound() {
jmethodID method = env->GetStaticMethodID(jSounds, "JniPlayBackgroundSound", "()V");
env->CallStaticVoidMethod(jSounds, method);
}
void stopBackgroundSound () {
jmethodID method = env->GetStaticMethodID(jSounds, "JniStopBackgroundSound", "()V");
env->CallStaticVoidMethod(jSounds, method);
}
/** GameSound - Gunshot */
void playGameSoundGunshot() {
jmethodID method = env->GetStaticMethodID(jSounds, "JniPlayGunshotSound", "()V");
env->CallStaticVoidMethod(jSounds, method);
}
void stopGameSoundGunshot() {
jmethodID method = env->GetStaticMethodID(jSounds, "JniStopGunshotSound", "()V");
env->CallStaticVoidMethod(jSounds, method);
}
JNIEXPORT void JNICALL Java_fishrungames_doublehitballs_sounds_JniSoundCalls_initJniSounds(JNIEnv *pEnv, jobject pThis) {
env = pEnv;
jSounds = env->FindClass("fishrungames/doublehitballs/sounds/JniSoundCalls");
}