salmon-wallpaper/proj.android-studio/app/build.gradle

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/*
* Copyright 2014 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
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apply plugin: 'com.android.application'
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apply plugin: 'kotlin-android'
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android {
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compileSdkVersion 28
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defaultConfig {
applicationId "fishrungames.mountainwallpaper"
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minSdkVersion 19
targetSdkVersion 28
versionCode 2
versionName "1.1"
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externalNativeBuild {
cmake {
cppFlags "-std=c++11 -frtti -fexceptions -fsigned-char -Wno-c++11-narrowing"
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abiFilters 'arm64-v8a', 'armeabi-v7a', 'x86'
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}
}
}
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buildTypes {
release {
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minifyEnabled true
shrinkResources true
proguardFiles getDefaultProguardFile('proguard-android.txt'), file('proguard-project.txt')
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}
}
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sourceSets {
main {
assets.srcDirs = ['../../assets/']
}
}
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splits {
abi {
enable true
reset()
include 'arm64-v8a', 'armeabi-v7a', 'x86'
}
}
externalNativeBuild {
cmake {
path 'CMakeLists.txt'
}
}
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}
dependencies {
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implementation fileTree(dir: 'libs', include: ['*.jar'])
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implementation "com.android.support:appcompat-v7:$supportLibraryVersion"
implementation "com.android.support:preference-v7:$supportLibraryVersion"
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk8:$kotlin_version"
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implementation project(':SalmonEngineAndroid')
}