This commit is contained in:
Vladislav Khorev 2013-02-21 14:30:39 +00:00
parent 3f3c1735d6
commit a1e9ebb16c

View File

@ -330,10 +330,10 @@ void TAndroidApplication::InnerInit()
*Console<<"Inner init go!\n"; *Console<<"Inner init go!\n";
#ifdef TARGET_ANDROID #ifdef TARGET_ANDROID
ResourceManager->PathToResources = ""; ST::PathToResources = "";
#endif #endif
#ifdef TARGET_WIN32 #ifdef TARGET_WIN32
ResourceManager->PathToResources = "../../assets/"; ST::PathToResources = "../../assets/";
#endif #endif
ResourceManager->ShaderManager.AddShader("DefaultShader", "gui_transparent.vertex", "gui_transparent.fragment"); ResourceManager->ShaderManager.AddShader("DefaultShader", "gui_transparent.vertex", "gui_transparent.fragment");
Renderer->PushShader("DefaultShader"); Renderer->PushShader("DefaultShader");