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13
Commits
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54c71536b1 | ||
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84b3c3261c | ||
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d1f3d67062 | ||
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3094fc6112 | ||
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9e6ff5e08f | ||
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24526efb8d | ||
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e5d7885a12 | ||
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d151d4bfaf | ||
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147aa266d5 | ||
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2884865b53 | ||
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a1a7f714d9 | ||
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03323638e1 | ||
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bd17d0ff9e |
No files matched your search
@@ -323,7 +323,7 @@ set(_have_freetype TRUE)
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foreach(cfg IN LISTS BUILD_CONFIGS)
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if(NOT EXISTS "${FREETYPE_BASE_DIR}-${cfg}/lib/freetype.lib" AND
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NOT EXISTS "${FREETYPE_BASE_DIR}-${cfg}/lib/freetyped.lib")
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set(_have_freetype FALSE)
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#set(_have_freetype FALSE)
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endif()
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endforeach()
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@@ -391,7 +391,7 @@ foreach(cand
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endforeach()
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if(_ft_debug_lib STREQUAL "" OR _ft_release_lib STREQUAL "")
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message(FATAL_ERROR "FreeType libs not found in ${FREETYPE_BASE_DIR}-Debug/Release")
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# message(FATAL_ERROR "FreeType libs not found in ${FREETYPE_BASE_DIR}-Debug/Release")
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endif()
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add_library(freetype_external_lib UNKNOWN IMPORTED GLOBAL)
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@@ -441,7 +441,7 @@ if(NOT _have_sdl2ttf)
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endforeach()
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if(_FT_LIB STREQUAL "")
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message(FATAL_ERROR "FreeType library not found for ${cfg}")
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# message(FATAL_ERROR "FreeType library not found for ${cfg}")
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endif()
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log("Configuring SDL_ttf (${cfg}) ...")
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@@ -462,7 +462,7 @@ if(NOT _have_sdl2ttf)
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RESULT_VARIABLE _ttf_cfg_res
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)
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if(NOT _ttf_cfg_res EQUAL 0)
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message(FATAL_ERROR "SDL_ttf configure failed for ${cfg}")
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#message(FATAL_ERROR "SDL_ttf configure failed for ${cfg}")
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endif()
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log("Building SDL_ttf (${cfg}) ...")
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@@ -472,7 +472,7 @@ if(NOT _have_sdl2ttf)
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RESULT_VARIABLE _ttf_build_res
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)
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if(NOT _ttf_build_res EQUAL 0)
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message(FATAL_ERROR "SDL_ttf build failed for ${cfg}")
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#message(FATAL_ERROR "SDL_ttf build failed for ${cfg}")
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endif()
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log("Installing SDL_ttf (${cfg}) ...")
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@@ -482,7 +482,7 @@ if(NOT _have_sdl2ttf)
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RESULT_VARIABLE _ttf_inst_res
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)
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if(NOT _ttf_inst_res EQUAL 0)
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message(FATAL_ERROR "SDL_ttf install failed for ${cfg}")
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#message(FATAL_ERROR "SDL_ttf install failed for ${cfg}")
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endif()
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endforeach()
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@@ -510,7 +510,7 @@ foreach(cand
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endforeach()
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if(_ttf_debug_lib STREQUAL "" OR _ttf_release_lib STREQUAL "")
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message(FATAL_ERROR "SDL_ttf libs not found in install-Debug / install-Release")
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# message(FATAL_ERROR "SDL_ttf libs not found in install-Debug / install-Release")
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endif()
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add_library(SDL2_ttf_external_lib UNKNOWN IMPORTED GLOBAL)
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+27
-50
@@ -689,15 +689,13 @@ void Server::update_world() {
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std::vector<int> boxesToRespawn;
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// --- Tick: box-projectile collisions ---
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{
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std::vector<BoxDestroyedInfo> localBoxDestructions;
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std::lock_guard<std::mutex> bm(g_boxes_mutex);
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std::lock_guard<std::mutex> pm(g_projectiles_mutex);
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std::vector<int> projectilesToRemove;
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std::vector<char> projectileUsed(g_projectiles.size(), 0);
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std::vector<std::pair<size_t, size_t>> boxProjectileCollisions;
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for (size_t bi = 0; bi < g_serverBoxes.size(); ++bi) {
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if (g_serverBoxes[bi].destroyed) continue;
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@@ -705,58 +703,37 @@ void Server::update_world() {
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Eigen::Vector3f boxWorld = g_serverBoxes[bi].position + Eigen::Vector3f(0.0f, 0.0f, 45000.0f);
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for (size_t pi = 0; pi < g_projectiles.size(); ++pi) {
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if (projectileUsed[pi]) continue;
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const auto& pr = g_projectiles[pi];
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Eigen::Vector3f diff = pr.pos - boxWorld;
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float thresh = g_serverBoxes[bi].collisionRadius + projectileHitRadius;
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float thresh = boxCollisionRadius + projectileHitRadius;
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if (diff.squaredNorm() <= thresh * thresh) {
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g_serverBoxes[bi].destroyed = true;
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boxProjectileCollisions.push_back({ bi, pi });
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}
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}
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}
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for (const auto& [boxIdx, projIdx] : boxProjectileCollisions) {
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if (g_serverBoxes[boxIdx].destroyed) continue;
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g_serverBoxes[boxIdx].destroyed = true;
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Eigen::Vector3f boxWorld = g_serverBoxes[boxIdx].position + Eigen::Vector3f(0.0f, 0.0f, 45000.0f);
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BoxDestroyedInfo destruction;
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destruction.boxIndex = static_cast<int>(bi);
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destruction.boxIndex = static_cast<int>(boxIdx);
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destruction.serverTime = now_ms;
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destruction.position = boxWorld;
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destruction.destroyedBy = pr.shooterId;
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destruction.destroyedBy = g_projectiles[projIdx].shooterId;
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localBoxDestructions.push_back(destruction);
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boxesToRespawn.push_back(static_cast<int>(bi));
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projectileUsed[pi] = 1;
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projectilesToRemove.push_back(static_cast<int>(pi));
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std::cout << "Server: Box " << bi
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<< " destroyed by projectile from player "
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<< pr.shooterId << std::endl;
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break; // одна пуля уничтожает только одну коробку
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}
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}
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}
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if (!projectilesToRemove.empty()) {
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std::sort(projectilesToRemove.rbegin(), projectilesToRemove.rend());
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projectilesToRemove.erase(
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std::unique(projectilesToRemove.begin(), projectilesToRemove.end()),
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projectilesToRemove.end()
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);
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for (int idx : projectilesToRemove) {
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if (idx >= 0 && idx < (int)g_projectiles.size()) {
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g_projectiles.erase(g_projectiles.begin() + idx);
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}
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}
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}
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if (!localBoxDestructions.empty()) {
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{
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std::lock_guard<std::mutex> dm(g_boxDestructions_mutex);
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g_boxDestructions.insert(
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g_boxDestructions.end(),
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localBoxDestructions.begin(),
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localBoxDestructions.end()
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);
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g_boxDestructions.push_back(destruction);
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}
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boxesToRespawn.push_back(static_cast<int>(boxIdx));
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std::cout << "Server: Box " << boxIdx << " destroyed by projectile from player "
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<< g_projectiles[projIdx].shooterId << std::endl;
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}
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}
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@@ -782,7 +759,7 @@ void Server::update_world() {
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if (!session->fetchStateAtTime(now, shipState)) continue;
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Eigen::Vector3f diff = shipState.position - boxWorld;
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float thresh = shipCollisionRadius + g_serverBoxes[bi].collisionRadius;
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float thresh = shipCollisionRadius + boxCollisionRadius;
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if (diff.squaredNorm() <= thresh * thresh) {
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g_serverBoxes[bi].destroyed = true;
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@@ -961,14 +938,14 @@ void Server::accept()
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int main() {
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try {
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net::io_context ioc;
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tcp::acceptor acceptor{ ioc, {tcp::v4(), 8081} };
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tcp::acceptor acceptor{ ioc, {tcp::v4(), 8010} };
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Server server(acceptor, ioc);
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server.init();
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server.accept();
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std::cout << "Server started on port 8081...\n";
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std::cout << "Server started on port 8010...\n";
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server.update_world();
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ioc.run();
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+1
-1
@@ -38,7 +38,7 @@ struct DeathInfo {
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struct ServerBox {
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Eigen::Vector3f position;
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Eigen::Matrix3f rotation;
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float collisionRadius = 1.0f;
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float collisionRadius = 2.0f;
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bool destroyed = false;
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};
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+8
-4
@@ -1598,7 +1598,11 @@ namespace ZL
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this->fireProjectiles();
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Eigen::Vector3f shipPos = Environment::shipState.position;
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Eigen::Vector3f localForward = { 0, 0, -1 };
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Eigen::Vector3f worldForward = (Environment::shipState.rotation * localForward).normalized();
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Eigen::Vector3f centerPos = Environment::shipState.position +
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Environment::shipState.rotation * Vector3f{ 0, 0.9f - 6.0f, 5.0f };
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Eigen::Quaternionf q(Environment::shipState.rotation);
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float speedToSend = projectileSpeed + Environment::shipState.velocity;
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@@ -1606,9 +1610,9 @@ namespace ZL
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std::string fireMsg = "FIRE:" +
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std::to_string(now_ms) + ":" +
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std::to_string(shipPos.x()) + ":" +
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std::to_string(shipPos.y()) + ":" +
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std::to_string(shipPos.z()) + ":" +
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std::to_string(centerPos.x()) + ":" +
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std::to_string(centerPos.y()) + ":" +
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std::to_string(centerPos.z()) + ":" +
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std::to_string(q.w()) + ":" +
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std::to_string(q.x()) + ":" +
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std::to_string(q.y()) + ":" +
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Reference in new issue
Block a user