shadow-over-bishkek001/src/GameState.cpp
2026-07-17 21:27:47 +03:00

162 lines
6.0 KiB
C++

#include "GameState.h"
#include <ctime>
#include <iomanip>
#include <sstream>
namespace FRG {
void GameState::save(nlohmann::json& out) const
{
// Timestamp
std::time_t now = std::time(nullptr);
std::tm* tm = std::localtime(&now);
std::ostringstream ts;
ts << std::put_time(tm, "%Y-%m-%d %H:%M");
out["savedAt"] = ts.str();
// --- World ---
out["currentLocationName"] = currentLocationName;
out["isDarklands"] = isDarklands;
out["isNight"] = isNight;
out["isDawn"] = isDawn;
// --- Player resources ---
out["playerHp"] = playerHp;
out["playerMaxHp"] = playerMaxHp;
out["money"] = money;
// --- Script globals ---
nlohmann::json gi = nlohmann::json::object();
for (const auto& [k, v] : globalInts) gi[k] = v;
out["globalInts"] = std::move(gi);
nlohmann::json gf = nlohmann::json::object();
for (const auto& [k, v] : globalFloats) gf[k] = v;
out["globalFloats"] = std::move(gf);
// --- Tutorial ---
out["tutorialStep"] = static_cast<int>(tutorialStep);
out["uniIntTutorialState"] = static_cast<int>(uniIntTutorialState);
out["tutorialPhonePickedUp"] = tutorialPhonePickedUp;
out["tutorialJournalPickedUp"] = tutorialJournalPickedUp;
out["tutorialPhoneChatScreenOpened"] = tutorialPhoneChatScreenOpened;
out["tutorialJournalScreenOpened"] = tutorialJournalScreenOpened;
out["tutorialNeedOpenTaxiScreen"] = tutorialNeedOpenTaxiScreen;
// --- Phone / chat ---
out["chatUnread"] = { chatUnread[0], chatUnread[1], chatUnread[2] };
out["chatPreviewMsg"] = { chatPreviewMsg[0], chatPreviewMsg[1], chatPreviewMsg[2] };
nlohmann::json histories = nlohmann::json::array();
for (int i = 0; i < 3; ++i) {
nlohmann::json msgs = nlohmann::json::array();
for (const auto& msg : chatHistory[i]) {
msgs.push_back({ {"text", msg.text}, {"incoming", msg.incoming} });
}
histories.push_back(std::move(msgs));
}
out["chatHistory"] = std::move(histories);
// --- Inventory ---
nlohmann::json invJson;
inventory.save(invJson);
out["inventory"] = std::move(invJson);
// --- Quest journal ---
nlohmann::json questJson;
questJournal.save(questJson);
out["questJournal"] = std::move(questJson);
// --- Locations ---
nlohmann::json locsJson = nlohmann::json::object();
for (const auto& [name, loc] : locations) {
if (loc) {
nlohmann::json locJson;
loc->save(locJson);
locsJson[name] = std::move(locJson);
}
}
out["locations"] = std::move(locsJson);
out["taxiIsCalled"] = taxiIsCalled;
}
void GameState::load(const nlohmann::json& in)
{
// --- World ---
currentLocationName = in.value("currentLocationName", currentLocationName);
isDarklands = in.value("isDarklands", isDarklands);
isNight = in.value("isNight", isNight);
isDawn = in.value("isDawn", isDawn);
// --- Player resources ---
playerHp = in.value("playerHp", playerHp);
playerMaxHp = in.value("playerMaxHp", playerMaxHp);
money = in.value("money", money);
// --- Script globals ---
globalInts.clear();
if (in.contains("globalInts") && in["globalInts"].is_object()) {
for (const auto& [k, v] : in["globalInts"].items())
globalInts[k] = v.get<int>();
}
globalFloats.clear();
if (in.contains("globalFloats") && in["globalFloats"].is_object()) {
for (const auto& [k, v] : in["globalFloats"].items())
globalFloats[k] = v.get<float>();
}
// --- Tutorial ---
tutorialStep = static_cast<TutorialStep>(in.value("tutorialStep", static_cast<int>(tutorialStep)));
uniIntTutorialState = static_cast<UniIntTutorialState>(in.value("uniIntTutorialState", static_cast<int>(uniIntTutorialState)));
tutorialPhonePickedUp = in.value("tutorialPhonePickedUp", tutorialPhonePickedUp);
tutorialJournalPickedUp = in.value("tutorialJournalPickedUp", tutorialJournalPickedUp);
tutorialPhoneChatScreenOpened = in.value("tutorialPhoneChatScreenOpened", tutorialPhoneChatScreenOpened);
tutorialJournalScreenOpened = in.value("tutorialJournalScreenOpened", tutorialJournalScreenOpened);
tutorialNeedOpenTaxiScreen = in.value("tutorialNeedOpenTaxiScreen", tutorialNeedOpenTaxiScreen);
// --- Phone / chat ---
if (in.contains("chatUnread") && in["chatUnread"].is_array()) {
for (int i = 0; i < 3 && i < static_cast<int>(in["chatUnread"].size()); ++i)
chatUnread[i] = in["chatUnread"][i].get<bool>();
}
if (in.contains("chatPreviewMsg") && in["chatPreviewMsg"].is_array()) {
for (int i = 0; i < 3 && i < static_cast<int>(in["chatPreviewMsg"].size()); ++i)
chatPreviewMsg[i] = in["chatPreviewMsg"][i].get<std::string>();
}
if (in.contains("chatHistory") && in["chatHistory"].is_array()) {
for (int i = 0; i < 3 && i < static_cast<int>(in["chatHistory"].size()); ++i) {
chatHistory[i].clear();
if (in["chatHistory"][i].is_array()) {
for (const auto& msg : in["chatHistory"][i]) {
StoredChatMessage m;
m.text = msg.value("text", "");
m.incoming = msg.value("incoming", false);
chatHistory[i].push_back(std::move(m));
}
}
}
}
// --- Inventory ---
if (in.contains("inventory")) inventory.load(in["inventory"]);
// --- Quest journal ---
if (in.contains("questJournal")) questJournal.load(in["questJournal"]);
// --- Locations ---
if (in.contains("locations") && in["locations"].is_object()) {
for (const auto& [name, locJson] : in["locations"].items()) {
auto it = locations.find(name);
if (it != locations.end() && it->second) {
it->second->load(locJson);
}
}
}
// --- Taxi ---
taxiIsCalled = in.value("taxiIsCalled", taxiIsCalled);
}
} // namespace FRG