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salmon-engine-projects/shadow-over-bishkek001
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b932a07cba075443c0f5bcc247e62b475df244ab
shadow-over-bishkek001/src/game_server
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History
Vladislav Khorev b932a07cba Fixing player HP display
2026-11-07 01:57:29 +06:00
..
GameServerHostRouter.h
Implemented the real server
2026-10-30 16:37:30 +06:00
GameServerRouter.h
Implemented the real server
2026-10-30 16:37:30 +06:00
IGameServer.h
Fixing player HP display
2026-11-07 01:57:29 +06:00
IGameServerHost.h
Separating state out of the location
2026-10-30 14:56:24 +06:00
IGameServerLifecycle.h
Separating state out of the location
2026-10-30 14:56:24 +06:00
InternalGameServer.cpp
Fixing player HP display
2026-11-07 01:57:29 +06:00
InternalGameServer.h
Set up basic deterministic lockstep
2026-11-05 23:02:53 +06:00
LocalGameServerHost.cpp
Working on the server
2026-11-05 20:12:30 +06:00
LocalGameServerHost.h
Working on the server
2026-11-05 20:12:30 +06:00
NetworkProtocol.cpp
player connect-disconnect
2026-11-06 22:07:47 +06:00
NetworkProtocol.h
player connect-disconnect
2026-11-06 22:07:47 +06:00
RemoteGameServerHost.cpp
Set up basic deterministic lockstep
2026-11-05 23:02:53 +06:00
RemoteGameServerHost.h
Working on the server
2026-11-05 20:12:30 +06:00
WebsocketGameClient.cpp
player connect-disconnect
2026-11-06 22:07:47 +06:00
WebsocketGameClient.h
Set up basic deterministic lockstep
2026-11-05 23:02:53 +06:00
WebsocketGameServer.cpp
player connect-disconnect
2026-11-06 22:07:47 +06:00
WebsocketGameServer.h
Set up basic deterministic lockstep
2026-11-05 23:02:53 +06:00
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