merge
This commit is contained in:
commit
4de8f78eca
@ -122,6 +122,9 @@ set(SOURCES
|
|||||||
../src/dialogue/DialogueOverlay.cpp
|
../src/dialogue/DialogueOverlay.cpp
|
||||||
../src/dialogue/DialogueSystem.h
|
../src/dialogue/DialogueSystem.h
|
||||||
../src/dialogue/DialogueSystem.cpp
|
../src/dialogue/DialogueSystem.cpp
|
||||||
|
../src/quest/QuestTypes.h
|
||||||
|
../src/quest/QuestJournal.h
|
||||||
|
../src/quest/QuestJournal.cpp
|
||||||
)
|
)
|
||||||
|
|
||||||
add_executable(bishkek-witcher ${SOURCES})
|
add_executable(bishkek-witcher ${SOURCES})
|
||||||
|
|||||||
@ -79,6 +79,9 @@ add_executable(space-game001
|
|||||||
../src/dialogue/DialogueOverlay.cpp
|
../src/dialogue/DialogueOverlay.cpp
|
||||||
../src/dialogue/DialogueSystem.h
|
../src/dialogue/DialogueSystem.h
|
||||||
../src/dialogue/DialogueSystem.cpp
|
../src/dialogue/DialogueSystem.cpp
|
||||||
|
../src/quest/QuestTypes.h
|
||||||
|
../src/quest/QuestJournal.h
|
||||||
|
../src/quest/QuestJournal.cpp
|
||||||
)
|
)
|
||||||
|
|
||||||
# Установка проекта по умолчанию для Visual Studio
|
# Установка проекта по умолчанию для Visual Studio
|
||||||
|
|||||||
@ -28,34 +28,57 @@
|
|||||||
"name": "inventory_items_panel",
|
"name": "inventory_items_panel",
|
||||||
"x": 50.0,
|
"x": 50.0,
|
||||||
"y": 150.0,
|
"y": 150.0,
|
||||||
"width": 250.0,
|
"width": 320.0,
|
||||||
"height": 300.0,
|
"height": 420.0,
|
||||||
"children": [
|
"children": [
|
||||||
{
|
{
|
||||||
"type": "StaticImage",
|
"type": "StaticImage",
|
||||||
"name": "panel_background",
|
"name": "panel_background",
|
||||||
"width": 200,
|
"x": 0.0,
|
||||||
"height": 400,
|
"y": 0.0,
|
||||||
|
"width": 320.0,
|
||||||
|
"height": 420.0,
|
||||||
"texture": "resources/w/red.png"
|
"texture": "resources/w/red.png"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"type": "TextView",
|
||||||
|
"name": "inventory_title_text",
|
||||||
|
"x": 20.0,
|
||||||
|
"y": 18.0,
|
||||||
|
"width": 230.0,
|
||||||
|
"height": 34.0,
|
||||||
|
"text": "Inventory",
|
||||||
|
"fontSize": 24,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"centered": false,
|
||||||
|
"topAligned": true,
|
||||||
|
"paddingX": 0.0,
|
||||||
|
"paddingY": 0.0,
|
||||||
|
"color": [1.0, 1.0, 1.0, 1.0]
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"type": "TextView",
|
"type": "TextView",
|
||||||
"name": "inventory_items_text",
|
"name": "inventory_items_text",
|
||||||
"x": -100.0,
|
"x": 20.0,
|
||||||
"y": -100.0,
|
"y": 70.0,
|
||||||
"width": 250.0,
|
"width": 280.0,
|
||||||
"height": 300.0,
|
"height": 320.0,
|
||||||
"text": "Inventory (Empty)",
|
"text": "Inventory (Empty)",
|
||||||
"fontSize": 18,
|
"fontSize": 18,
|
||||||
"fontPath": "resources/fonts/DroidSans.ttf",
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
"centered": false,
|
"centered": false,
|
||||||
|
"topAligned": true,
|
||||||
|
"wrap": true,
|
||||||
|
"paddingX": 0.0,
|
||||||
|
"paddingY": 0.0,
|
||||||
|
"maxLines": 14,
|
||||||
"color": [1.0, 1.0, 1.0, 1.0]
|
"color": [1.0, 1.0, 1.0, 1.0]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "TextButton",
|
"type": "TextButton",
|
||||||
"name": "close_inventory_button",
|
"name": "close_inventory_button",
|
||||||
"x": 165.0,
|
"x": 266.0,
|
||||||
"y": 0.0,
|
"y": 16.0,
|
||||||
"width": 40.0,
|
"width": 40.0,
|
||||||
"height": 40.0,
|
"height": 40.0,
|
||||||
"text": "X",
|
"text": "X",
|
||||||
@ -64,7 +87,9 @@
|
|||||||
"textCentered": true,
|
"textCentered": true,
|
||||||
"color": [1.0, 1.0, 1.0, 1.0],
|
"color": [1.0, 1.0, 1.0, 1.0],
|
||||||
"textures": {
|
"textures": {
|
||||||
"normal": "resources/w/blue.png"
|
"normal": "resources/w/blue.png",
|
||||||
|
"hover": "resources/w/blue.png",
|
||||||
|
"pressed": "resources/w/blue.png"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
|||||||
353
resources/config2/ui_quest_journal.json
Normal file
353
resources/config2/ui_quest_journal.json
Normal file
@ -0,0 +1,353 @@
|
|||||||
|
{
|
||||||
|
"root": {
|
||||||
|
"type": "FrameLayout",
|
||||||
|
"name": "quest_journal_root",
|
||||||
|
"width": "match_parent",
|
||||||
|
"height": "match_parent",
|
||||||
|
"children": [
|
||||||
|
{
|
||||||
|
"type": "TextButton",
|
||||||
|
"name": "quest_journal_button",
|
||||||
|
"x": 220.0,
|
||||||
|
"y": 50.0,
|
||||||
|
"width": 170.0,
|
||||||
|
"height": 60.0,
|
||||||
|
"text": "Quests",
|
||||||
|
"fontSize": 24,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"textCentered": true,
|
||||||
|
"color": [1.0, 1.0, 1.0, 1.0],
|
||||||
|
"textures": {
|
||||||
|
"normal": "resources/w/red.png",
|
||||||
|
"hover": "resources/w/red.png",
|
||||||
|
"pressed": "resources/w/red.png"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "FrameLayout",
|
||||||
|
"name": "quest_journal_panel",
|
||||||
|
"x": 55.0,
|
||||||
|
"y": 85.0,
|
||||||
|
"width": 1170.0,
|
||||||
|
"height": 590.0,
|
||||||
|
"children": [
|
||||||
|
{
|
||||||
|
"type": "StaticImage",
|
||||||
|
"name": "quest_panel_background",
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"width": 1170.0,
|
||||||
|
"height": 590.0,
|
||||||
|
"texture": "resources/black.png"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextView",
|
||||||
|
"name": "quest_journal_title_text",
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 18.0,
|
||||||
|
"width": 1170.0,
|
||||||
|
"height": 44.0,
|
||||||
|
"text": "QUESTS",
|
||||||
|
"fontSize": 32,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"centered": true,
|
||||||
|
"topAligned": true,
|
||||||
|
"paddingY": 2.0,
|
||||||
|
"color": [1.0, 1.0, 1.0, 1.0]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextButton",
|
||||||
|
"name": "quest_close_button",
|
||||||
|
"x": 1110.0,
|
||||||
|
"y": 20.0,
|
||||||
|
"width": 38.0,
|
||||||
|
"height": 38.0,
|
||||||
|
"text": "X",
|
||||||
|
"fontSize": 20,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"textCentered": true,
|
||||||
|
"color": [1.0, 1.0, 1.0, 1.0],
|
||||||
|
"textures": {
|
||||||
|
"normal": "resources/w/blue.png",
|
||||||
|
"hover": "resources/w/blue.png",
|
||||||
|
"pressed": "resources/w/blue.png"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "StaticImage",
|
||||||
|
"name": "quest_separator_left",
|
||||||
|
"x": 390.0,
|
||||||
|
"y": 88.0,
|
||||||
|
"width": 2.0,
|
||||||
|
"height": 470.0,
|
||||||
|
"texture": "resources/w/red.png"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "StaticImage",
|
||||||
|
"name": "quest_separator_right",
|
||||||
|
"x": 770.0,
|
||||||
|
"y": 88.0,
|
||||||
|
"width": 2.0,
|
||||||
|
"height": 470.0,
|
||||||
|
"texture": "resources/w/red.png"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextView",
|
||||||
|
"name": "quest_list_header_text",
|
||||||
|
"x": 35.0,
|
||||||
|
"y": 90.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 32.0,
|
||||||
|
"text": "ЗАДАНИЯ",
|
||||||
|
"fontSize": 22,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"centered": false,
|
||||||
|
"topAligned": true,
|
||||||
|
"paddingX": 4.0,
|
||||||
|
"paddingY": 0.0,
|
||||||
|
"color": [1.0, 0.88, 0.45, 1.0]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextButton",
|
||||||
|
"name": "quest_slot_0",
|
||||||
|
"x": 35.0,
|
||||||
|
"y": 130.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 42.0,
|
||||||
|
"text": "",
|
||||||
|
"fontSize": 18,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"textCentered": false,
|
||||||
|
"textPaddingX": 12.0,
|
||||||
|
"color": [1.0, 1.0, 1.0, 1.0],
|
||||||
|
"textures": { "normal": "resources/transparent.png", "hover": "resources/w/blue.png", "pressed": "resources/w/blue.png" }
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextButton",
|
||||||
|
"name": "quest_slot_1",
|
||||||
|
"x": 35.0,
|
||||||
|
"y": 178.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 42.0,
|
||||||
|
"text": "",
|
||||||
|
"fontSize": 18,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"textCentered": false,
|
||||||
|
"textPaddingX": 12.0,
|
||||||
|
"color": [1.0, 1.0, 1.0, 1.0],
|
||||||
|
"textures": { "normal": "resources/transparent.png", "hover": "resources/w/blue.png", "pressed": "resources/w/blue.png" }
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextButton",
|
||||||
|
"name": "quest_slot_2",
|
||||||
|
"x": 35.0,
|
||||||
|
"y": 226.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 42.0,
|
||||||
|
"text": "",
|
||||||
|
"fontSize": 18,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"textCentered": false,
|
||||||
|
"textPaddingX": 12.0,
|
||||||
|
"color": [1.0, 1.0, 1.0, 1.0],
|
||||||
|
"textures": { "normal": "resources/transparent.png", "hover": "resources/w/blue.png", "pressed": "resources/w/blue.png" }
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextButton",
|
||||||
|
"name": "quest_slot_3",
|
||||||
|
"x": 35.0,
|
||||||
|
"y": 274.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 42.0,
|
||||||
|
"text": "",
|
||||||
|
"fontSize": 18,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"textCentered": false,
|
||||||
|
"textPaddingX": 12.0,
|
||||||
|
"color": [1.0, 1.0, 1.0, 1.0],
|
||||||
|
"textures": { "normal": "resources/transparent.png", "hover": "resources/w/blue.png", "pressed": "resources/w/blue.png" }
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextButton",
|
||||||
|
"name": "quest_slot_4",
|
||||||
|
"x": 35.0,
|
||||||
|
"y": 322.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 42.0,
|
||||||
|
"text": "",
|
||||||
|
"fontSize": 18,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"textCentered": false,
|
||||||
|
"textPaddingX": 12.0,
|
||||||
|
"color": [1.0, 1.0, 1.0, 1.0],
|
||||||
|
"textures": { "normal": "resources/transparent.png", "hover": "resources/w/blue.png", "pressed": "resources/w/blue.png" }
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextButton",
|
||||||
|
"name": "quest_slot_5",
|
||||||
|
"x": 35.0,
|
||||||
|
"y": 370.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 42.0,
|
||||||
|
"text": "",
|
||||||
|
"fontSize": 18,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"textCentered": false,
|
||||||
|
"textPaddingX": 12.0,
|
||||||
|
"color": [1.0, 1.0, 1.0, 1.0],
|
||||||
|
"textures": { "normal": "resources/transparent.png", "hover": "resources/w/blue.png", "pressed": "resources/w/blue.png" }
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextButton",
|
||||||
|
"name": "quest_slot_6",
|
||||||
|
"x": 35.0,
|
||||||
|
"y": 418.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 42.0,
|
||||||
|
"text": "",
|
||||||
|
"fontSize": 18,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"textCentered": false,
|
||||||
|
"textPaddingX": 12.0,
|
||||||
|
"color": [1.0, 1.0, 1.0, 1.0],
|
||||||
|
"textures": { "normal": "resources/transparent.png", "hover": "resources/w/blue.png", "pressed": "resources/w/blue.png" }
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextButton",
|
||||||
|
"name": "quest_slot_7",
|
||||||
|
"x": 35.0,
|
||||||
|
"y": 466.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 42.0,
|
||||||
|
"text": "",
|
||||||
|
"fontSize": 18,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"textCentered": false,
|
||||||
|
"textPaddingX": 12.0,
|
||||||
|
"color": [1.0, 1.0, 1.0, 1.0],
|
||||||
|
"textures": { "normal": "resources/transparent.png", "hover": "resources/w/blue.png", "pressed": "resources/w/blue.png" }
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextButton",
|
||||||
|
"name": "quest_slot_8",
|
||||||
|
"x": 35.0,
|
||||||
|
"y": 514.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 42.0,
|
||||||
|
"text": "",
|
||||||
|
"fontSize": 18,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"textCentered": false,
|
||||||
|
"textPaddingX": 12.0,
|
||||||
|
"color": [1.0, 1.0, 1.0, 1.0],
|
||||||
|
"textures": { "normal": "resources/transparent.png", "hover": "resources/w/blue.png", "pressed": "resources/w/blue.png" }
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextView",
|
||||||
|
"name": "quest_middle_title_text",
|
||||||
|
"x": 415.0,
|
||||||
|
"y": 94.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 72.0,
|
||||||
|
"text": "Выберите задание",
|
||||||
|
"fontSize": 22,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"centered": false,
|
||||||
|
"topAligned": true,
|
||||||
|
"wrap": true,
|
||||||
|
"paddingX": 8.0,
|
||||||
|
"paddingY": 4.0,
|
||||||
|
"maxLines": 2,
|
||||||
|
"color": [1.0, 0.88, 0.45, 1.0]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextView",
|
||||||
|
"name": "quest_meta_text",
|
||||||
|
"x": 415.0,
|
||||||
|
"y": 168.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 48.0,
|
||||||
|
"text": "",
|
||||||
|
"fontSize": 16,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"centered": false,
|
||||||
|
"topAligned": true,
|
||||||
|
"wrap": true,
|
||||||
|
"paddingX": 8.0,
|
||||||
|
"paddingY": 2.0,
|
||||||
|
"maxLines": 2,
|
||||||
|
"color": [0.72, 0.72, 0.72, 1.0]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextView",
|
||||||
|
"name": "quest_objectives_header_text",
|
||||||
|
"x": 415.0,
|
||||||
|
"y": 232.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 32.0,
|
||||||
|
"text": "ЦЕЛИ",
|
||||||
|
"fontSize": 20,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"centered": false,
|
||||||
|
"topAligned": true,
|
||||||
|
"paddingX": 8.0,
|
||||||
|
"paddingY": 0.0,
|
||||||
|
"color": [1.0, 0.88, 0.45, 1.0]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextView",
|
||||||
|
"name": "quest_objectives_text",
|
||||||
|
"x": 415.0,
|
||||||
|
"y": 272.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 285.0,
|
||||||
|
"text": "",
|
||||||
|
"fontSize": 17,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"centered": false,
|
||||||
|
"topAligned": true,
|
||||||
|
"wrap": true,
|
||||||
|
"paddingX": 8.0,
|
||||||
|
"paddingY": 4.0,
|
||||||
|
"maxLines": 10,
|
||||||
|
"color": [0.88, 0.88, 0.88, 1.0]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextView",
|
||||||
|
"name": "quest_lore_title_text",
|
||||||
|
"x": 795.0,
|
||||||
|
"y": 94.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 38.0,
|
||||||
|
"text": "Описание задания",
|
||||||
|
"fontSize": 22,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"centered": false,
|
||||||
|
"topAligned": true,
|
||||||
|
"paddingX": 8.0,
|
||||||
|
"paddingY": 0.0,
|
||||||
|
"color": [1.0, 0.88, 0.45, 1.0]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "TextView",
|
||||||
|
"name": "quest_description_text",
|
||||||
|
"x": 795.0,
|
||||||
|
"y": 145.0,
|
||||||
|
"width": 330.0,
|
||||||
|
"height": 410.0,
|
||||||
|
"text": "",
|
||||||
|
"fontSize": 18,
|
||||||
|
"fontPath": "resources/fonts/DroidSans.ttf",
|
||||||
|
"centered": false,
|
||||||
|
"topAligned": true,
|
||||||
|
"wrap": true,
|
||||||
|
"paddingX": 8.0,
|
||||||
|
"paddingY": 6.0,
|
||||||
|
"maxLines": 15,
|
||||||
|
"color": [0.92, 0.92, 0.92, 1.0]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
290
resources/dialogue/cutscene_image_tests.json
Normal file
290
resources/dialogue/cutscene_image_tests.json
Normal file
@ -0,0 +1,290 @@
|
|||||||
|
{
|
||||||
|
"dialogues": [
|
||||||
|
{
|
||||||
|
"id": "test_cutscene_skip_hold_dialogue",
|
||||||
|
"start": "cutscene_start",
|
||||||
|
"nodes": [
|
||||||
|
{
|
||||||
|
"id": "cutscene_start",
|
||||||
|
"type": "CutsceneStart",
|
||||||
|
"cutsceneId": "test_cutscene_skip_hold_01",
|
||||||
|
"next": "end_1"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "end_1",
|
||||||
|
"type": "End"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "test_cutscene_images_hardcut_dialogue",
|
||||||
|
"start": "cutscene_start",
|
||||||
|
"nodes": [
|
||||||
|
{
|
||||||
|
"id": "cutscene_start",
|
||||||
|
"type": "CutsceneStart",
|
||||||
|
"cutsceneId": "test_cutscene_images_hardcut_01",
|
||||||
|
"next": "end_1"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "end_1",
|
||||||
|
"type": "End"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "test_cutscene_images_crossfade_dialogue",
|
||||||
|
"start": "cutscene_start",
|
||||||
|
"nodes": [
|
||||||
|
{
|
||||||
|
"id": "cutscene_start",
|
||||||
|
"type": "CutsceneStart",
|
||||||
|
"cutsceneId": "test_cutscene_images_crossfade_01",
|
||||||
|
"next": "end_1"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "end_1",
|
||||||
|
"type": "End"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "test_cutscene_images_silent_dialogue",
|
||||||
|
"start": "cutscene_start",
|
||||||
|
"nodes": [
|
||||||
|
{
|
||||||
|
"id": "cutscene_start",
|
||||||
|
"type": "CutsceneStart",
|
||||||
|
"cutsceneId": "test_cutscene_images_silent_01",
|
||||||
|
"next": "end_1"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "end_1",
|
||||||
|
"type": "End"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"cutscenes": [
|
||||||
|
{
|
||||||
|
"id": "test_cutscene_skip_hold_01",
|
||||||
|
"background": "resources/first_cutscene.png",
|
||||||
|
"skippable": true,
|
||||||
|
"durationMs": 12000,
|
||||||
|
"cameraTrack": [
|
||||||
|
{
|
||||||
|
"durationMs": 3000,
|
||||||
|
"from": { "anchor": "Center", "zoom": 1.0, "rotationDeg": 0.0 },
|
||||||
|
"to": { "anchor": "TopLeft", "zoom": 1.45, "rotationDeg": 0.0 },
|
||||||
|
"easing": "EaseInOutSine"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"durationMs": 3000,
|
||||||
|
"from": { "anchor": "TopLeft", "zoom": 1.45, "rotationDeg": 0.0 },
|
||||||
|
"to": { "anchor": "TopRight", "zoom": 1.45, "rotationDeg": 0.0 },
|
||||||
|
"easing": "EaseInOutSine"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"durationMs": 3000,
|
||||||
|
"from": { "anchor": "TopRight", "zoom": 1.45, "rotationDeg": 0.0 },
|
||||||
|
"to": { "anchor": "BottomRight", "zoom": 1.65, "rotationDeg": 0.0 },
|
||||||
|
"easing": "EaseInCubic"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"durationMs": 3000,
|
||||||
|
"from": { "anchor": "BottomRight", "zoom": 1.65, "rotationDeg": 0.0 },
|
||||||
|
"to": { "anchor": "BottomLeft", "zoom": 1.45, "rotationDeg": 0.0 },
|
||||||
|
"easing": "EaseInOutSine"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"lines": [
|
||||||
|
{
|
||||||
|
"speaker": "Narrator",
|
||||||
|
"portrait": "",
|
||||||
|
"text": "This cutscene is long enough to test hold-to-skip.",
|
||||||
|
"durationMs": 2600
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "Narrator",
|
||||||
|
"portrait": "",
|
||||||
|
"text": "A normal click must not skip it.",
|
||||||
|
"durationMs": 2600
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "Ghost",
|
||||||
|
"portrait": "resources/ghost_avatar.png",
|
||||||
|
"text": "Only the skip button with hold should work.",
|
||||||
|
"durationMs": 2600
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "test_cutscene_images_hardcut_01",
|
||||||
|
"background": "resources/first_cutscene.png",
|
||||||
|
"skippable": true,
|
||||||
|
"durationMs": 9000,
|
||||||
|
"cameraTrack": [
|
||||||
|
{
|
||||||
|
"durationMs": 4500,
|
||||||
|
"from": { "anchor": "Center", "zoom": 1.0, "rotationDeg": 0.0 },
|
||||||
|
"to": { "anchor": "TopLeft", "zoom": 1.35, "rotationDeg": 0.0 },
|
||||||
|
"easing": "EaseInOutSine"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"durationMs": 4500,
|
||||||
|
"from": { "anchor": "TopLeft", "zoom": 1.35, "rotationDeg": 0.0 },
|
||||||
|
"to": { "anchor": "BottomRight", "zoom": 1.55, "rotationDeg": 0.0 },
|
||||||
|
"easing": "EaseInOutSine"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"images": [
|
||||||
|
{
|
||||||
|
"path": "resources/first_cutscene.png",
|
||||||
|
"startMs": 0,
|
||||||
|
"endMs": 4500,
|
||||||
|
"fadeInMs": 0,
|
||||||
|
"fadeOutMs": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"path": "resources/second_cutscene.png",
|
||||||
|
"startMs": 4500,
|
||||||
|
"endMs": 9000,
|
||||||
|
"fadeInMs": 0,
|
||||||
|
"fadeOutMs": 0
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"lines": [
|
||||||
|
{
|
||||||
|
"speaker": "Narrator",
|
||||||
|
"portrait": "",
|
||||||
|
"text": "First image should switch sharply to the second one.",
|
||||||
|
"durationMs": 2800
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "Narrator",
|
||||||
|
"portrait": "",
|
||||||
|
"text": "No fade should be visible here.",
|
||||||
|
"durationMs": 2800
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "test_cutscene_images_crossfade_01",
|
||||||
|
"background": "resources/first_cutscene.png",
|
||||||
|
"skippable": true,
|
||||||
|
"durationMs": 10000,
|
||||||
|
"cameraTrack": [
|
||||||
|
{
|
||||||
|
"durationMs": 2500,
|
||||||
|
"from": { "anchor": "Center", "zoom": 1.0, "rotationDeg": 0.0 },
|
||||||
|
"to": { "anchor": "Custom", "centerX": 0.35, "centerY": 0.30, "zoom": 1.45, "rotationDeg": 0.0 },
|
||||||
|
"easing": "EaseInOutQuad"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"durationMs": 2500,
|
||||||
|
"from": { "anchor": "Custom", "centerX": 0.35, "centerY": 0.30, "zoom": 1.45, "rotationDeg": 0.0 },
|
||||||
|
"to": { "anchor": "Custom", "centerX": 0.70, "centerY": 0.32, "zoom": 1.45, "rotationDeg": 0.0 },
|
||||||
|
"easing": "EaseOutCubic"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"durationMs": 2500,
|
||||||
|
"from": { "anchor": "Custom", "centerX": 0.70, "centerY": 0.32, "zoom": 1.45, "rotationDeg": 0.0 },
|
||||||
|
"to": { "anchor": "BottomRight", "zoom": 1.70, "rotationDeg": 0.0 },
|
||||||
|
"easing": "EaseInCubic"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"durationMs": 2500,
|
||||||
|
"from": { "anchor": "BottomRight", "zoom": 1.70, "rotationDeg": 0.0 },
|
||||||
|
"to": { "anchor": "BottomLeft", "zoom": 1.55, "rotationDeg": 0.0 },
|
||||||
|
"easing": "EaseInOutSine"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"images": [
|
||||||
|
{
|
||||||
|
"path": "resources/first_cutscene.png",
|
||||||
|
"startMs": 0,
|
||||||
|
"endMs": 6000,
|
||||||
|
"fadeInMs": 0,
|
||||||
|
"fadeOutMs": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"path": "resources/second_cutscene.png",
|
||||||
|
"startMs": 4500,
|
||||||
|
"endMs": 10000,
|
||||||
|
"fadeInMs": 1500,
|
||||||
|
"fadeOutMs": 0
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"lines": [
|
||||||
|
{
|
||||||
|
"speaker": "Narrator",
|
||||||
|
"portrait": "",
|
||||||
|
"text": "The second image should fade over the first one.",
|
||||||
|
"durationMs": 2600
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "Ghost",
|
||||||
|
"portrait": "resources/ghost_avatar.png",
|
||||||
|
"text": "This test checks overlap and alpha blending.",
|
||||||
|
"durationMs": 2600
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "test_cutscene_images_silent_01",
|
||||||
|
"background": "resources/first_cutscene.png",
|
||||||
|
"skippable": true,
|
||||||
|
"durationMs": 11000,
|
||||||
|
"cameraTrack": [
|
||||||
|
{
|
||||||
|
"durationMs": 2500,
|
||||||
|
"from": { "anchor": "Center", "zoom": 1.0, "rotationDeg": 0.0 },
|
||||||
|
"to": { "anchor": "TopLeft", "zoom": 1.35, "rotationDeg": 0.0 },
|
||||||
|
"easing": "EaseInOutSine"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"durationMs": 3000,
|
||||||
|
"from": { "anchor": "TopLeft", "zoom": 1.35, "rotationDeg": 0.0 },
|
||||||
|
"to": { "anchor": "TopRight", "zoom": 1.35, "rotationDeg": 0.0 },
|
||||||
|
"easing": "EaseInOutSine"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"durationMs": 3000,
|
||||||
|
"from": { "anchor": "TopRight", "zoom": 1.35, "rotationDeg": 0.0 },
|
||||||
|
"to": { "anchor": "BottomRight", "zoom": 1.55, "rotationDeg": 0.0 },
|
||||||
|
"easing": "EaseOutCubic"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"durationMs": 2500,
|
||||||
|
"from": { "anchor": "BottomRight", "zoom": 1.55, "rotationDeg": 0.0 },
|
||||||
|
"to": { "anchor": "BottomLeft", "zoom": 1.45, "rotationDeg": 0.0 },
|
||||||
|
"easing": "EaseInOutQuad"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"images": [
|
||||||
|
{
|
||||||
|
"path": "resources/first_cutscene.png",
|
||||||
|
"startMs": 0,
|
||||||
|
"endMs": 3500,
|
||||||
|
"fadeInMs": 0,
|
||||||
|
"fadeOutMs": 800
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"path": "resources/second_cutscene.png",
|
||||||
|
"startMs": 3000,
|
||||||
|
"endMs": 7500,
|
||||||
|
"fadeInMs": 800,
|
||||||
|
"fadeOutMs": 1000
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"path": "resources/loading.png",
|
||||||
|
"startMs": 7000,
|
||||||
|
"endMs": 11000,
|
||||||
|
"fadeInMs": 1000,
|
||||||
|
"fadeOutMs": 0
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"lines": []
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
90
resources/quests/quests.json
Normal file
90
resources/quests/quests.json
Normal file
@ -0,0 +1,90 @@
|
|||||||
|
{
|
||||||
|
"quests": [
|
||||||
|
{
|
||||||
|
"id": "tutorial_open_journal",
|
||||||
|
"title": "Журнал заданий",
|
||||||
|
"category": "Tutorial",
|
||||||
|
"status": "Completed",
|
||||||
|
"recommendedLevel": 0,
|
||||||
|
"description": "Теперь у героя есть журнал заданий. В нём можно просматривать текущие поручения, цели и подробные записи о событиях, которые уже произошли в мире игры.",
|
||||||
|
"objectives": [
|
||||||
|
{ "id": "open_journal", "text": "Открыть журнал заданий", "completed": true }
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "side_lost_bag",
|
||||||
|
"title": "Потерянная сумка",
|
||||||
|
"category": "Side",
|
||||||
|
"status": "Completed",
|
||||||
|
"recommendedLevel": 1,
|
||||||
|
"description": "Путник потерял сумку недалеко от лесной тропы. Внутри оказались вещи, важные для его дальнейшего пути. Возвращение сумки укрепило доверие местных жителей к герою.",
|
||||||
|
"objectives": [
|
||||||
|
{ "id": "find_bag", "text": "Найти сумку у лесной тропы", "completed": true },
|
||||||
|
{ "id": "bring_bag", "text": "Вернуть сумку путнику", "completed": true }
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "failed_missing_courier",
|
||||||
|
"title": "След курьера",
|
||||||
|
"category": "Side",
|
||||||
|
"status": "Failed",
|
||||||
|
"recommendedLevel": 2,
|
||||||
|
"description": "Курьер исчез до того, как герой смог выйти на его след. Местные говорят, что на дороге остались только следы копыт и обрывок ремня. Возможность узнать, кто забрал посылку, была упущена.",
|
||||||
|
"objectives": [
|
||||||
|
{ "id": "ask_innkeeper", "text": "Расспросить трактирщика", "completed": true },
|
||||||
|
{ "id": "find_courier", "text": "Найти курьера до наступления ночи", "completed": false }
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "contract_old_well",
|
||||||
|
"title": "Старый колодец",
|
||||||
|
"category": "Contract",
|
||||||
|
"status": "Active",
|
||||||
|
"recommendedLevel": 2,
|
||||||
|
"description": "На окраине деревни стоит старый колодец. Ночью из него слышны голоса, а утром вокруг находят мокрые следы. Местные боятся подходить к нему, но староста считает, что причина происходящего связана с давним проклятием.",
|
||||||
|
"objectives": [
|
||||||
|
{ "id": "inspect_well", "text": "Осмотреть старый колодец", "completed": false },
|
||||||
|
{ "id": "search_tracks", "text": "Найти следы возле каменной ограды", "completed": false },
|
||||||
|
{ "id": "report_elder", "text": "Вернуться к старосте", "completed": false }
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "main_find_ghost",
|
||||||
|
"title": "Следы призрака",
|
||||||
|
"category": "Main",
|
||||||
|
"status": "Active",
|
||||||
|
"recommendedLevel": 1,
|
||||||
|
"description": "В заброшенной части деревни появился странный призрак. Местные жители говорят, что он появляется только ночью и исчезает возле старого колодца. Похоже, дух пытается привести кого-то к месту, где много лет назад случилась трагедия.",
|
||||||
|
"objectives": [
|
||||||
|
{ "id": "talk_to_ghost", "text": "Поговорить с призраком возле старого дома", "completed": false },
|
||||||
|
{ "id": "inspect_well", "text": "Осмотреть старый колодец", "completed": false },
|
||||||
|
{ "id": "return_to_elder", "text": "Вернуться к старосте", "completed": false }
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "main_black_letter",
|
||||||
|
"title": "Письмо с чёрной печатью",
|
||||||
|
"category": "Main",
|
||||||
|
"status": "Active",
|
||||||
|
"recommendedLevel": 3,
|
||||||
|
"description": "В руки героя попало письмо с чёрной восковой печатью. Имя отправителя стёрто, но на бумаге остался запах дыма и дорогих трав. Письмо упоминает встречу у северных ворот и человека, который знает правду о призраке.",
|
||||||
|
"objectives": [
|
||||||
|
{ "id": "read_letter", "text": "Прочитать письмо", "completed": true },
|
||||||
|
{ "id": "go_north_gate", "text": "Добраться до северных ворот", "completed": false },
|
||||||
|
{ "id": "find_contact", "text": "Найти человека с серебряным кольцом", "completed": false }
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "side_herbalist_help",
|
||||||
|
"title": "Травы для лекаря",
|
||||||
|
"category": "Side",
|
||||||
|
"status": "Available",
|
||||||
|
"recommendedLevel": 1,
|
||||||
|
"description": "Лекарю нужны редкие болотные травы, чтобы приготовить настой для больных детей. Он предупредил, что растение раскрывается только на рассвете, а рядом часто появляются дикие звери.",
|
||||||
|
"objectives": [
|
||||||
|
{ "id": "collect_herbs", "text": "Собрать болотные травы на рассвете", "completed": false },
|
||||||
|
{ "id": "bring_herbs", "text": "Отнести травы лекарю", "completed": false }
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
BIN
resources/second_cutscene.png
(Stored with Git LFS)
Normal file
BIN
resources/second_cutscene.png
(Stored with Git LFS)
Normal file
Binary file not shown.
11
resources/shaders/cutscene_fade_desktop.fragment
Normal file
11
resources/shaders/cutscene_fade_desktop.fragment
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
//precision mediump float;
|
||||||
|
uniform sampler2D Texture;
|
||||||
|
uniform float uAlpha;
|
||||||
|
varying vec2 texCoord;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
vec4 color = texture2D(Texture, texCoord).rgba;
|
||||||
|
color.a *= uAlpha;
|
||||||
|
gl_FragColor = color;
|
||||||
|
}
|
||||||
11
resources/shaders/cutscene_fade_web.fragment
Normal file
11
resources/shaders/cutscene_fade_web.fragment
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
precision mediump float;
|
||||||
|
uniform sampler2D Texture;
|
||||||
|
uniform float uAlpha;
|
||||||
|
varying vec2 texCoord;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
vec4 color = texture2D(Texture, texCoord).rgba;
|
||||||
|
color.a *= uAlpha;
|
||||||
|
gl_FragColor = color;
|
||||||
|
}
|
||||||
@ -1,3 +1,5 @@
|
|||||||
|
#version 120
|
||||||
|
|
||||||
attribute vec3 vPosition;
|
attribute vec3 vPosition;
|
||||||
attribute vec2 vTexCoord;
|
attribute vec2 vTexCoord;
|
||||||
attribute vec3 vNormal;
|
attribute vec3 vNormal;
|
||||||
|
|||||||
@ -1,3 +1,5 @@
|
|||||||
|
#version 120
|
||||||
|
|
||||||
attribute vec3 vPosition;
|
attribute vec3 vPosition;
|
||||||
attribute vec2 vTexCoord;
|
attribute vec2 vTexCoord;
|
||||||
attribute vec3 vNormal;
|
attribute vec3 vNormal;
|
||||||
|
|||||||
154
src/Game.cpp
154
src/Game.cpp
@ -240,6 +240,10 @@ namespace ZL
|
|||||||
// Load UI with inventory button
|
// Load UI with inventory button
|
||||||
try {
|
try {
|
||||||
menuManager.uiManager.loadFromFile("resources/config2/ui_inventory.json", renderer, CONST_ZIP_FILE);
|
menuManager.uiManager.loadFromFile("resources/config2/ui_inventory.json", renderer, CONST_ZIP_FILE);
|
||||||
|
menuManager.uiManager.appendFromFile("resources/config2/ui_quest_journal.json", renderer, CONST_ZIP_FILE);
|
||||||
|
|
||||||
|
questJournal.loadFromFile("resources/quests/quests.json", CONST_ZIP_FILE);
|
||||||
|
setupQuestJournalUi();
|
||||||
std::cout << "UI loaded successfully" << std::endl;
|
std::cout << "UI loaded successfully" << std::endl;
|
||||||
|
|
||||||
menuManager.uiManager.setNodeVisible("inventory_items_panel", false);
|
menuManager.uiManager.setNodeVisible("inventory_items_panel", false);
|
||||||
@ -247,6 +251,9 @@ namespace ZL
|
|||||||
|
|
||||||
menuManager.uiManager.setTextButtonCallback("inventory_button", [this](const std::string& name) {
|
menuManager.uiManager.setTextButtonCallback("inventory_button", [this](const std::string& name) {
|
||||||
std::cout << "[UI] Inventory button clicked" << std::endl;
|
std::cout << "[UI] Inventory button clicked" << std::endl;
|
||||||
|
if (this->questJournalOpen) {
|
||||||
|
this->toggleQuestJournal();
|
||||||
|
}
|
||||||
this->menuManager.uiManager.setNodeVisible("inventory_items_panel", true);
|
this->menuManager.uiManager.setNodeVisible("inventory_items_panel", true);
|
||||||
this->menuManager.uiManager.setNodeVisible("close_inventory_button", true);
|
this->menuManager.uiManager.setNodeVisible("close_inventory_button", true);
|
||||||
this->inventoryOpen = true;
|
this->inventoryOpen = true;
|
||||||
@ -319,6 +326,149 @@ namespace ZL
|
|||||||
CheckGlError(__FILE__, __LINE__);
|
CheckGlError(__FILE__, __LINE__);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
static int questStatusPriority(Quest::QuestStatus status) {
|
||||||
|
switch (status) {
|
||||||
|
case Quest::QuestStatus::Active: return 0;
|
||||||
|
case Quest::QuestStatus::Available: return 1;
|
||||||
|
case Quest::QuestStatus::Completed: return 2;
|
||||||
|
case Quest::QuestStatus::Failed: return 3;
|
||||||
|
default: return 4;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::array<float, 4> questStatusColor(Quest::QuestStatus status) {
|
||||||
|
switch (status) {
|
||||||
|
case Quest::QuestStatus::Completed: return { 0.25f, 0.95f, 0.35f, 1.0f };
|
||||||
|
case Quest::QuestStatus::Failed: return { 1.0f, 0.25f, 0.25f, 1.0f };
|
||||||
|
case Quest::QuestStatus::Active: return { 1.0f, 1.0f, 1.0f, 1.0f };
|
||||||
|
case Quest::QuestStatus::Available: return { 0.86f, 0.86f, 0.86f, 1.0f };
|
||||||
|
default: return { 0.45f, 0.45f, 0.45f, 1.0f };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Game::setupQuestJournalUi() {
|
||||||
|
questJournalOpen = false;
|
||||||
|
selectedQuestIndex = -1;
|
||||||
|
visibleQuestIds.clear();
|
||||||
|
|
||||||
|
menuManager.uiManager.setNodeVisible("quest_journal_panel", false);
|
||||||
|
menuManager.uiManager.setNodeVisible("quest_close_button", false);
|
||||||
|
|
||||||
|
menuManager.uiManager.setTextButtonCallback("quest_journal_button", [this](const std::string&) {
|
||||||
|
toggleQuestJournal();
|
||||||
|
});
|
||||||
|
|
||||||
|
menuManager.uiManager.setTextButtonCallback("quest_close_button", [this](const std::string&) {
|
||||||
|
if (questJournalOpen) {
|
||||||
|
toggleQuestJournal();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
for (int i = 0; i < 9; ++i) {
|
||||||
|
const std::string slotName = "quest_slot_" + std::to_string(i);
|
||||||
|
menuManager.uiManager.setTextButtonCallback(slotName, [this, i](const std::string&) {
|
||||||
|
selectQuestByIndex(i);
|
||||||
|
});
|
||||||
|
menuManager.uiManager.setNodeVisible(slotName, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Game::toggleQuestJournal() {
|
||||||
|
questJournalOpen = !questJournalOpen;
|
||||||
|
std::cout << "[quest] toggleQuestJournal: " << (questJournalOpen ? "open" : "closed") << std::endl;
|
||||||
|
|
||||||
|
if (questJournalOpen) {
|
||||||
|
if (inventoryOpen) {
|
||||||
|
menuManager.uiManager.setNodeVisible("inventory_items_panel", false);
|
||||||
|
menuManager.uiManager.setNodeVisible("close_inventory_button", false);
|
||||||
|
inventoryOpen = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
menuManager.uiManager.setNodeVisible("quest_journal_panel", questJournalOpen);
|
||||||
|
menuManager.uiManager.setNodeVisible("quest_close_button", questJournalOpen);
|
||||||
|
|
||||||
|
if (questJournalOpen) {
|
||||||
|
refreshQuestJournalUi();
|
||||||
|
if (!visibleQuestIds.empty()) {
|
||||||
|
selectQuestByIndex(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Game::refreshQuestJournalUi() {
|
||||||
|
visibleQuestIds.clear();
|
||||||
|
auto quests = questJournal.getVisibleQuests();
|
||||||
|
|
||||||
|
std::sort(quests.begin(), quests.end(), [](const Quest::QuestState* a, const Quest::QuestState* b) {
|
||||||
|
const int pa = questStatusPriority(a->status);
|
||||||
|
const int pb = questStatusPriority(b->status);
|
||||||
|
if (pa != pb) return pa < pb;
|
||||||
|
// Newer quests are shown above older quests inside the same status bucket.
|
||||||
|
return a->orderIndex > b->orderIndex;
|
||||||
|
});
|
||||||
|
|
||||||
|
for (int i = 0; i < 9; ++i) {
|
||||||
|
const std::string slotName = "quest_slot_" + std::to_string(i);
|
||||||
|
|
||||||
|
if (i < static_cast<int>(quests.size())) {
|
||||||
|
const auto* quest = quests[i];
|
||||||
|
visibleQuestIds.push_back(quest->definition.id);
|
||||||
|
|
||||||
|
const bool selected = (i == selectedQuestIndex);
|
||||||
|
const std::string prefix = selected ? "> " : " ";
|
||||||
|
menuManager.uiManager.setTextButtonText(slotName, prefix + quest->definition.title);
|
||||||
|
menuManager.uiManager.setTextButtonColor(slotName, questStatusColor(quest->status));
|
||||||
|
menuManager.uiManager.setNodeVisible(slotName, true);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
menuManager.uiManager.setTextButtonText(slotName, "");
|
||||||
|
menuManager.uiManager.setNodeVisible(slotName, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Game::selectQuestByIndex(int index) {
|
||||||
|
if (index < 0 || index >= static_cast<int>(visibleQuestIds.size())) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
selectedQuestIndex = index;
|
||||||
|
Quest::QuestState* quest = questJournal.findQuest(visibleQuestIds[index]);
|
||||||
|
if (!quest) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto& def = quest->definition;
|
||||||
|
|
||||||
|
menuManager.uiManager.setText("quest_middle_title_text", def.title);
|
||||||
|
menuManager.uiManager.setTextColor("quest_middle_title_text", questStatusColor(quest->status));
|
||||||
|
|
||||||
|
const std::string meta = std::string("Category: ") + Quest::toString(def.category)
|
||||||
|
+ " | Status: " + Quest::toString(quest->status)
|
||||||
|
+ " | Level: " + std::to_string(def.recommendedLevel);
|
||||||
|
menuManager.uiManager.setText("quest_meta_text", meta);
|
||||||
|
|
||||||
|
std::string objectivesText;
|
||||||
|
for (size_t i = 0; i < def.objectives.size(); ++i) {
|
||||||
|
const auto& obj = def.objectives[i];
|
||||||
|
const bool isActive = static_cast<int>(i) == quest->activeObjectiveIndex;
|
||||||
|
const std::string mark = obj.completed ? "[x] " : (isActive ? "> [ ] " : "[ ] ");
|
||||||
|
objectivesText += mark + obj.text;
|
||||||
|
if (i + 1 < def.objectives.size()) {
|
||||||
|
objectivesText += "\n";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
menuManager.uiManager.setText("quest_objectives_text", objectivesText);
|
||||||
|
|
||||||
|
menuManager.uiManager.setText("quest_lore_title_text", "Описание задания");
|
||||||
|
menuManager.uiManager.setText("quest_description_text", def.description);
|
||||||
|
|
||||||
|
refreshQuestJournalUi();
|
||||||
|
}
|
||||||
|
|
||||||
void Game::drawScene() {
|
void Game::drawScene() {
|
||||||
glViewport(0, 0, Environment::width, Environment::height);
|
glViewport(0, 0, Environment::width, Environment::height);
|
||||||
if (!loadingCompleted) {
|
if (!loadingCompleted) {
|
||||||
@ -552,6 +702,10 @@ namespace ZL
|
|||||||
activateSlowMoEffect();
|
activateSlowMoEffect();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case SDLK_j:
|
||||||
|
toggleQuestJournal();
|
||||||
|
break;
|
||||||
|
|
||||||
case SDLK_RETURN:
|
case SDLK_RETURN:
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
|||||||
14
src/Game.h
14
src/Game.h
@ -21,6 +21,7 @@
|
|||||||
#include <unordered_set>
|
#include <unordered_set>
|
||||||
#include "Location.h"
|
#include "Location.h"
|
||||||
#include "AudioPlayerAsync.h"
|
#include "AudioPlayerAsync.h"
|
||||||
|
#include "quest/QuestJournal.h"
|
||||||
|
|
||||||
namespace ZL {
|
namespace ZL {
|
||||||
|
|
||||||
@ -53,6 +54,11 @@ namespace ZL {
|
|||||||
|
|
||||||
bool inventoryOpen = false;
|
bool inventoryOpen = false;
|
||||||
|
|
||||||
|
ZL::Quest::QuestJournal questJournal;
|
||||||
|
bool questJournalOpen = false;
|
||||||
|
int selectedQuestIndex = -1;
|
||||||
|
std::vector<std::string> visibleQuestIds;
|
||||||
|
|
||||||
MenuManager menuManager;
|
MenuManager menuManager;
|
||||||
|
|
||||||
void activateSlowMoEffect();
|
void activateSlowMoEffect();
|
||||||
@ -101,6 +107,14 @@ namespace ZL {
|
|||||||
void updatePinchZoom();
|
void updatePinchZoom();
|
||||||
void endPinch();
|
void endPinch();
|
||||||
int countNonUiPointers() const;
|
int countNonUiPointers() const;
|
||||||
|
void handleDown(int64_t fingerId, int mx, int my);
|
||||||
|
void handleUp(int64_t fingerId, int mx, int my);
|
||||||
|
void handleMotion(int64_t fingerId, int mx, int my);
|
||||||
|
|
||||||
|
void setupQuestJournalUi();
|
||||||
|
void toggleQuestJournal();
|
||||||
|
void refreshQuestJournalUi();
|
||||||
|
void selectQuestByIndex(int index);
|
||||||
|
|
||||||
#ifdef EMSCRIPTEN
|
#ifdef EMSCRIPTEN
|
||||||
static Game* s_instance;
|
static Game* s_instance;
|
||||||
|
|||||||
@ -166,6 +166,7 @@ namespace ZL
|
|||||||
std::cerr << "Failed to init NPC name TextRenderer" << std::endl;
|
std::cerr << "Failed to init NPC name TextRenderer" << std::endl;
|
||||||
npcNameText.reset();
|
npcNameText.reset();
|
||||||
}
|
}
|
||||||
|
dialogueSystem.loadDatabase("resources/dialogue/sample_dialogues.json");
|
||||||
/*dialogueSystem.addTriggerZone({
|
/*dialogueSystem.addTriggerZone({
|
||||||
"ghost_room_trigger",
|
"ghost_room_trigger",
|
||||||
"test_line_dialogue",
|
"test_line_dialogue",
|
||||||
@ -840,6 +841,10 @@ namespace ZL
|
|||||||
}
|
}
|
||||||
void Location::handleUp(int64_t fingerId, int mx, int my)
|
void Location::handleUp(int64_t fingerId, int mx, int my)
|
||||||
{
|
{
|
||||||
|
if (dialogueSystem.blocksGameplayInput()) {
|
||||||
|
dialogueSystem.handlePointerReleased(static_cast<float>(mx), Environment::projectionHeight - static_cast<float>(my));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
void Location::handleMotion(int64_t fingerId, int eventX, int eventY, int mx, int my)
|
void Location::handleMotion(int64_t fingerId, int eventX, int eventY, int mx, int my)
|
||||||
|
|||||||
@ -4,12 +4,90 @@
|
|||||||
#include <fstream>
|
#include <fstream>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
#include <sstream>
|
||||||
#include "GameConstants.h"
|
#include "GameConstants.h"
|
||||||
|
|
||||||
namespace ZL {
|
namespace ZL {
|
||||||
|
|
||||||
using json = nlohmann::json;
|
using json = nlohmann::json;
|
||||||
|
|
||||||
|
|
||||||
|
static int countWrappedLines(const std::string& text) {
|
||||||
|
if (text.empty()) return 0;
|
||||||
|
int lines = 1;
|
||||||
|
for (char c : text) {
|
||||||
|
if (c == '\n') ++lines;
|
||||||
|
}
|
||||||
|
return lines;
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::string limitLines(const std::string& text, int maxLines) {
|
||||||
|
if (maxLines <= 0) return text;
|
||||||
|
std::string out;
|
||||||
|
int lines = 1;
|
||||||
|
for (char c : text) {
|
||||||
|
if (c == '\n') {
|
||||||
|
if (lines >= maxLines) {
|
||||||
|
out += "...";
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
++lines;
|
||||||
|
}
|
||||||
|
out.push_back(c);
|
||||||
|
}
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::string wrapTextByPixels(const std::string& input, const TextRenderer& textRenderer, float maxWidthPx, float scale, int maxLines = 0) {
|
||||||
|
if (input.empty() || maxWidthPx <= 1.0f) return input;
|
||||||
|
|
||||||
|
std::string output;
|
||||||
|
std::string currentLine;
|
||||||
|
std::string currentWord;
|
||||||
|
auto flushLine = [&]() {
|
||||||
|
if (!currentLine.empty()) {
|
||||||
|
if (!output.empty()) output.push_back('\n');
|
||||||
|
output += currentLine;
|
||||||
|
currentLine.clear();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
auto pushWord = [&](const std::string& word) {
|
||||||
|
if (word.empty()) return;
|
||||||
|
if (currentLine.empty()) {
|
||||||
|
currentLine = word;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const std::string candidate = currentLine + " " + word;
|
||||||
|
if (textRenderer.measureTextWidth(candidate, scale) <= maxWidthPx) {
|
||||||
|
currentLine = candidate;
|
||||||
|
} else {
|
||||||
|
flushLine();
|
||||||
|
currentLine = word;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
for (size_t i = 0; i < input.size(); ++i) {
|
||||||
|
const char ch = input[i];
|
||||||
|
if (ch == '\n') {
|
||||||
|
pushWord(currentWord);
|
||||||
|
currentWord.clear();
|
||||||
|
flushLine();
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (ch == ' ' || ch == '\t' || ch == '\r') {
|
||||||
|
pushWord(currentWord);
|
||||||
|
currentWord.clear();
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
currentWord.push_back(ch);
|
||||||
|
}
|
||||||
|
|
||||||
|
pushWord(currentWord);
|
||||||
|
flushLine();
|
||||||
|
|
||||||
|
return limitLines(output, maxLines);
|
||||||
|
}
|
||||||
|
|
||||||
static float applyEasing(const std::string& easing, float t) {
|
static float applyEasing(const std::string& easing, float t) {
|
||||||
if (easing == "easein") {
|
if (easing == "easein") {
|
||||||
return t * t;
|
return t * t;
|
||||||
@ -130,14 +208,60 @@ namespace ZL {
|
|||||||
|
|
||||||
|
|
||||||
// Draw text on top (uses absolute coords, add anim offset manually)
|
// Draw text on top (uses absolute coords, add anim offset manually)
|
||||||
|
// use left padding, which is required for inventory/quest lists.
|
||||||
if (textRenderer && !text.empty()) {
|
if (textRenderer && !text.empty()) {
|
||||||
float cx = rect.x + rect.w / 2.0f + animOffsetX;
|
float tx = rect.x + rect.w / 2.0f + animOffsetX;
|
||||||
float cy = rect.y + rect.h / 2.0f + animOffsetY;
|
if (!textCentered) {
|
||||||
textRenderer->drawText(text, cx, cy, 1.0f, textCentered, color);
|
tx = rect.x + textPaddingX + animOffsetX;
|
||||||
|
}
|
||||||
|
const float ty = rect.y + rect.h * 0.5f + textPaddingY + animOffsetY;
|
||||||
|
textRenderer->drawText(text, tx, ty, 1.0f, textCentered, color);
|
||||||
}
|
}
|
||||||
glEnable(GL_DEPTH_TEST);
|
glEnable(GL_DEPTH_TEST);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void UiTextView::draw(Renderer& renderer) const {
|
||||||
|
(void)renderer;
|
||||||
|
if (!textRenderer || text.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const float scale = 1.0f;
|
||||||
|
|
||||||
|
// Backward compatibility:
|
||||||
|
// Old UI files, including the original inventory panel, positioned TextView
|
||||||
|
// around the rect center. If a TextView does not explicitly request wrapping,
|
||||||
|
// top alignment, padding or line limiting, keep that old behavior.
|
||||||
|
const bool usesModernRectText = wrap || topAligned || paddingX != 0.0f || paddingY != 0.0f || maxLines > 0;
|
||||||
|
if (!usesModernRectText) {
|
||||||
|
textRenderer->drawText(
|
||||||
|
text,
|
||||||
|
rect.x + rect.w * 0.5f,
|
||||||
|
rect.y + rect.h * 0.5f,
|
||||||
|
scale,
|
||||||
|
centered,
|
||||||
|
color
|
||||||
|
);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const float availableWidth = max(1.0f, rect.w - paddingX * 2.0f);
|
||||||
|
const std::string finalText = wrap
|
||||||
|
? wrapTextByPixels(text, *textRenderer, availableWidth, scale, maxLines)
|
||||||
|
: limitLines(text, maxLines);
|
||||||
|
|
||||||
|
float tx = centered ? rect.x + rect.w * 0.5f : rect.x + paddingX;
|
||||||
|
float ty = rect.y + rect.h * 0.5f;
|
||||||
|
|
||||||
|
if (topAligned) {
|
||||||
|
// TextRenderer expects a baseline position. This offset places the first
|
||||||
|
// visible line close to the top inside the TextView rectangle.
|
||||||
|
ty = rect.y + rect.h - paddingY - static_cast<float>(fontSize);
|
||||||
|
}
|
||||||
|
|
||||||
|
textRenderer->drawText(finalText, tx, ty, scale, centered, color);
|
||||||
|
}
|
||||||
|
|
||||||
void UiSlider::buildTrackMesh() {
|
void UiSlider::buildTrackMesh() {
|
||||||
trackMesh.data.PositionData.clear();
|
trackMesh.data.PositionData.clear();
|
||||||
trackMesh.data.TexCoordData.clear();
|
trackMesh.data.TexCoordData.clear();
|
||||||
@ -490,6 +614,8 @@ namespace ZL {
|
|||||||
if (j.contains("fontPath")) tb->fontPath = j["fontPath"].get<std::string>();
|
if (j.contains("fontPath")) tb->fontPath = j["fontPath"].get<std::string>();
|
||||||
if (j.contains("fontSize")) tb->fontSize = j["fontSize"].get<int>();
|
if (j.contains("fontSize")) tb->fontSize = j["fontSize"].get<int>();
|
||||||
if (j.contains("textCentered")) tb->textCentered = j["textCentered"].get<bool>();
|
if (j.contains("textCentered")) tb->textCentered = j["textCentered"].get<bool>();
|
||||||
|
if (j.contains("textPaddingX")) tb->textPaddingX = j["textPaddingX"].get<float>();
|
||||||
|
if (j.contains("textPaddingY")) tb->textPaddingY = j["textPaddingY"].get<float>();
|
||||||
if (j.contains("color") && j["color"].is_array() && j["color"].size() == 4) {
|
if (j.contains("color") && j["color"].is_array() && j["color"].size() == 4) {
|
||||||
for (int i = 0; i < 4; ++i) tb->color[i] = j["color"][i].get<float>();
|
for (int i = 0; i < 4; ++i) tb->color[i] = j["color"][i].get<float>();
|
||||||
}
|
}
|
||||||
@ -573,6 +699,11 @@ namespace ZL {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (j.contains("centered")) tv->centered = j["centered"].get<bool>();
|
if (j.contains("centered")) tv->centered = j["centered"].get<bool>();
|
||||||
|
if (j.contains("wrap")) tv->wrap = j["wrap"].get<bool>();
|
||||||
|
if (j.contains("topAligned")) tv->topAligned = j["topAligned"].get<bool>();
|
||||||
|
if (j.contains("paddingX")) tv->paddingX = j["paddingX"].get<float>();
|
||||||
|
if (j.contains("paddingY")) tv->paddingY = j["paddingY"].get<float>();
|
||||||
|
if (j.contains("maxLines")) tv->maxLines = j["maxLines"].get<int>();
|
||||||
|
|
||||||
tv->textRenderer = std::make_unique<TextRenderer>();
|
tv->textRenderer = std::make_unique<TextRenderer>();
|
||||||
if (!tv->textRenderer->init(renderer, tv->fontPath, tv->fontSize, zipFile)) {
|
if (!tv->textRenderer->init(renderer, tv->fontPath, tv->fontSize, zipFile)) {
|
||||||
@ -675,6 +806,25 @@ namespace ZL {
|
|||||||
replaceRoot(newRoot);
|
replaceRoot(newRoot);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void UiManager::appendFromFile(const std::string& path, Renderer& renderer, const std::string& zipFile) {
|
||||||
|
std::shared_ptr<UiNode> extraRoot = loadUiFromFile(path, renderer, zipFile);
|
||||||
|
if (!extraRoot) {
|
||||||
|
std::cerr << "UiManager: appendFromFile failed: " << path << std::endl;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!root) {
|
||||||
|
replaceRoot(extraRoot);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto& child : extraRoot->children) {
|
||||||
|
root->children.push_back(child);
|
||||||
|
}
|
||||||
|
|
||||||
|
replaceRoot(root);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void UiManager::layoutNode(const std::shared_ptr<UiNode>& node, float parentX, float parentY, float parentW, float parentH, float finalLocalX, float finalLocalY) {
|
void UiManager::layoutNode(const std::shared_ptr<UiNode>& node, float parentX, float parentY, float parentW, float parentH, float finalLocalX, float finalLocalY) {
|
||||||
|
|
||||||
@ -1640,6 +1790,15 @@ namespace ZL {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool UiManager::setTextColor(const std::string& name, const std::array<float, 4>& color) {
|
||||||
|
auto tv = findTextView(name);
|
||||||
|
if (!tv) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
tv->color = color;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
std::shared_ptr<UiTextButton> UiManager::findTextButton(const std::string& name) {
|
std::shared_ptr<UiTextButton> UiManager::findTextButton(const std::string& name) {
|
||||||
for (auto& tb : textButtons) if (tb->name == name) return tb;
|
for (auto& tb : textButtons) if (tb->name == name) return tb;
|
||||||
return nullptr;
|
return nullptr;
|
||||||
@ -1672,6 +1831,13 @@ namespace ZL {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool UiManager::setTextButtonColor(const std::string& name, const std::array<float, 4>& color) {
|
||||||
|
auto tb = findTextButton(name);
|
||||||
|
if (!tb) return false;
|
||||||
|
tb->color = color;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
std::shared_ptr<UiNode> UiManager::findNode(const std::string& name) {
|
std::shared_ptr<UiNode> UiManager::findNode(const std::string& name) {
|
||||||
if (!root) return nullptr;
|
if (!root) return nullptr;
|
||||||
return findNodeByName(root, name);
|
return findNodeByName(root, name);
|
||||||
|
|||||||
@ -145,6 +145,8 @@ namespace ZL {
|
|||||||
int fontSize = 32;
|
int fontSize = 32;
|
||||||
std::array<float, 4> color = { 1.f, 1.f, 1.f, 1.f };
|
std::array<float, 4> color = { 1.f, 1.f, 1.f, 1.f };
|
||||||
bool textCentered = true;
|
bool textCentered = true;
|
||||||
|
float textPaddingX = 12.0f;
|
||||||
|
float textPaddingY = 0.0f;
|
||||||
|
|
||||||
std::unique_ptr<TextRenderer> textRenderer;
|
std::unique_ptr<TextRenderer> textRenderer;
|
||||||
|
|
||||||
@ -169,14 +171,15 @@ namespace ZL {
|
|||||||
int fontSize = 32;
|
int fontSize = 32;
|
||||||
std::array<float, 4> color = { 1.f, 1.f, 1.f, 1.f }; // rgba
|
std::array<float, 4> color = { 1.f, 1.f, 1.f, 1.f }; // rgba
|
||||||
bool centered = true;
|
bool centered = true;
|
||||||
|
bool wrap = false;
|
||||||
|
bool topAligned = true;
|
||||||
|
float paddingX = 0.0f;
|
||||||
|
float paddingY = 0.0f;
|
||||||
|
int maxLines = 0; // 0 = no line limit
|
||||||
|
|
||||||
std::unique_ptr<TextRenderer> textRenderer;
|
std::unique_ptr<TextRenderer> textRenderer;
|
||||||
|
|
||||||
void draw(Renderer& renderer) const {
|
void draw(Renderer& renderer) const;
|
||||||
if (textRenderer) {
|
|
||||||
textRenderer->drawText(text, rect.x + rect.w / 2, rect.y + rect.h / 2, 1.0f, centered, color);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
struct UiTextField {
|
struct UiTextField {
|
||||||
@ -273,6 +276,7 @@ namespace ZL {
|
|||||||
|
|
||||||
void replaceRoot(std::shared_ptr<UiNode> newRoot);
|
void replaceRoot(std::shared_ptr<UiNode> newRoot);
|
||||||
void loadFromFile(const std::string& path, Renderer& renderer, const std::string& zipFile = "");
|
void loadFromFile(const std::string& path, Renderer& renderer, const std::string& zipFile = "");
|
||||||
|
void appendFromFile(const std::string& path, Renderer& renderer, const std::string& zipFile = "");
|
||||||
|
|
||||||
void draw(Renderer& renderer);
|
void draw(Renderer& renderer);
|
||||||
|
|
||||||
@ -329,6 +333,7 @@ namespace ZL {
|
|||||||
bool setTextButtonCallback(const std::string& name, std::function<void(const std::string&)> cb);
|
bool setTextButtonCallback(const std::string& name, std::function<void(const std::string&)> cb);
|
||||||
bool setTextButtonPressCallback(const std::string& name, std::function<void(const std::string&)> cb);
|
bool setTextButtonPressCallback(const std::string& name, std::function<void(const std::string&)> cb);
|
||||||
bool setTextButtonText(const std::string& name, const std::string& newText);
|
bool setTextButtonText(const std::string& name, const std::string& newText);
|
||||||
|
bool setTextButtonColor(const std::string& name, const std::array<float, 4>& color);
|
||||||
|
|
||||||
bool addSlider(const std::string& name, const UiRect& rect, Renderer& renderer, const std::string& zipFile,
|
bool addSlider(const std::string& name, const UiRect& rect, Renderer& renderer, const std::string& zipFile,
|
||||||
const std::string& trackPath, const std::string& knobPath, float initialValue = 0.0f, bool vertical = true);
|
const std::string& trackPath, const std::string& knobPath, float initialValue = 0.0f, bool vertical = true);
|
||||||
@ -339,6 +344,7 @@ namespace ZL {
|
|||||||
|
|
||||||
std::shared_ptr<UiTextView> findTextView(const std::string& name);
|
std::shared_ptr<UiTextView> findTextView(const std::string& name);
|
||||||
bool setText(const std::string& name, const std::string& newText);
|
bool setText(const std::string& name, const std::string& newText);
|
||||||
|
bool setTextColor(const std::string& name, const std::array<float, 4>& color);
|
||||||
|
|
||||||
std::shared_ptr<UiTextField> findTextField(const std::string& name);
|
std::shared_ptr<UiTextField> findTextField(const std::string& name);
|
||||||
bool setTextFieldCallback(const std::string& name, std::function<void(const std::string&, const std::string&)> cb);
|
bool setTextFieldCallback(const std::string& name, std::function<void(const std::string&, const std::string&)> cb);
|
||||||
|
|||||||
@ -180,6 +180,16 @@ CutsceneCameraSegment DialogueDatabase::parseCutsceneCameraSegment(const json& j
|
|||||||
return segment;
|
return segment;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CutsceneImageCue DialogueDatabase::parseCutsceneImageCue(const json& j) {
|
||||||
|
CutsceneImageCue cue;
|
||||||
|
cue.path = j.value("path", "");
|
||||||
|
cue.startMs = j.value("startMs", 0);
|
||||||
|
cue.endMs = j.value("endMs", 0);
|
||||||
|
cue.fadeInMs = j.value("fadeInMs", 0);
|
||||||
|
cue.fadeOutMs = j.value("fadeOutMs", 0);
|
||||||
|
return cue;
|
||||||
|
}
|
||||||
|
|
||||||
StaticCutsceneDefinition DialogueDatabase::parseCutscene(const json& j) {
|
StaticCutsceneDefinition DialogueDatabase::parseCutscene(const json& j) {
|
||||||
StaticCutsceneDefinition cutscene;
|
StaticCutsceneDefinition cutscene;
|
||||||
cutscene.id = j.value("id", "");
|
cutscene.id = j.value("id", "");
|
||||||
@ -194,6 +204,12 @@ StaticCutsceneDefinition DialogueDatabase::parseCutscene(const json& j) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (j.contains("images") && j["images"].is_array()) {
|
||||||
|
for (const auto& item : j["images"]) {
|
||||||
|
cutscene.images.push_back(parseCutsceneImageCue(item));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (j.contains("lines") && j["lines"].is_array()) {
|
if (j.contains("lines") && j["lines"].is_array()) {
|
||||||
for (const auto& item : j["lines"]) {
|
for (const auto& item : j["lines"]) {
|
||||||
cutscene.lines.push_back(parseCutsceneLine(item));
|
cutscene.lines.push_back(parseCutsceneLine(item));
|
||||||
|
|||||||
@ -34,6 +34,7 @@ private:
|
|||||||
static CutsceneLine parseCutsceneLine(const json& j);
|
static CutsceneLine parseCutsceneLine(const json& j);
|
||||||
static CutsceneCameraPose parseCutsceneCameraPose(const json& j);
|
static CutsceneCameraPose parseCutsceneCameraPose(const json& j);
|
||||||
static CutsceneCameraSegment parseCutsceneCameraSegment(const json& j);
|
static CutsceneCameraSegment parseCutsceneCameraSegment(const json& j);
|
||||||
|
static CutsceneImageCue parseCutsceneImageCue(const json& j);
|
||||||
static StaticCutsceneDefinition parseCutscene(const json& j);
|
static StaticCutsceneDefinition parseCutscene(const json& j);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@ -85,9 +85,55 @@ bool DialogueOverlay::init(Renderer& renderer, const std::string& zipFile) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void DialogueOverlay::update(const PresentationModel& model, int deltaMs) {
|
void DialogueOverlay::update(const PresentationModel& model, int deltaMs) {
|
||||||
|
if (model.mode == PresentationMode::Hidden) {
|
||||||
|
hoveredChoiceIndex = -1;
|
||||||
|
cutsceneSkipHintVisible = false;
|
||||||
|
cutsceneSkipArmed = false;
|
||||||
|
cutsceneSkipHolding = false;
|
||||||
|
cutsceneSkipTriggered = false;
|
||||||
|
cutsceneSkipHintRemainingMs = 0;
|
||||||
|
cutsceneSkipHoldElapsedMs = 0;
|
||||||
|
lastChoiceRects.clear();
|
||||||
|
lastDialogueAdvanceRect = {};
|
||||||
|
lastCutsceneAdvanceRect = {};
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (model.mode != PresentationMode::Choice) {
|
if (model.mode != PresentationMode::Choice) {
|
||||||
hoveredChoiceIndex = -1;
|
hoveredChoiceIndex = -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (model.mode != PresentationMode::Cutscene || !model.cutsceneSkippable) {
|
||||||
|
cutsceneSkipHintVisible = false;
|
||||||
|
cutsceneSkipArmed = false;
|
||||||
|
cutsceneSkipHolding = false;
|
||||||
|
cutsceneSkipTriggered = false;
|
||||||
|
cutsceneSkipHintRemainingMs = 0;
|
||||||
|
cutsceneSkipHoldElapsedMs = 0;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const int safeDeltaMs = max(deltaMs, 0);
|
||||||
|
|
||||||
|
if (cutsceneSkipHintVisible) {
|
||||||
|
cutsceneSkipHintRemainingMs -= safeDeltaMs;
|
||||||
|
if (cutsceneSkipHintRemainingMs <= 0) {
|
||||||
|
cutsceneSkipHintVisible = false;
|
||||||
|
cutsceneSkipArmed = false;
|
||||||
|
cutsceneSkipHolding = false;
|
||||||
|
cutsceneSkipHintRemainingMs = 0;
|
||||||
|
cutsceneSkipHoldElapsedMs = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (cutsceneSkipHolding && cutsceneSkipArmed) {
|
||||||
|
cutsceneSkipHoldElapsedMs += safeDeltaMs;
|
||||||
|
if (cutsceneSkipHoldElapsedMs >= CutsceneSkipHoldDurationMs) {
|
||||||
|
cutsceneSkipTriggered = true;
|
||||||
|
cutsceneSkipHolding = false;
|
||||||
|
cutsceneSkipHoldElapsedMs = CutsceneSkipHoldDurationMs;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DialogueOverlay::draw(Renderer& renderer, const PresentationModel& model) {
|
void DialogueOverlay::draw(Renderer& renderer, const PresentationModel& model) {
|
||||||
@ -95,7 +141,11 @@ void DialogueOverlay::draw(Renderer& renderer, const PresentationModel& model) {
|
|||||||
lastChoiceRects.clear();
|
lastChoiceRects.clear();
|
||||||
lastDialogueAdvanceRect = {};
|
lastDialogueAdvanceRect = {};
|
||||||
lastCutsceneAdvanceRect = {};
|
lastCutsceneAdvanceRect = {};
|
||||||
cutsceneAdvanceEnabled = false;
|
cutsceneSkipHintVisible = false;
|
||||||
|
cutsceneSkipArmed = false;
|
||||||
|
cutsceneSkipHolding = false;
|
||||||
|
cutsceneSkipHintRemainingMs = 0;
|
||||||
|
cutsceneSkipHoldElapsedMs = 0;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -116,7 +166,11 @@ void DialogueOverlay::drawDialogue(Renderer& renderer, const PresentationModel&
|
|||||||
|
|
||||||
lastDialogueAdvanceRect = { portraitRect.x, portraitRect.y, textboxRect.x + textboxRect.w - portraitRect.x, textboxRect.h };
|
lastDialogueAdvanceRect = { portraitRect.x, portraitRect.y, textboxRect.x + textboxRect.w - portraitRect.x, textboxRect.h };
|
||||||
lastCutsceneAdvanceRect = {};
|
lastCutsceneAdvanceRect = {};
|
||||||
cutsceneAdvanceEnabled = false;
|
cutsceneSkipHintVisible = false;
|
||||||
|
cutsceneSkipArmed = false;
|
||||||
|
cutsceneSkipHolding = false;
|
||||||
|
cutsceneSkipHintRemainingMs = 0;
|
||||||
|
cutsceneSkipHoldElapsedMs = 0;
|
||||||
|
|
||||||
if (!portraitQuad.initialized || portraitQuad.rect.w != portraitRect.w || portraitQuad.rect.h != portraitRect.h ||
|
if (!portraitQuad.initialized || portraitQuad.rect.w != portraitRect.w || portraitQuad.rect.h != portraitRect.h ||
|
||||||
portraitQuad.rect.x != portraitRect.x || portraitQuad.rect.y != portraitRect.y) {
|
portraitQuad.rect.x != portraitRect.x || portraitQuad.rect.y != portraitRect.y) {
|
||||||
@ -151,8 +205,16 @@ void DialogueOverlay::drawDialogue(Renderer& renderer, const PresentationModel&
|
|||||||
nameRenderer->drawText(model.speaker, nameX, nameY, 1.0f, false, { 1.0f, 0.88f, 0.45f, 1.0f });
|
nameRenderer->drawText(model.speaker, nameX, nameY, 1.0f, false, { 1.0f, 0.88f, 0.45f, 1.0f });
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::string wrappedBody = wrapText(model.visibleText, 90);
|
// const std::string wrappedBody = wrapText(model.visibleText, 90);
|
||||||
bodyRenderer->drawText(wrappedBody, bodyX, bodyY, 1.0f, false, { 1.0f, 1.0f, 1.0f, 1.0f });
|
// bodyRenderer->drawText(wrappedBody, bodyX, bodyY, 1.0f, false, { 1.0f, 1.0f, 1.0f, 1.0f });
|
||||||
|
// const std::string wrappedBody = wrapText(model.visibleText, 56);
|
||||||
|
// bodyRenderer->drawText(wrappedBody, bodyX, bodyY, 1.0f, false, { 1.0f, 1.0f, 1.0f, 1.0f });
|
||||||
|
|
||||||
|
const float bodyTextScale = 1.0f;
|
||||||
|
const float bodyMaxWidthPx = textboxRect.w - 48.0f;
|
||||||
|
|
||||||
|
const std::string wrappedBody = wrapTextToWidth(model.visibleText, *bodyRenderer, bodyMaxWidthPx, bodyTextScale);
|
||||||
|
bodyRenderer->drawText(wrappedBody, bodyX, bodyY, bodyTextScale, false, { 1.0f, 1.0f, 1.0f, 1.0f });
|
||||||
|
|
||||||
lastChoiceRects.clear();
|
lastChoiceRects.clear();
|
||||||
if (model.mode == PresentationMode::Choice) {
|
if (model.mode == PresentationMode::Choice) {
|
||||||
@ -196,11 +258,21 @@ void DialogueOverlay::drawDialogue(Renderer& renderer, const PresentationModel&
|
|||||||
? std::array<float, 4>{0.82f, 0.82f, 0.82f, 1.0f}
|
? std::array<float, 4>{0.82f, 0.82f, 0.82f, 1.0f}
|
||||||
: std::array<float, 4>{ 1.0f, 0.93f, 0.65f, 1.0f };
|
: std::array<float, 4>{ 1.0f, 0.93f, 0.65f, 1.0f };
|
||||||
|
|
||||||
|
const float choiceTextScale = 1.0f;
|
||||||
|
const float choiceMaxWidthPx = rect.w - 28.0f;
|
||||||
|
|
||||||
|
const std::string wrappedChoiceText = wrapTextToWidth(
|
||||||
|
model.choices[i].text,
|
||||||
|
*choiceRenderer,
|
||||||
|
choiceMaxWidthPx,
|
||||||
|
choiceTextScale
|
||||||
|
);
|
||||||
|
|
||||||
choiceRenderer->drawText(
|
choiceRenderer->drawText(
|
||||||
wrapText(model.choices[i].text, 52),
|
wrappedChoiceText,
|
||||||
rect.x + 14.0f,
|
rect.x + 14.0f,
|
||||||
rect.y + 9.0f,
|
rect.y + 9.0f,
|
||||||
1.0f,
|
choiceTextScale,
|
||||||
false,
|
false,
|
||||||
isHighlighted ? std::array<float, 4>{1.0f, 1.0f, 1.0f, 1.0f} : color
|
isHighlighted ? std::array<float, 4>{1.0f, 1.0f, 1.0f, 1.0f} : color
|
||||||
);
|
);
|
||||||
@ -318,48 +390,57 @@ void DialogueOverlay::drawCutscene(Renderer& renderer, const PresentationModel&
|
|||||||
|
|
||||||
lastDialogueAdvanceRect = {};
|
lastDialogueAdvanceRect = {};
|
||||||
lastCutsceneAdvanceRect = subtitleRect;
|
lastCutsceneAdvanceRect = subtitleRect;
|
||||||
cutsceneAdvanceEnabled = model.showCutsceneSubtitle;
|
|
||||||
|
|
||||||
std::shared_ptr<Texture> bgTexture = model.backgroundPath.empty() ? nullptr : loadTextureCached(model.backgroundPath);
|
|
||||||
|
|
||||||
glEnable(GL_BLEND);
|
glEnable(GL_BLEND);
|
||||||
renderer.shaderManager.PushShader(defaultShaderName);
|
|
||||||
|
renderer.shaderManager.PushShader("cutsceneFade");
|
||||||
renderer.RenderUniform1i(textureUniformName, 0);
|
renderer.RenderUniform1i(textureUniformName, 0);
|
||||||
renderer.PushProjectionMatrix(0.0f, W, 0.0f, H, -10.0f, 10.0f);
|
renderer.PushProjectionMatrix(0.0f, W, 0.0f, H, -10.0f, 10.0f);
|
||||||
renderer.PushMatrix();
|
renderer.PushMatrix();
|
||||||
renderer.LoadIdentity();
|
renderer.LoadIdentity();
|
||||||
|
|
||||||
if (bgTexture) {
|
const UiRect screenRect{ 0.0f, 0.0f, W, H };
|
||||||
const float texW = static_cast<float>(bgTexture->getWidth());
|
|
||||||
const float texH = static_cast<float>(bgTexture->getHeight());
|
|
||||||
|
|
||||||
ResolvedViewport currentViewport{};
|
std::vector<PresentedCutsceneImage> imageLayers = model.cutsceneImages;
|
||||||
|
if (imageLayers.empty() && !model.backgroundPath.empty()) {
|
||||||
|
imageLayers.push_back({ model.backgroundPath, 1.0f });
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const PresentedCutsceneImage& layer : imageLayers) {
|
||||||
|
const auto texture = loadTextureCached(layer.path);
|
||||||
|
if (!texture) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
const float texW = static_cast<float>(texture->getWidth());
|
||||||
|
const float texH = static_cast<float>(texture->getHeight());
|
||||||
|
|
||||||
|
ResolvedViewport layerViewport{};
|
||||||
|
|
||||||
if (model.cutsceneCamera.active) {
|
if (model.cutsceneCamera.active) {
|
||||||
const ResolvedViewport fromViewport = resolveViewportPose(model.cutsceneCamera.from, texW, texH, W, H);
|
const ResolvedViewport fromViewport = resolveViewportPose(model.cutsceneCamera.from, texW, texH, W, H);
|
||||||
const ResolvedViewport toViewport = resolveViewportPose(model.cutsceneCamera.to, texW, texH, W, H);
|
const ResolvedViewport toViewport = resolveViewportPose(model.cutsceneCamera.to, texW, texH, W, H);
|
||||||
|
layerViewport = blendViewport(
|
||||||
currentViewport = blendViewport(
|
|
||||||
fromViewport,
|
fromViewport,
|
||||||
toViewport,
|
toViewport,
|
||||||
std::clamp(model.cutsceneCamera.t, 0.0f, 1.0f)
|
std::clamp(model.cutsceneCamera.t, 0.0f, 1.0f)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
currentViewport = resolveViewportPose(CutsceneCameraPose{}, texW, texH, W, H);
|
layerViewport = resolveViewportPose(CutsceneCameraPose{}, texW, texH, W, H);
|
||||||
}
|
}
|
||||||
|
|
||||||
const float halfW = currentViewport.widthPx * 0.5f;
|
const float halfW = layerViewport.widthPx * 0.5f;
|
||||||
const float halfH = currentViewport.heightPx * 0.5f;
|
const float halfH = layerViewport.heightPx * 0.5f;
|
||||||
const float rotationRad = currentViewport.rotationDeg * 3.14159265358979323846f / 180.0f;
|
const float rotationRad = layerViewport.rotationDeg * 3.14159265358979323846f / 180.0f;
|
||||||
|
|
||||||
const float c = std::cos(rotationRad);
|
const float c = std::cos(rotationRad);
|
||||||
const float s = std::sin(rotationRad);
|
const float s = std::sin(rotationRad);
|
||||||
|
|
||||||
auto rotatePoint = [&](float x, float y) -> Eigen::Vector2f {
|
auto rotatePoint = [&](float x, float y) -> Eigen::Vector2f {
|
||||||
return {
|
return {
|
||||||
currentViewport.centerXPx + x * c - y * s,
|
layerViewport.centerXPx + x * c - y * s,
|
||||||
currentViewport.centerYPx + x * s + y * c
|
layerViewport.centerYPx + x * s + y * c
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -376,7 +457,6 @@ void DialogueOverlay::drawCutscene(Renderer& renderer, const PresentationModel&
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
const UiRect screenRect{ 0.0f, 0.0f, W, H };
|
|
||||||
backgroundQuad.rebuildWithUV(
|
backgroundQuad.rebuildWithUV(
|
||||||
screenRect,
|
screenRect,
|
||||||
toUV(srcBL),
|
toUV(srcBL),
|
||||||
@ -385,14 +465,47 @@ void DialogueOverlay::drawCutscene(Renderer& renderer, const PresentationModel&
|
|||||||
toUV(srcBR)
|
toUV(srcBR)
|
||||||
);
|
);
|
||||||
|
|
||||||
drawQuad(renderer, backgroundQuad, bgTexture);
|
renderer.RenderUniform1f("uAlpha", std::clamp(layer.alpha, 0.0f, 1.0f));
|
||||||
|
drawQuad(renderer, backgroundQuad, texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
renderer.PopMatrix();
|
||||||
|
renderer.PopProjectionMatrix();
|
||||||
|
renderer.shaderManager.PopShader();
|
||||||
|
|
||||||
|
// UI quads over the image: subtitle panel and skip progress hint background.
|
||||||
|
renderer.shaderManager.PushShader(defaultShaderName);
|
||||||
|
renderer.RenderUniform1i(textureUniformName, 0);
|
||||||
|
renderer.PushProjectionMatrix(0.0f, W, 0.0f, H, -10.0f, 10.0f);
|
||||||
|
renderer.PushMatrix();
|
||||||
|
renderer.LoadIdentity();
|
||||||
|
|
||||||
if (model.showCutsceneSubtitle) {
|
if (model.showCutsceneSubtitle) {
|
||||||
subtitleQuad.rebuild(subtitleRect);
|
subtitleQuad.rebuild(subtitleRect);
|
||||||
drawQuad(renderer, subtitleQuad, cutsceneSubtitleTexture);
|
drawQuad(renderer, subtitleQuad, cutsceneSubtitleTexture);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (model.cutsceneSkippable && cutsceneSkipHintVisible) {
|
||||||
|
const UiRect hintBg{ W - 250.0f, H - 62.0f, 226.0f, 42.0f };
|
||||||
|
skipHintBgQuad.rebuild(hintBg);
|
||||||
|
drawQuad(renderer, skipHintBgQuad, choiceOptionalTexture);
|
||||||
|
|
||||||
|
const UiRect progressBg{ W - 232.0f, H - 34.0f, 190.0f, 7.0f };
|
||||||
|
skipProgressBgQuad.rebuild(progressBg);
|
||||||
|
drawQuad(renderer, skipProgressBgQuad, choiceOptionalTexture);
|
||||||
|
|
||||||
|
if (cutsceneSkipHolding) {
|
||||||
|
const float progress = std::clamp(
|
||||||
|
static_cast<float>(cutsceneSkipHoldElapsedMs) / static_cast<float>(CutsceneSkipHoldDurationMs),
|
||||||
|
0.0f,
|
||||||
|
1.0f
|
||||||
|
);
|
||||||
|
const UiRect progressFill{ progressBg.x, progressBg.y, progressBg.w * progress, progressBg.h };
|
||||||
|
skipProgressFillQuad.rebuild(progressFill);
|
||||||
|
drawQuad(renderer, skipProgressFillQuad, choiceMainTexture);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
renderer.PopMatrix();
|
renderer.PopMatrix();
|
||||||
renderer.PopProjectionMatrix();
|
renderer.PopProjectionMatrix();
|
||||||
renderer.shaderManager.PopShader();
|
renderer.shaderManager.PopShader();
|
||||||
@ -408,24 +521,85 @@ void DialogueOverlay::drawCutscene(Renderer& renderer, const PresentationModel&
|
|||||||
{ 1.0f, 0.88f, 0.45f, 1.0f }
|
{ 1.0f, 0.88f, 0.45f, 1.0f }
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
const float subtitleTextScale = 1.0f;
|
||||||
|
const float subtitleMaxWidthPx = subtitleRect.w - 48.0f;
|
||||||
|
|
||||||
|
const std::string wrappedSubtitle = wrapTextToWidth(
|
||||||
|
model.visibleText,
|
||||||
|
*cutsceneRenderer,
|
||||||
|
subtitleMaxWidthPx,
|
||||||
|
subtitleTextScale
|
||||||
|
);
|
||||||
|
|
||||||
cutsceneRenderer->drawText(
|
cutsceneRenderer->drawText(
|
||||||
wrapText(model.visibleText, 62),
|
wrappedSubtitle,
|
||||||
subtitleRect.x + 24.0f,
|
subtitleRect.x + 24.0f,
|
||||||
subtitleRect.y + 30.0f,
|
subtitleRect.y + 30.0f,
|
||||||
1.0f,
|
subtitleTextScale,
|
||||||
false,
|
false,
|
||||||
{ 1.0f, 1.0f, 1.0f, 1.0f }
|
{ 1.0f, 1.0f, 1.0f, 1.0f }
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (model.cutsceneSkippable && cutsceneSkipHintVisible) {
|
||||||
|
choiceRenderer->drawText(
|
||||||
|
cutsceneSkipHolding ? "Hold to skip..." : "Hold LMB to skip",
|
||||||
|
W - 232.0f,
|
||||||
|
H - 50.0f,
|
||||||
|
0.85f,
|
||||||
|
false,
|
||||||
|
{ 1.0f, 1.0f, 1.0f, 0.95f }
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
glDisable(GL_BLEND);
|
glDisable(GL_BLEND);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool DialogueOverlay::consumeSkipRequested() {
|
||||||
|
const bool result = cutsceneSkipTriggered;
|
||||||
|
cutsceneSkipTriggered = false;
|
||||||
|
|
||||||
|
if (result) {
|
||||||
|
cutsceneSkipHintVisible = false;
|
||||||
|
cutsceneSkipArmed = false;
|
||||||
|
cutsceneSkipHolding = false;
|
||||||
|
cutsceneSkipHintRemainingMs = 0;
|
||||||
|
cutsceneSkipHoldElapsedMs = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
void DialogueOverlay::handlePointerDown(float x, float y, const PresentationModel& model) {
|
void DialogueOverlay::handlePointerDown(float x, float y, const PresentationModel& model) {
|
||||||
|
(void)x;
|
||||||
|
(void)y;
|
||||||
|
|
||||||
if (model.mode == PresentationMode::Choice) {
|
if (model.mode == PresentationMode::Choice) {
|
||||||
handlePointerMoved(x, y, model);
|
handlePointerMoved(x, y, model);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (model.mode == PresentationMode::Cutscene && model.cutsceneSkippable) {
|
||||||
|
// First click/tap only arms skip and shows the hint for a short time.
|
||||||
|
// It does not immediately start skipping, to avoid accidental skip.
|
||||||
|
if (!cutsceneSkipArmed) {
|
||||||
|
cutsceneSkipHintVisible = true;
|
||||||
|
cutsceneSkipArmed = true;
|
||||||
|
cutsceneSkipHolding = false;
|
||||||
|
cutsceneSkipTriggered = false;
|
||||||
|
cutsceneSkipHintRemainingMs = CutsceneSkipHintDurationMs;
|
||||||
|
cutsceneSkipHoldElapsedMs = 0;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Once armed, holding anywhere on the screen starts skip progress.
|
||||||
|
cutsceneSkipHintVisible = true;
|
||||||
|
cutsceneSkipHintRemainingMs = CutsceneSkipHintDurationMs;
|
||||||
|
cutsceneSkipHolding = true;
|
||||||
|
cutsceneSkipTriggered = false;
|
||||||
|
cutsceneSkipHoldElapsedMs = 0;
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DialogueOverlay::handlePointerMoved(float x, float y, const PresentationModel& model) {
|
void DialogueOverlay::handlePointerMoved(float x, float y, const PresentationModel& model) {
|
||||||
@ -458,15 +632,16 @@ bool DialogueOverlay::handlePointerReleased(float x, float y, const Presentation
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (model.mode == PresentationMode::Dialogue) {
|
if (model.mode == PresentationMode::Dialogue) {
|
||||||
if (lastDialogueAdvanceRect.contains(x, y)) {
|
outAdvanceDialogue = rectContains(lastDialogueAdvanceRect, x, y);
|
||||||
outAdvanceDialogue = true;
|
return outAdvanceDialogue;
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (model.mode == PresentationMode::Cutscene) {
|
if (model.mode == PresentationMode::Cutscene) {
|
||||||
return cutsceneAdvanceEnabled && lastCutsceneAdvanceRect.contains(x, y);
|
if (cutsceneSkipHolding && cutsceneSkipHoldElapsedMs < CutsceneSkipHoldDurationMs) {
|
||||||
|
cutsceneSkipHolding = false;
|
||||||
|
cutsceneSkipHoldElapsedMs = 0;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@ -525,6 +700,71 @@ std::string DialogueOverlay::wrapText(const std::string& input, size_t maxLineLe
|
|||||||
return output;
|
return output;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::string DialogueOverlay::wrapTextToWidth(const std::string& input, const TextRenderer& textRenderer, float maxWidthPx, float scale)
|
||||||
|
{
|
||||||
|
if (input.empty() || maxWidthPx <= 1.0f) {
|
||||||
|
return input;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string output;
|
||||||
|
std::string currentLine;
|
||||||
|
std::string currentWord;
|
||||||
|
|
||||||
|
auto flushLine = [&]() {
|
||||||
|
if (!currentLine.empty()) {
|
||||||
|
if (!output.empty()) {
|
||||||
|
output.push_back('\n');
|
||||||
|
}
|
||||||
|
output += currentLine;
|
||||||
|
currentLine.clear();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
auto pushWord = [&](const std::string& word) {
|
||||||
|
if (word.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (currentLine.empty()) {
|
||||||
|
currentLine = word;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const std::string candidate = currentLine + " " + word;
|
||||||
|
if (textRenderer.measureTextWidth(candidate, scale) <= maxWidthPx) {
|
||||||
|
currentLine = candidate;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
flushLine();
|
||||||
|
currentLine = word;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
for (size_t i = 0; i < input.size(); ++i) {
|
||||||
|
const char ch = input[i];
|
||||||
|
|
||||||
|
if (ch == '\n') {
|
||||||
|
pushWord(currentWord);
|
||||||
|
currentWord.clear();
|
||||||
|
flushLine();
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ch == ' ' || ch == '\t' || ch == '\r') {
|
||||||
|
pushWord(currentWord);
|
||||||
|
currentWord.clear();
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
currentWord.push_back(ch);
|
||||||
|
}
|
||||||
|
|
||||||
|
pushWord(currentWord);
|
||||||
|
flushLine();
|
||||||
|
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
|
||||||
bool DialogueOverlay::rectContains(const UiRect& rect, float x, float y) {
|
bool DialogueOverlay::rectContains(const UiRect& rect, float x, float y) {
|
||||||
return x >= rect.x && x <= rect.x + rect.w && y >= rect.y && y <= rect.y + rect.h;
|
return x >= rect.x && x <= rect.x + rect.w && y >= rect.y && y <= rect.y + rect.h;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -21,6 +21,7 @@ public:
|
|||||||
void handlePointerDown(float x, float y, const PresentationModel& model);
|
void handlePointerDown(float x, float y, const PresentationModel& model);
|
||||||
void handlePointerMoved(float x, float y, const PresentationModel& model);
|
void handlePointerMoved(float x, float y, const PresentationModel& model);
|
||||||
bool handlePointerReleased(float x, float y, const PresentationModel& model, int& outChoiceIndex, bool& outAdvanceDialogue);
|
bool handlePointerReleased(float x, float y, const PresentationModel& model, int& outChoiceIndex, bool& outAdvanceDialogue);
|
||||||
|
bool consumeSkipRequested();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
struct TexturedQuad {
|
struct TexturedQuad {
|
||||||
@ -59,10 +60,22 @@ private:
|
|||||||
mutable std::vector<UiRect> lastChoiceRects;
|
mutable std::vector<UiRect> lastChoiceRects;
|
||||||
mutable UiRect lastDialogueAdvanceRect{};
|
mutable UiRect lastDialogueAdvanceRect{};
|
||||||
mutable UiRect lastCutsceneAdvanceRect{};
|
mutable UiRect lastCutsceneAdvanceRect{};
|
||||||
mutable bool cutsceneAdvanceEnabled = false;
|
mutable UiRect lastCutsceneSkipRect{};
|
||||||
|
|
||||||
int hoveredChoiceIndex = -1;
|
int hoveredChoiceIndex = -1;
|
||||||
|
|
||||||
|
// Cutscene skip UX:
|
||||||
|
// First LMB/tap anywhere arms skip and shows a hint for 5 seconds.
|
||||||
|
// While armed, holding LMB/touch anywhere for 3.5 seconds requests skip.
|
||||||
|
bool cutsceneSkipHintVisible = false;
|
||||||
|
bool cutsceneSkipArmed = false;
|
||||||
|
bool cutsceneSkipHolding = false;
|
||||||
|
bool cutsceneSkipTriggered = false;
|
||||||
|
int cutsceneSkipHintRemainingMs = 0;
|
||||||
|
int cutsceneSkipHoldElapsedMs = 0;
|
||||||
|
static constexpr int CutsceneSkipHintDurationMs = 5000;
|
||||||
|
static constexpr int CutsceneSkipHoldDurationMs = 3500;
|
||||||
|
|
||||||
std::unique_ptr<TextRenderer> nameRenderer;
|
std::unique_ptr<TextRenderer> nameRenderer;
|
||||||
std::unique_ptr<TextRenderer> bodyRenderer;
|
std::unique_ptr<TextRenderer> bodyRenderer;
|
||||||
std::unique_ptr<TextRenderer> choiceRenderer;
|
std::unique_ptr<TextRenderer> choiceRenderer;
|
||||||
@ -72,6 +85,9 @@ private:
|
|||||||
TexturedQuad textboxQuad;
|
TexturedQuad textboxQuad;
|
||||||
TexturedQuad subtitleQuad;
|
TexturedQuad subtitleQuad;
|
||||||
TexturedQuad backgroundQuad;
|
TexturedQuad backgroundQuad;
|
||||||
|
TexturedQuad skipHintBgQuad;
|
||||||
|
TexturedQuad skipProgressBgQuad;
|
||||||
|
TexturedQuad skipProgressFillQuad;
|
||||||
mutable std::vector<TexturedQuad> choiceQuads;
|
mutable std::vector<TexturedQuad> choiceQuads;
|
||||||
|
|
||||||
std::unordered_map<std::string, std::shared_ptr<Texture>> textureCache;
|
std::unordered_map<std::string, std::shared_ptr<Texture>> textureCache;
|
||||||
@ -83,6 +99,7 @@ private:
|
|||||||
void drawQuad(Renderer& renderer, const TexturedQuad& quad, const std::shared_ptr<Texture>& texture) const;
|
void drawQuad(Renderer& renderer, const TexturedQuad& quad, const std::shared_ptr<Texture>& texture) const;
|
||||||
|
|
||||||
static std::string wrapText(const std::string& input, size_t maxLineLength);
|
static std::string wrapText(const std::string& input, size_t maxLineLength);
|
||||||
|
static std::string wrapTextToWidth(const std::string& input, const TextRenderer& textRenderer, float maxWidthPx, float scale);
|
||||||
static bool rectContains(const UiRect& rect, float x, float y);
|
static bool rectContains(const UiRect& rect, float x, float y);
|
||||||
|
|
||||||
static float lerpFloat(float a, float b, float t);
|
static float lerpFloat(float a, float b, float t);
|
||||||
|
|||||||
@ -27,12 +27,13 @@ bool DialogueRuntime::startDialogue(const std::string& dialogueId) {
|
|||||||
currentNodeId.clear();
|
currentNodeId.clear();
|
||||||
pendingNodeAfterCutscene.clear();
|
pendingNodeAfterCutscene.clear();
|
||||||
visibleChoices.clear();
|
visibleChoices.clear();
|
||||||
selectedChoice = 0;
|
selectedChoice = -1;
|
||||||
revealCharacters = 0.0f;
|
revealCharacters = 0.0f;
|
||||||
currentCutsceneLine = -1;
|
currentCutsceneLine = -1;
|
||||||
cutsceneTimerMs = 0;
|
cutsceneTimerMs = 0;
|
||||||
cutsceneElapsedMs = 0;
|
cutsceneElapsedMs = 0;
|
||||||
cutsceneTotalDurationMs = 0;
|
cutsceneTotalDurationMs = 0;
|
||||||
|
currentCutsceneBackground.clear();
|
||||||
presentation = {};
|
presentation = {};
|
||||||
presentation.dialogueId = dialogue->id;
|
presentation.dialogueId = dialogue->id;
|
||||||
|
|
||||||
@ -45,12 +46,13 @@ void DialogueRuntime::stop() {
|
|||||||
currentNodeId.clear();
|
currentNodeId.clear();
|
||||||
pendingNodeAfterCutscene.clear();
|
pendingNodeAfterCutscene.clear();
|
||||||
visibleChoices.clear();
|
visibleChoices.clear();
|
||||||
selectedChoice = 0;
|
selectedChoice = -1;
|
||||||
revealCharacters = 0.0f;
|
revealCharacters = 0.0f;
|
||||||
currentCutsceneLine = -1;
|
currentCutsceneLine = -1;
|
||||||
cutsceneTimerMs = 0;
|
cutsceneTimerMs = 0;
|
||||||
cutsceneElapsedMs = 0;
|
cutsceneElapsedMs = 0;
|
||||||
cutsceneTotalDurationMs = 0;
|
cutsceneTotalDurationMs = 0;
|
||||||
|
currentCutsceneBackground.clear();
|
||||||
mode = Mode::Inactive;
|
mode = Mode::Inactive;
|
||||||
presentation = {};
|
presentation = {};
|
||||||
}
|
}
|
||||||
@ -155,11 +157,11 @@ void DialogueRuntime::confirmAdvance() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (mode == Mode::WaitingForChoice) {
|
if (mode == Mode::WaitingForChoice) {
|
||||||
if (visibleChoices.empty()) {
|
if (visibleChoices.empty() || selectedChoice < 0 || selectedChoice >= static_cast<int>(visibleChoices.size())) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
const Choice& choice = visibleChoices[std::clamp(selectedChoice, 0, static_cast<int>(visibleChoices.size()) - 1)];
|
const Choice& choice = visibleChoices[selectedChoice];
|
||||||
if (choice.consumeOnce && !choice.id.empty()) {
|
if (choice.consumeOnce && !choice.id.empty()) {
|
||||||
consumedChoices.insert(choice.id);
|
consumedChoices.insert(choice.id);
|
||||||
}
|
}
|
||||||
@ -169,14 +171,8 @@ void DialogueRuntime::confirmAdvance() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (mode == Mode::PlayingCutscene) {
|
if (mode == Mode::PlayingCutscene) {
|
||||||
if (!activeCutscene || activeCutscene->lines.empty()) {
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (currentCutsceneLine >= 0 && currentCutsceneLine < static_cast<int>(activeCutscene->lines.size())) {
|
|
||||||
advanceCutsceneLine();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void DialogueRuntime::moveSelection(int delta) {
|
void DialogueRuntime::moveSelection(int delta) {
|
||||||
@ -208,6 +204,43 @@ void DialogueRuntime::selectChoice(int index) {
|
|||||||
presentation.selectedChoice = selectedChoice;
|
presentation.selectedChoice = selectedChoice;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool DialogueRuntime::canSkipCurrentCutscene() const {
|
||||||
|
return mode == Mode::PlayingCutscene && activeCutscene && activeCutscene->skippable;
|
||||||
|
}
|
||||||
|
|
||||||
|
void DialogueRuntime::skipCurrentCutscene() {
|
||||||
|
if (!canSkipCurrentCutscene()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Multi-image cutscenes skip to the next image cue first.
|
||||||
|
// This matches the desired behavior: skip advances the visual chapter,
|
||||||
|
// not necessarily the whole cutscene immediately.
|
||||||
|
if (!activeCutscene->images.empty()) {
|
||||||
|
int nextImageStartMs = -1;
|
||||||
|
|
||||||
|
for (const CutsceneImageCue& cue : activeCutscene->images) {
|
||||||
|
if (cue.path.empty()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (cue.startMs > cutsceneElapsedMs) {
|
||||||
|
if (nextImageStartMs < 0 || cue.startMs < nextImageStartMs) {
|
||||||
|
nextImageStartMs = cue.startMs;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (nextImageStartMs >= 0) {
|
||||||
|
cutsceneElapsedMs = nextImageStartMs;
|
||||||
|
syncCutsceneLineToElapsedTime();
|
||||||
|
refreshCutscenePresentation();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
finishCutscene();
|
||||||
|
}
|
||||||
|
|
||||||
void DialogueRuntime::setFlag(const std::string& name, int value) {
|
void DialogueRuntime::setFlag(const std::string& name, int value) {
|
||||||
flags[name] = value;
|
flags[name] = value;
|
||||||
}
|
}
|
||||||
@ -325,10 +358,12 @@ void DialogueRuntime::presentLine(const Node& node) {
|
|||||||
presentation.portraitPath = node.portrait;
|
presentation.portraitPath = node.portrait;
|
||||||
presentation.backgroundPath.clear();
|
presentation.backgroundPath.clear();
|
||||||
presentation.choices.clear();
|
presentation.choices.clear();
|
||||||
presentation.selectedChoice = 0;
|
presentation.selectedChoice = -1;
|
||||||
presentation.revealCompleted = node.text.empty();
|
presentation.revealCompleted = node.text.empty();
|
||||||
presentation.showCutsceneSubtitle = false;
|
presentation.showCutsceneSubtitle = false;
|
||||||
|
presentation.cutsceneSkippable = false;
|
||||||
presentation.cutsceneCamera = {};
|
presentation.cutsceneCamera = {};
|
||||||
|
presentation.cutsceneImages.clear();
|
||||||
|
|
||||||
if (presentation.revealCompleted) {
|
if (presentation.revealCompleted) {
|
||||||
presentation.visibleText = node.text;
|
presentation.visibleText = node.text;
|
||||||
@ -372,7 +407,9 @@ void DialogueRuntime::presentChoices(const Node& node) {
|
|||||||
presentation.selectedChoice = -1;
|
presentation.selectedChoice = -1;
|
||||||
presentation.revealCompleted = true;
|
presentation.revealCompleted = true;
|
||||||
presentation.showCutsceneSubtitle = false;
|
presentation.showCutsceneSubtitle = false;
|
||||||
|
presentation.cutsceneSkippable = false;
|
||||||
presentation.cutsceneCamera = {};
|
presentation.cutsceneCamera = {};
|
||||||
|
presentation.cutsceneImages.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void DialogueRuntime::startCutscene(const std::string& cutsceneId, const std::string& nextNodeAfterCutscene) {
|
void DialogueRuntime::startCutscene(const std::string& cutsceneId, const std::string& nextNodeAfterCutscene) {
|
||||||
@ -400,7 +437,21 @@ void DialogueRuntime::startCutscene(const std::string& cutsceneId, const std::st
|
|||||||
cutsceneElapsedMs = 0;
|
cutsceneElapsedMs = 0;
|
||||||
cutsceneTimerMs = 0;
|
cutsceneTimerMs = 0;
|
||||||
currentCutsceneLine = activeCutscene->lines.empty() ? -1 : 0;
|
currentCutsceneLine = activeCutscene->lines.empty() ? -1 : 0;
|
||||||
cutsceneTotalDurationMs = std::max(activeCutscene->durationMs, computeCameraTrackDurationMs(*activeCutscene));
|
int imageTrackDurationMs = 0;
|
||||||
|
for (size_t i = 0; i < activeCutscene->images.size(); ++i) {
|
||||||
|
const CutsceneImageCue& cue = activeCutscene->images[i];
|
||||||
|
int cueEnd = cue.endMs;
|
||||||
|
if (cueEnd <= cue.startMs) {
|
||||||
|
if (i + 1 < activeCutscene->images.size()) {
|
||||||
|
cueEnd = std::max(activeCutscene->images[i + 1].startMs, cue.startMs);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
cueEnd = cue.startMs + std::max(cue.fadeInMs, 0) + std::max(cue.fadeOutMs, 0) + 1000;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
imageTrackDurationMs = std::max(imageTrackDurationMs, cueEnd);
|
||||||
|
}
|
||||||
|
cutsceneTotalDurationMs = std::max({ activeCutscene->durationMs, computeCameraTrackDurationMs(*activeCutscene), imageTrackDurationMs });
|
||||||
if (cutsceneTotalDurationMs <= 0 && activeCutscene->lines.empty()) {
|
if (cutsceneTotalDurationMs <= 0 && activeCutscene->lines.empty()) {
|
||||||
cutsceneTotalDurationMs = 3000;
|
cutsceneTotalDurationMs = 3000;
|
||||||
}
|
}
|
||||||
@ -420,6 +471,7 @@ void DialogueRuntime::finishCutscene() {
|
|||||||
cutsceneTimerMs = 0;
|
cutsceneTimerMs = 0;
|
||||||
cutsceneElapsedMs = 0;
|
cutsceneElapsedMs = 0;
|
||||||
cutsceneTotalDurationMs = 0;
|
cutsceneTotalDurationMs = 0;
|
||||||
|
currentCutsceneBackground.clear();
|
||||||
if (!pendingNodeAfterCutscene.empty()) {
|
if (!pendingNodeAfterCutscene.empty()) {
|
||||||
const std::string nextNode = pendingNodeAfterCutscene;
|
const std::string nextNode = pendingNodeAfterCutscene;
|
||||||
pendingNodeAfterCutscene.clear();
|
pendingNodeAfterCutscene.clear();
|
||||||
@ -430,6 +482,35 @@ void DialogueRuntime::finishCutscene() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void DialogueRuntime::syncCutsceneLineToElapsedTime() {
|
||||||
|
if (!activeCutscene || activeCutscene->lines.empty()) {
|
||||||
|
currentCutsceneLine = -1;
|
||||||
|
cutsceneTimerMs = 0;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int elapsed = std::max(cutsceneElapsedMs, 0);
|
||||||
|
int accumulatedMs = 0;
|
||||||
|
|
||||||
|
for (size_t i = 0; i < activeCutscene->lines.size(); ++i) {
|
||||||
|
const CutsceneLine& line = activeCutscene->lines[i];
|
||||||
|
const int durationMs = (line.durationMs > 0)
|
||||||
|
? line.durationMs
|
||||||
|
: computeFallbackCutsceneDurationMs(line.text);
|
||||||
|
|
||||||
|
if (elapsed < accumulatedMs + durationMs) {
|
||||||
|
currentCutsceneLine = static_cast<int>(i);
|
||||||
|
cutsceneTimerMs = std::max(0, elapsed - accumulatedMs);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
accumulatedMs += durationMs;
|
||||||
|
}
|
||||||
|
|
||||||
|
currentCutsceneLine = -1;
|
||||||
|
cutsceneTimerMs = 0;
|
||||||
|
}
|
||||||
|
|
||||||
void DialogueRuntime::advanceCutsceneLine() {
|
void DialogueRuntime::advanceCutsceneLine() {
|
||||||
if (!activeCutscene) {
|
if (!activeCutscene) {
|
||||||
stop();
|
stop();
|
||||||
@ -491,6 +572,78 @@ CutsceneCameraBlendState DialogueRuntime::evaluateCutsceneCameraBlend() const {
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::vector<PresentedCutsceneImage> DialogueRuntime::evaluateCutsceneImages() const {
|
||||||
|
std::vector<PresentedCutsceneImage> result;
|
||||||
|
if (!activeCutscene) {
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
const std::string& fallbackPath = !currentCutsceneBackground.empty()
|
||||||
|
? currentCutsceneBackground
|
||||||
|
: activeCutscene->background;
|
||||||
|
|
||||||
|
if (activeCutscene->images.empty()) {
|
||||||
|
if (!fallbackPath.empty()) {
|
||||||
|
result.push_back({ fallbackPath, 1.0f });
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
const int effectiveTotalDuration = (cutsceneTotalDurationMs > 0) ? cutsceneTotalDurationMs : std::max(activeCutscene->durationMs, 1);
|
||||||
|
const int now = std::max(cutsceneElapsedMs, 0);
|
||||||
|
|
||||||
|
for (size_t i = 0; i < activeCutscene->images.size(); ++i) {
|
||||||
|
const CutsceneImageCue& cue = activeCutscene->images[i];
|
||||||
|
if (cue.path.empty()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
const int startMs = std::max(cue.startMs, 0);
|
||||||
|
int endMs = cue.endMs;
|
||||||
|
if (endMs <= startMs) {
|
||||||
|
if (i + 1 < activeCutscene->images.size()) {
|
||||||
|
endMs = std::max(activeCutscene->images[i + 1].startMs, startMs + 1);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
endMs = effectiveTotalDuration;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (endMs <= startMs) {
|
||||||
|
endMs = startMs + 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (now < startMs || now > endMs) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
float alpha = 1.0f;
|
||||||
|
if (cue.fadeInMs > 0 && now < startMs + cue.fadeInMs) {
|
||||||
|
alpha = std::clamp(
|
||||||
|
static_cast<float>(now - startMs) / static_cast<float>(cue.fadeInMs),
|
||||||
|
0.0f,
|
||||||
|
1.0f
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (alpha > 0.0f) {
|
||||||
|
result.push_back({ cue.path, alpha });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Safety fallback: never leave the cutscene without an opaque image layer.
|
||||||
|
if (result.empty() && !fallbackPath.empty()) {
|
||||||
|
result.push_back({ fallbackPath, 1.0f });
|
||||||
|
}
|
||||||
|
|
||||||
|
// If the first active layer is still fading in, put an opaque fallback/base below it.
|
||||||
|
// This prevents the world from becoming visible behind the cutscene.
|
||||||
|
if (!result.empty() && result.front().alpha < 0.999f && !fallbackPath.empty() && result.front().path != fallbackPath) {
|
||||||
|
result.insert(result.begin(), { fallbackPath, 1.0f });
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
void DialogueRuntime::refreshCutscenePresentation() {
|
void DialogueRuntime::refreshCutscenePresentation() {
|
||||||
if (!activeCutscene) {
|
if (!activeCutscene) {
|
||||||
return;
|
return;
|
||||||
@ -499,9 +652,11 @@ void DialogueRuntime::refreshCutscenePresentation() {
|
|||||||
presentation.mode = PresentationMode::Cutscene;
|
presentation.mode = PresentationMode::Cutscene;
|
||||||
presentation.backgroundPath = activeCutscene->background;
|
presentation.backgroundPath = activeCutscene->background;
|
||||||
presentation.cutsceneCamera = evaluateCutsceneCameraBlend();
|
presentation.cutsceneCamera = evaluateCutsceneCameraBlend();
|
||||||
|
presentation.cutsceneImages = evaluateCutsceneImages();
|
||||||
|
presentation.cutsceneSkippable = activeCutscene->skippable;
|
||||||
|
|
||||||
presentation.choices.clear();
|
presentation.choices.clear();
|
||||||
presentation.selectedChoice = 0;
|
presentation.selectedChoice = -1;
|
||||||
presentation.revealCompleted = true;
|
presentation.revealCompleted = true;
|
||||||
|
|
||||||
const bool hasSubtitle = currentCutsceneLine >= 0 && currentCutsceneLine < static_cast<int>(activeCutscene->lines.size());
|
const bool hasSubtitle = currentCutsceneLine >= 0 && currentCutsceneLine < static_cast<int>(activeCutscene->lines.size());
|
||||||
@ -516,26 +671,24 @@ void DialogueRuntime::refreshCutscenePresentation() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const CutsceneLine& line = activeCutscene->lines[currentCutsceneLine];
|
const CutsceneLine& line = activeCutscene->lines[currentCutsceneLine];
|
||||||
/*<<<<<<< HEAD
|
|
||||||
|
|
||||||
if (!line.background.empty()) {
|
if (!line.background.empty()) {
|
||||||
currentCutsceneBackground = line.background;
|
currentCutsceneBackground = line.background;
|
||||||
}
|
}
|
||||||
|
|
||||||
presentation.mode = PresentationMode::Cutscene;
|
presentation.mode = PresentationMode::Cutscene;
|
||||||
=======
|
|
||||||
>>>>>>> witcher001-cutscene*/
|
|
||||||
presentation.speaker = line.speaker;
|
presentation.speaker = line.speaker;
|
||||||
presentation.fullText = line.text;
|
presentation.fullText = line.text;
|
||||||
presentation.visibleText = line.text;
|
presentation.visibleText = line.text;
|
||||||
presentation.portraitPath = line.portrait;
|
presentation.portraitPath = line.portrait;
|
||||||
/*<<<<<<< HEAD
|
|
||||||
//presentation.backgroundPath = activeCutscene->background;
|
//presentation.backgroundPath = activeCutscene->background;
|
||||||
presentation.backgroundPath = currentCutsceneBackground;
|
presentation.backgroundPath = currentCutsceneBackground;
|
||||||
presentation.choices.clear();
|
presentation.choices.clear();
|
||||||
presentation.selectedChoice = 0;
|
presentation.selectedChoice = 0;
|
||||||
presentation.revealCompleted = true;
|
presentation.revealCompleted = true;
|
||||||
=======*/
|
|
||||||
|
|
||||||
std::cout << "[CUTSCENE] lines=" << activeCutscene->lines.size()
|
std::cout << "[CUTSCENE] lines=" << activeCutscene->lines.size()
|
||||||
<< " current=" << currentCutsceneLine
|
<< " current=" << currentCutsceneLine
|
||||||
@ -569,7 +722,6 @@ float DialogueRuntime::applyEasing(EasingType easing, float t) {
|
|||||||
default:
|
default:
|
||||||
return t;
|
return t;
|
||||||
}
|
}
|
||||||
//>>>>>>> witcher001-cutscene
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int DialogueRuntime::computeFallbackCutsceneDurationMs(const std::string& text) {
|
int DialogueRuntime::computeFallbackCutsceneDurationMs(const std::string& text) {
|
||||||
@ -630,13 +782,15 @@ bool DialogueRuntime::restoreSaveState(const json& state) {
|
|||||||
|
|
||||||
const std::string nodeId = state.value("currentNodeId", "");
|
const std::string nodeId = state.value("currentNodeId", "");
|
||||||
pendingNodeAfterCutscene = state.value("pendingNodeAfterCutscene", "");
|
pendingNodeAfterCutscene = state.value("pendingNodeAfterCutscene", "");
|
||||||
selectedChoice = state.value("selectedChoice", 0);
|
selectedChoice = state.value("selectedChoice", -1);
|
||||||
currentCutsceneLine = state.value("currentCutsceneLine", -1);
|
currentCutsceneLine = state.value("currentCutsceneLine", -1);
|
||||||
cutsceneTimerMs = state.value("cutsceneTimerMs", 0);
|
cutsceneTimerMs = state.value("cutsceneTimerMs", 0);
|
||||||
|
|
||||||
const bool ok = nodeId.empty() ? true : enterNode(nodeId);
|
const bool ok = nodeId.empty() ? true : enterNode(nodeId);
|
||||||
if (mode == Mode::WaitingForChoice && !visibleChoices.empty()) {
|
if (mode == Mode::WaitingForChoice && !visibleChoices.empty()) {
|
||||||
|
if (selectedChoice >= 0) {
|
||||||
selectedChoice = std::clamp(selectedChoice, 0, static_cast<int>(visibleChoices.size()) - 1);
|
selectedChoice = std::clamp(selectedChoice, 0, static_cast<int>(visibleChoices.size()) - 1);
|
||||||
|
}
|
||||||
presentation.selectedChoice = selectedChoice;
|
presentation.selectedChoice = selectedChoice;
|
||||||
}
|
}
|
||||||
return ok;
|
return ok;
|
||||||
|
|||||||
@ -27,6 +27,8 @@ public:
|
|||||||
void confirmAdvance();
|
void confirmAdvance();
|
||||||
void moveSelection(int delta);
|
void moveSelection(int delta);
|
||||||
void selectChoice(int index);
|
void selectChoice(int index);
|
||||||
|
bool canSkipCurrentCutscene() const;
|
||||||
|
void skipCurrentCutscene();
|
||||||
|
|
||||||
const PresentationModel& getPresentation() const { return presentation; }
|
const PresentationModel& getPresentation() const { return presentation; }
|
||||||
|
|
||||||
@ -58,7 +60,7 @@ private:
|
|||||||
PresentationModel presentation;
|
PresentationModel presentation;
|
||||||
Mode mode = Mode::Inactive;
|
Mode mode = Mode::Inactive;
|
||||||
|
|
||||||
int selectedChoice = 0;
|
int selectedChoice = -1;
|
||||||
float revealCharacters = 0.0f;
|
float revealCharacters = 0.0f;
|
||||||
float revealSpeedCharsPerSecond = 52.0f;
|
float revealSpeedCharsPerSecond = 52.0f;
|
||||||
|
|
||||||
@ -77,10 +79,12 @@ private:
|
|||||||
void presentChoices(const Node& node);
|
void presentChoices(const Node& node);
|
||||||
void startCutscene(const std::string& cutsceneId, const std::string& nextNodeAfterCutscene);
|
void startCutscene(const std::string& cutsceneId, const std::string& nextNodeAfterCutscene);
|
||||||
void finishCutscene();
|
void finishCutscene();
|
||||||
|
void syncCutsceneLineToElapsedTime();
|
||||||
|
|
||||||
void advanceCutsceneLine();
|
void advanceCutsceneLine();
|
||||||
void refreshCutscenePresentation();
|
void refreshCutscenePresentation();
|
||||||
CutsceneCameraBlendState evaluateCutsceneCameraBlend() const;
|
CutsceneCameraBlendState evaluateCutsceneCameraBlend() const;
|
||||||
|
std::vector<PresentedCutsceneImage> evaluateCutsceneImages() const;
|
||||||
|
|
||||||
static float applyEasing(EasingType easing, float t);
|
static float applyEasing(EasingType easing, float t);
|
||||||
static int computeFallbackCutsceneDurationMs(const std::string& text);
|
static int computeFallbackCutsceneDurationMs(const std::string& text);
|
||||||
|
|||||||
@ -29,6 +29,10 @@ void DialogueSystem::update(int deltaMs, const Eigen::Vector3f& playerPosition)
|
|||||||
}
|
}
|
||||||
|
|
||||||
runtime.update(deltaMs);
|
runtime.update(deltaMs);
|
||||||
|
overlay.update(runtime.getPresentation(), deltaMs);
|
||||||
|
if (overlay.consumeSkipRequested()) {
|
||||||
|
runtime.skipCurrentCutscene();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DialogueSystem::draw(Renderer& renderer) {
|
void DialogueSystem::draw(Renderer& renderer) {
|
||||||
@ -40,6 +44,18 @@ bool DialogueSystem::handleKeyDown(SDL_Keycode key) {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (runtime.isPlayingCutscene()) {
|
||||||
|
switch (key) {
|
||||||
|
case SDLK_RETURN:
|
||||||
|
case SDLK_SPACE:
|
||||||
|
case SDLK_e:
|
||||||
|
case SDLK_ESCAPE:
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
switch (key) {
|
switch (key) {
|
||||||
case SDLK_RETURN:
|
case SDLK_RETURN:
|
||||||
case SDLK_SPACE:
|
case SDLK_SPACE:
|
||||||
@ -89,7 +105,11 @@ bool DialogueSystem::handlePointerReleased(float x, float y) {
|
|||||||
bool advanceDialogue = false;
|
bool advanceDialogue = false;
|
||||||
const PresentationModel& model = runtime.getPresentation();
|
const PresentationModel& model = runtime.getPresentation();
|
||||||
if (!overlay.handlePointerReleased(x, y, model, choiceIndex, advanceDialogue)) {
|
if (!overlay.handlePointerReleased(x, y, model, choiceIndex, advanceDialogue)) {
|
||||||
return false;
|
if (overlay.consumeSkipRequested()) {
|
||||||
|
runtime.skipCurrentCutscene();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return runtime.isPlayingCutscene();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (choiceIndex >= 0) {
|
if (choiceIndex >= 0) {
|
||||||
@ -103,6 +123,11 @@ bool DialogueSystem::handlePointerReleased(float x, float y) {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (overlay.consumeSkipRequested()) {
|
||||||
|
runtime.skipCurrentCutscene();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -135,6 +135,14 @@ struct CutsceneCameraSegment {
|
|||||||
EasingType easing = EasingType::EaseInOutSine;
|
EasingType easing = EasingType::EaseInOutSine;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct CutsceneImageCue {
|
||||||
|
std::string path;
|
||||||
|
int startMs = 0;
|
||||||
|
int endMs = 0;
|
||||||
|
int fadeInMs = 0;
|
||||||
|
int fadeOutMs = 0;
|
||||||
|
};
|
||||||
|
|
||||||
struct StaticCutsceneDefinition {
|
struct StaticCutsceneDefinition {
|
||||||
std::string id;
|
std::string id;
|
||||||
std::string background;
|
std::string background;
|
||||||
@ -142,6 +150,7 @@ struct StaticCutsceneDefinition {
|
|||||||
bool skippable = true;
|
bool skippable = true;
|
||||||
int durationMs = 0;
|
int durationMs = 0;
|
||||||
std::vector<CutsceneCameraSegment> cameraTrack;
|
std::vector<CutsceneCameraSegment> cameraTrack;
|
||||||
|
std::vector<CutsceneImageCue> images;
|
||||||
std::vector<CutsceneLine> lines;
|
std::vector<CutsceneLine> lines;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -151,6 +160,11 @@ struct PresentedChoice {
|
|||||||
ChoiceKind kind = ChoiceKind::Main;
|
ChoiceKind kind = ChoiceKind::Main;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct PresentedCutsceneImage {
|
||||||
|
std::string path;
|
||||||
|
float alpha = 1.0f;
|
||||||
|
};
|
||||||
|
|
||||||
enum class PresentationMode {
|
enum class PresentationMode {
|
||||||
Hidden,
|
Hidden,
|
||||||
Dialogue,
|
Dialogue,
|
||||||
@ -177,17 +191,19 @@ struct PresentationModel {
|
|||||||
int selectedChoice = -1;
|
int selectedChoice = -1;
|
||||||
bool revealCompleted = true;
|
bool revealCompleted = true;
|
||||||
bool showCutsceneSubtitle = false;
|
bool showCutsceneSubtitle = false;
|
||||||
|
bool cutsceneSkippable = false;
|
||||||
|
|
||||||
CutsceneCameraBlendState cutsceneCamera;
|
CutsceneCameraBlendState cutsceneCamera;
|
||||||
|
std::vector<PresentedCutsceneImage> cutsceneImages;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct SaveState {
|
struct SaveState {
|
||||||
std::string dialogueId;
|
std::string dialogueId;
|
||||||
std::string currentNodeId;
|
std::string currentNodeId;
|
||||||
std::string pendingNodeAfterCutscene;
|
std::string pendingNodeAfterCutscene;
|
||||||
std::unordered_set<std::string, int> flags;
|
std::unordered_map<std::string, int> flags;
|
||||||
std::unordered_set<std::string> consumedChoices;
|
std::unordered_set<std::string> consumedChoices;
|
||||||
int selectedChoice = 0;
|
int selectedChoice = -1;
|
||||||
int currentCutsceneLine = -1;
|
int currentCutsceneLine = -1;
|
||||||
int cutsceneTimerMs = 0;
|
int cutsceneTimerMs = 0;
|
||||||
bool active = false;
|
bool active = false;
|
||||||
|
|||||||
211
src/quest/QuestJournal.cpp
Normal file
211
src/quest/QuestJournal.cpp
Normal file
@ -0,0 +1,211 @@
|
|||||||
|
#include "quest/QuestJournal.h"
|
||||||
|
#include "external/nlohmann/json.hpp"
|
||||||
|
#include "utils/Utils.h"
|
||||||
|
#include <algorithm>
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
namespace ZL::Quest {
|
||||||
|
|
||||||
|
using json = nlohmann::json;
|
||||||
|
|
||||||
|
const char* toString(QuestStatus status) {
|
||||||
|
switch (status) {
|
||||||
|
case QuestStatus::Hidden: return "Hidden";
|
||||||
|
case QuestStatus::Available: return "Available";
|
||||||
|
case QuestStatus::Active: return "Active";
|
||||||
|
case QuestStatus::Completed: return "Completed";
|
||||||
|
case QuestStatus::Failed: return "Failed";
|
||||||
|
default: return "Unknown";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const char* toString(QuestCategory category) {
|
||||||
|
switch (category) {
|
||||||
|
case QuestCategory::Main: return "Main";
|
||||||
|
case QuestCategory::Side: return "Side";
|
||||||
|
case QuestCategory::Contract: return "Contract";
|
||||||
|
case QuestCategory::Tutorial: return "Tutorial";
|
||||||
|
default: return "Unknown";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static QuestStatus parseQuestStatus(const std::string& value) {
|
||||||
|
if (value == "Available") return QuestStatus::Available;
|
||||||
|
if (value == "Active") return QuestStatus::Active;
|
||||||
|
if (value == "Completed") return QuestStatus::Completed;
|
||||||
|
if (value == "Failed") return QuestStatus::Failed;
|
||||||
|
return QuestStatus::Hidden;
|
||||||
|
}
|
||||||
|
|
||||||
|
static QuestCategory parseQuestCategory(const std::string& value) {
|
||||||
|
if (value == "Main") return QuestCategory::Main;
|
||||||
|
if (value == "Contract") return QuestCategory::Contract;
|
||||||
|
if (value == "Tutorial") return QuestCategory::Tutorial;
|
||||||
|
return QuestCategory::Side;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool QuestJournal::loadFromFile(const std::string& path, const std::string& zipFile) {
|
||||||
|
quests.clear();
|
||||||
|
questOrder.clear();
|
||||||
|
|
||||||
|
std::string content;
|
||||||
|
try {
|
||||||
|
if (zipFile.empty()) {
|
||||||
|
content = ZL::readTextFile(path);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
auto data = ZL::readFileFromZIP(path, zipFile);
|
||||||
|
content.assign(data.begin(), data.end());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (const std::exception& e) {
|
||||||
|
std::cerr << "[quest] Failed to read " << path << ": " << e.what() << std::endl;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (content.empty()) {
|
||||||
|
std::cerr << "[quest] Empty quest file: " << path << std::endl;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
json root;
|
||||||
|
try {
|
||||||
|
root = json::parse(content);
|
||||||
|
}
|
||||||
|
catch (const std::exception& e) {
|
||||||
|
std::cerr << "[quest] JSON parse error in " << path << ": " << e.what() << std::endl;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!root.contains("quests") || !root["quests"].is_array()) {
|
||||||
|
std::cerr << "[quest] Missing quests array in " << path << std::endl;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const auto& item : root["quests"]) {
|
||||||
|
QuestDefinition def;
|
||||||
|
def.id = item.value("id", "");
|
||||||
|
def.title = item.value("title", def.id);
|
||||||
|
def.description = item.value("description", "");
|
||||||
|
def.category = parseQuestCategory(item.value("category", "Side"));
|
||||||
|
def.initialStatus = parseQuestStatus(item.value("status", "Hidden"));
|
||||||
|
def.recommendedLevel = item.value("recommendedLevel", 0);
|
||||||
|
|
||||||
|
if (item.contains("objectives") && item["objectives"].is_array()) {
|
||||||
|
for (const auto& obj : item["objectives"]) {
|
||||||
|
QuestObjective objective;
|
||||||
|
objective.id = obj.value("id", "");
|
||||||
|
objective.text = obj.value("text", "");
|
||||||
|
objective.completed = obj.value("completed", false);
|
||||||
|
if (!objective.id.empty()) {
|
||||||
|
def.objectives.push_back(objective);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (def.id.empty()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
QuestState state;
|
||||||
|
state.definition = def;
|
||||||
|
state.status = def.initialStatus;
|
||||||
|
state.activeObjectiveIndex = 0;
|
||||||
|
state.orderIndex = static_cast<int>(questOrder.size());
|
||||||
|
|
||||||
|
quests[def.id] = std::move(state);
|
||||||
|
questOrder.push_back(def.id);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool QuestJournal::setStatus(const std::string& questId, QuestStatus status) {
|
||||||
|
QuestState* quest = findQuest(questId);
|
||||||
|
if (!quest) return false;
|
||||||
|
quest->status = status;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool QuestJournal::unlockQuest(const std::string& questId) {
|
||||||
|
QuestState* quest = findQuest(questId);
|
||||||
|
if (!quest) return false;
|
||||||
|
if (quest->status == QuestStatus::Hidden) {
|
||||||
|
quest->status = QuestStatus::Available;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool QuestJournal::startQuest(const std::string& questId) {
|
||||||
|
return setStatus(questId, QuestStatus::Active);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool QuestJournal::completeQuest(const std::string& questId) {
|
||||||
|
return setStatus(questId, QuestStatus::Completed);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool QuestJournal::failQuest(const std::string& questId) {
|
||||||
|
return setStatus(questId, QuestStatus::Failed);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool QuestJournal::setObjectiveCompleted(const std::string& questId, const std::string& objectiveId, bool completed) {
|
||||||
|
QuestState* quest = findQuest(questId);
|
||||||
|
if (!quest) return false;
|
||||||
|
|
||||||
|
for (auto& objective : quest->definition.objectives) {
|
||||||
|
if (objective.id == objectiveId) {
|
||||||
|
objective.completed = completed;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool QuestJournal::setActiveObjective(const std::string& questId, int objectiveIndex) {
|
||||||
|
QuestState* quest = findQuest(questId);
|
||||||
|
if (!quest) return false;
|
||||||
|
|
||||||
|
if (objectiveIndex < 0 || objectiveIndex >= static_cast<int>(quest->definition.objectives.size())) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
quest->activeObjectiveIndex = objectiveIndex;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
QuestState* QuestJournal::findQuest(const std::string& questId) {
|
||||||
|
auto it = quests.find(questId);
|
||||||
|
return (it != quests.end()) ? &it->second : nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
const QuestState* QuestJournal::findQuest(const std::string& questId) const {
|
||||||
|
auto it = quests.find(questId);
|
||||||
|
return (it != quests.end()) ? &it->second : nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<QuestState*> QuestJournal::getVisibleQuests() {
|
||||||
|
std::vector<QuestState*> result;
|
||||||
|
for (const std::string& id : questOrder) {
|
||||||
|
QuestState* quest = findQuest(id);
|
||||||
|
if (!quest) continue;
|
||||||
|
if (quest->status != QuestStatus::Hidden) {
|
||||||
|
result.push_back(quest);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<const QuestState*> QuestJournal::getVisibleQuests() const {
|
||||||
|
std::vector<const QuestState*> result;
|
||||||
|
for (const std::string& id : questOrder) {
|
||||||
|
const QuestState* quest = findQuest(id);
|
||||||
|
if (!quest) continue;
|
||||||
|
if (quest->status != QuestStatus::Hidden) {
|
||||||
|
result.push_back(quest);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace ZL::Quest
|
||||||
35
src/quest/QuestJournal.h
Normal file
35
src/quest/QuestJournal.h
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "quest/QuestTypes.h"
|
||||||
|
#include <string>
|
||||||
|
#include <unordered_map>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
namespace ZL::Quest {
|
||||||
|
|
||||||
|
class QuestJournal {
|
||||||
|
public:
|
||||||
|
bool loadFromFile(const std::string& path, const std::string& zipFile = "");
|
||||||
|
|
||||||
|
bool unlockQuest(const std::string& questId);
|
||||||
|
bool startQuest(const std::string& questId);
|
||||||
|
bool completeQuest(const std::string& questId);
|
||||||
|
bool failQuest(const std::string& questId);
|
||||||
|
|
||||||
|
bool setObjectiveCompleted(const std::string& questId, const std::string& objectiveId, bool completed = true);
|
||||||
|
bool setActiveObjective(const std::string& questId, int objectiveIndex);
|
||||||
|
|
||||||
|
QuestState* findQuest(const std::string& questId);
|
||||||
|
const QuestState* findQuest(const std::string& questId) const;
|
||||||
|
|
||||||
|
std::vector<QuestState*> getVisibleQuests();
|
||||||
|
std::vector<const QuestState*> getVisibleQuests() const;
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::unordered_map<std::string, QuestState> quests;
|
||||||
|
std::vector<std::string> questOrder;
|
||||||
|
|
||||||
|
bool setStatus(const std::string& questId, QuestStatus status);
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace ZL::Quest
|
||||||
49
src/quest/QuestTypes.h
Normal file
49
src/quest/QuestTypes.h
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
namespace ZL::Quest {
|
||||||
|
|
||||||
|
enum class QuestStatus {
|
||||||
|
Hidden,
|
||||||
|
Available,
|
||||||
|
Active,
|
||||||
|
Completed,
|
||||||
|
Failed
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class QuestCategory {
|
||||||
|
Main,
|
||||||
|
Side,
|
||||||
|
Contract,
|
||||||
|
Tutorial
|
||||||
|
};
|
||||||
|
|
||||||
|
struct QuestObjective {
|
||||||
|
std::string id;
|
||||||
|
std::string text;
|
||||||
|
bool completed = false;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct QuestDefinition {
|
||||||
|
std::string id;
|
||||||
|
std::string title;
|
||||||
|
std::string description;
|
||||||
|
QuestCategory category = QuestCategory::Side;
|
||||||
|
QuestStatus initialStatus = QuestStatus::Hidden;
|
||||||
|
int recommendedLevel = 0;
|
||||||
|
std::vector<QuestObjective> objectives;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct QuestState {
|
||||||
|
QuestDefinition definition;
|
||||||
|
QuestStatus status = QuestStatus::Hidden;
|
||||||
|
int activeObjectiveIndex = 0;
|
||||||
|
int orderIndex = 0; // acquisition/load order; larger value means newer quest
|
||||||
|
};
|
||||||
|
|
||||||
|
const char* toString(QuestStatus status);
|
||||||
|
const char* toString(QuestCategory category);
|
||||||
|
|
||||||
|
} // namespace ZL::Quest
|
||||||
@ -347,6 +347,38 @@ bool TextRenderer::loadGlyphs(const std::string& ttfPath, int pixelSize, const s
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float TextRenderer::measureTextWidth(const std::string& text, float scale) const
|
||||||
|
{
|
||||||
|
if (text.empty()) {
|
||||||
|
return 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
float penX = 0.0f;
|
||||||
|
float maxLineWidth = 0.0f;
|
||||||
|
|
||||||
|
size_t textPos = 0;
|
||||||
|
while (textPos < text.size()) {
|
||||||
|
uint32_t cp = nextUtf8Codepoint(text, textPos);
|
||||||
|
|
||||||
|
if (cp == '\n') {
|
||||||
|
maxLineWidth = max(maxLineWidth, penX);
|
||||||
|
penX = 0.0f;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto it = glyphs.find(cp);
|
||||||
|
if (it == glyphs.end()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
const GlyphInfo& g = it->second;
|
||||||
|
penX += static_cast<float>(g.advance >> 6) * scale;
|
||||||
|
}
|
||||||
|
|
||||||
|
maxLineWidth = max(maxLineWidth, penX);
|
||||||
|
return maxLineWidth;
|
||||||
|
}
|
||||||
|
|
||||||
void TextRenderer::drawText(const std::string& text, float x, float y, float scale, bool centered, std::array<float, 4> color)
|
void TextRenderer::drawText(const std::string& text, float x, float y, float scale, bool centered, std::array<float, 4> color)
|
||||||
{
|
{
|
||||||
if (!r || text.empty() || !atlasTexture) return;
|
if (!r || text.empty() || !atlasTexture) return;
|
||||||
|
|||||||
@ -29,6 +29,9 @@ public:
|
|||||||
bool init(Renderer& renderer, const std::string& ttfPath, int pixelSize, const std::string& zipfilename);
|
bool init(Renderer& renderer, const std::string& ttfPath, int pixelSize, const std::string& zipfilename);
|
||||||
void drawText(const std::string& text, float x, float y, float scale, bool centered, std::array<float, 4> color = { 1.f,1.f,1.f,1.f });
|
void drawText(const std::string& text, float x, float y, float scale, bool centered, std::array<float, 4> color = { 1.f,1.f,1.f,1.f });
|
||||||
|
|
||||||
|
float measureTextWidth(const std::string& text, float scale = 1.0f) const;
|
||||||
|
float getLineHeight(float scale = 1.0f) const { return lineHeight * scale; }
|
||||||
|
|
||||||
// Clear cached meshes (call on window resize / DPI change)
|
// Clear cached meshes (call on window resize / DPI change)
|
||||||
void ClearCache();
|
void ClearCache();
|
||||||
|
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user