Working on updating positions for dorm location
This commit is contained in:
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4b868f47c2
commit
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@ -1,352 +1,416 @@
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|
||||||
"positionZ": -10.0,
|
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||||
"scale": 1.0,
|
"meshPath": "resources/w/dorm2/Door_Room_-1_-1_0_Leaf_001.txt",
|
||||||
"interactionRadius": 0.5,
|
"rotationX": 0.0,
|
||||||
"activateFunction": "on_locked_door_click"
|
"rotationY": 0.0,
|
||||||
},
|
"rotationZ": 0.0,
|
||||||
{
|
"positionX": -1.1,
|
||||||
"name": "Door_Room_1_1_1_Leaf_001",
|
"positionY": 0.0,
|
||||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
"positionZ": -10.0,
|
||||||
"meshPath": "resources/w/dorm2/Door_Room_1_1_1_Leaf_001.txt",
|
"scale": 1.0,
|
||||||
"rotationX": 0.0,
|
"interactionRadius": 0.5,
|
||||||
"rotationY": 0.0,
|
"activateFunction": "on_locked_door_click"
|
||||||
"rotationZ": 0.0,
|
},
|
||||||
"positionX": 1.1,
|
{
|
||||||
"positionY": 0.0,
|
"name": "Door_Room_1_1_1_Leaf_001",
|
||||||
"positionZ": 15.7,
|
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||||
"scale": 1.0,
|
"meshPath": "resources/w/dorm2/Door_Room_1_1_1_Leaf_001.txt",
|
||||||
"interactionRadius": 0.5,
|
"rotationX": 0.0,
|
||||||
"activateFunction": "on_locked_door_click"
|
"rotationY": 0.0,
|
||||||
},
|
"rotationZ": 0.0,
|
||||||
{
|
"positionX": 1.1,
|
||||||
"name": "Door_Room_1_-1_1_Leaf_001",
|
"positionY": 0.0,
|
||||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
"positionZ": 15.7,
|
||||||
"meshPath": "resources/w/dorm2/Door_Room_1_-1_1_Leaf_001.txt",
|
"scale": 1.0,
|
||||||
"rotationX": 0.0,
|
"interactionRadius": 0.5,
|
||||||
"rotationY": 0.0,
|
"activateFunction": "on_locked_door_click"
|
||||||
"rotationZ": 0.0,
|
},
|
||||||
"positionX": -1.1,
|
{
|
||||||
"positionY": 0.0,
|
"name": "Door_Room_1_-1_1_Leaf_001",
|
||||||
"positionZ": 15.7,
|
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||||
"scale": 1.0,
|
"meshPath": "resources/w/dorm2/Door_Room_1_-1_1_Leaf_001.txt",
|
||||||
"interactionRadius": 0.5,
|
"rotationX": 0.0,
|
||||||
"activateFunction": "on_locked_door_click"
|
"rotationY": 0.0,
|
||||||
},
|
"rotationZ": 0.0,
|
||||||
{
|
"positionX": -1.1,
|
||||||
"name": "Door_Room_-1_1_1_Leaf_001",
|
"positionY": 0.0,
|
||||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
"positionZ": 15.7,
|
||||||
"meshPath": "resources/w/dorm2/Door_Room_-1_1_1_Leaf_001.txt",
|
"scale": 1.0,
|
||||||
"rotationX": 0.0,
|
"interactionRadius": 0.5,
|
||||||
"rotationY": 0.0,
|
"activateFunction": "on_locked_door_click"
|
||||||
"rotationZ": 0.0,
|
},
|
||||||
"positionX": 1.1,
|
{
|
||||||
"positionY": 0.0,
|
"name": "Door_Utility_1_1_2_Leaf_001",
|
||||||
"positionZ": -15.7,
|
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||||
"pivotX": 0.0,
|
"meshPath": "resources/w/dorm2/Door_Utility_1_1_2_Leaf_001.txt",
|
||||||
"pivotY": 0.0,
|
"rotationX": 0.0,
|
||||||
"pivotZ": -0.6,
|
"rotationY": 0.0,
|
||||||
"scale": 1.0,
|
"rotationZ": 0.0,
|
||||||
"interactionRadius": 0.5,
|
"positionX": 1.1,
|
||||||
"activateFunction": "on_player_door_click"
|
"positionY": 0.0,
|
||||||
},
|
"positionZ": 19.95,
|
||||||
{
|
"scale": 1.0,
|
||||||
"name": "Door_Room_-1_-1_1_Leaf_001",
|
"interactionRadius": 0.5,
|
||||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
"activateFunction": "on_locked_door_click"
|
||||||
"meshPath": "resources/w/dorm2/Door_Room_-1_-1_1_Leaf_001.txt",
|
},
|
||||||
"rotationX": 0.0,
|
{
|
||||||
"rotationY": 0.0,
|
"name": "Door_Utility_1_-1_2_Leaf_001",
|
||||||
"rotationZ": 0.0,
|
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||||
"positionX": -1.1,
|
"meshPath": "resources/w/dorm2/Door_Utility_1_-1_2_Leaf_001.txt",
|
||||||
"positionY": 0.0,
|
"rotationX": 0.0,
|
||||||
"positionZ": -15.7,
|
"rotationY": 0.0,
|
||||||
"pivotX": 0.0,
|
"rotationZ": 0.0,
|
||||||
"pivotY": 0.0,
|
"positionX": -1.1,
|
||||||
"pivotZ": -0.6,
|
"positionY": 0.0,
|
||||||
"scale": 1.0,
|
"positionZ": 19.95,
|
||||||
"interactionRadius": 0.5,
|
"scale": 1.0,
|
||||||
"activateFunction": "on_alik_door_click"
|
"interactionRadius": 0.5,
|
||||||
},
|
"activateFunction": "on_locked_door_click"
|
||||||
{
|
},
|
||||||
"name": "Door_Utility_1_1_2_Leaf_001",
|
{
|
||||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
"name": "Door_Utility_-1_1_2_Leaf_001",
|
||||||
"meshPath": "resources/w/dorm2/Door_Utility_1_1_2_Leaf_001.txt",
|
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||||
"rotationX": 0.0,
|
"meshPath": "resources/w/dorm2/Door_Utility_-1_1_2_Leaf_001.txt",
|
||||||
"rotationY": 0.0,
|
"rotationX": 0.0,
|
||||||
"rotationZ": 0.0,
|
"rotationY": 0.0,
|
||||||
"positionX": 1.1,
|
"rotationZ": 0.0,
|
||||||
"positionY": 0.0,
|
"positionX": 1.1,
|
||||||
"positionZ": 19.95,
|
"positionY": 0.0,
|
||||||
"scale": 1.0,
|
"positionZ": -19.95,
|
||||||
"interactionRadius": 0.5,
|
"pivotX": 0.0,
|
||||||
"activateFunction": "on_locked_door_click"
|
"pivotY": 0.0,
|
||||||
},
|
"pivotZ": -0.6,
|
||||||
{
|
"scale": 1.0,
|
||||||
"name": "Door_Utility_1_-1_2_Leaf_001",
|
"interactionRadius": 0.0
|
||||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
},
|
||||||
"meshPath": "resources/w/dorm2/Door_Utility_1_-1_2_Leaf_001.txt",
|
{
|
||||||
"rotationX": 0.0,
|
"name": "Door_Utility_-1_-1_2_Leaf_001",
|
||||||
"rotationY": 0.0,
|
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||||
"rotationZ": 0.0,
|
"meshPath": "resources/w/dorm2/Door_Utility_-1_-1_2_Leaf_001.txt",
|
||||||
"positionX": -1.1,
|
"rotationX": 0.0,
|
||||||
"positionY": 0.0,
|
"rotationY": 0.0,
|
||||||
"positionZ": 19.95,
|
"rotationZ": 0.0,
|
||||||
"scale": 1.0,
|
"positionX": -1.1,
|
||||||
"interactionRadius": 0.5,
|
"positionY": 0.0,
|
||||||
"activateFunction": "on_locked_door_click"
|
"positionZ": -19.95,
|
||||||
},
|
"pivotX": 0.0,
|
||||||
{
|
"pivotY": 0.0,
|
||||||
"name": "Door_Utility_-1_1_2_Leaf_001",
|
"pivotZ": -0.6,
|
||||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
"scale": 1.0,
|
||||||
"meshPath": "resources/w/dorm2/Door_Utility_-1_1_2_Leaf_001.txt",
|
"interactionRadius": 0.0
|
||||||
"rotationX": 0.0,
|
},
|
||||||
"rotationY": 0.0,
|
{
|
||||||
"rotationZ": 0.0,
|
"name": "Room_Cover_Bath_W_N_2_001",
|
||||||
"positionX": 1.1,
|
"texturePath": "resources/black.png",
|
||||||
"positionY": 0.0,
|
"meshPath": "resources/w/dorm2/Room_Cover_North_West_1_Bath_001.txt",
|
||||||
"positionZ": -19.95,
|
"rotationX": 0.0,
|
||||||
"pivotX": 0.0,
|
"rotationY": 0.0,
|
||||||
"pivotY": 0.0,
|
"rotationZ": 0.0,
|
||||||
"pivotZ": -0.6,
|
"positionX": 0.0,
|
||||||
"scale": 1.0,
|
"positionY": -0.1,
|
||||||
"interactionRadius": 0.0
|
"positionZ": 0.0,
|
||||||
},
|
"scale": 1.0,
|
||||||
{
|
"interactionRadius": 0.0
|
||||||
"name": "Door_Utility_-1_-1_2_Leaf_001",
|
},
|
||||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
{
|
||||||
"meshPath": "resources/w/dorm2/Door_Utility_-1_-1_2_Leaf_001.txt",
|
"name": "Room_Cover_LivingRoom_W_N_2_001",
|
||||||
"rotationX": 0.0,
|
"texturePath": "resources/black.png",
|
||||||
"rotationY": 0.0,
|
"meshPath": "resources/w/dorm2/Room_Cover_North_West_1_RoomB_001.txt",
|
||||||
"rotationZ": 0.0,
|
"rotationX": 0.0,
|
||||||
"positionX": -1.1,
|
"rotationY": 0.0,
|
||||||
"positionY": 0.0,
|
"rotationZ": 0.0,
|
||||||
"positionZ": -19.95,
|
"positionX": 0.0,
|
||||||
"pivotX": 0.0,
|
"positionY": -0.1,
|
||||||
"pivotY": 0.0,
|
"positionZ": 0.0,
|
||||||
"pivotZ": -0.6,
|
"scale": 1.0,
|
||||||
"scale": 1.0,
|
"interactionRadius": 0.0
|
||||||
"interactionRadius": 0.0
|
},
|
||||||
}
|
{
|
||||||
]
|
"name": "Room_Cover_LivingRoom_W_S_2_001",
|
||||||
|
"texturePath": "resources/black.png",
|
||||||
|
"meshPath": "resources/w/dorm2/Room_Cover_South_West_1_RoomB_001.txt",
|
||||||
|
"rotationX": 0.0,
|
||||||
|
"rotationY": 0.0,
|
||||||
|
"rotationZ": 0.0,
|
||||||
|
"positionX": 0.0,
|
||||||
|
"positionY": -0.1,
|
||||||
|
"positionZ": 0.0,
|
||||||
|
"scale": 1.0,
|
||||||
|
"interactionRadius": 0.0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Room_Cover_Main_Hall_And_Corridors_002",
|
||||||
|
"texturePath": "resources/black.png",
|
||||||
|
"meshPath": "resources/w/dorm2/Room_Cover_Main_Hall_Corridor_001.txt",
|
||||||
|
"rotationX": 0.0,
|
||||||
|
"rotationY": 0.0,
|
||||||
|
"rotationZ": 0.0,
|
||||||
|
"positionX": 0.0,
|
||||||
|
"positionY": -0.1,
|
||||||
|
"positionZ": 0.0,
|
||||||
|
"scale": 1.0,
|
||||||
|
"interactionRadius": 0.0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Room_Cover_Others_001",
|
||||||
|
"texturePath": "resources/black.png",
|
||||||
|
"meshPath": "resources/w/dorm2/Room_Cover_All_001.txt",
|
||||||
|
"rotationX": 0.0,
|
||||||
|
"rotationY": 0.0,
|
||||||
|
"rotationZ": 0.0,
|
||||||
|
"positionX": 0.0,
|
||||||
|
"positionY": -0.1,
|
||||||
|
"positionZ": 0.0,
|
||||||
|
"scale": 1.0,
|
||||||
|
"interactionRadius": 0.0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Room_Cover_Utility_W_N_3_001",
|
||||||
|
"texturePath": "resources/black.png",
|
||||||
|
"meshPath": "resources/w/dorm2/Room_Cover_North_West_2_Utility_001.txt",
|
||||||
|
"rotationX": 0.0,
|
||||||
|
"rotationY": 0.0,
|
||||||
|
"rotationZ": 0.0,
|
||||||
|
"positionX": 0.0,
|
||||||
|
"positionY": -0.1,
|
||||||
|
"positionZ": 0.0,
|
||||||
|
"scale": 1.0,
|
||||||
|
"interactionRadius": 0.0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Room_Cover_Utility_W_S_3_001",
|
||||||
|
"texturePath": "resources/black.png",
|
||||||
|
"meshPath": "resources/w/dorm2/Room_Cover_South_West_2_Utility_001.txt",
|
||||||
|
"rotationX": 0.0,
|
||||||
|
"rotationY": 0.0,
|
||||||
|
"rotationZ": 0.0,
|
||||||
|
"positionX": 0.0,
|
||||||
|
"positionY": -0.1,
|
||||||
|
"positionZ": 0.0,
|
||||||
|
"scale": 1.0,
|
||||||
|
"interactionRadius": 0.0
|
||||||
|
}
|
||||||
|
]
|
||||||
}
|
}
|
||||||
29
resources/w/Cube_001.txt
Normal file
29
resources/w/Cube_001.txt
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
===Vertices (Split by UV/Normal): 14
|
||||||
|
V 0: Pos(-1.0, 1.0, 1.0) Norm(-0.577328, 0.577361, 0.577361) UV(0.875, 0.5)
|
||||||
|
V 1: Pos(1.0, -1.0, 1.0) Norm(0.577328, -0.577361, 0.577361) UV(0.625, 0.75)
|
||||||
|
V 2: Pos(1.0, 1.0, 1.0) Norm(0.577372, 0.577339, 0.577339) UV(0.625, 0.5)
|
||||||
|
V 3: Pos(-1.0, -1.0, -1.0) Norm(-0.577328, -0.577361, -0.577361) UV(0.375, 1.0)
|
||||||
|
V 4: Pos(1.0, -1.0, -1.0) Norm(0.577372, -0.577339, -0.577339) UV(0.375, 0.75)
|
||||||
|
V 5: Pos(-1.0, -1.0, 1.0) Norm(-0.577372, -0.577339, 0.577339) UV(0.625, 0.0)
|
||||||
|
V 6: Pos(-1.0, 1.0, -1.0) Norm(-0.577372, 0.577339, -0.577339) UV(0.375, 0.25)
|
||||||
|
V 7: Pos(-1.0, -1.0, -1.0) Norm(-0.577328, -0.577361, -0.577361) UV(0.375, 0.0)
|
||||||
|
V 8: Pos(1.0, 1.0, -1.0) Norm(0.577328, 0.577361, -0.577361) UV(0.375, 0.5)
|
||||||
|
V 9: Pos(-1.0, -1.0, -1.0) Norm(-0.577328, -0.577361, -0.577361) UV(0.125, 0.75)
|
||||||
|
V 10: Pos(-1.0, 1.0, -1.0) Norm(-0.577372, 0.577339, -0.577339) UV(0.125, 0.5)
|
||||||
|
V 11: Pos(-1.0, 1.0, 1.0) Norm(-0.577328, 0.577361, 0.577361) UV(0.625, 0.25)
|
||||||
|
V 12: Pos(-1.0, -1.0, 1.0) Norm(-0.577372, -0.577339, 0.577339) UV(0.875, 0.75)
|
||||||
|
V 13: Pos(-1.0, -1.0, 1.0) Norm(-0.577372, -0.577339, 0.577339) UV(0.625, 1.0)
|
||||||
|
|
||||||
|
===Triangles (Indices): 12
|
||||||
|
Tri: 0 1 2
|
||||||
|
Tri: 1 3 4
|
||||||
|
Tri: 5 6 7
|
||||||
|
Tri: 8 9 10
|
||||||
|
Tri: 2 4 8
|
||||||
|
Tri: 11 8 6
|
||||||
|
Tri: 0 12 1
|
||||||
|
Tri: 1 13 3
|
||||||
|
Tri: 5 11 6
|
||||||
|
Tri: 8 4 9
|
||||||
|
Tri: 2 1 4
|
||||||
|
Tri: 11 2 8
|
||||||
@ -7,7 +7,6 @@
|
|||||||
#include <array>
|
#include <array>
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
|
||||||
|
|
||||||
namespace ZL
|
namespace ZL
|
||||||
{
|
{
|
||||||
extern float x;
|
extern float x;
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user