Working on updating positions for dorm location
This commit is contained in:
parent
4b868f47c2
commit
60b0ba69ba
@ -13,13 +13,13 @@
|
||||
"approachRadius": 0.6,
|
||||
"boundsMaxX": 0.32435035705566406,
|
||||
"boundsMaxY": 0.5,
|
||||
"boundsMaxZ": 0.5178079605102539,
|
||||
"boundsMaxZ": 0.51780796051025391,
|
||||
"boundsMinX": -0.19553518295288086,
|
||||
"boundsMinY": -0.5,
|
||||
"boundsMinZ": -0.2698993682861328,
|
||||
"interactionPositionX": 6.694502353668213,
|
||||
"boundsMinZ": -0.26989936828613281,
|
||||
"interactionPositionX": 6.6945023536682129,
|
||||
"interactionPositionY": 0.0,
|
||||
"interactionPositionZ": -12.80740737915039,
|
||||
"interactionPositionZ": -12.807407379150391,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.0,
|
||||
"activateFunction": "on_phone_pickup"
|
||||
@ -41,12 +41,285 @@
|
||||
"boundsMinX": -0.22043895721435547,
|
||||
"boundsMinY": -0.5,
|
||||
"boundsMinZ": -0.25891780853271484,
|
||||
"interactionPositionX": 5.819052696228027,
|
||||
"interactionPositionX": 5.8190526962280273,
|
||||
"interactionPositionY": 0.0,
|
||||
"interactionPositionZ": -12.76319408416748,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.3,
|
||||
"activateFunction": "on_journal_pickup"
|
||||
},
|
||||
{
|
||||
"name": "Bed001",
|
||||
"texturePath": "resources/transparent.png",
|
||||
"meshPath": "resources/w/Cube001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 0.0,
|
||||
"positionY": 0.0,
|
||||
"positionZ": 0.0,
|
||||
"boundsMaxX": 8.642372131347656,
|
||||
"boundsMaxY": 1.0,
|
||||
"boundsMaxZ": -15.692028045654297,
|
||||
"boundsMinX": 6.203922748565674,
|
||||
"boundsMinY": 0.0,
|
||||
"boundsMinZ": -16.945722579956055,
|
||||
"interactionPositionX": 8.280488014221191,
|
||||
"interactionPositionY": 0.0,
|
||||
"interactionPositionZ": -15.692096710205078,
|
||||
"approachRadius": 0.6,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.3,
|
||||
"activateFunction": "on_bed_sleep"
|
||||
},
|
||||
{
|
||||
"name": "Door_Bath_-1_1_1_Leaf_002",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Bath_-1_1_1_Leaf_002.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 2.825,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -14.3,
|
||||
"pivotX": -0.6,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": 0.0,
|
||||
"approachRadius": 0.8,
|
||||
"boundsMaxX": 0.5514686107635498,
|
||||
"boundsMaxY": 1.0,
|
||||
"boundsMaxZ": 0.11902141571044922,
|
||||
"boundsMinX": -0.5845658779144287,
|
||||
"boundsMinY": -1.0,
|
||||
"boundsMinZ": -0.11658763885498047,
|
||||
"interactionPositionX": 2.8216893672943115,
|
||||
"interactionPositionY": 0.0,
|
||||
"interactionPositionZ": -14.428529739379883,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.0,
|
||||
"activateFunction": "on_player_bathroom_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Bath_-1_-1_1_Leaf_002",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Bath_-1_-1_1_Leaf_002.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": -2.825,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -14.3,
|
||||
"approachRadius": 0.8,
|
||||
"boundsMaxX": 0.5543923377990723,
|
||||
"boundsMaxY": 1.0,
|
||||
"boundsMaxZ": 0.09879684448242188,
|
||||
"boundsMinX": -0.5794532299041748,
|
||||
"boundsMinY": -1.0,
|
||||
"boundsMinZ": -0.10668659210205078,
|
||||
"interactionPositionX": -2.365324020385742,
|
||||
"interactionPositionY": 0.0,
|
||||
"interactionPositionZ": -14.433123588562012,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.0,
|
||||
"activateFunction": "on_alik_bathroom_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_-1_1_1_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_-1_1_1_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -15.7,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": -0.6,
|
||||
"approachRadius": 0.8,
|
||||
"boundsMaxX": 0.12640702724456787,
|
||||
"boundsMaxY": 1.0,
|
||||
"boundsMaxZ": 0.5614070892333984,
|
||||
"boundsMinX": -0.07332098484039307,
|
||||
"boundsMinY": -1.0,
|
||||
"boundsMinZ": -0.5617532730102539,
|
||||
"interactionPositionX": 1.4176452159881592,
|
||||
"interactionPositionY": 0.0,
|
||||
"interactionPositionZ": -15.264726638793945,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.0,
|
||||
"activateFunction": "on_player_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_-1_-1_1_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_-1_-1_1_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": -1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -15.7,
|
||||
"approachRadius": 0.8,
|
||||
"boundsMaxX": 0.13942182064056396,
|
||||
"boundsMaxY": 1.0,
|
||||
"boundsMaxZ": 0.5940608978271484,
|
||||
"boundsMinX": -0.0942072868347168,
|
||||
"boundsMinY": -1.0,
|
||||
"boundsMinZ": -0.5547590255737305,
|
||||
"interactionPositionX": -0.9912688732147217,
|
||||
"interactionPositionY": 0.0,
|
||||
"interactionPositionZ": -15.256343841552734,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": -0.6,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.0,
|
||||
"activateFunction": "on_alik_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_1_1_0_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_1_1_0_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": 10.0,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_1_-1_0_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_1_-1_0_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": -1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": 10.0,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_-1_1_0_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_-1_1_0_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -10.0,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_-1_-1_0_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_-1_-1_0_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": -1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -10.0,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_1_1_1_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_1_1_1_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": 15.7,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_1_-1_1_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_1_-1_1_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": -1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": 15.7,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Utility_1_1_2_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Utility_1_1_2_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": 19.95,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Utility_1_-1_2_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Utility_1_-1_2_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": -1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": 19.95,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Utility_-1_1_2_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Utility_-1_1_2_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -19.95,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": -0.6,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.0
|
||||
},
|
||||
{
|
||||
"name": "Door_Utility_-1_-1_2_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Utility_-1_-1_2_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": -1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -19.95,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": -0.6,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.0
|
||||
},
|
||||
{
|
||||
"name": "Room_Cover_Bath_W_N_2_001",
|
||||
@ -138,215 +411,6 @@
|
||||
"positionZ": 0.0,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.0
|
||||
},
|
||||
{
|
||||
"name": "Door_Bath_-1_1_1_Leaf_002",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Bath_-1_1_1_Leaf_002.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 2.825,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -14.3,
|
||||
"pivotX": -0.6,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": 0.0,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_player_bathroom_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Bath_-1_-1_1_Leaf_002",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Bath_-1_-1_1_Leaf_002.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": -2.825,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -14.3,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_alik_bathroom_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_1_1_0_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_1_1_0_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": 10.0,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_1_-1_0_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_1_-1_0_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": -1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": 10.0,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_-1_1_0_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_-1_1_0_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -10.0,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_-1_-1_0_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_-1_-1_0_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": -1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -10.0,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_1_1_1_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_1_1_1_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": 15.7,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_1_-1_1_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_1_-1_1_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": -1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": 15.7,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_-1_1_1_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_-1_1_1_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -15.7,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": -0.6,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_player_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Room_-1_-1_1_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Room_-1_-1_1_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": -1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -15.7,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": -0.6,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_alik_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Utility_1_1_2_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Utility_1_1_2_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": 19.95,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Utility_1_-1_2_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Utility_1_-1_2_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": -1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": 19.95,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_locked_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Door_Utility_-1_1_2_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Utility_-1_1_2_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -19.95,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": -0.6,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.0
|
||||
},
|
||||
{
|
||||
"name": "Door_Utility_-1_-1_2_Leaf_001",
|
||||
"texturePath": "resources/w/dorm2/doors_tex001.png",
|
||||
"meshPath": "resources/w/dorm2/Door_Utility_-1_-1_2_Leaf_001.txt",
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": -1.1,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -19.95,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": -0.6,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.0
|
||||
}
|
||||
]
|
||||
}
|
||||
29
resources/w/Cube_001.txt
Normal file
29
resources/w/Cube_001.txt
Normal file
@ -0,0 +1,29 @@
|
||||
===Vertices (Split by UV/Normal): 14
|
||||
V 0: Pos(-1.0, 1.0, 1.0) Norm(-0.577328, 0.577361, 0.577361) UV(0.875, 0.5)
|
||||
V 1: Pos(1.0, -1.0, 1.0) Norm(0.577328, -0.577361, 0.577361) UV(0.625, 0.75)
|
||||
V 2: Pos(1.0, 1.0, 1.0) Norm(0.577372, 0.577339, 0.577339) UV(0.625, 0.5)
|
||||
V 3: Pos(-1.0, -1.0, -1.0) Norm(-0.577328, -0.577361, -0.577361) UV(0.375, 1.0)
|
||||
V 4: Pos(1.0, -1.0, -1.0) Norm(0.577372, -0.577339, -0.577339) UV(0.375, 0.75)
|
||||
V 5: Pos(-1.0, -1.0, 1.0) Norm(-0.577372, -0.577339, 0.577339) UV(0.625, 0.0)
|
||||
V 6: Pos(-1.0, 1.0, -1.0) Norm(-0.577372, 0.577339, -0.577339) UV(0.375, 0.25)
|
||||
V 7: Pos(-1.0, -1.0, -1.0) Norm(-0.577328, -0.577361, -0.577361) UV(0.375, 0.0)
|
||||
V 8: Pos(1.0, 1.0, -1.0) Norm(0.577328, 0.577361, -0.577361) UV(0.375, 0.5)
|
||||
V 9: Pos(-1.0, -1.0, -1.0) Norm(-0.577328, -0.577361, -0.577361) UV(0.125, 0.75)
|
||||
V 10: Pos(-1.0, 1.0, -1.0) Norm(-0.577372, 0.577339, -0.577339) UV(0.125, 0.5)
|
||||
V 11: Pos(-1.0, 1.0, 1.0) Norm(-0.577328, 0.577361, 0.577361) UV(0.625, 0.25)
|
||||
V 12: Pos(-1.0, -1.0, 1.0) Norm(-0.577372, -0.577339, 0.577339) UV(0.875, 0.75)
|
||||
V 13: Pos(-1.0, -1.0, 1.0) Norm(-0.577372, -0.577339, 0.577339) UV(0.625, 1.0)
|
||||
|
||||
===Triangles (Indices): 12
|
||||
Tri: 0 1 2
|
||||
Tri: 1 3 4
|
||||
Tri: 5 6 7
|
||||
Tri: 8 9 10
|
||||
Tri: 2 4 8
|
||||
Tri: 11 8 6
|
||||
Tri: 0 12 1
|
||||
Tri: 1 13 3
|
||||
Tri: 5 11 6
|
||||
Tri: 8 4 9
|
||||
Tri: 2 1 4
|
||||
Tri: 11 2 8
|
||||
@ -7,7 +7,6 @@
|
||||
#include <array>
|
||||
#include <cmath>
|
||||
|
||||
|
||||
namespace ZL
|
||||
{
|
||||
extern float x;
|
||||
|
||||
Loading…
Reference in New Issue
Block a user