updated room mesh
This commit is contained in:
parent
6ea9276495
commit
8657301da0
@ -27,9 +27,10 @@ void GameObjectManager::initialize() {
|
|||||||
testObjMeshMutable.data = testObjMesh;
|
testObjMeshMutable.data = testObjMesh;
|
||||||
testObjMeshMutable.RefreshVBO();
|
testObjMeshMutable.RefreshVBO();
|
||||||
|
|
||||||
textMesh = ZL::LoadFromTextFile("./mesh001.txt"); // Add ZL:: namespace
|
textMesh = ZL::LoadFromTextFile("./mesh_first_room.txt"); // Add ZL:: namespace
|
||||||
coneMesh = ZL::LoadFromTextFile("./cone001.txt"); // Add ZL:: namespace
|
coneMesh = ZL::LoadFromTextFile("./cone001.txt"); // Add ZL:: namespace
|
||||||
coneMesh.Scale(200);
|
coneMesh.Scale(200);
|
||||||
|
textMesh.Scale(20);
|
||||||
|
|
||||||
textMeshMutable.AssignFrom(textMesh);
|
textMeshMutable.AssignFrom(textMesh);
|
||||||
textMeshMutable.RefreshVBO();
|
textMeshMutable.RefreshVBO();
|
||||||
|
|||||||
4833
mesh_first_room.txt
Normal file
4833
mesh_first_room.txt
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user