Adding new ship to test, temporary remove ui
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BIN
resources/MainCharacter_Base_color_sRGB.png
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resources/MainCharacter_Base_color_sRGB.png
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@ -27,7 +27,7 @@
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{
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{
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"type": "Button",
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"type": "Button",
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"name": "playButton",
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"name": "playButton",
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"x": 100,
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"x": -1000,
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"y": 500,
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"y": 500,
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"width": 200,
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"width": 200,
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"height": 50,
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"height": 50,
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@ -56,7 +56,7 @@
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{
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{
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"type": "Button",
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"type": "Button",
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"name": "settingsButton",
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"name": "settingsButton",
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"x": 100,
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"x": -1000,
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"y": 400,
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"y": 400,
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"width": 200,
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"width": 200,
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"height": 50,
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"height": 50,
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@ -89,7 +89,7 @@
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{
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{
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"type": "Button",
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"type": "Button",
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"name": "exitButton",
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"name": "exitButton",
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"x": 100,
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"x": -1000,
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"y": 300,
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"y": 300,
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"width": 200,
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"width": 200,
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"height": 50,
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"height": 50,
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5337
resources/spaceshipnew001.txt
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5337
resources/spaceshipnew001.txt
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@ -13,7 +13,8 @@ namespace ZL {
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int Environment::windowHeaderHeight = 0;
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int Environment::windowHeaderHeight = 0;
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int Environment::width = 0;
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int Environment::width = 0;
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int Environment::height = 0;
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int Environment::height = 0;
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float Environment::zoom = 30.f;
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float Environment::zoom = 36.f;
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bool Environment::leftPressed = false;
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bool Environment::leftPressed = false;
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bool Environment::rightPressed = false;
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bool Environment::rightPressed = false;
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