Working on adding Eigen
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@@ -102,7 +102,7 @@ namespace ZL {
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void TranslateMatrix(const Vector3f& p);
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void ScaleMatrix(float scale);
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void ScaleMatrix(const Vector3f& scale);
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void RotateMatrix(const Vector4f& q);
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void RotateMatrix(const Eigen::Quaternionf& q);
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void RotateMatrix(const Matrix3f& m3);
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void PushSpecialMatrix(const Matrix4f& m);
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void PopMatrix();
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