refactored

This commit is contained in:
Альберт Гадиев 2025-03-01 19:22:19 +06:00
parent 0c431f9c08
commit b6684f7929

View File

@ -411,16 +411,7 @@ namespace ZL
ZL::AddItemToInventory("RoomCeramics", roomTexturePtr);
ZL::AddItemToInventory("Cone", coneTexturePtr);
// std::cout << "Before removal:\n";
ZL::PrintInventory();
21s
~/g/ZeptoLabTest1 Albert 2 +5 git commit -m "added sh file for start in linux"
[Albert 666bfc1] added sh file for start in linux
// Удаляем "Cone" из инвентаря
// ZL::RemoveItemFromInventory("Cone");
// std::cout << "\nAfter removal:\n";
// ZL::PrintInventory();
// Initialize audio player and start background music
GameObjects::audioPlayer = std::make_unique<AudioPlayer>();
@ -536,9 +527,7 @@ namespace ZL
case SDLK_w:
Env::upPressed = false;
break;
case SDLK_DOWN: 21s
~/g/ZeptoLabTest1 Albert 2 +5 git commit -m "added sh file for start in linux"
[Albert 666bfc1] added sh file for start in linux
case SDLK_DOWN:
case SDLK_s:
Env::downPressed = false;
break;