Fixing stupid bug
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a4d5017270
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@ -274,28 +274,6 @@ namespace ZL
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Environment::tapDownHold = false;
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playerScore = 0;
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mainThreadHandler.EnqueueMainThreadTask([this]() {
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if (menuManager.uiManager.findButton("minusButton"))
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{
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menuManager.uiManager.findButton("minusButton")->state = ButtonState::Disabled;
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}
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if (menuManager.uiManager.findButton("plusButton"))
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{
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menuManager.uiManager.findButton("plusButton")->state = ButtonState::Normal;
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}
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if (Environment::shipState.shipType == 0)
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{
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if (menuManager.uiManager.findButton("shootButton"))
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{
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menuManager.uiManager.findButton("shootButton")->state = ButtonState::Normal;
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}
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if (menuManager.uiManager.findButton("shootButton2"))
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{
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menuManager.uiManager.findButton("shootButton2")->state = ButtonState::Normal;
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}
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}
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});
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}
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void Space::updateShowPlayersButtonState()
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@ -383,6 +361,26 @@ namespace ZL
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this->nearPickupBox = false;
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this->showPlayersButtonEnabled = false;
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if (menuManager.uiManager.findButton("minusButton"))
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{
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menuManager.uiManager.findButton("minusButton")->state = ButtonState::Disabled;
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}
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if (menuManager.uiManager.findButton("plusButton"))
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{
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menuManager.uiManager.findButton("plusButton")->state = ButtonState::Normal;
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}
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if (Environment::shipState.shipType == 0)
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{
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if (menuManager.uiManager.findButton("shootButton"))
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{
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menuManager.uiManager.findButton("shootButton")->state = ButtonState::Normal;
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}
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if (menuManager.uiManager.findButton("shootButton2"))
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{
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menuManager.uiManager.findButton("shootButton2")->state = ButtonState::Normal;
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}
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}
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};
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bool cfgLoaded = sparkEmitter.loadFromJsonFile("resources/config/spark_config.json", renderer, CONST_ZIP_FILE);
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@ -2225,7 +2223,7 @@ namespace ZL
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titleNode->height = btnH;
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auto titleImage = std::make_shared<UiButton>();
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titleImage->name = "player_list_title";
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titleImage->texNormal = std::make_unique<Texture>(CreateTextureDataFromPng("resources/players_list_title.png", ""));
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titleImage->texNormal = std::make_unique<Texture>(CreateTextureDataFromPng("resources/players_list_title.png", CONST_ZIP_FILE));
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titleImage->texPressed = titleImage->texNormal;
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titleImage->texHover = titleImage->texNormal;
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titleNode->button = titleImage;
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