lampe obj

This commit is contained in:
maka70vv 2025-03-03 04:27:57 +06:00
parent cac687a2d2
commit d0c49843af

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@ -187,7 +187,7 @@ void GameObjectManager::initialize() {
Room room_2;
room_2.roomTexture = std::make_shared<Texture>(CreateTextureDataFromBmp24("./seconroom.bmp"));
room_2.objects.push_back(ao2);
room_2.objects.push_back(lampe);
room_2.objects.push_back(carToy);
room_2.sound_name = "Symphony No.6 (1st movement).ogg";
room_2.roomLogic = createRoom2Logic();