Working with format md3

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Vladislav Khorev committed 2025-02-23 15:44:28 +03:00
1 parent 3c40d3c20d
commit e130c2ba7f
29 files changed
+635 -11

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@@ -114,15 +114,15 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>C:\Work\SDL2-2.28.3\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>C:\Work\SDL2-2.28.3\include;C:\Work\Projects\lpng1645\build\install\include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;shell32.lib;opengl32.lib;glu32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>C:\Work\SDL2-2.28.3\lib\x64</AdditionalLibraryDirectories>
<AdditionalDependencies>libpng16_staticd.lib;SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;shell32.lib;opengl32.lib;glu32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>C:\Work\SDL2-2.28.3\lib\x64;C:\Work\Projects\lpng1645\build\install\lib</AdditionalLibraryDirectories>
<EntryPointSymbol>
</EntryPointSymbol>
</Link>
@@ -148,6 +148,8 @@
<ClCompile Include="Game.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="Math.cpp" />
<ClCompile Include="md3test.cpp" />
<ClCompile Include="ObjLoader.cpp" />
<ClCompile Include="OpenGlExtensions.cpp" />
<ClCompile Include="Physics.cpp" />
<ClCompile Include="Renderer.cpp" />
@@ -158,6 +160,8 @@
<ItemGroup>
<ClInclude Include="Game.h" />
<ClInclude Include="Math.h" />
<ClInclude Include="md3test.h" />
<ClInclude Include="ObjLoader.h" />
<ClInclude Include="OpenGlExtensions.h" />
<ClInclude Include="Physics.h" />
<ClInclude Include="Renderer.h" />