Working with format md3
This commit is contained in:
1 parent
3c40d3c20d
commit
e130c2ba7f
29 files changed
+635
-11
No files matched your search
+2
-1
@@ -5,7 +5,8 @@ varying vec2 texCoord;
|
||||
void main()
|
||||
{
|
||||
vec4 color = texture2D(Texture,texCoord).rgba;
|
||||
|
||||
//gl_FragColor = vec4(color.rgb*0.1 + vec3(0.9, 0.9, 0.9), 1.0);
|
||||
|
||||
gl_FragColor = color;
|
||||
|
||||
}
|
||||
Reference in new issue
Block a user