Added help and about, minor improvements
This commit is contained in:
parent
18674efd8e
commit
e5296a41b9
BIN
resources/button_info.png
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resources/button_info.png
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resources/button_info_pressed.png
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resources/button_info_pressed.png
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resources/button_invmouse.png
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resources/button_invmouse.png
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resources/button_invmouse_pressed.png
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resources/button_invmouse_pressed.png
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218
resources/config/about.json
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218
resources/config/about.json
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@ -0,0 +1,218 @@
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{
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"root": {
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"type": "LinearLayout",
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"orientation": "vertical",
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"vertical_align": "center",
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"horizontal_align": "center",
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"spacing": 10,
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"x": 0,
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"y": 0,
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"width": "match_parent",
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"height": "match_parent",
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"children": [
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{
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"type": "StaticImage",
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"name": "titleBtn",
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"width": 434,
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"height": 35,
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"texture": "resources/main_menu/title.png"
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},
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{
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"type": "StaticImage",
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"name": "aboutSpace1",
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"width": 434,
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"height": 10
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},
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{
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"type": "FrameLayout",
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"spacing": 10,
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"width": 434,
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"height": 460,
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"children": [
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{
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"type": "TextView",
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"name": "aboutText1",
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"width": 434,
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"height": 40,
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"x": -300,
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"y": 0,
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"horizontal_gravity": "left",
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"vertical_gravity": "top",
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"text": "Producer: Vladislav Khorev",
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"fontSize": 32,
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"color": [
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255,
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255,
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255,
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1
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],
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"centered": false
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},
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{
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"type": "TextView",
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"name": "aboutText2",
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"width": 434,
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"height": 40,
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"x": -300,
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"y": 60,
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"horizontal_gravity": "left",
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"vertical_gravity": "top",
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"text": "Lead Developer: Vladislav Khorev",
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"fontSize": 32,
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"color": [
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255,
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255,
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255,
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1
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],
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"centered": false
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},
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{
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"type": "TextView",
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"name": "aboutText2",
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"width": 434,
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"height": 40,
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"x": -300,
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"y": 120,
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"horizontal_gravity": "left",
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"vertical_gravity": "top",
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"text": "Game Designer: Leila Bobrova",
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"fontSize": 32,
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"color": [
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255,
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255,
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255,
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1
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],
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"centered": false
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},
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{
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"type": "TextView",
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"name": "aboutText2",
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"width": 434,
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"height": 40,
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"x": -300,
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"y": 180,
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"horizontal_gravity": "left",
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"vertical_gravity": "top",
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"text": "Developers: ",
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"fontSize": 32,
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"color": [
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255,
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255,
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255,
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1
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],
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"centered": false
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},
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{
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"type": "TextView",
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"name": "aboutText2",
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"width": 434,
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"height": 40,
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"x": -300,
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"y": 220,
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"horizontal_gravity": "left",
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"vertical_gravity": "top",
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"text": "Vladislav Kan",
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"fontSize": 32,
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"color": [
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255,
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255,
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255,
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1
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],
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"centered": false
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},
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{
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"type": "TextView",
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"name": "aboutText2",
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"width": 434,
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"height": 40,
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"x": -300,
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"y": 260,
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"horizontal_gravity": "left",
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"vertical_gravity": "top",
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"text": "Beksultan Almazbekov",
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"fontSize": 32,
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"color": [
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255,
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255,
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255,
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1
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],
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"centered": false
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},
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{
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"type": "TextView",
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"name": "aboutText2",
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"width": 434,
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"height": 40,
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"x": -300,
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"y": 300,
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"horizontal_gravity": "left",
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"vertical_gravity": "top",
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"text": "Sergei Zotov",
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"fontSize": 32,
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"color": [
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255,
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255,
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255,
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1
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],
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"centered": false
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},
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{
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"type": "TextView",
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"name": "aboutText2",
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"width": 434,
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"height": 40,
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"x": -300,
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"y": 360,
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"horizontal_gravity": "left",
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"vertical_gravity": "top",
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"text": "3D Artist: David \"nokken\" Im",
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"fontSize": 32,
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"color": [
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255,
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255,
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255,
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1
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],
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"centered": false
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},
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{
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"type": "TextView",
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"name": "aboutText2",
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"width": 434,
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"height": 40,
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"x": -300,
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"y": 420,
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"horizontal_gravity": "left",
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"vertical_gravity": "top",
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"text": "UI/UX Design: Kenje Kazmatova",
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"fontSize": 32,
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"color": [
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255,
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255,
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255,
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1
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],
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"centered": false
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}
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]
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},
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{
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"type": "Button",
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"name": "aboutBackButton",
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"width": 382,
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"height": 56,
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"textures": {
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"normal": "resources/game_over/Secondarybutton.png",
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"hover": "resources/game_over/Secondarybutton.png",
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"pressed": "resources/game_over/Secondarybutton.png"
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}
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}
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]
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}
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}
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"hover": "resources/main_menu/Variant7.png",
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"pressed": "resources/main_menu/Variant8.png"
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}
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},
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{
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"type": "Button",
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"name": "aboutButton",
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"width": 382,
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"height": 56,
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"textures": {
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"normal": "resources/main_menu/about.png",
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"hover": "resources/main_menu/about_hover.png",
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"pressed": "resources/main_menu/about_pressed.png"
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}
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},
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{
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"type": "StaticImage",
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"y": 100,
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"width": 150,
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"height": 150,
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"border" : 20,
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"horizontal_gravity": "right",
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"vertical_gravity": "top",
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"textures": {
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"normal": "resources/fire.png",
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"hover": "resources/fire.png",
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"pressed": "resources/fire2.png",
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"disabled": "resources/fire.png"
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"normal": "resources/button_invmouse.png",
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"hover": "resources/button_invmouse.png",
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"pressed": "resources/button_invmouse_pressed.png",
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"disabled": "resources/button_invmouse.png"
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}
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},
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{
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"type": "Button",
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"name": "infoButton",
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"x": 0,
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"y": 250,
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"width": 150,
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"height": 150,
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"border" : 20,
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"horizontal_gravity": "left",
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"vertical_gravity": "top",
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"textures": {
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"normal": "resources/button_info.png",
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"hover": "resources/button_info.png",
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"pressed": "resources/button_info_pressed.png",
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"disabled": "resources/button_info.png"
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}
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},
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{
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163
resources/config/ui_with_help.json
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resources/config/ui_with_help.json
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{
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"root": {
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"type": "FrameLayout",
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"x": 0,
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"y": 0,
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"width": "match_parent",
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"height": "match_parent",
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"children": [
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{
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"type": "StaticImage",
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"name": "showPlayersButton_help",
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"x": 0,
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"y": 100,
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"width": 150,
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"height": 150,
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"horizontal_gravity": "left",
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"vertical_gravity": "top",
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"texture": "resources/button_players.png"
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},
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{
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"type": "StaticImage",
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"name": "infoButton_help",
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"x": 0,
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"y": 250,
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"width": 150,
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"height": 150,
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"border" : 20,
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"horizontal_gravity": "left",
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"vertical_gravity": "top",
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"texture":"resources/button_info.png"
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},
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{
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"type": "StaticImage",
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"name": "infoButtonTopLeft_help",
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"x": 0,
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"y": 0,
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"width": 300,
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"height": 400,
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"border" : 0,
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"horizontal_gravity": "left",
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"vertical_gravity": "top",
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"texture": "resources/help_top_left.png"
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},
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{
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"type": "StaticImage",
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"name": "inverseMouseButton_help",
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"x": 0,
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"y": 100,
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"width": 150,
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"height": 150,
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"border" : 20,
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"horizontal_gravity": "right",
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"vertical_gravity": "top",
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"texture": "resources/button_invmouse.png"
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},
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{
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"type": "StaticImage",
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"name": "infoButtonTopRight_help",
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"x": 0,
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"y": 0,
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"width": 300,
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"height": 230,
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"border" : 0,
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"horizontal_gravity": "right",
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"vertical_gravity": "top",
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"texture": "resources/help_top_right.png"
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},
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{
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"type": "StaticImage",
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"name": "infoButtonBottomLeft_help",
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"x": 0,
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"y": 0,
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"width": 300,
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"height": 200,
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"border" : 0,
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"horizontal_gravity": "left",
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"vertical_gravity": "bottom",
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"texture": "resources/help_bottom_left.png"
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},
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{
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"type": "StaticImage",
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"name": "shootButton_help",
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"x": 0,
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"y": 0,
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"width": 150,
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"height": 150,
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"horizontal_gravity": "right",
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"vertical_gravity": "bottom",
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"texture": "resources/fire.png"
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},
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{
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"type": "StaticImage",
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"name": "shootButton2_help",
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"x": 0,
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"y": 0,
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"width": 150,
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"height": 150,
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"horizontal_gravity": "left",
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"vertical_gravity": "bottom",
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"texture": "resources/fire.png"
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},
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{
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"type": "StaticImage",
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"name": "minusButton_help",
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"x": -20,
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"y": 110,
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"width": 150,
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"height": 150,
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"border" : 20,
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"horizontal_gravity": "right",
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"vertical_gravity": "bottom",
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"texture": "resources/button_minus.png"
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},
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{
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"type": "StaticImage",
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"name": "plusButton_help",
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"x": -20,
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"y": 220,
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"width": 150,
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"height": 150,
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"border" : 20,
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"horizontal_gravity": "right",
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"vertical_gravity": "bottom",
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"texture": "resources/button_plus.png"
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},
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{
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"type": "StaticImage",
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"name": "takeButton_help",
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"x": -20,
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"y": 320,
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"width": 150,
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"height": 150,
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"border" : 20,
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"horizontal_gravity": "right",
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"vertical_gravity": "bottom",
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"texture": "resources/button_take.png"
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},
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{
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"type": "StaticImage",
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"name": "infoButtonBottomRight_help",
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"x": 0,
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"y": 0,
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"width": 300,
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"height": 450,
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"border" : 0,
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"horizontal_gravity": "right",
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"vertical_gravity": "bottom",
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"texture": "resources/help_bottom_right.png"
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},
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{
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"type": "Button",
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"name": "infoButtonUnderlying_help",
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"x": 0,
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"y": 0,
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"width": "match_parent",
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"height": "match_parent",
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"border" : 0,
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"textures": {
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}
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}
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]
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}
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}
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resources/gameover.png
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resources/gameover.png
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resources/help_bottom_left.pdn
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resources/help_bottom_left.png
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resources/help_bottom_right.pdn
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resources/help_bottom_right.png
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resources/help_top_left.pdn
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resources/help_top_left.png
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resources/help_top_right.pdn
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resources/help_top_right.png
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resources/help_top_right.png
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resources/main_menu/about.png
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resources/main_menu/about.png
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resources/main_menu/about_hover.png
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resources/main_menu/about_hover.png
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resources/main_menu/about_pressed.png
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resources/main_menu/about_pressed.png
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resources/main_menu/lang.png
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resources/main_menu/lang.png
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resources/platform_base.png
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resources/platform_base.png
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resources/shoot_hover.png
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resources/shoot_hover.png
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resources/shoot_normal.png
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resources/shoot_normal.png
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resources/shoot_pressed.png
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resources/shoot_pressed.png
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resources/sky/space_red.png
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resources/sky/space_red.png
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resources/transparent.png
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resources/transparent.png
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@ -17,12 +17,14 @@ namespace ZL {
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void MenuManager::setupMenu()
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{
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mainMenuRoot = loadUiFromFile("resources/config/main_menu.json", renderer, CONST_ZIP_FILE);
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mainMenuRoot = loadUiFromFile("resources/config/main_menu.json", renderer, CONST_ZIP_FILE);
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aboutMenuRoot = loadUiFromFile("resources/config/about.json", renderer, CONST_ZIP_FILE);
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shipSelectionRoot = loadUiFromFile("resources/config/ship_selection_menu.json", renderer, CONST_ZIP_FILE);
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||||
connectingRoot = loadUiFromFile("resources/config/connecting.json", renderer, CONST_ZIP_FILE);
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||||
connectionFailedRoot= loadUiFromFile("resources/config/connection_failed.json", renderer, CONST_ZIP_FILE);
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||||
gameplayRoot = loadUiFromFile("resources/config/ui.json", renderer, CONST_ZIP_FILE);
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gameOverRoot = loadUiFromFile("resources/config/game_over.json", renderer, CONST_ZIP_FILE);
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helpScreenRoot = loadUiFromFile("resources/config/ui_with_help.json", renderer, CONST_ZIP_FILE);
|
||||
connectionLostRoot = loadUiFromFile("resources/config/connection_lost.json", renderer, CONST_ZIP_FILE);
|
||||
|
||||
enterMainMenu();
|
||||
@ -32,6 +34,7 @@ namespace ZL {
|
||||
{
|
||||
return state == GameState::Gameplay
|
||||
|| state == GameState::GameOver
|
||||
|| state == GameState::HelpScreen
|
||||
|| state == GameState::ConnectionLost;
|
||||
}
|
||||
|
||||
@ -51,6 +54,20 @@ namespace ZL {
|
||||
uiManager.setButtonCallback("multiplayerButton", [this](const std::string&) {
|
||||
enterShipSelectionMulti();
|
||||
});
|
||||
|
||||
uiManager.setButtonCallback("aboutButton", [this](const std::string&) {
|
||||
enterAboutMenu();
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
void MenuManager::enterAboutMenu()
|
||||
{
|
||||
state = GameState::AboutMenu;
|
||||
uiManager.replaceRoot(aboutMenuRoot);
|
||||
uiManager.setButtonCallback("aboutBackButton", [this](const std::string&) {
|
||||
enterMainMenu();
|
||||
});
|
||||
}
|
||||
|
||||
// ── State: ShipSelectionSingle ───────────────────────────────────────────
|
||||
@ -190,8 +207,53 @@ namespace ZL {
|
||||
state = GameState::Gameplay;
|
||||
uiManager.replaceRoot(gameplayRoot);
|
||||
|
||||
uiManager.findButton("minusButton")->state = ButtonState::Disabled;
|
||||
if (Environment::shipState.shipType == 1)
|
||||
{
|
||||
uiManager.findButton("shootButton")->state = ButtonState::Disabled;
|
||||
uiManager.findButton("shootButton2")->state = ButtonState::Disabled;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Environment::shipState.velocity < 0.1)
|
||||
{
|
||||
uiManager.findButton("minusButton")->state = ButtonState::Disabled;
|
||||
uiManager.findButton("plusButton")->state = ButtonState::Normal;
|
||||
uiManager.findButton("shootButton")->state = ButtonState::Normal;
|
||||
uiManager.findButton("shootButton2")->state = ButtonState::Normal;
|
||||
}
|
||||
else if (Environment::shipState.velocity >= 0.1 && Environment::shipState.velocity <= 200)
|
||||
{
|
||||
uiManager.findButton("minusButton")->state = ButtonState::Normal;
|
||||
uiManager.findButton("plusButton")->state = ButtonState::Normal;
|
||||
uiManager.findButton("shootButton")->state = ButtonState::Normal;
|
||||
uiManager.findButton("shootButton2")->state = ButtonState::Normal;
|
||||
}
|
||||
else if (Environment::shipState.velocity > 200 && Environment::shipState.velocity < 400 - 0.1)
|
||||
{
|
||||
uiManager.findButton("minusButton")->state = ButtonState::Normal;
|
||||
uiManager.findButton("plusButton")->state = ButtonState::Normal;
|
||||
uiManager.findButton("shootButton")->state = ButtonState::Disabled;
|
||||
uiManager.findButton("shootButton2")->state = ButtonState::Disabled;
|
||||
}
|
||||
else if (Environment::shipState.velocity >= 400 - 0.1)
|
||||
{
|
||||
uiManager.findButton("minusButton")->state = ButtonState::Normal;
|
||||
uiManager.findButton("plusButton")->state = ButtonState::Disabled;
|
||||
uiManager.findButton("shootButton")->state = ButtonState::Disabled;
|
||||
uiManager.findButton("shootButton2")->state = ButtonState::Disabled;
|
||||
}
|
||||
}
|
||||
|
||||
if (forceSetupSpaceUICallback)
|
||||
{
|
||||
forceSetupSpaceUICallback();
|
||||
}
|
||||
|
||||
if (auto btn = uiManager.findButton("takeButton")) btn->state = ButtonState::Disabled;
|
||||
if (auto btn = uiManager.findButton("showPlayersButton"))
|
||||
{
|
||||
btn->state = ButtonState::Disabled;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
@ -244,13 +306,15 @@ namespace ZL {
|
||||
if (onShowPlayersPressed) onShowPlayersPressed();
|
||||
});
|
||||
|
||||
//inverseMouseButton
|
||||
|
||||
uiManager.setButtonPressCallback("inverseMouseButton", [this](const std::string&) {
|
||||
inverseVertical = !inverseVertical;
|
||||
std::cout << "Inverse mouse: " << (inverseVertical ? "ON" : "OFF") << std::endl;
|
||||
});
|
||||
|
||||
uiManager.setButtonCallback("infoButton", [this](const std::string&) {
|
||||
//if (onShowPlayersPressed) onShowPlayersPressed();
|
||||
enterHelp();
|
||||
});
|
||||
|
||||
|
||||
/*
|
||||
@ -281,6 +345,16 @@ namespace ZL {
|
||||
});
|
||||
}
|
||||
|
||||
void MenuManager::enterHelp()
|
||||
{
|
||||
state = GameState::HelpScreen;
|
||||
uiManager.replaceRoot(helpScreenRoot);
|
||||
|
||||
uiManager.setButtonCallback("infoButtonUnderlying_help", [this](const std::string&) {
|
||||
enterGameplay();
|
||||
});
|
||||
}
|
||||
|
||||
// ── State: ConnectionLost ─────────────────────────────────────────────────
|
||||
|
||||
void MenuManager::enterConnectionLost()
|
||||
|
||||
@ -10,12 +10,14 @@ namespace ZL {
|
||||
|
||||
enum class GameState {
|
||||
MainMenu,
|
||||
AboutMenu,
|
||||
ShipSelectionSingle,
|
||||
ShipSelectionMulti,
|
||||
Connecting,
|
||||
ConnectionFailed,
|
||||
Gameplay,
|
||||
GameOver,
|
||||
HelpScreen,
|
||||
ConnectionLost
|
||||
};
|
||||
|
||||
@ -25,11 +27,13 @@ namespace ZL {
|
||||
|
||||
// Pre-loaded UI roots (loaded once in setupMenu)
|
||||
std::shared_ptr<UiNode> mainMenuRoot;
|
||||
std::shared_ptr<UiNode> aboutMenuRoot;
|
||||
std::shared_ptr<UiNode> shipSelectionRoot;
|
||||
std::shared_ptr<UiNode> connectingRoot;
|
||||
std::shared_ptr<UiNode> connectionFailedRoot;
|
||||
std::shared_ptr<UiNode> gameplayRoot;
|
||||
std::shared_ptr<UiNode> gameOverRoot;
|
||||
std::shared_ptr<UiNode> helpScreenRoot;
|
||||
std::shared_ptr<UiNode> connectionLostRoot;
|
||||
|
||||
// Stored for multiplayer retry
|
||||
@ -40,12 +44,14 @@ namespace ZL {
|
||||
|
||||
// State transition methods
|
||||
void enterMainMenu();
|
||||
void enterAboutMenu();
|
||||
void enterShipSelectionSingle();
|
||||
void enterShipSelectionMulti();
|
||||
void enterConnecting();
|
||||
void enterConnectionFailed();
|
||||
void enterGameplay();
|
||||
void enterGameOver(int score);
|
||||
void enterHelp();
|
||||
void enterConnectionLost();
|
||||
|
||||
public:
|
||||
@ -74,6 +80,8 @@ namespace ZL {
|
||||
std::function<void(const std::string&, int)> onSingleplayerPressed;
|
||||
std::function<void(const std::string&, int)> onMultiplayerPressed;
|
||||
std::function<void()> onShowPlayersPressed;
|
||||
|
||||
std::function<void()> forceSetupSpaceUICallback;
|
||||
};
|
||||
|
||||
} // namespace ZL
|
||||
@ -273,30 +273,50 @@ namespace ZL
|
||||
Environment::zoom = DEFAULT_ZOOM;
|
||||
Environment::tapDownHold = false;
|
||||
playerScore = 0;
|
||||
if (menuManager.uiManager.findButton("minusButton"))
|
||||
{
|
||||
menuManager.uiManager.findButton("minusButton")->state = ButtonState::Disabled;
|
||||
}
|
||||
if (menuManager.uiManager.findButton("plusButton"))
|
||||
{
|
||||
menuManager.uiManager.findButton("plusButton")->state = ButtonState::Normal;
|
||||
}
|
||||
if (Environment::shipState.shipType == 0)
|
||||
{
|
||||
if (menuManager.uiManager.findButton("shootButton"))
|
||||
|
||||
mainThreadHandler.EnqueueMainThreadTask([this]() {
|
||||
if (menuManager.uiManager.findButton("minusButton"))
|
||||
{
|
||||
menuManager.uiManager.findButton("shootButton")->state = ButtonState::Normal;
|
||||
menuManager.uiManager.findButton("minusButton")->state = ButtonState::Disabled;
|
||||
}
|
||||
if (menuManager.uiManager.findButton("shootButton2"))
|
||||
if (menuManager.uiManager.findButton("plusButton"))
|
||||
{
|
||||
menuManager.uiManager.findButton("shootButton2")->state = ButtonState::Normal;
|
||||
menuManager.uiManager.findButton("plusButton")->state = ButtonState::Normal;
|
||||
}
|
||||
}
|
||||
if (Environment::shipState.shipType == 0)
|
||||
{
|
||||
if (menuManager.uiManager.findButton("shootButton"))
|
||||
{
|
||||
menuManager.uiManager.findButton("shootButton")->state = ButtonState::Normal;
|
||||
}
|
||||
if (menuManager.uiManager.findButton("shootButton2"))
|
||||
{
|
||||
menuManager.uiManager.findButton("shootButton2")->state = ButtonState::Normal;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
void Space::setup() {
|
||||
void Space::updateShowPlayersButtonState()
|
||||
{
|
||||
bool hasAlivePlayers = false;
|
||||
for (auto const& [id, _] : remotePlayerStates) {
|
||||
if (!deadRemotePlayers.count(id)) {
|
||||
hasAlivePlayers = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (hasAlivePlayers == showPlayersButtonEnabled) return;
|
||||
showPlayersButtonEnabled = hasAlivePlayers;
|
||||
auto btn = menuManager.uiManager.findButton("showPlayersButton");
|
||||
if (!btn) return;
|
||||
btn->state = hasAlivePlayers ? ButtonState::Normal : ButtonState::Disabled;
|
||||
}
|
||||
|
||||
|
||||
void Space::setup() {
|
||||
|
||||
menuManager.onRestartPressed = [this]() {
|
||||
resetPlayerState();
|
||||
|
||||
@ -359,6 +379,12 @@ namespace ZL
|
||||
}
|
||||
};
|
||||
|
||||
menuManager.forceSetupSpaceUICallback = [this]() {
|
||||
this->nearPickupBox = false;
|
||||
this->showPlayersButtonEnabled = false;
|
||||
|
||||
};
|
||||
|
||||
bool cfgLoaded = sparkEmitter.loadFromJsonFile("resources/config/spark_config.json", renderer, CONST_ZIP_FILE);
|
||||
bool cfgLoaded2 = sparkEmitterCargo.loadFromJsonFile("resources/config/spark_config_cargo.json", renderer, CONST_ZIP_FILE);
|
||||
sparkEmitter.setIsActive(false);
|
||||
@ -1695,6 +1721,7 @@ namespace ZL
|
||||
remotePlayerStates[id] = playerState;
|
||||
}
|
||||
|
||||
updateShowPlayersButtonState();
|
||||
updateSparkEmitters(static_cast<float>(delta));
|
||||
|
||||
for (auto& p : projectiles) {
|
||||
@ -2017,6 +2044,7 @@ namespace ZL
|
||||
}
|
||||
|
||||
rebuildPlayerListIfVisible();
|
||||
updateShowPlayersButtonState();
|
||||
auto boxDestructions = networkClient->getPendingBoxDestructions();
|
||||
if (!boxDestructions.empty()) {
|
||||
std::cout << "Game: Received " << boxDestructions.size() << " box destruction events" << std::endl;
|
||||
|
||||
@ -113,7 +113,7 @@ namespace ZL {
|
||||
const uint64_t explosionDurationMs = 500;
|
||||
|
||||
bool serverBoxesApplied = false;
|
||||
bool nearPickupBox = false;
|
||||
bool nearPickupBox = false;
|
||||
|
||||
static constexpr float MAX_DIST_SQ = 10000.f * 10000.f;
|
||||
static constexpr float FADE_START = 6000.f;
|
||||
@ -149,6 +149,8 @@ namespace ZL {
|
||||
|
||||
void resetPlayerState();
|
||||
void clearTextRendererCache();
|
||||
void updateShowPlayersButtonState();
|
||||
bool showPlayersButtonEnabled = false;
|
||||
|
||||
// Player list overlay
|
||||
void buildAndShowPlayerList();
|
||||
|
||||
@ -98,12 +98,12 @@ namespace ZL {
|
||||
|
||||
stoneToBake = planetStones.inflateOne(0, 0.75);
|
||||
|
||||
|
||||
/*
|
||||
campPlatform.data = LoadFromTextFile02("resources/platform1.txt", CONST_ZIP_FILE);
|
||||
campPlatform.RefreshVBO();
|
||||
|
||||
campPlatformTexture = std::make_unique<Texture>(CreateTextureDataFromPng("resources/platform_base.png", CONST_ZIP_FILE));
|
||||
|
||||
*/
|
||||
}
|
||||
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user