some move
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deedec7833
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@ -13,7 +13,7 @@ namespace ZL {
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int Environment::windowHeaderHeight = 0;
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int Environment::windowHeaderHeight = 0;
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int Environment::width = 0;
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int Environment::width = 0;
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int Environment::height = 0;
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int Environment::height = 0;
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float Environment::zoom = 18.f;
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float Environment::zoom = 30.f;
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bool Environment::leftPressed = false;
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bool Environment::leftPressed = false;
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bool Environment::rightPressed = false;
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bool Environment::rightPressed = false;
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@ -318,9 +318,11 @@ namespace ZL
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spaceshipBase = LoadFromTextFile02("resources/spaceshipnew001.txt", CONST_ZIP_FILE);
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spaceshipBase = LoadFromTextFile02("resources/spaceshipnew001.txt", CONST_ZIP_FILE);
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spaceshipBase.RotateByMatrix(Eigen::Quaternionf(Eigen::AngleAxisf(M_PI, Eigen::Vector3f::UnitY())).toRotationMatrix());// QuatFromRotateAroundY(M_PI / 2.0).toRotationMatrix());
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spaceshipBase.RotateByMatrix(Eigen::Quaternionf(Eigen::AngleAxisf(M_PI, Eigen::Vector3f::UnitY())).toRotationMatrix());// QuatFromRotateAroundY(M_PI / 2.0).toRotationMatrix());
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spaceshipBase.Move(Vector3f{ 1.2, 0, -5 });
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//spaceshipBase.Move(Vector3f{ -0.52998, -13, 0 });
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//spaceshipBase.Move(Vector3f{ -0.52998, -13, 0 });
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//spaceshipBase.Move(Vector3f{ -0.52998, -10, 10 });
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//spaceshipBase.Move(Vector3f{ -0.52998, -10, 10 });
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//spaceshipBase.Move(Vector3f{ -0.52998, 0, 10 });
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spaceship.AssignFrom(spaceshipBase);
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spaceship.AssignFrom(spaceshipBase);
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spaceship.RefreshVBO();
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spaceship.RefreshVBO();
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