Working with Windows also
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@ -29,8 +29,13 @@ namespace ZL {
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VAOHolder::~VAOHolder()
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{
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#ifndef EMSCRIPTEN
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glDeleteVertexArrays(1, &vao);
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#ifdef __linux__
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glDeleteVertexArrays(1, &vao);
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#else
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//Windows
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glDeleteVertexArray(1, &vao);
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#endif
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#endif
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}
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