maka70vv
|
8e5e96e3ee
|
resolving conflicts by merge
|
2025-03-02 11:28:16 +06:00 |
|
maka70vv
|
6c25d1f06b
|
active objects to unordered map
|
2025-03-02 11:25:42 +06:00 |
|
Vladislav Khorev
|
dc01bdf12e
|
mege
|
2025-03-02 07:41:47 +03:00 |
|
Vladislav Khorev
|
064d446aea
|
Finally animation
|
2025-03-02 07:37:51 +03:00 |
|
maka70vv
|
d46e5da520
|
added game logic class and lambda function for room
|
2025-03-02 09:41:54 +06:00 |
|
maka70vv
|
1e3be66495
|
removing object from map after adding to inventory
|
2025-03-02 03:10:01 +06:00 |
|
maka70vv
|
eb0bae44aa
|
adding inventory
|
2025-03-02 03:00:50 +06:00 |
|
maka70vv
|
a4aea4163a
|
music changing
|
2025-03-02 02:07:26 +06:00 |
|
maka70vv
|
378c9c6d6d
|
objects rendering by rooms
|
2025-03-02 01:49:16 +06:00 |
|
maka70vv
|
22ad0ebf98
|
tested room switching
|
2025-03-02 01:01:10 +06:00 |
|
maka70vv
|
5d31d8421f
|
getting room texture by index
|
2025-03-02 00:51:39 +06:00 |
|
maka70vv
|
74a2dc78a6
|
Fixing rooms
|
2025-03-01 23:52:55 +06:00 |
|
|
|
2d0c7ec166
|
added mouse handling
|
2025-03-01 22:14:33 +06:00 |
|
|
|
b1954fd334
|
refacored some parts of main.cpp
|
2025-03-01 21:13:53 +06:00 |
|
|
|
dbffcf5f04
|
refacored some parts of main.sh
|
2025-03-01 20:53:11 +06:00 |
|