space-game001/resources/shaders/defaultColor_web.fragment
2026-02-08 22:38:24 +03:00

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precision mediump float;
varying vec3 color;
void main()
{
//gl_FragColor = vec4(color, 1.0);
gl_FragColor = vec4(1.0, 1.0, 0.5, 1.0);
}