space-game001/Environment.h
2025-03-02 09:29:31 +03:00

36 lines
627 B
C++

#pragma once
#include "Math.h"
namespace ZL {
class Environment {
public:
static int windowHeaderHeight;
static int width;
static int height;
static float zoom;
static bool leftPressed;
static bool rightPressed;
static bool upPressed;
static bool downPressed;
static Vector3f cameraShift;
static Vector3f characterPos;
//Viola
static float violaCurrentIdleFrame;
static float violaCurrentWalkFrame;
static int violaLastIdleFrame;
static int violaLastWalkFrame;
static int violaCurrentAnimation;
static float violaAngleAroundY;
};
} // namespace ZL