space-game001/resources/start_uni_exterior.lua
2026-05-18 15:21:42 +03:00

69 lines
1.6 KiB
Lua

print("Lua script loaded successfully!")
game_api.set_location_callbacks(
function()
-- player just arrived here
if game_api.is_darklands() then
-- arrived while in darklands mode
end
end,
function()
-- player is about to leave
end
)
function darklands_exit001_enter_callback()
if game_api.is_darklands() then
print("Lua script start_darklands_transition")
game_api.start_darklands_transition()
end
end
function on_container_clicked()
local player_container_aware = game_api.getIntValue("player_container_aware")
if player_container_aware == 1 then
game_api.start_dialogue("dialog_contaier002")
game_api.pickup_item("coursework")
game_api.setIntValue("player_has_coursework", 1)
else
game_api.start_dialogue("dialog_contaier001")
end
end
game_api.set_darklands_callbacks(
nil,
function()
game_api.start_cutscene("darklands_exit001")
game_api.setIntValue("day", 1)
game_api.setIntValue("need_sleep", 1)
game_api.set_player_hp(10)
end
)
game_api.set_location_callbacks(
function()
print("Enter location uni exterior")
local hp = game_api.getFloatValue("player_hp")
game_api.set_player_hp(hp)
end,
function()
print("Exit location uni exterior")
local hp = game_api.get_player_hp()
game_api.setFloatValue("player_hp", hp)
end
)
game_api.set_trigger_zone_callbacks("darklands_exit001",
darklands_exit001_enter_callback,
nil
)
game_api.set_trigger_zone_callbacks("darklands_exit002",
darklands_exit001_enter_callback,
nil
)
game_api.set_trigger_zone_callbacks("darklands_exit003",
darklands_exit001_enter_callback,
nil
)