space-game001/src/cutscene/CutsceneDatabase.h
2026-06-06 23:00:22 +03:00

30 lines
774 B
C++

#pragma once
#include "cutscene/CutsceneTypes.h"
#include "external/nlohmann/json.hpp"
#include <string>
#include <unordered_map>
namespace ZL::Cutscene {
class CutsceneDatabase {
public:
using json = nlohmann::json;
bool loadFromFile(const std::string& path);
const StaticCutsceneDefinition* findCutscene(const std::string& id) const;
private:
std::unordered_map<std::string, StaticCutsceneDefinition> cutscenes;
static EasingType parseEasingType(const std::string& value);
static CutsceneLine parseCutsceneLine(const json& j);
static CutsceneImagePose parseCutsceneImagePose(const json& j);
static CutsceneImageSegment parseCutsceneImageSegment(const json& j);
static StaticCutsceneDefinition parseCutscene(const json& j);
};
} // namespace ZL::Cutscene