space-game001/resources/w/shadow/shadow_idle003.txt
2026-06-06 20:32:09 +03:00

99939 lines
2.9 MiB

=== Armature Matrix ===
<Vector (1.0000, 0.0000, -0.0000, 0.0000)>
<Vector (-0.0000, 1.0000, 0.0000, 0.0000)>
<Vector (0.0000, -0.0000, 1.0000, 0.0000)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
=== Armature Bones: 38
Bone: spine
HEAD_LOCAL: <Vector (0.0000, -0.0275, 0.9653)>
TAIL_LOCAL: <Vector (0.0000, -0.0293, 1.1107)>
Length: 0.14538497551776422
<Vector (1.0000, 0.0000, 0.0000)>
<Vector (0.0000, -0.0123, -0.9999)>
<Vector (-0.0000, 0.9999, -0.0123)>
Parent: None
Children: ['spine.001']
Bone: spine.001
HEAD_LOCAL: <Vector (0.0000, -0.0293, 1.1107)>
TAIL_LOCAL: <Vector (0.0000, -0.0270, 1.2059)>
Length: 0.09518011967795607
<Vector (1.0000, 0.0000, 0.0000)>
<Vector (-0.0000, 0.9993, 0.0363)>
<Vector (0.0000, -0.0363, 0.9993)>
Parent: spine
Children: ['spine.002']
Bone: spine.002
HEAD_LOCAL: <Vector (0.0000, -0.0270, 1.2059)>
TAIL_LOCAL: <Vector (0.0000, -0.0191, 1.3271)>
Length: 0.1215128936633829
<Vector (1.0000, 0.0000, 0.0000)>
<Vector (-0.0000, 0.9992, 0.0409)>
<Vector (0.0000, -0.0409, 0.9992)>
Parent: spine.001
Children: ['spine.003']
Bone: spine.003
HEAD_LOCAL: <Vector (0.0000, -0.0191, 1.3271)>
TAIL_LOCAL: <Vector (0.0000, 0.0030, 1.4375)>
Length: 0.112579900223692
<Vector (1.0000, 0.0000, 0.0000)>
<Vector (-0.0000, 0.9911, 0.1329)>
<Vector (0.0000, -0.1329, 0.9911)>
Parent: spine.002
Children: ['spine.004', 'shoulder.L', 'shoulder.R']
Bone: spine.004
HEAD_LOCAL: <Vector (0.0000, 0.0080, 1.4622)>
TAIL_LOCAL: <Vector (0.0000, -0.0091, 1.5054)>
Length: 0.04642813051227379
<Vector (1.0000, -0.0000, 0.0000)>
<Vector (0.0000, 0.8387, -0.5446)>
<Vector (0.0000, 0.5446, 0.8387)>
Parent: spine.003
Children: ['spine.005']
Bone: spine.005
HEAD_LOCAL: <Vector (0.0000, -0.0091, 1.5054)>
TAIL_LOCAL: <Vector (0.0000, -0.0206, 1.5486)>
Length: 0.04471281747648945
<Vector (1.0000, 0.0000, 0.0000)>
<Vector (-0.0000, 0.9929, 0.1188)>
<Vector (0.0000, -0.1188, 0.9929)>
Parent: spine.004
Children: ['Head']
Bone: Head
HEAD_LOCAL: <Vector (0.0000, -0.0206, 1.5486)>
TAIL_LOCAL: <Vector (0.0000, -0.0206, 1.5933)>
Length: 0.044712782490291675
<Vector (1.0000, 0.0000, -0.0000)>
<Vector (-0.0000, 0.9667, 0.2557)>
<Vector (0.0000, -0.2557, 0.9667)>
Parent: spine.005
Children: []
Bone: shoulder.L
HEAD_LOCAL: <Vector (0.0139, -0.0038, 1.4249)>
TAIL_LOCAL: <Vector (0.1056, 0.0157, 1.4249)>
Length: 0.09377606215972899
<Vector (0.2072, 0.9783, 0.0006)>
<Vector (-0.1925, 0.0402, 0.9805)>
<Vector (0.9592, -0.2033, 0.1966)>
Parent: spine.003
Children: ['upper_arm.L']
Bone: upper_arm.L
HEAD_LOCAL: <Vector (0.1057, 0.0150, 1.4219)>
TAIL_LOCAL: <Vector (0.3183, 0.0255, 1.3470)>
Length: 0.22562149704423543
<Vector (-0.1061, 0.1499, 0.9830)>
<Vector (-0.3180, 0.9315, -0.1764)>
<Vector (-0.9421, -0.3313, -0.0511)>
Parent: shoulder.L
Children: ['forearm.L']
Bone: forearm.L
HEAD_LOCAL: <Vector (0.3183, 0.0255, 1.3470)>
TAIL_LOCAL: <Vector (0.4872, -0.0513, 1.3503)>
Length: 0.18554608719501253
<Vector (0.9419, -0.3357, 0.0111)>
<Vector (0.3022, 0.8326, -0.4641)>
<Vector (0.1466, 0.4405, 0.8857)>
Parent: upper_arm.L
Children: ['hand.L']
Bone: hand.L
HEAD_LOCAL: <Vector (0.4872, -0.0513, 1.3503)>
TAIL_LOCAL: <Vector (0.5567, -0.1001, 1.3257)>
Length: 0.08843077769432313
<Vector (0.9503, 0.3110, -0.0151)>
<Vector (-0.3097, 0.9389, -0.1501)>
<Vector (-0.0325, 0.1473, 0.9886)>
Parent: forearm.L
Children: ['thumb.01.L', 'palm.02.L', 'palm.03.L']
Bone: thumb.01.L
HEAD_LOCAL: <Vector (0.5091, -0.1064, 1.3363)>
TAIL_LOCAL: <Vector (0.4958, -0.1422, 1.3169)>
Length: 0.042760808799966715
<Vector (-0.8490, 0.4673, 0.2464)>
<Vector (0.4316, 0.3447, 0.8336)>
<Vector (0.3046, 0.8141, -0.4944)>
Parent: hand.L
Children: ['thumb.02.L']
Bone: thumb.02.L
HEAD_LOCAL: <Vector (0.4958, -0.1422, 1.3169)>
TAIL_LOCAL: <Vector (0.5043, -0.1727, 1.3014)>
Length: 0.03528378928504266
<Vector (0.9620, 0.2551, -0.0977)>
<Vector (-0.2713, 0.8493, -0.4529)>
<Vector (-0.0326, 0.4622, 0.8862)>
Parent: thumb.01.L
Children: ['thumb.03.L']
Bone: thumb.03.L
HEAD_LOCAL: <Vector (0.5043, -0.1727, 1.3014)>
TAIL_LOCAL: <Vector (0.5239, -0.1940, 1.2812)>
Length: 0.035283792790654606
<Vector (0.9984, -0.0400, -0.0404)>
<Vector (0.0194, 0.9074, -0.4199)>
<Vector (0.0534, 0.4184, 0.9067)>
Parent: thumb.02.L
Children: []
Bone: palm.02.L
HEAD_LOCAL: <Vector (0.5682, -0.1198, 1.3322)>
TAIL_LOCAL: <Vector (0.6001, -0.1478, 1.3242)>
Length: 0.043167344500944706
<Vector (0.0554, -0.0818, 0.9951)>
<Vector (0.1211, 0.9898, 0.0746)>
<Vector (-0.9911, 0.1164, 0.0648)>
Parent: hand.L
Children: ['f_middle.01.L']
Bone: f_middle.01.L
HEAD_LOCAL: <Vector (0.6001, -0.1478, 1.3242)>
TAIL_LOCAL: <Vector (0.6256, -0.1879, 1.3000)>
Length: 0.05333360538612737
<Vector (0.9822, -0.1874, -0.0112)>
<Vector (0.1726, 0.9249, -0.3389)>
<Vector (0.0738, 0.3309, 0.9408)>
Parent: palm.02.L
Children: ['f_middle.02.L']
Bone: f_middle.02.L
HEAD_LOCAL: <Vector (0.6256, -0.1879, 1.3000)>
TAIL_LOCAL: <Vector (0.6216, -0.2278, 1.2648)>
Length: 0.05333360545433913
<Vector (0.9391, -0.3325, -0.0866)>
<Vector (0.2452, 0.8250, -0.5091)>
<Vector (0.2408, 0.4569, 0.8563)>
Parent: f_middle.01.L
Children: []
Bone: palm.03.L
HEAD_LOCAL: <Vector (0.5563, -0.0967, 1.3002)>
TAIL_LOCAL: <Vector (0.5998, -0.1200, 1.2771)>
Length: 0.054472468595704704
<Vector (0.1243, 0.1421, 0.9820)>
<Vector (-0.1442, 0.9818, -0.1238)>
<Vector (-0.9817, -0.1262, 0.1425)>
Parent: hand.L
Children: ['f_ring.01.L']
Bone: f_ring.01.L
HEAD_LOCAL: <Vector (0.5991, -0.1204, 1.2761)>
TAIL_LOCAL: <Vector (0.6153, -0.1440, 1.2522)>
Length: 0.03732557942843606
<Vector (0.9466, -0.2869, 0.1469)>
<Vector (0.3203, 0.8884, -0.3289)>
<Vector (-0.0361, 0.3584, 0.9329)>
Parent: palm.03.L
Children: ['f_ring.02.L']
Bone: f_ring.02.L
HEAD_LOCAL: <Vector (0.6153, -0.1440, 1.2522)>
TAIL_LOCAL: <Vector (0.6163, -0.1704, 1.2258)>
Length: 0.03732557693695869
<Vector (0.9497, -0.2922, -0.1126)>
<Vector (0.2418, 0.9127, -0.3295)>
<Vector (0.1991, 0.2857, 0.9374)>
Parent: f_ring.01.L
Children: []
Bone: shoulder.R
HEAD_LOCAL: <Vector (-0.0139, -0.0038, 1.4249)>
TAIL_LOCAL: <Vector (-0.1056, 0.0157, 1.4249)>
Length: 0.09377603779689124
<Vector (0.2072, -0.9783, -0.0006)>
<Vector (0.1925, 0.0402, 0.9805)>
<Vector (-0.9592, -0.2033, 0.1966)>
Parent: spine.003
Children: ['upper_arm.R']
Bone: upper_arm.R
HEAD_LOCAL: <Vector (-0.1057, 0.0150, 1.4219)>
TAIL_LOCAL: <Vector (-0.3183, 0.0255, 1.3470)>
Length: 0.2256213728713048
<Vector (-0.1061, -0.1499, -0.9830)>
<Vector (0.3180, 0.9315, -0.1764)>
<Vector (0.9421, -0.3313, -0.0511)>
Parent: shoulder.R
Children: ['forearm.R']
Bone: forearm.R
HEAD_LOCAL: <Vector (-0.3183, 0.0255, 1.3470)>
TAIL_LOCAL: <Vector (-0.4872, -0.0513, 1.3503)>
Length: 0.1855461361337643
<Vector (0.9419, 0.3357, -0.0111)>
<Vector (-0.3022, 0.8326, -0.4641)>
<Vector (-0.1466, 0.4405, 0.8857)>
Parent: upper_arm.R
Children: ['hand.R']
Bone: hand.R
HEAD_LOCAL: <Vector (-0.4872, -0.0513, 1.3503)>
TAIL_LOCAL: <Vector (-0.5567, -0.1001, 1.3257)>
Length: 0.0884306460485189
<Vector (0.9503, -0.3110, 0.0151)>
<Vector (0.3097, 0.9389, -0.1501)>
<Vector (0.0325, 0.1473, 0.9886)>
Parent: forearm.R
Children: ['thumb.01.R', 'palm.02.R', 'palm.03.R']
Bone: thumb.01.R
HEAD_LOCAL: <Vector (-0.5091, -0.1064, 1.3363)>
TAIL_LOCAL: <Vector (-0.4958, -0.1422, 1.3169)>
Length: 0.04276087822307587
<Vector (-0.8490, -0.4673, -0.2464)>
<Vector (-0.4316, 0.3447, 0.8336)>
<Vector (-0.3046, 0.8141, -0.4944)>
Parent: hand.R
Children: ['thumb.02.R']
Bone: thumb.02.R
HEAD_LOCAL: <Vector (-0.4958, -0.1422, 1.3169)>
TAIL_LOCAL: <Vector (-0.5043, -0.1727, 1.3014)>
Length: 0.03528377691229182
<Vector (0.9620, -0.2551, 0.0977)>
<Vector (0.2713, 0.8493, -0.4529)>
<Vector (0.0326, 0.4622, 0.8862)>
Parent: thumb.01.R
Children: ['thumb.03.R']
Bone: thumb.03.R
HEAD_LOCAL: <Vector (-0.5043, -0.1727, 1.3014)>
TAIL_LOCAL: <Vector (-0.5239, -0.1940, 1.2812)>
Length: 0.03528375031086283
<Vector (0.9984, 0.0400, 0.0404)>
<Vector (-0.0194, 0.9074, -0.4199)>
<Vector (-0.0534, 0.4184, 0.9067)>
Parent: thumb.02.R
Children: []
Bone: palm.02.R
HEAD_LOCAL: <Vector (-0.5682, -0.1198, 1.3322)>
TAIL_LOCAL: <Vector (-0.6001, -0.1478, 1.3242)>
Length: 0.04316749147834885
<Vector (0.0554, 0.0818, -0.9951)>
<Vector (-0.1211, 0.9898, 0.0746)>
<Vector (0.9911, 0.1164, 0.0648)>
Parent: hand.R
Children: ['f_middle.01.R']
Bone: f_middle.01.R
HEAD_LOCAL: <Vector (-0.6001, -0.1478, 1.3242)>
TAIL_LOCAL: <Vector (-0.6256, -0.1879, 1.3000)>
Length: 0.053333582466972874
<Vector (0.9822, 0.1874, 0.0112)>
<Vector (-0.1726, 0.9249, -0.3389)>
<Vector (-0.0738, 0.3309, 0.9408)>
Parent: palm.02.R
Children: ['f_middle.02.R']
Bone: f_middle.02.R
HEAD_LOCAL: <Vector (-0.6256, -0.1879, 1.3000)>
TAIL_LOCAL: <Vector (-0.6216, -0.2278, 1.2648)>
Length: 0.05333358362657319
<Vector (0.9391, 0.3325, 0.0866)>
<Vector (-0.2452, 0.8250, -0.5091)>
<Vector (-0.2408, 0.4569, 0.8563)>
Parent: f_middle.01.R
Children: []
Bone: palm.03.R
HEAD_LOCAL: <Vector (-0.5563, -0.0967, 1.3002)>
TAIL_LOCAL: <Vector (-0.5998, -0.1200, 1.2771)>
Length: 0.054472408755736265
<Vector (0.1243, -0.1421, -0.9820)>
<Vector (0.1442, 0.9818, -0.1238)>
<Vector (0.9817, -0.1262, 0.1425)>
Parent: hand.R
Children: ['f_ring.01.R']
Bone: f_ring.01.R
HEAD_LOCAL: <Vector (-0.5991, -0.1204, 1.2761)>
TAIL_LOCAL: <Vector (-0.6153, -0.1440, 1.2522)>
Length: 0.03732561919458532
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<Vector (-0.3203, 0.8884, -0.3289)>
<Vector (0.0361, 0.3584, 0.9329)>
Parent: palm.03.R
Children: ['f_ring.02.R']
Bone: f_ring.02.R
HEAD_LOCAL: <Vector (-0.6153, -0.1440, 1.2522)>
TAIL_LOCAL: <Vector (-0.6163, -0.1704, 1.2258)>
Length: 0.03732567206376134
<Vector (0.9497, 0.2922, 0.1126)>
<Vector (-0.2418, 0.9127, -0.3295)>
<Vector (-0.1991, 0.2857, 0.9374)>
Parent: f_ring.01.R
Children: []
Bone: spine1
HEAD_LOCAL: <Vector (0.0000, -0.0275, 0.9653)>
TAIL_LOCAL: <Vector (0.0000, -0.0296, 0.8598)>
Length: 0.10557497968953111
<Vector (1.0000, 0.0000, 0.0000)>
<Vector (-0.0000, -0.0200, 0.9998)>
<Vector (0.0000, -0.9998, -0.0200)>
Parent: None
Children: ['spine1.001']
Bone: spine1.001
HEAD_LOCAL: <Vector (0.0000, -0.0296, 0.8598)>
TAIL_LOCAL: <Vector (0.0000, 0.0288, 0.7557)>
Length: 0.11934970563234676
<Vector (1.0000, -0.0000, 0.0000)>
<Vector (0.0000, 0.8621, -0.5068)>
<Vector (0.0000, 0.5068, 0.8621)>
Parent: spine1
Children: ['spine1.002']
Bone: spine1.002
HEAD_LOCAL: <Vector (0.0000, 0.0288, 0.7557)>
TAIL_LOCAL: <Vector (0.0000, 0.0304, 0.6207)>
Length: 0.13505779146796712
<Vector (1.0000, 0.0000, 0.0000)>
<Vector (-0.0000, 0.8780, 0.4787)>
<Vector (-0.0000, -0.4787, 0.8780)>
Parent: spine1.001
Children: ['spine1.003']
Bone: spine1.003
HEAD_LOCAL: <Vector (0.0000, 0.0304, 0.6207)>
TAIL_LOCAL: <Vector (0.0000, -0.0092, 0.5210)>
Length: 0.10722895334702276
<Vector (1.0000, 0.0000, -0.0000)>
<Vector (-0.0000, 0.9244, 0.3814)>
<Vector (0.0000, -0.3814, 0.9244)>
Parent: spine1.002
Children: ['spine2']
Bone: spine2
HEAD_LOCAL: <Vector (0.0000, -0.0092, 0.5210)>
TAIL_LOCAL: <Vector (0.0000, -0.0244, 0.4149)>
Length: 0.1072289567397458
<Vector (1.0000, -0.0000, 0.0000)>
<Vector (0.0000, 0.9720, -0.2349)>
<Vector (0.0000, 0.2349, 0.9720)>
Parent: spine1.003
Children: []
=== TOTAL MESHES TO EXPORT: 1 ===
=== Mesh Object: Shadow_NPC_Rigged ===
===Vertices: 4644
Vertex 0: <Vector (0.0062, 0.2110, 0.4496)>
Vertex 1: <Vector (-0.0000, 0.0803, 1.0546)>
Vertex 2: <Vector (0.0196, 0.0699, 1.0523)>
Vertex 3: <Vector (0.0409, -0.0597, 1.3967)>
Vertex 4: <Vector (-0.0001, -0.0709, 1.3859)>
Vertex 5: <Vector (0.0371, -0.0495, 1.4053)>
Vertex 6: <Vector (-0.0001, -0.0554, 1.4012)>
Vertex 7: <Vector (0.0769, -0.0169, 1.3840)>
Vertex 8: <Vector (0.0766, -0.0077, 1.3759)>
Vertex 9: <Vector (0.0750, -0.0010, 1.3732)>
Vertex 10: <Vector (0.0740, 0.0109, 1.3656)>
Vertex 11: <Vector (0.0810, -0.0072, 1.3610)>
Vertex 12: <Vector (0.0788, 0.0094, 1.3526)>
Vertex 13: <Vector (0.0847, -0.0219, 1.3580)>
Vertex 14: <Vector (0.0784, -0.0216, 1.3843)>
Vertex 15: <Vector (0.0864, -0.0246, 1.4105)>
Vertex 16: <Vector (0.0828, -0.0287, 1.4094)>
Vertex 17: <Vector (0.0972, -0.0167, 1.4364)>
Vertex 18: <Vector (0.0781, -0.0229, 1.4221)>
Vertex 19: <Vector (0.0953, 0.0912, 1.4227)>
Vertex 20: <Vector (0.0876, 0.0990, 1.3649)>
Vertex 21: <Vector (0.0874, 0.0913, 1.3457)>
Vertex 22: <Vector (0.0783, 0.0392, 1.3603)>
Vertex 23: <Vector (0.0959, 0.0819, 1.4440)>
Vertex 24: <Vector (0.1013, 0.0585, 1.4596)>
Vertex 25: <Vector (0.0822, 0.0369, 1.3350)>
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Vertex 27: <Vector (0.0719, 0.1051, 1.3525)>
Vertex 28: <Vector (0.0701, 0.0931, 1.4404)>
Vertex 29: <Vector (0.0741, 0.0719, 1.4687)>
Vertex 30: <Vector (0.0882, 0.0436, 1.4670)>
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Face 50
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UV <Vector (0.4656, 0.3808)>
UV <Vector (0.4473, 0.3891)>
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Face 51
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UV <Vector (0.4593, 0.3765)>
UV <Vector (0.4410, 0.3791)>
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Face 52
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UV <Vector (0.4309, 0.3569)>
UV <Vector (0.4400, 0.3334)>
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Face 53
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UV <Vector (0.3020, 0.3798)>
UV <Vector (0.2868, 0.3582)>
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Face 54
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UV <Vector (0.2465, 0.3787)>
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Face 55
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UV <Vector (0.3641, 0.3461)>
UV <Vector (0.3842, 0.3868)>
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Face 56
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UV <Vector (0.3147, 0.3771)>
UV <Vector (0.3077, 0.3597)>
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Face 57
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UV <Vector (0.2688, 0.2791)>
UV <Vector (0.2611, 0.2649)>
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Face 58
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UV <Vector (0.3115, 0.2847)>
UV <Vector (0.2910, 0.2624)>
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Face 59
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UV <Vector (0.4169, 0.2649)>
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Face 60
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UV <Vector (0.3115, 0.2847)>
UV <Vector (0.3240, 0.2650)>
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Face 61
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UV <Vector (0.2573, 0.2789)>
UV <Vector (0.2465, 0.2682)>
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Face 62
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UV <Vector (0.2876, 0.2812)>
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Face 63
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UV <Vector (0.3077, 0.3597)>
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Face 64
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UV <Vector (0.4332, 0.3147)>
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Face 65
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UV <Vector (0.3261, 0.3558)>
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Face 66
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UV <Vector (0.2383, 0.3847)>
UV <Vector (0.2409, 0.4055)>
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Face 69
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UV <Vector (0.2793, 0.4102)>
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UV <Vector (0.2327, 0.3704)>
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Face 72
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UV <Vector (0.2409, 0.4055)>
UV <Vector (0.2626, 0.3840)>
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Face 73
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UV <Vector (0.3175, 0.4094)>
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Face 74
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UV <Vector (0.3051, 0.4125)>
UV <Vector (0.2882, 0.3871)>
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Face 75
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UV <Vector (0.4511, 0.3672)>
UV <Vector (0.4309, 0.3569)>
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Face 76
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UV <Vector (0.2327, 0.3704)>
UV <Vector (0.2475, 0.3516)>
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Face 77
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UV <Vector (0.2383, 0.3847)>
UV <Vector (0.2271, 0.3938)>
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Face 78
UV Count: 3
UV <Vector (0.2409, 0.4055)>
UV <Vector (0.2358, 0.4072)>
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Face 79
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UV <Vector (0.3514, 0.4246)>
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Face 80
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UV <Vector (0.3630, 0.4458)>
UV <Vector (0.3872, 0.4428)>
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Face 81
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UV <Vector (0.3175, 0.4094)>
UV <Vector (0.3354, 0.4267)>
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Face 82
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UV <Vector (0.3514, 0.4246)>
UV <Vector (0.3329, 0.4025)>
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Face 83
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UV <Vector (0.3331, 0.4426)>
UV <Vector (0.3189, 0.4290)>
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Face 84
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UV <Vector (0.3332, 0.4567)>
UV <Vector (0.3112, 0.4586)>
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Face 85
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UV <Vector (0.3331, 0.4426)>
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Face 86
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UV <Vector (0.3451, 0.4467)>
UV <Vector (0.3354, 0.4267)>
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Face 87
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UV <Vector (0.3630, 0.4458)>
UV <Vector (0.3451, 0.4467)>
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Face 88
UV Count: 3
UV <Vector (0.3683, 0.4608)>
UV <Vector (0.3504, 0.4577)>
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Face 89
UV Count: 3
UV <Vector (0.3332, 0.4567)>
UV <Vector (0.3451, 0.4467)>
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Face 90
UV Count: 3
UV <Vector (0.3333, 0.4673)>
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Face 91
UV Count: 3
UV <Vector (0.3950, 0.4141)>
UV <Vector (0.3872, 0.4428)>
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Face 92
UV Count: 3
UV <Vector (0.4136, 0.4112)>
UV <Vector (0.4355, 0.4114)>
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Face 93
UV Count: 3
UV <Vector (0.4395, 0.3948)>
UV <Vector (0.4491, 0.3937)>
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Face 94
UV Count: 3
UV <Vector (0.4343, 0.3847)>
UV <Vector (0.4473, 0.3891)>
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Face 95
UV Count: 3
UV <Vector (0.4157, 0.3316)>
UV <Vector (0.4309, 0.3569)>
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Face 96
UV Count: 3
UV <Vector (0.3467, 0.3488)>
UV <Vector (0.3500, 0.3808)>
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Face 97
UV Count: 3
UV <Vector (0.3842, 0.3868)>
UV <Vector (0.3904, 0.3407)>
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Face 98
UV Count: 3
UV <Vector (0.3261, 0.3558)>
UV <Vector (0.3319, 0.3764)>
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Face 99
UV Count: 3
UV <Vector (0.2695, 0.2886)>
UV <Vector (0.2876, 0.2812)>
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Face 100
UV Count: 3
UV <Vector (0.3644, 0.2551)>
UV <Vector (0.3730, 0.2656)>
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Face 101
UV Count: 3
UV <Vector (0.3434, 0.2774)>
UV <Vector (0.3505, 0.2813)>
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Face 102
UV Count: 3
UV <Vector (0.3980, 0.2538)>
UV <Vector (0.4023, 0.2679)>
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Face 103
UV Count: 3
UV <Vector (0.3298, 0.2818)>
UV <Vector (0.3312, 0.2648)>
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Face 104
UV Count: 3
UV <Vector (0.3799, 0.2539)>
UV <Vector (0.3902, 0.2663)>
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Face 105
UV Count: 3
UV <Vector (0.3434, 0.2774)>
UV <Vector (0.3471, 0.2695)>
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Face 106
UV Count: 3
UV <Vector (0.3580, 0.3101)>
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UV Count: 3
UV <Vector (0.4109, 0.3129)>
UV <Vector (0.4076, 0.3327)>
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UV Count: 3
UV <Vector (0.3427, 0.3176)>
UV <Vector (0.3330, 0.3136)>
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UV Count: 3
UV <Vector (0.4149, 0.3992)>
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Face 110
UV Count: 3
UV <Vector (0.4076, 0.3327)>
UV <Vector (0.3854, 0.3179)>
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Face 111
UV Count: 3
UV <Vector (0.3854, 0.3179)>
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UV <Vector (0.3568, 0.4069)>
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Face 113
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UV <Vector (0.4273, 0.3910)>
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Face 114
UV Count: 3
UV <Vector (0.3775, 0.4203)>
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Face 115
UV Count: 3
UV <Vector (0.3147, 0.3771)>
UV <Vector (0.3329, 0.4025)>
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Face 116
UV Count: 3
UV <Vector (0.3329, 0.4025)>
UV <Vector (0.3500, 0.3808)>
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Face 117
UV Count: 3
UV <Vector (0.4237, 0.3621)>
UV <Vector (0.4410, 0.3791)>
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Face 118
UV Count: 3
UV <Vector (0.3904, 0.3407)>
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Face 119
UV Count: 3
UV <Vector (0.4317, 0.4020)>
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Face 120
UV Count: 3
UV <Vector (0.4136, 0.4112)>
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UV Count: 3
UV <Vector (0.2882, 0.3871)>
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Face 122
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UV <Vector (0.1516, 0.7449)>
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Face 124
UV Count: 3
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Face 125
UV Count: 3
UV <Vector (0.1686, 0.6503)>
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Face 126
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Face 127
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Face 128
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UV <Vector (0.1480, 0.6451)>
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Face 129
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UV <Vector (0.1443, 0.6071)>
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Face 130
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Face 131
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Face 132
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Face 133
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Face 134
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UV <Vector (0.0714, 0.5266)>
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Face 137
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UV <Vector (0.0952, 0.7495)>
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Face 143
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Face 144
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Face 146
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Face 150
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Face 166
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Face 167
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Face 169
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Face 170
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Face 171
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Face 172
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Face 173
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Face 174
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Face 175
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Face 176
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Face 177
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Face 178
UV Count: 3
UV <Vector (0.1984, 0.5096)>
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Face 179
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Face 180
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Face 181
UV Count: 3
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Face 182
UV Count: 3
UV <Vector (0.0952, 0.7675)>
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Face 183
UV Count: 3
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Face 184
UV Count: 3
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Face 185
UV Count: 3
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Face 186
UV Count: 3
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Face 187
UV Count: 3
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Face 188
UV Count: 3
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Face 189
UV Count: 3
UV <Vector (0.0138, 0.9345)>
UV <Vector (0.0151, 0.9389)>
UV <Vector (0.0120, 0.9360)>
Face 190
UV Count: 3
UV <Vector (0.0189, 0.9351)>
UV <Vector (0.0138, 0.9345)>
UV <Vector (0.0161, 0.9314)>
Face 191
UV Count: 3
UV <Vector (0.0203, 0.9254)>
UV <Vector (0.0147, 0.9252)>
UV <Vector (0.0175, 0.9207)>
Face 192
UV Count: 3
UV <Vector (0.0277, 0.9246)>
UV <Vector (0.0203, 0.9254)>
UV <Vector (0.0239, 0.9216)>
Face 193
UV Count: 3
UV <Vector (0.0289, 0.9179)>
UV <Vector (0.0277, 0.9246)>
UV <Vector (0.0239, 0.9216)>
Face 194
UV Count: 3
UV <Vector (0.0211, 0.9410)>
UV <Vector (0.0151, 0.9389)>
UV <Vector (0.0167, 0.9372)>
Face 195
UV Count: 3
UV <Vector (0.0238, 0.9416)>
UV <Vector (0.0211, 0.9410)>
UV <Vector (0.0228, 0.9385)>
Face 196
UV Count: 3
UV <Vector (0.0268, 0.9385)>
UV <Vector (0.0228, 0.9385)>
UV <Vector (0.0259, 0.9368)>
Face 197
UV Count: 3
UV <Vector (0.0211, 0.9410)>
UV <Vector (0.0189, 0.9351)>
UV <Vector (0.0228, 0.9385)>
Face 198
UV Count: 3
UV <Vector (0.0251, 0.9348)>
UV <Vector (0.0228, 0.9385)>
UV <Vector (0.0189, 0.9351)>
Face 199
UV Count: 3
UV <Vector (0.0313, 0.9539)>
UV <Vector (0.0249, 0.9544)>
UV <Vector (0.0294, 0.9513)>
Face 200
UV Count: 3
UV <Vector (0.0482, 0.9703)>
UV <Vector (0.0532, 0.9858)>
UV <Vector (0.0423, 0.9764)>
Face 201
UV Count: 3
UV <Vector (0.0482, 0.9703)>
UV <Vector (0.0268, 0.9578)>
UV <Vector (0.0313, 0.9539)>
Face 202
UV Count: 3
UV <Vector (0.0229, 0.9447)>
UV <Vector (0.0220, 0.9486)>
UV <Vector (0.0209, 0.9461)>
Face 203
UV Count: 3
UV <Vector (0.0279, 0.9453)>
UV <Vector (0.0229, 0.9447)>
UV <Vector (0.0238, 0.9416)>
Face 204
UV Count: 3
UV <Vector (0.0313, 0.9539)>
UV <Vector (0.0324, 0.9498)>
UV <Vector (0.0352, 0.9516)>
Face 205
UV Count: 3
UV <Vector (0.0356, 0.9463)>
UV <Vector (0.0352, 0.9516)>
UV <Vector (0.0324, 0.9498)>
Face 206
UV Count: 3
UV <Vector (0.0420, 0.9440)>
UV <Vector (0.0404, 0.9495)>
UV <Vector (0.0356, 0.9463)>
Face 207
UV Count: 3
UV <Vector (0.0238, 0.9416)>
UV <Vector (0.0290, 0.9404)>
UV <Vector (0.0279, 0.9453)>
Face 208
UV Count: 3
UV <Vector (0.0398, 0.9416)>
UV <Vector (0.0356, 0.9463)>
UV <Vector (0.0364, 0.9423)>
Face 209
UV Count: 3
UV <Vector (0.0046, 0.8754)>
UV <Vector (0.0100, 0.8710)>
UV <Vector (0.0088, 0.8763)>
Face 210
UV Count: 3
UV <Vector (0.0066, 0.8648)>
UV <Vector (0.0100, 0.8710)>
UV <Vector (0.0055, 0.8696)>
Face 211
UV Count: 3
UV <Vector (0.0089, 0.8601)>
UV <Vector (0.0114, 0.8662)>
UV <Vector (0.0066, 0.8648)>
Face 212
UV Count: 3
UV <Vector (0.0344, 0.8738)>
UV <Vector (0.0306, 0.8665)>
UV <Vector (0.0380, 0.8660)>
Face 213
UV Count: 3
UV <Vector (0.0195, 0.8694)>
UV <Vector (0.0174, 0.8641)>
UV <Vector (0.0213, 0.8649)>
Face 214
UV Count: 3
UV <Vector (0.0039, 0.8810)>
UV <Vector (0.0088, 0.8763)>
UV <Vector (0.0079, 0.8822)>
Face 215
UV Count: 3
UV <Vector (0.0056, 0.9041)>
UV <Vector (0.0037, 0.9073)>
UV <Vector (0.0031, 0.9046)>
Face 216
UV Count: 3
UV <Vector (0.0175, 0.8897)>
UV <Vector (0.0190, 0.8909)>
UV <Vector (0.0158, 0.8911)>
Face 217
UV Count: 3
UV <Vector (0.0126, 0.8898)>
UV <Vector (0.0158, 0.8911)>
UV <Vector (0.0114, 0.8919)>
Face 218
UV Count: 3
UV <Vector (0.0069, 0.8902)>
UV <Vector (0.0028, 0.8921)>
UV <Vector (0.0029, 0.8900)>
Face 219
UV Count: 3
UV <Vector (0.0595, 0.8169)>
UV <Vector (0.0419, 0.8364)>
UV <Vector (0.0462, 0.8132)>
Face 220
UV Count: 3
UV <Vector (0.0150, 0.8864)>
UV <Vector (0.0183, 0.8885)>
UV <Vector (0.0135, 0.8887)>
Face 221
UV Count: 3
UV <Vector (0.0135, 0.8887)>
UV <Vector (0.0175, 0.8897)>
UV <Vector (0.0126, 0.8898)>
Face 222
UV Count: 3
UV <Vector (0.0232, 0.8891)>
UV <Vector (0.0183, 0.8885)>
UV <Vector (0.0223, 0.8869)>
Face 223
UV Count: 3
UV <Vector (0.0265, 0.8865)>
UV <Vector (0.0223, 0.8869)>
UV <Vector (0.0236, 0.8833)>
Face 224
UV Count: 3
UV <Vector (0.0203, 0.8850)>
UV <Vector (0.0223, 0.8869)>
UV <Vector (0.0183, 0.8885)>
Face 225
UV Count: 3
UV <Vector (0.0265, 0.8865)>
UV <Vector (0.0257, 0.8804)>
UV <Vector (0.0323, 0.8872)>
Face 226
UV Count: 3
UV <Vector (0.0232, 0.8891)>
UV <Vector (0.0269, 0.8943)>
UV <Vector (0.0235, 0.8922)>
Face 227
UV Count: 3
UV <Vector (0.0154, 0.8959)>
UV <Vector (0.0190, 0.8909)>
UV <Vector (0.0232, 0.8891)>
Face 228
UV Count: 3
UV <Vector (0.0158, 0.8992)>
UV <Vector (0.0269, 0.8943)>
UV <Vector (0.0166, 0.9034)>
Face 229
UV Count: 3
UV <Vector (0.0054, 0.9009)>
UV <Vector (0.0031, 0.9046)>
UV <Vector (0.0023, 0.9004)>
Face 230
UV Count: 3
UV <Vector (0.0115, 0.8988)>
UV <Vector (0.0158, 0.8992)>
UV <Vector (0.0118, 0.9019)>
Face 231
UV Count: 3
UV <Vector (0.0118, 0.9019)>
UV <Vector (0.0166, 0.9034)>
UV <Vector (0.0125, 0.9047)>
Face 232
UV Count: 3
UV <Vector (0.0164, 0.8799)>
UV <Vector (0.0203, 0.8850)>
UV <Vector (0.0150, 0.8864)>
Face 233
UV Count: 3
UV <Vector (0.0236, 0.8833)>
UV <Vector (0.0194, 0.8789)>
UV <Vector (0.0257, 0.8804)>
Face 234
UV Count: 3
UV <Vector (0.0176, 0.8742)>
UV <Vector (0.0194, 0.8789)>
UV <Vector (0.0164, 0.8799)>
Face 235
UV Count: 3
UV <Vector (0.0257, 0.8804)>
UV <Vector (0.0231, 0.8748)>
UV <Vector (0.0296, 0.8786)>
Face 236
UV Count: 3
UV <Vector (0.0195, 0.8694)>
UV <Vector (0.0231, 0.8748)>
UV <Vector (0.0176, 0.8742)>
Face 237
UV Count: 3
UV <Vector (0.0296, 0.8786)>
UV <Vector (0.0284, 0.8711)>
UV <Vector (0.0344, 0.8738)>
Face 238
UV Count: 3
UV <Vector (0.0125, 0.9047)>
UV <Vector (0.0157, 0.9104)>
UV <Vector (0.0129, 0.9097)>
Face 239
UV Count: 3
UV <Vector (0.0157, 0.9104)>
UV <Vector (0.0229, 0.9084)>
UV <Vector (0.0181, 0.9126)>
Face 240
UV Count: 3
UV <Vector (0.0181, 0.9126)>
UV <Vector (0.0250, 0.9137)>
UV <Vector (0.0196, 0.9174)>
Face 241
UV Count: 3
UV <Vector (0.0229, 0.9289)>
UV <Vector (0.0251, 0.9348)>
UV <Vector (0.0189, 0.9351)>
Face 242
UV Count: 3
UV <Vector (0.0283, 0.9278)>
UV <Vector (0.0229, 0.9289)>
UV <Vector (0.0277, 0.9246)>
Face 243
UV Count: 3
UV <Vector (0.0338, 0.9246)>
UV <Vector (0.0277, 0.9246)>
UV <Vector (0.0328, 0.9222)>
Face 244
UV Count: 3
UV <Vector (0.0154, 0.8959)>
UV <Vector (0.0235, 0.8922)>
UV <Vector (0.0158, 0.8992)>
Face 245
UV Count: 3
UV <Vector (0.0369, 0.9134)>
UV <Vector (0.0328, 0.9222)>
UV <Vector (0.0289, 0.9179)>
Face 246
UV Count: 3
UV <Vector (0.0369, 0.9134)>
UV <Vector (0.0458, 0.9170)>
UV <Vector (0.0386, 0.9192)>
Face 247
UV Count: 3
UV <Vector (0.0528, 0.9104)>
UV <Vector (0.0458, 0.9170)>
UV <Vector (0.0445, 0.9102)>
Face 248
UV Count: 3
UV <Vector (0.0528, 0.9104)>
UV <Vector (0.0621, 0.9153)>
UV <Vector (0.0535, 0.9164)>
Face 249
UV Count: 3
UV <Vector (0.0386, 0.9192)>
UV <Vector (0.0338, 0.9246)>
UV <Vector (0.0328, 0.9222)>
Face 250
UV Count: 3
UV <Vector (0.0229, 0.9084)>
UV <Vector (0.0269, 0.8943)>
UV <Vector (0.0310, 0.9026)>
Face 251
UV Count: 3
UV <Vector (0.0418, 0.9021)>
UV <Vector (0.0310, 0.9026)>
UV <Vector (0.0393, 0.8971)>
Face 252
UV Count: 3
UV <Vector (0.0310, 0.9026)>
UV <Vector (0.0350, 0.8928)>
UV <Vector (0.0393, 0.8971)>
Face 253
UV Count: 3
UV <Vector (0.0323, 0.8872)>
UV <Vector (0.0269, 0.8943)>
UV <Vector (0.0265, 0.8865)>
Face 254
UV Count: 3
UV <Vector (0.0499, 0.9627)>
UV <Vector (0.0313, 0.9539)>
UV <Vector (0.0352, 0.9516)>
Face 255
UV Count: 3
UV <Vector (0.0482, 0.9703)>
UV <Vector (0.0591, 0.9626)>
UV <Vector (0.0605, 0.9758)>
Face 256
UV Count: 3
UV <Vector (0.0605, 0.9758)>
UV <Vector (0.0648, 0.9925)>
UV <Vector (0.0532, 0.9858)>
Face 257
UV Count: 3
UV <Vector (0.0712, 0.9800)>
UV <Vector (0.0862, 0.9991)>
UV <Vector (0.0648, 0.9925)>
Face 258
UV Count: 3
UV <Vector (0.1168, 0.9791)>
UV <Vector (0.1067, 0.9999)>
UV <Vector (0.1035, 0.9812)>
Face 259
UV Count: 3
UV <Vector (0.0633, 0.9568)>
UV <Vector (0.0716, 0.9691)>
UV <Vector (0.0591, 0.9626)>
Face 260
UV Count: 3
UV <Vector (0.0743, 0.9631)>
UV <Vector (0.0894, 0.9702)>
UV <Vector (0.0716, 0.9691)>
Face 261
UV Count: 3
UV <Vector (0.1023, 0.9689)>
UV <Vector (0.1096, 0.9590)>
UV <Vector (0.1127, 0.9674)>
Face 262
UV Count: 3
UV <Vector (0.0716, 0.9691)>
UV <Vector (0.0605, 0.9758)>
UV <Vector (0.0591, 0.9626)>
Face 263
UV Count: 3
UV <Vector (0.0712, 0.9800)>
UV <Vector (0.0894, 0.9702)>
UV <Vector (0.0891, 0.9832)>
Face 264
UV Count: 3
UV <Vector (0.1035, 0.9812)>
UV <Vector (0.1127, 0.9674)>
UV <Vector (0.1168, 0.9791)>
Face 265
UV Count: 3
UV <Vector (0.0404, 0.9495)>
UV <Vector (0.0499, 0.9627)>
UV <Vector (0.0352, 0.9516)>
Face 266
UV Count: 3
UV <Vector (0.0475, 0.9471)>
UV <Vector (0.0591, 0.9626)>
UV <Vector (0.0404, 0.9495)>
Face 267
UV Count: 3
UV <Vector (0.0420, 0.9240)>
UV <Vector (0.0458, 0.9170)>
UV <Vector (0.0473, 0.9222)>
Face 268
UV Count: 3
UV <Vector (0.0473, 0.9222)>
UV <Vector (0.0535, 0.9164)>
UV <Vector (0.0535, 0.9244)>
Face 269
UV Count: 3
UV <Vector (0.0473, 0.9222)>
UV <Vector (0.0486, 0.9262)>
UV <Vector (0.0455, 0.9256)>
Face 270
UV Count: 3
UV <Vector (0.0259, 0.9368)>
UV <Vector (0.0290, 0.9360)>
UV <Vector (0.0268, 0.9385)>
Face 271
UV Count: 3
UV <Vector (0.0529, 0.9309)>
UV <Vector (0.0501, 0.9274)>
UV <Vector (0.0557, 0.9277)>
Face 272
UV Count: 3
UV <Vector (0.0501, 0.9337)>
UV <Vector (0.0496, 0.9302)>
UV <Vector (0.0529, 0.9309)>
Face 273
UV Count: 3
UV <Vector (0.0251, 0.9348)>
UV <Vector (0.0282, 0.9350)>
UV <Vector (0.0259, 0.9368)>
Face 274
UV Count: 3
UV <Vector (0.0465, 0.9368)>
UV <Vector (0.0395, 0.9387)>
UV <Vector (0.0445, 0.9353)>
Face 275
UV Count: 3
UV <Vector (0.0260, 0.9309)>
UV <Vector (0.0277, 0.9338)>
UV <Vector (0.0251, 0.9348)>
Face 276
UV Count: 3
UV <Vector (0.0398, 0.9416)>
UV <Vector (0.0364, 0.9388)>
UV <Vector (0.0395, 0.9387)>
Face 277
UV Count: 3
UV <Vector (0.0260, 0.9309)>
UV <Vector (0.0298, 0.9294)>
UV <Vector (0.0284, 0.9322)>
Face 278
UV Count: 3
UV <Vector (0.0290, 0.9404)>
UV <Vector (0.0339, 0.9389)>
UV <Vector (0.0329, 0.9431)>
Face 279
UV Count: 3
UV <Vector (0.0283, 0.9278)>
UV <Vector (0.0343, 0.9268)>
UV <Vector (0.0298, 0.9294)>
Face 280
UV Count: 3
UV <Vector (0.0268, 0.9385)>
UV <Vector (0.0310, 0.9373)>
UV <Vector (0.0290, 0.9404)>
Face 281
UV Count: 3
UV <Vector (0.0420, 0.9240)>
UV <Vector (0.0455, 0.9256)>
UV <Vector (0.0412, 0.9257)>
Face 282
UV Count: 3
UV <Vector (0.0229, 0.9084)>
UV <Vector (0.0349, 0.9083)>
UV <Vector (0.0250, 0.9137)>
Face 283
UV Count: 3
UV <Vector (0.0318, 0.9461)>
UV <Vector (0.0307, 0.9483)>
UV <Vector (0.0279, 0.9453)>
Face 284
UV Count: 3
UV <Vector (0.0258, 0.9470)>
UV <Vector (0.0234, 0.9515)>
UV <Vector (0.0220, 0.9486)>
Face 285
UV Count: 3
UV <Vector (0.0279, 0.9453)>
UV <Vector (0.0276, 0.9494)>
UV <Vector (0.0258, 0.9470)>
Face 286
UV Count: 3
UV <Vector (0.0535, 0.9244)>
UV <Vector (0.0501, 0.9274)>
UV <Vector (0.0486, 0.9262)>
Face 287
UV Count: 3
UV <Vector (0.0338, 0.9246)>
UV <Vector (0.0412, 0.9257)>
UV <Vector (0.0343, 0.9268)>
Face 288
UV Count: 3
UV <Vector (0.0279, 0.9453)>
UV <Vector (0.0329, 0.9431)>
UV <Vector (0.0318, 0.9461)>
Face 289
UV Count: 3
UV <Vector (0.0465, 0.9368)>
UV <Vector (0.0479, 0.9323)>
UV <Vector (0.0501, 0.9337)>
Face 290
UV Count: 3
UV <Vector (0.0634, 0.9222)>
UV <Vector (0.0535, 0.9164)>
UV <Vector (0.0621, 0.9153)>
Face 291
UV Count: 3
UV <Vector (0.0557, 0.9277)>
UV <Vector (0.0634, 0.9222)>
UV <Vector (0.0655, 0.9274)>
Face 292
UV Count: 3
UV <Vector (0.0557, 0.9277)>
UV <Vector (0.0629, 0.9317)>
UV <Vector (0.0529, 0.9309)>
Face 293
UV Count: 3
UV <Vector (0.0529, 0.9309)>
UV <Vector (0.0558, 0.9361)>
UV <Vector (0.0501, 0.9337)>
Face 294
UV Count: 3
UV <Vector (0.0501, 0.9337)>
UV <Vector (0.0489, 0.9402)>
UV <Vector (0.0465, 0.9368)>
Face 295
UV Count: 3
UV <Vector (0.0465, 0.9368)>
UV <Vector (0.0420, 0.9440)>
UV <Vector (0.0398, 0.9416)>
Face 296
UV Count: 3
UV <Vector (0.0633, 0.9568)>
UV <Vector (0.0542, 0.9433)>
UV <Vector (0.0673, 0.9524)>
Face 297
UV Count: 3
UV <Vector (0.0475, 0.9471)>
UV <Vector (0.0489, 0.9402)>
UV <Vector (0.0542, 0.9433)>
Face 298
UV Count: 3
UV <Vector (0.0558, 0.9361)>
UV <Vector (0.0542, 0.9433)>
UV <Vector (0.0489, 0.9402)>
Face 299
UV Count: 3
UV <Vector (0.0629, 0.9317)>
UV <Vector (0.0656, 0.9427)>
UV <Vector (0.0558, 0.9361)>
Face 300
UV Count: 3
UV <Vector (0.0655, 0.9274)>
UV <Vector (0.0712, 0.9363)>
UV <Vector (0.0629, 0.9317)>
Face 301
UV Count: 3
UV <Vector (0.0743, 0.9631)>
UV <Vector (0.0673, 0.9524)>
UV <Vector (0.0767, 0.9568)>
Face 302
UV Count: 3
UV <Vector (0.0656, 0.9427)>
UV <Vector (0.0673, 0.9524)>
UV <Vector (0.0542, 0.9433)>
Face 303
UV Count: 3
UV <Vector (0.0767, 0.9568)>
UV <Vector (0.0707, 0.9480)>
UV <Vector (0.0778, 0.9475)>
Face 304
UV Count: 3
UV <Vector (0.0895, 0.9627)>
UV <Vector (0.0767, 0.9568)>
UV <Vector (0.0894, 0.9556)>
Face 305
UV Count: 3
UV <Vector (0.1007, 0.9608)>
UV <Vector (0.0894, 0.9556)>
UV <Vector (0.0995, 0.9537)>
Face 306
UV Count: 3
UV <Vector (0.1007, 0.9608)>
UV <Vector (0.1074, 0.9516)>
UV <Vector (0.1096, 0.9590)>
Face 307
UV Count: 3
UV <Vector (0.0894, 0.9702)>
UV <Vector (0.1035, 0.9812)>
UV <Vector (0.0891, 0.9832)>
Face 308
UV Count: 3
UV <Vector (0.0895, 0.9627)>
UV <Vector (0.1023, 0.9689)>
UV <Vector (0.0894, 0.9702)>
Face 309
UV Count: 3
UV <Vector (0.0891, 0.9832)>
UV <Vector (0.1067, 0.9999)>
UV <Vector (0.0862, 0.9991)>
Face 310
UV Count: 3
UV <Vector (0.0323, 0.8872)>
UV <Vector (0.0296, 0.8786)>
UV <Vector (0.0399, 0.8890)>
Face 311
UV Count: 3
UV <Vector (0.0475, 0.8787)>
UV <Vector (0.0380, 0.8660)>
UV <Vector (0.0552, 0.8678)>
Face 312
UV Count: 3
UV <Vector (0.0344, 0.8738)>
UV <Vector (0.0399, 0.8890)>
UV <Vector (0.0296, 0.8786)>
Face 313
UV Count: 3
UV <Vector (0.0350, 0.8928)>
UV <Vector (0.0399, 0.8890)>
UV <Vector (0.0393, 0.8971)>
Face 314
UV Count: 3
UV <Vector (0.0491, 0.8944)>
UV <Vector (0.0418, 0.9021)>
UV <Vector (0.0393, 0.8971)>
Face 315
UV Count: 3
UV <Vector (0.0491, 0.8944)>
UV <Vector (0.0399, 0.8890)>
UV <Vector (0.0475, 0.8787)>
Face 316
UV Count: 3
UV <Vector (0.0596, 0.8923)>
UV <Vector (0.0507, 0.9044)>
UV <Vector (0.0491, 0.8944)>
Face 317
UV Count: 3
UV <Vector (0.0596, 0.8923)>
UV <Vector (0.0475, 0.8787)>
UV <Vector (0.0644, 0.8807)>
Face 318
UV Count: 3
UV <Vector (0.0644, 0.8807)>
UV <Vector (0.0552, 0.8678)>
UV <Vector (0.0701, 0.8723)>
Face 319
UV Count: 3
UV <Vector (0.0728, 0.9211)>
UV <Vector (0.0655, 0.9274)>
UV <Vector (0.0634, 0.9222)>
Face 320
UV Count: 3
UV <Vector (0.0644, 0.8807)>
UV <Vector (0.0697, 0.8935)>
UV <Vector (0.0596, 0.8923)>
Face 321
UV Count: 3
UV <Vector (0.0244, 0.8562)>
UV <Vector (0.0259, 0.8490)>
UV <Vector (0.0323, 0.8536)>
Face 322
UV Count: 3
UV <Vector (0.0697, 0.8935)>
UV <Vector (0.0607, 0.9045)>
UV <Vector (0.0596, 0.8923)>
Face 323
UV Count: 3
UV <Vector (0.0696, 0.9078)>
UV <Vector (0.0621, 0.9153)>
UV <Vector (0.0615, 0.9086)>
Face 324
UV Count: 3
UV <Vector (0.0687, 0.9041)>
UV <Vector (0.0793, 0.8950)>
UV <Vector (0.0785, 0.9044)>
Face 325
UV Count: 3
UV <Vector (0.0712, 0.9363)>
UV <Vector (0.0707, 0.9480)>
UV <Vector (0.0656, 0.9427)>
Face 326
UV Count: 3
UV <Vector (0.0778, 0.9475)>
UV <Vector (0.0894, 0.9556)>
UV <Vector (0.0767, 0.9568)>
Face 327
UV Count: 3
UV <Vector (0.0995, 0.9537)>
UV <Vector (0.0879, 0.9458)>
UV <Vector (0.0982, 0.9445)>
Face 328
UV Count: 3
UV <Vector (0.1074, 0.9516)>
UV <Vector (0.0982, 0.9445)>
UV <Vector (0.1067, 0.9424)>
Face 329
UV Count: 3
UV <Vector (0.0850, 0.9349)>
UV <Vector (0.0778, 0.9475)>
UV <Vector (0.0712, 0.9363)>
Face 330
UV Count: 3
UV <Vector (0.0879, 0.9458)>
UV <Vector (0.0962, 0.9323)>
UV <Vector (0.0982, 0.9445)>
Face 331
UV Count: 3
UV <Vector (0.1067, 0.9424)>
UV <Vector (0.0962, 0.9323)>
UV <Vector (0.1028, 0.9302)>
Face 332
UV Count: 3
UV <Vector (0.0737, 0.9269)>
UV <Vector (0.0850, 0.9349)>
UV <Vector (0.0712, 0.9363)>
Face 333
UV Count: 3
UV <Vector (0.0850, 0.9349)>
UV <Vector (0.0923, 0.9229)>
UV <Vector (0.0962, 0.9323)>
Face 334
UV Count: 3
UV <Vector (0.0707, 0.9144)>
UV <Vector (0.0634, 0.9222)>
UV <Vector (0.0621, 0.9153)>
Face 335
UV Count: 3
UV <Vector (0.0728, 0.9211)>
UV <Vector (0.0797, 0.9127)>
UV <Vector (0.0812, 0.9199)>
Face 336
UV Count: 3
UV <Vector (0.0797, 0.9127)>
UV <Vector (0.0903, 0.9167)>
UV <Vector (0.0812, 0.9199)>
Face 337
UV Count: 3
UV <Vector (0.0812, 0.9199)>
UV <Vector (0.0737, 0.9269)>
UV <Vector (0.0728, 0.9211)>
Face 338
UV Count: 3
UV <Vector (0.0812, 0.9199)>
UV <Vector (0.0923, 0.9229)>
UV <Vector (0.0826, 0.9264)>
Face 339
UV Count: 3
UV <Vector (0.0696, 0.9078)>
UV <Vector (0.0785, 0.9044)>
UV <Vector (0.0789, 0.9082)>
Face 340
UV Count: 3
UV <Vector (0.0962, 0.9323)>
UV <Vector (0.1009, 0.9261)>
UV <Vector (0.1028, 0.9302)>
Face 341
UV Count: 3
UV <Vector (0.1053, 0.9235)>
UV <Vector (0.1052, 0.9279)>
UV <Vector (0.1031, 0.9253)>
Face 342
UV Count: 3
UV <Vector (0.1118, 0.9502)>
UV <Vector (0.1185, 0.9561)>
UV <Vector (0.1141, 0.9576)>
Face 343
UV Count: 3
UV <Vector (0.1193, 0.9057)>
UV <Vector (0.1114, 0.9075)>
UV <Vector (0.1101, 0.9041)>
Face 344
UV Count: 3
UV <Vector (0.1020, 0.8945)>
UV <Vector (0.1139, 0.8951)>
UV <Vector (0.1085, 0.9003)>
Face 345
UV Count: 3
UV <Vector (0.0924, 0.8905)>
UV <Vector (0.1097, 0.8879)>
UV <Vector (0.1020, 0.8945)>
Face 346
UV Count: 3
UV <Vector (0.0886, 0.9068)>
UV <Vector (0.0785, 0.9044)>
UV <Vector (0.0876, 0.9020)>
Face 347
UV Count: 3
UV <Vector (0.1053, 0.9235)>
UV <Vector (0.1173, 0.9223)>
UV <Vector (0.1085, 0.9260)>
Face 348
UV Count: 3
UV <Vector (0.1203, 0.9156)>
UV <Vector (0.1110, 0.9144)>
UV <Vector (0.1114, 0.9075)>
Face 349
UV Count: 3
UV <Vector (0.1163, 0.9488)>
UV <Vector (0.1264, 0.9542)>
UV <Vector (0.1185, 0.9561)>
Face 350
UV Count: 3
UV <Vector (0.1388, 0.9517)>
UV <Vector (0.1264, 0.9542)>
UV <Vector (0.1269, 0.9472)>
Face 351
UV Count: 3
UV <Vector (0.1401, 0.9667)>
UV <Vector (0.1388, 0.9517)>
UV <Vector (0.1498, 0.9580)>
Face 352
UV Count: 3
UV <Vector (0.1516, 0.9779)>
UV <Vector (0.1498, 0.9580)>
UV <Vector (0.1616, 0.9651)>
Face 353
UV Count: 3
UV <Vector (0.1141, 0.9576)>
UV <Vector (0.1213, 0.9636)>
UV <Vector (0.1170, 0.9656)>
Face 354
UV Count: 3
UV <Vector (0.1225, 0.9764)>
UV <Vector (0.1213, 0.9636)>
UV <Vector (0.1279, 0.9734)>
Face 355
UV Count: 3
UV <Vector (0.1315, 0.9919)>
UV <Vector (0.1279, 0.9734)>
UV <Vector (0.1389, 0.9881)>
Face 356
UV Count: 3
UV <Vector (0.1264, 0.9542)>
UV <Vector (0.1213, 0.9636)>
UV <Vector (0.1185, 0.9561)>
Face 357
UV Count: 3
UV <Vector (0.1279, 0.9734)>
UV <Vector (0.1323, 0.9594)>
UV <Vector (0.1401, 0.9667)>
Face 358
UV Count: 3
UV <Vector (0.1389, 0.9881)>
UV <Vector (0.1401, 0.9667)>
UV <Vector (0.1516, 0.9779)>
Face 359
UV Count: 3
UV <Vector (0.1108, 0.9405)>
UV <Vector (0.1163, 0.9488)>
UV <Vector (0.1118, 0.9502)>
Face 360
UV Count: 3
UV <Vector (0.1269, 0.9472)>
UV <Vector (0.1151, 0.9387)>
UV <Vector (0.1247, 0.9350)>
Face 361
UV Count: 3
UV <Vector (0.1052, 0.9279)>
UV <Vector (0.1151, 0.9387)>
UV <Vector (0.1108, 0.9405)>
Face 362
UV Count: 3
UV <Vector (0.1151, 0.9387)>
UV <Vector (0.1173, 0.9223)>
UV <Vector (0.1247, 0.9350)>
Face 363
UV Count: 3
UV <Vector (0.1247, 0.9350)>
UV <Vector (0.1339, 0.9258)>
UV <Vector (0.1342, 0.9344)>
Face 364
UV Count: 3
UV <Vector (0.1348, 0.9424)>
UV <Vector (0.1247, 0.9350)>
UV <Vector (0.1342, 0.9344)>
Face 365
UV Count: 3
UV <Vector (0.1388, 0.9517)>
UV <Vector (0.1348, 0.9424)>
UV <Vector (0.1429, 0.9448)>
Face 366
UV Count: 3
UV <Vector (0.1498, 0.9580)>
UV <Vector (0.1429, 0.9448)>
UV <Vector (0.1547, 0.9509)>
Face 367
UV Count: 3
UV <Vector (0.1616, 0.9651)>
UV <Vector (0.1547, 0.9509)>
UV <Vector (0.1666, 0.9558)>
Face 368
UV Count: 3
UV <Vector (0.1547, 0.9509)>
UV <Vector (0.1706, 0.9459)>
UV <Vector (0.1666, 0.9558)>
Face 369
UV Count: 3
UV <Vector (0.1429, 0.9448)>
UV <Vector (0.1567, 0.9408)>
UV <Vector (0.1547, 0.9509)>
Face 370
UV Count: 3
UV <Vector (0.1455, 0.9371)>
UV <Vector (0.1348, 0.9424)>
UV <Vector (0.1342, 0.9344)>
Face 371
UV Count: 3
UV <Vector (0.1567, 0.9408)>
UV <Vector (0.1738, 0.9319)>
UV <Vector (0.1706, 0.9459)>
Face 372
UV Count: 3
UV <Vector (0.1455, 0.9371)>
UV <Vector (0.1574, 0.9291)>
UV <Vector (0.1567, 0.9408)>
Face 373
UV Count: 3
UV <Vector (0.1461, 0.9277)>
UV <Vector (0.1342, 0.9344)>
UV <Vector (0.1339, 0.9258)>
Face 374
UV Count: 3
UV <Vector (0.1339, 0.9258)>
UV <Vector (0.1458, 0.9173)>
UV <Vector (0.1461, 0.9277)>
Face 375
UV Count: 3
UV <Vector (0.1324, 0.9077)>
UV <Vector (0.1411, 0.8937)>
UV <Vector (0.1445, 0.9075)>
Face 376
UV Count: 3
UV <Vector (0.1411, 0.8937)>
UV <Vector (0.1255, 0.8841)>
UV <Vector (0.1375, 0.8818)>
Face 377
UV Count: 3
UV <Vector (0.1375, 0.8818)>
UV <Vector (0.1556, 0.8917)>
UV <Vector (0.1411, 0.8937)>
Face 378
UV Count: 3
UV <Vector (0.1411, 0.8937)>
UV <Vector (0.1573, 0.9069)>
UV <Vector (0.1445, 0.9075)>
Face 379
UV Count: 3
UV <Vector (0.1526, 0.8798)>
UV <Vector (0.1664, 0.8882)>
UV <Vector (0.1556, 0.8917)>
Face 380
UV Count: 3
UV <Vector (0.1556, 0.8917)>
UV <Vector (0.1717, 0.9035)>
UV <Vector (0.1573, 0.9069)>
Face 381
UV Count: 3
UV <Vector (0.1458, 0.9173)>
UV <Vector (0.1574, 0.9291)>
UV <Vector (0.1461, 0.9277)>
Face 382
UV Count: 3
UV <Vector (0.1574, 0.9291)>
UV <Vector (0.1741, 0.9166)>
UV <Vector (0.1738, 0.9319)>
Face 383
UV Count: 3
UV <Vector (0.1203, 0.9156)>
UV <Vector (0.1339, 0.9258)>
UV <Vector (0.1173, 0.9223)>
Face 384
UV Count: 3
UV <Vector (0.1324, 0.9077)>
UV <Vector (0.1203, 0.9156)>
UV <Vector (0.1193, 0.9057)>
Face 385
UV Count: 3
UV <Vector (0.1255, 0.8841)>
UV <Vector (0.1139, 0.8951)>
UV <Vector (0.1097, 0.8879)>
Face 386
UV Count: 3
UV <Vector (0.0385, 0.8564)>
UV <Vector (0.0380, 0.8660)>
UV <Vector (0.0306, 0.8665)>
Face 387
UV Count: 3
UV <Vector (0.0174, 0.8641)>
UV <Vector (0.0216, 0.8524)>
UV <Vector (0.0244, 0.8562)>
Face 388
UV Count: 3
UV <Vector (0.0515, 0.8497)>
UV <Vector (0.0385, 0.8564)>
UV <Vector (0.0376, 0.8454)>
Face 389
UV Count: 3
UV <Vector (0.0542, 0.8403)>
UV <Vector (0.0743, 0.8498)>
UV <Vector (0.0515, 0.8497)>
Face 390
UV Count: 3
UV <Vector (0.0582, 0.8641)>
UV <Vector (0.0701, 0.8723)>
UV <Vector (0.0552, 0.8678)>
Face 391
UV Count: 3
UV <Vector (0.0213, 0.8649)>
UV <Vector (0.0244, 0.8562)>
UV <Vector (0.0323, 0.8536)>
Face 392
UV Count: 3
UV <Vector (0.0552, 0.8678)>
UV <Vector (0.0499, 0.8600)>
UV <Vector (0.0582, 0.8641)>
Face 393
UV Count: 3
UV <Vector (0.0879, 0.8263)>
UV <Vector (0.0749, 0.8455)>
UV <Vector (0.0773, 0.8230)>
Face 394
UV Count: 3
UV <Vector (0.0807, 0.8748)>
UV <Vector (0.0834, 0.8697)>
UV <Vector (0.0911, 0.8805)>
Face 395
UV Count: 3
UV <Vector (0.1122, 0.8281)>
UV <Vector (0.1255, 0.8471)>
UV <Vector (0.1112, 0.8486)>
Face 396
UV Count: 3
UV <Vector (0.1273, 0.8281)>
UV <Vector (0.1380, 0.8484)>
UV <Vector (0.1255, 0.8471)>
Face 397
UV Count: 3
UV <Vector (0.1537, 0.8355)>
UV <Vector (0.1380, 0.8484)>
UV <Vector (0.1419, 0.8312)>
Face 398
UV Count: 3
UV <Vector (0.1631, 0.8387)>
UV <Vector (0.1505, 0.8519)>
UV <Vector (0.1537, 0.8355)>
Face 399
UV Count: 3
UV <Vector (0.0282, 0.8386)>
UV <Vector (0.0419, 0.8364)>
UV <Vector (0.0376, 0.8454)>
Face 400
UV Count: 3
UV <Vector (0.1505, 0.8519)>
UV <Vector (0.1590, 0.8566)>
UV <Vector (0.1501, 0.8560)>
Face 401
UV Count: 3
UV <Vector (0.1378, 0.8530)>
UV <Vector (0.1505, 0.8519)>
UV <Vector (0.1501, 0.8560)>
Face 402
UV Count: 3
UV <Vector (0.1255, 0.8471)>
UV <Vector (0.1378, 0.8530)>
UV <Vector (0.1255, 0.8521)>
Face 403
UV Count: 3
UV <Vector (0.1112, 0.8486)>
UV <Vector (0.1255, 0.8521)>
UV <Vector (0.1115, 0.8536)>
Face 404
UV Count: 3
UV <Vector (0.1097, 0.8879)>
UV <Vector (0.1056, 0.8759)>
UV <Vector (0.1120, 0.8651)>
Face 405
UV Count: 3
UV <Vector (0.0743, 0.8498)>
UV <Vector (0.0858, 0.8495)>
UV <Vector (0.0860, 0.8537)>
Face 406
UV Count: 3
UV <Vector (0.0515, 0.8497)>
UV <Vector (0.0727, 0.8595)>
UV <Vector (0.0499, 0.8600)>
Face 407
UV Count: 3
UV <Vector (0.0718, 0.8662)>
UV <Vector (0.0864, 0.8630)>
UV <Vector (0.0834, 0.8697)>
Face 408
UV Count: 3
UV <Vector (0.0323, 0.8536)>
UV <Vector (0.0286, 0.8454)>
UV <Vector (0.0376, 0.8454)>
Face 409
UV Count: 3
UV <Vector (0.0065, 0.8926)>
UV <Vector (0.0030, 0.8942)>
UV <Vector (0.0028, 0.8921)>
Face 410
UV Count: 3
UV <Vector (0.0030, 0.8942)>
UV <Vector (0.0055, 0.8983)>
UV <Vector (0.0023, 0.8978)>
Face 411
UV Count: 3
UV <Vector (0.0114, 0.8947)>
UV <Vector (0.0155, 0.8942)>
UV <Vector (0.0108, 0.8974)>
Face 412
UV Count: 3
UV <Vector (0.0114, 0.8919)>
UV <Vector (0.0155, 0.8925)>
UV <Vector (0.0114, 0.8947)>
Face 413
UV Count: 3
UV <Vector (0.0155, 0.8942)>
UV <Vector (0.0155, 0.8925)>
UV <Vector (0.0190, 0.8909)>
Face 414
UV Count: 3
UV <Vector (0.0155, 0.8925)>
UV <Vector (0.0158, 0.8911)>
UV <Vector (0.0190, 0.8909)>
Face 415
UV Count: 3
UV <Vector (0.1105, 0.7798)>
UV <Vector (0.1248, 0.7750)>
UV <Vector (0.1302, 0.7860)>
Face 416
UV Count: 3
UV <Vector (0.1829, 0.7681)>
UV <Vector (0.1942, 0.7949)>
UV <Vector (0.1789, 0.7890)>
Face 417
UV Count: 3
UV <Vector (0.1500, 0.8658)>
UV <Vector (0.1622, 0.8767)>
UV <Vector (0.1526, 0.8798)>
Face 418
UV Count: 3
UV <Vector (0.1376, 0.8643)>
UV <Vector (0.1526, 0.8798)>
UV <Vector (0.1375, 0.8818)>
Face 419
UV Count: 3
UV <Vector (0.1256, 0.8641)>
UV <Vector (0.1375, 0.8818)>
UV <Vector (0.1255, 0.8841)>
Face 420
UV Count: 3
UV <Vector (0.1120, 0.8651)>
UV <Vector (0.1255, 0.8841)>
UV <Vector (0.1097, 0.8879)>
Face 421
UV Count: 3
UV <Vector (0.0858, 0.8495)>
UV <Vector (0.1115, 0.8536)>
UV <Vector (0.0860, 0.8537)>
Face 422
UV Count: 3
UV <Vector (0.0718, 0.8662)>
UV <Vector (0.0807, 0.8748)>
UV <Vector (0.0701, 0.8723)>
Face 423
UV Count: 3
UV <Vector (0.0216, 0.8524)>
UV <Vector (0.0228, 0.8458)>
UV <Vector (0.0259, 0.8490)>
Face 424
UV Count: 3
UV <Vector (0.0117, 0.9311)>
UV <Vector (0.0072, 0.9315)>
UV <Vector (0.0095, 0.9291)>
Face 425
UV Count: 3
UV <Vector (0.0051, 0.9292)>
UV <Vector (0.0095, 0.9291)>
UV <Vector (0.0072, 0.9315)>
Face 426
UV Count: 3
UV <Vector (0.0040, 0.9218)>
UV <Vector (0.0031, 0.9269)>
UV <Vector (0.0007, 0.9230)>
Face 427
UV Count: 3
UV <Vector (0.0031, 0.9194)>
UV <Vector (0.0007, 0.9230)>
UV <Vector (0.0001, 0.9192)>
Face 428
UV Count: 3
UV <Vector (0.0031, 0.9194)>
UV <Vector (0.0005, 0.9171)>
UV <Vector (0.0034, 0.9175)>
Face 429
UV Count: 3
UV <Vector (0.0013, 0.9152)>
UV <Vector (0.0034, 0.9175)>
UV <Vector (0.0005, 0.9171)>
Face 430
UV Count: 3
UV <Vector (0.0055, 0.9113)>
UV <Vector (0.0038, 0.9103)>
UV <Vector (0.0066, 0.9104)>
Face 431
UV Count: 3
UV <Vector (0.0066, 0.9104)>
UV <Vector (0.0086, 0.9063)>
UV <Vector (0.0101, 0.9097)>
Face 432
UV Count: 3
UV <Vector (0.0175, 0.9125)>
UV <Vector (0.0156, 0.9118)>
UV <Vector (0.0158, 0.9112)>
Face 433
UV Count: 3
UV <Vector (0.0064, 0.9067)>
UV <Vector (0.0078, 0.9038)>
UV <Vector (0.0086, 0.9063)>
Face 434
UV Count: 3
UV <Vector (0.0175, 0.9125)>
UV <Vector (0.0157, 0.9104)>
UV <Vector (0.0181, 0.9126)>
Face 435
UV Count: 3
UV <Vector (0.0055, 0.9113)>
UV <Vector (0.0059, 0.9129)>
UV <Vector (0.0041, 0.9135)>
Face 436
UV Count: 3
UV <Vector (0.0129, 0.9125)>
UV <Vector (0.0113, 0.9149)>
UV <Vector (0.0104, 0.9141)>
Face 437
UV Count: 3
UV <Vector (0.0134, 0.9115)>
UV <Vector (0.0149, 0.9129)>
UV <Vector (0.0129, 0.9125)>
Face 438
UV Count: 3
UV <Vector (0.0041, 0.9135)>
UV <Vector (0.0053, 0.9144)>
UV <Vector (0.0041, 0.9156)>
Face 439
UV Count: 3
UV <Vector (0.0117, 0.9311)>
UV <Vector (0.0125, 0.9254)>
UV <Vector (0.0147, 0.9252)>
Face 440
UV Count: 3
UV <Vector (0.0080, 0.9271)>
UV <Vector (0.0093, 0.9229)>
UV <Vector (0.0110, 0.9243)>
Face 441
UV Count: 3
UV <Vector (0.0066, 0.9251)>
UV <Vector (0.0060, 0.9217)>
UV <Vector (0.0093, 0.9229)>
Face 442
UV Count: 3
UV <Vector (0.0049, 0.9202)>
UV <Vector (0.0040, 0.9218)>
UV <Vector (0.0031, 0.9194)>
Face 443
UV Count: 3
UV <Vector (0.0061, 0.9184)>
UV <Vector (0.0049, 0.9202)>
UV <Vector (0.0031, 0.9194)>
Face 444
UV Count: 3
UV <Vector (0.0113, 0.9149)>
UV <Vector (0.0073, 0.9190)>
UV <Vector (0.0061, 0.9184)>
Face 445
UV Count: 3
UV <Vector (0.0149, 0.9129)>
UV <Vector (0.0148, 0.9160)>
UV <Vector (0.0113, 0.9149)>
Face 446
UV Count: 3
UV <Vector (0.0176, 0.9137)>
UV <Vector (0.0149, 0.9129)>
UV <Vector (0.0156, 0.9118)>
Face 447
UV Count: 3
UV <Vector (0.0041, 0.9135)>
UV <Vector (0.0034, 0.9112)>
UV <Vector (0.0055, 0.9113)>
Face 448
UV Count: 3
UV <Vector (0.0078, 0.9111)>
UV <Vector (0.0101, 0.9097)>
UV <Vector (0.0107, 0.9109)>
Face 449
UV Count: 3
UV <Vector (0.0097, 0.8922)>
UV <Vector (0.0114, 0.8947)>
UV <Vector (0.0090, 0.8949)>
Face 450
UV Count: 3
UV <Vector (0.0090, 0.8949)>
UV <Vector (0.0108, 0.8974)>
UV <Vector (0.0076, 0.8985)>
Face 451
UV Count: 3
UV <Vector (0.0306, 0.8665)>
UV <Vector (0.0323, 0.8536)>
UV <Vector (0.0385, 0.8564)>
Face 452
UV Count: 3
UV <Vector (0.0125, 0.9047)>
UV <Vector (0.0101, 0.9097)>
UV <Vector (0.0086, 0.9063)>
Face 453
UV Count: 3
UV <Vector (0.0143, 0.8728)>
UV <Vector (0.0195, 0.8694)>
UV <Vector (0.0176, 0.8742)>
Face 454
UV Count: 3
UV <Vector (0.0176, 0.8742)>
UV <Vector (0.0130, 0.8782)>
UV <Vector (0.0143, 0.8728)>
Face 455
UV Count: 3
UV <Vector (0.0120, 0.8847)>
UV <Vector (0.0164, 0.8799)>
UV <Vector (0.0150, 0.8864)>
Face 456
UV Count: 3
UV <Vector (0.0078, 0.9038)>
UV <Vector (0.0125, 0.9047)>
UV <Vector (0.0086, 0.9063)>
Face 457
UV Count: 3
UV <Vector (0.0076, 0.9012)>
UV <Vector (0.0118, 0.9019)>
UV <Vector (0.0078, 0.9038)>
Face 458
UV Count: 3
UV <Vector (0.0108, 0.8880)>
UV <Vector (0.0126, 0.8898)>
UV <Vector (0.0096, 0.8900)>
Face 459
UV Count: 3
UV <Vector (0.0120, 0.8847)>
UV <Vector (0.0135, 0.8887)>
UV <Vector (0.0108, 0.8880)>
Face 460
UV Count: 3
UV <Vector (0.0096, 0.8900)>
UV <Vector (0.0114, 0.8919)>
UV <Vector (0.0097, 0.8922)>
Face 461
UV Count: 3
UV <Vector (0.0284, 0.8711)>
UV <Vector (0.0213, 0.8649)>
UV <Vector (0.0306, 0.8665)>
Face 462
UV Count: 3
UV <Vector (0.0154, 0.8959)>
UV <Vector (0.0108, 0.8974)>
UV <Vector (0.0155, 0.8942)>
Face 463
UV Count: 3
UV <Vector (0.0107, 0.9109)>
UV <Vector (0.0129, 0.9097)>
UV <Vector (0.0129, 0.9107)>
Face 464
UV Count: 3
UV <Vector (0.0157, 0.9104)>
UV <Vector (0.0129, 0.9107)>
UV <Vector (0.0129, 0.9097)>
Face 465
UV Count: 3
UV <Vector (0.0134, 0.9115)>
UV <Vector (0.0158, 0.9112)>
UV <Vector (0.0156, 0.9118)>
Face 466
UV Count: 3
UV <Vector (0.0066, 0.9104)>
UV <Vector (0.0069, 0.9118)>
UV <Vector (0.0055, 0.9113)>
Face 467
UV Count: 3
UV <Vector (0.0113, 0.9149)>
UV <Vector (0.0072, 0.9159)>
UV <Vector (0.0104, 0.9141)>
Face 468
UV Count: 3
UV <Vector (0.0061, 0.9184)>
UV <Vector (0.0052, 0.9166)>
UV <Vector (0.0072, 0.9159)>
Face 469
UV Count: 3
UV <Vector (0.0034, 0.9175)>
UV <Vector (0.0052, 0.9166)>
UV <Vector (0.0031, 0.9194)>
Face 470
UV Count: 3
UV <Vector (0.0076, 0.9012)>
UV <Vector (0.0056, 0.9041)>
UV <Vector (0.0054, 0.9009)>
Face 471
UV Count: 3
UV <Vector (0.0064, 0.8950)>
UV <Vector (0.0076, 0.8985)>
UV <Vector (0.0055, 0.8983)>
Face 472
UV Count: 3
UV <Vector (0.0055, 0.8983)>
UV <Vector (0.0023, 0.9004)>
UV <Vector (0.0023, 0.8978)>
Face 473
UV Count: 3
UV <Vector (0.0069, 0.8902)>
UV <Vector (0.0097, 0.8922)>
UV <Vector (0.0065, 0.8926)>
Face 474
UV Count: 3
UV <Vector (0.0074, 0.8874)>
UV <Vector (0.0096, 0.8900)>
UV <Vector (0.0069, 0.8902)>
Face 475
UV Count: 3
UV <Vector (0.0060, 0.9217)>
UV <Vector (0.0073, 0.9190)>
UV <Vector (0.0092, 0.9195)>
Face 476
UV Count: 3
UV <Vector (0.0065, 0.8926)>
UV <Vector (0.0090, 0.8949)>
UV <Vector (0.0064, 0.8950)>
Face 477
UV Count: 3
UV <Vector (0.0093, 0.9229)>
UV <Vector (0.0092, 0.9195)>
UV <Vector (0.0132, 0.9191)>
Face 478
UV Count: 3
UV <Vector (0.0110, 0.9243)>
UV <Vector (0.0132, 0.9191)>
UV <Vector (0.0156, 0.9192)>
Face 479
UV Count: 3
UV <Vector (0.0147, 0.9252)>
UV <Vector (0.0166, 0.9200)>
UV <Vector (0.0175, 0.9207)>
Face 480
UV Count: 3
UV <Vector (0.0092, 0.9195)>
UV <Vector (0.0148, 0.9160)>
UV <Vector (0.0132, 0.9191)>
Face 481
UV Count: 3
UV <Vector (0.0125, 0.9254)>
UV <Vector (0.0156, 0.9192)>
UV <Vector (0.0166, 0.9200)>
Face 482
UV Count: 3
UV <Vector (0.0173, 0.9156)>
UV <Vector (0.0189, 0.9152)>
UV <Vector (0.0183, 0.9174)>
Face 483
UV Count: 3
UV <Vector (0.0176, 0.9137)>
UV <Vector (0.0181, 0.9126)>
UV <Vector (0.0189, 0.9152)>
Face 484
UV Count: 3
UV <Vector (0.0196, 0.9174)>
UV <Vector (0.0189, 0.9152)>
UV <Vector (0.0181, 0.9126)>
Face 485
UV Count: 3
UV <Vector (0.0183, 0.9174)>
UV <Vector (0.0192, 0.9172)>
UV <Vector (0.0184, 0.9186)>
Face 486
UV Count: 3
UV <Vector (0.0184, 0.9186)>
UV <Vector (0.0196, 0.9174)>
UV <Vector (0.0175, 0.9207)>
Face 487
UV Count: 3
UV <Vector (0.0166, 0.9200)>
UV <Vector (0.0184, 0.9186)>
UV <Vector (0.0175, 0.9207)>
Face 488
UV Count: 3
UV <Vector (0.0080, 0.9271)>
UV <Vector (0.0125, 0.9254)>
UV <Vector (0.0095, 0.9291)>
Face 489
UV Count: 3
UV <Vector (0.0066, 0.9251)>
UV <Vector (0.0051, 0.9292)>
UV <Vector (0.0031, 0.9269)>
Face 490
UV Count: 3
UV <Vector (0.0156, 0.9192)>
UV <Vector (0.0148, 0.9160)>
UV <Vector (0.0173, 0.9156)>
Face 491
UV Count: 3
UV <Vector (0.0156, 0.9192)>
UV <Vector (0.0183, 0.9174)>
UV <Vector (0.0166, 0.9200)>
Face 492
UV Count: 3
UV <Vector (0.0041, 0.9156)>
UV <Vector (0.0048, 0.9162)>
UV <Vector (0.0034, 0.9175)>
Face 493
UV Count: 3
UV <Vector (0.0023, 0.9132)>
UV <Vector (0.0041, 0.9156)>
UV <Vector (0.0013, 0.9152)>
Face 494
UV Count: 3
UV <Vector (0.4670, 0.4702)>
UV <Vector (0.4672, 0.4715)>
UV <Vector (0.4661, 0.4691)>
Face 495
UV Count: 3
UV <Vector (0.4645, 0.4680)>
UV <Vector (0.4661, 0.4691)>
UV <Vector (0.4672, 0.4715)>
Face 496
UV Count: 3
UV <Vector (0.4672, 0.4715)>
UV <Vector (0.4641, 0.4698)>
UV <Vector (0.4645, 0.4680)>
Face 497
UV Count: 3
UV <Vector (0.4672, 0.4724)>
UV <Vector (0.4641, 0.4730)>
UV <Vector (0.4641, 0.4698)>
Face 498
UV Count: 3
UV <Vector (0.4666, 0.4749)>
UV <Vector (0.4641, 0.4757)>
UV <Vector (0.4641, 0.4730)>
Face 499
UV Count: 3
UV <Vector (0.4641, 0.4757)>
UV <Vector (0.4653, 0.4765)>
UV <Vector (0.4645, 0.4765)>
Face 500
UV Count: 3
UV <Vector (0.0184, 0.8501)>
UV <Vector (0.0135, 0.8625)>
UV <Vector (0.0089, 0.8601)>
Face 501
UV Count: 3
UV <Vector (0.0120, 0.8847)>
UV <Vector (0.0074, 0.8874)>
UV <Vector (0.0079, 0.8822)>
Face 502
UV Count: 3
UV <Vector (0.0135, 0.8625)>
UV <Vector (0.0151, 0.8680)>
UV <Vector (0.0114, 0.8662)>
Face 503
UV Count: 3
UV <Vector (0.0088, 0.8763)>
UV <Vector (0.0143, 0.8728)>
UV <Vector (0.0130, 0.8782)>
Face 504
UV Count: 3
UV <Vector (0.0079, 0.8822)>
UV <Vector (0.0130, 0.8782)>
UV <Vector (0.0120, 0.8847)>
Face 505
UV Count: 3
UV <Vector (0.0100, 0.8710)>
UV <Vector (0.0151, 0.8680)>
UV <Vector (0.0143, 0.8728)>
Face 506
UV Count: 3
UV <Vector (0.0079, 0.8822)>
UV <Vector (0.0032, 0.8869)>
UV <Vector (0.0039, 0.8810)>
Face 507
UV Count: 3
UV <Vector (0.0793, 0.8950)>
UV <Vector (0.0891, 0.8932)>
UV <Vector (0.0876, 0.8971)>
Face 508
UV Count: 3
UV <Vector (0.0747, 0.8842)>
UV <Vector (0.0793, 0.8950)>
UV <Vector (0.0697, 0.8935)>
Face 509
UV Count: 3
UV <Vector (0.0831, 0.8866)>
UV <Vector (0.0807, 0.8748)>
UV <Vector (0.0911, 0.8805)>
Face 510
UV Count: 3
UV <Vector (0.0747, 0.8842)>
UV <Vector (0.0701, 0.8723)>
UV <Vector (0.0807, 0.8748)>
Face 511
UV Count: 3
UV <Vector (0.0831, 0.8866)>
UV <Vector (0.0924, 0.8905)>
UV <Vector (0.0891, 0.8932)>
Face 512
UV Count: 3
UV <Vector (0.0876, 0.9020)>
UV <Vector (0.0793, 0.8950)>
UV <Vector (0.0876, 0.8971)>
Face 513
UV Count: 3
UV <Vector (0.4828, 0.5426)>
UV <Vector (0.4810, 0.5375)>
UV <Vector (0.4842, 0.5382)>
Face 514
UV Count: 3
UV <Vector (0.4810, 0.5375)>
UV <Vector (0.4842, 0.5319)>
UV <Vector (0.4842, 0.5382)>
Face 515
UV Count: 3
UV <Vector (0.4842, 0.5319)>
UV <Vector (0.4851, 0.5250)>
UV <Vector (0.4872, 0.5265)>
Face 516
UV Count: 3
UV <Vector (0.4851, 0.5250)>
UV <Vector (0.4903, 0.5208)>
UV <Vector (0.4872, 0.5265)>
Face 517
UV Count: 3
UV <Vector (0.4892, 0.5193)>
UV <Vector (0.4951, 0.5176)>
UV <Vector (0.4903, 0.5208)>
Face 518
UV Count: 3
UV <Vector (0.4947, 0.5160)>
UV <Vector (0.5015, 0.5154)>
UV <Vector (0.4951, 0.5176)>
Face 519
UV Count: 3
UV <Vector (0.5016, 0.5142)>
UV <Vector (0.5067, 0.5142)>
UV <Vector (0.5015, 0.5154)>
Face 520
UV Count: 3
UV <Vector (0.5082, 0.5142)>
UV <Vector (0.5089, 0.5137)>
UV <Vector (0.5090, 0.5142)>
Face 521
UV Count: 3
UV <Vector (0.5090, 0.5142)>
UV <Vector (0.5096, 0.5139)>
UV <Vector (0.5096, 0.5143)>
Face 522
UV Count: 3
UV <Vector (0.5099, 0.5140)>
UV <Vector (0.5101, 0.5143)>
UV <Vector (0.5099, 0.5143)>
Face 523
UV Count: 3
UV <Vector (0.5101, 0.5143)>
UV <Vector (0.5115, 0.5147)>
UV <Vector (0.5111, 0.5149)>
Face 524
UV Count: 3
UV <Vector (0.5138, 0.5159)>
UV <Vector (0.5154, 0.5184)>
UV <Vector (0.5130, 0.5162)>
Face 525
UV Count: 3
UV <Vector (0.5166, 0.5177)>
UV <Vector (0.5185, 0.5228)>
UV <Vector (0.5154, 0.5184)>
Face 526
UV Count: 3
UV <Vector (0.5185, 0.5228)>
UV <Vector (0.5199, 0.5277)>
UV <Vector (0.5188, 0.5275)>
Face 527
UV Count: 3
UV <Vector (0.5188, 0.5275)>
UV <Vector (0.5173, 0.5320)>
UV <Vector (0.5165, 0.5313)>
Face 528
UV Count: 3
UV <Vector (0.5129, 0.5335)>
UV <Vector (0.5102, 0.5354)>
UV <Vector (0.5096, 0.5335)>
Face 529
UV Count: 3
UV <Vector (0.5096, 0.5335)>
UV <Vector (0.5052, 0.5340)>
UV <Vector (0.5055, 0.5329)>
Face 530
UV Count: 3
UV <Vector (0.5052, 0.5340)>
UV <Vector (0.5027, 0.5316)>
UV <Vector (0.5055, 0.5329)>
Face 531
UV Count: 3
UV <Vector (0.5002, 0.5331)>
UV <Vector (0.4993, 0.5309)>
UV <Vector (0.5010, 0.5314)>
Face 532
UV Count: 3
UV <Vector (0.5111, 0.5149)>
UV <Vector (0.5101, 0.5148)>
UV <Vector (0.5101, 0.5143)>
Face 533
UV Count: 3
UV <Vector (0.5010, 0.5314)>
UV <Vector (0.5021, 0.5296)>
UV <Vector (0.5029, 0.5303)>
Face 534
UV Count: 3
UV <Vector (0.5099, 0.5143)>
UV <Vector (0.5101, 0.5148)>
UV <Vector (0.5097, 0.5148)>
Face 535
UV Count: 3
UV <Vector (0.5055, 0.5329)>
UV <Vector (0.5037, 0.5308)>
UV <Vector (0.5061, 0.5317)>
Face 536
UV Count: 3
UV <Vector (0.5090, 0.5142)>
UV <Vector (0.5094, 0.5148)>
UV <Vector (0.5088, 0.5148)>
Face 537
UV Count: 3
UV <Vector (0.5096, 0.5335)>
UV <Vector (0.5061, 0.5317)>
UV <Vector (0.5087, 0.5312)>
Face 538
UV Count: 3
UV <Vector (0.5096, 0.5335)>
UV <Vector (0.5111, 0.5307)>
UV <Vector (0.5129, 0.5335)>
Face 539
UV Count: 3
UV <Vector (0.5188, 0.5275)>
UV <Vector (0.5146, 0.5290)>
UV <Vector (0.5153, 0.5261)>
Face 540
UV Count: 3
UV <Vector (0.5188, 0.5275)>
UV <Vector (0.5161, 0.5236)>
UV <Vector (0.5185, 0.5228)>
Face 541
UV Count: 3
UV <Vector (0.5185, 0.5228)>
UV <Vector (0.5154, 0.5197)>
UV <Vector (0.5154, 0.5184)>
Face 542
UV Count: 3
UV <Vector (0.5154, 0.5184)>
UV <Vector (0.5135, 0.5172)>
UV <Vector (0.5130, 0.5162)>
Face 543
UV Count: 3
UV <Vector (0.5129, 0.5335)>
UV <Vector (0.5146, 0.5290)>
UV <Vector (0.5165, 0.5313)>
Face 544
UV Count: 3
UV <Vector (0.5165, 0.5313)>
UV <Vector (0.5133, 0.5347)>
UV <Vector (0.5129, 0.5335)>
Face 545
UV Count: 3
UV <Vector (0.5114, 0.5155)>
UV <Vector (0.5104, 0.5166)>
UV <Vector (0.5101, 0.5148)>
Face 546
UV Count: 3
UV <Vector (0.5061, 0.5317)>
UV <Vector (0.5049, 0.5302)>
UV <Vector (0.5068, 0.5304)>
Face 547
UV Count: 3
UV <Vector (0.5146, 0.5290)>
UV <Vector (0.5147, 0.5261)>
UV <Vector (0.5153, 0.5261)>
Face 548
UV Count: 3
UV <Vector (0.5154, 0.5197)>
UV <Vector (0.5133, 0.5192)>
UV <Vector (0.5135, 0.5172)>
Face 549
UV Count: 3
UV <Vector (0.5029, 0.5303)>
UV <Vector (0.5036, 0.5292)>
UV <Vector (0.5042, 0.5297)>
Face 550
UV Count: 3
UV <Vector (0.5088, 0.5148)>
UV <Vector (0.5093, 0.5156)>
UV <Vector (0.5086, 0.5154)>
Face 551
UV Count: 3
UV <Vector (0.5111, 0.5307)>
UV <Vector (0.5133, 0.5279)>
UV <Vector (0.5146, 0.5290)>
Face 552
UV Count: 3
UV <Vector (0.5161, 0.5236)>
UV <Vector (0.5145, 0.5210)>
UV <Vector (0.5154, 0.5197)>
Face 553
UV Count: 3
UV <Vector (0.5101, 0.5148)>
UV <Vector (0.5098, 0.5161)>
UV <Vector (0.5097, 0.5148)>
Face 554
UV Count: 3
UV <Vector (0.5111, 0.5307)>
UV <Vector (0.5090, 0.5305)>
UV <Vector (0.5108, 0.5298)>
Face 555
UV Count: 3
UV <Vector (0.5087, 0.5312)>
UV <Vector (0.5068, 0.5304)>
UV <Vector (0.5090, 0.5305)>
Face 556
UV Count: 3
UV <Vector (0.5153, 0.5261)>
UV <Vector (0.5149, 0.5240)>
UV <Vector (0.5161, 0.5236)>
Face 557
UV Count: 3
UV <Vector (0.4828, 0.5426)>
UV <Vector (0.4908, 0.5400)>
UV <Vector (0.4907, 0.5458)>
Face 558
UV Count: 3
UV <Vector (0.5082, 0.5142)>
UV <Vector (0.5088, 0.5148)>
UV <Vector (0.5082, 0.5146)>
Face 559
UV Count: 3
UV <Vector (0.5015, 0.5154)>
UV <Vector (0.5065, 0.5147)>
UV <Vector (0.5010, 0.5168)>
Face 560
UV Count: 3
UV <Vector (0.4951, 0.5176)>
UV <Vector (0.5010, 0.5168)>
UV <Vector (0.4953, 0.5190)>
Face 561
UV Count: 3
UV <Vector (0.4951, 0.5176)>
UV <Vector (0.4911, 0.5218)>
UV <Vector (0.4903, 0.5208)>
Face 562
UV Count: 3
UV <Vector (0.4911, 0.5218)>
UV <Vector (0.4872, 0.5265)>
UV <Vector (0.4903, 0.5208)>
Face 563
UV Count: 3
UV <Vector (0.4881, 0.5271)>
UV <Vector (0.4842, 0.5319)>
UV <Vector (0.4872, 0.5265)>
Face 564
UV Count: 3
UV <Vector (0.4868, 0.5328)>
UV <Vector (0.4842, 0.5382)>
UV <Vector (0.4842, 0.5319)>
Face 565
UV Count: 3
UV <Vector (0.4876, 0.5363)>
UV <Vector (0.4908, 0.5400)>
UV <Vector (0.4842, 0.5382)>
Face 566
UV Count: 3
UV <Vector (0.5089, 0.5296)>
UV <Vector (0.5092, 0.5280)>
UV <Vector (0.5104, 0.5287)>
Face 567
UV Count: 3
UV <Vector (0.4954, 0.5349)>
UV <Vector (0.4931, 0.5295)>
UV <Vector (0.4967, 0.5301)>
Face 568
UV Count: 3
UV <Vector (0.4974, 0.5273)>
UV <Vector (0.4931, 0.5295)>
UV <Vector (0.4952, 0.5247)>
Face 569
UV Count: 3
UV <Vector (0.4985, 0.5251)>
UV <Vector (0.4952, 0.5247)>
UV <Vector (0.4982, 0.5223)>
Face 570
UV Count: 3
UV <Vector (0.5012, 0.5238)>
UV <Vector (0.4982, 0.5223)>
UV <Vector (0.5016, 0.5209)>
Face 571
UV Count: 3
UV <Vector (0.5032, 0.5228)>
UV <Vector (0.5016, 0.5209)>
UV <Vector (0.5041, 0.5186)>
Face 572
UV Count: 3
UV <Vector (0.5074, 0.5173)>
UV <Vector (0.5082, 0.5200)>
UV <Vector (0.5069, 0.5204)>
Face 573
UV Count: 3
UV <Vector (0.5132, 0.5249)>
UV <Vector (0.5116, 0.5255)>
UV <Vector (0.5123, 0.5246)>
Face 574
UV Count: 3
UV <Vector (0.5076, 0.5155)>
UV <Vector (0.5065, 0.5147)>
UV <Vector (0.5082, 0.5146)>
Face 575
UV Count: 3
UV <Vector (0.5010, 0.5168)>
UV <Vector (0.5055, 0.5158)>
UV <Vector (0.5015, 0.5178)>
Face 576
UV Count: 3
UV <Vector (0.5010, 0.5168)>
UV <Vector (0.4965, 0.5201)>
UV <Vector (0.4953, 0.5190)>
Face 577
UV Count: 3
UV <Vector (0.4953, 0.5190)>
UV <Vector (0.4931, 0.5235)>
UV <Vector (0.4911, 0.5218)>
Face 578
UV Count: 3
UV <Vector (0.4881, 0.5271)>
UV <Vector (0.4931, 0.5235)>
UV <Vector (0.4906, 0.5285)>
Face 579
UV Count: 3
UV <Vector (0.4868, 0.5328)>
UV <Vector (0.4906, 0.5285)>
UV <Vector (0.4896, 0.5335)>
Face 580
UV Count: 3
UV <Vector (0.4876, 0.5363)>
UV <Vector (0.4896, 0.5335)>
UV <Vector (0.4900, 0.5372)>
Face 581
UV Count: 3
UV <Vector (0.4954, 0.5349)>
UV <Vector (0.4916, 0.5367)>
UV <Vector (0.4921, 0.5342)>
Face 582
UV Count: 3
UV <Vector (0.4908, 0.5400)>
UV <Vector (0.4916, 0.5367)>
UV <Vector (0.4943, 0.5374)>
Face 583
UV Count: 3
UV <Vector (0.4916, 0.5367)>
UV <Vector (0.4896, 0.5335)>
UV <Vector (0.4921, 0.5342)>
Face 584
UV Count: 3
UV <Vector (0.4896, 0.5335)>
UV <Vector (0.4931, 0.5295)>
UV <Vector (0.4921, 0.5342)>
Face 585
UV Count: 3
UV <Vector (0.4906, 0.5285)>
UV <Vector (0.4952, 0.5247)>
UV <Vector (0.4931, 0.5295)>
Face 586
UV Count: 3
UV <Vector (0.4952, 0.5247)>
UV <Vector (0.4965, 0.5201)>
UV <Vector (0.4982, 0.5223)>
Face 587
UV Count: 3
UV <Vector (0.4982, 0.5223)>
UV <Vector (0.5015, 0.5178)>
UV <Vector (0.5016, 0.5209)>
Face 588
UV Count: 3
UV <Vector (0.5015, 0.5178)>
UV <Vector (0.5041, 0.5186)>
UV <Vector (0.5016, 0.5209)>
Face 589
UV Count: 3
UV <Vector (0.5133, 0.5214)>
UV <Vector (0.5100, 0.5212)>
UV <Vector (0.5107, 0.5188)>
Face 590
UV Count: 3
UV <Vector (0.5076, 0.5155)>
UV <Vector (0.5074, 0.5173)>
UV <Vector (0.5059, 0.5180)>
Face 591
UV Count: 3
UV <Vector (0.5107, 0.5188)>
UV <Vector (0.5090, 0.5207)>
UV <Vector (0.5098, 0.5182)>
Face 592
UV Count: 3
UV <Vector (0.5091, 0.5174)>
UV <Vector (0.5086, 0.5154)>
UV <Vector (0.5093, 0.5156)>
Face 593
UV Count: 3
UV <Vector (0.5098, 0.5161)>
UV <Vector (0.5091, 0.5174)>
UV <Vector (0.5093, 0.5156)>
Face 594
UV Count: 3
UV <Vector (0.5149, 0.5240)>
UV <Vector (0.5139, 0.5254)>
UV <Vector (0.5141, 0.5227)>
Face 595
UV Count: 3
UV <Vector (0.5045, 0.5237)>
UV <Vector (0.5048, 0.5217)>
UV <Vector (0.5056, 0.5219)>
Face 596
UV Count: 3
UV <Vector (0.5106, 0.5293)>
UV <Vector (0.5089, 0.5296)>
UV <Vector (0.5104, 0.5287)>
Face 597
UV Count: 3
UV <Vector (0.5127, 0.5272)>
UV <Vector (0.5147, 0.5261)>
UV <Vector (0.5133, 0.5279)>
Face 598
UV Count: 3
UV <Vector (0.5032, 0.5228)>
UV <Vector (0.5016, 0.5260)>
UV <Vector (0.5012, 0.5238)>
Face 599
UV Count: 3
UV <Vector (0.5045, 0.5237)>
UV <Vector (0.5054, 0.5261)>
UV <Vector (0.5047, 0.5261)>
Face 600
UV Count: 3
UV <Vector (0.5058, 0.5244)>
UV <Vector (0.5067, 0.5266)>
UV <Vector (0.5054, 0.5261)>
Face 601
UV Count: 3
UV <Vector (0.5062, 0.5287)>
UV <Vector (0.5067, 0.5266)>
UV <Vector (0.5074, 0.5270)>
Face 602
UV Count: 3
UV <Vector (0.5082, 0.5253)>
UV <Vector (0.5080, 0.5273)>
UV <Vector (0.5074, 0.5270)>
Face 603
UV Count: 3
UV <Vector (0.5052, 0.5293)>
UV <Vector (0.5049, 0.5302)>
UV <Vector (0.5042, 0.5297)>
Face 604
UV Count: 3
UV <Vector (0.5068, 0.5289)>
UV <Vector (0.5073, 0.5298)>
UV <Vector (0.5058, 0.5296)>
Face 605
UV Count: 3
UV <Vector (0.5079, 0.5291)>
UV <Vector (0.5090, 0.5300)>
UV <Vector (0.5073, 0.5298)>
Face 606
UV Count: 3
UV <Vector (0.5089, 0.5256)>
UV <Vector (0.5092, 0.5280)>
UV <Vector (0.5080, 0.5273)>
Face 607
UV Count: 3
UV <Vector (0.5104, 0.5287)>
UV <Vector (0.5105, 0.5262)>
UV <Vector (0.5121, 0.5267)>
Face 608
UV Count: 3
UV <Vector (0.5127, 0.5272)>
UV <Vector (0.5104, 0.5287)>
UV <Vector (0.5121, 0.5267)>
Face 609
UV Count: 3
UV <Vector (0.5141, 0.5227)>
UV <Vector (0.5145, 0.5210)>
UV <Vector (0.5149, 0.5240)>
Face 610
UV Count: 3
UV <Vector (0.5079, 0.5291)>
UV <Vector (0.5080, 0.5273)>
UV <Vector (0.5092, 0.5280)>
Face 611
UV Count: 3
UV <Vector (0.5119, 0.5171)>
UV <Vector (0.5107, 0.5188)>
UV <Vector (0.5104, 0.5166)>
Face 612
UV Count: 3
UV <Vector (0.5012, 0.5238)>
UV <Vector (0.4994, 0.5263)>
UV <Vector (0.4985, 0.5251)>
Face 613
UV Count: 3
UV <Vector (0.4974, 0.5273)>
UV <Vector (0.4994, 0.5263)>
UV <Vector (0.4994, 0.5288)>
Face 614
UV Count: 3
UV <Vector (0.5067, 0.5266)>
UV <Vector (0.5050, 0.5275)>
UV <Vector (0.5054, 0.5261)>
Face 615
UV Count: 3
UV <Vector (0.5050, 0.5275)>
UV <Vector (0.5046, 0.5289)>
UV <Vector (0.5043, 0.5277)>
Face 616
UV Count: 3
UV <Vector (0.5047, 0.5261)>
UV <Vector (0.5050, 0.5275)>
UV <Vector (0.5043, 0.5277)>
Face 617
UV Count: 3
UV <Vector (0.5016, 0.5260)>
UV <Vector (0.5035, 0.5279)>
UV <Vector (0.5016, 0.5283)>
Face 618
UV Count: 3
UV <Vector (0.5016, 0.5283)>
UV <Vector (0.5036, 0.5292)>
UV <Vector (0.5021, 0.5296)>
Face 619
UV Count: 3
UV <Vector (0.4994, 0.5288)>
UV <Vector (0.5021, 0.5296)>
UV <Vector (0.4993, 0.5309)>
Face 620
UV Count: 3
UV <Vector (0.4994, 0.5263)>
UV <Vector (0.5016, 0.5283)>
UV <Vector (0.4994, 0.5288)>
Face 621
UV Count: 3
UV <Vector (0.4994, 0.5288)>
UV <Vector (0.4967, 0.5301)>
UV <Vector (0.4974, 0.5273)>
Face 622
UV Count: 3
UV <Vector (0.4987, 0.5333)>
UV <Vector (0.4967, 0.5301)>
UV <Vector (0.4993, 0.5309)>
Face 623
UV Count: 3
UV <Vector (0.4781, 0.5326)>
UV <Vector (0.4810, 0.5375)>
UV <Vector (0.4776, 0.5380)>
Face 624
UV Count: 3
UV <Vector (0.4781, 0.5326)>
UV <Vector (0.4735, 0.5327)>
UV <Vector (0.4752, 0.5297)>
Face 625
UV Count: 3
UV <Vector (0.4752, 0.5297)>
UV <Vector (0.4819, 0.5229)>
UV <Vector (0.4781, 0.5326)>
Face 626
UV Count: 3
UV <Vector (0.4813, 0.5317)>
UV <Vector (0.4819, 0.5229)>
UV <Vector (0.4851, 0.5250)>
Face 627
UV Count: 3
UV <Vector (0.4741, 0.5171)>
UV <Vector (0.4752, 0.5297)>
UV <Vector (0.4735, 0.5327)>
Face 628
UV Count: 3
UV <Vector (0.4819, 0.5229)>
UV <Vector (0.4817, 0.5116)>
UV <Vector (0.4872, 0.5168)>
Face 629
UV Count: 3
UV <Vector (0.4817, 0.5116)>
UV <Vector (0.4925, 0.5130)>
UV <Vector (0.4872, 0.5168)>
Face 630
UV Count: 3
UV <Vector (0.4925, 0.5130)>
UV <Vector (0.4964, 0.5024)>
UV <Vector (0.5004, 0.5114)>
Face 631
UV Count: 3
UV <Vector (0.4819, 0.5229)>
UV <Vector (0.4892, 0.5193)>
UV <Vector (0.4851, 0.5250)>
Face 632
UV Count: 3
UV <Vector (0.4872, 0.5168)>
UV <Vector (0.4947, 0.5160)>
UV <Vector (0.4892, 0.5193)>
Face 633
UV Count: 3
UV <Vector (0.4947, 0.5160)>
UV <Vector (0.5004, 0.5114)>
UV <Vector (0.5016, 0.5142)>
Face 634
UV Count: 3
UV <Vector (0.5004, 0.5114)>
UV <Vector (0.5042, 0.5010)>
UV <Vector (0.5044, 0.5111)>
Face 635
UV Count: 3
UV <Vector (0.5074, 0.5120)>
UV <Vector (0.5090, 0.5112)>
UV <Vector (0.5089, 0.5131)>
Face 636
UV Count: 3
UV <Vector (0.5089, 0.5131)>
UV <Vector (0.5104, 0.5125)>
UV <Vector (0.5098, 0.5135)>
Face 637
UV Count: 3
UV <Vector (0.5120, 0.5113)>
UV <Vector (0.5108, 0.5137)>
UV <Vector (0.5103, 0.5135)>
Face 638
UV Count: 3
UV <Vector (0.5016, 0.5142)>
UV <Vector (0.5044, 0.5111)>
UV <Vector (0.5065, 0.5135)>
Face 639
UV Count: 3
UV <Vector (0.5081, 0.5136)>
UV <Vector (0.5089, 0.5131)>
UV <Vector (0.5089, 0.5137)>
Face 640
UV Count: 3
UV <Vector (0.5089, 0.5137)>
UV <Vector (0.5098, 0.5135)>
UV <Vector (0.5096, 0.5139)>
Face 641
UV Count: 3
UV <Vector (0.5103, 0.5135)>
UV <Vector (0.5102, 0.5141)>
UV <Vector (0.5099, 0.5140)>
Face 642
UV Count: 3
UV <Vector (0.5052, 0.5340)>
UV <Vector (0.5089, 0.5374)>
UV <Vector (0.5053, 0.5371)>
Face 643
UV Count: 3
UV <Vector (0.5042, 0.5399)>
UV <Vector (0.5089, 0.5374)>
UV <Vector (0.5083, 0.5437)>
Face 644
UV Count: 3
UV <Vector (0.4907, 0.5458)>
UV <Vector (0.4975, 0.5407)>
UV <Vector (0.4996, 0.5460)>
Face 645
UV Count: 3
UV <Vector (0.5102, 0.5354)>
UV <Vector (0.5137, 0.5368)>
UV <Vector (0.5089, 0.5374)>
Face 646
UV Count: 3
UV <Vector (0.5133, 0.5347)>
UV <Vector (0.5191, 0.5334)>
UV <Vector (0.5137, 0.5368)>
Face 647
UV Count: 3
UV <Vector (0.5199, 0.5277)>
UV <Vector (0.5191, 0.5334)>
UV <Vector (0.5173, 0.5320)>
Face 648
UV Count: 3
UV <Vector (0.5198, 0.5224)>
UV <Vector (0.5228, 0.5273)>
UV <Vector (0.5199, 0.5277)>
Face 649
UV Count: 3
UV <Vector (0.5198, 0.5224)>
UV <Vector (0.5193, 0.5174)>
UV <Vector (0.5217, 0.5218)>
Face 650
UV Count: 3
UV <Vector (0.5138, 0.5159)>
UV <Vector (0.5129, 0.5141)>
UV <Vector (0.5164, 0.5154)>
Face 651
UV Count: 3
UV <Vector (0.5115, 0.5147)>
UV <Vector (0.5108, 0.5137)>
UV <Vector (0.5129, 0.5141)>
Face 652
UV Count: 3
UV <Vector (0.5083, 0.5437)>
UV <Vector (0.5137, 0.5368)>
UV <Vector (0.5169, 0.5398)>
Face 653
UV Count: 3
UV <Vector (0.5169, 0.5398)>
UV <Vector (0.5191, 0.5334)>
UV <Vector (0.5251, 0.5312)>
Face 654
UV Count: 3
UV <Vector (0.5217, 0.5218)>
UV <Vector (0.5238, 0.5258)>
UV <Vector (0.5228, 0.5273)>
Face 655
UV Count: 3
UV <Vector (0.5228, 0.5273)>
UV <Vector (0.5251, 0.5312)>
UV <Vector (0.5191, 0.5334)>
Face 656
UV Count: 3
UV <Vector (0.5251, 0.5312)>
UV <Vector (0.5230, 0.5214)>
UV <Vector (0.5247, 0.5162)>
Face 657
UV Count: 3
UV <Vector (0.5217, 0.5218)>
UV <Vector (0.5247, 0.5162)>
UV <Vector (0.5230, 0.5214)>
Face 658
UV Count: 3
UV <Vector (0.5164, 0.5154)>
UV <Vector (0.5224, 0.5061)>
UV <Vector (0.5251, 0.5115)>
Face 659
UV Count: 3
UV <Vector (0.5150, 0.5097)>
UV <Vector (0.5129, 0.5141)>
UV <Vector (0.5108, 0.5137)>
Face 660
UV Count: 3
UV <Vector (0.5120, 0.5113)>
UV <Vector (0.5090, 0.5112)>
UV <Vector (0.5077, 0.5072)>
Face 661
UV Count: 3
UV <Vector (0.5224, 0.5061)>
UV <Vector (0.5042, 0.5010)>
UV <Vector (0.5074, 0.4937)>
Face 662
UV Count: 3
UV <Vector (0.5042, 0.5010)>
UV <Vector (0.4934, 0.4942)>
UV <Vector (0.5074, 0.4937)>
Face 663
UV Count: 3
UV <Vector (0.4817, 0.5116)>
UV <Vector (0.4741, 0.5171)>
UV <Vector (0.4808, 0.5036)>
Face 664
UV Count: 3
UV <Vector (0.1286, 0.8950)>
UV <Vector (0.1193, 0.9057)>
UV <Vector (0.1139, 0.8951)>
Face 665
UV Count: 3
UV <Vector (0.1573, 0.9069)>
UV <Vector (0.1741, 0.9166)>
UV <Vector (0.1579, 0.9172)>
Face 666
UV Count: 3
UV <Vector (0.1445, 0.9075)>
UV <Vector (0.1579, 0.9172)>
UV <Vector (0.1458, 0.9173)>
Face 667
UV Count: 3
UV <Vector (0.1340, 0.9170)>
UV <Vector (0.1445, 0.9075)>
UV <Vector (0.1458, 0.9173)>
Face 668
UV Count: 3
UV <Vector (0.1139, 0.8951)>
UV <Vector (0.1101, 0.9041)>
UV <Vector (0.1085, 0.9003)>
Face 669
UV Count: 3
UV <Vector (0.4875, 0.5059)>
UV <Vector (0.4808, 0.5036)>
UV <Vector (0.4867, 0.4975)>
Face 670
UV Count: 3
UV <Vector (0.4964, 0.5024)>
UV <Vector (0.4867, 0.4975)>
UV <Vector (0.4934, 0.4942)>
Face 671
UV Count: 3
UV <Vector (0.4998, 0.5377)>
UV <Vector (0.5042, 0.5399)>
UV <Vector (0.4975, 0.5407)>
Face 672
UV Count: 3
UV <Vector (0.5007, 0.5350)>
UV <Vector (0.4987, 0.5333)>
UV <Vector (0.5002, 0.5331)>
Face 673
UV Count: 3
UV <Vector (0.5007, 0.5350)>
UV <Vector (0.5053, 0.5371)>
UV <Vector (0.4998, 0.5377)>
Face 674
UV Count: 3
UV <Vector (0.1720, 0.7292)>
UV <Vector (0.1829, 0.7681)>
UV <Vector (0.1610, 0.7620)>
Face 675
UV Count: 3
UV <Vector (0.1629, 0.7858)>
UV <Vector (0.1469, 0.7795)>
UV <Vector (0.1610, 0.7620)>
Face 676
UV Count: 3
UV <Vector (0.1829, 0.7681)>
UV <Vector (0.1629, 0.7858)>
UV <Vector (0.1610, 0.7620)>
Face 677
UV Count: 3
UV <Vector (0.2030, 0.4841)>
UV <Vector (0.1746, 0.4965)>
UV <Vector (0.1733, 0.4821)>
Face 678
UV Count: 3
UV <Vector (0.1710, 0.5064)>
UV <Vector (0.1490, 0.4864)>
UV <Vector (0.1746, 0.4965)>
Face 679
UV Count: 3
UV <Vector (0.0432, 0.4590)>
UV <Vector (0.0601, 0.4390)>
UV <Vector (0.0612, 0.4643)>
Face 680
UV Count: 3
UV <Vector (0.0996, 0.4818)>
UV <Vector (0.1250, 0.4683)>
UV <Vector (0.1213, 0.4999)>
Face 681
UV Count: 3
UV <Vector (0.2163, 0.5109)>
UV <Vector (0.2012, 0.4992)>
UV <Vector (0.2170, 0.5002)>
Face 682
UV Count: 3
UV <Vector (0.0823, 0.4684)>
UV <Vector (0.0987, 0.4508)>
UV <Vector (0.0996, 0.4818)>
Face 683
UV Count: 3
UV <Vector (0.1213, 0.4999)>
UV <Vector (0.1368, 0.4776)>
UV <Vector (0.1331, 0.5028)>
Face 684
UV Count: 3
UV <Vector (0.0231, 0.4560)>
UV <Vector (0.0436, 0.4376)>
UV <Vector (0.0432, 0.4590)>
Face 685
UV Count: 3
UV <Vector (0.0612, 0.4643)>
UV <Vector (0.0783, 0.4454)>
UV <Vector (0.0823, 0.4684)>
Face 686
UV Count: 3
UV <Vector (0.0365, 0.7717)>
UV <Vector (0.0150, 0.7518)>
UV <Vector (0.0432, 0.7439)>
Face 687
UV Count: 3
UV <Vector (0.0634, 0.7768)>
UV <Vector (0.0432, 0.7439)>
UV <Vector (0.0630, 0.7439)>
Face 688
UV Count: 3
UV <Vector (0.2765, 0.2405)>
UV <Vector (0.2873, 0.2337)>
UV <Vector (0.2882, 0.2430)>
Face 689
UV Count: 3
UV <Vector (0.2639, 0.2437)>
UV <Vector (0.2489, 0.2405)>
UV <Vector (0.2632, 0.2336)>
Face 690
UV Count: 3
UV <Vector (0.3035, 0.2483)>
UV <Vector (0.3177, 0.2408)>
UV <Vector (0.3195, 0.2489)>
Face 691
UV Count: 3
UV <Vector (0.4241, 0.2342)>
UV <Vector (0.4083, 0.2265)>
UV <Vector (0.4241, 0.2242)>
Face 692
UV Count: 3
UV <Vector (0.2882, 0.2430)>
UV <Vector (0.3022, 0.2402)>
UV <Vector (0.3035, 0.2483)>
Face 693
UV Count: 3
UV <Vector (0.2639, 0.2437)>
UV <Vector (0.2761, 0.2295)>
UV <Vector (0.2765, 0.2405)>
Face 694
UV Count: 3
UV <Vector (0.3493, 0.2465)>
UV <Vector (0.3644, 0.2551)>
UV <Vector (0.3526, 0.2592)>
Face 695
UV Count: 3
UV <Vector (0.3787, 0.2422)>
UV <Vector (0.3887, 0.2259)>
UV <Vector (0.3919, 0.2385)>
Face 696
UV Count: 3
UV <Vector (0.3310, 0.2380)>
UV <Vector (0.3338, 0.2510)>
UV <Vector (0.3281, 0.2530)>
Face 697
UV Count: 3
UV <Vector (0.3960, 0.2280)>
UV <Vector (0.4054, 0.2395)>
UV <Vector (0.3985, 0.2390)>
Face 698
UV Count: 3
UV <Vector (0.3377, 0.2643)>
UV <Vector (0.3493, 0.2465)>
UV <Vector (0.3526, 0.2592)>
Face 699
UV Count: 3
UV <Vector (0.3628, 0.2446)>
UV <Vector (0.3707, 0.2545)>
UV <Vector (0.3644, 0.2551)>
Face 700
UV Count: 3
UV <Vector (0.1176, 0.0023)>
UV <Vector (0.1043, 0.0222)>
UV <Vector (0.1141, 0.0001)>
Face 701
UV Count: 3
UV <Vector (0.1202, 0.0064)>
UV <Vector (0.1092, 0.0241)>
UV <Vector (0.1176, 0.0023)>
Face 702
UV Count: 3
UV <Vector (0.1293, 0.0046)>
UV <Vector (0.1387, 0.0248)>
UV <Vector (0.1343, 0.0263)>
Face 703
UV Count: 3
UV <Vector (0.1263, 0.0080)>
UV <Vector (0.1343, 0.0263)>
UV <Vector (0.1302, 0.0290)>
Face 704
UV Count: 3
UV <Vector (0.1238, 0.0159)>
UV <Vector (0.1302, 0.0290)>
UV <Vector (0.1266, 0.0342)>
Face 705
UV Count: 3
UV <Vector (0.1136, 0.0266)>
UV <Vector (0.1211, 0.0151)>
UV <Vector (0.1172, 0.0303)>
Face 706
UV Count: 3
UV <Vector (0.1221, 0.0249)>
UV <Vector (0.1266, 0.0342)>
UV <Vector (0.1253, 0.0387)>
Face 707
UV Count: 3
UV <Vector (0.1172, 0.0303)>
UV <Vector (0.1209, 0.0247)>
UV <Vector (0.1204, 0.0340)>
Face 708
UV Count: 3
UV <Vector (0.1545, 0.1305)>
UV <Vector (0.1553, 0.1615)>
UV <Vector (0.1499, 0.1306)>
Face 709
UV Count: 3
UV <Vector (0.1641, 0.2097)>
UV <Vector (0.1584, 0.2586)>
UV <Vector (0.1573, 0.2098)>
Face 710
UV Count: 3
UV <Vector (0.1531, 0.3004)>
UV <Vector (0.1561, 0.3478)>
UV <Vector (0.1442, 0.3470)>
Face 711
UV Count: 3
UV <Vector (0.2091, 0.3023)>
UV <Vector (0.1944, 0.2578)>
UV <Vector (0.2065, 0.2565)>
Face 712
UV Count: 3
UV <Vector (0.1870, 0.2075)>
UV <Vector (0.1870, 0.1581)>
UV <Vector (0.1966, 0.2059)>
Face 713
UV Count: 3
UV <Vector (0.1702, 0.1280)>
UV <Vector (0.1610, 0.0885)>
UV <Vector (0.1771, 0.1260)>
Face 714
UV Count: 3
UV <Vector (0.1959, 0.3024)>
UV <Vector (0.1810, 0.2587)>
UV <Vector (0.1944, 0.2578)>
Face 715
UV Count: 3
UV <Vector (0.1762, 0.2089)>
UV <Vector (0.1794, 0.1597)>
UV <Vector (0.1870, 0.2075)>
Face 716
UV Count: 3
UV <Vector (0.1627, 0.1295)>
UV <Vector (0.1548, 0.0907)>
UV <Vector (0.1702, 0.1280)>
Face 717
UV Count: 3
UV <Vector (0.1178, 0.2976)>
UV <Vector (0.1158, 0.2555)>
UV <Vector (0.1316, 0.2572)>
Face 718
UV Count: 3
UV <Vector (0.1222, 0.2070)>
UV <Vector (0.1377, 0.1601)>
UV <Vector (0.1354, 0.2090)>
Face 719
UV Count: 3
UV <Vector (0.1251, 0.1252)>
UV <Vector (0.1269, 0.0920)>
UV <Vector (0.1348, 0.1279)>
Face 720
UV Count: 3
UV <Vector (0.0984, 0.2946)>
UV <Vector (0.1025, 0.2528)>
UV <Vector (0.1158, 0.2555)>
Face 721
UV Count: 3
UV <Vector (0.1111, 0.2045)>
UV <Vector (0.1266, 0.1583)>
UV <Vector (0.1222, 0.2070)>
Face 722
UV Count: 3
UV <Vector (0.1163, 0.1233)>
UV <Vector (0.1192, 0.0890)>
UV <Vector (0.1251, 0.1252)>
Face 723
UV Count: 3
UV <Vector (0.1804, 0.3022)>
UV <Vector (0.1668, 0.2589)>
UV <Vector (0.1810, 0.2587)>
Face 724
UV Count: 3
UV <Vector (0.1641, 0.2097)>
UV <Vector (0.1708, 0.1609)>
UV <Vector (0.1762, 0.2089)>
Face 725
UV Count: 3
UV <Vector (0.1545, 0.1305)>
UV <Vector (0.1483, 0.0925)>
UV <Vector (0.1627, 0.1295)>
Face 726
UV Count: 3
UV <Vector (0.1453, 0.1308)>
UV <Vector (0.1377, 0.1601)>
UV <Vector (0.1348, 0.1279)>
Face 727
UV Count: 3
UV <Vector (0.1504, 0.2099)>
UV <Vector (0.1316, 0.2572)>
UV <Vector (0.1354, 0.2090)>
Face 728
UV Count: 3
UV <Vector (0.1178, 0.2976)>
UV <Vector (0.1326, 0.3460)>
UV <Vector (0.1027, 0.3402)>
Face 729
UV Count: 3
UV <Vector (0.1163, 0.1233)>
UV <Vector (0.1076, 0.1553)>
UV <Vector (0.1077, 0.1224)>
Face 730
UV Count: 3
UV <Vector (0.1111, 0.2045)>
UV <Vector (0.0887, 0.2480)>
UV <Vector (0.1004, 0.2013)>
Face 731
UV Count: 3
UV <Vector (0.0716, 0.2868)>
UV <Vector (0.0672, 0.3297)>
UV <Vector (0.0547, 0.3244)>
Face 732
UV Count: 3
UV <Vector (0.0716, 0.2868)>
UV <Vector (0.0748, 0.2426)>
UV <Vector (0.0887, 0.2480)>
Face 733
UV Count: 3
UV <Vector (0.0898, 0.1983)>
UV <Vector (0.1076, 0.1553)>
UV <Vector (0.1004, 0.2013)>
Face 734
UV Count: 3
UV <Vector (0.0992, 0.1223)>
UV <Vector (0.1042, 0.0862)>
UV <Vector (0.1077, 0.1224)>
Face 735
UV Count: 3
UV <Vector (0.1295, 0.0671)>
UV <Vector (0.1418, 0.0942)>
UV <Vector (0.1385, 0.0949)>
Face 736
UV Count: 3
UV <Vector (0.1323, 0.3735)>
UV <Vector (0.1442, 0.3470)>
UV <Vector (0.1439, 0.3790)>
Face 737
UV Count: 3
UV <Vector (0.1018, 0.3659)>
UV <Vector (0.1326, 0.3460)>
UV <Vector (0.1323, 0.3735)>
Face 738
UV Count: 3
UV <Vector (0.1277, 0.0698)>
UV <Vector (0.1269, 0.0920)>
UV <Vector (0.1211, 0.0634)>
Face 739
UV Count: 3
UV <Vector (0.1555, 0.3848)>
UV <Vector (0.1746, 0.3489)>
UV <Vector (0.1745, 0.3865)>
Face 740
UV Count: 3
UV <Vector (0.1313, 0.0645)>
UV <Vector (0.1483, 0.0925)>
UV <Vector (0.1418, 0.0942)>
Face 741
UV Count: 3
UV <Vector (0.1946, 0.3859)>
UV <Vector (0.2070, 0.3506)>
UV <Vector (0.2087, 0.3856)>
Face 742
UV Count: 3
UV <Vector (0.1473, 0.0563)>
UV <Vector (0.1548, 0.0907)>
UV <Vector (0.1416, 0.0583)>
Face 743
UV Count: 3
UV <Vector (0.1416, 0.0583)>
UV <Vector (0.1483, 0.0925)>
UV <Vector (0.1361, 0.0608)>
Face 744
UV Count: 3
UV <Vector (0.1745, 0.3865)>
UV <Vector (0.1930, 0.3503)>
UV <Vector (0.1946, 0.3859)>
Face 745
UV Count: 3
UV <Vector (0.0474, 0.3536)>
UV <Vector (0.0413, 0.3196)>
UV <Vector (0.0547, 0.3244)>
Face 746
UV Count: 3
UV <Vector (0.1036, 0.0554)>
UV <Vector (0.0964, 0.0861)>
UV <Vector (0.0967, 0.0543)>
Face 747
UV Count: 3
UV <Vector (0.0759, 0.3593)>
UV <Vector (0.1027, 0.3402)>
UV <Vector (0.1018, 0.3659)>
Face 748
UV Count: 3
UV <Vector (0.1211, 0.0634)>
UV <Vector (0.1192, 0.0890)>
UV <Vector (0.1157, 0.0601)>
Face 749
UV Count: 3
UV <Vector (0.1157, 0.0601)>
UV <Vector (0.1118, 0.0870)>
UV <Vector (0.1099, 0.0572)>
Face 750
UV Count: 3
UV <Vector (0.0610, 0.3565)>
UV <Vector (0.0806, 0.3340)>
UV <Vector (0.0759, 0.3593)>
Face 751
UV Count: 3
UV <Vector (0.1099, 0.0572)>
UV <Vector (0.1042, 0.0862)>
UV <Vector (0.1036, 0.0554)>
Face 752
UV Count: 3
UV <Vector (0.0474, 0.3536)>
UV <Vector (0.0672, 0.3297)>
UV <Vector (0.0610, 0.3565)>
Face 753
UV Count: 3
UV <Vector (0.1136, 0.0266)>
UV <Vector (0.1036, 0.0554)>
UV <Vector (0.1092, 0.0241)>
Face 754
UV Count: 3
UV <Vector (0.1172, 0.0303)>
UV <Vector (0.1099, 0.0572)>
UV <Vector (0.1136, 0.0266)>
Face 755
UV Count: 3
UV <Vector (0.1204, 0.0340)>
UV <Vector (0.1157, 0.0601)>
UV <Vector (0.1172, 0.0303)>
Face 756
UV Count: 3
UV <Vector (0.1092, 0.0241)>
UV <Vector (0.0967, 0.0543)>
UV <Vector (0.1043, 0.0222)>
Face 757
UV Count: 3
UV <Vector (0.1302, 0.0290)>
UV <Vector (0.1416, 0.0583)>
UV <Vector (0.1361, 0.0608)>
Face 758
UV Count: 3
UV <Vector (0.1343, 0.0263)>
UV <Vector (0.1473, 0.0563)>
UV <Vector (0.1416, 0.0583)>
Face 759
UV Count: 3
UV <Vector (0.1266, 0.0342)>
UV <Vector (0.1361, 0.0608)>
UV <Vector (0.1313, 0.0645)>
Face 760
UV Count: 3
UV <Vector (0.1239, 0.0432)>
UV <Vector (0.1211, 0.0634)>
UV <Vector (0.1204, 0.0340)>
Face 761
UV Count: 3
UV <Vector (0.1253, 0.0387)>
UV <Vector (0.1313, 0.0645)>
UV <Vector (0.1295, 0.0671)>
Face 762
UV Count: 3
UV <Vector (0.0988, 0.1542)>
UV <Vector (0.1077, 0.1224)>
UV <Vector (0.1076, 0.1553)>
Face 763
UV Count: 3
UV <Vector (0.1118, 0.0870)>
UV <Vector (0.1077, 0.1224)>
UV <Vector (0.1042, 0.0862)>
Face 764
UV Count: 3
UV <Vector (0.1352, 0.0956)>
UV <Vector (0.1348, 0.1279)>
UV <Vector (0.1269, 0.0920)>
Face 765
UV Count: 3
UV <Vector (0.1609, 0.1615)>
UV <Vector (0.1627, 0.1295)>
UV <Vector (0.1708, 0.1609)>
Face 766
UV Count: 3
UV <Vector (0.1169, 0.1566)>
UV <Vector (0.1251, 0.1252)>
UV <Vector (0.1266, 0.1583)>
Face 767
UV Count: 3
UV <Vector (0.1266, 0.1583)>
UV <Vector (0.1348, 0.1279)>
UV <Vector (0.1377, 0.1601)>
Face 768
UV Count: 3
UV <Vector (0.1708, 0.1609)>
UV <Vector (0.1702, 0.1280)>
UV <Vector (0.1794, 0.1597)>
Face 769
UV Count: 3
UV <Vector (0.1794, 0.1597)>
UV <Vector (0.1771, 0.1260)>
UV <Vector (0.1870, 0.1581)>
Face 770
UV Count: 3
UV <Vector (0.1418, 0.0942)>
UV <Vector (0.1499, 0.1306)>
UV <Vector (0.1385, 0.0949)>
Face 771
UV Count: 3
UV <Vector (0.0748, 0.2426)>
UV <Vector (0.1004, 0.2013)>
UV <Vector (0.0887, 0.2480)>
Face 772
UV Count: 3
UV <Vector (0.1169, 0.1566)>
UV <Vector (0.1004, 0.2013)>
UV <Vector (0.1076, 0.1553)>
Face 773
UV Count: 3
UV <Vector (0.1497, 0.1615)>
UV <Vector (0.1354, 0.2090)>
UV <Vector (0.1377, 0.1601)>
Face 774
UV Count: 3
UV <Vector (0.1668, 0.2589)>
UV <Vector (0.1762, 0.2089)>
UV <Vector (0.1810, 0.2587)>
Face 775
UV Count: 3
UV <Vector (0.1025, 0.2528)>
UV <Vector (0.1222, 0.2070)>
UV <Vector (0.1158, 0.2555)>
Face 776
UV Count: 3
UV <Vector (0.1158, 0.2555)>
UV <Vector (0.1354, 0.2090)>
UV <Vector (0.1316, 0.2572)>
Face 777
UV Count: 3
UV <Vector (0.1810, 0.2587)>
UV <Vector (0.1870, 0.2075)>
UV <Vector (0.1944, 0.2578)>
Face 778
UV Count: 3
UV <Vector (0.1944, 0.2578)>
UV <Vector (0.1966, 0.2059)>
UV <Vector (0.2065, 0.2565)>
Face 779
UV Count: 3
UV <Vector (0.1609, 0.1615)>
UV <Vector (0.1573, 0.2098)>
UV <Vector (0.1553, 0.1615)>
Face 780
UV Count: 3
UV <Vector (0.0547, 0.3244)>
UV <Vector (0.0570, 0.2812)>
UV <Vector (0.0716, 0.2868)>
Face 781
UV Count: 3
UV <Vector (0.0887, 0.2480)>
UV <Vector (0.0852, 0.2916)>
UV <Vector (0.0716, 0.2868)>
Face 782
UV Count: 3
UV <Vector (0.1316, 0.2572)>
UV <Vector (0.1425, 0.2996)>
UV <Vector (0.1178, 0.2976)>
Face 783
UV Count: 3
UV <Vector (0.1746, 0.3489)>
UV <Vector (0.1636, 0.3010)>
UV <Vector (0.1804, 0.3022)>
Face 784
UV Count: 3
UV <Vector (0.0806, 0.3340)>
UV <Vector (0.0852, 0.2916)>
UV <Vector (0.0984, 0.2946)>
Face 785
UV Count: 3
UV <Vector (0.1027, 0.3402)>
UV <Vector (0.0984, 0.2946)>
UV <Vector (0.1178, 0.2976)>
Face 786
UV Count: 3
UV <Vector (0.1930, 0.3503)>
UV <Vector (0.1804, 0.3022)>
UV <Vector (0.1959, 0.3024)>
Face 787
UV Count: 3
UV <Vector (0.2070, 0.3506)>
UV <Vector (0.1959, 0.3024)>
UV <Vector (0.2091, 0.3023)>
Face 788
UV Count: 3
UV <Vector (0.1584, 0.2586)>
UV <Vector (0.1636, 0.3010)>
UV <Vector (0.1531, 0.3004)>
Face 789
UV Count: 3
UV <Vector (0.0462, 0.8132)>
UV <Vector (0.0320, 0.8301)>
UV <Vector (0.0344, 0.8106)>
Face 790
UV Count: 3
UV <Vector (0.0282, 0.8386)>
UV <Vector (0.0286, 0.8454)>
UV <Vector (0.0253, 0.8428)>
Face 791
UV Count: 3
UV <Vector (0.0286, 0.8454)>
UV <Vector (0.0228, 0.8458)>
UV <Vector (0.0253, 0.8428)>
Face 792
UV Count: 3
UV <Vector (0.0376, 0.8454)>
UV <Vector (0.0385, 0.8564)>
UV <Vector (0.0323, 0.8536)>
Face 793
UV Count: 3
UV <Vector (0.0582, 0.8641)>
UV <Vector (0.0727, 0.8595)>
UV <Vector (0.0718, 0.8662)>
Face 794
UV Count: 3
UV <Vector (0.0834, 0.8697)>
UV <Vector (0.0986, 0.8749)>
UV <Vector (0.0911, 0.8805)>
Face 795
UV Count: 3
UV <Vector (0.0727, 0.8595)>
UV <Vector (0.0860, 0.8537)>
UV <Vector (0.0864, 0.8630)>
Face 796
UV Count: 3
UV <Vector (0.0879, 0.8263)>
UV <Vector (0.1112, 0.8486)>
UV <Vector (0.0858, 0.8495)>
Face 797
UV Count: 3
UV <Vector (0.1115, 0.8536)>
UV <Vector (0.1256, 0.8641)>
UV <Vector (0.1120, 0.8651)>
Face 798
UV Count: 3
UV <Vector (0.1255, 0.8521)>
UV <Vector (0.1376, 0.8643)>
UV <Vector (0.1256, 0.8641)>
Face 799
UV Count: 3
UV <Vector (0.1376, 0.8643)>
UV <Vector (0.1501, 0.8560)>
UV <Vector (0.1500, 0.8658)>
Face 800
UV Count: 3
UV <Vector (0.1501, 0.8560)>
UV <Vector (0.1593, 0.8648)>
UV <Vector (0.1500, 0.8658)>
Face 801
UV Count: 3
UV <Vector (0.0515, 0.8497)>
UV <Vector (0.0419, 0.8364)>
UV <Vector (0.0542, 0.8403)>
Face 802
UV Count: 3
UV <Vector (0.0793, 0.7907)>
UV <Vector (0.0614, 0.7996)>
UV <Vector (0.0626, 0.7886)>
Face 803
UV Count: 3
UV <Vector (0.0294, 0.7865)>
UV <Vector (0.0365, 0.7717)>
UV <Vector (0.0416, 0.7848)>
Face 804
UV Count: 3
UV <Vector (0.1729, 0.8089)>
UV <Vector (0.1578, 0.8230)>
UV <Vector (0.1599, 0.8042)>
Face 805
UV Count: 3
UV <Vector (0.1115, 0.8536)>
UV <Vector (0.0864, 0.8630)>
UV <Vector (0.0860, 0.8537)>
Face 806
UV Count: 3
UV <Vector (0.1111, 0.7947)>
UV <Vector (0.1302, 0.7860)>
UV <Vector (0.1296, 0.7987)>
Face 807
UV Count: 3
UV <Vector (0.0416, 0.7848)>
UV <Vector (0.0634, 0.7768)>
UV <Vector (0.0626, 0.7886)>
Face 808
UV Count: 3
UV <Vector (0.0919, 0.7919)>
UV <Vector (0.1105, 0.7798)>
UV <Vector (0.1111, 0.7947)>
Face 809
UV Count: 3
UV <Vector (0.1296, 0.7987)>
UV <Vector (0.1493, 0.7865)>
UV <Vector (0.1474, 0.8015)>
Face 810
UV Count: 3
UV <Vector (0.0919, 0.7919)>
UV <Vector (0.0784, 0.8048)>
UV <Vector (0.0793, 0.7907)>
Face 811
UV Count: 3
UV <Vector (0.0986, 0.8749)>
UV <Vector (0.1097, 0.8879)>
UV <Vector (0.0911, 0.8805)>
Face 812
UV Count: 3
UV <Vector (0.1120, 0.8651)>
UV <Vector (0.0986, 0.8749)>
UV <Vector (0.0864, 0.8630)>
Face 813
UV Count: 3
UV <Vector (0.5056, 0.5219)>
UV <Vector (0.5056, 0.5209)>
UV <Vector (0.5062, 0.5207)>
Face 814
UV Count: 3
UV <Vector (0.5081, 0.5230)>
UV <Vector (0.5069, 0.5204)>
UV <Vector (0.5082, 0.5200)>
Face 815
UV Count: 3
UV <Vector (0.5090, 0.5207)>
UV <Vector (0.5081, 0.5230)>
UV <Vector (0.5082, 0.5200)>
Face 816
UV Count: 3
UV <Vector (0.5118, 0.5231)>
UV <Vector (0.5095, 0.5237)>
UV <Vector (0.5100, 0.5212)>
Face 817
UV Count: 3
UV <Vector (0.5108, 0.5248)>
UV <Vector (0.5123, 0.5246)>
UV <Vector (0.5116, 0.5255)>
Face 818
UV Count: 3
UV <Vector (0.5041, 0.5186)>
UV <Vector (0.5048, 0.5217)>
UV <Vector (0.5032, 0.5228)>
Face 819
UV Count: 3
UV <Vector (0.5089, 0.5256)>
UV <Vector (0.5108, 0.5248)>
UV <Vector (0.5105, 0.5262)>
Face 820
UV Count: 3
UV <Vector (0.5105, 0.5262)>
UV <Vector (0.5116, 0.5255)>
UV <Vector (0.5121, 0.5267)>
Face 821
UV Count: 3
UV <Vector (0.5074, 0.5250)>
UV <Vector (0.5063, 0.5221)>
UV <Vector (0.5081, 0.5230)>
Face 822
UV Count: 3
UV <Vector (0.5059, 0.5180)>
UV <Vector (0.5069, 0.5204)>
UV <Vector (0.5062, 0.5207)>
Face 823
UV Count: 3
UV <Vector (0.5132, 0.5249)>
UV <Vector (0.5118, 0.5231)>
UV <Vector (0.5133, 0.5214)>
Face 824
UV Count: 3
UV <Vector (0.5074, 0.5250)>
UV <Vector (0.5088, 0.5234)>
UV <Vector (0.5082, 0.5253)>
Face 825
UV Count: 3
UV <Vector (0.0775, 0.6878)>
UV <Vector (0.0623, 0.6738)>
UV <Vector (0.0654, 0.6663)>
Face 826
UV Count: 3
UV <Vector (0.0078, 0.6942)>
UV <Vector (0.0225, 0.7124)>
UV <Vector (0.0173, 0.7188)>
Face 827
UV Count: 3
UV <Vector (0.0811, 0.7083)>
UV <Vector (0.0730, 0.7173)>
UV <Vector (0.0733, 0.7059)>
Face 828
UV Count: 3
UV <Vector (0.0089, 0.6620)>
UV <Vector (0.0162, 0.6916)>
UV <Vector (0.0078, 0.6942)>
Face 829
UV Count: 3
UV <Vector (0.0775, 0.6878)>
UV <Vector (0.0733, 0.7059)>
UV <Vector (0.0715, 0.6875)>
Face 830
UV Count: 3
UV <Vector (0.0328, 0.6597)>
UV <Vector (0.0157, 0.6668)>
UV <Vector (0.0089, 0.6620)>
Face 831
UV Count: 3
UV <Vector (0.0334, 0.6530)>
UV <Vector (0.0654, 0.6663)>
UV <Vector (0.0328, 0.6597)>
Face 832
UV Count: 3
UV <Vector (0.0413, 0.7328)>
UV <Vector (0.0592, 0.7285)>
UV <Vector (0.0630, 0.7356)>
Face 833
UV Count: 3
UV <Vector (0.0903, 0.7098)>
UV <Vector (0.0773, 0.7222)>
UV <Vector (0.0811, 0.7083)>
Face 834
UV Count: 3
UV <Vector (0.0225, 0.7124)>
UV <Vector (0.0384, 0.6878)>
UV <Vector (0.0415, 0.7146)>
Face 835
UV Count: 3
UV <Vector (0.0715, 0.6875)>
UV <Vector (0.0609, 0.6960)>
UV <Vector (0.0623, 0.6738)>
Face 836
UV Count: 3
UV <Vector (0.0583, 0.7175)>
UV <Vector (0.0733, 0.7059)>
UV <Vector (0.0730, 0.7173)>
Face 837
UV Count: 3
UV <Vector (0.0623, 0.6738)>
UV <Vector (0.0384, 0.6878)>
UV <Vector (0.0354, 0.6661)>
Face 838
UV Count: 3
UV <Vector (0.0415, 0.7146)>
UV <Vector (0.0609, 0.6960)>
UV <Vector (0.0583, 0.7175)>
Face 839
UV Count: 3
UV <Vector (0.0157, 0.6668)>
UV <Vector (0.0384, 0.6878)>
UV <Vector (0.0162, 0.6916)>
Face 840
UV Count: 3
UV <Vector (0.0416, 0.7239)>
UV <Vector (0.0225, 0.7124)>
UV <Vector (0.0415, 0.7146)>
Face 841
UV Count: 3
UV <Vector (0.0416, 0.7239)>
UV <Vector (0.0583, 0.7175)>
UV <Vector (0.0592, 0.7285)>
Face 842
UV Count: 3
UV <Vector (0.0592, 0.7285)>
UV <Vector (0.0730, 0.7173)>
UV <Vector (0.0773, 0.7222)>
Face 843
UV Count: 3
UV <Vector (0.0654, 0.6663)>
UV <Vector (0.0354, 0.6661)>
UV <Vector (0.0328, 0.6597)>
Face 844
UV Count: 3
UV <Vector (0.0921, 0.5394)>
UV <Vector (0.0865, 0.5434)>
UV <Vector (0.0844, 0.5387)>
Face 845
UV Count: 3
UV <Vector (0.0476, 0.5976)>
UV <Vector (0.0615, 0.6070)>
UV <Vector (0.0521, 0.6150)>
Face 846
UV Count: 3
UV <Vector (0.0280, 0.6072)>
UV <Vector (0.0242, 0.6244)>
UV <Vector (0.0180, 0.6143)>
Face 847
UV Count: 3
UV <Vector (0.0164, 0.6430)>
UV <Vector (0.0012, 0.6363)>
UV <Vector (0.0186, 0.6332)>
Face 848
UV Count: 3
UV <Vector (0.0694, 0.5770)>
UV <Vector (0.0682, 0.5702)>
UV <Vector (0.0747, 0.5713)>
Face 849
UV Count: 3
UV <Vector (0.0280, 0.6072)>
UV <Vector (0.0408, 0.5937)>
UV <Vector (0.0476, 0.5976)>
Face 850
UV Count: 3
UV <Vector (0.0921, 0.5394)>
UV <Vector (0.1154, 0.5183)>
UV <Vector (0.1127, 0.5401)>
Face 851
UV Count: 3
UV <Vector (0.1663, 0.5468)>
UV <Vector (0.1481, 0.5285)>
UV <Vector (0.1714, 0.5311)>
Face 852
UV Count: 3
UV <Vector (0.2109, 0.5548)>
UV <Vector (0.1937, 0.5372)>
UV <Vector (0.2128, 0.5392)>
Face 853
UV Count: 3
UV <Vector (0.1127, 0.5401)>
UV <Vector (0.1368, 0.5259)>
UV <Vector (0.1351, 0.5397)>
Face 854
UV Count: 3
UV <Vector (0.1883, 0.5492)>
UV <Vector (0.1714, 0.5311)>
UV <Vector (0.1937, 0.5372)>
Face 855
UV Count: 3
UV <Vector (0.0279, 0.6366)>
UV <Vector (0.0324, 0.6216)>
UV <Vector (0.0346, 0.6404)>
Face 856
UV Count: 3
UV <Vector (0.0009, 0.6496)>
UV <Vector (0.0164, 0.6430)>
UV <Vector (0.0235, 0.6482)>
Face 857
UV Count: 3
UV <Vector (0.0779, 0.5835)>
UV <Vector (0.0643, 0.5852)>
UV <Vector (0.0694, 0.5770)>
Face 858
UV Count: 3
UV <Vector (0.0779, 0.5835)>
UV <Vector (0.0747, 0.5713)>
UV <Vector (0.0818, 0.5755)>
Face 859
UV Count: 3
UV <Vector (0.0521, 0.6150)>
UV <Vector (0.0641, 0.6250)>
UV <Vector (0.0545, 0.6375)>
Face 860
UV Count: 3
UV <Vector (0.0521, 0.6150)>
UV <Vector (0.0280, 0.6072)>
UV <Vector (0.0476, 0.5976)>
Face 861
UV Count: 3
UV <Vector (0.1112, 0.5454)>
UV <Vector (0.0921, 0.5394)>
UV <Vector (0.1127, 0.5401)>
Face 862
UV Count: 3
UV <Vector (0.0818, 0.5467)>
UV <Vector (0.0865, 0.5434)>
UV <Vector (0.0856, 0.5484)>
Face 863
UV Count: 3
UV <Vector (0.0186, 0.6332)>
UV <Vector (0.0242, 0.6244)>
UV <Vector (0.0279, 0.6366)>
Face 864
UV Count: 3
UV <Vector (0.1408, 0.5518)>
UV <Vector (0.1663, 0.5468)>
UV <Vector (0.1622, 0.5651)>
Face 865
UV Count: 3
UV <Vector (0.2085, 0.5750)>
UV <Vector (0.1883, 0.5492)>
UV <Vector (0.2109, 0.5548)>
Face 866
UV Count: 3
UV <Vector (0.1317, 0.5480)>
UV <Vector (0.1127, 0.5401)>
UV <Vector (0.1351, 0.5397)>
Face 867
UV Count: 3
UV <Vector (0.1622, 0.5651)>
UV <Vector (0.1883, 0.5492)>
UV <Vector (0.1852, 0.5771)>
Face 868
UV Count: 3
UV <Vector (0.0888, 0.5195)>
UV <Vector (0.0921, 0.5394)>
UV <Vector (0.0844, 0.5387)>
Face 869
UV Count: 3
UV <Vector (0.0760, 0.5102)>
UV <Vector (0.0987, 0.5117)>
UV <Vector (0.0888, 0.5195)>
Face 870
UV Count: 3
UV <Vector (0.0428, 0.5000)>
UV <Vector (0.0350, 0.4950)>
UV <Vector (0.0428, 0.4951)>
Face 871
UV Count: 3
UV <Vector (0.0760, 0.5102)>
UV <Vector (0.0595, 0.4949)>
UV <Vector (0.0761, 0.5004)>
Face 872
UV Count: 3
UV <Vector (0.0346, 0.5024)>
UV <Vector (0.0289, 0.4959)>
UV <Vector (0.0350, 0.4950)>
Face 873
UV Count: 3
UV <Vector (0.5089, 0.5256)>
UV <Vector (0.5088, 0.5234)>
UV <Vector (0.5095, 0.5237)>
Face 874
UV Count: 3
UV <Vector (0.5059, 0.5180)>
UV <Vector (0.5056, 0.5209)>
UV <Vector (0.5041, 0.5186)>
Face 875
UV Count: 3
UV <Vector (0.5100, 0.5212)>
UV <Vector (0.5088, 0.5234)>
UV <Vector (0.5090, 0.5207)>
Face 876
UV Count: 3
UV <Vector (0.5063, 0.5221)>
UV <Vector (0.5062, 0.5207)>
UV <Vector (0.5069, 0.5204)>
Face 877
UV Count: 3
UV <Vector (0.4954, 0.5349)>
UV <Vector (0.4998, 0.5377)>
UV <Vector (0.4943, 0.5374)>
Face 878
UV Count: 3
UV <Vector (0.5007, 0.5350)>
UV <Vector (0.5016, 0.5329)>
UV <Vector (0.5052, 0.5340)>
Face 879
UV Count: 3
UV <Vector (0.4943, 0.5374)>
UV <Vector (0.4975, 0.5407)>
UV <Vector (0.4908, 0.5400)>
Face 880
UV Count: 3
UV <Vector (0.5150, 0.5097)>
UV <Vector (0.5077, 0.5072)>
UV <Vector (0.5042, 0.5010)>
Face 881
UV Count: 3
UV <Vector (0.5193, 0.5174)>
UV <Vector (0.5251, 0.5115)>
UV <Vector (0.5247, 0.5162)>
Face 882
UV Count: 3
UV <Vector (0.5166, 0.5177)>
UV <Vector (0.5164, 0.5154)>
UV <Vector (0.5193, 0.5174)>
Face 883
UV Count: 3
UV <Vector (0.4996, 0.5460)>
UV <Vector (0.5042, 0.5399)>
UV <Vector (0.5083, 0.5437)>
Face 884
UV Count: 3
UV <Vector (0.5098, 0.5135)>
UV <Vector (0.5099, 0.5140)>
UV <Vector (0.5096, 0.5139)>
Face 885
UV Count: 3
UV <Vector (0.5065, 0.5135)>
UV <Vector (0.5074, 0.5120)>
UV <Vector (0.5081, 0.5136)>
Face 886
UV Count: 3
UV <Vector (0.5104, 0.5125)>
UV <Vector (0.5103, 0.5135)>
UV <Vector (0.5098, 0.5135)>
Face 887
UV Count: 3
UV <Vector (0.5044, 0.5111)>
UV <Vector (0.5077, 0.5072)>
UV <Vector (0.5074, 0.5120)>
Face 888
UV Count: 3
UV <Vector (0.5041, 0.5260)>
UV <Vector (0.5043, 0.5277)>
UV <Vector (0.5035, 0.5279)>
Face 889
UV Count: 3
UV <Vector (0.5035, 0.5279)>
UV <Vector (0.5046, 0.5289)>
UV <Vector (0.5036, 0.5292)>
Face 890
UV Count: 3
UV <Vector (0.5133, 0.5214)>
UV <Vector (0.5133, 0.5192)>
UV <Vector (0.5141, 0.5227)>
Face 891
UV Count: 3
UV <Vector (0.5133, 0.5279)>
UV <Vector (0.5106, 0.5293)>
UV <Vector (0.5127, 0.5272)>
Face 892
UV Count: 3
UV <Vector (0.5073, 0.5298)>
UV <Vector (0.5090, 0.5305)>
UV <Vector (0.5068, 0.5304)>
Face 893
UV Count: 3
UV <Vector (0.5058, 0.5296)>
UV <Vector (0.5068, 0.5304)>
UV <Vector (0.5049, 0.5302)>
Face 894
UV Count: 3
UV <Vector (0.5046, 0.5289)>
UV <Vector (0.5042, 0.5297)>
UV <Vector (0.5036, 0.5292)>
Face 895
UV Count: 3
UV <Vector (0.5056, 0.5286)>
UV <Vector (0.5052, 0.5293)>
UV <Vector (0.5046, 0.5289)>
Face 896
UV Count: 3
UV <Vector (0.5062, 0.5287)>
UV <Vector (0.5058, 0.5296)>
UV <Vector (0.5052, 0.5293)>
Face 897
UV Count: 3
UV <Vector (0.5074, 0.5250)>
UV <Vector (0.5074, 0.5270)>
UV <Vector (0.5067, 0.5266)>
Face 898
UV Count: 3
UV <Vector (0.5068, 0.5289)>
UV <Vector (0.5074, 0.5270)>
UV <Vector (0.5080, 0.5273)>
Face 899
UV Count: 3
UV <Vector (0.5045, 0.5237)>
UV <Vector (0.5041, 0.5260)>
UV <Vector (0.5032, 0.5228)>
Face 900
UV Count: 3
UV <Vector (0.5121, 0.5267)>
UV <Vector (0.5139, 0.5254)>
UV <Vector (0.5127, 0.5272)>
Face 901
UV Count: 3
UV <Vector (0.5108, 0.5298)>
UV <Vector (0.5090, 0.5300)>
UV <Vector (0.5106, 0.5293)>
Face 902
UV Count: 3
UV <Vector (0.5058, 0.5244)>
UV <Vector (0.5056, 0.5219)>
UV <Vector (0.5063, 0.5221)>
Face 903
UV Count: 3
UV <Vector (0.5141, 0.5227)>
UV <Vector (0.5132, 0.5249)>
UV <Vector (0.5133, 0.5214)>
Face 904
UV Count: 3
UV <Vector (0.5104, 0.5166)>
UV <Vector (0.5098, 0.5182)>
UV <Vector (0.5098, 0.5161)>
Face 905
UV Count: 3
UV <Vector (0.5098, 0.5182)>
UV <Vector (0.5082, 0.5200)>
UV <Vector (0.5091, 0.5174)>
Face 906
UV Count: 3
UV <Vector (0.5055, 0.5158)>
UV <Vector (0.5059, 0.5180)>
UV <Vector (0.5041, 0.5186)>
Face 907
UV Count: 3
UV <Vector (0.5086, 0.5154)>
UV <Vector (0.5082, 0.5146)>
UV <Vector (0.5088, 0.5148)>
Face 908
UV Count: 3
UV <Vector (0.5067, 0.5142)>
UV <Vector (0.5082, 0.5146)>
UV <Vector (0.5065, 0.5147)>
Face 909
UV Count: 3
UV <Vector (0.5097, 0.5148)>
UV <Vector (0.5093, 0.5156)>
UV <Vector (0.5094, 0.5148)>
Face 910
UV Count: 3
UV <Vector (0.5037, 0.5308)>
UV <Vector (0.5042, 0.5297)>
UV <Vector (0.5049, 0.5302)>
Face 911
UV Count: 3
UV <Vector (0.5135, 0.5172)>
UV <Vector (0.5119, 0.5171)>
UV <Vector (0.5114, 0.5155)>
Face 912
UV Count: 3
UV <Vector (0.5130, 0.5162)>
UV <Vector (0.5114, 0.5155)>
UV <Vector (0.5111, 0.5149)>
Face 913
UV Count: 3
UV <Vector (0.5096, 0.5143)>
UV <Vector (0.5097, 0.5148)>
UV <Vector (0.5094, 0.5148)>
Face 914
UV Count: 3
UV <Vector (0.5027, 0.5316)>
UV <Vector (0.5029, 0.5303)>
UV <Vector (0.5037, 0.5308)>
Face 915
UV Count: 3
UV <Vector (0.5016, 0.5329)>
UV <Vector (0.5010, 0.5314)>
UV <Vector (0.5027, 0.5316)>
Face 916
UV Count: 3
UV <Vector (0.5115, 0.5147)>
UV <Vector (0.5130, 0.5162)>
UV <Vector (0.5111, 0.5149)>
Face 917
UV Count: 3
UV <Vector (0.5096, 0.5139)>
UV <Vector (0.5099, 0.5143)>
UV <Vector (0.5096, 0.5143)>
Face 918
UV Count: 3
UV <Vector (0.5067, 0.5142)>
UV <Vector (0.5081, 0.5136)>
UV <Vector (0.5082, 0.5142)>
Face 919
UV Count: 3
UV <Vector (0.1028, 0.9302)>
UV <Vector (0.1108, 0.9405)>
UV <Vector (0.1067, 0.9424)>
Face 920
UV Count: 3
UV <Vector (0.1067, 0.9424)>
UV <Vector (0.1118, 0.9502)>
UV <Vector (0.1074, 0.9516)>
Face 921
UV Count: 3
UV <Vector (0.1240, 0.9953)>
UV <Vector (0.1225, 0.9764)>
UV <Vector (0.1315, 0.9919)>
Face 922
UV Count: 3
UV <Vector (0.1127, 0.9674)>
UV <Vector (0.1225, 0.9764)>
UV <Vector (0.1168, 0.9791)>
Face 923
UV Count: 3
UV <Vector (0.1096, 0.9590)>
UV <Vector (0.1170, 0.9656)>
UV <Vector (0.1127, 0.9674)>
Face 924
UV Count: 3
UV <Vector (0.0797, 0.9127)>
UV <Vector (0.0886, 0.9068)>
UV <Vector (0.0897, 0.9115)>
Face 925
UV Count: 3
UV <Vector (0.1074, 0.9516)>
UV <Vector (0.1141, 0.9576)>
UV <Vector (0.1096, 0.9590)>
Face 926
UV Count: 3
UV <Vector (0.1009, 0.9261)>
UV <Vector (0.1052, 0.9279)>
UV <Vector (0.1028, 0.9302)>
Face 927
UV Count: 3
UV <Vector (0.0707, 0.9144)>
UV <Vector (0.0789, 0.9082)>
UV <Vector (0.0797, 0.9127)>
Face 928
UV Count: 3
UV <Vector (0.0687, 0.9041)>
UV <Vector (0.0615, 0.9086)>
UV <Vector (0.0607, 0.9045)>
Face 929
UV Count: 3
UV <Vector (0.0607, 0.9045)>
UV <Vector (0.0528, 0.9104)>
UV <Vector (0.0507, 0.9044)>
Face 930
UV Count: 3
UV <Vector (0.0507, 0.9044)>
UV <Vector (0.0445, 0.9102)>
UV <Vector (0.0418, 0.9021)>
Face 931
UV Count: 3
UV <Vector (0.0349, 0.9083)>
UV <Vector (0.0445, 0.9102)>
UV <Vector (0.0369, 0.9134)>
Face 932
UV Count: 3
UV <Vector (0.0349, 0.9083)>
UV <Vector (0.0289, 0.9179)>
UV <Vector (0.0250, 0.9137)>
Face 933
UV Count: 3
UV <Vector (0.0250, 0.9137)>
UV <Vector (0.0239, 0.9216)>
UV <Vector (0.0196, 0.9174)>
Face 934
UV Count: 3
UV <Vector (0.0239, 0.9216)>
UV <Vector (0.0175, 0.9207)>
UV <Vector (0.0196, 0.9174)>
Face 935
UV Count: 3
UV <Vector (0.0229, 0.9289)>
UV <Vector (0.0161, 0.9314)>
UV <Vector (0.0203, 0.9254)>
Face 936
UV Count: 3
UV <Vector (0.0161, 0.9314)>
UV <Vector (0.0117, 0.9311)>
UV <Vector (0.0147, 0.9252)>
Face 937
UV Count: 3
UV <Vector (0.0138, 0.9345)>
UV <Vector (0.0099, 0.9339)>
UV <Vector (0.0117, 0.9311)>
Face 938
UV Count: 3
UV <Vector (0.1599, 0.8042)>
UV <Vector (0.1460, 0.8181)>
UV <Vector (0.1474, 0.8015)>
Face 939
UV Count: 3
UV <Vector (0.1629, 0.7858)>
UV <Vector (0.1474, 0.8015)>
UV <Vector (0.1493, 0.7865)>
Face 940
UV Count: 3
UV <Vector (0.0938, 0.7779)>
UV <Vector (0.0793, 0.7907)>
UV <Vector (0.0801, 0.7774)>
Face 941
UV Count: 3
UV <Vector (0.1297, 0.8132)>
UV <Vector (0.1474, 0.8015)>
UV <Vector (0.1460, 0.8181)>
Face 942
UV Count: 3
UV <Vector (0.0893, 0.8072)>
UV <Vector (0.1111, 0.7947)>
UV <Vector (0.1133, 0.8114)>
Face 943
UV Count: 3
UV <Vector (0.1133, 0.8114)>
UV <Vector (0.1296, 0.7987)>
UV <Vector (0.1297, 0.8132)>
Face 944
UV Count: 3
UV <Vector (0.1789, 0.7890)>
UV <Vector (0.1599, 0.8042)>
UV <Vector (0.1629, 0.7858)>
Face 945
UV Count: 3
UV <Vector (0.0456, 0.7967)>
UV <Vector (0.0626, 0.7886)>
UV <Vector (0.0614, 0.7996)>
Face 946
UV Count: 3
UV <Vector (0.0326, 0.7963)>
UV <Vector (0.0416, 0.7848)>
UV <Vector (0.0456, 0.7967)>
Face 947
UV Count: 3
UV <Vector (0.0801, 0.7774)>
UV <Vector (0.0626, 0.7886)>
UV <Vector (0.0634, 0.7768)>
Face 948
UV Count: 3
UV <Vector (0.0595, 0.8169)>
UV <Vector (0.0784, 0.8048)>
UV <Vector (0.0773, 0.8230)>
Face 949
UV Count: 3
UV <Vector (0.3817, 0.2909)>
UV <Vector (0.3751, 0.2756)>
UV <Vector (0.3799, 0.2747)>
Face 950
UV Count: 3
UV <Vector (0.3939, 0.2762)>
UV <Vector (0.3817, 0.2909)>
UV <Vector (0.3799, 0.2747)>
Face 951
UV Count: 3
UV <Vector (0.3335, 0.3050)>
UV <Vector (0.3276, 0.2920)>
UV <Vector (0.3348, 0.2898)>
Face 952
UV Count: 3
UV <Vector (0.4002, 0.2771)>
UV <Vector (0.3996, 0.2903)>
UV <Vector (0.3939, 0.2762)>
Face 953
UV Count: 3
UV <Vector (0.3526, 0.2592)>
UV <Vector (0.3471, 0.2695)>
UV <Vector (0.3377, 0.2643)>
Face 954
UV Count: 3
UV <Vector (0.2693, 0.3142)>
UV <Vector (0.2870, 0.3052)>
UV <Vector (0.2886, 0.3201)>
Face 955
UV Count: 3
UV <Vector (0.2695, 0.3016)>
UV <Vector (0.2580, 0.2900)>
UV <Vector (0.2695, 0.2886)>
Face 956
UV Count: 3
UV <Vector (0.2579, 0.3051)>
UV <Vector (0.2463, 0.2909)>
UV <Vector (0.2580, 0.2900)>
Face 957
UV Count: 3
UV <Vector (0.3580, 0.3101)>
UV <Vector (0.3738, 0.3194)>
UV <Vector (0.3597, 0.3216)>
Face 958
UV Count: 3
UV <Vector (0.3255, 0.3082)>
UV <Vector (0.3107, 0.2959)>
UV <Vector (0.3276, 0.2920)>
Face 959
UV Count: 3
UV <Vector (0.4199, 0.2750)>
UV <Vector (0.4138, 0.2907)>
UV <Vector (0.4067, 0.2778)>
Face 960
UV Count: 3
UV <Vector (0.3107, 0.2959)>
UV <Vector (0.2870, 0.3052)>
UV <Vector (0.2875, 0.2909)>
Face 961
UV Count: 3
UV <Vector (0.0543, 0.3975)>
UV <Vector (0.0426, 0.3775)>
UV <Vector (0.0560, 0.3781)>
Face 962
UV Count: 3
UV <Vector (0.0698, 0.3981)>
UV <Vector (0.0560, 0.3781)>
UV <Vector (0.0716, 0.3800)>
Face 963
UV Count: 3
UV <Vector (0.0698, 0.3981)>
UV <Vector (0.1007, 0.3867)>
UV <Vector (0.1001, 0.4048)>
Face 964
UV Count: 3
UV <Vector (0.0411, 0.3994)>
UV <Vector (0.0278, 0.3773)>
UV <Vector (0.0426, 0.3775)>
Face 965
UV Count: 3
UV <Vector (0.1751, 0.4561)>
UV <Vector (0.1982, 0.4202)>
UV <Vector (0.2001, 0.4578)>
Face 966
UV Count: 3
UV <Vector (0.2001, 0.4578)>
UV <Vector (0.2128, 0.4199)>
UV <Vector (0.2189, 0.4583)>
Face 967
UV Count: 3
UV <Vector (0.1541, 0.4473)>
UV <Vector (0.1761, 0.4211)>
UV <Vector (0.1751, 0.4561)>
Face 968
UV Count: 3
UV <Vector (0.1001, 0.4048)>
UV <Vector (0.1329, 0.3968)>
UV <Vector (0.1325, 0.4184)>
Face 969
UV Count: 3
UV <Vector (0.1325, 0.4184)>
UV <Vector (0.1446, 0.4068)>
UV <Vector (0.1434, 0.4326)>
Face 970
UV Count: 3
UV <Vector (0.0078, 0.6942)>
UV <Vector (0.0104, 0.7181)>
UV <Vector (0.0043, 0.6955)>
Face 971
UV Count: 3
UV <Vector (0.0104, 0.7181)>
UV <Vector (0.0006, 0.6963)>
UV <Vector (0.0043, 0.6955)>
Face 972
UV Count: 3
UV <Vector (0.0078, 0.6942)>
UV <Vector (0.0046, 0.6675)>
UV <Vector (0.0089, 0.6620)>
Face 973
UV Count: 3
UV <Vector (0.0001, 0.6651)>
UV <Vector (0.0043, 0.6955)>
UV <Vector (0.0006, 0.6963)>
Face 974
UV Count: 3
UV <Vector (0.0086, 0.7354)>
UV <Vector (0.0104, 0.7181)>
UV <Vector (0.0173, 0.7188)>
Face 975
UV Count: 3
UV <Vector (0.0089, 0.6620)>
UV <Vector (0.0001, 0.6651)>
UV <Vector (0.0005, 0.6554)>
Face 976
UV Count: 3
UV <Vector (0.3567, 0.2732)>
UV <Vector (0.3630, 0.2758)>
UV <Vector (0.3570, 0.2783)>
Face 977
UV Count: 3
UV <Vector (0.3471, 0.2695)>
UV <Vector (0.3567, 0.2732)>
UV <Vector (0.3508, 0.2763)>
Face 978
UV Count: 3
UV <Vector (0.3551, 0.2660)>
UV <Vector (0.3624, 0.2701)>
UV <Vector (0.3567, 0.2732)>
Face 979
UV Count: 3
UV <Vector (0.3575, 0.2861)>
UV <Vector (0.3505, 0.2813)>
UV <Vector (0.3570, 0.2783)>
Face 980
UV Count: 3
UV <Vector (0.3685, 0.2767)>
UV <Vector (0.3637, 0.2841)>
UV <Vector (0.3630, 0.2758)>
Face 981
UV Count: 3
UV <Vector (0.3704, 0.2936)>
UV <Vector (0.3575, 0.2861)>
UV <Vector (0.3637, 0.2841)>
Face 982
UV Count: 3
UV <Vector (0.3563, 0.2976)>
UV <Vector (0.3505, 0.2886)>
UV <Vector (0.3575, 0.2861)>
Face 983
UV Count: 3
UV <Vector (0.3526, 0.2592)>
UV <Vector (0.3611, 0.2629)>
UV <Vector (0.3551, 0.2660)>
Face 984
UV Count: 3
UV <Vector (0.3608, 0.2287)>
UV <Vector (0.3753, 0.2043)>
UV <Vector (0.3779, 0.2266)>
Face 985
UV Count: 3
UV <Vector (0.3274, 0.2138)>
UV <Vector (0.3462, 0.2313)>
UV <Vector (0.3310, 0.2380)>
Face 986
UV Count: 3
UV <Vector (0.3960, 0.2280)>
UV <Vector (0.3953, 0.1999)>
UV <Vector (0.4083, 0.2265)>
Face 987
UV Count: 3
UV <Vector (0.3155, 0.2181)>
UV <Vector (0.3310, 0.2380)>
UV <Vector (0.3177, 0.2408)>
Face 988
UV Count: 3
UV <Vector (0.3779, 0.2266)>
UV <Vector (0.3831, 0.2048)>
UV <Vector (0.3887, 0.2259)>
Face 989
UV Count: 3
UV <Vector (0.3427, 0.2075)>
UV <Vector (0.3608, 0.2287)>
UV <Vector (0.3462, 0.2313)>
Face 990
UV Count: 3
UV <Vector (0.2761, 0.2295)>
UV <Vector (0.2604, 0.2099)>
UV <Vector (0.2748, 0.2106)>
Face 991
UV Count: 3
UV <Vector (0.2873, 0.2337)>
UV <Vector (0.3008, 0.2204)>
UV <Vector (0.3022, 0.2402)>
Face 992
UV Count: 3
UV <Vector (0.4083, 0.2265)>
UV <Vector (0.4074, 0.1939)>
UV <Vector (0.4241, 0.2242)>
Face 993
UV Count: 3
UV <Vector (0.3022, 0.2402)>
UV <Vector (0.3155, 0.2181)>
UV <Vector (0.3177, 0.2408)>
Face 994
UV Count: 3
UV <Vector (0.2632, 0.2336)>
UV <Vector (0.2464, 0.2063)>
UV <Vector (0.2604, 0.2099)>
Face 995
UV Count: 3
UV <Vector (0.2761, 0.2295)>
UV <Vector (0.2870, 0.2154)>
UV <Vector (0.2873, 0.2337)>
Face 996
UV Count: 3
UV <Vector (0.0546, 0.5522)>
UV <Vector (0.0584, 0.5438)>
UV <Vector (0.0600, 0.5527)>
Face 997
UV Count: 3
UV <Vector (0.0223, 0.5955)>
UV <Vector (0.0397, 0.5926)>
UV <Vector (0.0208, 0.5976)>
Face 998
UV Count: 3
UV <Vector (0.0540, 0.5045)>
UV <Vector (0.0595, 0.4949)>
UV <Vector (0.0575, 0.5063)>
Face 999
UV Count: 3
UV <Vector (0.0231, 0.4884)>
UV <Vector (0.0180, 0.5020)>
UV <Vector (0.0199, 0.4862)>
Face 1000
UV Count: 3
UV <Vector (0.0547, 0.4824)>
UV <Vector (0.0595, 0.4949)>
UV <Vector (0.0558, 0.4937)>
Face 1001
UV Count: 3
UV <Vector (0.0266, 0.4761)>
UV <Vector (0.0199, 0.4862)>
UV <Vector (0.0221, 0.4719)>
Face 1002
UV Count: 3
UV <Vector (0.0266, 0.4761)>
UV <Vector (0.0412, 0.4742)>
UV <Vector (0.0386, 0.4771)>
Face 1003
UV Count: 3
UV <Vector (0.0547, 0.4824)>
UV <Vector (0.0412, 0.4742)>
UV <Vector (0.0588, 0.4795)>
Face 1004
UV Count: 3
UV <Vector (0.0527, 0.5237)>
UV <Vector (0.0575, 0.5063)>
UV <Vector (0.0581, 0.5251)>
Face 1005
UV Count: 3
UV <Vector (0.0195, 0.5189)>
UV <Vector (0.0146, 0.5355)>
UV <Vector (0.0162, 0.5185)>
Face 1006
UV Count: 3
UV <Vector (0.0183, 0.5749)>
UV <Vector (0.0149, 0.5711)>
UV <Vector (0.0188, 0.5706)>
Face 1007
UV Count: 3
UV <Vector (0.0273, 0.4908)>
UV <Vector (0.0207, 0.5026)>
UV <Vector (0.0231, 0.4884)>
Face 1008
UV Count: 3
UV <Vector (0.0289, 0.4811)>
UV <Vector (0.0231, 0.4884)>
UV <Vector (0.0266, 0.4761)>
Face 1009
UV Count: 3
UV <Vector (0.0228, 0.5366)>
UV <Vector (0.0195, 0.5189)>
UV <Vector (0.0248, 0.5197)>
Face 1010
UV Count: 3
UV <Vector (0.0264, 0.5885)>
UV <Vector (0.0130, 0.5854)>
UV <Vector (0.0172, 0.5829)>
Face 1011
UV Count: 3
UV <Vector (0.0478, 0.5513)>
UV <Vector (0.0535, 0.5433)>
UV <Vector (0.0546, 0.5522)>
Face 1012
UV Count: 3
UV <Vector (0.0264, 0.5885)>
UV <Vector (0.0385, 0.5914)>
UV <Vector (0.0223, 0.5955)>
Face 1013
UV Count: 3
UV <Vector (0.0503, 0.5026)>
UV <Vector (0.0558, 0.4937)>
UV <Vector (0.0540, 0.5045)>
Face 1014
UV Count: 3
UV <Vector (0.0504, 0.4918)>
UV <Vector (0.0547, 0.4824)>
UV <Vector (0.0558, 0.4937)>
Face 1015
UV Count: 3
UV <Vector (0.0289, 0.4811)>
UV <Vector (0.0386, 0.4771)>
UV <Vector (0.0369, 0.4808)>
Face 1016
UV Count: 3
UV <Vector (0.0496, 0.4842)>
UV <Vector (0.0386, 0.4771)>
UV <Vector (0.0547, 0.4824)>
Face 1017
UV Count: 3
UV <Vector (0.0456, 0.5226)>
UV <Vector (0.0540, 0.5045)>
UV <Vector (0.0527, 0.5237)>
Face 1018
UV Count: 3
UV <Vector (0.0485, 0.5421)>
UV <Vector (0.0527, 0.5237)>
UV <Vector (0.0535, 0.5433)>
Face 1019
UV Count: 3
UV <Vector (0.0243, 0.5031)>
UV <Vector (0.0195, 0.5189)>
UV <Vector (0.0207, 0.5026)>
Face 1020
UV Count: 3
UV <Vector (0.0207, 0.5026)>
UV <Vector (0.0162, 0.5185)>
UV <Vector (0.0180, 0.5020)>
Face 1021
UV Count: 3
UV <Vector (0.0535, 0.5433)>
UV <Vector (0.0581, 0.5251)>
UV <Vector (0.0584, 0.5438)>
Face 1022
UV Count: 3
UV <Vector (0.0581, 0.5251)>
UV <Vector (0.0703, 0.5401)>
UV <Vector (0.0584, 0.5438)>
Face 1023
UV Count: 3
UV <Vector (0.0277, 0.5377)>
UV <Vector (0.0349, 0.5295)>
UV <Vector (0.0344, 0.5402)>
Face 1024
UV Count: 3
UV <Vector (0.0344, 0.5402)>
UV <Vector (0.0428, 0.5312)>
UV <Vector (0.0434, 0.5412)>
Face 1025
UV Count: 3
UV <Vector (0.0703, 0.5401)>
UV <Vector (0.0844, 0.5387)>
UV <Vector (0.0818, 0.5467)>
Face 1026
UV Count: 3
UV <Vector (0.0450, 0.5805)>
UV <Vector (0.0385, 0.5914)>
UV <Vector (0.0371, 0.5873)>
Face 1027
UV Count: 3
UV <Vector (0.0188, 0.5706)>
UV <Vector (0.0165, 0.5597)>
UV <Vector (0.0210, 0.5601)>
Face 1028
UV Count: 3
UV <Vector (0.0643, 0.5852)>
UV <Vector (0.0641, 0.5771)>
UV <Vector (0.0694, 0.5770)>
Face 1029
UV Count: 3
UV <Vector (0.0149, 0.5711)>
UV <Vector (0.0123, 0.5599)>
UV <Vector (0.0165, 0.5597)>
Face 1030
UV Count: 3
UV <Vector (0.0866, 0.5598)>
UV <Vector (0.0794, 0.5664)>
UV <Vector (0.0815, 0.5577)>
Face 1031
UV Count: 3
UV <Vector (0.0815, 0.5577)>
UV <Vector (0.0718, 0.5641)>
UV <Vector (0.0720, 0.5532)>
Face 1032
UV Count: 3
UV <Vector (0.1895, 0.6273)>
UV <Vector (0.2126, 0.6183)>
UV <Vector (0.2137, 0.6240)>
Face 1033
UV Count: 3
UV <Vector (0.1383, 0.5823)>
UV <Vector (0.1297, 0.5893)>
UV <Vector (0.1265, 0.5744)>
Face 1034
UV Count: 3
UV <Vector (0.1627, 0.5996)>
UV <Vector (0.1424, 0.5976)>
UV <Vector (0.1383, 0.5823)>
Face 1035
UV Count: 3
UV <Vector (0.1875, 0.6121)>
UV <Vector (0.1639, 0.6091)>
UV <Vector (0.1627, 0.5996)>
Face 1036
UV Count: 3
UV <Vector (0.0426, 0.5657)>
UV <Vector (0.0307, 0.5748)>
UV <Vector (0.0331, 0.5628)>
Face 1037
UV Count: 3
UV <Vector (0.0216, 0.5795)>
UV <Vector (0.0300, 0.5776)>
UV <Vector (0.0289, 0.5820)>
Face 1038
UV Count: 3
UV <Vector (0.0913, 0.5618)>
UV <Vector (0.0851, 0.5684)>
UV <Vector (0.0866, 0.5598)>
Face 1039
UV Count: 3
UV <Vector (0.0921, 0.5819)>
UV <Vector (0.1163, 0.5810)>
UV <Vector (0.1212, 0.5935)>
Face 1040
UV Count: 3
UV <Vector (0.0903, 0.5502)>
UV <Vector (0.0866, 0.5598)>
UV <Vector (0.0856, 0.5484)>
Face 1041
UV Count: 3
UV <Vector (0.0419, 0.5504)>
UV <Vector (0.0339, 0.5563)>
UV <Vector (0.0341, 0.5499)>
Face 1042
UV Count: 3
UV <Vector (0.0344, 0.5402)>
UV <Vector (0.0419, 0.5504)>
UV <Vector (0.0341, 0.5499)>
Face 1043
UV Count: 3
UV <Vector (0.1862, 0.5974)>
UV <Vector (0.1627, 0.5996)>
UV <Vector (0.1620, 0.5834)>
Face 1044
UV Count: 3
UV <Vector (0.1620, 0.5834)>
UV <Vector (0.1383, 0.5823)>
UV <Vector (0.1374, 0.5630)>
Face 1045
UV Count: 3
UV <Vector (0.1374, 0.5630)>
UV <Vector (0.1265, 0.5744)>
UV <Vector (0.1283, 0.5575)>
Face 1046
UV Count: 3
UV <Vector (0.0818, 0.5467)>
UV <Vector (0.0720, 0.5532)>
UV <Vector (0.0703, 0.5401)>
Face 1047
UV Count: 3
UV <Vector (0.0856, 0.5484)>
UV <Vector (0.0815, 0.5577)>
UV <Vector (0.0818, 0.5467)>
Face 1048
UV Count: 3
UV <Vector (0.0171, 0.5530)>
UV <Vector (0.0138, 0.5455)>
UV <Vector (0.0177, 0.5459)>
Face 1049
UV Count: 3
UV <Vector (0.0225, 0.5465)>
UV <Vector (0.0171, 0.5530)>
UV <Vector (0.0177, 0.5459)>
Face 1050
UV Count: 3
UV <Vector (0.0488, 0.5676)>
UV <Vector (0.0560, 0.5635)>
UV <Vector (0.0559, 0.5691)>
Face 1051
UV Count: 3
UV <Vector (0.0560, 0.5635)>
UV <Vector (0.0618, 0.5699)>
UV <Vector (0.0559, 0.5691)>
Face 1052
UV Count: 3
UV <Vector (0.1889, 0.6213)>
UV <Vector (0.2109, 0.6094)>
UV <Vector (0.2126, 0.6183)>
Face 1053
UV Count: 3
UV <Vector (0.0227, 0.5723)>
UV <Vector (0.0331, 0.5628)>
UV <Vector (0.0307, 0.5748)>
Face 1054
UV Count: 3
UV <Vector (0.0910, 0.5712)>
UV <Vector (0.1145, 0.5662)>
UV <Vector (0.1163, 0.5810)>
Face 1055
UV Count: 3
UV <Vector (0.0216, 0.5795)>
UV <Vector (0.0264, 0.5885)>
UV <Vector (0.0172, 0.5829)>
Face 1056
UV Count: 3
UV <Vector (0.0289, 0.5820)>
UV <Vector (0.0371, 0.5873)>
UV <Vector (0.0264, 0.5885)>
Face 1057
UV Count: 3
UV <Vector (0.0222, 0.5756)>
UV <Vector (0.0188, 0.5706)>
UV <Vector (0.0227, 0.5723)>
Face 1058
UV Count: 3
UV <Vector (0.0369, 0.5832)>
UV <Vector (0.0450, 0.5805)>
UV <Vector (0.0371, 0.5873)>
Face 1059
UV Count: 3
UV <Vector (0.0272, 0.5472)>
UV <Vector (0.0221, 0.5538)>
UV <Vector (0.0225, 0.5465)>
Face 1060
UV Count: 3
UV <Vector (0.0469, 0.5603)>
UV <Vector (0.0419, 0.5504)>
UV <Vector (0.0478, 0.5513)>
Face 1061
UV Count: 3
UV <Vector (0.0331, 0.5628)>
UV <Vector (0.0422, 0.5588)>
UV <Vector (0.0426, 0.5657)>
Face 1062
UV Count: 3
UV <Vector (0.0259, 0.5545)>
UV <Vector (0.0210, 0.5601)>
UV <Vector (0.0221, 0.5538)>
Face 1063
UV Count: 3
UV <Vector (0.0171, 0.5530)>
UV <Vector (0.0123, 0.5599)>
UV <Vector (0.0130, 0.5526)>
Face 1064
UV Count: 3
UV <Vector (0.0434, 0.5412)>
UV <Vector (0.0478, 0.5513)>
UV <Vector (0.0419, 0.5504)>
Face 1065
UV Count: 3
UV <Vector (0.0281, 0.5277)>
UV <Vector (0.0228, 0.5366)>
UV <Vector (0.0248, 0.5197)>
Face 1066
UV Count: 3
UV <Vector (0.0428, 0.5312)>
UV <Vector (0.0485, 0.5421)>
UV <Vector (0.0434, 0.5412)>
Face 1067
UV Count: 3
UV <Vector (0.0281, 0.5277)>
UV <Vector (0.0359, 0.5223)>
UV <Vector (0.0349, 0.5295)>
Face 1068
UV Count: 3
UV <Vector (0.0428, 0.5312)>
UV <Vector (0.0359, 0.5223)>
UV <Vector (0.0456, 0.5226)>
Face 1069
UV Count: 3
UV <Vector (0.0331, 0.5628)>
UV <Vector (0.0259, 0.5545)>
UV <Vector (0.0339, 0.5563)>
Face 1070
UV Count: 3
UV <Vector (0.0341, 0.5499)>
UV <Vector (0.0259, 0.5545)>
UV <Vector (0.0272, 0.5472)>
Face 1071
UV Count: 3
UV <Vector (0.0350, 0.4950)>
UV <Vector (0.0273, 0.4908)>
UV <Vector (0.0367, 0.4887)>
Face 1072
UV Count: 3
UV <Vector (0.0428, 0.4951)>
UV <Vector (0.0367, 0.4887)>
UV <Vector (0.0504, 0.4918)>
Face 1073
UV Count: 3
UV <Vector (0.0289, 0.4959)>
UV <Vector (0.0243, 0.5031)>
UV <Vector (0.0273, 0.4908)>
Face 1074
UV Count: 3
UV <Vector (0.0277, 0.5120)>
UV <Vector (0.0243, 0.5031)>
UV <Vector (0.0278, 0.5028)>
Face 1075
UV Count: 3
UV <Vector (0.0428, 0.4951)>
UV <Vector (0.0503, 0.5026)>
UV <Vector (0.0428, 0.5000)>
Face 1076
UV Count: 3
UV <Vector (0.0414, 0.5128)>
UV <Vector (0.0503, 0.5026)>
UV <Vector (0.0456, 0.5226)>
Face 1077
UV Count: 3
UV <Vector (0.0349, 0.5139)>
UV <Vector (0.0248, 0.5197)>
UV <Vector (0.0277, 0.5120)>
Face 1078
UV Count: 3
UV <Vector (0.0414, 0.5128)>
UV <Vector (0.0359, 0.5223)>
UV <Vector (0.0349, 0.5139)>
Face 1079
UV Count: 3
UV <Vector (0.0130, 0.5854)>
UV <Vector (0.0048, 0.5933)>
UV <Vector (0.0071, 0.5853)>
Face 1080
UV Count: 3
UV <Vector (0.1942, 0.7949)>
UV <Vector (0.1729, 0.8089)>
UV <Vector (0.1789, 0.7890)>
Face 1081
UV Count: 3
UV <Vector (0.1793, 0.8134)>
UV <Vector (0.1678, 0.8280)>
UV <Vector (0.1729, 0.8089)>
Face 1082
UV Count: 3
UV <Vector (0.3365, 0.2799)>
UV <Vector (0.3377, 0.2643)>
UV <Vector (0.3434, 0.2774)>
Face 1083
UV Count: 3
UV <Vector (0.3264, 0.3341)>
UV <Vector (0.3467, 0.3488)>
UV <Vector (0.3261, 0.3558)>
Face 1084
UV Count: 3
UV <Vector (0.3312, 0.2648)>
UV <Vector (0.3338, 0.2510)>
UV <Vector (0.3377, 0.2643)>
Face 1085
UV Count: 3
UV <Vector (0.3493, 0.2465)>
UV <Vector (0.3310, 0.2380)>
UV <Vector (0.3462, 0.2313)>
Face 1086
UV Count: 3
UV <Vector (0.3597, 0.3216)>
UV <Vector (0.3467, 0.3488)>
UV <Vector (0.3436, 0.3259)>
Face 1087
UV Count: 3
UV <Vector (0.3411, 0.3021)>
UV <Vector (0.3348, 0.2898)>
UV <Vector (0.3421, 0.2870)>
Face 1088
UV Count: 3
UV <Vector (0.3985, 0.2390)>
UV <Vector (0.4038, 0.2536)>
UV <Vector (0.3980, 0.2538)>
Face 1089
UV Count: 3
UV <Vector (0.3790, 0.3044)>
UV <Vector (0.3710, 0.2995)>
UV <Vector (0.3783, 0.2982)>
Face 1090
UV Count: 3
UV <Vector (0.3628, 0.2446)>
UV <Vector (0.3462, 0.2313)>
UV <Vector (0.3608, 0.2287)>
Face 1091
UV Count: 3
UV <Vector (0.3779, 0.2266)>
UV <Vector (0.3787, 0.2422)>
UV <Vector (0.3701, 0.2432)>
Face 1092
UV Count: 3
UV <Vector (0.3776, 0.2920)>
UV <Vector (0.3685, 0.2767)>
UV <Vector (0.3751, 0.2756)>
Face 1093
UV Count: 3
UV <Vector (0.3707, 0.2545)>
UV <Vector (0.3783, 0.2647)>
UV <Vector (0.3730, 0.2656)>
Face 1094
UV Count: 3
UV <Vector (0.3710, 0.2995)>
UV <Vector (0.3563, 0.2976)>
UV <Vector (0.3704, 0.2936)>
Face 1095
UV Count: 3
UV <Vector (0.3787, 0.2422)>
UV <Vector (0.3926, 0.2538)>
UV <Vector (0.3799, 0.2539)>
Face 1096
UV Count: 3
UV <Vector (0.2769, 0.2631)>
UV <Vector (0.2639, 0.2437)>
UV <Vector (0.2765, 0.2405)>
Face 1097
UV Count: 3
UV <Vector (0.2910, 0.2624)>
UV <Vector (0.3035, 0.2483)>
UV <Vector (0.3072, 0.2646)>
Face 1098
UV Count: 3
UV <Vector (0.4198, 0.2521)>
UV <Vector (0.4054, 0.2395)>
UV <Vector (0.4241, 0.2342)>
Face 1099
UV Count: 3
UV <Vector (0.3072, 0.2646)>
UV <Vector (0.3195, 0.2489)>
UV <Vector (0.3240, 0.2650)>
Face 1100
UV Count: 3
UV <Vector (0.2611, 0.2649)>
UV <Vector (0.2490, 0.2503)>
UV <Vector (0.2639, 0.2437)>
Face 1101
UV Count: 3
UV <Vector (0.2910, 0.2624)>
UV <Vector (0.2765, 0.2405)>
UV <Vector (0.2882, 0.2430)>
Face 1102
UV Count: 3
UV <Vector (0.3701, 0.2432)>
UV <Vector (0.3799, 0.2539)>
UV <Vector (0.3707, 0.2545)>
Face 1103
UV Count: 3
UV <Vector (0.3240, 0.2650)>
UV <Vector (0.3281, 0.2530)>
UV <Vector (0.3312, 0.2648)>
Face 1104
UV Count: 3
UV <Vector (0.2868, 0.3582)>
UV <Vector (0.2668, 0.3291)>
UV <Vector (0.2888, 0.3371)>
Face 1105
UV Count: 3
UV <Vector (0.4032, 0.3132)>
UV <Vector (0.3834, 0.3047)>
UV <Vector (0.4011, 0.3021)>
Face 1106
UV Count: 3
UV <Vector (0.4086, 0.3019)>
UV <Vector (0.4032, 0.3132)>
UV <Vector (0.4011, 0.3021)>
Face 1107
UV Count: 3
UV <Vector (0.2668, 0.3291)>
UV <Vector (0.2553, 0.3184)>
UV <Vector (0.2693, 0.3142)>
Face 1108
UV Count: 3
UV <Vector (0.2511, 0.3325)>
UV <Vector (0.2428, 0.3185)>
UV <Vector (0.2553, 0.3184)>
Face 1109
UV Count: 3
UV <Vector (0.3264, 0.3341)>
UV <Vector (0.3103, 0.3271)>
UV <Vector (0.3261, 0.3219)>
Face 1110
UV Count: 3
UV <Vector (0.4295, 0.3016)>
UV <Vector (0.4184, 0.3126)>
UV <Vector (0.4158, 0.3017)>
Face 1111
UV Count: 3
UV <Vector (0.3103, 0.3271)>
UV <Vector (0.2888, 0.3371)>
UV <Vector (0.2886, 0.3201)>
Face 1112
UV Count: 3
UV <Vector (0.3427, 0.3176)>
UV <Vector (0.3597, 0.3216)>
UV <Vector (0.3436, 0.3259)>
Face 1113
UV Count: 3
UV <Vector (0.3641, 0.3461)>
UV <Vector (0.3738, 0.3194)>
UV <Vector (0.3789, 0.3439)>
Face 1114
UV Count: 3
UV <Vector (0.3738, 0.3194)>
UV <Vector (0.3790, 0.3044)>
UV <Vector (0.3854, 0.3179)>
Face 1115
UV Count: 3
UV <Vector (0.3325, 0.3219)>
UV <Vector (0.3436, 0.3259)>
UV <Vector (0.3264, 0.3341)>
Face 1116
UV Count: 3
UV <Vector (0.3834, 0.3047)>
UV <Vector (0.3790, 0.3044)>
UV <Vector (0.3783, 0.2982)>
Face 1117
UV Count: 3
UV <Vector (0.3325, 0.3219)>
UV <Vector (0.3261, 0.3219)>
UV <Vector (0.3330, 0.3136)>
Face 1118
UV Count: 3
UV <Vector (0.0542, 0.8403)>
UV <Vector (0.0773, 0.8230)>
UV <Vector (0.0749, 0.8455)>
Face 1119
UV Count: 3
UV <Vector (0.1133, 0.8114)>
UV <Vector (0.0879, 0.8263)>
UV <Vector (0.0893, 0.8072)>
Face 1120
UV Count: 3
UV <Vector (0.0456, 0.7967)>
UV <Vector (0.0344, 0.8106)>
UV <Vector (0.0326, 0.7963)>
Face 1121
UV Count: 3
UV <Vector (0.1578, 0.8230)>
UV <Vector (0.1631, 0.8387)>
UV <Vector (0.1537, 0.8355)>
Face 1122
UV Count: 3
UV <Vector (0.1578, 0.8230)>
UV <Vector (0.1419, 0.8312)>
UV <Vector (0.1460, 0.8181)>
Face 1123
UV Count: 3
UV <Vector (0.1460, 0.8181)>
UV <Vector (0.1273, 0.8281)>
UV <Vector (0.1297, 0.8132)>
Face 1124
UV Count: 3
UV <Vector (0.1133, 0.8114)>
UV <Vector (0.1273, 0.8281)>
UV <Vector (0.1122, 0.8281)>
Face 1125
UV Count: 3
UV <Vector (0.0893, 0.8072)>
UV <Vector (0.0773, 0.8230)>
UV <Vector (0.0784, 0.8048)>
Face 1126
UV Count: 3
UV <Vector (0.0614, 0.7996)>
UV <Vector (0.0462, 0.8132)>
UV <Vector (0.0456, 0.7967)>
Face 1127
UV Count: 3
UV <Vector (0.0023, 0.6174)>
UV <Vector (0.0186, 0.6332)>
UV <Vector (0.0012, 0.6363)>
Face 1128
UV Count: 3
UV <Vector (0.0180, 0.6143)>
UV <Vector (0.0186, 0.6008)>
UV <Vector (0.0280, 0.6072)>
Face 1129
UV Count: 3
UV <Vector (0.0023, 0.6174)>
UV <Vector (0.0101, 0.6073)>
UV <Vector (0.0180, 0.6143)>
Face 1130
UV Count: 3
UV <Vector (0.0142, 0.5773)>
UV <Vector (0.0105, 0.5725)>
UV <Vector (0.0149, 0.5711)>
Face 1131
UV Count: 3
UV <Vector (0.0208, 0.5976)>
UV <Vector (0.0048, 0.5933)>
UV <Vector (0.0223, 0.5955)>
Face 1132
UV Count: 3
UV <Vector (0.0005, 0.6554)>
UV <Vector (0.0235, 0.6482)>
UV <Vector (0.0334, 0.6530)>
Face 1133
UV Count: 3
UV <Vector (0.0279, 0.6366)>
UV <Vector (0.0164, 0.6430)>
UV <Vector (0.0186, 0.6332)>
Face 1134
UV Count: 3
UV <Vector (0.3751, 0.2756)>
UV <Vector (0.3665, 0.2667)>
UV <Vector (0.3730, 0.2656)>
Face 1135
UV Count: 3
UV <Vector (0.3421, 0.2870)>
UV <Vector (0.3365, 0.2799)>
UV <Vector (0.3434, 0.2774)>
Face 1136
UV Count: 3
UV <Vector (0.3685, 0.2767)>
UV <Vector (0.3624, 0.2701)>
UV <Vector (0.3665, 0.2667)>
Face 1137
UV Count: 3
UV <Vector (0.3570, 0.2783)>
UV <Vector (0.3508, 0.2763)>
UV <Vector (0.3567, 0.2732)>
Face 1138
UV Count: 3
UV <Vector (0.3570, 0.2783)>
UV <Vector (0.3637, 0.2841)>
UV <Vector (0.3575, 0.2861)>
Face 1139
UV Count: 3
UV <Vector (0.3115, 0.2847)>
UV <Vector (0.2875, 0.2909)>
UV <Vector (0.2876, 0.2812)>
Face 1140
UV Count: 3
UV <Vector (0.4169, 0.2649)>
UV <Vector (0.4067, 0.2778)>
UV <Vector (0.4023, 0.2679)>
Face 1141
UV Count: 3
UV <Vector (0.3276, 0.2920)>
UV <Vector (0.3115, 0.2847)>
UV <Vector (0.3298, 0.2818)>
Face 1142
UV Count: 3
UV <Vector (0.2580, 0.2900)>
UV <Vector (0.2448, 0.2808)>
UV <Vector (0.2573, 0.2789)>
Face 1143
UV Count: 3
UV <Vector (0.2695, 0.2886)>
UV <Vector (0.2573, 0.2789)>
UV <Vector (0.2688, 0.2791)>
Face 1144
UV Count: 3
UV <Vector (0.3962, 0.2673)>
UV <Vector (0.3939, 0.2762)>
UV <Vector (0.3902, 0.2663)>
Face 1145
UV Count: 3
UV <Vector (0.3348, 0.2898)>
UV <Vector (0.3298, 0.2818)>
UV <Vector (0.3365, 0.2799)>
Face 1146
UV Count: 3
UV <Vector (0.3902, 0.2663)>
UV <Vector (0.3799, 0.2747)>
UV <Vector (0.3783, 0.2647)>
Face 1147
UV Count: 3
UV <Vector (0.3799, 0.2747)>
UV <Vector (0.3730, 0.2656)>
UV <Vector (0.3783, 0.2647)>
Face 1148
UV Count: 3
UV <Vector (0.3421, 0.2870)>
UV <Vector (0.3505, 0.2886)>
UV <Vector (0.3411, 0.3021)>
Face 1149
UV Count: 3
UV <Vector (0.2695, 0.3016)>
UV <Vector (0.2875, 0.2909)>
UV <Vector (0.2870, 0.3052)>
Face 1150
UV Count: 3
UV <Vector (0.3330, 0.3136)>
UV <Vector (0.3255, 0.3082)>
UV <Vector (0.3335, 0.3050)>
Face 1151
UV Count: 3
UV <Vector (0.3817, 0.2909)>
UV <Vector (0.3783, 0.2982)>
UV <Vector (0.3776, 0.2920)>
Face 1152
UV Count: 3
UV <Vector (0.3089, 0.3120)>
UV <Vector (0.2886, 0.3201)>
UV <Vector (0.2870, 0.3052)>
Face 1153
UV Count: 3
UV <Vector (0.4265, 0.2888)>
UV <Vector (0.4158, 0.3017)>
UV <Vector (0.4138, 0.2907)>
Face 1154
UV Count: 3
UV <Vector (0.3261, 0.3219)>
UV <Vector (0.3089, 0.3120)>
UV <Vector (0.3255, 0.3082)>
Face 1155
UV Count: 3
UV <Vector (0.2553, 0.3184)>
UV <Vector (0.2464, 0.3062)>
UV <Vector (0.2579, 0.3051)>
Face 1156
UV Count: 3
UV <Vector (0.2693, 0.3142)>
UV <Vector (0.2579, 0.3051)>
UV <Vector (0.2695, 0.3016)>
Face 1157
UV Count: 3
UV <Vector (0.4068, 0.2906)>
UV <Vector (0.4011, 0.3021)>
UV <Vector (0.3996, 0.2903)>
Face 1158
UV Count: 3
UV <Vector (0.4011, 0.3021)>
UV <Vector (0.3817, 0.2909)>
UV <Vector (0.3996, 0.2903)>
Face 1159
UV Count: 3
UV <Vector (0.3717, 0.3052)>
UV <Vector (0.3572, 0.3040)>
UV <Vector (0.3710, 0.2995)>
Face 1160
UV Count: 3
UV <Vector (0.3783, 0.2982)>
UV <Vector (0.3704, 0.2936)>
UV <Vector (0.3776, 0.2920)>
Face 1161
UV Count: 3
UV <Vector (0.2668, 0.3291)>
UV <Vector (0.2886, 0.3201)>
UV <Vector (0.2888, 0.3371)>
Face 1162
UV Count: 3
UV <Vector (0.3419, 0.3100)>
UV <Vector (0.3335, 0.3050)>
UV <Vector (0.3411, 0.3021)>
Face 1163
UV Count: 3
UV <Vector (0.3572, 0.3040)>
UV <Vector (0.3411, 0.3021)>
UV <Vector (0.3563, 0.2976)>
Face 1164
UV Count: 3
UV <Vector (0.1902, 0.6340)>
UV <Vector (0.1675, 0.6387)>
UV <Vector (0.1660, 0.6246)>
Face 1165
UV Count: 3
UV <Vector (0.1660, 0.6246)>
UV <Vector (0.1476, 0.6328)>
UV <Vector (0.1465, 0.6180)>
Face 1166
UV Count: 3
UV <Vector (0.1465, 0.6180)>
UV <Vector (0.1374, 0.6291)>
UV <Vector (0.1365, 0.6127)>
Face 1167
UV Count: 3
UV <Vector (0.2184, 0.6428)>
UV <Vector (0.1902, 0.6340)>
UV <Vector (0.2151, 0.6303)>
Face 1168
UV Count: 3
UV <Vector (0.1029, 0.6271)>
UV <Vector (0.1270, 0.6260)>
UV <Vector (0.1267, 0.6339)>
Face 1169
UV Count: 3
UV <Vector (0.0932, 0.5941)>
UV <Vector (0.0711, 0.5989)>
UV <Vector (0.0779, 0.5835)>
Face 1170
UV Count: 3
UV <Vector (0.1289, 0.4456)>
UV <Vector (0.1434, 0.4326)>
UV <Vector (0.1397, 0.4608)>
Face 1171
UV Count: 3
UV <Vector (0.0992, 0.4309)>
UV <Vector (0.1325, 0.4184)>
UV <Vector (0.1289, 0.4456)>
Face 1172
UV Count: 3
UV <Vector (0.1518, 0.4709)>
UV <Vector (0.1751, 0.4561)>
UV <Vector (0.1733, 0.4821)>
Face 1173
UV Count: 3
UV <Vector (0.2030, 0.4841)>
UV <Vector (0.2189, 0.4583)>
UV <Vector (0.2189, 0.4862)>
Face 1174
UV Count: 3
UV <Vector (0.1733, 0.4821)>
UV <Vector (0.2001, 0.4578)>
UV <Vector (0.2030, 0.4841)>
Face 1175
UV Count: 3
UV <Vector (0.0414, 0.4183)>
UV <Vector (0.0255, 0.4020)>
UV <Vector (0.0411, 0.3994)>
Face 1176
UV Count: 3
UV <Vector (0.0724, 0.4224)>
UV <Vector (0.1001, 0.4048)>
UV <Vector (0.0992, 0.4309)>
Face 1177
UV Count: 3
UV <Vector (0.0548, 0.4141)>
UV <Vector (0.0698, 0.3981)>
UV <Vector (0.0724, 0.4224)>
Face 1178
UV Count: 3
UV <Vector (0.0548, 0.4141)>
UV <Vector (0.0411, 0.3994)>
UV <Vector (0.0543, 0.3975)>
Face 1179
UV Count: 3
UV <Vector (0.0560, 0.3781)>
UV <Vector (0.0474, 0.3536)>
UV <Vector (0.0610, 0.3565)>
Face 1180
UV Count: 3
UV <Vector (0.0716, 0.3800)>
UV <Vector (0.0610, 0.3565)>
UV <Vector (0.0759, 0.3593)>
Face 1181
UV Count: 3
UV <Vector (0.0716, 0.3800)>
UV <Vector (0.1018, 0.3659)>
UV <Vector (0.1007, 0.3867)>
Face 1182
UV Count: 3
UV <Vector (0.0426, 0.3775)>
UV <Vector (0.0326, 0.3511)>
UV <Vector (0.0474, 0.3536)>
Face 1183
UV Count: 3
UV <Vector (0.1761, 0.4211)>
UV <Vector (0.1946, 0.3859)>
UV <Vector (0.1982, 0.4202)>
Face 1184
UV Count: 3
UV <Vector (0.1982, 0.4202)>
UV <Vector (0.2087, 0.3856)>
UV <Vector (0.2128, 0.4199)>
Face 1185
UV Count: 3
UV <Vector (0.1559, 0.4170)>
UV <Vector (0.1745, 0.3865)>
UV <Vector (0.1761, 0.4211)>
Face 1186
UV Count: 3
UV <Vector (0.1007, 0.3867)>
UV <Vector (0.1323, 0.3735)>
UV <Vector (0.1329, 0.3968)>
Face 1187
UV Count: 3
UV <Vector (0.1329, 0.3968)>
UV <Vector (0.1439, 0.3790)>
UV <Vector (0.1446, 0.4068)>
Face 1188
UV Count: 3
UV <Vector (0.1446, 0.4068)>
UV <Vector (0.1555, 0.3848)>
UV <Vector (0.1559, 0.4170)>
Face 1189
UV Count: 3
UV <Vector (0.1397, 0.4608)>
UV <Vector (0.1541, 0.4473)>
UV <Vector (0.1518, 0.4709)>
Face 1190
UV Count: 3
UV <Vector (0.1365, 0.6127)>
UV <Vector (0.1270, 0.6260)>
UV <Vector (0.1264, 0.6076)>
Face 1191
UV Count: 3
UV <Vector (0.4138, 0.2907)>
UV <Vector (0.4086, 0.3019)>
UV <Vector (0.4068, 0.2906)>
Face 1192
UV Count: 3
UV <Vector (0.4023, 0.2679)>
UV <Vector (0.4002, 0.2771)>
UV <Vector (0.3962, 0.2673)>
Face 1193
UV Count: 3
UV <Vector (0.4158, 0.3017)>
UV <Vector (0.4109, 0.3129)>
UV <Vector (0.4086, 0.3019)>
Face 1194
UV Count: 3
UV <Vector (0.3926, 0.2538)>
UV <Vector (0.3985, 0.2390)>
UV <Vector (0.3980, 0.2538)>
Face 1195
UV Count: 3
UV <Vector (0.1283, 0.5575)>
UV <Vector (0.1145, 0.5662)>
UV <Vector (0.1193, 0.5511)>
Face 1196
UV Count: 3
UV <Vector (0.1265, 0.5744)>
UV <Vector (0.1163, 0.5810)>
UV <Vector (0.1145, 0.5662)>
Face 1197
UV Count: 3
UV <Vector (0.3887, 0.2259)>
UV <Vector (0.3894, 0.2020)>
UV <Vector (0.3960, 0.2280)>
Face 1198
UV Count: 3
UV <Vector (0.1434, 0.4326)>
UV <Vector (0.1559, 0.4170)>
UV <Vector (0.1541, 0.4473)>
Face 1199
UV Count: 3
UV <Vector (0.4067, 0.2778)>
UV <Vector (0.4068, 0.2906)>
UV <Vector (0.4002, 0.2771)>
Face 1200
UV Count: 3
UV <Vector (0.1408, 0.5518)>
UV <Vector (0.1351, 0.5397)>
UV <Vector (0.1447, 0.5412)>
Face 1201
UV Count: 3
UV <Vector (0.1447, 0.5412)>
UV <Vector (0.1368, 0.5259)>
UV <Vector (0.1481, 0.5285)>
Face 1202
UV Count: 3
UV <Vector (0.1500, 0.2583)>
UV <Vector (0.1531, 0.3004)>
UV <Vector (0.1425, 0.2996)>
Face 1203
UV Count: 3
UV <Vector (0.1553, 0.1615)>
UV <Vector (0.1504, 0.2099)>
UV <Vector (0.1497, 0.1615)>
Face 1204
UV Count: 3
UV <Vector (0.1385, 0.0949)>
UV <Vector (0.1453, 0.1308)>
UV <Vector (0.1352, 0.0956)>
Face 1205
UV Count: 3
UV <Vector (0.1239, 0.0432)>
UV <Vector (0.1295, 0.0671)>
UV <Vector (0.1277, 0.0698)>
Face 1206
UV Count: 3
UV <Vector (0.1439, 0.3790)>
UV <Vector (0.1561, 0.3478)>
UV <Vector (0.1555, 0.3848)>
Face 1207
UV Count: 3
UV <Vector (0.1277, 0.0698)>
UV <Vector (0.1385, 0.0949)>
UV <Vector (0.1352, 0.0956)>
Face 1208
UV Count: 3
UV <Vector (0.1425, 0.2996)>
UV <Vector (0.1442, 0.3470)>
UV <Vector (0.1326, 0.3460)>
Face 1209
UV Count: 3
UV <Vector (0.1573, 0.2098)>
UV <Vector (0.1500, 0.2583)>
UV <Vector (0.1504, 0.2099)>
Face 1210
UV Count: 3
UV <Vector (0.1499, 0.1306)>
UV <Vector (0.1497, 0.1615)>
UV <Vector (0.1453, 0.1308)>
Face 1211
UV Count: 3
UV <Vector (0.1204, 0.0340)>
UV <Vector (0.1253, 0.0387)>
UV <Vector (0.1239, 0.0432)>
Face 1212
UV Count: 3
UV <Vector (0.3919, 0.2385)>
UV <Vector (0.3960, 0.2280)>
UV <Vector (0.3985, 0.2390)>
Face 1213
UV Count: 3
UV <Vector (0.1331, 0.5028)>
UV <Vector (0.1490, 0.4864)>
UV <Vector (0.1447, 0.5064)>
Face 1214
UV Count: 3
UV <Vector (0.1368, 0.4776)>
UV <Vector (0.1518, 0.4709)>
UV <Vector (0.1490, 0.4864)>
Face 1215
UV Count: 3
UV <Vector (0.1368, 0.5259)>
UV <Vector (0.1443, 0.5143)>
UV <Vector (0.1481, 0.5285)>
Face 1216
UV Count: 3
UV <Vector (0.1335, 0.5119)>
UV <Vector (0.1447, 0.5064)>
UV <Vector (0.1443, 0.5143)>
Face 1217
UV Count: 3
UV <Vector (0.1373, 0.6363)>
UV <Vector (0.1263, 0.6408)>
UV <Vector (0.1267, 0.6339)>
Face 1218
UV Count: 3
UV <Vector (0.1112, 0.5454)>
UV <Vector (0.1283, 0.5575)>
UV <Vector (0.1193, 0.5511)>
Face 1219
UV Count: 3
UV <Vector (0.1328, 0.6004)>
UV <Vector (0.1264, 0.6076)>
UV <Vector (0.1212, 0.5935)>
Face 1220
UV Count: 3
UV <Vector (0.1372, 0.6426)>
UV <Vector (0.1288, 0.6625)>
UV <Vector (0.1263, 0.6408)>
Face 1221
UV Count: 3
UV <Vector (0.1288, 0.6625)>
UV <Vector (0.1386, 0.6851)>
UV <Vector (0.1294, 0.6858)>
Face 1222
UV Count: 3
UV <Vector (0.4162, 0.3675)>
UV <Vector (0.4343, 0.3847)>
UV <Vector (0.4273, 0.3910)>
Face 1223
UV Count: 3
UV <Vector (0.4184, 0.3126)>
UV <Vector (0.4157, 0.3316)>
UV <Vector (0.4109, 0.3129)>
Face 1224
UV Count: 3
UV <Vector (0.3926, 0.2538)>
UV <Vector (0.3962, 0.2673)>
UV <Vector (0.3902, 0.2663)>
Face 1225
UV Count: 3
UV <Vector (0.4076, 0.3327)>
UV <Vector (0.4237, 0.3621)>
UV <Vector (0.4162, 0.3675)>
Face 1226
UV Count: 3
UV <Vector (0.4273, 0.3910)>
UV <Vector (0.4395, 0.3948)>
UV <Vector (0.4317, 0.4020)>
Face 1227
UV Count: 3
UV <Vector (0.4317, 0.4020)>
UV <Vector (0.4412, 0.4018)>
UV <Vector (0.4355, 0.4114)>
Face 1228
UV Count: 3
UV <Vector (0.1440, 0.6966)>
UV <Vector (0.1386, 0.6851)>
UV <Vector (0.1478, 0.6849)>
Face 1229
UV Count: 3
UV <Vector (0.5432, 0.0317)>
UV <Vector (0.5378, 0.0112)>
UV <Vector (0.5476, 0.0132)>
Face 1230
UV Count: 3
UV <Vector (0.5543, 0.0346)>
UV <Vector (0.5476, 0.0132)>
UV <Vector (0.5579, 0.0141)>
Face 1231
UV Count: 3
UV <Vector (0.5652, 0.0146)>
UV <Vector (0.5543, 0.0346)>
UV <Vector (0.5579, 0.0141)>
Face 1232
UV Count: 3
UV <Vector (0.5126, 0.0196)>
UV <Vector (0.5182, 0.0001)>
UV <Vector (0.5217, 0.0027)>
Face 1233
UV Count: 3
UV <Vector (0.5219, 0.0238)>
UV <Vector (0.5217, 0.0027)>
UV <Vector (0.5300, 0.0079)>
Face 1234
UV Count: 3
UV <Vector (0.5322, 0.0280)>
UV <Vector (0.5300, 0.0079)>
UV <Vector (0.5378, 0.0112)>
Face 1235
UV Count: 3
UV <Vector (0.5381, 0.0469)>
UV <Vector (0.5322, 0.0280)>
UV <Vector (0.5432, 0.0317)>
Face 1236
UV Count: 3
UV <Vector (0.5495, 0.0511)>
UV <Vector (0.5432, 0.0317)>
UV <Vector (0.5543, 0.0346)>
Face 1237
UV Count: 3
UV <Vector (0.5636, 0.0368)>
UV <Vector (0.5495, 0.0511)>
UV <Vector (0.5543, 0.0346)>
Face 1238
UV Count: 3
UV <Vector (0.5064, 0.0350)>
UV <Vector (0.5061, 0.0173)>
UV <Vector (0.5126, 0.0196)>
Face 1239
UV Count: 3
UV <Vector (0.5161, 0.0383)>
UV <Vector (0.5126, 0.0196)>
UV <Vector (0.5219, 0.0238)>
Face 1240
UV Count: 3
UV <Vector (0.5267, 0.0424)>
UV <Vector (0.5219, 0.0238)>
UV <Vector (0.5322, 0.0280)>
Face 1241
UV Count: 3
UV <Vector (0.5335, 0.0586)>
UV <Vector (0.5267, 0.0424)>
UV <Vector (0.5381, 0.0469)>
Face 1242
UV Count: 3
UV <Vector (0.5449, 0.0635)>
UV <Vector (0.5381, 0.0469)>
UV <Vector (0.5495, 0.0511)>
Face 1243
UV Count: 3
UV <Vector (0.5551, 0.0680)>
UV <Vector (0.5495, 0.0511)>
UV <Vector (0.5652, 0.0552)>
Face 1244
UV Count: 3
UV <Vector (0.4858, 0.0332)>
UV <Vector (0.4775, 0.0488)>
UV <Vector (0.4735, 0.0334)>
Face 1245
UV Count: 3
UV <Vector (0.4953, 0.0482)>
UV <Vector (0.4858, 0.0332)>
UV <Vector (0.4954, 0.0316)>
Face 1246
UV Count: 3
UV <Vector (0.5064, 0.0350)>
UV <Vector (0.4953, 0.0482)>
UV <Vector (0.4954, 0.0316)>
Face 1247
UV Count: 3
UV <Vector (0.5124, 0.0510)>
UV <Vector (0.5064, 0.0350)>
UV <Vector (0.5161, 0.0383)>
Face 1248
UV Count: 3
UV <Vector (0.5223, 0.0541)>
UV <Vector (0.5161, 0.0383)>
UV <Vector (0.5267, 0.0424)>
Face 1249
UV Count: 3
UV <Vector (0.5298, 0.0680)>
UV <Vector (0.5223, 0.0541)>
UV <Vector (0.5335, 0.0586)>
Face 1250
UV Count: 3
UV <Vector (0.5406, 0.0729)>
UV <Vector (0.5335, 0.0586)>
UV <Vector (0.5449, 0.0635)>
Face 1251
UV Count: 3
UV <Vector (0.5503, 0.0779)>
UV <Vector (0.5449, 0.0635)>
UV <Vector (0.5551, 0.0680)>
Face 1252
UV Count: 3
UV <Vector (0.4869, 0.0483)>
UV <Vector (0.4772, 0.0601)>
UV <Vector (0.4775, 0.0488)>
Face 1253
UV Count: 3
UV <Vector (0.4953, 0.0482)>
UV <Vector (0.4868, 0.0603)>
UV <Vector (0.4869, 0.0483)>
Face 1254
UV Count: 3
UV <Vector (0.5035, 0.0493)>
UV <Vector (0.4947, 0.0607)>
UV <Vector (0.4953, 0.0482)>
Face 1255
UV Count: 3
UV <Vector (0.5124, 0.0510)>
UV <Vector (0.5021, 0.0614)>
UV <Vector (0.5035, 0.0493)>
Face 1256
UV Count: 3
UV <Vector (0.5193, 0.0644)>
UV <Vector (0.5124, 0.0510)>
UV <Vector (0.5223, 0.0541)>
Face 1257
UV Count: 3
UV <Vector (0.5266, 0.0772)>
UV <Vector (0.5193, 0.0644)>
UV <Vector (0.5298, 0.0680)>
Face 1258
UV Count: 3
UV <Vector (0.5365, 0.0814)>
UV <Vector (0.5298, 0.0680)>
UV <Vector (0.5406, 0.0729)>
Face 1259
UV Count: 3
UV <Vector (0.5456, 0.0864)>
UV <Vector (0.5406, 0.0729)>
UV <Vector (0.5503, 0.0779)>
Face 1260
UV Count: 3
UV <Vector (0.4861, 0.0711)>
UV <Vector (0.4772, 0.0601)>
UV <Vector (0.4868, 0.0603)>
Face 1261
UV Count: 3
UV <Vector (0.4947, 0.0607)>
UV <Vector (0.4861, 0.0711)>
UV <Vector (0.4868, 0.0603)>
Face 1262
UV Count: 3
UV <Vector (0.5021, 0.0614)>
UV <Vector (0.4941, 0.0717)>
UV <Vector (0.4947, 0.0607)>
Face 1263
UV Count: 3
UV <Vector (0.5100, 0.0625)>
UV <Vector (0.5012, 0.0724)>
UV <Vector (0.5021, 0.0614)>
Face 1264
UV Count: 3
UV <Vector (0.5193, 0.0644)>
UV <Vector (0.5084, 0.0732)>
UV <Vector (0.5100, 0.0625)>
Face 1265
UV Count: 3
UV <Vector (0.5266, 0.0772)>
UV <Vector (0.5147, 0.0849)>
UV <Vector (0.5167, 0.0746)>
Face 1266
UV Count: 3
UV <Vector (0.5323, 0.0904)>
UV <Vector (0.5266, 0.0772)>
UV <Vector (0.5365, 0.0814)>
Face 1267
UV Count: 3
UV <Vector (0.5409, 0.0948)>
UV <Vector (0.5365, 0.0814)>
UV <Vector (0.5456, 0.0864)>
Face 1268
UV Count: 3
UV <Vector (0.4851, 0.0813)>
UV <Vector (0.4769, 0.0703)>
UV <Vector (0.4861, 0.0711)>
Face 1269
UV Count: 3
UV <Vector (0.4930, 0.0821)>
UV <Vector (0.4861, 0.0711)>
UV <Vector (0.4941, 0.0717)>
Face 1270
UV Count: 3
UV <Vector (0.5012, 0.0724)>
UV <Vector (0.4930, 0.0821)>
UV <Vector (0.4941, 0.0717)>
Face 1271
UV Count: 3
UV <Vector (0.5084, 0.0732)>
UV <Vector (0.5002, 0.0829)>
UV <Vector (0.5012, 0.0724)>
Face 1272
UV Count: 3
UV <Vector (0.5167, 0.0746)>
UV <Vector (0.5071, 0.0837)>
UV <Vector (0.5084, 0.0732)>
Face 1273
UV Count: 3
UV <Vector (0.5233, 0.0869)>
UV <Vector (0.5127, 0.0950)>
UV <Vector (0.5147, 0.0849)>
Face 1274
UV Count: 3
UV <Vector (0.5283, 0.0998)>
UV <Vector (0.5233, 0.0869)>
UV <Vector (0.5323, 0.0904)>
Face 1275
UV Count: 3
UV <Vector (0.5364, 0.1036)>
UV <Vector (0.5323, 0.0904)>
UV <Vector (0.5409, 0.0948)>
Face 1276
UV Count: 3
UV <Vector (0.4841, 0.0913)>
UV <Vector (0.4761, 0.0804)>
UV <Vector (0.4851, 0.0813)>
Face 1277
UV Count: 3
UV <Vector (0.4920, 0.0922)>
UV <Vector (0.4851, 0.0813)>
UV <Vector (0.4930, 0.0821)>
Face 1278
UV Count: 3
UV <Vector (0.5002, 0.0829)>
UV <Vector (0.4920, 0.0922)>
UV <Vector (0.4930, 0.0821)>
Face 1279
UV Count: 3
UV <Vector (0.5071, 0.0837)>
UV <Vector (0.4991, 0.0929)>
UV <Vector (0.5002, 0.0829)>
Face 1280
UV Count: 3
UV <Vector (0.5147, 0.0849)>
UV <Vector (0.5058, 0.0938)>
UV <Vector (0.5071, 0.0837)>
Face 1281
UV Count: 3
UV <Vector (0.5202, 0.0968)>
UV <Vector (0.5106, 0.1047)>
UV <Vector (0.5127, 0.0950)>
Face 1282
UV Count: 3
UV <Vector (0.5246, 0.1090)>
UV <Vector (0.5202, 0.0968)>
UV <Vector (0.5283, 0.0998)>
Face 1283
UV Count: 3
UV <Vector (0.5323, 0.1124)>
UV <Vector (0.5283, 0.0998)>
UV <Vector (0.5364, 0.1036)>
Face 1284
UV Count: 3
UV <Vector (0.4831, 0.1010)>
UV <Vector (0.4753, 0.0905)>
UV <Vector (0.4841, 0.0913)>
Face 1285
UV Count: 3
UV <Vector (0.4910, 0.1019)>
UV <Vector (0.4841, 0.0913)>
UV <Vector (0.4920, 0.0922)>
Face 1286
UV Count: 3
UV <Vector (0.4991, 0.0929)>
UV <Vector (0.4910, 0.1019)>
UV <Vector (0.4920, 0.0922)>
Face 1287
UV Count: 3
UV <Vector (0.5058, 0.0938)>
UV <Vector (0.4980, 0.1026)>
UV <Vector (0.4991, 0.0929)>
Face 1288
UV Count: 3
UV <Vector (0.5127, 0.0950)>
UV <Vector (0.5043, 0.1035)>
UV <Vector (0.5058, 0.0938)>
Face 1289
UV Count: 3
UV <Vector (0.5173, 0.1064)>
UV <Vector (0.5086, 0.1137)>
UV <Vector (0.5106, 0.1047)>
Face 1290
UV Count: 3
UV <Vector (0.5211, 0.1177)>
UV <Vector (0.5173, 0.1064)>
UV <Vector (0.5246, 0.1090)>
Face 1291
UV Count: 3
UV <Vector (0.5283, 0.1208)>
UV <Vector (0.5246, 0.1090)>
UV <Vector (0.5323, 0.1124)>
Face 1292
UV Count: 3
UV <Vector (0.4824, 0.1102)>
UV <Vector (0.4746, 0.1004)>
UV <Vector (0.4831, 0.1010)>
Face 1293
UV Count: 3
UV <Vector (0.4901, 0.1110)>
UV <Vector (0.4831, 0.1010)>
UV <Vector (0.4910, 0.1019)>
Face 1294
UV Count: 3
UV <Vector (0.4980, 0.1026)>
UV <Vector (0.4901, 0.1110)>
UV <Vector (0.4910, 0.1019)>
Face 1295
UV Count: 3
UV <Vector (0.5043, 0.1035)>
UV <Vector (0.4968, 0.1117)>
UV <Vector (0.4980, 0.1026)>
Face 1296
UV Count: 3
UV <Vector (0.5106, 0.1047)>
UV <Vector (0.5029, 0.1126)>
UV <Vector (0.5043, 0.1035)>
Face 1297
UV Count: 3
UV <Vector (0.5146, 0.1153)>
UV <Vector (0.5066, 0.1222)>
UV <Vector (0.5086, 0.1137)>
Face 1298
UV Count: 3
UV <Vector (0.5179, 0.1258)>
UV <Vector (0.5146, 0.1153)>
UV <Vector (0.5211, 0.1177)>
Face 1299
UV Count: 3
UV <Vector (0.5245, 0.1288)>
UV <Vector (0.5211, 0.1177)>
UV <Vector (0.5283, 0.1208)>
Face 1300
UV Count: 3
UV <Vector (0.4818, 0.1188)>
UV <Vector (0.4742, 0.1097)>
UV <Vector (0.4824, 0.1102)>
Face 1301
UV Count: 3
UV <Vector (0.4892, 0.1195)>
UV <Vector (0.4824, 0.1102)>
UV <Vector (0.4901, 0.1110)>
Face 1302
UV Count: 3
UV <Vector (0.4968, 0.1117)>
UV <Vector (0.4892, 0.1195)>
UV <Vector (0.4901, 0.1110)>
Face 1303
UV Count: 3
UV <Vector (0.5029, 0.1126)>
UV <Vector (0.4957, 0.1201)>
UV <Vector (0.4968, 0.1117)>
Face 1304
UV Count: 3
UV <Vector (0.5086, 0.1137)>
UV <Vector (0.5014, 0.1210)>
UV <Vector (0.5029, 0.1126)>
Face 1305
UV Count: 3
UV <Vector (0.5120, 0.1237)>
UV <Vector (0.5047, 0.1300)>
UV <Vector (0.5066, 0.1222)>
Face 1306
UV Count: 3
UV <Vector (0.5148, 0.1334)>
UV <Vector (0.5120, 0.1237)>
UV <Vector (0.5179, 0.1258)>
Face 1307
UV Count: 3
UV <Vector (0.5208, 0.1363)>
UV <Vector (0.5179, 0.1258)>
UV <Vector (0.5245, 0.1288)>
Face 1308
UV Count: 3
UV <Vector (0.4815, 0.1268)>
UV <Vector (0.4741, 0.1186)>
UV <Vector (0.4818, 0.1188)>
Face 1309
UV Count: 3
UV <Vector (0.4884, 0.1274)>
UV <Vector (0.4818, 0.1188)>
UV <Vector (0.4892, 0.1195)>
Face 1310
UV Count: 3
UV <Vector (0.4957, 0.1201)>
UV <Vector (0.4884, 0.1274)>
UV <Vector (0.4892, 0.1195)>
Face 1311
UV Count: 3
UV <Vector (0.5014, 0.1210)>
UV <Vector (0.4946, 0.1281)>
UV <Vector (0.4957, 0.1201)>
Face 1312
UV Count: 3
UV <Vector (0.5066, 0.1222)>
UV <Vector (0.4999, 0.1289)>
UV <Vector (0.5014, 0.1210)>
Face 1313
UV Count: 3
UV <Vector (0.5096, 0.1315)>
UV <Vector (0.5029, 0.1373)>
UV <Vector (0.5047, 0.1300)>
Face 1314
UV Count: 3
UV <Vector (0.5118, 0.1405)>
UV <Vector (0.5096, 0.1315)>
UV <Vector (0.5148, 0.1334)>
Face 1315
UV Count: 3
UV <Vector (0.5170, 0.1432)>
UV <Vector (0.5148, 0.1334)>
UV <Vector (0.5208, 0.1363)>
Face 1316
UV Count: 3
UV <Vector (0.4812, 0.1343)>
UV <Vector (0.4743, 0.1268)>
UV <Vector (0.4815, 0.1268)>
Face 1317
UV Count: 3
UV <Vector (0.4876, 0.1348)>
UV <Vector (0.4815, 0.1268)>
UV <Vector (0.4884, 0.1274)>
Face 1318
UV Count: 3
UV <Vector (0.4946, 0.1281)>
UV <Vector (0.4876, 0.1348)>
UV <Vector (0.4884, 0.1274)>
Face 1319
UV Count: 3
UV <Vector (0.4999, 0.1289)>
UV <Vector (0.4935, 0.1355)>
UV <Vector (0.4946, 0.1281)>
Face 1320
UV Count: 3
UV <Vector (0.5047, 0.1300)>
UV <Vector (0.4985, 0.1363)>
UV <Vector (0.4999, 0.1289)>
Face 1321
UV Count: 3
UV <Vector (0.5072, 0.1387)>
UV <Vector (0.5010, 0.1441)>
UV <Vector (0.5029, 0.1373)>
Face 1322
UV Count: 3
UV <Vector (0.5087, 0.1471)>
UV <Vector (0.5072, 0.1387)>
UV <Vector (0.5118, 0.1405)>
Face 1323
UV Count: 3
UV <Vector (0.5132, 0.1497)>
UV <Vector (0.5118, 0.1405)>
UV <Vector (0.5170, 0.1432)>
Face 1324
UV Count: 3
UV <Vector (0.4812, 0.1412)>
UV <Vector (0.4748, 0.1345)>
UV <Vector (0.4812, 0.1343)>
Face 1325
UV Count: 3
UV <Vector (0.4870, 0.1414)>
UV <Vector (0.4812, 0.1343)>
UV <Vector (0.4876, 0.1348)>
Face 1326
UV Count: 3
UV <Vector (0.4924, 0.1422)>
UV <Vector (0.4876, 0.1348)>
UV <Vector (0.4935, 0.1355)>
Face 1327
UV Count: 3
UV <Vector (0.4985, 0.1363)>
UV <Vector (0.4924, 0.1422)>
UV <Vector (0.4935, 0.1355)>
Face 1328
UV Count: 3
UV <Vector (0.5029, 0.1373)>
UV <Vector (0.4971, 0.1430)>
UV <Vector (0.4985, 0.1363)>
Face 1329
UV Count: 3
UV <Vector (0.5047, 0.1454)>
UV <Vector (0.4990, 0.1503)>
UV <Vector (0.5010, 0.1441)>
Face 1330
UV Count: 3
UV <Vector (0.5087, 0.1471)>
UV <Vector (0.5021, 0.1517)>
UV <Vector (0.5047, 0.1454)>
Face 1331
UV Count: 3
UV <Vector (0.5089, 0.1559)>
UV <Vector (0.5087, 0.1471)>
UV <Vector (0.5132, 0.1497)>
Face 1332
UV Count: 3
UV <Vector (0.4816, 0.1477)>
UV <Vector (0.4756, 0.1416)>
UV <Vector (0.4812, 0.1412)>
Face 1333
UV Count: 3
UV <Vector (0.4865, 0.1476)>
UV <Vector (0.4812, 0.1412)>
UV <Vector (0.4870, 0.1414)>
Face 1334
UV Count: 3
UV <Vector (0.4913, 0.1482)>
UV <Vector (0.4870, 0.1414)>
UV <Vector (0.4924, 0.1422)>
Face 1335
UV Count: 3
UV <Vector (0.4971, 0.1430)>
UV <Vector (0.4913, 0.1482)>
UV <Vector (0.4924, 0.1422)>
Face 1336
UV Count: 3
UV <Vector (0.5010, 0.1441)>
UV <Vector (0.4955, 0.1492)>
UV <Vector (0.4971, 0.1430)>
Face 1337
UV Count: 3
UV <Vector (0.5021, 0.1517)>
UV <Vector (0.4964, 0.1564)>
UV <Vector (0.4990, 0.1503)>
Face 1338
UV Count: 3
UV <Vector (0.5053, 0.1534)>
UV <Vector (0.4988, 0.1578)>
UV <Vector (0.5021, 0.1517)>
Face 1339
UV Count: 3
UV <Vector (0.5089, 0.1559)>
UV <Vector (0.5011, 0.1594)>
UV <Vector (0.5053, 0.1534)>
Face 1340
UV Count: 3
UV <Vector (0.4828, 0.1546)>
UV <Vector (0.4769, 0.1485)>
UV <Vector (0.4816, 0.1477)>
Face 1341
UV Count: 3
UV <Vector (0.4865, 0.1541)>
UV <Vector (0.4816, 0.1477)>
UV <Vector (0.4865, 0.1476)>
Face 1342
UV Count: 3
UV <Vector (0.4902, 0.1544)>
UV <Vector (0.4865, 0.1476)>
UV <Vector (0.4913, 0.1482)>
Face 1343
UV Count: 3
UV <Vector (0.4935, 0.1553)>
UV <Vector (0.4913, 0.1482)>
UV <Vector (0.4955, 0.1492)>
Face 1344
UV Count: 3
UV <Vector (0.4990, 0.1503)>
UV <Vector (0.4935, 0.1553)>
UV <Vector (0.4955, 0.1492)>
Face 1345
UV Count: 3
UV <Vector (0.4988, 0.1578)>
UV <Vector (0.4931, 0.1630)>
UV <Vector (0.4964, 0.1564)>
Face 1346
UV Count: 3
UV <Vector (0.5011, 0.1594)>
UV <Vector (0.4945, 0.1640)>
UV <Vector (0.4988, 0.1578)>
Face 1347
UV Count: 3
UV <Vector (0.5035, 0.1615)>
UV <Vector (0.4956, 0.1652)>
UV <Vector (0.5011, 0.1594)>
Face 1348
UV Count: 3
UV <Vector (0.4828, 0.1546)>
UV <Vector (0.4835, 0.1639)>
UV <Vector (0.4794, 0.1558)>
Face 1349
UV Count: 3
UV <Vector (0.4874, 0.1626)>
UV <Vector (0.4828, 0.1546)>
UV <Vector (0.4865, 0.1541)>
Face 1350
UV Count: 3
UV <Vector (0.4895, 0.1623)>
UV <Vector (0.4865, 0.1541)>
UV <Vector (0.4902, 0.1544)>
Face 1351
UV Count: 3
UV <Vector (0.4914, 0.1625)>
UV <Vector (0.4902, 0.1544)>
UV <Vector (0.4935, 0.1553)>
Face 1352
UV Count: 3
UV <Vector (0.4931, 0.1630)>
UV <Vector (0.4935, 0.1553)>
UV <Vector (0.4964, 0.1564)>
Face 1353
UV Count: 3
UV <Vector (0.4945, 0.1640)>
UV <Vector (0.4890, 0.1703)>
UV <Vector (0.4931, 0.1630)>
Face 1354
UV Count: 3
UV <Vector (0.4956, 0.1652)>
UV <Vector (0.4890, 0.1703)>
UV <Vector (0.4945, 0.1640)>
Face 1355
UV Count: 3
UV <Vector (0.4965, 0.1667)>
UV <Vector (0.4890, 0.1703)>
UV <Vector (0.4956, 0.1652)>
Face 1356
UV Count: 3
UV <Vector (0.4854, 0.1631)>
UV <Vector (0.4890, 0.1703)>
UV <Vector (0.4835, 0.1639)>
Face 1357
UV Count: 3
UV <Vector (0.4874, 0.1626)>
UV <Vector (0.4890, 0.1703)>
UV <Vector (0.4854, 0.1631)>
Face 1358
UV Count: 3
UV <Vector (0.4895, 0.1623)>
UV <Vector (0.4890, 0.1703)>
UV <Vector (0.4874, 0.1626)>
Face 1359
UV Count: 3
UV <Vector (0.4914, 0.1625)>
UV <Vector (0.4890, 0.1703)>
UV <Vector (0.4895, 0.1623)>
Face 1360
UV Count: 3
UV <Vector (0.4931, 0.1630)>
UV <Vector (0.4890, 0.1703)>
UV <Vector (0.4914, 0.1625)>
Face 1361
UV Count: 3
UV <Vector (0.4806, 0.1735)>
UV <Vector (0.4766, 0.1898)>
UV <Vector (0.4735, 0.1755)>
Face 1362
UV Count: 3
UV <Vector (0.4878, 0.1717)>
UV <Vector (0.4837, 0.1883)>
UV <Vector (0.4806, 0.1735)>
Face 1363
UV Count: 3
UV <Vector (0.4951, 0.1706)>
UV <Vector (0.4901, 0.1871)>
UV <Vector (0.4878, 0.1717)>
Face 1364
UV Count: 3
UV <Vector (0.5023, 0.1863)>
UV <Vector (0.4951, 0.1706)>
UV <Vector (0.5026, 0.1706)>
Face 1365
UV Count: 3
UV <Vector (0.5088, 0.1866)>
UV <Vector (0.5026, 0.1706)>
UV <Vector (0.5099, 0.1715)>
Face 1366
UV Count: 3
UV <Vector (0.5160, 0.1874)>
UV <Vector (0.5099, 0.1715)>
UV <Vector (0.5172, 0.1725)>
Face 1367
UV Count: 3
UV <Vector (0.5239, 0.1880)>
UV <Vector (0.5172, 0.1725)>
UV <Vector (0.5246, 0.1731)>
Face 1368
UV Count: 3
UV <Vector (0.5321, 0.1732)>
UV <Vector (0.5239, 0.1880)>
UV <Vector (0.5246, 0.1731)>
Face 1369
UV Count: 3
UV <Vector (0.4837, 0.1883)>
UV <Vector (0.4782, 0.1992)>
UV <Vector (0.4766, 0.1898)>
Face 1370
UV Count: 3
UV <Vector (0.4901, 0.1871)>
UV <Vector (0.4854, 0.1979)>
UV <Vector (0.4837, 0.1883)>
Face 1371
UV Count: 3
UV <Vector (0.4962, 0.1864)>
UV <Vector (0.4915, 0.1970)>
UV <Vector (0.4901, 0.1871)>
Face 1372
UV Count: 3
UV <Vector (0.5022, 0.1963)>
UV <Vector (0.4962, 0.1864)>
UV <Vector (0.5023, 0.1863)>
Face 1373
UV Count: 3
UV <Vector (0.5081, 0.1966)>
UV <Vector (0.5023, 0.1863)>
UV <Vector (0.5088, 0.1866)>
Face 1374
UV Count: 3
UV <Vector (0.5153, 0.1972)>
UV <Vector (0.5088, 0.1866)>
UV <Vector (0.5160, 0.1874)>
Face 1375
UV Count: 3
UV <Vector (0.5236, 0.1978)>
UV <Vector (0.5160, 0.1874)>
UV <Vector (0.5239, 0.1880)>
Face 1376
UV Count: 3
UV <Vector (0.5318, 0.1881)>
UV <Vector (0.5236, 0.1978)>
UV <Vector (0.5239, 0.1880)>
Face 1377
UV Count: 3
UV <Vector (0.4854, 0.1979)>
UV <Vector (0.4786, 0.2052)>
UV <Vector (0.4782, 0.1992)>
Face 1378
UV Count: 3
UV <Vector (0.4915, 0.1970)>
UV <Vector (0.4860, 0.2049)>
UV <Vector (0.4854, 0.1979)>
Face 1379
UV Count: 3
UV <Vector (0.4969, 0.1966)>
UV <Vector (0.4922, 0.2046)>
UV <Vector (0.4915, 0.1970)>
Face 1380
UV Count: 3
UV <Vector (0.5023, 0.2040)>
UV <Vector (0.4969, 0.1966)>
UV <Vector (0.5022, 0.1963)>
Face 1381
UV Count: 3
UV <Vector (0.5081, 0.2037)>
UV <Vector (0.5022, 0.1963)>
UV <Vector (0.5081, 0.1966)>
Face 1382
UV Count: 3
UV <Vector (0.5152, 0.2036)>
UV <Vector (0.5081, 0.1966)>
UV <Vector (0.5153, 0.1972)>
Face 1383
UV Count: 3
UV <Vector (0.5236, 0.2035)>
UV <Vector (0.5153, 0.1972)>
UV <Vector (0.5236, 0.1978)>
Face 1384
UV Count: 3
UV <Vector (0.5320, 0.1976)>
UV <Vector (0.5236, 0.2035)>
UV <Vector (0.5236, 0.1978)>
Face 1385
UV Count: 3
UV <Vector (0.4860, 0.2109)>
UV <Vector (0.4786, 0.2052)>
UV <Vector (0.4860, 0.2049)>
Face 1386
UV Count: 3
UV <Vector (0.4922, 0.2113)>
UV <Vector (0.4860, 0.2049)>
UV <Vector (0.4922, 0.2046)>
Face 1387
UV Count: 3
UV <Vector (0.4977, 0.2111)>
UV <Vector (0.4922, 0.2046)>
UV <Vector (0.4973, 0.2043)>
Face 1388
UV Count: 3
UV <Vector (0.5023, 0.2040)>
UV <Vector (0.4977, 0.2111)>
UV <Vector (0.4973, 0.2043)>
Face 1389
UV Count: 3
UV <Vector (0.5081, 0.2037)>
UV <Vector (0.5029, 0.2107)>
UV <Vector (0.5023, 0.2040)>
Face 1390
UV Count: 3
UV <Vector (0.5152, 0.2036)>
UV <Vector (0.5086, 0.2100)>
UV <Vector (0.5081, 0.2037)>
Face 1391
UV Count: 3
UV <Vector (0.5236, 0.2035)>
UV <Vector (0.5155, 0.2090)>
UV <Vector (0.5152, 0.2036)>
Face 1392
UV Count: 3
UV <Vector (0.5319, 0.2085)>
UV <Vector (0.5236, 0.2035)>
UV <Vector (0.5321, 0.2035)>
Face 1393
UV Count: 3
UV <Vector (0.4853, 0.2172)>
UV <Vector (0.4786, 0.2103)>
UV <Vector (0.4860, 0.2109)>
Face 1394
UV Count: 3
UV <Vector (0.4919, 0.2178)>
UV <Vector (0.4860, 0.2109)>
UV <Vector (0.4922, 0.2113)>
Face 1395
UV Count: 3
UV <Vector (0.4980, 0.2178)>
UV <Vector (0.4922, 0.2113)>
UV <Vector (0.4977, 0.2111)>
Face 1396
UV Count: 3
UV <Vector (0.5029, 0.2107)>
UV <Vector (0.4980, 0.2178)>
UV <Vector (0.4977, 0.2111)>
Face 1397
UV Count: 3
UV <Vector (0.5086, 0.2100)>
UV <Vector (0.5038, 0.2173)>
UV <Vector (0.5029, 0.2107)>
Face 1398
UV Count: 3
UV <Vector (0.5155, 0.2090)>
UV <Vector (0.5097, 0.2164)>
UV <Vector (0.5086, 0.2100)>
Face 1399
UV Count: 3
UV <Vector (0.5236, 0.2083)>
UV <Vector (0.5163, 0.2152)>
UV <Vector (0.5155, 0.2090)>
Face 1400
UV Count: 3
UV <Vector (0.5317, 0.2144)>
UV <Vector (0.5236, 0.2083)>
UV <Vector (0.5319, 0.2085)>
Face 1401
UV Count: 3
UV <Vector (0.4844, 0.2239)>
UV <Vector (0.4779, 0.2161)>
UV <Vector (0.4853, 0.2172)>
Face 1402
UV Count: 3
UV <Vector (0.4915, 0.2246)>
UV <Vector (0.4853, 0.2172)>
UV <Vector (0.4919, 0.2178)>
Face 1403
UV Count: 3
UV <Vector (0.4983, 0.2246)>
UV <Vector (0.4919, 0.2178)>
UV <Vector (0.4980, 0.2178)>
Face 1404
UV Count: 3
UV <Vector (0.5038, 0.2173)>
UV <Vector (0.4983, 0.2246)>
UV <Vector (0.4980, 0.2178)>
Face 1405
UV Count: 3
UV <Vector (0.5097, 0.2164)>
UV <Vector (0.5047, 0.2240)>
UV <Vector (0.5038, 0.2173)>
Face 1406
UV Count: 3
UV <Vector (0.5163, 0.2152)>
UV <Vector (0.5109, 0.2231)>
UV <Vector (0.5097, 0.2164)>
Face 1407
UV Count: 3
UV <Vector (0.5239, 0.2143)>
UV <Vector (0.5173, 0.2221)>
UV <Vector (0.5163, 0.2152)>
Face 1408
UV Count: 3
UV <Vector (0.5316, 0.2212)>
UV <Vector (0.5239, 0.2143)>
UV <Vector (0.5317, 0.2144)>
Face 1409
UV Count: 3
UV <Vector (0.4836, 0.2309)>
UV <Vector (0.4770, 0.2229)>
UV <Vector (0.4844, 0.2239)>
Face 1410
UV Count: 3
UV <Vector (0.4912, 0.2315)>
UV <Vector (0.4844, 0.2239)>
UV <Vector (0.4915, 0.2246)>
Face 1411
UV Count: 3
UV <Vector (0.4987, 0.2315)>
UV <Vector (0.4915, 0.2246)>
UV <Vector (0.4983, 0.2246)>
Face 1412
UV Count: 3
UV <Vector (0.5047, 0.2240)>
UV <Vector (0.4987, 0.2315)>
UV <Vector (0.4983, 0.2246)>
Face 1413
UV Count: 3
UV <Vector (0.5109, 0.2231)>
UV <Vector (0.5056, 0.2309)>
UV <Vector (0.5047, 0.2240)>
Face 1414
UV Count: 3
UV <Vector (0.5173, 0.2221)>
UV <Vector (0.5120, 0.2300)>
UV <Vector (0.5109, 0.2231)>
Face 1415
UV Count: 3
UV <Vector (0.5246, 0.2288)>
UV <Vector (0.5173, 0.2221)>
UV <Vector (0.5243, 0.2214)>
Face 1416
UV Count: 3
UV <Vector (0.5317, 0.2287)>
UV <Vector (0.5243, 0.2214)>
UV <Vector (0.5316, 0.2212)>
Face 1417
UV Count: 3
UV <Vector (0.4832, 0.2379)>
UV <Vector (0.4762, 0.2302)>
UV <Vector (0.4836, 0.2309)>
Face 1418
UV Count: 3
UV <Vector (0.4910, 0.2382)>
UV <Vector (0.4836, 0.2309)>
UV <Vector (0.4912, 0.2315)>
Face 1419
UV Count: 3
UV <Vector (0.4989, 0.2381)>
UV <Vector (0.4912, 0.2315)>
UV <Vector (0.4987, 0.2315)>
Face 1420
UV Count: 3
UV <Vector (0.5056, 0.2309)>
UV <Vector (0.4989, 0.2381)>
UV <Vector (0.4987, 0.2315)>
Face 1421
UV Count: 3
UV <Vector (0.5120, 0.2300)>
UV <Vector (0.5063, 0.2376)>
UV <Vector (0.5056, 0.2309)>
Face 1422
UV Count: 3
UV <Vector (0.5182, 0.2292)>
UV <Vector (0.5128, 0.2369)>
UV <Vector (0.5120, 0.2300)>
Face 1423
UV Count: 3
UV <Vector (0.5249, 0.2363)>
UV <Vector (0.5182, 0.2292)>
UV <Vector (0.5246, 0.2288)>
Face 1424
UV Count: 3
UV <Vector (0.5316, 0.2363)>
UV <Vector (0.5246, 0.2288)>
UV <Vector (0.5317, 0.2287)>
Face 1425
UV Count: 3
UV <Vector (0.4832, 0.2448)>
UV <Vector (0.4758, 0.2377)>
UV <Vector (0.4832, 0.2379)>
Face 1426
UV Count: 3
UV <Vector (0.4910, 0.2445)>
UV <Vector (0.4832, 0.2379)>
UV <Vector (0.4910, 0.2382)>
Face 1427
UV Count: 3
UV <Vector (0.4991, 0.2444)>
UV <Vector (0.4910, 0.2382)>
UV <Vector (0.4989, 0.2381)>
Face 1428
UV Count: 3
UV <Vector (0.5063, 0.2376)>
UV <Vector (0.4991, 0.2444)>
UV <Vector (0.4989, 0.2381)>
Face 1429
UV Count: 3
UV <Vector (0.5128, 0.2369)>
UV <Vector (0.5067, 0.2441)>
UV <Vector (0.5063, 0.2376)>
Face 1430
UV Count: 3
UV <Vector (0.5188, 0.2365)>
UV <Vector (0.5133, 0.2437)>
UV <Vector (0.5128, 0.2369)>
Face 1431
UV Count: 3
UV <Vector (0.5248, 0.2437)>
UV <Vector (0.5188, 0.2365)>
UV <Vector (0.5249, 0.2363)>
Face 1432
UV Count: 3
UV <Vector (0.5312, 0.2440)>
UV <Vector (0.5249, 0.2363)>
UV <Vector (0.5316, 0.2363)>
Face 1433
UV Count: 3
UV <Vector (0.4832, 0.2448)>
UV <Vector (0.4773, 0.2527)>
UV <Vector (0.4762, 0.2453)>
Face 1434
UV Count: 3
UV <Vector (0.4913, 0.2508)>
UV <Vector (0.4832, 0.2448)>
UV <Vector (0.4910, 0.2445)>
Face 1435
UV Count: 3
UV <Vector (0.4992, 0.2505)>
UV <Vector (0.4910, 0.2445)>
UV <Vector (0.4991, 0.2444)>
Face 1436
UV Count: 3
UV <Vector (0.5067, 0.2441)>
UV <Vector (0.4992, 0.2505)>
UV <Vector (0.4991, 0.2444)>
Face 1437
UV Count: 3
UV <Vector (0.5133, 0.2437)>
UV <Vector (0.5068, 0.2504)>
UV <Vector (0.5067, 0.2441)>
Face 1438
UV Count: 3
UV <Vector (0.5191, 0.2436)>
UV <Vector (0.5133, 0.2504)>
UV <Vector (0.5133, 0.2437)>
Face 1439
UV Count: 3
UV <Vector (0.5243, 0.2510)>
UV <Vector (0.5191, 0.2436)>
UV <Vector (0.5248, 0.2437)>
Face 1440
UV Count: 3
UV <Vector (0.5305, 0.2518)>
UV <Vector (0.5248, 0.2437)>
UV <Vector (0.5312, 0.2440)>
Face 1441
UV Count: 3
UV <Vector (0.4839, 0.2515)>
UV <Vector (0.4794, 0.2600)>
UV <Vector (0.4773, 0.2527)>
Face 1442
UV Count: 3
UV <Vector (0.4920, 0.2571)>
UV <Vector (0.4839, 0.2515)>
UV <Vector (0.4913, 0.2508)>
Face 1443
UV Count: 3
UV <Vector (0.4994, 0.2566)>
UV <Vector (0.4913, 0.2508)>
UV <Vector (0.4992, 0.2505)>
Face 1444
UV Count: 3
UV <Vector (0.5066, 0.2567)>
UV <Vector (0.4992, 0.2505)>
UV <Vector (0.5068, 0.2504)>
Face 1445
UV Count: 3
UV <Vector (0.5133, 0.2504)>
UV <Vector (0.5066, 0.2567)>
UV <Vector (0.5068, 0.2504)>
Face 1446
UV Count: 3
UV <Vector (0.5189, 0.2506)>
UV <Vector (0.5130, 0.2570)>
UV <Vector (0.5133, 0.2504)>
Face 1447
UV Count: 3
UV <Vector (0.5243, 0.2510)>
UV <Vector (0.5184, 0.2575)>
UV <Vector (0.5189, 0.2506)>
Face 1448
UV Count: 3
UV <Vector (0.5305, 0.2518)>
UV <Vector (0.5235, 0.2582)>
UV <Vector (0.5243, 0.2510)>
Face 1449
UV Count: 3
UV <Vector (0.4872, 0.2649)>
UV <Vector (0.4794, 0.2600)>
UV <Vector (0.4853, 0.2583)>
Face 1450
UV Count: 3
UV <Vector (0.4930, 0.2635)>
UV <Vector (0.4853, 0.2583)>
UV <Vector (0.4920, 0.2571)>
Face 1451
UV Count: 3
UV <Vector (0.4996, 0.2628)>
UV <Vector (0.4920, 0.2571)>
UV <Vector (0.4994, 0.2566)>
Face 1452
UV Count: 3
UV <Vector (0.5062, 0.2629)>
UV <Vector (0.4994, 0.2566)>
UV <Vector (0.5066, 0.2567)>
Face 1453
UV Count: 3
UV <Vector (0.5130, 0.2570)>
UV <Vector (0.5062, 0.2629)>
UV <Vector (0.5066, 0.2567)>
Face 1454
UV Count: 3
UV <Vector (0.5184, 0.2575)>
UV <Vector (0.5124, 0.2634)>
UV <Vector (0.5130, 0.2570)>
Face 1455
UV Count: 3
UV <Vector (0.5235, 0.2582)>
UV <Vector (0.5175, 0.2642)>
UV <Vector (0.5184, 0.2575)>
Face 1456
UV Count: 3
UV <Vector (0.5289, 0.2593)>
UV <Vector (0.5222, 0.2651)>
UV <Vector (0.5235, 0.2582)>
Face 1457
UV Count: 3
UV <Vector (0.4896, 0.2713)>
UV <Vector (0.4821, 0.2670)>
UV <Vector (0.4872, 0.2649)>
Face 1458
UV Count: 3
UV <Vector (0.4944, 0.2696)>
UV <Vector (0.4872, 0.2649)>
UV <Vector (0.4930, 0.2635)>
Face 1459
UV Count: 3
UV <Vector (0.5000, 0.2687)>
UV <Vector (0.4930, 0.2635)>
UV <Vector (0.4996, 0.2628)>
Face 1460
UV Count: 3
UV <Vector (0.5059, 0.2687)>
UV <Vector (0.4996, 0.2628)>
UV <Vector (0.5062, 0.2629)>
Face 1461
UV Count: 3
UV <Vector (0.5115, 0.2694)>
UV <Vector (0.5062, 0.2629)>
UV <Vector (0.5124, 0.2634)>
Face 1462
UV Count: 3
UV <Vector (0.5175, 0.2642)>
UV <Vector (0.5115, 0.2694)>
UV <Vector (0.5124, 0.2634)>
Face 1463
UV Count: 3
UV <Vector (0.5222, 0.2651)>
UV <Vector (0.5163, 0.2703)>
UV <Vector (0.5175, 0.2642)>
Face 1464
UV Count: 3
UV <Vector (0.5269, 0.2664)>
UV <Vector (0.5204, 0.2715)>
UV <Vector (0.5222, 0.2651)>
Face 1465
UV Count: 3
UV <Vector (0.4896, 0.2713)>
UV <Vector (0.4895, 0.2794)>
UV <Vector (0.4855, 0.2735)>
Face 1466
UV Count: 3
UV <Vector (0.4963, 0.2754)>
UV <Vector (0.4896, 0.2713)>
UV <Vector (0.4944, 0.2696)>
Face 1467
UV Count: 3
UV <Vector (0.5007, 0.2742)>
UV <Vector (0.4944, 0.2696)>
UV <Vector (0.5000, 0.2687)>
Face 1468
UV Count: 3
UV <Vector (0.5056, 0.2740)>
UV <Vector (0.5000, 0.2687)>
UV <Vector (0.5059, 0.2687)>
Face 1469
UV Count: 3
UV <Vector (0.5104, 0.2748)>
UV <Vector (0.5059, 0.2687)>
UV <Vector (0.5115, 0.2694)>
Face 1470
UV Count: 3
UV <Vector (0.5163, 0.2703)>
UV <Vector (0.5104, 0.2748)>
UV <Vector (0.5115, 0.2694)>
Face 1471
UV Count: 3
UV <Vector (0.5204, 0.2715)>
UV <Vector (0.5146, 0.2760)>
UV <Vector (0.5163, 0.2703)>
Face 1472
UV Count: 3
UV <Vector (0.5244, 0.2731)>
UV <Vector (0.5181, 0.2775)>
UV <Vector (0.5204, 0.2715)>
Face 1473
UV Count: 3
UV <Vector (0.4926, 0.2772)>
UV <Vector (0.4941, 0.2846)>
UV <Vector (0.4895, 0.2794)>
Face 1474
UV Count: 3
UV <Vector (0.4963, 0.2754)>
UV <Vector (0.4963, 0.2828)>
UV <Vector (0.4926, 0.2772)>
Face 1475
UV Count: 3
UV <Vector (0.5020, 0.2801)>
UV <Vector (0.4963, 0.2754)>
UV <Vector (0.5007, 0.2742)>
Face 1476
UV Count: 3
UV <Vector (0.5055, 0.2797)>
UV <Vector (0.5007, 0.2742)>
UV <Vector (0.5056, 0.2740)>
Face 1477
UV Count: 3
UV <Vector (0.5091, 0.2802)>
UV <Vector (0.5056, 0.2740)>
UV <Vector (0.5104, 0.2748)>
Face 1478
UV Count: 3
UV <Vector (0.5122, 0.2814)>
UV <Vector (0.5104, 0.2748)>
UV <Vector (0.5146, 0.2760)>
Face 1479
UV Count: 3
UV <Vector (0.5181, 0.2775)>
UV <Vector (0.5122, 0.2814)>
UV <Vector (0.5146, 0.2760)>
Face 1480
UV Count: 3
UV <Vector (0.5213, 0.2792)>
UV <Vector (0.5149, 0.2829)>
UV <Vector (0.5181, 0.2775)>
Face 1481
UV Count: 3
UV <Vector (0.4963, 0.2828)>
UV <Vector (0.4992, 0.2898)>
UV <Vector (0.4941, 0.2846)>
Face 1482
UV Count: 3
UV <Vector (0.4989, 0.2813)>
UV <Vector (0.5006, 0.2887)>
UV <Vector (0.4963, 0.2828)>
Face 1483
UV Count: 3
UV <Vector (0.5020, 0.2801)>
UV <Vector (0.5021, 0.2880)>
UV <Vector (0.4989, 0.2813)>
Face 1484
UV Count: 3
UV <Vector (0.5058, 0.2869)>
UV <Vector (0.5020, 0.2801)>
UV <Vector (0.5055, 0.2797)>
Face 1485
UV Count: 3
UV <Vector (0.5077, 0.2868)>
UV <Vector (0.5055, 0.2797)>
UV <Vector (0.5091, 0.2802)>
Face 1486
UV Count: 3
UV <Vector (0.5094, 0.2872)>
UV <Vector (0.5091, 0.2802)>
UV <Vector (0.5122, 0.2814)>
Face 1487
UV Count: 3
UV <Vector (0.5108, 0.2881)>
UV <Vector (0.5122, 0.2814)>
UV <Vector (0.5149, 0.2829)>
Face 1488
UV Count: 3
UV <Vector (0.5171, 0.2847)>
UV <Vector (0.5108, 0.2881)>
UV <Vector (0.5149, 0.2829)>
Face 1489
UV Count: 3
UV <Vector (0.5006, 0.2887)>
UV <Vector (0.5056, 0.2935)>
UV <Vector (0.4992, 0.2898)>
Face 1490
UV Count: 3
UV <Vector (0.5021, 0.2880)>
UV <Vector (0.5056, 0.2935)>
UV <Vector (0.5006, 0.2887)>
Face 1491
UV Count: 3
UV <Vector (0.5039, 0.2873)>
UV <Vector (0.5056, 0.2935)>
UV <Vector (0.5021, 0.2880)>
Face 1492
UV Count: 3
UV <Vector (0.5058, 0.2869)>
UV <Vector (0.5056, 0.2935)>
UV <Vector (0.5039, 0.2873)>
Face 1493
UV Count: 3
UV <Vector (0.5077, 0.2868)>
UV <Vector (0.5056, 0.2935)>
UV <Vector (0.5058, 0.2869)>
Face 1494
UV Count: 3
UV <Vector (0.5094, 0.2872)>
UV <Vector (0.5056, 0.2935)>
UV <Vector (0.5077, 0.2868)>
Face 1495
UV Count: 3
UV <Vector (0.5108, 0.2881)>
UV <Vector (0.5056, 0.2935)>
UV <Vector (0.5094, 0.2872)>
Face 1496
UV Count: 3
UV <Vector (0.5118, 0.2894)>
UV <Vector (0.5056, 0.2935)>
UV <Vector (0.5108, 0.2881)>
Face 1497
UV Count: 3
UV <Vector (0.3898, 0.5168)>
UV <Vector (0.3791, 0.5244)>
UV <Vector (0.3793, 0.5169)>
Face 1498
UV Count: 3
UV <Vector (0.3896, 0.5095)>
UV <Vector (0.3793, 0.5169)>
UV <Vector (0.3792, 0.5094)>
Face 1499
UV Count: 3
UV <Vector (0.3897, 0.5025)>
UV <Vector (0.3792, 0.5094)>
UV <Vector (0.3791, 0.5020)>
Face 1500
UV Count: 3
UV <Vector (0.3793, 0.4946)>
UV <Vector (0.3897, 0.5025)>
UV <Vector (0.3791, 0.5020)>
Face 1501
UV Count: 3
UV <Vector (0.3806, 0.4872)>
UV <Vector (0.3903, 0.4963)>
UV <Vector (0.3793, 0.4946)>
Face 1502
UV Count: 3
UV <Vector (0.3834, 0.4802)>
UV <Vector (0.3917, 0.4904)>
UV <Vector (0.3806, 0.4872)>
Face 1503
UV Count: 3
UV <Vector (0.3871, 0.4739)>
UV <Vector (0.3938, 0.4848)>
UV <Vector (0.3834, 0.4802)>
Face 1504
UV Count: 3
UV <Vector (0.3912, 0.4679)>
UV <Vector (0.3966, 0.4792)>
UV <Vector (0.3871, 0.4739)>
Face 1505
UV Count: 3
UV <Vector (0.3977, 0.5165)>
UV <Vector (0.3901, 0.5244)>
UV <Vector (0.3898, 0.5168)>
Face 1506
UV Count: 3
UV <Vector (0.3972, 0.5094)>
UV <Vector (0.3898, 0.5168)>
UV <Vector (0.3896, 0.5095)>
Face 1507
UV Count: 3
UV <Vector (0.3897, 0.5025)>
UV <Vector (0.3972, 0.5094)>
UV <Vector (0.3896, 0.5095)>
Face 1508
UV Count: 3
UV <Vector (0.3903, 0.4963)>
UV <Vector (0.3973, 0.5030)>
UV <Vector (0.3897, 0.5025)>
Face 1509
UV Count: 3
UV <Vector (0.3917, 0.4904)>
UV <Vector (0.3981, 0.4976)>
UV <Vector (0.3903, 0.4963)>
Face 1510
UV Count: 3
UV <Vector (0.4012, 0.4882)>
UV <Vector (0.3917, 0.4904)>
UV <Vector (0.3938, 0.4848)>
Face 1511
UV Count: 3
UV <Vector (0.4038, 0.4834)>
UV <Vector (0.3938, 0.4848)>
UV <Vector (0.3966, 0.4792)>
Face 1512
UV Count: 3
UV <Vector (0.4073, 0.4778)>
UV <Vector (0.3966, 0.4792)>
UV <Vector (0.4002, 0.4734)>
Face 1513
UV Count: 3
UV <Vector (0.4029, 0.5158)>
UV <Vector (0.3986, 0.5237)>
UV <Vector (0.3977, 0.5165)>
Face 1514
UV Count: 3
UV <Vector (0.3972, 0.5094)>
UV <Vector (0.4029, 0.5158)>
UV <Vector (0.3977, 0.5165)>
Face 1515
UV Count: 3
UV <Vector (0.3973, 0.5030)>
UV <Vector (0.4022, 0.5094)>
UV <Vector (0.3972, 0.5094)>
Face 1516
UV Count: 3
UV <Vector (0.3981, 0.4976)>
UV <Vector (0.4028, 0.5036)>
UV <Vector (0.3973, 0.5030)>
Face 1517
UV Count: 3
UV <Vector (0.3994, 0.4928)>
UV <Vector (0.4040, 0.4990)>
UV <Vector (0.3981, 0.4976)>
Face 1518
UV Count: 3
UV <Vector (0.4071, 0.4911)>
UV <Vector (0.3994, 0.4928)>
UV <Vector (0.4012, 0.4882)>
Face 1519
UV Count: 3
UV <Vector (0.4094, 0.4866)>
UV <Vector (0.4012, 0.4882)>
UV <Vector (0.4038, 0.4834)>
Face 1520
UV Count: 3
UV <Vector (0.4126, 0.4813)>
UV <Vector (0.4038, 0.4834)>
UV <Vector (0.4073, 0.4778)>
Face 1521
UV Count: 3
UV <Vector (0.4029, 0.5158)>
UV <Vector (0.4090, 0.5203)>
UV <Vector (0.4046, 0.5224)>
Face 1522
UV Count: 3
UV <Vector (0.4022, 0.5094)>
UV <Vector (0.4071, 0.5148)>
UV <Vector (0.4029, 0.5158)>
Face 1523
UV Count: 3
UV <Vector (0.4074, 0.5048)>
UV <Vector (0.4022, 0.5094)>
UV <Vector (0.4028, 0.5036)>
Face 1524
UV Count: 3
UV <Vector (0.4088, 0.5009)>
UV <Vector (0.4028, 0.5036)>
UV <Vector (0.4040, 0.4990)>
Face 1525
UV Count: 3
UV <Vector (0.4103, 0.4972)>
UV <Vector (0.4040, 0.4990)>
UV <Vector (0.4055, 0.4950)>
Face 1526
UV Count: 3
UV <Vector (0.4121, 0.4933)>
UV <Vector (0.4055, 0.4950)>
UV <Vector (0.4071, 0.4911)>
Face 1527
UV Count: 3
UV <Vector (0.4094, 0.4866)>
UV <Vector (0.4121, 0.4933)>
UV <Vector (0.4071, 0.4911)>
Face 1528
UV Count: 3
UV <Vector (0.4126, 0.4813)>
UV <Vector (0.4141, 0.4888)>
UV <Vector (0.4094, 0.4866)>
Face 1529
UV Count: 3
UV <Vector (0.4071, 0.5148)>
UV <Vector (0.4142, 0.5179)>
UV <Vector (0.4090, 0.5203)>
Face 1530
UV Count: 3
UV <Vector (0.4067, 0.5095)>
UV <Vector (0.4128, 0.5135)>
UV <Vector (0.4071, 0.5148)>
Face 1531
UV Count: 3
UV <Vector (0.4127, 0.5061)>
UV <Vector (0.4067, 0.5095)>
UV <Vector (0.4074, 0.5048)>
Face 1532
UV Count: 3
UV <Vector (0.4134, 0.5026)>
UV <Vector (0.4074, 0.5048)>
UV <Vector (0.4088, 0.5009)>
Face 1533
UV Count: 3
UV <Vector (0.4146, 0.4989)>
UV <Vector (0.4088, 0.5009)>
UV <Vector (0.4103, 0.4972)>
Face 1534
UV Count: 3
UV <Vector (0.4163, 0.4950)>
UV <Vector (0.4103, 0.4972)>
UV <Vector (0.4121, 0.4933)>
Face 1535
UV Count: 3
UV <Vector (0.4141, 0.4888)>
UV <Vector (0.4163, 0.4950)>
UV <Vector (0.4121, 0.4933)>
Face 1536
UV Count: 3
UV <Vector (0.4168, 0.4840)>
UV <Vector (0.4184, 0.4910)>
UV <Vector (0.4141, 0.4888)>
Face 1537
UV Count: 3
UV <Vector (0.4128, 0.5135)>
UV <Vector (0.4208, 0.5150)>
UV <Vector (0.4142, 0.5179)>
Face 1538
UV Count: 3
UV <Vector (0.4191, 0.5092)>
UV <Vector (0.4128, 0.5135)>
UV <Vector (0.4124, 0.5096)>
Face 1539
UV Count: 3
UV <Vector (0.4127, 0.5061)>
UV <Vector (0.4191, 0.5092)>
UV <Vector (0.4124, 0.5096)>
Face 1540
UV Count: 3
UV <Vector (0.4134, 0.5026)>
UV <Vector (0.4191, 0.5065)>
UV <Vector (0.4127, 0.5061)>
Face 1541
UV Count: 3
UV <Vector (0.4146, 0.4989)>
UV <Vector (0.4193, 0.5037)>
UV <Vector (0.4134, 0.5026)>
Face 1542
UV Count: 3
UV <Vector (0.4163, 0.4950)>
UV <Vector (0.4200, 0.5008)>
UV <Vector (0.4146, 0.4989)>
Face 1543
UV Count: 3
UV <Vector (0.4234, 0.4950)>
UV <Vector (0.4163, 0.4950)>
UV <Vector (0.4184, 0.4910)>
Face 1544
UV Count: 3
UV <Vector (0.4259, 0.4927)>
UV <Vector (0.4184, 0.4910)>
UV <Vector (0.4213, 0.4872)>
Face 1545
UV Count: 3
UV <Vector (0.4197, 0.5120)>
UV <Vector (0.4279, 0.5110)>
UV <Vector (0.4208, 0.5150)>
Face 1546
UV Count: 3
UV <Vector (0.4265, 0.5080)>
UV <Vector (0.4197, 0.5120)>
UV <Vector (0.4191, 0.5092)>
Face 1547
UV Count: 3
UV <Vector (0.4191, 0.5065)>
UV <Vector (0.4265, 0.5080)>
UV <Vector (0.4191, 0.5092)>
Face 1548
UV Count: 3
UV <Vector (0.4193, 0.5037)>
UV <Vector (0.4263, 0.5065)>
UV <Vector (0.4191, 0.5065)>
Face 1549
UV Count: 3
UV <Vector (0.4200, 0.5008)>
UV <Vector (0.4265, 0.5049)>
UV <Vector (0.4193, 0.5037)>
Face 1550
UV Count: 3
UV <Vector (0.4278, 0.5020)>
UV <Vector (0.4200, 0.5008)>
UV <Vector (0.4213, 0.4978)>
Face 1551
UV Count: 3
UV <Vector (0.4290, 0.5008)>
UV <Vector (0.4213, 0.4978)>
UV <Vector (0.4234, 0.4950)>
Face 1552
UV Count: 3
UV <Vector (0.4305, 0.4998)>
UV <Vector (0.4234, 0.4950)>
UV <Vector (0.4259, 0.4927)>
Face 1553
UV Count: 3
UV <Vector (0.4270, 0.5095)>
UV <Vector (0.4328, 0.5062)>
UV <Vector (0.4279, 0.5110)>
Face 1554
UV Count: 3
UV <Vector (0.4265, 0.5080)>
UV <Vector (0.4328, 0.5062)>
UV <Vector (0.4270, 0.5095)>
Face 1555
UV Count: 3
UV <Vector (0.4263, 0.5065)>
UV <Vector (0.4328, 0.5062)>
UV <Vector (0.4265, 0.5080)>
Face 1556
UV Count: 3
UV <Vector (0.4265, 0.5049)>
UV <Vector (0.4328, 0.5062)>
UV <Vector (0.4263, 0.5065)>
Face 1557
UV Count: 3
UV <Vector (0.4269, 0.5034)>
UV <Vector (0.4328, 0.5062)>
UV <Vector (0.4265, 0.5049)>
Face 1558
UV Count: 3
UV <Vector (0.4278, 0.5020)>
UV <Vector (0.4328, 0.5062)>
UV <Vector (0.4269, 0.5034)>
Face 1559
UV Count: 3
UV <Vector (0.4290, 0.5008)>
UV <Vector (0.4328, 0.5062)>
UV <Vector (0.4278, 0.5020)>
Face 1560
UV Count: 3
UV <Vector (0.4305, 0.4998)>
UV <Vector (0.4328, 0.5062)>
UV <Vector (0.4290, 0.5008)>
Face 1561
UV Count: 3
UV <Vector (0.5022, 0.3913)>
UV <Vector (0.5162, 0.3857)>
UV <Vector (0.5109, 0.3958)>
Face 1562
UV Count: 3
UV <Vector (0.4969, 0.3778)>
UV <Vector (0.5088, 0.3815)>
UV <Vector (0.5022, 0.3913)>
Face 1563
UV Count: 3
UV <Vector (0.4898, 0.3444)>
UV <Vector (0.4905, 0.3619)>
UV <Vector (0.4823, 0.3499)>
Face 1564
UV Count: 3
UV <Vector (0.5350, 0.3833)>
UV <Vector (0.5537, 0.3895)>
UV <Vector (0.5318, 0.3923)>
Face 1565
UV Count: 3
UV <Vector (0.5088, 0.3815)>
UV <Vector (0.5271, 0.3659)>
UV <Vector (0.5162, 0.3857)>
Face 1566
UV Count: 3
UV <Vector (0.5042, 0.3677)>
UV <Vector (0.5192, 0.3607)>
UV <Vector (0.5088, 0.3815)>
Face 1567
UV Count: 3
UV <Vector (0.4975, 0.3387)>
UV <Vector (0.4981, 0.3558)>
UV <Vector (0.4898, 0.3444)>
Face 1568
UV Count: 3
UV <Vector (0.5396, 0.3707)>
UV <Vector (0.5550, 0.3806)>
UV <Vector (0.5350, 0.3833)>
Face 1569
UV Count: 3
UV <Vector (0.5278, 0.3476)>
UV <Vector (0.5271, 0.3659)>
UV <Vector (0.5192, 0.3607)>
Face 1570
UV Count: 3
UV <Vector (0.5128, 0.3526)>
UV <Vector (0.5278, 0.3476)>
UV <Vector (0.5192, 0.3607)>
Face 1571
UV Count: 3
UV <Vector (0.4975, 0.3387)>
UV <Vector (0.5110, 0.3348)>
UV <Vector (0.5067, 0.3475)>
Face 1572
UV Count: 3
UV <Vector (0.5468, 0.3550)>
UV <Vector (0.5550, 0.3716)>
UV <Vector (0.5396, 0.3707)>
Face 1573
UV Count: 3
UV <Vector (0.5278, 0.3476)>
UV <Vector (0.5422, 0.3429)>
UV <Vector (0.5375, 0.3527)>
Face 1574
UV Count: 3
UV <Vector (0.5187, 0.3393)>
UV <Vector (0.5324, 0.3379)>
UV <Vector (0.5278, 0.3476)>
Face 1575
UV Count: 3
UV <Vector (0.5005, 0.3263)>
UV <Vector (0.5201, 0.3232)>
UV <Vector (0.5110, 0.3348)>
Face 1576
UV Count: 3
UV <Vector (0.5509, 0.3434)>
UV <Vector (0.5581, 0.3598)>
UV <Vector (0.5468, 0.3550)>
Face 1577
UV Count: 3
UV <Vector (0.5324, 0.3379)>
UV <Vector (0.5435, 0.3276)>
UV <Vector (0.5422, 0.3429)>
Face 1578
UV Count: 3
UV <Vector (0.5257, 0.3289)>
UV <Vector (0.5386, 0.3248)>
UV <Vector (0.5324, 0.3379)>
Face 1579
UV Count: 3
UV <Vector (0.5294, 0.3093)>
UV <Vector (0.5201, 0.3232)>
UV <Vector (0.5120, 0.3112)>
Face 1580
UV Count: 3
UV <Vector (0.5502, 0.3278)>
UV <Vector (0.5606, 0.3426)>
UV <Vector (0.5509, 0.3434)>
Face 1581
UV Count: 3
UV <Vector (0.5460, 0.3136)>
UV <Vector (0.5435, 0.3276)>
UV <Vector (0.5386, 0.3248)>
Face 1582
UV Count: 3
UV <Vector (0.5359, 0.3206)>
UV <Vector (0.5460, 0.3136)>
UV <Vector (0.5386, 0.3248)>
Face 1583
UV Count: 3
UV <Vector (0.5294, 0.3093)>
UV <Vector (0.5411, 0.3107)>
UV <Vector (0.5330, 0.3182)>
Face 1584
UV Count: 3
UV <Vector (0.5502, 0.3278)>
UV <Vector (0.5584, 0.3162)>
UV <Vector (0.5580, 0.3269)>
Face 1585
UV Count: 3
UV <Vector (0.5590, 0.2945)>
UV <Vector (0.5500, 0.3136)>
UV <Vector (0.5460, 0.3136)>
Face 1586
UV Count: 3
UV <Vector (0.5586, 0.2943)>
UV <Vector (0.5460, 0.3136)>
UV <Vector (0.5438, 0.3119)>
Face 1587
UV Count: 3
UV <Vector (0.5409, 0.3059)>
UV <Vector (0.5583, 0.2942)>
UV <Vector (0.5411, 0.3107)>
Face 1588
UV Count: 3
UV <Vector (0.5598, 0.2963)>
UV <Vector (0.5584, 0.3162)>
UV <Vector (0.5539, 0.3132)>
Face 1589
UV Count: 3
UV <Vector (0.5500, 0.3136)>
UV <Vector (0.5598, 0.2963)>
UV <Vector (0.5539, 0.3132)>
Face 1590
UV Count: 3
UV <Vector (0.5500, 0.3136)>
UV <Vector (0.5502, 0.3278)>
UV <Vector (0.5435, 0.3276)>
Face 1591
UV Count: 3
UV <Vector (0.5422, 0.3429)>
UV <Vector (0.5502, 0.3278)>
UV <Vector (0.5509, 0.3434)>
Face 1592
UV Count: 3
UV <Vector (0.5422, 0.3429)>
UV <Vector (0.5468, 0.3550)>
UV <Vector (0.5375, 0.3527)>
Face 1593
UV Count: 3
UV <Vector (0.5375, 0.3527)>
UV <Vector (0.5396, 0.3707)>
UV <Vector (0.5271, 0.3659)>
Face 1594
UV Count: 3
UV <Vector (0.5271, 0.3659)>
UV <Vector (0.5350, 0.3833)>
UV <Vector (0.5162, 0.3857)>
Face 1595
UV Count: 3
UV <Vector (0.5162, 0.3857)>
UV <Vector (0.5318, 0.3923)>
UV <Vector (0.5109, 0.3958)>
Face 1596
UV Count: 3
UV <Vector (0.5583, 0.2942)>
UV <Vector (0.5438, 0.3119)>
UV <Vector (0.5411, 0.3107)>
Face 1597
UV Count: 3
UV <Vector (0.5411, 0.3107)>
UV <Vector (0.5359, 0.3206)>
UV <Vector (0.5330, 0.3182)>
Face 1598
UV Count: 3
UV <Vector (0.5330, 0.3182)>
UV <Vector (0.5257, 0.3289)>
UV <Vector (0.5201, 0.3232)>
Face 1599
UV Count: 3
UV <Vector (0.5110, 0.3348)>
UV <Vector (0.5257, 0.3289)>
UV <Vector (0.5187, 0.3393)>
Face 1600
UV Count: 3
UV <Vector (0.5067, 0.3475)>
UV <Vector (0.5187, 0.3393)>
UV <Vector (0.5128, 0.3526)>
Face 1601
UV Count: 3
UV <Vector (0.4981, 0.3558)>
UV <Vector (0.5128, 0.3526)>
UV <Vector (0.5042, 0.3677)>
Face 1602
UV Count: 3
UV <Vector (0.4905, 0.3619)>
UV <Vector (0.5042, 0.3677)>
UV <Vector (0.4969, 0.3778)>
Face 1603
UV Count: 3
UV <Vector (0.4815, 0.3694)>
UV <Vector (0.4969, 0.3778)>
UV <Vector (0.4894, 0.3879)>
Face 1604
UV Count: 3
UV <Vector (0.5109, 0.3958)>
UV <Vector (0.5283, 0.4017)>
UV <Vector (0.5079, 0.4050)>
Face 1605
UV Count: 3
UV <Vector (0.5318, 0.3923)>
UV <Vector (0.5522, 0.3999)>
UV <Vector (0.5283, 0.4017)>
Face 1606
UV Count: 3
UV <Vector (0.4735, 0.3564)>
UV <Vector (0.4905, 0.3619)>
UV <Vector (0.4815, 0.3694)>
Face 1607
UV Count: 3
UV <Vector (0.4894, 0.3879)>
UV <Vector (0.5022, 0.3913)>
UV <Vector (0.4970, 0.4001)>
Face 1608
UV Count: 3
UV <Vector (0.5022, 0.3913)>
UV <Vector (0.5079, 0.4050)>
UV <Vector (0.4970, 0.4001)>
Face 1609
UV Count: 3
UV <Vector (0.3648, 0.5285)>
UV <Vector (0.3580, 0.5073)>
UV <Vector (0.3714, 0.5239)>
Face 1610
UV Count: 3
UV <Vector (0.3517, 0.5266)>
UV <Vector (0.3519, 0.5114)>
UV <Vector (0.3648, 0.5285)>
Face 1611
UV Count: 3
UV <Vector (0.3282, 0.5162)>
UV <Vector (0.3402, 0.5270)>
UV <Vector (0.3291, 0.5285)>
Face 1612
UV Count: 3
UV <Vector (0.3640, 0.4999)>
UV <Vector (0.3788, 0.4940)>
UV <Vector (0.3754, 0.5086)>
Face 1613
UV Count: 3
UV <Vector (0.3519, 0.5114)>
UV <Vector (0.3479, 0.4955)>
UV <Vector (0.3580, 0.5073)>
Face 1614
UV Count: 3
UV <Vector (0.3377, 0.5151)>
UV <Vector (0.3377, 0.5001)>
UV <Vector (0.3437, 0.5132)>
Face 1615
UV Count: 3
UV <Vector (0.3479, 0.4955)>
UV <Vector (0.3640, 0.4999)>
UV <Vector (0.3580, 0.5073)>
Face 1616
UV Count: 3
UV <Vector (0.3437, 0.5132)>
UV <Vector (0.3434, 0.4989)>
UV <Vector (0.3519, 0.5114)>
Face 1617
UV Count: 3
UV <Vector (0.3331, 0.4826)>
UV <Vector (0.3479, 0.4955)>
UV <Vector (0.3434, 0.4989)>
Face 1618
UV Count: 3
UV <Vector (0.3377, 0.5001)>
UV <Vector (0.3331, 0.4826)>
UV <Vector (0.3434, 0.4989)>
Face 1619
UV Count: 3
UV <Vector (0.3256, 0.5010)>
UV <Vector (0.3285, 0.4853)>
UV <Vector (0.3335, 0.5015)>
Face 1620
UV Count: 3
UV <Vector (0.3514, 0.4901)>
UV <Vector (0.3403, 0.4744)>
UV <Vector (0.3545, 0.4828)>
Face 1621
UV Count: 3
UV <Vector (0.3331, 0.4826)>
UV <Vector (0.3248, 0.4679)>
UV <Vector (0.3355, 0.4799)>
Face 1622
UV Count: 3
UV <Vector (0.3306, 0.4835)>
UV <Vector (0.3248, 0.4679)>
UV <Vector (0.3331, 0.4826)>
Face 1623
UV Count: 3
UV <Vector (0.3244, 0.4845)>
UV <Vector (0.3248, 0.4679)>
UV <Vector (0.3285, 0.4853)>
Face 1624
UV Count: 3
UV <Vector (0.3372, 0.4772)>
UV <Vector (0.3248, 0.4679)>
UV <Vector (0.3403, 0.4744)>
Face 1625
UV Count: 3
UV <Vector (0.3355, 0.4799)>
UV <Vector (0.3248, 0.4679)>
UV <Vector (0.3372, 0.4772)>
Face 1626
UV Count: 3
UV <Vector (0.3355, 0.4799)>
UV <Vector (0.3514, 0.4901)>
UV <Vector (0.3479, 0.4955)>
Face 1627
UV Count: 3
UV <Vector (0.3677, 0.4896)>
UV <Vector (0.3514, 0.4901)>
UV <Vector (0.3545, 0.4828)>
Face 1628
UV Count: 3
UV <Vector (0.3580, 0.5073)>
UV <Vector (0.3754, 0.5086)>
UV <Vector (0.3714, 0.5239)>
Face 1629
UV Count: 3
UV <Vector (0.3285, 0.4853)>
UV <Vector (0.3248, 0.4679)>
UV <Vector (0.3306, 0.4835)>
Face 1630
UV Count: 3
UV <Vector (0.3285, 0.4853)>
UV <Vector (0.3377, 0.5001)>
UV <Vector (0.3335, 0.5015)>
Face 1631
UV Count: 3
UV <Vector (0.3282, 0.5162)>
UV <Vector (0.3335, 0.5015)>
UV <Vector (0.3377, 0.5151)>
Face 1632
UV Count: 3
UV <Vector (0.3402, 0.5270)>
UV <Vector (0.3437, 0.5132)>
UV <Vector (0.3517, 0.5266)>
Face 1633
UV Count: 3
UV <Vector (0.2933, 0.1531)>
UV <Vector (0.2808, 0.1400)>
UV <Vector (0.2932, 0.1402)>
Face 1634
UV Count: 3
UV <Vector (0.2683, 0.1520)>
UV <Vector (0.2579, 0.1423)>
UV <Vector (0.2693, 0.1401)>
Face 1635
UV Count: 3
UV <Vector (0.3053, 0.1544)>
UV <Vector (0.3156, 0.1381)>
UV <Vector (0.3161, 0.1568)>
Face 1636
UV Count: 3
UV <Vector (0.3883, 0.1441)>
UV <Vector (0.3794, 0.1349)>
UV <Vector (0.3888, 0.1322)>
Face 1637
UV Count: 3
UV <Vector (0.3053, 0.1544)>
UV <Vector (0.2932, 0.1402)>
UV <Vector (0.3065, 0.1374)>
Face 1638
UV Count: 3
UV <Vector (0.2805, 0.1515)>
UV <Vector (0.2693, 0.1401)>
UV <Vector (0.2808, 0.1400)>
Face 1639
UV Count: 3
UV <Vector (0.3068, 0.1175)>
UV <Vector (0.2939, 0.1106)>
UV <Vector (0.3052, 0.1039)>
Face 1640
UV Count: 3
UV <Vector (0.2657, 0.1225)>
UV <Vector (0.2754, 0.1163)>
UV <Vector (0.2790, 0.1234)>
Face 1641
UV Count: 3
UV <Vector (0.2790, 0.1234)>
UV <Vector (0.2939, 0.1106)>
UV <Vector (0.2951, 0.1206)>
Face 1642
UV Count: 3
UV <Vector (0.2534, 0.1299)>
UV <Vector (0.2584, 0.1139)>
UV <Vector (0.2657, 0.1225)>
Face 1643
UV Count: 3
UV <Vector (0.3068, 0.1175)>
UV <Vector (0.3122, 0.1026)>
UV <Vector (0.3146, 0.1189)>
Face 1644
UV Count: 3
UV <Vector (0.3876, 0.1188)>
UV <Vector (0.3796, 0.1131)>
UV <Vector (0.3906, 0.1072)>
Face 1645
UV Count: 3
UV <Vector (0.3380, 0.1572)>
UV <Vector (0.3478, 0.1445)>
UV <Vector (0.3516, 0.1537)>
Face 1646
UV Count: 3
UV <Vector (0.3654, 0.1502)>
UV <Vector (0.3692, 0.1380)>
UV <Vector (0.3734, 0.1490)>
Face 1647
UV Count: 3
UV <Vector (0.3161, 0.1568)>
UV <Vector (0.3244, 0.1411)>
UV <Vector (0.3250, 0.1588)>
Face 1648
UV Count: 3
UV <Vector (0.3723, 0.1371)>
UV <Vector (0.3810, 0.1467)>
UV <Vector (0.3761, 0.1483)>
Face 1649
UV Count: 3
UV <Vector (0.3250, 0.1588)>
UV <Vector (0.3353, 0.1457)>
UV <Vector (0.3380, 0.1572)>
Face 1650
UV Count: 3
UV <Vector (0.3478, 0.1445)>
UV <Vector (0.3654, 0.1502)>
UV <Vector (0.3516, 0.1537)>
Face 1651
UV Count: 3
UV <Vector (0.3220, 0.1203)>
UV <Vector (0.3304, 0.1088)>
UV <Vector (0.3303, 0.1237)>
Face 1652
UV Count: 3
UV <Vector (0.3432, 0.1214)>
UV <Vector (0.3562, 0.1285)>
UV <Vector (0.3448, 0.1334)>
Face 1653
UV Count: 3
UV <Vector (0.3303, 0.1237)>
UV <Vector (0.3432, 0.1214)>
UV <Vector (0.3448, 0.1334)>
Face 1654
UV Count: 3
UV <Vector (0.3546, 0.1213)>
UV <Vector (0.3646, 0.1266)>
UV <Vector (0.3562, 0.1285)>
Face 1655
UV Count: 3
UV <Vector (0.3146, 0.1189)>
UV <Vector (0.3194, 0.1021)>
UV <Vector (0.3220, 0.1203)>
Face 1656
UV Count: 3
UV <Vector (0.3695, 0.1154)>
UV <Vector (0.3789, 0.1215)>
UV <Vector (0.3689, 0.1251)>
Face 1657
UV Count: 3
UV <Vector (0.2951, 0.1206)>
UV <Vector (0.3065, 0.1374)>
UV <Vector (0.2932, 0.1402)>
Face 1658
UV Count: 3
UV <Vector (0.3146, 0.1189)>
UV <Vector (0.3065, 0.1374)>
UV <Vector (0.3068, 0.1175)>
Face 1659
UV Count: 3
UV <Vector (0.3220, 0.1203)>
UV <Vector (0.3156, 0.1381)>
UV <Vector (0.3146, 0.1189)>
Face 1660
UV Count: 3
UV <Vector (0.3303, 0.1237)>
UV <Vector (0.3244, 0.1411)>
UV <Vector (0.3220, 0.1203)>
Face 1661
UV Count: 3
UV <Vector (0.3448, 0.1334)>
UV <Vector (0.3353, 0.1457)>
UV <Vector (0.3303, 0.1237)>
Face 1662
UV Count: 3
UV <Vector (0.3448, 0.1334)>
UV <Vector (0.3606, 0.1394)>
UV <Vector (0.3478, 0.1445)>
Face 1663
UV Count: 3
UV <Vector (0.3646, 0.1266)>
UV <Vector (0.3606, 0.1394)>
UV <Vector (0.3562, 0.1285)>
Face 1664
UV Count: 3
UV <Vector (0.3689, 0.1251)>
UV <Vector (0.3794, 0.1349)>
UV <Vector (0.3723, 0.1371)>
Face 1665
UV Count: 3
UV <Vector (0.3789, 0.1215)>
UV <Vector (0.3888, 0.1322)>
UV <Vector (0.3794, 0.1349)>
Face 1666
UV Count: 3
UV <Vector (0.2534, 0.1299)>
UV <Vector (0.2693, 0.1401)>
UV <Vector (0.2579, 0.1423)>
Face 1667
UV Count: 3
UV <Vector (0.2790, 0.1234)>
UV <Vector (0.2693, 0.1401)>
UV <Vector (0.2657, 0.1225)>
Face 1668
UV Count: 3
UV <Vector (0.2790, 0.1234)>
UV <Vector (0.2932, 0.1402)>
UV <Vector (0.2808, 0.1400)>
Face 1669
UV Count: 3
UV <Vector (0.3516, 0.1537)>
UV <Vector (0.3675, 0.1669)>
UV <Vector (0.3546, 0.1684)>
Face 1670
UV Count: 3
UV <Vector (0.3250, 0.1588)>
UV <Vector (0.3389, 0.1707)>
UV <Vector (0.3244, 0.1747)>
Face 1671
UV Count: 3
UV <Vector (0.3761, 0.1483)>
UV <Vector (0.3838, 0.1637)>
UV <Vector (0.3789, 0.1651)>
Face 1672
UV Count: 3
UV <Vector (0.3161, 0.1568)>
UV <Vector (0.3244, 0.1747)>
UV <Vector (0.3144, 0.1769)>
Face 1673
UV Count: 3
UV <Vector (0.3654, 0.1502)>
UV <Vector (0.3760, 0.1659)>
UV <Vector (0.3675, 0.1669)>
Face 1674
UV Count: 3
UV <Vector (0.3380, 0.1572)>
UV <Vector (0.3546, 0.1684)>
UV <Vector (0.3389, 0.1707)>
Face 1675
UV Count: 3
UV <Vector (0.2777, 0.1721)>
UV <Vector (0.2683, 0.1520)>
UV <Vector (0.2805, 0.1515)>
Face 1676
UV Count: 3
UV <Vector (0.3021, 0.1777)>
UV <Vector (0.2933, 0.1531)>
UV <Vector (0.3053, 0.1544)>
Face 1677
UV Count: 3
UV <Vector (0.3921, 0.1607)>
UV <Vector (0.3810, 0.1467)>
UV <Vector (0.3883, 0.1441)>
Face 1678
UV Count: 3
UV <Vector (0.3144, 0.1769)>
UV <Vector (0.3053, 0.1544)>
UV <Vector (0.3161, 0.1568)>
Face 1679
UV Count: 3
UV <Vector (0.2648, 0.1717)>
UV <Vector (0.2564, 0.1540)>
UV <Vector (0.2683, 0.1520)>
Face 1680
UV Count: 3
UV <Vector (0.2896, 0.1747)>
UV <Vector (0.2805, 0.1515)>
UV <Vector (0.2933, 0.1531)>
Face 1681
UV Count: 3
UV <Vector (0.2584, 0.1139)>
UV <Vector (0.2714, 0.1091)>
UV <Vector (0.2754, 0.1163)>
Face 1682
UV Count: 3
UV <Vector (0.2920, 0.0997)>
UV <Vector (0.2673, 0.0976)>
UV <Vector (0.2851, 0.0864)>
Face 1683
UV Count: 3
UV <Vector (0.2473, 0.1199)>
UV <Vector (0.2541, 0.1087)>
UV <Vector (0.2584, 0.1139)>
Face 1684
UV Count: 3
UV <Vector (0.2939, 0.1106)>
UV <Vector (0.2714, 0.1091)>
UV <Vector (0.2920, 0.0997)>
Face 1685
UV Count: 3
UV <Vector (0.2920, 0.0997)>
UV <Vector (0.3052, 0.1039)>
UV <Vector (0.2939, 0.1106)>
Face 1686
UV Count: 3
UV <Vector (0.3052, 0.1039)>
UV <Vector (0.3103, 0.0949)>
UV <Vector (0.3122, 0.1026)>
Face 1687
UV Count: 3
UV <Vector (0.3122, 0.1026)>
UV <Vector (0.3193, 0.0966)>
UV <Vector (0.3194, 0.1021)>
Face 1688
UV Count: 3
UV <Vector (0.3194, 0.1021)>
UV <Vector (0.3318, 0.1055)>
UV <Vector (0.3304, 0.1088)>
Face 1689
UV Count: 3
UV <Vector (0.3304, 0.1088)>
UV <Vector (0.3450, 0.1130)>
UV <Vector (0.3432, 0.1214)>
Face 1690
UV Count: 3
UV <Vector (0.3450, 0.1130)>
UV <Vector (0.3546, 0.1213)>
UV <Vector (0.3432, 0.1214)>
Face 1691
UV Count: 3
UV <Vector (0.3547, 0.1136)>
UV <Vector (0.3636, 0.1187)>
UV <Vector (0.3546, 0.1213)>
Face 1692
UV Count: 3
UV <Vector (0.3694, 0.1093)>
UV <Vector (0.3796, 0.1131)>
UV <Vector (0.3695, 0.1154)>
Face 1693
UV Count: 3
UV <Vector (0.3786, 0.1061)>
UV <Vector (0.3906, 0.1072)>
UV <Vector (0.3796, 0.1131)>
Face 1694
UV Count: 3
UV <Vector (0.2918, 0.0674)>
UV <Vector (0.2872, 0.0763)>
UV <Vector (0.2820, 0.0689)>
Face 1695
UV Count: 3
UV <Vector (0.2584, 0.0692)>
UV <Vector (0.2452, 0.0668)>
UV <Vector (0.2528, 0.0630)>
Face 1696
UV Count: 3
UV <Vector (0.2404, 0.0775)>
UV <Vector (0.2452, 0.0668)>
UV <Vector (0.2499, 0.0751)>
Face 1697
UV Count: 3
UV <Vector (0.2375, 0.0526)>
UV <Vector (0.2382, 0.0467)>
UV <Vector (0.2432, 0.0517)>
Face 1698
UV Count: 3
UV <Vector (0.2323, 0.0521)>
UV <Vector (0.2342, 0.0472)>
UV <Vector (0.2375, 0.0526)>
Face 1699
UV Count: 3
UV <Vector (0.4641, 0.0954)>
UV <Vector (0.4716, 0.0941)>
UV <Vector (0.4718, 0.0959)>
Face 1700
UV Count: 3
UV <Vector (0.4631, 0.0910)>
UV <Vector (0.4708, 0.0919)>
UV <Vector (0.4716, 0.0941)>
Face 1701
UV Count: 3
UV <Vector (0.4651, 0.0986)>
UV <Vector (0.4718, 0.0959)>
UV <Vector (0.4730, 0.0974)>
Face 1702
UV Count: 3
UV <Vector (0.4722, 0.0907)>
UV <Vector (0.4629, 0.0860)>
UV <Vector (0.4645, 0.0829)>
Face 1703
UV Count: 3
UV <Vector (0.2285, 0.0403)>
UV <Vector (0.2276, 0.0467)>
UV <Vector (0.2271, 0.0394)>
Face 1704
UV Count: 3
UV <Vector (0.2334, 0.0385)>
UV <Vector (0.2382, 0.0467)>
UV <Vector (0.2320, 0.0402)>
Face 1705
UV Count: 3
UV <Vector (0.4577, 0.0946)>
UV <Vector (0.4532, 0.0995)>
UV <Vector (0.4513, 0.0941)>
Face 1706
UV Count: 3
UV <Vector (0.4565, 0.0883)>
UV <Vector (0.4513, 0.0941)>
UV <Vector (0.4498, 0.0858)>
Face 1707
UV Count: 3
UV <Vector (0.2287, 0.0524)>
UV <Vector (0.2306, 0.0467)>
UV <Vector (0.2323, 0.0521)>
Face 1708
UV Count: 3
UV <Vector (0.4474, 0.0765)>
UV <Vector (0.4585, 0.0791)>
UV <Vector (0.4565, 0.0823)>
Face 1709
UV Count: 3
UV <Vector (0.4492, 0.0715)>
UV <Vector (0.4381, 0.0676)>
UV <Vector (0.4431, 0.0644)>
Face 1710
UV Count: 3
UV <Vector (0.4392, 0.0789)>
UV <Vector (0.4381, 0.0676)>
UV <Vector (0.4474, 0.0765)>
Face 1711
UV Count: 3
UV <Vector (0.2455, 0.0853)>
UV <Vector (0.2499, 0.0751)>
UV <Vector (0.2583, 0.0833)>
Face 1712
UV Count: 3
UV <Vector (0.2583, 0.0833)>
UV <Vector (0.2584, 0.0692)>
UV <Vector (0.2689, 0.0767)>
Face 1713
UV Count: 3
UV <Vector (0.2480, 0.0571)>
UV <Vector (0.2583, 0.0575)>
UV <Vector (0.2528, 0.0630)>
Face 1714
UV Count: 3
UV <Vector (0.2321, 0.0682)>
UV <Vector (0.2345, 0.0571)>
UV <Vector (0.2374, 0.0684)>
Face 1715
UV Count: 3
UV <Vector (0.2306, 0.0467)>
UV <Vector (0.2301, 0.0401)>
UV <Vector (0.2342, 0.0472)>
Face 1716
UV Count: 3
UV <Vector (0.2342, 0.0472)>
UV <Vector (0.2320, 0.0402)>
UV <Vector (0.2382, 0.0467)>
Face 1717
UV Count: 3
UV <Vector (0.2418, 0.4679)>
UV <Vector (0.2395, 0.4703)>
UV <Vector (0.2393, 0.4681)>
Face 1718
UV Count: 3
UV <Vector (0.2384, 0.4689)>
UV <Vector (0.2395, 0.4703)>
UV <Vector (0.2387, 0.4706)>
Face 1719
UV Count: 3
UV <Vector (0.4778, 0.4069)>
UV <Vector (0.4770, 0.4053)>
UV <Vector (0.4785, 0.4057)>
Face 1720
UV Count: 3
UV <Vector (0.4755, 0.4069)>
UV <Vector (0.4770, 0.4053)>
UV <Vector (0.4770, 0.4068)>
Face 1721
UV Count: 3
UV <Vector (0.4764, 0.4153)>
UV <Vector (0.4777, 0.4100)>
UV <Vector (0.4792, 0.4161)>
Face 1722
UV Count: 3
UV <Vector (0.2397, 0.5020)>
UV <Vector (0.2363, 0.5092)>
UV <Vector (0.2365, 0.5015)>
Face 1723
UV Count: 3
UV <Vector (0.2280, 0.5030)>
UV <Vector (0.2328, 0.5085)>
UV <Vector (0.2275, 0.5135)>
Face 1724
UV Count: 3
UV <Vector (0.4806, 0.4162)>
UV <Vector (0.4800, 0.4102)>
UV <Vector (0.4821, 0.4164)>
Face 1725
UV Count: 3
UV <Vector (0.2481, 0.5015)>
UV <Vector (0.2398, 0.5098)>
UV <Vector (0.2397, 0.5020)>
Face 1726
UV Count: 3
UV <Vector (0.2420, 0.4723)>
UV <Vector (0.2449, 0.4752)>
UV <Vector (0.2430, 0.4774)>
Face 1727
UV Count: 3
UV <Vector (0.4742, 0.4152)>
UV <Vector (0.4754, 0.4094)>
UV <Vector (0.4764, 0.4153)>
Face 1728
UV Count: 3
UV <Vector (0.4821, 0.4164)>
UV <Vector (0.4897, 0.4240)>
UV <Vector (0.4852, 0.4257)>
Face 1729
UV Count: 3
UV <Vector (0.2443, 0.4862)>
UV <Vector (0.2499, 0.4915)>
UV <Vector (0.2462, 0.4938)>
Face 1730
UV Count: 3
UV <Vector (0.4863, 0.4351)>
UV <Vector (0.4852, 0.4257)>
UV <Vector (0.4880, 0.4349)>
Face 1731
UV Count: 3
UV <Vector (0.2381, 0.4794)>
UV <Vector (0.2394, 0.4878)>
UV <Vector (0.2374, 0.4879)>
Face 1732
UV Count: 3
UV <Vector (0.4880, 0.4349)>
UV <Vector (0.4964, 0.4396)>
UV <Vector (0.4909, 0.4441)>
Face 1733
UV Count: 3
UV <Vector (0.4773, 0.4329)>
UV <Vector (0.4786, 0.4247)>
UV <Vector (0.4809, 0.4335)>
Face 1734
UV Count: 3
UV <Vector (0.2395, 0.4792)>
UV <Vector (0.2443, 0.4862)>
UV <Vector (0.2394, 0.4878)>
Face 1735
UV Count: 3
UV <Vector (0.2351, 0.4791)>
UV <Vector (0.2354, 0.4881)>
UV <Vector (0.2324, 0.4876)>
Face 1736
UV Count: 3
UV <Vector (0.4809, 0.4335)>
UV <Vector (0.4819, 0.4257)>
UV <Vector (0.4845, 0.4353)>
Face 1737
UV Count: 3
UV <Vector (0.4778, 0.4069)>
UV <Vector (0.4777, 0.4100)>
UV <Vector (0.4770, 0.4068)>
Face 1738
UV Count: 3
UV <Vector (0.4799, 0.4064)>
UV <Vector (0.4800, 0.4102)>
UV <Vector (0.4787, 0.4070)>
Face 1739
UV Count: 3
UV <Vector (0.2379, 0.4710)>
UV <Vector (0.2363, 0.4733)>
UV <Vector (0.2374, 0.4698)>
Face 1740
UV Count: 3
UV <Vector (0.2385, 0.4738)>
UV <Vector (0.2379, 0.4710)>
UV <Vector (0.2387, 0.4706)>
Face 1741
UV Count: 3
UV <Vector (0.4770, 0.4068)>
UV <Vector (0.4754, 0.4094)>
UV <Vector (0.4755, 0.4069)>
Face 1742
UV Count: 3
UV <Vector (0.4754, 0.4094)>
UV <Vector (0.4743, 0.4062)>
UV <Vector (0.4755, 0.4069)>
Face 1743
UV Count: 3
UV <Vector (0.2435, 0.4701)>
UV <Vector (0.2413, 0.4696)>
UV <Vector (0.2418, 0.4679)>
Face 1744
UV Count: 3
UV <Vector (0.2420, 0.4723)>
UV <Vector (0.2395, 0.4703)>
UV <Vector (0.2413, 0.4696)>
Face 1745
UV Count: 3
UV <Vector (0.2344, 0.5325)>
UV <Vector (0.2271, 0.5291)>
UV <Vector (0.2321, 0.5194)>
Face 1746
UV Count: 3
UV <Vector (0.5072, 0.4789)>
UV <Vector (0.4973, 0.4750)>
UV <Vector (0.5055, 0.4658)>
Face 1747
UV Count: 3
UV <Vector (0.4953, 0.4920)>
UV <Vector (0.4907, 0.4774)>
UV <Vector (0.4940, 0.4762)>
Face 1748
UV Count: 3
UV <Vector (0.2527, 0.5246)>
UV <Vector (0.2435, 0.5319)>
UV <Vector (0.2407, 0.5191)>
Face 1749
UV Count: 3
UV <Vector (0.2612, 0.5283)>
UV <Vector (0.2531, 0.5394)>
UV <Vector (0.2527, 0.5246)>
Face 1750
UV Count: 3
UV <Vector (0.4848, 0.4763)>
UV <Vector (0.4735, 0.4856)>
UV <Vector (0.4785, 0.4727)>
Face 1751
UV Count: 3
UV <Vector (0.4907, 0.4774)>
UV <Vector (0.4821, 0.4917)>
UV <Vector (0.4848, 0.4763)>
Face 1752
UV Count: 3
UV <Vector (0.2364, 0.5192)>
UV <Vector (0.2344, 0.5325)>
UV <Vector (0.2321, 0.5194)>
Face 1753
UV Count: 3
UV <Vector (0.4909, 0.4441)>
UV <Vector (0.5003, 0.4504)>
UV <Vector (0.4938, 0.4590)>
Face 1754
UV Count: 3
UV <Vector (0.4845, 0.4582)>
UV <Vector (0.4872, 0.4448)>
UV <Vector (0.4890, 0.4596)>
Face 1755
UV Count: 3
UV <Vector (0.4786, 0.4561)>
UV <Vector (0.4832, 0.4422)>
UV <Vector (0.4845, 0.4582)>
Face 1756
UV Count: 3
UV <Vector (0.4914, 0.4593)>
UV <Vector (0.4909, 0.4441)>
UV <Vector (0.4938, 0.4590)>
Face 1757
UV Count: 3
UV <Vector (0.2481, 0.5015)>
UV <Vector (0.2552, 0.5134)>
UV <Vector (0.2491, 0.5124)>
Face 1758
UV Count: 3
UV <Vector (0.2462, 0.4938)>
UV <Vector (0.2397, 0.5020)>
UV <Vector (0.2396, 0.4949)>
Face 1759
UV Count: 3
UV <Vector (0.2302, 0.4953)>
UV <Vector (0.2334, 0.5011)>
UV <Vector (0.2280, 0.5030)>
Face 1760
UV Count: 3
UV <Vector (0.2396, 0.4949)>
UV <Vector (0.2365, 0.5015)>
UV <Vector (0.2369, 0.4947)>
Face 1761
UV Count: 3
UV <Vector (0.2364, 0.5192)>
UV <Vector (0.2328, 0.5085)>
UV <Vector (0.2363, 0.5092)>
Face 1762
UV Count: 3
UV <Vector (0.4890, 0.4596)>
UV <Vector (0.4848, 0.4763)>
UV <Vector (0.4845, 0.4582)>
Face 1763
UV Count: 3
UV <Vector (0.4845, 0.4582)>
UV <Vector (0.4785, 0.4727)>
UV <Vector (0.4786, 0.4561)>
Face 1764
UV Count: 3
UV <Vector (0.2552, 0.5134)>
UV <Vector (0.2527, 0.5246)>
UV <Vector (0.2491, 0.5124)>
Face 1765
UV Count: 3
UV <Vector (0.2491, 0.5124)>
UV <Vector (0.2407, 0.5191)>
UV <Vector (0.2398, 0.5098)>
Face 1766
UV Count: 3
UV <Vector (0.4940, 0.4762)>
UV <Vector (0.4890, 0.4596)>
UV <Vector (0.4914, 0.4593)>
Face 1767
UV Count: 3
UV <Vector (0.5055, 0.4658)>
UV <Vector (0.4938, 0.4590)>
UV <Vector (0.5003, 0.4504)>
Face 1768
UV Count: 3
UV <Vector (0.2321, 0.5194)>
UV <Vector (0.2275, 0.5135)>
UV <Vector (0.2328, 0.5085)>
Face 1769
UV Count: 3
UV <Vector (0.2374, 0.4740)>
UV <Vector (0.2351, 0.4791)>
UV <Vector (0.2363, 0.4733)>
Face 1770
UV Count: 3
UV <Vector (0.2395, 0.4737)>
UV <Vector (0.2430, 0.4774)>
UV <Vector (0.2395, 0.4792)>
Face 1771
UV Count: 3
UV <Vector (0.2385, 0.4738)>
UV <Vector (0.2395, 0.4792)>
UV <Vector (0.2381, 0.4794)>
Face 1772
UV Count: 3
UV <Vector (0.4820, 0.4100)>
UV <Vector (0.4821, 0.4164)>
UV <Vector (0.4800, 0.4102)>
Face 1773
UV Count: 3
UV <Vector (0.4758, 0.4244)>
UV <Vector (0.4764, 0.4153)>
UV <Vector (0.4786, 0.4247)>
Face 1774
UV Count: 3
UV <Vector (0.2430, 0.4774)>
UV <Vector (0.2470, 0.4835)>
UV <Vector (0.2443, 0.4862)>
Face 1775
UV Count: 3
UV <Vector (0.4835, 0.4257)>
UV <Vector (0.4821, 0.4164)>
UV <Vector (0.4852, 0.4257)>
Face 1776
UV Count: 3
UV <Vector (0.4786, 0.4247)>
UV <Vector (0.4792, 0.4161)>
UV <Vector (0.4819, 0.4257)>
Face 1777
UV Count: 3
UV <Vector (0.3183, 0.4694)>
UV <Vector (0.3181, 0.4696)>
UV <Vector (0.3179, 0.4693)>
Face 1778
UV Count: 3
UV <Vector (0.3181, 0.4690)>
UV <Vector (0.3179, 0.4693)>
UV <Vector (0.3177, 0.4691)>
Face 1779
UV Count: 3
UV <Vector (0.3192, 0.4702)>
UV <Vector (0.3186, 0.4697)>
UV <Vector (0.3187, 0.4690)>
Face 1780
UV Count: 3
UV <Vector (0.3187, 0.4703)>
UV <Vector (0.3185, 0.4700)>
UV <Vector (0.3186, 0.4697)>
Face 1781
UV Count: 3
UV <Vector (0.3187, 0.4710)>
UV <Vector (0.3190, 0.4731)>
UV <Vector (0.3184, 0.4731)>
Face 1782
UV Count: 3
UV <Vector (0.3044, 0.4796)>
UV <Vector (0.2935, 0.4822)>
UV <Vector (0.3023, 0.4767)>
Face 1783
UV Count: 3
UV <Vector (0.3023, 0.4767)>
UV <Vector (0.2926, 0.4799)>
UV <Vector (0.3019, 0.4749)>
Face 1784
UV Count: 3
UV <Vector (0.3189, 0.4710)>
UV <Vector (0.3204, 0.4730)>
UV <Vector (0.3190, 0.4731)>
Face 1785
UV Count: 3
UV <Vector (0.3077, 0.4824)>
UV <Vector (0.2982, 0.4858)>
UV <Vector (0.3044, 0.4796)>
Face 1786
UV Count: 3
UV <Vector (0.3164, 0.4722)>
UV <Vector (0.3181, 0.4707)>
UV <Vector (0.3172, 0.4726)>
Face 1787
UV Count: 3
UV <Vector (0.3172, 0.4726)>
UV <Vector (0.3187, 0.4710)>
UV <Vector (0.3184, 0.4731)>
Face 1788
UV Count: 3
UV <Vector (0.3224, 0.4726)>
UV <Vector (0.3206, 0.4779)>
UV <Vector (0.3204, 0.4730)>
Face 1789
UV Count: 3
UV <Vector (0.3097, 0.4833)>
UV <Vector (0.3150, 0.4769)>
UV <Vector (0.3117, 0.4841)>
Face 1790
UV Count: 3
UV <Vector (0.3183, 0.4778)>
UV <Vector (0.3202, 0.4858)>
UV <Vector (0.3168, 0.4854)>
Face 1791
UV Count: 3
UV <Vector (0.3145, 0.4705)>
UV <Vector (0.3095, 0.4721)>
UV <Vector (0.3142, 0.4696)>
Face 1792
UV Count: 3
UV <Vector (0.3206, 0.4779)>
UV <Vector (0.3241, 0.4866)>
UV <Vector (0.3202, 0.4858)>
Face 1793
UV Count: 3
UV <Vector (0.3117, 0.4841)>
UV <Vector (0.3170, 0.4776)>
UV <Vector (0.3145, 0.4851)>
Face 1794
UV Count: 3
UV <Vector (0.3145, 0.4705)>
UV <Vector (0.3124, 0.4757)>
UV <Vector (0.3104, 0.4739)>
Face 1795
UV Count: 3
UV <Vector (0.3142, 0.4696)>
UV <Vector (0.3093, 0.4709)>
UV <Vector (0.3141, 0.4688)>
Face 1796
UV Count: 3
UV <Vector (0.3145, 0.4851)>
UV <Vector (0.3183, 0.4778)>
UV <Vector (0.3168, 0.4854)>
Face 1797
UV Count: 3
UV <Vector (0.3192, 0.4702)>
UV <Vector (0.3189, 0.4710)>
UV <Vector (0.3187, 0.4703)>
Face 1798
UV Count: 3
UV <Vector (0.3206, 0.4695)>
UV <Vector (0.3192, 0.4702)>
UV <Vector (0.3187, 0.4690)>
Face 1799
UV Count: 3
UV <Vector (0.3181, 0.4690)>
UV <Vector (0.3174, 0.4679)>
UV <Vector (0.3187, 0.4690)>
Face 1800
UV Count: 3
UV <Vector (0.3169, 0.4694)>
UV <Vector (0.3177, 0.4691)>
UV <Vector (0.3179, 0.4693)>
Face 1801
UV Count: 3
UV <Vector (0.3189, 0.4710)>
UV <Vector (0.3186, 0.4704)>
UV <Vector (0.3187, 0.4703)>
Face 1802
UV Count: 3
UV <Vector (0.3186, 0.4704)>
UV <Vector (0.3181, 0.4707)>
UV <Vector (0.3185, 0.4700)>
Face 1803
UV Count: 3
UV <Vector (0.3178, 0.4704)>
UV <Vector (0.3181, 0.4696)>
UV <Vector (0.3184, 0.4698)>
Face 1804
UV Count: 3
UV <Vector (0.3174, 0.4700)>
UV <Vector (0.3179, 0.4693)>
UV <Vector (0.3181, 0.4696)>
Face 1805
UV Count: 3
UV <Vector (0.2657, 0.5014)>
UV <Vector (0.2779, 0.4858)>
UV <Vector (0.2807, 0.4879)>
Face 1806
UV Count: 3
UV <Vector (0.3239, 0.5131)>
UV <Vector (0.3141, 0.5312)>
UV <Vector (0.3180, 0.5094)>
Face 1807
UV Count: 3
UV <Vector (0.3180, 0.5094)>
UV <Vector (0.3070, 0.5275)>
UV <Vector (0.3115, 0.5076)>
Face 1808
UV Count: 3
UV <Vector (0.2899, 0.5069)>
UV <Vector (0.2911, 0.4932)>
UV <Vector (0.2979, 0.4985)>
Face 1809
UV Count: 3
UV <Vector (0.3005, 0.5010)>
UV <Vector (0.2899, 0.5069)>
UV <Vector (0.2979, 0.4985)>
Face 1810
UV Count: 3
UV <Vector (0.3065, 0.5066)>
UV <Vector (0.2953, 0.5130)>
UV <Vector (0.3030, 0.5035)>
Face 1811
UV Count: 3
UV <Vector (0.3115, 0.5076)>
UV <Vector (0.3010, 0.5227)>
UV <Vector (0.3065, 0.5066)>
Face 1812
UV Count: 3
UV <Vector (0.2770, 0.5075)>
UV <Vector (0.2836, 0.4900)>
UV <Vector (0.2911, 0.4932)>
Face 1813
UV Count: 3
UV <Vector (0.3241, 0.4866)>
UV <Vector (0.3190, 0.4957)>
UV <Vector (0.3202, 0.4858)>
Face 1814
UV Count: 3
UV <Vector (0.3145, 0.4851)>
UV <Vector (0.3144, 0.4947)>
UV <Vector (0.3113, 0.4942)>
Face 1815
UV Count: 3
UV <Vector (0.3117, 0.4841)>
UV <Vector (0.3113, 0.4942)>
UV <Vector (0.3083, 0.4927)>
Face 1816
UV Count: 3
UV <Vector (0.3168, 0.4854)>
UV <Vector (0.3190, 0.4957)>
UV <Vector (0.3144, 0.4947)>
Face 1817
UV Count: 3
UV <Vector (0.3097, 0.4833)>
UV <Vector (0.3083, 0.4927)>
UV <Vector (0.3058, 0.4914)>
Face 1818
UV Count: 3
UV <Vector (0.3124, 0.4757)>
UV <Vector (0.3044, 0.4796)>
UV <Vector (0.3104, 0.4739)>
Face 1819
UV Count: 3
UV <Vector (0.3095, 0.4721)>
UV <Vector (0.3019, 0.4749)>
UV <Vector (0.3093, 0.4709)>
Face 1820
UV Count: 3
UV <Vector (0.3104, 0.4739)>
UV <Vector (0.3023, 0.4767)>
UV <Vector (0.3095, 0.4721)>
Face 1821
UV Count: 3
UV <Vector (0.2911, 0.4932)>
UV <Vector (0.2935, 0.4822)>
UV <Vector (0.2982, 0.4858)>
Face 1822
UV Count: 3
UV <Vector (0.3115, 0.5076)>
UV <Vector (0.3113, 0.4942)>
UV <Vector (0.3144, 0.4947)>
Face 1823
UV Count: 3
UV <Vector (0.3113, 0.4942)>
UV <Vector (0.3030, 0.5035)>
UV <Vector (0.3083, 0.4927)>
Face 1824
UV Count: 3
UV <Vector (0.3058, 0.4914)>
UV <Vector (0.2979, 0.4985)>
UV <Vector (0.3032, 0.4901)>
Face 1825
UV Count: 3
UV <Vector (0.3032, 0.4901)>
UV <Vector (0.2911, 0.4932)>
UV <Vector (0.2982, 0.4858)>
Face 1826
UV Count: 3
UV <Vector (0.3190, 0.4957)>
UV <Vector (0.3115, 0.5076)>
UV <Vector (0.3144, 0.4947)>
Face 1827
UV Count: 3
UV <Vector (0.3240, 0.4976)>
UV <Vector (0.3180, 0.5094)>
UV <Vector (0.3190, 0.4957)>
Face 1828
UV Count: 3
UV <Vector (0.2807, 0.4879)>
UV <Vector (0.2918, 0.4777)>
UV <Vector (0.2926, 0.4799)>
Face 1829
UV Count: 3
UV <Vector (0.3168, 0.4689)>
UV <Vector (0.3141, 0.4688)>
UV <Vector (0.3171, 0.4684)>
Face 1830
UV Count: 3
UV <Vector (0.3169, 0.4694)>
UV <Vector (0.3156, 0.4717)>
UV <Vector (0.3145, 0.4705)>
Face 1831
UV Count: 3
UV <Vector (0.3169, 0.4694)>
UV <Vector (0.3142, 0.4696)>
UV <Vector (0.3168, 0.4689)>
Face 1832
UV Count: 3
UV <Vector (0.3206, 0.4695)>
UV <Vector (0.3204, 0.4730)>
UV <Vector (0.3195, 0.4707)>
Face 1833
UV Count: 3
UV <Vector (0.3150, 0.4769)>
UV <Vector (0.3184, 0.4731)>
UV <Vector (0.3170, 0.4776)>
Face 1834
UV Count: 3
UV <Vector (0.3137, 0.4763)>
UV <Vector (0.3172, 0.4726)>
UV <Vector (0.3150, 0.4769)>
Face 1835
UV Count: 3
UV <Vector (0.3190, 0.4731)>
UV <Vector (0.3206, 0.4779)>
UV <Vector (0.3183, 0.4778)>
Face 1836
UV Count: 3
UV <Vector (0.3170, 0.4776)>
UV <Vector (0.3190, 0.4731)>
UV <Vector (0.3183, 0.4778)>
Face 1837
UV Count: 3
UV <Vector (0.4172, 0.0002)>
UV <Vector (0.4169, 0.0115)>
UV <Vector (0.4125, 0.0001)>
Face 1838
UV Count: 3
UV <Vector (0.4121, 0.0129)>
UV <Vector (0.4059, 0.0040)>
UV <Vector (0.4083, 0.0024)>
Face 1839
UV Count: 3
UV <Vector (0.4039, 0.0199)>
UV <Vector (0.3948, 0.0103)>
UV <Vector (0.4008, 0.0069)>
Face 1840
UV Count: 3
UV <Vector (0.3668, 0.0533)>
UV <Vector (0.3707, 0.0446)>
UV <Vector (0.3713, 0.0554)>
Face 1841
UV Count: 3
UV <Vector (0.3662, 0.0854)>
UV <Vector (0.3668, 0.0533)>
UV <Vector (0.3713, 0.0554)>
Face 1842
UV Count: 3
UV <Vector (0.3321, 0.0773)>
UV <Vector (0.3198, 0.0880)>
UV <Vector (0.3206, 0.0760)>
Face 1843
UV Count: 3
UV <Vector (0.3193, 0.0966)>
UV <Vector (0.3320, 0.0902)>
UV <Vector (0.3318, 0.1055)>
Face 1844
UV Count: 3
UV <Vector (0.3684, 0.1002)>
UV <Vector (0.3613, 0.0866)>
UV <Vector (0.3662, 0.0854)>
Face 1845
UV Count: 3
UV <Vector (0.3836, 0.0706)>
UV <Vector (0.3710, 0.0836)>
UV <Vector (0.3758, 0.0574)>
Face 1846
UV Count: 3
UV <Vector (0.3684, 0.1002)>
UV <Vector (0.3786, 0.1061)>
UV <Vector (0.3694, 0.1093)>
Face 1847
UV Count: 3
UV <Vector (0.2673, 0.0976)>
UV <Vector (0.2689, 0.0767)>
UV <Vector (0.2851, 0.0864)>
Face 1848
UV Count: 3
UV <Vector (0.3906, 0.0932)>
UV <Vector (0.4016, 0.0832)>
UV <Vector (0.4068, 0.0891)>
Face 1849
UV Count: 3
UV <Vector (0.4185, 0.0340)>
UV <Vector (0.4256, 0.0333)>
UV <Vector (0.4242, 0.0371)>
Face 1850
UV Count: 3
UV <Vector (0.4119, 0.0617)>
UV <Vector (0.4076, 0.0471)>
UV <Vector (0.4141, 0.0500)>
Face 1851
UV Count: 3
UV <Vector (0.3836, 0.0706)>
UV <Vector (0.3896, 0.0811)>
UV <Vector (0.3830, 0.0839)>
Face 1852
UV Count: 3
UV <Vector (0.3830, 0.0839)>
UV <Vector (0.3764, 0.0952)>
UV <Vector (0.3710, 0.0836)>
Face 1853
UV Count: 3
UV <Vector (0.3836, 0.0706)>
UV <Vector (0.3941, 0.0562)>
UV <Vector (0.3923, 0.0721)>
Face 1854
UV Count: 3
UV <Vector (0.3982, 0.0742)>
UV <Vector (0.4016, 0.0832)>
UV <Vector (0.3934, 0.0842)>
Face 1855
UV Count: 3
UV <Vector (0.3982, 0.0742)>
UV <Vector (0.3896, 0.0811)>
UV <Vector (0.3923, 0.0721)>
Face 1856
UV Count: 3
UV <Vector (0.4030, 0.0617)>
UV <Vector (0.3923, 0.0721)>
UV <Vector (0.3941, 0.0562)>
Face 1857
UV Count: 3
UV <Vector (0.4277, 0.0192)>
UV <Vector (0.4202, 0.0289)>
UV <Vector (0.4218, 0.0200)>
Face 1858
UV Count: 3
UV <Vector (0.3453, 0.0937)>
UV <Vector (0.3318, 0.1055)>
UV <Vector (0.3320, 0.0902)>
Face 1859
UV Count: 3
UV <Vector (0.3103, 0.0949)>
UV <Vector (0.3198, 0.0880)>
UV <Vector (0.3193, 0.0966)>
Face 1860
UV Count: 3
UV <Vector (0.3320, 0.0902)>
UV <Vector (0.3437, 0.0755)>
UV <Vector (0.3453, 0.0937)>
Face 1861
UV Count: 3
UV <Vector (0.3098, 0.0839)>
UV <Vector (0.3206, 0.0760)>
UV <Vector (0.3198, 0.0880)>
Face 1862
UV Count: 3
UV <Vector (0.3298, 0.0450)>
UV <Vector (0.3317, 0.0492)>
UV <Vector (0.3284, 0.0507)>
Face 1863
UV Count: 3
UV <Vector (0.3280, 0.0452)>
UV <Vector (0.3257, 0.0459)>
UV <Vector (0.3287, 0.0393)>
Face 1864
UV Count: 3
UV <Vector (0.3314, 0.0448)>
UV <Vector (0.3330, 0.0447)>
UV <Vector (0.3317, 0.0492)>
Face 1865
UV Count: 3
UV <Vector (0.3143, 0.0470)>
UV <Vector (0.3196, 0.0521)>
UV <Vector (0.3146, 0.0546)>
Face 1866
UV Count: 3
UV <Vector (0.3107, 0.0480)>
UV <Vector (0.3004, 0.0527)>
UV <Vector (0.3026, 0.0464)>
Face 1867
UV Count: 3
UV <Vector (0.3187, 0.0440)>
UV <Vector (0.3236, 0.0458)>
UV <Vector (0.3196, 0.0521)>
Face 1868
UV Count: 3
UV <Vector (0.3401, 0.0449)>
UV <Vector (0.3379, 0.0507)>
UV <Vector (0.3380, 0.0448)>
Face 1869
UV Count: 3
UV <Vector (0.3362, 0.0448)>
UV <Vector (0.3345, 0.0447)>
UV <Vector (0.3356, 0.0397)>
Face 1870
UV Count: 3
UV <Vector (0.3401, 0.0449)>
UV <Vector (0.3424, 0.0450)>
UV <Vector (0.3415, 0.0512)>
Face 1871
UV Count: 3
UV <Vector (0.3345, 0.0447)>
UV <Vector (0.3330, 0.0399)>
UV <Vector (0.3356, 0.0397)>
Face 1872
UV Count: 3
UV <Vector (0.3258, 0.0362)>
UV <Vector (0.3257, 0.0459)>
UV <Vector (0.3236, 0.0458)>
Face 1873
UV Count: 3
UV <Vector (0.3571, 0.0423)>
UV <Vector (0.3468, 0.0555)>
UV <Vector (0.3508, 0.0388)>
Face 1874
UV Count: 3
UV <Vector (0.3508, 0.0388)>
UV <Vector (0.3451, 0.0450)>
UV <Vector (0.3459, 0.0343)>
Face 1875
UV Count: 3
UV <Vector (0.3571, 0.0423)>
UV <Vector (0.3668, 0.0533)>
UV <Vector (0.3558, 0.0574)>
Face 1876
UV Count: 3
UV <Vector (0.3451, 0.0450)>
UV <Vector (0.3408, 0.0382)>
UV <Vector (0.3459, 0.0343)>
Face 1877
UV Count: 3
UV <Vector (0.3415, 0.0512)>
UV <Vector (0.3451, 0.0450)>
UV <Vector (0.3468, 0.0555)>
Face 1878
UV Count: 3
UV <Vector (0.3330, 0.0447)>
UV <Vector (0.3349, 0.0492)>
UV <Vector (0.3317, 0.0492)>
Face 1879
UV Count: 3
UV <Vector (0.3249, 0.0508)>
UV <Vector (0.3236, 0.0458)>
UV <Vector (0.3257, 0.0459)>
Face 1880
UV Count: 3
UV <Vector (0.2584, 0.0692)>
UV <Vector (0.2748, 0.0629)>
UV <Vector (0.2689, 0.0767)>
Face 1881
UV Count: 3
UV <Vector (0.2934, 0.0626)>
UV <Vector (0.3012, 0.0671)>
UV <Vector (0.2918, 0.0674)>
Face 1882
UV Count: 3
UV <Vector (0.3099, 0.0612)>
UV <Vector (0.3012, 0.0671)>
UV <Vector (0.2990, 0.0591)>
Face 1883
UV Count: 3
UV <Vector (0.3101, 0.0582)>
UV <Vector (0.2990, 0.0591)>
UV <Vector (0.2997, 0.0560)>
Face 1884
UV Count: 3
UV <Vector (0.3450, 0.1130)>
UV <Vector (0.3537, 0.1004)>
UV <Vector (0.3547, 0.1136)>
Face 1885
UV Count: 3
UV <Vector (0.3453, 0.0937)>
UV <Vector (0.3533, 0.0811)>
UV <Vector (0.3537, 0.1004)>
Face 1886
UV Count: 3
UV <Vector (0.3138, 0.0615)>
UV <Vector (0.3176, 0.0653)>
UV <Vector (0.3146, 0.0672)>
Face 1887
UV Count: 3
UV <Vector (0.3206, 0.0760)>
UV <Vector (0.3146, 0.0672)>
UV <Vector (0.3215, 0.0708)>
Face 1888
UV Count: 3
UV <Vector (0.3226, 0.0618)>
UV <Vector (0.3176, 0.0653)>
UV <Vector (0.3177, 0.0615)>
Face 1889
UV Count: 3
UV <Vector (0.3138, 0.0615)>
UV <Vector (0.3101, 0.0582)>
UV <Vector (0.3141, 0.0583)>
Face 1890
UV Count: 3
UV <Vector (0.3226, 0.0618)>
UV <Vector (0.3184, 0.0578)>
UV <Vector (0.3232, 0.0571)>
Face 1891
UV Count: 3
UV <Vector (0.3267, 0.0610)>
UV <Vector (0.3232, 0.0571)>
UV <Vector (0.3272, 0.0564)>
Face 1892
UV Count: 3
UV <Vector (0.3327, 0.0606)>
UV <Vector (0.3307, 0.0557)>
UV <Vector (0.3339, 0.0557)>
Face 1893
UV Count: 3
UV <Vector (0.3368, 0.0567)>
UV <Vector (0.3327, 0.0606)>
UV <Vector (0.3339, 0.0557)>
Face 1894
UV Count: 3
UV <Vector (0.3417, 0.0618)>
UV <Vector (0.3380, 0.0625)>
UV <Vector (0.3396, 0.0582)>
Face 1895
UV Count: 3
UV <Vector (0.3401, 0.0687)>
UV <Vector (0.3396, 0.0637)>
UV <Vector (0.3417, 0.0618)>
Face 1896
UV Count: 3
UV <Vector (0.3558, 0.0574)>
UV <Vector (0.3437, 0.0755)>
UV <Vector (0.3468, 0.0555)>
Face 1897
UV Count: 3
UV <Vector (0.3613, 0.0866)>
UV <Vector (0.3558, 0.0574)>
UV <Vector (0.3668, 0.0533)>
Face 1898
UV Count: 3
UV <Vector (0.3613, 0.0866)>
UV <Vector (0.3537, 0.1004)>
UV <Vector (0.3533, 0.0811)>
Face 1899
UV Count: 3
UV <Vector (0.3547, 0.1136)>
UV <Vector (0.3627, 0.1011)>
UV <Vector (0.3635, 0.1111)>
Face 1900
UV Count: 3
UV <Vector (0.3027, 0.0749)>
UV <Vector (0.3114, 0.0695)>
UV <Vector (0.3098, 0.0839)>
Face 1901
UV Count: 3
UV <Vector (0.3033, 0.0946)>
UV <Vector (0.3098, 0.0839)>
UV <Vector (0.3103, 0.0949)>
Face 1902
UV Count: 3
UV <Vector (0.3354, 0.0706)>
UV <Vector (0.3437, 0.0755)>
UV <Vector (0.3321, 0.0773)>
Face 1903
UV Count: 3
UV <Vector (0.3396, 0.0637)>
UV <Vector (0.3367, 0.0664)>
UV <Vector (0.3380, 0.0625)>
Face 1904
UV Count: 3
UV <Vector (0.3380, 0.0625)>
UV <Vector (0.3340, 0.0654)>
UV <Vector (0.3355, 0.0614)>
Face 1905
UV Count: 3
UV <Vector (0.3319, 0.0690)>
UV <Vector (0.3270, 0.0688)>
UV <Vector (0.3294, 0.0670)>
Face 1906
UV Count: 3
UV <Vector (0.3215, 0.0708)>
UV <Vector (0.3270, 0.0688)>
UV <Vector (0.3283, 0.0719)>
Face 1907
UV Count: 3
UV <Vector (0.3271, 0.0647)>
UV <Vector (0.3226, 0.0618)>
UV <Vector (0.3267, 0.0610)>
Face 1908
UV Count: 3
UV <Vector (0.3270, 0.0688)>
UV <Vector (0.3271, 0.0647)>
UV <Vector (0.3294, 0.0670)>
Face 1909
UV Count: 3
UV <Vector (0.3327, 0.0606)>
UV <Vector (0.3294, 0.0633)>
UV <Vector (0.3299, 0.0603)>
Face 1910
UV Count: 3
UV <Vector (0.2920, 0.0997)>
UV <Vector (0.3000, 0.0843)>
UV <Vector (0.3033, 0.0946)>
Face 1911
UV Count: 3
UV <Vector (0.2583, 0.0833)>
UV <Vector (0.2490, 0.0974)>
UV <Vector (0.2455, 0.0853)>
Face 1912
UV Count: 3
UV <Vector (0.3000, 0.0843)>
UV <Vector (0.2872, 0.0763)>
UV <Vector (0.2952, 0.0753)>
Face 1913
UV Count: 3
UV <Vector (0.3000, 0.0843)>
UV <Vector (0.3027, 0.0749)>
UV <Vector (0.3098, 0.0839)>
Face 1914
UV Count: 3
UV <Vector (0.2385, 0.0869)>
UV <Vector (0.2490, 0.0974)>
UV <Vector (0.2403, 0.0980)>
Face 1915
UV Count: 3
UV <Vector (0.3012, 0.0671)>
UV <Vector (0.2952, 0.0753)>
UV <Vector (0.2918, 0.0674)>
Face 1916
UV Count: 3
UV <Vector (0.4392, 0.0564)>
UV <Vector (0.4381, 0.0676)>
UV <Vector (0.4313, 0.0576)>
Face 1917
UV Count: 3
UV <Vector (0.4213, 0.0699)>
UV <Vector (0.4267, 0.0744)>
UV <Vector (0.4205, 0.0817)>
Face 1918
UV Count: 3
UV <Vector (0.2385, 0.0869)>
UV <Vector (0.2404, 0.0775)>
UV <Vector (0.2455, 0.0853)>
Face 1919
UV Count: 3
UV <Vector (0.4081, 0.0745)>
UV <Vector (0.4030, 0.0617)>
UV <Vector (0.4119, 0.0617)>
Face 1920
UV Count: 3
UV <Vector (0.4081, 0.0745)>
UV <Vector (0.4205, 0.0817)>
UV <Vector (0.4113, 0.0822)>
Face 1921
UV Count: 3
UV <Vector (0.4016, 0.0832)>
UV <Vector (0.4113, 0.0822)>
UV <Vector (0.4068, 0.0891)>
Face 1922
UV Count: 3
UV <Vector (0.3803, 0.0532)>
UV <Vector (0.3754, 0.0448)>
UV <Vector (0.3830, 0.0394)>
Face 1923
UV Count: 3
UV <Vector (0.3758, 0.0574)>
UV <Vector (0.3848, 0.0553)>
UV <Vector (0.3836, 0.0706)>
Face 1924
UV Count: 3
UV <Vector (0.3948, 0.0209)>
UV <Vector (0.3983, 0.0236)>
UV <Vector (0.3946, 0.0243)>
Face 1925
UV Count: 3
UV <Vector (0.3938, 0.0277)>
UV <Vector (0.3982, 0.0279)>
UV <Vector (0.3928, 0.0312)>
Face 1926
UV Count: 3
UV <Vector (0.4042, 0.0227)>
UV <Vector (0.3983, 0.0236)>
UV <Vector (0.4039, 0.0199)>
Face 1927
UV Count: 3
UV <Vector (0.3938, 0.0277)>
UV <Vector (0.3892, 0.0269)>
UV <Vector (0.3921, 0.0241)>
Face 1928
UV Count: 3
UV <Vector (0.3873, 0.0438)>
UV <Vector (0.3803, 0.0532)>
UV <Vector (0.3830, 0.0394)>
Face 1929
UV Count: 3
UV <Vector (0.3830, 0.0394)>
UV <Vector (0.3928, 0.0312)>
UV <Vector (0.3873, 0.0438)>
Face 1930
UV Count: 3
UV <Vector (0.3848, 0.0553)>
UV <Vector (0.3923, 0.0448)>
UV <Vector (0.3941, 0.0562)>
Face 1931
UV Count: 3
UV <Vector (0.3980, 0.0339)>
UV <Vector (0.3928, 0.0312)>
UV <Vector (0.3982, 0.0279)>
Face 1932
UV Count: 3
UV <Vector (0.3942, 0.0364)>
UV <Vector (0.3873, 0.0438)>
UV <Vector (0.3928, 0.0312)>
Face 1933
UV Count: 3
UV <Vector (0.4186, 0.0174)>
UV <Vector (0.4216, 0.0152)>
UV <Vector (0.4216, 0.0175)>
Face 1934
UV Count: 3
UV <Vector (0.4076, 0.0471)>
UV <Vector (0.3941, 0.0562)>
UV <Vector (0.4016, 0.0424)>
Face 1935
UV Count: 3
UV <Vector (0.4016, 0.0424)>
UV <Vector (0.3923, 0.0448)>
UV <Vector (0.3969, 0.0403)>
Face 1936
UV Count: 3
UV <Vector (0.3969, 0.0403)>
UV <Vector (0.3942, 0.0364)>
UV <Vector (0.3980, 0.0339)>
Face 1937
UV Count: 3
UV <Vector (0.4095, 0.0155)>
UV <Vector (0.4129, 0.0183)>
UV <Vector (0.4112, 0.0199)>
Face 1938
UV Count: 3
UV <Vector (0.4105, 0.0228)>
UV <Vector (0.4137, 0.0228)>
UV <Vector (0.4097, 0.0261)>
Face 1939
UV Count: 3
UV <Vector (0.4105, 0.0228)>
UV <Vector (0.4086, 0.0227)>
UV <Vector (0.4092, 0.0199)>
Face 1940
UV Count: 3
UV <Vector (0.4138, 0.0156)>
UV <Vector (0.4129, 0.0183)>
UV <Vector (0.4121, 0.0129)>
Face 1941
UV Count: 3
UV <Vector (0.4230, 0.0116)>
UV <Vector (0.4191, 0.0154)>
UV <Vector (0.4169, 0.0115)>
Face 1942
UV Count: 3
UV <Vector (0.4098, 0.0406)>
UV <Vector (0.4172, 0.0392)>
UV <Vector (0.4156, 0.0446)>
Face 1943
UV Count: 3
UV <Vector (0.4186, 0.0174)>
UV <Vector (0.4169, 0.0162)>
UV <Vector (0.4168, 0.0142)>
Face 1944
UV Count: 3
UV <Vector (0.4159, 0.0212)>
UV <Vector (0.4148, 0.0175)>
UV <Vector (0.4159, 0.0168)>
Face 1945
UV Count: 3
UV <Vector (0.4213, 0.0699)>
UV <Vector (0.4119, 0.0617)>
UV <Vector (0.4217, 0.0591)>
Face 1946
UV Count: 3
UV <Vector (0.4064, 0.0240)>
UV <Vector (0.4097, 0.0261)>
UV <Vector (0.4066, 0.0292)>
Face 1947
UV Count: 3
UV <Vector (0.4036, 0.0319)>
UV <Vector (0.3982, 0.0279)>
UV <Vector (0.4041, 0.0252)>
Face 1948
UV Count: 3
UV <Vector (0.4016, 0.0424)>
UV <Vector (0.3980, 0.0339)>
UV <Vector (0.4036, 0.0319)>
Face 1949
UV Count: 3
UV <Vector (0.4047, 0.0383)>
UV <Vector (0.4036, 0.0319)>
UV <Vector (0.4066, 0.0292)>
Face 1950
UV Count: 3
UV <Vector (0.4098, 0.0406)>
UV <Vector (0.4079, 0.0341)>
UV <Vector (0.4120, 0.0338)>
Face 1951
UV Count: 3
UV <Vector (0.4120, 0.0338)>
UV <Vector (0.4097, 0.0261)>
UV <Vector (0.4137, 0.0228)>
Face 1952
UV Count: 3
UV <Vector (0.4144, 0.0302)>
UV <Vector (0.4202, 0.0289)>
UV <Vector (0.4185, 0.0340)>
Face 1953
UV Count: 3
UV <Vector (0.4217, 0.0591)>
UV <Vector (0.4141, 0.0500)>
UV <Vector (0.4204, 0.0501)>
Face 1954
UV Count: 3
UV <Vector (0.4144, 0.0302)>
UV <Vector (0.4137, 0.0228)>
UV <Vector (0.4159, 0.0212)>
Face 1955
UV Count: 3
UV <Vector (0.4218, 0.0200)>
UV <Vector (0.4169, 0.0268)>
UV <Vector (0.4180, 0.0197)>
Face 1956
UV Count: 3
UV <Vector (0.3830, 0.0839)>
UV <Vector (0.3934, 0.0842)>
UV <Vector (0.3906, 0.0932)>
Face 1957
UV Count: 3
UV <Vector (0.4216, 0.0455)>
UV <Vector (0.4172, 0.0392)>
UV <Vector (0.4228, 0.0411)>
Face 1958
UV Count: 3
UV <Vector (0.4249, 0.0156)>
UV <Vector (0.4216, 0.0152)>
UV <Vector (0.4230, 0.0116)>
Face 1959
UV Count: 3
UV <Vector (0.4335, 0.0314)>
UV <Vector (0.4419, 0.0376)>
UV <Vector (0.4311, 0.0364)>
Face 1960
UV Count: 3
UV <Vector (0.3026, 0.0464)>
UV <Vector (0.2923, 0.0430)>
UV <Vector (0.2958, 0.0401)>
Face 1961
UV Count: 3
UV <Vector (0.4335, 0.0314)>
UV <Vector (0.4256, 0.0333)>
UV <Vector (0.4277, 0.0192)>
Face 1962
UV Count: 3
UV <Vector (0.4279, 0.0442)>
UV <Vector (0.4349, 0.0470)>
UV <Vector (0.4269, 0.0474)>
Face 1963
UV Count: 3
UV <Vector (0.4301, 0.0387)>
UV <Vector (0.4373, 0.0416)>
UV <Vector (0.4290, 0.0411)>
Face 1964
UV Count: 3
UV <Vector (0.4242, 0.0371)>
UV <Vector (0.4290, 0.0411)>
UV <Vector (0.4228, 0.0411)>
Face 1965
UV Count: 3
UV <Vector (0.4216, 0.0455)>
UV <Vector (0.4269, 0.0474)>
UV <Vector (0.4204, 0.0501)>
Face 1966
UV Count: 3
UV <Vector (0.4204, 0.0501)>
UV <Vector (0.4269, 0.0527)>
UV <Vector (0.4217, 0.0591)>
Face 1967
UV Count: 3
UV <Vector (0.4267, 0.0617)>
UV <Vector (0.4269, 0.0527)>
UV <Vector (0.4313, 0.0576)>
Face 1968
UV Count: 3
UV <Vector (0.4349, 0.0470)>
UV <Vector (0.4269, 0.0527)>
UV <Vector (0.4269, 0.0474)>
Face 1969
UV Count: 3
UV <Vector (0.2934, 0.0516)>
UV <Vector (0.2896, 0.0429)>
UV <Vector (0.2968, 0.0521)>
Face 1970
UV Count: 3
UV <Vector (0.2867, 0.0426)>
UV <Vector (0.2908, 0.0520)>
UV <Vector (0.2841, 0.0435)>
Face 1971
UV Count: 3
UV <Vector (0.2816, 0.0443)>
UV <Vector (0.2830, 0.0539)>
UV <Vector (0.2786, 0.0478)>
Face 1972
UV Count: 3
UV <Vector (0.2952, 0.0541)>
UV <Vector (0.2934, 0.0516)>
UV <Vector (0.2968, 0.0521)>
Face 1973
UV Count: 3
UV <Vector (0.2851, 0.0619)>
UV <Vector (0.2820, 0.0689)>
UV <Vector (0.2748, 0.0629)>
Face 1974
UV Count: 3
UV <Vector (0.2790, 0.0573)>
UV <Vector (0.2786, 0.0478)>
UV <Vector (0.2830, 0.0539)>
Face 1975
UV Count: 3
UV <Vector (0.2673, 0.0976)>
UV <Vector (0.2541, 0.1087)>
UV <Vector (0.2490, 0.0974)>
Face 1976
UV Count: 3
UV <Vector (0.2748, 0.2106)>
UV <Vector (0.2877, 0.1953)>
UV <Vector (0.2870, 0.2154)>
Face 1977
UV Count: 3
UV <Vector (0.2464, 0.2063)>
UV <Vector (0.2597, 0.1906)>
UV <Vector (0.2604, 0.2099)>
Face 1978
UV Count: 3
UV <Vector (0.3008, 0.2204)>
UV <Vector (0.3148, 0.1954)>
UV <Vector (0.3155, 0.2181)>
Face 1979
UV Count: 3
UV <Vector (0.3953, 0.1999)>
UV <Vector (0.3966, 0.1769)>
UV <Vector (0.4074, 0.1939)>
Face 1980
UV Count: 3
UV <Vector (0.2870, 0.2154)>
UV <Vector (0.3021, 0.1987)>
UV <Vector (0.3008, 0.2204)>
Face 1981
UV Count: 3
UV <Vector (0.2748, 0.2106)>
UV <Vector (0.2597, 0.1906)>
UV <Vector (0.2744, 0.1923)>
Face 1982
UV Count: 3
UV <Vector (0.3400, 0.1838)>
UV <Vector (0.3587, 0.2053)>
UV <Vector (0.3427, 0.2075)>
Face 1983
UV Count: 3
UV <Vector (0.3753, 0.2043)>
UV <Vector (0.3785, 0.1809)>
UV <Vector (0.3831, 0.2048)>
Face 1984
UV Count: 3
UV <Vector (0.3148, 0.1954)>
UV <Vector (0.3274, 0.2138)>
UV <Vector (0.3155, 0.2181)>
Face 1985
UV Count: 3
UV <Vector (0.3894, 0.2020)>
UV <Vector (0.3871, 0.1797)>
UV <Vector (0.3953, 0.1999)>
Face 1986
UV Count: 3
UV <Vector (0.3249, 0.1901)>
UV <Vector (0.3427, 0.2075)>
UV <Vector (0.3274, 0.2138)>
Face 1987
UV Count: 3
UV <Vector (0.3587, 0.2053)>
UV <Vector (0.3696, 0.1816)>
UV <Vector (0.3753, 0.2043)>
Face 1988
UV Count: 3
UV <Vector (0.3380, 0.0448)>
UV <Vector (0.3356, 0.0397)>
UV <Vector (0.3379, 0.0381)>
Face 1989
UV Count: 3
UV <Vector (0.4070, 0.0176)>
UV <Vector (0.4008, 0.0069)>
UV <Vector (0.4041, 0.0065)>
Face 1990
UV Count: 3
UV <Vector (0.4068, 0.0212)>
UV <Vector (0.4039, 0.0199)>
UV <Vector (0.4070, 0.0176)>
Face 1991
UV Count: 3
UV <Vector (0.3298, 0.0450)>
UV <Vector (0.3287, 0.0393)>
UV <Vector (0.3311, 0.0387)>
Face 1992
UV Count: 3
UV <Vector (0.4121, 0.0129)>
UV <Vector (0.4107, 0.0024)>
UV <Vector (0.4144, 0.0115)>
Face 1993
UV Count: 3
UV <Vector (0.4153, 0.0145)>
UV <Vector (0.4121, 0.0129)>
UV <Vector (0.4144, 0.0115)>
Face 1994
UV Count: 3
UV <Vector (0.2877, 0.1953)>
UV <Vector (0.2777, 0.1721)>
UV <Vector (0.2896, 0.1747)>
Face 1995
UV Count: 3
UV <Vector (0.2597, 0.1906)>
UV <Vector (0.2525, 0.1702)>
UV <Vector (0.2648, 0.1717)>
Face 1996
UV Count: 3
UV <Vector (0.3021, 0.1987)>
UV <Vector (0.3144, 0.1769)>
UV <Vector (0.3148, 0.1954)>
Face 1997
UV Count: 3
UV <Vector (0.3966, 0.1769)>
UV <Vector (0.3838, 0.1637)>
UV <Vector (0.3921, 0.1607)>
Face 1998
UV Count: 3
UV <Vector (0.2877, 0.1953)>
UV <Vector (0.3021, 0.1777)>
UV <Vector (0.3021, 0.1987)>
Face 1999
UV Count: 3
UV <Vector (0.2744, 0.1923)>
UV <Vector (0.2648, 0.1717)>
UV <Vector (0.2777, 0.1721)>
Face 2000
UV Count: 3
UV <Vector (0.3389, 0.1707)>
UV <Vector (0.3573, 0.1822)>
UV <Vector (0.3400, 0.1838)>
Face 2001
UV Count: 3
UV <Vector (0.3675, 0.1669)>
UV <Vector (0.3785, 0.1809)>
UV <Vector (0.3696, 0.1816)>
Face 2002
UV Count: 3
UV <Vector (0.3144, 0.1769)>
UV <Vector (0.3249, 0.1901)>
UV <Vector (0.3148, 0.1954)>
Face 2003
UV Count: 3
UV <Vector (0.3817, 0.1803)>
UV <Vector (0.3838, 0.1637)>
UV <Vector (0.3871, 0.1797)>
Face 2004
UV Count: 3
UV <Vector (0.3244, 0.1747)>
UV <Vector (0.3400, 0.1838)>
UV <Vector (0.3249, 0.1901)>
Face 2005
UV Count: 3
UV <Vector (0.3573, 0.1822)>
UV <Vector (0.3675, 0.1669)>
UV <Vector (0.3696, 0.1816)>
Face 2006
UV Count: 3
UV <Vector (0.4313, 0.0576)>
UV <Vector (0.4373, 0.0512)>
UV <Vector (0.4392, 0.0564)>
Face 2007
UV Count: 3
UV <Vector (0.4318, 0.0845)>
UV <Vector (0.4267, 0.0744)>
UV <Vector (0.4333, 0.0774)>
Face 2008
UV Count: 3
UV <Vector (0.2665, 0.0579)>
UV <Vector (0.2740, 0.0501)>
UV <Vector (0.2790, 0.0573)>
Face 2009
UV Count: 3
UV <Vector (0.2576, 0.0504)>
UV <Vector (0.2665, 0.0579)>
UV <Vector (0.2583, 0.0575)>
Face 2010
UV Count: 3
UV <Vector (0.4267, 0.0617)>
UV <Vector (0.4213, 0.0699)>
UV <Vector (0.4217, 0.0591)>
Face 2011
UV Count: 3
UV <Vector (0.2452, 0.0668)>
UV <Vector (0.2480, 0.0571)>
UV <Vector (0.2528, 0.0630)>
Face 2012
UV Count: 3
UV <Vector (0.2583, 0.0575)>
UV <Vector (0.2584, 0.0692)>
UV <Vector (0.2528, 0.0630)>
Face 2013
UV Count: 3
UV <Vector (0.2374, 0.0684)>
UV <Vector (0.2406, 0.0580)>
UV <Vector (0.2452, 0.0668)>
Face 2014
UV Count: 3
UV <Vector (0.4267, 0.0617)>
UV <Vector (0.4381, 0.0676)>
UV <Vector (0.4257, 0.0689)>
Face 2015
UV Count: 3
UV <Vector (0.4267, 0.0744)>
UV <Vector (0.4381, 0.0676)>
UV <Vector (0.4333, 0.0774)>
Face 2016
UV Count: 3
UV <Vector (0.4513, 0.0941)>
UV <Vector (0.4420, 0.0983)>
UV <Vector (0.4417, 0.0927)>
Face 2017
UV Count: 3
UV <Vector (0.2347, 0.0777)>
UV <Vector (0.2374, 0.0684)>
UV <Vector (0.2404, 0.0775)>
Face 2018
UV Count: 3
UV <Vector (0.2851, 0.0864)>
UV <Vector (0.2689, 0.0767)>
UV <Vector (0.2790, 0.0755)>
Face 2019
UV Count: 3
UV <Vector (0.2872, 0.0763)>
UV <Vector (0.2790, 0.0755)>
UV <Vector (0.2820, 0.0689)>
Face 2020
UV Count: 3
UV <Vector (0.2790, 0.0755)>
UV <Vector (0.2748, 0.0629)>
UV <Vector (0.2820, 0.0689)>
Face 2021
UV Count: 3
UV <Vector (0.2830, 0.0539)>
UV <Vector (0.2851, 0.0619)>
UV <Vector (0.2790, 0.0573)>
Face 2022
UV Count: 3
UV <Vector (0.2851, 0.0619)>
UV <Vector (0.2934, 0.0626)>
UV <Vector (0.2918, 0.0674)>
Face 2023
UV Count: 3
UV <Vector (0.2876, 0.0589)>
UV <Vector (0.2881, 0.0522)>
UV <Vector (0.2920, 0.0562)>
Face 2024
UV Count: 3
UV <Vector (0.3760, 0.1659)>
UV <Vector (0.3817, 0.1803)>
UV <Vector (0.3785, 0.1809)>
Face 2025
UV Count: 3
UV <Vector (0.4153, 0.0145)>
UV <Vector (0.4169, 0.0115)>
UV <Vector (0.4168, 0.0142)>
Face 2026
UV Count: 3
UV <Vector (0.4169, 0.0162)>
UV <Vector (0.4153, 0.0145)>
UV <Vector (0.4168, 0.0142)>
Face 2027
UV Count: 3
UV <Vector (0.4159, 0.0168)>
UV <Vector (0.4138, 0.0156)>
UV <Vector (0.4153, 0.0145)>
Face 2028
UV Count: 3
UV <Vector (0.4144, 0.0115)>
UV <Vector (0.4125, 0.0001)>
UV <Vector (0.4169, 0.0115)>
Face 2029
UV Count: 3
UV <Vector (0.3314, 0.0448)>
UV <Vector (0.3311, 0.0387)>
UV <Vector (0.3330, 0.0399)>
Face 2030
UV Count: 3
UV <Vector (0.4092, 0.0199)>
UV <Vector (0.4070, 0.0176)>
UV <Vector (0.4095, 0.0155)>
Face 2031
UV Count: 3
UV <Vector (0.4086, 0.0227)>
UV <Vector (0.4068, 0.0212)>
UV <Vector (0.4092, 0.0199)>
Face 2032
UV Count: 3
UV <Vector (0.4064, 0.0240)>
UV <Vector (0.4042, 0.0227)>
UV <Vector (0.4068, 0.0212)>
Face 2033
UV Count: 3
UV <Vector (0.4095, 0.0155)>
UV <Vector (0.4041, 0.0065)>
UV <Vector (0.4059, 0.0040)>
Face 2034
UV Count: 3
UV <Vector (0.3401, 0.0449)>
UV <Vector (0.3379, 0.0381)>
UV <Vector (0.3408, 0.0382)>
Face 2035
UV Count: 3
UV <Vector (0.3831, 0.2048)>
UV <Vector (0.3817, 0.1803)>
UV <Vector (0.3894, 0.2020)>
Face 2036
UV Count: 3
UV <Vector (0.2997, 0.0560)>
UV <Vector (0.2968, 0.0521)>
UV <Vector (0.3004, 0.0527)>
Face 2037
UV Count: 3
UV <Vector (0.2990, 0.0591)>
UV <Vector (0.2952, 0.0541)>
UV <Vector (0.2997, 0.0560)>
Face 2038
UV Count: 3
UV <Vector (0.2920, 0.0562)>
UV <Vector (0.2908, 0.0520)>
UV <Vector (0.2952, 0.0541)>
Face 2039
UV Count: 3
UV <Vector (0.2841, 0.0435)>
UV <Vector (0.2881, 0.0522)>
UV <Vector (0.2816, 0.0443)>
Face 2040
UV Count: 3
UV <Vector (0.2968, 0.0521)>
UV <Vector (0.2923, 0.0430)>
UV <Vector (0.3004, 0.0527)>
Face 2041
UV Count: 3
UV <Vector (0.4228, 0.0411)>
UV <Vector (0.4279, 0.0442)>
UV <Vector (0.4216, 0.0455)>
Face 2042
UV Count: 3
UV <Vector (0.4256, 0.0333)>
UV <Vector (0.4301, 0.0387)>
UV <Vector (0.4242, 0.0371)>
Face 2043
UV Count: 3
UV <Vector (0.4311, 0.0364)>
UV <Vector (0.4396, 0.0395)>
UV <Vector (0.4301, 0.0387)>
Face 2044
UV Count: 3
UV <Vector (0.4290, 0.0411)>
UV <Vector (0.4360, 0.0442)>
UV <Vector (0.4279, 0.0442)>
Face 2045
UV Count: 3
UV <Vector (0.4218, 0.0200)>
UV <Vector (0.4249, 0.0156)>
UV <Vector (0.4277, 0.0192)>
Face 2046
UV Count: 3
UV <Vector (0.4204, 0.0501)>
UV <Vector (0.4156, 0.0446)>
UV <Vector (0.4216, 0.0455)>
Face 2047
UV Count: 3
UV <Vector (0.4169, 0.0268)>
UV <Vector (0.4159, 0.0212)>
UV <Vector (0.4180, 0.0197)>
Face 2048
UV Count: 3
UV <Vector (0.4120, 0.0338)>
UV <Vector (0.4185, 0.0340)>
UV <Vector (0.4172, 0.0392)>
Face 2049
UV Count: 3
UV <Vector (0.4016, 0.0424)>
UV <Vector (0.4098, 0.0406)>
UV <Vector (0.4076, 0.0471)>
Face 2050
UV Count: 3
UV <Vector (0.4079, 0.0341)>
UV <Vector (0.4066, 0.0292)>
UV <Vector (0.4097, 0.0261)>
Face 2051
UV Count: 3
UV <Vector (0.4041, 0.0252)>
UV <Vector (0.4066, 0.0292)>
UV <Vector (0.4036, 0.0319)>
Face 2052
UV Count: 3
UV <Vector (0.4180, 0.0197)>
UV <Vector (0.4159, 0.0168)>
UV <Vector (0.4169, 0.0162)>
Face 2053
UV Count: 3
UV <Vector (0.4191, 0.0154)>
UV <Vector (0.4168, 0.0142)>
UV <Vector (0.4169, 0.0115)>
Face 2054
UV Count: 3
UV <Vector (0.4076, 0.0471)>
UV <Vector (0.4156, 0.0446)>
UV <Vector (0.4141, 0.0500)>
Face 2055
UV Count: 3
UV <Vector (0.4148, 0.0175)>
UV <Vector (0.4133, 0.0204)>
UV <Vector (0.4138, 0.0156)>
Face 2056
UV Count: 3
UV <Vector (0.4112, 0.0199)>
UV <Vector (0.4092, 0.0199)>
UV <Vector (0.4095, 0.0155)>
Face 2057
UV Count: 3
UV <Vector (0.4112, 0.0199)>
UV <Vector (0.4133, 0.0204)>
UV <Vector (0.4105, 0.0228)>
Face 2058
UV Count: 3
UV <Vector (0.4180, 0.0197)>
UV <Vector (0.4216, 0.0175)>
UV <Vector (0.4218, 0.0200)>
Face 2059
UV Count: 3
UV <Vector (0.3946, 0.0243)>
UV <Vector (0.3921, 0.0241)>
UV <Vector (0.3948, 0.0209)>
Face 2060
UV Count: 3
UV <Vector (0.4041, 0.0252)>
UV <Vector (0.3984, 0.0257)>
UV <Vector (0.4042, 0.0227)>
Face 2061
UV Count: 3
UV <Vector (0.3946, 0.0243)>
UV <Vector (0.3984, 0.0257)>
UV <Vector (0.3938, 0.0277)>
Face 2062
UV Count: 3
UV <Vector (0.3294, 0.0670)>
UV <Vector (0.3294, 0.0633)>
UV <Vector (0.3314, 0.0642)>
Face 2063
UV Count: 3
UV <Vector (0.3294, 0.0633)>
UV <Vector (0.3267, 0.0610)>
UV <Vector (0.3299, 0.0603)>
Face 2064
UV Count: 3
UV <Vector (0.3206, 0.0760)>
UV <Vector (0.3283, 0.0719)>
UV <Vector (0.3321, 0.0773)>
Face 2065
UV Count: 3
UV <Vector (0.3319, 0.0690)>
UV <Vector (0.3314, 0.0642)>
UV <Vector (0.3340, 0.0654)>
Face 2066
UV Count: 3
UV <Vector (0.3354, 0.0706)>
UV <Vector (0.3340, 0.0654)>
UV <Vector (0.3367, 0.0664)>
Face 2067
UV Count: 3
UV <Vector (0.3321, 0.0773)>
UV <Vector (0.3319, 0.0690)>
UV <Vector (0.3354, 0.0706)>
Face 2068
UV Count: 3
UV <Vector (0.3355, 0.0614)>
UV <Vector (0.3314, 0.0642)>
UV <Vector (0.3327, 0.0606)>
Face 2069
UV Count: 3
UV <Vector (0.3367, 0.0664)>
UV <Vector (0.3401, 0.0687)>
UV <Vector (0.3354, 0.0706)>
Face 2070
UV Count: 3
UV <Vector (0.3437, 0.0755)>
UV <Vector (0.3417, 0.0618)>
UV <Vector (0.3468, 0.0555)>
Face 2071
UV Count: 3
UV <Vector (0.3468, 0.0555)>
UV <Vector (0.3396, 0.0582)>
UV <Vector (0.3415, 0.0512)>
Face 2072
UV Count: 3
UV <Vector (0.3379, 0.0507)>
UV <Vector (0.3339, 0.0557)>
UV <Vector (0.3349, 0.0492)>
Face 2073
UV Count: 3
UV <Vector (0.3415, 0.0512)>
UV <Vector (0.3368, 0.0567)>
UV <Vector (0.3379, 0.0507)>
Face 2074
UV Count: 3
UV <Vector (0.3396, 0.0582)>
UV <Vector (0.3355, 0.0614)>
UV <Vector (0.3368, 0.0567)>
Face 2075
UV Count: 3
UV <Vector (0.3339, 0.0557)>
UV <Vector (0.3317, 0.0492)>
UV <Vector (0.3349, 0.0492)>
Face 2076
UV Count: 3
UV <Vector (0.3272, 0.0564)>
UV <Vector (0.3249, 0.0508)>
UV <Vector (0.3284, 0.0507)>
Face 2077
UV Count: 3
UV <Vector (0.3307, 0.0557)>
UV <Vector (0.3284, 0.0507)>
UV <Vector (0.3317, 0.0492)>
Face 2078
UV Count: 3
UV <Vector (0.3299, 0.0603)>
UV <Vector (0.3272, 0.0564)>
UV <Vector (0.3307, 0.0557)>
Face 2079
UV Count: 3
UV <Vector (0.3232, 0.0571)>
UV <Vector (0.3196, 0.0521)>
UV <Vector (0.3249, 0.0508)>
Face 2080
UV Count: 3
UV <Vector (0.3141, 0.0583)>
UV <Vector (0.3104, 0.0552)>
UV <Vector (0.3146, 0.0546)>
Face 2081
UV Count: 3
UV <Vector (0.3184, 0.0578)>
UV <Vector (0.3146, 0.0546)>
UV <Vector (0.3196, 0.0521)>
Face 2082
UV Count: 3
UV <Vector (0.3177, 0.0615)>
UV <Vector (0.3141, 0.0583)>
UV <Vector (0.3184, 0.0578)>
Face 2083
UV Count: 3
UV <Vector (0.3215, 0.0708)>
UV <Vector (0.3176, 0.0653)>
UV <Vector (0.3231, 0.0666)>
Face 2084
UV Count: 3
UV <Vector (0.3099, 0.0612)>
UV <Vector (0.3146, 0.0672)>
UV <Vector (0.3114, 0.0695)>
Face 2085
UV Count: 3
UV <Vector (0.3104, 0.0552)>
UV <Vector (0.2997, 0.0560)>
UV <Vector (0.3004, 0.0527)>
Face 2086
UV Count: 3
UV <Vector (0.3380, 0.0448)>
UV <Vector (0.3349, 0.0492)>
UV <Vector (0.3362, 0.0448)>
Face 2087
UV Count: 3
UV <Vector (0.3107, 0.0480)>
UV <Vector (0.3146, 0.0546)>
UV <Vector (0.3104, 0.0552)>
Face 2088
UV Count: 3
UV <Vector (0.3280, 0.0452)>
UV <Vector (0.3284, 0.0507)>
UV <Vector (0.3249, 0.0508)>
Face 2089
UV Count: 3
UV <Vector (0.4172, 0.0392)>
UV <Vector (0.4242, 0.0371)>
UV <Vector (0.4228, 0.0411)>
Face 2090
UV Count: 3
UV <Vector (0.3627, 0.1011)>
UV <Vector (0.3694, 0.1093)>
UV <Vector (0.3635, 0.1111)>
Face 2091
UV Count: 3
UV <Vector (0.3764, 0.0952)>
UV <Vector (0.3662, 0.0854)>
UV <Vector (0.3710, 0.0836)>
Face 2092
UV Count: 3
UV <Vector (0.3710, 0.0836)>
UV <Vector (0.3713, 0.0554)>
UV <Vector (0.3758, 0.0574)>
Face 2093
UV Count: 3
UV <Vector (0.3713, 0.0554)>
UV <Vector (0.3754, 0.0448)>
UV <Vector (0.3758, 0.0574)>
Face 2094
UV Count: 3
UV <Vector (0.3156, 0.4717)>
UV <Vector (0.3137, 0.4763)>
UV <Vector (0.3124, 0.4757)>
Face 2095
UV Count: 3
UV <Vector (0.3171, 0.4684)>
UV <Vector (0.3141, 0.4679)>
UV <Vector (0.3174, 0.4679)>
Face 2096
UV Count: 3
UV <Vector (0.2836, 0.4900)>
UV <Vector (0.2926, 0.4799)>
UV <Vector (0.2935, 0.4822)>
Face 2097
UV Count: 3
UV <Vector (0.3083, 0.4927)>
UV <Vector (0.3005, 0.5010)>
UV <Vector (0.3058, 0.4914)>
Face 2098
UV Count: 3
UV <Vector (0.3093, 0.4709)>
UV <Vector (0.3016, 0.4731)>
UV <Vector (0.3091, 0.4698)>
Face 2099
UV Count: 3
UV <Vector (0.3077, 0.4824)>
UV <Vector (0.3058, 0.4914)>
UV <Vector (0.3032, 0.4901)>
Face 2100
UV Count: 3
UV <Vector (0.3030, 0.5035)>
UV <Vector (0.2927, 0.5099)>
UV <Vector (0.3005, 0.5010)>
Face 2101
UV Count: 3
UV <Vector (0.2836, 0.4900)>
UV <Vector (0.2657, 0.5014)>
UV <Vector (0.2807, 0.4879)>
Face 2102
UV Count: 3
UV <Vector (0.3185, 0.4700)>
UV <Vector (0.3178, 0.4704)>
UV <Vector (0.3184, 0.4698)>
Face 2103
UV Count: 3
UV <Vector (0.3177, 0.4691)>
UV <Vector (0.3171, 0.4684)>
UV <Vector (0.3181, 0.4690)>
Face 2104
UV Count: 3
UV <Vector (0.3141, 0.4688)>
UV <Vector (0.3091, 0.4698)>
UV <Vector (0.3141, 0.4679)>
Face 2105
UV Count: 3
UV <Vector (0.3077, 0.4824)>
UV <Vector (0.3137, 0.4763)>
UV <Vector (0.3097, 0.4833)>
Face 2106
UV Count: 3
UV <Vector (0.3174, 0.4700)>
UV <Vector (0.3164, 0.4722)>
UV <Vector (0.3156, 0.4717)>
Face 2107
UV Count: 3
UV <Vector (0.3019, 0.4749)>
UV <Vector (0.2918, 0.4777)>
UV <Vector (0.3016, 0.4731)>
Face 2108
UV Count: 3
UV <Vector (0.3187, 0.4690)>
UV <Vector (0.3183, 0.4694)>
UV <Vector (0.3181, 0.4690)>
Face 2109
UV Count: 3
UV <Vector (0.3186, 0.4697)>
UV <Vector (0.3184, 0.4698)>
UV <Vector (0.3183, 0.4694)>
Face 2110
UV Count: 3
UV <Vector (0.4819, 0.4257)>
UV <Vector (0.4806, 0.4162)>
UV <Vector (0.4835, 0.4257)>
Face 2111
UV Count: 3
UV <Vector (0.2374, 0.4740)>
UV <Vector (0.2381, 0.4794)>
UV <Vector (0.2367, 0.4796)>
Face 2112
UV Count: 3
UV <Vector (0.4938, 0.4590)>
UV <Vector (0.4940, 0.4762)>
UV <Vector (0.4914, 0.4593)>
Face 2113
UV Count: 3
UV <Vector (0.2398, 0.5098)>
UV <Vector (0.2364, 0.5192)>
UV <Vector (0.2363, 0.5092)>
Face 2114
UV Count: 3
UV <Vector (0.2344, 0.4946)>
UV <Vector (0.2365, 0.5015)>
UV <Vector (0.2334, 0.5011)>
Face 2115
UV Count: 3
UV <Vector (0.4890, 0.4596)>
UV <Vector (0.4890, 0.4445)>
UV <Vector (0.4914, 0.4593)>
Face 2116
UV Count: 3
UV <Vector (0.2407, 0.5191)>
UV <Vector (0.2390, 0.5320)>
UV <Vector (0.2364, 0.5192)>
Face 2117
UV Count: 3
UV <Vector (0.4998, 0.4883)>
UV <Vector (0.4940, 0.4762)>
UV <Vector (0.4973, 0.4750)>
Face 2118
UV Count: 3
UV <Vector (0.2395, 0.4737)>
UV <Vector (0.2387, 0.4706)>
UV <Vector (0.2395, 0.4703)>
Face 2119
UV Count: 3
UV <Vector (0.4787, 0.4070)>
UV <Vector (0.4788, 0.4101)>
UV <Vector (0.4778, 0.4069)>
Face 2120
UV Count: 3
UV <Vector (0.2367, 0.4796)>
UV <Vector (0.2374, 0.4879)>
UV <Vector (0.2354, 0.4881)>
Face 2121
UV Count: 3
UV <Vector (0.4845, 0.4353)>
UV <Vector (0.4835, 0.4257)>
UV <Vector (0.4863, 0.4351)>
Face 2122
UV Count: 3
UV <Vector (0.4792, 0.4161)>
UV <Vector (0.4788, 0.4101)>
UV <Vector (0.4806, 0.4162)>
Face 2123
UV Count: 3
UV <Vector (0.2365, 0.5015)>
UV <Vector (0.2328, 0.5085)>
UV <Vector (0.2334, 0.5011)>
Face 2124
UV Count: 3
UV <Vector (0.4787, 0.4070)>
UV <Vector (0.4785, 0.4057)>
UV <Vector (0.4799, 0.4064)>
Face 2125
UV Count: 3
UV <Vector (0.2374, 0.4698)>
UV <Vector (0.2387, 0.4706)>
UV <Vector (0.2379, 0.4710)>
Face 2126
UV Count: 3
UV <Vector (0.3635, 0.1111)>
UV <Vector (0.3695, 0.1154)>
UV <Vector (0.3636, 0.1187)>
Face 2127
UV Count: 3
UV <Vector (0.3734, 0.1490)>
UV <Vector (0.3789, 0.1651)>
UV <Vector (0.3760, 0.1659)>
Face 2128
UV Count: 3
UV <Vector (0.3689, 0.1251)>
UV <Vector (0.3692, 0.1380)>
UV <Vector (0.3646, 0.1266)>
Face 2129
UV Count: 3
UV <Vector (0.3636, 0.1187)>
UV <Vector (0.3689, 0.1251)>
UV <Vector (0.3646, 0.1266)>
Face 2130
UV Count: 3
UV <Vector (0.3734, 0.1490)>
UV <Vector (0.3723, 0.1371)>
UV <Vector (0.3761, 0.1483)>
Face 2131
UV Count: 3
UV <Vector (0.2934, 0.0626)>
UV <Vector (0.2920, 0.0562)>
UV <Vector (0.2990, 0.0591)>
Face 2132
UV Count: 3
UV <Vector (0.2748, 0.0629)>
UV <Vector (0.2790, 0.0573)>
UV <Vector (0.2851, 0.0619)>
Face 2133
UV Count: 3
UV <Vector (0.4217, 0.0974)>
UV <Vector (0.4315, 0.0927)>
UV <Vector (0.4317, 0.0989)>
Face 2134
UV Count: 3
UV <Vector (0.4565, 0.0823)>
UV <Vector (0.4645, 0.0829)>
UV <Vector (0.4629, 0.0860)>
Face 2135
UV Count: 3
UV <Vector (0.3786, 0.1061)>
UV <Vector (0.3906, 0.0932)>
UV <Vector (0.3909, 0.1048)>
Face 2136
UV Count: 3
UV <Vector (0.4317, 0.0989)>
UV <Vector (0.4417, 0.0927)>
UV <Vector (0.4420, 0.0983)>
Face 2137
UV Count: 3
UV <Vector (0.4102, 0.0967)>
UV <Vector (0.4207, 0.0908)>
UV <Vector (0.4217, 0.0974)>
Face 2138
UV Count: 3
UV <Vector (0.2541, 0.1087)>
UV <Vector (0.2403, 0.0980)>
UV <Vector (0.2490, 0.0974)>
Face 2139
UV Count: 3
UV <Vector (0.3906, 0.0932)>
UV <Vector (0.4102, 0.0967)>
UV <Vector (0.3909, 0.1048)>
Face 2140
UV Count: 3
UV <Vector (0.4113, 0.0822)>
UV <Vector (0.4207, 0.0908)>
UV <Vector (0.4068, 0.0891)>
Face 2141
UV Count: 3
UV <Vector (0.4318, 0.0845)>
UV <Vector (0.4207, 0.0908)>
UV <Vector (0.4205, 0.0817)>
Face 2142
UV Count: 3
UV <Vector (0.4315, 0.0927)>
UV <Vector (0.4402, 0.0859)>
UV <Vector (0.4417, 0.0927)>
Face 2143
UV Count: 3
UV <Vector (0.4417, 0.0927)>
UV <Vector (0.4498, 0.0858)>
UV <Vector (0.4513, 0.0941)>
Face 2144
UV Count: 3
UV <Vector (0.4318, 0.0845)>
UV <Vector (0.4392, 0.0789)>
UV <Vector (0.4402, 0.0859)>
Face 2145
UV Count: 3
UV <Vector (0.4474, 0.0765)>
UV <Vector (0.4402, 0.0859)>
UV <Vector (0.4392, 0.0789)>
Face 2146
UV Count: 3
UV <Vector (0.2303, 0.0579)>
UV <Vector (0.2323, 0.0521)>
UV <Vector (0.2345, 0.0571)>
Face 2147
UV Count: 3
UV <Vector (0.4631, 0.0910)>
UV <Vector (0.4577, 0.0946)>
UV <Vector (0.4565, 0.0883)>
Face 2148
UV Count: 3
UV <Vector (0.4641, 0.0954)>
UV <Vector (0.4591, 0.0988)>
UV <Vector (0.4577, 0.0946)>
Face 2149
UV Count: 3
UV <Vector (0.2345, 0.0571)>
UV <Vector (0.2375, 0.0526)>
UV <Vector (0.2406, 0.0580)>
Face 2150
UV Count: 3
UV <Vector (0.2406, 0.0580)>
UV <Vector (0.2432, 0.0517)>
UV <Vector (0.2480, 0.0571)>
Face 2151
UV Count: 3
UV <Vector (0.2475, 0.0463)>
UV <Vector (0.2480, 0.0571)>
UV <Vector (0.2432, 0.0517)>
Face 2152
UV Count: 3
UV <Vector (0.2413, 0.0441)>
UV <Vector (0.2432, 0.0517)>
UV <Vector (0.2382, 0.0467)>
Face 2153
UV Count: 3
UV <Vector (0.2301, 0.0383)>
UV <Vector (0.2285, 0.0403)>
UV <Vector (0.2271, 0.0394)>
Face 2154
UV Count: 3
UV <Vector (0.4732, 0.0941)>
UV <Vector (0.4718, 0.0959)>
UV <Vector (0.4716, 0.0941)>
Face 2155
UV Count: 3
UV <Vector (0.4708, 0.0919)>
UV <Vector (0.4732, 0.0941)>
UV <Vector (0.4716, 0.0941)>
Face 2156
UV Count: 3
UV <Vector (0.2320, 0.0402)>
UV <Vector (0.2301, 0.0383)>
UV <Vector (0.2334, 0.0385)>
Face 2157
UV Count: 3
UV <Vector (0.4629, 0.0860)>
UV <Vector (0.4565, 0.0883)>
UV <Vector (0.4565, 0.0823)>
Face 2158
UV Count: 3
UV <Vector (0.4565, 0.0823)>
UV <Vector (0.4498, 0.0858)>
UV <Vector (0.4474, 0.0765)>
Face 2159
UV Count: 3
UV <Vector (0.0520, 0.5853)>
UV <Vector (0.0476, 0.5976)>
UV <Vector (0.0408, 0.5937)>
Face 2160
UV Count: 3
UV <Vector (0.0242, 0.5616)>
UV <Vector (0.0188, 0.5706)>
UV <Vector (0.0210, 0.5601)>
Face 2161
UV Count: 3
UV <Vector (0.0641, 0.5771)>
UV <Vector (0.0618, 0.5699)>
UV <Vector (0.0682, 0.5702)>
Face 2162
UV Count: 3
UV <Vector (0.0560, 0.5635)>
UV <Vector (0.0600, 0.5527)>
UV <Vector (0.0618, 0.5628)>
Face 2163
UV Count: 3
UV <Vector (0.0469, 0.5603)>
UV <Vector (0.0546, 0.5522)>
UV <Vector (0.0560, 0.5635)>
Face 2164
UV Count: 3
UV <Vector (0.0221, 0.5538)>
UV <Vector (0.0165, 0.5597)>
UV <Vector (0.0171, 0.5530)>
Face 2165
UV Count: 3
UV <Vector (0.0720, 0.5532)>
UV <Vector (0.0584, 0.5438)>
UV <Vector (0.0703, 0.5401)>
Face 2166
UV Count: 3
UV <Vector (0.0718, 0.5641)>
UV <Vector (0.0600, 0.5527)>
UV <Vector (0.0720, 0.5532)>
Face 2167
UV Count: 3
UV <Vector (0.0426, 0.5657)>
UV <Vector (0.0469, 0.5603)>
UV <Vector (0.0488, 0.5676)>
Face 2168
UV Count: 3
UV <Vector (0.0225, 0.5465)>
UV <Vector (0.0182, 0.5359)>
UV <Vector (0.0228, 0.5366)>
Face 2169
UV Count: 3
UV <Vector (0.0182, 0.5359)>
UV <Vector (0.0138, 0.5455)>
UV <Vector (0.0146, 0.5355)>
Face 2170
UV Count: 3
UV <Vector (0.0277, 0.5377)>
UV <Vector (0.0225, 0.5465)>
UV <Vector (0.0228, 0.5366)>
Face 2171
UV Count: 3
UV <Vector (0.0682, 0.5702)>
UV <Vector (0.0618, 0.5628)>
UV <Vector (0.0718, 0.5641)>
Face 2172
UV Count: 3
UV <Vector (0.1297, 0.5893)>
UV <Vector (0.1212, 0.5935)>
UV <Vector (0.1163, 0.5810)>
Face 2173
UV Count: 3
UV <Vector (0.0557, 0.5754)>
UV <Vector (0.0618, 0.5699)>
UV <Vector (0.0598, 0.5756)>
Face 2174
UV Count: 3
UV <Vector (0.0506, 0.5757)>
UV <Vector (0.0559, 0.5691)>
UV <Vector (0.0557, 0.5754)>
Face 2175
UV Count: 3
UV <Vector (0.0932, 0.5941)>
UV <Vector (0.1212, 0.5935)>
UV <Vector (0.1264, 0.6076)>
Face 2176
UV Count: 3
UV <Vector (0.1902, 0.6340)>
UV <Vector (0.2137, 0.6240)>
UV <Vector (0.2151, 0.6303)>
Face 2177
UV Count: 3
UV <Vector (0.0818, 0.5755)>
UV <Vector (0.0794, 0.5664)>
UV <Vector (0.0851, 0.5684)>
Face 2178
UV Count: 3
UV <Vector (0.0747, 0.5713)>
UV <Vector (0.0718, 0.5641)>
UV <Vector (0.0794, 0.5664)>
Face 2179
UV Count: 3
UV <Vector (0.1424, 0.5976)>
UV <Vector (0.1328, 0.6004)>
UV <Vector (0.1297, 0.5893)>
Face 2180
UV Count: 3
UV <Vector (0.1639, 0.6091)>
UV <Vector (0.1443, 0.6071)>
UV <Vector (0.1424, 0.5976)>
Face 2181
UV Count: 3
UV <Vector (0.1889, 0.6213)>
UV <Vector (0.1648, 0.6164)>
UV <Vector (0.1639, 0.6091)>
Face 2182
UV Count: 3
UV <Vector (0.0910, 0.5712)>
UV <Vector (0.0818, 0.5755)>
UV <Vector (0.0851, 0.5684)>
Face 2183
UV Count: 3
UV <Vector (0.0426, 0.5657)>
UV <Vector (0.0506, 0.5757)>
UV <Vector (0.0439, 0.5757)>
Face 2184
UV Count: 3
UV <Vector (0.0606, 0.5810)>
UV <Vector (0.0598, 0.5756)>
UV <Vector (0.0641, 0.5771)>
Face 2185
UV Count: 3
UV <Vector (0.0558, 0.5914)>
UV <Vector (0.0711, 0.5989)>
UV <Vector (0.0615, 0.6070)>
Face 2186
UV Count: 3
UV <Vector (0.0480, 0.5826)>
UV <Vector (0.0506, 0.5757)>
UV <Vector (0.0557, 0.5754)>
Face 2187
UV Count: 3
UV <Vector (0.0480, 0.5826)>
UV <Vector (0.0397, 0.5926)>
UV <Vector (0.0385, 0.5914)>
Face 2188
UV Count: 3
UV <Vector (0.0222, 0.5756)>
UV <Vector (0.0307, 0.5748)>
UV <Vector (0.0300, 0.5776)>
Face 2189
UV Count: 3
UV <Vector (0.0095, 0.5768)>
UV <Vector (0.0130, 0.5854)>
UV <Vector (0.0071, 0.5853)>
Face 2190
UV Count: 3
UV <Vector (0.0183, 0.5749)>
UV <Vector (0.0216, 0.5795)>
UV <Vector (0.0172, 0.5829)>
Face 2191
UV Count: 3
UV <Vector (0.0450, 0.5805)>
UV <Vector (0.0439, 0.5757)>
UV <Vector (0.0506, 0.5757)>
Face 2192
UV Count: 3
UV <Vector (0.0615, 0.6070)>
UV <Vector (0.0721, 0.6187)>
UV <Vector (0.0641, 0.6250)>
Face 2193
UV Count: 3
UV <Vector (0.0142, 0.5773)>
UV <Vector (0.0172, 0.5829)>
UV <Vector (0.0130, 0.5854)>
Face 2194
UV Count: 3
UV <Vector (0.0300, 0.5776)>
UV <Vector (0.0369, 0.5832)>
UV <Vector (0.0289, 0.5820)>
Face 2195
UV Count: 3
UV <Vector (0.0579, 0.5783)>
UV <Vector (0.0480, 0.5826)>
UV <Vector (0.0557, 0.5754)>
Face 2196
UV Count: 3
UV <Vector (0.0606, 0.5810)>
UV <Vector (0.0558, 0.5914)>
UV <Vector (0.0520, 0.5853)>
Face 2197
UV Count: 3
UV <Vector (0.0045, 0.5969)>
UV <Vector (0.0186, 0.6008)>
UV <Vector (0.0041, 0.6013)>
Face 2198
UV Count: 3
UV <Vector (0.0502, 0.5841)>
UV <Vector (0.0408, 0.5937)>
UV <Vector (0.0397, 0.5926)>
Face 2199
UV Count: 3
UV <Vector (0.0208, 0.5976)>
UV <Vector (0.0408, 0.5937)>
UV <Vector (0.0186, 0.6008)>
Face 2200
UV Count: 3
UV <Vector (0.0579, 0.5783)>
UV <Vector (0.0520, 0.5853)>
UV <Vector (0.0502, 0.5841)>
Face 2201
UV Count: 3
UV <Vector (0.1374, 0.6291)>
UV <Vector (0.1267, 0.6339)>
UV <Vector (0.1270, 0.6260)>
Face 2202
UV Count: 3
UV <Vector (0.1056, 0.6356)>
UV <Vector (0.1267, 0.6339)>
UV <Vector (0.1263, 0.6408)>
Face 2203
UV Count: 3
UV <Vector (0.0995, 0.6174)>
UV <Vector (0.0721, 0.6187)>
UV <Vector (0.0711, 0.5989)>
Face 2204
UV Count: 3
UV <Vector (0.1900, 0.6496)>
UV <Vector (0.1681, 0.6448)>
UV <Vector (0.1675, 0.6387)>
Face 2205
UV Count: 3
UV <Vector (0.1675, 0.6387)>
UV <Vector (0.1478, 0.6393)>
UV <Vector (0.1476, 0.6328)>
Face 2206
UV Count: 3
UV <Vector (0.1476, 0.6328)>
UV <Vector (0.1373, 0.6363)>
UV <Vector (0.1374, 0.6291)>
Face 2207
UV Count: 3
UV <Vector (0.2199, 0.6486)>
UV <Vector (0.1900, 0.6496)>
UV <Vector (0.2184, 0.6428)>
Face 2208
UV Count: 3
UV <Vector (0.0641, 0.6250)>
UV <Vector (0.0727, 0.6362)>
UV <Vector (0.0545, 0.6375)>
Face 2209
UV Count: 3
UV <Vector (0.0912, 0.5446)>
UV <Vector (0.0856, 0.5484)>
UV <Vector (0.0865, 0.5434)>
Face 2210
UV Count: 3
UV <Vector (0.0276, 0.9494)>
UV <Vector (0.0249, 0.9544)>
UV <Vector (0.0234, 0.9515)>
Face 2211
UV Count: 3
UV <Vector (0.0307, 0.9483)>
UV <Vector (0.0294, 0.9513)>
UV <Vector (0.0276, 0.9494)>
Face 2212
UV Count: 3
UV <Vector (0.0318, 0.9461)>
UV <Vector (0.0324, 0.9498)>
UV <Vector (0.0307, 0.9483)>
Face 2213
UV Count: 3
UV <Vector (0.0481, 0.9302)>
UV <Vector (0.0479, 0.9323)>
UV <Vector (0.0463, 0.9321)>
Face 2214
UV Count: 3
UV <Vector (0.0481, 0.9302)>
UV <Vector (0.0473, 0.9284)>
UV <Vector (0.0485, 0.9281)>
Face 2215
UV Count: 3
UV <Vector (0.0486, 0.9262)>
UV <Vector (0.0485, 0.9281)>
UV <Vector (0.0472, 0.9275)>
Face 2216
UV Count: 3
UV <Vector (0.0455, 0.9256)>
UV <Vector (0.0472, 0.9275)>
UV <Vector (0.0448, 0.9273)>
Face 2217
UV Count: 3
UV <Vector (0.0446, 0.9285)>
UV <Vector (0.0410, 0.9276)>
UV <Vector (0.0448, 0.9273)>
Face 2218
UV Count: 3
UV <Vector (0.0410, 0.9276)>
UV <Vector (0.0354, 0.9304)>
UV <Vector (0.0349, 0.9291)>
Face 2219
UV Count: 3
UV <Vector (0.0349, 0.9291)>
UV <Vector (0.0325, 0.9316)>
UV <Vector (0.0313, 0.9305)>
Face 2220
UV Count: 3
UV <Vector (0.0313, 0.9305)>
UV <Vector (0.0302, 0.9329)>
UV <Vector (0.0293, 0.9324)>
Face 2221
UV Count: 3
UV <Vector (0.0435, 0.9348)>
UV <Vector (0.0453, 0.9315)>
UV <Vector (0.0463, 0.9321)>
Face 2222
UV Count: 3
UV <Vector (0.0435, 0.9348)>
UV <Vector (0.0387, 0.9359)>
UV <Vector (0.0430, 0.9339)>
Face 2223
UV Count: 3
UV <Vector (0.0363, 0.9379)>
UV <Vector (0.0387, 0.9359)>
UV <Vector (0.0391, 0.9376)>
Face 2224
UV Count: 3
UV <Vector (0.0315, 0.9365)>
UV <Vector (0.0340, 0.9364)>
UV <Vector (0.0339, 0.9379)>
Face 2225
UV Count: 3
UV <Vector (0.0297, 0.9354)>
UV <Vector (0.0318, 0.9354)>
UV <Vector (0.0315, 0.9365)>
Face 2226
UV Count: 3
UV <Vector (0.0293, 0.9324)>
UV <Vector (0.0294, 0.9334)>
UV <Vector (0.0285, 0.9337)>
Face 2227
UV Count: 3
UV <Vector (0.0285, 0.9337)>
UV <Vector (0.0294, 0.9340)>
UV <Vector (0.0288, 0.9346)>
Face 2228
UV Count: 3
UV <Vector (0.0297, 0.9354)>
UV <Vector (0.0294, 0.9340)>
UV <Vector (0.0303, 0.9345)>
Face 2229
UV Count: 3
UV <Vector (0.4344, 0.4806)>
UV <Vector (0.4365, 0.4763)>
UV <Vector (0.4376, 0.4797)>
Face 2230
UV Count: 3
UV <Vector (0.4474, 0.4798)>
UV <Vector (0.4444, 0.4745)>
UV <Vector (0.4474, 0.4730)>
Face 2231
UV Count: 3
UV <Vector (0.4368, 0.4833)>
UV <Vector (0.4376, 0.4797)>
UV <Vector (0.4394, 0.4813)>
Face 2232
UV Count: 3
UV <Vector (0.4454, 0.4701)>
UV <Vector (0.4444, 0.4745)>
UV <Vector (0.4430, 0.4724)>
Face 2233
UV Count: 3
UV <Vector (0.4430, 0.4837)>
UV <Vector (0.4427, 0.4818)>
UV <Vector (0.4449, 0.4831)>
Face 2234
UV Count: 3
UV <Vector (0.4397, 0.4842)>
UV <Vector (0.4394, 0.4813)>
UV <Vector (0.4407, 0.4824)>
Face 2235
UV Count: 3
UV <Vector (0.4423, 0.4686)>
UV <Vector (0.4430, 0.4724)>
UV <Vector (0.4411, 0.4713)>
Face 2236
UV Count: 3
UV <Vector (0.4387, 0.4682)>
UV <Vector (0.4397, 0.4706)>
UV <Vector (0.4389, 0.4710)>
Face 2237
UV Count: 3
UV <Vector (0.4449, 0.4831)>
UV <Vector (0.4442, 0.4797)>
UV <Vector (0.4474, 0.4798)>
Face 2238
UV Count: 3
UV <Vector (0.4366, 0.4692)>
UV <Vector (0.4389, 0.4710)>
UV <Vector (0.4381, 0.4716)>
Face 2239
UV Count: 3
UV <Vector (0.4418, 0.4843)>
UV <Vector (0.4415, 0.4822)>
UV <Vector (0.4430, 0.4837)>
Face 2240
UV Count: 3
UV <Vector (0.4402, 0.4679)>
UV <Vector (0.4404, 0.4707)>
UV <Vector (0.4397, 0.4706)>
Face 2241
UV Count: 3
UV <Vector (0.4347, 0.4711)>
UV <Vector (0.4381, 0.4716)>
UV <Vector (0.4371, 0.4729)>
Face 2242
UV Count: 3
UV <Vector (0.4397, 0.4842)>
UV <Vector (0.4411, 0.4827)>
UV <Vector (0.4418, 0.4843)>
Face 2243
UV Count: 3
UV <Vector (0.4423, 0.4686)>
UV <Vector (0.4404, 0.4707)>
UV <Vector (0.4411, 0.4680)>
Face 2244
UV Count: 3
UV <Vector (0.4337, 0.4734)>
UV <Vector (0.4371, 0.4729)>
UV <Vector (0.4368, 0.4745)>
Face 2245
UV Count: 3
UV <Vector (0.0282, 0.9350)>
UV <Vector (0.0297, 0.9354)>
UV <Vector (0.0290, 0.9360)>
Face 2246
UV Count: 3
UV <Vector (0.0282, 0.9350)>
UV <Vector (0.0285, 0.9337)>
UV <Vector (0.0288, 0.9346)>
Face 2247
UV Count: 3
UV <Vector (0.0284, 0.9322)>
UV <Vector (0.0285, 0.9337)>
UV <Vector (0.0277, 0.9338)>
Face 2248
UV Count: 3
UV <Vector (0.0310, 0.9373)>
UV <Vector (0.0297, 0.9354)>
UV <Vector (0.0315, 0.9365)>
Face 2249
UV Count: 3
UV <Vector (0.0310, 0.9373)>
UV <Vector (0.0339, 0.9379)>
UV <Vector (0.0339, 0.9389)>
Face 2250
UV Count: 3
UV <Vector (0.0364, 0.9388)>
UV <Vector (0.0391, 0.9376)>
UV <Vector (0.0395, 0.9387)>
Face 2251
UV Count: 3
UV <Vector (0.0395, 0.9387)>
UV <Vector (0.0435, 0.9348)>
UV <Vector (0.0445, 0.9353)>
Face 2252
UV Count: 3
UV <Vector (0.0445, 0.9353)>
UV <Vector (0.0463, 0.9321)>
UV <Vector (0.0479, 0.9323)>
Face 2253
UV Count: 3
UV <Vector (0.0298, 0.9294)>
UV <Vector (0.0293, 0.9324)>
UV <Vector (0.0284, 0.9322)>
Face 2254
UV Count: 3
UV <Vector (0.0343, 0.9268)>
UV <Vector (0.0313, 0.9305)>
UV <Vector (0.0298, 0.9294)>
Face 2255
UV Count: 3
UV <Vector (0.0343, 0.9268)>
UV <Vector (0.0410, 0.9276)>
UV <Vector (0.0349, 0.9291)>
Face 2256
UV Count: 3
UV <Vector (0.0448, 0.9273)>
UV <Vector (0.0412, 0.9257)>
UV <Vector (0.0455, 0.9256)>
Face 2257
UV Count: 3
UV <Vector (0.0448, 0.9273)>
UV <Vector (0.0461, 0.9283)>
UV <Vector (0.0446, 0.9285)>
Face 2258
UV Count: 3
UV <Vector (0.0472, 0.9275)>
UV <Vector (0.0473, 0.9284)>
UV <Vector (0.0461, 0.9283)>
Face 2259
UV Count: 3
UV <Vector (0.0496, 0.9302)>
UV <Vector (0.0485, 0.9281)>
UV <Vector (0.0501, 0.9274)>
Face 2260
UV Count: 3
UV <Vector (0.0468, 0.9298)>
UV <Vector (0.0463, 0.9321)>
UV <Vector (0.0453, 0.9315)>
Face 2261
UV Count: 3
UV <Vector (0.4337, 0.4734)>
UV <Vector (0.4365, 0.4763)>
UV <Vector (0.4331, 0.4760)>
Face 2262
UV Count: 3
UV <Vector (0.0361, 0.9364)>
UV <Vector (0.0339, 0.9379)>
UV <Vector (0.0340, 0.9364)>
Face 2263
UV Count: 3
UV <Vector (0.0364, 0.9423)>
UV <Vector (0.0339, 0.9389)>
UV <Vector (0.0364, 0.9388)>
Face 2264
UV Count: 3
UV <Vector (0.0363, 0.9379)>
UV <Vector (0.0339, 0.9389)>
UV <Vector (0.0339, 0.9379)>
Face 2265
UV Count: 3
UV <Vector (0.0356, 0.9463)>
UV <Vector (0.0329, 0.9431)>
UV <Vector (0.0364, 0.9423)>
Face 2266
UV Count: 3
UV <Vector (0.4549, 0.4721)>
UV <Vector (0.4573, 0.4679)>
UV <Vector (0.4541, 0.4679)>
Face 2267
UV Count: 3
UV <Vector (0.4564, 0.4721)>
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4579, 0.4726)>
Face 2268
UV Count: 3
UV <Vector (0.4564, 0.4721)>
UV <Vector (0.4602, 0.4691)>
UV <Vector (0.4573, 0.4679)>
Face 2269
UV Count: 3
UV <Vector (0.4579, 0.4726)>
UV <Vector (0.4625, 0.4713)>
UV <Vector (0.4602, 0.4691)>
Face 2270
UV Count: 3
UV <Vector (0.4579, 0.4726)>
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4589, 0.4737)>
Face 2271
UV Count: 3
UV <Vector (0.4625, 0.4713)>
UV <Vector (0.4595, 0.4751)>
UV <Vector (0.4637, 0.4742)>
Face 2272
UV Count: 3
UV <Vector (0.4589, 0.4737)>
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4595, 0.4751)>
Face 2273
UV Count: 3
UV <Vector (0.4637, 0.4742)>
UV <Vector (0.4596, 0.4766)>
UV <Vector (0.4638, 0.4774)>
Face 2274
UV Count: 3
UV <Vector (0.4595, 0.4751)>
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4596, 0.4766)>
Face 2275
UV Count: 3
UV <Vector (0.4638, 0.4774)>
UV <Vector (0.4590, 0.4780)>
UV <Vector (0.4627, 0.4803)>
Face 2276
UV Count: 3
UV <Vector (0.4596, 0.4766)>
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4590, 0.4780)>
Face 2277
UV Count: 3
UV <Vector (0.4590, 0.4780)>
UV <Vector (0.4605, 0.4826)>
UV <Vector (0.4627, 0.4803)>
Face 2278
UV Count: 3
UV <Vector (0.4590, 0.4780)>
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4579, 0.4791)>
Face 2279
UV Count: 3
UV <Vector (0.4579, 0.4791)>
UV <Vector (0.4575, 0.4840)>
UV <Vector (0.4605, 0.4826)>
Face 2280
UV Count: 3
UV <Vector (0.4579, 0.4791)>
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4565, 0.4796)>
Face 2281
UV Count: 3
UV <Vector (0.4565, 0.4796)>
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4550, 0.4797)>
Face 2282
UV Count: 3
UV <Vector (0.4565, 0.4796)>
UV <Vector (0.4542, 0.4840)>
UV <Vector (0.4575, 0.4840)>
Face 2283
UV Count: 3
UV <Vector (0.4550, 0.4797)>
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4536, 0.4791)>
Face 2284
UV Count: 3
UV <Vector (0.4550, 0.4797)>
UV <Vector (0.4512, 0.4827)>
UV <Vector (0.4542, 0.4840)>
Face 2285
UV Count: 3
UV <Vector (0.4536, 0.4791)>
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4526, 0.4781)>
Face 2286
UV Count: 3
UV <Vector (0.4512, 0.4827)>
UV <Vector (0.4526, 0.4781)>
UV <Vector (0.4489, 0.4804)>
Face 2287
UV Count: 3
UV <Vector (0.4526, 0.4781)>
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4520, 0.4767)>
Face 2288
UV Count: 3
UV <Vector (0.4489, 0.4804)>
UV <Vector (0.4520, 0.4767)>
UV <Vector (0.4477, 0.4775)>
Face 2289
UV Count: 3
UV <Vector (0.4520, 0.4767)>
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4519, 0.4752)>
Face 2290
UV Count: 3
UV <Vector (0.4477, 0.4775)>
UV <Vector (0.4519, 0.4752)>
UV <Vector (0.4477, 0.4744)>
Face 2291
UV Count: 3
UV <Vector (0.4519, 0.4752)>
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4525, 0.4738)>
Face 2292
UV Count: 3
UV <Vector (0.4477, 0.4744)>
UV <Vector (0.4525, 0.4738)>
UV <Vector (0.4489, 0.4714)>
Face 2293
UV Count: 3
UV <Vector (0.4525, 0.4738)>
UV <Vector (0.4511, 0.4691)>
UV <Vector (0.4489, 0.4714)>
Face 2294
UV Count: 3
UV <Vector (0.4525, 0.4738)>
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4536, 0.4728)>
Face 2295
UV Count: 3
UV <Vector (0.4549, 0.4721)>
UV <Vector (0.4536, 0.4728)>
UV <Vector (0.4557, 0.4759)>
Face 2296
UV Count: 3
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4564, 0.4721)>
UV <Vector (0.4549, 0.4721)>
Face 2297
UV Count: 3
UV <Vector (0.4511, 0.4691)>
UV <Vector (0.4549, 0.4721)>
UV <Vector (0.4541, 0.4679)>
Face 2298
UV Count: 3
UV <Vector (0.4872, 0.4448)>
UV <Vector (0.4863, 0.4351)>
UV <Vector (0.4890, 0.4445)>
Face 2299
UV Count: 3
UV <Vector (0.2354, 0.4881)>
UV <Vector (0.2369, 0.4947)>
UV <Vector (0.2344, 0.4946)>
Face 2300
UV Count: 3
UV <Vector (0.2394, 0.4878)>
UV <Vector (0.2369, 0.4947)>
UV <Vector (0.2374, 0.4879)>
Face 2301
UV Count: 3
UV <Vector (0.2324, 0.4876)>
UV <Vector (0.2344, 0.4946)>
UV <Vector (0.2302, 0.4953)>
Face 2302
UV Count: 3
UV <Vector (0.2394, 0.4878)>
UV <Vector (0.2462, 0.4938)>
UV <Vector (0.2396, 0.4949)>
Face 2303
UV Count: 3
UV <Vector (0.4832, 0.4422)>
UV <Vector (0.4845, 0.4353)>
UV <Vector (0.4872, 0.4448)>
Face 2304
UV Count: 3
UV <Vector (0.4788, 0.4413)>
UV <Vector (0.4809, 0.4335)>
UV <Vector (0.4832, 0.4422)>
Face 2305
UV Count: 3
UV <Vector (0.4852, 0.4257)>
UV <Vector (0.4931, 0.4318)>
UV <Vector (0.4880, 0.4349)>
Face 2306
UV Count: 3
UV <Vector (0.4890, 0.4445)>
UV <Vector (0.4880, 0.4349)>
UV <Vector (0.4909, 0.4441)>
Face 2307
UV Count: 3
UV <Vector (0.2462, 0.4938)>
UV <Vector (0.2527, 0.4994)>
UV <Vector (0.2481, 0.5015)>
Face 2308
UV Count: 3
UV <Vector (0.0413, 0.7328)>
UV <Vector (0.0150, 0.7518)>
UV <Vector (0.0432, 0.7439)>
Face 2309
UV Count: 3
UV <Vector (0.1108, 0.6989)>
UV <Vector (0.1013, 0.6965)>
UV <Vector (0.1036, 0.7028)>
Face 2310
UV Count: 3
UV <Vector (0.0996, 0.7048)>
UV <Vector (0.1013, 0.6965)>
UV <Vector (0.0931, 0.6947)>
Face 2311
UV Count: 3
UV <Vector (0.0934, 0.7094)>
UV <Vector (0.0931, 0.6947)>
UV <Vector (0.0903, 0.7098)>
Face 2312
UV Count: 3
UV <Vector (0.0903, 0.7098)>
UV <Vector (0.0877, 0.7291)>
UV <Vector (0.0934, 0.7094)>
Face 2313
UV Count: 3
UV <Vector (0.0877, 0.7291)>
UV <Vector (0.0801, 0.7465)>
UV <Vector (0.0952, 0.7495)>
Face 2314
UV Count: 3
UV <Vector (0.1248, 0.7750)>
UV <Vector (0.1142, 0.7638)>
UV <Vector (0.1109, 0.7717)>
Face 2315
UV Count: 3
UV <Vector (0.1325, 0.7657)>
UV <Vector (0.1469, 0.7795)>
UV <Vector (0.1459, 0.7575)>
Face 2316
UV Count: 3
UV <Vector (0.1459, 0.7575)>
UV <Vector (0.1610, 0.7620)>
UV <Vector (0.1516, 0.7449)>
Face 2317
UV Count: 3
UV <Vector (0.1720, 0.7292)>
UV <Vector (0.1545, 0.7099)>
UV <Vector (0.1550, 0.7255)>
Face 2318
UV Count: 3
UV <Vector (0.1682, 0.7049)>
UV <Vector (0.1543, 0.7018)>
UV <Vector (0.1545, 0.7099)>
Face 2319
UV Count: 3
UV <Vector (0.1357, 0.6978)>
UV <Vector (0.1294, 0.6858)>
UV <Vector (0.1272, 0.6994)>
Face 2320
UV Count: 3
UV <Vector (0.1115, 0.6922)>
UV <Vector (0.1272, 0.6994)>
UV <Vector (0.1294, 0.6858)>
Face 2321
UV Count: 3
UV <Vector (0.1294, 0.6858)>
UV <Vector (0.1074, 0.6603)>
UV <Vector (0.1115, 0.6922)>
Face 2322
UV Count: 3
UV <Vector (0.0545, 0.6375)>
UV <Vector (0.0324, 0.6216)>
UV <Vector (0.0346, 0.6404)>
Face 2323
UV Count: 3
UV <Vector (0.1193, 0.5511)>
UV <Vector (0.0913, 0.5618)>
UV <Vector (0.1145, 0.5662)>
Face 2324
UV Count: 3
UV <Vector (0.1013, 0.6965)>
UV <Vector (0.1074, 0.6603)>
UV <Vector (0.0805, 0.6636)>
Face 2325
UV Count: 3
UV <Vector (0.1264, 0.6076)>
UV <Vector (0.0995, 0.6174)>
UV <Vector (0.1270, 0.6260)>
Face 2326
UV Count: 3
UV <Vector (0.0921, 0.5819)>
UV <Vector (0.0779, 0.5835)>
UV <Vector (0.0932, 0.5941)>
Face 2327
UV Count: 3
UV <Vector (0.0931, 0.6947)>
UV <Vector (0.0811, 0.7083)>
UV <Vector (0.0903, 0.7098)>
Face 2328
UV Count: 3
UV <Vector (0.0931, 0.6947)>
UV <Vector (0.0805, 0.6636)>
UV <Vector (0.0686, 0.6615)>
Face 2329
UV Count: 3
UV <Vector (0.0089, 0.6620)>
UV <Vector (0.0334, 0.6530)>
UV <Vector (0.0005, 0.6554)>
Face 2330
UV Count: 3
UV <Vector (0.0413, 0.7328)>
UV <Vector (0.0173, 0.7188)>
UV <Vector (0.0086, 0.7354)>
Face 2331
UV Count: 3
UV <Vector (0.0686, 0.6615)>
UV <Vector (0.0775, 0.6878)>
UV <Vector (0.0931, 0.6947)>
Face 2332
UV Count: 3
UV <Vector (0.0773, 0.7222)>
UV <Vector (0.0630, 0.7356)>
UV <Vector (0.0816, 0.7298)>
Face 2333
UV Count: 3
UV <Vector (0.0801, 0.7465)>
UV <Vector (0.0630, 0.7356)>
UV <Vector (0.0630, 0.7439)>
Face 2334
UV Count: 3
UV <Vector (0.0432, 0.7439)>
UV <Vector (0.0630, 0.7356)>
UV <Vector (0.0413, 0.7328)>
Face 2335
UV Count: 3
UV <Vector (0.0727, 0.6362)>
UV <Vector (0.0686, 0.6615)>
UV <Vector (0.0805, 0.6636)>
Face 2336
UV Count: 3
UV <Vector (0.0101, 0.6073)>
UV <Vector (0.0041, 0.6013)>
UV <Vector (0.0026, 0.6084)>
Face 2337
UV Count: 3
UV <Vector (0.0344, 0.5402)>
UV <Vector (0.0272, 0.5472)>
UV <Vector (0.0341, 0.5499)>
Face 2338
UV Count: 3
UV <Vector (0.0307, 0.5748)>
UV <Vector (0.0404, 0.5795)>
UV <Vector (0.0439, 0.5757)>
Face 2339
UV Count: 3
UV <Vector (0.1056, 0.6356)>
UV <Vector (0.0805, 0.6636)>
UV <Vector (0.1074, 0.6603)>
Face 2340
UV Count: 3
UV <Vector (0.1714, 0.5311)>
UV <Vector (0.1960, 0.5153)>
UV <Vector (0.1693, 0.5145)>
Face 2341
UV Count: 3
UV <Vector (0.1895, 0.6273)>
UV <Vector (0.1660, 0.6246)>
UV <Vector (0.1902, 0.6340)>
Face 2342
UV Count: 3
UV <Vector (0.1897, 0.6629)>
UV <Vector (0.1698, 0.6726)>
UV <Vector (0.1927, 0.6998)>
Face 2343
UV Count: 3
UV <Vector (0.1602, 0.6907)>
UV <Vector (0.1927, 0.6998)>
UV <Vector (0.1698, 0.6726)>
Face 2344
UV Count: 3
UV <Vector (0.2661, 0.4264)>
UV <Vector (0.2793, 0.4102)>
UV <Vector (0.2479, 0.4101)>
Face 2345
UV Count: 3
UV <Vector (0.2661, 0.4264)>
UV <Vector (0.2471, 0.4154)>
UV <Vector (0.2620, 0.4311)>
Face 2346
UV Count: 3
UV <Vector (0.3051, 0.4125)>
UV <Vector (0.3189, 0.4290)>
UV <Vector (0.3175, 0.4094)>
Face 2347
UV Count: 3
UV <Vector (0.2874, 0.4253)>
UV <Vector (0.3051, 0.4125)>
UV <Vector (0.2793, 0.4102)>
Face 2348
UV Count: 3
UV <Vector (0.3045, 0.4354)>
UV <Vector (0.3189, 0.4290)>
UV <Vector (0.3054, 0.4272)>
Face 2349
UV Count: 3
UV <Vector (0.3018, 0.4468)>
UV <Vector (0.3112, 0.4586)>
UV <Vector (0.3153, 0.4495)>
Face 2350
UV Count: 3
UV <Vector (0.3045, 0.4354)>
UV <Vector (0.3153, 0.4495)>
UV <Vector (0.3183, 0.4376)>
Face 2351
UV Count: 3
UV <Vector (0.2918, 0.4360)>
UV <Vector (0.3054, 0.4272)>
UV <Vector (0.2874, 0.4253)>
Face 2352
UV Count: 3
UV <Vector (0.2874, 0.4408)>
UV <Vector (0.2874, 0.4253)>
UV <Vector (0.2661, 0.4264)>
Face 2353
UV Count: 3
UV <Vector (0.2808, 0.4455)>
UV <Vector (0.2661, 0.4264)>
UV <Vector (0.2620, 0.4311)>
Face 2354
UV Count: 3
UV <Vector (0.3018, 0.4468)>
UV <Vector (0.2918, 0.4360)>
UV <Vector (0.2874, 0.4408)>
Face 2355
UV Count: 3
UV <Vector (0.2962, 0.4543)>
UV <Vector (0.2874, 0.4408)>
UV <Vector (0.2808, 0.4455)>
Face 2356
UV Count: 3
UV <Vector (0.2479, 0.4101)>
UV <Vector (0.2404, 0.4099)>
UV <Vector (0.2471, 0.4154)>
Face 2357
UV Count: 3
UV <Vector (0.2366, 0.4019)>
UV <Vector (0.2278, 0.4011)>
UV <Vector (0.2358, 0.4072)>
Face 2358
UV Count: 3
UV <Vector (0.4473, 0.3891)>
UV <Vector (0.4656, 0.3808)>
UV <Vector (0.4593, 0.3765)>
Face 2359
UV Count: 3
UV <Vector (0.4593, 0.3765)>
UV <Vector (0.4410, 0.3791)>
UV <Vector (0.4473, 0.3891)>
Face 2360
UV Count: 3
UV <Vector (0.4400, 0.3334)>
UV <Vector (0.4309, 0.3569)>
UV <Vector (0.4480, 0.3546)>
Face 2361
UV Count: 3
UV <Vector (0.3020, 0.3798)>
UV <Vector (0.2868, 0.3582)>
UV <Vector (0.2882, 0.3871)>
Face 2362
UV Count: 3
UV <Vector (0.2639, 0.3525)>
UV <Vector (0.2465, 0.3787)>
UV <Vector (0.2626, 0.3840)>
Face 2363
UV Count: 3
UV <Vector (0.3842, 0.3868)>
UV <Vector (0.3641, 0.3461)>
UV <Vector (0.3500, 0.3808)>
Face 2364
UV Count: 3
UV <Vector (0.3147, 0.3771)>
UV <Vector (0.3077, 0.3597)>
UV <Vector (0.3020, 0.3798)>
Face 2365
UV Count: 3
UV <Vector (0.2688, 0.2791)>
UV <Vector (0.2611, 0.2649)>
UV <Vector (0.2573, 0.2789)>
Face 2366
UV Count: 3
UV <Vector (0.3115, 0.2847)>
UV <Vector (0.2910, 0.2624)>
UV <Vector (0.2876, 0.2812)>
Face 2367
UV Count: 3
UV <Vector (0.4169, 0.2649)>
UV <Vector (0.4038, 0.2536)>
UV <Vector (0.4023, 0.2679)>
Face 2368
UV Count: 3
UV <Vector (0.3240, 0.2650)>
UV <Vector (0.3115, 0.2847)>
UV <Vector (0.3298, 0.2818)>
Face 2369
UV Count: 3
UV <Vector (0.2573, 0.2789)>
UV <Vector (0.2465, 0.2682)>
UV <Vector (0.2448, 0.2808)>
Face 2370
UV Count: 3
UV <Vector (0.2876, 0.2812)>
UV <Vector (0.2769, 0.2631)>
UV <Vector (0.2688, 0.2791)>
Face 2371
UV Count: 3
UV <Vector (0.2888, 0.3371)>
UV <Vector (0.3077, 0.3597)>
UV <Vector (0.3106, 0.3411)>
Face 2372
UV Count: 3
UV <Vector (0.4332, 0.3147)>
UV <Vector (0.4237, 0.3304)>
UV <Vector (0.4400, 0.3334)>
Face 2373
UV Count: 3
UV <Vector (0.3106, 0.3411)>
UV <Vector (0.3261, 0.3558)>
UV <Vector (0.3264, 0.3341)>
Face 2374
UV Count: 3
UV <Vector (0.2383, 0.3847)>
UV <Vector (0.2409, 0.4055)>
UV <Vector (0.2465, 0.3787)>
Face 2375
UV Count: 3
UV <Vector (0.3611, 0.2629)>
UV <Vector (0.3665, 0.2667)>
UV <Vector (0.3644, 0.2551)>
Face 2376
UV Count: 3
UV <Vector (0.2511, 0.3325)>
UV <Vector (0.2341, 0.3491)>
UV <Vector (0.2475, 0.3516)>
Face 2377
UV Count: 3
UV <Vector (0.2511, 0.3325)>
UV <Vector (0.2639, 0.3525)>
UV <Vector (0.2668, 0.3291)>
Face 2378
UV Count: 3
UV <Vector (0.2793, 0.4102)>
UV <Vector (0.2626, 0.3840)>
UV <Vector (0.2479, 0.4101)>
Face 2379
UV Count: 3
UV <Vector (0.2383, 0.3847)>
UV <Vector (0.2327, 0.3704)>
UV <Vector (0.2281, 0.3817)>
Face 2380
UV Count: 3
UV <Vector (0.2626, 0.3840)>
UV <Vector (0.2409, 0.4055)>
UV <Vector (0.2479, 0.4101)>
Face 2381
UV Count: 3
UV <Vector (0.3175, 0.4094)>
UV <Vector (0.3020, 0.3798)>
UV <Vector (0.3051, 0.4125)>
Face 2382
UV Count: 3
UV <Vector (0.3051, 0.4125)>
UV <Vector (0.2882, 0.3871)>
UV <Vector (0.2793, 0.4102)>
Face 2383
UV Count: 3
UV <Vector (0.4511, 0.3672)>
UV <Vector (0.4309, 0.3569)>
UV <Vector (0.4410, 0.3791)>
Face 2384
UV Count: 3
UV <Vector (0.2475, 0.3516)>
UV <Vector (0.2327, 0.3704)>
UV <Vector (0.2465, 0.3787)>
Face 2385
UV Count: 3
UV <Vector (0.2271, 0.3938)>
UV <Vector (0.2383, 0.3847)>
UV <Vector (0.2281, 0.3817)>
Face 2386
UV Count: 3
UV <Vector (0.2409, 0.4055)>
UV <Vector (0.2358, 0.4072)>
UV <Vector (0.2404, 0.4099)>
Face 2387
UV Count: 3
UV <Vector (0.3775, 0.4203)>
UV <Vector (0.3514, 0.4246)>
UV <Vector (0.3630, 0.4458)>
Face 2388
UV Count: 3
UV <Vector (0.3872, 0.4428)>
UV <Vector (0.3630, 0.4458)>
UV <Vector (0.3683, 0.4608)>
Face 2389
UV Count: 3
UV <Vector (0.3175, 0.4094)>
UV <Vector (0.3354, 0.4267)>
UV <Vector (0.3329, 0.4025)>
Face 2390
UV Count: 3
UV <Vector (0.3514, 0.4246)>
UV <Vector (0.3329, 0.4025)>
UV <Vector (0.3354, 0.4267)>
Face 2391
UV Count: 3
UV <Vector (0.3189, 0.4290)>
UV <Vector (0.3331, 0.4426)>
UV <Vector (0.3354, 0.4267)>
Face 2392
UV Count: 3
UV <Vector (0.3332, 0.4567)>
UV <Vector (0.3112, 0.4586)>
UV <Vector (0.3333, 0.4673)>
Face 2393
UV Count: 3
UV <Vector (0.3331, 0.4426)>
UV <Vector (0.3153, 0.4495)>
UV <Vector (0.3332, 0.4567)>
Face 2394
UV Count: 3
UV <Vector (0.3354, 0.4267)>
UV <Vector (0.3451, 0.4467)>
UV <Vector (0.3514, 0.4246)>
Face 2395
UV Count: 3
UV <Vector (0.3630, 0.4458)>
UV <Vector (0.3451, 0.4467)>
UV <Vector (0.3504, 0.4577)>
Face 2396
UV Count: 3
UV <Vector (0.3683, 0.4608)>
UV <Vector (0.3504, 0.4577)>
UV <Vector (0.3528, 0.4676)>
Face 2397
UV Count: 3
UV <Vector (0.3332, 0.4567)>
UV <Vector (0.3451, 0.4467)>
UV <Vector (0.3331, 0.4426)>
Face 2398
UV Count: 3
UV <Vector (0.3333, 0.4673)>
UV <Vector (0.3504, 0.4577)>
UV <Vector (0.3332, 0.4567)>
Face 2399
UV Count: 3
UV <Vector (0.3872, 0.4428)>
UV <Vector (0.3950, 0.4141)>
UV <Vector (0.3775, 0.4203)>
Face 2400
UV Count: 3
UV <Vector (0.4136, 0.4112)>
UV <Vector (0.4355, 0.4114)>
UV <Vector (0.4317, 0.4020)>
Face 2401
UV Count: 3
UV <Vector (0.4395, 0.3948)>
UV <Vector (0.4491, 0.3937)>
UV <Vector (0.4473, 0.3891)>
Face 2402
UV Count: 3
UV <Vector (0.4473, 0.3891)>
UV <Vector (0.4343, 0.3847)>
UV <Vector (0.4395, 0.3948)>
Face 2403
UV Count: 3
UV <Vector (0.4309, 0.3569)>
UV <Vector (0.4157, 0.3316)>
UV <Vector (0.4237, 0.3621)>
Face 2404
UV Count: 3
UV <Vector (0.3500, 0.3808)>
UV <Vector (0.3467, 0.3488)>
UV <Vector (0.3319, 0.3764)>
Face 2405
UV Count: 3
UV <Vector (0.3842, 0.3868)>
UV <Vector (0.3904, 0.3407)>
UV <Vector (0.3789, 0.3439)>
Face 2406
UV Count: 3
UV <Vector (0.3319, 0.3764)>
UV <Vector (0.3261, 0.3558)>
UV <Vector (0.3147, 0.3771)>
Face 2407
UV Count: 3
UV <Vector (0.2876, 0.2812)>
UV <Vector (0.2695, 0.2886)>
UV <Vector (0.2875, 0.2909)>
Face 2408
UV Count: 3
UV <Vector (0.3730, 0.2656)>
UV <Vector (0.3644, 0.2551)>
UV <Vector (0.3665, 0.2667)>
Face 2409
UV Count: 3
UV <Vector (0.3505, 0.2813)>
UV <Vector (0.3434, 0.2774)>
UV <Vector (0.3421, 0.2870)>
Face 2410
UV Count: 3
UV <Vector (0.4023, 0.2679)>
UV <Vector (0.3980, 0.2538)>
UV <Vector (0.3962, 0.2673)>
Face 2411
UV Count: 3
UV <Vector (0.3298, 0.2818)>
UV <Vector (0.3312, 0.2648)>
UV <Vector (0.3240, 0.2650)>
Face 2412
UV Count: 3
UV <Vector (0.3902, 0.2663)>
UV <Vector (0.3799, 0.2539)>
UV <Vector (0.3783, 0.2647)>
Face 2413
UV Count: 3
UV <Vector (0.3434, 0.2774)>
UV <Vector (0.3471, 0.2695)>
UV <Vector (0.3377, 0.2643)>
Face 2414
UV Count: 3
UV <Vector (0.3419, 0.3100)>
UV <Vector (0.3580, 0.3101)>
UV <Vector (0.3572, 0.3040)>
Face 2415
UV Count: 3
UV <Vector (0.4109, 0.3129)>
UV <Vector (0.4076, 0.3327)>
UV <Vector (0.4157, 0.3316)>
Face 2416
UV Count: 3
UV <Vector (0.3330, 0.3136)>
UV <Vector (0.3427, 0.3176)>
UV <Vector (0.3419, 0.3100)>
Face 2417
UV Count: 3
UV <Vector (0.4149, 0.3992)>
UV <Vector (0.3950, 0.4141)>
UV <Vector (0.4136, 0.4112)>
Face 2418
UV Count: 3
UV <Vector (0.3854, 0.3179)>
UV <Vector (0.4076, 0.3327)>
UV <Vector (0.4032, 0.3132)>
Face 2419
UV Count: 3
UV <Vector (0.3854, 0.3179)>
UV <Vector (0.3789, 0.3439)>
UV <Vector (0.3904, 0.3407)>
Face 2420
UV Count: 3
UV <Vector (0.3568, 0.4069)>
UV <Vector (0.3842, 0.3868)>
UV <Vector (0.3500, 0.3808)>
Face 2421
UV Count: 3
UV <Vector (0.4273, 0.3910)>
UV <Vector (0.4018, 0.3877)>
UV <Vector (0.4149, 0.3992)>
Face 2422
UV Count: 3
UV <Vector (0.3775, 0.4203)>
UV <Vector (0.4018, 0.3877)>
UV <Vector (0.3842, 0.3868)>
Face 2423
UV Count: 3
UV <Vector (0.3329, 0.4025)>
UV <Vector (0.3147, 0.3771)>
UV <Vector (0.3175, 0.4094)>
Face 2424
UV Count: 3
UV <Vector (0.3329, 0.4025)>
UV <Vector (0.3500, 0.3808)>
UV <Vector (0.3319, 0.3764)>
Face 2425
UV Count: 3
UV <Vector (0.4410, 0.3791)>
UV <Vector (0.4237, 0.3621)>
UV <Vector (0.4343, 0.3847)>
Face 2426
UV Count: 3
UV <Vector (0.4162, 0.3675)>
UV <Vector (0.3904, 0.3407)>
UV <Vector (0.4018, 0.3877)>
Face 2427
UV Count: 3
UV <Vector (0.4149, 0.3992)>
UV <Vector (0.4317, 0.4020)>
UV <Vector (0.4273, 0.3910)>
Face 2428
UV Count: 3
UV <Vector (0.4069, 0.4261)>
UV <Vector (0.4136, 0.4112)>
UV <Vector (0.3950, 0.4141)>
Face 2429
UV Count: 3
UV <Vector (0.2882, 0.3871)>
UV <Vector (0.2639, 0.3525)>
UV <Vector (0.2626, 0.3840)>
Face 2430
UV Count: 3
UV <Vector (0.1516, 0.7449)>
UV <Vector (0.1720, 0.7292)>
UV <Vector (0.1550, 0.7255)>
Face 2431
UV Count: 3
UV <Vector (0.1602, 0.6907)>
UV <Vector (0.1440, 0.6966)>
UV <Vector (0.1543, 0.7018)>
Face 2432
UV Count: 3
UV <Vector (0.1478, 0.6849)>
UV <Vector (0.1698, 0.6726)>
UV <Vector (0.1492, 0.6663)>
Face 2433
UV Count: 3
UV <Vector (0.1686, 0.6503)>
UV <Vector (0.1492, 0.6663)>
UV <Vector (0.1698, 0.6726)>
Face 2434
UV Count: 3
UV <Vector (0.1648, 0.6164)>
UV <Vector (0.1465, 0.6180)>
UV <Vector (0.1660, 0.6246)>
Face 2435
UV Count: 3
UV <Vector (0.1391, 0.6641)>
UV <Vector (0.1478, 0.6849)>
UV <Vector (0.1492, 0.6663)>
Face 2436
UV Count: 3
UV <Vector (0.1391, 0.6641)>
UV <Vector (0.1480, 0.6451)>
UV <Vector (0.1372, 0.6426)>
Face 2437
UV Count: 3
UV <Vector (0.1365, 0.6127)>
UV <Vector (0.1443, 0.6071)>
UV <Vector (0.1328, 0.6004)>
Face 2438
UV Count: 3
UV <Vector (0.0903, 0.5502)>
UV <Vector (0.1112, 0.5454)>
UV <Vector (0.0912, 0.5446)>
Face 2439
UV Count: 3
UV <Vector (0.0414, 0.5128)>
UV <Vector (0.0346, 0.5024)>
UV <Vector (0.0349, 0.5139)>
Face 2440
UV Count: 3
UV <Vector (0.0277, 0.5120)>
UV <Vector (0.0346, 0.5024)>
UV <Vector (0.0278, 0.5028)>
Face 2441
UV Count: 3
UV <Vector (0.1374, 0.5630)>
UV <Vector (0.1622, 0.5651)>
UV <Vector (0.1408, 0.5518)>
Face 2442
UV Count: 3
UV <Vector (0.0714, 0.5266)>
UV <Vector (0.0575, 0.5063)>
UV <Vector (0.0581, 0.5251)>
Face 2443
UV Count: 3
UV <Vector (0.0714, 0.5266)>
UV <Vector (0.0888, 0.5195)>
UV <Vector (0.0760, 0.5102)>
Face 2444
UV Count: 3
UV <Vector (0.1283, 0.5575)>
UV <Vector (0.1408, 0.5518)>
UV <Vector (0.1317, 0.5480)>
Face 2445
UV Count: 3
UV <Vector (0.1109, 0.7717)>
UV <Vector (0.1043, 0.7596)>
UV <Vector (0.0952, 0.7675)>
Face 2446
UV Count: 3
UV <Vector (0.0952, 0.7675)>
UV <Vector (0.0952, 0.7495)>
UV <Vector (0.0801, 0.7465)>
Face 2447
UV Count: 3
UV <Vector (0.1875, 0.6121)>
UV <Vector (0.2090, 0.5968)>
UV <Vector (0.1862, 0.5974)>
Face 2448
UV Count: 3
UV <Vector (0.1897, 0.6629)>
UV <Vector (0.2268, 0.6913)>
UV <Vector (0.2213, 0.6539)>
Face 2449
UV Count: 3
UV <Vector (0.2242, 0.7280)>
UV <Vector (0.1927, 0.6998)>
UV <Vector (0.1915, 0.7300)>
Face 2450
UV Count: 3
UV <Vector (0.1682, 0.7049)>
UV <Vector (0.1915, 0.7300)>
UV <Vector (0.1927, 0.6998)>
Face 2451
UV Count: 3
UV <Vector (0.1898, 0.6566)>
UV <Vector (0.2213, 0.6539)>
UV <Vector (0.2199, 0.6486)>
Face 2452
UV Count: 3
UV <Vector (0.1372, 0.6426)>
UV <Vector (0.1478, 0.6393)>
UV <Vector (0.1373, 0.6363)>
Face 2453
UV Count: 3
UV <Vector (0.1681, 0.6448)>
UV <Vector (0.1480, 0.6451)>
UV <Vector (0.1686, 0.6503)>
Face 2454
UV Count: 3
UV <Vector (0.1898, 0.6566)>
UV <Vector (0.1686, 0.6503)>
UV <Vector (0.1897, 0.6629)>
Face 2455
UV Count: 3
UV <Vector (0.1029, 0.6271)>
UV <Vector (0.0727, 0.6362)>
UV <Vector (0.1056, 0.6356)>
Face 2456
UV Count: 3
UV <Vector (0.0346, 0.6404)>
UV <Vector (0.0235, 0.6482)>
UV <Vector (0.0334, 0.6530)>
Face 2457
UV Count: 3
UV <Vector (0.1263, 0.6408)>
UV <Vector (0.1074, 0.6603)>
UV <Vector (0.1288, 0.6625)>
Face 2458
UV Count: 3
UV <Vector (0.0334, 0.6530)>
UV <Vector (0.0545, 0.6375)>
UV <Vector (0.0346, 0.6404)>
Face 2459
UV Count: 3
UV <Vector (0.1469, 0.7795)>
UV <Vector (0.1302, 0.7860)>
UV <Vector (0.1493, 0.7865)>
Face 2460
UV Count: 3
UV <Vector (0.1915, 0.7300)>
UV <Vector (0.2072, 0.7741)>
UV <Vector (0.2242, 0.7280)>
Face 2461
UV Count: 3
UV <Vector (0.0823, 0.4684)>
UV <Vector (0.0588, 0.4795)>
UV <Vector (0.0776, 0.4883)>
Face 2462
UV Count: 3
UV <Vector (0.0996, 0.4818)>
UV <Vector (0.0776, 0.4883)>
UV <Vector (0.0970, 0.4989)>
Face 2463
UV Count: 3
UV <Vector (0.1335, 0.5119)>
UV <Vector (0.1213, 0.4999)>
UV <Vector (0.1131, 0.5057)>
Face 2464
UV Count: 3
UV <Vector (0.0612, 0.4643)>
UV <Vector (0.0412, 0.4742)>
UV <Vector (0.0588, 0.4795)>
Face 2465
UV Count: 3
UV <Vector (0.0412, 0.4742)>
UV <Vector (0.0231, 0.4560)>
UV <Vector (0.0221, 0.4719)>
Face 2466
UV Count: 3
UV <Vector (0.2159, 0.5156)>
UV <Vector (0.1984, 0.5096)>
UV <Vector (0.1960, 0.5153)>
Face 2467
UV Count: 3
UV <Vector (0.1213, 0.4999)>
UV <Vector (0.0970, 0.4989)>
UV <Vector (0.1131, 0.5057)>
Face 2468
UV Count: 3
UV <Vector (0.1693, 0.5145)>
UV <Vector (0.1447, 0.5064)>
UV <Vector (0.1443, 0.5143)>
Face 2469
UV Count: 3
UV <Vector (0.1693, 0.5145)>
UV <Vector (0.1481, 0.5285)>
UV <Vector (0.1714, 0.5311)>
Face 2470
UV Count: 3
UV <Vector (0.1131, 0.5057)>
UV <Vector (0.0987, 0.5117)>
UV <Vector (0.1154, 0.5183)>
Face 2471
UV Count: 3
UV <Vector (0.0367, 0.4887)>
UV <Vector (0.0289, 0.4811)>
UV <Vector (0.0273, 0.4908)>
Face 2472
UV Count: 3
UV <Vector (0.0496, 0.4842)>
UV <Vector (0.0367, 0.4887)>
UV <Vector (0.0504, 0.4918)>
Face 2473
UV Count: 3
UV <Vector (0.1335, 0.5119)>
UV <Vector (0.1154, 0.5183)>
UV <Vector (0.1368, 0.5259)>
Face 2474
UV Count: 3
UV <Vector (0.0970, 0.4989)>
UV <Vector (0.0761, 0.5004)>
UV <Vector (0.0987, 0.5117)>
Face 2475
UV Count: 3
UV <Vector (0.0776, 0.4883)>
UV <Vector (0.0595, 0.4949)>
UV <Vector (0.0761, 0.5004)>
Face 2476
UV Count: 3
UV <Vector (0.0724, 0.4224)>
UV <Vector (0.0601, 0.4390)>
UV <Vector (0.0783, 0.4454)>
Face 2477
UV Count: 3
UV <Vector (0.0436, 0.4376)>
UV <Vector (0.0245, 0.4225)>
UV <Vector (0.0240, 0.4370)>
Face 2478
UV Count: 3
UV <Vector (0.1397, 0.4608)>
UV <Vector (0.1250, 0.4683)>
UV <Vector (0.1368, 0.4776)>
Face 2479
UV Count: 3
UV <Vector (0.0992, 0.4309)>
UV <Vector (0.0783, 0.4454)>
UV <Vector (0.0987, 0.4508)>
Face 2480
UV Count: 3
UV <Vector (0.2170, 0.5002)>
UV <Vector (0.2030, 0.4841)>
UV <Vector (0.2012, 0.4992)>
Face 2481
UV Count: 3
UV <Vector (0.1289, 0.4456)>
UV <Vector (0.0987, 0.4508)>
UV <Vector (0.1250, 0.4683)>
Face 2482
UV Count: 3
UV <Vector (0.0548, 0.4141)>
UV <Vector (0.0436, 0.4376)>
UV <Vector (0.0601, 0.4390)>
Face 2483
UV Count: 3
UV <Vector (0.1733, 0.4821)>
UV <Vector (0.1490, 0.4864)>
UV <Vector (0.1746, 0.4965)>
Face 2484
UV Count: 3
UV <Vector (0.2128, 0.5392)>
UV <Vector (0.1960, 0.5153)>
UV <Vector (0.1937, 0.5372)>
Face 2485
UV Count: 3
UV <Vector (0.1710, 0.5064)>
UV <Vector (0.1960, 0.5153)>
UV <Vector (0.1984, 0.5096)>
Face 2486
UV Count: 3
UV <Vector (0.1746, 0.4965)>
UV <Vector (0.1984, 0.5096)>
UV <Vector (0.2012, 0.4992)>
Face 2487
UV Count: 3
UV <Vector (0.2090, 0.5968)>
UV <Vector (0.1852, 0.5771)>
UV <Vector (0.1862, 0.5974)>
Face 2488
UV Count: 3
UV <Vector (0.1620, 0.5834)>
UV <Vector (0.1852, 0.5771)>
UV <Vector (0.1622, 0.5651)>
Face 2489
UV Count: 3
UV <Vector (0.0634, 0.7768)>
UV <Vector (0.0801, 0.7465)>
UV <Vector (0.0630, 0.7439)>
Face 2490
UV Count: 3
UV <Vector (0.0952, 0.7675)>
UV <Vector (0.0801, 0.7774)>
UV <Vector (0.0938, 0.7779)>
Face 2491
UV Count: 3
UV <Vector (0.1109, 0.7717)>
UV <Vector (0.0938, 0.7779)>
UV <Vector (0.1105, 0.7798)>
Face 2492
UV Count: 3
UV <Vector (0.0032, 0.8869)>
UV <Vector (0.0069, 0.8902)>
UV <Vector (0.0074, 0.8874)>
Face 2493
UV Count: 3
UV <Vector (0.0115, 0.8988)>
UV <Vector (0.0076, 0.8985)>
UV <Vector (0.0076, 0.9012)>
Face 2494
UV Count: 3
UV <Vector (0.0076, 0.8985)>
UV <Vector (0.0054, 0.9009)>
UV <Vector (0.0076, 0.9012)>
Face 2495
UV Count: 3
UV <Vector (0.0037, 0.9073)>
UV <Vector (0.0066, 0.9104)>
UV <Vector (0.0064, 0.9067)>
Face 2496
UV Count: 3
UV <Vector (0.0193, 0.9430)>
UV <Vector (0.0229, 0.9447)>
UV <Vector (0.0211, 0.9410)>
Face 2497
UV Count: 3
UV <Vector (0.0138, 0.9345)>
UV <Vector (0.0151, 0.9389)>
UV <Vector (0.0167, 0.9372)>
Face 2498
UV Count: 3
UV <Vector (0.0138, 0.9345)>
UV <Vector (0.0189, 0.9351)>
UV <Vector (0.0161, 0.9314)>
Face 2499
UV Count: 3
UV <Vector (0.0203, 0.9254)>
UV <Vector (0.0147, 0.9252)>
UV <Vector (0.0161, 0.9314)>
Face 2500
UV Count: 3
UV <Vector (0.0203, 0.9254)>
UV <Vector (0.0277, 0.9246)>
UV <Vector (0.0239, 0.9216)>
Face 2501
UV Count: 3
UV <Vector (0.0289, 0.9179)>
UV <Vector (0.0277, 0.9246)>
UV <Vector (0.0328, 0.9222)>
Face 2502
UV Count: 3
UV <Vector (0.0151, 0.9389)>
UV <Vector (0.0211, 0.9410)>
UV <Vector (0.0167, 0.9372)>
Face 2503
UV Count: 3
UV <Vector (0.0238, 0.9416)>
UV <Vector (0.0211, 0.9410)>
UV <Vector (0.0229, 0.9447)>
Face 2504
UV Count: 3
UV <Vector (0.0268, 0.9385)>
UV <Vector (0.0228, 0.9385)>
UV <Vector (0.0238, 0.9416)>
Face 2505
UV Count: 3
UV <Vector (0.0211, 0.9410)>
UV <Vector (0.0189, 0.9351)>
UV <Vector (0.0167, 0.9372)>
Face 2506
UV Count: 3
UV <Vector (0.0251, 0.9348)>
UV <Vector (0.0228, 0.9385)>
UV <Vector (0.0259, 0.9368)>
Face 2507
UV Count: 3
UV <Vector (0.0249, 0.9544)>
UV <Vector (0.0313, 0.9539)>
UV <Vector (0.0294, 0.9513)>
Face 2508
UV Count: 3
UV <Vector (0.0482, 0.9703)>
UV <Vector (0.0532, 0.9858)>
UV <Vector (0.0605, 0.9758)>
Face 2509
UV Count: 3
UV <Vector (0.0268, 0.9578)>
UV <Vector (0.0482, 0.9703)>
UV <Vector (0.0313, 0.9539)>
Face 2510
UV Count: 3
UV <Vector (0.0229, 0.9447)>
UV <Vector (0.0220, 0.9486)>
UV <Vector (0.0258, 0.9470)>
Face 2511
UV Count: 3
UV <Vector (0.0229, 0.9447)>
UV <Vector (0.0279, 0.9453)>
UV <Vector (0.0238, 0.9416)>
Face 2512
UV Count: 3
UV <Vector (0.0324, 0.9498)>
UV <Vector (0.0313, 0.9539)>
UV <Vector (0.0352, 0.9516)>
Face 2513
UV Count: 3
UV <Vector (0.0356, 0.9463)>
UV <Vector (0.0352, 0.9516)>
UV <Vector (0.0404, 0.9495)>
Face 2514
UV Count: 3
UV <Vector (0.0420, 0.9440)>
UV <Vector (0.0404, 0.9495)>
UV <Vector (0.0475, 0.9471)>
Face 2515
UV Count: 3
UV <Vector (0.0238, 0.9416)>
UV <Vector (0.0290, 0.9404)>
UV <Vector (0.0268, 0.9385)>
Face 2516
UV Count: 3
UV <Vector (0.0398, 0.9416)>
UV <Vector (0.0356, 0.9463)>
UV <Vector (0.0420, 0.9440)>
Face 2517
UV Count: 3
UV <Vector (0.0046, 0.8754)>
UV <Vector (0.0100, 0.8710)>
UV <Vector (0.0055, 0.8696)>
Face 2518
UV Count: 3
UV <Vector (0.0100, 0.8710)>
UV <Vector (0.0066, 0.8648)>
UV <Vector (0.0055, 0.8696)>
Face 2519
UV Count: 3
UV <Vector (0.0089, 0.8601)>
UV <Vector (0.0114, 0.8662)>
UV <Vector (0.0135, 0.8625)>
Face 2520
UV Count: 3
UV <Vector (0.0306, 0.8665)>
UV <Vector (0.0344, 0.8738)>
UV <Vector (0.0380, 0.8660)>
Face 2521
UV Count: 3
UV <Vector (0.0174, 0.8641)>
UV <Vector (0.0195, 0.8694)>
UV <Vector (0.0213, 0.8649)>
Face 2522
UV Count: 3
UV <Vector (0.0039, 0.8810)>
UV <Vector (0.0088, 0.8763)>
UV <Vector (0.0046, 0.8754)>
Face 2523
UV Count: 3
UV <Vector (0.0037, 0.9073)>
UV <Vector (0.0056, 0.9041)>
UV <Vector (0.0031, 0.9046)>
Face 2524
UV Count: 3
UV <Vector (0.0175, 0.8897)>
UV <Vector (0.0190, 0.8909)>
UV <Vector (0.0232, 0.8891)>
Face 2525
UV Count: 3
UV <Vector (0.0126, 0.8898)>
UV <Vector (0.0158, 0.8911)>
UV <Vector (0.0175, 0.8897)>
Face 2526
UV Count: 3
UV <Vector (0.0028, 0.8921)>
UV <Vector (0.0069, 0.8902)>
UV <Vector (0.0029, 0.8900)>
Face 2527
UV Count: 3
UV <Vector (0.0419, 0.8364)>
UV <Vector (0.0595, 0.8169)>
UV <Vector (0.0462, 0.8132)>
Face 2528
UV Count: 3
UV <Vector (0.0183, 0.8885)>
UV <Vector (0.0150, 0.8864)>
UV <Vector (0.0135, 0.8887)>
Face 2529
UV Count: 3
UV <Vector (0.0135, 0.8887)>
UV <Vector (0.0175, 0.8897)>
UV <Vector (0.0183, 0.8885)>
Face 2530
UV Count: 3
UV <Vector (0.0232, 0.8891)>
UV <Vector (0.0183, 0.8885)>
UV <Vector (0.0175, 0.8897)>
Face 2531
UV Count: 3
UV <Vector (0.0223, 0.8869)>
UV <Vector (0.0265, 0.8865)>
UV <Vector (0.0236, 0.8833)>
Face 2532
UV Count: 3
UV <Vector (0.0203, 0.8850)>
UV <Vector (0.0223, 0.8869)>
UV <Vector (0.0236, 0.8833)>
Face 2533
UV Count: 3
UV <Vector (0.0265, 0.8865)>
UV <Vector (0.0257, 0.8804)>
UV <Vector (0.0236, 0.8833)>
Face 2534
UV Count: 3
UV <Vector (0.0232, 0.8891)>
UV <Vector (0.0269, 0.8943)>
UV <Vector (0.0265, 0.8865)>
Face 2535
UV Count: 3
UV <Vector (0.0190, 0.8909)>
UV <Vector (0.0154, 0.8959)>
UV <Vector (0.0232, 0.8891)>
Face 2536
UV Count: 3
UV <Vector (0.0269, 0.8943)>
UV <Vector (0.0158, 0.8992)>
UV <Vector (0.0166, 0.9034)>
Face 2537
UV Count: 3
UV <Vector (0.0031, 0.9046)>
UV <Vector (0.0054, 0.9009)>
UV <Vector (0.0023, 0.9004)>
Face 2538
UV Count: 3
UV <Vector (0.0115, 0.8988)>
UV <Vector (0.0158, 0.8992)>
UV <Vector (0.0154, 0.8959)>
Face 2539
UV Count: 3
UV <Vector (0.0118, 0.9019)>
UV <Vector (0.0166, 0.9034)>
UV <Vector (0.0158, 0.8992)>
Face 2540
UV Count: 3
UV <Vector (0.0203, 0.8850)>
UV <Vector (0.0164, 0.8799)>
UV <Vector (0.0150, 0.8864)>
Face 2541
UV Count: 3
UV <Vector (0.0236, 0.8833)>
UV <Vector (0.0194, 0.8789)>
UV <Vector (0.0203, 0.8850)>
Face 2542
UV Count: 3
UV <Vector (0.0176, 0.8742)>
UV <Vector (0.0194, 0.8789)>
UV <Vector (0.0231, 0.8748)>
Face 2543
UV Count: 3
UV <Vector (0.0257, 0.8804)>
UV <Vector (0.0231, 0.8748)>
UV <Vector (0.0194, 0.8789)>
Face 2544
UV Count: 3
UV <Vector (0.0231, 0.8748)>
UV <Vector (0.0195, 0.8694)>
UV <Vector (0.0176, 0.8742)>
Face 2545
UV Count: 3
UV <Vector (0.0284, 0.8711)>
UV <Vector (0.0296, 0.8786)>
UV <Vector (0.0344, 0.8738)>
Face 2546
UV Count: 3
UV <Vector (0.0125, 0.9047)>
UV <Vector (0.0157, 0.9104)>
UV <Vector (0.0166, 0.9034)>
Face 2547
UV Count: 3
UV <Vector (0.0229, 0.9084)>
UV <Vector (0.0157, 0.9104)>
UV <Vector (0.0181, 0.9126)>
Face 2548
UV Count: 3
UV <Vector (0.0181, 0.9126)>
UV <Vector (0.0250, 0.9137)>
UV <Vector (0.0229, 0.9084)>
Face 2549
UV Count: 3
UV <Vector (0.0229, 0.9289)>
UV <Vector (0.0251, 0.9348)>
UV <Vector (0.0260, 0.9309)>
Face 2550
UV Count: 3
UV <Vector (0.0229, 0.9289)>
UV <Vector (0.0283, 0.9278)>
UV <Vector (0.0277, 0.9246)>
Face 2551
UV Count: 3
UV <Vector (0.0277, 0.9246)>
UV <Vector (0.0338, 0.9246)>
UV <Vector (0.0328, 0.9222)>
Face 2552
UV Count: 3
UV <Vector (0.0154, 0.8959)>
UV <Vector (0.0235, 0.8922)>
UV <Vector (0.0232, 0.8891)>
Face 2553
UV Count: 3
UV <Vector (0.0369, 0.9134)>
UV <Vector (0.0328, 0.9222)>
UV <Vector (0.0386, 0.9192)>
Face 2554
UV Count: 3
UV <Vector (0.0369, 0.9134)>
UV <Vector (0.0458, 0.9170)>
UV <Vector (0.0445, 0.9102)>
Face 2555
UV Count: 3
UV <Vector (0.0458, 0.9170)>
UV <Vector (0.0528, 0.9104)>
UV <Vector (0.0445, 0.9102)>
Face 2556
UV Count: 3
UV <Vector (0.0528, 0.9104)>
UV <Vector (0.0621, 0.9153)>
UV <Vector (0.0615, 0.9086)>
Face 2557
UV Count: 3
UV <Vector (0.0338, 0.9246)>
UV <Vector (0.0386, 0.9192)>
UV <Vector (0.0328, 0.9222)>
Face 2558
UV Count: 3
UV <Vector (0.0269, 0.8943)>
UV <Vector (0.0229, 0.9084)>
UV <Vector (0.0310, 0.9026)>
Face 2559
UV Count: 3
UV <Vector (0.0310, 0.9026)>
UV <Vector (0.0418, 0.9021)>
UV <Vector (0.0393, 0.8971)>
Face 2560
UV Count: 3
UV <Vector (0.0350, 0.8928)>
UV <Vector (0.0310, 0.9026)>
UV <Vector (0.0393, 0.8971)>
Face 2561
UV Count: 3
UV <Vector (0.0323, 0.8872)>
UV <Vector (0.0269, 0.8943)>
UV <Vector (0.0350, 0.8928)>
Face 2562
UV Count: 3
UV <Vector (0.0499, 0.9627)>
UV <Vector (0.0313, 0.9539)>
UV <Vector (0.0482, 0.9703)>
Face 2563
UV Count: 3
UV <Vector (0.0591, 0.9626)>
UV <Vector (0.0482, 0.9703)>
UV <Vector (0.0605, 0.9758)>
Face 2564
UV Count: 3
UV <Vector (0.0605, 0.9758)>
UV <Vector (0.0648, 0.9925)>
UV <Vector (0.0712, 0.9800)>
Face 2565
UV Count: 3
UV <Vector (0.0712, 0.9800)>
UV <Vector (0.0862, 0.9991)>
UV <Vector (0.0891, 0.9832)>
Face 2566
UV Count: 3
UV <Vector (0.1067, 0.9999)>
UV <Vector (0.1168, 0.9791)>
UV <Vector (0.1035, 0.9812)>
Face 2567
UV Count: 3
UV <Vector (0.0716, 0.9691)>
UV <Vector (0.0633, 0.9568)>
UV <Vector (0.0591, 0.9626)>
Face 2568
UV Count: 3
UV <Vector (0.0894, 0.9702)>
UV <Vector (0.0743, 0.9631)>
UV <Vector (0.0716, 0.9691)>
Face 2569
UV Count: 3
UV <Vector (0.1023, 0.9689)>
UV <Vector (0.1096, 0.9590)>
UV <Vector (0.1007, 0.9608)>
Face 2570
UV Count: 3
UV <Vector (0.0605, 0.9758)>
UV <Vector (0.0716, 0.9691)>
UV <Vector (0.0591, 0.9626)>
Face 2571
UV Count: 3
UV <Vector (0.0712, 0.9800)>
UV <Vector (0.0894, 0.9702)>
UV <Vector (0.0716, 0.9691)>
Face 2572
UV Count: 3
UV <Vector (0.1035, 0.9812)>
UV <Vector (0.1127, 0.9674)>
UV <Vector (0.1023, 0.9689)>
Face 2573
UV Count: 3
UV <Vector (0.0404, 0.9495)>
UV <Vector (0.0499, 0.9627)>
UV <Vector (0.0591, 0.9626)>
Face 2574
UV Count: 3
UV <Vector (0.0475, 0.9471)>
UV <Vector (0.0591, 0.9626)>
UV <Vector (0.0633, 0.9568)>
Face 2575
UV Count: 3
UV <Vector (0.0458, 0.9170)>
UV <Vector (0.0420, 0.9240)>
UV <Vector (0.0473, 0.9222)>
Face 2576
UV Count: 3
UV <Vector (0.0535, 0.9164)>
UV <Vector (0.0473, 0.9222)>
UV <Vector (0.0535, 0.9244)>
Face 2577
UV Count: 3
UV <Vector (0.0473, 0.9222)>
UV <Vector (0.0486, 0.9262)>
UV <Vector (0.0535, 0.9244)>
Face 2578
UV Count: 3
UV <Vector (0.0290, 0.9360)>
UV <Vector (0.0259, 0.9368)>
UV <Vector (0.0268, 0.9385)>
Face 2579
UV Count: 3
UV <Vector (0.0501, 0.9274)>
UV <Vector (0.0529, 0.9309)>
UV <Vector (0.0557, 0.9277)>
Face 2580
UV Count: 3
UV <Vector (0.0496, 0.9302)>
UV <Vector (0.0501, 0.9337)>
UV <Vector (0.0529, 0.9309)>
Face 2581
UV Count: 3
UV <Vector (0.0282, 0.9350)>
UV <Vector (0.0251, 0.9348)>
UV <Vector (0.0259, 0.9368)>
Face 2582
UV Count: 3
UV <Vector (0.0465, 0.9368)>
UV <Vector (0.0395, 0.9387)>
UV <Vector (0.0398, 0.9416)>
Face 2583
UV Count: 3
UV <Vector (0.0277, 0.9338)>
UV <Vector (0.0260, 0.9309)>
UV <Vector (0.0251, 0.9348)>
Face 2584
UV Count: 3
UV <Vector (0.0398, 0.9416)>
UV <Vector (0.0364, 0.9388)>
UV <Vector (0.0364, 0.9423)>
Face 2585
UV Count: 3
UV <Vector (0.0260, 0.9309)>
UV <Vector (0.0298, 0.9294)>
UV <Vector (0.0283, 0.9278)>
Face 2586
UV Count: 3
UV <Vector (0.0339, 0.9389)>
UV <Vector (0.0290, 0.9404)>
UV <Vector (0.0329, 0.9431)>
Face 2587
UV Count: 3
UV <Vector (0.0283, 0.9278)>
UV <Vector (0.0343, 0.9268)>
UV <Vector (0.0338, 0.9246)>
Face 2588
UV Count: 3
UV <Vector (0.0310, 0.9373)>
UV <Vector (0.0268, 0.9385)>
UV <Vector (0.0290, 0.9404)>
Face 2589
UV Count: 3
UV <Vector (0.0420, 0.9240)>
UV <Vector (0.0455, 0.9256)>
UV <Vector (0.0473, 0.9222)>
Face 2590
UV Count: 3
UV <Vector (0.0229, 0.9084)>
UV <Vector (0.0349, 0.9083)>
UV <Vector (0.0310, 0.9026)>
Face 2591
UV Count: 3
UV <Vector (0.0318, 0.9461)>
UV <Vector (0.0279, 0.9453)>
UV <Vector (0.0307, 0.9483)>
Face 2592
UV Count: 3
UV <Vector (0.0234, 0.9515)>
UV <Vector (0.0258, 0.9470)>
UV <Vector (0.0220, 0.9486)>
Face 2593
UV Count: 3
UV <Vector (0.0276, 0.9494)>
UV <Vector (0.0279, 0.9453)>
UV <Vector (0.0258, 0.9470)>
Face 2594
UV Count: 3
UV <Vector (0.0535, 0.9244)>
UV <Vector (0.0501, 0.9274)>
UV <Vector (0.0557, 0.9277)>
Face 2595
UV Count: 3
UV <Vector (0.0338, 0.9246)>
UV <Vector (0.0412, 0.9257)>
UV <Vector (0.0420, 0.9240)>
Face 2596
UV Count: 3
UV <Vector (0.0279, 0.9453)>
UV <Vector (0.0329, 0.9431)>
UV <Vector (0.0290, 0.9404)>
Face 2597
UV Count: 3
UV <Vector (0.0479, 0.9323)>
UV <Vector (0.0465, 0.9368)>
UV <Vector (0.0501, 0.9337)>
Face 2598
UV Count: 3
UV <Vector (0.0535, 0.9164)>
UV <Vector (0.0634, 0.9222)>
UV <Vector (0.0621, 0.9153)>
Face 2599
UV Count: 3
UV <Vector (0.0557, 0.9277)>
UV <Vector (0.0634, 0.9222)>
UV <Vector (0.0535, 0.9244)>
Face 2600
UV Count: 3
UV <Vector (0.0557, 0.9277)>
UV <Vector (0.0629, 0.9317)>
UV <Vector (0.0655, 0.9274)>
Face 2601
UV Count: 3
UV <Vector (0.0529, 0.9309)>
UV <Vector (0.0558, 0.9361)>
UV <Vector (0.0629, 0.9317)>
Face 2602
UV Count: 3
UV <Vector (0.0501, 0.9337)>
UV <Vector (0.0489, 0.9402)>
UV <Vector (0.0558, 0.9361)>
Face 2603
UV Count: 3
UV <Vector (0.0465, 0.9368)>
UV <Vector (0.0420, 0.9440)>
UV <Vector (0.0489, 0.9402)>
Face 2604
UV Count: 3
UV <Vector (0.0633, 0.9568)>
UV <Vector (0.0542, 0.9433)>
UV <Vector (0.0475, 0.9471)>
Face 2605
UV Count: 3
UV <Vector (0.0475, 0.9471)>
UV <Vector (0.0489, 0.9402)>
UV <Vector (0.0420, 0.9440)>
Face 2606
UV Count: 3
UV <Vector (0.0558, 0.9361)>
UV <Vector (0.0542, 0.9433)>
UV <Vector (0.0656, 0.9427)>
Face 2607
UV Count: 3
UV <Vector (0.0629, 0.9317)>
UV <Vector (0.0656, 0.9427)>
UV <Vector (0.0712, 0.9363)>
Face 2608
UV Count: 3
UV <Vector (0.0655, 0.9274)>
UV <Vector (0.0712, 0.9363)>
UV <Vector (0.0737, 0.9269)>
Face 2609
UV Count: 3
UV <Vector (0.0743, 0.9631)>
UV <Vector (0.0673, 0.9524)>
UV <Vector (0.0633, 0.9568)>
Face 2610
UV Count: 3
UV <Vector (0.0656, 0.9427)>
UV <Vector (0.0673, 0.9524)>
UV <Vector (0.0707, 0.9480)>
Face 2611
UV Count: 3
UV <Vector (0.0767, 0.9568)>
UV <Vector (0.0707, 0.9480)>
UV <Vector (0.0673, 0.9524)>
Face 2612
UV Count: 3
UV <Vector (0.0895, 0.9627)>
UV <Vector (0.0767, 0.9568)>
UV <Vector (0.0743, 0.9631)>
Face 2613
UV Count: 3
UV <Vector (0.1007, 0.9608)>
UV <Vector (0.0894, 0.9556)>
UV <Vector (0.0895, 0.9627)>
Face 2614
UV Count: 3
UV <Vector (0.1074, 0.9516)>
UV <Vector (0.1007, 0.9608)>
UV <Vector (0.1096, 0.9590)>
Face 2615
UV Count: 3
UV <Vector (0.1035, 0.9812)>
UV <Vector (0.0894, 0.9702)>
UV <Vector (0.0891, 0.9832)>
Face 2616
UV Count: 3
UV <Vector (0.1023, 0.9689)>
UV <Vector (0.0895, 0.9627)>
UV <Vector (0.0894, 0.9702)>
Face 2617
UV Count: 3
UV <Vector (0.0891, 0.9832)>
UV <Vector (0.1067, 0.9999)>
UV <Vector (0.1035, 0.9812)>
Face 2618
UV Count: 3
UV <Vector (0.0323, 0.8872)>
UV <Vector (0.0296, 0.8786)>
UV <Vector (0.0257, 0.8804)>
Face 2619
UV Count: 3
UV <Vector (0.0475, 0.8787)>
UV <Vector (0.0380, 0.8660)>
UV <Vector (0.0344, 0.8738)>
Face 2620
UV Count: 3
UV <Vector (0.0344, 0.8738)>
UV <Vector (0.0399, 0.8890)>
UV <Vector (0.0475, 0.8787)>
Face 2621
UV Count: 3
UV <Vector (0.0399, 0.8890)>
UV <Vector (0.0350, 0.8928)>
UV <Vector (0.0393, 0.8971)>
Face 2622
UV Count: 3
UV <Vector (0.0491, 0.8944)>
UV <Vector (0.0418, 0.9021)>
UV <Vector (0.0507, 0.9044)>
Face 2623
UV Count: 3
UV <Vector (0.0399, 0.8890)>
UV <Vector (0.0491, 0.8944)>
UV <Vector (0.0475, 0.8787)>
Face 2624
UV Count: 3
UV <Vector (0.0596, 0.8923)>
UV <Vector (0.0507, 0.9044)>
UV <Vector (0.0607, 0.9045)>
Face 2625
UV Count: 3
UV <Vector (0.0475, 0.8787)>
UV <Vector (0.0596, 0.8923)>
UV <Vector (0.0644, 0.8807)>
Face 2626
UV Count: 3
UV <Vector (0.0552, 0.8678)>
UV <Vector (0.0644, 0.8807)>
UV <Vector (0.0701, 0.8723)>
Face 2627
UV Count: 3
UV <Vector (0.0655, 0.9274)>
UV <Vector (0.0728, 0.9211)>
UV <Vector (0.0634, 0.9222)>
Face 2628
UV Count: 3
UV <Vector (0.0644, 0.8807)>
UV <Vector (0.0697, 0.8935)>
UV <Vector (0.0747, 0.8842)>
Face 2629
UV Count: 3
UV <Vector (0.0259, 0.8490)>
UV <Vector (0.0244, 0.8562)>
UV <Vector (0.0323, 0.8536)>
Face 2630
UV Count: 3
UV <Vector (0.0697, 0.8935)>
UV <Vector (0.0607, 0.9045)>
UV <Vector (0.0687, 0.9041)>
Face 2631
UV Count: 3
UV <Vector (0.0621, 0.9153)>
UV <Vector (0.0696, 0.9078)>
UV <Vector (0.0615, 0.9086)>
Face 2632
UV Count: 3
UV <Vector (0.0687, 0.9041)>
UV <Vector (0.0793, 0.8950)>
UV <Vector (0.0697, 0.8935)>
Face 2633
UV Count: 3
UV <Vector (0.0712, 0.9363)>
UV <Vector (0.0707, 0.9480)>
UV <Vector (0.0778, 0.9475)>
Face 2634
UV Count: 3
UV <Vector (0.0778, 0.9475)>
UV <Vector (0.0894, 0.9556)>
UV <Vector (0.0879, 0.9458)>
Face 2635
UV Count: 3
UV <Vector (0.0995, 0.9537)>
UV <Vector (0.0879, 0.9458)>
UV <Vector (0.0894, 0.9556)>
Face 2636
UV Count: 3
UV <Vector (0.1074, 0.9516)>
UV <Vector (0.0982, 0.9445)>
UV <Vector (0.0995, 0.9537)>
Face 2637
UV Count: 3
UV <Vector (0.0778, 0.9475)>
UV <Vector (0.0850, 0.9349)>
UV <Vector (0.0712, 0.9363)>
Face 2638
UV Count: 3
UV <Vector (0.0962, 0.9323)>
UV <Vector (0.0879, 0.9458)>
UV <Vector (0.0982, 0.9445)>
Face 2639
UV Count: 3
UV <Vector (0.1067, 0.9424)>
UV <Vector (0.0962, 0.9323)>
UV <Vector (0.0982, 0.9445)>
Face 2640
UV Count: 3
UV <Vector (0.0737, 0.9269)>
UV <Vector (0.0850, 0.9349)>
UV <Vector (0.0826, 0.9264)>
Face 2641
UV Count: 3
UV <Vector (0.0923, 0.9229)>
UV <Vector (0.0850, 0.9349)>
UV <Vector (0.0962, 0.9323)>
Face 2642
UV Count: 3
UV <Vector (0.0634, 0.9222)>
UV <Vector (0.0707, 0.9144)>
UV <Vector (0.0621, 0.9153)>
Face 2643
UV Count: 3
UV <Vector (0.0728, 0.9211)>
UV <Vector (0.0797, 0.9127)>
UV <Vector (0.0707, 0.9144)>
Face 2644
UV Count: 3
UV <Vector (0.0903, 0.9167)>
UV <Vector (0.0797, 0.9127)>
UV <Vector (0.0812, 0.9199)>
Face 2645
UV Count: 3
UV <Vector (0.0737, 0.9269)>
UV <Vector (0.0812, 0.9199)>
UV <Vector (0.0728, 0.9211)>
Face 2646
UV Count: 3
UV <Vector (0.0923, 0.9229)>
UV <Vector (0.0812, 0.9199)>
UV <Vector (0.0826, 0.9264)>
Face 2647
UV Count: 3
UV <Vector (0.0696, 0.9078)>
UV <Vector (0.0785, 0.9044)>
UV <Vector (0.0687, 0.9041)>
Face 2648
UV Count: 3
UV <Vector (0.0962, 0.9323)>
UV <Vector (0.1009, 0.9261)>
UV <Vector (0.0923, 0.9229)>
Face 2649
UV Count: 3
UV <Vector (0.1052, 0.9279)>
UV <Vector (0.1053, 0.9235)>
UV <Vector (0.1031, 0.9253)>
Face 2650
UV Count: 3
UV <Vector (0.1185, 0.9561)>
UV <Vector (0.1118, 0.9502)>
UV <Vector (0.1141, 0.9576)>
Face 2651
UV Count: 3
UV <Vector (0.1114, 0.9075)>
UV <Vector (0.1193, 0.9057)>
UV <Vector (0.1101, 0.9041)>
Face 2652
UV Count: 3
UV <Vector (0.1020, 0.8945)>
UV <Vector (0.1139, 0.8951)>
UV <Vector (0.1097, 0.8879)>
Face 2653
UV Count: 3
UV <Vector (0.1097, 0.8879)>
UV <Vector (0.0924, 0.8905)>
UV <Vector (0.1020, 0.8945)>
Face 2654
UV Count: 3
UV <Vector (0.0886, 0.9068)>
UV <Vector (0.0785, 0.9044)>
UV <Vector (0.0789, 0.9082)>
Face 2655
UV Count: 3
UV <Vector (0.1173, 0.9223)>
UV <Vector (0.1053, 0.9235)>
UV <Vector (0.1085, 0.9260)>
Face 2656
UV Count: 3
UV <Vector (0.1110, 0.9144)>
UV <Vector (0.1203, 0.9156)>
UV <Vector (0.1114, 0.9075)>
Face 2657
UV Count: 3
UV <Vector (0.1163, 0.9488)>
UV <Vector (0.1264, 0.9542)>
UV <Vector (0.1269, 0.9472)>
Face 2658
UV Count: 3
UV <Vector (0.1388, 0.9517)>
UV <Vector (0.1264, 0.9542)>
UV <Vector (0.1323, 0.9594)>
Face 2659
UV Count: 3
UV <Vector (0.1388, 0.9517)>
UV <Vector (0.1401, 0.9667)>
UV <Vector (0.1498, 0.9580)>
Face 2660
UV Count: 3
UV <Vector (0.1498, 0.9580)>
UV <Vector (0.1516, 0.9779)>
UV <Vector (0.1616, 0.9651)>
Face 2661
UV Count: 3
UV <Vector (0.1213, 0.9636)>
UV <Vector (0.1141, 0.9576)>
UV <Vector (0.1170, 0.9656)>
Face 2662
UV Count: 3
UV <Vector (0.1225, 0.9764)>
UV <Vector (0.1213, 0.9636)>
UV <Vector (0.1170, 0.9656)>
Face 2663
UV Count: 3
UV <Vector (0.1315, 0.9919)>
UV <Vector (0.1279, 0.9734)>
UV <Vector (0.1225, 0.9764)>
Face 2664
UV Count: 3
UV <Vector (0.1213, 0.9636)>
UV <Vector (0.1264, 0.9542)>
UV <Vector (0.1185, 0.9561)>
Face 2665
UV Count: 3
UV <Vector (0.1323, 0.9594)>
UV <Vector (0.1279, 0.9734)>
UV <Vector (0.1401, 0.9667)>
Face 2666
UV Count: 3
UV <Vector (0.1401, 0.9667)>
UV <Vector (0.1389, 0.9881)>
UV <Vector (0.1516, 0.9779)>
Face 2667
UV Count: 3
UV <Vector (0.1163, 0.9488)>
UV <Vector (0.1108, 0.9405)>
UV <Vector (0.1118, 0.9502)>
Face 2668
UV Count: 3
UV <Vector (0.1269, 0.9472)>
UV <Vector (0.1151, 0.9387)>
UV <Vector (0.1163, 0.9488)>
Face 2669
UV Count: 3
UV <Vector (0.1052, 0.9279)>
UV <Vector (0.1151, 0.9387)>
UV <Vector (0.1085, 0.9260)>
Face 2670
UV Count: 3
UV <Vector (0.1173, 0.9223)>
UV <Vector (0.1151, 0.9387)>
UV <Vector (0.1247, 0.9350)>
Face 2671
UV Count: 3
UV <Vector (0.1247, 0.9350)>
UV <Vector (0.1339, 0.9258)>
UV <Vector (0.1173, 0.9223)>
Face 2672
UV Count: 3
UV <Vector (0.1348, 0.9424)>
UV <Vector (0.1247, 0.9350)>
UV <Vector (0.1269, 0.9472)>
Face 2673
UV Count: 3
UV <Vector (0.1388, 0.9517)>
UV <Vector (0.1348, 0.9424)>
UV <Vector (0.1269, 0.9472)>
Face 2674
UV Count: 3
UV <Vector (0.1498, 0.9580)>
UV <Vector (0.1429, 0.9448)>
UV <Vector (0.1388, 0.9517)>
Face 2675
UV Count: 3
UV <Vector (0.1616, 0.9651)>
UV <Vector (0.1547, 0.9509)>
UV <Vector (0.1498, 0.9580)>
Face 2676
UV Count: 3
UV <Vector (0.1706, 0.9459)>
UV <Vector (0.1547, 0.9509)>
UV <Vector (0.1666, 0.9558)>
Face 2677
UV Count: 3
UV <Vector (0.1567, 0.9408)>
UV <Vector (0.1429, 0.9448)>
UV <Vector (0.1547, 0.9509)>
Face 2678
UV Count: 3
UV <Vector (0.1348, 0.9424)>
UV <Vector (0.1455, 0.9371)>
UV <Vector (0.1342, 0.9344)>
Face 2679
UV Count: 3
UV <Vector (0.1738, 0.9319)>
UV <Vector (0.1567, 0.9408)>
UV <Vector (0.1706, 0.9459)>
Face 2680
UV Count: 3
UV <Vector (0.1574, 0.9291)>
UV <Vector (0.1455, 0.9371)>
UV <Vector (0.1567, 0.9408)>
Face 2681
UV Count: 3
UV <Vector (0.1342, 0.9344)>
UV <Vector (0.1461, 0.9277)>
UV <Vector (0.1339, 0.9258)>
Face 2682
UV Count: 3
UV <Vector (0.1458, 0.9173)>
UV <Vector (0.1339, 0.9258)>
UV <Vector (0.1461, 0.9277)>
Face 2683
UV Count: 3
UV <Vector (0.1411, 0.8937)>
UV <Vector (0.1324, 0.9077)>
UV <Vector (0.1445, 0.9075)>
Face 2684
UV Count: 3
UV <Vector (0.1411, 0.8937)>
UV <Vector (0.1255, 0.8841)>
UV <Vector (0.1286, 0.8950)>
Face 2685
UV Count: 3
UV <Vector (0.1556, 0.8917)>
UV <Vector (0.1375, 0.8818)>
UV <Vector (0.1411, 0.8937)>
Face 2686
UV Count: 3
UV <Vector (0.1573, 0.9069)>
UV <Vector (0.1411, 0.8937)>
UV <Vector (0.1445, 0.9075)>
Face 2687
UV Count: 3
UV <Vector (0.1664, 0.8882)>
UV <Vector (0.1526, 0.8798)>
UV <Vector (0.1556, 0.8917)>
Face 2688
UV Count: 3
UV <Vector (0.1717, 0.9035)>
UV <Vector (0.1556, 0.8917)>
UV <Vector (0.1573, 0.9069)>
Face 2689
UV Count: 3
UV <Vector (0.1574, 0.9291)>
UV <Vector (0.1458, 0.9173)>
UV <Vector (0.1461, 0.9277)>
Face 2690
UV Count: 3
UV <Vector (0.1574, 0.9291)>
UV <Vector (0.1741, 0.9166)>
UV <Vector (0.1579, 0.9172)>
Face 2691
UV Count: 3
UV <Vector (0.1203, 0.9156)>
UV <Vector (0.1339, 0.9258)>
UV <Vector (0.1340, 0.9170)>
Face 2692
UV Count: 3
UV <Vector (0.1203, 0.9156)>
UV <Vector (0.1324, 0.9077)>
UV <Vector (0.1193, 0.9057)>
Face 2693
UV Count: 3
UV <Vector (0.1139, 0.8951)>
UV <Vector (0.1255, 0.8841)>
UV <Vector (0.1097, 0.8879)>
Face 2694
UV Count: 3
UV <Vector (0.0380, 0.8660)>
UV <Vector (0.0385, 0.8564)>
UV <Vector (0.0306, 0.8665)>
Face 2695
UV Count: 3
UV <Vector (0.0174, 0.8641)>
UV <Vector (0.0216, 0.8524)>
UV <Vector (0.0135, 0.8625)>
Face 2696
UV Count: 3
UV <Vector (0.0515, 0.8497)>
UV <Vector (0.0385, 0.8564)>
UV <Vector (0.0499, 0.8600)>
Face 2697
UV Count: 3
UV <Vector (0.0743, 0.8498)>
UV <Vector (0.0542, 0.8403)>
UV <Vector (0.0515, 0.8497)>
Face 2698
UV Count: 3
UV <Vector (0.0701, 0.8723)>
UV <Vector (0.0582, 0.8641)>
UV <Vector (0.0552, 0.8678)>
Face 2699
UV Count: 3
UV <Vector (0.0213, 0.8649)>
UV <Vector (0.0244, 0.8562)>
UV <Vector (0.0174, 0.8641)>
Face 2700
UV Count: 3
UV <Vector (0.0552, 0.8678)>
UV <Vector (0.0499, 0.8600)>
UV <Vector (0.0380, 0.8660)>
Face 2701
UV Count: 3
UV <Vector (0.0749, 0.8455)>
UV <Vector (0.0879, 0.8263)>
UV <Vector (0.0773, 0.8230)>
Face 2702
UV Count: 3
UV <Vector (0.0807, 0.8748)>
UV <Vector (0.0911, 0.8805)>
UV <Vector (0.0834, 0.8697)>
Face 2703
UV Count: 3
UV <Vector (0.1122, 0.8281)>
UV <Vector (0.1255, 0.8471)>
UV <Vector (0.1273, 0.8281)>
Face 2704
UV Count: 3
UV <Vector (0.1273, 0.8281)>
UV <Vector (0.1380, 0.8484)>
UV <Vector (0.1419, 0.8312)>
Face 2705
UV Count: 3
UV <Vector (0.1380, 0.8484)>
UV <Vector (0.1537, 0.8355)>
UV <Vector (0.1419, 0.8312)>
Face 2706
UV Count: 3
UV <Vector (0.1505, 0.8519)>
UV <Vector (0.1631, 0.8387)>
UV <Vector (0.1537, 0.8355)>
Face 2707
UV Count: 3
UV <Vector (0.0419, 0.8364)>
UV <Vector (0.0282, 0.8386)>
UV <Vector (0.0376, 0.8454)>
Face 2708
UV Count: 3
UV <Vector (0.1590, 0.8566)>
UV <Vector (0.1505, 0.8519)>
UV <Vector (0.1501, 0.8560)>
Face 2709
UV Count: 3
UV <Vector (0.1378, 0.8530)>
UV <Vector (0.1505, 0.8519)>
UV <Vector (0.1380, 0.8484)>
Face 2710
UV Count: 3
UV <Vector (0.1378, 0.8530)>
UV <Vector (0.1255, 0.8471)>
UV <Vector (0.1255, 0.8521)>
Face 2711
UV Count: 3
UV <Vector (0.1255, 0.8521)>
UV <Vector (0.1112, 0.8486)>
UV <Vector (0.1115, 0.8536)>
Face 2712
UV Count: 3
UV <Vector (0.1097, 0.8879)>
UV <Vector (0.1120, 0.8651)>
UV <Vector (0.1056, 0.8759)>
Face 2713
UV Count: 3
UV <Vector (0.0743, 0.8498)>
UV <Vector (0.0858, 0.8495)>
UV <Vector (0.0749, 0.8455)>
Face 2714
UV Count: 3
UV <Vector (0.0515, 0.8497)>
UV <Vector (0.0727, 0.8595)>
UV <Vector (0.0743, 0.8498)>
Face 2715
UV Count: 3
UV <Vector (0.0864, 0.8630)>
UV <Vector (0.0718, 0.8662)>
UV <Vector (0.0834, 0.8697)>
Face 2716
UV Count: 3
UV <Vector (0.0286, 0.8454)>
UV <Vector (0.0323, 0.8536)>
UV <Vector (0.0376, 0.8454)>
Face 2717
UV Count: 3
UV <Vector (0.0030, 0.8942)>
UV <Vector (0.0065, 0.8926)>
UV <Vector (0.0028, 0.8921)>
Face 2718
UV Count: 3
UV <Vector (0.0030, 0.8942)>
UV <Vector (0.0055, 0.8983)>
UV <Vector (0.0064, 0.8950)>
Face 2719
UV Count: 3
UV <Vector (0.0155, 0.8942)>
UV <Vector (0.0114, 0.8947)>
UV <Vector (0.0108, 0.8974)>
Face 2720
UV Count: 3
UV <Vector (0.0155, 0.8925)>
UV <Vector (0.0114, 0.8919)>
UV <Vector (0.0114, 0.8947)>
Face 2721
UV Count: 3
UV <Vector (0.0155, 0.8942)>
UV <Vector (0.0190, 0.8909)>
UV <Vector (0.0155, 0.8925)>
Face 2722
UV Count: 3
UV <Vector (0.0155, 0.8925)>
UV <Vector (0.0190, 0.8909)>
UV <Vector (0.0158, 0.8911)>
Face 2723
UV Count: 3
UV <Vector (0.1105, 0.7798)>
UV <Vector (0.1248, 0.7750)>
UV <Vector (0.1109, 0.7717)>
Face 2724
UV Count: 3
UV <Vector (0.1942, 0.7949)>
UV <Vector (0.1829, 0.7681)>
UV <Vector (0.1789, 0.7890)>
Face 2725
UV Count: 3
UV <Vector (0.1622, 0.8767)>
UV <Vector (0.1500, 0.8658)>
UV <Vector (0.1526, 0.8798)>
Face 2726
UV Count: 3
UV <Vector (0.1526, 0.8798)>
UV <Vector (0.1376, 0.8643)>
UV <Vector (0.1375, 0.8818)>
Face 2727
UV Count: 3
UV <Vector (0.1375, 0.8818)>
UV <Vector (0.1256, 0.8641)>
UV <Vector (0.1255, 0.8841)>
Face 2728
UV Count: 3
UV <Vector (0.1255, 0.8841)>
UV <Vector (0.1120, 0.8651)>
UV <Vector (0.1097, 0.8879)>
Face 2729
UV Count: 3
UV <Vector (0.1115, 0.8536)>
UV <Vector (0.0858, 0.8495)>
UV <Vector (0.0860, 0.8537)>
Face 2730
UV Count: 3
UV <Vector (0.0807, 0.8748)>
UV <Vector (0.0718, 0.8662)>
UV <Vector (0.0701, 0.8723)>
Face 2731
UV Count: 3
UV <Vector (0.0228, 0.8458)>
UV <Vector (0.0216, 0.8524)>
UV <Vector (0.0259, 0.8490)>
Face 2732
UV Count: 3
UV <Vector (0.0117, 0.9311)>
UV <Vector (0.0072, 0.9315)>
UV <Vector (0.0099, 0.9339)>
Face 2733
UV Count: 3
UV <Vector (0.0051, 0.9292)>
UV <Vector (0.0095, 0.9291)>
UV <Vector (0.0080, 0.9271)>
Face 2734
UV Count: 3
UV <Vector (0.0031, 0.9269)>
UV <Vector (0.0040, 0.9218)>
UV <Vector (0.0007, 0.9230)>
Face 2735
UV Count: 3
UV <Vector (0.0007, 0.9230)>
UV <Vector (0.0031, 0.9194)>
UV <Vector (0.0001, 0.9192)>
Face 2736
UV Count: 3
UV <Vector (0.0005, 0.9171)>
UV <Vector (0.0031, 0.9194)>
UV <Vector (0.0034, 0.9175)>
Face 2737
UV Count: 3
UV <Vector (0.0013, 0.9152)>
UV <Vector (0.0034, 0.9175)>
UV <Vector (0.0041, 0.9156)>
Face 2738
UV Count: 3
UV <Vector (0.0055, 0.9113)>
UV <Vector (0.0038, 0.9103)>
UV <Vector (0.0034, 0.9112)>
Face 2739
UV Count: 3
UV <Vector (0.0066, 0.9104)>
UV <Vector (0.0086, 0.9063)>
UV <Vector (0.0064, 0.9067)>
Face 2740
UV Count: 3
UV <Vector (0.0175, 0.9125)>
UV <Vector (0.0156, 0.9118)>
UV <Vector (0.0176, 0.9137)>
Face 2741
UV Count: 3
UV <Vector (0.0064, 0.9067)>
UV <Vector (0.0078, 0.9038)>
UV <Vector (0.0056, 0.9041)>
Face 2742
UV Count: 3
UV <Vector (0.0157, 0.9104)>
UV <Vector (0.0175, 0.9125)>
UV <Vector (0.0181, 0.9126)>
Face 2743
UV Count: 3
UV <Vector (0.0059, 0.9129)>
UV <Vector (0.0055, 0.9113)>
UV <Vector (0.0041, 0.9135)>
Face 2744
UV Count: 3
UV <Vector (0.0113, 0.9149)>
UV <Vector (0.0129, 0.9125)>
UV <Vector (0.0104, 0.9141)>
Face 2745
UV Count: 3
UV <Vector (0.0149, 0.9129)>
UV <Vector (0.0134, 0.9115)>
UV <Vector (0.0129, 0.9125)>
Face 2746
UV Count: 3
UV <Vector (0.0053, 0.9144)>
UV <Vector (0.0041, 0.9135)>
UV <Vector (0.0041, 0.9156)>
Face 2747
UV Count: 3
UV <Vector (0.0125, 0.9254)>
UV <Vector (0.0117, 0.9311)>
UV <Vector (0.0147, 0.9252)>
Face 2748
UV Count: 3
UV <Vector (0.0080, 0.9271)>
UV <Vector (0.0093, 0.9229)>
UV <Vector (0.0066, 0.9251)>
Face 2749
UV Count: 3
UV <Vector (0.0066, 0.9251)>
UV <Vector (0.0060, 0.9217)>
UV <Vector (0.0040, 0.9218)>
Face 2750
UV Count: 3
UV <Vector (0.0049, 0.9202)>
UV <Vector (0.0040, 0.9218)>
UV <Vector (0.0060, 0.9217)>
Face 2751
UV Count: 3
UV <Vector (0.0061, 0.9184)>
UV <Vector (0.0049, 0.9202)>
UV <Vector (0.0073, 0.9190)>
Face 2752
UV Count: 3
UV <Vector (0.0113, 0.9149)>
UV <Vector (0.0073, 0.9190)>
UV <Vector (0.0148, 0.9160)>
Face 2753
UV Count: 3
UV <Vector (0.0149, 0.9129)>
UV <Vector (0.0148, 0.9160)>
UV <Vector (0.0173, 0.9156)>
Face 2754
UV Count: 3
UV <Vector (0.0149, 0.9129)>
UV <Vector (0.0176, 0.9137)>
UV <Vector (0.0156, 0.9118)>
Face 2755
UV Count: 3
UV <Vector (0.0041, 0.9135)>
UV <Vector (0.0034, 0.9112)>
UV <Vector (0.0023, 0.9132)>
Face 2756
UV Count: 3
UV <Vector (0.0078, 0.9111)>
UV <Vector (0.0101, 0.9097)>
UV <Vector (0.0066, 0.9104)>
Face 2757
UV Count: 3
UV <Vector (0.0114, 0.8947)>
UV <Vector (0.0097, 0.8922)>
UV <Vector (0.0090, 0.8949)>
Face 2758
UV Count: 3
UV <Vector (0.0108, 0.8974)>
UV <Vector (0.0090, 0.8949)>
UV <Vector (0.0076, 0.8985)>
Face 2759
UV Count: 3
UV <Vector (0.0306, 0.8665)>
UV <Vector (0.0323, 0.8536)>
UV <Vector (0.0213, 0.8649)>
Face 2760
UV Count: 3
UV <Vector (0.0101, 0.9097)>
UV <Vector (0.0125, 0.9047)>
UV <Vector (0.0086, 0.9063)>
Face 2761
UV Count: 3
UV <Vector (0.0143, 0.8728)>
UV <Vector (0.0195, 0.8694)>
UV <Vector (0.0151, 0.8680)>
Face 2762
UV Count: 3
UV <Vector (0.0130, 0.8782)>
UV <Vector (0.0176, 0.8742)>
UV <Vector (0.0143, 0.8728)>
Face 2763
UV Count: 3
UV <Vector (0.0120, 0.8847)>
UV <Vector (0.0164, 0.8799)>
UV <Vector (0.0130, 0.8782)>
Face 2764
UV Count: 3
UV <Vector (0.0078, 0.9038)>
UV <Vector (0.0125, 0.9047)>
UV <Vector (0.0118, 0.9019)>
Face 2765
UV Count: 3
UV <Vector (0.0076, 0.9012)>
UV <Vector (0.0118, 0.9019)>
UV <Vector (0.0115, 0.8988)>
Face 2766
UV Count: 3
UV <Vector (0.0108, 0.8880)>
UV <Vector (0.0126, 0.8898)>
UV <Vector (0.0135, 0.8887)>
Face 2767
UV Count: 3
UV <Vector (0.0135, 0.8887)>
UV <Vector (0.0120, 0.8847)>
UV <Vector (0.0108, 0.8880)>
Face 2768
UV Count: 3
UV <Vector (0.0096, 0.8900)>
UV <Vector (0.0114, 0.8919)>
UV <Vector (0.0126, 0.8898)>
Face 2769
UV Count: 3
UV <Vector (0.0213, 0.8649)>
UV <Vector (0.0284, 0.8711)>
UV <Vector (0.0306, 0.8665)>
Face 2770
UV Count: 3
UV <Vector (0.0154, 0.8959)>
UV <Vector (0.0108, 0.8974)>
UV <Vector (0.0115, 0.8988)>
Face 2771
UV Count: 3
UV <Vector (0.0129, 0.9097)>
UV <Vector (0.0107, 0.9109)>
UV <Vector (0.0129, 0.9107)>
Face 2772
UV Count: 3
UV <Vector (0.0157, 0.9104)>
UV <Vector (0.0129, 0.9107)>
UV <Vector (0.0158, 0.9112)>
Face 2773
UV Count: 3
UV <Vector (0.0158, 0.9112)>
UV <Vector (0.0134, 0.9115)>
UV <Vector (0.0156, 0.9118)>
Face 2774
UV Count: 3
UV <Vector (0.0066, 0.9104)>
UV <Vector (0.0069, 0.9118)>
UV <Vector (0.0078, 0.9111)>
Face 2775
UV Count: 3
UV <Vector (0.0072, 0.9159)>
UV <Vector (0.0113, 0.9149)>
UV <Vector (0.0104, 0.9141)>
Face 2776
UV Count: 3
UV <Vector (0.0061, 0.9184)>
UV <Vector (0.0052, 0.9166)>
UV <Vector (0.0031, 0.9194)>
Face 2777
UV Count: 3
UV <Vector (0.0052, 0.9166)>
UV <Vector (0.0034, 0.9175)>
UV <Vector (0.0031, 0.9194)>
Face 2778
UV Count: 3
UV <Vector (0.0056, 0.9041)>
UV <Vector (0.0076, 0.9012)>
UV <Vector (0.0054, 0.9009)>
Face 2779
UV Count: 3
UV <Vector (0.0076, 0.8985)>
UV <Vector (0.0064, 0.8950)>
UV <Vector (0.0055, 0.8983)>
Face 2780
UV Count: 3
UV <Vector (0.0055, 0.8983)>
UV <Vector (0.0023, 0.9004)>
UV <Vector (0.0054, 0.9009)>
Face 2781
UV Count: 3
UV <Vector (0.0097, 0.8922)>
UV <Vector (0.0069, 0.8902)>
UV <Vector (0.0065, 0.8926)>
Face 2782
UV Count: 3
UV <Vector (0.0096, 0.8900)>
UV <Vector (0.0074, 0.8874)>
UV <Vector (0.0069, 0.8902)>
Face 2783
UV Count: 3
UV <Vector (0.0073, 0.9190)>
UV <Vector (0.0060, 0.9217)>
UV <Vector (0.0092, 0.9195)>
Face 2784
UV Count: 3
UV <Vector (0.0090, 0.8949)>
UV <Vector (0.0065, 0.8926)>
UV <Vector (0.0064, 0.8950)>
Face 2785
UV Count: 3
UV <Vector (0.0093, 0.9229)>
UV <Vector (0.0092, 0.9195)>
UV <Vector (0.0060, 0.9217)>
Face 2786
UV Count: 3
UV <Vector (0.0110, 0.9243)>
UV <Vector (0.0132, 0.9191)>
UV <Vector (0.0093, 0.9229)>
Face 2787
UV Count: 3
UV <Vector (0.0166, 0.9200)>
UV <Vector (0.0147, 0.9252)>
UV <Vector (0.0175, 0.9207)>
Face 2788
UV Count: 3
UV <Vector (0.0092, 0.9195)>
UV <Vector (0.0148, 0.9160)>
UV <Vector (0.0073, 0.9190)>
Face 2789
UV Count: 3
UV <Vector (0.0125, 0.9254)>
UV <Vector (0.0156, 0.9192)>
UV <Vector (0.0110, 0.9243)>
Face 2790
UV Count: 3
UV <Vector (0.0173, 0.9156)>
UV <Vector (0.0189, 0.9152)>
UV <Vector (0.0176, 0.9137)>
Face 2791
UV Count: 3
UV <Vector (0.0176, 0.9137)>
UV <Vector (0.0181, 0.9126)>
UV <Vector (0.0175, 0.9125)>
Face 2792
UV Count: 3
UV <Vector (0.0196, 0.9174)>
UV <Vector (0.0189, 0.9152)>
UV <Vector (0.0192, 0.9172)>
Face 2793
UV Count: 3
UV <Vector (0.0192, 0.9172)>
UV <Vector (0.0183, 0.9174)>
UV <Vector (0.0184, 0.9186)>
Face 2794
UV Count: 3
UV <Vector (0.0196, 0.9174)>
UV <Vector (0.0184, 0.9186)>
UV <Vector (0.0175, 0.9207)>
Face 2795
UV Count: 3
UV <Vector (0.0184, 0.9186)>
UV <Vector (0.0166, 0.9200)>
UV <Vector (0.0175, 0.9207)>
Face 2796
UV Count: 3
UV <Vector (0.0125, 0.9254)>
UV <Vector (0.0080, 0.9271)>
UV <Vector (0.0095, 0.9291)>
Face 2797
UV Count: 3
UV <Vector (0.0051, 0.9292)>
UV <Vector (0.0066, 0.9251)>
UV <Vector (0.0031, 0.9269)>
Face 2798
UV Count: 3
UV <Vector (0.0148, 0.9160)>
UV <Vector (0.0156, 0.9192)>
UV <Vector (0.0173, 0.9156)>
Face 2799
UV Count: 3
UV <Vector (0.0156, 0.9192)>
UV <Vector (0.0183, 0.9174)>
UV <Vector (0.0173, 0.9156)>
Face 2800
UV Count: 3
UV <Vector (0.0048, 0.9162)>
UV <Vector (0.0041, 0.9156)>
UV <Vector (0.0034, 0.9175)>
Face 2801
UV Count: 3
UV <Vector (0.0023, 0.9132)>
UV <Vector (0.0041, 0.9156)>
UV <Vector (0.0041, 0.9135)>
Face 2802
UV Count: 3
UV <Vector (0.4670, 0.4702)>
UV <Vector (0.4661, 0.4691)>
UV <Vector (0.4672, 0.4715)>
Face 2803
UV Count: 3
UV <Vector (0.4661, 0.4691)>
UV <Vector (0.4645, 0.4680)>
UV <Vector (0.4672, 0.4715)>
Face 2804
UV Count: 3
UV <Vector (0.4672, 0.4715)>
UV <Vector (0.4641, 0.4698)>
UV <Vector (0.4672, 0.4724)>
Face 2805
UV Count: 3
UV <Vector (0.4641, 0.4730)>
UV <Vector (0.4672, 0.4724)>
UV <Vector (0.4641, 0.4698)>
Face 2806
UV Count: 3
UV <Vector (0.4641, 0.4757)>
UV <Vector (0.4666, 0.4749)>
UV <Vector (0.4641, 0.4730)>
Face 2807
UV Count: 3
UV <Vector (0.4641, 0.4757)>
UV <Vector (0.4645, 0.4765)>
UV <Vector (0.4653, 0.4765)>
Face 2808
UV Count: 3
UV <Vector (0.0184, 0.8501)>
UV <Vector (0.0135, 0.8625)>
UV <Vector (0.0216, 0.8524)>
Face 2809
UV Count: 3
UV <Vector (0.0074, 0.8874)>
UV <Vector (0.0120, 0.8847)>
UV <Vector (0.0079, 0.8822)>
Face 2810
UV Count: 3
UV <Vector (0.0151, 0.8680)>
UV <Vector (0.0135, 0.8625)>
UV <Vector (0.0114, 0.8662)>
Face 2811
UV Count: 3
UV <Vector (0.0088, 0.8763)>
UV <Vector (0.0143, 0.8728)>
UV <Vector (0.0100, 0.8710)>
Face 2812
UV Count: 3
UV <Vector (0.0079, 0.8822)>
UV <Vector (0.0130, 0.8782)>
UV <Vector (0.0088, 0.8763)>
Face 2813
UV Count: 3
UV <Vector (0.0100, 0.8710)>
UV <Vector (0.0151, 0.8680)>
UV <Vector (0.0114, 0.8662)>
Face 2814
UV Count: 3
UV <Vector (0.0032, 0.8869)>
UV <Vector (0.0079, 0.8822)>
UV <Vector (0.0039, 0.8810)>
Face 2815
UV Count: 3
UV <Vector (0.0891, 0.8932)>
UV <Vector (0.0793, 0.8950)>
UV <Vector (0.0876, 0.8971)>
Face 2816
UV Count: 3
UV <Vector (0.0793, 0.8950)>
UV <Vector (0.0747, 0.8842)>
UV <Vector (0.0697, 0.8935)>
Face 2817
UV Count: 3
UV <Vector (0.0831, 0.8866)>
UV <Vector (0.0807, 0.8748)>
UV <Vector (0.0747, 0.8842)>
Face 2818
UV Count: 3
UV <Vector (0.0701, 0.8723)>
UV <Vector (0.0747, 0.8842)>
UV <Vector (0.0807, 0.8748)>
Face 2819
UV Count: 3
UV <Vector (0.0831, 0.8866)>
UV <Vector (0.0924, 0.8905)>
UV <Vector (0.0911, 0.8805)>
Face 2820
UV Count: 3
UV <Vector (0.0876, 0.9020)>
UV <Vector (0.0793, 0.8950)>
UV <Vector (0.0785, 0.9044)>
Face 2821
UV Count: 3
UV <Vector (0.4828, 0.5426)>
UV <Vector (0.4810, 0.5375)>
UV <Vector (0.4776, 0.5380)>
Face 2822
UV Count: 3
UV <Vector (0.4842, 0.5319)>
UV <Vector (0.4810, 0.5375)>
UV <Vector (0.4842, 0.5382)>
Face 2823
UV Count: 3
UV <Vector (0.4842, 0.5319)>
UV <Vector (0.4851, 0.5250)>
UV <Vector (0.4813, 0.5317)>
Face 2824
UV Count: 3
UV <Vector (0.4903, 0.5208)>
UV <Vector (0.4851, 0.5250)>
UV <Vector (0.4872, 0.5265)>
Face 2825
UV Count: 3
UV <Vector (0.4951, 0.5176)>
UV <Vector (0.4892, 0.5193)>
UV <Vector (0.4903, 0.5208)>
Face 2826
UV Count: 3
UV <Vector (0.5015, 0.5154)>
UV <Vector (0.4947, 0.5160)>
UV <Vector (0.4951, 0.5176)>
Face 2827
UV Count: 3
UV <Vector (0.5067, 0.5142)>
UV <Vector (0.5016, 0.5142)>
UV <Vector (0.5015, 0.5154)>
Face 2828
UV Count: 3
UV <Vector (0.5082, 0.5142)>
UV <Vector (0.5089, 0.5137)>
UV <Vector (0.5081, 0.5136)>
Face 2829
UV Count: 3
UV <Vector (0.5090, 0.5142)>
UV <Vector (0.5096, 0.5139)>
UV <Vector (0.5089, 0.5137)>
Face 2830
UV Count: 3
UV <Vector (0.5101, 0.5143)>
UV <Vector (0.5099, 0.5140)>
UV <Vector (0.5099, 0.5143)>
Face 2831
UV Count: 3
UV <Vector (0.5101, 0.5143)>
UV <Vector (0.5115, 0.5147)>
UV <Vector (0.5102, 0.5141)>
Face 2832
UV Count: 3
UV <Vector (0.5154, 0.5184)>
UV <Vector (0.5138, 0.5159)>
UV <Vector (0.5130, 0.5162)>
Face 2833
UV Count: 3
UV <Vector (0.5185, 0.5228)>
UV <Vector (0.5166, 0.5177)>
UV <Vector (0.5154, 0.5184)>
Face 2834
UV Count: 3
UV <Vector (0.5185, 0.5228)>
UV <Vector (0.5199, 0.5277)>
UV <Vector (0.5198, 0.5224)>
Face 2835
UV Count: 3
UV <Vector (0.5188, 0.5275)>
UV <Vector (0.5173, 0.5320)>
UV <Vector (0.5199, 0.5277)>
Face 2836
UV Count: 3
UV <Vector (0.5129, 0.5335)>
UV <Vector (0.5102, 0.5354)>
UV <Vector (0.5133, 0.5347)>
Face 2837
UV Count: 3
UV <Vector (0.5096, 0.5335)>
UV <Vector (0.5052, 0.5340)>
UV <Vector (0.5102, 0.5354)>
Face 2838
UV Count: 3
UV <Vector (0.5027, 0.5316)>
UV <Vector (0.5052, 0.5340)>
UV <Vector (0.5055, 0.5329)>
Face 2839
UV Count: 3
UV <Vector (0.4993, 0.5309)>
UV <Vector (0.5002, 0.5331)>
UV <Vector (0.5010, 0.5314)>
Face 2840
UV Count: 3
UV <Vector (0.5101, 0.5148)>
UV <Vector (0.5111, 0.5149)>
UV <Vector (0.5101, 0.5143)>
Face 2841
UV Count: 3
UV <Vector (0.5010, 0.5314)>
UV <Vector (0.5021, 0.5296)>
UV <Vector (0.4993, 0.5309)>
Face 2842
UV Count: 3
UV <Vector (0.5099, 0.5143)>
UV <Vector (0.5101, 0.5148)>
UV <Vector (0.5101, 0.5143)>
Face 2843
UV Count: 3
UV <Vector (0.5055, 0.5329)>
UV <Vector (0.5037, 0.5308)>
UV <Vector (0.5027, 0.5316)>
Face 2844
UV Count: 3
UV <Vector (0.5090, 0.5142)>
UV <Vector (0.5094, 0.5148)>
UV <Vector (0.5096, 0.5143)>
Face 2845
UV Count: 3
UV <Vector (0.5096, 0.5335)>
UV <Vector (0.5061, 0.5317)>
UV <Vector (0.5055, 0.5329)>
Face 2846
UV Count: 3
UV <Vector (0.5111, 0.5307)>
UV <Vector (0.5096, 0.5335)>
UV <Vector (0.5129, 0.5335)>
Face 2847
UV Count: 3
UV <Vector (0.5188, 0.5275)>
UV <Vector (0.5146, 0.5290)>
UV <Vector (0.5165, 0.5313)>
Face 2848
UV Count: 3
UV <Vector (0.5161, 0.5236)>
UV <Vector (0.5188, 0.5275)>
UV <Vector (0.5185, 0.5228)>
Face 2849
UV Count: 3
UV <Vector (0.5154, 0.5197)>
UV <Vector (0.5185, 0.5228)>
UV <Vector (0.5154, 0.5184)>
Face 2850
UV Count: 3
UV <Vector (0.5135, 0.5172)>
UV <Vector (0.5154, 0.5184)>
UV <Vector (0.5130, 0.5162)>
Face 2851
UV Count: 3
UV <Vector (0.5146, 0.5290)>
UV <Vector (0.5129, 0.5335)>
UV <Vector (0.5165, 0.5313)>
Face 2852
UV Count: 3
UV <Vector (0.5165, 0.5313)>
UV <Vector (0.5133, 0.5347)>
UV <Vector (0.5173, 0.5320)>
Face 2853
UV Count: 3
UV <Vector (0.5104, 0.5166)>
UV <Vector (0.5114, 0.5155)>
UV <Vector (0.5101, 0.5148)>
Face 2854
UV Count: 3
UV <Vector (0.5061, 0.5317)>
UV <Vector (0.5049, 0.5302)>
UV <Vector (0.5037, 0.5308)>
Face 2855
UV Count: 3
UV <Vector (0.5147, 0.5261)>
UV <Vector (0.5146, 0.5290)>
UV <Vector (0.5153, 0.5261)>
Face 2856
UV Count: 3
UV <Vector (0.5133, 0.5192)>
UV <Vector (0.5154, 0.5197)>
UV <Vector (0.5135, 0.5172)>
Face 2857
UV Count: 3
UV <Vector (0.5029, 0.5303)>
UV <Vector (0.5036, 0.5292)>
UV <Vector (0.5021, 0.5296)>
Face 2858
UV Count: 3
UV <Vector (0.5088, 0.5148)>
UV <Vector (0.5093, 0.5156)>
UV <Vector (0.5094, 0.5148)>
Face 2859
UV Count: 3
UV <Vector (0.5133, 0.5279)>
UV <Vector (0.5111, 0.5307)>
UV <Vector (0.5146, 0.5290)>
Face 2860
UV Count: 3
UV <Vector (0.5145, 0.5210)>
UV <Vector (0.5161, 0.5236)>
UV <Vector (0.5154, 0.5197)>
Face 2861
UV Count: 3
UV <Vector (0.5098, 0.5161)>
UV <Vector (0.5101, 0.5148)>
UV <Vector (0.5097, 0.5148)>
Face 2862
UV Count: 3
UV <Vector (0.5111, 0.5307)>
UV <Vector (0.5090, 0.5305)>
UV <Vector (0.5087, 0.5312)>
Face 2863
UV Count: 3
UV <Vector (0.5087, 0.5312)>
UV <Vector (0.5068, 0.5304)>
UV <Vector (0.5061, 0.5317)>
Face 2864
UV Count: 3
UV <Vector (0.5149, 0.5240)>
UV <Vector (0.5153, 0.5261)>
UV <Vector (0.5161, 0.5236)>
Face 2865
UV Count: 3
UV <Vector (0.4908, 0.5400)>
UV <Vector (0.4828, 0.5426)>
UV <Vector (0.4907, 0.5458)>
Face 2866
UV Count: 3
UV <Vector (0.5082, 0.5142)>
UV <Vector (0.5088, 0.5148)>
UV <Vector (0.5090, 0.5142)>
Face 2867
UV Count: 3
UV <Vector (0.5015, 0.5154)>
UV <Vector (0.5065, 0.5147)>
UV <Vector (0.5067, 0.5142)>
Face 2868
UV Count: 3
UV <Vector (0.4951, 0.5176)>
UV <Vector (0.5010, 0.5168)>
UV <Vector (0.5015, 0.5154)>
Face 2869
UV Count: 3
UV <Vector (0.4951, 0.5176)>
UV <Vector (0.4911, 0.5218)>
UV <Vector (0.4953, 0.5190)>
Face 2870
UV Count: 3
UV <Vector (0.4872, 0.5265)>
UV <Vector (0.4911, 0.5218)>
UV <Vector (0.4903, 0.5208)>
Face 2871
UV Count: 3
UV <Vector (0.4842, 0.5319)>
UV <Vector (0.4881, 0.5271)>
UV <Vector (0.4872, 0.5265)>
Face 2872
UV Count: 3
UV <Vector (0.4842, 0.5382)>
UV <Vector (0.4868, 0.5328)>
UV <Vector (0.4842, 0.5319)>
Face 2873
UV Count: 3
UV <Vector (0.4908, 0.5400)>
UV <Vector (0.4876, 0.5363)>
UV <Vector (0.4842, 0.5382)>
Face 2874
UV Count: 3
UV <Vector (0.5092, 0.5280)>
UV <Vector (0.5089, 0.5296)>
UV <Vector (0.5104, 0.5287)>
Face 2875
UV Count: 3
UV <Vector (0.4931, 0.5295)>
UV <Vector (0.4954, 0.5349)>
UV <Vector (0.4967, 0.5301)>
Face 2876
UV Count: 3
UV <Vector (0.4974, 0.5273)>
UV <Vector (0.4931, 0.5295)>
UV <Vector (0.4967, 0.5301)>
Face 2877
UV Count: 3
UV <Vector (0.4985, 0.5251)>
UV <Vector (0.4952, 0.5247)>
UV <Vector (0.4974, 0.5273)>
Face 2878
UV Count: 3
UV <Vector (0.5012, 0.5238)>
UV <Vector (0.4982, 0.5223)>
UV <Vector (0.4985, 0.5251)>
Face 2879
UV Count: 3
UV <Vector (0.5032, 0.5228)>
UV <Vector (0.5016, 0.5209)>
UV <Vector (0.5012, 0.5238)>
Face 2880
UV Count: 3
UV <Vector (0.5074, 0.5173)>
UV <Vector (0.5082, 0.5200)>
UV <Vector (0.5091, 0.5174)>
Face 2881
UV Count: 3
UV <Vector (0.5132, 0.5249)>
UV <Vector (0.5116, 0.5255)>
UV <Vector (0.5121, 0.5267)>
Face 2882
UV Count: 3
UV <Vector (0.5076, 0.5155)>
UV <Vector (0.5065, 0.5147)>
UV <Vector (0.5055, 0.5158)>
Face 2883
UV Count: 3
UV <Vector (0.5010, 0.5168)>
UV <Vector (0.5055, 0.5158)>
UV <Vector (0.5065, 0.5147)>
Face 2884
UV Count: 3
UV <Vector (0.4965, 0.5201)>
UV <Vector (0.5010, 0.5168)>
UV <Vector (0.4953, 0.5190)>
Face 2885
UV Count: 3
UV <Vector (0.4931, 0.5235)>
UV <Vector (0.4953, 0.5190)>
UV <Vector (0.4911, 0.5218)>
Face 2886
UV Count: 3
UV <Vector (0.4881, 0.5271)>
UV <Vector (0.4931, 0.5235)>
UV <Vector (0.4911, 0.5218)>
Face 2887
UV Count: 3
UV <Vector (0.4906, 0.5285)>
UV <Vector (0.4868, 0.5328)>
UV <Vector (0.4896, 0.5335)>
Face 2888
UV Count: 3
UV <Vector (0.4896, 0.5335)>
UV <Vector (0.4876, 0.5363)>
UV <Vector (0.4900, 0.5372)>
Face 2889
UV Count: 3
UV <Vector (0.4954, 0.5349)>
UV <Vector (0.4916, 0.5367)>
UV <Vector (0.4943, 0.5374)>
Face 2890
UV Count: 3
UV <Vector (0.4916, 0.5367)>
UV <Vector (0.4908, 0.5400)>
UV <Vector (0.4943, 0.5374)>
Face 2891
UV Count: 3
UV <Vector (0.4896, 0.5335)>
UV <Vector (0.4916, 0.5367)>
UV <Vector (0.4921, 0.5342)>
Face 2892
UV Count: 3
UV <Vector (0.4931, 0.5295)>
UV <Vector (0.4896, 0.5335)>
UV <Vector (0.4921, 0.5342)>
Face 2893
UV Count: 3
UV <Vector (0.4952, 0.5247)>
UV <Vector (0.4906, 0.5285)>
UV <Vector (0.4931, 0.5295)>
Face 2894
UV Count: 3
UV <Vector (0.4952, 0.5247)>
UV <Vector (0.4965, 0.5201)>
UV <Vector (0.4931, 0.5235)>
Face 2895
UV Count: 3
UV <Vector (0.4982, 0.5223)>
UV <Vector (0.5015, 0.5178)>
UV <Vector (0.4965, 0.5201)>
Face 2896
UV Count: 3
UV <Vector (0.5041, 0.5186)>
UV <Vector (0.5015, 0.5178)>
UV <Vector (0.5016, 0.5209)>
Face 2897
UV Count: 3
UV <Vector (0.5100, 0.5212)>
UV <Vector (0.5133, 0.5214)>
UV <Vector (0.5107, 0.5188)>
Face 2898
UV Count: 3
UV <Vector (0.5074, 0.5173)>
UV <Vector (0.5076, 0.5155)>
UV <Vector (0.5059, 0.5180)>
Face 2899
UV Count: 3
UV <Vector (0.5090, 0.5207)>
UV <Vector (0.5107, 0.5188)>
UV <Vector (0.5098, 0.5182)>
Face 2900
UV Count: 3
UV <Vector (0.5086, 0.5154)>
UV <Vector (0.5091, 0.5174)>
UV <Vector (0.5093, 0.5156)>
Face 2901
UV Count: 3
UV <Vector (0.5098, 0.5161)>
UV <Vector (0.5091, 0.5174)>
UV <Vector (0.5098, 0.5182)>
Face 2902
UV Count: 3
UV <Vector (0.5139, 0.5254)>
UV <Vector (0.5149, 0.5240)>
UV <Vector (0.5141, 0.5227)>
Face 2903
UV Count: 3
UV <Vector (0.5045, 0.5237)>
UV <Vector (0.5048, 0.5217)>
UV <Vector (0.5032, 0.5228)>
Face 2904
UV Count: 3
UV <Vector (0.5106, 0.5293)>
UV <Vector (0.5089, 0.5296)>
UV <Vector (0.5090, 0.5300)>
Face 2905
UV Count: 3
UV <Vector (0.5127, 0.5272)>
UV <Vector (0.5147, 0.5261)>
UV <Vector (0.5139, 0.5254)>
Face 2906
UV Count: 3
UV <Vector (0.5016, 0.5260)>
UV <Vector (0.5032, 0.5228)>
UV <Vector (0.5012, 0.5238)>
Face 2907
UV Count: 3
UV <Vector (0.5045, 0.5237)>
UV <Vector (0.5054, 0.5261)>
UV <Vector (0.5058, 0.5244)>
Face 2908
UV Count: 3
UV <Vector (0.5058, 0.5244)>
UV <Vector (0.5067, 0.5266)>
UV <Vector (0.5074, 0.5250)>
Face 2909
UV Count: 3
UV <Vector (0.5062, 0.5287)>
UV <Vector (0.5067, 0.5266)>
UV <Vector (0.5056, 0.5286)>
Face 2910
UV Count: 3
UV <Vector (0.5080, 0.5273)>
UV <Vector (0.5082, 0.5253)>
UV <Vector (0.5074, 0.5270)>
Face 2911
UV Count: 3
UV <Vector (0.5052, 0.5293)>
UV <Vector (0.5049, 0.5302)>
UV <Vector (0.5058, 0.5296)>
Face 2912
UV Count: 3
UV <Vector (0.5073, 0.5298)>
UV <Vector (0.5068, 0.5289)>
UV <Vector (0.5058, 0.5296)>
Face 2913
UV Count: 3
UV <Vector (0.5090, 0.5300)>
UV <Vector (0.5079, 0.5291)>
UV <Vector (0.5073, 0.5298)>
Face 2914
UV Count: 3
UV <Vector (0.5092, 0.5280)>
UV <Vector (0.5089, 0.5256)>
UV <Vector (0.5080, 0.5273)>
Face 2915
UV Count: 3
UV <Vector (0.5105, 0.5262)>
UV <Vector (0.5104, 0.5287)>
UV <Vector (0.5121, 0.5267)>
Face 2916
UV Count: 3
UV <Vector (0.5127, 0.5272)>
UV <Vector (0.5104, 0.5287)>
UV <Vector (0.5106, 0.5293)>
Face 2917
UV Count: 3
UV <Vector (0.5141, 0.5227)>
UV <Vector (0.5145, 0.5210)>
UV <Vector (0.5133, 0.5192)>
Face 2918
UV Count: 3
UV <Vector (0.5080, 0.5273)>
UV <Vector (0.5079, 0.5291)>
UV <Vector (0.5092, 0.5280)>
Face 2919
UV Count: 3
UV <Vector (0.5119, 0.5171)>
UV <Vector (0.5107, 0.5188)>
UV <Vector (0.5133, 0.5214)>
Face 2920
UV Count: 3
UV <Vector (0.4994, 0.5263)>
UV <Vector (0.5012, 0.5238)>
UV <Vector (0.4985, 0.5251)>
Face 2921
UV Count: 3
UV <Vector (0.4974, 0.5273)>
UV <Vector (0.4994, 0.5263)>
UV <Vector (0.4985, 0.5251)>
Face 2922
UV Count: 3
UV <Vector (0.5050, 0.5275)>
UV <Vector (0.5067, 0.5266)>
UV <Vector (0.5054, 0.5261)>
Face 2923
UV Count: 3
UV <Vector (0.5046, 0.5289)>
UV <Vector (0.5050, 0.5275)>
UV <Vector (0.5043, 0.5277)>
Face 2924
UV Count: 3
UV <Vector (0.5047, 0.5261)>
UV <Vector (0.5050, 0.5275)>
UV <Vector (0.5054, 0.5261)>
Face 2925
UV Count: 3
UV <Vector (0.5016, 0.5260)>
UV <Vector (0.5035, 0.5279)>
UV <Vector (0.5041, 0.5260)>
Face 2926
UV Count: 3
UV <Vector (0.5036, 0.5292)>
UV <Vector (0.5016, 0.5283)>
UV <Vector (0.5021, 0.5296)>
Face 2927
UV Count: 3
UV <Vector (0.5021, 0.5296)>
UV <Vector (0.4994, 0.5288)>
UV <Vector (0.4993, 0.5309)>
Face 2928
UV Count: 3
UV <Vector (0.4994, 0.5263)>
UV <Vector (0.5016, 0.5283)>
UV <Vector (0.5016, 0.5260)>
Face 2929
UV Count: 3
UV <Vector (0.4967, 0.5301)>
UV <Vector (0.4994, 0.5288)>
UV <Vector (0.4974, 0.5273)>
Face 2930
UV Count: 3
UV <Vector (0.4987, 0.5333)>
UV <Vector (0.4967, 0.5301)>
UV <Vector (0.4954, 0.5349)>
Face 2931
UV Count: 3
UV <Vector (0.4810, 0.5375)>
UV <Vector (0.4781, 0.5326)>
UV <Vector (0.4776, 0.5380)>
Face 2932
UV Count: 3
UV <Vector (0.4781, 0.5326)>
UV <Vector (0.4735, 0.5327)>
UV <Vector (0.4776, 0.5380)>
Face 2933
UV Count: 3
UV <Vector (0.4819, 0.5229)>
UV <Vector (0.4752, 0.5297)>
UV <Vector (0.4781, 0.5326)>
Face 2934
UV Count: 3
UV <Vector (0.4813, 0.5317)>
UV <Vector (0.4819, 0.5229)>
UV <Vector (0.4781, 0.5326)>
Face 2935
UV Count: 3
UV <Vector (0.4741, 0.5171)>
UV <Vector (0.4752, 0.5297)>
UV <Vector (0.4769, 0.5198)>
Face 2936
UV Count: 3
UV <Vector (0.4819, 0.5229)>
UV <Vector (0.4817, 0.5116)>
UV <Vector (0.4769, 0.5198)>
Face 2937
UV Count: 3
UV <Vector (0.4925, 0.5130)>
UV <Vector (0.4817, 0.5116)>
UV <Vector (0.4872, 0.5168)>
Face 2938
UV Count: 3
UV <Vector (0.4925, 0.5130)>
UV <Vector (0.4964, 0.5024)>
UV <Vector (0.4875, 0.5059)>
Face 2939
UV Count: 3
UV <Vector (0.4892, 0.5193)>
UV <Vector (0.4819, 0.5229)>
UV <Vector (0.4851, 0.5250)>
Face 2940
UV Count: 3
UV <Vector (0.4947, 0.5160)>
UV <Vector (0.4872, 0.5168)>
UV <Vector (0.4892, 0.5193)>
Face 2941
UV Count: 3
UV <Vector (0.4947, 0.5160)>
UV <Vector (0.5004, 0.5114)>
UV <Vector (0.4925, 0.5130)>
Face 2942
UV Count: 3
UV <Vector (0.5004, 0.5114)>
UV <Vector (0.5042, 0.5010)>
UV <Vector (0.4964, 0.5024)>
Face 2943
UV Count: 3
UV <Vector (0.5074, 0.5120)>
UV <Vector (0.5090, 0.5112)>
UV <Vector (0.5077, 0.5072)>
Face 2944
UV Count: 3
UV <Vector (0.5089, 0.5131)>
UV <Vector (0.5104, 0.5125)>
UV <Vector (0.5090, 0.5112)>
Face 2945
UV Count: 3
UV <Vector (0.5108, 0.5137)>
UV <Vector (0.5120, 0.5113)>
UV <Vector (0.5103, 0.5135)>
Face 2946
UV Count: 3
UV <Vector (0.5016, 0.5142)>
UV <Vector (0.5044, 0.5111)>
UV <Vector (0.5004, 0.5114)>
Face 2947
UV Count: 3
UV <Vector (0.5081, 0.5136)>
UV <Vector (0.5089, 0.5131)>
UV <Vector (0.5074, 0.5120)>
Face 2948
UV Count: 3
UV <Vector (0.5089, 0.5137)>
UV <Vector (0.5098, 0.5135)>
UV <Vector (0.5089, 0.5131)>
Face 2949
UV Count: 3
UV <Vector (0.5102, 0.5141)>
UV <Vector (0.5103, 0.5135)>
UV <Vector (0.5099, 0.5140)>
Face 2950
UV Count: 3
UV <Vector (0.5052, 0.5340)>
UV <Vector (0.5089, 0.5374)>
UV <Vector (0.5102, 0.5354)>
Face 2951
UV Count: 3
UV <Vector (0.5042, 0.5399)>
UV <Vector (0.5089, 0.5374)>
UV <Vector (0.5053, 0.5371)>
Face 2952
UV Count: 3
UV <Vector (0.4975, 0.5407)>
UV <Vector (0.4907, 0.5458)>
UV <Vector (0.4996, 0.5460)>
Face 2953
UV Count: 3
UV <Vector (0.5102, 0.5354)>
UV <Vector (0.5137, 0.5368)>
UV <Vector (0.5133, 0.5347)>
Face 2954
UV Count: 3
UV <Vector (0.5133, 0.5347)>
UV <Vector (0.5191, 0.5334)>
UV <Vector (0.5173, 0.5320)>
Face 2955
UV Count: 3
UV <Vector (0.5191, 0.5334)>
UV <Vector (0.5199, 0.5277)>
UV <Vector (0.5173, 0.5320)>
Face 2956
UV Count: 3
UV <Vector (0.5228, 0.5273)>
UV <Vector (0.5198, 0.5224)>
UV <Vector (0.5199, 0.5277)>
Face 2957
UV Count: 3
UV <Vector (0.5198, 0.5224)>
UV <Vector (0.5193, 0.5174)>
UV <Vector (0.5166, 0.5177)>
Face 2958
UV Count: 3
UV <Vector (0.5138, 0.5159)>
UV <Vector (0.5129, 0.5141)>
UV <Vector (0.5115, 0.5147)>
Face 2959
UV Count: 3
UV <Vector (0.5115, 0.5147)>
UV <Vector (0.5108, 0.5137)>
UV <Vector (0.5102, 0.5141)>
Face 2960
UV Count: 3
UV <Vector (0.5083, 0.5437)>
UV <Vector (0.5137, 0.5368)>
UV <Vector (0.5089, 0.5374)>
Face 2961
UV Count: 3
UV <Vector (0.5169, 0.5398)>
UV <Vector (0.5191, 0.5334)>
UV <Vector (0.5137, 0.5368)>
Face 2962
UV Count: 3
UV <Vector (0.5238, 0.5258)>
UV <Vector (0.5217, 0.5218)>
UV <Vector (0.5228, 0.5273)>
Face 2963
UV Count: 3
UV <Vector (0.5228, 0.5273)>
UV <Vector (0.5251, 0.5312)>
UV <Vector (0.5238, 0.5258)>
Face 2964
UV Count: 3
UV <Vector (0.5251, 0.5312)>
UV <Vector (0.5230, 0.5214)>
UV <Vector (0.5238, 0.5258)>
Face 2965
UV Count: 3
UV <Vector (0.5217, 0.5218)>
UV <Vector (0.5247, 0.5162)>
UV <Vector (0.5193, 0.5174)>
Face 2966
UV Count: 3
UV <Vector (0.5224, 0.5061)>
UV <Vector (0.5164, 0.5154)>
UV <Vector (0.5251, 0.5115)>
Face 2967
UV Count: 3
UV <Vector (0.5129, 0.5141)>
UV <Vector (0.5150, 0.5097)>
UV <Vector (0.5108, 0.5137)>
Face 2968
UV Count: 3
UV <Vector (0.5090, 0.5112)>
UV <Vector (0.5120, 0.5113)>
UV <Vector (0.5077, 0.5072)>
Face 2969
UV Count: 3
UV <Vector (0.5224, 0.5061)>
UV <Vector (0.5042, 0.5010)>
UV <Vector (0.5150, 0.5097)>
Face 2970
UV Count: 3
UV <Vector (0.4934, 0.4942)>
UV <Vector (0.5042, 0.5010)>
UV <Vector (0.5074, 0.4937)>
Face 2971
UV Count: 3
UV <Vector (0.4741, 0.5171)>
UV <Vector (0.4817, 0.5116)>
UV <Vector (0.4808, 0.5036)>
Face 2972
UV Count: 3
UV <Vector (0.1193, 0.9057)>
UV <Vector (0.1286, 0.8950)>
UV <Vector (0.1139, 0.8951)>
Face 2973
UV Count: 3
UV <Vector (0.1741, 0.9166)>
UV <Vector (0.1573, 0.9069)>
UV <Vector (0.1579, 0.9172)>
Face 2974
UV Count: 3
UV <Vector (0.1579, 0.9172)>
UV <Vector (0.1445, 0.9075)>
UV <Vector (0.1458, 0.9173)>
Face 2975
UV Count: 3
UV <Vector (0.1445, 0.9075)>
UV <Vector (0.1340, 0.9170)>
UV <Vector (0.1458, 0.9173)>
Face 2976
UV Count: 3
UV <Vector (0.1101, 0.9041)>
UV <Vector (0.1139, 0.8951)>
UV <Vector (0.1085, 0.9003)>
Face 2977
UV Count: 3
UV <Vector (0.4875, 0.5059)>
UV <Vector (0.4808, 0.5036)>
UV <Vector (0.4817, 0.5116)>
Face 2978
UV Count: 3
UV <Vector (0.4867, 0.4975)>
UV <Vector (0.4964, 0.5024)>
UV <Vector (0.4934, 0.4942)>
Face 2979
UV Count: 3
UV <Vector (0.5042, 0.5399)>
UV <Vector (0.4998, 0.5377)>
UV <Vector (0.4975, 0.5407)>
Face 2980
UV Count: 3
UV <Vector (0.5007, 0.5350)>
UV <Vector (0.4987, 0.5333)>
UV <Vector (0.4954, 0.5349)>
Face 2981
UV Count: 3
UV <Vector (0.5053, 0.5371)>
UV <Vector (0.5007, 0.5350)>
UV <Vector (0.4998, 0.5377)>
Face 2982
UV Count: 3
UV <Vector (0.1829, 0.7681)>
UV <Vector (0.1720, 0.7292)>
UV <Vector (0.1610, 0.7620)>
Face 2983
UV Count: 3
UV <Vector (0.1629, 0.7858)>
UV <Vector (0.1469, 0.7795)>
UV <Vector (0.1493, 0.7865)>
Face 2984
UV Count: 3
UV <Vector (0.1629, 0.7858)>
UV <Vector (0.1829, 0.7681)>
UV <Vector (0.1610, 0.7620)>
Face 2985
UV Count: 3
UV <Vector (0.2030, 0.4841)>
UV <Vector (0.1746, 0.4965)>
UV <Vector (0.2012, 0.4992)>
Face 2986
UV Count: 3
UV <Vector (0.1710, 0.5064)>
UV <Vector (0.1490, 0.4864)>
UV <Vector (0.1447, 0.5064)>
Face 2987
UV Count: 3
UV <Vector (0.0601, 0.4390)>
UV <Vector (0.0432, 0.4590)>
UV <Vector (0.0612, 0.4643)>
Face 2988
UV Count: 3
UV <Vector (0.1250, 0.4683)>
UV <Vector (0.0996, 0.4818)>
UV <Vector (0.1213, 0.4999)>
Face 2989
UV Count: 3
UV <Vector (0.2163, 0.5109)>
UV <Vector (0.2012, 0.4992)>
UV <Vector (0.1984, 0.5096)>
Face 2990
UV Count: 3
UV <Vector (0.0987, 0.4508)>
UV <Vector (0.0823, 0.4684)>
UV <Vector (0.0996, 0.4818)>
Face 2991
UV Count: 3
UV <Vector (0.1368, 0.4776)>
UV <Vector (0.1213, 0.4999)>
UV <Vector (0.1331, 0.5028)>
Face 2992
UV Count: 3
UV <Vector (0.0436, 0.4376)>
UV <Vector (0.0231, 0.4560)>
UV <Vector (0.0432, 0.4590)>
Face 2993
UV Count: 3
UV <Vector (0.0783, 0.4454)>
UV <Vector (0.0612, 0.4643)>
UV <Vector (0.0823, 0.4684)>
Face 2994
UV Count: 3
UV <Vector (0.0150, 0.7518)>
UV <Vector (0.0365, 0.7717)>
UV <Vector (0.0432, 0.7439)>
Face 2995
UV Count: 3
UV <Vector (0.0432, 0.7439)>
UV <Vector (0.0634, 0.7768)>
UV <Vector (0.0630, 0.7439)>
Face 2996
UV Count: 3
UV <Vector (0.2873, 0.2337)>
UV <Vector (0.2765, 0.2405)>
UV <Vector (0.2882, 0.2430)>
Face 2997
UV Count: 3
UV <Vector (0.2639, 0.2437)>
UV <Vector (0.2489, 0.2405)>
UV <Vector (0.2490, 0.2503)>
Face 2998
UV Count: 3
UV <Vector (0.3177, 0.2408)>
UV <Vector (0.3035, 0.2483)>
UV <Vector (0.3195, 0.2489)>
Face 2999
UV Count: 3
UV <Vector (0.4241, 0.2342)>
UV <Vector (0.4083, 0.2265)>
UV <Vector (0.4054, 0.2395)>
Face 3000
UV Count: 3
UV <Vector (0.3022, 0.2402)>
UV <Vector (0.2882, 0.2430)>
UV <Vector (0.3035, 0.2483)>
Face 3001
UV Count: 3
UV <Vector (0.2761, 0.2295)>
UV <Vector (0.2639, 0.2437)>
UV <Vector (0.2765, 0.2405)>
Face 3002
UV Count: 3
UV <Vector (0.3644, 0.2551)>
UV <Vector (0.3493, 0.2465)>
UV <Vector (0.3526, 0.2592)>
Face 3003
UV Count: 3
UV <Vector (0.3787, 0.2422)>
UV <Vector (0.3887, 0.2259)>
UV <Vector (0.3779, 0.2266)>
Face 3004
UV Count: 3
UV <Vector (0.3281, 0.2530)>
UV <Vector (0.3338, 0.2510)>
UV <Vector (0.3310, 0.2380)>
Face 3005
UV Count: 3
UV <Vector (0.4054, 0.2395)>
UV <Vector (0.3960, 0.2280)>
UV <Vector (0.3985, 0.2390)>
Face 3006
UV Count: 3
UV <Vector (0.3377, 0.2643)>
UV <Vector (0.3493, 0.2465)>
UV <Vector (0.3338, 0.2510)>
Face 3007
UV Count: 3
UV <Vector (0.3707, 0.2545)>
UV <Vector (0.3628, 0.2446)>
UV <Vector (0.3644, 0.2551)>
Face 3008
UV Count: 3
UV <Vector (0.1176, 0.0023)>
UV <Vector (0.1043, 0.0222)>
UV <Vector (0.1092, 0.0241)>
Face 3009
UV Count: 3
UV <Vector (0.1202, 0.0064)>
UV <Vector (0.1092, 0.0241)>
UV <Vector (0.1136, 0.0266)>
Face 3010
UV Count: 3
UV <Vector (0.1387, 0.0248)>
UV <Vector (0.1293, 0.0046)>
UV <Vector (0.1343, 0.0263)>
Face 3011
UV Count: 3
UV <Vector (0.1343, 0.0263)>
UV <Vector (0.1263, 0.0080)>
UV <Vector (0.1302, 0.0290)>
Face 3012
UV Count: 3
UV <Vector (0.1302, 0.0290)>
UV <Vector (0.1238, 0.0159)>
UV <Vector (0.1266, 0.0342)>
Face 3013
UV Count: 3
UV <Vector (0.1211, 0.0151)>
UV <Vector (0.1136, 0.0266)>
UV <Vector (0.1172, 0.0303)>
Face 3014
UV Count: 3
UV <Vector (0.1266, 0.0342)>
UV <Vector (0.1221, 0.0249)>
UV <Vector (0.1253, 0.0387)>
Face 3015
UV Count: 3
UV <Vector (0.1209, 0.0247)>
UV <Vector (0.1172, 0.0303)>
UV <Vector (0.1204, 0.0340)>
Face 3016
UV Count: 3
UV <Vector (0.1553, 0.1615)>
UV <Vector (0.1545, 0.1305)>
UV <Vector (0.1499, 0.1306)>
Face 3017
UV Count: 3
UV <Vector (0.1584, 0.2586)>
UV <Vector (0.1641, 0.2097)>
UV <Vector (0.1573, 0.2098)>
Face 3018
UV Count: 3
UV <Vector (0.1531, 0.3004)>
UV <Vector (0.1561, 0.3478)>
UV <Vector (0.1636, 0.3010)>
Face 3019
UV Count: 3
UV <Vector (0.2091, 0.3023)>
UV <Vector (0.1944, 0.2578)>
UV <Vector (0.1959, 0.3024)>
Face 3020
UV Count: 3
UV <Vector (0.1870, 0.1581)>
UV <Vector (0.1870, 0.2075)>
UV <Vector (0.1966, 0.2059)>
Face 3021
UV Count: 3
UV <Vector (0.1610, 0.0885)>
UV <Vector (0.1702, 0.1280)>
UV <Vector (0.1771, 0.1260)>
Face 3022
UV Count: 3
UV <Vector (0.1959, 0.3024)>
UV <Vector (0.1810, 0.2587)>
UV <Vector (0.1804, 0.3022)>
Face 3023
UV Count: 3
UV <Vector (0.1794, 0.1597)>
UV <Vector (0.1762, 0.2089)>
UV <Vector (0.1870, 0.2075)>
Face 3024
UV Count: 3
UV <Vector (0.1548, 0.0907)>
UV <Vector (0.1627, 0.1295)>
UV <Vector (0.1702, 0.1280)>
Face 3025
UV Count: 3
UV <Vector (0.1178, 0.2976)>
UV <Vector (0.1158, 0.2555)>
UV <Vector (0.0984, 0.2946)>
Face 3026
UV Count: 3
UV <Vector (0.1377, 0.1601)>
UV <Vector (0.1222, 0.2070)>
UV <Vector (0.1354, 0.2090)>
Face 3027
UV Count: 3
UV <Vector (0.1269, 0.0920)>
UV <Vector (0.1251, 0.1252)>
UV <Vector (0.1348, 0.1279)>
Face 3028
UV Count: 3
UV <Vector (0.0984, 0.2946)>
UV <Vector (0.1025, 0.2528)>
UV <Vector (0.0852, 0.2916)>
Face 3029
UV Count: 3
UV <Vector (0.1266, 0.1583)>
UV <Vector (0.1111, 0.2045)>
UV <Vector (0.1222, 0.2070)>
Face 3030
UV Count: 3
UV <Vector (0.1192, 0.0890)>
UV <Vector (0.1163, 0.1233)>
UV <Vector (0.1251, 0.1252)>
Face 3031
UV Count: 3
UV <Vector (0.1804, 0.3022)>
UV <Vector (0.1668, 0.2589)>
UV <Vector (0.1636, 0.3010)>
Face 3032
UV Count: 3
UV <Vector (0.1708, 0.1609)>
UV <Vector (0.1641, 0.2097)>
UV <Vector (0.1762, 0.2089)>
Face 3033
UV Count: 3
UV <Vector (0.1483, 0.0925)>
UV <Vector (0.1545, 0.1305)>
UV <Vector (0.1627, 0.1295)>
Face 3034
UV Count: 3
UV <Vector (0.1377, 0.1601)>
UV <Vector (0.1453, 0.1308)>
UV <Vector (0.1348, 0.1279)>
Face 3035
UV Count: 3
UV <Vector (0.1316, 0.2572)>
UV <Vector (0.1504, 0.2099)>
UV <Vector (0.1354, 0.2090)>
Face 3036
UV Count: 3
UV <Vector (0.1178, 0.2976)>
UV <Vector (0.1326, 0.3460)>
UV <Vector (0.1425, 0.2996)>
Face 3037
UV Count: 3
UV <Vector (0.1076, 0.1553)>
UV <Vector (0.1163, 0.1233)>
UV <Vector (0.1077, 0.1224)>
Face 3038
UV Count: 3
UV <Vector (0.0887, 0.2480)>
UV <Vector (0.1111, 0.2045)>
UV <Vector (0.1004, 0.2013)>
Face 3039
UV Count: 3
UV <Vector (0.0716, 0.2868)>
UV <Vector (0.0672, 0.3297)>
UV <Vector (0.0852, 0.2916)>
Face 3040
UV Count: 3
UV <Vector (0.0716, 0.2868)>
UV <Vector (0.0748, 0.2426)>
UV <Vector (0.0570, 0.2812)>
Face 3041
UV Count: 3
UV <Vector (0.1076, 0.1553)>
UV <Vector (0.0898, 0.1983)>
UV <Vector (0.1004, 0.2013)>
Face 3042
UV Count: 3
UV <Vector (0.1042, 0.0862)>
UV <Vector (0.0992, 0.1223)>
UV <Vector (0.1077, 0.1224)>
Face 3043
UV Count: 3
UV <Vector (0.1295, 0.0671)>
UV <Vector (0.1418, 0.0942)>
UV <Vector (0.1313, 0.0645)>
Face 3044
UV Count: 3
UV <Vector (0.1442, 0.3470)>
UV <Vector (0.1323, 0.3735)>
UV <Vector (0.1439, 0.3790)>
Face 3045
UV Count: 3
UV <Vector (0.1326, 0.3460)>
UV <Vector (0.1018, 0.3659)>
UV <Vector (0.1323, 0.3735)>
Face 3046
UV Count: 3
UV <Vector (0.1269, 0.0920)>
UV <Vector (0.1277, 0.0698)>
UV <Vector (0.1211, 0.0634)>
Face 3047
UV Count: 3
UV <Vector (0.1746, 0.3489)>
UV <Vector (0.1555, 0.3848)>
UV <Vector (0.1745, 0.3865)>
Face 3048
UV Count: 3
UV <Vector (0.1313, 0.0645)>
UV <Vector (0.1483, 0.0925)>
UV <Vector (0.1361, 0.0608)>
Face 3049
UV Count: 3
UV <Vector (0.2070, 0.3506)>
UV <Vector (0.1946, 0.3859)>
UV <Vector (0.2087, 0.3856)>
Face 3050
UV Count: 3
UV <Vector (0.1548, 0.0907)>
UV <Vector (0.1473, 0.0563)>
UV <Vector (0.1416, 0.0583)>
Face 3051
UV Count: 3
UV <Vector (0.1483, 0.0925)>
UV <Vector (0.1416, 0.0583)>
UV <Vector (0.1361, 0.0608)>
Face 3052
UV Count: 3
UV <Vector (0.1930, 0.3503)>
UV <Vector (0.1745, 0.3865)>
UV <Vector (0.1946, 0.3859)>
Face 3053
UV Count: 3
UV <Vector (0.0474, 0.3536)>
UV <Vector (0.0413, 0.3196)>
UV <Vector (0.0326, 0.3511)>
Face 3054
UV Count: 3
UV <Vector (0.0964, 0.0861)>
UV <Vector (0.1036, 0.0554)>
UV <Vector (0.0967, 0.0543)>
Face 3055
UV Count: 3
UV <Vector (0.1027, 0.3402)>
UV <Vector (0.0759, 0.3593)>
UV <Vector (0.1018, 0.3659)>
Face 3056
UV Count: 3
UV <Vector (0.1192, 0.0890)>
UV <Vector (0.1211, 0.0634)>
UV <Vector (0.1157, 0.0601)>
Face 3057
UV Count: 3
UV <Vector (0.1118, 0.0870)>
UV <Vector (0.1157, 0.0601)>
UV <Vector (0.1099, 0.0572)>
Face 3058
UV Count: 3
UV <Vector (0.0806, 0.3340)>
UV <Vector (0.0610, 0.3565)>
UV <Vector (0.0759, 0.3593)>
Face 3059
UV Count: 3
UV <Vector (0.1042, 0.0862)>
UV <Vector (0.1099, 0.0572)>
UV <Vector (0.1036, 0.0554)>
Face 3060
UV Count: 3
UV <Vector (0.0672, 0.3297)>
UV <Vector (0.0474, 0.3536)>
UV <Vector (0.0610, 0.3565)>
Face 3061
UV Count: 3
UV <Vector (0.1036, 0.0554)>
UV <Vector (0.1136, 0.0266)>
UV <Vector (0.1092, 0.0241)>
Face 3062
UV Count: 3
UV <Vector (0.1099, 0.0572)>
UV <Vector (0.1172, 0.0303)>
UV <Vector (0.1136, 0.0266)>
Face 3063
UV Count: 3
UV <Vector (0.1157, 0.0601)>
UV <Vector (0.1204, 0.0340)>
UV <Vector (0.1172, 0.0303)>
Face 3064
UV Count: 3
UV <Vector (0.0967, 0.0543)>
UV <Vector (0.1092, 0.0241)>
UV <Vector (0.1043, 0.0222)>
Face 3065
UV Count: 3
UV <Vector (0.1302, 0.0290)>
UV <Vector (0.1416, 0.0583)>
UV <Vector (0.1343, 0.0263)>
Face 3066
UV Count: 3
UV <Vector (0.1343, 0.0263)>
UV <Vector (0.1473, 0.0563)>
UV <Vector (0.1387, 0.0248)>
Face 3067
UV Count: 3
UV <Vector (0.1266, 0.0342)>
UV <Vector (0.1361, 0.0608)>
UV <Vector (0.1302, 0.0290)>
Face 3068
UV Count: 3
UV <Vector (0.1211, 0.0634)>
UV <Vector (0.1239, 0.0432)>
UV <Vector (0.1204, 0.0340)>
Face 3069
UV Count: 3
UV <Vector (0.1253, 0.0387)>
UV <Vector (0.1313, 0.0645)>
UV <Vector (0.1266, 0.0342)>
Face 3070
UV Count: 3
UV <Vector (0.1077, 0.1224)>
UV <Vector (0.0988, 0.1542)>
UV <Vector (0.1076, 0.1553)>
Face 3071
UV Count: 3
UV <Vector (0.1077, 0.1224)>
UV <Vector (0.1118, 0.0870)>
UV <Vector (0.1042, 0.0862)>
Face 3072
UV Count: 3
UV <Vector (0.1348, 0.1279)>
UV <Vector (0.1352, 0.0956)>
UV <Vector (0.1269, 0.0920)>
Face 3073
UV Count: 3
UV <Vector (0.1627, 0.1295)>
UV <Vector (0.1609, 0.1615)>
UV <Vector (0.1708, 0.1609)>
Face 3074
UV Count: 3
UV <Vector (0.1251, 0.1252)>
UV <Vector (0.1169, 0.1566)>
UV <Vector (0.1266, 0.1583)>
Face 3075
UV Count: 3
UV <Vector (0.1348, 0.1279)>
UV <Vector (0.1266, 0.1583)>
UV <Vector (0.1377, 0.1601)>
Face 3076
UV Count: 3
UV <Vector (0.1702, 0.1280)>
UV <Vector (0.1708, 0.1609)>
UV <Vector (0.1794, 0.1597)>
Face 3077
UV Count: 3
UV <Vector (0.1771, 0.1260)>
UV <Vector (0.1794, 0.1597)>
UV <Vector (0.1870, 0.1581)>
Face 3078
UV Count: 3
UV <Vector (0.1499, 0.1306)>
UV <Vector (0.1418, 0.0942)>
UV <Vector (0.1385, 0.0949)>
Face 3079
UV Count: 3
UV <Vector (0.1004, 0.2013)>
UV <Vector (0.0748, 0.2426)>
UV <Vector (0.0887, 0.2480)>
Face 3080
UV Count: 3
UV <Vector (0.1004, 0.2013)>
UV <Vector (0.1169, 0.1566)>
UV <Vector (0.1076, 0.1553)>
Face 3081
UV Count: 3
UV <Vector (0.1354, 0.2090)>
UV <Vector (0.1497, 0.1615)>
UV <Vector (0.1377, 0.1601)>
Face 3082
UV Count: 3
UV <Vector (0.1762, 0.2089)>
UV <Vector (0.1668, 0.2589)>
UV <Vector (0.1810, 0.2587)>
Face 3083
UV Count: 3
UV <Vector (0.1222, 0.2070)>
UV <Vector (0.1025, 0.2528)>
UV <Vector (0.1158, 0.2555)>
Face 3084
UV Count: 3
UV <Vector (0.1354, 0.2090)>
UV <Vector (0.1158, 0.2555)>
UV <Vector (0.1316, 0.2572)>
Face 3085
UV Count: 3
UV <Vector (0.1870, 0.2075)>
UV <Vector (0.1810, 0.2587)>
UV <Vector (0.1944, 0.2578)>
Face 3086
UV Count: 3
UV <Vector (0.1966, 0.2059)>
UV <Vector (0.1944, 0.2578)>
UV <Vector (0.2065, 0.2565)>
Face 3087
UV Count: 3
UV <Vector (0.1573, 0.2098)>
UV <Vector (0.1609, 0.1615)>
UV <Vector (0.1553, 0.1615)>
Face 3088
UV Count: 3
UV <Vector (0.0547, 0.3244)>
UV <Vector (0.0570, 0.2812)>
UV <Vector (0.0413, 0.3196)>
Face 3089
UV Count: 3
UV <Vector (0.0887, 0.2480)>
UV <Vector (0.0852, 0.2916)>
UV <Vector (0.1025, 0.2528)>
Face 3090
UV Count: 3
UV <Vector (0.1316, 0.2572)>
UV <Vector (0.1425, 0.2996)>
UV <Vector (0.1500, 0.2583)>
Face 3091
UV Count: 3
UV <Vector (0.1746, 0.3489)>
UV <Vector (0.1636, 0.3010)>
UV <Vector (0.1561, 0.3478)>
Face 3092
UV Count: 3
UV <Vector (0.0806, 0.3340)>
UV <Vector (0.0852, 0.2916)>
UV <Vector (0.0672, 0.3297)>
Face 3093
UV Count: 3
UV <Vector (0.1027, 0.3402)>
UV <Vector (0.0984, 0.2946)>
UV <Vector (0.0806, 0.3340)>
Face 3094
UV Count: 3
UV <Vector (0.1930, 0.3503)>
UV <Vector (0.1804, 0.3022)>
UV <Vector (0.1746, 0.3489)>
Face 3095
UV Count: 3
UV <Vector (0.2070, 0.3506)>
UV <Vector (0.1959, 0.3024)>
UV <Vector (0.1930, 0.3503)>
Face 3096
UV Count: 3
UV <Vector (0.1584, 0.2586)>
UV <Vector (0.1636, 0.3010)>
UV <Vector (0.1668, 0.2589)>
Face 3097
UV Count: 3
UV <Vector (0.0320, 0.8301)>
UV <Vector (0.0462, 0.8132)>
UV <Vector (0.0344, 0.8106)>
Face 3098
UV Count: 3
UV <Vector (0.0282, 0.8386)>
UV <Vector (0.0286, 0.8454)>
UV <Vector (0.0376, 0.8454)>
Face 3099
UV Count: 3
UV <Vector (0.0228, 0.8458)>
UV <Vector (0.0286, 0.8454)>
UV <Vector (0.0253, 0.8428)>
Face 3100
UV Count: 3
UV <Vector (0.0376, 0.8454)>
UV <Vector (0.0323, 0.8536)>
UV <Vector (0.0385, 0.8564)>
Face 3101
UV Count: 3
UV <Vector (0.0727, 0.8595)>
UV <Vector (0.0582, 0.8641)>
UV <Vector (0.0718, 0.8662)>
Face 3102
UV Count: 3
UV <Vector (0.0834, 0.8697)>
UV <Vector (0.0986, 0.8749)>
UV <Vector (0.0864, 0.8630)>
Face 3103
UV Count: 3
UV <Vector (0.0727, 0.8595)>
UV <Vector (0.0860, 0.8537)>
UV <Vector (0.0743, 0.8498)>
Face 3104
UV Count: 3
UV <Vector (0.0879, 0.8263)>
UV <Vector (0.1112, 0.8486)>
UV <Vector (0.1122, 0.8281)>
Face 3105
UV Count: 3
UV <Vector (0.1256, 0.8641)>
UV <Vector (0.1115, 0.8536)>
UV <Vector (0.1120, 0.8651)>
Face 3106
UV Count: 3
UV <Vector (0.1376, 0.8643)>
UV <Vector (0.1255, 0.8521)>
UV <Vector (0.1256, 0.8641)>
Face 3107
UV Count: 3
UV <Vector (0.1376, 0.8643)>
UV <Vector (0.1501, 0.8560)>
UV <Vector (0.1378, 0.8530)>
Face 3108
UV Count: 3
UV <Vector (0.1593, 0.8648)>
UV <Vector (0.1501, 0.8560)>
UV <Vector (0.1500, 0.8658)>
Face 3109
UV Count: 3
UV <Vector (0.0419, 0.8364)>
UV <Vector (0.0515, 0.8497)>
UV <Vector (0.0542, 0.8403)>
Face 3110
UV Count: 3
UV <Vector (0.0614, 0.7996)>
UV <Vector (0.0793, 0.7907)>
UV <Vector (0.0626, 0.7886)>
Face 3111
UV Count: 3
UV <Vector (0.0294, 0.7865)>
UV <Vector (0.0365, 0.7717)>
UV <Vector (0.0248, 0.7748)>
Face 3112
UV Count: 3
UV <Vector (0.1578, 0.8230)>
UV <Vector (0.1729, 0.8089)>
UV <Vector (0.1599, 0.8042)>
Face 3113
UV Count: 3
UV <Vector (0.0864, 0.8630)>
UV <Vector (0.1115, 0.8536)>
UV <Vector (0.0860, 0.8537)>
Face 3114
UV Count: 3
UV <Vector (0.1302, 0.7860)>
UV <Vector (0.1111, 0.7947)>
UV <Vector (0.1296, 0.7987)>
Face 3115
UV Count: 3
UV <Vector (0.0416, 0.7848)>
UV <Vector (0.0634, 0.7768)>
UV <Vector (0.0365, 0.7717)>
Face 3116
UV Count: 3
UV <Vector (0.0919, 0.7919)>
UV <Vector (0.1105, 0.7798)>
UV <Vector (0.0938, 0.7779)>
Face 3117
UV Count: 3
UV <Vector (0.1296, 0.7987)>
UV <Vector (0.1493, 0.7865)>
UV <Vector (0.1302, 0.7860)>
Face 3118
UV Count: 3
UV <Vector (0.0784, 0.8048)>
UV <Vector (0.0919, 0.7919)>
UV <Vector (0.0793, 0.7907)>
Face 3119
UV Count: 3
UV <Vector (0.1097, 0.8879)>
UV <Vector (0.0986, 0.8749)>
UV <Vector (0.0911, 0.8805)>
Face 3120
UV Count: 3
UV <Vector (0.1120, 0.8651)>
UV <Vector (0.0986, 0.8749)>
UV <Vector (0.1056, 0.8759)>
Face 3121
UV Count: 3
UV <Vector (0.5056, 0.5219)>
UV <Vector (0.5056, 0.5209)>
UV <Vector (0.5048, 0.5217)>
Face 3122
UV Count: 3
UV <Vector (0.5069, 0.5204)>
UV <Vector (0.5081, 0.5230)>
UV <Vector (0.5082, 0.5200)>
Face 3123
UV Count: 3
UV <Vector (0.5090, 0.5207)>
UV <Vector (0.5081, 0.5230)>
UV <Vector (0.5088, 0.5234)>
Face 3124
UV Count: 3
UV <Vector (0.5118, 0.5231)>
UV <Vector (0.5095, 0.5237)>
UV <Vector (0.5108, 0.5248)>
Face 3125
UV Count: 3
UV <Vector (0.5108, 0.5248)>
UV <Vector (0.5123, 0.5246)>
UV <Vector (0.5118, 0.5231)>
Face 3126
UV Count: 3
UV <Vector (0.5048, 0.5217)>
UV <Vector (0.5041, 0.5186)>
UV <Vector (0.5032, 0.5228)>
Face 3127
UV Count: 3
UV <Vector (0.5108, 0.5248)>
UV <Vector (0.5089, 0.5256)>
UV <Vector (0.5105, 0.5262)>
Face 3128
UV Count: 3
UV <Vector (0.5116, 0.5255)>
UV <Vector (0.5105, 0.5262)>
UV <Vector (0.5121, 0.5267)>
Face 3129
UV Count: 3
UV <Vector (0.5074, 0.5250)>
UV <Vector (0.5063, 0.5221)>
UV <Vector (0.5058, 0.5244)>
Face 3130
UV Count: 3
UV <Vector (0.5059, 0.5180)>
UV <Vector (0.5069, 0.5204)>
UV <Vector (0.5074, 0.5173)>
Face 3131
UV Count: 3
UV <Vector (0.5118, 0.5231)>
UV <Vector (0.5132, 0.5249)>
UV <Vector (0.5133, 0.5214)>
Face 3132
UV Count: 3
UV <Vector (0.5088, 0.5234)>
UV <Vector (0.5074, 0.5250)>
UV <Vector (0.5082, 0.5253)>
Face 3133
UV Count: 3
UV <Vector (0.0623, 0.6738)>
UV <Vector (0.0775, 0.6878)>
UV <Vector (0.0654, 0.6663)>
Face 3134
UV Count: 3
UV <Vector (0.0225, 0.7124)>
UV <Vector (0.0078, 0.6942)>
UV <Vector (0.0173, 0.7188)>
Face 3135
UV Count: 3
UV <Vector (0.0811, 0.7083)>
UV <Vector (0.0730, 0.7173)>
UV <Vector (0.0773, 0.7222)>
Face 3136
UV Count: 3
UV <Vector (0.0162, 0.6916)>
UV <Vector (0.0089, 0.6620)>
UV <Vector (0.0078, 0.6942)>
Face 3137
UV Count: 3
UV <Vector (0.0775, 0.6878)>
UV <Vector (0.0733, 0.7059)>
UV <Vector (0.0811, 0.7083)>
Face 3138
UV Count: 3
UV <Vector (0.0157, 0.6668)>
UV <Vector (0.0328, 0.6597)>
UV <Vector (0.0089, 0.6620)>
Face 3139
UV Count: 3
UV <Vector (0.0334, 0.6530)>
UV <Vector (0.0654, 0.6663)>
UV <Vector (0.0686, 0.6615)>
Face 3140
UV Count: 3
UV <Vector (0.0592, 0.7285)>
UV <Vector (0.0413, 0.7328)>
UV <Vector (0.0630, 0.7356)>
Face 3141
UV Count: 3
UV <Vector (0.0903, 0.7098)>
UV <Vector (0.0773, 0.7222)>
UV <Vector (0.0816, 0.7298)>
Face 3142
UV Count: 3
UV <Vector (0.0225, 0.7124)>
UV <Vector (0.0384, 0.6878)>
UV <Vector (0.0162, 0.6916)>
Face 3143
UV Count: 3
UV <Vector (0.0715, 0.6875)>
UV <Vector (0.0609, 0.6960)>
UV <Vector (0.0733, 0.7059)>
Face 3144
UV Count: 3
UV <Vector (0.0583, 0.7175)>
UV <Vector (0.0733, 0.7059)>
UV <Vector (0.0609, 0.6960)>
Face 3145
UV Count: 3
UV <Vector (0.0623, 0.6738)>
UV <Vector (0.0384, 0.6878)>
UV <Vector (0.0609, 0.6960)>
Face 3146
UV Count: 3
UV <Vector (0.0415, 0.7146)>
UV <Vector (0.0609, 0.6960)>
UV <Vector (0.0384, 0.6878)>
Face 3147
UV Count: 3
UV <Vector (0.0384, 0.6878)>
UV <Vector (0.0157, 0.6668)>
UV <Vector (0.0162, 0.6916)>
Face 3148
UV Count: 3
UV <Vector (0.0416, 0.7239)>
UV <Vector (0.0225, 0.7124)>
UV <Vector (0.0173, 0.7188)>
Face 3149
UV Count: 3
UV <Vector (0.0583, 0.7175)>
UV <Vector (0.0416, 0.7239)>
UV <Vector (0.0592, 0.7285)>
Face 3150
UV Count: 3
UV <Vector (0.0730, 0.7173)>
UV <Vector (0.0592, 0.7285)>
UV <Vector (0.0773, 0.7222)>
Face 3151
UV Count: 3
UV <Vector (0.0354, 0.6661)>
UV <Vector (0.0654, 0.6663)>
UV <Vector (0.0328, 0.6597)>
Face 3152
UV Count: 3
UV <Vector (0.0865, 0.5434)>
UV <Vector (0.0921, 0.5394)>
UV <Vector (0.0844, 0.5387)>
Face 3153
UV Count: 3
UV <Vector (0.0476, 0.5976)>
UV <Vector (0.0615, 0.6070)>
UV <Vector (0.0558, 0.5914)>
Face 3154
UV Count: 3
UV <Vector (0.0242, 0.6244)>
UV <Vector (0.0280, 0.6072)>
UV <Vector (0.0180, 0.6143)>
Face 3155
UV Count: 3
UV <Vector (0.0012, 0.6363)>
UV <Vector (0.0164, 0.6430)>
UV <Vector (0.0186, 0.6332)>
Face 3156
UV Count: 3
UV <Vector (0.0682, 0.5702)>
UV <Vector (0.0694, 0.5770)>
UV <Vector (0.0747, 0.5713)>
Face 3157
UV Count: 3
UV <Vector (0.0408, 0.5937)>
UV <Vector (0.0280, 0.6072)>
UV <Vector (0.0476, 0.5976)>
Face 3158
UV Count: 3
UV <Vector (0.1154, 0.5183)>
UV <Vector (0.0921, 0.5394)>
UV <Vector (0.1127, 0.5401)>
Face 3159
UV Count: 3
UV <Vector (0.1663, 0.5468)>
UV <Vector (0.1481, 0.5285)>
UV <Vector (0.1447, 0.5412)>
Face 3160
UV Count: 3
UV <Vector (0.2109, 0.5548)>
UV <Vector (0.1937, 0.5372)>
UV <Vector (0.1883, 0.5492)>
Face 3161
UV Count: 3
UV <Vector (0.1368, 0.5259)>
UV <Vector (0.1127, 0.5401)>
UV <Vector (0.1351, 0.5397)>
Face 3162
UV Count: 3
UV <Vector (0.1883, 0.5492)>
UV <Vector (0.1714, 0.5311)>
UV <Vector (0.1663, 0.5468)>
Face 3163
UV Count: 3
UV <Vector (0.0279, 0.6366)>
UV <Vector (0.0324, 0.6216)>
UV <Vector (0.0242, 0.6244)>
Face 3164
UV Count: 3
UV <Vector (0.0164, 0.6430)>
UV <Vector (0.0009, 0.6496)>
UV <Vector (0.0235, 0.6482)>
Face 3165
UV Count: 3
UV <Vector (0.0779, 0.5835)>
UV <Vector (0.0643, 0.5852)>
UV <Vector (0.0711, 0.5989)>
Face 3166
UV Count: 3
UV <Vector (0.0747, 0.5713)>
UV <Vector (0.0779, 0.5835)>
UV <Vector (0.0818, 0.5755)>
Face 3167
UV Count: 3
UV <Vector (0.0521, 0.6150)>
UV <Vector (0.0641, 0.6250)>
UV <Vector (0.0615, 0.6070)>
Face 3168
UV Count: 3
UV <Vector (0.0521, 0.6150)>
UV <Vector (0.0280, 0.6072)>
UV <Vector (0.0324, 0.6216)>
Face 3169
UV Count: 3
UV <Vector (0.1112, 0.5454)>
UV <Vector (0.0921, 0.5394)>
UV <Vector (0.0912, 0.5446)>
Face 3170
UV Count: 3
UV <Vector (0.0818, 0.5467)>
UV <Vector (0.0865, 0.5434)>
UV <Vector (0.0844, 0.5387)>
Face 3171
UV Count: 3
UV <Vector (0.0186, 0.6332)>
UV <Vector (0.0242, 0.6244)>
UV <Vector (0.0180, 0.6143)>
Face 3172
UV Count: 3
UV <Vector (0.1663, 0.5468)>
UV <Vector (0.1408, 0.5518)>
UV <Vector (0.1622, 0.5651)>
Face 3173
UV Count: 3
UV <Vector (0.2085, 0.5750)>
UV <Vector (0.1883, 0.5492)>
UV <Vector (0.1852, 0.5771)>
Face 3174
UV Count: 3
UV <Vector (0.1317, 0.5480)>
UV <Vector (0.1127, 0.5401)>
UV <Vector (0.1112, 0.5454)>
Face 3175
UV Count: 3
UV <Vector (0.1883, 0.5492)>
UV <Vector (0.1622, 0.5651)>
UV <Vector (0.1852, 0.5771)>
Face 3176
UV Count: 3
UV <Vector (0.0921, 0.5394)>
UV <Vector (0.0888, 0.5195)>
UV <Vector (0.0844, 0.5387)>
Face 3177
UV Count: 3
UV <Vector (0.0987, 0.5117)>
UV <Vector (0.0760, 0.5102)>
UV <Vector (0.0888, 0.5195)>
Face 3178
UV Count: 3
UV <Vector (0.0428, 0.5000)>
UV <Vector (0.0350, 0.4950)>
UV <Vector (0.0346, 0.5024)>
Face 3179
UV Count: 3
UV <Vector (0.0760, 0.5102)>
UV <Vector (0.0595, 0.4949)>
UV <Vector (0.0575, 0.5063)>
Face 3180
UV Count: 3
UV <Vector (0.0346, 0.5024)>
UV <Vector (0.0289, 0.4959)>
UV <Vector (0.0278, 0.5028)>
Face 3181
UV Count: 3
UV <Vector (0.5089, 0.5256)>
UV <Vector (0.5088, 0.5234)>
UV <Vector (0.5082, 0.5253)>
Face 3182
UV Count: 3
UV <Vector (0.5056, 0.5209)>
UV <Vector (0.5059, 0.5180)>
UV <Vector (0.5041, 0.5186)>
Face 3183
UV Count: 3
UV <Vector (0.5100, 0.5212)>
UV <Vector (0.5088, 0.5234)>
UV <Vector (0.5095, 0.5237)>
Face 3184
UV Count: 3
UV <Vector (0.5063, 0.5221)>
UV <Vector (0.5062, 0.5207)>
UV <Vector (0.5056, 0.5219)>
Face 3185
UV Count: 3
UV <Vector (0.4998, 0.5377)>
UV <Vector (0.4954, 0.5349)>
UV <Vector (0.4943, 0.5374)>
Face 3186
UV Count: 3
UV <Vector (0.5016, 0.5329)>
UV <Vector (0.5007, 0.5350)>
UV <Vector (0.5052, 0.5340)>
Face 3187
UV Count: 3
UV <Vector (0.4975, 0.5407)>
UV <Vector (0.4943, 0.5374)>
UV <Vector (0.4908, 0.5400)>
Face 3188
UV Count: 3
UV <Vector (0.5077, 0.5072)>
UV <Vector (0.5150, 0.5097)>
UV <Vector (0.5042, 0.5010)>
Face 3189
UV Count: 3
UV <Vector (0.5251, 0.5115)>
UV <Vector (0.5193, 0.5174)>
UV <Vector (0.5247, 0.5162)>
Face 3190
UV Count: 3
UV <Vector (0.5166, 0.5177)>
UV <Vector (0.5164, 0.5154)>
UV <Vector (0.5138, 0.5159)>
Face 3191
UV Count: 3
UV <Vector (0.5042, 0.5399)>
UV <Vector (0.4996, 0.5460)>
UV <Vector (0.5083, 0.5437)>
Face 3192
UV Count: 3
UV <Vector (0.5099, 0.5140)>
UV <Vector (0.5098, 0.5135)>
UV <Vector (0.5096, 0.5139)>
Face 3193
UV Count: 3
UV <Vector (0.5065, 0.5135)>
UV <Vector (0.5074, 0.5120)>
UV <Vector (0.5044, 0.5111)>
Face 3194
UV Count: 3
UV <Vector (0.5103, 0.5135)>
UV <Vector (0.5104, 0.5125)>
UV <Vector (0.5098, 0.5135)>
Face 3195
UV Count: 3
UV <Vector (0.5044, 0.5111)>
UV <Vector (0.5077, 0.5072)>
UV <Vector (0.5042, 0.5010)>
Face 3196
UV Count: 3
UV <Vector (0.5041, 0.5260)>
UV <Vector (0.5043, 0.5277)>
UV <Vector (0.5047, 0.5261)>
Face 3197
UV Count: 3
UV <Vector (0.5035, 0.5279)>
UV <Vector (0.5046, 0.5289)>
UV <Vector (0.5043, 0.5277)>
Face 3198
UV Count: 3
UV <Vector (0.5133, 0.5214)>
UV <Vector (0.5133, 0.5192)>
UV <Vector (0.5119, 0.5171)>
Face 3199
UV Count: 3
UV <Vector (0.5133, 0.5279)>
UV <Vector (0.5106, 0.5293)>
UV <Vector (0.5108, 0.5298)>
Face 3200
UV Count: 3
UV <Vector (0.5090, 0.5305)>
UV <Vector (0.5073, 0.5298)>
UV <Vector (0.5068, 0.5304)>
Face 3201
UV Count: 3
UV <Vector (0.5068, 0.5304)>
UV <Vector (0.5058, 0.5296)>
UV <Vector (0.5049, 0.5302)>
Face 3202
UV Count: 3
UV <Vector (0.5046, 0.5289)>
UV <Vector (0.5042, 0.5297)>
UV <Vector (0.5052, 0.5293)>
Face 3203
UV Count: 3
UV <Vector (0.5056, 0.5286)>
UV <Vector (0.5052, 0.5293)>
UV <Vector (0.5062, 0.5287)>
Face 3204
UV Count: 3
UV <Vector (0.5062, 0.5287)>
UV <Vector (0.5058, 0.5296)>
UV <Vector (0.5068, 0.5289)>
Face 3205
UV Count: 3
UV <Vector (0.5074, 0.5270)>
UV <Vector (0.5074, 0.5250)>
UV <Vector (0.5067, 0.5266)>
Face 3206
UV Count: 3
UV <Vector (0.5068, 0.5289)>
UV <Vector (0.5074, 0.5270)>
UV <Vector (0.5062, 0.5287)>
Face 3207
UV Count: 3
UV <Vector (0.5041, 0.5260)>
UV <Vector (0.5045, 0.5237)>
UV <Vector (0.5032, 0.5228)>
Face 3208
UV Count: 3
UV <Vector (0.5121, 0.5267)>
UV <Vector (0.5139, 0.5254)>
UV <Vector (0.5132, 0.5249)>
Face 3209
UV Count: 3
UV <Vector (0.5108, 0.5298)>
UV <Vector (0.5090, 0.5300)>
UV <Vector (0.5090, 0.5305)>
Face 3210
UV Count: 3
UV <Vector (0.5058, 0.5244)>
UV <Vector (0.5056, 0.5219)>
UV <Vector (0.5045, 0.5237)>
Face 3211
UV Count: 3
UV <Vector (0.5132, 0.5249)>
UV <Vector (0.5141, 0.5227)>
UV <Vector (0.5133, 0.5214)>
Face 3212
UV Count: 3
UV <Vector (0.5104, 0.5166)>
UV <Vector (0.5098, 0.5182)>
UV <Vector (0.5107, 0.5188)>
Face 3213
UV Count: 3
UV <Vector (0.5082, 0.5200)>
UV <Vector (0.5098, 0.5182)>
UV <Vector (0.5091, 0.5174)>
Face 3214
UV Count: 3
UV <Vector (0.5059, 0.5180)>
UV <Vector (0.5055, 0.5158)>
UV <Vector (0.5041, 0.5186)>
Face 3215
UV Count: 3
UV <Vector (0.5086, 0.5154)>
UV <Vector (0.5082, 0.5146)>
UV <Vector (0.5076, 0.5155)>
Face 3216
UV Count: 3
UV <Vector (0.5067, 0.5142)>
UV <Vector (0.5082, 0.5146)>
UV <Vector (0.5082, 0.5142)>
Face 3217
UV Count: 3
UV <Vector (0.5093, 0.5156)>
UV <Vector (0.5097, 0.5148)>
UV <Vector (0.5094, 0.5148)>
Face 3218
UV Count: 3
UV <Vector (0.5037, 0.5308)>
UV <Vector (0.5042, 0.5297)>
UV <Vector (0.5029, 0.5303)>
Face 3219
UV Count: 3
UV <Vector (0.5119, 0.5171)>
UV <Vector (0.5135, 0.5172)>
UV <Vector (0.5114, 0.5155)>
Face 3220
UV Count: 3
UV <Vector (0.5114, 0.5155)>
UV <Vector (0.5130, 0.5162)>
UV <Vector (0.5111, 0.5149)>
Face 3221
UV Count: 3
UV <Vector (0.5096, 0.5143)>
UV <Vector (0.5097, 0.5148)>
UV <Vector (0.5099, 0.5143)>
Face 3222
UV Count: 3
UV <Vector (0.5027, 0.5316)>
UV <Vector (0.5029, 0.5303)>
UV <Vector (0.5010, 0.5314)>
Face 3223
UV Count: 3
UV <Vector (0.5010, 0.5314)>
UV <Vector (0.5016, 0.5329)>
UV <Vector (0.5027, 0.5316)>
Face 3224
UV Count: 3
UV <Vector (0.5130, 0.5162)>
UV <Vector (0.5115, 0.5147)>
UV <Vector (0.5111, 0.5149)>
Face 3225
UV Count: 3
UV <Vector (0.5099, 0.5143)>
UV <Vector (0.5096, 0.5139)>
UV <Vector (0.5096, 0.5143)>
Face 3226
UV Count: 3
UV <Vector (0.5067, 0.5142)>
UV <Vector (0.5081, 0.5136)>
UV <Vector (0.5065, 0.5135)>
Face 3227
UV Count: 3
UV <Vector (0.1028, 0.9302)>
UV <Vector (0.1108, 0.9405)>
UV <Vector (0.1052, 0.9279)>
Face 3228
UV Count: 3
UV <Vector (0.1118, 0.9502)>
UV <Vector (0.1067, 0.9424)>
UV <Vector (0.1074, 0.9516)>
Face 3229
UV Count: 3
UV <Vector (0.1240, 0.9953)>
UV <Vector (0.1225, 0.9764)>
UV <Vector (0.1168, 0.9791)>
Face 3230
UV Count: 3
UV <Vector (0.1225, 0.9764)>
UV <Vector (0.1127, 0.9674)>
UV <Vector (0.1168, 0.9791)>
Face 3231
UV Count: 3
UV <Vector (0.1170, 0.9656)>
UV <Vector (0.1096, 0.9590)>
UV <Vector (0.1127, 0.9674)>
Face 3232
UV Count: 3
UV <Vector (0.0886, 0.9068)>
UV <Vector (0.0797, 0.9127)>
UV <Vector (0.0897, 0.9115)>
Face 3233
UV Count: 3
UV <Vector (0.1141, 0.9576)>
UV <Vector (0.1074, 0.9516)>
UV <Vector (0.1096, 0.9590)>
Face 3234
UV Count: 3
UV <Vector (0.1009, 0.9261)>
UV <Vector (0.1052, 0.9279)>
UV <Vector (0.1031, 0.9253)>
Face 3235
UV Count: 3
UV <Vector (0.0707, 0.9144)>
UV <Vector (0.0789, 0.9082)>
UV <Vector (0.0696, 0.9078)>
Face 3236
UV Count: 3
UV <Vector (0.0615, 0.9086)>
UV <Vector (0.0687, 0.9041)>
UV <Vector (0.0607, 0.9045)>
Face 3237
UV Count: 3
UV <Vector (0.0528, 0.9104)>
UV <Vector (0.0607, 0.9045)>
UV <Vector (0.0507, 0.9044)>
Face 3238
UV Count: 3
UV <Vector (0.0445, 0.9102)>
UV <Vector (0.0507, 0.9044)>
UV <Vector (0.0418, 0.9021)>
Face 3239
UV Count: 3
UV <Vector (0.0349, 0.9083)>
UV <Vector (0.0445, 0.9102)>
UV <Vector (0.0418, 0.9021)>
Face 3240
UV Count: 3
UV <Vector (0.0349, 0.9083)>
UV <Vector (0.0289, 0.9179)>
UV <Vector (0.0369, 0.9134)>
Face 3241
UV Count: 3
UV <Vector (0.0250, 0.9137)>
UV <Vector (0.0239, 0.9216)>
UV <Vector (0.0289, 0.9179)>
Face 3242
UV Count: 3
UV <Vector (0.0175, 0.9207)>
UV <Vector (0.0239, 0.9216)>
UV <Vector (0.0196, 0.9174)>
Face 3243
UV Count: 3
UV <Vector (0.0229, 0.9289)>
UV <Vector (0.0161, 0.9314)>
UV <Vector (0.0189, 0.9351)>
Face 3244
UV Count: 3
UV <Vector (0.0117, 0.9311)>
UV <Vector (0.0161, 0.9314)>
UV <Vector (0.0147, 0.9252)>
Face 3245
UV Count: 3
UV <Vector (0.0099, 0.9339)>
UV <Vector (0.0138, 0.9345)>
UV <Vector (0.0117, 0.9311)>
Face 3246
UV Count: 3
UV <Vector (0.1599, 0.8042)>
UV <Vector (0.1460, 0.8181)>
UV <Vector (0.1578, 0.8230)>
Face 3247
UV Count: 3
UV <Vector (0.1629, 0.7858)>
UV <Vector (0.1474, 0.8015)>
UV <Vector (0.1599, 0.8042)>
Face 3248
UV Count: 3
UV <Vector (0.0793, 0.7907)>
UV <Vector (0.0938, 0.7779)>
UV <Vector (0.0801, 0.7774)>
Face 3249
UV Count: 3
UV <Vector (0.1297, 0.8132)>
UV <Vector (0.1474, 0.8015)>
UV <Vector (0.1296, 0.7987)>
Face 3250
UV Count: 3
UV <Vector (0.0893, 0.8072)>
UV <Vector (0.1111, 0.7947)>
UV <Vector (0.0919, 0.7919)>
Face 3251
UV Count: 3
UV <Vector (0.1296, 0.7987)>
UV <Vector (0.1133, 0.8114)>
UV <Vector (0.1297, 0.8132)>
Face 3252
UV Count: 3
UV <Vector (0.1599, 0.8042)>
UV <Vector (0.1789, 0.7890)>
UV <Vector (0.1629, 0.7858)>
Face 3253
UV Count: 3
UV <Vector (0.0456, 0.7967)>
UV <Vector (0.0626, 0.7886)>
UV <Vector (0.0416, 0.7848)>
Face 3254
UV Count: 3
UV <Vector (0.0326, 0.7963)>
UV <Vector (0.0416, 0.7848)>
UV <Vector (0.0294, 0.7865)>
Face 3255
UV Count: 3
UV <Vector (0.0626, 0.7886)>
UV <Vector (0.0801, 0.7774)>
UV <Vector (0.0634, 0.7768)>
Face 3256
UV Count: 3
UV <Vector (0.0595, 0.8169)>
UV <Vector (0.0784, 0.8048)>
UV <Vector (0.0614, 0.7996)>
Face 3257
UV Count: 3
UV <Vector (0.3751, 0.2756)>
UV <Vector (0.3817, 0.2909)>
UV <Vector (0.3799, 0.2747)>
Face 3258
UV Count: 3
UV <Vector (0.3939, 0.2762)>
UV <Vector (0.3817, 0.2909)>
UV <Vector (0.3996, 0.2903)>
Face 3259
UV Count: 3
UV <Vector (0.3276, 0.2920)>
UV <Vector (0.3335, 0.3050)>
UV <Vector (0.3348, 0.2898)>
Face 3260
UV Count: 3
UV <Vector (0.4002, 0.2771)>
UV <Vector (0.3996, 0.2903)>
UV <Vector (0.4068, 0.2906)>
Face 3261
UV Count: 3
UV <Vector (0.3471, 0.2695)>
UV <Vector (0.3526, 0.2592)>
UV <Vector (0.3377, 0.2643)>
Face 3262
UV Count: 3
UV <Vector (0.2870, 0.3052)>
UV <Vector (0.2693, 0.3142)>
UV <Vector (0.2886, 0.3201)>
Face 3263
UV Count: 3
UV <Vector (0.2580, 0.2900)>
UV <Vector (0.2695, 0.3016)>
UV <Vector (0.2695, 0.2886)>
Face 3264
UV Count: 3
UV <Vector (0.2463, 0.2909)>
UV <Vector (0.2579, 0.3051)>
UV <Vector (0.2580, 0.2900)>
Face 3265
UV Count: 3
UV <Vector (0.3738, 0.3194)>
UV <Vector (0.3580, 0.3101)>
UV <Vector (0.3597, 0.3216)>
Face 3266
UV Count: 3
UV <Vector (0.3107, 0.2959)>
UV <Vector (0.3255, 0.3082)>
UV <Vector (0.3276, 0.2920)>
Face 3267
UV Count: 3
UV <Vector (0.4199, 0.2750)>
UV <Vector (0.4138, 0.2907)>
UV <Vector (0.4265, 0.2888)>
Face 3268
UV Count: 3
UV <Vector (0.3107, 0.2959)>
UV <Vector (0.2870, 0.3052)>
UV <Vector (0.3089, 0.3120)>
Face 3269
UV Count: 3
UV <Vector (0.0543, 0.3975)>
UV <Vector (0.0426, 0.3775)>
UV <Vector (0.0411, 0.3994)>
Face 3270
UV Count: 3
UV <Vector (0.0698, 0.3981)>
UV <Vector (0.0560, 0.3781)>
UV <Vector (0.0543, 0.3975)>
Face 3271
UV Count: 3
UV <Vector (0.1007, 0.3867)>
UV <Vector (0.0698, 0.3981)>
UV <Vector (0.1001, 0.4048)>
Face 3272
UV Count: 3
UV <Vector (0.0411, 0.3994)>
UV <Vector (0.0278, 0.3773)>
UV <Vector (0.0255, 0.4020)>
Face 3273
UV Count: 3
UV <Vector (0.1982, 0.4202)>
UV <Vector (0.1751, 0.4561)>
UV <Vector (0.2001, 0.4578)>
Face 3274
UV Count: 3
UV <Vector (0.2128, 0.4199)>
UV <Vector (0.2001, 0.4578)>
UV <Vector (0.2189, 0.4583)>
Face 3275
UV Count: 3
UV <Vector (0.1761, 0.4211)>
UV <Vector (0.1541, 0.4473)>
UV <Vector (0.1751, 0.4561)>
Face 3276
UV Count: 3
UV <Vector (0.1329, 0.3968)>
UV <Vector (0.1001, 0.4048)>
UV <Vector (0.1325, 0.4184)>
Face 3277
UV Count: 3
UV <Vector (0.1446, 0.4068)>
UV <Vector (0.1325, 0.4184)>
UV <Vector (0.1434, 0.4326)>
Face 3278
UV Count: 3
UV <Vector (0.0078, 0.6942)>
UV <Vector (0.0104, 0.7181)>
UV <Vector (0.0173, 0.7188)>
Face 3279
UV Count: 3
UV <Vector (0.0006, 0.6963)>
UV <Vector (0.0104, 0.7181)>
UV <Vector (0.0043, 0.6955)>
Face 3280
UV Count: 3
UV <Vector (0.0078, 0.6942)>
UV <Vector (0.0046, 0.6675)>
UV <Vector (0.0043, 0.6955)>
Face 3281
UV Count: 3
UV <Vector (0.0043, 0.6955)>
UV <Vector (0.0001, 0.6651)>
UV <Vector (0.0006, 0.6963)>
Face 3282
UV Count: 3
UV <Vector (0.0086, 0.7354)>
UV <Vector (0.0104, 0.7181)>
UV <Vector (0.0045, 0.7216)>
Face 3283
UV Count: 3
UV <Vector (0.0001, 0.6651)>
UV <Vector (0.0089, 0.6620)>
UV <Vector (0.0005, 0.6554)>
Face 3284
UV Count: 3
UV <Vector (0.3630, 0.2758)>
UV <Vector (0.3567, 0.2732)>
UV <Vector (0.3570, 0.2783)>
Face 3285
UV Count: 3
UV <Vector (0.3567, 0.2732)>
UV <Vector (0.3471, 0.2695)>
UV <Vector (0.3508, 0.2763)>
Face 3286
UV Count: 3
UV <Vector (0.3624, 0.2701)>
UV <Vector (0.3551, 0.2660)>
UV <Vector (0.3567, 0.2732)>
Face 3287
UV Count: 3
UV <Vector (0.3505, 0.2813)>
UV <Vector (0.3575, 0.2861)>
UV <Vector (0.3570, 0.2783)>
Face 3288
UV Count: 3
UV <Vector (0.3685, 0.2767)>
UV <Vector (0.3637, 0.2841)>
UV <Vector (0.3704, 0.2936)>
Face 3289
UV Count: 3
UV <Vector (0.3704, 0.2936)>
UV <Vector (0.3575, 0.2861)>
UV <Vector (0.3563, 0.2976)>
Face 3290
UV Count: 3
UV <Vector (0.3563, 0.2976)>
UV <Vector (0.3505, 0.2886)>
UV <Vector (0.3411, 0.3021)>
Face 3291
UV Count: 3
UV <Vector (0.3526, 0.2592)>
UV <Vector (0.3611, 0.2629)>
UV <Vector (0.3644, 0.2551)>
Face 3292
UV Count: 3
UV <Vector (0.3608, 0.2287)>
UV <Vector (0.3753, 0.2043)>
UV <Vector (0.3587, 0.2053)>
Face 3293
UV Count: 3
UV <Vector (0.3462, 0.2313)>
UV <Vector (0.3274, 0.2138)>
UV <Vector (0.3310, 0.2380)>
Face 3294
UV Count: 3
UV <Vector (0.3960, 0.2280)>
UV <Vector (0.3953, 0.1999)>
UV <Vector (0.3894, 0.2020)>
Face 3295
UV Count: 3
UV <Vector (0.3310, 0.2380)>
UV <Vector (0.3155, 0.2181)>
UV <Vector (0.3177, 0.2408)>
Face 3296
UV Count: 3
UV <Vector (0.3779, 0.2266)>
UV <Vector (0.3831, 0.2048)>
UV <Vector (0.3753, 0.2043)>
Face 3297
UV Count: 3
UV <Vector (0.3608, 0.2287)>
UV <Vector (0.3427, 0.2075)>
UV <Vector (0.3462, 0.2313)>
Face 3298
UV Count: 3
UV <Vector (0.2761, 0.2295)>
UV <Vector (0.2604, 0.2099)>
UV <Vector (0.2632, 0.2336)>
Face 3299
UV Count: 3
UV <Vector (0.3008, 0.2204)>
UV <Vector (0.2873, 0.2337)>
UV <Vector (0.3022, 0.2402)>
Face 3300
UV Count: 3
UV <Vector (0.4074, 0.1939)>
UV <Vector (0.4083, 0.2265)>
UV <Vector (0.4241, 0.2242)>
Face 3301
UV Count: 3
UV <Vector (0.3155, 0.2181)>
UV <Vector (0.3022, 0.2402)>
UV <Vector (0.3177, 0.2408)>
Face 3302
UV Count: 3
UV <Vector (0.2632, 0.2336)>
UV <Vector (0.2464, 0.2063)>
UV <Vector (0.2489, 0.2405)>
Face 3303
UV Count: 3
UV <Vector (0.2870, 0.2154)>
UV <Vector (0.2761, 0.2295)>
UV <Vector (0.2873, 0.2337)>
Face 3304
UV Count: 3
UV <Vector (0.0546, 0.5522)>
UV <Vector (0.0584, 0.5438)>
UV <Vector (0.0535, 0.5433)>
Face 3305
UV Count: 3
UV <Vector (0.0223, 0.5955)>
UV <Vector (0.0397, 0.5926)>
UV <Vector (0.0385, 0.5914)>
Face 3306
UV Count: 3
UV <Vector (0.0540, 0.5045)>
UV <Vector (0.0595, 0.4949)>
UV <Vector (0.0558, 0.4937)>
Face 3307
UV Count: 3
UV <Vector (0.0231, 0.4884)>
UV <Vector (0.0180, 0.5020)>
UV <Vector (0.0207, 0.5026)>
Face 3308
UV Count: 3
UV <Vector (0.0595, 0.4949)>
UV <Vector (0.0547, 0.4824)>
UV <Vector (0.0558, 0.4937)>
Face 3309
UV Count: 3
UV <Vector (0.0266, 0.4761)>
UV <Vector (0.0199, 0.4862)>
UV <Vector (0.0231, 0.4884)>
Face 3310
UV Count: 3
UV <Vector (0.0412, 0.4742)>
UV <Vector (0.0266, 0.4761)>
UV <Vector (0.0386, 0.4771)>
Face 3311
UV Count: 3
UV <Vector (0.0547, 0.4824)>
UV <Vector (0.0412, 0.4742)>
UV <Vector (0.0386, 0.4771)>
Face 3312
UV Count: 3
UV <Vector (0.0527, 0.5237)>
UV <Vector (0.0575, 0.5063)>
UV <Vector (0.0540, 0.5045)>
Face 3313
UV Count: 3
UV <Vector (0.0195, 0.5189)>
UV <Vector (0.0146, 0.5355)>
UV <Vector (0.0182, 0.5359)>
Face 3314
UV Count: 3
UV <Vector (0.0149, 0.5711)>
UV <Vector (0.0183, 0.5749)>
UV <Vector (0.0188, 0.5706)>
Face 3315
UV Count: 3
UV <Vector (0.0273, 0.4908)>
UV <Vector (0.0207, 0.5026)>
UV <Vector (0.0243, 0.5031)>
Face 3316
UV Count: 3
UV <Vector (0.0289, 0.4811)>
UV <Vector (0.0231, 0.4884)>
UV <Vector (0.0273, 0.4908)>
Face 3317
UV Count: 3
UV <Vector (0.0195, 0.5189)>
UV <Vector (0.0228, 0.5366)>
UV <Vector (0.0248, 0.5197)>
Face 3318
UV Count: 3
UV <Vector (0.0130, 0.5854)>
UV <Vector (0.0264, 0.5885)>
UV <Vector (0.0172, 0.5829)>
Face 3319
UV Count: 3
UV <Vector (0.0478, 0.5513)>
UV <Vector (0.0535, 0.5433)>
UV <Vector (0.0485, 0.5421)>
Face 3320
UV Count: 3
UV <Vector (0.0264, 0.5885)>
UV <Vector (0.0385, 0.5914)>
UV <Vector (0.0371, 0.5873)>
Face 3321
UV Count: 3
UV <Vector (0.0503, 0.5026)>
UV <Vector (0.0558, 0.4937)>
UV <Vector (0.0504, 0.4918)>
Face 3322
UV Count: 3
UV <Vector (0.0504, 0.4918)>
UV <Vector (0.0547, 0.4824)>
UV <Vector (0.0496, 0.4842)>
Face 3323
UV Count: 3
UV <Vector (0.0386, 0.4771)>
UV <Vector (0.0289, 0.4811)>
UV <Vector (0.0369, 0.4808)>
Face 3324
UV Count: 3
UV <Vector (0.0496, 0.4842)>
UV <Vector (0.0386, 0.4771)>
UV <Vector (0.0369, 0.4808)>
Face 3325
UV Count: 3
UV <Vector (0.0456, 0.5226)>
UV <Vector (0.0540, 0.5045)>
UV <Vector (0.0503, 0.5026)>
Face 3326
UV Count: 3
UV <Vector (0.0485, 0.5421)>
UV <Vector (0.0527, 0.5237)>
UV <Vector (0.0456, 0.5226)>
Face 3327
UV Count: 3
UV <Vector (0.0243, 0.5031)>
UV <Vector (0.0195, 0.5189)>
UV <Vector (0.0248, 0.5197)>
Face 3328
UV Count: 3
UV <Vector (0.0207, 0.5026)>
UV <Vector (0.0162, 0.5185)>
UV <Vector (0.0195, 0.5189)>
Face 3329
UV Count: 3
UV <Vector (0.0535, 0.5433)>
UV <Vector (0.0581, 0.5251)>
UV <Vector (0.0527, 0.5237)>
Face 3330
UV Count: 3
UV <Vector (0.0703, 0.5401)>
UV <Vector (0.0581, 0.5251)>
UV <Vector (0.0584, 0.5438)>
Face 3331
UV Count: 3
UV <Vector (0.0277, 0.5377)>
UV <Vector (0.0349, 0.5295)>
UV <Vector (0.0281, 0.5277)>
Face 3332
UV Count: 3
UV <Vector (0.0344, 0.5402)>
UV <Vector (0.0428, 0.5312)>
UV <Vector (0.0349, 0.5295)>
Face 3333
UV Count: 3
UV <Vector (0.0703, 0.5401)>
UV <Vector (0.0844, 0.5387)>
UV <Vector (0.0714, 0.5266)>
Face 3334
UV Count: 3
UV <Vector (0.0385, 0.5914)>
UV <Vector (0.0450, 0.5805)>
UV <Vector (0.0371, 0.5873)>
Face 3335
UV Count: 3
UV <Vector (0.0165, 0.5597)>
UV <Vector (0.0188, 0.5706)>
UV <Vector (0.0210, 0.5601)>
Face 3336
UV Count: 3
UV <Vector (0.0643, 0.5852)>
UV <Vector (0.0641, 0.5771)>
UV <Vector (0.0606, 0.5810)>
Face 3337
UV Count: 3
UV <Vector (0.0123, 0.5599)>
UV <Vector (0.0149, 0.5711)>
UV <Vector (0.0165, 0.5597)>
Face 3338
UV Count: 3
UV <Vector (0.0866, 0.5598)>
UV <Vector (0.0794, 0.5664)>
UV <Vector (0.0851, 0.5684)>
Face 3339
UV Count: 3
UV <Vector (0.0815, 0.5577)>
UV <Vector (0.0718, 0.5641)>
UV <Vector (0.0794, 0.5664)>
Face 3340
UV Count: 3
UV <Vector (0.1895, 0.6273)>
UV <Vector (0.2126, 0.6183)>
UV <Vector (0.1889, 0.6213)>
Face 3341
UV Count: 3
UV <Vector (0.1297, 0.5893)>
UV <Vector (0.1383, 0.5823)>
UV <Vector (0.1265, 0.5744)>
Face 3342
UV Count: 3
UV <Vector (0.1627, 0.5996)>
UV <Vector (0.1424, 0.5976)>
UV <Vector (0.1639, 0.6091)>
Face 3343
UV Count: 3
UV <Vector (0.1875, 0.6121)>
UV <Vector (0.1639, 0.6091)>
UV <Vector (0.1889, 0.6213)>
Face 3344
UV Count: 3
UV <Vector (0.0307, 0.5748)>
UV <Vector (0.0426, 0.5657)>
UV <Vector (0.0331, 0.5628)>
Face 3345
UV Count: 3
UV <Vector (0.0300, 0.5776)>
UV <Vector (0.0216, 0.5795)>
UV <Vector (0.0289, 0.5820)>
Face 3346
UV Count: 3
UV <Vector (0.0913, 0.5618)>
UV <Vector (0.0851, 0.5684)>
UV <Vector (0.0910, 0.5712)>
Face 3347
UV Count: 3
UV <Vector (0.1163, 0.5810)>
UV <Vector (0.0921, 0.5819)>
UV <Vector (0.1212, 0.5935)>
Face 3348
UV Count: 3
UV <Vector (0.0903, 0.5502)>
UV <Vector (0.0866, 0.5598)>
UV <Vector (0.0913, 0.5618)>
Face 3349
UV Count: 3
UV <Vector (0.0339, 0.5563)>
UV <Vector (0.0419, 0.5504)>
UV <Vector (0.0341, 0.5499)>
Face 3350
UV Count: 3
UV <Vector (0.0344, 0.5402)>
UV <Vector (0.0419, 0.5504)>
UV <Vector (0.0434, 0.5412)>
Face 3351
UV Count: 3
UV <Vector (0.1862, 0.5974)>
UV <Vector (0.1627, 0.5996)>
UV <Vector (0.1875, 0.6121)>
Face 3352
UV Count: 3
UV <Vector (0.1620, 0.5834)>
UV <Vector (0.1383, 0.5823)>
UV <Vector (0.1627, 0.5996)>
Face 3353
UV Count: 3
UV <Vector (0.1265, 0.5744)>
UV <Vector (0.1374, 0.5630)>
UV <Vector (0.1283, 0.5575)>
Face 3354
UV Count: 3
UV <Vector (0.0818, 0.5467)>
UV <Vector (0.0720, 0.5532)>
UV <Vector (0.0815, 0.5577)>
Face 3355
UV Count: 3
UV <Vector (0.0856, 0.5484)>
UV <Vector (0.0815, 0.5577)>
UV <Vector (0.0866, 0.5598)>
Face 3356
UV Count: 3
UV <Vector (0.0138, 0.5455)>
UV <Vector (0.0171, 0.5530)>
UV <Vector (0.0177, 0.5459)>
Face 3357
UV Count: 3
UV <Vector (0.0225, 0.5465)>
UV <Vector (0.0171, 0.5530)>
UV <Vector (0.0221, 0.5538)>
Face 3358
UV Count: 3
UV <Vector (0.0488, 0.5676)>
UV <Vector (0.0560, 0.5635)>
UV <Vector (0.0469, 0.5603)>
Face 3359
UV Count: 3
UV <Vector (0.0618, 0.5699)>
UV <Vector (0.0560, 0.5635)>
UV <Vector (0.0559, 0.5691)>
Face 3360
UV Count: 3
UV <Vector (0.1889, 0.6213)>
UV <Vector (0.2109, 0.6094)>
UV <Vector (0.1875, 0.6121)>
Face 3361
UV Count: 3
UV <Vector (0.0331, 0.5628)>
UV <Vector (0.0227, 0.5723)>
UV <Vector (0.0307, 0.5748)>
Face 3362
UV Count: 3
UV <Vector (0.1145, 0.5662)>
UV <Vector (0.0910, 0.5712)>
UV <Vector (0.1163, 0.5810)>
Face 3363
UV Count: 3
UV <Vector (0.0216, 0.5795)>
UV <Vector (0.0264, 0.5885)>
UV <Vector (0.0289, 0.5820)>
Face 3364
UV Count: 3
UV <Vector (0.0289, 0.5820)>
UV <Vector (0.0371, 0.5873)>
UV <Vector (0.0369, 0.5832)>
Face 3365
UV Count: 3
UV <Vector (0.0188, 0.5706)>
UV <Vector (0.0222, 0.5756)>
UV <Vector (0.0227, 0.5723)>
Face 3366
UV Count: 3
UV <Vector (0.0369, 0.5832)>
UV <Vector (0.0450, 0.5805)>
UV <Vector (0.0404, 0.5795)>
Face 3367
UV Count: 3
UV <Vector (0.0272, 0.5472)>
UV <Vector (0.0221, 0.5538)>
UV <Vector (0.0259, 0.5545)>
Face 3368
UV Count: 3
UV <Vector (0.0469, 0.5603)>
UV <Vector (0.0419, 0.5504)>
UV <Vector (0.0422, 0.5588)>
Face 3369
UV Count: 3
UV <Vector (0.0422, 0.5588)>
UV <Vector (0.0331, 0.5628)>
UV <Vector (0.0426, 0.5657)>
Face 3370
UV Count: 3
UV <Vector (0.0210, 0.5601)>
UV <Vector (0.0259, 0.5545)>
UV <Vector (0.0221, 0.5538)>
Face 3371
UV Count: 3
UV <Vector (0.0171, 0.5530)>
UV <Vector (0.0123, 0.5599)>
UV <Vector (0.0165, 0.5597)>
Face 3372
UV Count: 3
UV <Vector (0.0478, 0.5513)>
UV <Vector (0.0434, 0.5412)>
UV <Vector (0.0419, 0.5504)>
Face 3373
UV Count: 3
UV <Vector (0.0281, 0.5277)>
UV <Vector (0.0228, 0.5366)>
UV <Vector (0.0277, 0.5377)>
Face 3374
UV Count: 3
UV <Vector (0.0485, 0.5421)>
UV <Vector (0.0428, 0.5312)>
UV <Vector (0.0434, 0.5412)>
Face 3375
UV Count: 3
UV <Vector (0.0359, 0.5223)>
UV <Vector (0.0281, 0.5277)>
UV <Vector (0.0349, 0.5295)>
Face 3376
UV Count: 3
UV <Vector (0.0428, 0.5312)>
UV <Vector (0.0359, 0.5223)>
UV <Vector (0.0349, 0.5295)>
Face 3377
UV Count: 3
UV <Vector (0.0331, 0.5628)>
UV <Vector (0.0259, 0.5545)>
UV <Vector (0.0242, 0.5616)>
Face 3378
UV Count: 3
UV <Vector (0.0259, 0.5545)>
UV <Vector (0.0341, 0.5499)>
UV <Vector (0.0272, 0.5472)>
Face 3379
UV Count: 3
UV <Vector (0.0350, 0.4950)>
UV <Vector (0.0273, 0.4908)>
UV <Vector (0.0289, 0.4959)>
Face 3380
UV Count: 3
UV <Vector (0.0428, 0.4951)>
UV <Vector (0.0367, 0.4887)>
UV <Vector (0.0350, 0.4950)>
Face 3381
UV Count: 3
UV <Vector (0.0289, 0.4959)>
UV <Vector (0.0243, 0.5031)>
UV <Vector (0.0278, 0.5028)>
Face 3382
UV Count: 3
UV <Vector (0.0243, 0.5031)>
UV <Vector (0.0277, 0.5120)>
UV <Vector (0.0278, 0.5028)>
Face 3383
UV Count: 3
UV <Vector (0.0503, 0.5026)>
UV <Vector (0.0428, 0.4951)>
UV <Vector (0.0428, 0.5000)>
Face 3384
UV Count: 3
UV <Vector (0.0414, 0.5128)>
UV <Vector (0.0503, 0.5026)>
UV <Vector (0.0428, 0.5000)>
Face 3385
UV Count: 3
UV <Vector (0.0248, 0.5197)>
UV <Vector (0.0349, 0.5139)>
UV <Vector (0.0277, 0.5120)>
Face 3386
UV Count: 3
UV <Vector (0.0359, 0.5223)>
UV <Vector (0.0414, 0.5128)>
UV <Vector (0.0349, 0.5139)>
Face 3387
UV Count: 3
UV <Vector (0.0130, 0.5854)>
UV <Vector (0.0048, 0.5933)>
UV <Vector (0.0223, 0.5955)>
Face 3388
UV Count: 3
UV <Vector (0.1942, 0.7949)>
UV <Vector (0.1729, 0.8089)>
UV <Vector (0.1793, 0.8134)>
Face 3389
UV Count: 3
UV <Vector (0.1793, 0.8134)>
UV <Vector (0.1729, 0.8089)>
UV <Vector (0.1678, 0.8280)>
Face 3390
UV Count: 3
UV <Vector (0.3365, 0.2799)>
UV <Vector (0.3377, 0.2643)>
UV <Vector (0.3312, 0.2648)>
Face 3391
UV Count: 3
UV <Vector (0.3264, 0.3341)>
UV <Vector (0.3467, 0.3488)>
UV <Vector (0.3436, 0.3259)>
Face 3392
UV Count: 3
UV <Vector (0.3312, 0.2648)>
UV <Vector (0.3338, 0.2510)>
UV <Vector (0.3281, 0.2530)>
Face 3393
UV Count: 3
UV <Vector (0.3493, 0.2465)>
UV <Vector (0.3310, 0.2380)>
UV <Vector (0.3338, 0.2510)>
Face 3394
UV Count: 3
UV <Vector (0.3467, 0.3488)>
UV <Vector (0.3597, 0.3216)>
UV <Vector (0.3436, 0.3259)>
Face 3395
UV Count: 3
UV <Vector (0.3348, 0.2898)>
UV <Vector (0.3411, 0.3021)>
UV <Vector (0.3421, 0.2870)>
Face 3396
UV Count: 3
UV <Vector (0.4038, 0.2536)>
UV <Vector (0.3985, 0.2390)>
UV <Vector (0.3980, 0.2538)>
Face 3397
UV Count: 3
UV <Vector (0.3710, 0.2995)>
UV <Vector (0.3790, 0.3044)>
UV <Vector (0.3783, 0.2982)>
Face 3398
UV Count: 3
UV <Vector (0.3628, 0.2446)>
UV <Vector (0.3462, 0.2313)>
UV <Vector (0.3493, 0.2465)>
Face 3399
UV Count: 3
UV <Vector (0.3608, 0.2287)>
UV <Vector (0.3628, 0.2446)>
UV <Vector (0.3701, 0.2432)>
Face 3400
UV Count: 3
UV <Vector (0.3685, 0.2767)>
UV <Vector (0.3776, 0.2920)>
UV <Vector (0.3751, 0.2756)>
Face 3401
UV Count: 3
UV <Vector (0.3783, 0.2647)>
UV <Vector (0.3707, 0.2545)>
UV <Vector (0.3730, 0.2656)>
Face 3402
UV Count: 3
UV <Vector (0.3710, 0.2995)>
UV <Vector (0.3563, 0.2976)>
UV <Vector (0.3572, 0.3040)>
Face 3403
UV Count: 3
UV <Vector (0.3926, 0.2538)>
UV <Vector (0.3787, 0.2422)>
UV <Vector (0.3799, 0.2539)>
Face 3404
UV Count: 3
UV <Vector (0.2769, 0.2631)>
UV <Vector (0.2639, 0.2437)>
UV <Vector (0.2611, 0.2649)>
Face 3405
UV Count: 3
UV <Vector (0.3035, 0.2483)>
UV <Vector (0.2910, 0.2624)>
UV <Vector (0.3072, 0.2646)>
Face 3406
UV Count: 3
UV <Vector (0.4198, 0.2521)>
UV <Vector (0.4054, 0.2395)>
UV <Vector (0.4038, 0.2536)>
Face 3407
UV Count: 3
UV <Vector (0.3195, 0.2489)>
UV <Vector (0.3072, 0.2646)>
UV <Vector (0.3240, 0.2650)>
Face 3408
UV Count: 3
UV <Vector (0.2611, 0.2649)>
UV <Vector (0.2490, 0.2503)>
UV <Vector (0.2465, 0.2682)>
Face 3409
UV Count: 3
UV <Vector (0.2910, 0.2624)>
UV <Vector (0.2765, 0.2405)>
UV <Vector (0.2769, 0.2631)>
Face 3410
UV Count: 3
UV <Vector (0.3799, 0.2539)>
UV <Vector (0.3701, 0.2432)>
UV <Vector (0.3707, 0.2545)>
Face 3411
UV Count: 3
UV <Vector (0.3240, 0.2650)>
UV <Vector (0.3281, 0.2530)>
UV <Vector (0.3195, 0.2489)>
Face 3412
UV Count: 3
UV <Vector (0.2868, 0.3582)>
UV <Vector (0.2668, 0.3291)>
UV <Vector (0.2639, 0.3525)>
Face 3413
UV Count: 3
UV <Vector (0.3834, 0.3047)>
UV <Vector (0.4032, 0.3132)>
UV <Vector (0.4011, 0.3021)>
Face 3414
UV Count: 3
UV <Vector (0.4086, 0.3019)>
UV <Vector (0.4032, 0.3132)>
UV <Vector (0.4109, 0.3129)>
Face 3415
UV Count: 3
UV <Vector (0.2553, 0.3184)>
UV <Vector (0.2668, 0.3291)>
UV <Vector (0.2693, 0.3142)>
Face 3416
UV Count: 3
UV <Vector (0.2428, 0.3185)>
UV <Vector (0.2511, 0.3325)>
UV <Vector (0.2553, 0.3184)>
Face 3417
UV Count: 3
UV <Vector (0.3103, 0.3271)>
UV <Vector (0.3264, 0.3341)>
UV <Vector (0.3261, 0.3219)>
Face 3418
UV Count: 3
UV <Vector (0.4295, 0.3016)>
UV <Vector (0.4184, 0.3126)>
UV <Vector (0.4332, 0.3147)>
Face 3419
UV Count: 3
UV <Vector (0.3103, 0.3271)>
UV <Vector (0.2888, 0.3371)>
UV <Vector (0.3106, 0.3411)>
Face 3420
UV Count: 3
UV <Vector (0.3427, 0.3176)>
UV <Vector (0.3597, 0.3216)>
UV <Vector (0.3580, 0.3101)>
Face 3421
UV Count: 3
UV <Vector (0.3641, 0.3461)>
UV <Vector (0.3738, 0.3194)>
UV <Vector (0.3597, 0.3216)>
Face 3422
UV Count: 3
UV <Vector (0.3790, 0.3044)>
UV <Vector (0.3738, 0.3194)>
UV <Vector (0.3854, 0.3179)>
Face 3423
UV Count: 3
UV <Vector (0.3325, 0.3219)>
UV <Vector (0.3436, 0.3259)>
UV <Vector (0.3427, 0.3176)>
Face 3424
UV Count: 3
UV <Vector (0.3834, 0.3047)>
UV <Vector (0.3790, 0.3044)>
UV <Vector (0.3854, 0.3179)>
Face 3425
UV Count: 3
UV <Vector (0.3261, 0.3219)>
UV <Vector (0.3325, 0.3219)>
UV <Vector (0.3330, 0.3136)>
Face 3426
UV Count: 3
UV <Vector (0.0542, 0.8403)>
UV <Vector (0.0773, 0.8230)>
UV <Vector (0.0595, 0.8169)>
Face 3427
UV Count: 3
UV <Vector (0.0879, 0.8263)>
UV <Vector (0.1133, 0.8114)>
UV <Vector (0.0893, 0.8072)>
Face 3428
UV Count: 3
UV <Vector (0.0344, 0.8106)>
UV <Vector (0.0456, 0.7967)>
UV <Vector (0.0326, 0.7963)>
Face 3429
UV Count: 3
UV <Vector (0.1578, 0.8230)>
UV <Vector (0.1631, 0.8387)>
UV <Vector (0.1678, 0.8280)>
Face 3430
UV Count: 3
UV <Vector (0.1419, 0.8312)>
UV <Vector (0.1578, 0.8230)>
UV <Vector (0.1460, 0.8181)>
Face 3431
UV Count: 3
UV <Vector (0.1273, 0.8281)>
UV <Vector (0.1460, 0.8181)>
UV <Vector (0.1297, 0.8132)>
Face 3432
UV Count: 3
UV <Vector (0.1133, 0.8114)>
UV <Vector (0.1273, 0.8281)>
UV <Vector (0.1297, 0.8132)>
Face 3433
UV Count: 3
UV <Vector (0.0773, 0.8230)>
UV <Vector (0.0893, 0.8072)>
UV <Vector (0.0784, 0.8048)>
Face 3434
UV Count: 3
UV <Vector (0.0462, 0.8132)>
UV <Vector (0.0614, 0.7996)>
UV <Vector (0.0456, 0.7967)>
Face 3435
UV Count: 3
UV <Vector (0.0186, 0.6332)>
UV <Vector (0.0023, 0.6174)>
UV <Vector (0.0012, 0.6363)>
Face 3436
UV Count: 3
UV <Vector (0.0180, 0.6143)>
UV <Vector (0.0186, 0.6008)>
UV <Vector (0.0101, 0.6073)>
Face 3437
UV Count: 3
UV <Vector (0.0023, 0.6174)>
UV <Vector (0.0101, 0.6073)>
UV <Vector (0.0026, 0.6084)>
Face 3438
UV Count: 3
UV <Vector (0.0105, 0.5725)>
UV <Vector (0.0142, 0.5773)>
UV <Vector (0.0149, 0.5711)>
Face 3439
UV Count: 3
UV <Vector (0.0048, 0.5933)>
UV <Vector (0.0208, 0.5976)>
UV <Vector (0.0223, 0.5955)>
Face 3440
UV Count: 3
UV <Vector (0.0005, 0.6554)>
UV <Vector (0.0235, 0.6482)>
UV <Vector (0.0009, 0.6496)>
Face 3441
UV Count: 3
UV <Vector (0.0279, 0.6366)>
UV <Vector (0.0164, 0.6430)>
UV <Vector (0.0235, 0.6482)>
Face 3442
UV Count: 3
UV <Vector (0.3665, 0.2667)>
UV <Vector (0.3751, 0.2756)>
UV <Vector (0.3730, 0.2656)>
Face 3443
UV Count: 3
UV <Vector (0.3365, 0.2799)>
UV <Vector (0.3421, 0.2870)>
UV <Vector (0.3434, 0.2774)>
Face 3444
UV Count: 3
UV <Vector (0.3624, 0.2701)>
UV <Vector (0.3685, 0.2767)>
UV <Vector (0.3665, 0.2667)>
Face 3445
UV Count: 3
UV <Vector (0.3508, 0.2763)>
UV <Vector (0.3570, 0.2783)>
UV <Vector (0.3567, 0.2732)>
Face 3446
UV Count: 3
UV <Vector (0.3637, 0.2841)>
UV <Vector (0.3570, 0.2783)>
UV <Vector (0.3575, 0.2861)>
Face 3447
UV Count: 3
UV <Vector (0.3115, 0.2847)>
UV <Vector (0.2875, 0.2909)>
UV <Vector (0.3107, 0.2959)>
Face 3448
UV Count: 3
UV <Vector (0.4169, 0.2649)>
UV <Vector (0.4067, 0.2778)>
UV <Vector (0.4199, 0.2750)>
Face 3449
UV Count: 3
UV <Vector (0.3115, 0.2847)>
UV <Vector (0.3276, 0.2920)>
UV <Vector (0.3298, 0.2818)>
Face 3450
UV Count: 3
UV <Vector (0.2448, 0.2808)>
UV <Vector (0.2580, 0.2900)>
UV <Vector (0.2573, 0.2789)>
Face 3451
UV Count: 3
UV <Vector (0.2573, 0.2789)>
UV <Vector (0.2695, 0.2886)>
UV <Vector (0.2688, 0.2791)>
Face 3452
UV Count: 3
UV <Vector (0.3962, 0.2673)>
UV <Vector (0.3939, 0.2762)>
UV <Vector (0.4002, 0.2771)>
Face 3453
UV Count: 3
UV <Vector (0.3298, 0.2818)>
UV <Vector (0.3348, 0.2898)>
UV <Vector (0.3365, 0.2799)>
Face 3454
UV Count: 3
UV <Vector (0.3902, 0.2663)>
UV <Vector (0.3799, 0.2747)>
UV <Vector (0.3939, 0.2762)>
Face 3455
UV Count: 3
UV <Vector (0.3730, 0.2656)>
UV <Vector (0.3799, 0.2747)>
UV <Vector (0.3783, 0.2647)>
Face 3456
UV Count: 3
UV <Vector (0.3505, 0.2886)>
UV <Vector (0.3421, 0.2870)>
UV <Vector (0.3411, 0.3021)>
Face 3457
UV Count: 3
UV <Vector (0.2875, 0.2909)>
UV <Vector (0.2695, 0.3016)>
UV <Vector (0.2870, 0.3052)>
Face 3458
UV Count: 3
UV <Vector (0.3255, 0.3082)>
UV <Vector (0.3330, 0.3136)>
UV <Vector (0.3335, 0.3050)>
Face 3459
UV Count: 3
UV <Vector (0.3817, 0.2909)>
UV <Vector (0.3783, 0.2982)>
UV <Vector (0.3834, 0.3047)>
Face 3460
UV Count: 3
UV <Vector (0.3089, 0.3120)>
UV <Vector (0.2886, 0.3201)>
UV <Vector (0.3103, 0.3271)>
Face 3461
UV Count: 3
UV <Vector (0.4265, 0.2888)>
UV <Vector (0.4158, 0.3017)>
UV <Vector (0.4295, 0.3016)>
Face 3462
UV Count: 3
UV <Vector (0.3089, 0.3120)>
UV <Vector (0.3261, 0.3219)>
UV <Vector (0.3255, 0.3082)>
Face 3463
UV Count: 3
UV <Vector (0.2464, 0.3062)>
UV <Vector (0.2553, 0.3184)>
UV <Vector (0.2579, 0.3051)>
Face 3464
UV Count: 3
UV <Vector (0.2579, 0.3051)>
UV <Vector (0.2693, 0.3142)>
UV <Vector (0.2695, 0.3016)>
Face 3465
UV Count: 3
UV <Vector (0.4068, 0.2906)>
UV <Vector (0.4011, 0.3021)>
UV <Vector (0.4086, 0.3019)>
Face 3466
UV Count: 3
UV <Vector (0.3817, 0.2909)>
UV <Vector (0.4011, 0.3021)>
UV <Vector (0.3996, 0.2903)>
Face 3467
UV Count: 3
UV <Vector (0.3717, 0.3052)>
UV <Vector (0.3572, 0.3040)>
UV <Vector (0.3580, 0.3101)>
Face 3468
UV Count: 3
UV <Vector (0.3704, 0.2936)>
UV <Vector (0.3783, 0.2982)>
UV <Vector (0.3776, 0.2920)>
Face 3469
UV Count: 3
UV <Vector (0.2886, 0.3201)>
UV <Vector (0.2668, 0.3291)>
UV <Vector (0.2888, 0.3371)>
Face 3470
UV Count: 3
UV <Vector (0.3335, 0.3050)>
UV <Vector (0.3419, 0.3100)>
UV <Vector (0.3411, 0.3021)>
Face 3471
UV Count: 3
UV <Vector (0.3411, 0.3021)>
UV <Vector (0.3572, 0.3040)>
UV <Vector (0.3563, 0.2976)>
Face 3472
UV Count: 3
UV <Vector (0.1902, 0.6340)>
UV <Vector (0.1675, 0.6387)>
UV <Vector (0.1900, 0.6496)>
Face 3473
UV Count: 3
UV <Vector (0.1660, 0.6246)>
UV <Vector (0.1476, 0.6328)>
UV <Vector (0.1675, 0.6387)>
Face 3474
UV Count: 3
UV <Vector (0.1374, 0.6291)>
UV <Vector (0.1465, 0.6180)>
UV <Vector (0.1365, 0.6127)>
Face 3475
UV Count: 3
UV <Vector (0.1902, 0.6340)>
UV <Vector (0.2184, 0.6428)>
UV <Vector (0.2151, 0.6303)>
Face 3476
UV Count: 3
UV <Vector (0.1270, 0.6260)>
UV <Vector (0.1029, 0.6271)>
UV <Vector (0.1267, 0.6339)>
Face 3477
UV Count: 3
UV <Vector (0.0932, 0.5941)>
UV <Vector (0.0711, 0.5989)>
UV <Vector (0.0995, 0.6174)>
Face 3478
UV Count: 3
UV <Vector (0.1434, 0.4326)>
UV <Vector (0.1289, 0.4456)>
UV <Vector (0.1397, 0.4608)>
Face 3479
UV Count: 3
UV <Vector (0.1325, 0.4184)>
UV <Vector (0.0992, 0.4309)>
UV <Vector (0.1289, 0.4456)>
Face 3480
UV Count: 3
UV <Vector (0.1751, 0.4561)>
UV <Vector (0.1518, 0.4709)>
UV <Vector (0.1733, 0.4821)>
Face 3481
UV Count: 3
UV <Vector (0.2189, 0.4583)>
UV <Vector (0.2030, 0.4841)>
UV <Vector (0.2189, 0.4862)>
Face 3482
UV Count: 3
UV <Vector (0.2001, 0.4578)>
UV <Vector (0.1733, 0.4821)>
UV <Vector (0.2030, 0.4841)>
Face 3483
UV Count: 3
UV <Vector (0.0414, 0.4183)>
UV <Vector (0.0255, 0.4020)>
UV <Vector (0.0245, 0.4225)>
Face 3484
UV Count: 3
UV <Vector (0.1001, 0.4048)>
UV <Vector (0.0724, 0.4224)>
UV <Vector (0.0992, 0.4309)>
Face 3485
UV Count: 3
UV <Vector (0.0698, 0.3981)>
UV <Vector (0.0548, 0.4141)>
UV <Vector (0.0724, 0.4224)>
Face 3486
UV Count: 3
UV <Vector (0.0548, 0.4141)>
UV <Vector (0.0411, 0.3994)>
UV <Vector (0.0414, 0.4183)>
Face 3487
UV Count: 3
UV <Vector (0.0560, 0.3781)>
UV <Vector (0.0474, 0.3536)>
UV <Vector (0.0426, 0.3775)>
Face 3488
UV Count: 3
UV <Vector (0.0716, 0.3800)>
UV <Vector (0.0610, 0.3565)>
UV <Vector (0.0560, 0.3781)>
Face 3489
UV Count: 3
UV <Vector (0.1018, 0.3659)>
UV <Vector (0.0716, 0.3800)>
UV <Vector (0.1007, 0.3867)>
Face 3490
UV Count: 3
UV <Vector (0.0426, 0.3775)>
UV <Vector (0.0326, 0.3511)>
UV <Vector (0.0278, 0.3773)>
Face 3491
UV Count: 3
UV <Vector (0.1946, 0.3859)>
UV <Vector (0.1761, 0.4211)>
UV <Vector (0.1982, 0.4202)>
Face 3492
UV Count: 3
UV <Vector (0.2087, 0.3856)>
UV <Vector (0.1982, 0.4202)>
UV <Vector (0.2128, 0.4199)>
Face 3493
UV Count: 3
UV <Vector (0.1745, 0.3865)>
UV <Vector (0.1559, 0.4170)>
UV <Vector (0.1761, 0.4211)>
Face 3494
UV Count: 3
UV <Vector (0.1323, 0.3735)>
UV <Vector (0.1007, 0.3867)>
UV <Vector (0.1329, 0.3968)>
Face 3495
UV Count: 3
UV <Vector (0.1439, 0.3790)>
UV <Vector (0.1329, 0.3968)>
UV <Vector (0.1446, 0.4068)>
Face 3496
UV Count: 3
UV <Vector (0.1555, 0.3848)>
UV <Vector (0.1446, 0.4068)>
UV <Vector (0.1559, 0.4170)>
Face 3497
UV Count: 3
UV <Vector (0.1541, 0.4473)>
UV <Vector (0.1397, 0.4608)>
UV <Vector (0.1518, 0.4709)>
Face 3498
UV Count: 3
UV <Vector (0.1270, 0.6260)>
UV <Vector (0.1365, 0.6127)>
UV <Vector (0.1264, 0.6076)>
Face 3499
UV Count: 3
UV <Vector (0.4138, 0.2907)>
UV <Vector (0.4086, 0.3019)>
UV <Vector (0.4158, 0.3017)>
Face 3500
UV Count: 3
UV <Vector (0.4023, 0.2679)>
UV <Vector (0.4002, 0.2771)>
UV <Vector (0.4067, 0.2778)>
Face 3501
UV Count: 3
UV <Vector (0.4158, 0.3017)>
UV <Vector (0.4109, 0.3129)>
UV <Vector (0.4184, 0.3126)>
Face 3502
UV Count: 3
UV <Vector (0.3926, 0.2538)>
UV <Vector (0.3985, 0.2390)>
UV <Vector (0.3919, 0.2385)>
Face 3503
UV Count: 3
UV <Vector (0.1145, 0.5662)>
UV <Vector (0.1283, 0.5575)>
UV <Vector (0.1193, 0.5511)>
Face 3504
UV Count: 3
UV <Vector (0.1163, 0.5810)>
UV <Vector (0.1265, 0.5744)>
UV <Vector (0.1145, 0.5662)>
Face 3505
UV Count: 3
UV <Vector (0.3887, 0.2259)>
UV <Vector (0.3894, 0.2020)>
UV <Vector (0.3831, 0.2048)>
Face 3506
UV Count: 3
UV <Vector (0.1559, 0.4170)>
UV <Vector (0.1434, 0.4326)>
UV <Vector (0.1541, 0.4473)>
Face 3507
UV Count: 3
UV <Vector (0.4067, 0.2778)>
UV <Vector (0.4068, 0.2906)>
UV <Vector (0.4138, 0.2907)>
Face 3508
UV Count: 3
UV <Vector (0.1408, 0.5518)>
UV <Vector (0.1351, 0.5397)>
UV <Vector (0.1317, 0.5480)>
Face 3509
UV Count: 3
UV <Vector (0.1447, 0.5412)>
UV <Vector (0.1368, 0.5259)>
UV <Vector (0.1351, 0.5397)>
Face 3510
UV Count: 3
UV <Vector (0.1500, 0.2583)>
UV <Vector (0.1531, 0.3004)>
UV <Vector (0.1584, 0.2586)>
Face 3511
UV Count: 3
UV <Vector (0.1504, 0.2099)>
UV <Vector (0.1553, 0.1615)>
UV <Vector (0.1497, 0.1615)>
Face 3512
UV Count: 3
UV <Vector (0.1453, 0.1308)>
UV <Vector (0.1385, 0.0949)>
UV <Vector (0.1352, 0.0956)>
Face 3513
UV Count: 3
UV <Vector (0.1239, 0.0432)>
UV <Vector (0.1295, 0.0671)>
UV <Vector (0.1253, 0.0387)>
Face 3514
UV Count: 3
UV <Vector (0.1561, 0.3478)>
UV <Vector (0.1439, 0.3790)>
UV <Vector (0.1555, 0.3848)>
Face 3515
UV Count: 3
UV <Vector (0.1277, 0.0698)>
UV <Vector (0.1385, 0.0949)>
UV <Vector (0.1295, 0.0671)>
Face 3516
UV Count: 3
UV <Vector (0.1425, 0.2996)>
UV <Vector (0.1442, 0.3470)>
UV <Vector (0.1531, 0.3004)>
Face 3517
UV Count: 3
UV <Vector (0.1500, 0.2583)>
UV <Vector (0.1573, 0.2098)>
UV <Vector (0.1504, 0.2099)>
Face 3518
UV Count: 3
UV <Vector (0.1497, 0.1615)>
UV <Vector (0.1499, 0.1306)>
UV <Vector (0.1453, 0.1308)>
Face 3519
UV Count: 3
UV <Vector (0.1253, 0.0387)>
UV <Vector (0.1204, 0.0340)>
UV <Vector (0.1239, 0.0432)>
Face 3520
UV Count: 3
UV <Vector (0.3919, 0.2385)>
UV <Vector (0.3960, 0.2280)>
UV <Vector (0.3887, 0.2259)>
Face 3521
UV Count: 3
UV <Vector (0.1490, 0.4864)>
UV <Vector (0.1331, 0.5028)>
UV <Vector (0.1447, 0.5064)>
Face 3522
UV Count: 3
UV <Vector (0.1518, 0.4709)>
UV <Vector (0.1368, 0.4776)>
UV <Vector (0.1490, 0.4864)>
Face 3523
UV Count: 3
UV <Vector (0.1443, 0.5143)>
UV <Vector (0.1368, 0.5259)>
UV <Vector (0.1481, 0.5285)>
Face 3524
UV Count: 3
UV <Vector (0.1447, 0.5064)>
UV <Vector (0.1335, 0.5119)>
UV <Vector (0.1443, 0.5143)>
Face 3525
UV Count: 3
UV <Vector (0.1263, 0.6408)>
UV <Vector (0.1373, 0.6363)>
UV <Vector (0.1267, 0.6339)>
Face 3526
UV Count: 3
UV <Vector (0.1283, 0.5575)>
UV <Vector (0.1112, 0.5454)>
UV <Vector (0.1193, 0.5511)>
Face 3527
UV Count: 3
UV <Vector (0.1264, 0.6076)>
UV <Vector (0.1328, 0.6004)>
UV <Vector (0.1212, 0.5935)>
Face 3528
UV Count: 3
UV <Vector (0.1288, 0.6625)>
UV <Vector (0.1372, 0.6426)>
UV <Vector (0.1263, 0.6408)>
Face 3529
UV Count: 3
UV <Vector (0.1288, 0.6625)>
UV <Vector (0.1386, 0.6851)>
UV <Vector (0.1391, 0.6641)>
Face 3530
UV Count: 3
UV <Vector (0.4343, 0.3847)>
UV <Vector (0.4162, 0.3675)>
UV <Vector (0.4273, 0.3910)>
Face 3531
UV Count: 3
UV <Vector (0.4184, 0.3126)>
UV <Vector (0.4157, 0.3316)>
UV <Vector (0.4237, 0.3304)>
Face 3532
UV Count: 3
UV <Vector (0.3962, 0.2673)>
UV <Vector (0.3926, 0.2538)>
UV <Vector (0.3902, 0.2663)>
Face 3533
UV Count: 3
UV <Vector (0.4237, 0.3621)>
UV <Vector (0.4076, 0.3327)>
UV <Vector (0.4162, 0.3675)>
Face 3534
UV Count: 3
UV <Vector (0.4395, 0.3948)>
UV <Vector (0.4273, 0.3910)>
UV <Vector (0.4317, 0.4020)>
Face 3535
UV Count: 3
UV <Vector (0.4317, 0.4020)>
UV <Vector (0.4412, 0.4018)>
UV <Vector (0.4395, 0.3948)>
Face 3536
UV Count: 3
UV <Vector (0.1440, 0.6966)>
UV <Vector (0.1386, 0.6851)>
UV <Vector (0.1357, 0.6978)>
Face 3537
UV Count: 3
UV <Vector (0.5378, 0.0112)>
UV <Vector (0.5432, 0.0317)>
UV <Vector (0.5476, 0.0132)>
Face 3538
UV Count: 3
UV <Vector (0.5476, 0.0132)>
UV <Vector (0.5543, 0.0346)>
UV <Vector (0.5579, 0.0141)>
Face 3539
UV Count: 3
UV <Vector (0.5652, 0.0146)>
UV <Vector (0.5543, 0.0346)>
UV <Vector (0.5636, 0.0368)>
Face 3540
UV Count: 3
UV <Vector (0.5182, 0.0001)>
UV <Vector (0.5126, 0.0196)>
UV <Vector (0.5217, 0.0027)>
Face 3541
UV Count: 3
UV <Vector (0.5217, 0.0027)>
UV <Vector (0.5219, 0.0238)>
UV <Vector (0.5300, 0.0079)>
Face 3542
UV Count: 3
UV <Vector (0.5300, 0.0079)>
UV <Vector (0.5322, 0.0280)>
UV <Vector (0.5378, 0.0112)>
Face 3543
UV Count: 3
UV <Vector (0.5322, 0.0280)>
UV <Vector (0.5381, 0.0469)>
UV <Vector (0.5432, 0.0317)>
Face 3544
UV Count: 3
UV <Vector (0.5432, 0.0317)>
UV <Vector (0.5495, 0.0511)>
UV <Vector (0.5543, 0.0346)>
Face 3545
UV Count: 3
UV <Vector (0.5636, 0.0368)>
UV <Vector (0.5495, 0.0511)>
UV <Vector (0.5652, 0.0552)>
Face 3546
UV Count: 3
UV <Vector (0.5061, 0.0173)>
UV <Vector (0.5064, 0.0350)>
UV <Vector (0.5126, 0.0196)>
Face 3547
UV Count: 3
UV <Vector (0.5126, 0.0196)>
UV <Vector (0.5161, 0.0383)>
UV <Vector (0.5219, 0.0238)>
Face 3548
UV Count: 3
UV <Vector (0.5219, 0.0238)>
UV <Vector (0.5267, 0.0424)>
UV <Vector (0.5322, 0.0280)>
Face 3549
UV Count: 3
UV <Vector (0.5267, 0.0424)>
UV <Vector (0.5335, 0.0586)>
UV <Vector (0.5381, 0.0469)>
Face 3550
UV Count: 3
UV <Vector (0.5381, 0.0469)>
UV <Vector (0.5449, 0.0635)>
UV <Vector (0.5495, 0.0511)>
Face 3551
UV Count: 3
UV <Vector (0.5495, 0.0511)>
UV <Vector (0.5551, 0.0680)>
UV <Vector (0.5652, 0.0552)>
Face 3552
UV Count: 3
UV <Vector (0.4858, 0.0332)>
UV <Vector (0.4775, 0.0488)>
UV <Vector (0.4869, 0.0483)>
Face 3553
UV Count: 3
UV <Vector (0.4858, 0.0332)>
UV <Vector (0.4953, 0.0482)>
UV <Vector (0.4954, 0.0316)>
Face 3554
UV Count: 3
UV <Vector (0.5064, 0.0350)>
UV <Vector (0.4953, 0.0482)>
UV <Vector (0.5035, 0.0493)>
Face 3555
UV Count: 3
UV <Vector (0.5064, 0.0350)>
UV <Vector (0.5124, 0.0510)>
UV <Vector (0.5161, 0.0383)>
Face 3556
UV Count: 3
UV <Vector (0.5161, 0.0383)>
UV <Vector (0.5223, 0.0541)>
UV <Vector (0.5267, 0.0424)>
Face 3557
UV Count: 3
UV <Vector (0.5223, 0.0541)>
UV <Vector (0.5298, 0.0680)>
UV <Vector (0.5335, 0.0586)>
Face 3558
UV Count: 3
UV <Vector (0.5335, 0.0586)>
UV <Vector (0.5406, 0.0729)>
UV <Vector (0.5449, 0.0635)>
Face 3559
UV Count: 3
UV <Vector (0.5449, 0.0635)>
UV <Vector (0.5503, 0.0779)>
UV <Vector (0.5551, 0.0680)>
Face 3560
UV Count: 3
UV <Vector (0.4869, 0.0483)>
UV <Vector (0.4772, 0.0601)>
UV <Vector (0.4868, 0.0603)>
Face 3561
UV Count: 3
UV <Vector (0.4953, 0.0482)>
UV <Vector (0.4868, 0.0603)>
UV <Vector (0.4947, 0.0607)>
Face 3562
UV Count: 3
UV <Vector (0.5035, 0.0493)>
UV <Vector (0.4947, 0.0607)>
UV <Vector (0.5021, 0.0614)>
Face 3563
UV Count: 3
UV <Vector (0.5124, 0.0510)>
UV <Vector (0.5021, 0.0614)>
UV <Vector (0.5100, 0.0625)>
Face 3564
UV Count: 3
UV <Vector (0.5124, 0.0510)>
UV <Vector (0.5193, 0.0644)>
UV <Vector (0.5223, 0.0541)>
Face 3565
UV Count: 3
UV <Vector (0.5193, 0.0644)>
UV <Vector (0.5266, 0.0772)>
UV <Vector (0.5298, 0.0680)>
Face 3566
UV Count: 3
UV <Vector (0.5298, 0.0680)>
UV <Vector (0.5365, 0.0814)>
UV <Vector (0.5406, 0.0729)>
Face 3567
UV Count: 3
UV <Vector (0.5406, 0.0729)>
UV <Vector (0.5456, 0.0864)>
UV <Vector (0.5503, 0.0779)>
Face 3568
UV Count: 3
UV <Vector (0.4772, 0.0601)>
UV <Vector (0.4861, 0.0711)>
UV <Vector (0.4868, 0.0603)>
Face 3569
UV Count: 3
UV <Vector (0.4947, 0.0607)>
UV <Vector (0.4861, 0.0711)>
UV <Vector (0.4941, 0.0717)>
Face 3570
UV Count: 3
UV <Vector (0.5021, 0.0614)>
UV <Vector (0.4941, 0.0717)>
UV <Vector (0.5012, 0.0724)>
Face 3571
UV Count: 3
UV <Vector (0.5100, 0.0625)>
UV <Vector (0.5012, 0.0724)>
UV <Vector (0.5084, 0.0732)>
Face 3572
UV Count: 3
UV <Vector (0.5193, 0.0644)>
UV <Vector (0.5084, 0.0732)>
UV <Vector (0.5167, 0.0746)>
Face 3573
UV Count: 3
UV <Vector (0.5266, 0.0772)>
UV <Vector (0.5147, 0.0849)>
UV <Vector (0.5233, 0.0869)>
Face 3574
UV Count: 3
UV <Vector (0.5266, 0.0772)>
UV <Vector (0.5323, 0.0904)>
UV <Vector (0.5365, 0.0814)>
Face 3575
UV Count: 3
UV <Vector (0.5365, 0.0814)>
UV <Vector (0.5409, 0.0948)>
UV <Vector (0.5456, 0.0864)>
Face 3576
UV Count: 3
UV <Vector (0.4769, 0.0703)>
UV <Vector (0.4851, 0.0813)>
UV <Vector (0.4861, 0.0711)>
Face 3577
UV Count: 3
UV <Vector (0.4861, 0.0711)>
UV <Vector (0.4930, 0.0821)>
UV <Vector (0.4941, 0.0717)>
Face 3578
UV Count: 3
UV <Vector (0.5012, 0.0724)>
UV <Vector (0.4930, 0.0821)>
UV <Vector (0.5002, 0.0829)>
Face 3579
UV Count: 3
UV <Vector (0.5084, 0.0732)>
UV <Vector (0.5002, 0.0829)>
UV <Vector (0.5071, 0.0837)>
Face 3580
UV Count: 3
UV <Vector (0.5167, 0.0746)>
UV <Vector (0.5071, 0.0837)>
UV <Vector (0.5147, 0.0849)>
Face 3581
UV Count: 3
UV <Vector (0.5233, 0.0869)>
UV <Vector (0.5127, 0.0950)>
UV <Vector (0.5202, 0.0968)>
Face 3582
UV Count: 3
UV <Vector (0.5233, 0.0869)>
UV <Vector (0.5283, 0.0998)>
UV <Vector (0.5323, 0.0904)>
Face 3583
UV Count: 3
UV <Vector (0.5323, 0.0904)>
UV <Vector (0.5364, 0.1036)>
UV <Vector (0.5409, 0.0948)>
Face 3584
UV Count: 3
UV <Vector (0.4761, 0.0804)>
UV <Vector (0.4841, 0.0913)>
UV <Vector (0.4851, 0.0813)>
Face 3585
UV Count: 3
UV <Vector (0.4851, 0.0813)>
UV <Vector (0.4920, 0.0922)>
UV <Vector (0.4930, 0.0821)>
Face 3586
UV Count: 3
UV <Vector (0.5002, 0.0829)>
UV <Vector (0.4920, 0.0922)>
UV <Vector (0.4991, 0.0929)>
Face 3587
UV Count: 3
UV <Vector (0.5071, 0.0837)>
UV <Vector (0.4991, 0.0929)>
UV <Vector (0.5058, 0.0938)>
Face 3588
UV Count: 3
UV <Vector (0.5147, 0.0849)>
UV <Vector (0.5058, 0.0938)>
UV <Vector (0.5127, 0.0950)>
Face 3589
UV Count: 3
UV <Vector (0.5202, 0.0968)>
UV <Vector (0.5106, 0.1047)>
UV <Vector (0.5173, 0.1064)>
Face 3590
UV Count: 3
UV <Vector (0.5202, 0.0968)>
UV <Vector (0.5246, 0.1090)>
UV <Vector (0.5283, 0.0998)>
Face 3591
UV Count: 3
UV <Vector (0.5283, 0.0998)>
UV <Vector (0.5323, 0.1124)>
UV <Vector (0.5364, 0.1036)>
Face 3592
UV Count: 3
UV <Vector (0.4753, 0.0905)>
UV <Vector (0.4831, 0.1010)>
UV <Vector (0.4841, 0.0913)>
Face 3593
UV Count: 3
UV <Vector (0.4841, 0.0913)>
UV <Vector (0.4910, 0.1019)>
UV <Vector (0.4920, 0.0922)>
Face 3594
UV Count: 3
UV <Vector (0.4991, 0.0929)>
UV <Vector (0.4910, 0.1019)>
UV <Vector (0.4980, 0.1026)>
Face 3595
UV Count: 3
UV <Vector (0.5058, 0.0938)>
UV <Vector (0.4980, 0.1026)>
UV <Vector (0.5043, 0.1035)>
Face 3596
UV Count: 3
UV <Vector (0.5127, 0.0950)>
UV <Vector (0.5043, 0.1035)>
UV <Vector (0.5106, 0.1047)>
Face 3597
UV Count: 3
UV <Vector (0.5173, 0.1064)>
UV <Vector (0.5086, 0.1137)>
UV <Vector (0.5146, 0.1153)>
Face 3598
UV Count: 3
UV <Vector (0.5173, 0.1064)>
UV <Vector (0.5211, 0.1177)>
UV <Vector (0.5246, 0.1090)>
Face 3599
UV Count: 3
UV <Vector (0.5246, 0.1090)>
UV <Vector (0.5283, 0.1208)>
UV <Vector (0.5323, 0.1124)>
Face 3600
UV Count: 3
UV <Vector (0.4746, 0.1004)>
UV <Vector (0.4824, 0.1102)>
UV <Vector (0.4831, 0.1010)>
Face 3601
UV Count: 3
UV <Vector (0.4831, 0.1010)>
UV <Vector (0.4901, 0.1110)>
UV <Vector (0.4910, 0.1019)>
Face 3602
UV Count: 3
UV <Vector (0.4980, 0.1026)>
UV <Vector (0.4901, 0.1110)>
UV <Vector (0.4968, 0.1117)>
Face 3603
UV Count: 3
UV <Vector (0.5043, 0.1035)>
UV <Vector (0.4968, 0.1117)>
UV <Vector (0.5029, 0.1126)>
Face 3604
UV Count: 3
UV <Vector (0.5106, 0.1047)>
UV <Vector (0.5029, 0.1126)>
UV <Vector (0.5086, 0.1137)>
Face 3605
UV Count: 3
UV <Vector (0.5146, 0.1153)>
UV <Vector (0.5066, 0.1222)>
UV <Vector (0.5120, 0.1237)>
Face 3606
UV Count: 3
UV <Vector (0.5146, 0.1153)>
UV <Vector (0.5179, 0.1258)>
UV <Vector (0.5211, 0.1177)>
Face 3607
UV Count: 3
UV <Vector (0.5211, 0.1177)>
UV <Vector (0.5245, 0.1288)>
UV <Vector (0.5283, 0.1208)>
Face 3608
UV Count: 3
UV <Vector (0.4742, 0.1097)>
UV <Vector (0.4818, 0.1188)>
UV <Vector (0.4824, 0.1102)>
Face 3609
UV Count: 3
UV <Vector (0.4824, 0.1102)>
UV <Vector (0.4892, 0.1195)>
UV <Vector (0.4901, 0.1110)>
Face 3610
UV Count: 3
UV <Vector (0.4968, 0.1117)>
UV <Vector (0.4892, 0.1195)>
UV <Vector (0.4957, 0.1201)>
Face 3611
UV Count: 3
UV <Vector (0.5029, 0.1126)>
UV <Vector (0.4957, 0.1201)>
UV <Vector (0.5014, 0.1210)>
Face 3612
UV Count: 3
UV <Vector (0.5086, 0.1137)>
UV <Vector (0.5014, 0.1210)>
UV <Vector (0.5066, 0.1222)>
Face 3613
UV Count: 3
UV <Vector (0.5120, 0.1237)>
UV <Vector (0.5047, 0.1300)>
UV <Vector (0.5096, 0.1315)>
Face 3614
UV Count: 3
UV <Vector (0.5120, 0.1237)>
UV <Vector (0.5148, 0.1334)>
UV <Vector (0.5179, 0.1258)>
Face 3615
UV Count: 3
UV <Vector (0.5179, 0.1258)>
UV <Vector (0.5208, 0.1363)>
UV <Vector (0.5245, 0.1288)>
Face 3616
UV Count: 3
UV <Vector (0.4741, 0.1186)>
UV <Vector (0.4815, 0.1268)>
UV <Vector (0.4818, 0.1188)>
Face 3617
UV Count: 3
UV <Vector (0.4818, 0.1188)>
UV <Vector (0.4884, 0.1274)>
UV <Vector (0.4892, 0.1195)>
Face 3618
UV Count: 3
UV <Vector (0.4957, 0.1201)>
UV <Vector (0.4884, 0.1274)>
UV <Vector (0.4946, 0.1281)>
Face 3619
UV Count: 3
UV <Vector (0.5014, 0.1210)>
UV <Vector (0.4946, 0.1281)>
UV <Vector (0.4999, 0.1289)>
Face 3620
UV Count: 3
UV <Vector (0.5066, 0.1222)>
UV <Vector (0.4999, 0.1289)>
UV <Vector (0.5047, 0.1300)>
Face 3621
UV Count: 3
UV <Vector (0.5096, 0.1315)>
UV <Vector (0.5029, 0.1373)>
UV <Vector (0.5072, 0.1387)>
Face 3622
UV Count: 3
UV <Vector (0.5096, 0.1315)>
UV <Vector (0.5118, 0.1405)>
UV <Vector (0.5148, 0.1334)>
Face 3623
UV Count: 3
UV <Vector (0.5148, 0.1334)>
UV <Vector (0.5170, 0.1432)>
UV <Vector (0.5208, 0.1363)>
Face 3624
UV Count: 3
UV <Vector (0.4743, 0.1268)>
UV <Vector (0.4812, 0.1343)>
UV <Vector (0.4815, 0.1268)>
Face 3625
UV Count: 3
UV <Vector (0.4815, 0.1268)>
UV <Vector (0.4876, 0.1348)>
UV <Vector (0.4884, 0.1274)>
Face 3626
UV Count: 3
UV <Vector (0.4946, 0.1281)>
UV <Vector (0.4876, 0.1348)>
UV <Vector (0.4935, 0.1355)>
Face 3627
UV Count: 3
UV <Vector (0.4999, 0.1289)>
UV <Vector (0.4935, 0.1355)>
UV <Vector (0.4985, 0.1363)>
Face 3628
UV Count: 3
UV <Vector (0.5047, 0.1300)>
UV <Vector (0.4985, 0.1363)>
UV <Vector (0.5029, 0.1373)>
Face 3629
UV Count: 3
UV <Vector (0.5072, 0.1387)>
UV <Vector (0.5010, 0.1441)>
UV <Vector (0.5047, 0.1454)>
Face 3630
UV Count: 3
UV <Vector (0.5072, 0.1387)>
UV <Vector (0.5087, 0.1471)>
UV <Vector (0.5118, 0.1405)>
Face 3631
UV Count: 3
UV <Vector (0.5118, 0.1405)>
UV <Vector (0.5132, 0.1497)>
UV <Vector (0.5170, 0.1432)>
Face 3632
UV Count: 3
UV <Vector (0.4748, 0.1345)>
UV <Vector (0.4812, 0.1412)>
UV <Vector (0.4812, 0.1343)>
Face 3633
UV Count: 3
UV <Vector (0.4812, 0.1343)>
UV <Vector (0.4870, 0.1414)>
UV <Vector (0.4876, 0.1348)>
Face 3634
UV Count: 3
UV <Vector (0.4876, 0.1348)>
UV <Vector (0.4924, 0.1422)>
UV <Vector (0.4935, 0.1355)>
Face 3635
UV Count: 3
UV <Vector (0.4985, 0.1363)>
UV <Vector (0.4924, 0.1422)>
UV <Vector (0.4971, 0.1430)>
Face 3636
UV Count: 3
UV <Vector (0.5029, 0.1373)>
UV <Vector (0.4971, 0.1430)>
UV <Vector (0.5010, 0.1441)>
Face 3637
UV Count: 3
UV <Vector (0.5047, 0.1454)>
UV <Vector (0.4990, 0.1503)>
UV <Vector (0.5021, 0.1517)>
Face 3638
UV Count: 3
UV <Vector (0.5087, 0.1471)>
UV <Vector (0.5021, 0.1517)>
UV <Vector (0.5053, 0.1534)>
Face 3639
UV Count: 3
UV <Vector (0.5087, 0.1471)>
UV <Vector (0.5089, 0.1559)>
UV <Vector (0.5132, 0.1497)>
Face 3640
UV Count: 3
UV <Vector (0.4756, 0.1416)>
UV <Vector (0.4816, 0.1477)>
UV <Vector (0.4812, 0.1412)>
Face 3641
UV Count: 3
UV <Vector (0.4812, 0.1412)>
UV <Vector (0.4865, 0.1476)>
UV <Vector (0.4870, 0.1414)>
Face 3642
UV Count: 3
UV <Vector (0.4870, 0.1414)>
UV <Vector (0.4913, 0.1482)>
UV <Vector (0.4924, 0.1422)>
Face 3643
UV Count: 3
UV <Vector (0.4971, 0.1430)>
UV <Vector (0.4913, 0.1482)>
UV <Vector (0.4955, 0.1492)>
Face 3644
UV Count: 3
UV <Vector (0.5010, 0.1441)>
UV <Vector (0.4955, 0.1492)>
UV <Vector (0.4990, 0.1503)>
Face 3645
UV Count: 3
UV <Vector (0.5021, 0.1517)>
UV <Vector (0.4964, 0.1564)>
UV <Vector (0.4988, 0.1578)>
Face 3646
UV Count: 3
UV <Vector (0.5053, 0.1534)>
UV <Vector (0.4988, 0.1578)>
UV <Vector (0.5011, 0.1594)>
Face 3647
UV Count: 3
UV <Vector (0.5089, 0.1559)>
UV <Vector (0.5011, 0.1594)>
UV <Vector (0.5035, 0.1615)>
Face 3648
UV Count: 3
UV <Vector (0.4769, 0.1485)>
UV <Vector (0.4828, 0.1546)>
UV <Vector (0.4816, 0.1477)>
Face 3649
UV Count: 3
UV <Vector (0.4816, 0.1477)>
UV <Vector (0.4865, 0.1541)>
UV <Vector (0.4865, 0.1476)>
Face 3650
UV Count: 3
UV <Vector (0.4865, 0.1476)>
UV <Vector (0.4902, 0.1544)>
UV <Vector (0.4913, 0.1482)>
Face 3651
UV Count: 3
UV <Vector (0.4913, 0.1482)>
UV <Vector (0.4935, 0.1553)>
UV <Vector (0.4955, 0.1492)>
Face 3652
UV Count: 3
UV <Vector (0.4990, 0.1503)>
UV <Vector (0.4935, 0.1553)>
UV <Vector (0.4964, 0.1564)>
Face 3653
UV Count: 3
UV <Vector (0.4988, 0.1578)>
UV <Vector (0.4931, 0.1630)>
UV <Vector (0.4945, 0.1640)>
Face 3654
UV Count: 3
UV <Vector (0.5011, 0.1594)>
UV <Vector (0.4945, 0.1640)>
UV <Vector (0.4956, 0.1652)>
Face 3655
UV Count: 3
UV <Vector (0.5035, 0.1615)>
UV <Vector (0.4956, 0.1652)>
UV <Vector (0.4965, 0.1667)>
Face 3656
UV Count: 3
UV <Vector (0.4828, 0.1546)>
UV <Vector (0.4835, 0.1639)>
UV <Vector (0.4854, 0.1631)>
Face 3657
UV Count: 3
UV <Vector (0.4828, 0.1546)>
UV <Vector (0.4874, 0.1626)>
UV <Vector (0.4865, 0.1541)>
Face 3658
UV Count: 3
UV <Vector (0.4865, 0.1541)>
UV <Vector (0.4895, 0.1623)>
UV <Vector (0.4902, 0.1544)>
Face 3659
UV Count: 3
UV <Vector (0.4902, 0.1544)>
UV <Vector (0.4914, 0.1625)>
UV <Vector (0.4935, 0.1553)>
Face 3660
UV Count: 3
UV <Vector (0.4935, 0.1553)>
UV <Vector (0.4931, 0.1630)>
UV <Vector (0.4964, 0.1564)>
Face 3661
UV Count: 3
UV <Vector (0.4945, 0.1640)>
UV <Vector (0.4931, 0.1630)>
UV <Vector (0.4890, 0.1703)>
Face 3662
UV Count: 3
UV <Vector (0.4956, 0.1652)>
UV <Vector (0.4945, 0.1640)>
UV <Vector (0.4890, 0.1703)>
Face 3663
UV Count: 3
UV <Vector (0.4965, 0.1667)>
UV <Vector (0.4956, 0.1652)>
UV <Vector (0.4890, 0.1703)>
Face 3664
UV Count: 3
UV <Vector (0.4854, 0.1631)>
UV <Vector (0.4835, 0.1639)>
UV <Vector (0.4890, 0.1703)>
Face 3665
UV Count: 3
UV <Vector (0.4874, 0.1626)>
UV <Vector (0.4854, 0.1631)>
UV <Vector (0.4890, 0.1703)>
Face 3666
UV Count: 3
UV <Vector (0.4895, 0.1623)>
UV <Vector (0.4874, 0.1626)>
UV <Vector (0.4890, 0.1703)>
Face 3667
UV Count: 3
UV <Vector (0.4914, 0.1625)>
UV <Vector (0.4895, 0.1623)>
UV <Vector (0.4890, 0.1703)>
Face 3668
UV Count: 3
UV <Vector (0.4931, 0.1630)>
UV <Vector (0.4914, 0.1625)>
UV <Vector (0.4890, 0.1703)>
Face 3669
UV Count: 3
UV <Vector (0.4806, 0.1735)>
UV <Vector (0.4766, 0.1898)>
UV <Vector (0.4837, 0.1883)>
Face 3670
UV Count: 3
UV <Vector (0.4878, 0.1717)>
UV <Vector (0.4837, 0.1883)>
UV <Vector (0.4901, 0.1871)>
Face 3671
UV Count: 3
UV <Vector (0.4951, 0.1706)>
UV <Vector (0.4901, 0.1871)>
UV <Vector (0.4962, 0.1864)>
Face 3672
UV Count: 3
UV <Vector (0.4951, 0.1706)>
UV <Vector (0.5023, 0.1863)>
UV <Vector (0.5026, 0.1706)>
Face 3673
UV Count: 3
UV <Vector (0.5026, 0.1706)>
UV <Vector (0.5088, 0.1866)>
UV <Vector (0.5099, 0.1715)>
Face 3674
UV Count: 3
UV <Vector (0.5099, 0.1715)>
UV <Vector (0.5160, 0.1874)>
UV <Vector (0.5172, 0.1725)>
Face 3675
UV Count: 3
UV <Vector (0.5172, 0.1725)>
UV <Vector (0.5239, 0.1880)>
UV <Vector (0.5246, 0.1731)>
Face 3676
UV Count: 3
UV <Vector (0.5321, 0.1732)>
UV <Vector (0.5239, 0.1880)>
UV <Vector (0.5318, 0.1881)>
Face 3677
UV Count: 3
UV <Vector (0.4837, 0.1883)>
UV <Vector (0.4782, 0.1992)>
UV <Vector (0.4854, 0.1979)>
Face 3678
UV Count: 3
UV <Vector (0.4901, 0.1871)>
UV <Vector (0.4854, 0.1979)>
UV <Vector (0.4915, 0.1970)>
Face 3679
UV Count: 3
UV <Vector (0.4962, 0.1864)>
UV <Vector (0.4915, 0.1970)>
UV <Vector (0.4969, 0.1966)>
Face 3680
UV Count: 3
UV <Vector (0.4962, 0.1864)>
UV <Vector (0.5022, 0.1963)>
UV <Vector (0.5023, 0.1863)>
Face 3681
UV Count: 3
UV <Vector (0.5023, 0.1863)>
UV <Vector (0.5081, 0.1966)>
UV <Vector (0.5088, 0.1866)>
Face 3682
UV Count: 3
UV <Vector (0.5088, 0.1866)>
UV <Vector (0.5153, 0.1972)>
UV <Vector (0.5160, 0.1874)>
Face 3683
UV Count: 3
UV <Vector (0.5160, 0.1874)>
UV <Vector (0.5236, 0.1978)>
UV <Vector (0.5239, 0.1880)>
Face 3684
UV Count: 3
UV <Vector (0.5318, 0.1881)>
UV <Vector (0.5236, 0.1978)>
UV <Vector (0.5320, 0.1976)>
Face 3685
UV Count: 3
UV <Vector (0.4854, 0.1979)>
UV <Vector (0.4786, 0.2052)>
UV <Vector (0.4860, 0.2049)>
Face 3686
UV Count: 3
UV <Vector (0.4915, 0.1970)>
UV <Vector (0.4860, 0.2049)>
UV <Vector (0.4922, 0.2046)>
Face 3687
UV Count: 3
UV <Vector (0.4969, 0.1966)>
UV <Vector (0.4922, 0.2046)>
UV <Vector (0.4973, 0.2043)>
Face 3688
UV Count: 3
UV <Vector (0.4969, 0.1966)>
UV <Vector (0.5023, 0.2040)>
UV <Vector (0.5022, 0.1963)>
Face 3689
UV Count: 3
UV <Vector (0.5022, 0.1963)>
UV <Vector (0.5081, 0.2037)>
UV <Vector (0.5081, 0.1966)>
Face 3690
UV Count: 3
UV <Vector (0.5081, 0.1966)>
UV <Vector (0.5152, 0.2036)>
UV <Vector (0.5153, 0.1972)>
Face 3691
UV Count: 3
UV <Vector (0.5153, 0.1972)>
UV <Vector (0.5236, 0.2035)>
UV <Vector (0.5236, 0.1978)>
Face 3692
UV Count: 3
UV <Vector (0.5320, 0.1976)>
UV <Vector (0.5236, 0.2035)>
UV <Vector (0.5321, 0.2035)>
Face 3693
UV Count: 3
UV <Vector (0.4786, 0.2052)>
UV <Vector (0.4860, 0.2109)>
UV <Vector (0.4860, 0.2049)>
Face 3694
UV Count: 3
UV <Vector (0.4860, 0.2049)>
UV <Vector (0.4922, 0.2113)>
UV <Vector (0.4922, 0.2046)>
Face 3695
UV Count: 3
UV <Vector (0.4922, 0.2046)>
UV <Vector (0.4977, 0.2111)>
UV <Vector (0.4973, 0.2043)>
Face 3696
UV Count: 3
UV <Vector (0.5023, 0.2040)>
UV <Vector (0.4977, 0.2111)>
UV <Vector (0.5029, 0.2107)>
Face 3697
UV Count: 3
UV <Vector (0.5081, 0.2037)>
UV <Vector (0.5029, 0.2107)>
UV <Vector (0.5086, 0.2100)>
Face 3698
UV Count: 3
UV <Vector (0.5152, 0.2036)>
UV <Vector (0.5086, 0.2100)>
UV <Vector (0.5155, 0.2090)>
Face 3699
UV Count: 3
UV <Vector (0.5236, 0.2035)>
UV <Vector (0.5155, 0.2090)>
UV <Vector (0.5236, 0.2083)>
Face 3700
UV Count: 3
UV <Vector (0.5236, 0.2035)>
UV <Vector (0.5319, 0.2085)>
UV <Vector (0.5321, 0.2035)>
Face 3701
UV Count: 3
UV <Vector (0.4786, 0.2103)>
UV <Vector (0.4853, 0.2172)>
UV <Vector (0.4860, 0.2109)>
Face 3702
UV Count: 3
UV <Vector (0.4860, 0.2109)>
UV <Vector (0.4919, 0.2178)>
UV <Vector (0.4922, 0.2113)>
Face 3703
UV Count: 3
UV <Vector (0.4922, 0.2113)>
UV <Vector (0.4980, 0.2178)>
UV <Vector (0.4977, 0.2111)>
Face 3704
UV Count: 3
UV <Vector (0.5029, 0.2107)>
UV <Vector (0.4980, 0.2178)>
UV <Vector (0.5038, 0.2173)>
Face 3705
UV Count: 3
UV <Vector (0.5086, 0.2100)>
UV <Vector (0.5038, 0.2173)>
UV <Vector (0.5097, 0.2164)>
Face 3706
UV Count: 3
UV <Vector (0.5155, 0.2090)>
UV <Vector (0.5097, 0.2164)>
UV <Vector (0.5163, 0.2152)>
Face 3707
UV Count: 3
UV <Vector (0.5236, 0.2083)>
UV <Vector (0.5163, 0.2152)>
UV <Vector (0.5239, 0.2143)>
Face 3708
UV Count: 3
UV <Vector (0.5236, 0.2083)>
UV <Vector (0.5317, 0.2144)>
UV <Vector (0.5319, 0.2085)>
Face 3709
UV Count: 3
UV <Vector (0.4779, 0.2161)>
UV <Vector (0.4844, 0.2239)>
UV <Vector (0.4853, 0.2172)>
Face 3710
UV Count: 3
UV <Vector (0.4853, 0.2172)>
UV <Vector (0.4915, 0.2246)>
UV <Vector (0.4919, 0.2178)>
Face 3711
UV Count: 3
UV <Vector (0.4919, 0.2178)>
UV <Vector (0.4983, 0.2246)>
UV <Vector (0.4980, 0.2178)>
Face 3712
UV Count: 3
UV <Vector (0.5038, 0.2173)>
UV <Vector (0.4983, 0.2246)>
UV <Vector (0.5047, 0.2240)>
Face 3713
UV Count: 3
UV <Vector (0.5097, 0.2164)>
UV <Vector (0.5047, 0.2240)>
UV <Vector (0.5109, 0.2231)>
Face 3714
UV Count: 3
UV <Vector (0.5163, 0.2152)>
UV <Vector (0.5109, 0.2231)>
UV <Vector (0.5173, 0.2221)>
Face 3715
UV Count: 3
UV <Vector (0.5239, 0.2143)>
UV <Vector (0.5173, 0.2221)>
UV <Vector (0.5243, 0.2214)>
Face 3716
UV Count: 3
UV <Vector (0.5239, 0.2143)>
UV <Vector (0.5316, 0.2212)>
UV <Vector (0.5317, 0.2144)>
Face 3717
UV Count: 3
UV <Vector (0.4770, 0.2229)>
UV <Vector (0.4836, 0.2309)>
UV <Vector (0.4844, 0.2239)>
Face 3718
UV Count: 3
UV <Vector (0.4844, 0.2239)>
UV <Vector (0.4912, 0.2315)>
UV <Vector (0.4915, 0.2246)>
Face 3719
UV Count: 3
UV <Vector (0.4915, 0.2246)>
UV <Vector (0.4987, 0.2315)>
UV <Vector (0.4983, 0.2246)>
Face 3720
UV Count: 3
UV <Vector (0.5047, 0.2240)>
UV <Vector (0.4987, 0.2315)>
UV <Vector (0.5056, 0.2309)>
Face 3721
UV Count: 3
UV <Vector (0.5109, 0.2231)>
UV <Vector (0.5056, 0.2309)>
UV <Vector (0.5120, 0.2300)>
Face 3722
UV Count: 3
UV <Vector (0.5173, 0.2221)>
UV <Vector (0.5120, 0.2300)>
UV <Vector (0.5182, 0.2292)>
Face 3723
UV Count: 3
UV <Vector (0.5173, 0.2221)>
UV <Vector (0.5246, 0.2288)>
UV <Vector (0.5243, 0.2214)>
Face 3724
UV Count: 3
UV <Vector (0.5243, 0.2214)>
UV <Vector (0.5317, 0.2287)>
UV <Vector (0.5316, 0.2212)>
Face 3725
UV Count: 3
UV <Vector (0.4762, 0.2302)>
UV <Vector (0.4832, 0.2379)>
UV <Vector (0.4836, 0.2309)>
Face 3726
UV Count: 3
UV <Vector (0.4836, 0.2309)>
UV <Vector (0.4910, 0.2382)>
UV <Vector (0.4912, 0.2315)>
Face 3727
UV Count: 3
UV <Vector (0.4912, 0.2315)>
UV <Vector (0.4989, 0.2381)>
UV <Vector (0.4987, 0.2315)>
Face 3728
UV Count: 3
UV <Vector (0.5056, 0.2309)>
UV <Vector (0.4989, 0.2381)>
UV <Vector (0.5063, 0.2376)>
Face 3729
UV Count: 3
UV <Vector (0.5120, 0.2300)>
UV <Vector (0.5063, 0.2376)>
UV <Vector (0.5128, 0.2369)>
Face 3730
UV Count: 3
UV <Vector (0.5182, 0.2292)>
UV <Vector (0.5128, 0.2369)>
UV <Vector (0.5188, 0.2365)>
Face 3731
UV Count: 3
UV <Vector (0.5182, 0.2292)>
UV <Vector (0.5249, 0.2363)>
UV <Vector (0.5246, 0.2288)>
Face 3732
UV Count: 3
UV <Vector (0.5246, 0.2288)>
UV <Vector (0.5316, 0.2363)>
UV <Vector (0.5317, 0.2287)>
Face 3733
UV Count: 3
UV <Vector (0.4758, 0.2377)>
UV <Vector (0.4832, 0.2448)>
UV <Vector (0.4832, 0.2379)>
Face 3734
UV Count: 3
UV <Vector (0.4832, 0.2379)>
UV <Vector (0.4910, 0.2445)>
UV <Vector (0.4910, 0.2382)>
Face 3735
UV Count: 3
UV <Vector (0.4910, 0.2382)>
UV <Vector (0.4991, 0.2444)>
UV <Vector (0.4989, 0.2381)>
Face 3736
UV Count: 3
UV <Vector (0.5063, 0.2376)>
UV <Vector (0.4991, 0.2444)>
UV <Vector (0.5067, 0.2441)>
Face 3737
UV Count: 3
UV <Vector (0.5128, 0.2369)>
UV <Vector (0.5067, 0.2441)>
UV <Vector (0.5133, 0.2437)>
Face 3738
UV Count: 3
UV <Vector (0.5188, 0.2365)>
UV <Vector (0.5133, 0.2437)>
UV <Vector (0.5191, 0.2436)>
Face 3739
UV Count: 3
UV <Vector (0.5188, 0.2365)>
UV <Vector (0.5248, 0.2437)>
UV <Vector (0.5249, 0.2363)>
Face 3740
UV Count: 3
UV <Vector (0.5249, 0.2363)>
UV <Vector (0.5312, 0.2440)>
UV <Vector (0.5316, 0.2363)>
Face 3741
UV Count: 3
UV <Vector (0.4832, 0.2448)>
UV <Vector (0.4773, 0.2527)>
UV <Vector (0.4839, 0.2515)>
Face 3742
UV Count: 3
UV <Vector (0.4832, 0.2448)>
UV <Vector (0.4913, 0.2508)>
UV <Vector (0.4910, 0.2445)>
Face 3743
UV Count: 3
UV <Vector (0.4910, 0.2445)>
UV <Vector (0.4992, 0.2505)>
UV <Vector (0.4991, 0.2444)>
Face 3744
UV Count: 3
UV <Vector (0.5067, 0.2441)>
UV <Vector (0.4992, 0.2505)>
UV <Vector (0.5068, 0.2504)>
Face 3745
UV Count: 3
UV <Vector (0.5133, 0.2437)>
UV <Vector (0.5068, 0.2504)>
UV <Vector (0.5133, 0.2504)>
Face 3746
UV Count: 3
UV <Vector (0.5191, 0.2436)>
UV <Vector (0.5133, 0.2504)>
UV <Vector (0.5189, 0.2506)>
Face 3747
UV Count: 3
UV <Vector (0.5191, 0.2436)>
UV <Vector (0.5243, 0.2510)>
UV <Vector (0.5248, 0.2437)>
Face 3748
UV Count: 3
UV <Vector (0.5248, 0.2437)>
UV <Vector (0.5305, 0.2518)>
UV <Vector (0.5312, 0.2440)>
Face 3749
UV Count: 3
UV <Vector (0.4839, 0.2515)>
UV <Vector (0.4794, 0.2600)>
UV <Vector (0.4853, 0.2583)>
Face 3750
UV Count: 3
UV <Vector (0.4839, 0.2515)>
UV <Vector (0.4920, 0.2571)>
UV <Vector (0.4913, 0.2508)>
Face 3751
UV Count: 3
UV <Vector (0.4913, 0.2508)>
UV <Vector (0.4994, 0.2566)>
UV <Vector (0.4992, 0.2505)>
Face 3752
UV Count: 3
UV <Vector (0.4992, 0.2505)>
UV <Vector (0.5066, 0.2567)>
UV <Vector (0.5068, 0.2504)>
Face 3753
UV Count: 3
UV <Vector (0.5133, 0.2504)>
UV <Vector (0.5066, 0.2567)>
UV <Vector (0.5130, 0.2570)>
Face 3754
UV Count: 3
UV <Vector (0.5189, 0.2506)>
UV <Vector (0.5130, 0.2570)>
UV <Vector (0.5184, 0.2575)>
Face 3755
UV Count: 3
UV <Vector (0.5243, 0.2510)>
UV <Vector (0.5184, 0.2575)>
UV <Vector (0.5235, 0.2582)>
Face 3756
UV Count: 3
UV <Vector (0.5305, 0.2518)>
UV <Vector (0.5235, 0.2582)>
UV <Vector (0.5289, 0.2593)>
Face 3757
UV Count: 3
UV <Vector (0.4794, 0.2600)>
UV <Vector (0.4872, 0.2649)>
UV <Vector (0.4853, 0.2583)>
Face 3758
UV Count: 3
UV <Vector (0.4853, 0.2583)>
UV <Vector (0.4930, 0.2635)>
UV <Vector (0.4920, 0.2571)>
Face 3759
UV Count: 3
UV <Vector (0.4920, 0.2571)>
UV <Vector (0.4996, 0.2628)>
UV <Vector (0.4994, 0.2566)>
Face 3760
UV Count: 3
UV <Vector (0.4994, 0.2566)>
UV <Vector (0.5062, 0.2629)>
UV <Vector (0.5066, 0.2567)>
Face 3761
UV Count: 3
UV <Vector (0.5130, 0.2570)>
UV <Vector (0.5062, 0.2629)>
UV <Vector (0.5124, 0.2634)>
Face 3762
UV Count: 3
UV <Vector (0.5184, 0.2575)>
UV <Vector (0.5124, 0.2634)>
UV <Vector (0.5175, 0.2642)>
Face 3763
UV Count: 3
UV <Vector (0.5235, 0.2582)>
UV <Vector (0.5175, 0.2642)>
UV <Vector (0.5222, 0.2651)>
Face 3764
UV Count: 3
UV <Vector (0.5289, 0.2593)>
UV <Vector (0.5222, 0.2651)>
UV <Vector (0.5269, 0.2664)>
Face 3765
UV Count: 3
UV <Vector (0.4821, 0.2670)>
UV <Vector (0.4896, 0.2713)>
UV <Vector (0.4872, 0.2649)>
Face 3766
UV Count: 3
UV <Vector (0.4872, 0.2649)>
UV <Vector (0.4944, 0.2696)>
UV <Vector (0.4930, 0.2635)>
Face 3767
UV Count: 3
UV <Vector (0.4930, 0.2635)>
UV <Vector (0.5000, 0.2687)>
UV <Vector (0.4996, 0.2628)>
Face 3768
UV Count: 3
UV <Vector (0.4996, 0.2628)>
UV <Vector (0.5059, 0.2687)>
UV <Vector (0.5062, 0.2629)>
Face 3769
UV Count: 3
UV <Vector (0.5062, 0.2629)>
UV <Vector (0.5115, 0.2694)>
UV <Vector (0.5124, 0.2634)>
Face 3770
UV Count: 3
UV <Vector (0.5175, 0.2642)>
UV <Vector (0.5115, 0.2694)>
UV <Vector (0.5163, 0.2703)>
Face 3771
UV Count: 3
UV <Vector (0.5222, 0.2651)>
UV <Vector (0.5163, 0.2703)>
UV <Vector (0.5204, 0.2715)>
Face 3772
UV Count: 3
UV <Vector (0.5269, 0.2664)>
UV <Vector (0.5204, 0.2715)>
UV <Vector (0.5244, 0.2731)>
Face 3773
UV Count: 3
UV <Vector (0.4896, 0.2713)>
UV <Vector (0.4895, 0.2794)>
UV <Vector (0.4926, 0.2772)>
Face 3774
UV Count: 3
UV <Vector (0.4896, 0.2713)>
UV <Vector (0.4963, 0.2754)>
UV <Vector (0.4944, 0.2696)>
Face 3775
UV Count: 3
UV <Vector (0.4944, 0.2696)>
UV <Vector (0.5007, 0.2742)>
UV <Vector (0.5000, 0.2687)>
Face 3776
UV Count: 3
UV <Vector (0.5000, 0.2687)>
UV <Vector (0.5056, 0.2740)>
UV <Vector (0.5059, 0.2687)>
Face 3777
UV Count: 3
UV <Vector (0.5059, 0.2687)>
UV <Vector (0.5104, 0.2748)>
UV <Vector (0.5115, 0.2694)>
Face 3778
UV Count: 3
UV <Vector (0.5163, 0.2703)>
UV <Vector (0.5104, 0.2748)>
UV <Vector (0.5146, 0.2760)>
Face 3779
UV Count: 3
UV <Vector (0.5204, 0.2715)>
UV <Vector (0.5146, 0.2760)>
UV <Vector (0.5181, 0.2775)>
Face 3780
UV Count: 3
UV <Vector (0.5244, 0.2731)>
UV <Vector (0.5181, 0.2775)>
UV <Vector (0.5213, 0.2792)>
Face 3781
UV Count: 3
UV <Vector (0.4926, 0.2772)>
UV <Vector (0.4941, 0.2846)>
UV <Vector (0.4963, 0.2828)>
Face 3782
UV Count: 3
UV <Vector (0.4963, 0.2754)>
UV <Vector (0.4963, 0.2828)>
UV <Vector (0.4989, 0.2813)>
Face 3783
UV Count: 3
UV <Vector (0.4963, 0.2754)>
UV <Vector (0.5020, 0.2801)>
UV <Vector (0.5007, 0.2742)>
Face 3784
UV Count: 3
UV <Vector (0.5007, 0.2742)>
UV <Vector (0.5055, 0.2797)>
UV <Vector (0.5056, 0.2740)>
Face 3785
UV Count: 3
UV <Vector (0.5056, 0.2740)>
UV <Vector (0.5091, 0.2802)>
UV <Vector (0.5104, 0.2748)>
Face 3786
UV Count: 3
UV <Vector (0.5104, 0.2748)>
UV <Vector (0.5122, 0.2814)>
UV <Vector (0.5146, 0.2760)>
Face 3787
UV Count: 3
UV <Vector (0.5181, 0.2775)>
UV <Vector (0.5122, 0.2814)>
UV <Vector (0.5149, 0.2829)>
Face 3788
UV Count: 3
UV <Vector (0.5213, 0.2792)>
UV <Vector (0.5149, 0.2829)>
UV <Vector (0.5171, 0.2847)>
Face 3789
UV Count: 3
UV <Vector (0.4963, 0.2828)>
UV <Vector (0.4992, 0.2898)>
UV <Vector (0.5006, 0.2887)>
Face 3790
UV Count: 3
UV <Vector (0.4989, 0.2813)>
UV <Vector (0.5006, 0.2887)>
UV <Vector (0.5021, 0.2880)>
Face 3791
UV Count: 3
UV <Vector (0.5020, 0.2801)>
UV <Vector (0.5021, 0.2880)>
UV <Vector (0.5039, 0.2873)>
Face 3792
UV Count: 3
UV <Vector (0.5020, 0.2801)>
UV <Vector (0.5058, 0.2869)>
UV <Vector (0.5055, 0.2797)>
Face 3793
UV Count: 3
UV <Vector (0.5055, 0.2797)>
UV <Vector (0.5077, 0.2868)>
UV <Vector (0.5091, 0.2802)>
Face 3794
UV Count: 3
UV <Vector (0.5091, 0.2802)>
UV <Vector (0.5094, 0.2872)>
UV <Vector (0.5122, 0.2814)>
Face 3795
UV Count: 3
UV <Vector (0.5122, 0.2814)>
UV <Vector (0.5108, 0.2881)>
UV <Vector (0.5149, 0.2829)>
Face 3796
UV Count: 3
UV <Vector (0.5171, 0.2847)>
UV <Vector (0.5108, 0.2881)>
UV <Vector (0.5118, 0.2894)>
Face 3797
UV Count: 3
UV <Vector (0.5006, 0.2887)>
UV <Vector (0.4992, 0.2898)>
UV <Vector (0.5056, 0.2935)>
Face 3798
UV Count: 3
UV <Vector (0.5021, 0.2880)>
UV <Vector (0.5006, 0.2887)>
UV <Vector (0.5056, 0.2935)>
Face 3799
UV Count: 3
UV <Vector (0.5039, 0.2873)>
UV <Vector (0.5021, 0.2880)>
UV <Vector (0.5056, 0.2935)>
Face 3800
UV Count: 3
UV <Vector (0.5058, 0.2869)>
UV <Vector (0.5039, 0.2873)>
UV <Vector (0.5056, 0.2935)>
Face 3801
UV Count: 3
UV <Vector (0.5077, 0.2868)>
UV <Vector (0.5058, 0.2869)>
UV <Vector (0.5056, 0.2935)>
Face 3802
UV Count: 3
UV <Vector (0.5094, 0.2872)>
UV <Vector (0.5077, 0.2868)>
UV <Vector (0.5056, 0.2935)>
Face 3803
UV Count: 3
UV <Vector (0.5108, 0.2881)>
UV <Vector (0.5094, 0.2872)>
UV <Vector (0.5056, 0.2935)>
Face 3804
UV Count: 3
UV <Vector (0.5118, 0.2894)>
UV <Vector (0.5108, 0.2881)>
UV <Vector (0.5056, 0.2935)>
Face 3805
UV Count: 3
UV <Vector (0.3791, 0.5244)>
UV <Vector (0.3898, 0.5168)>
UV <Vector (0.3793, 0.5169)>
Face 3806
UV Count: 3
UV <Vector (0.3793, 0.5169)>
UV <Vector (0.3896, 0.5095)>
UV <Vector (0.3792, 0.5094)>
Face 3807
UV Count: 3
UV <Vector (0.3792, 0.5094)>
UV <Vector (0.3897, 0.5025)>
UV <Vector (0.3791, 0.5020)>
Face 3808
UV Count: 3
UV <Vector (0.3793, 0.4946)>
UV <Vector (0.3897, 0.5025)>
UV <Vector (0.3903, 0.4963)>
Face 3809
UV Count: 3
UV <Vector (0.3806, 0.4872)>
UV <Vector (0.3903, 0.4963)>
UV <Vector (0.3917, 0.4904)>
Face 3810
UV Count: 3
UV <Vector (0.3834, 0.4802)>
UV <Vector (0.3917, 0.4904)>
UV <Vector (0.3938, 0.4848)>
Face 3811
UV Count: 3
UV <Vector (0.3871, 0.4739)>
UV <Vector (0.3938, 0.4848)>
UV <Vector (0.3966, 0.4792)>
Face 3812
UV Count: 3
UV <Vector (0.3912, 0.4679)>
UV <Vector (0.3966, 0.4792)>
UV <Vector (0.4002, 0.4734)>
Face 3813
UV Count: 3
UV <Vector (0.3901, 0.5244)>
UV <Vector (0.3977, 0.5165)>
UV <Vector (0.3898, 0.5168)>
Face 3814
UV Count: 3
UV <Vector (0.3898, 0.5168)>
UV <Vector (0.3972, 0.5094)>
UV <Vector (0.3896, 0.5095)>
Face 3815
UV Count: 3
UV <Vector (0.3897, 0.5025)>
UV <Vector (0.3972, 0.5094)>
UV <Vector (0.3973, 0.5030)>
Face 3816
UV Count: 3
UV <Vector (0.3903, 0.4963)>
UV <Vector (0.3973, 0.5030)>
UV <Vector (0.3981, 0.4976)>
Face 3817
UV Count: 3
UV <Vector (0.3917, 0.4904)>
UV <Vector (0.3981, 0.4976)>
UV <Vector (0.3994, 0.4928)>
Face 3818
UV Count: 3
UV <Vector (0.3917, 0.4904)>
UV <Vector (0.4012, 0.4882)>
UV <Vector (0.3938, 0.4848)>
Face 3819
UV Count: 3
UV <Vector (0.3938, 0.4848)>
UV <Vector (0.4038, 0.4834)>
UV <Vector (0.3966, 0.4792)>
Face 3820
UV Count: 3
UV <Vector (0.3966, 0.4792)>
UV <Vector (0.4073, 0.4778)>
UV <Vector (0.4002, 0.4734)>
Face 3821
UV Count: 3
UV <Vector (0.3986, 0.5237)>
UV <Vector (0.4029, 0.5158)>
UV <Vector (0.3977, 0.5165)>
Face 3822
UV Count: 3
UV <Vector (0.3972, 0.5094)>
UV <Vector (0.4029, 0.5158)>
UV <Vector (0.4022, 0.5094)>
Face 3823
UV Count: 3
UV <Vector (0.3973, 0.5030)>
UV <Vector (0.4022, 0.5094)>
UV <Vector (0.4028, 0.5036)>
Face 3824
UV Count: 3
UV <Vector (0.3981, 0.4976)>
UV <Vector (0.4028, 0.5036)>
UV <Vector (0.4040, 0.4990)>
Face 3825
UV Count: 3
UV <Vector (0.3994, 0.4928)>
UV <Vector (0.4040, 0.4990)>
UV <Vector (0.4055, 0.4950)>
Face 3826
UV Count: 3
UV <Vector (0.3994, 0.4928)>
UV <Vector (0.4071, 0.4911)>
UV <Vector (0.4012, 0.4882)>
Face 3827
UV Count: 3
UV <Vector (0.4012, 0.4882)>
UV <Vector (0.4094, 0.4866)>
UV <Vector (0.4038, 0.4834)>
Face 3828
UV Count: 3
UV <Vector (0.4038, 0.4834)>
UV <Vector (0.4126, 0.4813)>
UV <Vector (0.4073, 0.4778)>
Face 3829
UV Count: 3
UV <Vector (0.4029, 0.5158)>
UV <Vector (0.4090, 0.5203)>
UV <Vector (0.4071, 0.5148)>
Face 3830
UV Count: 3
UV <Vector (0.4022, 0.5094)>
UV <Vector (0.4071, 0.5148)>
UV <Vector (0.4067, 0.5095)>
Face 3831
UV Count: 3
UV <Vector (0.4022, 0.5094)>
UV <Vector (0.4074, 0.5048)>
UV <Vector (0.4028, 0.5036)>
Face 3832
UV Count: 3
UV <Vector (0.4028, 0.5036)>
UV <Vector (0.4088, 0.5009)>
UV <Vector (0.4040, 0.4990)>
Face 3833
UV Count: 3
UV <Vector (0.4040, 0.4990)>
UV <Vector (0.4103, 0.4972)>
UV <Vector (0.4055, 0.4950)>
Face 3834
UV Count: 3
UV <Vector (0.4055, 0.4950)>
UV <Vector (0.4121, 0.4933)>
UV <Vector (0.4071, 0.4911)>
Face 3835
UV Count: 3
UV <Vector (0.4094, 0.4866)>
UV <Vector (0.4121, 0.4933)>
UV <Vector (0.4141, 0.4888)>
Face 3836
UV Count: 3
UV <Vector (0.4126, 0.4813)>
UV <Vector (0.4141, 0.4888)>
UV <Vector (0.4168, 0.4840)>
Face 3837
UV Count: 3
UV <Vector (0.4071, 0.5148)>
UV <Vector (0.4142, 0.5179)>
UV <Vector (0.4128, 0.5135)>
Face 3838
UV Count: 3
UV <Vector (0.4067, 0.5095)>
UV <Vector (0.4128, 0.5135)>
UV <Vector (0.4124, 0.5096)>
Face 3839
UV Count: 3
UV <Vector (0.4067, 0.5095)>
UV <Vector (0.4127, 0.5061)>
UV <Vector (0.4074, 0.5048)>
Face 3840
UV Count: 3
UV <Vector (0.4074, 0.5048)>
UV <Vector (0.4134, 0.5026)>
UV <Vector (0.4088, 0.5009)>
Face 3841
UV Count: 3
UV <Vector (0.4088, 0.5009)>
UV <Vector (0.4146, 0.4989)>
UV <Vector (0.4103, 0.4972)>
Face 3842
UV Count: 3
UV <Vector (0.4103, 0.4972)>
UV <Vector (0.4163, 0.4950)>
UV <Vector (0.4121, 0.4933)>
Face 3843
UV Count: 3
UV <Vector (0.4141, 0.4888)>
UV <Vector (0.4163, 0.4950)>
UV <Vector (0.4184, 0.4910)>
Face 3844
UV Count: 3
UV <Vector (0.4168, 0.4840)>
UV <Vector (0.4184, 0.4910)>
UV <Vector (0.4213, 0.4872)>
Face 3845
UV Count: 3
UV <Vector (0.4128, 0.5135)>
UV <Vector (0.4208, 0.5150)>
UV <Vector (0.4197, 0.5120)>
Face 3846
UV Count: 3
UV <Vector (0.4128, 0.5135)>
UV <Vector (0.4191, 0.5092)>
UV <Vector (0.4124, 0.5096)>
Face 3847
UV Count: 3
UV <Vector (0.4127, 0.5061)>
UV <Vector (0.4191, 0.5092)>
UV <Vector (0.4191, 0.5065)>
Face 3848
UV Count: 3
UV <Vector (0.4134, 0.5026)>
UV <Vector (0.4191, 0.5065)>
UV <Vector (0.4193, 0.5037)>
Face 3849
UV Count: 3
UV <Vector (0.4146, 0.4989)>
UV <Vector (0.4193, 0.5037)>
UV <Vector (0.4200, 0.5008)>
Face 3850
UV Count: 3
UV <Vector (0.4163, 0.4950)>
UV <Vector (0.4200, 0.5008)>
UV <Vector (0.4213, 0.4978)>
Face 3851
UV Count: 3
UV <Vector (0.4163, 0.4950)>
UV <Vector (0.4234, 0.4950)>
UV <Vector (0.4184, 0.4910)>
Face 3852
UV Count: 3
UV <Vector (0.4184, 0.4910)>
UV <Vector (0.4259, 0.4927)>
UV <Vector (0.4213, 0.4872)>
Face 3853
UV Count: 3
UV <Vector (0.4197, 0.5120)>
UV <Vector (0.4279, 0.5110)>
UV <Vector (0.4270, 0.5095)>
Face 3854
UV Count: 3
UV <Vector (0.4197, 0.5120)>
UV <Vector (0.4265, 0.5080)>
UV <Vector (0.4191, 0.5092)>
Face 3855
UV Count: 3
UV <Vector (0.4191, 0.5065)>
UV <Vector (0.4265, 0.5080)>
UV <Vector (0.4263, 0.5065)>
Face 3856
UV Count: 3
UV <Vector (0.4193, 0.5037)>
UV <Vector (0.4263, 0.5065)>
UV <Vector (0.4265, 0.5049)>
Face 3857
UV Count: 3
UV <Vector (0.4200, 0.5008)>
UV <Vector (0.4265, 0.5049)>
UV <Vector (0.4269, 0.5034)>
Face 3858
UV Count: 3
UV <Vector (0.4200, 0.5008)>
UV <Vector (0.4278, 0.5020)>
UV <Vector (0.4213, 0.4978)>
Face 3859
UV Count: 3
UV <Vector (0.4213, 0.4978)>
UV <Vector (0.4290, 0.5008)>
UV <Vector (0.4234, 0.4950)>
Face 3860
UV Count: 3
UV <Vector (0.4234, 0.4950)>
UV <Vector (0.4305, 0.4998)>
UV <Vector (0.4259, 0.4927)>
Face 3861
UV Count: 3
UV <Vector (0.4270, 0.5095)>
UV <Vector (0.4279, 0.5110)>
UV <Vector (0.4328, 0.5062)>
Face 3862
UV Count: 3
UV <Vector (0.4265, 0.5080)>
UV <Vector (0.4270, 0.5095)>
UV <Vector (0.4328, 0.5062)>
Face 3863
UV Count: 3
UV <Vector (0.4263, 0.5065)>
UV <Vector (0.4265, 0.5080)>
UV <Vector (0.4328, 0.5062)>
Face 3864
UV Count: 3
UV <Vector (0.4265, 0.5049)>
UV <Vector (0.4263, 0.5065)>
UV <Vector (0.4328, 0.5062)>
Face 3865
UV Count: 3
UV <Vector (0.4269, 0.5034)>
UV <Vector (0.4265, 0.5049)>
UV <Vector (0.4328, 0.5062)>
Face 3866
UV Count: 3
UV <Vector (0.4278, 0.5020)>
UV <Vector (0.4269, 0.5034)>
UV <Vector (0.4328, 0.5062)>
Face 3867
UV Count: 3
UV <Vector (0.4290, 0.5008)>
UV <Vector (0.4278, 0.5020)>
UV <Vector (0.4328, 0.5062)>
Face 3868
UV Count: 3
UV <Vector (0.4305, 0.4998)>
UV <Vector (0.4290, 0.5008)>
UV <Vector (0.4328, 0.5062)>
Face 3869
UV Count: 3
UV <Vector (0.5022, 0.3913)>
UV <Vector (0.5162, 0.3857)>
UV <Vector (0.5088, 0.3815)>
Face 3870
UV Count: 3
UV <Vector (0.4969, 0.3778)>
UV <Vector (0.5088, 0.3815)>
UV <Vector (0.5042, 0.3677)>
Face 3871
UV Count: 3
UV <Vector (0.4905, 0.3619)>
UV <Vector (0.4898, 0.3444)>
UV <Vector (0.4823, 0.3499)>
Face 3872
UV Count: 3
UV <Vector (0.5537, 0.3895)>
UV <Vector (0.5350, 0.3833)>
UV <Vector (0.5318, 0.3923)>
Face 3873
UV Count: 3
UV <Vector (0.5088, 0.3815)>
UV <Vector (0.5271, 0.3659)>
UV <Vector (0.5192, 0.3607)>
Face 3874
UV Count: 3
UV <Vector (0.5042, 0.3677)>
UV <Vector (0.5192, 0.3607)>
UV <Vector (0.5128, 0.3526)>
Face 3875
UV Count: 3
UV <Vector (0.4981, 0.3558)>
UV <Vector (0.4975, 0.3387)>
UV <Vector (0.4898, 0.3444)>
Face 3876
UV Count: 3
UV <Vector (0.5550, 0.3806)>
UV <Vector (0.5396, 0.3707)>
UV <Vector (0.5350, 0.3833)>
Face 3877
UV Count: 3
UV <Vector (0.5271, 0.3659)>
UV <Vector (0.5278, 0.3476)>
UV <Vector (0.5192, 0.3607)>
Face 3878
UV Count: 3
UV <Vector (0.5128, 0.3526)>
UV <Vector (0.5278, 0.3476)>
UV <Vector (0.5187, 0.3393)>
Face 3879
UV Count: 3
UV <Vector (0.4975, 0.3387)>
UV <Vector (0.5110, 0.3348)>
UV <Vector (0.5005, 0.3263)>
Face 3880
UV Count: 3
UV <Vector (0.5550, 0.3716)>
UV <Vector (0.5468, 0.3550)>
UV <Vector (0.5396, 0.3707)>
Face 3881
UV Count: 3
UV <Vector (0.5278, 0.3476)>
UV <Vector (0.5422, 0.3429)>
UV <Vector (0.5324, 0.3379)>
Face 3882
UV Count: 3
UV <Vector (0.5187, 0.3393)>
UV <Vector (0.5324, 0.3379)>
UV <Vector (0.5257, 0.3289)>
Face 3883
UV Count: 3
UV <Vector (0.5005, 0.3263)>
UV <Vector (0.5201, 0.3232)>
UV <Vector (0.5120, 0.3112)>
Face 3884
UV Count: 3
UV <Vector (0.5581, 0.3598)>
UV <Vector (0.5509, 0.3434)>
UV <Vector (0.5468, 0.3550)>
Face 3885
UV Count: 3
UV <Vector (0.5324, 0.3379)>
UV <Vector (0.5435, 0.3276)>
UV <Vector (0.5386, 0.3248)>
Face 3886
UV Count: 3
UV <Vector (0.5257, 0.3289)>
UV <Vector (0.5386, 0.3248)>
UV <Vector (0.5359, 0.3206)>
Face 3887
UV Count: 3
UV <Vector (0.5201, 0.3232)>
UV <Vector (0.5294, 0.3093)>
UV <Vector (0.5120, 0.3112)>
Face 3888
UV Count: 3
UV <Vector (0.5606, 0.3426)>
UV <Vector (0.5502, 0.3278)>
UV <Vector (0.5509, 0.3434)>
Face 3889
UV Count: 3
UV <Vector (0.5435, 0.3276)>
UV <Vector (0.5460, 0.3136)>
UV <Vector (0.5386, 0.3248)>
Face 3890
UV Count: 3
UV <Vector (0.5359, 0.3206)>
UV <Vector (0.5460, 0.3136)>
UV <Vector (0.5438, 0.3119)>
Face 3891
UV Count: 3
UV <Vector (0.5294, 0.3093)>
UV <Vector (0.5411, 0.3107)>
UV <Vector (0.5409, 0.3059)>
Face 3892
UV Count: 3
UV <Vector (0.5502, 0.3278)>
UV <Vector (0.5584, 0.3162)>
UV <Vector (0.5539, 0.3132)>
Face 3893
UV Count: 3
UV <Vector (0.5500, 0.3136)>
UV <Vector (0.5590, 0.2945)>
UV <Vector (0.5460, 0.3136)>
Face 3894
UV Count: 3
UV <Vector (0.5460, 0.3136)>
UV <Vector (0.5586, 0.2943)>
UV <Vector (0.5438, 0.3119)>
Face 3895
UV Count: 3
UV <Vector (0.5409, 0.3059)>
UV <Vector (0.5583, 0.2942)>
UV <Vector (0.5581, 0.2938)>
Face 3896
UV Count: 3
UV <Vector (0.5584, 0.3162)>
UV <Vector (0.5598, 0.2963)>
UV <Vector (0.5539, 0.3132)>
Face 3897
UV Count: 3
UV <Vector (0.5500, 0.3136)>
UV <Vector (0.5598, 0.2963)>
UV <Vector (0.5593, 0.2951)>
Face 3898
UV Count: 3
UV <Vector (0.5502, 0.3278)>
UV <Vector (0.5500, 0.3136)>
UV <Vector (0.5435, 0.3276)>
Face 3899
UV Count: 3
UV <Vector (0.5422, 0.3429)>
UV <Vector (0.5502, 0.3278)>
UV <Vector (0.5435, 0.3276)>
Face 3900
UV Count: 3
UV <Vector (0.5468, 0.3550)>
UV <Vector (0.5422, 0.3429)>
UV <Vector (0.5375, 0.3527)>
Face 3901
UV Count: 3
UV <Vector (0.5396, 0.3707)>
UV <Vector (0.5375, 0.3527)>
UV <Vector (0.5271, 0.3659)>
Face 3902
UV Count: 3
UV <Vector (0.5350, 0.3833)>
UV <Vector (0.5271, 0.3659)>
UV <Vector (0.5162, 0.3857)>
Face 3903
UV Count: 3
UV <Vector (0.5318, 0.3923)>
UV <Vector (0.5162, 0.3857)>
UV <Vector (0.5109, 0.3958)>
Face 3904
UV Count: 3
UV <Vector (0.5438, 0.3119)>
UV <Vector (0.5583, 0.2942)>
UV <Vector (0.5411, 0.3107)>
Face 3905
UV Count: 3
UV <Vector (0.5359, 0.3206)>
UV <Vector (0.5411, 0.3107)>
UV <Vector (0.5330, 0.3182)>
Face 3906
UV Count: 3
UV <Vector (0.5257, 0.3289)>
UV <Vector (0.5330, 0.3182)>
UV <Vector (0.5201, 0.3232)>
Face 3907
UV Count: 3
UV <Vector (0.5110, 0.3348)>
UV <Vector (0.5257, 0.3289)>
UV <Vector (0.5201, 0.3232)>
Face 3908
UV Count: 3
UV <Vector (0.5067, 0.3475)>
UV <Vector (0.5187, 0.3393)>
UV <Vector (0.5110, 0.3348)>
Face 3909
UV Count: 3
UV <Vector (0.4981, 0.3558)>
UV <Vector (0.5128, 0.3526)>
UV <Vector (0.5067, 0.3475)>
Face 3910
UV Count: 3
UV <Vector (0.4905, 0.3619)>
UV <Vector (0.5042, 0.3677)>
UV <Vector (0.4981, 0.3558)>
Face 3911
UV Count: 3
UV <Vector (0.4815, 0.3694)>
UV <Vector (0.4969, 0.3778)>
UV <Vector (0.4905, 0.3619)>
Face 3912
UV Count: 3
UV <Vector (0.5283, 0.4017)>
UV <Vector (0.5109, 0.3958)>
UV <Vector (0.5079, 0.4050)>
Face 3913
UV Count: 3
UV <Vector (0.5522, 0.3999)>
UV <Vector (0.5318, 0.3923)>
UV <Vector (0.5283, 0.4017)>
Face 3914
UV Count: 3
UV <Vector (0.4735, 0.3564)>
UV <Vector (0.4905, 0.3619)>
UV <Vector (0.4823, 0.3499)>
Face 3915
UV Count: 3
UV <Vector (0.4894, 0.3879)>
UV <Vector (0.5022, 0.3913)>
UV <Vector (0.4969, 0.3778)>
Face 3916
UV Count: 3
UV <Vector (0.5079, 0.4050)>
UV <Vector (0.5022, 0.3913)>
UV <Vector (0.4970, 0.4001)>
Face 3917
UV Count: 3
UV <Vector (0.3648, 0.5285)>
UV <Vector (0.3580, 0.5073)>
UV <Vector (0.3519, 0.5114)>
Face 3918
UV Count: 3
UV <Vector (0.3517, 0.5266)>
UV <Vector (0.3519, 0.5114)>
UV <Vector (0.3437, 0.5132)>
Face 3919
UV Count: 3
UV <Vector (0.3402, 0.5270)>
UV <Vector (0.3282, 0.5162)>
UV <Vector (0.3291, 0.5285)>
Face 3920
UV Count: 3
UV <Vector (0.3788, 0.4940)>
UV <Vector (0.3640, 0.4999)>
UV <Vector (0.3754, 0.5086)>
Face 3921
UV Count: 3
UV <Vector (0.3519, 0.5114)>
UV <Vector (0.3479, 0.4955)>
UV <Vector (0.3434, 0.4989)>
Face 3922
UV Count: 3
UV <Vector (0.3377, 0.5151)>
UV <Vector (0.3377, 0.5001)>
UV <Vector (0.3335, 0.5015)>
Face 3923
UV Count: 3
UV <Vector (0.3640, 0.4999)>
UV <Vector (0.3479, 0.4955)>
UV <Vector (0.3580, 0.5073)>
Face 3924
UV Count: 3
UV <Vector (0.3434, 0.4989)>
UV <Vector (0.3437, 0.5132)>
UV <Vector (0.3519, 0.5114)>
Face 3925
UV Count: 3
UV <Vector (0.3479, 0.4955)>
UV <Vector (0.3331, 0.4826)>
UV <Vector (0.3434, 0.4989)>
Face 3926
UV Count: 3
UV <Vector (0.3377, 0.5001)>
UV <Vector (0.3331, 0.4826)>
UV <Vector (0.3306, 0.4835)>
Face 3927
UV Count: 3
UV <Vector (0.3256, 0.5010)>
UV <Vector (0.3285, 0.4853)>
UV <Vector (0.3244, 0.4845)>
Face 3928
UV Count: 3
UV <Vector (0.3514, 0.4901)>
UV <Vector (0.3403, 0.4744)>
UV <Vector (0.3372, 0.4772)>
Face 3929
UV Count: 3
UV <Vector (0.3331, 0.4826)>
UV <Vector (0.3355, 0.4799)>
UV <Vector (0.3248, 0.4679)>
Face 3930
UV Count: 3
UV <Vector (0.3306, 0.4835)>
UV <Vector (0.3331, 0.4826)>
UV <Vector (0.3248, 0.4679)>
Face 3931
UV Count: 3
UV <Vector (0.3244, 0.4845)>
UV <Vector (0.3285, 0.4853)>
UV <Vector (0.3248, 0.4679)>
Face 3932
UV Count: 3
UV <Vector (0.3372, 0.4772)>
UV <Vector (0.3403, 0.4744)>
UV <Vector (0.3248, 0.4679)>
Face 3933
UV Count: 3
UV <Vector (0.3355, 0.4799)>
UV <Vector (0.3372, 0.4772)>
UV <Vector (0.3248, 0.4679)>
Face 3934
UV Count: 3
UV <Vector (0.3514, 0.4901)>
UV <Vector (0.3355, 0.4799)>
UV <Vector (0.3479, 0.4955)>
Face 3935
UV Count: 3
UV <Vector (0.3677, 0.4896)>
UV <Vector (0.3514, 0.4901)>
UV <Vector (0.3640, 0.4999)>
Face 3936
UV Count: 3
UV <Vector (0.3754, 0.5086)>
UV <Vector (0.3580, 0.5073)>
UV <Vector (0.3714, 0.5239)>
Face 3937
UV Count: 3
UV <Vector (0.3285, 0.4853)>
UV <Vector (0.3306, 0.4835)>
UV <Vector (0.3248, 0.4679)>
Face 3938
UV Count: 3
UV <Vector (0.3377, 0.5001)>
UV <Vector (0.3285, 0.4853)>
UV <Vector (0.3335, 0.5015)>
Face 3939
UV Count: 3
UV <Vector (0.3282, 0.5162)>
UV <Vector (0.3335, 0.5015)>
UV <Vector (0.3256, 0.5010)>
Face 3940
UV Count: 3
UV <Vector (0.3402, 0.5270)>
UV <Vector (0.3437, 0.5132)>
UV <Vector (0.3377, 0.5151)>
Face 3941
UV Count: 3
UV <Vector (0.2933, 0.1531)>
UV <Vector (0.2808, 0.1400)>
UV <Vector (0.2805, 0.1515)>
Face 3942
UV Count: 3
UV <Vector (0.2683, 0.1520)>
UV <Vector (0.2579, 0.1423)>
UV <Vector (0.2564, 0.1540)>
Face 3943
UV Count: 3
UV <Vector (0.3156, 0.1381)>
UV <Vector (0.3053, 0.1544)>
UV <Vector (0.3161, 0.1568)>
Face 3944
UV Count: 3
UV <Vector (0.3883, 0.1441)>
UV <Vector (0.3794, 0.1349)>
UV <Vector (0.3810, 0.1467)>
Face 3945
UV Count: 3
UV <Vector (0.3053, 0.1544)>
UV <Vector (0.2932, 0.1402)>
UV <Vector (0.2933, 0.1531)>
Face 3946
UV Count: 3
UV <Vector (0.2805, 0.1515)>
UV <Vector (0.2693, 0.1401)>
UV <Vector (0.2683, 0.1520)>
Face 3947
UV Count: 3
UV <Vector (0.3068, 0.1175)>
UV <Vector (0.2939, 0.1106)>
UV <Vector (0.2951, 0.1206)>
Face 3948
UV Count: 3
UV <Vector (0.2754, 0.1163)>
UV <Vector (0.2657, 0.1225)>
UV <Vector (0.2790, 0.1234)>
Face 3949
UV Count: 3
UV <Vector (0.2939, 0.1106)>
UV <Vector (0.2790, 0.1234)>
UV <Vector (0.2951, 0.1206)>
Face 3950
UV Count: 3
UV <Vector (0.2584, 0.1139)>
UV <Vector (0.2534, 0.1299)>
UV <Vector (0.2657, 0.1225)>
Face 3951
UV Count: 3
UV <Vector (0.3122, 0.1026)>
UV <Vector (0.3068, 0.1175)>
UV <Vector (0.3146, 0.1189)>
Face 3952
UV Count: 3
UV <Vector (0.3876, 0.1188)>
UV <Vector (0.3796, 0.1131)>
UV <Vector (0.3789, 0.1215)>
Face 3953
UV Count: 3
UV <Vector (0.3380, 0.1572)>
UV <Vector (0.3478, 0.1445)>
UV <Vector (0.3353, 0.1457)>
Face 3954
UV Count: 3
UV <Vector (0.3654, 0.1502)>
UV <Vector (0.3692, 0.1380)>
UV <Vector (0.3606, 0.1394)>
Face 3955
UV Count: 3
UV <Vector (0.3161, 0.1568)>
UV <Vector (0.3244, 0.1411)>
UV <Vector (0.3156, 0.1381)>
Face 3956
UV Count: 3
UV <Vector (0.3810, 0.1467)>
UV <Vector (0.3723, 0.1371)>
UV <Vector (0.3761, 0.1483)>
Face 3957
UV Count: 3
UV <Vector (0.3250, 0.1588)>
UV <Vector (0.3353, 0.1457)>
UV <Vector (0.3244, 0.1411)>
Face 3958
UV Count: 3
UV <Vector (0.3654, 0.1502)>
UV <Vector (0.3478, 0.1445)>
UV <Vector (0.3516, 0.1537)>
Face 3959
UV Count: 3
UV <Vector (0.3220, 0.1203)>
UV <Vector (0.3304, 0.1088)>
UV <Vector (0.3194, 0.1021)>
Face 3960
UV Count: 3
UV <Vector (0.3562, 0.1285)>
UV <Vector (0.3432, 0.1214)>
UV <Vector (0.3448, 0.1334)>
Face 3961
UV Count: 3
UV <Vector (0.3303, 0.1237)>
UV <Vector (0.3432, 0.1214)>
UV <Vector (0.3304, 0.1088)>
Face 3962
UV Count: 3
UV <Vector (0.3646, 0.1266)>
UV <Vector (0.3546, 0.1213)>
UV <Vector (0.3562, 0.1285)>
Face 3963
UV Count: 3
UV <Vector (0.3146, 0.1189)>
UV <Vector (0.3194, 0.1021)>
UV <Vector (0.3122, 0.1026)>
Face 3964
UV Count: 3
UV <Vector (0.3789, 0.1215)>
UV <Vector (0.3695, 0.1154)>
UV <Vector (0.3689, 0.1251)>
Face 3965
UV Count: 3
UV <Vector (0.2951, 0.1206)>
UV <Vector (0.3065, 0.1374)>
UV <Vector (0.3068, 0.1175)>
Face 3966
UV Count: 3
UV <Vector (0.3065, 0.1374)>
UV <Vector (0.3146, 0.1189)>
UV <Vector (0.3068, 0.1175)>
Face 3967
UV Count: 3
UV <Vector (0.3156, 0.1381)>
UV <Vector (0.3220, 0.1203)>
UV <Vector (0.3146, 0.1189)>
Face 3968
UV Count: 3
UV <Vector (0.3244, 0.1411)>
UV <Vector (0.3303, 0.1237)>
UV <Vector (0.3220, 0.1203)>
Face 3969
UV Count: 3
UV <Vector (0.3353, 0.1457)>
UV <Vector (0.3448, 0.1334)>
UV <Vector (0.3303, 0.1237)>
Face 3970
UV Count: 3
UV <Vector (0.3448, 0.1334)>
UV <Vector (0.3606, 0.1394)>
UV <Vector (0.3562, 0.1285)>
Face 3971
UV Count: 3
UV <Vector (0.3606, 0.1394)>
UV <Vector (0.3646, 0.1266)>
UV <Vector (0.3562, 0.1285)>
Face 3972
UV Count: 3
UV <Vector (0.3689, 0.1251)>
UV <Vector (0.3794, 0.1349)>
UV <Vector (0.3789, 0.1215)>
Face 3973
UV Count: 3
UV <Vector (0.3789, 0.1215)>
UV <Vector (0.3888, 0.1322)>
UV <Vector (0.3876, 0.1188)>
Face 3974
UV Count: 3
UV <Vector (0.2534, 0.1299)>
UV <Vector (0.2693, 0.1401)>
UV <Vector (0.2657, 0.1225)>
Face 3975
UV Count: 3
UV <Vector (0.2693, 0.1401)>
UV <Vector (0.2790, 0.1234)>
UV <Vector (0.2657, 0.1225)>
Face 3976
UV Count: 3
UV <Vector (0.2790, 0.1234)>
UV <Vector (0.2932, 0.1402)>
UV <Vector (0.2951, 0.1206)>
Face 3977
UV Count: 3
UV <Vector (0.3675, 0.1669)>
UV <Vector (0.3516, 0.1537)>
UV <Vector (0.3546, 0.1684)>
Face 3978
UV Count: 3
UV <Vector (0.3389, 0.1707)>
UV <Vector (0.3250, 0.1588)>
UV <Vector (0.3244, 0.1747)>
Face 3979
UV Count: 3
UV <Vector (0.3838, 0.1637)>
UV <Vector (0.3761, 0.1483)>
UV <Vector (0.3789, 0.1651)>
Face 3980
UV Count: 3
UV <Vector (0.3244, 0.1747)>
UV <Vector (0.3161, 0.1568)>
UV <Vector (0.3144, 0.1769)>
Face 3981
UV Count: 3
UV <Vector (0.3760, 0.1659)>
UV <Vector (0.3654, 0.1502)>
UV <Vector (0.3675, 0.1669)>
Face 3982
UV Count: 3
UV <Vector (0.3546, 0.1684)>
UV <Vector (0.3380, 0.1572)>
UV <Vector (0.3389, 0.1707)>
Face 3983
UV Count: 3
UV <Vector (0.2777, 0.1721)>
UV <Vector (0.2683, 0.1520)>
UV <Vector (0.2648, 0.1717)>
Face 3984
UV Count: 3
UV <Vector (0.3021, 0.1777)>
UV <Vector (0.2933, 0.1531)>
UV <Vector (0.2896, 0.1747)>
Face 3985
UV Count: 3
UV <Vector (0.3921, 0.1607)>
UV <Vector (0.3810, 0.1467)>
UV <Vector (0.3838, 0.1637)>
Face 3986
UV Count: 3
UV <Vector (0.3144, 0.1769)>
UV <Vector (0.3053, 0.1544)>
UV <Vector (0.3021, 0.1777)>
Face 3987
UV Count: 3
UV <Vector (0.2648, 0.1717)>
UV <Vector (0.2564, 0.1540)>
UV <Vector (0.2525, 0.1702)>
Face 3988
UV Count: 3
UV <Vector (0.2896, 0.1747)>
UV <Vector (0.2805, 0.1515)>
UV <Vector (0.2777, 0.1721)>
Face 3989
UV Count: 3
UV <Vector (0.2584, 0.1139)>
UV <Vector (0.2714, 0.1091)>
UV <Vector (0.2541, 0.1087)>
Face 3990
UV Count: 3
UV <Vector (0.2673, 0.0976)>
UV <Vector (0.2920, 0.0997)>
UV <Vector (0.2851, 0.0864)>
Face 3991
UV Count: 3
UV <Vector (0.2541, 0.1087)>
UV <Vector (0.2473, 0.1199)>
UV <Vector (0.2584, 0.1139)>
Face 3992
UV Count: 3
UV <Vector (0.2939, 0.1106)>
UV <Vector (0.2714, 0.1091)>
UV <Vector (0.2754, 0.1163)>
Face 3993
UV Count: 3
UV <Vector (0.3052, 0.1039)>
UV <Vector (0.2920, 0.0997)>
UV <Vector (0.2939, 0.1106)>
Face 3994
UV Count: 3
UV <Vector (0.3052, 0.1039)>
UV <Vector (0.3103, 0.0949)>
UV <Vector (0.3033, 0.0946)>
Face 3995
UV Count: 3
UV <Vector (0.3122, 0.1026)>
UV <Vector (0.3193, 0.0966)>
UV <Vector (0.3103, 0.0949)>
Face 3996
UV Count: 3
UV <Vector (0.3194, 0.1021)>
UV <Vector (0.3318, 0.1055)>
UV <Vector (0.3193, 0.0966)>
Face 3997
UV Count: 3
UV <Vector (0.3304, 0.1088)>
UV <Vector (0.3450, 0.1130)>
UV <Vector (0.3318, 0.1055)>
Face 3998
UV Count: 3
UV <Vector (0.3546, 0.1213)>
UV <Vector (0.3450, 0.1130)>
UV <Vector (0.3432, 0.1214)>
Face 3999
UV Count: 3
UV <Vector (0.3636, 0.1187)>
UV <Vector (0.3547, 0.1136)>
UV <Vector (0.3546, 0.1213)>
Face 4000
UV Count: 3
UV <Vector (0.3796, 0.1131)>
UV <Vector (0.3694, 0.1093)>
UV <Vector (0.3695, 0.1154)>
Face 4001
UV Count: 3
UV <Vector (0.3906, 0.1072)>
UV <Vector (0.3786, 0.1061)>
UV <Vector (0.3796, 0.1131)>
Face 4002
UV Count: 3
UV <Vector (0.2872, 0.0763)>
UV <Vector (0.2918, 0.0674)>
UV <Vector (0.2820, 0.0689)>
Face 4003
UV Count: 3
UV <Vector (0.2584, 0.0692)>
UV <Vector (0.2452, 0.0668)>
UV <Vector (0.2499, 0.0751)>
Face 4004
UV Count: 3
UV <Vector (0.2452, 0.0668)>
UV <Vector (0.2404, 0.0775)>
UV <Vector (0.2499, 0.0751)>
Face 4005
UV Count: 3
UV <Vector (0.2382, 0.0467)>
UV <Vector (0.2375, 0.0526)>
UV <Vector (0.2432, 0.0517)>
Face 4006
UV Count: 3
UV <Vector (0.2342, 0.0472)>
UV <Vector (0.2323, 0.0521)>
UV <Vector (0.2375, 0.0526)>
Face 4007
UV Count: 3
UV <Vector (0.4716, 0.0941)>
UV <Vector (0.4641, 0.0954)>
UV <Vector (0.4718, 0.0959)>
Face 4008
UV Count: 3
UV <Vector (0.4708, 0.0919)>
UV <Vector (0.4631, 0.0910)>
UV <Vector (0.4716, 0.0941)>
Face 4009
UV Count: 3
UV <Vector (0.4718, 0.0959)>
UV <Vector (0.4651, 0.0986)>
UV <Vector (0.4730, 0.0974)>
Face 4010
UV Count: 3
UV <Vector (0.4722, 0.0907)>
UV <Vector (0.4629, 0.0860)>
UV <Vector (0.4708, 0.0919)>
Face 4011
UV Count: 3
UV <Vector (0.2285, 0.0403)>
UV <Vector (0.2276, 0.0467)>
UV <Vector (0.2306, 0.0467)>
Face 4012
UV Count: 3
UV <Vector (0.2382, 0.0467)>
UV <Vector (0.2334, 0.0385)>
UV <Vector (0.2320, 0.0402)>
Face 4013
UV Count: 3
UV <Vector (0.4577, 0.0946)>
UV <Vector (0.4532, 0.0995)>
UV <Vector (0.4591, 0.0988)>
Face 4014
UV Count: 3
UV <Vector (0.4565, 0.0883)>
UV <Vector (0.4513, 0.0941)>
UV <Vector (0.4577, 0.0946)>
Face 4015
UV Count: 3
UV <Vector (0.2306, 0.0467)>
UV <Vector (0.2287, 0.0524)>
UV <Vector (0.2323, 0.0521)>
Face 4016
UV Count: 3
UV <Vector (0.4474, 0.0765)>
UV <Vector (0.4585, 0.0791)>
UV <Vector (0.4492, 0.0715)>
Face 4017
UV Count: 3
UV <Vector (0.4492, 0.0715)>
UV <Vector (0.4381, 0.0676)>
UV <Vector (0.4474, 0.0765)>
Face 4018
UV Count: 3
UV <Vector (0.4381, 0.0676)>
UV <Vector (0.4392, 0.0789)>
UV <Vector (0.4474, 0.0765)>
Face 4019
UV Count: 3
UV <Vector (0.2499, 0.0751)>
UV <Vector (0.2455, 0.0853)>
UV <Vector (0.2583, 0.0833)>
Face 4020
UV Count: 3
UV <Vector (0.2584, 0.0692)>
UV <Vector (0.2583, 0.0833)>
UV <Vector (0.2689, 0.0767)>
Face 4021
UV Count: 3
UV <Vector (0.2480, 0.0571)>
UV <Vector (0.2583, 0.0575)>
UV <Vector (0.2576, 0.0504)>
Face 4022
UV Count: 3
UV <Vector (0.2345, 0.0571)>
UV <Vector (0.2321, 0.0682)>
UV <Vector (0.2374, 0.0684)>
Face 4023
UV Count: 3
UV <Vector (0.2301, 0.0401)>
UV <Vector (0.2306, 0.0467)>
UV <Vector (0.2342, 0.0472)>
Face 4024
UV Count: 3
UV <Vector (0.2320, 0.0402)>
UV <Vector (0.2342, 0.0472)>
UV <Vector (0.2382, 0.0467)>
Face 4025
UV Count: 3
UV <Vector (0.2395, 0.4703)>
UV <Vector (0.2418, 0.4679)>
UV <Vector (0.2393, 0.4681)>
Face 4026
UV Count: 3
UV <Vector (0.2384, 0.4689)>
UV <Vector (0.2395, 0.4703)>
UV <Vector (0.2393, 0.4681)>
Face 4027
UV Count: 3
UV <Vector (0.4778, 0.4069)>
UV <Vector (0.4770, 0.4053)>
UV <Vector (0.4770, 0.4068)>
Face 4028
UV Count: 3
UV <Vector (0.4770, 0.4053)>
UV <Vector (0.4755, 0.4069)>
UV <Vector (0.4770, 0.4068)>
Face 4029
UV Count: 3
UV <Vector (0.4764, 0.4153)>
UV <Vector (0.4777, 0.4100)>
UV <Vector (0.4754, 0.4094)>
Face 4030
UV Count: 3
UV <Vector (0.2363, 0.5092)>
UV <Vector (0.2397, 0.5020)>
UV <Vector (0.2365, 0.5015)>
Face 4031
UV Count: 3
UV <Vector (0.2280, 0.5030)>
UV <Vector (0.2328, 0.5085)>
UV <Vector (0.2334, 0.5011)>
Face 4032
UV Count: 3
UV <Vector (0.4806, 0.4162)>
UV <Vector (0.4800, 0.4102)>
UV <Vector (0.4788, 0.4101)>
Face 4033
UV Count: 3
UV <Vector (0.2398, 0.5098)>
UV <Vector (0.2481, 0.5015)>
UV <Vector (0.2397, 0.5020)>
Face 4034
UV Count: 3
UV <Vector (0.2449, 0.4752)>
UV <Vector (0.2420, 0.4723)>
UV <Vector (0.2430, 0.4774)>
Face 4035
UV Count: 3
UV <Vector (0.4742, 0.4152)>
UV <Vector (0.4754, 0.4094)>
UV <Vector (0.4735, 0.4093)>
Face 4036
UV Count: 3
UV <Vector (0.4821, 0.4164)>
UV <Vector (0.4897, 0.4240)>
UV <Vector (0.4849, 0.4157)>
Face 4037
UV Count: 3
UV <Vector (0.2499, 0.4915)>
UV <Vector (0.2443, 0.4862)>
UV <Vector (0.2462, 0.4938)>
Face 4038
UV Count: 3
UV <Vector (0.4863, 0.4351)>
UV <Vector (0.4852, 0.4257)>
UV <Vector (0.4835, 0.4257)>
Face 4039
UV Count: 3
UV <Vector (0.2381, 0.4794)>
UV <Vector (0.2394, 0.4878)>
UV <Vector (0.2395, 0.4792)>
Face 4040
UV Count: 3
UV <Vector (0.4880, 0.4349)>
UV <Vector (0.4964, 0.4396)>
UV <Vector (0.4931, 0.4318)>
Face 4041
UV Count: 3
UV <Vector (0.4773, 0.4329)>
UV <Vector (0.4786, 0.4247)>
UV <Vector (0.4758, 0.4244)>
Face 4042
UV Count: 3
UV <Vector (0.2395, 0.4792)>
UV <Vector (0.2443, 0.4862)>
UV <Vector (0.2430, 0.4774)>
Face 4043
UV Count: 3
UV <Vector (0.2351, 0.4791)>
UV <Vector (0.2354, 0.4881)>
UV <Vector (0.2367, 0.4796)>
Face 4044
UV Count: 3
UV <Vector (0.4809, 0.4335)>
UV <Vector (0.4819, 0.4257)>
UV <Vector (0.4786, 0.4247)>
Face 4045
UV Count: 3
UV <Vector (0.4778, 0.4069)>
UV <Vector (0.4777, 0.4100)>
UV <Vector (0.4788, 0.4101)>
Face 4046
UV Count: 3
UV <Vector (0.4799, 0.4064)>
UV <Vector (0.4800, 0.4102)>
UV <Vector (0.4820, 0.4100)>
Face 4047
UV Count: 3
UV <Vector (0.2379, 0.4710)>
UV <Vector (0.2363, 0.4733)>
UV <Vector (0.2374, 0.4740)>
Face 4048
UV Count: 3
UV <Vector (0.2379, 0.4710)>
UV <Vector (0.2385, 0.4738)>
UV <Vector (0.2387, 0.4706)>
Face 4049
UV Count: 3
UV <Vector (0.4770, 0.4068)>
UV <Vector (0.4754, 0.4094)>
UV <Vector (0.4777, 0.4100)>
Face 4050
UV Count: 3
UV <Vector (0.4743, 0.4062)>
UV <Vector (0.4754, 0.4094)>
UV <Vector (0.4755, 0.4069)>
Face 4051
UV Count: 3
UV <Vector (0.2413, 0.4696)>
UV <Vector (0.2435, 0.4701)>
UV <Vector (0.2418, 0.4679)>
Face 4052
UV Count: 3
UV <Vector (0.2395, 0.4703)>
UV <Vector (0.2420, 0.4723)>
UV <Vector (0.2413, 0.4696)>
Face 4053
UV Count: 3
UV <Vector (0.2271, 0.5291)>
UV <Vector (0.2344, 0.5325)>
UV <Vector (0.2321, 0.5194)>
Face 4054
UV Count: 3
UV <Vector (0.4973, 0.4750)>
UV <Vector (0.5072, 0.4789)>
UV <Vector (0.5055, 0.4658)>
Face 4055
UV Count: 3
UV <Vector (0.4907, 0.4774)>
UV <Vector (0.4953, 0.4920)>
UV <Vector (0.4940, 0.4762)>
Face 4056
UV Count: 3
UV <Vector (0.2527, 0.5246)>
UV <Vector (0.2435, 0.5319)>
UV <Vector (0.2531, 0.5394)>
Face 4057
UV Count: 3
UV <Vector (0.2612, 0.5283)>
UV <Vector (0.2531, 0.5394)>
UV <Vector (0.2624, 0.5409)>
Face 4058
UV Count: 3
UV <Vector (0.4848, 0.4763)>
UV <Vector (0.4735, 0.4856)>
UV <Vector (0.4821, 0.4917)>
Face 4059
UV Count: 3
UV <Vector (0.4907, 0.4774)>
UV <Vector (0.4821, 0.4917)>
UV <Vector (0.4914, 0.4934)>
Face 4060
UV Count: 3
UV <Vector (0.2364, 0.5192)>
UV <Vector (0.2344, 0.5325)>
UV <Vector (0.2390, 0.5320)>
Face 4061
UV Count: 3
UV <Vector (0.4909, 0.4441)>
UV <Vector (0.5003, 0.4504)>
UV <Vector (0.4964, 0.4396)>
Face 4062
UV Count: 3
UV <Vector (0.4845, 0.4582)>
UV <Vector (0.4872, 0.4448)>
UV <Vector (0.4832, 0.4422)>
Face 4063
UV Count: 3
UV <Vector (0.4786, 0.4561)>
UV <Vector (0.4832, 0.4422)>
UV <Vector (0.4788, 0.4413)>
Face 4064
UV Count: 3
UV <Vector (0.4914, 0.4593)>
UV <Vector (0.4909, 0.4441)>
UV <Vector (0.4890, 0.4445)>
Face 4065
UV Count: 3
UV <Vector (0.2552, 0.5134)>
UV <Vector (0.2481, 0.5015)>
UV <Vector (0.2491, 0.5124)>
Face 4066
UV Count: 3
UV <Vector (0.2397, 0.5020)>
UV <Vector (0.2462, 0.4938)>
UV <Vector (0.2396, 0.4949)>
Face 4067
UV Count: 3
UV <Vector (0.2302, 0.4953)>
UV <Vector (0.2334, 0.5011)>
UV <Vector (0.2344, 0.4946)>
Face 4068
UV Count: 3
UV <Vector (0.2365, 0.5015)>
UV <Vector (0.2396, 0.4949)>
UV <Vector (0.2369, 0.4947)>
Face 4069
UV Count: 3
UV <Vector (0.2328, 0.5085)>
UV <Vector (0.2364, 0.5192)>
UV <Vector (0.2363, 0.5092)>
Face 4070
UV Count: 3
UV <Vector (0.4890, 0.4596)>
UV <Vector (0.4848, 0.4763)>
UV <Vector (0.4907, 0.4774)>
Face 4071
UV Count: 3
UV <Vector (0.4845, 0.4582)>
UV <Vector (0.4785, 0.4727)>
UV <Vector (0.4848, 0.4763)>
Face 4072
UV Count: 3
UV <Vector (0.2552, 0.5134)>
UV <Vector (0.2527, 0.5246)>
UV <Vector (0.2612, 0.5283)>
Face 4073
UV Count: 3
UV <Vector (0.2491, 0.5124)>
UV <Vector (0.2407, 0.5191)>
UV <Vector (0.2527, 0.5246)>
Face 4074
UV Count: 3
UV <Vector (0.4890, 0.4596)>
UV <Vector (0.4940, 0.4762)>
UV <Vector (0.4914, 0.4593)>
Face 4075
UV Count: 3
UV <Vector (0.4938, 0.4590)>
UV <Vector (0.5055, 0.4658)>
UV <Vector (0.5003, 0.4504)>
Face 4076
UV Count: 3
UV <Vector (0.2275, 0.5135)>
UV <Vector (0.2321, 0.5194)>
UV <Vector (0.2328, 0.5085)>
Face 4077
UV Count: 3
UV <Vector (0.2351, 0.4791)>
UV <Vector (0.2374, 0.4740)>
UV <Vector (0.2363, 0.4733)>
Face 4078
UV Count: 3
UV <Vector (0.2395, 0.4737)>
UV <Vector (0.2430, 0.4774)>
UV <Vector (0.2420, 0.4723)>
Face 4079
UV Count: 3
UV <Vector (0.2385, 0.4738)>
UV <Vector (0.2395, 0.4792)>
UV <Vector (0.2395, 0.4737)>
Face 4080
UV Count: 3
UV <Vector (0.4821, 0.4164)>
UV <Vector (0.4820, 0.4100)>
UV <Vector (0.4800, 0.4102)>
Face 4081
UV Count: 3
UV <Vector (0.4758, 0.4244)>
UV <Vector (0.4764, 0.4153)>
UV <Vector (0.4742, 0.4152)>
Face 4082
UV Count: 3
UV <Vector (0.2470, 0.4835)>
UV <Vector (0.2430, 0.4774)>
UV <Vector (0.2443, 0.4862)>
Face 4083
UV Count: 3
UV <Vector (0.4835, 0.4257)>
UV <Vector (0.4821, 0.4164)>
UV <Vector (0.4806, 0.4162)>
Face 4084
UV Count: 3
UV <Vector (0.4786, 0.4247)>
UV <Vector (0.4792, 0.4161)>
UV <Vector (0.4764, 0.4153)>
Face 4085
UV Count: 3
UV <Vector (0.3183, 0.4694)>
UV <Vector (0.3181, 0.4696)>
UV <Vector (0.3184, 0.4698)>
Face 4086
UV Count: 3
UV <Vector (0.3181, 0.4690)>
UV <Vector (0.3179, 0.4693)>
UV <Vector (0.3183, 0.4694)>
Face 4087
UV Count: 3
UV <Vector (0.3192, 0.4702)>
UV <Vector (0.3186, 0.4697)>
UV <Vector (0.3187, 0.4703)>
Face 4088
UV Count: 3
UV <Vector (0.3187, 0.4703)>
UV <Vector (0.3185, 0.4700)>
UV <Vector (0.3186, 0.4704)>
Face 4089
UV Count: 3
UV <Vector (0.3190, 0.4731)>
UV <Vector (0.3187, 0.4710)>
UV <Vector (0.3184, 0.4731)>
Face 4090
UV Count: 3
UV <Vector (0.2935, 0.4822)>
UV <Vector (0.3044, 0.4796)>
UV <Vector (0.3023, 0.4767)>
Face 4091
UV Count: 3
UV <Vector (0.2926, 0.4799)>
UV <Vector (0.3023, 0.4767)>
UV <Vector (0.3019, 0.4749)>
Face 4092
UV Count: 3
UV <Vector (0.3204, 0.4730)>
UV <Vector (0.3189, 0.4710)>
UV <Vector (0.3190, 0.4731)>
Face 4093
UV Count: 3
UV <Vector (0.2982, 0.4858)>
UV <Vector (0.3077, 0.4824)>
UV <Vector (0.3044, 0.4796)>
Face 4094
UV Count: 3
UV <Vector (0.3164, 0.4722)>
UV <Vector (0.3181, 0.4707)>
UV <Vector (0.3178, 0.4704)>
Face 4095
UV Count: 3
UV <Vector (0.3172, 0.4726)>
UV <Vector (0.3187, 0.4710)>
UV <Vector (0.3181, 0.4707)>
Face 4096
UV Count: 3
UV <Vector (0.3206, 0.4779)>
UV <Vector (0.3224, 0.4726)>
UV <Vector (0.3204, 0.4730)>
Face 4097
UV Count: 3
UV <Vector (0.3097, 0.4833)>
UV <Vector (0.3150, 0.4769)>
UV <Vector (0.3137, 0.4763)>
Face 4098
UV Count: 3
UV <Vector (0.3202, 0.4858)>
UV <Vector (0.3183, 0.4778)>
UV <Vector (0.3168, 0.4854)>
Face 4099
UV Count: 3
UV <Vector (0.3095, 0.4721)>
UV <Vector (0.3145, 0.4705)>
UV <Vector (0.3142, 0.4696)>
Face 4100
UV Count: 3
UV <Vector (0.3206, 0.4779)>
UV <Vector (0.3241, 0.4866)>
UV <Vector (0.3234, 0.4782)>
Face 4101
UV Count: 3
UV <Vector (0.3117, 0.4841)>
UV <Vector (0.3170, 0.4776)>
UV <Vector (0.3150, 0.4769)>
Face 4102
UV Count: 3
UV <Vector (0.3145, 0.4705)>
UV <Vector (0.3124, 0.4757)>
UV <Vector (0.3156, 0.4717)>
Face 4103
UV Count: 3
UV <Vector (0.3093, 0.4709)>
UV <Vector (0.3142, 0.4696)>
UV <Vector (0.3141, 0.4688)>
Face 4104
UV Count: 3
UV <Vector (0.3145, 0.4851)>
UV <Vector (0.3183, 0.4778)>
UV <Vector (0.3170, 0.4776)>
Face 4105
UV Count: 3
UV <Vector (0.3192, 0.4702)>
UV <Vector (0.3189, 0.4710)>
UV <Vector (0.3195, 0.4707)>
Face 4106
UV Count: 3
UV <Vector (0.3192, 0.4702)>
UV <Vector (0.3206, 0.4695)>
UV <Vector (0.3187, 0.4690)>
Face 4107
UV Count: 3
UV <Vector (0.3181, 0.4690)>
UV <Vector (0.3174, 0.4679)>
UV <Vector (0.3171, 0.4684)>
Face 4108
UV Count: 3
UV <Vector (0.3177, 0.4691)>
UV <Vector (0.3169, 0.4694)>
UV <Vector (0.3179, 0.4693)>
Face 4109
UV Count: 3
UV <Vector (0.3186, 0.4704)>
UV <Vector (0.3189, 0.4710)>
UV <Vector (0.3187, 0.4703)>
Face 4110
UV Count: 3
UV <Vector (0.3186, 0.4704)>
UV <Vector (0.3181, 0.4707)>
UV <Vector (0.3187, 0.4710)>
Face 4111
UV Count: 3
UV <Vector (0.3181, 0.4696)>
UV <Vector (0.3178, 0.4704)>
UV <Vector (0.3184, 0.4698)>
Face 4112
UV Count: 3
UV <Vector (0.3179, 0.4693)>
UV <Vector (0.3174, 0.4700)>
UV <Vector (0.3181, 0.4696)>
Face 4113
UV Count: 3
UV <Vector (0.2779, 0.4858)>
UV <Vector (0.2657, 0.5014)>
UV <Vector (0.2807, 0.4879)>
Face 4114
UV Count: 3
UV <Vector (0.3239, 0.5131)>
UV <Vector (0.3141, 0.5312)>
UV <Vector (0.3241, 0.5328)>
Face 4115
UV Count: 3
UV <Vector (0.3180, 0.5094)>
UV <Vector (0.3070, 0.5275)>
UV <Vector (0.3141, 0.5312)>
Face 4116
UV Count: 3
UV <Vector (0.2911, 0.4932)>
UV <Vector (0.2899, 0.5069)>
UV <Vector (0.2979, 0.4985)>
Face 4117
UV Count: 3
UV <Vector (0.3005, 0.5010)>
UV <Vector (0.2899, 0.5069)>
UV <Vector (0.2927, 0.5099)>
Face 4118
UV Count: 3
UV <Vector (0.3065, 0.5066)>
UV <Vector (0.2953, 0.5130)>
UV <Vector (0.3010, 0.5227)>
Face 4119
UV Count: 3
UV <Vector (0.3115, 0.5076)>
UV <Vector (0.3010, 0.5227)>
UV <Vector (0.3070, 0.5275)>
Face 4120
UV Count: 3
UV <Vector (0.2836, 0.4900)>
UV <Vector (0.2770, 0.5075)>
UV <Vector (0.2911, 0.4932)>
Face 4121
UV Count: 3
UV <Vector (0.3190, 0.4957)>
UV <Vector (0.3241, 0.4866)>
UV <Vector (0.3202, 0.4858)>
Face 4122
UV Count: 3
UV <Vector (0.3144, 0.4947)>
UV <Vector (0.3145, 0.4851)>
UV <Vector (0.3113, 0.4942)>
Face 4123
UV Count: 3
UV <Vector (0.3113, 0.4942)>
UV <Vector (0.3117, 0.4841)>
UV <Vector (0.3083, 0.4927)>
Face 4124
UV Count: 3
UV <Vector (0.3190, 0.4957)>
UV <Vector (0.3168, 0.4854)>
UV <Vector (0.3144, 0.4947)>
Face 4125
UV Count: 3
UV <Vector (0.3083, 0.4927)>
UV <Vector (0.3097, 0.4833)>
UV <Vector (0.3058, 0.4914)>
Face 4126
UV Count: 3
UV <Vector (0.3044, 0.4796)>
UV <Vector (0.3124, 0.4757)>
UV <Vector (0.3104, 0.4739)>
Face 4127
UV Count: 3
UV <Vector (0.3019, 0.4749)>
UV <Vector (0.3095, 0.4721)>
UV <Vector (0.3093, 0.4709)>
Face 4128
UV Count: 3
UV <Vector (0.3023, 0.4767)>
UV <Vector (0.3104, 0.4739)>
UV <Vector (0.3095, 0.4721)>
Face 4129
UV Count: 3
UV <Vector (0.2935, 0.4822)>
UV <Vector (0.2911, 0.4932)>
UV <Vector (0.2982, 0.4858)>
Face 4130
UV Count: 3
UV <Vector (0.3113, 0.4942)>
UV <Vector (0.3115, 0.5076)>
UV <Vector (0.3144, 0.4947)>
Face 4131
UV Count: 3
UV <Vector (0.3113, 0.4942)>
UV <Vector (0.3030, 0.5035)>
UV <Vector (0.3065, 0.5066)>
Face 4132
UV Count: 3
UV <Vector (0.3058, 0.4914)>
UV <Vector (0.2979, 0.4985)>
UV <Vector (0.3005, 0.5010)>
Face 4133
UV Count: 3
UV <Vector (0.3032, 0.4901)>
UV <Vector (0.2911, 0.4932)>
UV <Vector (0.2979, 0.4985)>
Face 4134
UV Count: 3
UV <Vector (0.3190, 0.4957)>
UV <Vector (0.3115, 0.5076)>
UV <Vector (0.3180, 0.5094)>
Face 4135
UV Count: 3
UV <Vector (0.3240, 0.4976)>
UV <Vector (0.3180, 0.5094)>
UV <Vector (0.3239, 0.5131)>
Face 4136
UV Count: 3
UV <Vector (0.2918, 0.4777)>
UV <Vector (0.2807, 0.4879)>
UV <Vector (0.2926, 0.4799)>
Face 4137
UV Count: 3
UV <Vector (0.3141, 0.4688)>
UV <Vector (0.3168, 0.4689)>
UV <Vector (0.3171, 0.4684)>
Face 4138
UV Count: 3
UV <Vector (0.3169, 0.4694)>
UV <Vector (0.3156, 0.4717)>
UV <Vector (0.3174, 0.4700)>
Face 4139
UV Count: 3
UV <Vector (0.3142, 0.4696)>
UV <Vector (0.3169, 0.4694)>
UV <Vector (0.3168, 0.4689)>
Face 4140
UV Count: 3
UV <Vector (0.3204, 0.4730)>
UV <Vector (0.3206, 0.4695)>
UV <Vector (0.3195, 0.4707)>
Face 4141
UV Count: 3
UV <Vector (0.3150, 0.4769)>
UV <Vector (0.3184, 0.4731)>
UV <Vector (0.3172, 0.4726)>
Face 4142
UV Count: 3
UV <Vector (0.3137, 0.4763)>
UV <Vector (0.3172, 0.4726)>
UV <Vector (0.3164, 0.4722)>
Face 4143
UV Count: 3
UV <Vector (0.3206, 0.4779)>
UV <Vector (0.3190, 0.4731)>
UV <Vector (0.3183, 0.4778)>
Face 4144
UV Count: 3
UV <Vector (0.3170, 0.4776)>
UV <Vector (0.3190, 0.4731)>
UV <Vector (0.3184, 0.4731)>
Face 4145
UV Count: 3
UV <Vector (0.4172, 0.0002)>
UV <Vector (0.4169, 0.0115)>
UV <Vector (0.4230, 0.0116)>
Face 4146
UV Count: 3
UV <Vector (0.4059, 0.0040)>
UV <Vector (0.4121, 0.0129)>
UV <Vector (0.4083, 0.0024)>
Face 4147
UV Count: 3
UV <Vector (0.3948, 0.0103)>
UV <Vector (0.4039, 0.0199)>
UV <Vector (0.4008, 0.0069)>
Face 4148
UV Count: 3
UV <Vector (0.3707, 0.0446)>
UV <Vector (0.3668, 0.0533)>
UV <Vector (0.3713, 0.0554)>
Face 4149
UV Count: 3
UV <Vector (0.3662, 0.0854)>
UV <Vector (0.3668, 0.0533)>
UV <Vector (0.3613, 0.0866)>
Face 4150
UV Count: 3
UV <Vector (0.3198, 0.0880)>
UV <Vector (0.3321, 0.0773)>
UV <Vector (0.3206, 0.0760)>
Face 4151
UV Count: 3
UV <Vector (0.3193, 0.0966)>
UV <Vector (0.3320, 0.0902)>
UV <Vector (0.3198, 0.0880)>
Face 4152
UV Count: 3
UV <Vector (0.3684, 0.1002)>
UV <Vector (0.3613, 0.0866)>
UV <Vector (0.3627, 0.1011)>
Face 4153
UV Count: 3
UV <Vector (0.3710, 0.0836)>
UV <Vector (0.3836, 0.0706)>
UV <Vector (0.3758, 0.0574)>
Face 4154
UV Count: 3
UV <Vector (0.3786, 0.1061)>
UV <Vector (0.3684, 0.1002)>
UV <Vector (0.3694, 0.1093)>
Face 4155
UV Count: 3
UV <Vector (0.2673, 0.0976)>
UV <Vector (0.2689, 0.0767)>
UV <Vector (0.2583, 0.0833)>
Face 4156
UV Count: 3
UV <Vector (0.4016, 0.0832)>
UV <Vector (0.3906, 0.0932)>
UV <Vector (0.4068, 0.0891)>
Face 4157
UV Count: 3
UV <Vector (0.4256, 0.0333)>
UV <Vector (0.4185, 0.0340)>
UV <Vector (0.4242, 0.0371)>
Face 4158
UV Count: 3
UV <Vector (0.4119, 0.0617)>
UV <Vector (0.4076, 0.0471)>
UV <Vector (0.4030, 0.0617)>
Face 4159
UV Count: 3
UV <Vector (0.3896, 0.0811)>
UV <Vector (0.3836, 0.0706)>
UV <Vector (0.3830, 0.0839)>
Face 4160
UV Count: 3
UV <Vector (0.3764, 0.0952)>
UV <Vector (0.3830, 0.0839)>
UV <Vector (0.3710, 0.0836)>
Face 4161
UV Count: 3
UV <Vector (0.3941, 0.0562)>
UV <Vector (0.3836, 0.0706)>
UV <Vector (0.3923, 0.0721)>
Face 4162
UV Count: 3
UV <Vector (0.4016, 0.0832)>
UV <Vector (0.3982, 0.0742)>
UV <Vector (0.3934, 0.0842)>
Face 4163
UV Count: 3
UV <Vector (0.3982, 0.0742)>
UV <Vector (0.3896, 0.0811)>
UV <Vector (0.3934, 0.0842)>
Face 4164
UV Count: 3
UV <Vector (0.4030, 0.0617)>
UV <Vector (0.3923, 0.0721)>
UV <Vector (0.3982, 0.0742)>
Face 4165
UV Count: 3
UV <Vector (0.4277, 0.0192)>
UV <Vector (0.4202, 0.0289)>
UV <Vector (0.4256, 0.0333)>
Face 4166
UV Count: 3
UV <Vector (0.3318, 0.1055)>
UV <Vector (0.3453, 0.0937)>
UV <Vector (0.3320, 0.0902)>
Face 4167
UV Count: 3
UV <Vector (0.3103, 0.0949)>
UV <Vector (0.3198, 0.0880)>
UV <Vector (0.3098, 0.0839)>
Face 4168
UV Count: 3
UV <Vector (0.3437, 0.0755)>
UV <Vector (0.3320, 0.0902)>
UV <Vector (0.3453, 0.0937)>
Face 4169
UV Count: 3
UV <Vector (0.3098, 0.0839)>
UV <Vector (0.3206, 0.0760)>
UV <Vector (0.3114, 0.0695)>
Face 4170
UV Count: 3
UV <Vector (0.3298, 0.0450)>
UV <Vector (0.3317, 0.0492)>
UV <Vector (0.3314, 0.0448)>
Face 4171
UV Count: 3
UV <Vector (0.3257, 0.0459)>
UV <Vector (0.3280, 0.0452)>
UV <Vector (0.3287, 0.0393)>
Face 4172
UV Count: 3
UV <Vector (0.3314, 0.0448)>
UV <Vector (0.3330, 0.0447)>
UV <Vector (0.3330, 0.0399)>
Face 4173
UV Count: 3
UV <Vector (0.3143, 0.0470)>
UV <Vector (0.3196, 0.0521)>
UV <Vector (0.3187, 0.0440)>
Face 4174
UV Count: 3
UV <Vector (0.3004, 0.0527)>
UV <Vector (0.3107, 0.0480)>
UV <Vector (0.3026, 0.0464)>
Face 4175
UV Count: 3
UV <Vector (0.3187, 0.0440)>
UV <Vector (0.3236, 0.0458)>
UV <Vector (0.3258, 0.0362)>
Face 4176
UV Count: 3
UV <Vector (0.3379, 0.0507)>
UV <Vector (0.3401, 0.0449)>
UV <Vector (0.3380, 0.0448)>
Face 4177
UV Count: 3
UV <Vector (0.3345, 0.0447)>
UV <Vector (0.3362, 0.0448)>
UV <Vector (0.3356, 0.0397)>
Face 4178
UV Count: 3
UV <Vector (0.3401, 0.0449)>
UV <Vector (0.3424, 0.0450)>
UV <Vector (0.3408, 0.0382)>
Face 4179
UV Count: 3
UV <Vector (0.3330, 0.0399)>
UV <Vector (0.3345, 0.0447)>
UV <Vector (0.3356, 0.0397)>
Face 4180
UV Count: 3
UV <Vector (0.3258, 0.0362)>
UV <Vector (0.3257, 0.0459)>
UV <Vector (0.3287, 0.0393)>
Face 4181
UV Count: 3
UV <Vector (0.3468, 0.0555)>
UV <Vector (0.3571, 0.0423)>
UV <Vector (0.3508, 0.0388)>
Face 4182
UV Count: 3
UV <Vector (0.3451, 0.0450)>
UV <Vector (0.3508, 0.0388)>
UV <Vector (0.3459, 0.0343)>
Face 4183
UV Count: 3
UV <Vector (0.3571, 0.0423)>
UV <Vector (0.3668, 0.0533)>
UV <Vector (0.3660, 0.0442)>
Face 4184
UV Count: 3
UV <Vector (0.3408, 0.0382)>
UV <Vector (0.3451, 0.0450)>
UV <Vector (0.3459, 0.0343)>
Face 4185
UV Count: 3
UV <Vector (0.3415, 0.0512)>
UV <Vector (0.3451, 0.0450)>
UV <Vector (0.3424, 0.0450)>
Face 4186
UV Count: 3
UV <Vector (0.3349, 0.0492)>
UV <Vector (0.3330, 0.0447)>
UV <Vector (0.3317, 0.0492)>
Face 4187
UV Count: 3
UV <Vector (0.3249, 0.0508)>
UV <Vector (0.3236, 0.0458)>
UV <Vector (0.3196, 0.0521)>
Face 4188
UV Count: 3
UV <Vector (0.2748, 0.0629)>
UV <Vector (0.2584, 0.0692)>
UV <Vector (0.2689, 0.0767)>
Face 4189
UV Count: 3
UV <Vector (0.3012, 0.0671)>
UV <Vector (0.2934, 0.0626)>
UV <Vector (0.2918, 0.0674)>
Face 4190
UV Count: 3
UV <Vector (0.3099, 0.0612)>
UV <Vector (0.3012, 0.0671)>
UV <Vector (0.3114, 0.0695)>
Face 4191
UV Count: 3
UV <Vector (0.3101, 0.0582)>
UV <Vector (0.2990, 0.0591)>
UV <Vector (0.3099, 0.0612)>
Face 4192
UV Count: 3
UV <Vector (0.3450, 0.1130)>
UV <Vector (0.3537, 0.1004)>
UV <Vector (0.3453, 0.0937)>
Face 4193
UV Count: 3
UV <Vector (0.3453, 0.0937)>
UV <Vector (0.3533, 0.0811)>
UV <Vector (0.3437, 0.0755)>
Face 4194
UV Count: 3
UV <Vector (0.3138, 0.0615)>
UV <Vector (0.3176, 0.0653)>
UV <Vector (0.3177, 0.0615)>
Face 4195
UV Count: 3
UV <Vector (0.3146, 0.0672)>
UV <Vector (0.3206, 0.0760)>
UV <Vector (0.3215, 0.0708)>
Face 4196
UV Count: 3
UV <Vector (0.3226, 0.0618)>
UV <Vector (0.3176, 0.0653)>
UV <Vector (0.3231, 0.0666)>
Face 4197
UV Count: 3
UV <Vector (0.3101, 0.0582)>
UV <Vector (0.3138, 0.0615)>
UV <Vector (0.3141, 0.0583)>
Face 4198
UV Count: 3
UV <Vector (0.3184, 0.0578)>
UV <Vector (0.3226, 0.0618)>
UV <Vector (0.3232, 0.0571)>
Face 4199
UV Count: 3
UV <Vector (0.3232, 0.0571)>
UV <Vector (0.3267, 0.0610)>
UV <Vector (0.3272, 0.0564)>
Face 4200
UV Count: 3
UV <Vector (0.3307, 0.0557)>
UV <Vector (0.3327, 0.0606)>
UV <Vector (0.3339, 0.0557)>
Face 4201
UV Count: 3
UV <Vector (0.3368, 0.0567)>
UV <Vector (0.3327, 0.0606)>
UV <Vector (0.3355, 0.0614)>
Face 4202
UV Count: 3
UV <Vector (0.3417, 0.0618)>
UV <Vector (0.3380, 0.0625)>
UV <Vector (0.3396, 0.0637)>
Face 4203
UV Count: 3
UV <Vector (0.3401, 0.0687)>
UV <Vector (0.3396, 0.0637)>
UV <Vector (0.3390, 0.0664)>
Face 4204
UV Count: 3
UV <Vector (0.3558, 0.0574)>
UV <Vector (0.3437, 0.0755)>
UV <Vector (0.3533, 0.0811)>
Face 4205
UV Count: 3
UV <Vector (0.3613, 0.0866)>
UV <Vector (0.3558, 0.0574)>
UV <Vector (0.3533, 0.0811)>
Face 4206
UV Count: 3
UV <Vector (0.3613, 0.0866)>
UV <Vector (0.3537, 0.1004)>
UV <Vector (0.3627, 0.1011)>
Face 4207
UV Count: 3
UV <Vector (0.3547, 0.1136)>
UV <Vector (0.3627, 0.1011)>
UV <Vector (0.3537, 0.1004)>
Face 4208
UV Count: 3
UV <Vector (0.3027, 0.0749)>
UV <Vector (0.3114, 0.0695)>
UV <Vector (0.3012, 0.0671)>
Face 4209
UV Count: 3
UV <Vector (0.3098, 0.0839)>
UV <Vector (0.3033, 0.0946)>
UV <Vector (0.3103, 0.0949)>
Face 4210
UV Count: 3
UV <Vector (0.3354, 0.0706)>
UV <Vector (0.3437, 0.0755)>
UV <Vector (0.3401, 0.0687)>
Face 4211
UV Count: 3
UV <Vector (0.3367, 0.0664)>
UV <Vector (0.3396, 0.0637)>
UV <Vector (0.3380, 0.0625)>
Face 4212
UV Count: 3
UV <Vector (0.3340, 0.0654)>
UV <Vector (0.3380, 0.0625)>
UV <Vector (0.3355, 0.0614)>
Face 4213
UV Count: 3
UV <Vector (0.3319, 0.0690)>
UV <Vector (0.3270, 0.0688)>
UV <Vector (0.3283, 0.0719)>
Face 4214
UV Count: 3
UV <Vector (0.3270, 0.0688)>
UV <Vector (0.3215, 0.0708)>
UV <Vector (0.3283, 0.0719)>
Face 4215
UV Count: 3
UV <Vector (0.3226, 0.0618)>
UV <Vector (0.3271, 0.0647)>
UV <Vector (0.3267, 0.0610)>
Face 4216
UV Count: 3
UV <Vector (0.3271, 0.0647)>
UV <Vector (0.3270, 0.0688)>
UV <Vector (0.3294, 0.0670)>
Face 4217
UV Count: 3
UV <Vector (0.3294, 0.0633)>
UV <Vector (0.3327, 0.0606)>
UV <Vector (0.3299, 0.0603)>
Face 4218
UV Count: 3
UV <Vector (0.3000, 0.0843)>
UV <Vector (0.2920, 0.0997)>
UV <Vector (0.3033, 0.0946)>
Face 4219
UV Count: 3
UV <Vector (0.2490, 0.0974)>
UV <Vector (0.2583, 0.0833)>
UV <Vector (0.2455, 0.0853)>
Face 4220
UV Count: 3
UV <Vector (0.3000, 0.0843)>
UV <Vector (0.2872, 0.0763)>
UV <Vector (0.2851, 0.0864)>
Face 4221
UV Count: 3
UV <Vector (0.3027, 0.0749)>
UV <Vector (0.3000, 0.0843)>
UV <Vector (0.3098, 0.0839)>
Face 4222
UV Count: 3
UV <Vector (0.2490, 0.0974)>
UV <Vector (0.2385, 0.0869)>
UV <Vector (0.2403, 0.0980)>
Face 4223
UV Count: 3
UV <Vector (0.2952, 0.0753)>
UV <Vector (0.3012, 0.0671)>
UV <Vector (0.2918, 0.0674)>
Face 4224
UV Count: 3
UV <Vector (0.4381, 0.0676)>
UV <Vector (0.4392, 0.0564)>
UV <Vector (0.4313, 0.0576)>
Face 4225
UV Count: 3
UV <Vector (0.4267, 0.0744)>
UV <Vector (0.4213, 0.0699)>
UV <Vector (0.4205, 0.0817)>
Face 4226
UV Count: 3
UV <Vector (0.2404, 0.0775)>
UV <Vector (0.2385, 0.0869)>
UV <Vector (0.2455, 0.0853)>
Face 4227
UV Count: 3
UV <Vector (0.4030, 0.0617)>
UV <Vector (0.4081, 0.0745)>
UV <Vector (0.4119, 0.0617)>
Face 4228
UV Count: 3
UV <Vector (0.4081, 0.0745)>
UV <Vector (0.4205, 0.0817)>
UV <Vector (0.4213, 0.0699)>
Face 4229
UV Count: 3
UV <Vector (0.4113, 0.0822)>
UV <Vector (0.4016, 0.0832)>
UV <Vector (0.4068, 0.0891)>
Face 4230
UV Count: 3
UV <Vector (0.3754, 0.0448)>
UV <Vector (0.3803, 0.0532)>
UV <Vector (0.3830, 0.0394)>
Face 4231
UV Count: 3
UV <Vector (0.3758, 0.0574)>
UV <Vector (0.3848, 0.0553)>
UV <Vector (0.3803, 0.0532)>
Face 4232
UV Count: 3
UV <Vector (0.3948, 0.0209)>
UV <Vector (0.3983, 0.0236)>
UV <Vector (0.4039, 0.0199)>
Face 4233
UV Count: 3
UV <Vector (0.3938, 0.0277)>
UV <Vector (0.3982, 0.0279)>
UV <Vector (0.3984, 0.0257)>
Face 4234
UV Count: 3
UV <Vector (0.4042, 0.0227)>
UV <Vector (0.3983, 0.0236)>
UV <Vector (0.3984, 0.0257)>
Face 4235
UV Count: 3
UV <Vector (0.3892, 0.0269)>
UV <Vector (0.3938, 0.0277)>
UV <Vector (0.3921, 0.0241)>
Face 4236
UV Count: 3
UV <Vector (0.3873, 0.0438)>
UV <Vector (0.3803, 0.0532)>
UV <Vector (0.3848, 0.0553)>
Face 4237
UV Count: 3
UV <Vector (0.3830, 0.0394)>
UV <Vector (0.3928, 0.0312)>
UV <Vector (0.3892, 0.0269)>
Face 4238
UV Count: 3
UV <Vector (0.3923, 0.0448)>
UV <Vector (0.3848, 0.0553)>
UV <Vector (0.3941, 0.0562)>
Face 4239
UV Count: 3
UV <Vector (0.3980, 0.0339)>
UV <Vector (0.3928, 0.0312)>
UV <Vector (0.3942, 0.0364)>
Face 4240
UV Count: 3
UV <Vector (0.3873, 0.0438)>
UV <Vector (0.3942, 0.0364)>
UV <Vector (0.3928, 0.0312)>
Face 4241
UV Count: 3
UV <Vector (0.4216, 0.0152)>
UV <Vector (0.4186, 0.0174)>
UV <Vector (0.4216, 0.0175)>
Face 4242
UV Count: 3
UV <Vector (0.4076, 0.0471)>
UV <Vector (0.3941, 0.0562)>
UV <Vector (0.4030, 0.0617)>
Face 4243
UV Count: 3
UV <Vector (0.3923, 0.0448)>
UV <Vector (0.4016, 0.0424)>
UV <Vector (0.3969, 0.0403)>
Face 4244
UV Count: 3
UV <Vector (0.3942, 0.0364)>
UV <Vector (0.3969, 0.0403)>
UV <Vector (0.3980, 0.0339)>
Face 4245
UV Count: 3
UV <Vector (0.4095, 0.0155)>
UV <Vector (0.4129, 0.0183)>
UV <Vector (0.4121, 0.0129)>
Face 4246
UV Count: 3
UV <Vector (0.4105, 0.0228)>
UV <Vector (0.4137, 0.0228)>
UV <Vector (0.4133, 0.0204)>
Face 4247
UV Count: 3
UV <Vector (0.4086, 0.0227)>
UV <Vector (0.4105, 0.0228)>
UV <Vector (0.4092, 0.0199)>
Face 4248
UV Count: 3
UV <Vector (0.4138, 0.0156)>
UV <Vector (0.4129, 0.0183)>
UV <Vector (0.4133, 0.0204)>
Face 4249
UV Count: 3
UV <Vector (0.4191, 0.0154)>
UV <Vector (0.4230, 0.0116)>
UV <Vector (0.4169, 0.0115)>
Face 4250
UV Count: 3
UV <Vector (0.4172, 0.0392)>
UV <Vector (0.4098, 0.0406)>
UV <Vector (0.4156, 0.0446)>
Face 4251
UV Count: 3
UV <Vector (0.4169, 0.0162)>
UV <Vector (0.4186, 0.0174)>
UV <Vector (0.4168, 0.0142)>
Face 4252
UV Count: 3
UV <Vector (0.4148, 0.0175)>
UV <Vector (0.4159, 0.0212)>
UV <Vector (0.4159, 0.0168)>
Face 4253
UV Count: 3
UV <Vector (0.4119, 0.0617)>
UV <Vector (0.4213, 0.0699)>
UV <Vector (0.4217, 0.0591)>
Face 4254
UV Count: 3
UV <Vector (0.4097, 0.0261)>
UV <Vector (0.4064, 0.0240)>
UV <Vector (0.4066, 0.0292)>
Face 4255
UV Count: 3
UV <Vector (0.3982, 0.0279)>
UV <Vector (0.4036, 0.0319)>
UV <Vector (0.4041, 0.0252)>
Face 4256
UV Count: 3
UV <Vector (0.4016, 0.0424)>
UV <Vector (0.3980, 0.0339)>
UV <Vector (0.3969, 0.0403)>
Face 4257
UV Count: 3
UV <Vector (0.4036, 0.0319)>
UV <Vector (0.4047, 0.0383)>
UV <Vector (0.4066, 0.0292)>
Face 4258
UV Count: 3
UV <Vector (0.4098, 0.0406)>
UV <Vector (0.4079, 0.0341)>
UV <Vector (0.4047, 0.0383)>
Face 4259
UV Count: 3
UV <Vector (0.4097, 0.0261)>
UV <Vector (0.4120, 0.0338)>
UV <Vector (0.4137, 0.0228)>
Face 4260
UV Count: 3
UV <Vector (0.4202, 0.0289)>
UV <Vector (0.4144, 0.0302)>
UV <Vector (0.4185, 0.0340)>
Face 4261
UV Count: 3
UV <Vector (0.4217, 0.0591)>
UV <Vector (0.4141, 0.0500)>
UV <Vector (0.4119, 0.0617)>
Face 4262
UV Count: 3
UV <Vector (0.4137, 0.0228)>
UV <Vector (0.4144, 0.0302)>
UV <Vector (0.4159, 0.0212)>
Face 4263
UV Count: 3
UV <Vector (0.4218, 0.0200)>
UV <Vector (0.4169, 0.0268)>
UV <Vector (0.4202, 0.0289)>
Face 4264
UV Count: 3
UV <Vector (0.3830, 0.0839)>
UV <Vector (0.3934, 0.0842)>
UV <Vector (0.3896, 0.0811)>
Face 4265
UV Count: 3
UV <Vector (0.4216, 0.0455)>
UV <Vector (0.4172, 0.0392)>
UV <Vector (0.4156, 0.0446)>
Face 4266
UV Count: 3
UV <Vector (0.4249, 0.0156)>
UV <Vector (0.4216, 0.0152)>
UV <Vector (0.4216, 0.0175)>
Face 4267
UV Count: 3
UV <Vector (0.4335, 0.0314)>
UV <Vector (0.4419, 0.0376)>
UV <Vector (0.4433, 0.0329)>
Face 4268
UV Count: 3
UV <Vector (0.2923, 0.0430)>
UV <Vector (0.3026, 0.0464)>
UV <Vector (0.2958, 0.0401)>
Face 4269
UV Count: 3
UV <Vector (0.4335, 0.0314)>
UV <Vector (0.4256, 0.0333)>
UV <Vector (0.4311, 0.0364)>
Face 4270
UV Count: 3
UV <Vector (0.4279, 0.0442)>
UV <Vector (0.4349, 0.0470)>
UV <Vector (0.4360, 0.0442)>
Face 4271
UV Count: 3
UV <Vector (0.4301, 0.0387)>
UV <Vector (0.4373, 0.0416)>
UV <Vector (0.4396, 0.0395)>
Face 4272
UV Count: 3
UV <Vector (0.4242, 0.0371)>
UV <Vector (0.4290, 0.0411)>
UV <Vector (0.4301, 0.0387)>
Face 4273
UV Count: 3
UV <Vector (0.4216, 0.0455)>
UV <Vector (0.4269, 0.0474)>
UV <Vector (0.4279, 0.0442)>
Face 4274
UV Count: 3
UV <Vector (0.4269, 0.0527)>
UV <Vector (0.4204, 0.0501)>
UV <Vector (0.4217, 0.0591)>
Face 4275
UV Count: 3
UV <Vector (0.4269, 0.0527)>
UV <Vector (0.4267, 0.0617)>
UV <Vector (0.4313, 0.0576)>
Face 4276
UV Count: 3
UV <Vector (0.4349, 0.0470)>
UV <Vector (0.4269, 0.0527)>
UV <Vector (0.4373, 0.0512)>
Face 4277
UV Count: 3
UV <Vector (0.2896, 0.0429)>
UV <Vector (0.2934, 0.0516)>
UV <Vector (0.2968, 0.0521)>
Face 4278
UV Count: 3
UV <Vector (0.2908, 0.0520)>
UV <Vector (0.2867, 0.0426)>
UV <Vector (0.2841, 0.0435)>
Face 4279
UV Count: 3
UV <Vector (0.2830, 0.0539)>
UV <Vector (0.2816, 0.0443)>
UV <Vector (0.2786, 0.0478)>
Face 4280
UV Count: 3
UV <Vector (0.2952, 0.0541)>
UV <Vector (0.2934, 0.0516)>
UV <Vector (0.2908, 0.0520)>
Face 4281
UV Count: 3
UV <Vector (0.2820, 0.0689)>
UV <Vector (0.2851, 0.0619)>
UV <Vector (0.2748, 0.0629)>
Face 4282
UV Count: 3
UV <Vector (0.2790, 0.0573)>
UV <Vector (0.2786, 0.0478)>
UV <Vector (0.2740, 0.0501)>
Face 4283
UV Count: 3
UV <Vector (0.2541, 0.1087)>
UV <Vector (0.2673, 0.0976)>
UV <Vector (0.2490, 0.0974)>
Face 4284
UV Count: 3
UV <Vector (0.2877, 0.1953)>
UV <Vector (0.2748, 0.2106)>
UV <Vector (0.2870, 0.2154)>
Face 4285
UV Count: 3
UV <Vector (0.2597, 0.1906)>
UV <Vector (0.2464, 0.2063)>
UV <Vector (0.2604, 0.2099)>
Face 4286
UV Count: 3
UV <Vector (0.3148, 0.1954)>
UV <Vector (0.3008, 0.2204)>
UV <Vector (0.3155, 0.2181)>
Face 4287
UV Count: 3
UV <Vector (0.3966, 0.1769)>
UV <Vector (0.3953, 0.1999)>
UV <Vector (0.4074, 0.1939)>
Face 4288
UV Count: 3
UV <Vector (0.3021, 0.1987)>
UV <Vector (0.2870, 0.2154)>
UV <Vector (0.3008, 0.2204)>
Face 4289
UV Count: 3
UV <Vector (0.2748, 0.2106)>
UV <Vector (0.2597, 0.1906)>
UV <Vector (0.2604, 0.2099)>
Face 4290
UV Count: 3
UV <Vector (0.3587, 0.2053)>
UV <Vector (0.3400, 0.1838)>
UV <Vector (0.3427, 0.2075)>
Face 4291
UV Count: 3
UV <Vector (0.3753, 0.2043)>
UV <Vector (0.3785, 0.1809)>
UV <Vector (0.3696, 0.1816)>
Face 4292
UV Count: 3
UV <Vector (0.3274, 0.2138)>
UV <Vector (0.3148, 0.1954)>
UV <Vector (0.3155, 0.2181)>
Face 4293
UV Count: 3
UV <Vector (0.3894, 0.2020)>
UV <Vector (0.3871, 0.1797)>
UV <Vector (0.3817, 0.1803)>
Face 4294
UV Count: 3
UV <Vector (0.3427, 0.2075)>
UV <Vector (0.3249, 0.1901)>
UV <Vector (0.3274, 0.2138)>
Face 4295
UV Count: 3
UV <Vector (0.3587, 0.2053)>
UV <Vector (0.3696, 0.1816)>
UV <Vector (0.3573, 0.1822)>
Face 4296
UV Count: 3
UV <Vector (0.3380, 0.0448)>
UV <Vector (0.3356, 0.0397)>
UV <Vector (0.3362, 0.0448)>
Face 4297
UV Count: 3
UV <Vector (0.4070, 0.0176)>
UV <Vector (0.4008, 0.0069)>
UV <Vector (0.4039, 0.0199)>
Face 4298
UV Count: 3
UV <Vector (0.4068, 0.0212)>
UV <Vector (0.4039, 0.0199)>
UV <Vector (0.4042, 0.0227)>
Face 4299
UV Count: 3
UV <Vector (0.3298, 0.0450)>
UV <Vector (0.3287, 0.0393)>
UV <Vector (0.3280, 0.0452)>
Face 4300
UV Count: 3
UV <Vector (0.4107, 0.0024)>
UV <Vector (0.4121, 0.0129)>
UV <Vector (0.4144, 0.0115)>
Face 4301
UV Count: 3
UV <Vector (0.4153, 0.0145)>
UV <Vector (0.4121, 0.0129)>
UV <Vector (0.4138, 0.0156)>
Face 4302
UV Count: 3
UV <Vector (0.2877, 0.1953)>
UV <Vector (0.2777, 0.1721)>
UV <Vector (0.2744, 0.1923)>
Face 4303
UV Count: 3
UV <Vector (0.2597, 0.1906)>
UV <Vector (0.2525, 0.1702)>
UV <Vector (0.2470, 0.1862)>
Face 4304
UV Count: 3
UV <Vector (0.3144, 0.1769)>
UV <Vector (0.3021, 0.1987)>
UV <Vector (0.3148, 0.1954)>
Face 4305
UV Count: 3
UV <Vector (0.3966, 0.1769)>
UV <Vector (0.3838, 0.1637)>
UV <Vector (0.3871, 0.1797)>
Face 4306
UV Count: 3
UV <Vector (0.3021, 0.1777)>
UV <Vector (0.2877, 0.1953)>
UV <Vector (0.3021, 0.1987)>
Face 4307
UV Count: 3
UV <Vector (0.2744, 0.1923)>
UV <Vector (0.2648, 0.1717)>
UV <Vector (0.2597, 0.1906)>
Face 4308
UV Count: 3
UV <Vector (0.3573, 0.1822)>
UV <Vector (0.3389, 0.1707)>
UV <Vector (0.3400, 0.1838)>
Face 4309
UV Count: 3
UV <Vector (0.3785, 0.1809)>
UV <Vector (0.3675, 0.1669)>
UV <Vector (0.3696, 0.1816)>
Face 4310
UV Count: 3
UV <Vector (0.3249, 0.1901)>
UV <Vector (0.3144, 0.1769)>
UV <Vector (0.3148, 0.1954)>
Face 4311
UV Count: 3
UV <Vector (0.3817, 0.1803)>
UV <Vector (0.3838, 0.1637)>
UV <Vector (0.3789, 0.1651)>
Face 4312
UV Count: 3
UV <Vector (0.3400, 0.1838)>
UV <Vector (0.3244, 0.1747)>
UV <Vector (0.3249, 0.1901)>
Face 4313
UV Count: 3
UV <Vector (0.3573, 0.1822)>
UV <Vector (0.3675, 0.1669)>
UV <Vector (0.3546, 0.1684)>
Face 4314
UV Count: 3
UV <Vector (0.4373, 0.0512)>
UV <Vector (0.4313, 0.0576)>
UV <Vector (0.4392, 0.0564)>
Face 4315
UV Count: 3
UV <Vector (0.4318, 0.0845)>
UV <Vector (0.4267, 0.0744)>
UV <Vector (0.4205, 0.0817)>
Face 4316
UV Count: 3
UV <Vector (0.2665, 0.0579)>
UV <Vector (0.2740, 0.0501)>
UV <Vector (0.2660, 0.0506)>
Face 4317
UV Count: 3
UV <Vector (0.2576, 0.0504)>
UV <Vector (0.2665, 0.0579)>
UV <Vector (0.2660, 0.0506)>
Face 4318
UV Count: 3
UV <Vector (0.4267, 0.0617)>
UV <Vector (0.4213, 0.0699)>
UV <Vector (0.4257, 0.0689)>
Face 4319
UV Count: 3
UV <Vector (0.2480, 0.0571)>
UV <Vector (0.2452, 0.0668)>
UV <Vector (0.2528, 0.0630)>
Face 4320
UV Count: 3
UV <Vector (0.2584, 0.0692)>
UV <Vector (0.2583, 0.0575)>
UV <Vector (0.2528, 0.0630)>
Face 4321
UV Count: 3
UV <Vector (0.2406, 0.0580)>
UV <Vector (0.2374, 0.0684)>
UV <Vector (0.2452, 0.0668)>
Face 4322
UV Count: 3
UV <Vector (0.4381, 0.0676)>
UV <Vector (0.4267, 0.0617)>
UV <Vector (0.4257, 0.0689)>
Face 4323
UV Count: 3
UV <Vector (0.4381, 0.0676)>
UV <Vector (0.4267, 0.0744)>
UV <Vector (0.4333, 0.0774)>
Face 4324
UV Count: 3
UV <Vector (0.4513, 0.0941)>
UV <Vector (0.4420, 0.0983)>
UV <Vector (0.4532, 0.0995)>
Face 4325
UV Count: 3
UV <Vector (0.2374, 0.0684)>
UV <Vector (0.2347, 0.0777)>
UV <Vector (0.2404, 0.0775)>
Face 4326
UV Count: 3
UV <Vector (0.2851, 0.0864)>
UV <Vector (0.2790, 0.0755)>
UV <Vector (0.2689, 0.0767)>
Face 4327
UV Count: 3
UV <Vector (0.2872, 0.0763)>
UV <Vector (0.2790, 0.0755)>
UV <Vector (0.2851, 0.0864)>
Face 4328
UV Count: 3
UV <Vector (0.2748, 0.0629)>
UV <Vector (0.2790, 0.0755)>
UV <Vector (0.2820, 0.0689)>
Face 4329
UV Count: 3
UV <Vector (0.2851, 0.0619)>
UV <Vector (0.2830, 0.0539)>
UV <Vector (0.2790, 0.0573)>
Face 4330
UV Count: 3
UV <Vector (0.2851, 0.0619)>
UV <Vector (0.2934, 0.0626)>
UV <Vector (0.2876, 0.0589)>
Face 4331
UV Count: 3
UV <Vector (0.2876, 0.0589)>
UV <Vector (0.2881, 0.0522)>
UV <Vector (0.2830, 0.0539)>
Face 4332
UV Count: 3
UV <Vector (0.3817, 0.1803)>
UV <Vector (0.3760, 0.1659)>
UV <Vector (0.3785, 0.1809)>
Face 4333
UV Count: 3
UV <Vector (0.4169, 0.0115)>
UV <Vector (0.4153, 0.0145)>
UV <Vector (0.4168, 0.0142)>
Face 4334
UV Count: 3
UV <Vector (0.4169, 0.0162)>
UV <Vector (0.4153, 0.0145)>
UV <Vector (0.4159, 0.0168)>
Face 4335
UV Count: 3
UV <Vector (0.4159, 0.0168)>
UV <Vector (0.4138, 0.0156)>
UV <Vector (0.4148, 0.0175)>
Face 4336
UV Count: 3
UV <Vector (0.4125, 0.0001)>
UV <Vector (0.4144, 0.0115)>
UV <Vector (0.4169, 0.0115)>
Face 4337
UV Count: 3
UV <Vector (0.3314, 0.0448)>
UV <Vector (0.3311, 0.0387)>
UV <Vector (0.3298, 0.0450)>
Face 4338
UV Count: 3
UV <Vector (0.4092, 0.0199)>
UV <Vector (0.4070, 0.0176)>
UV <Vector (0.4068, 0.0212)>
Face 4339
UV Count: 3
UV <Vector (0.4086, 0.0227)>
UV <Vector (0.4068, 0.0212)>
UV <Vector (0.4064, 0.0240)>
Face 4340
UV Count: 3
UV <Vector (0.4064, 0.0240)>
UV <Vector (0.4042, 0.0227)>
UV <Vector (0.4041, 0.0252)>
Face 4341
UV Count: 3
UV <Vector (0.4095, 0.0155)>
UV <Vector (0.4041, 0.0065)>
UV <Vector (0.4070, 0.0176)>
Face 4342
UV Count: 3
UV <Vector (0.3401, 0.0449)>
UV <Vector (0.3379, 0.0381)>
UV <Vector (0.3380, 0.0448)>
Face 4343
UV Count: 3
UV <Vector (0.3831, 0.2048)>
UV <Vector (0.3817, 0.1803)>
UV <Vector (0.3785, 0.1809)>
Face 4344
UV Count: 3
UV <Vector (0.2997, 0.0560)>
UV <Vector (0.2968, 0.0521)>
UV <Vector (0.2952, 0.0541)>
Face 4345
UV Count: 3
UV <Vector (0.2990, 0.0591)>
UV <Vector (0.2952, 0.0541)>
UV <Vector (0.2920, 0.0562)>
Face 4346
UV Count: 3
UV <Vector (0.2920, 0.0562)>
UV <Vector (0.2908, 0.0520)>
UV <Vector (0.2881, 0.0522)>
Face 4347
UV Count: 3
UV <Vector (0.2881, 0.0522)>
UV <Vector (0.2841, 0.0435)>
UV <Vector (0.2816, 0.0443)>
Face 4348
UV Count: 3
UV <Vector (0.2923, 0.0430)>
UV <Vector (0.2968, 0.0521)>
UV <Vector (0.3004, 0.0527)>
Face 4349
UV Count: 3
UV <Vector (0.4228, 0.0411)>
UV <Vector (0.4279, 0.0442)>
UV <Vector (0.4290, 0.0411)>
Face 4350
UV Count: 3
UV <Vector (0.4256, 0.0333)>
UV <Vector (0.4301, 0.0387)>
UV <Vector (0.4311, 0.0364)>
Face 4351
UV Count: 3
UV <Vector (0.4311, 0.0364)>
UV <Vector (0.4396, 0.0395)>
UV <Vector (0.4419, 0.0376)>
Face 4352
UV Count: 3
UV <Vector (0.4290, 0.0411)>
UV <Vector (0.4360, 0.0442)>
UV <Vector (0.4373, 0.0416)>
Face 4353
UV Count: 3
UV <Vector (0.4249, 0.0156)>
UV <Vector (0.4218, 0.0200)>
UV <Vector (0.4277, 0.0192)>
Face 4354
UV Count: 3
UV <Vector (0.4204, 0.0501)>
UV <Vector (0.4156, 0.0446)>
UV <Vector (0.4141, 0.0500)>
Face 4355
UV Count: 3
UV <Vector (0.4159, 0.0212)>
UV <Vector (0.4169, 0.0268)>
UV <Vector (0.4180, 0.0197)>
Face 4356
UV Count: 3
UV <Vector (0.4185, 0.0340)>
UV <Vector (0.4120, 0.0338)>
UV <Vector (0.4172, 0.0392)>
Face 4357
UV Count: 3
UV <Vector (0.4098, 0.0406)>
UV <Vector (0.4016, 0.0424)>
UV <Vector (0.4076, 0.0471)>
Face 4358
UV Count: 3
UV <Vector (0.4066, 0.0292)>
UV <Vector (0.4079, 0.0341)>
UV <Vector (0.4097, 0.0261)>
Face 4359
UV Count: 3
UV <Vector (0.4066, 0.0292)>
UV <Vector (0.4041, 0.0252)>
UV <Vector (0.4036, 0.0319)>
Face 4360
UV Count: 3
UV <Vector (0.4159, 0.0168)>
UV <Vector (0.4180, 0.0197)>
UV <Vector (0.4169, 0.0162)>
Face 4361
UV Count: 3
UV <Vector (0.4168, 0.0142)>
UV <Vector (0.4191, 0.0154)>
UV <Vector (0.4169, 0.0115)>
Face 4362
UV Count: 3
UV <Vector (0.4156, 0.0446)>
UV <Vector (0.4076, 0.0471)>
UV <Vector (0.4141, 0.0500)>
Face 4363
UV Count: 3
UV <Vector (0.4148, 0.0175)>
UV <Vector (0.4133, 0.0204)>
UV <Vector (0.4137, 0.0228)>
Face 4364
UV Count: 3
UV <Vector (0.4092, 0.0199)>
UV <Vector (0.4112, 0.0199)>
UV <Vector (0.4095, 0.0155)>
Face 4365
UV Count: 3
UV <Vector (0.4112, 0.0199)>
UV <Vector (0.4133, 0.0204)>
UV <Vector (0.4129, 0.0183)>
Face 4366
UV Count: 3
UV <Vector (0.4216, 0.0175)>
UV <Vector (0.4180, 0.0197)>
UV <Vector (0.4218, 0.0200)>
Face 4367
UV Count: 3
UV <Vector (0.3921, 0.0241)>
UV <Vector (0.3946, 0.0243)>
UV <Vector (0.3948, 0.0209)>
Face 4368
UV Count: 3
UV <Vector (0.4041, 0.0252)>
UV <Vector (0.3984, 0.0257)>
UV <Vector (0.3982, 0.0279)>
Face 4369
UV Count: 3
UV <Vector (0.3946, 0.0243)>
UV <Vector (0.3984, 0.0257)>
UV <Vector (0.3983, 0.0236)>
Face 4370
UV Count: 3
UV <Vector (0.3294, 0.0633)>
UV <Vector (0.3294, 0.0670)>
UV <Vector (0.3314, 0.0642)>
Face 4371
UV Count: 3
UV <Vector (0.3267, 0.0610)>
UV <Vector (0.3294, 0.0633)>
UV <Vector (0.3299, 0.0603)>
Face 4372
UV Count: 3
UV <Vector (0.3283, 0.0719)>
UV <Vector (0.3206, 0.0760)>
UV <Vector (0.3321, 0.0773)>
Face 4373
UV Count: 3
UV <Vector (0.3314, 0.0642)>
UV <Vector (0.3319, 0.0690)>
UV <Vector (0.3340, 0.0654)>
Face 4374
UV Count: 3
UV <Vector (0.3340, 0.0654)>
UV <Vector (0.3354, 0.0706)>
UV <Vector (0.3367, 0.0664)>
Face 4375
UV Count: 3
UV <Vector (0.3319, 0.0690)>
UV <Vector (0.3321, 0.0773)>
UV <Vector (0.3354, 0.0706)>
Face 4376
UV Count: 3
UV <Vector (0.3314, 0.0642)>
UV <Vector (0.3355, 0.0614)>
UV <Vector (0.3327, 0.0606)>
Face 4377
UV Count: 3
UV <Vector (0.3367, 0.0664)>
UV <Vector (0.3401, 0.0687)>
UV <Vector (0.3390, 0.0664)>
Face 4378
UV Count: 3
UV <Vector (0.3437, 0.0755)>
UV <Vector (0.3417, 0.0618)>
UV <Vector (0.3401, 0.0687)>
Face 4379
UV Count: 3
UV <Vector (0.3468, 0.0555)>
UV <Vector (0.3396, 0.0582)>
UV <Vector (0.3417, 0.0618)>
Face 4380
UV Count: 3
UV <Vector (0.3379, 0.0507)>
UV <Vector (0.3339, 0.0557)>
UV <Vector (0.3368, 0.0567)>
Face 4381
UV Count: 3
UV <Vector (0.3415, 0.0512)>
UV <Vector (0.3368, 0.0567)>
UV <Vector (0.3396, 0.0582)>
Face 4382
UV Count: 3
UV <Vector (0.3396, 0.0582)>
UV <Vector (0.3355, 0.0614)>
UV <Vector (0.3380, 0.0625)>
Face 4383
UV Count: 3
UV <Vector (0.3317, 0.0492)>
UV <Vector (0.3339, 0.0557)>
UV <Vector (0.3349, 0.0492)>
Face 4384
UV Count: 3
UV <Vector (0.3249, 0.0508)>
UV <Vector (0.3272, 0.0564)>
UV <Vector (0.3284, 0.0507)>
Face 4385
UV Count: 3
UV <Vector (0.3284, 0.0507)>
UV <Vector (0.3307, 0.0557)>
UV <Vector (0.3317, 0.0492)>
Face 4386
UV Count: 3
UV <Vector (0.3272, 0.0564)>
UV <Vector (0.3299, 0.0603)>
UV <Vector (0.3307, 0.0557)>
Face 4387
UV Count: 3
UV <Vector (0.3196, 0.0521)>
UV <Vector (0.3232, 0.0571)>
UV <Vector (0.3249, 0.0508)>
Face 4388
UV Count: 3
UV <Vector (0.3104, 0.0552)>
UV <Vector (0.3141, 0.0583)>
UV <Vector (0.3146, 0.0546)>
Face 4389
UV Count: 3
UV <Vector (0.3146, 0.0546)>
UV <Vector (0.3184, 0.0578)>
UV <Vector (0.3196, 0.0521)>
Face 4390
UV Count: 3
UV <Vector (0.3141, 0.0583)>
UV <Vector (0.3177, 0.0615)>
UV <Vector (0.3184, 0.0578)>
Face 4391
UV Count: 3
UV <Vector (0.3176, 0.0653)>
UV <Vector (0.3215, 0.0708)>
UV <Vector (0.3231, 0.0666)>
Face 4392
UV Count: 3
UV <Vector (0.3099, 0.0612)>
UV <Vector (0.3146, 0.0672)>
UV <Vector (0.3138, 0.0615)>
Face 4393
UV Count: 3
UV <Vector (0.3104, 0.0552)>
UV <Vector (0.2997, 0.0560)>
UV <Vector (0.3101, 0.0582)>
Face 4394
UV Count: 3
UV <Vector (0.3349, 0.0492)>
UV <Vector (0.3380, 0.0448)>
UV <Vector (0.3362, 0.0448)>
Face 4395
UV Count: 3
UV <Vector (0.3107, 0.0480)>
UV <Vector (0.3146, 0.0546)>
UV <Vector (0.3143, 0.0470)>
Face 4396
UV Count: 3
UV <Vector (0.3280, 0.0452)>
UV <Vector (0.3284, 0.0507)>
UV <Vector (0.3298, 0.0450)>
Face 4397
UV Count: 3
UV <Vector (0.4242, 0.0371)>
UV <Vector (0.4172, 0.0392)>
UV <Vector (0.4228, 0.0411)>
Face 4398
UV Count: 3
UV <Vector (0.3694, 0.1093)>
UV <Vector (0.3627, 0.1011)>
UV <Vector (0.3635, 0.1111)>
Face 4399
UV Count: 3
UV <Vector (0.3764, 0.0952)>
UV <Vector (0.3662, 0.0854)>
UV <Vector (0.3684, 0.1002)>
Face 4400
UV Count: 3
UV <Vector (0.3710, 0.0836)>
UV <Vector (0.3713, 0.0554)>
UV <Vector (0.3662, 0.0854)>
Face 4401
UV Count: 3
UV <Vector (0.3754, 0.0448)>
UV <Vector (0.3713, 0.0554)>
UV <Vector (0.3758, 0.0574)>
Face 4402
UV Count: 3
UV <Vector (0.3137, 0.4763)>
UV <Vector (0.3156, 0.4717)>
UV <Vector (0.3124, 0.4757)>
Face 4403
UV Count: 3
UV <Vector (0.3141, 0.4679)>
UV <Vector (0.3171, 0.4684)>
UV <Vector (0.3174, 0.4679)>
Face 4404
UV Count: 3
UV <Vector (0.2926, 0.4799)>
UV <Vector (0.2836, 0.4900)>
UV <Vector (0.2935, 0.4822)>
Face 4405
UV Count: 3
UV <Vector (0.3083, 0.4927)>
UV <Vector (0.3005, 0.5010)>
UV <Vector (0.3030, 0.5035)>
Face 4406
UV Count: 3
UV <Vector (0.3016, 0.4731)>
UV <Vector (0.3093, 0.4709)>
UV <Vector (0.3091, 0.4698)>
Face 4407
UV Count: 3
UV <Vector (0.3058, 0.4914)>
UV <Vector (0.3077, 0.4824)>
UV <Vector (0.3032, 0.4901)>
Face 4408
UV Count: 3
UV <Vector (0.3030, 0.5035)>
UV <Vector (0.2927, 0.5099)>
UV <Vector (0.2953, 0.5130)>
Face 4409
UV Count: 3
UV <Vector (0.2836, 0.4900)>
UV <Vector (0.2657, 0.5014)>
UV <Vector (0.2685, 0.5053)>
Face 4410
UV Count: 3
UV <Vector (0.3185, 0.4700)>
UV <Vector (0.3178, 0.4704)>
UV <Vector (0.3181, 0.4707)>
Face 4411
UV Count: 3
UV <Vector (0.3177, 0.4691)>
UV <Vector (0.3171, 0.4684)>
UV <Vector (0.3168, 0.4689)>
Face 4412
UV Count: 3
UV <Vector (0.3091, 0.4698)>
UV <Vector (0.3141, 0.4688)>
UV <Vector (0.3141, 0.4679)>
Face 4413
UV Count: 3
UV <Vector (0.3077, 0.4824)>
UV <Vector (0.3137, 0.4763)>
UV <Vector (0.3124, 0.4757)>
Face 4414
UV Count: 3
UV <Vector (0.3164, 0.4722)>
UV <Vector (0.3174, 0.4700)>
UV <Vector (0.3156, 0.4717)>
Face 4415
UV Count: 3
UV <Vector (0.2918, 0.4777)>
UV <Vector (0.3019, 0.4749)>
UV <Vector (0.3016, 0.4731)>
Face 4416
UV Count: 3
UV <Vector (0.3187, 0.4690)>
UV <Vector (0.3183, 0.4694)>
UV <Vector (0.3186, 0.4697)>
Face 4417
UV Count: 3
UV <Vector (0.3186, 0.4697)>
UV <Vector (0.3184, 0.4698)>
UV <Vector (0.3185, 0.4700)>
Face 4418
UV Count: 3
UV <Vector (0.4819, 0.4257)>
UV <Vector (0.4806, 0.4162)>
UV <Vector (0.4792, 0.4161)>
Face 4419
UV Count: 3
UV <Vector (0.2374, 0.4740)>
UV <Vector (0.2381, 0.4794)>
UV <Vector (0.2385, 0.4738)>
Face 4420
UV Count: 3
UV <Vector (0.4938, 0.4590)>
UV <Vector (0.4940, 0.4762)>
UV <Vector (0.4973, 0.4750)>
Face 4421
UV Count: 3
UV <Vector (0.2398, 0.5098)>
UV <Vector (0.2364, 0.5192)>
UV <Vector (0.2407, 0.5191)>
Face 4422
UV Count: 3
UV <Vector (0.2344, 0.4946)>
UV <Vector (0.2365, 0.5015)>
UV <Vector (0.2369, 0.4947)>
Face 4423
UV Count: 3
UV <Vector (0.4890, 0.4596)>
UV <Vector (0.4890, 0.4445)>
UV <Vector (0.4872, 0.4448)>
Face 4424
UV Count: 3
UV <Vector (0.2407, 0.5191)>
UV <Vector (0.2390, 0.5320)>
UV <Vector (0.2435, 0.5319)>
Face 4425
UV Count: 3
UV <Vector (0.4940, 0.4762)>
UV <Vector (0.4998, 0.4883)>
UV <Vector (0.4973, 0.4750)>
Face 4426
UV Count: 3
UV <Vector (0.2387, 0.4706)>
UV <Vector (0.2395, 0.4737)>
UV <Vector (0.2395, 0.4703)>
Face 4427
UV Count: 3
UV <Vector (0.4787, 0.4070)>
UV <Vector (0.4788, 0.4101)>
UV <Vector (0.4800, 0.4102)>
Face 4428
UV Count: 3
UV <Vector (0.2367, 0.4796)>
UV <Vector (0.2374, 0.4879)>
UV <Vector (0.2381, 0.4794)>
Face 4429
UV Count: 3
UV <Vector (0.4845, 0.4353)>
UV <Vector (0.4835, 0.4257)>
UV <Vector (0.4819, 0.4257)>
Face 4430
UV Count: 3
UV <Vector (0.4792, 0.4161)>
UV <Vector (0.4788, 0.4101)>
UV <Vector (0.4777, 0.4100)>
Face 4431
UV Count: 3
UV <Vector (0.2328, 0.5085)>
UV <Vector (0.2365, 0.5015)>
UV <Vector (0.2334, 0.5011)>
Face 4432
UV Count: 3
UV <Vector (0.4787, 0.4070)>
UV <Vector (0.4785, 0.4057)>
UV <Vector (0.4778, 0.4069)>
Face 4433
UV Count: 3
UV <Vector (0.2374, 0.4698)>
UV <Vector (0.2387, 0.4706)>
UV <Vector (0.2384, 0.4689)>
Face 4434
UV Count: 3
UV <Vector (0.3695, 0.1154)>
UV <Vector (0.3635, 0.1111)>
UV <Vector (0.3636, 0.1187)>
Face 4435
UV Count: 3
UV <Vector (0.3789, 0.1651)>
UV <Vector (0.3734, 0.1490)>
UV <Vector (0.3760, 0.1659)>
Face 4436
UV Count: 3
UV <Vector (0.3692, 0.1380)>
UV <Vector (0.3689, 0.1251)>
UV <Vector (0.3646, 0.1266)>
Face 4437
UV Count: 3
UV <Vector (0.3689, 0.1251)>
UV <Vector (0.3636, 0.1187)>
UV <Vector (0.3646, 0.1266)>
Face 4438
UV Count: 3
UV <Vector (0.3734, 0.1490)>
UV <Vector (0.3723, 0.1371)>
UV <Vector (0.3692, 0.1380)>
Face 4439
UV Count: 3
UV <Vector (0.2934, 0.0626)>
UV <Vector (0.2920, 0.0562)>
UV <Vector (0.2876, 0.0589)>
Face 4440
UV Count: 3
UV <Vector (0.2790, 0.0573)>
UV <Vector (0.2748, 0.0629)>
UV <Vector (0.2851, 0.0619)>
Face 4441
UV Count: 3
UV <Vector (0.4315, 0.0927)>
UV <Vector (0.4217, 0.0974)>
UV <Vector (0.4317, 0.0989)>
Face 4442
UV Count: 3
UV <Vector (0.4645, 0.0829)>
UV <Vector (0.4565, 0.0823)>
UV <Vector (0.4629, 0.0860)>
Face 4443
UV Count: 3
UV <Vector (0.3906, 0.0932)>
UV <Vector (0.3786, 0.1061)>
UV <Vector (0.3909, 0.1048)>
Face 4444
UV Count: 3
UV <Vector (0.4317, 0.0989)>
UV <Vector (0.4417, 0.0927)>
UV <Vector (0.4315, 0.0927)>
Face 4445
UV Count: 3
UV <Vector (0.4207, 0.0908)>
UV <Vector (0.4102, 0.0967)>
UV <Vector (0.4217, 0.0974)>
Face 4446
UV Count: 3
UV <Vector (0.2541, 0.1087)>
UV <Vector (0.2403, 0.0980)>
UV <Vector (0.2454, 0.1184)>
Face 4447
UV Count: 3
UV <Vector (0.3906, 0.0932)>
UV <Vector (0.4102, 0.0967)>
UV <Vector (0.4068, 0.0891)>
Face 4448
UV Count: 3
UV <Vector (0.4113, 0.0822)>
UV <Vector (0.4207, 0.0908)>
UV <Vector (0.4205, 0.0817)>
Face 4449
UV Count: 3
UV <Vector (0.4207, 0.0908)>
UV <Vector (0.4318, 0.0845)>
UV <Vector (0.4205, 0.0817)>
Face 4450
UV Count: 3
UV <Vector (0.4402, 0.0859)>
UV <Vector (0.4315, 0.0927)>
UV <Vector (0.4417, 0.0927)>
Face 4451
UV Count: 3
UV <Vector (0.4417, 0.0927)>
UV <Vector (0.4498, 0.0858)>
UV <Vector (0.4402, 0.0859)>
Face 4452
UV Count: 3
UV <Vector (0.4318, 0.0845)>
UV <Vector (0.4392, 0.0789)>
UV <Vector (0.4333, 0.0774)>
Face 4453
UV Count: 3
UV <Vector (0.4402, 0.0859)>
UV <Vector (0.4474, 0.0765)>
UV <Vector (0.4392, 0.0789)>
Face 4454
UV Count: 3
UV <Vector (0.2323, 0.0521)>
UV <Vector (0.2303, 0.0579)>
UV <Vector (0.2345, 0.0571)>
Face 4455
UV Count: 3
UV <Vector (0.4631, 0.0910)>
UV <Vector (0.4577, 0.0946)>
UV <Vector (0.4641, 0.0954)>
Face 4456
UV Count: 3
UV <Vector (0.4641, 0.0954)>
UV <Vector (0.4591, 0.0988)>
UV <Vector (0.4651, 0.0986)>
Face 4457
UV Count: 3
UV <Vector (0.2375, 0.0526)>
UV <Vector (0.2345, 0.0571)>
UV <Vector (0.2406, 0.0580)>
Face 4458
UV Count: 3
UV <Vector (0.2432, 0.0517)>
UV <Vector (0.2406, 0.0580)>
UV <Vector (0.2480, 0.0571)>
Face 4459
UV Count: 3
UV <Vector (0.2480, 0.0571)>
UV <Vector (0.2475, 0.0463)>
UV <Vector (0.2432, 0.0517)>
Face 4460
UV Count: 3
UV <Vector (0.2413, 0.0441)>
UV <Vector (0.2432, 0.0517)>
UV <Vector (0.2475, 0.0463)>
Face 4461
UV Count: 3
UV <Vector (0.2301, 0.0383)>
UV <Vector (0.2285, 0.0403)>
UV <Vector (0.2301, 0.0401)>
Face 4462
UV Count: 3
UV <Vector (0.4718, 0.0959)>
UV <Vector (0.4732, 0.0941)>
UV <Vector (0.4716, 0.0941)>
Face 4463
UV Count: 3
UV <Vector (0.4708, 0.0919)>
UV <Vector (0.4732, 0.0941)>
UV <Vector (0.4722, 0.0907)>
Face 4464
UV Count: 3
UV <Vector (0.2301, 0.0383)>
UV <Vector (0.2320, 0.0402)>
UV <Vector (0.2334, 0.0385)>
Face 4465
UV Count: 3
UV <Vector (0.4629, 0.0860)>
UV <Vector (0.4565, 0.0883)>
UV <Vector (0.4631, 0.0910)>
Face 4466
UV Count: 3
UV <Vector (0.4498, 0.0858)>
UV <Vector (0.4565, 0.0823)>
UV <Vector (0.4474, 0.0765)>
Face 4467
UV Count: 3
UV <Vector (0.0520, 0.5853)>
UV <Vector (0.0476, 0.5976)>
UV <Vector (0.0558, 0.5914)>
Face 4468
UV Count: 3
UV <Vector (0.0188, 0.5706)>
UV <Vector (0.0242, 0.5616)>
UV <Vector (0.0210, 0.5601)>
Face 4469
UV Count: 3
UV <Vector (0.0618, 0.5699)>
UV <Vector (0.0641, 0.5771)>
UV <Vector (0.0682, 0.5702)>
Face 4470
UV Count: 3
UV <Vector (0.0560, 0.5635)>
UV <Vector (0.0600, 0.5527)>
UV <Vector (0.0546, 0.5522)>
Face 4471
UV Count: 3
UV <Vector (0.0469, 0.5603)>
UV <Vector (0.0546, 0.5522)>
UV <Vector (0.0478, 0.5513)>
Face 4472
UV Count: 3
UV <Vector (0.0221, 0.5538)>
UV <Vector (0.0165, 0.5597)>
UV <Vector (0.0210, 0.5601)>
Face 4473
UV Count: 3
UV <Vector (0.0584, 0.5438)>
UV <Vector (0.0720, 0.5532)>
UV <Vector (0.0703, 0.5401)>
Face 4474
UV Count: 3
UV <Vector (0.0600, 0.5527)>
UV <Vector (0.0718, 0.5641)>
UV <Vector (0.0720, 0.5532)>
Face 4475
UV Count: 3
UV <Vector (0.0426, 0.5657)>
UV <Vector (0.0469, 0.5603)>
UV <Vector (0.0422, 0.5588)>
Face 4476
UV Count: 3
UV <Vector (0.0182, 0.5359)>
UV <Vector (0.0225, 0.5465)>
UV <Vector (0.0228, 0.5366)>
Face 4477
UV Count: 3
UV <Vector (0.0182, 0.5359)>
UV <Vector (0.0138, 0.5455)>
UV <Vector (0.0177, 0.5459)>
Face 4478
UV Count: 3
UV <Vector (0.0277, 0.5377)>
UV <Vector (0.0225, 0.5465)>
UV <Vector (0.0272, 0.5472)>
Face 4479
UV Count: 3
UV <Vector (0.0618, 0.5628)>
UV <Vector (0.0682, 0.5702)>
UV <Vector (0.0718, 0.5641)>
Face 4480
UV Count: 3
UV <Vector (0.1212, 0.5935)>
UV <Vector (0.1297, 0.5893)>
UV <Vector (0.1163, 0.5810)>
Face 4481
UV Count: 3
UV <Vector (0.0557, 0.5754)>
UV <Vector (0.0618, 0.5699)>
UV <Vector (0.0559, 0.5691)>
Face 4482
UV Count: 3
UV <Vector (0.0506, 0.5757)>
UV <Vector (0.0559, 0.5691)>
UV <Vector (0.0488, 0.5676)>
Face 4483
UV Count: 3
UV <Vector (0.1212, 0.5935)>
UV <Vector (0.0932, 0.5941)>
UV <Vector (0.1264, 0.6076)>
Face 4484
UV Count: 3
UV <Vector (0.1902, 0.6340)>
UV <Vector (0.2137, 0.6240)>
UV <Vector (0.1895, 0.6273)>
Face 4485
UV Count: 3
UV <Vector (0.0794, 0.5664)>
UV <Vector (0.0818, 0.5755)>
UV <Vector (0.0851, 0.5684)>
Face 4486
UV Count: 3
UV <Vector (0.0718, 0.5641)>
UV <Vector (0.0747, 0.5713)>
UV <Vector (0.0794, 0.5664)>
Face 4487
UV Count: 3
UV <Vector (0.1328, 0.6004)>
UV <Vector (0.1424, 0.5976)>
UV <Vector (0.1297, 0.5893)>
Face 4488
UV Count: 3
UV <Vector (0.1639, 0.6091)>
UV <Vector (0.1443, 0.6071)>
UV <Vector (0.1648, 0.6164)>
Face 4489
UV Count: 3
UV <Vector (0.1889, 0.6213)>
UV <Vector (0.1648, 0.6164)>
UV <Vector (0.1895, 0.6273)>
Face 4490
UV Count: 3
UV <Vector (0.0910, 0.5712)>
UV <Vector (0.0818, 0.5755)>
UV <Vector (0.0921, 0.5819)>
Face 4491
UV Count: 3
UV <Vector (0.0506, 0.5757)>
UV <Vector (0.0426, 0.5657)>
UV <Vector (0.0439, 0.5757)>
Face 4492
UV Count: 3
UV <Vector (0.0598, 0.5756)>
UV <Vector (0.0606, 0.5810)>
UV <Vector (0.0641, 0.5771)>
Face 4493
UV Count: 3
UV <Vector (0.0711, 0.5989)>
UV <Vector (0.0558, 0.5914)>
UV <Vector (0.0615, 0.6070)>
Face 4494
UV Count: 3
UV <Vector (0.0480, 0.5826)>
UV <Vector (0.0506, 0.5757)>
UV <Vector (0.0450, 0.5805)>
Face 4495
UV Count: 3
UV <Vector (0.0480, 0.5826)>
UV <Vector (0.0397, 0.5926)>
UV <Vector (0.0502, 0.5841)>
Face 4496
UV Count: 3
UV <Vector (0.0307, 0.5748)>
UV <Vector (0.0222, 0.5756)>
UV <Vector (0.0300, 0.5776)>
Face 4497
UV Count: 3
UV <Vector (0.0095, 0.5768)>
UV <Vector (0.0130, 0.5854)>
UV <Vector (0.0142, 0.5773)>
Face 4498
UV Count: 3
UV <Vector (0.0183, 0.5749)>
UV <Vector (0.0216, 0.5795)>
UV <Vector (0.0222, 0.5756)>
Face 4499
UV Count: 3
UV <Vector (0.0450, 0.5805)>
UV <Vector (0.0439, 0.5757)>
UV <Vector (0.0404, 0.5795)>
Face 4500
UV Count: 3
UV <Vector (0.0721, 0.6187)>
UV <Vector (0.0615, 0.6070)>
UV <Vector (0.0641, 0.6250)>
Face 4501
UV Count: 3
UV <Vector (0.0142, 0.5773)>
UV <Vector (0.0172, 0.5829)>
UV <Vector (0.0183, 0.5749)>
Face 4502
UV Count: 3
UV <Vector (0.0300, 0.5776)>
UV <Vector (0.0369, 0.5832)>
UV <Vector (0.0404, 0.5795)>
Face 4503
UV Count: 3
UV <Vector (0.0480, 0.5826)>
UV <Vector (0.0502, 0.5841)>
UV <Vector (0.0579, 0.5783)>
Face 4504
UV Count: 3
UV <Vector (0.0606, 0.5810)>
UV <Vector (0.0558, 0.5914)>
UV <Vector (0.0643, 0.5852)>
Face 4505
UV Count: 3
UV <Vector (0.0045, 0.5969)>
UV <Vector (0.0186, 0.6008)>
UV <Vector (0.0208, 0.5976)>
Face 4506
UV Count: 3
UV <Vector (0.0408, 0.5937)>
UV <Vector (0.0502, 0.5841)>
UV <Vector (0.0397, 0.5926)>
Face 4507
UV Count: 3
UV <Vector (0.0208, 0.5976)>
UV <Vector (0.0408, 0.5937)>
UV <Vector (0.0397, 0.5926)>
Face 4508
UV Count: 3
UV <Vector (0.0520, 0.5853)>
UV <Vector (0.0579, 0.5783)>
UV <Vector (0.0502, 0.5841)>
Face 4509
UV Count: 3
UV <Vector (0.1267, 0.6339)>
UV <Vector (0.1374, 0.6291)>
UV <Vector (0.1270, 0.6260)>
Face 4510
UV Count: 3
UV <Vector (0.1267, 0.6339)>
UV <Vector (0.1056, 0.6356)>
UV <Vector (0.1263, 0.6408)>
Face 4511
UV Count: 3
UV <Vector (0.0995, 0.6174)>
UV <Vector (0.0721, 0.6187)>
UV <Vector (0.1029, 0.6271)>
Face 4512
UV Count: 3
UV <Vector (0.1900, 0.6496)>
UV <Vector (0.1681, 0.6448)>
UV <Vector (0.1898, 0.6566)>
Face 4513
UV Count: 3
UV <Vector (0.1675, 0.6387)>
UV <Vector (0.1478, 0.6393)>
UV <Vector (0.1681, 0.6448)>
Face 4514
UV Count: 3
UV <Vector (0.1373, 0.6363)>
UV <Vector (0.1476, 0.6328)>
UV <Vector (0.1374, 0.6291)>
Face 4515
UV Count: 3
UV <Vector (0.1900, 0.6496)>
UV <Vector (0.2199, 0.6486)>
UV <Vector (0.2184, 0.6428)>
Face 4516
UV Count: 3
UV <Vector (0.0727, 0.6362)>
UV <Vector (0.0641, 0.6250)>
UV <Vector (0.0545, 0.6375)>
Face 4517
UV Count: 3
UV <Vector (0.0856, 0.5484)>
UV <Vector (0.0912, 0.5446)>
UV <Vector (0.0865, 0.5434)>
Face 4518
UV Count: 3
UV <Vector (0.0249, 0.9544)>
UV <Vector (0.0276, 0.9494)>
UV <Vector (0.0234, 0.9515)>
Face 4519
UV Count: 3
UV <Vector (0.0294, 0.9513)>
UV <Vector (0.0307, 0.9483)>
UV <Vector (0.0276, 0.9494)>
Face 4520
UV Count: 3
UV <Vector (0.0324, 0.9498)>
UV <Vector (0.0318, 0.9461)>
UV <Vector (0.0307, 0.9483)>
Face 4521
UV Count: 3
UV <Vector (0.0481, 0.9302)>
UV <Vector (0.0479, 0.9323)>
UV <Vector (0.0496, 0.9302)>
Face 4522
UV Count: 3
UV <Vector (0.0473, 0.9284)>
UV <Vector (0.0481, 0.9302)>
UV <Vector (0.0485, 0.9281)>
Face 4523
UV Count: 3
UV <Vector (0.0485, 0.9281)>
UV <Vector (0.0486, 0.9262)>
UV <Vector (0.0472, 0.9275)>
Face 4524
UV Count: 3
UV <Vector (0.0472, 0.9275)>
UV <Vector (0.0455, 0.9256)>
UV <Vector (0.0448, 0.9273)>
Face 4525
UV Count: 3
UV <Vector (0.0410, 0.9276)>
UV <Vector (0.0446, 0.9285)>
UV <Vector (0.0448, 0.9273)>
Face 4526
UV Count: 3
UV <Vector (0.0354, 0.9304)>
UV <Vector (0.0410, 0.9276)>
UV <Vector (0.0349, 0.9291)>
Face 4527
UV Count: 3
UV <Vector (0.0325, 0.9316)>
UV <Vector (0.0349, 0.9291)>
UV <Vector (0.0313, 0.9305)>
Face 4528
UV Count: 3
UV <Vector (0.0302, 0.9329)>
UV <Vector (0.0313, 0.9305)>
UV <Vector (0.0293, 0.9324)>
Face 4529
UV Count: 3
UV <Vector (0.0453, 0.9315)>
UV <Vector (0.0435, 0.9348)>
UV <Vector (0.0463, 0.9321)>
Face 4530
UV Count: 3
UV <Vector (0.0435, 0.9348)>
UV <Vector (0.0387, 0.9359)>
UV <Vector (0.0391, 0.9376)>
Face 4531
UV Count: 3
UV <Vector (0.0387, 0.9359)>
UV <Vector (0.0363, 0.9379)>
UV <Vector (0.0391, 0.9376)>
Face 4532
UV Count: 3
UV <Vector (0.0340, 0.9364)>
UV <Vector (0.0315, 0.9365)>
UV <Vector (0.0339, 0.9379)>
Face 4533
UV Count: 3
UV <Vector (0.0318, 0.9354)>
UV <Vector (0.0297, 0.9354)>
UV <Vector (0.0315, 0.9365)>
Face 4534
UV Count: 3
UV <Vector (0.0294, 0.9334)>
UV <Vector (0.0293, 0.9324)>
UV <Vector (0.0285, 0.9337)>
Face 4535
UV Count: 3
UV <Vector (0.0294, 0.9340)>
UV <Vector (0.0285, 0.9337)>
UV <Vector (0.0288, 0.9346)>
Face 4536
UV Count: 3
UV <Vector (0.0297, 0.9354)>
UV <Vector (0.0294, 0.9340)>
UV <Vector (0.0288, 0.9346)>
Face 4537
UV Count: 3
UV <Vector (0.4344, 0.4806)>
UV <Vector (0.4365, 0.4763)>
UV <Vector (0.4331, 0.4760)>
Face 4538
UV Count: 3
UV <Vector (0.4444, 0.4745)>
UV <Vector (0.4474, 0.4798)>
UV <Vector (0.4474, 0.4730)>
Face 4539
UV Count: 3
UV <Vector (0.4368, 0.4833)>
UV <Vector (0.4376, 0.4797)>
UV <Vector (0.4344, 0.4806)>
Face 4540
UV Count: 3
UV <Vector (0.4454, 0.4701)>
UV <Vector (0.4444, 0.4745)>
UV <Vector (0.4474, 0.4730)>
Face 4541
UV Count: 3
UV <Vector (0.4427, 0.4818)>
UV <Vector (0.4430, 0.4837)>
UV <Vector (0.4449, 0.4831)>
Face 4542
UV Count: 3
UV <Vector (0.4397, 0.4842)>
UV <Vector (0.4394, 0.4813)>
UV <Vector (0.4368, 0.4833)>
Face 4543
UV Count: 3
UV <Vector (0.4423, 0.4686)>
UV <Vector (0.4430, 0.4724)>
UV <Vector (0.4454, 0.4701)>
Face 4544
UV Count: 3
UV <Vector (0.4387, 0.4682)>
UV <Vector (0.4397, 0.4706)>
UV <Vector (0.4402, 0.4679)>
Face 4545
UV Count: 3
UV <Vector (0.4442, 0.4797)>
UV <Vector (0.4449, 0.4831)>
UV <Vector (0.4474, 0.4798)>
Face 4546
UV Count: 3
UV <Vector (0.4366, 0.4692)>
UV <Vector (0.4389, 0.4710)>
UV <Vector (0.4387, 0.4682)>
Face 4547
UV Count: 3
UV <Vector (0.4415, 0.4822)>
UV <Vector (0.4418, 0.4843)>
UV <Vector (0.4430, 0.4837)>
Face 4548
UV Count: 3
UV <Vector (0.4402, 0.4679)>
UV <Vector (0.4404, 0.4707)>
UV <Vector (0.4411, 0.4680)>
Face 4549
UV Count: 3
UV <Vector (0.4347, 0.4711)>
UV <Vector (0.4381, 0.4716)>
UV <Vector (0.4366, 0.4692)>
Face 4550
UV Count: 3
UV <Vector (0.4411, 0.4827)>
UV <Vector (0.4397, 0.4842)>
UV <Vector (0.4418, 0.4843)>
Face 4551
UV Count: 3
UV <Vector (0.4404, 0.4707)>
UV <Vector (0.4423, 0.4686)>
UV <Vector (0.4411, 0.4680)>
Face 4552
UV Count: 3
UV <Vector (0.4337, 0.4734)>
UV <Vector (0.4371, 0.4729)>
UV <Vector (0.4347, 0.4711)>
Face 4553
UV Count: 3
UV <Vector (0.0297, 0.9354)>
UV <Vector (0.0282, 0.9350)>
UV <Vector (0.0290, 0.9360)>
Face 4554
UV Count: 3
UV <Vector (0.0282, 0.9350)>
UV <Vector (0.0285, 0.9337)>
UV <Vector (0.0277, 0.9338)>
Face 4555
UV Count: 3
UV <Vector (0.0285, 0.9337)>
UV <Vector (0.0284, 0.9322)>
UV <Vector (0.0277, 0.9338)>
Face 4556
UV Count: 3
UV <Vector (0.0310, 0.9373)>
UV <Vector (0.0297, 0.9354)>
UV <Vector (0.0290, 0.9360)>
Face 4557
UV Count: 3
UV <Vector (0.0339, 0.9379)>
UV <Vector (0.0310, 0.9373)>
UV <Vector (0.0339, 0.9389)>
Face 4558
UV Count: 3
UV <Vector (0.0391, 0.9376)>
UV <Vector (0.0364, 0.9388)>
UV <Vector (0.0395, 0.9387)>
Face 4559
UV Count: 3
UV <Vector (0.0435, 0.9348)>
UV <Vector (0.0395, 0.9387)>
UV <Vector (0.0445, 0.9353)>
Face 4560
UV Count: 3
UV <Vector (0.0463, 0.9321)>
UV <Vector (0.0445, 0.9353)>
UV <Vector (0.0479, 0.9323)>
Face 4561
UV Count: 3
UV <Vector (0.0293, 0.9324)>
UV <Vector (0.0298, 0.9294)>
UV <Vector (0.0284, 0.9322)>
Face 4562
UV Count: 3
UV <Vector (0.0313, 0.9305)>
UV <Vector (0.0343, 0.9268)>
UV <Vector (0.0298, 0.9294)>
Face 4563
UV Count: 3
UV <Vector (0.0343, 0.9268)>
UV <Vector (0.0410, 0.9276)>
UV <Vector (0.0412, 0.9257)>
Face 4564
UV Count: 3
UV <Vector (0.0412, 0.9257)>
UV <Vector (0.0448, 0.9273)>
UV <Vector (0.0455, 0.9256)>
Face 4565
UV Count: 3
UV <Vector (0.0461, 0.9283)>
UV <Vector (0.0448, 0.9273)>
UV <Vector (0.0446, 0.9285)>
Face 4566
UV Count: 3
UV <Vector (0.0473, 0.9284)>
UV <Vector (0.0472, 0.9275)>
UV <Vector (0.0461, 0.9283)>
Face 4567
UV Count: 3
UV <Vector (0.0485, 0.9281)>
UV <Vector (0.0496, 0.9302)>
UV <Vector (0.0501, 0.9274)>
Face 4568
UV Count: 3
UV <Vector (0.0468, 0.9298)>
UV <Vector (0.0463, 0.9321)>
UV <Vector (0.0481, 0.9302)>
Face 4569
UV Count: 3
UV <Vector (0.4365, 0.4763)>
UV <Vector (0.4337, 0.4734)>
UV <Vector (0.4331, 0.4760)>
Face 4570
UV Count: 3
UV <Vector (0.0361, 0.9364)>
UV <Vector (0.0339, 0.9379)>
UV <Vector (0.0363, 0.9379)>
Face 4571
UV Count: 3
UV <Vector (0.0339, 0.9389)>
UV <Vector (0.0364, 0.9423)>
UV <Vector (0.0364, 0.9388)>
Face 4572
UV Count: 3
UV <Vector (0.0363, 0.9379)>
UV <Vector (0.0339, 0.9389)>
UV <Vector (0.0364, 0.9388)>
Face 4573
UV Count: 3
UV <Vector (0.0329, 0.9431)>
UV <Vector (0.0356, 0.9463)>
UV <Vector (0.0364, 0.9423)>
Face 4574
UV Count: 3
UV <Vector (0.4549, 0.4721)>
UV <Vector (0.4573, 0.4679)>
UV <Vector (0.4564, 0.4721)>
Face 4575
UV Count: 3
UV <Vector (0.4564, 0.4721)>
UV <Vector (0.4579, 0.4726)>
UV <Vector (0.4557, 0.4759)>
Face 4576
UV Count: 3
UV <Vector (0.4602, 0.4691)>
UV <Vector (0.4564, 0.4721)>
UV <Vector (0.4573, 0.4679)>
Face 4577
UV Count: 3
UV <Vector (0.4625, 0.4713)>
UV <Vector (0.4579, 0.4726)>
UV <Vector (0.4602, 0.4691)>
Face 4578
UV Count: 3
UV <Vector (0.4579, 0.4726)>
UV <Vector (0.4589, 0.4737)>
UV <Vector (0.4557, 0.4759)>
Face 4579
UV Count: 3
UV <Vector (0.4625, 0.4713)>
UV <Vector (0.4595, 0.4751)>
UV <Vector (0.4589, 0.4737)>
Face 4580
UV Count: 3
UV <Vector (0.4589, 0.4737)>
UV <Vector (0.4595, 0.4751)>
UV <Vector (0.4557, 0.4759)>
Face 4581
UV Count: 3
UV <Vector (0.4637, 0.4742)>
UV <Vector (0.4596, 0.4766)>
UV <Vector (0.4595, 0.4751)>
Face 4582
UV Count: 3
UV <Vector (0.4595, 0.4751)>
UV <Vector (0.4596, 0.4766)>
UV <Vector (0.4557, 0.4759)>
Face 4583
UV Count: 3
UV <Vector (0.4638, 0.4774)>
UV <Vector (0.4590, 0.4780)>
UV <Vector (0.4596, 0.4766)>
Face 4584
UV Count: 3
UV <Vector (0.4596, 0.4766)>
UV <Vector (0.4590, 0.4780)>
UV <Vector (0.4557, 0.4759)>
Face 4585
UV Count: 3
UV <Vector (0.4605, 0.4826)>
UV <Vector (0.4590, 0.4780)>
UV <Vector (0.4627, 0.4803)>
Face 4586
UV Count: 3
UV <Vector (0.4590, 0.4780)>
UV <Vector (0.4579, 0.4791)>
UV <Vector (0.4557, 0.4759)>
Face 4587
UV Count: 3
UV <Vector (0.4575, 0.4840)>
UV <Vector (0.4579, 0.4791)>
UV <Vector (0.4605, 0.4826)>
Face 4588
UV Count: 3
UV <Vector (0.4579, 0.4791)>
UV <Vector (0.4565, 0.4796)>
UV <Vector (0.4557, 0.4759)>
Face 4589
UV Count: 3
UV <Vector (0.4565, 0.4796)>
UV <Vector (0.4550, 0.4797)>
UV <Vector (0.4557, 0.4759)>
Face 4590
UV Count: 3
UV <Vector (0.4542, 0.4840)>
UV <Vector (0.4565, 0.4796)>
UV <Vector (0.4575, 0.4840)>
Face 4591
UV Count: 3
UV <Vector (0.4550, 0.4797)>
UV <Vector (0.4536, 0.4791)>
UV <Vector (0.4557, 0.4759)>
Face 4592
UV Count: 3
UV <Vector (0.4512, 0.4827)>
UV <Vector (0.4550, 0.4797)>
UV <Vector (0.4542, 0.4840)>
Face 4593
UV Count: 3
UV <Vector (0.4536, 0.4791)>
UV <Vector (0.4526, 0.4781)>
UV <Vector (0.4557, 0.4759)>
Face 4594
UV Count: 3
UV <Vector (0.4512, 0.4827)>
UV <Vector (0.4526, 0.4781)>
UV <Vector (0.4536, 0.4791)>
Face 4595
UV Count: 3
UV <Vector (0.4526, 0.4781)>
UV <Vector (0.4520, 0.4767)>
UV <Vector (0.4557, 0.4759)>
Face 4596
UV Count: 3
UV <Vector (0.4489, 0.4804)>
UV <Vector (0.4520, 0.4767)>
UV <Vector (0.4526, 0.4781)>
Face 4597
UV Count: 3
UV <Vector (0.4520, 0.4767)>
UV <Vector (0.4519, 0.4752)>
UV <Vector (0.4557, 0.4759)>
Face 4598
UV Count: 3
UV <Vector (0.4477, 0.4775)>
UV <Vector (0.4519, 0.4752)>
UV <Vector (0.4520, 0.4767)>
Face 4599
UV Count: 3
UV <Vector (0.4519, 0.4752)>
UV <Vector (0.4525, 0.4738)>
UV <Vector (0.4557, 0.4759)>
Face 4600
UV Count: 3
UV <Vector (0.4477, 0.4744)>
UV <Vector (0.4525, 0.4738)>
UV <Vector (0.4519, 0.4752)>
Face 4601
UV Count: 3
UV <Vector (0.4511, 0.4691)>
UV <Vector (0.4525, 0.4738)>
UV <Vector (0.4489, 0.4714)>
Face 4602
UV Count: 3
UV <Vector (0.4525, 0.4738)>
UV <Vector (0.4536, 0.4728)>
UV <Vector (0.4557, 0.4759)>
Face 4603
UV Count: 3
UV <Vector (0.4549, 0.4721)>
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4536, 0.4728)>
Face 4604
UV Count: 3
UV <Vector (0.4557, 0.4759)>
UV <Vector (0.4549, 0.4721)>
UV <Vector (0.4564, 0.4721)>
Face 4605
UV Count: 3
UV <Vector (0.4511, 0.4691)>
UV <Vector (0.4549, 0.4721)>
UV <Vector (0.4536, 0.4728)>
Face 4606
UV Count: 3
UV <Vector (0.4872, 0.4448)>
UV <Vector (0.4863, 0.4351)>
UV <Vector (0.4845, 0.4353)>
Face 4607
UV Count: 3
UV <Vector (0.2354, 0.4881)>
UV <Vector (0.2369, 0.4947)>
UV <Vector (0.2374, 0.4879)>
Face 4608
UV Count: 3
UV <Vector (0.2369, 0.4947)>
UV <Vector (0.2394, 0.4878)>
UV <Vector (0.2374, 0.4879)>
Face 4609
UV Count: 3
UV <Vector (0.2324, 0.4876)>
UV <Vector (0.2344, 0.4946)>
UV <Vector (0.2354, 0.4881)>
Face 4610
UV Count: 3
UV <Vector (0.2394, 0.4878)>
UV <Vector (0.2462, 0.4938)>
UV <Vector (0.2443, 0.4862)>
Face 4611
UV Count: 3
UV <Vector (0.4832, 0.4422)>
UV <Vector (0.4845, 0.4353)>
UV <Vector (0.4809, 0.4335)>
Face 4612
UV Count: 3
UV <Vector (0.4788, 0.4413)>
UV <Vector (0.4809, 0.4335)>
UV <Vector (0.4773, 0.4329)>
Face 4613
UV Count: 3
UV <Vector (0.4852, 0.4257)>
UV <Vector (0.4931, 0.4318)>
UV <Vector (0.4897, 0.4240)>
Face 4614
UV Count: 3
UV <Vector (0.4890, 0.4445)>
UV <Vector (0.4880, 0.4349)>
UV <Vector (0.4863, 0.4351)>
Face 4615
UV Count: 3
UV <Vector (0.2527, 0.4994)>
UV <Vector (0.2462, 0.4938)>
UV <Vector (0.2481, 0.5015)>
Face 4616
UV Count: 3
UV <Vector (0.0413, 0.7328)>
UV <Vector (0.0432, 0.7439)>
UV <Vector (0.0150, 0.7518)>
Face 4617
UV Count: 3
UV <Vector (0.1013, 0.6965)>
UV <Vector (0.1115, 0.6922)>
UV <Vector (0.1108, 0.6989)>
Face 4618
UV Count: 3
UV <Vector (0.0996, 0.7048)>
UV <Vector (0.0931, 0.6947)>
UV <Vector (0.1013, 0.6965)>
Face 4619
UV Count: 3
UV <Vector (0.0931, 0.6947)>
UV <Vector (0.0996, 0.7048)>
UV <Vector (0.0934, 0.7094)>
Face 4620
UV Count: 3
UV <Vector (0.0877, 0.7291)>
UV <Vector (0.0816, 0.7298)>
UV <Vector (0.0903, 0.7098)>
Face 4621
UV Count: 3
UV <Vector (0.0877, 0.7291)>
UV <Vector (0.0952, 0.7495)>
UV <Vector (0.0801, 0.7465)>
Face 4622
UV Count: 3
UV <Vector (0.1142, 0.7638)>
UV <Vector (0.1325, 0.7657)>
UV <Vector (0.1248, 0.7750)>
Face 4623
UV Count: 3
UV <Vector (0.1325, 0.7657)>
UV <Vector (0.1459, 0.7575)>
UV <Vector (0.1469, 0.7795)>
Face 4624
UV Count: 3
UV <Vector (0.1459, 0.7575)>
UV <Vector (0.1516, 0.7449)>
UV <Vector (0.1610, 0.7620)>
Face 4625
UV Count: 3
UV <Vector (0.1545, 0.7099)>
UV <Vector (0.1682, 0.7049)>
UV <Vector (0.1720, 0.7292)>
Face 4626
UV Count: 3
UV <Vector (0.1543, 0.7018)>
UV <Vector (0.1602, 0.6907)>
UV <Vector (0.1682, 0.7049)>
Face 4627
UV Count: 3
UV <Vector (0.1357, 0.6978)>
UV <Vector (0.1272, 0.6994)>
UV <Vector (0.1294, 0.6858)>
Face 4628
UV Count: 3
UV <Vector (0.1115, 0.6922)>
UV <Vector (0.1294, 0.6858)>
UV <Vector (0.1272, 0.6994)>
Face 4629
UV Count: 3
UV <Vector (0.1294, 0.6858)>
UV <Vector (0.1115, 0.6922)>
UV <Vector (0.1074, 0.6603)>
Face 4630
UV Count: 3
UV <Vector (0.0324, 0.6216)>
UV <Vector (0.0521, 0.6150)>
UV <Vector (0.0545, 0.6375)>
Face 4631
UV Count: 3
UV <Vector (0.0913, 0.5618)>
UV <Vector (0.0903, 0.5502)>
UV <Vector (0.1193, 0.5511)>
Face 4632
UV Count: 3
UV <Vector (0.1013, 0.6965)>
UV <Vector (0.0805, 0.6636)>
UV <Vector (0.1074, 0.6603)>
Face 4633
UV Count: 3
UV <Vector (0.0995, 0.6174)>
UV <Vector (0.0932, 0.5941)>
UV <Vector (0.1264, 0.6076)>
Face 4634
UV Count: 3
UV <Vector (0.0921, 0.5819)>
UV <Vector (0.0932, 0.5941)>
UV <Vector (0.0779, 0.5835)>
Face 4635
UV Count: 3
UV <Vector (0.0931, 0.6947)>
UV <Vector (0.0903, 0.7098)>
UV <Vector (0.0811, 0.7083)>
Face 4636
UV Count: 3
UV <Vector (0.0931, 0.6947)>
UV <Vector (0.0686, 0.6615)>
UV <Vector (0.0805, 0.6636)>
Face 4637
UV Count: 3
UV <Vector (0.0334, 0.6530)>
UV <Vector (0.0328, 0.6597)>
UV <Vector (0.0089, 0.6620)>
Face 4638
UV Count: 3
UV <Vector (0.0413, 0.7328)>
UV <Vector (0.0086, 0.7354)>
UV <Vector (0.0173, 0.7188)>
Face 4639
UV Count: 3
UV <Vector (0.0686, 0.6615)>
UV <Vector (0.0931, 0.6947)>
UV <Vector (0.0775, 0.6878)>
Face 4640
UV Count: 3
UV <Vector (0.0630, 0.7356)>
UV <Vector (0.0592, 0.7285)>
UV <Vector (0.0773, 0.7222)>
Face 4641
UV Count: 3
UV <Vector (0.0630, 0.7356)>
UV <Vector (0.0816, 0.7298)>
UV <Vector (0.0801, 0.7465)>
Face 4642
UV Count: 3
UV <Vector (0.0432, 0.7439)>
UV <Vector (0.0413, 0.7328)>
UV <Vector (0.0630, 0.7356)>
Face 4643
UV Count: 3
UV <Vector (0.0727, 0.6362)>
UV <Vector (0.0805, 0.6636)>
UV <Vector (0.0686, 0.6615)>
Face 4644
UV Count: 3
UV <Vector (0.0041, 0.6013)>
UV <Vector (0.0186, 0.6008)>
UV <Vector (0.0101, 0.6073)>
Face 4645
UV Count: 3
UV <Vector (0.0272, 0.5472)>
UV <Vector (0.0277, 0.5377)>
UV <Vector (0.0344, 0.5402)>
Face 4646
UV Count: 3
UV <Vector (0.0307, 0.5748)>
UV <Vector (0.0439, 0.5757)>
UV <Vector (0.0404, 0.5795)>
Face 4647
UV Count: 3
UV <Vector (0.1056, 0.6356)>
UV <Vector (0.1074, 0.6603)>
UV <Vector (0.0805, 0.6636)>
Face 4648
UV Count: 3
UV <Vector (0.1714, 0.5311)>
UV <Vector (0.1693, 0.5145)>
UV <Vector (0.1960, 0.5153)>
Face 4649
UV Count: 3
UV <Vector (0.1895, 0.6273)>
UV <Vector (0.1902, 0.6340)>
UV <Vector (0.1660, 0.6246)>
Face 4650
UV Count: 3
UV <Vector (0.1897, 0.6629)>
UV <Vector (0.1927, 0.6998)>
UV <Vector (0.1698, 0.6726)>
Face 4651
UV Count: 3
UV <Vector (0.1602, 0.6907)>
UV <Vector (0.1698, 0.6726)>
UV <Vector (0.1927, 0.6998)>
Face 4652
UV Count: 3
UV <Vector (0.2661, 0.4264)>
UV <Vector (0.2479, 0.4101)>
UV <Vector (0.2793, 0.4102)>
Face 4653
UV Count: 3
UV <Vector (0.2471, 0.4154)>
UV <Vector (0.2479, 0.4101)>
UV <Vector (0.2661, 0.4264)>
Face 4654
UV Count: 3
UV <Vector (0.3189, 0.4290)>
UV <Vector (0.3054, 0.4272)>
UV <Vector (0.3051, 0.4125)>
Face 4655
UV Count: 3
UV <Vector (0.2874, 0.4253)>
UV <Vector (0.2793, 0.4102)>
UV <Vector (0.3051, 0.4125)>
Face 4656
UV Count: 3
UV <Vector (0.3189, 0.4290)>
UV <Vector (0.3183, 0.4376)>
UV <Vector (0.3045, 0.4354)>
Face 4657
UV Count: 3
UV <Vector (0.3018, 0.4468)>
UV <Vector (0.3153, 0.4495)>
UV <Vector (0.3112, 0.4586)>
Face 4658
UV Count: 3
UV <Vector (0.3045, 0.4354)>
UV <Vector (0.3183, 0.4376)>
UV <Vector (0.3153, 0.4495)>
Face 4659
UV Count: 3
UV <Vector (0.3054, 0.4272)>
UV <Vector (0.3045, 0.4354)>
UV <Vector (0.2918, 0.4360)>
Face 4660
UV Count: 3
UV <Vector (0.2874, 0.4253)>
UV <Vector (0.2918, 0.4360)>
UV <Vector (0.2874, 0.4408)>
Face 4661
UV Count: 3
UV <Vector (0.2661, 0.4264)>
UV <Vector (0.2874, 0.4408)>
UV <Vector (0.2808, 0.4455)>
Face 4662
UV Count: 3
UV <Vector (0.3018, 0.4468)>
UV <Vector (0.2874, 0.4408)>
UV <Vector (0.2918, 0.4360)>
Face 4663
UV Count: 3
UV <Vector (0.2962, 0.4543)>
UV <Vector (0.2808, 0.4455)>
UV <Vector (0.2874, 0.4408)>
Face 4664
UV Count: 3
UV <Vector (0.2479, 0.4101)>
UV <Vector (0.2471, 0.4154)>
UV <Vector (0.2404, 0.4099)>
Face 4665
UV Count: 3
UV <Vector (0.2366, 0.4019)>
UV <Vector (0.2358, 0.4072)>
UV <Vector (0.2278, 0.4011)>
Face 4666
UV Count: 3
UV <Vector (0.4656, 0.3808)>
UV <Vector (0.4491, 0.3937)>
UV <Vector (0.4473, 0.3891)>
Face 4667
UV Count: 3
UV <Vector (0.4593, 0.3765)>
UV <Vector (0.4473, 0.3891)>
UV <Vector (0.4410, 0.3791)>
Face 4668
UV Count: 3
UV <Vector (0.4309, 0.3569)>
UV <Vector (0.4237, 0.3304)>
UV <Vector (0.4400, 0.3334)>
Face 4669
UV Count: 3
UV <Vector (0.3020, 0.3798)>
UV <Vector (0.2882, 0.3871)>
UV <Vector (0.2868, 0.3582)>
Face 4670
UV Count: 3
UV <Vector (0.2465, 0.3787)>
UV <Vector (0.2475, 0.3516)>
UV <Vector (0.2639, 0.3525)>
Face 4671
UV Count: 3
UV <Vector (0.3641, 0.3461)>
UV <Vector (0.3789, 0.3439)>
UV <Vector (0.3842, 0.3868)>
Face 4672
UV Count: 3
UV <Vector (0.3147, 0.3771)>
UV <Vector (0.3020, 0.3798)>
UV <Vector (0.3077, 0.3597)>
Face 4673
UV Count: 3
UV <Vector (0.2688, 0.2791)>
UV <Vector (0.2573, 0.2789)>
UV <Vector (0.2611, 0.2649)>
Face 4674
UV Count: 3
UV <Vector (0.3115, 0.2847)>
UV <Vector (0.2876, 0.2812)>
UV <Vector (0.2910, 0.2624)>
Face 4675
UV Count: 3
UV <Vector (0.4169, 0.2649)>
UV <Vector (0.4023, 0.2679)>
UV <Vector (0.4038, 0.2536)>
Face 4676
UV Count: 3
UV <Vector (0.3115, 0.2847)>
UV <Vector (0.3072, 0.2646)>
UV <Vector (0.3240, 0.2650)>
Face 4677
UV Count: 3
UV <Vector (0.2573, 0.2789)>
UV <Vector (0.2448, 0.2808)>
UV <Vector (0.2465, 0.2682)>
Face 4678
UV Count: 3
UV <Vector (0.2876, 0.2812)>
UV <Vector (0.2688, 0.2791)>
UV <Vector (0.2769, 0.2631)>
Face 4679
UV Count: 3
UV <Vector (0.3077, 0.3597)>
UV <Vector (0.2868, 0.3582)>
UV <Vector (0.2888, 0.3371)>
Face 4680
UV Count: 3
UV <Vector (0.4332, 0.3147)>
UV <Vector (0.4400, 0.3334)>
UV <Vector (0.4237, 0.3304)>
Face 4681
UV Count: 3
UV <Vector (0.3261, 0.3558)>
UV <Vector (0.3077, 0.3597)>
UV <Vector (0.3106, 0.3411)>
Face 4682
UV Count: 3
UV <Vector (0.2383, 0.3847)>
UV <Vector (0.2465, 0.3787)>
UV <Vector (0.2409, 0.4055)>
Face 4683
UV Count: 3
UV <Vector (0.3665, 0.2667)>
UV <Vector (0.3624, 0.2701)>
UV <Vector (0.3611, 0.2629)>
Face 4684
UV Count: 3
UV <Vector (0.2511, 0.3325)>
UV <Vector (0.2475, 0.3516)>
UV <Vector (0.2341, 0.3491)>
Face 4685
UV Count: 3
UV <Vector (0.2639, 0.3525)>
UV <Vector (0.2475, 0.3516)>
UV <Vector (0.2511, 0.3325)>
Face 4686
UV Count: 3
UV <Vector (0.2793, 0.4102)>
UV <Vector (0.2479, 0.4101)>
UV <Vector (0.2626, 0.3840)>
Face 4687
UV Count: 3
UV <Vector (0.2327, 0.3704)>
UV <Vector (0.2465, 0.3787)>
UV <Vector (0.2383, 0.3847)>
Face 4688
UV Count: 3
UV <Vector (0.2409, 0.4055)>
UV <Vector (0.2465, 0.3787)>
UV <Vector (0.2626, 0.3840)>
Face 4689
UV Count: 3
UV <Vector (0.3175, 0.4094)>
UV <Vector (0.3051, 0.4125)>
UV <Vector (0.3020, 0.3798)>
Face 4690
UV Count: 3
UV <Vector (0.3051, 0.4125)>
UV <Vector (0.2793, 0.4102)>
UV <Vector (0.2882, 0.3871)>
Face 4691
UV Count: 3
UV <Vector (0.4511, 0.3672)>
UV <Vector (0.4410, 0.3791)>
UV <Vector (0.4309, 0.3569)>
Face 4692
UV Count: 3
UV <Vector (0.2327, 0.3704)>
UV <Vector (0.2341, 0.3491)>
UV <Vector (0.2475, 0.3516)>
Face 4693
UV Count: 3
UV <Vector (0.2383, 0.3847)>
UV <Vector (0.2366, 0.4019)>
UV <Vector (0.2271, 0.3938)>
Face 4694
UV Count: 3
UV <Vector (0.2409, 0.4055)>
UV <Vector (0.2404, 0.4099)>
UV <Vector (0.2358, 0.4072)>
Face 4695
UV Count: 3
UV <Vector (0.3514, 0.4246)>
UV <Vector (0.3568, 0.4069)>
UV <Vector (0.3775, 0.4203)>
Face 4696
UV Count: 3
UV <Vector (0.3630, 0.4458)>
UV <Vector (0.3775, 0.4203)>
UV <Vector (0.3872, 0.4428)>
Face 4697
UV Count: 3
UV <Vector (0.3175, 0.4094)>
UV <Vector (0.3329, 0.4025)>
UV <Vector (0.3354, 0.4267)>
Face 4698
UV Count: 3
UV <Vector (0.3514, 0.4246)>
UV <Vector (0.3354, 0.4267)>
UV <Vector (0.3329, 0.4025)>
Face 4699
UV Count: 3
UV <Vector (0.3331, 0.4426)>
UV <Vector (0.3183, 0.4376)>
UV <Vector (0.3189, 0.4290)>
Face 4700
UV Count: 3
UV <Vector (0.3332, 0.4567)>
UV <Vector (0.3333, 0.4673)>
UV <Vector (0.3112, 0.4586)>
Face 4701
UV Count: 3
UV <Vector (0.3331, 0.4426)>
UV <Vector (0.3332, 0.4567)>
UV <Vector (0.3153, 0.4495)>
Face 4702
UV Count: 3
UV <Vector (0.3451, 0.4467)>
UV <Vector (0.3331, 0.4426)>
UV <Vector (0.3354, 0.4267)>
Face 4703
UV Count: 3
UV <Vector (0.3630, 0.4458)>
UV <Vector (0.3504, 0.4577)>
UV <Vector (0.3451, 0.4467)>
Face 4704
UV Count: 3
UV <Vector (0.3683, 0.4608)>
UV <Vector (0.3528, 0.4676)>
UV <Vector (0.3504, 0.4577)>
Face 4705
UV Count: 3
UV <Vector (0.3332, 0.4567)>
UV <Vector (0.3331, 0.4426)>
UV <Vector (0.3451, 0.4467)>
Face 4706
UV Count: 3
UV <Vector (0.3333, 0.4673)>
UV <Vector (0.3332, 0.4567)>
UV <Vector (0.3504, 0.4577)>
Face 4707
UV Count: 3
UV <Vector (0.3950, 0.4141)>
UV <Vector (0.4069, 0.4261)>
UV <Vector (0.3872, 0.4428)>
Face 4708
UV Count: 3
UV <Vector (0.4136, 0.4112)>
UV <Vector (0.4317, 0.4020)>
UV <Vector (0.4355, 0.4114)>
Face 4709
UV Count: 3
UV <Vector (0.4395, 0.3948)>
UV <Vector (0.4473, 0.3891)>
UV <Vector (0.4491, 0.3937)>
Face 4710
UV Count: 3
UV <Vector (0.4343, 0.3847)>
UV <Vector (0.4410, 0.3791)>
UV <Vector (0.4473, 0.3891)>
Face 4711
UV Count: 3
UV <Vector (0.4157, 0.3316)>
UV <Vector (0.4237, 0.3304)>
UV <Vector (0.4309, 0.3569)>
Face 4712
UV Count: 3
UV <Vector (0.3467, 0.3488)>
UV <Vector (0.3641, 0.3461)>
UV <Vector (0.3500, 0.3808)>
Face 4713
UV Count: 3
UV <Vector (0.3842, 0.3868)>
UV <Vector (0.3789, 0.3439)>
UV <Vector (0.3904, 0.3407)>
Face 4714
UV Count: 3
UV <Vector (0.3261, 0.3558)>
UV <Vector (0.3467, 0.3488)>
UV <Vector (0.3319, 0.3764)>
Face 4715
UV Count: 3
UV <Vector (0.2695, 0.2886)>
UV <Vector (0.2688, 0.2791)>
UV <Vector (0.2876, 0.2812)>
Face 4716
UV Count: 3
UV <Vector (0.3644, 0.2551)>
UV <Vector (0.3707, 0.2545)>
UV <Vector (0.3730, 0.2656)>
Face 4717
UV Count: 3
UV <Vector (0.3434, 0.2774)>
UV <Vector (0.3508, 0.2763)>
UV <Vector (0.3505, 0.2813)>
Face 4718
UV Count: 3
UV <Vector (0.3980, 0.2538)>
UV <Vector (0.4038, 0.2536)>
UV <Vector (0.4023, 0.2679)>
Face 4719
UV Count: 3
UV <Vector (0.3298, 0.2818)>
UV <Vector (0.3240, 0.2650)>
UV <Vector (0.3312, 0.2648)>
Face 4720
UV Count: 3
UV <Vector (0.3799, 0.2539)>
UV <Vector (0.3926, 0.2538)>
UV <Vector (0.3902, 0.2663)>
Face 4721
UV Count: 3
UV <Vector (0.3434, 0.2774)>
UV <Vector (0.3377, 0.2643)>
UV <Vector (0.3471, 0.2695)>
Face 4722
UV Count: 3
UV <Vector (0.3580, 0.3101)>
UV <Vector (0.3427, 0.3176)>
UV <Vector (0.3419, 0.3100)>
Face 4723
UV Count: 3
UV <Vector (0.4109, 0.3129)>
UV <Vector (0.4157, 0.3316)>
UV <Vector (0.4076, 0.3327)>
Face 4724
UV Count: 3
UV <Vector (0.3427, 0.3176)>
UV <Vector (0.3325, 0.3219)>
UV <Vector (0.3330, 0.3136)>
Face 4725
UV Count: 3
UV <Vector (0.4149, 0.3992)>
UV <Vector (0.4136, 0.4112)>
UV <Vector (0.3950, 0.4141)>
Face 4726
UV Count: 3
UV <Vector (0.4076, 0.3327)>
UV <Vector (0.3904, 0.3407)>
UV <Vector (0.3854, 0.3179)>
Face 4727
UV Count: 3
UV <Vector (0.3854, 0.3179)>
UV <Vector (0.3904, 0.3407)>
UV <Vector (0.3789, 0.3439)>
Face 4728
UV Count: 3
UV <Vector (0.3568, 0.4069)>
UV <Vector (0.3500, 0.3808)>
UV <Vector (0.3842, 0.3868)>
Face 4729
UV Count: 3
UV <Vector (0.4273, 0.3910)>
UV <Vector (0.4149, 0.3992)>
UV <Vector (0.4018, 0.3877)>
Face 4730
UV Count: 3
UV <Vector (0.3775, 0.4203)>
UV <Vector (0.3842, 0.3868)>
UV <Vector (0.4018, 0.3877)>
Face 4731
UV Count: 3
UV <Vector (0.3147, 0.3771)>
UV <Vector (0.3319, 0.3764)>
UV <Vector (0.3329, 0.4025)>
Face 4732
UV Count: 3
UV <Vector (0.3329, 0.4025)>
UV <Vector (0.3319, 0.3764)>
UV <Vector (0.3500, 0.3808)>
Face 4733
UV Count: 3
UV <Vector (0.4237, 0.3621)>
UV <Vector (0.4309, 0.3569)>
UV <Vector (0.4410, 0.3791)>
Face 4734
UV Count: 3
UV <Vector (0.3904, 0.3407)>
UV <Vector (0.4076, 0.3327)>
UV <Vector (0.4162, 0.3675)>
Face 4735
UV Count: 3
UV <Vector (0.4317, 0.4020)>
UV <Vector (0.4136, 0.4112)>
UV <Vector (0.4149, 0.3992)>
Face 4736
UV Count: 3
UV <Vector (0.4136, 0.4112)>
UV <Vector (0.4224, 0.4238)>
UV <Vector (0.4069, 0.4261)>
Face 4737
UV Count: 3
UV <Vector (0.2882, 0.3871)>
UV <Vector (0.2626, 0.3840)>
UV <Vector (0.2639, 0.3525)>
Face 4738
UV Count: 3
UV <Vector (0.1516, 0.7449)>
UV <Vector (0.1550, 0.7255)>
UV <Vector (0.1720, 0.7292)>
Face 4739
UV Count: 3
UV <Vector (0.1440, 0.6966)>
UV <Vector (0.1478, 0.6849)>
UV <Vector (0.1602, 0.6907)>
Face 4740
UV Count: 3
UV <Vector (0.1478, 0.6849)>
UV <Vector (0.1492, 0.6663)>
UV <Vector (0.1698, 0.6726)>
Face 4741
UV Count: 3
UV <Vector (0.1686, 0.6503)>
UV <Vector (0.1698, 0.6726)>
UV <Vector (0.1492, 0.6663)>
Face 4742
UV Count: 3
UV <Vector (0.1648, 0.6164)>
UV <Vector (0.1660, 0.6246)>
UV <Vector (0.1465, 0.6180)>
Face 4743
UV Count: 3
UV <Vector (0.1391, 0.6641)>
UV <Vector (0.1492, 0.6663)>
UV <Vector (0.1478, 0.6849)>
Face 4744
UV Count: 3
UV <Vector (0.1480, 0.6451)>
UV <Vector (0.1492, 0.6663)>
UV <Vector (0.1391, 0.6641)>
Face 4745
UV Count: 3
UV <Vector (0.1443, 0.6071)>
UV <Vector (0.1465, 0.6180)>
UV <Vector (0.1365, 0.6127)>
Face 4746
UV Count: 3
UV <Vector (0.0903, 0.5502)>
UV <Vector (0.0912, 0.5446)>
UV <Vector (0.1112, 0.5454)>
Face 4747
UV Count: 3
UV <Vector (0.0346, 0.5024)>
UV <Vector (0.0428, 0.5000)>
UV <Vector (0.0414, 0.5128)>
Face 4748
UV Count: 3
UV <Vector (0.0277, 0.5120)>
UV <Vector (0.0278, 0.5028)>
UV <Vector (0.0346, 0.5024)>
Face 4749
UV Count: 3
UV <Vector (0.1374, 0.5630)>
UV <Vector (0.1408, 0.5518)>
UV <Vector (0.1622, 0.5651)>
Face 4750
UV Count: 3
UV <Vector (0.0575, 0.5063)>
UV <Vector (0.0760, 0.5102)>
UV <Vector (0.0714, 0.5266)>
Face 4751
UV Count: 3
UV <Vector (0.0714, 0.5266)>
UV <Vector (0.0760, 0.5102)>
UV <Vector (0.0888, 0.5195)>
Face 4752
UV Count: 3
UV <Vector (0.1283, 0.5575)>
UV <Vector (0.1317, 0.5480)>
UV <Vector (0.1408, 0.5518)>
Face 4753
UV Count: 3
UV <Vector (0.1043, 0.7596)>
UV <Vector (0.1142, 0.7638)>
UV <Vector (0.1109, 0.7717)>
Face 4754
UV Count: 3
UV <Vector (0.0952, 0.7495)>
UV <Vector (0.1043, 0.7596)>
UV <Vector (0.0952, 0.7675)>
Face 4755
UV Count: 3
UV <Vector (0.1875, 0.6121)>
UV <Vector (0.1862, 0.5974)>
UV <Vector (0.2090, 0.5968)>
Face 4756
UV Count: 3
UV <Vector (0.2268, 0.6913)>
UV <Vector (0.1927, 0.6998)>
UV <Vector (0.1897, 0.6629)>
Face 4757
UV Count: 3
UV <Vector (0.2242, 0.7280)>
UV <Vector (0.1915, 0.7300)>
UV <Vector (0.1927, 0.6998)>
Face 4758
UV Count: 3
UV <Vector (0.1682, 0.7049)>
UV <Vector (0.1927, 0.6998)>
UV <Vector (0.1915, 0.7300)>
Face 4759
UV Count: 3
UV <Vector (0.2213, 0.6539)>
UV <Vector (0.1897, 0.6629)>
UV <Vector (0.1898, 0.6566)>
Face 4760
UV Count: 3
UV <Vector (0.1478, 0.6393)>
UV <Vector (0.1480, 0.6451)>
UV <Vector (0.1372, 0.6426)>
Face 4761
UV Count: 3
UV <Vector (0.1681, 0.6448)>
UV <Vector (0.1686, 0.6503)>
UV <Vector (0.1480, 0.6451)>
Face 4762
UV Count: 3
UV <Vector (0.1898, 0.6566)>
UV <Vector (0.1897, 0.6629)>
UV <Vector (0.1686, 0.6503)>
Face 4763
UV Count: 3
UV <Vector (0.1029, 0.6271)>
UV <Vector (0.1056, 0.6356)>
UV <Vector (0.0727, 0.6362)>
Face 4764
UV Count: 3
UV <Vector (0.0235, 0.6482)>
UV <Vector (0.0279, 0.6366)>
UV <Vector (0.0346, 0.6404)>
Face 4765
UV Count: 3
UV <Vector (0.1074, 0.6603)>
UV <Vector (0.1056, 0.6356)>
UV <Vector (0.1263, 0.6408)>
Face 4766
UV Count: 3
UV <Vector (0.0334, 0.6530)>
UV <Vector (0.0346, 0.6404)>
UV <Vector (0.0545, 0.6375)>
Face 4767
UV Count: 3
UV <Vector (0.1469, 0.7795)>
UV <Vector (0.1493, 0.7865)>
UV <Vector (0.1302, 0.7860)>
Face 4768
UV Count: 3
UV <Vector (0.2072, 0.7741)>
UV <Vector (0.1829, 0.7681)>
UV <Vector (0.1915, 0.7300)>
Face 4769
UV Count: 3
UV <Vector (0.0588, 0.4795)>
UV <Vector (0.0612, 0.4643)>
UV <Vector (0.0823, 0.4684)>
Face 4770
UV Count: 3
UV <Vector (0.0776, 0.4883)>
UV <Vector (0.0823, 0.4684)>
UV <Vector (0.0996, 0.4818)>
Face 4771
UV Count: 3
UV <Vector (0.1335, 0.5119)>
UV <Vector (0.1131, 0.5057)>
UV <Vector (0.1213, 0.4999)>
Face 4772
UV Count: 3
UV <Vector (0.0412, 0.4742)>
UV <Vector (0.0432, 0.4590)>
UV <Vector (0.0612, 0.4643)>
Face 4773
UV Count: 3
UV <Vector (0.0412, 0.4742)>
UV <Vector (0.0221, 0.4719)>
UV <Vector (0.0231, 0.4560)>
Face 4774
UV Count: 3
UV <Vector (0.2159, 0.5156)>
UV <Vector (0.1960, 0.5153)>
UV <Vector (0.1984, 0.5096)>
Face 4775
UV Count: 3
UV <Vector (0.0970, 0.4989)>
UV <Vector (0.0996, 0.4818)>
UV <Vector (0.1213, 0.4999)>
Face 4776
UV Count: 3
UV <Vector (0.1693, 0.5145)>
UV <Vector (0.1443, 0.5143)>
UV <Vector (0.1447, 0.5064)>
Face 4777
UV Count: 3
UV <Vector (0.1481, 0.5285)>
UV <Vector (0.1443, 0.5143)>
UV <Vector (0.1693, 0.5145)>
Face 4778
UV Count: 3
UV <Vector (0.0987, 0.5117)>
UV <Vector (0.0970, 0.4989)>
UV <Vector (0.1131, 0.5057)>
Face 4779
UV Count: 3
UV <Vector (0.0367, 0.4887)>
UV <Vector (0.0273, 0.4908)>
UV <Vector (0.0289, 0.4811)>
Face 4780
UV Count: 3
UV <Vector (0.0367, 0.4887)>
UV <Vector (0.0369, 0.4808)>
UV <Vector (0.0496, 0.4842)>
Face 4781
UV Count: 3
UV <Vector (0.1154, 0.5183)>
UV <Vector (0.1131, 0.5057)>
UV <Vector (0.1335, 0.5119)>
Face 4782
UV Count: 3
UV <Vector (0.0761, 0.5004)>
UV <Vector (0.0776, 0.4883)>
UV <Vector (0.0970, 0.4989)>
Face 4783
UV Count: 3
UV <Vector (0.0595, 0.4949)>
UV <Vector (0.0588, 0.4795)>
UV <Vector (0.0776, 0.4883)>
Face 4784
UV Count: 3
UV <Vector (0.0601, 0.4390)>
UV <Vector (0.0548, 0.4141)>
UV <Vector (0.0724, 0.4224)>
Face 4785
UV Count: 3
UV <Vector (0.0436, 0.4376)>
UV <Vector (0.0240, 0.4370)>
UV <Vector (0.0245, 0.4225)>
Face 4786
UV Count: 3
UV <Vector (0.1250, 0.4683)>
UV <Vector (0.1289, 0.4456)>
UV <Vector (0.1397, 0.4608)>
Face 4787
UV Count: 3
UV <Vector (0.0783, 0.4454)>
UV <Vector (0.0724, 0.4224)>
UV <Vector (0.0992, 0.4309)>
Face 4788
UV Count: 3
UV <Vector (0.2170, 0.5002)>
UV <Vector (0.2012, 0.4992)>
UV <Vector (0.2030, 0.4841)>
Face 4789
UV Count: 3
UV <Vector (0.0987, 0.4508)>
UV <Vector (0.0992, 0.4309)>
UV <Vector (0.1289, 0.4456)>
Face 4790
UV Count: 3
UV <Vector (0.0436, 0.4376)>
UV <Vector (0.0414, 0.4183)>
UV <Vector (0.0548, 0.4141)>
Face 4791
UV Count: 3
UV <Vector (0.1490, 0.4864)>
UV <Vector (0.1518, 0.4709)>
UV <Vector (0.1733, 0.4821)>
Face 4792
UV Count: 3
UV <Vector (0.1960, 0.5153)>
UV <Vector (0.2159, 0.5156)>
UV <Vector (0.2128, 0.5392)>
Face 4793
UV Count: 3
UV <Vector (0.1960, 0.5153)>
UV <Vector (0.1693, 0.5145)>
UV <Vector (0.1710, 0.5064)>
Face 4794
UV Count: 3
UV <Vector (0.1984, 0.5096)>
UV <Vector (0.1710, 0.5064)>
UV <Vector (0.1746, 0.4965)>
Face 4795
UV Count: 3
UV <Vector (0.1852, 0.5771)>
UV <Vector (0.2085, 0.5750)>
UV <Vector (0.2090, 0.5968)>
Face 4796
UV Count: 3
UV <Vector (0.1620, 0.5834)>
UV <Vector (0.1622, 0.5651)>
UV <Vector (0.1852, 0.5771)>
Face 4797
UV Count: 3
UV <Vector (0.0634, 0.7768)>
UV <Vector (0.0630, 0.7439)>
UV <Vector (0.0801, 0.7465)>
Face 4798
UV Count: 3
UV <Vector (0.0952, 0.7675)>
UV <Vector (0.0938, 0.7779)>
UV <Vector (0.0801, 0.7774)>
Face 4799
UV Count: 3
UV <Vector (0.1109, 0.7717)>
UV <Vector (0.1105, 0.7798)>
UV <Vector (0.0938, 0.7779)>
Face 4800
UV Count: 3
UV <Vector (0.0032, 0.8869)>
UV <Vector (0.0074, 0.8874)>
UV <Vector (0.0069, 0.8902)>
Face 4801
UV Count: 3
UV <Vector (0.0115, 0.8988)>
UV <Vector (0.0076, 0.9012)>
UV <Vector (0.0076, 0.8985)>
Face 4802
UV Count: 3
UV <Vector (0.0054, 0.9009)>
UV <Vector (0.0055, 0.8983)>
UV <Vector (0.0076, 0.8985)>
Face 4803
UV Count: 3
UV <Vector (0.0037, 0.9073)>
UV <Vector (0.0064, 0.9067)>
UV <Vector (0.0066, 0.9104)>
Face 4804
UV Count: 3
UV <Vector (0.0229, 0.9447)>
UV <Vector (0.0209, 0.9461)>
UV <Vector (0.0193, 0.9430)>
Face 4805
UV Count: 3
UV <Vector (0.0138, 0.9345)>
UV <Vector (0.0167, 0.9372)>
UV <Vector (0.0151, 0.9389)>
Face 4806
UV Count: 3
UV <Vector (0.0189, 0.9351)>
UV <Vector (0.0167, 0.9372)>
UV <Vector (0.0138, 0.9345)>
Face 4807
UV Count: 3
UV <Vector (0.0203, 0.9254)>
UV <Vector (0.0161, 0.9314)>
UV <Vector (0.0147, 0.9252)>
Face 4808
UV Count: 3
UV <Vector (0.0277, 0.9246)>
UV <Vector (0.0229, 0.9289)>
UV <Vector (0.0203, 0.9254)>
Face 4809
UV Count: 3
UV <Vector (0.0289, 0.9179)>
UV <Vector (0.0328, 0.9222)>
UV <Vector (0.0277, 0.9246)>
Face 4810
UV Count: 3
UV <Vector (0.0211, 0.9410)>
UV <Vector (0.0193, 0.9430)>
UV <Vector (0.0151, 0.9389)>
Face 4811
UV Count: 3
UV <Vector (0.0238, 0.9416)>
UV <Vector (0.0229, 0.9447)>
UV <Vector (0.0211, 0.9410)>
Face 4812
UV Count: 3
UV <Vector (0.0268, 0.9385)>
UV <Vector (0.0238, 0.9416)>
UV <Vector (0.0228, 0.9385)>
Face 4813
UV Count: 3
UV <Vector (0.0211, 0.9410)>
UV <Vector (0.0167, 0.9372)>
UV <Vector (0.0189, 0.9351)>
Face 4814
UV Count: 3
UV <Vector (0.0251, 0.9348)>
UV <Vector (0.0259, 0.9368)>
UV <Vector (0.0228, 0.9385)>
Face 4815
UV Count: 3
UV <Vector (0.0313, 0.9539)>
UV <Vector (0.0268, 0.9578)>
UV <Vector (0.0249, 0.9544)>
Face 4816
UV Count: 3
UV <Vector (0.0482, 0.9703)>
UV <Vector (0.0605, 0.9758)>
UV <Vector (0.0532, 0.9858)>
Face 4817
UV Count: 3
UV <Vector (0.0482, 0.9703)>
UV <Vector (0.0423, 0.9764)>
UV <Vector (0.0268, 0.9578)>
Face 4818
UV Count: 3
UV <Vector (0.0229, 0.9447)>
UV <Vector (0.0258, 0.9470)>
UV <Vector (0.0220, 0.9486)>
Face 4819
UV Count: 3
UV <Vector (0.0279, 0.9453)>
UV <Vector (0.0258, 0.9470)>
UV <Vector (0.0229, 0.9447)>
Face 4820
UV Count: 3
UV <Vector (0.0313, 0.9539)>
UV <Vector (0.0294, 0.9513)>
UV <Vector (0.0324, 0.9498)>
Face 4821
UV Count: 3
UV <Vector (0.0356, 0.9463)>
UV <Vector (0.0404, 0.9495)>
UV <Vector (0.0352, 0.9516)>
Face 4822
UV Count: 3
UV <Vector (0.0420, 0.9440)>
UV <Vector (0.0475, 0.9471)>
UV <Vector (0.0404, 0.9495)>
Face 4823
UV Count: 3
UV <Vector (0.0238, 0.9416)>
UV <Vector (0.0268, 0.9385)>
UV <Vector (0.0290, 0.9404)>
Face 4824
UV Count: 3
UV <Vector (0.0398, 0.9416)>
UV <Vector (0.0420, 0.9440)>
UV <Vector (0.0356, 0.9463)>
Face 4825
UV Count: 3
UV <Vector (0.0046, 0.8754)>
UV <Vector (0.0055, 0.8696)>
UV <Vector (0.0100, 0.8710)>
Face 4826
UV Count: 3
UV <Vector (0.0066, 0.8648)>
UV <Vector (0.0114, 0.8662)>
UV <Vector (0.0100, 0.8710)>
Face 4827
UV Count: 3
UV <Vector (0.0089, 0.8601)>
UV <Vector (0.0135, 0.8625)>
UV <Vector (0.0114, 0.8662)>
Face 4828
UV Count: 3
UV <Vector (0.0344, 0.8738)>
UV <Vector (0.0284, 0.8711)>
UV <Vector (0.0306, 0.8665)>
Face 4829
UV Count: 3
UV <Vector (0.0195, 0.8694)>
UV <Vector (0.0151, 0.8680)>
UV <Vector (0.0174, 0.8641)>
Face 4830
UV Count: 3
UV <Vector (0.0039, 0.8810)>
UV <Vector (0.0046, 0.8754)>
UV <Vector (0.0088, 0.8763)>
Face 4831
UV Count: 3
UV <Vector (0.0056, 0.9041)>
UV <Vector (0.0064, 0.9067)>
UV <Vector (0.0037, 0.9073)>
Face 4832
UV Count: 3
UV <Vector (0.0175, 0.8897)>
UV <Vector (0.0232, 0.8891)>
UV <Vector (0.0190, 0.8909)>
Face 4833
UV Count: 3
UV <Vector (0.0126, 0.8898)>
UV <Vector (0.0175, 0.8897)>
UV <Vector (0.0158, 0.8911)>
Face 4834
UV Count: 3
UV <Vector (0.0069, 0.8902)>
UV <Vector (0.0065, 0.8926)>
UV <Vector (0.0028, 0.8921)>
Face 4835
UV Count: 3
UV <Vector (0.0595, 0.8169)>
UV <Vector (0.0542, 0.8403)>
UV <Vector (0.0419, 0.8364)>
Face 4836
UV Count: 3
UV <Vector (0.0150, 0.8864)>
UV <Vector (0.0203, 0.8850)>
UV <Vector (0.0183, 0.8885)>
Face 4837
UV Count: 3
UV <Vector (0.0135, 0.8887)>
UV <Vector (0.0183, 0.8885)>
UV <Vector (0.0175, 0.8897)>
Face 4838
UV Count: 3
UV <Vector (0.0232, 0.8891)>
UV <Vector (0.0175, 0.8897)>
UV <Vector (0.0183, 0.8885)>
Face 4839
UV Count: 3
UV <Vector (0.0265, 0.8865)>
UV <Vector (0.0232, 0.8891)>
UV <Vector (0.0223, 0.8869)>
Face 4840
UV Count: 3
UV <Vector (0.0203, 0.8850)>
UV <Vector (0.0236, 0.8833)>
UV <Vector (0.0223, 0.8869)>
Face 4841
UV Count: 3
UV <Vector (0.0265, 0.8865)>
UV <Vector (0.0236, 0.8833)>
UV <Vector (0.0257, 0.8804)>
Face 4842
UV Count: 3
UV <Vector (0.0232, 0.8891)>
UV <Vector (0.0265, 0.8865)>
UV <Vector (0.0269, 0.8943)>
Face 4843
UV Count: 3
UV <Vector (0.0154, 0.8959)>
UV <Vector (0.0155, 0.8942)>
UV <Vector (0.0190, 0.8909)>
Face 4844
UV Count: 3
UV <Vector (0.0158, 0.8992)>
UV <Vector (0.0235, 0.8922)>
UV <Vector (0.0269, 0.8943)>
Face 4845
UV Count: 3
UV <Vector (0.0054, 0.9009)>
UV <Vector (0.0056, 0.9041)>
UV <Vector (0.0031, 0.9046)>
Face 4846
UV Count: 3
UV <Vector (0.0115, 0.8988)>
UV <Vector (0.0154, 0.8959)>
UV <Vector (0.0158, 0.8992)>
Face 4847
UV Count: 3
UV <Vector (0.0118, 0.9019)>
UV <Vector (0.0158, 0.8992)>
UV <Vector (0.0166, 0.9034)>
Face 4848
UV Count: 3
UV <Vector (0.0164, 0.8799)>
UV <Vector (0.0194, 0.8789)>
UV <Vector (0.0203, 0.8850)>
Face 4849
UV Count: 3
UV <Vector (0.0236, 0.8833)>
UV <Vector (0.0203, 0.8850)>
UV <Vector (0.0194, 0.8789)>
Face 4850
UV Count: 3
UV <Vector (0.0176, 0.8742)>
UV <Vector (0.0231, 0.8748)>
UV <Vector (0.0194, 0.8789)>
Face 4851
UV Count: 3
UV <Vector (0.0257, 0.8804)>
UV <Vector (0.0194, 0.8789)>
UV <Vector (0.0231, 0.8748)>
Face 4852
UV Count: 3
UV <Vector (0.0195, 0.8694)>
UV <Vector (0.0284, 0.8711)>
UV <Vector (0.0231, 0.8748)>
Face 4853
UV Count: 3
UV <Vector (0.0296, 0.8786)>
UV <Vector (0.0231, 0.8748)>
UV <Vector (0.0284, 0.8711)>
Face 4854
UV Count: 3
UV <Vector (0.0125, 0.9047)>
UV <Vector (0.0166, 0.9034)>
UV <Vector (0.0157, 0.9104)>
Face 4855
UV Count: 3
UV <Vector (0.0157, 0.9104)>
UV <Vector (0.0166, 0.9034)>
UV <Vector (0.0229, 0.9084)>
Face 4856
UV Count: 3
UV <Vector (0.0181, 0.9126)>
UV <Vector (0.0229, 0.9084)>
UV <Vector (0.0250, 0.9137)>
Face 4857
UV Count: 3
UV <Vector (0.0229, 0.9289)>
UV <Vector (0.0260, 0.9309)>
UV <Vector (0.0251, 0.9348)>
Face 4858
UV Count: 3
UV <Vector (0.0283, 0.9278)>
UV <Vector (0.0260, 0.9309)>
UV <Vector (0.0229, 0.9289)>
Face 4859
UV Count: 3
UV <Vector (0.0338, 0.9246)>
UV <Vector (0.0283, 0.9278)>
UV <Vector (0.0277, 0.9246)>
Face 4860
UV Count: 3
UV <Vector (0.0154, 0.8959)>
UV <Vector (0.0232, 0.8891)>
UV <Vector (0.0235, 0.8922)>
Face 4861
UV Count: 3
UV <Vector (0.0369, 0.9134)>
UV <Vector (0.0386, 0.9192)>
UV <Vector (0.0328, 0.9222)>
Face 4862
UV Count: 3
UV <Vector (0.0369, 0.9134)>
UV <Vector (0.0445, 0.9102)>
UV <Vector (0.0458, 0.9170)>
Face 4863
UV Count: 3
UV <Vector (0.0528, 0.9104)>
UV <Vector (0.0535, 0.9164)>
UV <Vector (0.0458, 0.9170)>
Face 4864
UV Count: 3
UV <Vector (0.0528, 0.9104)>
UV <Vector (0.0615, 0.9086)>
UV <Vector (0.0621, 0.9153)>
Face 4865
UV Count: 3
UV <Vector (0.0386, 0.9192)>
UV <Vector (0.0420, 0.9240)>
UV <Vector (0.0338, 0.9246)>
Face 4866
UV Count: 3
UV <Vector (0.0229, 0.9084)>
UV <Vector (0.0166, 0.9034)>
UV <Vector (0.0269, 0.8943)>
Face 4867
UV Count: 3
UV <Vector (0.0418, 0.9021)>
UV <Vector (0.0349, 0.9083)>
UV <Vector (0.0310, 0.9026)>
Face 4868
UV Count: 3
UV <Vector (0.0310, 0.9026)>
UV <Vector (0.0269, 0.8943)>
UV <Vector (0.0350, 0.8928)>
Face 4869
UV Count: 3
UV <Vector (0.0323, 0.8872)>
UV <Vector (0.0350, 0.8928)>
UV <Vector (0.0269, 0.8943)>
Face 4870
UV Count: 3
UV <Vector (0.0499, 0.9627)>
UV <Vector (0.0482, 0.9703)>
UV <Vector (0.0313, 0.9539)>
Face 4871
UV Count: 3
UV <Vector (0.0482, 0.9703)>
UV <Vector (0.0499, 0.9627)>
UV <Vector (0.0591, 0.9626)>
Face 4872
UV Count: 3
UV <Vector (0.0605, 0.9758)>
UV <Vector (0.0712, 0.9800)>
UV <Vector (0.0648, 0.9925)>
Face 4873
UV Count: 3
UV <Vector (0.0712, 0.9800)>
UV <Vector (0.0891, 0.9832)>
UV <Vector (0.0862, 0.9991)>
Face 4874
UV Count: 3
UV <Vector (0.1168, 0.9791)>
UV <Vector (0.1240, 0.9953)>
UV <Vector (0.1067, 0.9999)>
Face 4875
UV Count: 3
UV <Vector (0.0633, 0.9568)>
UV <Vector (0.0743, 0.9631)>
UV <Vector (0.0716, 0.9691)>
Face 4876
UV Count: 3
UV <Vector (0.0743, 0.9631)>
UV <Vector (0.0895, 0.9627)>
UV <Vector (0.0894, 0.9702)>
Face 4877
UV Count: 3
UV <Vector (0.1023, 0.9689)>
UV <Vector (0.1007, 0.9608)>
UV <Vector (0.1096, 0.9590)>
Face 4878
UV Count: 3
UV <Vector (0.0716, 0.9691)>
UV <Vector (0.0712, 0.9800)>
UV <Vector (0.0605, 0.9758)>
Face 4879
UV Count: 3
UV <Vector (0.0712, 0.9800)>
UV <Vector (0.0716, 0.9691)>
UV <Vector (0.0894, 0.9702)>
Face 4880
UV Count: 3
UV <Vector (0.1035, 0.9812)>
UV <Vector (0.1023, 0.9689)>
UV <Vector (0.1127, 0.9674)>
Face 4881
UV Count: 3
UV <Vector (0.0404, 0.9495)>
UV <Vector (0.0591, 0.9626)>
UV <Vector (0.0499, 0.9627)>
Face 4882
UV Count: 3
UV <Vector (0.0475, 0.9471)>
UV <Vector (0.0633, 0.9568)>
UV <Vector (0.0591, 0.9626)>
Face 4883
UV Count: 3
UV <Vector (0.0420, 0.9240)>
UV <Vector (0.0386, 0.9192)>
UV <Vector (0.0458, 0.9170)>
Face 4884
UV Count: 3
UV <Vector (0.0473, 0.9222)>
UV <Vector (0.0458, 0.9170)>
UV <Vector (0.0535, 0.9164)>
Face 4885
UV Count: 3
UV <Vector (0.0473, 0.9222)>
UV <Vector (0.0535, 0.9244)>
UV <Vector (0.0486, 0.9262)>
Face 4886
UV Count: 3
UV <Vector (0.0259, 0.9368)>
UV <Vector (0.0282, 0.9350)>
UV <Vector (0.0290, 0.9360)>
Face 4887
UV Count: 3
UV <Vector (0.0529, 0.9309)>
UV <Vector (0.0496, 0.9302)>
UV <Vector (0.0501, 0.9274)>
Face 4888
UV Count: 3
UV <Vector (0.0501, 0.9337)>
UV <Vector (0.0479, 0.9323)>
UV <Vector (0.0496, 0.9302)>
Face 4889
UV Count: 3
UV <Vector (0.0251, 0.9348)>
UV <Vector (0.0277, 0.9338)>
UV <Vector (0.0282, 0.9350)>
Face 4890
UV Count: 3
UV <Vector (0.0465, 0.9368)>
UV <Vector (0.0398, 0.9416)>
UV <Vector (0.0395, 0.9387)>
Face 4891
UV Count: 3
UV <Vector (0.0260, 0.9309)>
UV <Vector (0.0284, 0.9322)>
UV <Vector (0.0277, 0.9338)>
Face 4892
UV Count: 3
UV <Vector (0.0398, 0.9416)>
UV <Vector (0.0364, 0.9423)>
UV <Vector (0.0364, 0.9388)>
Face 4893
UV Count: 3
UV <Vector (0.0260, 0.9309)>
UV <Vector (0.0283, 0.9278)>
UV <Vector (0.0298, 0.9294)>
Face 4894
UV Count: 3
UV <Vector (0.0290, 0.9404)>
UV <Vector (0.0310, 0.9373)>
UV <Vector (0.0339, 0.9389)>
Face 4895
UV Count: 3
UV <Vector (0.0283, 0.9278)>
UV <Vector (0.0338, 0.9246)>
UV <Vector (0.0343, 0.9268)>
Face 4896
UV Count: 3
UV <Vector (0.0268, 0.9385)>
UV <Vector (0.0290, 0.9360)>
UV <Vector (0.0310, 0.9373)>
Face 4897
UV Count: 3
UV <Vector (0.0420, 0.9240)>
UV <Vector (0.0473, 0.9222)>
UV <Vector (0.0455, 0.9256)>
Face 4898
UV Count: 3
UV <Vector (0.0229, 0.9084)>
UV <Vector (0.0310, 0.9026)>
UV <Vector (0.0349, 0.9083)>
Face 4899
UV Count: 3
UV <Vector (0.0258, 0.9470)>
UV <Vector (0.0276, 0.9494)>
UV <Vector (0.0234, 0.9515)>
Face 4900
UV Count: 3
UV <Vector (0.0279, 0.9453)>
UV <Vector (0.0307, 0.9483)>
UV <Vector (0.0276, 0.9494)>
Face 4901
UV Count: 3
UV <Vector (0.0535, 0.9244)>
UV <Vector (0.0557, 0.9277)>
UV <Vector (0.0501, 0.9274)>
Face 4902
UV Count: 3
UV <Vector (0.0338, 0.9246)>
UV <Vector (0.0420, 0.9240)>
UV <Vector (0.0412, 0.9257)>
Face 4903
UV Count: 3
UV <Vector (0.0279, 0.9453)>
UV <Vector (0.0290, 0.9404)>
UV <Vector (0.0329, 0.9431)>
Face 4904
UV Count: 3
UV <Vector (0.0465, 0.9368)>
UV <Vector (0.0445, 0.9353)>
UV <Vector (0.0479, 0.9323)>
Face 4905
UV Count: 3
UV <Vector (0.0634, 0.9222)>
UV <Vector (0.0535, 0.9244)>
UV <Vector (0.0535, 0.9164)>
Face 4906
UV Count: 3
UV <Vector (0.0557, 0.9277)>
UV <Vector (0.0535, 0.9244)>
UV <Vector (0.0634, 0.9222)>
Face 4907
UV Count: 3
UV <Vector (0.0557, 0.9277)>
UV <Vector (0.0655, 0.9274)>
UV <Vector (0.0629, 0.9317)>
Face 4908
UV Count: 3
UV <Vector (0.0529, 0.9309)>
UV <Vector (0.0629, 0.9317)>
UV <Vector (0.0558, 0.9361)>
Face 4909
UV Count: 3
UV <Vector (0.0501, 0.9337)>
UV <Vector (0.0558, 0.9361)>
UV <Vector (0.0489, 0.9402)>
Face 4910
UV Count: 3
UV <Vector (0.0465, 0.9368)>
UV <Vector (0.0489, 0.9402)>
UV <Vector (0.0420, 0.9440)>
Face 4911
UV Count: 3
UV <Vector (0.0633, 0.9568)>
UV <Vector (0.0475, 0.9471)>
UV <Vector (0.0542, 0.9433)>
Face 4912
UV Count: 3
UV <Vector (0.0475, 0.9471)>
UV <Vector (0.0420, 0.9440)>
UV <Vector (0.0489, 0.9402)>
Face 4913
UV Count: 3
UV <Vector (0.0558, 0.9361)>
UV <Vector (0.0656, 0.9427)>
UV <Vector (0.0542, 0.9433)>
Face 4914
UV Count: 3
UV <Vector (0.0629, 0.9317)>
UV <Vector (0.0712, 0.9363)>
UV <Vector (0.0656, 0.9427)>
Face 4915
UV Count: 3
UV <Vector (0.0655, 0.9274)>
UV <Vector (0.0737, 0.9269)>
UV <Vector (0.0712, 0.9363)>
Face 4916
UV Count: 3
UV <Vector (0.0743, 0.9631)>
UV <Vector (0.0633, 0.9568)>
UV <Vector (0.0673, 0.9524)>
Face 4917
UV Count: 3
UV <Vector (0.0656, 0.9427)>
UV <Vector (0.0707, 0.9480)>
UV <Vector (0.0673, 0.9524)>
Face 4918
UV Count: 3
UV <Vector (0.0767, 0.9568)>
UV <Vector (0.0673, 0.9524)>
UV <Vector (0.0707, 0.9480)>
Face 4919
UV Count: 3
UV <Vector (0.0895, 0.9627)>
UV <Vector (0.0743, 0.9631)>
UV <Vector (0.0767, 0.9568)>
Face 4920
UV Count: 3
UV <Vector (0.1007, 0.9608)>
UV <Vector (0.0895, 0.9627)>
UV <Vector (0.0894, 0.9556)>
Face 4921
UV Count: 3
UV <Vector (0.1007, 0.9608)>
UV <Vector (0.0995, 0.9537)>
UV <Vector (0.1074, 0.9516)>
Face 4922
UV Count: 3
UV <Vector (0.0894, 0.9702)>
UV <Vector (0.1023, 0.9689)>
UV <Vector (0.1035, 0.9812)>
Face 4923
UV Count: 3
UV <Vector (0.0895, 0.9627)>
UV <Vector (0.1007, 0.9608)>
UV <Vector (0.1023, 0.9689)>
Face 4924
UV Count: 3
UV <Vector (0.0891, 0.9832)>
UV <Vector (0.1035, 0.9812)>
UV <Vector (0.1067, 0.9999)>
Face 4925
UV Count: 3
UV <Vector (0.0323, 0.8872)>
UV <Vector (0.0257, 0.8804)>
UV <Vector (0.0296, 0.8786)>
Face 4926
UV Count: 3
UV <Vector (0.0475, 0.8787)>
UV <Vector (0.0344, 0.8738)>
UV <Vector (0.0380, 0.8660)>
Face 4927
UV Count: 3
UV <Vector (0.0344, 0.8738)>
UV <Vector (0.0475, 0.8787)>
UV <Vector (0.0399, 0.8890)>
Face 4928
UV Count: 3
UV <Vector (0.0350, 0.8928)>
UV <Vector (0.0323, 0.8872)>
UV <Vector (0.0399, 0.8890)>
Face 4929
UV Count: 3
UV <Vector (0.0491, 0.8944)>
UV <Vector (0.0507, 0.9044)>
UV <Vector (0.0418, 0.9021)>
Face 4930
UV Count: 3
UV <Vector (0.0491, 0.8944)>
UV <Vector (0.0393, 0.8971)>
UV <Vector (0.0399, 0.8890)>
Face 4931
UV Count: 3
UV <Vector (0.0596, 0.8923)>
UV <Vector (0.0607, 0.9045)>
UV <Vector (0.0507, 0.9044)>
Face 4932
UV Count: 3
UV <Vector (0.0596, 0.8923)>
UV <Vector (0.0491, 0.8944)>
UV <Vector (0.0475, 0.8787)>
Face 4933
UV Count: 3
UV <Vector (0.0644, 0.8807)>
UV <Vector (0.0475, 0.8787)>
UV <Vector (0.0552, 0.8678)>
Face 4934
UV Count: 3
UV <Vector (0.0728, 0.9211)>
UV <Vector (0.0737, 0.9269)>
UV <Vector (0.0655, 0.9274)>
Face 4935
UV Count: 3
UV <Vector (0.0644, 0.8807)>
UV <Vector (0.0747, 0.8842)>
UV <Vector (0.0697, 0.8935)>
Face 4936
UV Count: 3
UV <Vector (0.0244, 0.8562)>
UV <Vector (0.0216, 0.8524)>
UV <Vector (0.0259, 0.8490)>
Face 4937
UV Count: 3
UV <Vector (0.0697, 0.8935)>
UV <Vector (0.0687, 0.9041)>
UV <Vector (0.0607, 0.9045)>
Face 4938
UV Count: 3
UV <Vector (0.0696, 0.9078)>
UV <Vector (0.0707, 0.9144)>
UV <Vector (0.0621, 0.9153)>
Face 4939
UV Count: 3
UV <Vector (0.0687, 0.9041)>
UV <Vector (0.0697, 0.8935)>
UV <Vector (0.0793, 0.8950)>
Face 4940
UV Count: 3
UV <Vector (0.0712, 0.9363)>
UV <Vector (0.0778, 0.9475)>
UV <Vector (0.0707, 0.9480)>
Face 4941
UV Count: 3
UV <Vector (0.0778, 0.9475)>
UV <Vector (0.0879, 0.9458)>
UV <Vector (0.0894, 0.9556)>
Face 4942
UV Count: 3
UV <Vector (0.0995, 0.9537)>
UV <Vector (0.0894, 0.9556)>
UV <Vector (0.0879, 0.9458)>
Face 4943
UV Count: 3
UV <Vector (0.1074, 0.9516)>
UV <Vector (0.0995, 0.9537)>
UV <Vector (0.0982, 0.9445)>
Face 4944
UV Count: 3
UV <Vector (0.0850, 0.9349)>
UV <Vector (0.0879, 0.9458)>
UV <Vector (0.0778, 0.9475)>
Face 4945
UV Count: 3
UV <Vector (0.0879, 0.9458)>
UV <Vector (0.0850, 0.9349)>
UV <Vector (0.0962, 0.9323)>
Face 4946
UV Count: 3
UV <Vector (0.1067, 0.9424)>
UV <Vector (0.0982, 0.9445)>
UV <Vector (0.0962, 0.9323)>
Face 4947
UV Count: 3
UV <Vector (0.0737, 0.9269)>
UV <Vector (0.0826, 0.9264)>
UV <Vector (0.0850, 0.9349)>
Face 4948
UV Count: 3
UV <Vector (0.0850, 0.9349)>
UV <Vector (0.0826, 0.9264)>
UV <Vector (0.0923, 0.9229)>
Face 4949
UV Count: 3
UV <Vector (0.0707, 0.9144)>
UV <Vector (0.0728, 0.9211)>
UV <Vector (0.0634, 0.9222)>
Face 4950
UV Count: 3
UV <Vector (0.0728, 0.9211)>
UV <Vector (0.0707, 0.9144)>
UV <Vector (0.0797, 0.9127)>
Face 4951
UV Count: 3
UV <Vector (0.0797, 0.9127)>
UV <Vector (0.0897, 0.9115)>
UV <Vector (0.0903, 0.9167)>
Face 4952
UV Count: 3
UV <Vector (0.0812, 0.9199)>
UV <Vector (0.0826, 0.9264)>
UV <Vector (0.0737, 0.9269)>
Face 4953
UV Count: 3
UV <Vector (0.0812, 0.9199)>
UV <Vector (0.0903, 0.9167)>
UV <Vector (0.0923, 0.9229)>
Face 4954
UV Count: 3
UV <Vector (0.0696, 0.9078)>
UV <Vector (0.0687, 0.9041)>
UV <Vector (0.0785, 0.9044)>
Face 4955
UV Count: 3
UV <Vector (0.0962, 0.9323)>
UV <Vector (0.0923, 0.9229)>
UV <Vector (0.1009, 0.9261)>
Face 4956
UV Count: 3
UV <Vector (0.1053, 0.9235)>
UV <Vector (0.1085, 0.9260)>
UV <Vector (0.1052, 0.9279)>
Face 4957
UV Count: 3
UV <Vector (0.1118, 0.9502)>
UV <Vector (0.1163, 0.9488)>
UV <Vector (0.1185, 0.9561)>
Face 4958
UV Count: 3
UV <Vector (0.1193, 0.9057)>
UV <Vector (0.1203, 0.9156)>
UV <Vector (0.1114, 0.9075)>
Face 4959
UV Count: 3
UV <Vector (0.1020, 0.8945)>
UV <Vector (0.1097, 0.8879)>
UV <Vector (0.1139, 0.8951)>
Face 4960
UV Count: 3
UV <Vector (0.0924, 0.8905)>
UV <Vector (0.0911, 0.8805)>
UV <Vector (0.1097, 0.8879)>
Face 4961
UV Count: 3
UV <Vector (0.0886, 0.9068)>
UV <Vector (0.0789, 0.9082)>
UV <Vector (0.0785, 0.9044)>
Face 4962
UV Count: 3
UV <Vector (0.1053, 0.9235)>
UV <Vector (0.1110, 0.9144)>
UV <Vector (0.1173, 0.9223)>
Face 4963
UV Count: 3
UV <Vector (0.1203, 0.9156)>
UV <Vector (0.1173, 0.9223)>
UV <Vector (0.1110, 0.9144)>
Face 4964
UV Count: 3
UV <Vector (0.1163, 0.9488)>
UV <Vector (0.1269, 0.9472)>
UV <Vector (0.1264, 0.9542)>
Face 4965
UV Count: 3
UV <Vector (0.1388, 0.9517)>
UV <Vector (0.1323, 0.9594)>
UV <Vector (0.1264, 0.9542)>
Face 4966
UV Count: 3
UV <Vector (0.1401, 0.9667)>
UV <Vector (0.1323, 0.9594)>
UV <Vector (0.1388, 0.9517)>
Face 4967
UV Count: 3
UV <Vector (0.1516, 0.9779)>
UV <Vector (0.1401, 0.9667)>
UV <Vector (0.1498, 0.9580)>
Face 4968
UV Count: 3
UV <Vector (0.1141, 0.9576)>
UV <Vector (0.1185, 0.9561)>
UV <Vector (0.1213, 0.9636)>
Face 4969
UV Count: 3
UV <Vector (0.1225, 0.9764)>
UV <Vector (0.1170, 0.9656)>
UV <Vector (0.1213, 0.9636)>
Face 4970
UV Count: 3
UV <Vector (0.1315, 0.9919)>
UV <Vector (0.1225, 0.9764)>
UV <Vector (0.1279, 0.9734)>
Face 4971
UV Count: 3
UV <Vector (0.1264, 0.9542)>
UV <Vector (0.1323, 0.9594)>
UV <Vector (0.1213, 0.9636)>
Face 4972
UV Count: 3
UV <Vector (0.1279, 0.9734)>
UV <Vector (0.1213, 0.9636)>
UV <Vector (0.1323, 0.9594)>
Face 4973
UV Count: 3
UV <Vector (0.1389, 0.9881)>
UV <Vector (0.1279, 0.9734)>
UV <Vector (0.1401, 0.9667)>
Face 4974
UV Count: 3
UV <Vector (0.1108, 0.9405)>
UV <Vector (0.1151, 0.9387)>
UV <Vector (0.1163, 0.9488)>
Face 4975
UV Count: 3
UV <Vector (0.1269, 0.9472)>
UV <Vector (0.1163, 0.9488)>
UV <Vector (0.1151, 0.9387)>
Face 4976
UV Count: 3
UV <Vector (0.1052, 0.9279)>
UV <Vector (0.1085, 0.9260)>
UV <Vector (0.1151, 0.9387)>
Face 4977
UV Count: 3
UV <Vector (0.1151, 0.9387)>
UV <Vector (0.1085, 0.9260)>
UV <Vector (0.1173, 0.9223)>
Face 4978
UV Count: 3
UV <Vector (0.1247, 0.9350)>
UV <Vector (0.1173, 0.9223)>
UV <Vector (0.1339, 0.9258)>
Face 4979
UV Count: 3
UV <Vector (0.1348, 0.9424)>
UV <Vector (0.1269, 0.9472)>
UV <Vector (0.1247, 0.9350)>
Face 4980
UV Count: 3
UV <Vector (0.1388, 0.9517)>
UV <Vector (0.1269, 0.9472)>
UV <Vector (0.1348, 0.9424)>
Face 4981
UV Count: 3
UV <Vector (0.1498, 0.9580)>
UV <Vector (0.1388, 0.9517)>
UV <Vector (0.1429, 0.9448)>
Face 4982
UV Count: 3
UV <Vector (0.1616, 0.9651)>
UV <Vector (0.1498, 0.9580)>
UV <Vector (0.1547, 0.9509)>
Face 4983
UV Count: 3
UV <Vector (0.1547, 0.9509)>
UV <Vector (0.1567, 0.9408)>
UV <Vector (0.1706, 0.9459)>
Face 4984
UV Count: 3
UV <Vector (0.1429, 0.9448)>
UV <Vector (0.1455, 0.9371)>
UV <Vector (0.1567, 0.9408)>
Face 4985
UV Count: 3
UV <Vector (0.1455, 0.9371)>
UV <Vector (0.1429, 0.9448)>
UV <Vector (0.1348, 0.9424)>
Face 4986
UV Count: 3
UV <Vector (0.1567, 0.9408)>
UV <Vector (0.1574, 0.9291)>
UV <Vector (0.1738, 0.9319)>
Face 4987
UV Count: 3
UV <Vector (0.1455, 0.9371)>
UV <Vector (0.1461, 0.9277)>
UV <Vector (0.1574, 0.9291)>
Face 4988
UV Count: 3
UV <Vector (0.1461, 0.9277)>
UV <Vector (0.1455, 0.9371)>
UV <Vector (0.1342, 0.9344)>
Face 4989
UV Count: 3
UV <Vector (0.1339, 0.9258)>
UV <Vector (0.1340, 0.9170)>
UV <Vector (0.1458, 0.9173)>
Face 4990
UV Count: 3
UV <Vector (0.1324, 0.9077)>
UV <Vector (0.1286, 0.8950)>
UV <Vector (0.1411, 0.8937)>
Face 4991
UV Count: 3
UV <Vector (0.1411, 0.8937)>
UV <Vector (0.1286, 0.8950)>
UV <Vector (0.1255, 0.8841)>
Face 4992
UV Count: 3
UV <Vector (0.1375, 0.8818)>
UV <Vector (0.1526, 0.8798)>
UV <Vector (0.1556, 0.8917)>
Face 4993
UV Count: 3
UV <Vector (0.1411, 0.8937)>
UV <Vector (0.1556, 0.8917)>
UV <Vector (0.1573, 0.9069)>
Face 4994
UV Count: 3
UV <Vector (0.1526, 0.8798)>
UV <Vector (0.1622, 0.8767)>
UV <Vector (0.1664, 0.8882)>
Face 4995
UV Count: 3
UV <Vector (0.1556, 0.8917)>
UV <Vector (0.1664, 0.8882)>
UV <Vector (0.1717, 0.9035)>
Face 4996
UV Count: 3
UV <Vector (0.1458, 0.9173)>
UV <Vector (0.1579, 0.9172)>
UV <Vector (0.1574, 0.9291)>
Face 4997
UV Count: 3
UV <Vector (0.1574, 0.9291)>
UV <Vector (0.1579, 0.9172)>
UV <Vector (0.1741, 0.9166)>
Face 4998
UV Count: 3
UV <Vector (0.1203, 0.9156)>
UV <Vector (0.1340, 0.9170)>
UV <Vector (0.1339, 0.9258)>
Face 4999
UV Count: 3
UV <Vector (0.1324, 0.9077)>
UV <Vector (0.1340, 0.9170)>
UV <Vector (0.1203, 0.9156)>
Face 5000
UV Count: 3
UV <Vector (0.1255, 0.8841)>
UV <Vector (0.1286, 0.8950)>
UV <Vector (0.1139, 0.8951)>
Face 5001
UV Count: 3
UV <Vector (0.0385, 0.8564)>
UV <Vector (0.0499, 0.8600)>
UV <Vector (0.0380, 0.8660)>
Face 5002
UV Count: 3
UV <Vector (0.0174, 0.8641)>
UV <Vector (0.0135, 0.8625)>
UV <Vector (0.0216, 0.8524)>
Face 5003
UV Count: 3
UV <Vector (0.0515, 0.8497)>
UV <Vector (0.0499, 0.8600)>
UV <Vector (0.0385, 0.8564)>
Face 5004
UV Count: 3
UV <Vector (0.0542, 0.8403)>
UV <Vector (0.0749, 0.8455)>
UV <Vector (0.0743, 0.8498)>
Face 5005
UV Count: 3
UV <Vector (0.0582, 0.8641)>
UV <Vector (0.0718, 0.8662)>
UV <Vector (0.0701, 0.8723)>
Face 5006
UV Count: 3
UV <Vector (0.0213, 0.8649)>
UV <Vector (0.0174, 0.8641)>
UV <Vector (0.0244, 0.8562)>
Face 5007
UV Count: 3
UV <Vector (0.0552, 0.8678)>
UV <Vector (0.0380, 0.8660)>
UV <Vector (0.0499, 0.8600)>
Face 5008
UV Count: 3
UV <Vector (0.0879, 0.8263)>
UV <Vector (0.0858, 0.8495)>
UV <Vector (0.0749, 0.8455)>
Face 5009
UV Count: 3
UV <Vector (0.1122, 0.8281)>
UV <Vector (0.1273, 0.8281)>
UV <Vector (0.1255, 0.8471)>
Face 5010
UV Count: 3
UV <Vector (0.1273, 0.8281)>
UV <Vector (0.1419, 0.8312)>
UV <Vector (0.1380, 0.8484)>
Face 5011
UV Count: 3
UV <Vector (0.1537, 0.8355)>
UV <Vector (0.1505, 0.8519)>
UV <Vector (0.1380, 0.8484)>
Face 5012
UV Count: 3
UV <Vector (0.1631, 0.8387)>
UV <Vector (0.1592, 0.8530)>
UV <Vector (0.1505, 0.8519)>
Face 5013
UV Count: 3
UV <Vector (0.0282, 0.8386)>
UV <Vector (0.0320, 0.8301)>
UV <Vector (0.0419, 0.8364)>
Face 5014
UV Count: 3
UV <Vector (0.1505, 0.8519)>
UV <Vector (0.1592, 0.8530)>
UV <Vector (0.1590, 0.8566)>
Face 5015
UV Count: 3
UV <Vector (0.1378, 0.8530)>
UV <Vector (0.1380, 0.8484)>
UV <Vector (0.1505, 0.8519)>
Face 5016
UV Count: 3
UV <Vector (0.1255, 0.8471)>
UV <Vector (0.1380, 0.8484)>
UV <Vector (0.1378, 0.8530)>
Face 5017
UV Count: 3
UV <Vector (0.1112, 0.8486)>
UV <Vector (0.1255, 0.8471)>
UV <Vector (0.1255, 0.8521)>
Face 5018
UV Count: 3
UV <Vector (0.0743, 0.8498)>
UV <Vector (0.0749, 0.8455)>
UV <Vector (0.0858, 0.8495)>
Face 5019
UV Count: 3
UV <Vector (0.0515, 0.8497)>
UV <Vector (0.0743, 0.8498)>
UV <Vector (0.0727, 0.8595)>
Face 5020
UV Count: 3
UV <Vector (0.0718, 0.8662)>
UV <Vector (0.0727, 0.8595)>
UV <Vector (0.0864, 0.8630)>
Face 5021
UV Count: 3
UV <Vector (0.0323, 0.8536)>
UV <Vector (0.0259, 0.8490)>
UV <Vector (0.0286, 0.8454)>
Face 5022
UV Count: 3
UV <Vector (0.0065, 0.8926)>
UV <Vector (0.0064, 0.8950)>
UV <Vector (0.0030, 0.8942)>
Face 5023
UV Count: 3
UV <Vector (0.0030, 0.8942)>
UV <Vector (0.0064, 0.8950)>
UV <Vector (0.0055, 0.8983)>
Face 5024
UV Count: 3
UV <Vector (0.0114, 0.8947)>
UV <Vector (0.0155, 0.8925)>
UV <Vector (0.0155, 0.8942)>
Face 5025
UV Count: 3
UV <Vector (0.0114, 0.8919)>
UV <Vector (0.0158, 0.8911)>
UV <Vector (0.0155, 0.8925)>
Face 5026
UV Count: 3
UV <Vector (0.1105, 0.7798)>
UV <Vector (0.1109, 0.7717)>
UV <Vector (0.1248, 0.7750)>
Face 5027
UV Count: 3
UV <Vector (0.1829, 0.7681)>
UV <Vector (0.2072, 0.7741)>
UV <Vector (0.1942, 0.7949)>
Face 5028
UV Count: 3
UV <Vector (0.1500, 0.8658)>
UV <Vector (0.1593, 0.8648)>
UV <Vector (0.1622, 0.8767)>
Face 5029
UV Count: 3
UV <Vector (0.1376, 0.8643)>
UV <Vector (0.1500, 0.8658)>
UV <Vector (0.1526, 0.8798)>
Face 5030
UV Count: 3
UV <Vector (0.1256, 0.8641)>
UV <Vector (0.1376, 0.8643)>
UV <Vector (0.1375, 0.8818)>
Face 5031
UV Count: 3
UV <Vector (0.1120, 0.8651)>
UV <Vector (0.1256, 0.8641)>
UV <Vector (0.1255, 0.8841)>
Face 5032
UV Count: 3
UV <Vector (0.0858, 0.8495)>
UV <Vector (0.1112, 0.8486)>
UV <Vector (0.1115, 0.8536)>
Face 5033
UV Count: 3
UV <Vector (0.0718, 0.8662)>
UV <Vector (0.0834, 0.8697)>
UV <Vector (0.0807, 0.8748)>
Face 5034
UV Count: 3
UV <Vector (0.0216, 0.8524)>
UV <Vector (0.0184, 0.8501)>
UV <Vector (0.0228, 0.8458)>
Face 5035
UV Count: 3
UV <Vector (0.0117, 0.9311)>
UV <Vector (0.0099, 0.9339)>
UV <Vector (0.0072, 0.9315)>
Face 5036
UV Count: 3
UV <Vector (0.0051, 0.9292)>
UV <Vector (0.0080, 0.9271)>
UV <Vector (0.0095, 0.9291)>
Face 5037
UV Count: 3
UV <Vector (0.0040, 0.9218)>
UV <Vector (0.0066, 0.9251)>
UV <Vector (0.0031, 0.9269)>
Face 5038
UV Count: 3
UV <Vector (0.0031, 0.9194)>
UV <Vector (0.0040, 0.9218)>
UV <Vector (0.0007, 0.9230)>
Face 5039
UV Count: 3
UV <Vector (0.0031, 0.9194)>
UV <Vector (0.0001, 0.9192)>
UV <Vector (0.0005, 0.9171)>
Face 5040
UV Count: 3
UV <Vector (0.0013, 0.9152)>
UV <Vector (0.0041, 0.9156)>
UV <Vector (0.0034, 0.9175)>
Face 5041
UV Count: 3
UV <Vector (0.0055, 0.9113)>
UV <Vector (0.0034, 0.9112)>
UV <Vector (0.0038, 0.9103)>
Face 5042
UV Count: 3
UV <Vector (0.0066, 0.9104)>
UV <Vector (0.0064, 0.9067)>
UV <Vector (0.0086, 0.9063)>
Face 5043
UV Count: 3
UV <Vector (0.0175, 0.9125)>
UV <Vector (0.0176, 0.9137)>
UV <Vector (0.0156, 0.9118)>
Face 5044
UV Count: 3
UV <Vector (0.0064, 0.9067)>
UV <Vector (0.0056, 0.9041)>
UV <Vector (0.0078, 0.9038)>
Face 5045
UV Count: 3
UV <Vector (0.0175, 0.9125)>
UV <Vector (0.0158, 0.9112)>
UV <Vector (0.0157, 0.9104)>
Face 5046
UV Count: 3
UV <Vector (0.0055, 0.9113)>
UV <Vector (0.0069, 0.9118)>
UV <Vector (0.0059, 0.9129)>
Face 5047
UV Count: 3
UV <Vector (0.0129, 0.9125)>
UV <Vector (0.0149, 0.9129)>
UV <Vector (0.0113, 0.9149)>
Face 5048
UV Count: 3
UV <Vector (0.0134, 0.9115)>
UV <Vector (0.0156, 0.9118)>
UV <Vector (0.0149, 0.9129)>
Face 5049
UV Count: 3
UV <Vector (0.0041, 0.9135)>
UV <Vector (0.0059, 0.9129)>
UV <Vector (0.0053, 0.9144)>
Face 5050
UV Count: 3
UV <Vector (0.0117, 0.9311)>
UV <Vector (0.0095, 0.9291)>
UV <Vector (0.0125, 0.9254)>
Face 5051
UV Count: 3
UV <Vector (0.0080, 0.9271)>
UV <Vector (0.0066, 0.9251)>
UV <Vector (0.0093, 0.9229)>
Face 5052
UV Count: 3
UV <Vector (0.0066, 0.9251)>
UV <Vector (0.0040, 0.9218)>
UV <Vector (0.0060, 0.9217)>
Face 5053
UV Count: 3
UV <Vector (0.0049, 0.9202)>
UV <Vector (0.0060, 0.9217)>
UV <Vector (0.0040, 0.9218)>
Face 5054
UV Count: 3
UV <Vector (0.0061, 0.9184)>
UV <Vector (0.0073, 0.9190)>
UV <Vector (0.0049, 0.9202)>
Face 5055
UV Count: 3
UV <Vector (0.0113, 0.9149)>
UV <Vector (0.0148, 0.9160)>
UV <Vector (0.0073, 0.9190)>
Face 5056
UV Count: 3
UV <Vector (0.0149, 0.9129)>
UV <Vector (0.0173, 0.9156)>
UV <Vector (0.0148, 0.9160)>
Face 5057
UV Count: 3
UV <Vector (0.0176, 0.9137)>
UV <Vector (0.0173, 0.9156)>
UV <Vector (0.0149, 0.9129)>
Face 5058
UV Count: 3
UV <Vector (0.0041, 0.9135)>
UV <Vector (0.0023, 0.9132)>
UV <Vector (0.0034, 0.9112)>
Face 5059
UV Count: 3
UV <Vector (0.0078, 0.9111)>
UV <Vector (0.0066, 0.9104)>
UV <Vector (0.0101, 0.9097)>
Face 5060
UV Count: 3
UV <Vector (0.0097, 0.8922)>
UV <Vector (0.0114, 0.8919)>
UV <Vector (0.0114, 0.8947)>
Face 5061
UV Count: 3
UV <Vector (0.0090, 0.8949)>
UV <Vector (0.0114, 0.8947)>
UV <Vector (0.0108, 0.8974)>
Face 5062
UV Count: 3
UV <Vector (0.0306, 0.8665)>
UV <Vector (0.0213, 0.8649)>
UV <Vector (0.0323, 0.8536)>
Face 5063
UV Count: 3
UV <Vector (0.0125, 0.9047)>
UV <Vector (0.0129, 0.9097)>
UV <Vector (0.0101, 0.9097)>
Face 5064
UV Count: 3
UV <Vector (0.0143, 0.8728)>
UV <Vector (0.0151, 0.8680)>
UV <Vector (0.0195, 0.8694)>
Face 5065
UV Count: 3
UV <Vector (0.0176, 0.8742)>
UV <Vector (0.0164, 0.8799)>
UV <Vector (0.0130, 0.8782)>
Face 5066
UV Count: 3
UV <Vector (0.0120, 0.8847)>
UV <Vector (0.0130, 0.8782)>
UV <Vector (0.0164, 0.8799)>
Face 5067
UV Count: 3
UV <Vector (0.0078, 0.9038)>
UV <Vector (0.0118, 0.9019)>
UV <Vector (0.0125, 0.9047)>
Face 5068
UV Count: 3
UV <Vector (0.0076, 0.9012)>
UV <Vector (0.0115, 0.8988)>
UV <Vector (0.0118, 0.9019)>
Face 5069
UV Count: 3
UV <Vector (0.0108, 0.8880)>
UV <Vector (0.0135, 0.8887)>
UV <Vector (0.0126, 0.8898)>
Face 5070
UV Count: 3
UV <Vector (0.0120, 0.8847)>
UV <Vector (0.0150, 0.8864)>
UV <Vector (0.0135, 0.8887)>
Face 5071
UV Count: 3
UV <Vector (0.0096, 0.8900)>
UV <Vector (0.0126, 0.8898)>
UV <Vector (0.0114, 0.8919)>
Face 5072
UV Count: 3
UV <Vector (0.0284, 0.8711)>
UV <Vector (0.0195, 0.8694)>
UV <Vector (0.0213, 0.8649)>
Face 5073
UV Count: 3
UV <Vector (0.0154, 0.8959)>
UV <Vector (0.0115, 0.8988)>
UV <Vector (0.0108, 0.8974)>
Face 5074
UV Count: 3
UV <Vector (0.0107, 0.9109)>
UV <Vector (0.0101, 0.9097)>
UV <Vector (0.0129, 0.9097)>
Face 5075
UV Count: 3
UV <Vector (0.0157, 0.9104)>
UV <Vector (0.0158, 0.9112)>
UV <Vector (0.0129, 0.9107)>
Face 5076
UV Count: 3
UV <Vector (0.0134, 0.9115)>
UV <Vector (0.0129, 0.9107)>
UV <Vector (0.0158, 0.9112)>
Face 5077
UV Count: 3
UV <Vector (0.0066, 0.9104)>
UV <Vector (0.0078, 0.9111)>
UV <Vector (0.0069, 0.9118)>
Face 5078
UV Count: 3
UV <Vector (0.0113, 0.9149)>
UV <Vector (0.0061, 0.9184)>
UV <Vector (0.0072, 0.9159)>
Face 5079
UV Count: 3
UV <Vector (0.0061, 0.9184)>
UV <Vector (0.0031, 0.9194)>
UV <Vector (0.0052, 0.9166)>
Face 5080
UV Count: 3
UV <Vector (0.0034, 0.9175)>
UV <Vector (0.0048, 0.9162)>
UV <Vector (0.0052, 0.9166)>
Face 5081
UV Count: 3
UV <Vector (0.0076, 0.9012)>
UV <Vector (0.0078, 0.9038)>
UV <Vector (0.0056, 0.9041)>
Face 5082
UV Count: 3
UV <Vector (0.0064, 0.8950)>
UV <Vector (0.0090, 0.8949)>
UV <Vector (0.0076, 0.8985)>
Face 5083
UV Count: 3
UV <Vector (0.0055, 0.8983)>
UV <Vector (0.0054, 0.9009)>
UV <Vector (0.0023, 0.9004)>
Face 5084
UV Count: 3
UV <Vector (0.0069, 0.8902)>
UV <Vector (0.0096, 0.8900)>
UV <Vector (0.0097, 0.8922)>
Face 5085
UV Count: 3
UV <Vector (0.0074, 0.8874)>
UV <Vector (0.0108, 0.8880)>
UV <Vector (0.0096, 0.8900)>
Face 5086
UV Count: 3
UV <Vector (0.0060, 0.9217)>
UV <Vector (0.0049, 0.9202)>
UV <Vector (0.0073, 0.9190)>
Face 5087
UV Count: 3
UV <Vector (0.0065, 0.8926)>
UV <Vector (0.0097, 0.8922)>
UV <Vector (0.0090, 0.8949)>
Face 5088
UV Count: 3
UV <Vector (0.0093, 0.9229)>
UV <Vector (0.0060, 0.9217)>
UV <Vector (0.0092, 0.9195)>
Face 5089
UV Count: 3
UV <Vector (0.0110, 0.9243)>
UV <Vector (0.0093, 0.9229)>
UV <Vector (0.0132, 0.9191)>
Face 5090
UV Count: 3
UV <Vector (0.0147, 0.9252)>
UV <Vector (0.0125, 0.9254)>
UV <Vector (0.0166, 0.9200)>
Face 5091
UV Count: 3
UV <Vector (0.0092, 0.9195)>
UV <Vector (0.0073, 0.9190)>
UV <Vector (0.0148, 0.9160)>
Face 5092
UV Count: 3
UV <Vector (0.0125, 0.9254)>
UV <Vector (0.0110, 0.9243)>
UV <Vector (0.0156, 0.9192)>
Face 5093
UV Count: 3
UV <Vector (0.0173, 0.9156)>
UV <Vector (0.0176, 0.9137)>
UV <Vector (0.0189, 0.9152)>
Face 5094
UV Count: 3
UV <Vector (0.0176, 0.9137)>
UV <Vector (0.0175, 0.9125)>
UV <Vector (0.0181, 0.9126)>
Face 5095
UV Count: 3
UV <Vector (0.0196, 0.9174)>
UV <Vector (0.0192, 0.9172)>
UV <Vector (0.0189, 0.9152)>
Face 5096
UV Count: 3
UV <Vector (0.0183, 0.9174)>
UV <Vector (0.0189, 0.9152)>
UV <Vector (0.0192, 0.9172)>
Face 5097
UV Count: 3
UV <Vector (0.0184, 0.9186)>
UV <Vector (0.0192, 0.9172)>
UV <Vector (0.0196, 0.9174)>
Face 5098
UV Count: 3
UV <Vector (0.0166, 0.9200)>
UV <Vector (0.0183, 0.9174)>
UV <Vector (0.0184, 0.9186)>
Face 5099
UV Count: 3
UV <Vector (0.0080, 0.9271)>
UV <Vector (0.0110, 0.9243)>
UV <Vector (0.0125, 0.9254)>
Face 5100
UV Count: 3
UV <Vector (0.0066, 0.9251)>
UV <Vector (0.0080, 0.9271)>
UV <Vector (0.0051, 0.9292)>
Face 5101
UV Count: 3
UV <Vector (0.0156, 0.9192)>
UV <Vector (0.0132, 0.9191)>
UV <Vector (0.0148, 0.9160)>
Face 5102
UV Count: 3
UV <Vector (0.0156, 0.9192)>
UV <Vector (0.0173, 0.9156)>
UV <Vector (0.0183, 0.9174)>
Face 5103
UV Count: 3
UV <Vector (0.0041, 0.9156)>
UV <Vector (0.0053, 0.9144)>
UV <Vector (0.0048, 0.9162)>
Face 5104
UV Count: 3
UV <Vector (0.0023, 0.9132)>
UV <Vector (0.0041, 0.9135)>
UV <Vector (0.0041, 0.9156)>
Face 5105
UV Count: 3
UV <Vector (0.4645, 0.4680)>
UV <Vector (0.4650, 0.4679)>
UV <Vector (0.4661, 0.4691)>
Face 5106
UV Count: 3
UV <Vector (0.4672, 0.4715)>
UV <Vector (0.4672, 0.4724)>
UV <Vector (0.4641, 0.4698)>
Face 5107
UV Count: 3
UV <Vector (0.4672, 0.4724)>
UV <Vector (0.4666, 0.4749)>
UV <Vector (0.4641, 0.4730)>
Face 5108
UV Count: 3
UV <Vector (0.4666, 0.4749)>
UV <Vector (0.4653, 0.4765)>
UV <Vector (0.4641, 0.4757)>
Face 5109
UV Count: 3
UV <Vector (0.0184, 0.8501)>
UV <Vector (0.0216, 0.8524)>
UV <Vector (0.0135, 0.8625)>
Face 5110
UV Count: 3
UV <Vector (0.0120, 0.8847)>
UV <Vector (0.0108, 0.8880)>
UV <Vector (0.0074, 0.8874)>
Face 5111
UV Count: 3
UV <Vector (0.0135, 0.8625)>
UV <Vector (0.0174, 0.8641)>
UV <Vector (0.0151, 0.8680)>
Face 5112
UV Count: 3
UV <Vector (0.0088, 0.8763)>
UV <Vector (0.0100, 0.8710)>
UV <Vector (0.0143, 0.8728)>
Face 5113
UV Count: 3
UV <Vector (0.0079, 0.8822)>
UV <Vector (0.0088, 0.8763)>
UV <Vector (0.0130, 0.8782)>
Face 5114
UV Count: 3
UV <Vector (0.0100, 0.8710)>
UV <Vector (0.0114, 0.8662)>
UV <Vector (0.0151, 0.8680)>
Face 5115
UV Count: 3
UV <Vector (0.0079, 0.8822)>
UV <Vector (0.0074, 0.8874)>
UV <Vector (0.0032, 0.8869)>
Face 5116
UV Count: 3
UV <Vector (0.0793, 0.8950)>
UV <Vector (0.0831, 0.8866)>
UV <Vector (0.0891, 0.8932)>
Face 5117
UV Count: 3
UV <Vector (0.0747, 0.8842)>
UV <Vector (0.0831, 0.8866)>
UV <Vector (0.0793, 0.8950)>
Face 5118
UV Count: 3
UV <Vector (0.0831, 0.8866)>
UV <Vector (0.0747, 0.8842)>
UV <Vector (0.0807, 0.8748)>
Face 5119
UV Count: 3
UV <Vector (0.0747, 0.8842)>
UV <Vector (0.0644, 0.8807)>
UV <Vector (0.0701, 0.8723)>
Face 5120
UV Count: 3
UV <Vector (0.0831, 0.8866)>
UV <Vector (0.0911, 0.8805)>
UV <Vector (0.0924, 0.8905)>
Face 5121
UV Count: 3
UV <Vector (0.0876, 0.9020)>
UV <Vector (0.0785, 0.9044)>
UV <Vector (0.0793, 0.8950)>
Face 5122
UV Count: 3
UV <Vector (0.4828, 0.5426)>
UV <Vector (0.4776, 0.5380)>
UV <Vector (0.4810, 0.5375)>
Face 5123
UV Count: 3
UV <Vector (0.4810, 0.5375)>
UV <Vector (0.4813, 0.5317)>
UV <Vector (0.4842, 0.5319)>
Face 5124
UV Count: 3
UV <Vector (0.4842, 0.5319)>
UV <Vector (0.4813, 0.5317)>
UV <Vector (0.4851, 0.5250)>
Face 5125
UV Count: 3
UV <Vector (0.4851, 0.5250)>
UV <Vector (0.4892, 0.5193)>
UV <Vector (0.4903, 0.5208)>
Face 5126
UV Count: 3
UV <Vector (0.4892, 0.5193)>
UV <Vector (0.4947, 0.5160)>
UV <Vector (0.4951, 0.5176)>
Face 5127
UV Count: 3
UV <Vector (0.4947, 0.5160)>
UV <Vector (0.5016, 0.5142)>
UV <Vector (0.5015, 0.5154)>
Face 5128
UV Count: 3
UV <Vector (0.5016, 0.5142)>
UV <Vector (0.5065, 0.5135)>
UV <Vector (0.5067, 0.5142)>
Face 5129
UV Count: 3
UV <Vector (0.5082, 0.5142)>
UV <Vector (0.5081, 0.5136)>
UV <Vector (0.5089, 0.5137)>
Face 5130
UV Count: 3
UV <Vector (0.5090, 0.5142)>
UV <Vector (0.5089, 0.5137)>
UV <Vector (0.5096, 0.5139)>
Face 5131
UV Count: 3
UV <Vector (0.5099, 0.5140)>
UV <Vector (0.5102, 0.5141)>
UV <Vector (0.5101, 0.5143)>
Face 5132
UV Count: 3
UV <Vector (0.5101, 0.5143)>
UV <Vector (0.5102, 0.5141)>
UV <Vector (0.5115, 0.5147)>
Face 5133
UV Count: 3
UV <Vector (0.5138, 0.5159)>
UV <Vector (0.5166, 0.5177)>
UV <Vector (0.5154, 0.5184)>
Face 5134
UV Count: 3
UV <Vector (0.5166, 0.5177)>
UV <Vector (0.5198, 0.5224)>
UV <Vector (0.5185, 0.5228)>
Face 5135
UV Count: 3
UV <Vector (0.5185, 0.5228)>
UV <Vector (0.5198, 0.5224)>
UV <Vector (0.5199, 0.5277)>
Face 5136
UV Count: 3
UV <Vector (0.5188, 0.5275)>
UV <Vector (0.5199, 0.5277)>
UV <Vector (0.5173, 0.5320)>
Face 5137
UV Count: 3
UV <Vector (0.5129, 0.5335)>
UV <Vector (0.5133, 0.5347)>
UV <Vector (0.5102, 0.5354)>
Face 5138
UV Count: 3
UV <Vector (0.5096, 0.5335)>
UV <Vector (0.5102, 0.5354)>
UV <Vector (0.5052, 0.5340)>
Face 5139
UV Count: 3
UV <Vector (0.5052, 0.5340)>
UV <Vector (0.5016, 0.5329)>
UV <Vector (0.5027, 0.5316)>
Face 5140
UV Count: 3
UV <Vector (0.5002, 0.5331)>
UV <Vector (0.4987, 0.5333)>
UV <Vector (0.4993, 0.5309)>
Face 5141
UV Count: 3
UV <Vector (0.5111, 0.5149)>
UV <Vector (0.5114, 0.5155)>
UV <Vector (0.5101, 0.5148)>
Face 5142
UV Count: 3
UV <Vector (0.5010, 0.5314)>
UV <Vector (0.4993, 0.5309)>
UV <Vector (0.5021, 0.5296)>
Face 5143
UV Count: 3
UV <Vector (0.5099, 0.5143)>
UV <Vector (0.5101, 0.5143)>
UV <Vector (0.5101, 0.5148)>
Face 5144
UV Count: 3
UV <Vector (0.5055, 0.5329)>
UV <Vector (0.5027, 0.5316)>
UV <Vector (0.5037, 0.5308)>
Face 5145
UV Count: 3
UV <Vector (0.5090, 0.5142)>
UV <Vector (0.5096, 0.5143)>
UV <Vector (0.5094, 0.5148)>
Face 5146
UV Count: 3
UV <Vector (0.5096, 0.5335)>
UV <Vector (0.5055, 0.5329)>
UV <Vector (0.5061, 0.5317)>
Face 5147
UV Count: 3
UV <Vector (0.5096, 0.5335)>
UV <Vector (0.5087, 0.5312)>
UV <Vector (0.5111, 0.5307)>
Face 5148
UV Count: 3
UV <Vector (0.5188, 0.5275)>
UV <Vector (0.5165, 0.5313)>
UV <Vector (0.5146, 0.5290)>
Face 5149
UV Count: 3
UV <Vector (0.5188, 0.5275)>
UV <Vector (0.5153, 0.5261)>
UV <Vector (0.5161, 0.5236)>
Face 5150
UV Count: 3
UV <Vector (0.5185, 0.5228)>
UV <Vector (0.5161, 0.5236)>
UV <Vector (0.5154, 0.5197)>
Face 5151
UV Count: 3
UV <Vector (0.5154, 0.5184)>
UV <Vector (0.5154, 0.5197)>
UV <Vector (0.5135, 0.5172)>
Face 5152
UV Count: 3
UV <Vector (0.5129, 0.5335)>
UV <Vector (0.5111, 0.5307)>
UV <Vector (0.5146, 0.5290)>
Face 5153
UV Count: 3
UV <Vector (0.5165, 0.5313)>
UV <Vector (0.5173, 0.5320)>
UV <Vector (0.5133, 0.5347)>
Face 5154
UV Count: 3
UV <Vector (0.5114, 0.5155)>
UV <Vector (0.5119, 0.5171)>
UV <Vector (0.5104, 0.5166)>
Face 5155
UV Count: 3
UV <Vector (0.5061, 0.5317)>
UV <Vector (0.5037, 0.5308)>
UV <Vector (0.5049, 0.5302)>
Face 5156
UV Count: 3
UV <Vector (0.5146, 0.5290)>
UV <Vector (0.5133, 0.5279)>
UV <Vector (0.5147, 0.5261)>
Face 5157
UV Count: 3
UV <Vector (0.5154, 0.5197)>
UV <Vector (0.5145, 0.5210)>
UV <Vector (0.5133, 0.5192)>
Face 5158
UV Count: 3
UV <Vector (0.5029, 0.5303)>
UV <Vector (0.5021, 0.5296)>
UV <Vector (0.5036, 0.5292)>
Face 5159
UV Count: 3
UV <Vector (0.5088, 0.5148)>
UV <Vector (0.5094, 0.5148)>
UV <Vector (0.5093, 0.5156)>
Face 5160
UV Count: 3
UV <Vector (0.5111, 0.5307)>
UV <Vector (0.5108, 0.5298)>
UV <Vector (0.5133, 0.5279)>
Face 5161
UV Count: 3
UV <Vector (0.5161, 0.5236)>
UV <Vector (0.5149, 0.5240)>
UV <Vector (0.5145, 0.5210)>
Face 5162
UV Count: 3
UV <Vector (0.5101, 0.5148)>
UV <Vector (0.5104, 0.5166)>
UV <Vector (0.5098, 0.5161)>
Face 5163
UV Count: 3
UV <Vector (0.5111, 0.5307)>
UV <Vector (0.5087, 0.5312)>
UV <Vector (0.5090, 0.5305)>
Face 5164
UV Count: 3
UV <Vector (0.5087, 0.5312)>
UV <Vector (0.5061, 0.5317)>
UV <Vector (0.5068, 0.5304)>
Face 5165
UV Count: 3
UV <Vector (0.5153, 0.5261)>
UV <Vector (0.5147, 0.5261)>
UV <Vector (0.5149, 0.5240)>
Face 5166
UV Count: 3
UV <Vector (0.4828, 0.5426)>
UV <Vector (0.4842, 0.5382)>
UV <Vector (0.4908, 0.5400)>
Face 5167
UV Count: 3
UV <Vector (0.5082, 0.5142)>
UV <Vector (0.5090, 0.5142)>
UV <Vector (0.5088, 0.5148)>
Face 5168
UV Count: 3
UV <Vector (0.5015, 0.5154)>
UV <Vector (0.5067, 0.5142)>
UV <Vector (0.5065, 0.5147)>
Face 5169
UV Count: 3
UV <Vector (0.4951, 0.5176)>
UV <Vector (0.5015, 0.5154)>
UV <Vector (0.5010, 0.5168)>
Face 5170
UV Count: 3
UV <Vector (0.4951, 0.5176)>
UV <Vector (0.4953, 0.5190)>
UV <Vector (0.4911, 0.5218)>
Face 5171
UV Count: 3
UV <Vector (0.4911, 0.5218)>
UV <Vector (0.4881, 0.5271)>
UV <Vector (0.4872, 0.5265)>
Face 5172
UV Count: 3
UV <Vector (0.4881, 0.5271)>
UV <Vector (0.4868, 0.5328)>
UV <Vector (0.4842, 0.5319)>
Face 5173
UV Count: 3
UV <Vector (0.4868, 0.5328)>
UV <Vector (0.4876, 0.5363)>
UV <Vector (0.4842, 0.5382)>
Face 5174
UV Count: 3
UV <Vector (0.4876, 0.5363)>
UV <Vector (0.4900, 0.5372)>
UV <Vector (0.4908, 0.5400)>
Face 5175
UV Count: 3
UV <Vector (0.5089, 0.5296)>
UV <Vector (0.5079, 0.5291)>
UV <Vector (0.5092, 0.5280)>
Face 5176
UV Count: 3
UV <Vector (0.4954, 0.5349)>
UV <Vector (0.4921, 0.5342)>
UV <Vector (0.4931, 0.5295)>
Face 5177
UV Count: 3
UV <Vector (0.4974, 0.5273)>
UV <Vector (0.4967, 0.5301)>
UV <Vector (0.4931, 0.5295)>
Face 5178
UV Count: 3
UV <Vector (0.4985, 0.5251)>
UV <Vector (0.4974, 0.5273)>
UV <Vector (0.4952, 0.5247)>
Face 5179
UV Count: 3
UV <Vector (0.5012, 0.5238)>
UV <Vector (0.4985, 0.5251)>
UV <Vector (0.4982, 0.5223)>
Face 5180
UV Count: 3
UV <Vector (0.5032, 0.5228)>
UV <Vector (0.5012, 0.5238)>
UV <Vector (0.5016, 0.5209)>
Face 5181
UV Count: 3
UV <Vector (0.5074, 0.5173)>
UV <Vector (0.5091, 0.5174)>
UV <Vector (0.5082, 0.5200)>
Face 5182
UV Count: 3
UV <Vector (0.5132, 0.5249)>
UV <Vector (0.5121, 0.5267)>
UV <Vector (0.5116, 0.5255)>
Face 5183
UV Count: 3
UV <Vector (0.5076, 0.5155)>
UV <Vector (0.5055, 0.5158)>
UV <Vector (0.5065, 0.5147)>
Face 5184
UV Count: 3
UV <Vector (0.5010, 0.5168)>
UV <Vector (0.5065, 0.5147)>
UV <Vector (0.5055, 0.5158)>
Face 5185
UV Count: 3
UV <Vector (0.5010, 0.5168)>
UV <Vector (0.5015, 0.5178)>
UV <Vector (0.4965, 0.5201)>
Face 5186
UV Count: 3
UV <Vector (0.4953, 0.5190)>
UV <Vector (0.4965, 0.5201)>
UV <Vector (0.4931, 0.5235)>
Face 5187
UV Count: 3
UV <Vector (0.4881, 0.5271)>
UV <Vector (0.4911, 0.5218)>
UV <Vector (0.4931, 0.5235)>
Face 5188
UV Count: 3
UV <Vector (0.4868, 0.5328)>
UV <Vector (0.4881, 0.5271)>
UV <Vector (0.4906, 0.5285)>
Face 5189
UV Count: 3
UV <Vector (0.4876, 0.5363)>
UV <Vector (0.4868, 0.5328)>
UV <Vector (0.4896, 0.5335)>
Face 5190
UV Count: 3
UV <Vector (0.4954, 0.5349)>
UV <Vector (0.4943, 0.5374)>
UV <Vector (0.4916, 0.5367)>
Face 5191
UV Count: 3
UV <Vector (0.4908, 0.5400)>
UV <Vector (0.4900, 0.5372)>
UV <Vector (0.4916, 0.5367)>
Face 5192
UV Count: 3
UV <Vector (0.4916, 0.5367)>
UV <Vector (0.4900, 0.5372)>
UV <Vector (0.4896, 0.5335)>
Face 5193
UV Count: 3
UV <Vector (0.4896, 0.5335)>
UV <Vector (0.4906, 0.5285)>
UV <Vector (0.4931, 0.5295)>
Face 5194
UV Count: 3
UV <Vector (0.4906, 0.5285)>
UV <Vector (0.4931, 0.5235)>
UV <Vector (0.4952, 0.5247)>
Face 5195
UV Count: 3
UV <Vector (0.4952, 0.5247)>
UV <Vector (0.4931, 0.5235)>
UV <Vector (0.4965, 0.5201)>
Face 5196
UV Count: 3
UV <Vector (0.4982, 0.5223)>
UV <Vector (0.4965, 0.5201)>
UV <Vector (0.5015, 0.5178)>
Face 5197
UV Count: 3
UV <Vector (0.5015, 0.5178)>
UV <Vector (0.5055, 0.5158)>
UV <Vector (0.5041, 0.5186)>
Face 5198
UV Count: 3
UV <Vector (0.5133, 0.5214)>
UV <Vector (0.5118, 0.5231)>
UV <Vector (0.5100, 0.5212)>
Face 5199
UV Count: 3
UV <Vector (0.5076, 0.5155)>
UV <Vector (0.5086, 0.5154)>
UV <Vector (0.5074, 0.5173)>
Face 5200
UV Count: 3
UV <Vector (0.5107, 0.5188)>
UV <Vector (0.5100, 0.5212)>
UV <Vector (0.5090, 0.5207)>
Face 5201
UV Count: 3
UV <Vector (0.5091, 0.5174)>
UV <Vector (0.5074, 0.5173)>
UV <Vector (0.5086, 0.5154)>
Face 5202
UV Count: 3
UV <Vector (0.5098, 0.5161)>
UV <Vector (0.5098, 0.5182)>
UV <Vector (0.5091, 0.5174)>
Face 5203
UV Count: 3
UV <Vector (0.5149, 0.5240)>
UV <Vector (0.5147, 0.5261)>
UV <Vector (0.5139, 0.5254)>
Face 5204
UV Count: 3
UV <Vector (0.5045, 0.5237)>
UV <Vector (0.5032, 0.5228)>
UV <Vector (0.5048, 0.5217)>
Face 5205
UV Count: 3
UV <Vector (0.5106, 0.5293)>
UV <Vector (0.5090, 0.5300)>
UV <Vector (0.5089, 0.5296)>
Face 5206
UV Count: 3
UV <Vector (0.5127, 0.5272)>
UV <Vector (0.5139, 0.5254)>
UV <Vector (0.5147, 0.5261)>
Face 5207
UV Count: 3
UV <Vector (0.5032, 0.5228)>
UV <Vector (0.5041, 0.5260)>
UV <Vector (0.5016, 0.5260)>
Face 5208
UV Count: 3
UV <Vector (0.5045, 0.5237)>
UV <Vector (0.5058, 0.5244)>
UV <Vector (0.5054, 0.5261)>
Face 5209
UV Count: 3
UV <Vector (0.5058, 0.5244)>
UV <Vector (0.5074, 0.5250)>
UV <Vector (0.5067, 0.5266)>
Face 5210
UV Count: 3
UV <Vector (0.5062, 0.5287)>
UV <Vector (0.5056, 0.5286)>
UV <Vector (0.5067, 0.5266)>
Face 5211
UV Count: 3
UV <Vector (0.5082, 0.5253)>
UV <Vector (0.5089, 0.5256)>
UV <Vector (0.5080, 0.5273)>
Face 5212
UV Count: 3
UV <Vector (0.5052, 0.5293)>
UV <Vector (0.5058, 0.5296)>
UV <Vector (0.5049, 0.5302)>
Face 5213
UV Count: 3
UV <Vector (0.5068, 0.5289)>
UV <Vector (0.5079, 0.5291)>
UV <Vector (0.5073, 0.5298)>
Face 5214
UV Count: 3
UV <Vector (0.5079, 0.5291)>
UV <Vector (0.5089, 0.5296)>
UV <Vector (0.5090, 0.5300)>
Face 5215
UV Count: 3
UV <Vector (0.5089, 0.5256)>
UV <Vector (0.5105, 0.5262)>
UV <Vector (0.5092, 0.5280)>
Face 5216
UV Count: 3
UV <Vector (0.5104, 0.5287)>
UV <Vector (0.5092, 0.5280)>
UV <Vector (0.5105, 0.5262)>
Face 5217
UV Count: 3
UV <Vector (0.5127, 0.5272)>
UV <Vector (0.5106, 0.5293)>
UV <Vector (0.5104, 0.5287)>
Face 5218
UV Count: 3
UV <Vector (0.5141, 0.5227)>
UV <Vector (0.5133, 0.5192)>
UV <Vector (0.5145, 0.5210)>
Face 5219
UV Count: 3
UV <Vector (0.5079, 0.5291)>
UV <Vector (0.5068, 0.5289)>
UV <Vector (0.5080, 0.5273)>
Face 5220
UV Count: 3
UV <Vector (0.5119, 0.5171)>
UV <Vector (0.5133, 0.5214)>
UV <Vector (0.5107, 0.5188)>
Face 5221
UV Count: 3
UV <Vector (0.5012, 0.5238)>
UV <Vector (0.5016, 0.5260)>
UV <Vector (0.4994, 0.5263)>
Face 5222
UV Count: 3
UV <Vector (0.4974, 0.5273)>
UV <Vector (0.4985, 0.5251)>
UV <Vector (0.4994, 0.5263)>
Face 5223
UV Count: 3
UV <Vector (0.5067, 0.5266)>
UV <Vector (0.5056, 0.5286)>
UV <Vector (0.5050, 0.5275)>
Face 5224
UV Count: 3
UV <Vector (0.5050, 0.5275)>
UV <Vector (0.5056, 0.5286)>
UV <Vector (0.5046, 0.5289)>
Face 5225
UV Count: 3
UV <Vector (0.5047, 0.5261)>
UV <Vector (0.5054, 0.5261)>
UV <Vector (0.5050, 0.5275)>
Face 5226
UV Count: 3
UV <Vector (0.5016, 0.5260)>
UV <Vector (0.5041, 0.5260)>
UV <Vector (0.5035, 0.5279)>
Face 5227
UV Count: 3
UV <Vector (0.5016, 0.5283)>
UV <Vector (0.5035, 0.5279)>
UV <Vector (0.5036, 0.5292)>
Face 5228
UV Count: 3
UV <Vector (0.4994, 0.5288)>
UV <Vector (0.5016, 0.5283)>
UV <Vector (0.5021, 0.5296)>
Face 5229
UV Count: 3
UV <Vector (0.4994, 0.5263)>
UV <Vector (0.5016, 0.5260)>
UV <Vector (0.5016, 0.5283)>
Face 5230
UV Count: 3
UV <Vector (0.4994, 0.5288)>
UV <Vector (0.4993, 0.5309)>
UV <Vector (0.4967, 0.5301)>
Face 5231
UV Count: 3
UV <Vector (0.4987, 0.5333)>
UV <Vector (0.4954, 0.5349)>
UV <Vector (0.4967, 0.5301)>
Face 5232
UV Count: 3
UV <Vector (0.4781, 0.5326)>
UV <Vector (0.4813, 0.5317)>
UV <Vector (0.4810, 0.5375)>
Face 5233
UV Count: 3
UV <Vector (0.4781, 0.5326)>
UV <Vector (0.4776, 0.5380)>
UV <Vector (0.4735, 0.5327)>
Face 5234
UV Count: 3
UV <Vector (0.4752, 0.5297)>
UV <Vector (0.4769, 0.5198)>
UV <Vector (0.4819, 0.5229)>
Face 5235
UV Count: 3
UV <Vector (0.4813, 0.5317)>
UV <Vector (0.4781, 0.5326)>
UV <Vector (0.4819, 0.5229)>
Face 5236
UV Count: 3
UV <Vector (0.4741, 0.5171)>
UV <Vector (0.4769, 0.5198)>
UV <Vector (0.4752, 0.5297)>
Face 5237
UV Count: 3
UV <Vector (0.4819, 0.5229)>
UV <Vector (0.4769, 0.5198)>
UV <Vector (0.4817, 0.5116)>
Face 5238
UV Count: 3
UV <Vector (0.4817, 0.5116)>
UV <Vector (0.4875, 0.5059)>
UV <Vector (0.4925, 0.5130)>
Face 5239
UV Count: 3
UV <Vector (0.4925, 0.5130)>
UV <Vector (0.4875, 0.5059)>
UV <Vector (0.4964, 0.5024)>
Face 5240
UV Count: 3
UV <Vector (0.4819, 0.5229)>
UV <Vector (0.4872, 0.5168)>
UV <Vector (0.4892, 0.5193)>
Face 5241
UV Count: 3
UV <Vector (0.4872, 0.5168)>
UV <Vector (0.4925, 0.5130)>
UV <Vector (0.4947, 0.5160)>
Face 5242
UV Count: 3
UV <Vector (0.4947, 0.5160)>
UV <Vector (0.4925, 0.5130)>
UV <Vector (0.5004, 0.5114)>
Face 5243
UV Count: 3
UV <Vector (0.5004, 0.5114)>
UV <Vector (0.4964, 0.5024)>
UV <Vector (0.5042, 0.5010)>
Face 5244
UV Count: 3
UV <Vector (0.5074, 0.5120)>
UV <Vector (0.5077, 0.5072)>
UV <Vector (0.5090, 0.5112)>
Face 5245
UV Count: 3
UV <Vector (0.5089, 0.5131)>
UV <Vector (0.5090, 0.5112)>
UV <Vector (0.5104, 0.5125)>
Face 5246
UV Count: 3
UV <Vector (0.5120, 0.5113)>
UV <Vector (0.5150, 0.5097)>
UV <Vector (0.5108, 0.5137)>
Face 5247
UV Count: 3
UV <Vector (0.5016, 0.5142)>
UV <Vector (0.5004, 0.5114)>
UV <Vector (0.5044, 0.5111)>
Face 5248
UV Count: 3
UV <Vector (0.5081, 0.5136)>
UV <Vector (0.5074, 0.5120)>
UV <Vector (0.5089, 0.5131)>
Face 5249
UV Count: 3
UV <Vector (0.5089, 0.5137)>
UV <Vector (0.5089, 0.5131)>
UV <Vector (0.5098, 0.5135)>
Face 5250
UV Count: 3
UV <Vector (0.5103, 0.5135)>
UV <Vector (0.5108, 0.5137)>
UV <Vector (0.5102, 0.5141)>
Face 5251
UV Count: 3
UV <Vector (0.5052, 0.5340)>
UV <Vector (0.5102, 0.5354)>
UV <Vector (0.5089, 0.5374)>
Face 5252
UV Count: 3
UV <Vector (0.5042, 0.5399)>
UV <Vector (0.5053, 0.5371)>
UV <Vector (0.5089, 0.5374)>
Face 5253
UV Count: 3
UV <Vector (0.4907, 0.5458)>
UV <Vector (0.4908, 0.5400)>
UV <Vector (0.4975, 0.5407)>
Face 5254
UV Count: 3
UV <Vector (0.5102, 0.5354)>
UV <Vector (0.5133, 0.5347)>
UV <Vector (0.5137, 0.5368)>
Face 5255
UV Count: 3
UV <Vector (0.5133, 0.5347)>
UV <Vector (0.5173, 0.5320)>
UV <Vector (0.5191, 0.5334)>
Face 5256
UV Count: 3
UV <Vector (0.5199, 0.5277)>
UV <Vector (0.5228, 0.5273)>
UV <Vector (0.5191, 0.5334)>
Face 5257
UV Count: 3
UV <Vector (0.5198, 0.5224)>
UV <Vector (0.5217, 0.5218)>
UV <Vector (0.5228, 0.5273)>
Face 5258
UV Count: 3
UV <Vector (0.5198, 0.5224)>
UV <Vector (0.5166, 0.5177)>
UV <Vector (0.5193, 0.5174)>
Face 5259
UV Count: 3
UV <Vector (0.5138, 0.5159)>
UV <Vector (0.5115, 0.5147)>
UV <Vector (0.5129, 0.5141)>
Face 5260
UV Count: 3
UV <Vector (0.5115, 0.5147)>
UV <Vector (0.5102, 0.5141)>
UV <Vector (0.5108, 0.5137)>
Face 5261
UV Count: 3
UV <Vector (0.5083, 0.5437)>
UV <Vector (0.5089, 0.5374)>
UV <Vector (0.5137, 0.5368)>
Face 5262
UV Count: 3
UV <Vector (0.5169, 0.5398)>
UV <Vector (0.5137, 0.5368)>
UV <Vector (0.5191, 0.5334)>
Face 5263
UV Count: 3
UV <Vector (0.5217, 0.5218)>
UV <Vector (0.5230, 0.5214)>
UV <Vector (0.5238, 0.5258)>
Face 5264
UV Count: 3
UV <Vector (0.5228, 0.5273)>
UV <Vector (0.5238, 0.5258)>
UV <Vector (0.5251, 0.5312)>
Face 5265
UV Count: 3
UV <Vector (0.5251, 0.5312)>
UV <Vector (0.5238, 0.5258)>
UV <Vector (0.5230, 0.5214)>
Face 5266
UV Count: 3
UV <Vector (0.5217, 0.5218)>
UV <Vector (0.5193, 0.5174)>
UV <Vector (0.5247, 0.5162)>
Face 5267
UV Count: 3
UV <Vector (0.5164, 0.5154)>
UV <Vector (0.5129, 0.5141)>
UV <Vector (0.5224, 0.5061)>
Face 5268
UV Count: 3
UV <Vector (0.5150, 0.5097)>
UV <Vector (0.5224, 0.5061)>
UV <Vector (0.5129, 0.5141)>
Face 5269
UV Count: 3
UV <Vector (0.5120, 0.5113)>
UV <Vector (0.5104, 0.5125)>
UV <Vector (0.5090, 0.5112)>
Face 5270
UV Count: 3
UV <Vector (0.5224, 0.5061)>
UV <Vector (0.5150, 0.5097)>
UV <Vector (0.5042, 0.5010)>
Face 5271
UV Count: 3
UV <Vector (0.5042, 0.5010)>
UV <Vector (0.4964, 0.5024)>
UV <Vector (0.4934, 0.4942)>
Face 5272
UV Count: 3
UV <Vector (0.4817, 0.5116)>
UV <Vector (0.4769, 0.5198)>
UV <Vector (0.4741, 0.5171)>
Face 5273
UV Count: 3
UV <Vector (0.1286, 0.8950)>
UV <Vector (0.1324, 0.9077)>
UV <Vector (0.1193, 0.9057)>
Face 5274
UV Count: 3
UV <Vector (0.1573, 0.9069)>
UV <Vector (0.1717, 0.9035)>
UV <Vector (0.1741, 0.9166)>
Face 5275
UV Count: 3
UV <Vector (0.1445, 0.9075)>
UV <Vector (0.1573, 0.9069)>
UV <Vector (0.1579, 0.9172)>
Face 5276
UV Count: 3
UV <Vector (0.1340, 0.9170)>
UV <Vector (0.1324, 0.9077)>
UV <Vector (0.1445, 0.9075)>
Face 5277
UV Count: 3
UV <Vector (0.1139, 0.8951)>
UV <Vector (0.1193, 0.9057)>
UV <Vector (0.1101, 0.9041)>
Face 5278
UV Count: 3
UV <Vector (0.4875, 0.5059)>
UV <Vector (0.4817, 0.5116)>
UV <Vector (0.4808, 0.5036)>
Face 5279
UV Count: 3
UV <Vector (0.4964, 0.5024)>
UV <Vector (0.4875, 0.5059)>
UV <Vector (0.4867, 0.4975)>
Face 5280
UV Count: 3
UV <Vector (0.4998, 0.5377)>
UV <Vector (0.5053, 0.5371)>
UV <Vector (0.5042, 0.5399)>
Face 5281
UV Count: 3
UV <Vector (0.5007, 0.5350)>
UV <Vector (0.4954, 0.5349)>
UV <Vector (0.4987, 0.5333)>
Face 5282
UV Count: 3
UV <Vector (0.5007, 0.5350)>
UV <Vector (0.5052, 0.5340)>
UV <Vector (0.5053, 0.5371)>
Face 5283
UV Count: 3
UV <Vector (0.1720, 0.7292)>
UV <Vector (0.1915, 0.7300)>
UV <Vector (0.1829, 0.7681)>
Face 5284
UV Count: 3
UV <Vector (0.1629, 0.7858)>
UV <Vector (0.1493, 0.7865)>
UV <Vector (0.1469, 0.7795)>
Face 5285
UV Count: 3
UV <Vector (0.1829, 0.7681)>
UV <Vector (0.1789, 0.7890)>
UV <Vector (0.1629, 0.7858)>
Face 5286
UV Count: 3
UV <Vector (0.2030, 0.4841)>
UV <Vector (0.2012, 0.4992)>
UV <Vector (0.1746, 0.4965)>
Face 5287
UV Count: 3
UV <Vector (0.1710, 0.5064)>
UV <Vector (0.1447, 0.5064)>
UV <Vector (0.1490, 0.4864)>
Face 5288
UV Count: 3
UV <Vector (0.0432, 0.4590)>
UV <Vector (0.0436, 0.4376)>
UV <Vector (0.0601, 0.4390)>
Face 5289
UV Count: 3
UV <Vector (0.0996, 0.4818)>
UV <Vector (0.0987, 0.4508)>
UV <Vector (0.1250, 0.4683)>
Face 5290
UV Count: 3
UV <Vector (0.2163, 0.5109)>
UV <Vector (0.1984, 0.5096)>
UV <Vector (0.2012, 0.4992)>
Face 5291
UV Count: 3
UV <Vector (0.0823, 0.4684)>
UV <Vector (0.0783, 0.4454)>
UV <Vector (0.0987, 0.4508)>
Face 5292
UV Count: 3
UV <Vector (0.1213, 0.4999)>
UV <Vector (0.1250, 0.4683)>
UV <Vector (0.1368, 0.4776)>
Face 5293
UV Count: 3
UV <Vector (0.0231, 0.4560)>
UV <Vector (0.0240, 0.4370)>
UV <Vector (0.0436, 0.4376)>
Face 5294
UV Count: 3
UV <Vector (0.0612, 0.4643)>
UV <Vector (0.0601, 0.4390)>
UV <Vector (0.0783, 0.4454)>
Face 5295
UV Count: 3
UV <Vector (0.0365, 0.7717)>
UV <Vector (0.0248, 0.7748)>
UV <Vector (0.0150, 0.7518)>
Face 5296
UV Count: 3
UV <Vector (0.0634, 0.7768)>
UV <Vector (0.0365, 0.7717)>
UV <Vector (0.0432, 0.7439)>
Face 5297
UV Count: 3
UV <Vector (0.2765, 0.2405)>
UV <Vector (0.2761, 0.2295)>
UV <Vector (0.2873, 0.2337)>
Face 5298
UV Count: 3
UV <Vector (0.2639, 0.2437)>
UV <Vector (0.2490, 0.2503)>
UV <Vector (0.2489, 0.2405)>
Face 5299
UV Count: 3
UV <Vector (0.3035, 0.2483)>
UV <Vector (0.3022, 0.2402)>
UV <Vector (0.3177, 0.2408)>
Face 5300
UV Count: 3
UV <Vector (0.4241, 0.2342)>
UV <Vector (0.4054, 0.2395)>
UV <Vector (0.4083, 0.2265)>
Face 5301
UV Count: 3
UV <Vector (0.2882, 0.2430)>
UV <Vector (0.2873, 0.2337)>
UV <Vector (0.3022, 0.2402)>
Face 5302
UV Count: 3
UV <Vector (0.2639, 0.2437)>
UV <Vector (0.2632, 0.2336)>
UV <Vector (0.2761, 0.2295)>
Face 5303
UV Count: 3
UV <Vector (0.3493, 0.2465)>
UV <Vector (0.3628, 0.2446)>
UV <Vector (0.3644, 0.2551)>
Face 5304
UV Count: 3
UV <Vector (0.3787, 0.2422)>
UV <Vector (0.3779, 0.2266)>
UV <Vector (0.3887, 0.2259)>
Face 5305
UV Count: 3
UV <Vector (0.3281, 0.2530)>
UV <Vector (0.3195, 0.2489)>
UV <Vector (0.3310, 0.2380)>
Face 5306
UV Count: 3
UV <Vector (0.3195, 0.2489)>
UV <Vector (0.3177, 0.2408)>
UV <Vector (0.3310, 0.2380)>
Face 5307
UV Count: 3
UV <Vector (0.3960, 0.2280)>
UV <Vector (0.4083, 0.2265)>
UV <Vector (0.4054, 0.2395)>
Face 5308
UV Count: 3
UV <Vector (0.3377, 0.2643)>
UV <Vector (0.3338, 0.2510)>
UV <Vector (0.3493, 0.2465)>
Face 5309
UV Count: 3
UV <Vector (0.3628, 0.2446)>
UV <Vector (0.3701, 0.2432)>
UV <Vector (0.3707, 0.2545)>
Face 5310
UV Count: 3
UV <Vector (0.1176, 0.0023)>
UV <Vector (0.1092, 0.0241)>
UV <Vector (0.1043, 0.0222)>
Face 5311
UV Count: 3
UV <Vector (0.1202, 0.0064)>
UV <Vector (0.1136, 0.0266)>
UV <Vector (0.1092, 0.0241)>
Face 5312
UV Count: 3
UV <Vector (0.1293, 0.0046)>
UV <Vector (0.1329, 0.0031)>
UV <Vector (0.1387, 0.0248)>
Face 5313
UV Count: 3
UV <Vector (0.1263, 0.0080)>
UV <Vector (0.1293, 0.0046)>
UV <Vector (0.1343, 0.0263)>
Face 5314
UV Count: 3
UV <Vector (0.1238, 0.0159)>
UV <Vector (0.1263, 0.0080)>
UV <Vector (0.1302, 0.0290)>
Face 5315
UV Count: 3
UV <Vector (0.1136, 0.0266)>
UV <Vector (0.1202, 0.0064)>
UV <Vector (0.1211, 0.0151)>
Face 5316
UV Count: 3
UV <Vector (0.1221, 0.0249)>
UV <Vector (0.1238, 0.0159)>
UV <Vector (0.1266, 0.0342)>
Face 5317
UV Count: 3
UV <Vector (0.1172, 0.0303)>
UV <Vector (0.1211, 0.0151)>
UV <Vector (0.1209, 0.0247)>
Face 5318
UV Count: 3
UV <Vector (0.1545, 0.1305)>
UV <Vector (0.1609, 0.1615)>
UV <Vector (0.1553, 0.1615)>
Face 5319
UV Count: 3
UV <Vector (0.1641, 0.2097)>
UV <Vector (0.1668, 0.2589)>
UV <Vector (0.1584, 0.2586)>
Face 5320
UV Count: 3
UV <Vector (0.1531, 0.3004)>
UV <Vector (0.1636, 0.3010)>
UV <Vector (0.1561, 0.3478)>
Face 5321
UV Count: 3
UV <Vector (0.2091, 0.3023)>
UV <Vector (0.1959, 0.3024)>
UV <Vector (0.1944, 0.2578)>
Face 5322
UV Count: 3
UV <Vector (0.1870, 0.2075)>
UV <Vector (0.1794, 0.1597)>
UV <Vector (0.1870, 0.1581)>
Face 5323
UV Count: 3
UV <Vector (0.1702, 0.1280)>
UV <Vector (0.1548, 0.0907)>
UV <Vector (0.1610, 0.0885)>
Face 5324
UV Count: 3
UV <Vector (0.1959, 0.3024)>
UV <Vector (0.1804, 0.3022)>
UV <Vector (0.1810, 0.2587)>
Face 5325
UV Count: 3
UV <Vector (0.1762, 0.2089)>
UV <Vector (0.1708, 0.1609)>
UV <Vector (0.1794, 0.1597)>
Face 5326
UV Count: 3
UV <Vector (0.1627, 0.1295)>
UV <Vector (0.1483, 0.0925)>
UV <Vector (0.1548, 0.0907)>
Face 5327
UV Count: 3
UV <Vector (0.1178, 0.2976)>
UV <Vector (0.0984, 0.2946)>
UV <Vector (0.1158, 0.2555)>
Face 5328
UV Count: 3
UV <Vector (0.1222, 0.2070)>
UV <Vector (0.1266, 0.1583)>
UV <Vector (0.1377, 0.1601)>
Face 5329
UV Count: 3
UV <Vector (0.1251, 0.1252)>
UV <Vector (0.1192, 0.0890)>
UV <Vector (0.1269, 0.0920)>
Face 5330
UV Count: 3
UV <Vector (0.0984, 0.2946)>
UV <Vector (0.0852, 0.2916)>
UV <Vector (0.1025, 0.2528)>
Face 5331
UV Count: 3
UV <Vector (0.1111, 0.2045)>
UV <Vector (0.1169, 0.1566)>
UV <Vector (0.1266, 0.1583)>
Face 5332
UV Count: 3
UV <Vector (0.1163, 0.1233)>
UV <Vector (0.1118, 0.0870)>
UV <Vector (0.1192, 0.0890)>
Face 5333
UV Count: 3
UV <Vector (0.1804, 0.3022)>
UV <Vector (0.1636, 0.3010)>
UV <Vector (0.1668, 0.2589)>
Face 5334
UV Count: 3
UV <Vector (0.1641, 0.2097)>
UV <Vector (0.1609, 0.1615)>
UV <Vector (0.1708, 0.1609)>
Face 5335
UV Count: 3
UV <Vector (0.1545, 0.1305)>
UV <Vector (0.1418, 0.0942)>
UV <Vector (0.1483, 0.0925)>
Face 5336
UV Count: 3
UV <Vector (0.1453, 0.1308)>
UV <Vector (0.1497, 0.1615)>
UV <Vector (0.1377, 0.1601)>
Face 5337
UV Count: 3
UV <Vector (0.1504, 0.2099)>
UV <Vector (0.1500, 0.2583)>
UV <Vector (0.1316, 0.2572)>
Face 5338
UV Count: 3
UV <Vector (0.1178, 0.2976)>
UV <Vector (0.1425, 0.2996)>
UV <Vector (0.1326, 0.3460)>
Face 5339
UV Count: 3
UV <Vector (0.1163, 0.1233)>
UV <Vector (0.1169, 0.1566)>
UV <Vector (0.1076, 0.1553)>
Face 5340
UV Count: 3
UV <Vector (0.1111, 0.2045)>
UV <Vector (0.1025, 0.2528)>
UV <Vector (0.0887, 0.2480)>
Face 5341
UV Count: 3
UV <Vector (0.0716, 0.2868)>
UV <Vector (0.0852, 0.2916)>
UV <Vector (0.0672, 0.3297)>
Face 5342
UV Count: 3
UV <Vector (0.0716, 0.2868)>
UV <Vector (0.0570, 0.2812)>
UV <Vector (0.0748, 0.2426)>
Face 5343
UV Count: 3
UV <Vector (0.0898, 0.1983)>
UV <Vector (0.0988, 0.1542)>
UV <Vector (0.1076, 0.1553)>
Face 5344
UV Count: 3
UV <Vector (0.0992, 0.1223)>
UV <Vector (0.0964, 0.0861)>
UV <Vector (0.1042, 0.0862)>
Face 5345
UV Count: 3
UV <Vector (0.1295, 0.0671)>
UV <Vector (0.1313, 0.0645)>
UV <Vector (0.1418, 0.0942)>
Face 5346
UV Count: 3
UV <Vector (0.1323, 0.3735)>
UV <Vector (0.1326, 0.3460)>
UV <Vector (0.1442, 0.3470)>
Face 5347
UV Count: 3
UV <Vector (0.1018, 0.3659)>
UV <Vector (0.1027, 0.3402)>
UV <Vector (0.1326, 0.3460)>
Face 5348
UV Count: 3
UV <Vector (0.1277, 0.0698)>
UV <Vector (0.1352, 0.0956)>
UV <Vector (0.1269, 0.0920)>
Face 5349
UV Count: 3
UV <Vector (0.1555, 0.3848)>
UV <Vector (0.1561, 0.3478)>
UV <Vector (0.1746, 0.3489)>
Face 5350
UV Count: 3
UV <Vector (0.1313, 0.0645)>
UV <Vector (0.1361, 0.0608)>
UV <Vector (0.1483, 0.0925)>
Face 5351
UV Count: 3
UV <Vector (0.1946, 0.3859)>
UV <Vector (0.1930, 0.3503)>
UV <Vector (0.2070, 0.3506)>
Face 5352
UV Count: 3
UV <Vector (0.1473, 0.0563)>
UV <Vector (0.1610, 0.0885)>
UV <Vector (0.1548, 0.0907)>
Face 5353
UV Count: 3
UV <Vector (0.1416, 0.0583)>
UV <Vector (0.1548, 0.0907)>
UV <Vector (0.1483, 0.0925)>
Face 5354
UV Count: 3
UV <Vector (0.1745, 0.3865)>
UV <Vector (0.1746, 0.3489)>
UV <Vector (0.1930, 0.3503)>
Face 5355
UV Count: 3
UV <Vector (0.0474, 0.3536)>
UV <Vector (0.0326, 0.3511)>
UV <Vector (0.0413, 0.3196)>
Face 5356
UV Count: 3
UV <Vector (0.1036, 0.0554)>
UV <Vector (0.1042, 0.0862)>
UV <Vector (0.0964, 0.0861)>
Face 5357
UV Count: 3
UV <Vector (0.0759, 0.3593)>
UV <Vector (0.0806, 0.3340)>
UV <Vector (0.1027, 0.3402)>
Face 5358
UV Count: 3
UV <Vector (0.1211, 0.0634)>
UV <Vector (0.1269, 0.0920)>
UV <Vector (0.1192, 0.0890)>
Face 5359
UV Count: 3
UV <Vector (0.1157, 0.0601)>
UV <Vector (0.1192, 0.0890)>
UV <Vector (0.1118, 0.0870)>
Face 5360
UV Count: 3
UV <Vector (0.0610, 0.3565)>
UV <Vector (0.0672, 0.3297)>
UV <Vector (0.0806, 0.3340)>
Face 5361
UV Count: 3
UV <Vector (0.1099, 0.0572)>
UV <Vector (0.1118, 0.0870)>
UV <Vector (0.1042, 0.0862)>
Face 5362
UV Count: 3
UV <Vector (0.0474, 0.3536)>
UV <Vector (0.0547, 0.3244)>
UV <Vector (0.0672, 0.3297)>
Face 5363
UV Count: 3
UV <Vector (0.1136, 0.0266)>
UV <Vector (0.1099, 0.0572)>
UV <Vector (0.1036, 0.0554)>
Face 5364
UV Count: 3
UV <Vector (0.1172, 0.0303)>
UV <Vector (0.1157, 0.0601)>
UV <Vector (0.1099, 0.0572)>
Face 5365
UV Count: 3
UV <Vector (0.1204, 0.0340)>
UV <Vector (0.1211, 0.0634)>
UV <Vector (0.1157, 0.0601)>
Face 5366
UV Count: 3
UV <Vector (0.1092, 0.0241)>
UV <Vector (0.1036, 0.0554)>
UV <Vector (0.0967, 0.0543)>
Face 5367
UV Count: 3
UV <Vector (0.1302, 0.0290)>
UV <Vector (0.1343, 0.0263)>
UV <Vector (0.1416, 0.0583)>
Face 5368
UV Count: 3
UV <Vector (0.1343, 0.0263)>
UV <Vector (0.1387, 0.0248)>
UV <Vector (0.1473, 0.0563)>
Face 5369
UV Count: 3
UV <Vector (0.1266, 0.0342)>
UV <Vector (0.1302, 0.0290)>
UV <Vector (0.1361, 0.0608)>
Face 5370
UV Count: 3
UV <Vector (0.1239, 0.0432)>
UV <Vector (0.1277, 0.0698)>
UV <Vector (0.1211, 0.0634)>
Face 5371
UV Count: 3
UV <Vector (0.1253, 0.0387)>
UV <Vector (0.1266, 0.0342)>
UV <Vector (0.1313, 0.0645)>
Face 5372
UV Count: 3
UV <Vector (0.0988, 0.1542)>
UV <Vector (0.0992, 0.1223)>
UV <Vector (0.1077, 0.1224)>
Face 5373
UV Count: 3
UV <Vector (0.1118, 0.0870)>
UV <Vector (0.1163, 0.1233)>
UV <Vector (0.1077, 0.1224)>
Face 5374
UV Count: 3
UV <Vector (0.1352, 0.0956)>
UV <Vector (0.1453, 0.1308)>
UV <Vector (0.1348, 0.1279)>
Face 5375
UV Count: 3
UV <Vector (0.1609, 0.1615)>
UV <Vector (0.1545, 0.1305)>
UV <Vector (0.1627, 0.1295)>
Face 5376
UV Count: 3
UV <Vector (0.1169, 0.1566)>
UV <Vector (0.1163, 0.1233)>
UV <Vector (0.1251, 0.1252)>
Face 5377
UV Count: 3
UV <Vector (0.1266, 0.1583)>
UV <Vector (0.1251, 0.1252)>
UV <Vector (0.1348, 0.1279)>
Face 5378
UV Count: 3
UV <Vector (0.1708, 0.1609)>
UV <Vector (0.1627, 0.1295)>
UV <Vector (0.1702, 0.1280)>
Face 5379
UV Count: 3
UV <Vector (0.1794, 0.1597)>
UV <Vector (0.1702, 0.1280)>
UV <Vector (0.1771, 0.1260)>
Face 5380
UV Count: 3
UV <Vector (0.1418, 0.0942)>
UV <Vector (0.1545, 0.1305)>
UV <Vector (0.1499, 0.1306)>
Face 5381
UV Count: 3
UV <Vector (0.0748, 0.2426)>
UV <Vector (0.0898, 0.1983)>
UV <Vector (0.1004, 0.2013)>
Face 5382
UV Count: 3
UV <Vector (0.1169, 0.1566)>
UV <Vector (0.1111, 0.2045)>
UV <Vector (0.1004, 0.2013)>
Face 5383
UV Count: 3
UV <Vector (0.1497, 0.1615)>
UV <Vector (0.1504, 0.2099)>
UV <Vector (0.1354, 0.2090)>
Face 5384
UV Count: 3
UV <Vector (0.1668, 0.2589)>
UV <Vector (0.1641, 0.2097)>
UV <Vector (0.1762, 0.2089)>
Face 5385
UV Count: 3
UV <Vector (0.1025, 0.2528)>
UV <Vector (0.1111, 0.2045)>
UV <Vector (0.1222, 0.2070)>
Face 5386
UV Count: 3
UV <Vector (0.1158, 0.2555)>
UV <Vector (0.1222, 0.2070)>
UV <Vector (0.1354, 0.2090)>
Face 5387
UV Count: 3
UV <Vector (0.1810, 0.2587)>
UV <Vector (0.1762, 0.2089)>
UV <Vector (0.1870, 0.2075)>
Face 5388
UV Count: 3
UV <Vector (0.1944, 0.2578)>
UV <Vector (0.1870, 0.2075)>
UV <Vector (0.1966, 0.2059)>
Face 5389
UV Count: 3
UV <Vector (0.1609, 0.1615)>
UV <Vector (0.1641, 0.2097)>
UV <Vector (0.1573, 0.2098)>
Face 5390
UV Count: 3
UV <Vector (0.0547, 0.3244)>
UV <Vector (0.0413, 0.3196)>
UV <Vector (0.0570, 0.2812)>
Face 5391
UV Count: 3
UV <Vector (0.0887, 0.2480)>
UV <Vector (0.1025, 0.2528)>
UV <Vector (0.0852, 0.2916)>
Face 5392
UV Count: 3
UV <Vector (0.1316, 0.2572)>
UV <Vector (0.1500, 0.2583)>
UV <Vector (0.1425, 0.2996)>
Face 5393
UV Count: 3
UV <Vector (0.1746, 0.3489)>
UV <Vector (0.1561, 0.3478)>
UV <Vector (0.1636, 0.3010)>
Face 5394
UV Count: 3
UV <Vector (0.0806, 0.3340)>
UV <Vector (0.0672, 0.3297)>
UV <Vector (0.0852, 0.2916)>
Face 5395
UV Count: 3
UV <Vector (0.1027, 0.3402)>
UV <Vector (0.0806, 0.3340)>
UV <Vector (0.0984, 0.2946)>
Face 5396
UV Count: 3
UV <Vector (0.1930, 0.3503)>
UV <Vector (0.1746, 0.3489)>
UV <Vector (0.1804, 0.3022)>
Face 5397
UV Count: 3
UV <Vector (0.2070, 0.3506)>
UV <Vector (0.1930, 0.3503)>
UV <Vector (0.1959, 0.3024)>
Face 5398
UV Count: 3
UV <Vector (0.1584, 0.2586)>
UV <Vector (0.1668, 0.2589)>
UV <Vector (0.1636, 0.3010)>
Face 5399
UV Count: 3
UV <Vector (0.0462, 0.8132)>
UV <Vector (0.0419, 0.8364)>
UV <Vector (0.0320, 0.8301)>
Face 5400
UV Count: 3
UV <Vector (0.0282, 0.8386)>
UV <Vector (0.0376, 0.8454)>
UV <Vector (0.0286, 0.8454)>
Face 5401
UV Count: 3
UV <Vector (0.0286, 0.8454)>
UV <Vector (0.0259, 0.8490)>
UV <Vector (0.0228, 0.8458)>
Face 5402
UV Count: 3
UV <Vector (0.0582, 0.8641)>
UV <Vector (0.0499, 0.8600)>
UV <Vector (0.0727, 0.8595)>
Face 5403
UV Count: 3
UV <Vector (0.0834, 0.8697)>
UV <Vector (0.0864, 0.8630)>
UV <Vector (0.0986, 0.8749)>
Face 5404
UV Count: 3
UV <Vector (0.0727, 0.8595)>
UV <Vector (0.0743, 0.8498)>
UV <Vector (0.0860, 0.8537)>
Face 5405
UV Count: 3
UV <Vector (0.0879, 0.8263)>
UV <Vector (0.1122, 0.8281)>
UV <Vector (0.1112, 0.8486)>
Face 5406
UV Count: 3
UV <Vector (0.1115, 0.8536)>
UV <Vector (0.1255, 0.8521)>
UV <Vector (0.1256, 0.8641)>
Face 5407
UV Count: 3
UV <Vector (0.1255, 0.8521)>
UV <Vector (0.1378, 0.8530)>
UV <Vector (0.1376, 0.8643)>
Face 5408
UV Count: 3
UV <Vector (0.1376, 0.8643)>
UV <Vector (0.1378, 0.8530)>
UV <Vector (0.1501, 0.8560)>
Face 5409
UV Count: 3
UV <Vector (0.1501, 0.8560)>
UV <Vector (0.1590, 0.8566)>
UV <Vector (0.1593, 0.8648)>
Face 5410
UV Count: 3
UV <Vector (0.0515, 0.8497)>
UV <Vector (0.0376, 0.8454)>
UV <Vector (0.0419, 0.8364)>
Face 5411
UV Count: 3
UV <Vector (0.0793, 0.7907)>
UV <Vector (0.0784, 0.8048)>
UV <Vector (0.0614, 0.7996)>
Face 5412
UV Count: 3
UV <Vector (0.0294, 0.7865)>
UV <Vector (0.0248, 0.7748)>
UV <Vector (0.0365, 0.7717)>
Face 5413
UV Count: 3
UV <Vector (0.1729, 0.8089)>
UV <Vector (0.1678, 0.8280)>
UV <Vector (0.1578, 0.8230)>
Face 5414
UV Count: 3
UV <Vector (0.1115, 0.8536)>
UV <Vector (0.1120, 0.8651)>
UV <Vector (0.0864, 0.8630)>
Face 5415
UV Count: 3
UV <Vector (0.1111, 0.7947)>
UV <Vector (0.1105, 0.7798)>
UV <Vector (0.1302, 0.7860)>
Face 5416
UV Count: 3
UV <Vector (0.0416, 0.7848)>
UV <Vector (0.0365, 0.7717)>
UV <Vector (0.0634, 0.7768)>
Face 5417
UV Count: 3
UV <Vector (0.0919, 0.7919)>
UV <Vector (0.0938, 0.7779)>
UV <Vector (0.1105, 0.7798)>
Face 5418
UV Count: 3
UV <Vector (0.1296, 0.7987)>
UV <Vector (0.1302, 0.7860)>
UV <Vector (0.1493, 0.7865)>
Face 5419
UV Count: 3
UV <Vector (0.0919, 0.7919)>
UV <Vector (0.0893, 0.8072)>
UV <Vector (0.0784, 0.8048)>
Face 5420
UV Count: 3
UV <Vector (0.0986, 0.8749)>
UV <Vector (0.1056, 0.8759)>
UV <Vector (0.1097, 0.8879)>
Face 5421
UV Count: 3
UV <Vector (0.1120, 0.8651)>
UV <Vector (0.1056, 0.8759)>
UV <Vector (0.0986, 0.8749)>
Face 5422
UV Count: 3
UV <Vector (0.5056, 0.5219)>
UV <Vector (0.5048, 0.5217)>
UV <Vector (0.5056, 0.5209)>
Face 5423
UV Count: 3
UV <Vector (0.5081, 0.5230)>
UV <Vector (0.5063, 0.5221)>
UV <Vector (0.5069, 0.5204)>
Face 5424
UV Count: 3
UV <Vector (0.5090, 0.5207)>
UV <Vector (0.5088, 0.5234)>
UV <Vector (0.5081, 0.5230)>
Face 5425
UV Count: 3
UV <Vector (0.5118, 0.5231)>
UV <Vector (0.5108, 0.5248)>
UV <Vector (0.5095, 0.5237)>
Face 5426
UV Count: 3
UV <Vector (0.5108, 0.5248)>
UV <Vector (0.5118, 0.5231)>
UV <Vector (0.5123, 0.5246)>
Face 5427
UV Count: 3
UV <Vector (0.5041, 0.5186)>
UV <Vector (0.5056, 0.5209)>
UV <Vector (0.5048, 0.5217)>
Face 5428
UV Count: 3
UV <Vector (0.5089, 0.5256)>
UV <Vector (0.5095, 0.5237)>
UV <Vector (0.5108, 0.5248)>
Face 5429
UV Count: 3
UV <Vector (0.5105, 0.5262)>
UV <Vector (0.5108, 0.5248)>
UV <Vector (0.5116, 0.5255)>
Face 5430
UV Count: 3
UV <Vector (0.5074, 0.5250)>
UV <Vector (0.5058, 0.5244)>
UV <Vector (0.5063, 0.5221)>
Face 5431
UV Count: 3
UV <Vector (0.5059, 0.5180)>
UV <Vector (0.5074, 0.5173)>
UV <Vector (0.5069, 0.5204)>
Face 5432
UV Count: 3
UV <Vector (0.5132, 0.5249)>
UV <Vector (0.5123, 0.5246)>
UV <Vector (0.5118, 0.5231)>
Face 5433
UV Count: 3
UV <Vector (0.5074, 0.5250)>
UV <Vector (0.5081, 0.5230)>
UV <Vector (0.5088, 0.5234)>
Face 5434
UV Count: 3
UV <Vector (0.0775, 0.6878)>
UV <Vector (0.0715, 0.6875)>
UV <Vector (0.0623, 0.6738)>
Face 5435
UV Count: 3
UV <Vector (0.0078, 0.6942)>
UV <Vector (0.0162, 0.6916)>
UV <Vector (0.0225, 0.7124)>
Face 5436
UV Count: 3
UV <Vector (0.0811, 0.7083)>
UV <Vector (0.0773, 0.7222)>
UV <Vector (0.0730, 0.7173)>
Face 5437
UV Count: 3
UV <Vector (0.0089, 0.6620)>
UV <Vector (0.0157, 0.6668)>
UV <Vector (0.0162, 0.6916)>
Face 5438
UV Count: 3
UV <Vector (0.0775, 0.6878)>
UV <Vector (0.0811, 0.7083)>
UV <Vector (0.0733, 0.7059)>
Face 5439
UV Count: 3
UV <Vector (0.0328, 0.6597)>
UV <Vector (0.0354, 0.6661)>
UV <Vector (0.0157, 0.6668)>
Face 5440
UV Count: 3
UV <Vector (0.0334, 0.6530)>
UV <Vector (0.0686, 0.6615)>
UV <Vector (0.0654, 0.6663)>
Face 5441
UV Count: 3
UV <Vector (0.0413, 0.7328)>
UV <Vector (0.0416, 0.7239)>
UV <Vector (0.0592, 0.7285)>
Face 5442
UV Count: 3
UV <Vector (0.0903, 0.7098)>
UV <Vector (0.0816, 0.7298)>
UV <Vector (0.0773, 0.7222)>
Face 5443
UV Count: 3
UV <Vector (0.0225, 0.7124)>
UV <Vector (0.0162, 0.6916)>
UV <Vector (0.0384, 0.6878)>
Face 5444
UV Count: 3
UV <Vector (0.0715, 0.6875)>
UV <Vector (0.0733, 0.7059)>
UV <Vector (0.0609, 0.6960)>
Face 5445
UV Count: 3
UV <Vector (0.0583, 0.7175)>
UV <Vector (0.0609, 0.6960)>
UV <Vector (0.0733, 0.7059)>
Face 5446
UV Count: 3
UV <Vector (0.0623, 0.6738)>
UV <Vector (0.0609, 0.6960)>
UV <Vector (0.0384, 0.6878)>
Face 5447
UV Count: 3
UV <Vector (0.0415, 0.7146)>
UV <Vector (0.0384, 0.6878)>
UV <Vector (0.0609, 0.6960)>
Face 5448
UV Count: 3
UV <Vector (0.0157, 0.6668)>
UV <Vector (0.0354, 0.6661)>
UV <Vector (0.0384, 0.6878)>
Face 5449
UV Count: 3
UV <Vector (0.0416, 0.7239)>
UV <Vector (0.0173, 0.7188)>
UV <Vector (0.0225, 0.7124)>
Face 5450
UV Count: 3
UV <Vector (0.0416, 0.7239)>
UV <Vector (0.0415, 0.7146)>
UV <Vector (0.0583, 0.7175)>
Face 5451
UV Count: 3
UV <Vector (0.0592, 0.7285)>
UV <Vector (0.0583, 0.7175)>
UV <Vector (0.0730, 0.7173)>
Face 5452
UV Count: 3
UV <Vector (0.0654, 0.6663)>
UV <Vector (0.0623, 0.6738)>
UV <Vector (0.0354, 0.6661)>
Face 5453
UV Count: 3
UV <Vector (0.0921, 0.5394)>
UV <Vector (0.0912, 0.5446)>
UV <Vector (0.0865, 0.5434)>
Face 5454
UV Count: 3
UV <Vector (0.0476, 0.5976)>
UV <Vector (0.0558, 0.5914)>
UV <Vector (0.0615, 0.6070)>
Face 5455
UV Count: 3
UV <Vector (0.0280, 0.6072)>
UV <Vector (0.0324, 0.6216)>
UV <Vector (0.0242, 0.6244)>
Face 5456
UV Count: 3
UV <Vector (0.0164, 0.6430)>
UV <Vector (0.0010, 0.6446)>
UV <Vector (0.0012, 0.6363)>
Face 5457
UV Count: 3
UV <Vector (0.0694, 0.5770)>
UV <Vector (0.0641, 0.5771)>
UV <Vector (0.0682, 0.5702)>
Face 5458
UV Count: 3
UV <Vector (0.0280, 0.6072)>
UV <Vector (0.0186, 0.6008)>
UV <Vector (0.0408, 0.5937)>
Face 5459
UV Count: 3
UV <Vector (0.0921, 0.5394)>
UV <Vector (0.0987, 0.5117)>
UV <Vector (0.1154, 0.5183)>
Face 5460
UV Count: 3
UV <Vector (0.1663, 0.5468)>
UV <Vector (0.1447, 0.5412)>
UV <Vector (0.1481, 0.5285)>
Face 5461
UV Count: 3
UV <Vector (0.2109, 0.5548)>
UV <Vector (0.1883, 0.5492)>
UV <Vector (0.1937, 0.5372)>
Face 5462
UV Count: 3
UV <Vector (0.1127, 0.5401)>
UV <Vector (0.1154, 0.5183)>
UV <Vector (0.1368, 0.5259)>
Face 5463
UV Count: 3
UV <Vector (0.1883, 0.5492)>
UV <Vector (0.1663, 0.5468)>
UV <Vector (0.1714, 0.5311)>
Face 5464
UV Count: 3
UV <Vector (0.0279, 0.6366)>
UV <Vector (0.0242, 0.6244)>
UV <Vector (0.0324, 0.6216)>
Face 5465
UV Count: 3
UV <Vector (0.0009, 0.6496)>
UV <Vector (0.0010, 0.6446)>
UV <Vector (0.0164, 0.6430)>
Face 5466
UV Count: 3
UV <Vector (0.0779, 0.5835)>
UV <Vector (0.0711, 0.5989)>
UV <Vector (0.0643, 0.5852)>
Face 5467
UV Count: 3
UV <Vector (0.0779, 0.5835)>
UV <Vector (0.0694, 0.5770)>
UV <Vector (0.0747, 0.5713)>
Face 5468
UV Count: 3
UV <Vector (0.0521, 0.6150)>
UV <Vector (0.0615, 0.6070)>
UV <Vector (0.0641, 0.6250)>
Face 5469
UV Count: 3
UV <Vector (0.0521, 0.6150)>
UV <Vector (0.0324, 0.6216)>
UV <Vector (0.0280, 0.6072)>
Face 5470
UV Count: 3
UV <Vector (0.1112, 0.5454)>
UV <Vector (0.0912, 0.5446)>
UV <Vector (0.0921, 0.5394)>
Face 5471
UV Count: 3
UV <Vector (0.0818, 0.5467)>
UV <Vector (0.0844, 0.5387)>
UV <Vector (0.0865, 0.5434)>
Face 5472
UV Count: 3
UV <Vector (0.0186, 0.6332)>
UV <Vector (0.0180, 0.6143)>
UV <Vector (0.0242, 0.6244)>
Face 5473
UV Count: 3
UV <Vector (0.1408, 0.5518)>
UV <Vector (0.1447, 0.5412)>
UV <Vector (0.1663, 0.5468)>
Face 5474
UV Count: 3
UV <Vector (0.2085, 0.5750)>
UV <Vector (0.1852, 0.5771)>
UV <Vector (0.1883, 0.5492)>
Face 5475
UV Count: 3
UV <Vector (0.1317, 0.5480)>
UV <Vector (0.1112, 0.5454)>
UV <Vector (0.1127, 0.5401)>
Face 5476
UV Count: 3
UV <Vector (0.1622, 0.5651)>
UV <Vector (0.1663, 0.5468)>
UV <Vector (0.1883, 0.5492)>
Face 5477
UV Count: 3
UV <Vector (0.0888, 0.5195)>
UV <Vector (0.0987, 0.5117)>
UV <Vector (0.0921, 0.5394)>
Face 5478
UV Count: 3
UV <Vector (0.0760, 0.5102)>
UV <Vector (0.0761, 0.5004)>
UV <Vector (0.0987, 0.5117)>
Face 5479
UV Count: 3
UV <Vector (0.0428, 0.5000)>
UV <Vector (0.0346, 0.5024)>
UV <Vector (0.0350, 0.4950)>
Face 5480
UV Count: 3
UV <Vector (0.0760, 0.5102)>
UV <Vector (0.0575, 0.5063)>
UV <Vector (0.0595, 0.4949)>
Face 5481
UV Count: 3
UV <Vector (0.0346, 0.5024)>
UV <Vector (0.0278, 0.5028)>
UV <Vector (0.0289, 0.4959)>
Face 5482
UV Count: 3
UV <Vector (0.5089, 0.5256)>
UV <Vector (0.5082, 0.5253)>
UV <Vector (0.5088, 0.5234)>
Face 5483
UV Count: 3
UV <Vector (0.5059, 0.5180)>
UV <Vector (0.5062, 0.5207)>
UV <Vector (0.5056, 0.5209)>
Face 5484
UV Count: 3
UV <Vector (0.5100, 0.5212)>
UV <Vector (0.5095, 0.5237)>
UV <Vector (0.5088, 0.5234)>
Face 5485
UV Count: 3
UV <Vector (0.5063, 0.5221)>
UV <Vector (0.5056, 0.5219)>
UV <Vector (0.5062, 0.5207)>
Face 5486
UV Count: 3
UV <Vector (0.4954, 0.5349)>
UV <Vector (0.5007, 0.5350)>
UV <Vector (0.4998, 0.5377)>
Face 5487
UV Count: 3
UV <Vector (0.5007, 0.5350)>
UV <Vector (0.5002, 0.5331)>
UV <Vector (0.5016, 0.5329)>
Face 5488
UV Count: 3
UV <Vector (0.4943, 0.5374)>
UV <Vector (0.4998, 0.5377)>
UV <Vector (0.4975, 0.5407)>
Face 5489
UV Count: 3
UV <Vector (0.5150, 0.5097)>
UV <Vector (0.5120, 0.5113)>
UV <Vector (0.5077, 0.5072)>
Face 5490
UV Count: 3
UV <Vector (0.5193, 0.5174)>
UV <Vector (0.5164, 0.5154)>
UV <Vector (0.5251, 0.5115)>
Face 5491
UV Count: 3
UV <Vector (0.5166, 0.5177)>
UV <Vector (0.5138, 0.5159)>
UV <Vector (0.5164, 0.5154)>
Face 5492
UV Count: 3
UV <Vector (0.4996, 0.5460)>
UV <Vector (0.4975, 0.5407)>
UV <Vector (0.5042, 0.5399)>
Face 5493
UV Count: 3
UV <Vector (0.5098, 0.5135)>
UV <Vector (0.5103, 0.5135)>
UV <Vector (0.5099, 0.5140)>
Face 5494
UV Count: 3
UV <Vector (0.5065, 0.5135)>
UV <Vector (0.5044, 0.5111)>
UV <Vector (0.5074, 0.5120)>
Face 5495
UV Count: 3
UV <Vector (0.5104, 0.5125)>
UV <Vector (0.5120, 0.5113)>
UV <Vector (0.5103, 0.5135)>
Face 5496
UV Count: 3
UV <Vector (0.5044, 0.5111)>
UV <Vector (0.5042, 0.5010)>
UV <Vector (0.5077, 0.5072)>
Face 5497
UV Count: 3
UV <Vector (0.5041, 0.5260)>
UV <Vector (0.5047, 0.5261)>
UV <Vector (0.5043, 0.5277)>
Face 5498
UV Count: 3
UV <Vector (0.5035, 0.5279)>
UV <Vector (0.5043, 0.5277)>
UV <Vector (0.5046, 0.5289)>
Face 5499
UV Count: 3
UV <Vector (0.5133, 0.5214)>
UV <Vector (0.5119, 0.5171)>
UV <Vector (0.5133, 0.5192)>
Face 5500
UV Count: 3
UV <Vector (0.5133, 0.5279)>
UV <Vector (0.5108, 0.5298)>
UV <Vector (0.5106, 0.5293)>
Face 5501
UV Count: 3
UV <Vector (0.5073, 0.5298)>
UV <Vector (0.5090, 0.5300)>
UV <Vector (0.5090, 0.5305)>
Face 5502
UV Count: 3
UV <Vector (0.5058, 0.5296)>
UV <Vector (0.5073, 0.5298)>
UV <Vector (0.5068, 0.5304)>
Face 5503
UV Count: 3
UV <Vector (0.5046, 0.5289)>
UV <Vector (0.5052, 0.5293)>
UV <Vector (0.5042, 0.5297)>
Face 5504
UV Count: 3
UV <Vector (0.5056, 0.5286)>
UV <Vector (0.5062, 0.5287)>
UV <Vector (0.5052, 0.5293)>
Face 5505
UV Count: 3
UV <Vector (0.5062, 0.5287)>
UV <Vector (0.5068, 0.5289)>
UV <Vector (0.5058, 0.5296)>
Face 5506
UV Count: 3
UV <Vector (0.5074, 0.5250)>
UV <Vector (0.5082, 0.5253)>
UV <Vector (0.5074, 0.5270)>
Face 5507
UV Count: 3
UV <Vector (0.5068, 0.5289)>
UV <Vector (0.5062, 0.5287)>
UV <Vector (0.5074, 0.5270)>
Face 5508
UV Count: 3
UV <Vector (0.5045, 0.5237)>
UV <Vector (0.5047, 0.5261)>
UV <Vector (0.5041, 0.5260)>
Face 5509
UV Count: 3
UV <Vector (0.5121, 0.5267)>
UV <Vector (0.5132, 0.5249)>
UV <Vector (0.5139, 0.5254)>
Face 5510
UV Count: 3
UV <Vector (0.5108, 0.5298)>
UV <Vector (0.5090, 0.5305)>
UV <Vector (0.5090, 0.5300)>
Face 5511
UV Count: 3
UV <Vector (0.5058, 0.5244)>
UV <Vector (0.5045, 0.5237)>
UV <Vector (0.5056, 0.5219)>
Face 5512
UV Count: 3
UV <Vector (0.5141, 0.5227)>
UV <Vector (0.5139, 0.5254)>
UV <Vector (0.5132, 0.5249)>
Face 5513
UV Count: 3
UV <Vector (0.5104, 0.5166)>
UV <Vector (0.5107, 0.5188)>
UV <Vector (0.5098, 0.5182)>
Face 5514
UV Count: 3
UV <Vector (0.5098, 0.5182)>
UV <Vector (0.5090, 0.5207)>
UV <Vector (0.5082, 0.5200)>
Face 5515
UV Count: 3
UV <Vector (0.5055, 0.5158)>
UV <Vector (0.5076, 0.5155)>
UV <Vector (0.5059, 0.5180)>
Face 5516
UV Count: 3
UV <Vector (0.5086, 0.5154)>
UV <Vector (0.5076, 0.5155)>
UV <Vector (0.5082, 0.5146)>
Face 5517
UV Count: 3
UV <Vector (0.5067, 0.5142)>
UV <Vector (0.5082, 0.5142)>
UV <Vector (0.5082, 0.5146)>
Face 5518
UV Count: 3
UV <Vector (0.5097, 0.5148)>
UV <Vector (0.5098, 0.5161)>
UV <Vector (0.5093, 0.5156)>
Face 5519
UV Count: 3
UV <Vector (0.5037, 0.5308)>
UV <Vector (0.5029, 0.5303)>
UV <Vector (0.5042, 0.5297)>
Face 5520
UV Count: 3
UV <Vector (0.5135, 0.5172)>
UV <Vector (0.5133, 0.5192)>
UV <Vector (0.5119, 0.5171)>
Face 5521
UV Count: 3
UV <Vector (0.5130, 0.5162)>
UV <Vector (0.5135, 0.5172)>
UV <Vector (0.5114, 0.5155)>
Face 5522
UV Count: 3
UV <Vector (0.5096, 0.5143)>
UV <Vector (0.5099, 0.5143)>
UV <Vector (0.5097, 0.5148)>
Face 5523
UV Count: 3
UV <Vector (0.5027, 0.5316)>
UV <Vector (0.5010, 0.5314)>
UV <Vector (0.5029, 0.5303)>
Face 5524
UV Count: 3
UV <Vector (0.5016, 0.5329)>
UV <Vector (0.5002, 0.5331)>
UV <Vector (0.5010, 0.5314)>
Face 5525
UV Count: 3
UV <Vector (0.5115, 0.5147)>
UV <Vector (0.5138, 0.5159)>
UV <Vector (0.5130, 0.5162)>
Face 5526
UV Count: 3
UV <Vector (0.5096, 0.5139)>
UV <Vector (0.5099, 0.5140)>
UV <Vector (0.5099, 0.5143)>
Face 5527
UV Count: 3
UV <Vector (0.5067, 0.5142)>
UV <Vector (0.5065, 0.5135)>
UV <Vector (0.5081, 0.5136)>
Face 5528
UV Count: 3
UV <Vector (0.1028, 0.9302)>
UV <Vector (0.1052, 0.9279)>
UV <Vector (0.1108, 0.9405)>
Face 5529
UV Count: 3
UV <Vector (0.1067, 0.9424)>
UV <Vector (0.1108, 0.9405)>
UV <Vector (0.1118, 0.9502)>
Face 5530
UV Count: 3
UV <Vector (0.1240, 0.9953)>
UV <Vector (0.1168, 0.9791)>
UV <Vector (0.1225, 0.9764)>
Face 5531
UV Count: 3
UV <Vector (0.1127, 0.9674)>
UV <Vector (0.1170, 0.9656)>
UV <Vector (0.1225, 0.9764)>
Face 5532
UV Count: 3
UV <Vector (0.1096, 0.9590)>
UV <Vector (0.1141, 0.9576)>
UV <Vector (0.1170, 0.9656)>
Face 5533
UV Count: 3
UV <Vector (0.0797, 0.9127)>
UV <Vector (0.0789, 0.9082)>
UV <Vector (0.0886, 0.9068)>
Face 5534
UV Count: 3
UV <Vector (0.1074, 0.9516)>
UV <Vector (0.1118, 0.9502)>
UV <Vector (0.1141, 0.9576)>
Face 5535
UV Count: 3
UV <Vector (0.1009, 0.9261)>
UV <Vector (0.1031, 0.9253)>
UV <Vector (0.1052, 0.9279)>
Face 5536
UV Count: 3
UV <Vector (0.0707, 0.9144)>
UV <Vector (0.0696, 0.9078)>
UV <Vector (0.0789, 0.9082)>
Face 5537
UV Count: 3
UV <Vector (0.0687, 0.9041)>
UV <Vector (0.0696, 0.9078)>
UV <Vector (0.0615, 0.9086)>
Face 5538
UV Count: 3
UV <Vector (0.0607, 0.9045)>
UV <Vector (0.0615, 0.9086)>
UV <Vector (0.0528, 0.9104)>
Face 5539
UV Count: 3
UV <Vector (0.0507, 0.9044)>
UV <Vector (0.0528, 0.9104)>
UV <Vector (0.0445, 0.9102)>
Face 5540
UV Count: 3
UV <Vector (0.0349, 0.9083)>
UV <Vector (0.0418, 0.9021)>
UV <Vector (0.0445, 0.9102)>
Face 5541
UV Count: 3
UV <Vector (0.0349, 0.9083)>
UV <Vector (0.0369, 0.9134)>
UV <Vector (0.0289, 0.9179)>
Face 5542
UV Count: 3
UV <Vector (0.0250, 0.9137)>
UV <Vector (0.0289, 0.9179)>
UV <Vector (0.0239, 0.9216)>
Face 5543
UV Count: 3
UV <Vector (0.0239, 0.9216)>
UV <Vector (0.0203, 0.9254)>
UV <Vector (0.0175, 0.9207)>
Face 5544
UV Count: 3
UV <Vector (0.0229, 0.9289)>
UV <Vector (0.0189, 0.9351)>
UV <Vector (0.0161, 0.9314)>
Face 5545
UV Count: 3
UV <Vector (0.0161, 0.9314)>
UV <Vector (0.0138, 0.9345)>
UV <Vector (0.0117, 0.9311)>
Face 5546
UV Count: 3
UV <Vector (0.0138, 0.9345)>
UV <Vector (0.0120, 0.9360)>
UV <Vector (0.0099, 0.9339)>
Face 5547
UV Count: 3
UV <Vector (0.1599, 0.8042)>
UV <Vector (0.1578, 0.8230)>
UV <Vector (0.1460, 0.8181)>
Face 5548
UV Count: 3
UV <Vector (0.1629, 0.7858)>
UV <Vector (0.1599, 0.8042)>
UV <Vector (0.1474, 0.8015)>
Face 5549
UV Count: 3
UV <Vector (0.0938, 0.7779)>
UV <Vector (0.0919, 0.7919)>
UV <Vector (0.0793, 0.7907)>
Face 5550
UV Count: 3
UV <Vector (0.1297, 0.8132)>
UV <Vector (0.1296, 0.7987)>
UV <Vector (0.1474, 0.8015)>
Face 5551
UV Count: 3
UV <Vector (0.0893, 0.8072)>
UV <Vector (0.0919, 0.7919)>
UV <Vector (0.1111, 0.7947)>
Face 5552
UV Count: 3
UV <Vector (0.1133, 0.8114)>
UV <Vector (0.1111, 0.7947)>
UV <Vector (0.1296, 0.7987)>
Face 5553
UV Count: 3
UV <Vector (0.1789, 0.7890)>
UV <Vector (0.1729, 0.8089)>
UV <Vector (0.1599, 0.8042)>
Face 5554
UV Count: 3
UV <Vector (0.0456, 0.7967)>
UV <Vector (0.0416, 0.7848)>
UV <Vector (0.0626, 0.7886)>
Face 5555
UV Count: 3
UV <Vector (0.0326, 0.7963)>
UV <Vector (0.0294, 0.7865)>
UV <Vector (0.0416, 0.7848)>
Face 5556
UV Count: 3
UV <Vector (0.0801, 0.7774)>
UV <Vector (0.0793, 0.7907)>
UV <Vector (0.0626, 0.7886)>
Face 5557
UV Count: 3
UV <Vector (0.0595, 0.8169)>
UV <Vector (0.0614, 0.7996)>
UV <Vector (0.0784, 0.8048)>
Face 5558
UV Count: 3
UV <Vector (0.3817, 0.2909)>
UV <Vector (0.3776, 0.2920)>
UV <Vector (0.3751, 0.2756)>
Face 5559
UV Count: 3
UV <Vector (0.3939, 0.2762)>
UV <Vector (0.3996, 0.2903)>
UV <Vector (0.3817, 0.2909)>
Face 5560
UV Count: 3
UV <Vector (0.3335, 0.3050)>
UV <Vector (0.3255, 0.3082)>
UV <Vector (0.3276, 0.2920)>
Face 5561
UV Count: 3
UV <Vector (0.4002, 0.2771)>
UV <Vector (0.4068, 0.2906)>
UV <Vector (0.3996, 0.2903)>
Face 5562
UV Count: 3
UV <Vector (0.3526, 0.2592)>
UV <Vector (0.3551, 0.2660)>
UV <Vector (0.3471, 0.2695)>
Face 5563
UV Count: 3
UV <Vector (0.2693, 0.3142)>
UV <Vector (0.2695, 0.3016)>
UV <Vector (0.2870, 0.3052)>
Face 5564
UV Count: 3
UV <Vector (0.2695, 0.3016)>
UV <Vector (0.2579, 0.3051)>
UV <Vector (0.2580, 0.2900)>
Face 5565
UV Count: 3
UV <Vector (0.2579, 0.3051)>
UV <Vector (0.2464, 0.3062)>
UV <Vector (0.2463, 0.2909)>
Face 5566
UV Count: 3
UV <Vector (0.3580, 0.3101)>
UV <Vector (0.3717, 0.3052)>
UV <Vector (0.3738, 0.3194)>
Face 5567
UV Count: 3
UV <Vector (0.3255, 0.3082)>
UV <Vector (0.3089, 0.3120)>
UV <Vector (0.3107, 0.2959)>
Face 5568
UV Count: 3
UV <Vector (0.4199, 0.2750)>
UV <Vector (0.4265, 0.2888)>
UV <Vector (0.4138, 0.2907)>
Face 5569
UV Count: 3
UV <Vector (0.3107, 0.2959)>
UV <Vector (0.3089, 0.3120)>
UV <Vector (0.2870, 0.3052)>
Face 5570
UV Count: 3
UV <Vector (0.0543, 0.3975)>
UV <Vector (0.0411, 0.3994)>
UV <Vector (0.0426, 0.3775)>
Face 5571
UV Count: 3
UV <Vector (0.0698, 0.3981)>
UV <Vector (0.0543, 0.3975)>
UV <Vector (0.0560, 0.3781)>
Face 5572
UV Count: 3
UV <Vector (0.0698, 0.3981)>
UV <Vector (0.0716, 0.3800)>
UV <Vector (0.1007, 0.3867)>
Face 5573
UV Count: 3
UV <Vector (0.0411, 0.3994)>
UV <Vector (0.0255, 0.4020)>
UV <Vector (0.0278, 0.3773)>
Face 5574
UV Count: 3
UV <Vector (0.1751, 0.4561)>
UV <Vector (0.1761, 0.4211)>
UV <Vector (0.1982, 0.4202)>
Face 5575
UV Count: 3
UV <Vector (0.2001, 0.4578)>
UV <Vector (0.1982, 0.4202)>
UV <Vector (0.2128, 0.4199)>
Face 5576
UV Count: 3
UV <Vector (0.1541, 0.4473)>
UV <Vector (0.1559, 0.4170)>
UV <Vector (0.1761, 0.4211)>
Face 5577
UV Count: 3
UV <Vector (0.1001, 0.4048)>
UV <Vector (0.1007, 0.3867)>
UV <Vector (0.1329, 0.3968)>
Face 5578
UV Count: 3
UV <Vector (0.1325, 0.4184)>
UV <Vector (0.1329, 0.3968)>
UV <Vector (0.1446, 0.4068)>
Face 5579
UV Count: 3
UV <Vector (0.0078, 0.6942)>
UV <Vector (0.0173, 0.7188)>
UV <Vector (0.0104, 0.7181)>
Face 5580
UV Count: 3
UV <Vector (0.0104, 0.7181)>
UV <Vector (0.0045, 0.7216)>
UV <Vector (0.0006, 0.6963)>
Face 5581
UV Count: 3
UV <Vector (0.0078, 0.6942)>
UV <Vector (0.0043, 0.6955)>
UV <Vector (0.0046, 0.6675)>
Face 5582
UV Count: 3
UV <Vector (0.0001, 0.6651)>
UV <Vector (0.0046, 0.6675)>
UV <Vector (0.0043, 0.6955)>
Face 5583
UV Count: 3
UV <Vector (0.0086, 0.7354)>
UV <Vector (0.0045, 0.7216)>
UV <Vector (0.0104, 0.7181)>
Face 5584
UV Count: 3
UV <Vector (0.0089, 0.6620)>
UV <Vector (0.0046, 0.6675)>
UV <Vector (0.0001, 0.6651)>
Face 5585
UV Count: 3
UV <Vector (0.3567, 0.2732)>
UV <Vector (0.3624, 0.2701)>
UV <Vector (0.3630, 0.2758)>
Face 5586
UV Count: 3
UV <Vector (0.3471, 0.2695)>
UV <Vector (0.3551, 0.2660)>
UV <Vector (0.3567, 0.2732)>
Face 5587
UV Count: 3
UV <Vector (0.3551, 0.2660)>
UV <Vector (0.3611, 0.2629)>
UV <Vector (0.3624, 0.2701)>
Face 5588
UV Count: 3
UV <Vector (0.3575, 0.2861)>
UV <Vector (0.3505, 0.2886)>
UV <Vector (0.3505, 0.2813)>
Face 5589
UV Count: 3
UV <Vector (0.3685, 0.2767)>
UV <Vector (0.3704, 0.2936)>
UV <Vector (0.3637, 0.2841)>
Face 5590
UV Count: 3
UV <Vector (0.3704, 0.2936)>
UV <Vector (0.3563, 0.2976)>
UV <Vector (0.3575, 0.2861)>
Face 5591
UV Count: 3
UV <Vector (0.3563, 0.2976)>
UV <Vector (0.3411, 0.3021)>
UV <Vector (0.3505, 0.2886)>
Face 5592
UV Count: 3
UV <Vector (0.3526, 0.2592)>
UV <Vector (0.3644, 0.2551)>
UV <Vector (0.3611, 0.2629)>
Face 5593
UV Count: 3
UV <Vector (0.3608, 0.2287)>
UV <Vector (0.3587, 0.2053)>
UV <Vector (0.3753, 0.2043)>
Face 5594
UV Count: 3
UV <Vector (0.3274, 0.2138)>
UV <Vector (0.3427, 0.2075)>
UV <Vector (0.3462, 0.2313)>
Face 5595
UV Count: 3
UV <Vector (0.3960, 0.2280)>
UV <Vector (0.3894, 0.2020)>
UV <Vector (0.3953, 0.1999)>
Face 5596
UV Count: 3
UV <Vector (0.3155, 0.2181)>
UV <Vector (0.3274, 0.2138)>
UV <Vector (0.3310, 0.2380)>
Face 5597
UV Count: 3
UV <Vector (0.3779, 0.2266)>
UV <Vector (0.3753, 0.2043)>
UV <Vector (0.3831, 0.2048)>
Face 5598
UV Count: 3
UV <Vector (0.3427, 0.2075)>
UV <Vector (0.3587, 0.2053)>
UV <Vector (0.3608, 0.2287)>
Face 5599
UV Count: 3
UV <Vector (0.2761, 0.2295)>
UV <Vector (0.2632, 0.2336)>
UV <Vector (0.2604, 0.2099)>
Face 5600
UV Count: 3
UV <Vector (0.2873, 0.2337)>
UV <Vector (0.2870, 0.2154)>
UV <Vector (0.3008, 0.2204)>
Face 5601
UV Count: 3
UV <Vector (0.4083, 0.2265)>
UV <Vector (0.3953, 0.1999)>
UV <Vector (0.4074, 0.1939)>
Face 5602
UV Count: 3
UV <Vector (0.3022, 0.2402)>
UV <Vector (0.3008, 0.2204)>
UV <Vector (0.3155, 0.2181)>
Face 5603
UV Count: 3
UV <Vector (0.2632, 0.2336)>
UV <Vector (0.2489, 0.2405)>
UV <Vector (0.2464, 0.2063)>
Face 5604
UV Count: 3
UV <Vector (0.2761, 0.2295)>
UV <Vector (0.2748, 0.2106)>
UV <Vector (0.2870, 0.2154)>
Face 5605
UV Count: 3
UV <Vector (0.0546, 0.5522)>
UV <Vector (0.0535, 0.5433)>
UV <Vector (0.0584, 0.5438)>
Face 5606
UV Count: 3
UV <Vector (0.0223, 0.5955)>
UV <Vector (0.0385, 0.5914)>
UV <Vector (0.0397, 0.5926)>
Face 5607
UV Count: 3
UV <Vector (0.0540, 0.5045)>
UV <Vector (0.0558, 0.4937)>
UV <Vector (0.0595, 0.4949)>
Face 5608
UV Count: 3
UV <Vector (0.0231, 0.4884)>
UV <Vector (0.0207, 0.5026)>
UV <Vector (0.0180, 0.5020)>
Face 5609
UV Count: 3
UV <Vector (0.0547, 0.4824)>
UV <Vector (0.0588, 0.4795)>
UV <Vector (0.0595, 0.4949)>
Face 5610
UV Count: 3
UV <Vector (0.0266, 0.4761)>
UV <Vector (0.0231, 0.4884)>
UV <Vector (0.0199, 0.4862)>
Face 5611
UV Count: 3
UV <Vector (0.0266, 0.4761)>
UV <Vector (0.0221, 0.4719)>
UV <Vector (0.0412, 0.4742)>
Face 5612
UV Count: 3
UV <Vector (0.0547, 0.4824)>
UV <Vector (0.0386, 0.4771)>
UV <Vector (0.0412, 0.4742)>
Face 5613
UV Count: 3
UV <Vector (0.0527, 0.5237)>
UV <Vector (0.0540, 0.5045)>
UV <Vector (0.0575, 0.5063)>
Face 5614
UV Count: 3
UV <Vector (0.0195, 0.5189)>
UV <Vector (0.0182, 0.5359)>
UV <Vector (0.0146, 0.5355)>
Face 5615
UV Count: 3
UV <Vector (0.0183, 0.5749)>
UV <Vector (0.0142, 0.5773)>
UV <Vector (0.0149, 0.5711)>
Face 5616
UV Count: 3
UV <Vector (0.0273, 0.4908)>
UV <Vector (0.0243, 0.5031)>
UV <Vector (0.0207, 0.5026)>
Face 5617
UV Count: 3
UV <Vector (0.0289, 0.4811)>
UV <Vector (0.0273, 0.4908)>
UV <Vector (0.0231, 0.4884)>
Face 5618
UV Count: 3
UV <Vector (0.0228, 0.5366)>
UV <Vector (0.0182, 0.5359)>
UV <Vector (0.0195, 0.5189)>
Face 5619
UV Count: 3
UV <Vector (0.0264, 0.5885)>
UV <Vector (0.0223, 0.5955)>
UV <Vector (0.0130, 0.5854)>
Face 5620
UV Count: 3
UV <Vector (0.0478, 0.5513)>
UV <Vector (0.0485, 0.5421)>
UV <Vector (0.0535, 0.5433)>
Face 5621
UV Count: 3
UV <Vector (0.0264, 0.5885)>
UV <Vector (0.0371, 0.5873)>
UV <Vector (0.0385, 0.5914)>
Face 5622
UV Count: 3
UV <Vector (0.0503, 0.5026)>
UV <Vector (0.0504, 0.4918)>
UV <Vector (0.0558, 0.4937)>
Face 5623
UV Count: 3
UV <Vector (0.0504, 0.4918)>
UV <Vector (0.0496, 0.4842)>
UV <Vector (0.0547, 0.4824)>
Face 5624
UV Count: 3
UV <Vector (0.0289, 0.4811)>
UV <Vector (0.0266, 0.4761)>
UV <Vector (0.0386, 0.4771)>
Face 5625
UV Count: 3
UV <Vector (0.0496, 0.4842)>
UV <Vector (0.0369, 0.4808)>
UV <Vector (0.0386, 0.4771)>
Face 5626
UV Count: 3
UV <Vector (0.0456, 0.5226)>
UV <Vector (0.0503, 0.5026)>
UV <Vector (0.0540, 0.5045)>
Face 5627
UV Count: 3
UV <Vector (0.0485, 0.5421)>
UV <Vector (0.0456, 0.5226)>
UV <Vector (0.0527, 0.5237)>
Face 5628
UV Count: 3
UV <Vector (0.0243, 0.5031)>
UV <Vector (0.0248, 0.5197)>
UV <Vector (0.0195, 0.5189)>
Face 5629
UV Count: 3
UV <Vector (0.0207, 0.5026)>
UV <Vector (0.0195, 0.5189)>
UV <Vector (0.0162, 0.5185)>
Face 5630
UV Count: 3
UV <Vector (0.0535, 0.5433)>
UV <Vector (0.0527, 0.5237)>
UV <Vector (0.0581, 0.5251)>
Face 5631
UV Count: 3
UV <Vector (0.0581, 0.5251)>
UV <Vector (0.0714, 0.5266)>
UV <Vector (0.0703, 0.5401)>
Face 5632
UV Count: 3
UV <Vector (0.0277, 0.5377)>
UV <Vector (0.0281, 0.5277)>
UV <Vector (0.0349, 0.5295)>
Face 5633
UV Count: 3
UV <Vector (0.0344, 0.5402)>
UV <Vector (0.0349, 0.5295)>
UV <Vector (0.0428, 0.5312)>
Face 5634
UV Count: 3
UV <Vector (0.0703, 0.5401)>
UV <Vector (0.0714, 0.5266)>
UV <Vector (0.0844, 0.5387)>
Face 5635
UV Count: 3
UV <Vector (0.0450, 0.5805)>
UV <Vector (0.0480, 0.5826)>
UV <Vector (0.0385, 0.5914)>
Face 5636
UV Count: 3
UV <Vector (0.0188, 0.5706)>
UV <Vector (0.0149, 0.5711)>
UV <Vector (0.0165, 0.5597)>
Face 5637
UV Count: 3
UV <Vector (0.0643, 0.5852)>
UV <Vector (0.0606, 0.5810)>
UV <Vector (0.0641, 0.5771)>
Face 5638
UV Count: 3
UV <Vector (0.0149, 0.5711)>
UV <Vector (0.0105, 0.5725)>
UV <Vector (0.0123, 0.5599)>
Face 5639
UV Count: 3
UV <Vector (0.0866, 0.5598)>
UV <Vector (0.0851, 0.5684)>
UV <Vector (0.0794, 0.5664)>
Face 5640
UV Count: 3
UV <Vector (0.0815, 0.5577)>
UV <Vector (0.0794, 0.5664)>
UV <Vector (0.0718, 0.5641)>
Face 5641
UV Count: 3
UV <Vector (0.1895, 0.6273)>
UV <Vector (0.1889, 0.6213)>
UV <Vector (0.2126, 0.6183)>
Face 5642
UV Count: 3
UV <Vector (0.1383, 0.5823)>
UV <Vector (0.1424, 0.5976)>
UV <Vector (0.1297, 0.5893)>
Face 5643
UV Count: 3
UV <Vector (0.1627, 0.5996)>
UV <Vector (0.1639, 0.6091)>
UV <Vector (0.1424, 0.5976)>
Face 5644
UV Count: 3
UV <Vector (0.1875, 0.6121)>
UV <Vector (0.1889, 0.6213)>
UV <Vector (0.1639, 0.6091)>
Face 5645
UV Count: 3
UV <Vector (0.0426, 0.5657)>
UV <Vector (0.0439, 0.5757)>
UV <Vector (0.0307, 0.5748)>
Face 5646
UV Count: 3
UV <Vector (0.0216, 0.5795)>
UV <Vector (0.0222, 0.5756)>
UV <Vector (0.0300, 0.5776)>
Face 5647
UV Count: 3
UV <Vector (0.0913, 0.5618)>
UV <Vector (0.0910, 0.5712)>
UV <Vector (0.0851, 0.5684)>
Face 5648
UV Count: 3
UV <Vector (0.0921, 0.5819)>
UV <Vector (0.0910, 0.5712)>
UV <Vector (0.1163, 0.5810)>
Face 5649
UV Count: 3
UV <Vector (0.0903, 0.5502)>
UV <Vector (0.0913, 0.5618)>
UV <Vector (0.0866, 0.5598)>
Face 5650
UV Count: 3
UV <Vector (0.0419, 0.5504)>
UV <Vector (0.0422, 0.5588)>
UV <Vector (0.0339, 0.5563)>
Face 5651
UV Count: 3
UV <Vector (0.0344, 0.5402)>
UV <Vector (0.0434, 0.5412)>
UV <Vector (0.0419, 0.5504)>
Face 5652
UV Count: 3
UV <Vector (0.1862, 0.5974)>
UV <Vector (0.1875, 0.6121)>
UV <Vector (0.1627, 0.5996)>
Face 5653
UV Count: 3
UV <Vector (0.1620, 0.5834)>
UV <Vector (0.1627, 0.5996)>
UV <Vector (0.1383, 0.5823)>
Face 5654
UV Count: 3
UV <Vector (0.1374, 0.5630)>
UV <Vector (0.1383, 0.5823)>
UV <Vector (0.1265, 0.5744)>
Face 5655
UV Count: 3
UV <Vector (0.0818, 0.5467)>
UV <Vector (0.0815, 0.5577)>
UV <Vector (0.0720, 0.5532)>
Face 5656
UV Count: 3
UV <Vector (0.0856, 0.5484)>
UV <Vector (0.0866, 0.5598)>
UV <Vector (0.0815, 0.5577)>
Face 5657
UV Count: 3
UV <Vector (0.0171, 0.5530)>
UV <Vector (0.0130, 0.5526)>
UV <Vector (0.0138, 0.5455)>
Face 5658
UV Count: 3
UV <Vector (0.0225, 0.5465)>
UV <Vector (0.0221, 0.5538)>
UV <Vector (0.0171, 0.5530)>
Face 5659
UV Count: 3
UV <Vector (0.0488, 0.5676)>
UV <Vector (0.0469, 0.5603)>
UV <Vector (0.0560, 0.5635)>
Face 5660
UV Count: 3
UV <Vector (0.0560, 0.5635)>
UV <Vector (0.0618, 0.5628)>
UV <Vector (0.0618, 0.5699)>
Face 5661
UV Count: 3
UV <Vector (0.1889, 0.6213)>
UV <Vector (0.1875, 0.6121)>
UV <Vector (0.2109, 0.6094)>
Face 5662
UV Count: 3
UV <Vector (0.0227, 0.5723)>
UV <Vector (0.0242, 0.5616)>
UV <Vector (0.0331, 0.5628)>
Face 5663
UV Count: 3
UV <Vector (0.0910, 0.5712)>
UV <Vector (0.0913, 0.5618)>
UV <Vector (0.1145, 0.5662)>
Face 5664
UV Count: 3
UV <Vector (0.0216, 0.5795)>
UV <Vector (0.0289, 0.5820)>
UV <Vector (0.0264, 0.5885)>
Face 5665
UV Count: 3
UV <Vector (0.0289, 0.5820)>
UV <Vector (0.0369, 0.5832)>
UV <Vector (0.0371, 0.5873)>
Face 5666
UV Count: 3
UV <Vector (0.0222, 0.5756)>
UV <Vector (0.0183, 0.5749)>
UV <Vector (0.0188, 0.5706)>
Face 5667
UV Count: 3
UV <Vector (0.0369, 0.5832)>
UV <Vector (0.0404, 0.5795)>
UV <Vector (0.0450, 0.5805)>
Face 5668
UV Count: 3
UV <Vector (0.0272, 0.5472)>
UV <Vector (0.0259, 0.5545)>
UV <Vector (0.0221, 0.5538)>
Face 5669
UV Count: 3
UV <Vector (0.0469, 0.5603)>
UV <Vector (0.0422, 0.5588)>
UV <Vector (0.0419, 0.5504)>
Face 5670
UV Count: 3
UV <Vector (0.0331, 0.5628)>
UV <Vector (0.0339, 0.5563)>
UV <Vector (0.0422, 0.5588)>
Face 5671
UV Count: 3
UV <Vector (0.0259, 0.5545)>
UV <Vector (0.0242, 0.5616)>
UV <Vector (0.0210, 0.5601)>
Face 5672
UV Count: 3
UV <Vector (0.0171, 0.5530)>
UV <Vector (0.0165, 0.5597)>
UV <Vector (0.0123, 0.5599)>
Face 5673
UV Count: 3
UV <Vector (0.0434, 0.5412)>
UV <Vector (0.0485, 0.5421)>
UV <Vector (0.0478, 0.5513)>
Face 5674
UV Count: 3
UV <Vector (0.0281, 0.5277)>
UV <Vector (0.0277, 0.5377)>
UV <Vector (0.0228, 0.5366)>
Face 5675
UV Count: 3
UV <Vector (0.0428, 0.5312)>
UV <Vector (0.0456, 0.5226)>
UV <Vector (0.0485, 0.5421)>
Face 5676
UV Count: 3
UV <Vector (0.0281, 0.5277)>
UV <Vector (0.0248, 0.5197)>
UV <Vector (0.0359, 0.5223)>
Face 5677
UV Count: 3
UV <Vector (0.0428, 0.5312)>
UV <Vector (0.0349, 0.5295)>
UV <Vector (0.0359, 0.5223)>
Face 5678
UV Count: 3
UV <Vector (0.0331, 0.5628)>
UV <Vector (0.0242, 0.5616)>
UV <Vector (0.0259, 0.5545)>
Face 5679
UV Count: 3
UV <Vector (0.0341, 0.5499)>
UV <Vector (0.0339, 0.5563)>
UV <Vector (0.0259, 0.5545)>
Face 5680
UV Count: 3
UV <Vector (0.0350, 0.4950)>
UV <Vector (0.0289, 0.4959)>
UV <Vector (0.0273, 0.4908)>
Face 5681
UV Count: 3
UV <Vector (0.0428, 0.4951)>
UV <Vector (0.0350, 0.4950)>
UV <Vector (0.0367, 0.4887)>
Face 5682
UV Count: 3
UV <Vector (0.0289, 0.4959)>
UV <Vector (0.0278, 0.5028)>
UV <Vector (0.0243, 0.5031)>
Face 5683
UV Count: 3
UV <Vector (0.0277, 0.5120)>
UV <Vector (0.0248, 0.5197)>
UV <Vector (0.0243, 0.5031)>
Face 5684
UV Count: 3
UV <Vector (0.0428, 0.4951)>
UV <Vector (0.0504, 0.4918)>
UV <Vector (0.0503, 0.5026)>
Face 5685
UV Count: 3
UV <Vector (0.0414, 0.5128)>
UV <Vector (0.0428, 0.5000)>
UV <Vector (0.0503, 0.5026)>
Face 5686
UV Count: 3
UV <Vector (0.0349, 0.5139)>
UV <Vector (0.0359, 0.5223)>
UV <Vector (0.0248, 0.5197)>
Face 5687
UV Count: 3
UV <Vector (0.0414, 0.5128)>
UV <Vector (0.0456, 0.5226)>
UV <Vector (0.0359, 0.5223)>
Face 5688
UV Count: 3
UV <Vector (0.0130, 0.5854)>
UV <Vector (0.0223, 0.5955)>
UV <Vector (0.0048, 0.5933)>
Face 5689
UV Count: 3
UV <Vector (0.1942, 0.7949)>
UV <Vector (0.1793, 0.8134)>
UV <Vector (0.1729, 0.8089)>
Face 5690
UV Count: 3
UV <Vector (0.3365, 0.2799)>
UV <Vector (0.3312, 0.2648)>
UV <Vector (0.3377, 0.2643)>
Face 5691
UV Count: 3
UV <Vector (0.3264, 0.3341)>
UV <Vector (0.3436, 0.3259)>
UV <Vector (0.3467, 0.3488)>
Face 5692
UV Count: 3
UV <Vector (0.3312, 0.2648)>
UV <Vector (0.3281, 0.2530)>
UV <Vector (0.3338, 0.2510)>
Face 5693
UV Count: 3
UV <Vector (0.3493, 0.2465)>
UV <Vector (0.3338, 0.2510)>
UV <Vector (0.3310, 0.2380)>
Face 5694
UV Count: 3
UV <Vector (0.3597, 0.3216)>
UV <Vector (0.3641, 0.3461)>
UV <Vector (0.3467, 0.3488)>
Face 5695
UV Count: 3
UV <Vector (0.3411, 0.3021)>
UV <Vector (0.3335, 0.3050)>
UV <Vector (0.3348, 0.2898)>
Face 5696
UV Count: 3
UV <Vector (0.3985, 0.2390)>
UV <Vector (0.4054, 0.2395)>
UV <Vector (0.4038, 0.2536)>
Face 5697
UV Count: 3
UV <Vector (0.3790, 0.3044)>
UV <Vector (0.3717, 0.3052)>
UV <Vector (0.3710, 0.2995)>
Face 5698
UV Count: 3
UV <Vector (0.3628, 0.2446)>
UV <Vector (0.3493, 0.2465)>
UV <Vector (0.3462, 0.2313)>
Face 5699
UV Count: 3
UV <Vector (0.3701, 0.2432)>
UV <Vector (0.3628, 0.2446)>
UV <Vector (0.3608, 0.2287)>
Face 5700
UV Count: 3
UV <Vector (0.3608, 0.2287)>
UV <Vector (0.3779, 0.2266)>
UV <Vector (0.3701, 0.2432)>
Face 5701
UV Count: 3
UV <Vector (0.3776, 0.2920)>
UV <Vector (0.3704, 0.2936)>
UV <Vector (0.3685, 0.2767)>
Face 5702
UV Count: 3
UV <Vector (0.3707, 0.2545)>
UV <Vector (0.3799, 0.2539)>
UV <Vector (0.3783, 0.2647)>
Face 5703
UV Count: 3
UV <Vector (0.3710, 0.2995)>
UV <Vector (0.3572, 0.3040)>
UV <Vector (0.3563, 0.2976)>
Face 5704
UV Count: 3
UV <Vector (0.3787, 0.2422)>
UV <Vector (0.3919, 0.2385)>
UV <Vector (0.3926, 0.2538)>
Face 5705
UV Count: 3
UV <Vector (0.2769, 0.2631)>
UV <Vector (0.2611, 0.2649)>
UV <Vector (0.2639, 0.2437)>
Face 5706
UV Count: 3
UV <Vector (0.2910, 0.2624)>
UV <Vector (0.2882, 0.2430)>
UV <Vector (0.3035, 0.2483)>
Face 5707
UV Count: 3
UV <Vector (0.4198, 0.2521)>
UV <Vector (0.4038, 0.2536)>
UV <Vector (0.4054, 0.2395)>
Face 5708
UV Count: 3
UV <Vector (0.3072, 0.2646)>
UV <Vector (0.3035, 0.2483)>
UV <Vector (0.3195, 0.2489)>
Face 5709
UV Count: 3
UV <Vector (0.2611, 0.2649)>
UV <Vector (0.2465, 0.2682)>
UV <Vector (0.2490, 0.2503)>
Face 5710
UV Count: 3
UV <Vector (0.2910, 0.2624)>
UV <Vector (0.2769, 0.2631)>
UV <Vector (0.2765, 0.2405)>
Face 5711
UV Count: 3
UV <Vector (0.3701, 0.2432)>
UV <Vector (0.3787, 0.2422)>
UV <Vector (0.3799, 0.2539)>
Face 5712
UV Count: 3
UV <Vector (0.3240, 0.2650)>
UV <Vector (0.3195, 0.2489)>
UV <Vector (0.3281, 0.2530)>
Face 5713
UV Count: 3
UV <Vector (0.2868, 0.3582)>
UV <Vector (0.2639, 0.3525)>
UV <Vector (0.2668, 0.3291)>
Face 5714
UV Count: 3
UV <Vector (0.4032, 0.3132)>
UV <Vector (0.3854, 0.3179)>
UV <Vector (0.3834, 0.3047)>
Face 5715
UV Count: 3
UV <Vector (0.4086, 0.3019)>
UV <Vector (0.4109, 0.3129)>
UV <Vector (0.4032, 0.3132)>
Face 5716
UV Count: 3
UV <Vector (0.2668, 0.3291)>
UV <Vector (0.2511, 0.3325)>
UV <Vector (0.2553, 0.3184)>
Face 5717
UV Count: 3
UV <Vector (0.2511, 0.3325)>
UV <Vector (0.2385, 0.3309)>
UV <Vector (0.2428, 0.3185)>
Face 5718
UV Count: 3
UV <Vector (0.3264, 0.3341)>
UV <Vector (0.3106, 0.3411)>
UV <Vector (0.3103, 0.3271)>
Face 5719
UV Count: 3
UV <Vector (0.4295, 0.3016)>
UV <Vector (0.4332, 0.3147)>
UV <Vector (0.4184, 0.3126)>
Face 5720
UV Count: 3
UV <Vector (0.3103, 0.3271)>
UV <Vector (0.3106, 0.3411)>
UV <Vector (0.2888, 0.3371)>
Face 5721
UV Count: 3
UV <Vector (0.3427, 0.3176)>
UV <Vector (0.3580, 0.3101)>
UV <Vector (0.3597, 0.3216)>
Face 5722
UV Count: 3
UV <Vector (0.3641, 0.3461)>
UV <Vector (0.3597, 0.3216)>
UV <Vector (0.3738, 0.3194)>
Face 5723
UV Count: 3
UV <Vector (0.3738, 0.3194)>
UV <Vector (0.3717, 0.3052)>
UV <Vector (0.3790, 0.3044)>
Face 5724
UV Count: 3
UV <Vector (0.3325, 0.3219)>
UV <Vector (0.3427, 0.3176)>
UV <Vector (0.3436, 0.3259)>
Face 5725
UV Count: 3
UV <Vector (0.3834, 0.3047)>
UV <Vector (0.3854, 0.3179)>
UV <Vector (0.3790, 0.3044)>
Face 5726
UV Count: 3
UV <Vector (0.3325, 0.3219)>
UV <Vector (0.3264, 0.3341)>
UV <Vector (0.3261, 0.3219)>
Face 5727
UV Count: 3
UV <Vector (0.0542, 0.8403)>
UV <Vector (0.0595, 0.8169)>
UV <Vector (0.0773, 0.8230)>
Face 5728
UV Count: 3
UV <Vector (0.1133, 0.8114)>
UV <Vector (0.1122, 0.8281)>
UV <Vector (0.0879, 0.8263)>
Face 5729
UV Count: 3
UV <Vector (0.0456, 0.7967)>
UV <Vector (0.0462, 0.8132)>
UV <Vector (0.0344, 0.8106)>
Face 5730
UV Count: 3
UV <Vector (0.1578, 0.8230)>
UV <Vector (0.1678, 0.8280)>
UV <Vector (0.1631, 0.8387)>
Face 5731
UV Count: 3
UV <Vector (0.1578, 0.8230)>
UV <Vector (0.1537, 0.8355)>
UV <Vector (0.1419, 0.8312)>
Face 5732
UV Count: 3
UV <Vector (0.1460, 0.8181)>
UV <Vector (0.1419, 0.8312)>
UV <Vector (0.1273, 0.8281)>
Face 5733
UV Count: 3
UV <Vector (0.1133, 0.8114)>
UV <Vector (0.1297, 0.8132)>
UV <Vector (0.1273, 0.8281)>
Face 5734
UV Count: 3
UV <Vector (0.0893, 0.8072)>
UV <Vector (0.0879, 0.8263)>
UV <Vector (0.0773, 0.8230)>
Face 5735
UV Count: 3
UV <Vector (0.0614, 0.7996)>
UV <Vector (0.0595, 0.8169)>
UV <Vector (0.0462, 0.8132)>
Face 5736
UV Count: 3
UV <Vector (0.0023, 0.6174)>
UV <Vector (0.0180, 0.6143)>
UV <Vector (0.0186, 0.6332)>
Face 5737
UV Count: 3
UV <Vector (0.0180, 0.6143)>
UV <Vector (0.0101, 0.6073)>
UV <Vector (0.0186, 0.6008)>
Face 5738
UV Count: 3
UV <Vector (0.0023, 0.6174)>
UV <Vector (0.0026, 0.6084)>
UV <Vector (0.0101, 0.6073)>
Face 5739
UV Count: 3
UV <Vector (0.0142, 0.5773)>
UV <Vector (0.0095, 0.5768)>
UV <Vector (0.0105, 0.5725)>
Face 5740
UV Count: 3
UV <Vector (0.0208, 0.5976)>
UV <Vector (0.0045, 0.5969)>
UV <Vector (0.0048, 0.5933)>
Face 5741
UV Count: 3
UV <Vector (0.0005, 0.6554)>
UV <Vector (0.0009, 0.6496)>
UV <Vector (0.0235, 0.6482)>
Face 5742
UV Count: 3
UV <Vector (0.0279, 0.6366)>
UV <Vector (0.0235, 0.6482)>
UV <Vector (0.0164, 0.6430)>
Face 5743
UV Count: 3
UV <Vector (0.3751, 0.2756)>
UV <Vector (0.3685, 0.2767)>
UV <Vector (0.3665, 0.2667)>
Face 5744
UV Count: 3
UV <Vector (0.3421, 0.2870)>
UV <Vector (0.3348, 0.2898)>
UV <Vector (0.3365, 0.2799)>
Face 5745
UV Count: 3
UV <Vector (0.3685, 0.2767)>
UV <Vector (0.3630, 0.2758)>
UV <Vector (0.3624, 0.2701)>
Face 5746
UV Count: 3
UV <Vector (0.3570, 0.2783)>
UV <Vector (0.3505, 0.2813)>
UV <Vector (0.3508, 0.2763)>
Face 5747
UV Count: 3
UV <Vector (0.3570, 0.2783)>
UV <Vector (0.3630, 0.2758)>
UV <Vector (0.3637, 0.2841)>
Face 5748
UV Count: 3
UV <Vector (0.3115, 0.2847)>
UV <Vector (0.3107, 0.2959)>
UV <Vector (0.2875, 0.2909)>
Face 5749
UV Count: 3
UV <Vector (0.4169, 0.2649)>
UV <Vector (0.4199, 0.2750)>
UV <Vector (0.4067, 0.2778)>
Face 5750
UV Count: 3
UV <Vector (0.3276, 0.2920)>
UV <Vector (0.3107, 0.2959)>
UV <Vector (0.3115, 0.2847)>
Face 5751
UV Count: 3
UV <Vector (0.2580, 0.2900)>
UV <Vector (0.2463, 0.2909)>
UV <Vector (0.2448, 0.2808)>
Face 5752
UV Count: 3
UV <Vector (0.2695, 0.2886)>
UV <Vector (0.2580, 0.2900)>
UV <Vector (0.2573, 0.2789)>
Face 5753
UV Count: 3
UV <Vector (0.3962, 0.2673)>
UV <Vector (0.4002, 0.2771)>
UV <Vector (0.3939, 0.2762)>
Face 5754
UV Count: 3
UV <Vector (0.3348, 0.2898)>
UV <Vector (0.3276, 0.2920)>
UV <Vector (0.3298, 0.2818)>
Face 5755
UV Count: 3
UV <Vector (0.3902, 0.2663)>
UV <Vector (0.3939, 0.2762)>
UV <Vector (0.3799, 0.2747)>
Face 5756
UV Count: 3
UV <Vector (0.3799, 0.2747)>
UV <Vector (0.3751, 0.2756)>
UV <Vector (0.3730, 0.2656)>
Face 5757
UV Count: 3
UV <Vector (0.3421, 0.2870)>
UV <Vector (0.3505, 0.2813)>
UV <Vector (0.3505, 0.2886)>
Face 5758
UV Count: 3
UV <Vector (0.2695, 0.3016)>
UV <Vector (0.2695, 0.2886)>
UV <Vector (0.2875, 0.2909)>
Face 5759
UV Count: 3
UV <Vector (0.3330, 0.3136)>
UV <Vector (0.3261, 0.3219)>
UV <Vector (0.3255, 0.3082)>
Face 5760
UV Count: 3
UV <Vector (0.3817, 0.2909)>
UV <Vector (0.3834, 0.3047)>
UV <Vector (0.3783, 0.2982)>
Face 5761
UV Count: 3
UV <Vector (0.3089, 0.3120)>
UV <Vector (0.3103, 0.3271)>
UV <Vector (0.2886, 0.3201)>
Face 5762
UV Count: 3
UV <Vector (0.4265, 0.2888)>
UV <Vector (0.4295, 0.3016)>
UV <Vector (0.4158, 0.3017)>
Face 5763
UV Count: 3
UV <Vector (0.3261, 0.3219)>
UV <Vector (0.3103, 0.3271)>
UV <Vector (0.3089, 0.3120)>
Face 5764
UV Count: 3
UV <Vector (0.2553, 0.3184)>
UV <Vector (0.2428, 0.3185)>
UV <Vector (0.2464, 0.3062)>
Face 5765
UV Count: 3
UV <Vector (0.2693, 0.3142)>
UV <Vector (0.2553, 0.3184)>
UV <Vector (0.2579, 0.3051)>
Face 5766
UV Count: 3
UV <Vector (0.4068, 0.2906)>
UV <Vector (0.4086, 0.3019)>
UV <Vector (0.4011, 0.3021)>
Face 5767
UV Count: 3
UV <Vector (0.4011, 0.3021)>
UV <Vector (0.3834, 0.3047)>
UV <Vector (0.3817, 0.2909)>
Face 5768
UV Count: 3
UV <Vector (0.3717, 0.3052)>
UV <Vector (0.3580, 0.3101)>
UV <Vector (0.3572, 0.3040)>
Face 5769
UV Count: 3
UV <Vector (0.3783, 0.2982)>
UV <Vector (0.3710, 0.2995)>
UV <Vector (0.3704, 0.2936)>
Face 5770
UV Count: 3
UV <Vector (0.2668, 0.3291)>
UV <Vector (0.2693, 0.3142)>
UV <Vector (0.2886, 0.3201)>
Face 5771
UV Count: 3
UV <Vector (0.3419, 0.3100)>
UV <Vector (0.3330, 0.3136)>
UV <Vector (0.3335, 0.3050)>
Face 5772
UV Count: 3
UV <Vector (0.3572, 0.3040)>
UV <Vector (0.3419, 0.3100)>
UV <Vector (0.3411, 0.3021)>
Face 5773
UV Count: 3
UV <Vector (0.1902, 0.6340)>
UV <Vector (0.1900, 0.6496)>
UV <Vector (0.1675, 0.6387)>
Face 5774
UV Count: 3
UV <Vector (0.1660, 0.6246)>
UV <Vector (0.1675, 0.6387)>
UV <Vector (0.1476, 0.6328)>
Face 5775
UV Count: 3
UV <Vector (0.1465, 0.6180)>
UV <Vector (0.1476, 0.6328)>
UV <Vector (0.1374, 0.6291)>
Face 5776
UV Count: 3
UV <Vector (0.2184, 0.6428)>
UV <Vector (0.1900, 0.6496)>
UV <Vector (0.1902, 0.6340)>
Face 5777
UV Count: 3
UV <Vector (0.1029, 0.6271)>
UV <Vector (0.0995, 0.6174)>
UV <Vector (0.1270, 0.6260)>
Face 5778
UV Count: 3
UV <Vector (0.0932, 0.5941)>
UV <Vector (0.0995, 0.6174)>
UV <Vector (0.0711, 0.5989)>
Face 5779
UV Count: 3
UV <Vector (0.1289, 0.4456)>
UV <Vector (0.1325, 0.4184)>
UV <Vector (0.1434, 0.4326)>
Face 5780
UV Count: 3
UV <Vector (0.0992, 0.4309)>
UV <Vector (0.1001, 0.4048)>
UV <Vector (0.1325, 0.4184)>
Face 5781
UV Count: 3
UV <Vector (0.1518, 0.4709)>
UV <Vector (0.1541, 0.4473)>
UV <Vector (0.1751, 0.4561)>
Face 5782
UV Count: 3
UV <Vector (0.2030, 0.4841)>
UV <Vector (0.2001, 0.4578)>
UV <Vector (0.2189, 0.4583)>
Face 5783
UV Count: 3
UV <Vector (0.1733, 0.4821)>
UV <Vector (0.1751, 0.4561)>
UV <Vector (0.2001, 0.4578)>
Face 5784
UV Count: 3
UV <Vector (0.0414, 0.4183)>
UV <Vector (0.0245, 0.4225)>
UV <Vector (0.0255, 0.4020)>
Face 5785
UV Count: 3
UV <Vector (0.0724, 0.4224)>
UV <Vector (0.0698, 0.3981)>
UV <Vector (0.1001, 0.4048)>
Face 5786
UV Count: 3
UV <Vector (0.0548, 0.4141)>
UV <Vector (0.0543, 0.3975)>
UV <Vector (0.0698, 0.3981)>
Face 5787
UV Count: 3
UV <Vector (0.0548, 0.4141)>
UV <Vector (0.0414, 0.4183)>
UV <Vector (0.0411, 0.3994)>
Face 5788
UV Count: 3
UV <Vector (0.0560, 0.3781)>
UV <Vector (0.0426, 0.3775)>
UV <Vector (0.0474, 0.3536)>
Face 5789
UV Count: 3
UV <Vector (0.0716, 0.3800)>
UV <Vector (0.0560, 0.3781)>
UV <Vector (0.0610, 0.3565)>
Face 5790
UV Count: 3
UV <Vector (0.0716, 0.3800)>
UV <Vector (0.0759, 0.3593)>
UV <Vector (0.1018, 0.3659)>
Face 5791
UV Count: 3
UV <Vector (0.0426, 0.3775)>
UV <Vector (0.0278, 0.3773)>
UV <Vector (0.0326, 0.3511)>
Face 5792
UV Count: 3
UV <Vector (0.1761, 0.4211)>
UV <Vector (0.1745, 0.3865)>
UV <Vector (0.1946, 0.3859)>
Face 5793
UV Count: 3
UV <Vector (0.1982, 0.4202)>
UV <Vector (0.1946, 0.3859)>
UV <Vector (0.2087, 0.3856)>
Face 5794
UV Count: 3
UV <Vector (0.1559, 0.4170)>
UV <Vector (0.1555, 0.3848)>
UV <Vector (0.1745, 0.3865)>
Face 5795
UV Count: 3
UV <Vector (0.1007, 0.3867)>
UV <Vector (0.1018, 0.3659)>
UV <Vector (0.1323, 0.3735)>
Face 5796
UV Count: 3
UV <Vector (0.1329, 0.3968)>
UV <Vector (0.1323, 0.3735)>
UV <Vector (0.1439, 0.3790)>
Face 5797
UV Count: 3
UV <Vector (0.1446, 0.4068)>
UV <Vector (0.1439, 0.3790)>
UV <Vector (0.1555, 0.3848)>
Face 5798
UV Count: 3
UV <Vector (0.1397, 0.4608)>
UV <Vector (0.1434, 0.4326)>
UV <Vector (0.1541, 0.4473)>
Face 5799
UV Count: 3
UV <Vector (0.1365, 0.6127)>
UV <Vector (0.1374, 0.6291)>
UV <Vector (0.1270, 0.6260)>
Face 5800
UV Count: 3
UV <Vector (0.4138, 0.2907)>
UV <Vector (0.4158, 0.3017)>
UV <Vector (0.4086, 0.3019)>
Face 5801
UV Count: 3
UV <Vector (0.4023, 0.2679)>
UV <Vector (0.4067, 0.2778)>
UV <Vector (0.4002, 0.2771)>
Face 5802
UV Count: 3
UV <Vector (0.4158, 0.3017)>
UV <Vector (0.4184, 0.3126)>
UV <Vector (0.4109, 0.3129)>
Face 5803
UV Count: 3
UV <Vector (0.3926, 0.2538)>
UV <Vector (0.3919, 0.2385)>
UV <Vector (0.3985, 0.2390)>
Face 5804
UV Count: 3
UV <Vector (0.1283, 0.5575)>
UV <Vector (0.1265, 0.5744)>
UV <Vector (0.1145, 0.5662)>
Face 5805
UV Count: 3
UV <Vector (0.1265, 0.5744)>
UV <Vector (0.1297, 0.5893)>
UV <Vector (0.1163, 0.5810)>
Face 5806
UV Count: 3
UV <Vector (0.3887, 0.2259)>
UV <Vector (0.3831, 0.2048)>
UV <Vector (0.3894, 0.2020)>
Face 5807
UV Count: 3
UV <Vector (0.1434, 0.4326)>
UV <Vector (0.1446, 0.4068)>
UV <Vector (0.1559, 0.4170)>
Face 5808
UV Count: 3
UV <Vector (0.4067, 0.2778)>
UV <Vector (0.4138, 0.2907)>
UV <Vector (0.4068, 0.2906)>
Face 5809
UV Count: 3
UV <Vector (0.1408, 0.5518)>
UV <Vector (0.1317, 0.5480)>
UV <Vector (0.1351, 0.5397)>
Face 5810
UV Count: 3
UV <Vector (0.1447, 0.5412)>
UV <Vector (0.1351, 0.5397)>
UV <Vector (0.1368, 0.5259)>
Face 5811
UV Count: 3
UV <Vector (0.1500, 0.2583)>
UV <Vector (0.1584, 0.2586)>
UV <Vector (0.1531, 0.3004)>
Face 5812
UV Count: 3
UV <Vector (0.1553, 0.1615)>
UV <Vector (0.1573, 0.2098)>
UV <Vector (0.1504, 0.2099)>
Face 5813
UV Count: 3
UV <Vector (0.1385, 0.0949)>
UV <Vector (0.1499, 0.1306)>
UV <Vector (0.1453, 0.1308)>
Face 5814
UV Count: 3
UV <Vector (0.1239, 0.0432)>
UV <Vector (0.1253, 0.0387)>
UV <Vector (0.1295, 0.0671)>
Face 5815
UV Count: 3
UV <Vector (0.1439, 0.3790)>
UV <Vector (0.1442, 0.3470)>
UV <Vector (0.1561, 0.3478)>
Face 5816
UV Count: 3
UV <Vector (0.1277, 0.0698)>
UV <Vector (0.1295, 0.0671)>
UV <Vector (0.1385, 0.0949)>
Face 5817
UV Count: 3
UV <Vector (0.1425, 0.2996)>
UV <Vector (0.1531, 0.3004)>
UV <Vector (0.1442, 0.3470)>
Face 5818
UV Count: 3
UV <Vector (0.1573, 0.2098)>
UV <Vector (0.1584, 0.2586)>
UV <Vector (0.1500, 0.2583)>
Face 5819
UV Count: 3
UV <Vector (0.1499, 0.1306)>
UV <Vector (0.1553, 0.1615)>
UV <Vector (0.1497, 0.1615)>
Face 5820
UV Count: 3
UV <Vector (0.1204, 0.0340)>
UV <Vector (0.1221, 0.0249)>
UV <Vector (0.1253, 0.0387)>
Face 5821
UV Count: 3
UV <Vector (0.3919, 0.2385)>
UV <Vector (0.3887, 0.2259)>
UV <Vector (0.3960, 0.2280)>
Face 5822
UV Count: 3
UV <Vector (0.1331, 0.5028)>
UV <Vector (0.1368, 0.4776)>
UV <Vector (0.1490, 0.4864)>
Face 5823
UV Count: 3
UV <Vector (0.1368, 0.4776)>
UV <Vector (0.1397, 0.4608)>
UV <Vector (0.1518, 0.4709)>
Face 5824
UV Count: 3
UV <Vector (0.1368, 0.5259)>
UV <Vector (0.1335, 0.5119)>
UV <Vector (0.1443, 0.5143)>
Face 5825
UV Count: 3
UV <Vector (0.1335, 0.5119)>
UV <Vector (0.1331, 0.5028)>
UV <Vector (0.1447, 0.5064)>
Face 5826
UV Count: 3
UV <Vector (0.1373, 0.6363)>
UV <Vector (0.1372, 0.6426)>
UV <Vector (0.1263, 0.6408)>
Face 5827
UV Count: 3
UV <Vector (0.1112, 0.5454)>
UV <Vector (0.1317, 0.5480)>
UV <Vector (0.1283, 0.5575)>
Face 5828
UV Count: 3
UV <Vector (0.1328, 0.6004)>
UV <Vector (0.1365, 0.6127)>
UV <Vector (0.1264, 0.6076)>
Face 5829
UV Count: 3
UV <Vector (0.1372, 0.6426)>
UV <Vector (0.1391, 0.6641)>
UV <Vector (0.1288, 0.6625)>
Face 5830
UV Count: 3
UV <Vector (0.1288, 0.6625)>
UV <Vector (0.1391, 0.6641)>
UV <Vector (0.1386, 0.6851)>
Face 5831
UV Count: 3
UV <Vector (0.4162, 0.3675)>
UV <Vector (0.4237, 0.3621)>
UV <Vector (0.4343, 0.3847)>
Face 5832
UV Count: 3
UV <Vector (0.4184, 0.3126)>
UV <Vector (0.4237, 0.3304)>
UV <Vector (0.4157, 0.3316)>
Face 5833
UV Count: 3
UV <Vector (0.3926, 0.2538)>
UV <Vector (0.3980, 0.2538)>
UV <Vector (0.3962, 0.2673)>
Face 5834
UV Count: 3
UV <Vector (0.4076, 0.3327)>
UV <Vector (0.4157, 0.3316)>
UV <Vector (0.4237, 0.3621)>
Face 5835
UV Count: 3
UV <Vector (0.4273, 0.3910)>
UV <Vector (0.4343, 0.3847)>
UV <Vector (0.4395, 0.3948)>
Face 5836
UV Count: 3
UV <Vector (0.4317, 0.4020)>
UV <Vector (0.4395, 0.3948)>
UV <Vector (0.4412, 0.4018)>
Face 5837
UV Count: 3
UV <Vector (0.1440, 0.6966)>
UV <Vector (0.1357, 0.6978)>
UV <Vector (0.1386, 0.6851)>
Face 5838
UV Count: 3
UV <Vector (0.5432, 0.0317)>
UV <Vector (0.5322, 0.0280)>
UV <Vector (0.5378, 0.0112)>
Face 5839
UV Count: 3
UV <Vector (0.5543, 0.0346)>
UV <Vector (0.5432, 0.0317)>
UV <Vector (0.5476, 0.0132)>
Face 5840
UV Count: 3
UV <Vector (0.5652, 0.0146)>
UV <Vector (0.5636, 0.0368)>
UV <Vector (0.5543, 0.0346)>
Face 5841
UV Count: 3
UV <Vector (0.5126, 0.0196)>
UV <Vector (0.5061, 0.0173)>
UV <Vector (0.5182, 0.0001)>
Face 5842
UV Count: 3
UV <Vector (0.5219, 0.0238)>
UV <Vector (0.5126, 0.0196)>
UV <Vector (0.5217, 0.0027)>
Face 5843
UV Count: 3
UV <Vector (0.5322, 0.0280)>
UV <Vector (0.5219, 0.0238)>
UV <Vector (0.5300, 0.0079)>
Face 5844
UV Count: 3
UV <Vector (0.5381, 0.0469)>
UV <Vector (0.5267, 0.0424)>
UV <Vector (0.5322, 0.0280)>
Face 5845
UV Count: 3
UV <Vector (0.5495, 0.0511)>
UV <Vector (0.5381, 0.0469)>
UV <Vector (0.5432, 0.0317)>
Face 5846
UV Count: 3
UV <Vector (0.5636, 0.0368)>
UV <Vector (0.5652, 0.0552)>
UV <Vector (0.5495, 0.0511)>
Face 5847
UV Count: 3
UV <Vector (0.5064, 0.0350)>
UV <Vector (0.4954, 0.0316)>
UV <Vector (0.5061, 0.0173)>
Face 5848
UV Count: 3
UV <Vector (0.5161, 0.0383)>
UV <Vector (0.5064, 0.0350)>
UV <Vector (0.5126, 0.0196)>
Face 5849
UV Count: 3
UV <Vector (0.5267, 0.0424)>
UV <Vector (0.5161, 0.0383)>
UV <Vector (0.5219, 0.0238)>
Face 5850
UV Count: 3
UV <Vector (0.5335, 0.0586)>
UV <Vector (0.5223, 0.0541)>
UV <Vector (0.5267, 0.0424)>
Face 5851
UV Count: 3
UV <Vector (0.5449, 0.0635)>
UV <Vector (0.5335, 0.0586)>
UV <Vector (0.5381, 0.0469)>
Face 5852
UV Count: 3
UV <Vector (0.5551, 0.0680)>
UV <Vector (0.5449, 0.0635)>
UV <Vector (0.5495, 0.0511)>
Face 5853
UV Count: 3
UV <Vector (0.4858, 0.0332)>
UV <Vector (0.4869, 0.0483)>
UV <Vector (0.4775, 0.0488)>
Face 5854
UV Count: 3
UV <Vector (0.4953, 0.0482)>
UV <Vector (0.4869, 0.0483)>
UV <Vector (0.4858, 0.0332)>
Face 5855
UV Count: 3
UV <Vector (0.5064, 0.0350)>
UV <Vector (0.5035, 0.0493)>
UV <Vector (0.4953, 0.0482)>
Face 5856
UV Count: 3
UV <Vector (0.5124, 0.0510)>
UV <Vector (0.5035, 0.0493)>
UV <Vector (0.5064, 0.0350)>
Face 5857
UV Count: 3
UV <Vector (0.5223, 0.0541)>
UV <Vector (0.5124, 0.0510)>
UV <Vector (0.5161, 0.0383)>
Face 5858
UV Count: 3
UV <Vector (0.5298, 0.0680)>
UV <Vector (0.5193, 0.0644)>
UV <Vector (0.5223, 0.0541)>
Face 5859
UV Count: 3
UV <Vector (0.5406, 0.0729)>
UV <Vector (0.5298, 0.0680)>
UV <Vector (0.5335, 0.0586)>
Face 5860
UV Count: 3
UV <Vector (0.5503, 0.0779)>
UV <Vector (0.5406, 0.0729)>
UV <Vector (0.5449, 0.0635)>
Face 5861
UV Count: 3
UV <Vector (0.4869, 0.0483)>
UV <Vector (0.4868, 0.0603)>
UV <Vector (0.4772, 0.0601)>
Face 5862
UV Count: 3
UV <Vector (0.4953, 0.0482)>
UV <Vector (0.4947, 0.0607)>
UV <Vector (0.4868, 0.0603)>
Face 5863
UV Count: 3
UV <Vector (0.5035, 0.0493)>
UV <Vector (0.5021, 0.0614)>
UV <Vector (0.4947, 0.0607)>
Face 5864
UV Count: 3
UV <Vector (0.5124, 0.0510)>
UV <Vector (0.5100, 0.0625)>
UV <Vector (0.5021, 0.0614)>
Face 5865
UV Count: 3
UV <Vector (0.5193, 0.0644)>
UV <Vector (0.5100, 0.0625)>
UV <Vector (0.5124, 0.0510)>
Face 5866
UV Count: 3
UV <Vector (0.5266, 0.0772)>
UV <Vector (0.5167, 0.0746)>
UV <Vector (0.5193, 0.0644)>
Face 5867
UV Count: 3
UV <Vector (0.5365, 0.0814)>
UV <Vector (0.5266, 0.0772)>
UV <Vector (0.5298, 0.0680)>
Face 5868
UV Count: 3
UV <Vector (0.5456, 0.0864)>
UV <Vector (0.5365, 0.0814)>
UV <Vector (0.5406, 0.0729)>
Face 5869
UV Count: 3
UV <Vector (0.4861, 0.0711)>
UV <Vector (0.4769, 0.0703)>
UV <Vector (0.4772, 0.0601)>
Face 5870
UV Count: 3
UV <Vector (0.4947, 0.0607)>
UV <Vector (0.4941, 0.0717)>
UV <Vector (0.4861, 0.0711)>
Face 5871
UV Count: 3
UV <Vector (0.5021, 0.0614)>
UV <Vector (0.5012, 0.0724)>
UV <Vector (0.4941, 0.0717)>
Face 5872
UV Count: 3
UV <Vector (0.5100, 0.0625)>
UV <Vector (0.5084, 0.0732)>
UV <Vector (0.5012, 0.0724)>
Face 5873
UV Count: 3
UV <Vector (0.5193, 0.0644)>
UV <Vector (0.5167, 0.0746)>
UV <Vector (0.5084, 0.0732)>
Face 5874
UV Count: 3
UV <Vector (0.5266, 0.0772)>
UV <Vector (0.5233, 0.0869)>
UV <Vector (0.5147, 0.0849)>
Face 5875
UV Count: 3
UV <Vector (0.5323, 0.0904)>
UV <Vector (0.5233, 0.0869)>
UV <Vector (0.5266, 0.0772)>
Face 5876
UV Count: 3
UV <Vector (0.5409, 0.0948)>
UV <Vector (0.5323, 0.0904)>
UV <Vector (0.5365, 0.0814)>
Face 5877
UV Count: 3
UV <Vector (0.4851, 0.0813)>
UV <Vector (0.4761, 0.0804)>
UV <Vector (0.4769, 0.0703)>
Face 5878
UV Count: 3
UV <Vector (0.4930, 0.0821)>
UV <Vector (0.4851, 0.0813)>
UV <Vector (0.4861, 0.0711)>
Face 5879
UV Count: 3
UV <Vector (0.5012, 0.0724)>
UV <Vector (0.5002, 0.0829)>
UV <Vector (0.4930, 0.0821)>
Face 5880
UV Count: 3
UV <Vector (0.5084, 0.0732)>
UV <Vector (0.5071, 0.0837)>
UV <Vector (0.5002, 0.0829)>
Face 5881
UV Count: 3
UV <Vector (0.5167, 0.0746)>
UV <Vector (0.5147, 0.0849)>
UV <Vector (0.5071, 0.0837)>
Face 5882
UV Count: 3
UV <Vector (0.5233, 0.0869)>
UV <Vector (0.5202, 0.0968)>
UV <Vector (0.5127, 0.0950)>
Face 5883
UV Count: 3
UV <Vector (0.5283, 0.0998)>
UV <Vector (0.5202, 0.0968)>
UV <Vector (0.5233, 0.0869)>
Face 5884
UV Count: 3
UV <Vector (0.5364, 0.1036)>
UV <Vector (0.5283, 0.0998)>
UV <Vector (0.5323, 0.0904)>
Face 5885
UV Count: 3
UV <Vector (0.4841, 0.0913)>
UV <Vector (0.4753, 0.0905)>
UV <Vector (0.4761, 0.0804)>
Face 5886
UV Count: 3
UV <Vector (0.4920, 0.0922)>
UV <Vector (0.4841, 0.0913)>
UV <Vector (0.4851, 0.0813)>
Face 5887
UV Count: 3
UV <Vector (0.5002, 0.0829)>
UV <Vector (0.4991, 0.0929)>
UV <Vector (0.4920, 0.0922)>
Face 5888
UV Count: 3
UV <Vector (0.5071, 0.0837)>
UV <Vector (0.5058, 0.0938)>
UV <Vector (0.4991, 0.0929)>
Face 5889
UV Count: 3
UV <Vector (0.5147, 0.0849)>
UV <Vector (0.5127, 0.0950)>
UV <Vector (0.5058, 0.0938)>
Face 5890
UV Count: 3
UV <Vector (0.5202, 0.0968)>
UV <Vector (0.5173, 0.1064)>
UV <Vector (0.5106, 0.1047)>
Face 5891
UV Count: 3
UV <Vector (0.5246, 0.1090)>
UV <Vector (0.5173, 0.1064)>
UV <Vector (0.5202, 0.0968)>
Face 5892
UV Count: 3
UV <Vector (0.5323, 0.1124)>
UV <Vector (0.5246, 0.1090)>
UV <Vector (0.5283, 0.0998)>
Face 5893
UV Count: 3
UV <Vector (0.4831, 0.1010)>
UV <Vector (0.4746, 0.1004)>
UV <Vector (0.4753, 0.0905)>
Face 5894
UV Count: 3
UV <Vector (0.4910, 0.1019)>
UV <Vector (0.4831, 0.1010)>
UV <Vector (0.4841, 0.0913)>
Face 5895
UV Count: 3
UV <Vector (0.4991, 0.0929)>
UV <Vector (0.4980, 0.1026)>
UV <Vector (0.4910, 0.1019)>
Face 5896
UV Count: 3
UV <Vector (0.5058, 0.0938)>
UV <Vector (0.5043, 0.1035)>
UV <Vector (0.4980, 0.1026)>
Face 5897
UV Count: 3
UV <Vector (0.5127, 0.0950)>
UV <Vector (0.5106, 0.1047)>
UV <Vector (0.5043, 0.1035)>
Face 5898
UV Count: 3
UV <Vector (0.5173, 0.1064)>
UV <Vector (0.5146, 0.1153)>
UV <Vector (0.5086, 0.1137)>
Face 5899
UV Count: 3
UV <Vector (0.5211, 0.1177)>
UV <Vector (0.5146, 0.1153)>
UV <Vector (0.5173, 0.1064)>
Face 5900
UV Count: 3
UV <Vector (0.5283, 0.1208)>
UV <Vector (0.5211, 0.1177)>
UV <Vector (0.5246, 0.1090)>
Face 5901
UV Count: 3
UV <Vector (0.4824, 0.1102)>
UV <Vector (0.4742, 0.1097)>
UV <Vector (0.4746, 0.1004)>
Face 5902
UV Count: 3
UV <Vector (0.4901, 0.1110)>
UV <Vector (0.4824, 0.1102)>
UV <Vector (0.4831, 0.1010)>
Face 5903
UV Count: 3
UV <Vector (0.4980, 0.1026)>
UV <Vector (0.4968, 0.1117)>
UV <Vector (0.4901, 0.1110)>
Face 5904
UV Count: 3
UV <Vector (0.5043, 0.1035)>
UV <Vector (0.5029, 0.1126)>
UV <Vector (0.4968, 0.1117)>
Face 5905
UV Count: 3
UV <Vector (0.5106, 0.1047)>
UV <Vector (0.5086, 0.1137)>
UV <Vector (0.5029, 0.1126)>
Face 5906
UV Count: 3
UV <Vector (0.5146, 0.1153)>
UV <Vector (0.5120, 0.1237)>
UV <Vector (0.5066, 0.1222)>
Face 5907
UV Count: 3
UV <Vector (0.5179, 0.1258)>
UV <Vector (0.5120, 0.1237)>
UV <Vector (0.5146, 0.1153)>
Face 5908
UV Count: 3
UV <Vector (0.5245, 0.1288)>
UV <Vector (0.5179, 0.1258)>
UV <Vector (0.5211, 0.1177)>
Face 5909
UV Count: 3
UV <Vector (0.4818, 0.1188)>
UV <Vector (0.4741, 0.1186)>
UV <Vector (0.4742, 0.1097)>
Face 5910
UV Count: 3
UV <Vector (0.4892, 0.1195)>
UV <Vector (0.4818, 0.1188)>
UV <Vector (0.4824, 0.1102)>
Face 5911
UV Count: 3
UV <Vector (0.4968, 0.1117)>
UV <Vector (0.4957, 0.1201)>
UV <Vector (0.4892, 0.1195)>
Face 5912
UV Count: 3
UV <Vector (0.5029, 0.1126)>
UV <Vector (0.5014, 0.1210)>
UV <Vector (0.4957, 0.1201)>
Face 5913
UV Count: 3
UV <Vector (0.5086, 0.1137)>
UV <Vector (0.5066, 0.1222)>
UV <Vector (0.5014, 0.1210)>
Face 5914
UV Count: 3
UV <Vector (0.5120, 0.1237)>
UV <Vector (0.5096, 0.1315)>
UV <Vector (0.5047, 0.1300)>
Face 5915
UV Count: 3
UV <Vector (0.5148, 0.1334)>
UV <Vector (0.5096, 0.1315)>
UV <Vector (0.5120, 0.1237)>
Face 5916
UV Count: 3
UV <Vector (0.5208, 0.1363)>
UV <Vector (0.5148, 0.1334)>
UV <Vector (0.5179, 0.1258)>
Face 5917
UV Count: 3
UV <Vector (0.4815, 0.1268)>
UV <Vector (0.4743, 0.1268)>
UV <Vector (0.4741, 0.1186)>
Face 5918
UV Count: 3
UV <Vector (0.4884, 0.1274)>
UV <Vector (0.4815, 0.1268)>
UV <Vector (0.4818, 0.1188)>
Face 5919
UV Count: 3
UV <Vector (0.4957, 0.1201)>
UV <Vector (0.4946, 0.1281)>
UV <Vector (0.4884, 0.1274)>
Face 5920
UV Count: 3
UV <Vector (0.5014, 0.1210)>
UV <Vector (0.4999, 0.1289)>
UV <Vector (0.4946, 0.1281)>
Face 5921
UV Count: 3
UV <Vector (0.5066, 0.1222)>
UV <Vector (0.5047, 0.1300)>
UV <Vector (0.4999, 0.1289)>
Face 5922
UV Count: 3
UV <Vector (0.5096, 0.1315)>
UV <Vector (0.5072, 0.1387)>
UV <Vector (0.5029, 0.1373)>
Face 5923
UV Count: 3
UV <Vector (0.5118, 0.1405)>
UV <Vector (0.5072, 0.1387)>
UV <Vector (0.5096, 0.1315)>
Face 5924
UV Count: 3
UV <Vector (0.5170, 0.1432)>
UV <Vector (0.5118, 0.1405)>
UV <Vector (0.5148, 0.1334)>
Face 5925
UV Count: 3
UV <Vector (0.4812, 0.1343)>
UV <Vector (0.4748, 0.1345)>
UV <Vector (0.4743, 0.1268)>
Face 5926
UV Count: 3
UV <Vector (0.4876, 0.1348)>
UV <Vector (0.4812, 0.1343)>
UV <Vector (0.4815, 0.1268)>
Face 5927
UV Count: 3
UV <Vector (0.4946, 0.1281)>
UV <Vector (0.4935, 0.1355)>
UV <Vector (0.4876, 0.1348)>
Face 5928
UV Count: 3
UV <Vector (0.4999, 0.1289)>
UV <Vector (0.4985, 0.1363)>
UV <Vector (0.4935, 0.1355)>
Face 5929
UV Count: 3
UV <Vector (0.5047, 0.1300)>
UV <Vector (0.5029, 0.1373)>
UV <Vector (0.4985, 0.1363)>
Face 5930
UV Count: 3
UV <Vector (0.5072, 0.1387)>
UV <Vector (0.5047, 0.1454)>
UV <Vector (0.5010, 0.1441)>
Face 5931
UV Count: 3
UV <Vector (0.5087, 0.1471)>
UV <Vector (0.5047, 0.1454)>
UV <Vector (0.5072, 0.1387)>
Face 5932
UV Count: 3
UV <Vector (0.5132, 0.1497)>
UV <Vector (0.5087, 0.1471)>
UV <Vector (0.5118, 0.1405)>
Face 5933
UV Count: 3
UV <Vector (0.4812, 0.1412)>
UV <Vector (0.4756, 0.1416)>
UV <Vector (0.4748, 0.1345)>
Face 5934
UV Count: 3
UV <Vector (0.4870, 0.1414)>
UV <Vector (0.4812, 0.1412)>
UV <Vector (0.4812, 0.1343)>
Face 5935
UV Count: 3
UV <Vector (0.4924, 0.1422)>
UV <Vector (0.4870, 0.1414)>
UV <Vector (0.4876, 0.1348)>
Face 5936
UV Count: 3
UV <Vector (0.4985, 0.1363)>
UV <Vector (0.4971, 0.1430)>
UV <Vector (0.4924, 0.1422)>
Face 5937
UV Count: 3
UV <Vector (0.5029, 0.1373)>
UV <Vector (0.5010, 0.1441)>
UV <Vector (0.4971, 0.1430)>
Face 5938
UV Count: 3
UV <Vector (0.5047, 0.1454)>
UV <Vector (0.5021, 0.1517)>
UV <Vector (0.4990, 0.1503)>
Face 5939
UV Count: 3
UV <Vector (0.5087, 0.1471)>
UV <Vector (0.5053, 0.1534)>
UV <Vector (0.5021, 0.1517)>
Face 5940
UV Count: 3
UV <Vector (0.5089, 0.1559)>
UV <Vector (0.5053, 0.1534)>
UV <Vector (0.5087, 0.1471)>
Face 5941
UV Count: 3
UV <Vector (0.4816, 0.1477)>
UV <Vector (0.4769, 0.1485)>
UV <Vector (0.4756, 0.1416)>
Face 5942
UV Count: 3
UV <Vector (0.4865, 0.1476)>
UV <Vector (0.4816, 0.1477)>
UV <Vector (0.4812, 0.1412)>
Face 5943
UV Count: 3
UV <Vector (0.4913, 0.1482)>
UV <Vector (0.4865, 0.1476)>
UV <Vector (0.4870, 0.1414)>
Face 5944
UV Count: 3
UV <Vector (0.4971, 0.1430)>
UV <Vector (0.4955, 0.1492)>
UV <Vector (0.4913, 0.1482)>
Face 5945
UV Count: 3
UV <Vector (0.5010, 0.1441)>
UV <Vector (0.4990, 0.1503)>
UV <Vector (0.4955, 0.1492)>
Face 5946
UV Count: 3
UV <Vector (0.5021, 0.1517)>
UV <Vector (0.4988, 0.1578)>
UV <Vector (0.4964, 0.1564)>
Face 5947
UV Count: 3
UV <Vector (0.5053, 0.1534)>
UV <Vector (0.5011, 0.1594)>
UV <Vector (0.4988, 0.1578)>
Face 5948
UV Count: 3
UV <Vector (0.5089, 0.1559)>
UV <Vector (0.5035, 0.1615)>
UV <Vector (0.5011, 0.1594)>
Face 5949
UV Count: 3
UV <Vector (0.4828, 0.1546)>
UV <Vector (0.4794, 0.1558)>
UV <Vector (0.4769, 0.1485)>
Face 5950
UV Count: 3
UV <Vector (0.4865, 0.1541)>
UV <Vector (0.4828, 0.1546)>
UV <Vector (0.4816, 0.1477)>
Face 5951
UV Count: 3
UV <Vector (0.4902, 0.1544)>
UV <Vector (0.4865, 0.1541)>
UV <Vector (0.4865, 0.1476)>
Face 5952
UV Count: 3
UV <Vector (0.4935, 0.1553)>
UV <Vector (0.4902, 0.1544)>
UV <Vector (0.4913, 0.1482)>
Face 5953
UV Count: 3
UV <Vector (0.4990, 0.1503)>
UV <Vector (0.4964, 0.1564)>
UV <Vector (0.4935, 0.1553)>
Face 5954
UV Count: 3
UV <Vector (0.4988, 0.1578)>
UV <Vector (0.4945, 0.1640)>
UV <Vector (0.4931, 0.1630)>
Face 5955
UV Count: 3
UV <Vector (0.5011, 0.1594)>
UV <Vector (0.4956, 0.1652)>
UV <Vector (0.4945, 0.1640)>
Face 5956
UV Count: 3
UV <Vector (0.5035, 0.1615)>
UV <Vector (0.4965, 0.1667)>
UV <Vector (0.4956, 0.1652)>
Face 5957
UV Count: 3
UV <Vector (0.4828, 0.1546)>
UV <Vector (0.4854, 0.1631)>
UV <Vector (0.4835, 0.1639)>
Face 5958
UV Count: 3
UV <Vector (0.4874, 0.1626)>
UV <Vector (0.4854, 0.1631)>
UV <Vector (0.4828, 0.1546)>
Face 5959
UV Count: 3
UV <Vector (0.4895, 0.1623)>
UV <Vector (0.4874, 0.1626)>
UV <Vector (0.4865, 0.1541)>
Face 5960
UV Count: 3
UV <Vector (0.4914, 0.1625)>
UV <Vector (0.4895, 0.1623)>
UV <Vector (0.4902, 0.1544)>
Face 5961
UV Count: 3
UV <Vector (0.4931, 0.1630)>
UV <Vector (0.4914, 0.1625)>
UV <Vector (0.4935, 0.1553)>
Face 5962
UV Count: 3
UV <Vector (0.4806, 0.1735)>
UV <Vector (0.4837, 0.1883)>
UV <Vector (0.4766, 0.1898)>
Face 5963
UV Count: 3
UV <Vector (0.4878, 0.1717)>
UV <Vector (0.4901, 0.1871)>
UV <Vector (0.4837, 0.1883)>
Face 5964
UV Count: 3
UV <Vector (0.4951, 0.1706)>
UV <Vector (0.4962, 0.1864)>
UV <Vector (0.4901, 0.1871)>
Face 5965
UV Count: 3
UV <Vector (0.5023, 0.1863)>
UV <Vector (0.4962, 0.1864)>
UV <Vector (0.4951, 0.1706)>
Face 5966
UV Count: 3
UV <Vector (0.5088, 0.1866)>
UV <Vector (0.5023, 0.1863)>
UV <Vector (0.5026, 0.1706)>
Face 5967
UV Count: 3
UV <Vector (0.5160, 0.1874)>
UV <Vector (0.5088, 0.1866)>
UV <Vector (0.5099, 0.1715)>
Face 5968
UV Count: 3
UV <Vector (0.5239, 0.1880)>
UV <Vector (0.5160, 0.1874)>
UV <Vector (0.5172, 0.1725)>
Face 5969
UV Count: 3
UV <Vector (0.5321, 0.1732)>
UV <Vector (0.5318, 0.1881)>
UV <Vector (0.5239, 0.1880)>
Face 5970
UV Count: 3
UV <Vector (0.4837, 0.1883)>
UV <Vector (0.4854, 0.1979)>
UV <Vector (0.4782, 0.1992)>
Face 5971
UV Count: 3
UV <Vector (0.4901, 0.1871)>
UV <Vector (0.4915, 0.1970)>
UV <Vector (0.4854, 0.1979)>
Face 5972
UV Count: 3
UV <Vector (0.4962, 0.1864)>
UV <Vector (0.4969, 0.1966)>
UV <Vector (0.4915, 0.1970)>
Face 5973
UV Count: 3
UV <Vector (0.5022, 0.1963)>
UV <Vector (0.4969, 0.1966)>
UV <Vector (0.4962, 0.1864)>
Face 5974
UV Count: 3
UV <Vector (0.5081, 0.1966)>
UV <Vector (0.5022, 0.1963)>
UV <Vector (0.5023, 0.1863)>
Face 5975
UV Count: 3
UV <Vector (0.5153, 0.1972)>
UV <Vector (0.5081, 0.1966)>
UV <Vector (0.5088, 0.1866)>
Face 5976
UV Count: 3
UV <Vector (0.5236, 0.1978)>
UV <Vector (0.5153, 0.1972)>
UV <Vector (0.5160, 0.1874)>
Face 5977
UV Count: 3
UV <Vector (0.5318, 0.1881)>
UV <Vector (0.5320, 0.1976)>
UV <Vector (0.5236, 0.1978)>
Face 5978
UV Count: 3
UV <Vector (0.4854, 0.1979)>
UV <Vector (0.4860, 0.2049)>
UV <Vector (0.4786, 0.2052)>
Face 5979
UV Count: 3
UV <Vector (0.4915, 0.1970)>
UV <Vector (0.4922, 0.2046)>
UV <Vector (0.4860, 0.2049)>
Face 5980
UV Count: 3
UV <Vector (0.4969, 0.1966)>
UV <Vector (0.4973, 0.2043)>
UV <Vector (0.4922, 0.2046)>
Face 5981
UV Count: 3
UV <Vector (0.5023, 0.2040)>
UV <Vector (0.4973, 0.2043)>
UV <Vector (0.4969, 0.1966)>
Face 5982
UV Count: 3
UV <Vector (0.5081, 0.2037)>
UV <Vector (0.5023, 0.2040)>
UV <Vector (0.5022, 0.1963)>
Face 5983
UV Count: 3
UV <Vector (0.5152, 0.2036)>
UV <Vector (0.5081, 0.2037)>
UV <Vector (0.5081, 0.1966)>
Face 5984
UV Count: 3
UV <Vector (0.5236, 0.2035)>
UV <Vector (0.5152, 0.2036)>
UV <Vector (0.5153, 0.1972)>
Face 5985
UV Count: 3
UV <Vector (0.5320, 0.1976)>
UV <Vector (0.5321, 0.2035)>
UV <Vector (0.5236, 0.2035)>
Face 5986
UV Count: 3
UV <Vector (0.4860, 0.2109)>
UV <Vector (0.4786, 0.2103)>
UV <Vector (0.4786, 0.2052)>
Face 5987
UV Count: 3
UV <Vector (0.4922, 0.2113)>
UV <Vector (0.4860, 0.2109)>
UV <Vector (0.4860, 0.2049)>
Face 5988
UV Count: 3
UV <Vector (0.4977, 0.2111)>
UV <Vector (0.4922, 0.2113)>
UV <Vector (0.4922, 0.2046)>
Face 5989
UV Count: 3
UV <Vector (0.5023, 0.2040)>
UV <Vector (0.5029, 0.2107)>
UV <Vector (0.4977, 0.2111)>
Face 5990
UV Count: 3
UV <Vector (0.5081, 0.2037)>
UV <Vector (0.5086, 0.2100)>
UV <Vector (0.5029, 0.2107)>
Face 5991
UV Count: 3
UV <Vector (0.5152, 0.2036)>
UV <Vector (0.5155, 0.2090)>
UV <Vector (0.5086, 0.2100)>
Face 5992
UV Count: 3
UV <Vector (0.5236, 0.2035)>
UV <Vector (0.5236, 0.2083)>
UV <Vector (0.5155, 0.2090)>
Face 5993
UV Count: 3
UV <Vector (0.5319, 0.2085)>
UV <Vector (0.5236, 0.2083)>
UV <Vector (0.5236, 0.2035)>
Face 5994
UV Count: 3
UV <Vector (0.4853, 0.2172)>
UV <Vector (0.4779, 0.2161)>
UV <Vector (0.4786, 0.2103)>
Face 5995
UV Count: 3
UV <Vector (0.4919, 0.2178)>
UV <Vector (0.4853, 0.2172)>
UV <Vector (0.4860, 0.2109)>
Face 5996
UV Count: 3
UV <Vector (0.4980, 0.2178)>
UV <Vector (0.4919, 0.2178)>
UV <Vector (0.4922, 0.2113)>
Face 5997
UV Count: 3
UV <Vector (0.5029, 0.2107)>
UV <Vector (0.5038, 0.2173)>
UV <Vector (0.4980, 0.2178)>
Face 5998
UV Count: 3
UV <Vector (0.5086, 0.2100)>
UV <Vector (0.5097, 0.2164)>
UV <Vector (0.5038, 0.2173)>
Face 5999
UV Count: 3
UV <Vector (0.5155, 0.2090)>
UV <Vector (0.5163, 0.2152)>
UV <Vector (0.5097, 0.2164)>
Face 6000
UV Count: 3
UV <Vector (0.5236, 0.2083)>
UV <Vector (0.5239, 0.2143)>
UV <Vector (0.5163, 0.2152)>
Face 6001
UV Count: 3
UV <Vector (0.5317, 0.2144)>
UV <Vector (0.5239, 0.2143)>
UV <Vector (0.5236, 0.2083)>
Face 6002
UV Count: 3
UV <Vector (0.4844, 0.2239)>
UV <Vector (0.4770, 0.2229)>
UV <Vector (0.4779, 0.2161)>
Face 6003
UV Count: 3
UV <Vector (0.4915, 0.2246)>
UV <Vector (0.4844, 0.2239)>
UV <Vector (0.4853, 0.2172)>
Face 6004
UV Count: 3
UV <Vector (0.4983, 0.2246)>
UV <Vector (0.4915, 0.2246)>
UV <Vector (0.4919, 0.2178)>
Face 6005
UV Count: 3
UV <Vector (0.5038, 0.2173)>
UV <Vector (0.5047, 0.2240)>
UV <Vector (0.4983, 0.2246)>
Face 6006
UV Count: 3
UV <Vector (0.5097, 0.2164)>
UV <Vector (0.5109, 0.2231)>
UV <Vector (0.5047, 0.2240)>
Face 6007
UV Count: 3
UV <Vector (0.5163, 0.2152)>
UV <Vector (0.5173, 0.2221)>
UV <Vector (0.5109, 0.2231)>
Face 6008
UV Count: 3
UV <Vector (0.5239, 0.2143)>
UV <Vector (0.5243, 0.2214)>
UV <Vector (0.5173, 0.2221)>
Face 6009
UV Count: 3
UV <Vector (0.5316, 0.2212)>
UV <Vector (0.5243, 0.2214)>
UV <Vector (0.5239, 0.2143)>
Face 6010
UV Count: 3
UV <Vector (0.4836, 0.2309)>
UV <Vector (0.4762, 0.2302)>
UV <Vector (0.4770, 0.2229)>
Face 6011
UV Count: 3
UV <Vector (0.4912, 0.2315)>
UV <Vector (0.4836, 0.2309)>
UV <Vector (0.4844, 0.2239)>
Face 6012
UV Count: 3
UV <Vector (0.4987, 0.2315)>
UV <Vector (0.4912, 0.2315)>
UV <Vector (0.4915, 0.2246)>
Face 6013
UV Count: 3
UV <Vector (0.5047, 0.2240)>
UV <Vector (0.5056, 0.2309)>
UV <Vector (0.4987, 0.2315)>
Face 6014
UV Count: 3
UV <Vector (0.5109, 0.2231)>
UV <Vector (0.5120, 0.2300)>
UV <Vector (0.5056, 0.2309)>
Face 6015
UV Count: 3
UV <Vector (0.5173, 0.2221)>
UV <Vector (0.5182, 0.2292)>
UV <Vector (0.5120, 0.2300)>
Face 6016
UV Count: 3
UV <Vector (0.5246, 0.2288)>
UV <Vector (0.5182, 0.2292)>
UV <Vector (0.5173, 0.2221)>
Face 6017
UV Count: 3
UV <Vector (0.5317, 0.2287)>
UV <Vector (0.5246, 0.2288)>
UV <Vector (0.5243, 0.2214)>
Face 6018
UV Count: 3
UV <Vector (0.4832, 0.2379)>
UV <Vector (0.4758, 0.2377)>
UV <Vector (0.4762, 0.2302)>
Face 6019
UV Count: 3
UV <Vector (0.4910, 0.2382)>
UV <Vector (0.4832, 0.2379)>
UV <Vector (0.4836, 0.2309)>
Face 6020
UV Count: 3
UV <Vector (0.4989, 0.2381)>
UV <Vector (0.4910, 0.2382)>
UV <Vector (0.4912, 0.2315)>
Face 6021
UV Count: 3
UV <Vector (0.5056, 0.2309)>
UV <Vector (0.5063, 0.2376)>
UV <Vector (0.4989, 0.2381)>
Face 6022
UV Count: 3
UV <Vector (0.5120, 0.2300)>
UV <Vector (0.5128, 0.2369)>
UV <Vector (0.5063, 0.2376)>
Face 6023
UV Count: 3
UV <Vector (0.5182, 0.2292)>
UV <Vector (0.5188, 0.2365)>
UV <Vector (0.5128, 0.2369)>
Face 6024
UV Count: 3
UV <Vector (0.5249, 0.2363)>
UV <Vector (0.5188, 0.2365)>
UV <Vector (0.5182, 0.2292)>
Face 6025
UV Count: 3
UV <Vector (0.5316, 0.2363)>
UV <Vector (0.5249, 0.2363)>
UV <Vector (0.5246, 0.2288)>
Face 6026
UV Count: 3
UV <Vector (0.4832, 0.2448)>
UV <Vector (0.4762, 0.2453)>
UV <Vector (0.4758, 0.2377)>
Face 6027
UV Count: 3
UV <Vector (0.4910, 0.2445)>
UV <Vector (0.4832, 0.2448)>
UV <Vector (0.4832, 0.2379)>
Face 6028
UV Count: 3
UV <Vector (0.4991, 0.2444)>
UV <Vector (0.4910, 0.2445)>
UV <Vector (0.4910, 0.2382)>
Face 6029
UV Count: 3
UV <Vector (0.5063, 0.2376)>
UV <Vector (0.5067, 0.2441)>
UV <Vector (0.4991, 0.2444)>
Face 6030
UV Count: 3
UV <Vector (0.5128, 0.2369)>
UV <Vector (0.5133, 0.2437)>
UV <Vector (0.5067, 0.2441)>
Face 6031
UV Count: 3
UV <Vector (0.5188, 0.2365)>
UV <Vector (0.5191, 0.2436)>
UV <Vector (0.5133, 0.2437)>
Face 6032
UV Count: 3
UV <Vector (0.5248, 0.2437)>
UV <Vector (0.5191, 0.2436)>
UV <Vector (0.5188, 0.2365)>
Face 6033
UV Count: 3
UV <Vector (0.5312, 0.2440)>
UV <Vector (0.5248, 0.2437)>
UV <Vector (0.5249, 0.2363)>
Face 6034
UV Count: 3
UV <Vector (0.4832, 0.2448)>
UV <Vector (0.4839, 0.2515)>
UV <Vector (0.4773, 0.2527)>
Face 6035
UV Count: 3
UV <Vector (0.4913, 0.2508)>
UV <Vector (0.4839, 0.2515)>
UV <Vector (0.4832, 0.2448)>
Face 6036
UV Count: 3
UV <Vector (0.4992, 0.2505)>
UV <Vector (0.4913, 0.2508)>
UV <Vector (0.4910, 0.2445)>
Face 6037
UV Count: 3
UV <Vector (0.5067, 0.2441)>
UV <Vector (0.5068, 0.2504)>
UV <Vector (0.4992, 0.2505)>
Face 6038
UV Count: 3
UV <Vector (0.5133, 0.2437)>
UV <Vector (0.5133, 0.2504)>
UV <Vector (0.5068, 0.2504)>
Face 6039
UV Count: 3
UV <Vector (0.5191, 0.2436)>
UV <Vector (0.5189, 0.2506)>
UV <Vector (0.5133, 0.2504)>
Face 6040
UV Count: 3
UV <Vector (0.5243, 0.2510)>
UV <Vector (0.5189, 0.2506)>
UV <Vector (0.5191, 0.2436)>
Face 6041
UV Count: 3
UV <Vector (0.5305, 0.2518)>
UV <Vector (0.5243, 0.2510)>
UV <Vector (0.5248, 0.2437)>
Face 6042
UV Count: 3
UV <Vector (0.4839, 0.2515)>
UV <Vector (0.4853, 0.2583)>
UV <Vector (0.4794, 0.2600)>
Face 6043
UV Count: 3
UV <Vector (0.4920, 0.2571)>
UV <Vector (0.4853, 0.2583)>
UV <Vector (0.4839, 0.2515)>
Face 6044
UV Count: 3
UV <Vector (0.4994, 0.2566)>
UV <Vector (0.4920, 0.2571)>
UV <Vector (0.4913, 0.2508)>
Face 6045
UV Count: 3
UV <Vector (0.5066, 0.2567)>
UV <Vector (0.4994, 0.2566)>
UV <Vector (0.4992, 0.2505)>
Face 6046
UV Count: 3
UV <Vector (0.5133, 0.2504)>
UV <Vector (0.5130, 0.2570)>
UV <Vector (0.5066, 0.2567)>
Face 6047
UV Count: 3
UV <Vector (0.5189, 0.2506)>
UV <Vector (0.5184, 0.2575)>
UV <Vector (0.5130, 0.2570)>
Face 6048
UV Count: 3
UV <Vector (0.5243, 0.2510)>
UV <Vector (0.5235, 0.2582)>
UV <Vector (0.5184, 0.2575)>
Face 6049
UV Count: 3
UV <Vector (0.5305, 0.2518)>
UV <Vector (0.5289, 0.2593)>
UV <Vector (0.5235, 0.2582)>
Face 6050
UV Count: 3
UV <Vector (0.4872, 0.2649)>
UV <Vector (0.4821, 0.2670)>
UV <Vector (0.4794, 0.2600)>
Face 6051
UV Count: 3
UV <Vector (0.4930, 0.2635)>
UV <Vector (0.4872, 0.2649)>
UV <Vector (0.4853, 0.2583)>
Face 6052
UV Count: 3
UV <Vector (0.4996, 0.2628)>
UV <Vector (0.4930, 0.2635)>
UV <Vector (0.4920, 0.2571)>
Face 6053
UV Count: 3
UV <Vector (0.5062, 0.2629)>
UV <Vector (0.4996, 0.2628)>
UV <Vector (0.4994, 0.2566)>
Face 6054
UV Count: 3
UV <Vector (0.5130, 0.2570)>
UV <Vector (0.5124, 0.2634)>
UV <Vector (0.5062, 0.2629)>
Face 6055
UV Count: 3
UV <Vector (0.5184, 0.2575)>
UV <Vector (0.5175, 0.2642)>
UV <Vector (0.5124, 0.2634)>
Face 6056
UV Count: 3
UV <Vector (0.5235, 0.2582)>
UV <Vector (0.5222, 0.2651)>
UV <Vector (0.5175, 0.2642)>
Face 6057
UV Count: 3
UV <Vector (0.5289, 0.2593)>
UV <Vector (0.5269, 0.2664)>
UV <Vector (0.5222, 0.2651)>
Face 6058
UV Count: 3
UV <Vector (0.4896, 0.2713)>
UV <Vector (0.4855, 0.2735)>
UV <Vector (0.4821, 0.2670)>
Face 6059
UV Count: 3
UV <Vector (0.4944, 0.2696)>
UV <Vector (0.4896, 0.2713)>
UV <Vector (0.4872, 0.2649)>
Face 6060
UV Count: 3
UV <Vector (0.5000, 0.2687)>
UV <Vector (0.4944, 0.2696)>
UV <Vector (0.4930, 0.2635)>
Face 6061
UV Count: 3
UV <Vector (0.5059, 0.2687)>
UV <Vector (0.5000, 0.2687)>
UV <Vector (0.4996, 0.2628)>
Face 6062
UV Count: 3
UV <Vector (0.5115, 0.2694)>
UV <Vector (0.5059, 0.2687)>
UV <Vector (0.5062, 0.2629)>
Face 6063
UV Count: 3
UV <Vector (0.5175, 0.2642)>
UV <Vector (0.5163, 0.2703)>
UV <Vector (0.5115, 0.2694)>
Face 6064
UV Count: 3
UV <Vector (0.5222, 0.2651)>
UV <Vector (0.5204, 0.2715)>
UV <Vector (0.5163, 0.2703)>
Face 6065
UV Count: 3
UV <Vector (0.5269, 0.2664)>
UV <Vector (0.5244, 0.2731)>
UV <Vector (0.5204, 0.2715)>
Face 6066
UV Count: 3
UV <Vector (0.4896, 0.2713)>
UV <Vector (0.4926, 0.2772)>
UV <Vector (0.4895, 0.2794)>
Face 6067
UV Count: 3
UV <Vector (0.4963, 0.2754)>
UV <Vector (0.4926, 0.2772)>
UV <Vector (0.4896, 0.2713)>
Face 6068
UV Count: 3
UV <Vector (0.5007, 0.2742)>
UV <Vector (0.4963, 0.2754)>
UV <Vector (0.4944, 0.2696)>
Face 6069
UV Count: 3
UV <Vector (0.5056, 0.2740)>
UV <Vector (0.5007, 0.2742)>
UV <Vector (0.5000, 0.2687)>
Face 6070
UV Count: 3
UV <Vector (0.5104, 0.2748)>
UV <Vector (0.5056, 0.2740)>
UV <Vector (0.5059, 0.2687)>
Face 6071
UV Count: 3
UV <Vector (0.5163, 0.2703)>
UV <Vector (0.5146, 0.2760)>
UV <Vector (0.5104, 0.2748)>
Face 6072
UV Count: 3
UV <Vector (0.5204, 0.2715)>
UV <Vector (0.5181, 0.2775)>
UV <Vector (0.5146, 0.2760)>
Face 6073
UV Count: 3
UV <Vector (0.5244, 0.2731)>
UV <Vector (0.5213, 0.2792)>
UV <Vector (0.5181, 0.2775)>
Face 6074
UV Count: 3
UV <Vector (0.4926, 0.2772)>
UV <Vector (0.4963, 0.2828)>
UV <Vector (0.4941, 0.2846)>
Face 6075
UV Count: 3
UV <Vector (0.4963, 0.2754)>
UV <Vector (0.4989, 0.2813)>
UV <Vector (0.4963, 0.2828)>
Face 6076
UV Count: 3
UV <Vector (0.5020, 0.2801)>
UV <Vector (0.4989, 0.2813)>
UV <Vector (0.4963, 0.2754)>
Face 6077
UV Count: 3
UV <Vector (0.5055, 0.2797)>
UV <Vector (0.5020, 0.2801)>
UV <Vector (0.5007, 0.2742)>
Face 6078
UV Count: 3
UV <Vector (0.5091, 0.2802)>
UV <Vector (0.5055, 0.2797)>
UV <Vector (0.5056, 0.2740)>
Face 6079
UV Count: 3
UV <Vector (0.5122, 0.2814)>
UV <Vector (0.5091, 0.2802)>
UV <Vector (0.5104, 0.2748)>
Face 6080
UV Count: 3
UV <Vector (0.5181, 0.2775)>
UV <Vector (0.5149, 0.2829)>
UV <Vector (0.5122, 0.2814)>
Face 6081
UV Count: 3
UV <Vector (0.5213, 0.2792)>
UV <Vector (0.5171, 0.2847)>
UV <Vector (0.5149, 0.2829)>
Face 6082
UV Count: 3
UV <Vector (0.4963, 0.2828)>
UV <Vector (0.5006, 0.2887)>
UV <Vector (0.4992, 0.2898)>
Face 6083
UV Count: 3
UV <Vector (0.4989, 0.2813)>
UV <Vector (0.5021, 0.2880)>
UV <Vector (0.5006, 0.2887)>
Face 6084
UV Count: 3
UV <Vector (0.5020, 0.2801)>
UV <Vector (0.5039, 0.2873)>
UV <Vector (0.5021, 0.2880)>
Face 6085
UV Count: 3
UV <Vector (0.5058, 0.2869)>
UV <Vector (0.5039, 0.2873)>
UV <Vector (0.5020, 0.2801)>
Face 6086
UV Count: 3
UV <Vector (0.5077, 0.2868)>
UV <Vector (0.5058, 0.2869)>
UV <Vector (0.5055, 0.2797)>
Face 6087
UV Count: 3
UV <Vector (0.5094, 0.2872)>
UV <Vector (0.5077, 0.2868)>
UV <Vector (0.5091, 0.2802)>
Face 6088
UV Count: 3
UV <Vector (0.5108, 0.2881)>
UV <Vector (0.5094, 0.2872)>
UV <Vector (0.5122, 0.2814)>
Face 6089
UV Count: 3
UV <Vector (0.5171, 0.2847)>
UV <Vector (0.5118, 0.2894)>
UV <Vector (0.5108, 0.2881)>
Face 6090
UV Count: 3
UV <Vector (0.3898, 0.5168)>
UV <Vector (0.3901, 0.5244)>
UV <Vector (0.3791, 0.5244)>
Face 6091
UV Count: 3
UV <Vector (0.3896, 0.5095)>
UV <Vector (0.3898, 0.5168)>
UV <Vector (0.3793, 0.5169)>
Face 6092
UV Count: 3
UV <Vector (0.3897, 0.5025)>
UV <Vector (0.3896, 0.5095)>
UV <Vector (0.3792, 0.5094)>
Face 6093
UV Count: 3
UV <Vector (0.3793, 0.4946)>
UV <Vector (0.3903, 0.4963)>
UV <Vector (0.3897, 0.5025)>
Face 6094
UV Count: 3
UV <Vector (0.3806, 0.4872)>
UV <Vector (0.3917, 0.4904)>
UV <Vector (0.3903, 0.4963)>
Face 6095
UV Count: 3
UV <Vector (0.3834, 0.4802)>
UV <Vector (0.3938, 0.4848)>
UV <Vector (0.3917, 0.4904)>
Face 6096
UV Count: 3
UV <Vector (0.3871, 0.4739)>
UV <Vector (0.3966, 0.4792)>
UV <Vector (0.3938, 0.4848)>
Face 6097
UV Count: 3
UV <Vector (0.3912, 0.4679)>
UV <Vector (0.4002, 0.4734)>
UV <Vector (0.3966, 0.4792)>
Face 6098
UV Count: 3
UV <Vector (0.3977, 0.5165)>
UV <Vector (0.3986, 0.5237)>
UV <Vector (0.3901, 0.5244)>
Face 6099
UV Count: 3
UV <Vector (0.3972, 0.5094)>
UV <Vector (0.3977, 0.5165)>
UV <Vector (0.3898, 0.5168)>
Face 6100
UV Count: 3
UV <Vector (0.3897, 0.5025)>
UV <Vector (0.3973, 0.5030)>
UV <Vector (0.3972, 0.5094)>
Face 6101
UV Count: 3
UV <Vector (0.3903, 0.4963)>
UV <Vector (0.3981, 0.4976)>
UV <Vector (0.3973, 0.5030)>
Face 6102
UV Count: 3
UV <Vector (0.3917, 0.4904)>
UV <Vector (0.3994, 0.4928)>
UV <Vector (0.3981, 0.4976)>
Face 6103
UV Count: 3
UV <Vector (0.4012, 0.4882)>
UV <Vector (0.3994, 0.4928)>
UV <Vector (0.3917, 0.4904)>
Face 6104
UV Count: 3
UV <Vector (0.4038, 0.4834)>
UV <Vector (0.4012, 0.4882)>
UV <Vector (0.3938, 0.4848)>
Face 6105
UV Count: 3
UV <Vector (0.4073, 0.4778)>
UV <Vector (0.4038, 0.4834)>
UV <Vector (0.3966, 0.4792)>
Face 6106
UV Count: 3
UV <Vector (0.4029, 0.5158)>
UV <Vector (0.4046, 0.5224)>
UV <Vector (0.3986, 0.5237)>
Face 6107
UV Count: 3
UV <Vector (0.3972, 0.5094)>
UV <Vector (0.4022, 0.5094)>
UV <Vector (0.4029, 0.5158)>
Face 6108
UV Count: 3
UV <Vector (0.3973, 0.5030)>
UV <Vector (0.4028, 0.5036)>
UV <Vector (0.4022, 0.5094)>
Face 6109
UV Count: 3
UV <Vector (0.3981, 0.4976)>
UV <Vector (0.4040, 0.4990)>
UV <Vector (0.4028, 0.5036)>
Face 6110
UV Count: 3
UV <Vector (0.3994, 0.4928)>
UV <Vector (0.4055, 0.4950)>
UV <Vector (0.4040, 0.4990)>
Face 6111
UV Count: 3
UV <Vector (0.4071, 0.4911)>
UV <Vector (0.4055, 0.4950)>
UV <Vector (0.3994, 0.4928)>
Face 6112
UV Count: 3
UV <Vector (0.4094, 0.4866)>
UV <Vector (0.4071, 0.4911)>
UV <Vector (0.4012, 0.4882)>
Face 6113
UV Count: 3
UV <Vector (0.4126, 0.4813)>
UV <Vector (0.4094, 0.4866)>
UV <Vector (0.4038, 0.4834)>
Face 6114
UV Count: 3
UV <Vector (0.4029, 0.5158)>
UV <Vector (0.4071, 0.5148)>
UV <Vector (0.4090, 0.5203)>
Face 6115
UV Count: 3
UV <Vector (0.4022, 0.5094)>
UV <Vector (0.4067, 0.5095)>
UV <Vector (0.4071, 0.5148)>
Face 6116
UV Count: 3
UV <Vector (0.4074, 0.5048)>
UV <Vector (0.4067, 0.5095)>
UV <Vector (0.4022, 0.5094)>
Face 6117
UV Count: 3
UV <Vector (0.4088, 0.5009)>
UV <Vector (0.4074, 0.5048)>
UV <Vector (0.4028, 0.5036)>
Face 6118
UV Count: 3
UV <Vector (0.4103, 0.4972)>
UV <Vector (0.4088, 0.5009)>
UV <Vector (0.4040, 0.4990)>
Face 6119
UV Count: 3
UV <Vector (0.4121, 0.4933)>
UV <Vector (0.4103, 0.4972)>
UV <Vector (0.4055, 0.4950)>
Face 6120
UV Count: 3
UV <Vector (0.4094, 0.4866)>
UV <Vector (0.4141, 0.4888)>
UV <Vector (0.4121, 0.4933)>
Face 6121
UV Count: 3
UV <Vector (0.4126, 0.4813)>
UV <Vector (0.4168, 0.4840)>
UV <Vector (0.4141, 0.4888)>
Face 6122
UV Count: 3
UV <Vector (0.4071, 0.5148)>
UV <Vector (0.4128, 0.5135)>
UV <Vector (0.4142, 0.5179)>
Face 6123
UV Count: 3
UV <Vector (0.4067, 0.5095)>
UV <Vector (0.4124, 0.5096)>
UV <Vector (0.4128, 0.5135)>
Face 6124
UV Count: 3
UV <Vector (0.4127, 0.5061)>
UV <Vector (0.4124, 0.5096)>
UV <Vector (0.4067, 0.5095)>
Face 6125
UV Count: 3
UV <Vector (0.4134, 0.5026)>
UV <Vector (0.4127, 0.5061)>
UV <Vector (0.4074, 0.5048)>
Face 6126
UV Count: 3
UV <Vector (0.4146, 0.4989)>
UV <Vector (0.4134, 0.5026)>
UV <Vector (0.4088, 0.5009)>
Face 6127
UV Count: 3
UV <Vector (0.4163, 0.4950)>
UV <Vector (0.4146, 0.4989)>
UV <Vector (0.4103, 0.4972)>
Face 6128
UV Count: 3
UV <Vector (0.4141, 0.4888)>
UV <Vector (0.4184, 0.4910)>
UV <Vector (0.4163, 0.4950)>
Face 6129
UV Count: 3
UV <Vector (0.4168, 0.4840)>
UV <Vector (0.4213, 0.4872)>
UV <Vector (0.4184, 0.4910)>
Face 6130
UV Count: 3
UV <Vector (0.4128, 0.5135)>
UV <Vector (0.4197, 0.5120)>
UV <Vector (0.4208, 0.5150)>
Face 6131
UV Count: 3
UV <Vector (0.4191, 0.5092)>
UV <Vector (0.4197, 0.5120)>
UV <Vector (0.4128, 0.5135)>
Face 6132
UV Count: 3
UV <Vector (0.4127, 0.5061)>
UV <Vector (0.4191, 0.5065)>
UV <Vector (0.4191, 0.5092)>
Face 6133
UV Count: 3
UV <Vector (0.4134, 0.5026)>
UV <Vector (0.4193, 0.5037)>
UV <Vector (0.4191, 0.5065)>
Face 6134
UV Count: 3
UV <Vector (0.4146, 0.4989)>
UV <Vector (0.4200, 0.5008)>
UV <Vector (0.4193, 0.5037)>
Face 6135
UV Count: 3
UV <Vector (0.4163, 0.4950)>
UV <Vector (0.4213, 0.4978)>
UV <Vector (0.4200, 0.5008)>
Face 6136
UV Count: 3
UV <Vector (0.4234, 0.4950)>
UV <Vector (0.4213, 0.4978)>
UV <Vector (0.4163, 0.4950)>
Face 6137
UV Count: 3
UV <Vector (0.4259, 0.4927)>
UV <Vector (0.4234, 0.4950)>
UV <Vector (0.4184, 0.4910)>
Face 6138
UV Count: 3
UV <Vector (0.4197, 0.5120)>
UV <Vector (0.4270, 0.5095)>
UV <Vector (0.4279, 0.5110)>
Face 6139
UV Count: 3
UV <Vector (0.4265, 0.5080)>
UV <Vector (0.4270, 0.5095)>
UV <Vector (0.4197, 0.5120)>
Face 6140
UV Count: 3
UV <Vector (0.4191, 0.5065)>
UV <Vector (0.4263, 0.5065)>
UV <Vector (0.4265, 0.5080)>
Face 6141
UV Count: 3
UV <Vector (0.4193, 0.5037)>
UV <Vector (0.4265, 0.5049)>
UV <Vector (0.4263, 0.5065)>
Face 6142
UV Count: 3
UV <Vector (0.4200, 0.5008)>
UV <Vector (0.4269, 0.5034)>
UV <Vector (0.4265, 0.5049)>
Face 6143
UV Count: 3
UV <Vector (0.4278, 0.5020)>
UV <Vector (0.4269, 0.5034)>
UV <Vector (0.4200, 0.5008)>
Face 6144
UV Count: 3
UV <Vector (0.4290, 0.5008)>
UV <Vector (0.4278, 0.5020)>
UV <Vector (0.4213, 0.4978)>
Face 6145
UV Count: 3
UV <Vector (0.4305, 0.4998)>
UV <Vector (0.4290, 0.5008)>
UV <Vector (0.4234, 0.4950)>
Face 6146
UV Count: 3
UV <Vector (0.5022, 0.3913)>
UV <Vector (0.5088, 0.3815)>
UV <Vector (0.5162, 0.3857)>
Face 6147
UV Count: 3
UV <Vector (0.4969, 0.3778)>
UV <Vector (0.5042, 0.3677)>
UV <Vector (0.5088, 0.3815)>
Face 6148
UV Count: 3
UV <Vector (0.4898, 0.3444)>
UV <Vector (0.4981, 0.3558)>
UV <Vector (0.4905, 0.3619)>
Face 6149
UV Count: 3
UV <Vector (0.5350, 0.3833)>
UV <Vector (0.5550, 0.3806)>
UV <Vector (0.5537, 0.3895)>
Face 6150
UV Count: 3
UV <Vector (0.5088, 0.3815)>
UV <Vector (0.5192, 0.3607)>
UV <Vector (0.5271, 0.3659)>
Face 6151
UV Count: 3
UV <Vector (0.5042, 0.3677)>
UV <Vector (0.5128, 0.3526)>
UV <Vector (0.5192, 0.3607)>
Face 6152
UV Count: 3
UV <Vector (0.4975, 0.3387)>
UV <Vector (0.5067, 0.3475)>
UV <Vector (0.4981, 0.3558)>
Face 6153
UV Count: 3
UV <Vector (0.5396, 0.3707)>
UV <Vector (0.5550, 0.3716)>
UV <Vector (0.5550, 0.3806)>
Face 6154
UV Count: 3
UV <Vector (0.5278, 0.3476)>
UV <Vector (0.5375, 0.3527)>
UV <Vector (0.5271, 0.3659)>
Face 6155
UV Count: 3
UV <Vector (0.5128, 0.3526)>
UV <Vector (0.5187, 0.3393)>
UV <Vector (0.5278, 0.3476)>
Face 6156
UV Count: 3
UV <Vector (0.4975, 0.3387)>
UV <Vector (0.5005, 0.3263)>
UV <Vector (0.5110, 0.3348)>
Face 6157
UV Count: 3
UV <Vector (0.5468, 0.3550)>
UV <Vector (0.5581, 0.3598)>
UV <Vector (0.5550, 0.3716)>
Face 6158
UV Count: 3
UV <Vector (0.5278, 0.3476)>
UV <Vector (0.5324, 0.3379)>
UV <Vector (0.5422, 0.3429)>
Face 6159
UV Count: 3
UV <Vector (0.5187, 0.3393)>
UV <Vector (0.5257, 0.3289)>
UV <Vector (0.5324, 0.3379)>
Face 6160
UV Count: 3
UV <Vector (0.5005, 0.3263)>
UV <Vector (0.5120, 0.3112)>
UV <Vector (0.5201, 0.3232)>
Face 6161
UV Count: 3
UV <Vector (0.5509, 0.3434)>
UV <Vector (0.5606, 0.3426)>
UV <Vector (0.5581, 0.3598)>
Face 6162
UV Count: 3
UV <Vector (0.5324, 0.3379)>
UV <Vector (0.5386, 0.3248)>
UV <Vector (0.5435, 0.3276)>
Face 6163
UV Count: 3
UV <Vector (0.5257, 0.3289)>
UV <Vector (0.5359, 0.3206)>
UV <Vector (0.5386, 0.3248)>
Face 6164
UV Count: 3
UV <Vector (0.5294, 0.3093)>
UV <Vector (0.5330, 0.3182)>
UV <Vector (0.5201, 0.3232)>
Face 6165
UV Count: 3
UV <Vector (0.5502, 0.3278)>
UV <Vector (0.5580, 0.3269)>
UV <Vector (0.5606, 0.3426)>
Face 6166
UV Count: 3
UV <Vector (0.5460, 0.3136)>
UV <Vector (0.5500, 0.3136)>
UV <Vector (0.5435, 0.3276)>
Face 6167
UV Count: 3
UV <Vector (0.5359, 0.3206)>
UV <Vector (0.5438, 0.3119)>
UV <Vector (0.5460, 0.3136)>
Face 6168
UV Count: 3
UV <Vector (0.5294, 0.3093)>
UV <Vector (0.5409, 0.3059)>
UV <Vector (0.5411, 0.3107)>
Face 6169
UV Count: 3
UV <Vector (0.5502, 0.3278)>
UV <Vector (0.5539, 0.3132)>
UV <Vector (0.5584, 0.3162)>
Face 6170
UV Count: 3
UV <Vector (0.5590, 0.2945)>
UV <Vector (0.5593, 0.2951)>
UV <Vector (0.5500, 0.3136)>
Face 6171
UV Count: 3
UV <Vector (0.5586, 0.2943)>
UV <Vector (0.5590, 0.2945)>
UV <Vector (0.5460, 0.3136)>
Face 6172
UV Count: 3
UV <Vector (0.5409, 0.3059)>
UV <Vector (0.5581, 0.2938)>
UV <Vector (0.5583, 0.2942)>
Face 6173
UV Count: 3
UV <Vector (0.5598, 0.2963)>
UV <Vector (0.5606, 0.2950)>
UV <Vector (0.5584, 0.3162)>
Face 6174
UV Count: 3
UV <Vector (0.5500, 0.3136)>
UV <Vector (0.5593, 0.2951)>
UV <Vector (0.5598, 0.2963)>
Face 6175
UV Count: 3
UV <Vector (0.5500, 0.3136)>
UV <Vector (0.5539, 0.3132)>
UV <Vector (0.5502, 0.3278)>
Face 6176
UV Count: 3
UV <Vector (0.5422, 0.3429)>
UV <Vector (0.5435, 0.3276)>
UV <Vector (0.5502, 0.3278)>
Face 6177
UV Count: 3
UV <Vector (0.5422, 0.3429)>
UV <Vector (0.5509, 0.3434)>
UV <Vector (0.5468, 0.3550)>
Face 6178
UV Count: 3
UV <Vector (0.5375, 0.3527)>
UV <Vector (0.5468, 0.3550)>
UV <Vector (0.5396, 0.3707)>
Face 6179
UV Count: 3
UV <Vector (0.5271, 0.3659)>
UV <Vector (0.5396, 0.3707)>
UV <Vector (0.5350, 0.3833)>
Face 6180
UV Count: 3
UV <Vector (0.5162, 0.3857)>
UV <Vector (0.5350, 0.3833)>
UV <Vector (0.5318, 0.3923)>
Face 6181
UV Count: 3
UV <Vector (0.5583, 0.2942)>
UV <Vector (0.5586, 0.2943)>
UV <Vector (0.5438, 0.3119)>
Face 6182
UV Count: 3
UV <Vector (0.5411, 0.3107)>
UV <Vector (0.5438, 0.3119)>
UV <Vector (0.5359, 0.3206)>
Face 6183
UV Count: 3
UV <Vector (0.5330, 0.3182)>
UV <Vector (0.5359, 0.3206)>
UV <Vector (0.5257, 0.3289)>
Face 6184
UV Count: 3
UV <Vector (0.5110, 0.3348)>
UV <Vector (0.5201, 0.3232)>
UV <Vector (0.5257, 0.3289)>
Face 6185
UV Count: 3
UV <Vector (0.5067, 0.3475)>
UV <Vector (0.5110, 0.3348)>
UV <Vector (0.5187, 0.3393)>
Face 6186
UV Count: 3
UV <Vector (0.4981, 0.3558)>
UV <Vector (0.5067, 0.3475)>
UV <Vector (0.5128, 0.3526)>
Face 6187
UV Count: 3
UV <Vector (0.4905, 0.3619)>
UV <Vector (0.4981, 0.3558)>
UV <Vector (0.5042, 0.3677)>
Face 6188
UV Count: 3
UV <Vector (0.4815, 0.3694)>
UV <Vector (0.4905, 0.3619)>
UV <Vector (0.4969, 0.3778)>
Face 6189
UV Count: 3
UV <Vector (0.5109, 0.3958)>
UV <Vector (0.5318, 0.3923)>
UV <Vector (0.5283, 0.4017)>
Face 6190
UV Count: 3
UV <Vector (0.5318, 0.3923)>
UV <Vector (0.5537, 0.3895)>
UV <Vector (0.5522, 0.3999)>
Face 6191
UV Count: 3
UV <Vector (0.4735, 0.3564)>
UV <Vector (0.4823, 0.3499)>
UV <Vector (0.4905, 0.3619)>
Face 6192
UV Count: 3
UV <Vector (0.4894, 0.3879)>
UV <Vector (0.4969, 0.3778)>
UV <Vector (0.5022, 0.3913)>
Face 6193
UV Count: 3
UV <Vector (0.5022, 0.3913)>
UV <Vector (0.5109, 0.3958)>
UV <Vector (0.5079, 0.4050)>
Face 6194
UV Count: 3
UV <Vector (0.3648, 0.5285)>
UV <Vector (0.3519, 0.5114)>
UV <Vector (0.3580, 0.5073)>
Face 6195
UV Count: 3
UV <Vector (0.3517, 0.5266)>
UV <Vector (0.3437, 0.5132)>
UV <Vector (0.3519, 0.5114)>
Face 6196
UV Count: 3
UV <Vector (0.3282, 0.5162)>
UV <Vector (0.3377, 0.5151)>
UV <Vector (0.3402, 0.5270)>
Face 6197
UV Count: 3
UV <Vector (0.3640, 0.4999)>
UV <Vector (0.3677, 0.4896)>
UV <Vector (0.3788, 0.4940)>
Face 6198
UV Count: 3
UV <Vector (0.3519, 0.5114)>
UV <Vector (0.3434, 0.4989)>
UV <Vector (0.3479, 0.4955)>
Face 6199
UV Count: 3
UV <Vector (0.3377, 0.5151)>
UV <Vector (0.3335, 0.5015)>
UV <Vector (0.3377, 0.5001)>
Face 6200
UV Count: 3
UV <Vector (0.3479, 0.4955)>
UV <Vector (0.3514, 0.4901)>
UV <Vector (0.3640, 0.4999)>
Face 6201
UV Count: 3
UV <Vector (0.3437, 0.5132)>
UV <Vector (0.3377, 0.5001)>
UV <Vector (0.3434, 0.4989)>
Face 6202
UV Count: 3
UV <Vector (0.3331, 0.4826)>
UV <Vector (0.3355, 0.4799)>
UV <Vector (0.3479, 0.4955)>
Face 6203
UV Count: 3
UV <Vector (0.3377, 0.5001)>
UV <Vector (0.3306, 0.4835)>
UV <Vector (0.3331, 0.4826)>
Face 6204
UV Count: 3
UV <Vector (0.3256, 0.5010)>
UV <Vector (0.3244, 0.4845)>
UV <Vector (0.3285, 0.4853)>
Face 6205
UV Count: 3
UV <Vector (0.3514, 0.4901)>
UV <Vector (0.3372, 0.4772)>
UV <Vector (0.3403, 0.4744)>
Face 6206
UV Count: 3
UV <Vector (0.3355, 0.4799)>
UV <Vector (0.3372, 0.4772)>
UV <Vector (0.3514, 0.4901)>
Face 6207
UV Count: 3
UV <Vector (0.3677, 0.4896)>
UV <Vector (0.3640, 0.4999)>
UV <Vector (0.3514, 0.4901)>
Face 6208
UV Count: 3
UV <Vector (0.3580, 0.5073)>
UV <Vector (0.3640, 0.4999)>
UV <Vector (0.3754, 0.5086)>
Face 6209
UV Count: 3
UV <Vector (0.3285, 0.4853)>
UV <Vector (0.3306, 0.4835)>
UV <Vector (0.3377, 0.5001)>
Face 6210
UV Count: 3
UV <Vector (0.3282, 0.5162)>
UV <Vector (0.3256, 0.5010)>
UV <Vector (0.3335, 0.5015)>
Face 6211
UV Count: 3
UV <Vector (0.3402, 0.5270)>
UV <Vector (0.3377, 0.5151)>
UV <Vector (0.3437, 0.5132)>
Face 6212
UV Count: 3
UV <Vector (0.2933, 0.1531)>
UV <Vector (0.2805, 0.1515)>
UV <Vector (0.2808, 0.1400)>
Face 6213
UV Count: 3
UV <Vector (0.2683, 0.1520)>
UV <Vector (0.2564, 0.1540)>
UV <Vector (0.2579, 0.1423)>
Face 6214
UV Count: 3
UV <Vector (0.3053, 0.1544)>
UV <Vector (0.3065, 0.1374)>
UV <Vector (0.3156, 0.1381)>
Face 6215
UV Count: 3
UV <Vector (0.3883, 0.1441)>
UV <Vector (0.3810, 0.1467)>
UV <Vector (0.3794, 0.1349)>
Face 6216
UV Count: 3
UV <Vector (0.3053, 0.1544)>
UV <Vector (0.2933, 0.1531)>
UV <Vector (0.2932, 0.1402)>
Face 6217
UV Count: 3
UV <Vector (0.2805, 0.1515)>
UV <Vector (0.2683, 0.1520)>
UV <Vector (0.2693, 0.1401)>
Face 6218
UV Count: 3
UV <Vector (0.3068, 0.1175)>
UV <Vector (0.2951, 0.1206)>
UV <Vector (0.2939, 0.1106)>
Face 6219
UV Count: 3
UV <Vector (0.2657, 0.1225)>
UV <Vector (0.2584, 0.1139)>
UV <Vector (0.2754, 0.1163)>
Face 6220
UV Count: 3
UV <Vector (0.2790, 0.1234)>
UV <Vector (0.2754, 0.1163)>
UV <Vector (0.2939, 0.1106)>
Face 6221
UV Count: 3
UV <Vector (0.2534, 0.1299)>
UV <Vector (0.2473, 0.1199)>
UV <Vector (0.2584, 0.1139)>
Face 6222
UV Count: 3
UV <Vector (0.3068, 0.1175)>
UV <Vector (0.3052, 0.1039)>
UV <Vector (0.3122, 0.1026)>
Face 6223
UV Count: 3
UV <Vector (0.3876, 0.1188)>
UV <Vector (0.3789, 0.1215)>
UV <Vector (0.3796, 0.1131)>
Face 6224
UV Count: 3
UV <Vector (0.3380, 0.1572)>
UV <Vector (0.3353, 0.1457)>
UV <Vector (0.3478, 0.1445)>
Face 6225
UV Count: 3
UV <Vector (0.3654, 0.1502)>
UV <Vector (0.3606, 0.1394)>
UV <Vector (0.3692, 0.1380)>
Face 6226
UV Count: 3
UV <Vector (0.3161, 0.1568)>
UV <Vector (0.3156, 0.1381)>
UV <Vector (0.3244, 0.1411)>
Face 6227
UV Count: 3
UV <Vector (0.3723, 0.1371)>
UV <Vector (0.3794, 0.1349)>
UV <Vector (0.3810, 0.1467)>
Face 6228
UV Count: 3
UV <Vector (0.3250, 0.1588)>
UV <Vector (0.3244, 0.1411)>
UV <Vector (0.3353, 0.1457)>
Face 6229
UV Count: 3
UV <Vector (0.3478, 0.1445)>
UV <Vector (0.3606, 0.1394)>
UV <Vector (0.3654, 0.1502)>
Face 6230
UV Count: 3
UV <Vector (0.3220, 0.1203)>
UV <Vector (0.3194, 0.1021)>
UV <Vector (0.3304, 0.1088)>
Face 6231
UV Count: 3
UV <Vector (0.3432, 0.1214)>
UV <Vector (0.3546, 0.1213)>
UV <Vector (0.3562, 0.1285)>
Face 6232
UV Count: 3
UV <Vector (0.3303, 0.1237)>
UV <Vector (0.3304, 0.1088)>
UV <Vector (0.3432, 0.1214)>
Face 6233
UV Count: 3
UV <Vector (0.3546, 0.1213)>
UV <Vector (0.3636, 0.1187)>
UV <Vector (0.3646, 0.1266)>
Face 6234
UV Count: 3
UV <Vector (0.3146, 0.1189)>
UV <Vector (0.3122, 0.1026)>
UV <Vector (0.3194, 0.1021)>
Face 6235
UV Count: 3
UV <Vector (0.3695, 0.1154)>
UV <Vector (0.3796, 0.1131)>
UV <Vector (0.3789, 0.1215)>
Face 6236
UV Count: 3
UV <Vector (0.2951, 0.1206)>
UV <Vector (0.3068, 0.1175)>
UV <Vector (0.3065, 0.1374)>
Face 6237
UV Count: 3
UV <Vector (0.3146, 0.1189)>
UV <Vector (0.3156, 0.1381)>
UV <Vector (0.3065, 0.1374)>
Face 6238
UV Count: 3
UV <Vector (0.3220, 0.1203)>
UV <Vector (0.3244, 0.1411)>
UV <Vector (0.3156, 0.1381)>
Face 6239
UV Count: 3
UV <Vector (0.3303, 0.1237)>
UV <Vector (0.3353, 0.1457)>
UV <Vector (0.3244, 0.1411)>
Face 6240
UV Count: 3
UV <Vector (0.3448, 0.1334)>
UV <Vector (0.3478, 0.1445)>
UV <Vector (0.3353, 0.1457)>
Face 6241
UV Count: 3
UV <Vector (0.3448, 0.1334)>
UV <Vector (0.3562, 0.1285)>
UV <Vector (0.3606, 0.1394)>
Face 6242
UV Count: 3
UV <Vector (0.3646, 0.1266)>
UV <Vector (0.3692, 0.1380)>
UV <Vector (0.3606, 0.1394)>
Face 6243
UV Count: 3
UV <Vector (0.3689, 0.1251)>
UV <Vector (0.3789, 0.1215)>
UV <Vector (0.3794, 0.1349)>
Face 6244
UV Count: 3
UV <Vector (0.3789, 0.1215)>
UV <Vector (0.3876, 0.1188)>
UV <Vector (0.3888, 0.1322)>
Face 6245
UV Count: 3
UV <Vector (0.2534, 0.1299)>
UV <Vector (0.2657, 0.1225)>
UV <Vector (0.2693, 0.1401)>
Face 6246
UV Count: 3
UV <Vector (0.2790, 0.1234)>
UV <Vector (0.2808, 0.1400)>
UV <Vector (0.2693, 0.1401)>
Face 6247
UV Count: 3
UV <Vector (0.2790, 0.1234)>
UV <Vector (0.2951, 0.1206)>
UV <Vector (0.2932, 0.1402)>
Face 6248
UV Count: 3
UV <Vector (0.3516, 0.1537)>
UV <Vector (0.3654, 0.1502)>
UV <Vector (0.3675, 0.1669)>
Face 6249
UV Count: 3
UV <Vector (0.3250, 0.1588)>
UV <Vector (0.3380, 0.1572)>
UV <Vector (0.3389, 0.1707)>
Face 6250
UV Count: 3
UV <Vector (0.3761, 0.1483)>
UV <Vector (0.3810, 0.1467)>
UV <Vector (0.3838, 0.1637)>
Face 6251
UV Count: 3
UV <Vector (0.3161, 0.1568)>
UV <Vector (0.3250, 0.1588)>
UV <Vector (0.3244, 0.1747)>
Face 6252
UV Count: 3
UV <Vector (0.3654, 0.1502)>
UV <Vector (0.3734, 0.1490)>
UV <Vector (0.3760, 0.1659)>
Face 6253
UV Count: 3
UV <Vector (0.3380, 0.1572)>
UV <Vector (0.3516, 0.1537)>
UV <Vector (0.3546, 0.1684)>
Face 6254
UV Count: 3
UV <Vector (0.2777, 0.1721)>
UV <Vector (0.2648, 0.1717)>
UV <Vector (0.2683, 0.1520)>
Face 6255
UV Count: 3
UV <Vector (0.3021, 0.1777)>
UV <Vector (0.2896, 0.1747)>
UV <Vector (0.2933, 0.1531)>
Face 6256
UV Count: 3
UV <Vector (0.3921, 0.1607)>
UV <Vector (0.3838, 0.1637)>
UV <Vector (0.3810, 0.1467)>
Face 6257
UV Count: 3
UV <Vector (0.3144, 0.1769)>
UV <Vector (0.3021, 0.1777)>
UV <Vector (0.3053, 0.1544)>
Face 6258
UV Count: 3
UV <Vector (0.2648, 0.1717)>
UV <Vector (0.2525, 0.1702)>
UV <Vector (0.2564, 0.1540)>
Face 6259
UV Count: 3
UV <Vector (0.2896, 0.1747)>
UV <Vector (0.2777, 0.1721)>
UV <Vector (0.2805, 0.1515)>
Face 6260
UV Count: 3
UV <Vector (0.2584, 0.1139)>
UV <Vector (0.2541, 0.1087)>
UV <Vector (0.2714, 0.1091)>
Face 6261
UV Count: 3
UV <Vector (0.2920, 0.0997)>
UV <Vector (0.2714, 0.1091)>
UV <Vector (0.2673, 0.0976)>
Face 6262
UV Count: 3
UV <Vector (0.2473, 0.1199)>
UV <Vector (0.2454, 0.1184)>
UV <Vector (0.2541, 0.1087)>
Face 6263
UV Count: 3
UV <Vector (0.2939, 0.1106)>
UV <Vector (0.2754, 0.1163)>
UV <Vector (0.2714, 0.1091)>
Face 6264
UV Count: 3
UV <Vector (0.2920, 0.0997)>
UV <Vector (0.3033, 0.0946)>
UV <Vector (0.3052, 0.1039)>
Face 6265
UV Count: 3
UV <Vector (0.3052, 0.1039)>
UV <Vector (0.3033, 0.0946)>
UV <Vector (0.3103, 0.0949)>
Face 6266
UV Count: 3
UV <Vector (0.3122, 0.1026)>
UV <Vector (0.3103, 0.0949)>
UV <Vector (0.3193, 0.0966)>
Face 6267
UV Count: 3
UV <Vector (0.3194, 0.1021)>
UV <Vector (0.3193, 0.0966)>
UV <Vector (0.3318, 0.1055)>
Face 6268
UV Count: 3
UV <Vector (0.3304, 0.1088)>
UV <Vector (0.3318, 0.1055)>
UV <Vector (0.3450, 0.1130)>
Face 6269
UV Count: 3
UV <Vector (0.3450, 0.1130)>
UV <Vector (0.3547, 0.1136)>
UV <Vector (0.3546, 0.1213)>
Face 6270
UV Count: 3
UV <Vector (0.3547, 0.1136)>
UV <Vector (0.3635, 0.1111)>
UV <Vector (0.3636, 0.1187)>
Face 6271
UV Count: 3
UV <Vector (0.3694, 0.1093)>
UV <Vector (0.3786, 0.1061)>
UV <Vector (0.3796, 0.1131)>
Face 6272
UV Count: 3
UV <Vector (0.3786, 0.1061)>
UV <Vector (0.3909, 0.1048)>
UV <Vector (0.3906, 0.1072)>
Face 6273
UV Count: 3
UV <Vector (0.2918, 0.0674)>
UV <Vector (0.2952, 0.0753)>
UV <Vector (0.2872, 0.0763)>
Face 6274
UV Count: 3
UV <Vector (0.2584, 0.0692)>
UV <Vector (0.2499, 0.0751)>
UV <Vector (0.2452, 0.0668)>
Face 6275
UV Count: 3
UV <Vector (0.2404, 0.0775)>
UV <Vector (0.2374, 0.0684)>
UV <Vector (0.2452, 0.0668)>
Face 6276
UV Count: 3
UV <Vector (0.2375, 0.0526)>
UV <Vector (0.2342, 0.0472)>
UV <Vector (0.2382, 0.0467)>
Face 6277
UV Count: 3
UV <Vector (0.2323, 0.0521)>
UV <Vector (0.2306, 0.0467)>
UV <Vector (0.2342, 0.0472)>
Face 6278
UV Count: 3
UV <Vector (0.4641, 0.0954)>
UV <Vector (0.4631, 0.0910)>
UV <Vector (0.4716, 0.0941)>
Face 6279
UV Count: 3
UV <Vector (0.4631, 0.0910)>
UV <Vector (0.4629, 0.0860)>
UV <Vector (0.4708, 0.0919)>
Face 6280
UV Count: 3
UV <Vector (0.4651, 0.0986)>
UV <Vector (0.4641, 0.0954)>
UV <Vector (0.4718, 0.0959)>
Face 6281
UV Count: 3
UV <Vector (0.4722, 0.0907)>
UV <Vector (0.4708, 0.0919)>
UV <Vector (0.4629, 0.0860)>
Face 6282
UV Count: 3
UV <Vector (0.2285, 0.0403)>
UV <Vector (0.2306, 0.0467)>
UV <Vector (0.2276, 0.0467)>
Face 6283
UV Count: 3
UV <Vector (0.2334, 0.0385)>
UV <Vector (0.2413, 0.0441)>
UV <Vector (0.2382, 0.0467)>
Face 6284
UV Count: 3
UV <Vector (0.4577, 0.0946)>
UV <Vector (0.4591, 0.0988)>
UV <Vector (0.4532, 0.0995)>
Face 6285
UV Count: 3
UV <Vector (0.4565, 0.0883)>
UV <Vector (0.4577, 0.0946)>
UV <Vector (0.4513, 0.0941)>
Face 6286
UV Count: 3
UV <Vector (0.2287, 0.0524)>
UV <Vector (0.2276, 0.0467)>
UV <Vector (0.2306, 0.0467)>
Face 6287
UV Count: 3
UV <Vector (0.4474, 0.0765)>
UV <Vector (0.4492, 0.0715)>
UV <Vector (0.4585, 0.0791)>
Face 6288
UV Count: 3
UV <Vector (0.4492, 0.0715)>
UV <Vector (0.4474, 0.0765)>
UV <Vector (0.4381, 0.0676)>
Face 6289
UV Count: 3
UV <Vector (0.4392, 0.0789)>
UV <Vector (0.4333, 0.0774)>
UV <Vector (0.4381, 0.0676)>
Face 6290
UV Count: 3
UV <Vector (0.2455, 0.0853)>
UV <Vector (0.2404, 0.0775)>
UV <Vector (0.2499, 0.0751)>
Face 6291
UV Count: 3
UV <Vector (0.2583, 0.0833)>
UV <Vector (0.2499, 0.0751)>
UV <Vector (0.2584, 0.0692)>
Face 6292
UV Count: 3
UV <Vector (0.2480, 0.0571)>
UV <Vector (0.2576, 0.0504)>
UV <Vector (0.2583, 0.0575)>
Face 6293
UV Count: 3
UV <Vector (0.2321, 0.0682)>
UV <Vector (0.2303, 0.0579)>
UV <Vector (0.2345, 0.0571)>
Face 6294
UV Count: 3
UV <Vector (0.2306, 0.0467)>
UV <Vector (0.2285, 0.0403)>
UV <Vector (0.2301, 0.0401)>
Face 6295
UV Count: 3
UV <Vector (0.2342, 0.0472)>
UV <Vector (0.2301, 0.0401)>
UV <Vector (0.2320, 0.0402)>
Face 6296
UV Count: 3
UV <Vector (0.2418, 0.4679)>
UV <Vector (0.2413, 0.4696)>
UV <Vector (0.2395, 0.4703)>
Face 6297
UV Count: 3
UV <Vector (0.2384, 0.4689)>
UV <Vector (0.2393, 0.4681)>
UV <Vector (0.2395, 0.4703)>
Face 6298
UV Count: 3
UV <Vector (0.4778, 0.4069)>
UV <Vector (0.4770, 0.4068)>
UV <Vector (0.4770, 0.4053)>
Face 6299
UV Count: 3
UV <Vector (0.4755, 0.4069)>
UV <Vector (0.4743, 0.4062)>
UV <Vector (0.4770, 0.4053)>
Face 6300
UV Count: 3
UV <Vector (0.4764, 0.4153)>
UV <Vector (0.4754, 0.4094)>
UV <Vector (0.4777, 0.4100)>
Face 6301
UV Count: 3
UV <Vector (0.2397, 0.5020)>
UV <Vector (0.2398, 0.5098)>
UV <Vector (0.2363, 0.5092)>
Face 6302
UV Count: 3
UV <Vector (0.2280, 0.5030)>
UV <Vector (0.2334, 0.5011)>
UV <Vector (0.2328, 0.5085)>
Face 6303
UV Count: 3
UV <Vector (0.4806, 0.4162)>
UV <Vector (0.4788, 0.4101)>
UV <Vector (0.4800, 0.4102)>
Face 6304
UV Count: 3
UV <Vector (0.2481, 0.5015)>
UV <Vector (0.2491, 0.5124)>
UV <Vector (0.2398, 0.5098)>
Face 6305
UV Count: 3
UV <Vector (0.2420, 0.4723)>
UV <Vector (0.2435, 0.4701)>
UV <Vector (0.2449, 0.4752)>
Face 6306
UV Count: 3
UV <Vector (0.4742, 0.4152)>
UV <Vector (0.4735, 0.4093)>
UV <Vector (0.4754, 0.4094)>
Face 6307
UV Count: 3
UV <Vector (0.4821, 0.4164)>
UV <Vector (0.4849, 0.4157)>
UV <Vector (0.4897, 0.4240)>
Face 6308
UV Count: 3
UV <Vector (0.2443, 0.4862)>
UV <Vector (0.2470, 0.4835)>
UV <Vector (0.2499, 0.4915)>
Face 6309
UV Count: 3
UV <Vector (0.4863, 0.4351)>
UV <Vector (0.4835, 0.4257)>
UV <Vector (0.4852, 0.4257)>
Face 6310
UV Count: 3
UV <Vector (0.2381, 0.4794)>
UV <Vector (0.2395, 0.4792)>
UV <Vector (0.2394, 0.4878)>
Face 6311
UV Count: 3
UV <Vector (0.4880, 0.4349)>
UV <Vector (0.4931, 0.4318)>
UV <Vector (0.4964, 0.4396)>
Face 6312
UV Count: 3
UV <Vector (0.4773, 0.4329)>
UV <Vector (0.4758, 0.4244)>
UV <Vector (0.4786, 0.4247)>
Face 6313
UV Count: 3
UV <Vector (0.2395, 0.4792)>
UV <Vector (0.2430, 0.4774)>
UV <Vector (0.2443, 0.4862)>
Face 6314
UV Count: 3
UV <Vector (0.2351, 0.4791)>
UV <Vector (0.2367, 0.4796)>
UV <Vector (0.2354, 0.4881)>
Face 6315
UV Count: 3
UV <Vector (0.4809, 0.4335)>
UV <Vector (0.4786, 0.4247)>
UV <Vector (0.4819, 0.4257)>
Face 6316
UV Count: 3
UV <Vector (0.4778, 0.4069)>
UV <Vector (0.4788, 0.4101)>
UV <Vector (0.4777, 0.4100)>
Face 6317
UV Count: 3
UV <Vector (0.4799, 0.4064)>
UV <Vector (0.4820, 0.4100)>
UV <Vector (0.4800, 0.4102)>
Face 6318
UV Count: 3
UV <Vector (0.2379, 0.4710)>
UV <Vector (0.2374, 0.4740)>
UV <Vector (0.2363, 0.4733)>
Face 6319
UV Count: 3
UV <Vector (0.2385, 0.4738)>
UV <Vector (0.2374, 0.4740)>
UV <Vector (0.2379, 0.4710)>
Face 6320
UV Count: 3
UV <Vector (0.4770, 0.4068)>
UV <Vector (0.4777, 0.4100)>
UV <Vector (0.4754, 0.4094)>
Face 6321
UV Count: 3
UV <Vector (0.4754, 0.4094)>
UV <Vector (0.4735, 0.4093)>
UV <Vector (0.4743, 0.4062)>
Face 6322
UV Count: 3
UV <Vector (0.2435, 0.4701)>
UV <Vector (0.2420, 0.4723)>
UV <Vector (0.2413, 0.4696)>
Face 6323
UV Count: 3
UV <Vector (0.2420, 0.4723)>
UV <Vector (0.2395, 0.4737)>
UV <Vector (0.2395, 0.4703)>
Face 6324
UV Count: 3
UV <Vector (0.2344, 0.5325)>
UV <Vector (0.2271, 0.5409)>
UV <Vector (0.2271, 0.5291)>
Face 6325
UV Count: 3
UV <Vector (0.5072, 0.4789)>
UV <Vector (0.4998, 0.4883)>
UV <Vector (0.4973, 0.4750)>
Face 6326
UV Count: 3
UV <Vector (0.4953, 0.4920)>
UV <Vector (0.4914, 0.4934)>
UV <Vector (0.4907, 0.4774)>
Face 6327
UV Count: 3
UV <Vector (0.2527, 0.5246)>
UV <Vector (0.2531, 0.5394)>
UV <Vector (0.2435, 0.5319)>
Face 6328
UV Count: 3
UV <Vector (0.2612, 0.5283)>
UV <Vector (0.2624, 0.5409)>
UV <Vector (0.2531, 0.5394)>
Face 6329
UV Count: 3
UV <Vector (0.4848, 0.4763)>
UV <Vector (0.4821, 0.4917)>
UV <Vector (0.4735, 0.4856)>
Face 6330
UV Count: 3
UV <Vector (0.4907, 0.4774)>
UV <Vector (0.4914, 0.4934)>
UV <Vector (0.4821, 0.4917)>
Face 6331
UV Count: 3
UV <Vector (0.2364, 0.5192)>
UV <Vector (0.2390, 0.5320)>
UV <Vector (0.2344, 0.5325)>
Face 6332
UV Count: 3
UV <Vector (0.4909, 0.4441)>
UV <Vector (0.4964, 0.4396)>
UV <Vector (0.5003, 0.4504)>
Face 6333
UV Count: 3
UV <Vector (0.4845, 0.4582)>
UV <Vector (0.4832, 0.4422)>
UV <Vector (0.4872, 0.4448)>
Face 6334
UV Count: 3
UV <Vector (0.4786, 0.4561)>
UV <Vector (0.4788, 0.4413)>
UV <Vector (0.4832, 0.4422)>
Face 6335
UV Count: 3
UV <Vector (0.4914, 0.4593)>
UV <Vector (0.4890, 0.4445)>
UV <Vector (0.4909, 0.4441)>
Face 6336
UV Count: 3
UV <Vector (0.2481, 0.5015)>
UV <Vector (0.2527, 0.4994)>
UV <Vector (0.2552, 0.5134)>
Face 6337
UV Count: 3
UV <Vector (0.2462, 0.4938)>
UV <Vector (0.2481, 0.5015)>
UV <Vector (0.2397, 0.5020)>
Face 6338
UV Count: 3
UV <Vector (0.2302, 0.4953)>
UV <Vector (0.2344, 0.4946)>
UV <Vector (0.2334, 0.5011)>
Face 6339
UV Count: 3
UV <Vector (0.2396, 0.4949)>
UV <Vector (0.2397, 0.5020)>
UV <Vector (0.2365, 0.5015)>
Face 6340
UV Count: 3
UV <Vector (0.2364, 0.5192)>
UV <Vector (0.2321, 0.5194)>
UV <Vector (0.2328, 0.5085)>
Face 6341
UV Count: 3
UV <Vector (0.4890, 0.4596)>
UV <Vector (0.4907, 0.4774)>
UV <Vector (0.4848, 0.4763)>
Face 6342
UV Count: 3
UV <Vector (0.4845, 0.4582)>
UV <Vector (0.4848, 0.4763)>
UV <Vector (0.4785, 0.4727)>
Face 6343
UV Count: 3
UV <Vector (0.2552, 0.5134)>
UV <Vector (0.2612, 0.5283)>
UV <Vector (0.2527, 0.5246)>
Face 6344
UV Count: 3
UV <Vector (0.2491, 0.5124)>
UV <Vector (0.2527, 0.5246)>
UV <Vector (0.2407, 0.5191)>
Face 6345
UV Count: 3
UV <Vector (0.4940, 0.4762)>
UV <Vector (0.4907, 0.4774)>
UV <Vector (0.4890, 0.4596)>
Face 6346
UV Count: 3
UV <Vector (0.5055, 0.4658)>
UV <Vector (0.4973, 0.4750)>
UV <Vector (0.4938, 0.4590)>
Face 6347
UV Count: 3
UV <Vector (0.2321, 0.5194)>
UV <Vector (0.2271, 0.5291)>
UV <Vector (0.2275, 0.5135)>
Face 6348
UV Count: 3
UV <Vector (0.2374, 0.4740)>
UV <Vector (0.2367, 0.4796)>
UV <Vector (0.2351, 0.4791)>
Face 6349
UV Count: 3
UV <Vector (0.2395, 0.4737)>
UV <Vector (0.2420, 0.4723)>
UV <Vector (0.2430, 0.4774)>
Face 6350
UV Count: 3
UV <Vector (0.2385, 0.4738)>
UV <Vector (0.2395, 0.4737)>
UV <Vector (0.2395, 0.4792)>
Face 6351
UV Count: 3
UV <Vector (0.4820, 0.4100)>
UV <Vector (0.4849, 0.4157)>
UV <Vector (0.4821, 0.4164)>
Face 6352
UV Count: 3
UV <Vector (0.4758, 0.4244)>
UV <Vector (0.4742, 0.4152)>
UV <Vector (0.4764, 0.4153)>
Face 6353
UV Count: 3
UV <Vector (0.2430, 0.4774)>
UV <Vector (0.2449, 0.4752)>
UV <Vector (0.2470, 0.4835)>
Face 6354
UV Count: 3
UV <Vector (0.4835, 0.4257)>
UV <Vector (0.4806, 0.4162)>
UV <Vector (0.4821, 0.4164)>
Face 6355
UV Count: 3
UV <Vector (0.4786, 0.4247)>
UV <Vector (0.4764, 0.4153)>
UV <Vector (0.4792, 0.4161)>
Face 6356
UV Count: 3
UV <Vector (0.3183, 0.4694)>
UV <Vector (0.3184, 0.4698)>
UV <Vector (0.3181, 0.4696)>
Face 6357
UV Count: 3
UV <Vector (0.3181, 0.4690)>
UV <Vector (0.3183, 0.4694)>
UV <Vector (0.3179, 0.4693)>
Face 6358
UV Count: 3
UV <Vector (0.3192, 0.4702)>
UV <Vector (0.3187, 0.4703)>
UV <Vector (0.3186, 0.4697)>
Face 6359
UV Count: 3
UV <Vector (0.3187, 0.4703)>
UV <Vector (0.3186, 0.4704)>
UV <Vector (0.3185, 0.4700)>
Face 6360
UV Count: 3
UV <Vector (0.3187, 0.4710)>
UV <Vector (0.3189, 0.4710)>
UV <Vector (0.3190, 0.4731)>
Face 6361
UV Count: 3
UV <Vector (0.3044, 0.4796)>
UV <Vector (0.2982, 0.4858)>
UV <Vector (0.2935, 0.4822)>
Face 6362
UV Count: 3
UV <Vector (0.3023, 0.4767)>
UV <Vector (0.2935, 0.4822)>
UV <Vector (0.2926, 0.4799)>
Face 6363
UV Count: 3
UV <Vector (0.3189, 0.4710)>
UV <Vector (0.3195, 0.4707)>
UV <Vector (0.3204, 0.4730)>
Face 6364
UV Count: 3
UV <Vector (0.3077, 0.4824)>
UV <Vector (0.3032, 0.4901)>
UV <Vector (0.2982, 0.4858)>
Face 6365
UV Count: 3
UV <Vector (0.3164, 0.4722)>
UV <Vector (0.3178, 0.4704)>
UV <Vector (0.3181, 0.4707)>
Face 6366
UV Count: 3
UV <Vector (0.3172, 0.4726)>
UV <Vector (0.3181, 0.4707)>
UV <Vector (0.3187, 0.4710)>
Face 6367
UV Count: 3
UV <Vector (0.3224, 0.4726)>
UV <Vector (0.3234, 0.4782)>
UV <Vector (0.3206, 0.4779)>
Face 6368
UV Count: 3
UV <Vector (0.3097, 0.4833)>
UV <Vector (0.3137, 0.4763)>
UV <Vector (0.3150, 0.4769)>
Face 6369
UV Count: 3
UV <Vector (0.3183, 0.4778)>
UV <Vector (0.3206, 0.4779)>
UV <Vector (0.3202, 0.4858)>
Face 6370
UV Count: 3
UV <Vector (0.3145, 0.4705)>
UV <Vector (0.3104, 0.4739)>
UV <Vector (0.3095, 0.4721)>
Face 6371
UV Count: 3
UV <Vector (0.3206, 0.4779)>
UV <Vector (0.3234, 0.4782)>
UV <Vector (0.3241, 0.4866)>
Face 6372
UV Count: 3
UV <Vector (0.3117, 0.4841)>
UV <Vector (0.3150, 0.4769)>
UV <Vector (0.3170, 0.4776)>
Face 6373
UV Count: 3
UV <Vector (0.3145, 0.4705)>
UV <Vector (0.3156, 0.4717)>
UV <Vector (0.3124, 0.4757)>
Face 6374
UV Count: 3
UV <Vector (0.3142, 0.4696)>
UV <Vector (0.3095, 0.4721)>
UV <Vector (0.3093, 0.4709)>
Face 6375
UV Count: 3
UV <Vector (0.3145, 0.4851)>
UV <Vector (0.3170, 0.4776)>
UV <Vector (0.3183, 0.4778)>
Face 6376
UV Count: 3
UV <Vector (0.3192, 0.4702)>
UV <Vector (0.3195, 0.4707)>
UV <Vector (0.3189, 0.4710)>
Face 6377
UV Count: 3
UV <Vector (0.3206, 0.4695)>
UV <Vector (0.3195, 0.4707)>
UV <Vector (0.3192, 0.4702)>
Face 6378
UV Count: 3
UV <Vector (0.3181, 0.4690)>
UV <Vector (0.3171, 0.4684)>
UV <Vector (0.3174, 0.4679)>
Face 6379
UV Count: 3
UV <Vector (0.3169, 0.4694)>
UV <Vector (0.3168, 0.4689)>
UV <Vector (0.3177, 0.4691)>
Face 6380
UV Count: 3
UV <Vector (0.3189, 0.4710)>
UV <Vector (0.3187, 0.4710)>
UV <Vector (0.3186, 0.4704)>
Face 6381
UV Count: 3
UV <Vector (0.3186, 0.4704)>
UV <Vector (0.3187, 0.4710)>
UV <Vector (0.3181, 0.4707)>
Face 6382
UV Count: 3
UV <Vector (0.3178, 0.4704)>
UV <Vector (0.3174, 0.4700)>
UV <Vector (0.3181, 0.4696)>
Face 6383
UV Count: 3
UV <Vector (0.3174, 0.4700)>
UV <Vector (0.3169, 0.4694)>
UV <Vector (0.3179, 0.4693)>
Face 6384
UV Count: 3
UV <Vector (0.2657, 0.5014)>
UV <Vector (0.2627, 0.4974)>
UV <Vector (0.2779, 0.4858)>
Face 6385
UV Count: 3
UV <Vector (0.3239, 0.5131)>
UV <Vector (0.3241, 0.5328)>
UV <Vector (0.3141, 0.5312)>
Face 6386
UV Count: 3
UV <Vector (0.3180, 0.5094)>
UV <Vector (0.3141, 0.5312)>
UV <Vector (0.3070, 0.5275)>
Face 6387
UV Count: 3
UV <Vector (0.2899, 0.5069)>
UV <Vector (0.2770, 0.5075)>
UV <Vector (0.2911, 0.4932)>
Face 6388
UV Count: 3
UV <Vector (0.3005, 0.5010)>
UV <Vector (0.2927, 0.5099)>
UV <Vector (0.2899, 0.5069)>
Face 6389
UV Count: 3
UV <Vector (0.3065, 0.5066)>
UV <Vector (0.3010, 0.5227)>
UV <Vector (0.2953, 0.5130)>
Face 6390
UV Count: 3
UV <Vector (0.3115, 0.5076)>
UV <Vector (0.3070, 0.5275)>
UV <Vector (0.3010, 0.5227)>
Face 6391
UV Count: 3
UV <Vector (0.2770, 0.5075)>
UV <Vector (0.2685, 0.5053)>
UV <Vector (0.2836, 0.4900)>
Face 6392
UV Count: 3
UV <Vector (0.3241, 0.4866)>
UV <Vector (0.3240, 0.4976)>
UV <Vector (0.3190, 0.4957)>
Face 6393
UV Count: 3
UV <Vector (0.3145, 0.4851)>
UV <Vector (0.3168, 0.4854)>
UV <Vector (0.3144, 0.4947)>
Face 6394
UV Count: 3
UV <Vector (0.3117, 0.4841)>
UV <Vector (0.3145, 0.4851)>
UV <Vector (0.3113, 0.4942)>
Face 6395
UV Count: 3
UV <Vector (0.3168, 0.4854)>
UV <Vector (0.3202, 0.4858)>
UV <Vector (0.3190, 0.4957)>
Face 6396
UV Count: 3
UV <Vector (0.3097, 0.4833)>
UV <Vector (0.3117, 0.4841)>
UV <Vector (0.3083, 0.4927)>
Face 6397
UV Count: 3
UV <Vector (0.3124, 0.4757)>
UV <Vector (0.3077, 0.4824)>
UV <Vector (0.3044, 0.4796)>
Face 6398
UV Count: 3
UV <Vector (0.3095, 0.4721)>
UV <Vector (0.3023, 0.4767)>
UV <Vector (0.3019, 0.4749)>
Face 6399
UV Count: 3
UV <Vector (0.3104, 0.4739)>
UV <Vector (0.3044, 0.4796)>
UV <Vector (0.3023, 0.4767)>
Face 6400
UV Count: 3
UV <Vector (0.2911, 0.4932)>
UV <Vector (0.2836, 0.4900)>
UV <Vector (0.2935, 0.4822)>
Face 6401
UV Count: 3
UV <Vector (0.3115, 0.5076)>
UV <Vector (0.3065, 0.5066)>
UV <Vector (0.3113, 0.4942)>
Face 6402
UV Count: 3
UV <Vector (0.3113, 0.4942)>
UV <Vector (0.3065, 0.5066)>
UV <Vector (0.3030, 0.5035)>
Face 6403
UV Count: 3
UV <Vector (0.3058, 0.4914)>
UV <Vector (0.3005, 0.5010)>
UV <Vector (0.2979, 0.4985)>
Face 6404
UV Count: 3
UV <Vector (0.3032, 0.4901)>
UV <Vector (0.2979, 0.4985)>
UV <Vector (0.2911, 0.4932)>
Face 6405
UV Count: 3
UV <Vector (0.3190, 0.4957)>
UV <Vector (0.3180, 0.5094)>
UV <Vector (0.3115, 0.5076)>
Face 6406
UV Count: 3
UV <Vector (0.3240, 0.4976)>
UV <Vector (0.3239, 0.5131)>
UV <Vector (0.3180, 0.5094)>
Face 6407
UV Count: 3
UV <Vector (0.2807, 0.4879)>
UV <Vector (0.2779, 0.4858)>
UV <Vector (0.2918, 0.4777)>
Face 6408
UV Count: 3
UV <Vector (0.3168, 0.4689)>
UV <Vector (0.3142, 0.4696)>
UV <Vector (0.3141, 0.4688)>
Face 6409
UV Count: 3
UV <Vector (0.3169, 0.4694)>
UV <Vector (0.3174, 0.4700)>
UV <Vector (0.3156, 0.4717)>
Face 6410
UV Count: 3
UV <Vector (0.3169, 0.4694)>
UV <Vector (0.3145, 0.4705)>
UV <Vector (0.3142, 0.4696)>
Face 6411
UV Count: 3
UV <Vector (0.3206, 0.4695)>
UV <Vector (0.3224, 0.4726)>
UV <Vector (0.3204, 0.4730)>
Face 6412
UV Count: 3
UV <Vector (0.3150, 0.4769)>
UV <Vector (0.3172, 0.4726)>
UV <Vector (0.3184, 0.4731)>
Face 6413
UV Count: 3
UV <Vector (0.3137, 0.4763)>
UV <Vector (0.3164, 0.4722)>
UV <Vector (0.3172, 0.4726)>
Face 6414
UV Count: 3
UV <Vector (0.3190, 0.4731)>
UV <Vector (0.3204, 0.4730)>
UV <Vector (0.3206, 0.4779)>
Face 6415
UV Count: 3
UV <Vector (0.3170, 0.4776)>
UV <Vector (0.3184, 0.4731)>
UV <Vector (0.3190, 0.4731)>
Face 6416
UV Count: 3
UV <Vector (0.4172, 0.0002)>
UV <Vector (0.4230, 0.0116)>
UV <Vector (0.4169, 0.0115)>
Face 6417
UV Count: 3
UV <Vector (0.4121, 0.0129)>
UV <Vector (0.4095, 0.0155)>
UV <Vector (0.4059, 0.0040)>
Face 6418
UV Count: 3
UV <Vector (0.4039, 0.0199)>
UV <Vector (0.3948, 0.0209)>
UV <Vector (0.3948, 0.0103)>
Face 6419
UV Count: 3
UV <Vector (0.3668, 0.0533)>
UV <Vector (0.3660, 0.0442)>
UV <Vector (0.3707, 0.0446)>
Face 6420
UV Count: 3
UV <Vector (0.3662, 0.0854)>
UV <Vector (0.3613, 0.0866)>
UV <Vector (0.3668, 0.0533)>
Face 6421
UV Count: 3
UV <Vector (0.3321, 0.0773)>
UV <Vector (0.3320, 0.0902)>
UV <Vector (0.3198, 0.0880)>
Face 6422
UV Count: 3
UV <Vector (0.3193, 0.0966)>
UV <Vector (0.3198, 0.0880)>
UV <Vector (0.3320, 0.0902)>
Face 6423
UV Count: 3
UV <Vector (0.3684, 0.1002)>
UV <Vector (0.3627, 0.1011)>
UV <Vector (0.3613, 0.0866)>
Face 6424
UV Count: 3
UV <Vector (0.3836, 0.0706)>
UV <Vector (0.3830, 0.0839)>
UV <Vector (0.3710, 0.0836)>
Face 6425
UV Count: 3
UV <Vector (0.3684, 0.1002)>
UV <Vector (0.3764, 0.0952)>
UV <Vector (0.3786, 0.1061)>
Face 6426
UV Count: 3
UV <Vector (0.2673, 0.0976)>
UV <Vector (0.2583, 0.0833)>
UV <Vector (0.2689, 0.0767)>
Face 6427
UV Count: 3
UV <Vector (0.3906, 0.0932)>
UV <Vector (0.3934, 0.0842)>
UV <Vector (0.4016, 0.0832)>
Face 6428
UV Count: 3
UV <Vector (0.4185, 0.0340)>
UV <Vector (0.4202, 0.0289)>
UV <Vector (0.4256, 0.0333)>
Face 6429
UV Count: 3
UV <Vector (0.4119, 0.0617)>
UV <Vector (0.4030, 0.0617)>
UV <Vector (0.4076, 0.0471)>
Face 6430
UV Count: 3
UV <Vector (0.3836, 0.0706)>
UV <Vector (0.3923, 0.0721)>
UV <Vector (0.3896, 0.0811)>
Face 6431
UV Count: 3
UV <Vector (0.3830, 0.0839)>
UV <Vector (0.3906, 0.0932)>
UV <Vector (0.3764, 0.0952)>
Face 6432
UV Count: 3
UV <Vector (0.3836, 0.0706)>
UV <Vector (0.3848, 0.0553)>
UV <Vector (0.3941, 0.0562)>
Face 6433
UV Count: 3
UV <Vector (0.3982, 0.0742)>
UV <Vector (0.4081, 0.0745)>
UV <Vector (0.4016, 0.0832)>
Face 6434
UV Count: 3
UV <Vector (0.3982, 0.0742)>
UV <Vector (0.3934, 0.0842)>
UV <Vector (0.3896, 0.0811)>
Face 6435
UV Count: 3
UV <Vector (0.4030, 0.0617)>
UV <Vector (0.3982, 0.0742)>
UV <Vector (0.3923, 0.0721)>
Face 6436
UV Count: 3
UV <Vector (0.4277, 0.0192)>
UV <Vector (0.4256, 0.0333)>
UV <Vector (0.4202, 0.0289)>
Face 6437
UV Count: 3
UV <Vector (0.3453, 0.0937)>
UV <Vector (0.3450, 0.1130)>
UV <Vector (0.3318, 0.1055)>
Face 6438
UV Count: 3
UV <Vector (0.3103, 0.0949)>
UV <Vector (0.3098, 0.0839)>
UV <Vector (0.3198, 0.0880)>
Face 6439
UV Count: 3
UV <Vector (0.3320, 0.0902)>
UV <Vector (0.3321, 0.0773)>
UV <Vector (0.3437, 0.0755)>
Face 6440
UV Count: 3
UV <Vector (0.3098, 0.0839)>
UV <Vector (0.3114, 0.0695)>
UV <Vector (0.3206, 0.0760)>
Face 6441
UV Count: 3
UV <Vector (0.3298, 0.0450)>
UV <Vector (0.3314, 0.0448)>
UV <Vector (0.3317, 0.0492)>
Face 6442
UV Count: 3
UV <Vector (0.3280, 0.0452)>
UV <Vector (0.3249, 0.0508)>
UV <Vector (0.3257, 0.0459)>
Face 6443
UV Count: 3
UV <Vector (0.3314, 0.0448)>
UV <Vector (0.3330, 0.0399)>
UV <Vector (0.3330, 0.0447)>
Face 6444
UV Count: 3
UV <Vector (0.3143, 0.0470)>
UV <Vector (0.3187, 0.0440)>
UV <Vector (0.3196, 0.0521)>
Face 6445
UV Count: 3
UV <Vector (0.3107, 0.0480)>
UV <Vector (0.3104, 0.0552)>
UV <Vector (0.3004, 0.0527)>
Face 6446
UV Count: 3
UV <Vector (0.3187, 0.0440)>
UV <Vector (0.3258, 0.0362)>
UV <Vector (0.3236, 0.0458)>
Face 6447
UV Count: 3
UV <Vector (0.3401, 0.0449)>
UV <Vector (0.3415, 0.0512)>
UV <Vector (0.3379, 0.0507)>
Face 6448
UV Count: 3
UV <Vector (0.3362, 0.0448)>
UV <Vector (0.3349, 0.0492)>
UV <Vector (0.3345, 0.0447)>
Face 6449
UV Count: 3
UV <Vector (0.3401, 0.0449)>
UV <Vector (0.3408, 0.0382)>
UV <Vector (0.3424, 0.0450)>
Face 6450
UV Count: 3
UV <Vector (0.3345, 0.0447)>
UV <Vector (0.3330, 0.0447)>
UV <Vector (0.3330, 0.0399)>
Face 6451
UV Count: 3
UV <Vector (0.3258, 0.0362)>
UV <Vector (0.3287, 0.0393)>
UV <Vector (0.3257, 0.0459)>
Face 6452
UV Count: 3
UV <Vector (0.3571, 0.0423)>
UV <Vector (0.3558, 0.0574)>
UV <Vector (0.3468, 0.0555)>
Face 6453
UV Count: 3
UV <Vector (0.3508, 0.0388)>
UV <Vector (0.3468, 0.0555)>
UV <Vector (0.3451, 0.0450)>
Face 6454
UV Count: 3
UV <Vector (0.3571, 0.0423)>
UV <Vector (0.3660, 0.0442)>
UV <Vector (0.3668, 0.0533)>
Face 6455
UV Count: 3
UV <Vector (0.3451, 0.0450)>
UV <Vector (0.3424, 0.0450)>
UV <Vector (0.3408, 0.0382)>
Face 6456
UV Count: 3
UV <Vector (0.3415, 0.0512)>
UV <Vector (0.3424, 0.0450)>
UV <Vector (0.3451, 0.0450)>
Face 6457
UV Count: 3
UV <Vector (0.3330, 0.0447)>
UV <Vector (0.3345, 0.0447)>
UV <Vector (0.3349, 0.0492)>
Face 6458
UV Count: 3
UV <Vector (0.3249, 0.0508)>
UV <Vector (0.3196, 0.0521)>
UV <Vector (0.3236, 0.0458)>
Face 6459
UV Count: 3
UV <Vector (0.2584, 0.0692)>
UV <Vector (0.2665, 0.0579)>
UV <Vector (0.2748, 0.0629)>
Face 6460
UV Count: 3
UV <Vector (0.2934, 0.0626)>
UV <Vector (0.2990, 0.0591)>
UV <Vector (0.3012, 0.0671)>
Face 6461
UV Count: 3
UV <Vector (0.3099, 0.0612)>
UV <Vector (0.3114, 0.0695)>
UV <Vector (0.3012, 0.0671)>
Face 6462
UV Count: 3
UV <Vector (0.3101, 0.0582)>
UV <Vector (0.3099, 0.0612)>
UV <Vector (0.2990, 0.0591)>
Face 6463
UV Count: 3
UV <Vector (0.3450, 0.1130)>
UV <Vector (0.3453, 0.0937)>
UV <Vector (0.3537, 0.1004)>
Face 6464
UV Count: 3
UV <Vector (0.3453, 0.0937)>
UV <Vector (0.3437, 0.0755)>
UV <Vector (0.3533, 0.0811)>
Face 6465
UV Count: 3
UV <Vector (0.3138, 0.0615)>
UV <Vector (0.3177, 0.0615)>
UV <Vector (0.3176, 0.0653)>
Face 6466
UV Count: 3
UV <Vector (0.3206, 0.0760)>
UV <Vector (0.3114, 0.0695)>
UV <Vector (0.3146, 0.0672)>
Face 6467
UV Count: 3
UV <Vector (0.3226, 0.0618)>
UV <Vector (0.3231, 0.0666)>
UV <Vector (0.3176, 0.0653)>
Face 6468
UV Count: 3
UV <Vector (0.3138, 0.0615)>
UV <Vector (0.3099, 0.0612)>
UV <Vector (0.3101, 0.0582)>
Face 6469
UV Count: 3
UV <Vector (0.3226, 0.0618)>
UV <Vector (0.3177, 0.0615)>
UV <Vector (0.3184, 0.0578)>
Face 6470
UV Count: 3
UV <Vector (0.3267, 0.0610)>
UV <Vector (0.3226, 0.0618)>
UV <Vector (0.3232, 0.0571)>
Face 6471
UV Count: 3
UV <Vector (0.3327, 0.0606)>
UV <Vector (0.3299, 0.0603)>
UV <Vector (0.3307, 0.0557)>
Face 6472
UV Count: 3
UV <Vector (0.3368, 0.0567)>
UV <Vector (0.3355, 0.0614)>
UV <Vector (0.3327, 0.0606)>
Face 6473
UV Count: 3
UV <Vector (0.3417, 0.0618)>
UV <Vector (0.3396, 0.0637)>
UV <Vector (0.3380, 0.0625)>
Face 6474
UV Count: 3
UV <Vector (0.3401, 0.0687)>
UV <Vector (0.3390, 0.0664)>
UV <Vector (0.3396, 0.0637)>
Face 6475
UV Count: 3
UV <Vector (0.3558, 0.0574)>
UV <Vector (0.3533, 0.0811)>
UV <Vector (0.3437, 0.0755)>
Face 6476
UV Count: 3
UV <Vector (0.3613, 0.0866)>
UV <Vector (0.3533, 0.0811)>
UV <Vector (0.3558, 0.0574)>
Face 6477
UV Count: 3
UV <Vector (0.3613, 0.0866)>
UV <Vector (0.3627, 0.1011)>
UV <Vector (0.3537, 0.1004)>
Face 6478
UV Count: 3
UV <Vector (0.3547, 0.1136)>
UV <Vector (0.3537, 0.1004)>
UV <Vector (0.3627, 0.1011)>
Face 6479
UV Count: 3
UV <Vector (0.3027, 0.0749)>
UV <Vector (0.3012, 0.0671)>
UV <Vector (0.3114, 0.0695)>
Face 6480
UV Count: 3
UV <Vector (0.3033, 0.0946)>
UV <Vector (0.3000, 0.0843)>
UV <Vector (0.3098, 0.0839)>
Face 6481
UV Count: 3
UV <Vector (0.3354, 0.0706)>
UV <Vector (0.3401, 0.0687)>
UV <Vector (0.3437, 0.0755)>
Face 6482
UV Count: 3
UV <Vector (0.3396, 0.0637)>
UV <Vector (0.3390, 0.0664)>
UV <Vector (0.3367, 0.0664)>
Face 6483
UV Count: 3
UV <Vector (0.3380, 0.0625)>
UV <Vector (0.3367, 0.0664)>
UV <Vector (0.3340, 0.0654)>
Face 6484
UV Count: 3
UV <Vector (0.3319, 0.0690)>
UV <Vector (0.3283, 0.0719)>
UV <Vector (0.3270, 0.0688)>
Face 6485
UV Count: 3
UV <Vector (0.3215, 0.0708)>
UV <Vector (0.3231, 0.0666)>
UV <Vector (0.3270, 0.0688)>
Face 6486
UV Count: 3
UV <Vector (0.3271, 0.0647)>
UV <Vector (0.3231, 0.0666)>
UV <Vector (0.3226, 0.0618)>
Face 6487
UV Count: 3
UV <Vector (0.3270, 0.0688)>
UV <Vector (0.3231, 0.0666)>
UV <Vector (0.3271, 0.0647)>
Face 6488
UV Count: 3
UV <Vector (0.3327, 0.0606)>
UV <Vector (0.3314, 0.0642)>
UV <Vector (0.3294, 0.0633)>
Face 6489
UV Count: 3
UV <Vector (0.2920, 0.0997)>
UV <Vector (0.2851, 0.0864)>
UV <Vector (0.3000, 0.0843)>
Face 6490
UV Count: 3
UV <Vector (0.2583, 0.0833)>
UV <Vector (0.2673, 0.0976)>
UV <Vector (0.2490, 0.0974)>
Face 6491
UV Count: 3
UV <Vector (0.3000, 0.0843)>
UV <Vector (0.2851, 0.0864)>
UV <Vector (0.2872, 0.0763)>
Face 6492
UV Count: 3
UV <Vector (0.3000, 0.0843)>
UV <Vector (0.2952, 0.0753)>
UV <Vector (0.3027, 0.0749)>
Face 6493
UV Count: 3
UV <Vector (0.2385, 0.0869)>
UV <Vector (0.2455, 0.0853)>
UV <Vector (0.2490, 0.0974)>
Face 6494
UV Count: 3
UV <Vector (0.3012, 0.0671)>
UV <Vector (0.3027, 0.0749)>
UV <Vector (0.2952, 0.0753)>
Face 6495
UV Count: 3
UV <Vector (0.4392, 0.0564)>
UV <Vector (0.4431, 0.0644)>
UV <Vector (0.4381, 0.0676)>
Face 6496
UV Count: 3
UV <Vector (0.4213, 0.0699)>
UV <Vector (0.4257, 0.0689)>
UV <Vector (0.4267, 0.0744)>
Face 6497
UV Count: 3
UV <Vector (0.2385, 0.0869)>
UV <Vector (0.2347, 0.0777)>
UV <Vector (0.2404, 0.0775)>
Face 6498
UV Count: 3
UV <Vector (0.4081, 0.0745)>
UV <Vector (0.3982, 0.0742)>
UV <Vector (0.4030, 0.0617)>
Face 6499
UV Count: 3
UV <Vector (0.4081, 0.0745)>
UV <Vector (0.4213, 0.0699)>
UV <Vector (0.4205, 0.0817)>
Face 6500
UV Count: 3
UV <Vector (0.4016, 0.0832)>
UV <Vector (0.4081, 0.0745)>
UV <Vector (0.4113, 0.0822)>
Face 6501
UV Count: 3
UV <Vector (0.3803, 0.0532)>
UV <Vector (0.3758, 0.0574)>
UV <Vector (0.3754, 0.0448)>
Face 6502
UV Count: 3
UV <Vector (0.3758, 0.0574)>
UV <Vector (0.3803, 0.0532)>
UV <Vector (0.3848, 0.0553)>
Face 6503
UV Count: 3
UV <Vector (0.3948, 0.0209)>
UV <Vector (0.4039, 0.0199)>
UV <Vector (0.3983, 0.0236)>
Face 6504
UV Count: 3
UV <Vector (0.3938, 0.0277)>
UV <Vector (0.3984, 0.0257)>
UV <Vector (0.3982, 0.0279)>
Face 6505
UV Count: 3
UV <Vector (0.4042, 0.0227)>
UV <Vector (0.3984, 0.0257)>
UV <Vector (0.3983, 0.0236)>
Face 6506
UV Count: 3
UV <Vector (0.3938, 0.0277)>
UV <Vector (0.3928, 0.0312)>
UV <Vector (0.3892, 0.0269)>
Face 6507
UV Count: 3
UV <Vector (0.3873, 0.0438)>
UV <Vector (0.3848, 0.0553)>
UV <Vector (0.3803, 0.0532)>
Face 6508
UV Count: 3
UV <Vector (0.3830, 0.0394)>
UV <Vector (0.3892, 0.0269)>
UV <Vector (0.3928, 0.0312)>
Face 6509
UV Count: 3
UV <Vector (0.3848, 0.0553)>
UV <Vector (0.3873, 0.0438)>
UV <Vector (0.3923, 0.0448)>
Face 6510
UV Count: 3
UV <Vector (0.3980, 0.0339)>
UV <Vector (0.3942, 0.0364)>
UV <Vector (0.3928, 0.0312)>
Face 6511
UV Count: 3
UV <Vector (0.3942, 0.0364)>
UV <Vector (0.3923, 0.0448)>
UV <Vector (0.3873, 0.0438)>
Face 6512
UV Count: 3
UV <Vector (0.4186, 0.0174)>
UV <Vector (0.4191, 0.0154)>
UV <Vector (0.4216, 0.0152)>
Face 6513
UV Count: 3
UV <Vector (0.4076, 0.0471)>
UV <Vector (0.4030, 0.0617)>
UV <Vector (0.3941, 0.0562)>
Face 6514
UV Count: 3
UV <Vector (0.4016, 0.0424)>
UV <Vector (0.3941, 0.0562)>
UV <Vector (0.3923, 0.0448)>
Face 6515
UV Count: 3
UV <Vector (0.3969, 0.0403)>
UV <Vector (0.3923, 0.0448)>
UV <Vector (0.3942, 0.0364)>
Face 6516
UV Count: 3
UV <Vector (0.4095, 0.0155)>
UV <Vector (0.4121, 0.0129)>
UV <Vector (0.4129, 0.0183)>
Face 6517
UV Count: 3
UV <Vector (0.4105, 0.0228)>
UV <Vector (0.4133, 0.0204)>
UV <Vector (0.4137, 0.0228)>
Face 6518
UV Count: 3
UV <Vector (0.4105, 0.0228)>
UV <Vector (0.4097, 0.0261)>
UV <Vector (0.4086, 0.0227)>
Face 6519
UV Count: 3
UV <Vector (0.4138, 0.0156)>
UV <Vector (0.4133, 0.0204)>
UV <Vector (0.4129, 0.0183)>
Face 6520
UV Count: 3
UV <Vector (0.4230, 0.0116)>
UV <Vector (0.4216, 0.0152)>
UV <Vector (0.4191, 0.0154)>
Face 6521
UV Count: 3
UV <Vector (0.4098, 0.0406)>
UV <Vector (0.4120, 0.0338)>
UV <Vector (0.4172, 0.0392)>
Face 6522
UV Count: 3
UV <Vector (0.4186, 0.0174)>
UV <Vector (0.4180, 0.0197)>
UV <Vector (0.4169, 0.0162)>
Face 6523
UV Count: 3
UV <Vector (0.4159, 0.0212)>
UV <Vector (0.4137, 0.0228)>
UV <Vector (0.4148, 0.0175)>
Face 6524
UV Count: 3
UV <Vector (0.4213, 0.0699)>
UV <Vector (0.4081, 0.0745)>
UV <Vector (0.4119, 0.0617)>
Face 6525
UV Count: 3
UV <Vector (0.4064, 0.0240)>
UV <Vector (0.4086, 0.0227)>
UV <Vector (0.4097, 0.0261)>
Face 6526
UV Count: 3
UV <Vector (0.4036, 0.0319)>
UV <Vector (0.3980, 0.0339)>
UV <Vector (0.3982, 0.0279)>
Face 6527
UV Count: 3
UV <Vector (0.4016, 0.0424)>
UV <Vector (0.3969, 0.0403)>
UV <Vector (0.3980, 0.0339)>
Face 6528
UV Count: 3
UV <Vector (0.4047, 0.0383)>
UV <Vector (0.4016, 0.0424)>
UV <Vector (0.4036, 0.0319)>
Face 6529
UV Count: 3
UV <Vector (0.4098, 0.0406)>
UV <Vector (0.4047, 0.0383)>
UV <Vector (0.4079, 0.0341)>
Face 6530
UV Count: 3
UV <Vector (0.4120, 0.0338)>
UV <Vector (0.4079, 0.0341)>
UV <Vector (0.4097, 0.0261)>
Face 6531
UV Count: 3
UV <Vector (0.4144, 0.0302)>
UV <Vector (0.4169, 0.0268)>
UV <Vector (0.4202, 0.0289)>
Face 6532
UV Count: 3
UV <Vector (0.4217, 0.0591)>
UV <Vector (0.4119, 0.0617)>
UV <Vector (0.4141, 0.0500)>
Face 6533
UV Count: 3
UV <Vector (0.4144, 0.0302)>
UV <Vector (0.4120, 0.0338)>
UV <Vector (0.4137, 0.0228)>
Face 6534
UV Count: 3
UV <Vector (0.4218, 0.0200)>
UV <Vector (0.4202, 0.0289)>
UV <Vector (0.4169, 0.0268)>
Face 6535
UV Count: 3
UV <Vector (0.3830, 0.0839)>
UV <Vector (0.3896, 0.0811)>
UV <Vector (0.3934, 0.0842)>
Face 6536
UV Count: 3
UV <Vector (0.4216, 0.0455)>
UV <Vector (0.4156, 0.0446)>
UV <Vector (0.4172, 0.0392)>
Face 6537
UV Count: 3
UV <Vector (0.4249, 0.0156)>
UV <Vector (0.4216, 0.0175)>
UV <Vector (0.4216, 0.0152)>
Face 6538
UV Count: 3
UV <Vector (0.4335, 0.0314)>
UV <Vector (0.4433, 0.0329)>
UV <Vector (0.4419, 0.0376)>
Face 6539
UV Count: 3
UV <Vector (0.3026, 0.0464)>
UV <Vector (0.3004, 0.0527)>
UV <Vector (0.2923, 0.0430)>
Face 6540
UV Count: 3
UV <Vector (0.4335, 0.0314)>
UV <Vector (0.4311, 0.0364)>
UV <Vector (0.4256, 0.0333)>
Face 6541
UV Count: 3
UV <Vector (0.4279, 0.0442)>
UV <Vector (0.4360, 0.0442)>
UV <Vector (0.4349, 0.0470)>
Face 6542
UV Count: 3
UV <Vector (0.4301, 0.0387)>
UV <Vector (0.4396, 0.0395)>
UV <Vector (0.4373, 0.0416)>
Face 6543
UV Count: 3
UV <Vector (0.4242, 0.0371)>
UV <Vector (0.4301, 0.0387)>
UV <Vector (0.4290, 0.0411)>
Face 6544
UV Count: 3
UV <Vector (0.4216, 0.0455)>
UV <Vector (0.4279, 0.0442)>
UV <Vector (0.4269, 0.0474)>
Face 6545
UV Count: 3
UV <Vector (0.4204, 0.0501)>
UV <Vector (0.4269, 0.0474)>
UV <Vector (0.4269, 0.0527)>
Face 6546
UV Count: 3
UV <Vector (0.4267, 0.0617)>
UV <Vector (0.4217, 0.0591)>
UV <Vector (0.4269, 0.0527)>
Face 6547
UV Count: 3
UV <Vector (0.4349, 0.0470)>
UV <Vector (0.4373, 0.0512)>
UV <Vector (0.4269, 0.0527)>
Face 6548
UV Count: 3
UV <Vector (0.2934, 0.0516)>
UV <Vector (0.2867, 0.0426)>
UV <Vector (0.2896, 0.0429)>
Face 6549
UV Count: 3
UV <Vector (0.2867, 0.0426)>
UV <Vector (0.2934, 0.0516)>
UV <Vector (0.2908, 0.0520)>
Face 6550
UV Count: 3
UV <Vector (0.2816, 0.0443)>
UV <Vector (0.2881, 0.0522)>
UV <Vector (0.2830, 0.0539)>
Face 6551
UV Count: 3
UV <Vector (0.2952, 0.0541)>
UV <Vector (0.2908, 0.0520)>
UV <Vector (0.2934, 0.0516)>
Face 6552
UV Count: 3
UV <Vector (0.2851, 0.0619)>
UV <Vector (0.2918, 0.0674)>
UV <Vector (0.2820, 0.0689)>
Face 6553
UV Count: 3
UV <Vector (0.2790, 0.0573)>
UV <Vector (0.2740, 0.0501)>
UV <Vector (0.2786, 0.0478)>
Face 6554
UV Count: 3
UV <Vector (0.2673, 0.0976)>
UV <Vector (0.2714, 0.1091)>
UV <Vector (0.2541, 0.1087)>
Face 6555
UV Count: 3
UV <Vector (0.2748, 0.2106)>
UV <Vector (0.2744, 0.1923)>
UV <Vector (0.2877, 0.1953)>
Face 6556
UV Count: 3
UV <Vector (0.2464, 0.2063)>
UV <Vector (0.2470, 0.1862)>
UV <Vector (0.2597, 0.1906)>
Face 6557
UV Count: 3
UV <Vector (0.3008, 0.2204)>
UV <Vector (0.3021, 0.1987)>
UV <Vector (0.3148, 0.1954)>
Face 6558
UV Count: 3
UV <Vector (0.3953, 0.1999)>
UV <Vector (0.3871, 0.1797)>
UV <Vector (0.3966, 0.1769)>
Face 6559
UV Count: 3
UV <Vector (0.2870, 0.2154)>
UV <Vector (0.2877, 0.1953)>
UV <Vector (0.3021, 0.1987)>
Face 6560
UV Count: 3
UV <Vector (0.2748, 0.2106)>
UV <Vector (0.2604, 0.2099)>
UV <Vector (0.2597, 0.1906)>
Face 6561
UV Count: 3
UV <Vector (0.3400, 0.1838)>
UV <Vector (0.3573, 0.1822)>
UV <Vector (0.3587, 0.2053)>
Face 6562
UV Count: 3
UV <Vector (0.3753, 0.2043)>
UV <Vector (0.3696, 0.1816)>
UV <Vector (0.3785, 0.1809)>
Face 6563
UV Count: 3
UV <Vector (0.3148, 0.1954)>
UV <Vector (0.3249, 0.1901)>
UV <Vector (0.3274, 0.2138)>
Face 6564
UV Count: 3
UV <Vector (0.3894, 0.2020)>
UV <Vector (0.3817, 0.1803)>
UV <Vector (0.3871, 0.1797)>
Face 6565
UV Count: 3
UV <Vector (0.3249, 0.1901)>
UV <Vector (0.3400, 0.1838)>
UV <Vector (0.3427, 0.2075)>
Face 6566
UV Count: 3
UV <Vector (0.3587, 0.2053)>
UV <Vector (0.3573, 0.1822)>
UV <Vector (0.3696, 0.1816)>
Face 6567
UV Count: 3
UV <Vector (0.3380, 0.0448)>
UV <Vector (0.3362, 0.0448)>
UV <Vector (0.3356, 0.0397)>
Face 6568
UV Count: 3
UV <Vector (0.4070, 0.0176)>
UV <Vector (0.4039, 0.0199)>
UV <Vector (0.4008, 0.0069)>
Face 6569
UV Count: 3
UV <Vector (0.4068, 0.0212)>
UV <Vector (0.4042, 0.0227)>
UV <Vector (0.4039, 0.0199)>
Face 6570
UV Count: 3
UV <Vector (0.3298, 0.0450)>
UV <Vector (0.3280, 0.0452)>
UV <Vector (0.3287, 0.0393)>
Face 6571
UV Count: 3
UV <Vector (0.4121, 0.0129)>
UV <Vector (0.4083, 0.0024)>
UV <Vector (0.4107, 0.0024)>
Face 6572
UV Count: 3
UV <Vector (0.4153, 0.0145)>
UV <Vector (0.4138, 0.0156)>
UV <Vector (0.4121, 0.0129)>
Face 6573
UV Count: 3
UV <Vector (0.2877, 0.1953)>
UV <Vector (0.2744, 0.1923)>
UV <Vector (0.2777, 0.1721)>
Face 6574
UV Count: 3
UV <Vector (0.2597, 0.1906)>
UV <Vector (0.2470, 0.1862)>
UV <Vector (0.2525, 0.1702)>
Face 6575
UV Count: 3
UV <Vector (0.3021, 0.1987)>
UV <Vector (0.3021, 0.1777)>
UV <Vector (0.3144, 0.1769)>
Face 6576
UV Count: 3
UV <Vector (0.3966, 0.1769)>
UV <Vector (0.3871, 0.1797)>
UV <Vector (0.3838, 0.1637)>
Face 6577
UV Count: 3
UV <Vector (0.2877, 0.1953)>
UV <Vector (0.2896, 0.1747)>
UV <Vector (0.3021, 0.1777)>
Face 6578
UV Count: 3
UV <Vector (0.2744, 0.1923)>
UV <Vector (0.2597, 0.1906)>
UV <Vector (0.2648, 0.1717)>
Face 6579
UV Count: 3
UV <Vector (0.3389, 0.1707)>
UV <Vector (0.3546, 0.1684)>
UV <Vector (0.3573, 0.1822)>
Face 6580
UV Count: 3
UV <Vector (0.3675, 0.1669)>
UV <Vector (0.3760, 0.1659)>
UV <Vector (0.3785, 0.1809)>
Face 6581
UV Count: 3
UV <Vector (0.3144, 0.1769)>
UV <Vector (0.3244, 0.1747)>
UV <Vector (0.3249, 0.1901)>
Face 6582
UV Count: 3
UV <Vector (0.3817, 0.1803)>
UV <Vector (0.3789, 0.1651)>
UV <Vector (0.3838, 0.1637)>
Face 6583
UV Count: 3
UV <Vector (0.3244, 0.1747)>
UV <Vector (0.3389, 0.1707)>
UV <Vector (0.3400, 0.1838)>
Face 6584
UV Count: 3
UV <Vector (0.3573, 0.1822)>
UV <Vector (0.3546, 0.1684)>
UV <Vector (0.3675, 0.1669)>
Face 6585
UV Count: 3
UV <Vector (0.4313, 0.0576)>
UV <Vector (0.4269, 0.0527)>
UV <Vector (0.4373, 0.0512)>
Face 6586
UV Count: 3
UV <Vector (0.4318, 0.0845)>
UV <Vector (0.4205, 0.0817)>
UV <Vector (0.4267, 0.0744)>
Face 6587
UV Count: 3
UV <Vector (0.2665, 0.0579)>
UV <Vector (0.2660, 0.0506)>
UV <Vector (0.2740, 0.0501)>
Face 6588
UV Count: 3
UV <Vector (0.2576, 0.0504)>
UV <Vector (0.2660, 0.0506)>
UV <Vector (0.2665, 0.0579)>
Face 6589
UV Count: 3
UV <Vector (0.4267, 0.0617)>
UV <Vector (0.4257, 0.0689)>
UV <Vector (0.4213, 0.0699)>
Face 6590
UV Count: 3
UV <Vector (0.2452, 0.0668)>
UV <Vector (0.2406, 0.0580)>
UV <Vector (0.2480, 0.0571)>
Face 6591
UV Count: 3
UV <Vector (0.2583, 0.0575)>
UV <Vector (0.2665, 0.0579)>
UV <Vector (0.2584, 0.0692)>
Face 6592
UV Count: 3
UV <Vector (0.2374, 0.0684)>
UV <Vector (0.2345, 0.0571)>
UV <Vector (0.2406, 0.0580)>
Face 6593
UV Count: 3
UV <Vector (0.4267, 0.0617)>
UV <Vector (0.4313, 0.0576)>
UV <Vector (0.4381, 0.0676)>
Face 6594
UV Count: 3
UV <Vector (0.4267, 0.0744)>
UV <Vector (0.4257, 0.0689)>
UV <Vector (0.4381, 0.0676)>
Face 6595
UV Count: 3
UV <Vector (0.4513, 0.0941)>
UV <Vector (0.4532, 0.0995)>
UV <Vector (0.4420, 0.0983)>
Face 6596
UV Count: 3
UV <Vector (0.2347, 0.0777)>
UV <Vector (0.2321, 0.0682)>
UV <Vector (0.2374, 0.0684)>
Face 6597
UV Count: 3
UV <Vector (0.2872, 0.0763)>
UV <Vector (0.2851, 0.0864)>
UV <Vector (0.2790, 0.0755)>
Face 6598
UV Count: 3
UV <Vector (0.2790, 0.0755)>
UV <Vector (0.2689, 0.0767)>
UV <Vector (0.2748, 0.0629)>
Face 6599
UV Count: 3
UV <Vector (0.2830, 0.0539)>
UV <Vector (0.2876, 0.0589)>
UV <Vector (0.2851, 0.0619)>
Face 6600
UV Count: 3
UV <Vector (0.2851, 0.0619)>
UV <Vector (0.2876, 0.0589)>
UV <Vector (0.2934, 0.0626)>
Face 6601
UV Count: 3
UV <Vector (0.2876, 0.0589)>
UV <Vector (0.2830, 0.0539)>
UV <Vector (0.2881, 0.0522)>
Face 6602
UV Count: 3
UV <Vector (0.3760, 0.1659)>
UV <Vector (0.3789, 0.1651)>
UV <Vector (0.3817, 0.1803)>
Face 6603
UV Count: 3
UV <Vector (0.4153, 0.0145)>
UV <Vector (0.4144, 0.0115)>
UV <Vector (0.4169, 0.0115)>
Face 6604
UV Count: 3
UV <Vector (0.4169, 0.0162)>
UV <Vector (0.4159, 0.0168)>
UV <Vector (0.4153, 0.0145)>
Face 6605
UV Count: 3
UV <Vector (0.4159, 0.0168)>
UV <Vector (0.4148, 0.0175)>
UV <Vector (0.4138, 0.0156)>
Face 6606
UV Count: 3
UV <Vector (0.4144, 0.0115)>
UV <Vector (0.4107, 0.0024)>
UV <Vector (0.4125, 0.0001)>
Face 6607
UV Count: 3
UV <Vector (0.3314, 0.0448)>
UV <Vector (0.3298, 0.0450)>
UV <Vector (0.3311, 0.0387)>
Face 6608
UV Count: 3
UV <Vector (0.4092, 0.0199)>
UV <Vector (0.4068, 0.0212)>
UV <Vector (0.4070, 0.0176)>
Face 6609
UV Count: 3
UV <Vector (0.4086, 0.0227)>
UV <Vector (0.4064, 0.0240)>
UV <Vector (0.4068, 0.0212)>
Face 6610
UV Count: 3
UV <Vector (0.4064, 0.0240)>
UV <Vector (0.4041, 0.0252)>
UV <Vector (0.4042, 0.0227)>
Face 6611
UV Count: 3
UV <Vector (0.4095, 0.0155)>
UV <Vector (0.4070, 0.0176)>
UV <Vector (0.4041, 0.0065)>
Face 6612
UV Count: 3
UV <Vector (0.3401, 0.0449)>
UV <Vector (0.3380, 0.0448)>
UV <Vector (0.3379, 0.0381)>
Face 6613
UV Count: 3
UV <Vector (0.3831, 0.2048)>
UV <Vector (0.3785, 0.1809)>
UV <Vector (0.3817, 0.1803)>
Face 6614
UV Count: 3
UV <Vector (0.2997, 0.0560)>
UV <Vector (0.2952, 0.0541)>
UV <Vector (0.2968, 0.0521)>
Face 6615
UV Count: 3
UV <Vector (0.2990, 0.0591)>
UV <Vector (0.2920, 0.0562)>
UV <Vector (0.2952, 0.0541)>
Face 6616
UV Count: 3
UV <Vector (0.2920, 0.0562)>
UV <Vector (0.2881, 0.0522)>
UV <Vector (0.2908, 0.0520)>
Face 6617
UV Count: 3
UV <Vector (0.2841, 0.0435)>
UV <Vector (0.2908, 0.0520)>
UV <Vector (0.2881, 0.0522)>
Face 6618
UV Count: 3
UV <Vector (0.2968, 0.0521)>
UV <Vector (0.2896, 0.0429)>
UV <Vector (0.2923, 0.0430)>
Face 6619
UV Count: 3
UV <Vector (0.4228, 0.0411)>
UV <Vector (0.4290, 0.0411)>
UV <Vector (0.4279, 0.0442)>
Face 6620
UV Count: 3
UV <Vector (0.4256, 0.0333)>
UV <Vector (0.4311, 0.0364)>
UV <Vector (0.4301, 0.0387)>
Face 6621
UV Count: 3
UV <Vector (0.4311, 0.0364)>
UV <Vector (0.4419, 0.0376)>
UV <Vector (0.4396, 0.0395)>
Face 6622
UV Count: 3
UV <Vector (0.4290, 0.0411)>
UV <Vector (0.4373, 0.0416)>
UV <Vector (0.4360, 0.0442)>
Face 6623
UV Count: 3
UV <Vector (0.4218, 0.0200)>
UV <Vector (0.4216, 0.0175)>
UV <Vector (0.4249, 0.0156)>
Face 6624
UV Count: 3
UV <Vector (0.4204, 0.0501)>
UV <Vector (0.4141, 0.0500)>
UV <Vector (0.4156, 0.0446)>
Face 6625
UV Count: 3
UV <Vector (0.4169, 0.0268)>
UV <Vector (0.4144, 0.0302)>
UV <Vector (0.4159, 0.0212)>
Face 6626
UV Count: 3
UV <Vector (0.4120, 0.0338)>
UV <Vector (0.4144, 0.0302)>
UV <Vector (0.4185, 0.0340)>
Face 6627
UV Count: 3
UV <Vector (0.4016, 0.0424)>
UV <Vector (0.4047, 0.0383)>
UV <Vector (0.4098, 0.0406)>
Face 6628
UV Count: 3
UV <Vector (0.4079, 0.0341)>
UV <Vector (0.4047, 0.0383)>
UV <Vector (0.4066, 0.0292)>
Face 6629
UV Count: 3
UV <Vector (0.4041, 0.0252)>
UV <Vector (0.4064, 0.0240)>
UV <Vector (0.4066, 0.0292)>
Face 6630
UV Count: 3
UV <Vector (0.4180, 0.0197)>
UV <Vector (0.4159, 0.0212)>
UV <Vector (0.4159, 0.0168)>
Face 6631
UV Count: 3
UV <Vector (0.4191, 0.0154)>
UV <Vector (0.4186, 0.0174)>
UV <Vector (0.4168, 0.0142)>
Face 6632
UV Count: 3
UV <Vector (0.4076, 0.0471)>
UV <Vector (0.4098, 0.0406)>
UV <Vector (0.4156, 0.0446)>
Face 6633
UV Count: 3
UV <Vector (0.4148, 0.0175)>
UV <Vector (0.4137, 0.0228)>
UV <Vector (0.4133, 0.0204)>
Face 6634
UV Count: 3
UV <Vector (0.4112, 0.0199)>
UV <Vector (0.4105, 0.0228)>
UV <Vector (0.4092, 0.0199)>
Face 6635
UV Count: 3
UV <Vector (0.4112, 0.0199)>
UV <Vector (0.4129, 0.0183)>
UV <Vector (0.4133, 0.0204)>
Face 6636
UV Count: 3
UV <Vector (0.4180, 0.0197)>
UV <Vector (0.4186, 0.0174)>
UV <Vector (0.4216, 0.0175)>
Face 6637
UV Count: 3
UV <Vector (0.3946, 0.0243)>
UV <Vector (0.3938, 0.0277)>
UV <Vector (0.3921, 0.0241)>
Face 6638
UV Count: 3
UV <Vector (0.4041, 0.0252)>
UV <Vector (0.3982, 0.0279)>
UV <Vector (0.3984, 0.0257)>
Face 6639
UV Count: 3
UV <Vector (0.3946, 0.0243)>
UV <Vector (0.3983, 0.0236)>
UV <Vector (0.3984, 0.0257)>
Face 6640
UV Count: 3
UV <Vector (0.3294, 0.0670)>
UV <Vector (0.3271, 0.0647)>
UV <Vector (0.3294, 0.0633)>
Face 6641
UV Count: 3
UV <Vector (0.3294, 0.0633)>
UV <Vector (0.3271, 0.0647)>
UV <Vector (0.3267, 0.0610)>
Face 6642
UV Count: 3
UV <Vector (0.3206, 0.0760)>
UV <Vector (0.3215, 0.0708)>
UV <Vector (0.3283, 0.0719)>
Face 6643
UV Count: 3
UV <Vector (0.3319, 0.0690)>
UV <Vector (0.3294, 0.0670)>
UV <Vector (0.3314, 0.0642)>
Face 6644
UV Count: 3
UV <Vector (0.3354, 0.0706)>
UV <Vector (0.3319, 0.0690)>
UV <Vector (0.3340, 0.0654)>
Face 6645
UV Count: 3
UV <Vector (0.3321, 0.0773)>
UV <Vector (0.3283, 0.0719)>
UV <Vector (0.3319, 0.0690)>
Face 6646
UV Count: 3
UV <Vector (0.3355, 0.0614)>
UV <Vector (0.3340, 0.0654)>
UV <Vector (0.3314, 0.0642)>
Face 6647
UV Count: 3
UV <Vector (0.3367, 0.0664)>
UV <Vector (0.3390, 0.0664)>
UV <Vector (0.3401, 0.0687)>
Face 6648
UV Count: 3
UV <Vector (0.3437, 0.0755)>
UV <Vector (0.3401, 0.0687)>
UV <Vector (0.3417, 0.0618)>
Face 6649
UV Count: 3
UV <Vector (0.3468, 0.0555)>
UV <Vector (0.3417, 0.0618)>
UV <Vector (0.3396, 0.0582)>
Face 6650
UV Count: 3
UV <Vector (0.3379, 0.0507)>
UV <Vector (0.3368, 0.0567)>
UV <Vector (0.3339, 0.0557)>
Face 6651
UV Count: 3
UV <Vector (0.3415, 0.0512)>
UV <Vector (0.3396, 0.0582)>
UV <Vector (0.3368, 0.0567)>
Face 6652
UV Count: 3
UV <Vector (0.3396, 0.0582)>
UV <Vector (0.3380, 0.0625)>
UV <Vector (0.3355, 0.0614)>
Face 6653
UV Count: 3
UV <Vector (0.3339, 0.0557)>
UV <Vector (0.3307, 0.0557)>
UV <Vector (0.3317, 0.0492)>
Face 6654
UV Count: 3
UV <Vector (0.3272, 0.0564)>
UV <Vector (0.3232, 0.0571)>
UV <Vector (0.3249, 0.0508)>
Face 6655
UV Count: 3
UV <Vector (0.3307, 0.0557)>
UV <Vector (0.3272, 0.0564)>
UV <Vector (0.3284, 0.0507)>
Face 6656
UV Count: 3
UV <Vector (0.3299, 0.0603)>
UV <Vector (0.3267, 0.0610)>
UV <Vector (0.3272, 0.0564)>
Face 6657
UV Count: 3
UV <Vector (0.3232, 0.0571)>
UV <Vector (0.3184, 0.0578)>
UV <Vector (0.3196, 0.0521)>
Face 6658
UV Count: 3
UV <Vector (0.3141, 0.0583)>
UV <Vector (0.3101, 0.0582)>
UV <Vector (0.3104, 0.0552)>
Face 6659
UV Count: 3
UV <Vector (0.3184, 0.0578)>
UV <Vector (0.3141, 0.0583)>
UV <Vector (0.3146, 0.0546)>
Face 6660
UV Count: 3
UV <Vector (0.3177, 0.0615)>
UV <Vector (0.3138, 0.0615)>
UV <Vector (0.3141, 0.0583)>
Face 6661
UV Count: 3
UV <Vector (0.3215, 0.0708)>
UV <Vector (0.3146, 0.0672)>
UV <Vector (0.3176, 0.0653)>
Face 6662
UV Count: 3
UV <Vector (0.3099, 0.0612)>
UV <Vector (0.3138, 0.0615)>
UV <Vector (0.3146, 0.0672)>
Face 6663
UV Count: 3
UV <Vector (0.3104, 0.0552)>
UV <Vector (0.3101, 0.0582)>
UV <Vector (0.2997, 0.0560)>
Face 6664
UV Count: 3
UV <Vector (0.3380, 0.0448)>
UV <Vector (0.3379, 0.0507)>
UV <Vector (0.3349, 0.0492)>
Face 6665
UV Count: 3
UV <Vector (0.3107, 0.0480)>
UV <Vector (0.3143, 0.0470)>
UV <Vector (0.3146, 0.0546)>
Face 6666
UV Count: 3
UV <Vector (0.3280, 0.0452)>
UV <Vector (0.3298, 0.0450)>
UV <Vector (0.3284, 0.0507)>
Face 6667
UV Count: 3
UV <Vector (0.4172, 0.0392)>
UV <Vector (0.4185, 0.0340)>
UV <Vector (0.4242, 0.0371)>
Face 6668
UV Count: 3
UV <Vector (0.3627, 0.1011)>
UV <Vector (0.3684, 0.1002)>
UV <Vector (0.3694, 0.1093)>
Face 6669
UV Count: 3
UV <Vector (0.3764, 0.0952)>
UV <Vector (0.3684, 0.1002)>
UV <Vector (0.3662, 0.0854)>
Face 6670
UV Count: 3
UV <Vector (0.3710, 0.0836)>
UV <Vector (0.3662, 0.0854)>
UV <Vector (0.3713, 0.0554)>
Face 6671
UV Count: 3
UV <Vector (0.3713, 0.0554)>
UV <Vector (0.3707, 0.0446)>
UV <Vector (0.3754, 0.0448)>
Face 6672
UV Count: 3
UV <Vector (0.3156, 0.4717)>
UV <Vector (0.3164, 0.4722)>
UV <Vector (0.3137, 0.4763)>
Face 6673
UV Count: 3
UV <Vector (0.3171, 0.4684)>
UV <Vector (0.3141, 0.4688)>
UV <Vector (0.3141, 0.4679)>
Face 6674
UV Count: 3
UV <Vector (0.2836, 0.4900)>
UV <Vector (0.2807, 0.4879)>
UV <Vector (0.2926, 0.4799)>
Face 6675
UV Count: 3
UV <Vector (0.3083, 0.4927)>
UV <Vector (0.3030, 0.5035)>
UV <Vector (0.3005, 0.5010)>
Face 6676
UV Count: 3
UV <Vector (0.3093, 0.4709)>
UV <Vector (0.3019, 0.4749)>
UV <Vector (0.3016, 0.4731)>
Face 6677
UV Count: 3
UV <Vector (0.3077, 0.4824)>
UV <Vector (0.3097, 0.4833)>
UV <Vector (0.3058, 0.4914)>
Face 6678
UV Count: 3
UV <Vector (0.3030, 0.5035)>
UV <Vector (0.2953, 0.5130)>
UV <Vector (0.2927, 0.5099)>
Face 6679
UV Count: 3
UV <Vector (0.2836, 0.4900)>
UV <Vector (0.2685, 0.5053)>
UV <Vector (0.2657, 0.5014)>
Face 6680
UV Count: 3
UV <Vector (0.3185, 0.4700)>
UV <Vector (0.3181, 0.4707)>
UV <Vector (0.3178, 0.4704)>
Face 6681
UV Count: 3
UV <Vector (0.3177, 0.4691)>
UV <Vector (0.3168, 0.4689)>
UV <Vector (0.3171, 0.4684)>
Face 6682
UV Count: 3
UV <Vector (0.3141, 0.4688)>
UV <Vector (0.3093, 0.4709)>
UV <Vector (0.3091, 0.4698)>
Face 6683
UV Count: 3
UV <Vector (0.3077, 0.4824)>
UV <Vector (0.3124, 0.4757)>
UV <Vector (0.3137, 0.4763)>
Face 6684
UV Count: 3
UV <Vector (0.3174, 0.4700)>
UV <Vector (0.3178, 0.4704)>
UV <Vector (0.3164, 0.4722)>
Face 6685
UV Count: 3
UV <Vector (0.3019, 0.4749)>
UV <Vector (0.2926, 0.4799)>
UV <Vector (0.2918, 0.4777)>
Face 6686
UV Count: 3
UV <Vector (0.3187, 0.4690)>
UV <Vector (0.3186, 0.4697)>
UV <Vector (0.3183, 0.4694)>
Face 6687
UV Count: 3
UV <Vector (0.3186, 0.4697)>
UV <Vector (0.3185, 0.4700)>
UV <Vector (0.3184, 0.4698)>
Face 6688
UV Count: 3
UV <Vector (0.4819, 0.4257)>
UV <Vector (0.4792, 0.4161)>
UV <Vector (0.4806, 0.4162)>
Face 6689
UV Count: 3
UV <Vector (0.2374, 0.4740)>
UV <Vector (0.2385, 0.4738)>
UV <Vector (0.2381, 0.4794)>
Face 6690
UV Count: 3
UV <Vector (0.4938, 0.4590)>
UV <Vector (0.4973, 0.4750)>
UV <Vector (0.4940, 0.4762)>
Face 6691
UV Count: 3
UV <Vector (0.2398, 0.5098)>
UV <Vector (0.2407, 0.5191)>
UV <Vector (0.2364, 0.5192)>
Face 6692
UV Count: 3
UV <Vector (0.2344, 0.4946)>
UV <Vector (0.2369, 0.4947)>
UV <Vector (0.2365, 0.5015)>
Face 6693
UV Count: 3
UV <Vector (0.4890, 0.4596)>
UV <Vector (0.4872, 0.4448)>
UV <Vector (0.4890, 0.4445)>
Face 6694
UV Count: 3
UV <Vector (0.2407, 0.5191)>
UV <Vector (0.2435, 0.5319)>
UV <Vector (0.2390, 0.5320)>
Face 6695
UV Count: 3
UV <Vector (0.4998, 0.4883)>
UV <Vector (0.4953, 0.4920)>
UV <Vector (0.4940, 0.4762)>
Face 6696
UV Count: 3
UV <Vector (0.2395, 0.4737)>
UV <Vector (0.2385, 0.4738)>
UV <Vector (0.2387, 0.4706)>
Face 6697
UV Count: 3
UV <Vector (0.4787, 0.4070)>
UV <Vector (0.4800, 0.4102)>
UV <Vector (0.4788, 0.4101)>
Face 6698
UV Count: 3
UV <Vector (0.2367, 0.4796)>
UV <Vector (0.2381, 0.4794)>
UV <Vector (0.2374, 0.4879)>
Face 6699
UV Count: 3
UV <Vector (0.4845, 0.4353)>
UV <Vector (0.4819, 0.4257)>
UV <Vector (0.4835, 0.4257)>
Face 6700
UV Count: 3
UV <Vector (0.4792, 0.4161)>
UV <Vector (0.4777, 0.4100)>
UV <Vector (0.4788, 0.4101)>
Face 6701
UV Count: 3
UV <Vector (0.2365, 0.5015)>
UV <Vector (0.2363, 0.5092)>
UV <Vector (0.2328, 0.5085)>
Face 6702
UV Count: 3
UV <Vector (0.4787, 0.4070)>
UV <Vector (0.4778, 0.4069)>
UV <Vector (0.4785, 0.4057)>
Face 6703
UV Count: 3
UV <Vector (0.2374, 0.4698)>
UV <Vector (0.2384, 0.4689)>
UV <Vector (0.2387, 0.4706)>
Face 6704
UV Count: 3
UV <Vector (0.3635, 0.1111)>
UV <Vector (0.3694, 0.1093)>
UV <Vector (0.3695, 0.1154)>
Face 6705
UV Count: 3
UV <Vector (0.3734, 0.1490)>
UV <Vector (0.3761, 0.1483)>
UV <Vector (0.3789, 0.1651)>
Face 6706
UV Count: 3
UV <Vector (0.3689, 0.1251)>
UV <Vector (0.3723, 0.1371)>
UV <Vector (0.3692, 0.1380)>
Face 6707
UV Count: 3
UV <Vector (0.3636, 0.1187)>
UV <Vector (0.3695, 0.1154)>
UV <Vector (0.3689, 0.1251)>
Face 6708
UV Count: 3
UV <Vector (0.3734, 0.1490)>
UV <Vector (0.3692, 0.1380)>
UV <Vector (0.3723, 0.1371)>
Face 6709
UV Count: 3
UV <Vector (0.2934, 0.0626)>
UV <Vector (0.2876, 0.0589)>
UV <Vector (0.2920, 0.0562)>
Face 6710
UV Count: 3
UV <Vector (0.2748, 0.0629)>
UV <Vector (0.2665, 0.0579)>
UV <Vector (0.2790, 0.0573)>
Face 6711
UV Count: 3
UV <Vector (0.4217, 0.0974)>
UV <Vector (0.4207, 0.0908)>
UV <Vector (0.4315, 0.0927)>
Face 6712
UV Count: 3
UV <Vector (0.4565, 0.0823)>
UV <Vector (0.4585, 0.0791)>
UV <Vector (0.4645, 0.0829)>
Face 6713
UV Count: 3
UV <Vector (0.3786, 0.1061)>
UV <Vector (0.3764, 0.0952)>
UV <Vector (0.3906, 0.0932)>
Face 6714
UV Count: 3
UV <Vector (0.4317, 0.0989)>
UV <Vector (0.4315, 0.0927)>
UV <Vector (0.4417, 0.0927)>
Face 6715
UV Count: 3
UV <Vector (0.4102, 0.0967)>
UV <Vector (0.4068, 0.0891)>
UV <Vector (0.4207, 0.0908)>
Face 6716
UV Count: 3
UV <Vector (0.2541, 0.1087)>
UV <Vector (0.2454, 0.1184)>
UV <Vector (0.2403, 0.0980)>
Face 6717
UV Count: 3
UV <Vector (0.3906, 0.0932)>
UV <Vector (0.4068, 0.0891)>
UV <Vector (0.4102, 0.0967)>
Face 6718
UV Count: 3
UV <Vector (0.4113, 0.0822)>
UV <Vector (0.4205, 0.0817)>
UV <Vector (0.4207, 0.0908)>
Face 6719
UV Count: 3
UV <Vector (0.4318, 0.0845)>
UV <Vector (0.4315, 0.0927)>
UV <Vector (0.4207, 0.0908)>
Face 6720
UV Count: 3
UV <Vector (0.4315, 0.0927)>
UV <Vector (0.4318, 0.0845)>
UV <Vector (0.4402, 0.0859)>
Face 6721
UV Count: 3
UV <Vector (0.4417, 0.0927)>
UV <Vector (0.4402, 0.0859)>
UV <Vector (0.4498, 0.0858)>
Face 6722
UV Count: 3
UV <Vector (0.4318, 0.0845)>
UV <Vector (0.4333, 0.0774)>
UV <Vector (0.4392, 0.0789)>
Face 6723
UV Count: 3
UV <Vector (0.4474, 0.0765)>
UV <Vector (0.4498, 0.0858)>
UV <Vector (0.4402, 0.0859)>
Face 6724
UV Count: 3
UV <Vector (0.2303, 0.0579)>
UV <Vector (0.2287, 0.0524)>
UV <Vector (0.2323, 0.0521)>
Face 6725
UV Count: 3
UV <Vector (0.4631, 0.0910)>
UV <Vector (0.4641, 0.0954)>
UV <Vector (0.4577, 0.0946)>
Face 6726
UV Count: 3
UV <Vector (0.4641, 0.0954)>
UV <Vector (0.4651, 0.0986)>
UV <Vector (0.4591, 0.0988)>
Face 6727
UV Count: 3
UV <Vector (0.2345, 0.0571)>
UV <Vector (0.2323, 0.0521)>
UV <Vector (0.2375, 0.0526)>
Face 6728
UV Count: 3
UV <Vector (0.2406, 0.0580)>
UV <Vector (0.2375, 0.0526)>
UV <Vector (0.2432, 0.0517)>
Face 6729
UV Count: 3
UV <Vector (0.2475, 0.0463)>
UV <Vector (0.2576, 0.0504)>
UV <Vector (0.2480, 0.0571)>
Face 6730
UV Count: 3
UV <Vector (0.2413, 0.0441)>
UV <Vector (0.2475, 0.0463)>
UV <Vector (0.2432, 0.0517)>
Face 6731
UV Count: 3
UV <Vector (0.2301, 0.0383)>
UV <Vector (0.2301, 0.0401)>
UV <Vector (0.2285, 0.0403)>
Face 6732
UV Count: 3
UV <Vector (0.4732, 0.0941)>
UV <Vector (0.4730, 0.0974)>
UV <Vector (0.4718, 0.0959)>
Face 6733
UV Count: 3
UV <Vector (0.4708, 0.0919)>
UV <Vector (0.4722, 0.0907)>
UV <Vector (0.4732, 0.0941)>
Face 6734
UV Count: 3
UV <Vector (0.2320, 0.0402)>
UV <Vector (0.2301, 0.0401)>
UV <Vector (0.2301, 0.0383)>
Face 6735
UV Count: 3
UV <Vector (0.4629, 0.0860)>
UV <Vector (0.4631, 0.0910)>
UV <Vector (0.4565, 0.0883)>
Face 6736
UV Count: 3
UV <Vector (0.4565, 0.0823)>
UV <Vector (0.4565, 0.0883)>
UV <Vector (0.4498, 0.0858)>
Face 6737
UV Count: 3
UV <Vector (0.0520, 0.5853)>
UV <Vector (0.0558, 0.5914)>
UV <Vector (0.0476, 0.5976)>
Face 6738
UV Count: 3
UV <Vector (0.0242, 0.5616)>
UV <Vector (0.0227, 0.5723)>
UV <Vector (0.0188, 0.5706)>
Face 6739
UV Count: 3
UV <Vector (0.0641, 0.5771)>
UV <Vector (0.0598, 0.5756)>
UV <Vector (0.0618, 0.5699)>
Face 6740
UV Count: 3
UV <Vector (0.0560, 0.5635)>
UV <Vector (0.0546, 0.5522)>
UV <Vector (0.0600, 0.5527)>
Face 6741
UV Count: 3
UV <Vector (0.0469, 0.5603)>
UV <Vector (0.0478, 0.5513)>
UV <Vector (0.0546, 0.5522)>
Face 6742
UV Count: 3
UV <Vector (0.0221, 0.5538)>
UV <Vector (0.0210, 0.5601)>
UV <Vector (0.0165, 0.5597)>
Face 6743
UV Count: 3
UV <Vector (0.0720, 0.5532)>
UV <Vector (0.0600, 0.5527)>
UV <Vector (0.0584, 0.5438)>
Face 6744
UV Count: 3
UV <Vector (0.0718, 0.5641)>
UV <Vector (0.0618, 0.5628)>
UV <Vector (0.0600, 0.5527)>
Face 6745
UV Count: 3
UV <Vector (0.0426, 0.5657)>
UV <Vector (0.0422, 0.5588)>
UV <Vector (0.0469, 0.5603)>
Face 6746
UV Count: 3
UV <Vector (0.0225, 0.5465)>
UV <Vector (0.0177, 0.5459)>
UV <Vector (0.0182, 0.5359)>
Face 6747
UV Count: 3
UV <Vector (0.0182, 0.5359)>
UV <Vector (0.0177, 0.5459)>
UV <Vector (0.0138, 0.5455)>
Face 6748
UV Count: 3
UV <Vector (0.0277, 0.5377)>
UV <Vector (0.0272, 0.5472)>
UV <Vector (0.0225, 0.5465)>
Face 6749
UV Count: 3
UV <Vector (0.0682, 0.5702)>
UV <Vector (0.0618, 0.5699)>
UV <Vector (0.0618, 0.5628)>
Face 6750
UV Count: 3
UV <Vector (0.1297, 0.5893)>
UV <Vector (0.1328, 0.6004)>
UV <Vector (0.1212, 0.5935)>
Face 6751
UV Count: 3
UV <Vector (0.0557, 0.5754)>
UV <Vector (0.0559, 0.5691)>
UV <Vector (0.0618, 0.5699)>
Face 6752
UV Count: 3
UV <Vector (0.0506, 0.5757)>
UV <Vector (0.0488, 0.5676)>
UV <Vector (0.0559, 0.5691)>
Face 6753
UV Count: 3
UV <Vector (0.0932, 0.5941)>
UV <Vector (0.0921, 0.5819)>
UV <Vector (0.1212, 0.5935)>
Face 6754
UV Count: 3
UV <Vector (0.1902, 0.6340)>
UV <Vector (0.1895, 0.6273)>
UV <Vector (0.2137, 0.6240)>
Face 6755
UV Count: 3
UV <Vector (0.0818, 0.5755)>
UV <Vector (0.0747, 0.5713)>
UV <Vector (0.0794, 0.5664)>
Face 6756
UV Count: 3
UV <Vector (0.0747, 0.5713)>
UV <Vector (0.0682, 0.5702)>
UV <Vector (0.0718, 0.5641)>
Face 6757
UV Count: 3
UV <Vector (0.1424, 0.5976)>
UV <Vector (0.1443, 0.6071)>
UV <Vector (0.1328, 0.6004)>
Face 6758
UV Count: 3
UV <Vector (0.1639, 0.6091)>
UV <Vector (0.1648, 0.6164)>
UV <Vector (0.1443, 0.6071)>
Face 6759
UV Count: 3
UV <Vector (0.1889, 0.6213)>
UV <Vector (0.1895, 0.6273)>
UV <Vector (0.1648, 0.6164)>
Face 6760
UV Count: 3
UV <Vector (0.0910, 0.5712)>
UV <Vector (0.0921, 0.5819)>
UV <Vector (0.0818, 0.5755)>
Face 6761
UV Count: 3
UV <Vector (0.0426, 0.5657)>
UV <Vector (0.0488, 0.5676)>
UV <Vector (0.0506, 0.5757)>
Face 6762
UV Count: 3
UV <Vector (0.0606, 0.5810)>
UV <Vector (0.0579, 0.5783)>
UV <Vector (0.0598, 0.5756)>
Face 6763
UV Count: 3
UV <Vector (0.0558, 0.5914)>
UV <Vector (0.0643, 0.5852)>
UV <Vector (0.0711, 0.5989)>
Face 6764
UV Count: 3
UV <Vector (0.0480, 0.5826)>
UV <Vector (0.0450, 0.5805)>
UV <Vector (0.0506, 0.5757)>
Face 6765
UV Count: 3
UV <Vector (0.0480, 0.5826)>
UV <Vector (0.0502, 0.5841)>
UV <Vector (0.0397, 0.5926)>
Face 6766
UV Count: 3
UV <Vector (0.0222, 0.5756)>
UV <Vector (0.0227, 0.5723)>
UV <Vector (0.0307, 0.5748)>
Face 6767
UV Count: 3
UV <Vector (0.0095, 0.5768)>
UV <Vector (0.0142, 0.5773)>
UV <Vector (0.0130, 0.5854)>
Face 6768
UV Count: 3
UV <Vector (0.0183, 0.5749)>
UV <Vector (0.0222, 0.5756)>
UV <Vector (0.0216, 0.5795)>
Face 6769
UV Count: 3
UV <Vector (0.0450, 0.5805)>
UV <Vector (0.0404, 0.5795)>
UV <Vector (0.0439, 0.5757)>
Face 6770
UV Count: 3
UV <Vector (0.0615, 0.6070)>
UV <Vector (0.0711, 0.5989)>
UV <Vector (0.0721, 0.6187)>
Face 6771
UV Count: 3
UV <Vector (0.0142, 0.5773)>
UV <Vector (0.0183, 0.5749)>
UV <Vector (0.0172, 0.5829)>
Face 6772
UV Count: 3
UV <Vector (0.0300, 0.5776)>
UV <Vector (0.0404, 0.5795)>
UV <Vector (0.0369, 0.5832)>
Face 6773
UV Count: 3
UV <Vector (0.0557, 0.5754)>
UV <Vector (0.0598, 0.5756)>
UV <Vector (0.0579, 0.5783)>
Face 6774
UV Count: 3
UV <Vector (0.0579, 0.5783)>
UV <Vector (0.0502, 0.5841)>
UV <Vector (0.0480, 0.5826)>
Face 6775
UV Count: 3
UV <Vector (0.0606, 0.5810)>
UV <Vector (0.0643, 0.5852)>
UV <Vector (0.0558, 0.5914)>
Face 6776
UV Count: 3
UV <Vector (0.0045, 0.5969)>
UV <Vector (0.0208, 0.5976)>
UV <Vector (0.0186, 0.6008)>
Face 6777
UV Count: 3
UV <Vector (0.0502, 0.5841)>
UV <Vector (0.0520, 0.5853)>
UV <Vector (0.0408, 0.5937)>
Face 6778
UV Count: 3
UV <Vector (0.0208, 0.5976)>
UV <Vector (0.0397, 0.5926)>
UV <Vector (0.0408, 0.5937)>
Face 6779
UV Count: 3
UV <Vector (0.0579, 0.5783)>
UV <Vector (0.0606, 0.5810)>
UV <Vector (0.0520, 0.5853)>
Face 6780
UV Count: 3
UV <Vector (0.1374, 0.6291)>
UV <Vector (0.1373, 0.6363)>
UV <Vector (0.1267, 0.6339)>
Face 6781
UV Count: 3
UV <Vector (0.1056, 0.6356)>
UV <Vector (0.1029, 0.6271)>
UV <Vector (0.1267, 0.6339)>
Face 6782
UV Count: 3
UV <Vector (0.0995, 0.6174)>
UV <Vector (0.1029, 0.6271)>
UV <Vector (0.0721, 0.6187)>
Face 6783
UV Count: 3
UV <Vector (0.1900, 0.6496)>
UV <Vector (0.1898, 0.6566)>
UV <Vector (0.1681, 0.6448)>
Face 6784
UV Count: 3
UV <Vector (0.1675, 0.6387)>
UV <Vector (0.1681, 0.6448)>
UV <Vector (0.1478, 0.6393)>
Face 6785
UV Count: 3
UV <Vector (0.1476, 0.6328)>
UV <Vector (0.1478, 0.6393)>
UV <Vector (0.1373, 0.6363)>
Face 6786
UV Count: 3
UV <Vector (0.2199, 0.6486)>
UV <Vector (0.1898, 0.6566)>
UV <Vector (0.1900, 0.6496)>
Face 6787
UV Count: 3
UV <Vector (0.0641, 0.6250)>
UV <Vector (0.0721, 0.6187)>
UV <Vector (0.0727, 0.6362)>
Face 6788
UV Count: 3
UV <Vector (0.0912, 0.5446)>
UV <Vector (0.0903, 0.5502)>
UV <Vector (0.0856, 0.5484)>
Face 6789
UV Count: 3
UV <Vector (0.0276, 0.9494)>
UV <Vector (0.0294, 0.9513)>
UV <Vector (0.0249, 0.9544)>
Face 6790
UV Count: 3
UV <Vector (0.0307, 0.9483)>
UV <Vector (0.0324, 0.9498)>
UV <Vector (0.0294, 0.9513)>
Face 6791
UV Count: 3
UV <Vector (0.0318, 0.9461)>
UV <Vector (0.0356, 0.9463)>
UV <Vector (0.0324, 0.9498)>
Face 6792
UV Count: 3
UV <Vector (0.0481, 0.9302)>
UV <Vector (0.0496, 0.9302)>
UV <Vector (0.0479, 0.9323)>
Face 6793
UV Count: 3
UV <Vector (0.0481, 0.9302)>
UV <Vector (0.0468, 0.9298)>
UV <Vector (0.0473, 0.9284)>
Face 6794
UV Count: 3
UV <Vector (0.0486, 0.9262)>
UV <Vector (0.0501, 0.9274)>
UV <Vector (0.0485, 0.9281)>
Face 6795
UV Count: 3
UV <Vector (0.0455, 0.9256)>
UV <Vector (0.0486, 0.9262)>
UV <Vector (0.0472, 0.9275)>
Face 6796
UV Count: 3
UV <Vector (0.0446, 0.9285)>
UV <Vector (0.0413, 0.9289)>
UV <Vector (0.0410, 0.9276)>
Face 6797
UV Count: 3
UV <Vector (0.0410, 0.9276)>
UV <Vector (0.0413, 0.9289)>
UV <Vector (0.0354, 0.9304)>
Face 6798
UV Count: 3
UV <Vector (0.0349, 0.9291)>
UV <Vector (0.0354, 0.9304)>
UV <Vector (0.0325, 0.9316)>
Face 6799
UV Count: 3
UV <Vector (0.0313, 0.9305)>
UV <Vector (0.0325, 0.9316)>
UV <Vector (0.0302, 0.9329)>
Face 6800
UV Count: 3
UV <Vector (0.0435, 0.9348)>
UV <Vector (0.0430, 0.9339)>
UV <Vector (0.0453, 0.9315)>
Face 6801
UV Count: 3
UV <Vector (0.0435, 0.9348)>
UV <Vector (0.0391, 0.9376)>
UV <Vector (0.0387, 0.9359)>
Face 6802
UV Count: 3
UV <Vector (0.0363, 0.9379)>
UV <Vector (0.0361, 0.9364)>
UV <Vector (0.0387, 0.9359)>
Face 6803
UV Count: 3
UV <Vector (0.0315, 0.9365)>
UV <Vector (0.0318, 0.9354)>
UV <Vector (0.0340, 0.9364)>
Face 6804
UV Count: 3
UV <Vector (0.0297, 0.9354)>
UV <Vector (0.0303, 0.9345)>
UV <Vector (0.0318, 0.9354)>
Face 6805
UV Count: 3
UV <Vector (0.0293, 0.9324)>
UV <Vector (0.0302, 0.9329)>
UV <Vector (0.0294, 0.9334)>
Face 6806
UV Count: 3
UV <Vector (0.0285, 0.9337)>
UV <Vector (0.0294, 0.9334)>
UV <Vector (0.0294, 0.9340)>
Face 6807
UV Count: 3
UV <Vector (0.0297, 0.9354)>
UV <Vector (0.0288, 0.9346)>
UV <Vector (0.0294, 0.9340)>
Face 6808
UV Count: 3
UV <Vector (0.4344, 0.4806)>
UV <Vector (0.4331, 0.4760)>
UV <Vector (0.4365, 0.4763)>
Face 6809
UV Count: 3
UV <Vector (0.4474, 0.4798)>
UV <Vector (0.4442, 0.4797)>
UV <Vector (0.4444, 0.4745)>
Face 6810
UV Count: 3
UV <Vector (0.4368, 0.4833)>
UV <Vector (0.4344, 0.4806)>
UV <Vector (0.4376, 0.4797)>
Face 6811
UV Count: 3
UV <Vector (0.4454, 0.4701)>
UV <Vector (0.4474, 0.4730)>
UV <Vector (0.4444, 0.4745)>
Face 6812
UV Count: 3
UV <Vector (0.4430, 0.4837)>
UV <Vector (0.4415, 0.4822)>
UV <Vector (0.4427, 0.4818)>
Face 6813
UV Count: 3
UV <Vector (0.4397, 0.4842)>
UV <Vector (0.4368, 0.4833)>
UV <Vector (0.4394, 0.4813)>
Face 6814
UV Count: 3
UV <Vector (0.4423, 0.4686)>
UV <Vector (0.4454, 0.4701)>
UV <Vector (0.4430, 0.4724)>
Face 6815
UV Count: 3
UV <Vector (0.4387, 0.4682)>
UV <Vector (0.4402, 0.4679)>
UV <Vector (0.4397, 0.4706)>
Face 6816
UV Count: 3
UV <Vector (0.4449, 0.4831)>
UV <Vector (0.4427, 0.4818)>
UV <Vector (0.4442, 0.4797)>
Face 6817
UV Count: 3
UV <Vector (0.4366, 0.4692)>
UV <Vector (0.4387, 0.4682)>
UV <Vector (0.4389, 0.4710)>
Face 6818
UV Count: 3
UV <Vector (0.4418, 0.4843)>
UV <Vector (0.4411, 0.4827)>
UV <Vector (0.4415, 0.4822)>
Face 6819
UV Count: 3
UV <Vector (0.4402, 0.4679)>
UV <Vector (0.4411, 0.4680)>
UV <Vector (0.4404, 0.4707)>
Face 6820
UV Count: 3
UV <Vector (0.4347, 0.4711)>
UV <Vector (0.4366, 0.4692)>
UV <Vector (0.4381, 0.4716)>
Face 6821
UV Count: 3
UV <Vector (0.4397, 0.4842)>
UV <Vector (0.4407, 0.4824)>
UV <Vector (0.4411, 0.4827)>
Face 6822
UV Count: 3
UV <Vector (0.4423, 0.4686)>
UV <Vector (0.4411, 0.4713)>
UV <Vector (0.4404, 0.4707)>
Face 6823
UV Count: 3
UV <Vector (0.4337, 0.4734)>
UV <Vector (0.4347, 0.4711)>
UV <Vector (0.4371, 0.4729)>
Face 6824
UV Count: 3
UV <Vector (0.0282, 0.9350)>
UV <Vector (0.0288, 0.9346)>
UV <Vector (0.0297, 0.9354)>
Face 6825
UV Count: 3
UV <Vector (0.0282, 0.9350)>
UV <Vector (0.0277, 0.9338)>
UV <Vector (0.0285, 0.9337)>
Face 6826
UV Count: 3
UV <Vector (0.0284, 0.9322)>
UV <Vector (0.0293, 0.9324)>
UV <Vector (0.0285, 0.9337)>
Face 6827
UV Count: 3
UV <Vector (0.0310, 0.9373)>
UV <Vector (0.0290, 0.9360)>
UV <Vector (0.0297, 0.9354)>
Face 6828
UV Count: 3
UV <Vector (0.0310, 0.9373)>
UV <Vector (0.0315, 0.9365)>
UV <Vector (0.0339, 0.9379)>
Face 6829
UV Count: 3
UV <Vector (0.0364, 0.9388)>
UV <Vector (0.0363, 0.9379)>
UV <Vector (0.0391, 0.9376)>
Face 6830
UV Count: 3
UV <Vector (0.0395, 0.9387)>
UV <Vector (0.0391, 0.9376)>
UV <Vector (0.0435, 0.9348)>
Face 6831
UV Count: 3
UV <Vector (0.0445, 0.9353)>
UV <Vector (0.0435, 0.9348)>
UV <Vector (0.0463, 0.9321)>
Face 6832
UV Count: 3
UV <Vector (0.0298, 0.9294)>
UV <Vector (0.0313, 0.9305)>
UV <Vector (0.0293, 0.9324)>
Face 6833
UV Count: 3
UV <Vector (0.0343, 0.9268)>
UV <Vector (0.0349, 0.9291)>
UV <Vector (0.0313, 0.9305)>
Face 6834
UV Count: 3
UV <Vector (0.0343, 0.9268)>
UV <Vector (0.0412, 0.9257)>
UV <Vector (0.0410, 0.9276)>
Face 6835
UV Count: 3
UV <Vector (0.0448, 0.9273)>
UV <Vector (0.0410, 0.9276)>
UV <Vector (0.0412, 0.9257)>
Face 6836
UV Count: 3
UV <Vector (0.0448, 0.9273)>
UV <Vector (0.0472, 0.9275)>
UV <Vector (0.0461, 0.9283)>
Face 6837
UV Count: 3
UV <Vector (0.0472, 0.9275)>
UV <Vector (0.0485, 0.9281)>
UV <Vector (0.0473, 0.9284)>
Face 6838
UV Count: 3
UV <Vector (0.0496, 0.9302)>
UV <Vector (0.0481, 0.9302)>
UV <Vector (0.0485, 0.9281)>
Face 6839
UV Count: 3
UV <Vector (0.0468, 0.9298)>
UV <Vector (0.0481, 0.9302)>
UV <Vector (0.0463, 0.9321)>
Face 6840
UV Count: 3
UV <Vector (0.4337, 0.4734)>
UV <Vector (0.4368, 0.4745)>
UV <Vector (0.4365, 0.4763)>
Face 6841
UV Count: 3
UV <Vector (0.0361, 0.9364)>
UV <Vector (0.0363, 0.9379)>
UV <Vector (0.0339, 0.9379)>
Face 6842
UV Count: 3
UV <Vector (0.0364, 0.9423)>
UV <Vector (0.0329, 0.9431)>
UV <Vector (0.0339, 0.9389)>
Face 6843
UV Count: 3
UV <Vector (0.0363, 0.9379)>
UV <Vector (0.0364, 0.9388)>
UV <Vector (0.0339, 0.9389)>
Face 6844
UV Count: 3
UV <Vector (0.0356, 0.9463)>
UV <Vector (0.0318, 0.9461)>
UV <Vector (0.0329, 0.9431)>
Face 6845
UV Count: 3
UV <Vector (0.4549, 0.4721)>
UV <Vector (0.4564, 0.4721)>
UV <Vector (0.4573, 0.4679)>
Face 6846
UV Count: 3
UV <Vector (0.4564, 0.4721)>
UV <Vector (0.4579, 0.4726)>
UV <Vector (0.4602, 0.4691)>
Face 6847
UV Count: 3
UV <Vector (0.4579, 0.4726)>
UV <Vector (0.4589, 0.4737)>
UV <Vector (0.4625, 0.4713)>
Face 6848
UV Count: 3
UV <Vector (0.4625, 0.4713)>
UV <Vector (0.4589, 0.4737)>
UV <Vector (0.4595, 0.4751)>
Face 6849
UV Count: 3
UV <Vector (0.4637, 0.4742)>
UV <Vector (0.4595, 0.4751)>
UV <Vector (0.4596, 0.4766)>
Face 6850
UV Count: 3
UV <Vector (0.4638, 0.4774)>
UV <Vector (0.4596, 0.4766)>
UV <Vector (0.4590, 0.4780)>
Face 6851
UV Count: 3
UV <Vector (0.4590, 0.4780)>
UV <Vector (0.4579, 0.4791)>
UV <Vector (0.4605, 0.4826)>
Face 6852
UV Count: 3
UV <Vector (0.4579, 0.4791)>
UV <Vector (0.4565, 0.4796)>
UV <Vector (0.4575, 0.4840)>
Face 6853
UV Count: 3
UV <Vector (0.4565, 0.4796)>
UV <Vector (0.4550, 0.4797)>
UV <Vector (0.4542, 0.4840)>
Face 6854
UV Count: 3
UV <Vector (0.4550, 0.4797)>
UV <Vector (0.4536, 0.4791)>
UV <Vector (0.4512, 0.4827)>
Face 6855
UV Count: 3
UV <Vector (0.4512, 0.4827)>
UV <Vector (0.4536, 0.4791)>
UV <Vector (0.4526, 0.4781)>
Face 6856
UV Count: 3
UV <Vector (0.4489, 0.4804)>
UV <Vector (0.4526, 0.4781)>
UV <Vector (0.4520, 0.4767)>
Face 6857
UV Count: 3
UV <Vector (0.4477, 0.4775)>
UV <Vector (0.4520, 0.4767)>
UV <Vector (0.4519, 0.4752)>
Face 6858
UV Count: 3
UV <Vector (0.4477, 0.4744)>
UV <Vector (0.4519, 0.4752)>
UV <Vector (0.4525, 0.4738)>
Face 6859
UV Count: 3
UV <Vector (0.4525, 0.4738)>
UV <Vector (0.4536, 0.4728)>
UV <Vector (0.4511, 0.4691)>
Face 6860
UV Count: 3
UV <Vector (0.4511, 0.4691)>
UV <Vector (0.4536, 0.4728)>
UV <Vector (0.4549, 0.4721)>
Face 6861
UV Count: 3
UV <Vector (0.4872, 0.4448)>
UV <Vector (0.4845, 0.4353)>
UV <Vector (0.4863, 0.4351)>
Face 6862
UV Count: 3
UV <Vector (0.2354, 0.4881)>
UV <Vector (0.2374, 0.4879)>
UV <Vector (0.2369, 0.4947)>
Face 6863
UV Count: 3
UV <Vector (0.2394, 0.4878)>
UV <Vector (0.2396, 0.4949)>
UV <Vector (0.2369, 0.4947)>
Face 6864
UV Count: 3
UV <Vector (0.2324, 0.4876)>
UV <Vector (0.2354, 0.4881)>
UV <Vector (0.2344, 0.4946)>
Face 6865
UV Count: 3
UV <Vector (0.2394, 0.4878)>
UV <Vector (0.2443, 0.4862)>
UV <Vector (0.2462, 0.4938)>
Face 6866
UV Count: 3
UV <Vector (0.4832, 0.4422)>
UV <Vector (0.4809, 0.4335)>
UV <Vector (0.4845, 0.4353)>
Face 6867
UV Count: 3
UV <Vector (0.4788, 0.4413)>
UV <Vector (0.4773, 0.4329)>
UV <Vector (0.4809, 0.4335)>
Face 6868
UV Count: 3
UV <Vector (0.4852, 0.4257)>
UV <Vector (0.4897, 0.4240)>
UV <Vector (0.4931, 0.4318)>
Face 6869
UV Count: 3
UV <Vector (0.4890, 0.4445)>
UV <Vector (0.4863, 0.4351)>
UV <Vector (0.4880, 0.4349)>
Face 6870
UV Count: 3
UV <Vector (0.2462, 0.4938)>
UV <Vector (0.2499, 0.4915)>
UV <Vector (0.2527, 0.4994)>
Face 6871
UV Count: 3
UV <Vector (0.0413, 0.7328)>
UV <Vector (0.0086, 0.7354)>
UV <Vector (0.0150, 0.7518)>
Face 6872
UV Count: 3
UV <Vector (0.1108, 0.6989)>
UV <Vector (0.1115, 0.6922)>
UV <Vector (0.1013, 0.6965)>
Face 6873
UV Count: 3
UV <Vector (0.0996, 0.7048)>
UV <Vector (0.1036, 0.7028)>
UV <Vector (0.1013, 0.6965)>
Face 6874
UV Count: 3
UV <Vector (0.0934, 0.7094)>
UV <Vector (0.0996, 0.7048)>
UV <Vector (0.0931, 0.6947)>
Face 6875
UV Count: 3
UV <Vector (0.0903, 0.7098)>
UV <Vector (0.0816, 0.7298)>
UV <Vector (0.0877, 0.7291)>
Face 6876
UV Count: 3
UV <Vector (0.0877, 0.7291)>
UV <Vector (0.0816, 0.7298)>
UV <Vector (0.0801, 0.7465)>
Face 6877
UV Count: 3
UV <Vector (0.1248, 0.7750)>
UV <Vector (0.1325, 0.7657)>
UV <Vector (0.1142, 0.7638)>
Face 6878
UV Count: 3
UV <Vector (0.1325, 0.7657)>
UV <Vector (0.1248, 0.7750)>
UV <Vector (0.1469, 0.7795)>
Face 6879
UV Count: 3
UV <Vector (0.1459, 0.7575)>
UV <Vector (0.1469, 0.7795)>
UV <Vector (0.1610, 0.7620)>
Face 6880
UV Count: 3
UV <Vector (0.1720, 0.7292)>
UV <Vector (0.1682, 0.7049)>
UV <Vector (0.1545, 0.7099)>
Face 6881
UV Count: 3
UV <Vector (0.1682, 0.7049)>
UV <Vector (0.1602, 0.6907)>
UV <Vector (0.1543, 0.7018)>
Face 6882
UV Count: 3
UV <Vector (0.1357, 0.6978)>
UV <Vector (0.1386, 0.6851)>
UV <Vector (0.1294, 0.6858)>
Face 6883
UV Count: 3
UV <Vector (0.1115, 0.6922)>
UV <Vector (0.1108, 0.6989)>
UV <Vector (0.1272, 0.6994)>
Face 6884
UV Count: 3
UV <Vector (0.1294, 0.6858)>
UV <Vector (0.1288, 0.6625)>
UV <Vector (0.1074, 0.6603)>
Face 6885
UV Count: 3
UV <Vector (0.0545, 0.6375)>
UV <Vector (0.0521, 0.6150)>
UV <Vector (0.0324, 0.6216)>
Face 6886
UV Count: 3
UV <Vector (0.1193, 0.5511)>
UV <Vector (0.0903, 0.5502)>
UV <Vector (0.0913, 0.5618)>
Face 6887
UV Count: 3
UV <Vector (0.1013, 0.6965)>
UV <Vector (0.1115, 0.6922)>
UV <Vector (0.1074, 0.6603)>
Face 6888
UV Count: 3
UV <Vector (0.1264, 0.6076)>
UV <Vector (0.0932, 0.5941)>
UV <Vector (0.0995, 0.6174)>
Face 6889
UV Count: 3
UV <Vector (0.0921, 0.5819)>
UV <Vector (0.0818, 0.5755)>
UV <Vector (0.0779, 0.5835)>
Face 6890
UV Count: 3
UV <Vector (0.0931, 0.6947)>
UV <Vector (0.0775, 0.6878)>
UV <Vector (0.0811, 0.7083)>
Face 6891
UV Count: 3
UV <Vector (0.0931, 0.6947)>
UV <Vector (0.1013, 0.6965)>
UV <Vector (0.0805, 0.6636)>
Face 6892
UV Count: 3
UV <Vector (0.0089, 0.6620)>
UV <Vector (0.0328, 0.6597)>
UV <Vector (0.0334, 0.6530)>
Face 6893
UV Count: 3
UV <Vector (0.0413, 0.7328)>
UV <Vector (0.0416, 0.7239)>
UV <Vector (0.0173, 0.7188)>
Face 6894
UV Count: 3
UV <Vector (0.0686, 0.6615)>
UV <Vector (0.0654, 0.6663)>
UV <Vector (0.0775, 0.6878)>
Face 6895
UV Count: 3
UV <Vector (0.0773, 0.7222)>
UV <Vector (0.0592, 0.7285)>
UV <Vector (0.0630, 0.7356)>
Face 6896
UV Count: 3
UV <Vector (0.0801, 0.7465)>
UV <Vector (0.0816, 0.7298)>
UV <Vector (0.0630, 0.7356)>
Face 6897
UV Count: 3
UV <Vector (0.0432, 0.7439)>
UV <Vector (0.0630, 0.7439)>
UV <Vector (0.0630, 0.7356)>
Face 6898
UV Count: 3
UV <Vector (0.0727, 0.6362)>
UV <Vector (0.0545, 0.6375)>
UV <Vector (0.0686, 0.6615)>
Face 6899
UV Count: 3
UV <Vector (0.0101, 0.6073)>
UV <Vector (0.0186, 0.6008)>
UV <Vector (0.0041, 0.6013)>
Face 6900
UV Count: 3
UV <Vector (0.0344, 0.5402)>
UV <Vector (0.0277, 0.5377)>
UV <Vector (0.0272, 0.5472)>
Face 6901
UV Count: 3
UV <Vector (0.0307, 0.5748)>
UV <Vector (0.0300, 0.5776)>
UV <Vector (0.0404, 0.5795)>
Face 6902
UV Count: 3
UV <Vector (0.1056, 0.6356)>
UV <Vector (0.0727, 0.6362)>
UV <Vector (0.0805, 0.6636)>
Face 6903
UV Count: 3
UV <Vector (0.1714, 0.5311)>
UV <Vector (0.1937, 0.5372)>
UV <Vector (0.1960, 0.5153)>
Face 6904
UV Count: 3
UV <Vector (0.1895, 0.6273)>
UV <Vector (0.1648, 0.6164)>
UV <Vector (0.1660, 0.6246)>
Face 6905
UV Count: 3
UV <Vector (0.1897, 0.6629)>
UV <Vector (0.1686, 0.6503)>
UV <Vector (0.1698, 0.6726)>
Face 6906
UV Count: 3
UV <Vector (0.1602, 0.6907)>
UV <Vector (0.1682, 0.7049)>
UV <Vector (0.1927, 0.6998)>
Face 6907
UV Count: 3
UV <Vector (0.2661, 0.4264)>
UV <Vector (0.2874, 0.4253)>
UV <Vector (0.2793, 0.4102)>
Face 6908
UV Count: 3
UV <Vector (0.2661, 0.4264)>
UV <Vector (0.2479, 0.4101)>
UV <Vector (0.2471, 0.4154)>
Face 6909
UV Count: 3
UV <Vector (0.3051, 0.4125)>
UV <Vector (0.3054, 0.4272)>
UV <Vector (0.3189, 0.4290)>
Face 6910
UV Count: 3
UV <Vector (0.2874, 0.4253)>
UV <Vector (0.3054, 0.4272)>
UV <Vector (0.3051, 0.4125)>
Face 6911
UV Count: 3
UV <Vector (0.3045, 0.4354)>
UV <Vector (0.3183, 0.4376)>
UV <Vector (0.3189, 0.4290)>
Face 6912
UV Count: 3
UV <Vector (0.3018, 0.4468)>
UV <Vector (0.2962, 0.4543)>
UV <Vector (0.3112, 0.4586)>
Face 6913
UV Count: 3
UV <Vector (0.3045, 0.4354)>
UV <Vector (0.3018, 0.4468)>
UV <Vector (0.3153, 0.4495)>
Face 6914
UV Count: 3
UV <Vector (0.2918, 0.4360)>
UV <Vector (0.3045, 0.4354)>
UV <Vector (0.3054, 0.4272)>
Face 6915
UV Count: 3
UV <Vector (0.2874, 0.4408)>
UV <Vector (0.2918, 0.4360)>
UV <Vector (0.2874, 0.4253)>
Face 6916
UV Count: 3
UV <Vector (0.2808, 0.4455)>
UV <Vector (0.2874, 0.4408)>
UV <Vector (0.2661, 0.4264)>
Face 6917
UV Count: 3
UV <Vector (0.3018, 0.4468)>
UV <Vector (0.3045, 0.4354)>
UV <Vector (0.2918, 0.4360)>
Face 6918
UV Count: 3
UV <Vector (0.2962, 0.4543)>
UV <Vector (0.3018, 0.4468)>
UV <Vector (0.2874, 0.4408)>
Face 6919
UV Count: 3
UV <Vector (0.2479, 0.4101)>
UV <Vector (0.2409, 0.4055)>
UV <Vector (0.2404, 0.4099)>
Face 6920
UV Count: 3
UV <Vector (0.2366, 0.4019)>
UV <Vector (0.2271, 0.3938)>
UV <Vector (0.2278, 0.4011)>
Face 6921
UV Count: 3
UV <Vector (0.4473, 0.3891)>
UV <Vector (0.4491, 0.3937)>
UV <Vector (0.4656, 0.3808)>
Face 6922
UV Count: 3
UV <Vector (0.4593, 0.3765)>
UV <Vector (0.4511, 0.3672)>
UV <Vector (0.4410, 0.3791)>
Face 6923
UV Count: 3
UV <Vector (0.4400, 0.3334)>
UV <Vector (0.4237, 0.3304)>
UV <Vector (0.4309, 0.3569)>
Face 6924
UV Count: 3
UV <Vector (0.3020, 0.3798)>
UV <Vector (0.3077, 0.3597)>
UV <Vector (0.2868, 0.3582)>
Face 6925
UV Count: 3
UV <Vector (0.2639, 0.3525)>
UV <Vector (0.2475, 0.3516)>
UV <Vector (0.2465, 0.3787)>
Face 6926
UV Count: 3
UV <Vector (0.3842, 0.3868)>
UV <Vector (0.3789, 0.3439)>
UV <Vector (0.3641, 0.3461)>
Face 6927
UV Count: 3
UV <Vector (0.3147, 0.3771)>
UV <Vector (0.3261, 0.3558)>
UV <Vector (0.3077, 0.3597)>
Face 6928
UV Count: 3
UV <Vector (0.2688, 0.2791)>
UV <Vector (0.2769, 0.2631)>
UV <Vector (0.2611, 0.2649)>
Face 6929
UV Count: 3
UV <Vector (0.3115, 0.2847)>
UV <Vector (0.3072, 0.2646)>
UV <Vector (0.2910, 0.2624)>
Face 6930
UV Count: 3
UV <Vector (0.4169, 0.2649)>
UV <Vector (0.4198, 0.2521)>
UV <Vector (0.4038, 0.2536)>
Face 6931
UV Count: 3
UV <Vector (0.3240, 0.2650)>
UV <Vector (0.3072, 0.2646)>
UV <Vector (0.3115, 0.2847)>
Face 6932
UV Count: 3
UV <Vector (0.2573, 0.2789)>
UV <Vector (0.2611, 0.2649)>
UV <Vector (0.2465, 0.2682)>
Face 6933
UV Count: 3
UV <Vector (0.2876, 0.2812)>
UV <Vector (0.2910, 0.2624)>
UV <Vector (0.2769, 0.2631)>
Face 6934
UV Count: 3
UV <Vector (0.2888, 0.3371)>
UV <Vector (0.2868, 0.3582)>
UV <Vector (0.3077, 0.3597)>
Face 6935
UV Count: 3
UV <Vector (0.4332, 0.3147)>
UV <Vector (0.4184, 0.3126)>
UV <Vector (0.4237, 0.3304)>
Face 6936
UV Count: 3
UV <Vector (0.3106, 0.3411)>
UV <Vector (0.3077, 0.3597)>
UV <Vector (0.3261, 0.3558)>
Face 6937
UV Count: 3
UV <Vector (0.2383, 0.3847)>
UV <Vector (0.2366, 0.4019)>
UV <Vector (0.2409, 0.4055)>
Face 6938
UV Count: 3
UV <Vector (0.3611, 0.2629)>
UV <Vector (0.3624, 0.2701)>
UV <Vector (0.3665, 0.2667)>
Face 6939
UV Count: 3
UV <Vector (0.2511, 0.3325)>
UV <Vector (0.2385, 0.3309)>
UV <Vector (0.2341, 0.3491)>
Face 6940
UV Count: 3
UV <Vector (0.2511, 0.3325)>
UV <Vector (0.2475, 0.3516)>
UV <Vector (0.2639, 0.3525)>
Face 6941
UV Count: 3
UV <Vector (0.2793, 0.4102)>
UV <Vector (0.2882, 0.3871)>
UV <Vector (0.2626, 0.3840)>
Face 6942
UV Count: 3
UV <Vector (0.2383, 0.3847)>
UV <Vector (0.2465, 0.3787)>
UV <Vector (0.2327, 0.3704)>
Face 6943
UV Count: 3
UV <Vector (0.2626, 0.3840)>
UV <Vector (0.2465, 0.3787)>
UV <Vector (0.2409, 0.4055)>
Face 6944
UV Count: 3
UV <Vector (0.3175, 0.4094)>
UV <Vector (0.3147, 0.3771)>
UV <Vector (0.3020, 0.3798)>
Face 6945
UV Count: 3
UV <Vector (0.3051, 0.4125)>
UV <Vector (0.3020, 0.3798)>
UV <Vector (0.2882, 0.3871)>
Face 6946
UV Count: 3
UV <Vector (0.4511, 0.3672)>
UV <Vector (0.4480, 0.3546)>
UV <Vector (0.4309, 0.3569)>
Face 6947
UV Count: 3
UV <Vector (0.2475, 0.3516)>
UV <Vector (0.2341, 0.3491)>
UV <Vector (0.2327, 0.3704)>
Face 6948
UV Count: 3
UV <Vector (0.2271, 0.3938)>
UV <Vector (0.2366, 0.4019)>
UV <Vector (0.2383, 0.3847)>
Face 6949
UV Count: 3
UV <Vector (0.2409, 0.4055)>
UV <Vector (0.2366, 0.4019)>
UV <Vector (0.2358, 0.4072)>
Face 6950
UV Count: 3
UV <Vector (0.3775, 0.4203)>
UV <Vector (0.3568, 0.4069)>
UV <Vector (0.3514, 0.4246)>
Face 6951
UV Count: 3
UV <Vector (0.3872, 0.4428)>
UV <Vector (0.3775, 0.4203)>
UV <Vector (0.3630, 0.4458)>
Face 6952
UV Count: 3
UV <Vector (0.3175, 0.4094)>
UV <Vector (0.3189, 0.4290)>
UV <Vector (0.3354, 0.4267)>
Face 6953
UV Count: 3
UV <Vector (0.3514, 0.4246)>
UV <Vector (0.3568, 0.4069)>
UV <Vector (0.3329, 0.4025)>
Face 6954
UV Count: 3
UV <Vector (0.3189, 0.4290)>
UV <Vector (0.3183, 0.4376)>
UV <Vector (0.3331, 0.4426)>
Face 6955
UV Count: 3
UV <Vector (0.3332, 0.4567)>
UV <Vector (0.3153, 0.4495)>
UV <Vector (0.3112, 0.4586)>
Face 6956
UV Count: 3
UV <Vector (0.3331, 0.4426)>
UV <Vector (0.3183, 0.4376)>
UV <Vector (0.3153, 0.4495)>
Face 6957
UV Count: 3
UV <Vector (0.3354, 0.4267)>
UV <Vector (0.3331, 0.4426)>
UV <Vector (0.3451, 0.4467)>
Face 6958
UV Count: 3
UV <Vector (0.3630, 0.4458)>
UV <Vector (0.3514, 0.4246)>
UV <Vector (0.3451, 0.4467)>
Face 6959
UV Count: 3
UV <Vector (0.3683, 0.4608)>
UV <Vector (0.3630, 0.4458)>
UV <Vector (0.3504, 0.4577)>
Face 6960
UV Count: 3
UV <Vector (0.3332, 0.4567)>
UV <Vector (0.3504, 0.4577)>
UV <Vector (0.3451, 0.4467)>
Face 6961
UV Count: 3
UV <Vector (0.3333, 0.4673)>
UV <Vector (0.3528, 0.4676)>
UV <Vector (0.3504, 0.4577)>
Face 6962
UV Count: 3
UV <Vector (0.3872, 0.4428)>
UV <Vector (0.4069, 0.4261)>
UV <Vector (0.3950, 0.4141)>
Face 6963
UV Count: 3
UV <Vector (0.4136, 0.4112)>
UV <Vector (0.4224, 0.4238)>
UV <Vector (0.4355, 0.4114)>
Face 6964
UV Count: 3
UV <Vector (0.4395, 0.3948)>
UV <Vector (0.4412, 0.4018)>
UV <Vector (0.4491, 0.3937)>
Face 6965
UV Count: 3
UV <Vector (0.4473, 0.3891)>
UV <Vector (0.4410, 0.3791)>
UV <Vector (0.4343, 0.3847)>
Face 6966
UV Count: 3
UV <Vector (0.4309, 0.3569)>
UV <Vector (0.4237, 0.3304)>
UV <Vector (0.4157, 0.3316)>
Face 6967
UV Count: 3
UV <Vector (0.3500, 0.3808)>
UV <Vector (0.3641, 0.3461)>
UV <Vector (0.3467, 0.3488)>
Face 6968
UV Count: 3
UV <Vector (0.3842, 0.3868)>
UV <Vector (0.4018, 0.3877)>
UV <Vector (0.3904, 0.3407)>
Face 6969
UV Count: 3
UV <Vector (0.3319, 0.3764)>
UV <Vector (0.3467, 0.3488)>
UV <Vector (0.3261, 0.3558)>
Face 6970
UV Count: 3
UV <Vector (0.2876, 0.2812)>
UV <Vector (0.2688, 0.2791)>
UV <Vector (0.2695, 0.2886)>
Face 6971
UV Count: 3
UV <Vector (0.3730, 0.2656)>
UV <Vector (0.3707, 0.2545)>
UV <Vector (0.3644, 0.2551)>
Face 6972
UV Count: 3
UV <Vector (0.3505, 0.2813)>
UV <Vector (0.3508, 0.2763)>
UV <Vector (0.3434, 0.2774)>
Face 6973
UV Count: 3
UV <Vector (0.4023, 0.2679)>
UV <Vector (0.4038, 0.2536)>
UV <Vector (0.3980, 0.2538)>
Face 6974
UV Count: 3
UV <Vector (0.3298, 0.2818)>
UV <Vector (0.3365, 0.2799)>
UV <Vector (0.3312, 0.2648)>
Face 6975
UV Count: 3
UV <Vector (0.3902, 0.2663)>
UV <Vector (0.3926, 0.2538)>
UV <Vector (0.3799, 0.2539)>
Face 6976
UV Count: 3
UV <Vector (0.3434, 0.2774)>
UV <Vector (0.3508, 0.2763)>
UV <Vector (0.3471, 0.2695)>
Face 6977
UV Count: 3
UV <Vector (0.3419, 0.3100)>
UV <Vector (0.3427, 0.3176)>
UV <Vector (0.3580, 0.3101)>
Face 6978
UV Count: 3
UV <Vector (0.4109, 0.3129)>
UV <Vector (0.4032, 0.3132)>
UV <Vector (0.4076, 0.3327)>
Face 6979
UV Count: 3
UV <Vector (0.3330, 0.3136)>
UV <Vector (0.3325, 0.3219)>
UV <Vector (0.3427, 0.3176)>
Face 6980
UV Count: 3
UV <Vector (0.4149, 0.3992)>
UV <Vector (0.4018, 0.3877)>
UV <Vector (0.3950, 0.4141)>
Face 6981
UV Count: 3
UV <Vector (0.3854, 0.3179)>
UV <Vector (0.3904, 0.3407)>
UV <Vector (0.4076, 0.3327)>
Face 6982
UV Count: 3
UV <Vector (0.3854, 0.3179)>
UV <Vector (0.3738, 0.3194)>
UV <Vector (0.3789, 0.3439)>
Face 6983
UV Count: 3
UV <Vector (0.3568, 0.4069)>
UV <Vector (0.3775, 0.4203)>
UV <Vector (0.3842, 0.3868)>
Face 6984
UV Count: 3
UV <Vector (0.4273, 0.3910)>
UV <Vector (0.4162, 0.3675)>
UV <Vector (0.4018, 0.3877)>
Face 6985
UV Count: 3
UV <Vector (0.3775, 0.4203)>
UV <Vector (0.3950, 0.4141)>
UV <Vector (0.4018, 0.3877)>
Face 6986
UV Count: 3
UV <Vector (0.3329, 0.4025)>
UV <Vector (0.3319, 0.3764)>
UV <Vector (0.3147, 0.3771)>
Face 6987
UV Count: 3
UV <Vector (0.3329, 0.4025)>
UV <Vector (0.3568, 0.4069)>
UV <Vector (0.3500, 0.3808)>
Face 6988
UV Count: 3
UV <Vector (0.4410, 0.3791)>
UV <Vector (0.4309, 0.3569)>
UV <Vector (0.4237, 0.3621)>
Face 6989
UV Count: 3
UV <Vector (0.4162, 0.3675)>
UV <Vector (0.4076, 0.3327)>
UV <Vector (0.3904, 0.3407)>
Face 6990
UV Count: 3
UV <Vector (0.4149, 0.3992)>
UV <Vector (0.4136, 0.4112)>
UV <Vector (0.4317, 0.4020)>
Face 6991
UV Count: 3
UV <Vector (0.4069, 0.4261)>
UV <Vector (0.4224, 0.4238)>
UV <Vector (0.4136, 0.4112)>
Face 6992
UV Count: 3
UV <Vector (0.2882, 0.3871)>
UV <Vector (0.2868, 0.3582)>
UV <Vector (0.2639, 0.3525)>
Face 6993
UV Count: 3
UV <Vector (0.1516, 0.7449)>
UV <Vector (0.1610, 0.7620)>
UV <Vector (0.1720, 0.7292)>
Face 6994
UV Count: 3
UV <Vector (0.1602, 0.6907)>
UV <Vector (0.1478, 0.6849)>
UV <Vector (0.1440, 0.6966)>
Face 6995
UV Count: 3
UV <Vector (0.1478, 0.6849)>
UV <Vector (0.1602, 0.6907)>
UV <Vector (0.1698, 0.6726)>
Face 6996
UV Count: 3
UV <Vector (0.1686, 0.6503)>
UV <Vector (0.1480, 0.6451)>
UV <Vector (0.1492, 0.6663)>
Face 6997
UV Count: 3
UV <Vector (0.1648, 0.6164)>
UV <Vector (0.1443, 0.6071)>
UV <Vector (0.1465, 0.6180)>
Face 6998
UV Count: 3
UV <Vector (0.1391, 0.6641)>
UV <Vector (0.1386, 0.6851)>
UV <Vector (0.1478, 0.6849)>
Face 6999
UV Count: 3
UV <Vector (0.1391, 0.6641)>
UV <Vector (0.1492, 0.6663)>
UV <Vector (0.1480, 0.6451)>
Face 7000
UV Count: 3
UV <Vector (0.1365, 0.6127)>
UV <Vector (0.1465, 0.6180)>
UV <Vector (0.1443, 0.6071)>
Face 7001
UV Count: 3
UV <Vector (0.0903, 0.5502)>
UV <Vector (0.1193, 0.5511)>
UV <Vector (0.1112, 0.5454)>
Face 7002
UV Count: 3
UV <Vector (0.0414, 0.5128)>
UV <Vector (0.0428, 0.5000)>
UV <Vector (0.0346, 0.5024)>
Face 7003
UV Count: 3
UV <Vector (0.0277, 0.5120)>
UV <Vector (0.0349, 0.5139)>
UV <Vector (0.0346, 0.5024)>
Face 7004
UV Count: 3
UV <Vector (0.1374, 0.5630)>
UV <Vector (0.1620, 0.5834)>
UV <Vector (0.1622, 0.5651)>
Face 7005
UV Count: 3
UV <Vector (0.0714, 0.5266)>
UV <Vector (0.0760, 0.5102)>
UV <Vector (0.0575, 0.5063)>
Face 7006
UV Count: 3
UV <Vector (0.0714, 0.5266)>
UV <Vector (0.0844, 0.5387)>
UV <Vector (0.0888, 0.5195)>
Face 7007
UV Count: 3
UV <Vector (0.1283, 0.5575)>
UV <Vector (0.1374, 0.5630)>
UV <Vector (0.1408, 0.5518)>
Face 7008
UV Count: 3
UV <Vector (0.1109, 0.7717)>
UV <Vector (0.1142, 0.7638)>
UV <Vector (0.1043, 0.7596)>
Face 7009
UV Count: 3
UV <Vector (0.0952, 0.7675)>
UV <Vector (0.1043, 0.7596)>
UV <Vector (0.0952, 0.7495)>
Face 7010
UV Count: 3
UV <Vector (0.1875, 0.6121)>
UV <Vector (0.2109, 0.6094)>
UV <Vector (0.2090, 0.5968)>
Face 7011
UV Count: 3
UV <Vector (0.1897, 0.6629)>
UV <Vector (0.1927, 0.6998)>
UV <Vector (0.2268, 0.6913)>
Face 7012
UV Count: 3
UV <Vector (0.2242, 0.7280)>
UV <Vector (0.2268, 0.6913)>
UV <Vector (0.1927, 0.6998)>
Face 7013
UV Count: 3
UV <Vector (0.1682, 0.7049)>
UV <Vector (0.1720, 0.7292)>
UV <Vector (0.1915, 0.7300)>
Face 7014
UV Count: 3
UV <Vector (0.1898, 0.6566)>
UV <Vector (0.1897, 0.6629)>
UV <Vector (0.2213, 0.6539)>
Face 7015
UV Count: 3
UV <Vector (0.1372, 0.6426)>
UV <Vector (0.1480, 0.6451)>
UV <Vector (0.1478, 0.6393)>
Face 7016
UV Count: 3
UV <Vector (0.1681, 0.6448)>
UV <Vector (0.1478, 0.6393)>
UV <Vector (0.1480, 0.6451)>
Face 7017
UV Count: 3
UV <Vector (0.1898, 0.6566)>
UV <Vector (0.1681, 0.6448)>
UV <Vector (0.1686, 0.6503)>
Face 7018
UV Count: 3
UV <Vector (0.1029, 0.6271)>
UV <Vector (0.0721, 0.6187)>
UV <Vector (0.0727, 0.6362)>
Face 7019
UV Count: 3
UV <Vector (0.0346, 0.6404)>
UV <Vector (0.0279, 0.6366)>
UV <Vector (0.0235, 0.6482)>
Face 7020
UV Count: 3
UV <Vector (0.1263, 0.6408)>
UV <Vector (0.1056, 0.6356)>
UV <Vector (0.1074, 0.6603)>
Face 7021
UV Count: 3
UV <Vector (0.0334, 0.6530)>
UV <Vector (0.0686, 0.6615)>
UV <Vector (0.0545, 0.6375)>
Face 7022
UV Count: 3
UV <Vector (0.1469, 0.7795)>
UV <Vector (0.1248, 0.7750)>
UV <Vector (0.1302, 0.7860)>
Face 7023
UV Count: 3
UV <Vector (0.1915, 0.7300)>
UV <Vector (0.1829, 0.7681)>
UV <Vector (0.2072, 0.7741)>
Face 7024
UV Count: 3
UV <Vector (0.0823, 0.4684)>
UV <Vector (0.0612, 0.4643)>
UV <Vector (0.0588, 0.4795)>
Face 7025
UV Count: 3
UV <Vector (0.0996, 0.4818)>
UV <Vector (0.0823, 0.4684)>
UV <Vector (0.0776, 0.4883)>
Face 7026
UV Count: 3
UV <Vector (0.1335, 0.5119)>
UV <Vector (0.1331, 0.5028)>
UV <Vector (0.1213, 0.4999)>
Face 7027
UV Count: 3
UV <Vector (0.0612, 0.4643)>
UV <Vector (0.0432, 0.4590)>
UV <Vector (0.0412, 0.4742)>
Face 7028
UV Count: 3
UV <Vector (0.0412, 0.4742)>
UV <Vector (0.0432, 0.4590)>
UV <Vector (0.0231, 0.4560)>
Face 7029
UV Count: 3
UV <Vector (0.2159, 0.5156)>
UV <Vector (0.2163, 0.5109)>
UV <Vector (0.1984, 0.5096)>
Face 7030
UV Count: 3
UV <Vector (0.1213, 0.4999)>
UV <Vector (0.0996, 0.4818)>
UV <Vector (0.0970, 0.4989)>
Face 7031
UV Count: 3
UV <Vector (0.1693, 0.5145)>
UV <Vector (0.1710, 0.5064)>
UV <Vector (0.1447, 0.5064)>
Face 7032
UV Count: 3
UV <Vector (0.1693, 0.5145)>
UV <Vector (0.1443, 0.5143)>
UV <Vector (0.1481, 0.5285)>
Face 7033
UV Count: 3
UV <Vector (0.1131, 0.5057)>
UV <Vector (0.0970, 0.4989)>
UV <Vector (0.0987, 0.5117)>
Face 7034
UV Count: 3
UV <Vector (0.0367, 0.4887)>
UV <Vector (0.0369, 0.4808)>
UV <Vector (0.0289, 0.4811)>
Face 7035
UV Count: 3
UV <Vector (0.0496, 0.4842)>
UV <Vector (0.0369, 0.4808)>
UV <Vector (0.0367, 0.4887)>
Face 7036
UV Count: 3
UV <Vector (0.1335, 0.5119)>
UV <Vector (0.1131, 0.5057)>
UV <Vector (0.1154, 0.5183)>
Face 7037
UV Count: 3
UV <Vector (0.0970, 0.4989)>
UV <Vector (0.0776, 0.4883)>
UV <Vector (0.0761, 0.5004)>
Face 7038
UV Count: 3
UV <Vector (0.0776, 0.4883)>
UV <Vector (0.0588, 0.4795)>
UV <Vector (0.0595, 0.4949)>
Face 7039
UV Count: 3
UV <Vector (0.0724, 0.4224)>
UV <Vector (0.0548, 0.4141)>
UV <Vector (0.0601, 0.4390)>
Face 7040
UV Count: 3
UV <Vector (0.0436, 0.4376)>
UV <Vector (0.0414, 0.4183)>
UV <Vector (0.0245, 0.4225)>
Face 7041
UV Count: 3
UV <Vector (0.1397, 0.4608)>
UV <Vector (0.1289, 0.4456)>
UV <Vector (0.1250, 0.4683)>
Face 7042
UV Count: 3
UV <Vector (0.0992, 0.4309)>
UV <Vector (0.0724, 0.4224)>
UV <Vector (0.0783, 0.4454)>
Face 7043
UV Count: 3
UV <Vector (0.2170, 0.5002)>
UV <Vector (0.2189, 0.4862)>
UV <Vector (0.2030, 0.4841)>
Face 7044
UV Count: 3
UV <Vector (0.1289, 0.4456)>
UV <Vector (0.0992, 0.4309)>
UV <Vector (0.0987, 0.4508)>
Face 7045
UV Count: 3
UV <Vector (0.0548, 0.4141)>
UV <Vector (0.0414, 0.4183)>
UV <Vector (0.0436, 0.4376)>
Face 7046
UV Count: 3
UV <Vector (0.1733, 0.4821)>
UV <Vector (0.1518, 0.4709)>
UV <Vector (0.1490, 0.4864)>
Face 7047
UV Count: 3
UV <Vector (0.2128, 0.5392)>
UV <Vector (0.2159, 0.5156)>
UV <Vector (0.1960, 0.5153)>
Face 7048
UV Count: 3
UV <Vector (0.1710, 0.5064)>
UV <Vector (0.1693, 0.5145)>
UV <Vector (0.1960, 0.5153)>
Face 7049
UV Count: 3
UV <Vector (0.1746, 0.4965)>
UV <Vector (0.1710, 0.5064)>
UV <Vector (0.1984, 0.5096)>
Face 7050
UV Count: 3
UV <Vector (0.2090, 0.5968)>
UV <Vector (0.2085, 0.5750)>
UV <Vector (0.1852, 0.5771)>
Face 7051
UV Count: 3
UV <Vector (0.1620, 0.5834)>
UV <Vector (0.1862, 0.5974)>
UV <Vector (0.1852, 0.5771)>
Face 7052
UV Count: 3
UV <Vector (0.0634, 0.7768)>
UV <Vector (0.0801, 0.7774)>
UV <Vector (0.0801, 0.7465)>
Face 7053
UV Count: 3
UV <Vector (0.0952, 0.7675)>
UV <Vector (0.0801, 0.7465)>
UV <Vector (0.0801, 0.7774)>
Face 7054
UV Count: 3
UV <Vector (0.1109, 0.7717)>
UV <Vector (0.0952, 0.7675)>
UV <Vector (0.0938, 0.7779)>
Face 7055
UV Count: 3
UV <Vector (0.0032, 0.8869)>
UV <Vector (0.0029, 0.8900)>
UV <Vector (0.0069, 0.8902)>
Face 7056
UV Count: 3
UV <Vector (0.0115, 0.8988)>
UV <Vector (0.0108, 0.8974)>
UV <Vector (0.0076, 0.8985)>
Face 7057
UV Count: 3
UV <Vector (0.0076, 0.8985)>
UV <Vector (0.0055, 0.8983)>
UV <Vector (0.0054, 0.9009)>
Face 7058
UV Count: 3
UV <Vector (0.0037, 0.9073)>
UV <Vector (0.0038, 0.9103)>
UV <Vector (0.0066, 0.9104)>
Face 7059
UV Count: 3
UV <Vector (0.0193, 0.9430)>
UV <Vector (0.0209, 0.9461)>
UV <Vector (0.0229, 0.9447)>
Face 7060
UV Count: 3
UV <Vector (0.0138, 0.9345)>
UV <Vector (0.0120, 0.9360)>
UV <Vector (0.0151, 0.9389)>
Face 7061
UV Count: 3
UV <Vector (0.0138, 0.9345)>
UV <Vector (0.0167, 0.9372)>
UV <Vector (0.0189, 0.9351)>
Face 7062
UV Count: 3
UV <Vector (0.0203, 0.9254)>
UV <Vector (0.0175, 0.9207)>
UV <Vector (0.0147, 0.9252)>
Face 7063
UV Count: 3
UV <Vector (0.0203, 0.9254)>
UV <Vector (0.0229, 0.9289)>
UV <Vector (0.0277, 0.9246)>
Face 7064
UV Count: 3
UV <Vector (0.0289, 0.9179)>
UV <Vector (0.0239, 0.9216)>
UV <Vector (0.0277, 0.9246)>
Face 7065
UV Count: 3
UV <Vector (0.0151, 0.9389)>
UV <Vector (0.0193, 0.9430)>
UV <Vector (0.0211, 0.9410)>
Face 7066
UV Count: 3
UV <Vector (0.0238, 0.9416)>
UV <Vector (0.0228, 0.9385)>
UV <Vector (0.0211, 0.9410)>
Face 7067
UV Count: 3
UV <Vector (0.0268, 0.9385)>
UV <Vector (0.0259, 0.9368)>
UV <Vector (0.0228, 0.9385)>
Face 7068
UV Count: 3
UV <Vector (0.0211, 0.9410)>
UV <Vector (0.0228, 0.9385)>
UV <Vector (0.0189, 0.9351)>
Face 7069
UV Count: 3
UV <Vector (0.0251, 0.9348)>
UV <Vector (0.0189, 0.9351)>
UV <Vector (0.0228, 0.9385)>
Face 7070
UV Count: 3
UV <Vector (0.0249, 0.9544)>
UV <Vector (0.0268, 0.9578)>
UV <Vector (0.0313, 0.9539)>
Face 7071
UV Count: 3
UV <Vector (0.0482, 0.9703)>
UV <Vector (0.0423, 0.9764)>
UV <Vector (0.0532, 0.9858)>
Face 7072
UV Count: 3
UV <Vector (0.0268, 0.9578)>
UV <Vector (0.0423, 0.9764)>
UV <Vector (0.0482, 0.9703)>
Face 7073
UV Count: 3
UV <Vector (0.0229, 0.9447)>
UV <Vector (0.0209, 0.9461)>
UV <Vector (0.0220, 0.9486)>
Face 7074
UV Count: 3
UV <Vector (0.0229, 0.9447)>
UV <Vector (0.0258, 0.9470)>
UV <Vector (0.0279, 0.9453)>
Face 7075
UV Count: 3
UV <Vector (0.0324, 0.9498)>
UV <Vector (0.0294, 0.9513)>
UV <Vector (0.0313, 0.9539)>
Face 7076
UV Count: 3
UV <Vector (0.0356, 0.9463)>
UV <Vector (0.0324, 0.9498)>
UV <Vector (0.0352, 0.9516)>
Face 7077
UV Count: 3
UV <Vector (0.0420, 0.9440)>
UV <Vector (0.0356, 0.9463)>
UV <Vector (0.0404, 0.9495)>
Face 7078
UV Count: 3
UV <Vector (0.0238, 0.9416)>
UV <Vector (0.0279, 0.9453)>
UV <Vector (0.0290, 0.9404)>
Face 7079
UV Count: 3
UV <Vector (0.0398, 0.9416)>
UV <Vector (0.0364, 0.9423)>
UV <Vector (0.0356, 0.9463)>
Face 7080
UV Count: 3
UV <Vector (0.0046, 0.8754)>
UV <Vector (0.0088, 0.8763)>
UV <Vector (0.0100, 0.8710)>
Face 7081
UV Count: 3
UV <Vector (0.0100, 0.8710)>
UV <Vector (0.0114, 0.8662)>
UV <Vector (0.0066, 0.8648)>
Face 7082
UV Count: 3
UV <Vector (0.0089, 0.8601)>
UV <Vector (0.0066, 0.8648)>
UV <Vector (0.0114, 0.8662)>
Face 7083
UV Count: 3
UV <Vector (0.0306, 0.8665)>
UV <Vector (0.0284, 0.8711)>
UV <Vector (0.0344, 0.8738)>
Face 7084
UV Count: 3
UV <Vector (0.0174, 0.8641)>
UV <Vector (0.0151, 0.8680)>
UV <Vector (0.0195, 0.8694)>
Face 7085
UV Count: 3
UV <Vector (0.0039, 0.8810)>
UV <Vector (0.0079, 0.8822)>
UV <Vector (0.0088, 0.8763)>
Face 7086
UV Count: 3
UV <Vector (0.0037, 0.9073)>
UV <Vector (0.0064, 0.9067)>
UV <Vector (0.0056, 0.9041)>
Face 7087
UV Count: 3
UV <Vector (0.0175, 0.8897)>
UV <Vector (0.0158, 0.8911)>
UV <Vector (0.0190, 0.8909)>
Face 7088
UV Count: 3
UV <Vector (0.0126, 0.8898)>
UV <Vector (0.0114, 0.8919)>
UV <Vector (0.0158, 0.8911)>
Face 7089
UV Count: 3
UV <Vector (0.0028, 0.8921)>
UV <Vector (0.0065, 0.8926)>
UV <Vector (0.0069, 0.8902)>
Face 7090
UV Count: 3
UV <Vector (0.0419, 0.8364)>
UV <Vector (0.0542, 0.8403)>
UV <Vector (0.0595, 0.8169)>
Face 7091
UV Count: 3
UV <Vector (0.0183, 0.8885)>
UV <Vector (0.0203, 0.8850)>
UV <Vector (0.0150, 0.8864)>
Face 7092
UV Count: 3
UV <Vector (0.0135, 0.8887)>
UV <Vector (0.0126, 0.8898)>
UV <Vector (0.0175, 0.8897)>
Face 7093
UV Count: 3
UV <Vector (0.0232, 0.8891)>
UV <Vector (0.0223, 0.8869)>
UV <Vector (0.0183, 0.8885)>
Face 7094
UV Count: 3
UV <Vector (0.0223, 0.8869)>
UV <Vector (0.0232, 0.8891)>
UV <Vector (0.0265, 0.8865)>
Face 7095
UV Count: 3
UV <Vector (0.0203, 0.8850)>
UV <Vector (0.0183, 0.8885)>
UV <Vector (0.0223, 0.8869)>
Face 7096
UV Count: 3
UV <Vector (0.0265, 0.8865)>
UV <Vector (0.0323, 0.8872)>
UV <Vector (0.0257, 0.8804)>
Face 7097
UV Count: 3
UV <Vector (0.0232, 0.8891)>
UV <Vector (0.0235, 0.8922)>
UV <Vector (0.0269, 0.8943)>
Face 7098
UV Count: 3
UV <Vector (0.0190, 0.8909)>
UV <Vector (0.0155, 0.8942)>
UV <Vector (0.0154, 0.8959)>
Face 7099
UV Count: 3
UV <Vector (0.0269, 0.8943)>
UV <Vector (0.0235, 0.8922)>
UV <Vector (0.0158, 0.8992)>
Face 7100
UV Count: 3
UV <Vector (0.0031, 0.9046)>
UV <Vector (0.0056, 0.9041)>
UV <Vector (0.0054, 0.9009)>
Face 7101
UV Count: 3
UV <Vector (0.0115, 0.8988)>
UV <Vector (0.0118, 0.9019)>
UV <Vector (0.0158, 0.8992)>
Face 7102
UV Count: 3
UV <Vector (0.0118, 0.9019)>
UV <Vector (0.0125, 0.9047)>
UV <Vector (0.0166, 0.9034)>
Face 7103
UV Count: 3
UV <Vector (0.0203, 0.8850)>
UV <Vector (0.0194, 0.8789)>
UV <Vector (0.0164, 0.8799)>
Face 7104
UV Count: 3
UV <Vector (0.0236, 0.8833)>
UV <Vector (0.0257, 0.8804)>
UV <Vector (0.0194, 0.8789)>
Face 7105
UV Count: 3
UV <Vector (0.0176, 0.8742)>
UV <Vector (0.0164, 0.8799)>
UV <Vector (0.0194, 0.8789)>
Face 7106
UV Count: 3
UV <Vector (0.0257, 0.8804)>
UV <Vector (0.0296, 0.8786)>
UV <Vector (0.0231, 0.8748)>
Face 7107
UV Count: 3
UV <Vector (0.0231, 0.8748)>
UV <Vector (0.0284, 0.8711)>
UV <Vector (0.0195, 0.8694)>
Face 7108
UV Count: 3
UV <Vector (0.0284, 0.8711)>
UV <Vector (0.0231, 0.8748)>
UV <Vector (0.0296, 0.8786)>
Face 7109
UV Count: 3
UV <Vector (0.0125, 0.9047)>
UV <Vector (0.0129, 0.9097)>
UV <Vector (0.0157, 0.9104)>
Face 7110
UV Count: 3
UV <Vector (0.0229, 0.9084)>
UV <Vector (0.0166, 0.9034)>
UV <Vector (0.0157, 0.9104)>
Face 7111
UV Count: 3
UV <Vector (0.0181, 0.9126)>
UV <Vector (0.0196, 0.9174)>
UV <Vector (0.0250, 0.9137)>
Face 7112
UV Count: 3
UV <Vector (0.0229, 0.9289)>
UV <Vector (0.0189, 0.9351)>
UV <Vector (0.0251, 0.9348)>
Face 7113
UV Count: 3
UV <Vector (0.0229, 0.9289)>
UV <Vector (0.0260, 0.9309)>
UV <Vector (0.0283, 0.9278)>
Face 7114
UV Count: 3
UV <Vector (0.0277, 0.9246)>
UV <Vector (0.0283, 0.9278)>
UV <Vector (0.0338, 0.9246)>
Face 7115
UV Count: 3
UV <Vector (0.0154, 0.8959)>
UV <Vector (0.0158, 0.8992)>
UV <Vector (0.0235, 0.8922)>
Face 7116
UV Count: 3
UV <Vector (0.0369, 0.9134)>
UV <Vector (0.0289, 0.9179)>
UV <Vector (0.0328, 0.9222)>
Face 7117
UV Count: 3
UV <Vector (0.0369, 0.9134)>
UV <Vector (0.0386, 0.9192)>
UV <Vector (0.0458, 0.9170)>
Face 7118
UV Count: 3
UV <Vector (0.0458, 0.9170)>
UV <Vector (0.0535, 0.9164)>
UV <Vector (0.0528, 0.9104)>
Face 7119
UV Count: 3
UV <Vector (0.0528, 0.9104)>
UV <Vector (0.0535, 0.9164)>
UV <Vector (0.0621, 0.9153)>
Face 7120
UV Count: 3
UV <Vector (0.0338, 0.9246)>
UV <Vector (0.0420, 0.9240)>
UV <Vector (0.0386, 0.9192)>
Face 7121
UV Count: 3
UV <Vector (0.0269, 0.8943)>
UV <Vector (0.0166, 0.9034)>
UV <Vector (0.0229, 0.9084)>
Face 7122
UV Count: 3
UV <Vector (0.0310, 0.9026)>
UV <Vector (0.0349, 0.9083)>
UV <Vector (0.0418, 0.9021)>
Face 7123
UV Count: 3
UV <Vector (0.0350, 0.8928)>
UV <Vector (0.0269, 0.8943)>
UV <Vector (0.0310, 0.9026)>
Face 7124
UV Count: 3
UV <Vector (0.0323, 0.8872)>
UV <Vector (0.0265, 0.8865)>
UV <Vector (0.0269, 0.8943)>
Face 7125
UV Count: 3
UV <Vector (0.0499, 0.9627)>
UV <Vector (0.0352, 0.9516)>
UV <Vector (0.0313, 0.9539)>
Face 7126
UV Count: 3
UV <Vector (0.0591, 0.9626)>
UV <Vector (0.0499, 0.9627)>
UV <Vector (0.0482, 0.9703)>
Face 7127
UV Count: 3
UV <Vector (0.0605, 0.9758)>
UV <Vector (0.0532, 0.9858)>
UV <Vector (0.0648, 0.9925)>
Face 7128
UV Count: 3
UV <Vector (0.0712, 0.9800)>
UV <Vector (0.0648, 0.9925)>
UV <Vector (0.0862, 0.9991)>
Face 7129
UV Count: 3
UV <Vector (0.1067, 0.9999)>
UV <Vector (0.1240, 0.9953)>
UV <Vector (0.1168, 0.9791)>
Face 7130
UV Count: 3
UV <Vector (0.0716, 0.9691)>
UV <Vector (0.0743, 0.9631)>
UV <Vector (0.0633, 0.9568)>
Face 7131
UV Count: 3
UV <Vector (0.0894, 0.9702)>
UV <Vector (0.0895, 0.9627)>
UV <Vector (0.0743, 0.9631)>
Face 7132
UV Count: 3
UV <Vector (0.1023, 0.9689)>
UV <Vector (0.1127, 0.9674)>
UV <Vector (0.1096, 0.9590)>
Face 7133
UV Count: 3
UV <Vector (0.0605, 0.9758)>
UV <Vector (0.0712, 0.9800)>
UV <Vector (0.0716, 0.9691)>
Face 7134
UV Count: 3
UV <Vector (0.0712, 0.9800)>
UV <Vector (0.0891, 0.9832)>
UV <Vector (0.0894, 0.9702)>
Face 7135
UV Count: 3
UV <Vector (0.1035, 0.9812)>
UV <Vector (0.1168, 0.9791)>
UV <Vector (0.1127, 0.9674)>
Face 7136
UV Count: 3
UV <Vector (0.0404, 0.9495)>
UV <Vector (0.0352, 0.9516)>
UV <Vector (0.0499, 0.9627)>
Face 7137
UV Count: 3
UV <Vector (0.0475, 0.9471)>
UV <Vector (0.0404, 0.9495)>
UV <Vector (0.0591, 0.9626)>
Face 7138
UV Count: 3
UV <Vector (0.0458, 0.9170)>
UV <Vector (0.0386, 0.9192)>
UV <Vector (0.0420, 0.9240)>
Face 7139
UV Count: 3
UV <Vector (0.0535, 0.9164)>
UV <Vector (0.0458, 0.9170)>
UV <Vector (0.0473, 0.9222)>
Face 7140
UV Count: 3
UV <Vector (0.0473, 0.9222)>
UV <Vector (0.0455, 0.9256)>
UV <Vector (0.0486, 0.9262)>
Face 7141
UV Count: 3
UV <Vector (0.0290, 0.9360)>
UV <Vector (0.0282, 0.9350)>
UV <Vector (0.0259, 0.9368)>
Face 7142
UV Count: 3
UV <Vector (0.0501, 0.9274)>
UV <Vector (0.0496, 0.9302)>
UV <Vector (0.0529, 0.9309)>
Face 7143
UV Count: 3
UV <Vector (0.0496, 0.9302)>
UV <Vector (0.0479, 0.9323)>
UV <Vector (0.0501, 0.9337)>
Face 7144
UV Count: 3
UV <Vector (0.0282, 0.9350)>
UV <Vector (0.0277, 0.9338)>
UV <Vector (0.0251, 0.9348)>
Face 7145
UV Count: 3
UV <Vector (0.0465, 0.9368)>
UV <Vector (0.0445, 0.9353)>
UV <Vector (0.0395, 0.9387)>
Face 7146
UV Count: 3
UV <Vector (0.0277, 0.9338)>
UV <Vector (0.0284, 0.9322)>
UV <Vector (0.0260, 0.9309)>
Face 7147
UV Count: 3
UV <Vector (0.0398, 0.9416)>
UV <Vector (0.0395, 0.9387)>
UV <Vector (0.0364, 0.9388)>
Face 7148
UV Count: 3
UV <Vector (0.0260, 0.9309)>
UV <Vector (0.0284, 0.9322)>
UV <Vector (0.0298, 0.9294)>
Face 7149
UV Count: 3
UV <Vector (0.0339, 0.9389)>
UV <Vector (0.0310, 0.9373)>
UV <Vector (0.0290, 0.9404)>
Face 7150
UV Count: 3
UV <Vector (0.0283, 0.9278)>
UV <Vector (0.0298, 0.9294)>
UV <Vector (0.0343, 0.9268)>
Face 7151
UV Count: 3
UV <Vector (0.0310, 0.9373)>
UV <Vector (0.0290, 0.9360)>
UV <Vector (0.0268, 0.9385)>
Face 7152
UV Count: 3
UV <Vector (0.0420, 0.9240)>
UV <Vector (0.0412, 0.9257)>
UV <Vector (0.0455, 0.9256)>
Face 7153
UV Count: 3
UV <Vector (0.0229, 0.9084)>
UV <Vector (0.0250, 0.9137)>
UV <Vector (0.0349, 0.9083)>
Face 7154
UV Count: 3
UV <Vector (0.0234, 0.9515)>
UV <Vector (0.0276, 0.9494)>
UV <Vector (0.0258, 0.9470)>
Face 7155
UV Count: 3
UV <Vector (0.0276, 0.9494)>
UV <Vector (0.0307, 0.9483)>
UV <Vector (0.0279, 0.9453)>
Face 7156
UV Count: 3
UV <Vector (0.0535, 0.9244)>
UV <Vector (0.0486, 0.9262)>
UV <Vector (0.0501, 0.9274)>
Face 7157
UV Count: 3
UV <Vector (0.0338, 0.9246)>
UV <Vector (0.0343, 0.9268)>
UV <Vector (0.0412, 0.9257)>
Face 7158
UV Count: 3
UV <Vector (0.0279, 0.9453)>
UV <Vector (0.0318, 0.9461)>
UV <Vector (0.0329, 0.9431)>
Face 7159
UV Count: 3
UV <Vector (0.0479, 0.9323)>
UV <Vector (0.0445, 0.9353)>
UV <Vector (0.0465, 0.9368)>
Face 7160
UV Count: 3
UV <Vector (0.0535, 0.9164)>
UV <Vector (0.0535, 0.9244)>
UV <Vector (0.0634, 0.9222)>
Face 7161
UV Count: 3
UV <Vector (0.0557, 0.9277)>
UV <Vector (0.0655, 0.9274)>
UV <Vector (0.0634, 0.9222)>
Face 7162
UV Count: 3
UV <Vector (0.0557, 0.9277)>
UV <Vector (0.0529, 0.9309)>
UV <Vector (0.0629, 0.9317)>
Face 7163
UV Count: 3
UV <Vector (0.0529, 0.9309)>
UV <Vector (0.0501, 0.9337)>
UV <Vector (0.0558, 0.9361)>
Face 7164
UV Count: 3
UV <Vector (0.0501, 0.9337)>
UV <Vector (0.0465, 0.9368)>
UV <Vector (0.0489, 0.9402)>
Face 7165
UV Count: 3
UV <Vector (0.0465, 0.9368)>
UV <Vector (0.0398, 0.9416)>
UV <Vector (0.0420, 0.9440)>
Face 7166
UV Count: 3
UV <Vector (0.0633, 0.9568)>
UV <Vector (0.0673, 0.9524)>
UV <Vector (0.0542, 0.9433)>
Face 7167
UV Count: 3
UV <Vector (0.0475, 0.9471)>
UV <Vector (0.0542, 0.9433)>
UV <Vector (0.0489, 0.9402)>
Face 7168
UV Count: 3
UV <Vector (0.0558, 0.9361)>
UV <Vector (0.0489, 0.9402)>
UV <Vector (0.0542, 0.9433)>
Face 7169
UV Count: 3
UV <Vector (0.0629, 0.9317)>
UV <Vector (0.0558, 0.9361)>
UV <Vector (0.0656, 0.9427)>
Face 7170
UV Count: 3
UV <Vector (0.0655, 0.9274)>
UV <Vector (0.0629, 0.9317)>
UV <Vector (0.0712, 0.9363)>
Face 7171
UV Count: 3
UV <Vector (0.0743, 0.9631)>
UV <Vector (0.0767, 0.9568)>
UV <Vector (0.0673, 0.9524)>
Face 7172
UV Count: 3
UV <Vector (0.0656, 0.9427)>
UV <Vector (0.0542, 0.9433)>
UV <Vector (0.0673, 0.9524)>
Face 7173
UV Count: 3
UV <Vector (0.0767, 0.9568)>
UV <Vector (0.0778, 0.9475)>
UV <Vector (0.0707, 0.9480)>
Face 7174
UV Count: 3
UV <Vector (0.0895, 0.9627)>
UV <Vector (0.0894, 0.9556)>
UV <Vector (0.0767, 0.9568)>
Face 7175
UV Count: 3
UV <Vector (0.1007, 0.9608)>
UV <Vector (0.0995, 0.9537)>
UV <Vector (0.0894, 0.9556)>
Face 7176
UV Count: 3
UV <Vector (0.1074, 0.9516)>
UV <Vector (0.0995, 0.9537)>
UV <Vector (0.1007, 0.9608)>
Face 7177
UV Count: 3
UV <Vector (0.1035, 0.9812)>
UV <Vector (0.1023, 0.9689)>
UV <Vector (0.0894, 0.9702)>
Face 7178
UV Count: 3
UV <Vector (0.1023, 0.9689)>
UV <Vector (0.1007, 0.9608)>
UV <Vector (0.0895, 0.9627)>
Face 7179
UV Count: 3
UV <Vector (0.0891, 0.9832)>
UV <Vector (0.0862, 0.9991)>
UV <Vector (0.1067, 0.9999)>
Face 7180
UV Count: 3
UV <Vector (0.0323, 0.8872)>
UV <Vector (0.0399, 0.8890)>
UV <Vector (0.0296, 0.8786)>
Face 7181
UV Count: 3
UV <Vector (0.0475, 0.8787)>
UV <Vector (0.0552, 0.8678)>
UV <Vector (0.0380, 0.8660)>
Face 7182
UV Count: 3
UV <Vector (0.0344, 0.8738)>
UV <Vector (0.0296, 0.8786)>
UV <Vector (0.0399, 0.8890)>
Face 7183
UV Count: 3
UV <Vector (0.0399, 0.8890)>
UV <Vector (0.0323, 0.8872)>
UV <Vector (0.0350, 0.8928)>
Face 7184
UV Count: 3
UV <Vector (0.0491, 0.8944)>
UV <Vector (0.0393, 0.8971)>
UV <Vector (0.0418, 0.9021)>
Face 7185
UV Count: 3
UV <Vector (0.0399, 0.8890)>
UV <Vector (0.0393, 0.8971)>
UV <Vector (0.0491, 0.8944)>
Face 7186
UV Count: 3
UV <Vector (0.0596, 0.8923)>
UV <Vector (0.0491, 0.8944)>
UV <Vector (0.0507, 0.9044)>
Face 7187
UV Count: 3
UV <Vector (0.0475, 0.8787)>
UV <Vector (0.0491, 0.8944)>
UV <Vector (0.0596, 0.8923)>
Face 7188
UV Count: 3
UV <Vector (0.0552, 0.8678)>
UV <Vector (0.0475, 0.8787)>
UV <Vector (0.0644, 0.8807)>
Face 7189
UV Count: 3
UV <Vector (0.0655, 0.9274)>
UV <Vector (0.0737, 0.9269)>
UV <Vector (0.0728, 0.9211)>
Face 7190
UV Count: 3
UV <Vector (0.0644, 0.8807)>
UV <Vector (0.0596, 0.8923)>
UV <Vector (0.0697, 0.8935)>
Face 7191
UV Count: 3
UV <Vector (0.0259, 0.8490)>
UV <Vector (0.0216, 0.8524)>
UV <Vector (0.0244, 0.8562)>
Face 7192
UV Count: 3
UV <Vector (0.0697, 0.8935)>
UV <Vector (0.0596, 0.8923)>
UV <Vector (0.0607, 0.9045)>
Face 7193
UV Count: 3
UV <Vector (0.0621, 0.9153)>
UV <Vector (0.0707, 0.9144)>
UV <Vector (0.0696, 0.9078)>
Face 7194
UV Count: 3
UV <Vector (0.0687, 0.9041)>
UV <Vector (0.0785, 0.9044)>
UV <Vector (0.0793, 0.8950)>
Face 7195
UV Count: 3
UV <Vector (0.0712, 0.9363)>
UV <Vector (0.0656, 0.9427)>
UV <Vector (0.0707, 0.9480)>
Face 7196
UV Count: 3
UV <Vector (0.0778, 0.9475)>
UV <Vector (0.0767, 0.9568)>
UV <Vector (0.0894, 0.9556)>
Face 7197
UV Count: 3
UV <Vector (0.0995, 0.9537)>
UV <Vector (0.0982, 0.9445)>
UV <Vector (0.0879, 0.9458)>
Face 7198
UV Count: 3
UV <Vector (0.1074, 0.9516)>
UV <Vector (0.1067, 0.9424)>
UV <Vector (0.0982, 0.9445)>
Face 7199
UV Count: 3
UV <Vector (0.0778, 0.9475)>
UV <Vector (0.0879, 0.9458)>
UV <Vector (0.0850, 0.9349)>
Face 7200
UV Count: 3
UV <Vector (0.0962, 0.9323)>
UV <Vector (0.0850, 0.9349)>
UV <Vector (0.0879, 0.9458)>
Face 7201
UV Count: 3
UV <Vector (0.1067, 0.9424)>
UV <Vector (0.1028, 0.9302)>
UV <Vector (0.0962, 0.9323)>
Face 7202
UV Count: 3
UV <Vector (0.0737, 0.9269)>
UV <Vector (0.0712, 0.9363)>
UV <Vector (0.0850, 0.9349)>
Face 7203
UV Count: 3
UV <Vector (0.0923, 0.9229)>
UV <Vector (0.0826, 0.9264)>
UV <Vector (0.0850, 0.9349)>
Face 7204
UV Count: 3
UV <Vector (0.0634, 0.9222)>
UV <Vector (0.0728, 0.9211)>
UV <Vector (0.0707, 0.9144)>
Face 7205
UV Count: 3
UV <Vector (0.0728, 0.9211)>
UV <Vector (0.0812, 0.9199)>
UV <Vector (0.0797, 0.9127)>
Face 7206
UV Count: 3
UV <Vector (0.0903, 0.9167)>
UV <Vector (0.0897, 0.9115)>
UV <Vector (0.0797, 0.9127)>
Face 7207
UV Count: 3
UV <Vector (0.0737, 0.9269)>
UV <Vector (0.0826, 0.9264)>
UV <Vector (0.0812, 0.9199)>
Face 7208
UV Count: 3
UV <Vector (0.0923, 0.9229)>
UV <Vector (0.0903, 0.9167)>
UV <Vector (0.0812, 0.9199)>
Face 7209
UV Count: 3
UV <Vector (0.0696, 0.9078)>
UV <Vector (0.0789, 0.9082)>
UV <Vector (0.0785, 0.9044)>
Face 7210
UV Count: 3
UV <Vector (0.0962, 0.9323)>
UV <Vector (0.1028, 0.9302)>
UV <Vector (0.1009, 0.9261)>
Face 7211
UV Count: 3
UV <Vector (0.1052, 0.9279)>
UV <Vector (0.1085, 0.9260)>
UV <Vector (0.1053, 0.9235)>
Face 7212
UV Count: 3
UV <Vector (0.1185, 0.9561)>
UV <Vector (0.1163, 0.9488)>
UV <Vector (0.1118, 0.9502)>
Face 7213
UV Count: 3
UV <Vector (0.1114, 0.9075)>
UV <Vector (0.1203, 0.9156)>
UV <Vector (0.1193, 0.9057)>
Face 7214
UV Count: 3
UV <Vector (0.1020, 0.8945)>
UV <Vector (0.1085, 0.9003)>
UV <Vector (0.1139, 0.8951)>
Face 7215
UV Count: 3
UV <Vector (0.1097, 0.8879)>
UV <Vector (0.0911, 0.8805)>
UV <Vector (0.0924, 0.8905)>
Face 7216
UV Count: 3
UV <Vector (0.0886, 0.9068)>
UV <Vector (0.0876, 0.9020)>
UV <Vector (0.0785, 0.9044)>
Face 7217
UV Count: 3
UV <Vector (0.1173, 0.9223)>
UV <Vector (0.1110, 0.9144)>
UV <Vector (0.1053, 0.9235)>
Face 7218
UV Count: 3
UV <Vector (0.1110, 0.9144)>
UV <Vector (0.1173, 0.9223)>
UV <Vector (0.1203, 0.9156)>
Face 7219
UV Count: 3
UV <Vector (0.1163, 0.9488)>
UV <Vector (0.1185, 0.9561)>
UV <Vector (0.1264, 0.9542)>
Face 7220
UV Count: 3
UV <Vector (0.1388, 0.9517)>
UV <Vector (0.1269, 0.9472)>
UV <Vector (0.1264, 0.9542)>
Face 7221
UV Count: 3
UV <Vector (0.1388, 0.9517)>
UV <Vector (0.1323, 0.9594)>
UV <Vector (0.1401, 0.9667)>
Face 7222
UV Count: 3
UV <Vector (0.1498, 0.9580)>
UV <Vector (0.1401, 0.9667)>
UV <Vector (0.1516, 0.9779)>
Face 7223
UV Count: 3
UV <Vector (0.1213, 0.9636)>
UV <Vector (0.1185, 0.9561)>
UV <Vector (0.1141, 0.9576)>
Face 7224
UV Count: 3
UV <Vector (0.1225, 0.9764)>
UV <Vector (0.1279, 0.9734)>
UV <Vector (0.1213, 0.9636)>
Face 7225
UV Count: 3
UV <Vector (0.1315, 0.9919)>
UV <Vector (0.1389, 0.9881)>
UV <Vector (0.1279, 0.9734)>
Face 7226
UV Count: 3
UV <Vector (0.1213, 0.9636)>
UV <Vector (0.1323, 0.9594)>
UV <Vector (0.1264, 0.9542)>
Face 7227
UV Count: 3
UV <Vector (0.1323, 0.9594)>
UV <Vector (0.1213, 0.9636)>
UV <Vector (0.1279, 0.9734)>
Face 7228
UV Count: 3
UV <Vector (0.1401, 0.9667)>
UV <Vector (0.1279, 0.9734)>
UV <Vector (0.1389, 0.9881)>
Face 7229
UV Count: 3
UV <Vector (0.1163, 0.9488)>
UV <Vector (0.1151, 0.9387)>
UV <Vector (0.1108, 0.9405)>
Face 7230
UV Count: 3
UV <Vector (0.1269, 0.9472)>
UV <Vector (0.1247, 0.9350)>
UV <Vector (0.1151, 0.9387)>
Face 7231
UV Count: 3
UV <Vector (0.1052, 0.9279)>
UV <Vector (0.1108, 0.9405)>
UV <Vector (0.1151, 0.9387)>
Face 7232
UV Count: 3
UV <Vector (0.1173, 0.9223)>
UV <Vector (0.1085, 0.9260)>
UV <Vector (0.1151, 0.9387)>
Face 7233
UV Count: 3
UV <Vector (0.1247, 0.9350)>
UV <Vector (0.1342, 0.9344)>
UV <Vector (0.1339, 0.9258)>
Face 7234
UV Count: 3
UV <Vector (0.1348, 0.9424)>
UV <Vector (0.1342, 0.9344)>
UV <Vector (0.1247, 0.9350)>
Face 7235
UV Count: 3
UV <Vector (0.1388, 0.9517)>
UV <Vector (0.1429, 0.9448)>
UV <Vector (0.1348, 0.9424)>
Face 7236
UV Count: 3
UV <Vector (0.1498, 0.9580)>
UV <Vector (0.1547, 0.9509)>
UV <Vector (0.1429, 0.9448)>
Face 7237
UV Count: 3
UV <Vector (0.1616, 0.9651)>
UV <Vector (0.1666, 0.9558)>
UV <Vector (0.1547, 0.9509)>
Face 7238
UV Count: 3
UV <Vector (0.1706, 0.9459)>
UV <Vector (0.1567, 0.9408)>
UV <Vector (0.1547, 0.9509)>
Face 7239
UV Count: 3
UV <Vector (0.1567, 0.9408)>
UV <Vector (0.1455, 0.9371)>
UV <Vector (0.1429, 0.9448)>
Face 7240
UV Count: 3
UV <Vector (0.1348, 0.9424)>
UV <Vector (0.1429, 0.9448)>
UV <Vector (0.1455, 0.9371)>
Face 7241
UV Count: 3
UV <Vector (0.1738, 0.9319)>
UV <Vector (0.1574, 0.9291)>
UV <Vector (0.1567, 0.9408)>
Face 7242
UV Count: 3
UV <Vector (0.1574, 0.9291)>
UV <Vector (0.1461, 0.9277)>
UV <Vector (0.1455, 0.9371)>
Face 7243
UV Count: 3
UV <Vector (0.1342, 0.9344)>
UV <Vector (0.1455, 0.9371)>
UV <Vector (0.1461, 0.9277)>
Face 7244
UV Count: 3
UV <Vector (0.1458, 0.9173)>
UV <Vector (0.1340, 0.9170)>
UV <Vector (0.1339, 0.9258)>
Face 7245
UV Count: 3
UV <Vector (0.1411, 0.8937)>
UV <Vector (0.1286, 0.8950)>
UV <Vector (0.1324, 0.9077)>
Face 7246
UV Count: 3
UV <Vector (0.1411, 0.8937)>
UV <Vector (0.1375, 0.8818)>
UV <Vector (0.1255, 0.8841)>
Face 7247
UV Count: 3
UV <Vector (0.1556, 0.8917)>
UV <Vector (0.1526, 0.8798)>
UV <Vector (0.1375, 0.8818)>
Face 7248
UV Count: 3
UV <Vector (0.1573, 0.9069)>
UV <Vector (0.1556, 0.8917)>
UV <Vector (0.1411, 0.8937)>
Face 7249
UV Count: 3
UV <Vector (0.1664, 0.8882)>
UV <Vector (0.1622, 0.8767)>
UV <Vector (0.1526, 0.8798)>
Face 7250
UV Count: 3
UV <Vector (0.1717, 0.9035)>
UV <Vector (0.1664, 0.8882)>
UV <Vector (0.1556, 0.8917)>
Face 7251
UV Count: 3
UV <Vector (0.1574, 0.9291)>
UV <Vector (0.1579, 0.9172)>
UV <Vector (0.1458, 0.9173)>
Face 7252
UV Count: 3
UV <Vector (0.1574, 0.9291)>
UV <Vector (0.1738, 0.9319)>
UV <Vector (0.1741, 0.9166)>
Face 7253
UV Count: 3
UV <Vector (0.1203, 0.9156)>
UV <Vector (0.1173, 0.9223)>
UV <Vector (0.1339, 0.9258)>
Face 7254
UV Count: 3
UV <Vector (0.1203, 0.9156)>
UV <Vector (0.1340, 0.9170)>
UV <Vector (0.1324, 0.9077)>
Face 7255
UV Count: 3
UV <Vector (0.1139, 0.8951)>
UV <Vector (0.1286, 0.8950)>
UV <Vector (0.1255, 0.8841)>
Face 7256
UV Count: 3
UV <Vector (0.0380, 0.8660)>
UV <Vector (0.0499, 0.8600)>
UV <Vector (0.0385, 0.8564)>
Face 7257
UV Count: 3
UV <Vector (0.0174, 0.8641)>
UV <Vector (0.0244, 0.8562)>
UV <Vector (0.0216, 0.8524)>
Face 7258
UV Count: 3
UV <Vector (0.0515, 0.8497)>
UV <Vector (0.0376, 0.8454)>
UV <Vector (0.0385, 0.8564)>
Face 7259
UV Count: 3
UV <Vector (0.0743, 0.8498)>
UV <Vector (0.0749, 0.8455)>
UV <Vector (0.0542, 0.8403)>
Face 7260
UV Count: 3
UV <Vector (0.0701, 0.8723)>
UV <Vector (0.0718, 0.8662)>
UV <Vector (0.0582, 0.8641)>
Face 7261
UV Count: 3
UV <Vector (0.0213, 0.8649)>
UV <Vector (0.0323, 0.8536)>
UV <Vector (0.0244, 0.8562)>
Face 7262
UV Count: 3
UV <Vector (0.0552, 0.8678)>
UV <Vector (0.0582, 0.8641)>
UV <Vector (0.0499, 0.8600)>
Face 7263
UV Count: 3
UV <Vector (0.0749, 0.8455)>
UV <Vector (0.0858, 0.8495)>
UV <Vector (0.0879, 0.8263)>
Face 7264
UV Count: 3
UV <Vector (0.1122, 0.8281)>
UV <Vector (0.1112, 0.8486)>
UV <Vector (0.1255, 0.8471)>
Face 7265
UV Count: 3
UV <Vector (0.1273, 0.8281)>
UV <Vector (0.1255, 0.8471)>
UV <Vector (0.1380, 0.8484)>
Face 7266
UV Count: 3
UV <Vector (0.1380, 0.8484)>
UV <Vector (0.1505, 0.8519)>
UV <Vector (0.1537, 0.8355)>
Face 7267
UV Count: 3
UV <Vector (0.1505, 0.8519)>
UV <Vector (0.1592, 0.8530)>
UV <Vector (0.1631, 0.8387)>
Face 7268
UV Count: 3
UV <Vector (0.0419, 0.8364)>
UV <Vector (0.0320, 0.8301)>
UV <Vector (0.0282, 0.8386)>
Face 7269
UV Count: 3
UV <Vector (0.1590, 0.8566)>
UV <Vector (0.1592, 0.8530)>
UV <Vector (0.1505, 0.8519)>
Face 7270
UV Count: 3
UV <Vector (0.1378, 0.8530)>
UV <Vector (0.1501, 0.8560)>
UV <Vector (0.1505, 0.8519)>
Face 7271
UV Count: 3
UV <Vector (0.1378, 0.8530)>
UV <Vector (0.1380, 0.8484)>
UV <Vector (0.1255, 0.8471)>
Face 7272
UV Count: 3
UV <Vector (0.1255, 0.8521)>
UV <Vector (0.1255, 0.8471)>
UV <Vector (0.1112, 0.8486)>
Face 7273
UV Count: 3
UV <Vector (0.0743, 0.8498)>
UV <Vector (0.0860, 0.8537)>
UV <Vector (0.0858, 0.8495)>
Face 7274
UV Count: 3
UV <Vector (0.0515, 0.8497)>
UV <Vector (0.0499, 0.8600)>
UV <Vector (0.0727, 0.8595)>
Face 7275
UV Count: 3
UV <Vector (0.0864, 0.8630)>
UV <Vector (0.0727, 0.8595)>
UV <Vector (0.0718, 0.8662)>
Face 7276
UV Count: 3
UV <Vector (0.0286, 0.8454)>
UV <Vector (0.0259, 0.8490)>
UV <Vector (0.0323, 0.8536)>
Face 7277
UV Count: 3
UV <Vector (0.0030, 0.8942)>
UV <Vector (0.0064, 0.8950)>
UV <Vector (0.0065, 0.8926)>
Face 7278
UV Count: 3
UV <Vector (0.0030, 0.8942)>
UV <Vector (0.0023, 0.8978)>
UV <Vector (0.0055, 0.8983)>
Face 7279
UV Count: 3
UV <Vector (0.0155, 0.8942)>
UV <Vector (0.0155, 0.8925)>
UV <Vector (0.0114, 0.8947)>
Face 7280
UV Count: 3
UV <Vector (0.0155, 0.8925)>
UV <Vector (0.0158, 0.8911)>
UV <Vector (0.0114, 0.8919)>
Face 7281
UV Count: 3
UV <Vector (0.1105, 0.7798)>
UV <Vector (0.1302, 0.7860)>
UV <Vector (0.1248, 0.7750)>
Face 7282
UV Count: 3
UV <Vector (0.1942, 0.7949)>
UV <Vector (0.2072, 0.7741)>
UV <Vector (0.1829, 0.7681)>
Face 7283
UV Count: 3
UV <Vector (0.1622, 0.8767)>
UV <Vector (0.1593, 0.8648)>
UV <Vector (0.1500, 0.8658)>
Face 7284
UV Count: 3
UV <Vector (0.1526, 0.8798)>
UV <Vector (0.1500, 0.8658)>
UV <Vector (0.1376, 0.8643)>
Face 7285
UV Count: 3
UV <Vector (0.1375, 0.8818)>
UV <Vector (0.1376, 0.8643)>
UV <Vector (0.1256, 0.8641)>
Face 7286
UV Count: 3
UV <Vector (0.1255, 0.8841)>
UV <Vector (0.1256, 0.8641)>
UV <Vector (0.1120, 0.8651)>
Face 7287
UV Count: 3
UV <Vector (0.1115, 0.8536)>
UV <Vector (0.1112, 0.8486)>
UV <Vector (0.0858, 0.8495)>
Face 7288
UV Count: 3
UV <Vector (0.0807, 0.8748)>
UV <Vector (0.0834, 0.8697)>
UV <Vector (0.0718, 0.8662)>
Face 7289
UV Count: 3
UV <Vector (0.0228, 0.8458)>
UV <Vector (0.0184, 0.8501)>
UV <Vector (0.0216, 0.8524)>
Face 7290
UV Count: 3
UV <Vector (0.0117, 0.9311)>
UV <Vector (0.0095, 0.9291)>
UV <Vector (0.0072, 0.9315)>
Face 7291
UV Count: 3
UV <Vector (0.0051, 0.9292)>
UV <Vector (0.0072, 0.9315)>
UV <Vector (0.0095, 0.9291)>
Face 7292
UV Count: 3
UV <Vector (0.0031, 0.9269)>
UV <Vector (0.0066, 0.9251)>
UV <Vector (0.0040, 0.9218)>
Face 7293
UV Count: 3
UV <Vector (0.0007, 0.9230)>
UV <Vector (0.0040, 0.9218)>
UV <Vector (0.0031, 0.9194)>
Face 7294
UV Count: 3
UV <Vector (0.0005, 0.9171)>
UV <Vector (0.0001, 0.9192)>
UV <Vector (0.0031, 0.9194)>
Face 7295
UV Count: 3
UV <Vector (0.0013, 0.9152)>
UV <Vector (0.0005, 0.9171)>
UV <Vector (0.0034, 0.9175)>
Face 7296
UV Count: 3
UV <Vector (0.0055, 0.9113)>
UV <Vector (0.0066, 0.9104)>
UV <Vector (0.0038, 0.9103)>
Face 7297
UV Count: 3
UV <Vector (0.0066, 0.9104)>
UV <Vector (0.0101, 0.9097)>
UV <Vector (0.0086, 0.9063)>
Face 7298
UV Count: 3
UV <Vector (0.0175, 0.9125)>
UV <Vector (0.0158, 0.9112)>
UV <Vector (0.0156, 0.9118)>
Face 7299
UV Count: 3
UV <Vector (0.0064, 0.9067)>
UV <Vector (0.0086, 0.9063)>
UV <Vector (0.0078, 0.9038)>
Face 7300
UV Count: 3
UV <Vector (0.0157, 0.9104)>
UV <Vector (0.0158, 0.9112)>
UV <Vector (0.0175, 0.9125)>
Face 7301
UV Count: 3
UV <Vector (0.0059, 0.9129)>
UV <Vector (0.0069, 0.9118)>
UV <Vector (0.0055, 0.9113)>
Face 7302
UV Count: 3
UV <Vector (0.0113, 0.9149)>
UV <Vector (0.0149, 0.9129)>
UV <Vector (0.0129, 0.9125)>
Face 7303
UV Count: 3
UV <Vector (0.0149, 0.9129)>
UV <Vector (0.0156, 0.9118)>
UV <Vector (0.0134, 0.9115)>
Face 7304
UV Count: 3
UV <Vector (0.0053, 0.9144)>
UV <Vector (0.0059, 0.9129)>
UV <Vector (0.0041, 0.9135)>
Face 7305
UV Count: 3
UV <Vector (0.0125, 0.9254)>
UV <Vector (0.0095, 0.9291)>
UV <Vector (0.0117, 0.9311)>
Face 7306
UV Count: 3
UV <Vector (0.0080, 0.9271)>
UV <Vector (0.0110, 0.9243)>
UV <Vector (0.0093, 0.9229)>
Face 7307
UV Count: 3
UV <Vector (0.0066, 0.9251)>
UV <Vector (0.0093, 0.9229)>
UV <Vector (0.0060, 0.9217)>
Face 7308
UV Count: 3
UV <Vector (0.0049, 0.9202)>
UV <Vector (0.0031, 0.9194)>
UV <Vector (0.0040, 0.9218)>
Face 7309
UV Count: 3
UV <Vector (0.0061, 0.9184)>
UV <Vector (0.0031, 0.9194)>
UV <Vector (0.0049, 0.9202)>
Face 7310
UV Count: 3
UV <Vector (0.0113, 0.9149)>
UV <Vector (0.0061, 0.9184)>
UV <Vector (0.0073, 0.9190)>
Face 7311
UV Count: 3
UV <Vector (0.0149, 0.9129)>
UV <Vector (0.0113, 0.9149)>
UV <Vector (0.0148, 0.9160)>
Face 7312
UV Count: 3
UV <Vector (0.0149, 0.9129)>
UV <Vector (0.0173, 0.9156)>
UV <Vector (0.0176, 0.9137)>
Face 7313
UV Count: 3
UV <Vector (0.0041, 0.9135)>
UV <Vector (0.0055, 0.9113)>
UV <Vector (0.0034, 0.9112)>
Face 7314
UV Count: 3
UV <Vector (0.0078, 0.9111)>
UV <Vector (0.0107, 0.9109)>
UV <Vector (0.0101, 0.9097)>
Face 7315
UV Count: 3
UV <Vector (0.0114, 0.8947)>
UV <Vector (0.0114, 0.8919)>
UV <Vector (0.0097, 0.8922)>
Face 7316
UV Count: 3
UV <Vector (0.0108, 0.8974)>
UV <Vector (0.0114, 0.8947)>
UV <Vector (0.0090, 0.8949)>
Face 7317
UV Count: 3
UV <Vector (0.0306, 0.8665)>
UV <Vector (0.0385, 0.8564)>
UV <Vector (0.0323, 0.8536)>
Face 7318
UV Count: 3
UV <Vector (0.0101, 0.9097)>
UV <Vector (0.0129, 0.9097)>
UV <Vector (0.0125, 0.9047)>
Face 7319
UV Count: 3
UV <Vector (0.0143, 0.8728)>
UV <Vector (0.0176, 0.8742)>
UV <Vector (0.0195, 0.8694)>
Face 7320
UV Count: 3
UV <Vector (0.0130, 0.8782)>
UV <Vector (0.0164, 0.8799)>
UV <Vector (0.0176, 0.8742)>
Face 7321
UV Count: 3
UV <Vector (0.0120, 0.8847)>
UV <Vector (0.0150, 0.8864)>
UV <Vector (0.0164, 0.8799)>
Face 7322
UV Count: 3
UV <Vector (0.0078, 0.9038)>
UV <Vector (0.0086, 0.9063)>
UV <Vector (0.0125, 0.9047)>
Face 7323
UV Count: 3
UV <Vector (0.0076, 0.9012)>
UV <Vector (0.0078, 0.9038)>
UV <Vector (0.0118, 0.9019)>
Face 7324
UV Count: 3
UV <Vector (0.0108, 0.8880)>
UV <Vector (0.0096, 0.8900)>
UV <Vector (0.0126, 0.8898)>
Face 7325
UV Count: 3
UV <Vector (0.0135, 0.8887)>
UV <Vector (0.0150, 0.8864)>
UV <Vector (0.0120, 0.8847)>
Face 7326
UV Count: 3
UV <Vector (0.0096, 0.8900)>
UV <Vector (0.0097, 0.8922)>
UV <Vector (0.0114, 0.8919)>
Face 7327
UV Count: 3
UV <Vector (0.0213, 0.8649)>
UV <Vector (0.0195, 0.8694)>
UV <Vector (0.0284, 0.8711)>
Face 7328
UV Count: 3
UV <Vector (0.0154, 0.8959)>
UV <Vector (0.0155, 0.8942)>
UV <Vector (0.0108, 0.8974)>
Face 7329
UV Count: 3
UV <Vector (0.0129, 0.9097)>
UV <Vector (0.0101, 0.9097)>
UV <Vector (0.0107, 0.9109)>
Face 7330
UV Count: 3
UV <Vector (0.0157, 0.9104)>
UV <Vector (0.0129, 0.9097)>
UV <Vector (0.0129, 0.9107)>
Face 7331
UV Count: 3
UV <Vector (0.0158, 0.9112)>
UV <Vector (0.0129, 0.9107)>
UV <Vector (0.0134, 0.9115)>
Face 7332
UV Count: 3
UV <Vector (0.0066, 0.9104)>
UV <Vector (0.0055, 0.9113)>
UV <Vector (0.0069, 0.9118)>
Face 7333
UV Count: 3
UV <Vector (0.0072, 0.9159)>
UV <Vector (0.0061, 0.9184)>
UV <Vector (0.0113, 0.9149)>
Face 7334
UV Count: 3
UV <Vector (0.0061, 0.9184)>
UV <Vector (0.0072, 0.9159)>
UV <Vector (0.0052, 0.9166)>
Face 7335
UV Count: 3
UV <Vector (0.0052, 0.9166)>
UV <Vector (0.0048, 0.9162)>
UV <Vector (0.0034, 0.9175)>
Face 7336
UV Count: 3
UV <Vector (0.0056, 0.9041)>
UV <Vector (0.0078, 0.9038)>
UV <Vector (0.0076, 0.9012)>
Face 7337
UV Count: 3
UV <Vector (0.0076, 0.8985)>
UV <Vector (0.0090, 0.8949)>
UV <Vector (0.0064, 0.8950)>
Face 7338
UV Count: 3
UV <Vector (0.0055, 0.8983)>
UV <Vector (0.0023, 0.8978)>
UV <Vector (0.0023, 0.9004)>
Face 7339
UV Count: 3
UV <Vector (0.0097, 0.8922)>
UV <Vector (0.0096, 0.8900)>
UV <Vector (0.0069, 0.8902)>
Face 7340
UV Count: 3
UV <Vector (0.0096, 0.8900)>
UV <Vector (0.0108, 0.8880)>
UV <Vector (0.0074, 0.8874)>
Face 7341
UV Count: 3
UV <Vector (0.0073, 0.9190)>
UV <Vector (0.0049, 0.9202)>
UV <Vector (0.0060, 0.9217)>
Face 7342
UV Count: 3
UV <Vector (0.0090, 0.8949)>
UV <Vector (0.0097, 0.8922)>
UV <Vector (0.0065, 0.8926)>
Face 7343
UV Count: 3
UV <Vector (0.0093, 0.9229)>
UV <Vector (0.0132, 0.9191)>
UV <Vector (0.0092, 0.9195)>
Face 7344
UV Count: 3
UV <Vector (0.0110, 0.9243)>
UV <Vector (0.0156, 0.9192)>
UV <Vector (0.0132, 0.9191)>
Face 7345
UV Count: 3
UV <Vector (0.0166, 0.9200)>
UV <Vector (0.0125, 0.9254)>
UV <Vector (0.0147, 0.9252)>
Face 7346
UV Count: 3
UV <Vector (0.0092, 0.9195)>
UV <Vector (0.0132, 0.9191)>
UV <Vector (0.0148, 0.9160)>
Face 7347
UV Count: 3
UV <Vector (0.0125, 0.9254)>
UV <Vector (0.0166, 0.9200)>
UV <Vector (0.0156, 0.9192)>
Face 7348
UV Count: 3
UV <Vector (0.0173, 0.9156)>
UV <Vector (0.0183, 0.9174)>
UV <Vector (0.0189, 0.9152)>
Face 7349
UV Count: 3
UV <Vector (0.0176, 0.9137)>
UV <Vector (0.0189, 0.9152)>
UV <Vector (0.0181, 0.9126)>
Face 7350
UV Count: 3
UV <Vector (0.0196, 0.9174)>
UV <Vector (0.0181, 0.9126)>
UV <Vector (0.0189, 0.9152)>
Face 7351
UV Count: 3
UV <Vector (0.0192, 0.9172)>
UV <Vector (0.0189, 0.9152)>
UV <Vector (0.0183, 0.9174)>
Face 7352
UV Count: 3
UV <Vector (0.0196, 0.9174)>
UV <Vector (0.0192, 0.9172)>
UV <Vector (0.0184, 0.9186)>
Face 7353
UV Count: 3
UV <Vector (0.0184, 0.9186)>
UV <Vector (0.0183, 0.9174)>
UV <Vector (0.0166, 0.9200)>
Face 7354
UV Count: 3
UV <Vector (0.0125, 0.9254)>
UV <Vector (0.0110, 0.9243)>
UV <Vector (0.0080, 0.9271)>
Face 7355
UV Count: 3
UV <Vector (0.0051, 0.9292)>
UV <Vector (0.0080, 0.9271)>
UV <Vector (0.0066, 0.9251)>
Face 7356
UV Count: 3
UV <Vector (0.0148, 0.9160)>
UV <Vector (0.0132, 0.9191)>
UV <Vector (0.0156, 0.9192)>
Face 7357
UV Count: 3
UV <Vector (0.0156, 0.9192)>
UV <Vector (0.0166, 0.9200)>
UV <Vector (0.0183, 0.9174)>
Face 7358
UV Count: 3
UV <Vector (0.0048, 0.9162)>
UV <Vector (0.0053, 0.9144)>
UV <Vector (0.0041, 0.9156)>
Face 7359
UV Count: 3
UV <Vector (0.0023, 0.9132)>
UV <Vector (0.0013, 0.9152)>
UV <Vector (0.0041, 0.9156)>
Face 7360
UV Count: 3
UV <Vector (0.4661, 0.4691)>
UV <Vector (0.4650, 0.4679)>
UV <Vector (0.4645, 0.4680)>
Face 7361
UV Count: 3
UV <Vector (0.4672, 0.4715)>
UV <Vector (0.4645, 0.4680)>
UV <Vector (0.4641, 0.4698)>
Face 7362
UV Count: 3
UV <Vector (0.4641, 0.4730)>
UV <Vector (0.4666, 0.4749)>
UV <Vector (0.4672, 0.4724)>
Face 7363
UV Count: 3
UV <Vector (0.4641, 0.4757)>
UV <Vector (0.4653, 0.4765)>
UV <Vector (0.4666, 0.4749)>
Face 7364
UV Count: 3
UV <Vector (0.0184, 0.8501)>
UV <Vector (0.0089, 0.8601)>
UV <Vector (0.0135, 0.8625)>
Face 7365
UV Count: 3
UV <Vector (0.0074, 0.8874)>
UV <Vector (0.0108, 0.8880)>
UV <Vector (0.0120, 0.8847)>
Face 7366
UV Count: 3
UV <Vector (0.0151, 0.8680)>
UV <Vector (0.0174, 0.8641)>
UV <Vector (0.0135, 0.8625)>
Face 7367
UV Count: 3
UV <Vector (0.0088, 0.8763)>
UV <Vector (0.0130, 0.8782)>
UV <Vector (0.0143, 0.8728)>
Face 7368
UV Count: 3
UV <Vector (0.0079, 0.8822)>
UV <Vector (0.0120, 0.8847)>
UV <Vector (0.0130, 0.8782)>
Face 7369
UV Count: 3
UV <Vector (0.0100, 0.8710)>
UV <Vector (0.0143, 0.8728)>
UV <Vector (0.0151, 0.8680)>
Face 7370
UV Count: 3
UV <Vector (0.0032, 0.8869)>
UV <Vector (0.0074, 0.8874)>
UV <Vector (0.0079, 0.8822)>
Face 7371
UV Count: 3
UV <Vector (0.0891, 0.8932)>
UV <Vector (0.0831, 0.8866)>
UV <Vector (0.0793, 0.8950)>
Face 7372
UV Count: 3
UV <Vector (0.0793, 0.8950)>
UV <Vector (0.0831, 0.8866)>
UV <Vector (0.0747, 0.8842)>
Face 7373
UV Count: 3
UV <Vector (0.0831, 0.8866)>
UV <Vector (0.0911, 0.8805)>
UV <Vector (0.0807, 0.8748)>
Face 7374
UV Count: 3
UV <Vector (0.0701, 0.8723)>
UV <Vector (0.0644, 0.8807)>
UV <Vector (0.0747, 0.8842)>
Face 7375
UV Count: 3
UV <Vector (0.0831, 0.8866)>
UV <Vector (0.0891, 0.8932)>
UV <Vector (0.0924, 0.8905)>
Face 7376
UV Count: 3
UV <Vector (0.0876, 0.9020)>
UV <Vector (0.0876, 0.8971)>
UV <Vector (0.0793, 0.8950)>
Face 7377
UV Count: 3
UV <Vector (0.4828, 0.5426)>
UV <Vector (0.4842, 0.5382)>
UV <Vector (0.4810, 0.5375)>
Face 7378
UV Count: 3
UV <Vector (0.4842, 0.5319)>
UV <Vector (0.4813, 0.5317)>
UV <Vector (0.4810, 0.5375)>
Face 7379
UV Count: 3
UV <Vector (0.4842, 0.5319)>
UV <Vector (0.4872, 0.5265)>
UV <Vector (0.4851, 0.5250)>
Face 7380
UV Count: 3
UV <Vector (0.4903, 0.5208)>
UV <Vector (0.4892, 0.5193)>
UV <Vector (0.4851, 0.5250)>
Face 7381
UV Count: 3
UV <Vector (0.4951, 0.5176)>
UV <Vector (0.4947, 0.5160)>
UV <Vector (0.4892, 0.5193)>
Face 7382
UV Count: 3
UV <Vector (0.5015, 0.5154)>
UV <Vector (0.5016, 0.5142)>
UV <Vector (0.4947, 0.5160)>
Face 7383
UV Count: 3
UV <Vector (0.5067, 0.5142)>
UV <Vector (0.5065, 0.5135)>
UV <Vector (0.5016, 0.5142)>
Face 7384
UV Count: 3
UV <Vector (0.5082, 0.5142)>
UV <Vector (0.5090, 0.5142)>
UV <Vector (0.5089, 0.5137)>
Face 7385
UV Count: 3
UV <Vector (0.5090, 0.5142)>
UV <Vector (0.5096, 0.5143)>
UV <Vector (0.5096, 0.5139)>
Face 7386
UV Count: 3
UV <Vector (0.5101, 0.5143)>
UV <Vector (0.5102, 0.5141)>
UV <Vector (0.5099, 0.5140)>
Face 7387
UV Count: 3
UV <Vector (0.5101, 0.5143)>
UV <Vector (0.5111, 0.5149)>
UV <Vector (0.5115, 0.5147)>
Face 7388
UV Count: 3
UV <Vector (0.5154, 0.5184)>
UV <Vector (0.5166, 0.5177)>
UV <Vector (0.5138, 0.5159)>
Face 7389
UV Count: 3
UV <Vector (0.5185, 0.5228)>
UV <Vector (0.5198, 0.5224)>
UV <Vector (0.5166, 0.5177)>
Face 7390
UV Count: 3
UV <Vector (0.5185, 0.5228)>
UV <Vector (0.5188, 0.5275)>
UV <Vector (0.5199, 0.5277)>
Face 7391
UV Count: 3
UV <Vector (0.5188, 0.5275)>
UV <Vector (0.5165, 0.5313)>
UV <Vector (0.5173, 0.5320)>
Face 7392
UV Count: 3
UV <Vector (0.5129, 0.5335)>
UV <Vector (0.5096, 0.5335)>
UV <Vector (0.5102, 0.5354)>
Face 7393
UV Count: 3
UV <Vector (0.5096, 0.5335)>
UV <Vector (0.5055, 0.5329)>
UV <Vector (0.5052, 0.5340)>
Face 7394
UV Count: 3
UV <Vector (0.5027, 0.5316)>
UV <Vector (0.5016, 0.5329)>
UV <Vector (0.5052, 0.5340)>
Face 7395
UV Count: 3
UV <Vector (0.4993, 0.5309)>
UV <Vector (0.4987, 0.5333)>
UV <Vector (0.5002, 0.5331)>
Face 7396
UV Count: 3
UV <Vector (0.5101, 0.5148)>
UV <Vector (0.5114, 0.5155)>
UV <Vector (0.5111, 0.5149)>
Face 7397
UV Count: 3
UV <Vector (0.5010, 0.5314)>
UV <Vector (0.5029, 0.5303)>
UV <Vector (0.5021, 0.5296)>
Face 7398
UV Count: 3
UV <Vector (0.5099, 0.5143)>
UV <Vector (0.5097, 0.5148)>
UV <Vector (0.5101, 0.5148)>
Face 7399
UV Count: 3
UV <Vector (0.5055, 0.5329)>
UV <Vector (0.5061, 0.5317)>
UV <Vector (0.5037, 0.5308)>
Face 7400
UV Count: 3
UV <Vector (0.5090, 0.5142)>
UV <Vector (0.5088, 0.5148)>
UV <Vector (0.5094, 0.5148)>
Face 7401
UV Count: 3
UV <Vector (0.5096, 0.5335)>
UV <Vector (0.5087, 0.5312)>
UV <Vector (0.5061, 0.5317)>
Face 7402
UV Count: 3
UV <Vector (0.5111, 0.5307)>
UV <Vector (0.5087, 0.5312)>
UV <Vector (0.5096, 0.5335)>
Face 7403
UV Count: 3
UV <Vector (0.5188, 0.5275)>
UV <Vector (0.5153, 0.5261)>
UV <Vector (0.5146, 0.5290)>
Face 7404
UV Count: 3
UV <Vector (0.5161, 0.5236)>
UV <Vector (0.5153, 0.5261)>
UV <Vector (0.5188, 0.5275)>
Face 7405
UV Count: 3
UV <Vector (0.5154, 0.5197)>
UV <Vector (0.5161, 0.5236)>
UV <Vector (0.5185, 0.5228)>
Face 7406
UV Count: 3
UV <Vector (0.5135, 0.5172)>
UV <Vector (0.5154, 0.5197)>
UV <Vector (0.5154, 0.5184)>
Face 7407
UV Count: 3
UV <Vector (0.5146, 0.5290)>
UV <Vector (0.5111, 0.5307)>
UV <Vector (0.5129, 0.5335)>
Face 7408
UV Count: 3
UV <Vector (0.5165, 0.5313)>
UV <Vector (0.5129, 0.5335)>
UV <Vector (0.5133, 0.5347)>
Face 7409
UV Count: 3
UV <Vector (0.5104, 0.5166)>
UV <Vector (0.5119, 0.5171)>
UV <Vector (0.5114, 0.5155)>
Face 7410
UV Count: 3
UV <Vector (0.5061, 0.5317)>
UV <Vector (0.5068, 0.5304)>
UV <Vector (0.5049, 0.5302)>
Face 7411
UV Count: 3
UV <Vector (0.5147, 0.5261)>
UV <Vector (0.5133, 0.5279)>
UV <Vector (0.5146, 0.5290)>
Face 7412
UV Count: 3
UV <Vector (0.5133, 0.5192)>
UV <Vector (0.5145, 0.5210)>
UV <Vector (0.5154, 0.5197)>
Face 7413
UV Count: 3
UV <Vector (0.5029, 0.5303)>
UV <Vector (0.5042, 0.5297)>
UV <Vector (0.5036, 0.5292)>
Face 7414
UV Count: 3
UV <Vector (0.5088, 0.5148)>
UV <Vector (0.5086, 0.5154)>
UV <Vector (0.5093, 0.5156)>
Face 7415
UV Count: 3
UV <Vector (0.5133, 0.5279)>
UV <Vector (0.5108, 0.5298)>
UV <Vector (0.5111, 0.5307)>
Face 7416
UV Count: 3
UV <Vector (0.5145, 0.5210)>
UV <Vector (0.5149, 0.5240)>
UV <Vector (0.5161, 0.5236)>
Face 7417
UV Count: 3
UV <Vector (0.5098, 0.5161)>
UV <Vector (0.5104, 0.5166)>
UV <Vector (0.5101, 0.5148)>
Face 7418
UV Count: 3
UV <Vector (0.5111, 0.5307)>
UV <Vector (0.5108, 0.5298)>
UV <Vector (0.5090, 0.5305)>
Face 7419
UV Count: 3
UV <Vector (0.5087, 0.5312)>
UV <Vector (0.5090, 0.5305)>
UV <Vector (0.5068, 0.5304)>
Face 7420
UV Count: 3
UV <Vector (0.5149, 0.5240)>
UV <Vector (0.5147, 0.5261)>
UV <Vector (0.5153, 0.5261)>
Face 7421
UV Count: 3
UV <Vector (0.4908, 0.5400)>
UV <Vector (0.4842, 0.5382)>
UV <Vector (0.4828, 0.5426)>
Face 7422
UV Count: 3
UV <Vector (0.5082, 0.5142)>
UV <Vector (0.5082, 0.5146)>
UV <Vector (0.5088, 0.5148)>
Face 7423
UV Count: 3
UV <Vector (0.5015, 0.5154)>
UV <Vector (0.5010, 0.5168)>
UV <Vector (0.5065, 0.5147)>
Face 7424
UV Count: 3
UV <Vector (0.4951, 0.5176)>
UV <Vector (0.4953, 0.5190)>
UV <Vector (0.5010, 0.5168)>
Face 7425
UV Count: 3
UV <Vector (0.4951, 0.5176)>
UV <Vector (0.4903, 0.5208)>
UV <Vector (0.4911, 0.5218)>
Face 7426
UV Count: 3
UV <Vector (0.4872, 0.5265)>
UV <Vector (0.4881, 0.5271)>
UV <Vector (0.4911, 0.5218)>
Face 7427
UV Count: 3
UV <Vector (0.4842, 0.5319)>
UV <Vector (0.4868, 0.5328)>
UV <Vector (0.4881, 0.5271)>
Face 7428
UV Count: 3
UV <Vector (0.4842, 0.5382)>
UV <Vector (0.4876, 0.5363)>
UV <Vector (0.4868, 0.5328)>
Face 7429
UV Count: 3
UV <Vector (0.4908, 0.5400)>
UV <Vector (0.4900, 0.5372)>
UV <Vector (0.4876, 0.5363)>
Face 7430
UV Count: 3
UV <Vector (0.5092, 0.5280)>
UV <Vector (0.5079, 0.5291)>
UV <Vector (0.5089, 0.5296)>
Face 7431
UV Count: 3
UV <Vector (0.4931, 0.5295)>
UV <Vector (0.4921, 0.5342)>
UV <Vector (0.4954, 0.5349)>
Face 7432
UV Count: 3
UV <Vector (0.4974, 0.5273)>
UV <Vector (0.4952, 0.5247)>
UV <Vector (0.4931, 0.5295)>
Face 7433
UV Count: 3
UV <Vector (0.4985, 0.5251)>
UV <Vector (0.4982, 0.5223)>
UV <Vector (0.4952, 0.5247)>
Face 7434
UV Count: 3
UV <Vector (0.5012, 0.5238)>
UV <Vector (0.5016, 0.5209)>
UV <Vector (0.4982, 0.5223)>
Face 7435
UV Count: 3
UV <Vector (0.5032, 0.5228)>
UV <Vector (0.5041, 0.5186)>
UV <Vector (0.5016, 0.5209)>
Face 7436
UV Count: 3
UV <Vector (0.5074, 0.5173)>
UV <Vector (0.5069, 0.5204)>
UV <Vector (0.5082, 0.5200)>
Face 7437
UV Count: 3
UV <Vector (0.5132, 0.5249)>
UV <Vector (0.5123, 0.5246)>
UV <Vector (0.5116, 0.5255)>
Face 7438
UV Count: 3
UV <Vector (0.5076, 0.5155)>
UV <Vector (0.5082, 0.5146)>
UV <Vector (0.5065, 0.5147)>
Face 7439
UV Count: 3
UV <Vector (0.5010, 0.5168)>
UV <Vector (0.5015, 0.5178)>
UV <Vector (0.5055, 0.5158)>
Face 7440
UV Count: 3
UV <Vector (0.4965, 0.5201)>
UV <Vector (0.5015, 0.5178)>
UV <Vector (0.5010, 0.5168)>
Face 7441
UV Count: 3
UV <Vector (0.4931, 0.5235)>
UV <Vector (0.4965, 0.5201)>
UV <Vector (0.4953, 0.5190)>
Face 7442
UV Count: 3
UV <Vector (0.4881, 0.5271)>
UV <Vector (0.4906, 0.5285)>
UV <Vector (0.4931, 0.5235)>
Face 7443
UV Count: 3
UV <Vector (0.4906, 0.5285)>
UV <Vector (0.4881, 0.5271)>
UV <Vector (0.4868, 0.5328)>
Face 7444
UV Count: 3
UV <Vector (0.4896, 0.5335)>
UV <Vector (0.4868, 0.5328)>
UV <Vector (0.4876, 0.5363)>
Face 7445
UV Count: 3
UV <Vector (0.4954, 0.5349)>
UV <Vector (0.4921, 0.5342)>
UV <Vector (0.4916, 0.5367)>
Face 7446
UV Count: 3
UV <Vector (0.4916, 0.5367)>
UV <Vector (0.4900, 0.5372)>
UV <Vector (0.4908, 0.5400)>
Face 7447
UV Count: 3
UV <Vector (0.4896, 0.5335)>
UV <Vector (0.4900, 0.5372)>
UV <Vector (0.4916, 0.5367)>
Face 7448
UV Count: 3
UV <Vector (0.4931, 0.5295)>
UV <Vector (0.4906, 0.5285)>
UV <Vector (0.4896, 0.5335)>
Face 7449
UV Count: 3
UV <Vector (0.4952, 0.5247)>
UV <Vector (0.4931, 0.5235)>
UV <Vector (0.4906, 0.5285)>
Face 7450
UV Count: 3
UV <Vector (0.4952, 0.5247)>
UV <Vector (0.4982, 0.5223)>
UV <Vector (0.4965, 0.5201)>
Face 7451
UV Count: 3
UV <Vector (0.4982, 0.5223)>
UV <Vector (0.5016, 0.5209)>
UV <Vector (0.5015, 0.5178)>
Face 7452
UV Count: 3
UV <Vector (0.5041, 0.5186)>
UV <Vector (0.5055, 0.5158)>
UV <Vector (0.5015, 0.5178)>
Face 7453
UV Count: 3
UV <Vector (0.5100, 0.5212)>
UV <Vector (0.5118, 0.5231)>
UV <Vector (0.5133, 0.5214)>
Face 7454
UV Count: 3
UV <Vector (0.5074, 0.5173)>
UV <Vector (0.5086, 0.5154)>
UV <Vector (0.5076, 0.5155)>
Face 7455
UV Count: 3
UV <Vector (0.5090, 0.5207)>
UV <Vector (0.5100, 0.5212)>
UV <Vector (0.5107, 0.5188)>
Face 7456
UV Count: 3
UV <Vector (0.5086, 0.5154)>
UV <Vector (0.5074, 0.5173)>
UV <Vector (0.5091, 0.5174)>
Face 7457
UV Count: 3
UV <Vector (0.5098, 0.5161)>
UV <Vector (0.5093, 0.5156)>
UV <Vector (0.5091, 0.5174)>
Face 7458
UV Count: 3
UV <Vector (0.5139, 0.5254)>
UV <Vector (0.5147, 0.5261)>
UV <Vector (0.5149, 0.5240)>
Face 7459
UV Count: 3
UV <Vector (0.5045, 0.5237)>
UV <Vector (0.5056, 0.5219)>
UV <Vector (0.5048, 0.5217)>
Face 7460
UV Count: 3
UV <Vector (0.5106, 0.5293)>
UV <Vector (0.5104, 0.5287)>
UV <Vector (0.5089, 0.5296)>
Face 7461
UV Count: 3
UV <Vector (0.5127, 0.5272)>
UV <Vector (0.5133, 0.5279)>
UV <Vector (0.5147, 0.5261)>
Face 7462
UV Count: 3
UV <Vector (0.5016, 0.5260)>
UV <Vector (0.5041, 0.5260)>
UV <Vector (0.5032, 0.5228)>
Face 7463
UV Count: 3
UV <Vector (0.5045, 0.5237)>
UV <Vector (0.5047, 0.5261)>
UV <Vector (0.5054, 0.5261)>
Face 7464
UV Count: 3
UV <Vector (0.5058, 0.5244)>
UV <Vector (0.5054, 0.5261)>
UV <Vector (0.5067, 0.5266)>
Face 7465
UV Count: 3
UV <Vector (0.5062, 0.5287)>
UV <Vector (0.5074, 0.5270)>
UV <Vector (0.5067, 0.5266)>
Face 7466
UV Count: 3
UV <Vector (0.5080, 0.5273)>
UV <Vector (0.5089, 0.5256)>
UV <Vector (0.5082, 0.5253)>
Face 7467
UV Count: 3
UV <Vector (0.5052, 0.5293)>
UV <Vector (0.5042, 0.5297)>
UV <Vector (0.5049, 0.5302)>
Face 7468
UV Count: 3
UV <Vector (0.5073, 0.5298)>
UV <Vector (0.5079, 0.5291)>
UV <Vector (0.5068, 0.5289)>
Face 7469
UV Count: 3
UV <Vector (0.5090, 0.5300)>
UV <Vector (0.5089, 0.5296)>
UV <Vector (0.5079, 0.5291)>
Face 7470
UV Count: 3
UV <Vector (0.5092, 0.5280)>
UV <Vector (0.5105, 0.5262)>
UV <Vector (0.5089, 0.5256)>
Face 7471
UV Count: 3
UV <Vector (0.5105, 0.5262)>
UV <Vector (0.5092, 0.5280)>
UV <Vector (0.5104, 0.5287)>
Face 7472
UV Count: 3
UV <Vector (0.5127, 0.5272)>
UV <Vector (0.5121, 0.5267)>
UV <Vector (0.5104, 0.5287)>
Face 7473
UV Count: 3
UV <Vector (0.5141, 0.5227)>
UV <Vector (0.5149, 0.5240)>
UV <Vector (0.5145, 0.5210)>
Face 7474
UV Count: 3
UV <Vector (0.5080, 0.5273)>
UV <Vector (0.5068, 0.5289)>
UV <Vector (0.5079, 0.5291)>
Face 7475
UV Count: 3
UV <Vector (0.5119, 0.5171)>
UV <Vector (0.5104, 0.5166)>
UV <Vector (0.5107, 0.5188)>
Face 7476
UV Count: 3
UV <Vector (0.4994, 0.5263)>
UV <Vector (0.5016, 0.5260)>
UV <Vector (0.5012, 0.5238)>
Face 7477
UV Count: 3
UV <Vector (0.4974, 0.5273)>
UV <Vector (0.4994, 0.5288)>
UV <Vector (0.4994, 0.5263)>
Face 7478
UV Count: 3
UV <Vector (0.5050, 0.5275)>
UV <Vector (0.5056, 0.5286)>
UV <Vector (0.5067, 0.5266)>
Face 7479
UV Count: 3
UV <Vector (0.5046, 0.5289)>
UV <Vector (0.5056, 0.5286)>
UV <Vector (0.5050, 0.5275)>
Face 7480
UV Count: 3
UV <Vector (0.5047, 0.5261)>
UV <Vector (0.5043, 0.5277)>
UV <Vector (0.5050, 0.5275)>
Face 7481
UV Count: 3
UV <Vector (0.5016, 0.5260)>
UV <Vector (0.5016, 0.5283)>
UV <Vector (0.5035, 0.5279)>
Face 7482
UV Count: 3
UV <Vector (0.5036, 0.5292)>
UV <Vector (0.5035, 0.5279)>
UV <Vector (0.5016, 0.5283)>
Face 7483
UV Count: 3
UV <Vector (0.5021, 0.5296)>
UV <Vector (0.5016, 0.5283)>
UV <Vector (0.4994, 0.5288)>
Face 7484
UV Count: 3
UV <Vector (0.4994, 0.5263)>
UV <Vector (0.4994, 0.5288)>
UV <Vector (0.5016, 0.5283)>
Face 7485
UV Count: 3
UV <Vector (0.4967, 0.5301)>
UV <Vector (0.4993, 0.5309)>
UV <Vector (0.4994, 0.5288)>
Face 7486
UV Count: 3
UV <Vector (0.4987, 0.5333)>
UV <Vector (0.4993, 0.5309)>
UV <Vector (0.4967, 0.5301)>
Face 7487
UV Count: 3
UV <Vector (0.4810, 0.5375)>
UV <Vector (0.4813, 0.5317)>
UV <Vector (0.4781, 0.5326)>
Face 7488
UV Count: 3
UV <Vector (0.4781, 0.5326)>
UV <Vector (0.4752, 0.5297)>
UV <Vector (0.4735, 0.5327)>
Face 7489
UV Count: 3
UV <Vector (0.4819, 0.5229)>
UV <Vector (0.4769, 0.5198)>
UV <Vector (0.4752, 0.5297)>
Face 7490
UV Count: 3
UV <Vector (0.4813, 0.5317)>
UV <Vector (0.4851, 0.5250)>
UV <Vector (0.4819, 0.5229)>
Face 7491
UV Count: 3
UV <Vector (0.4741, 0.5171)>
UV <Vector (0.4735, 0.5327)>
UV <Vector (0.4752, 0.5297)>
Face 7492
UV Count: 3
UV <Vector (0.4819, 0.5229)>
UV <Vector (0.4872, 0.5168)>
UV <Vector (0.4817, 0.5116)>
Face 7493
UV Count: 3
UV <Vector (0.4925, 0.5130)>
UV <Vector (0.4875, 0.5059)>
UV <Vector (0.4817, 0.5116)>
Face 7494
UV Count: 3
UV <Vector (0.4925, 0.5130)>
UV <Vector (0.5004, 0.5114)>
UV <Vector (0.4964, 0.5024)>
Face 7495
UV Count: 3
UV <Vector (0.4892, 0.5193)>
UV <Vector (0.4872, 0.5168)>
UV <Vector (0.4819, 0.5229)>
Face 7496
UV Count: 3
UV <Vector (0.4947, 0.5160)>
UV <Vector (0.4925, 0.5130)>
UV <Vector (0.4872, 0.5168)>
Face 7497
UV Count: 3
UV <Vector (0.4947, 0.5160)>
UV <Vector (0.5016, 0.5142)>
UV <Vector (0.5004, 0.5114)>
Face 7498
UV Count: 3
UV <Vector (0.5004, 0.5114)>
UV <Vector (0.5044, 0.5111)>
UV <Vector (0.5042, 0.5010)>
Face 7499
UV Count: 3
UV <Vector (0.5074, 0.5120)>
UV <Vector (0.5089, 0.5131)>
UV <Vector (0.5090, 0.5112)>
Face 7500
UV Count: 3
UV <Vector (0.5089, 0.5131)>
UV <Vector (0.5098, 0.5135)>
UV <Vector (0.5104, 0.5125)>
Face 7501
UV Count: 3
UV <Vector (0.5108, 0.5137)>
UV <Vector (0.5150, 0.5097)>
UV <Vector (0.5120, 0.5113)>
Face 7502
UV Count: 3
UV <Vector (0.5016, 0.5142)>
UV <Vector (0.5065, 0.5135)>
UV <Vector (0.5044, 0.5111)>
Face 7503
UV Count: 3
UV <Vector (0.5081, 0.5136)>
UV <Vector (0.5089, 0.5137)>
UV <Vector (0.5089, 0.5131)>
Face 7504
UV Count: 3
UV <Vector (0.5089, 0.5137)>
UV <Vector (0.5096, 0.5139)>
UV <Vector (0.5098, 0.5135)>
Face 7505
UV Count: 3
UV <Vector (0.5102, 0.5141)>
UV <Vector (0.5108, 0.5137)>
UV <Vector (0.5103, 0.5135)>
Face 7506
UV Count: 3
UV <Vector (0.5052, 0.5340)>
UV <Vector (0.5053, 0.5371)>
UV <Vector (0.5089, 0.5374)>
Face 7507
UV Count: 3
UV <Vector (0.5042, 0.5399)>
UV <Vector (0.5083, 0.5437)>
UV <Vector (0.5089, 0.5374)>
Face 7508
UV Count: 3
UV <Vector (0.4975, 0.5407)>
UV <Vector (0.4908, 0.5400)>
UV <Vector (0.4907, 0.5458)>
Face 7509
UV Count: 3
UV <Vector (0.5102, 0.5354)>
UV <Vector (0.5089, 0.5374)>
UV <Vector (0.5137, 0.5368)>
Face 7510
UV Count: 3
UV <Vector (0.5133, 0.5347)>
UV <Vector (0.5137, 0.5368)>
UV <Vector (0.5191, 0.5334)>
Face 7511
UV Count: 3
UV <Vector (0.5191, 0.5334)>
UV <Vector (0.5228, 0.5273)>
UV <Vector (0.5199, 0.5277)>
Face 7512
UV Count: 3
UV <Vector (0.5228, 0.5273)>
UV <Vector (0.5217, 0.5218)>
UV <Vector (0.5198, 0.5224)>
Face 7513
UV Count: 3
UV <Vector (0.5198, 0.5224)>
UV <Vector (0.5217, 0.5218)>
UV <Vector (0.5193, 0.5174)>
Face 7514
UV Count: 3
UV <Vector (0.5138, 0.5159)>
UV <Vector (0.5164, 0.5154)>
UV <Vector (0.5129, 0.5141)>
Face 7515
UV Count: 3
UV <Vector (0.5115, 0.5147)>
UV <Vector (0.5129, 0.5141)>
UV <Vector (0.5108, 0.5137)>
Face 7516
UV Count: 3
UV <Vector (0.5083, 0.5437)>
UV <Vector (0.5169, 0.5398)>
UV <Vector (0.5137, 0.5368)>
Face 7517
UV Count: 3
UV <Vector (0.5169, 0.5398)>
UV <Vector (0.5251, 0.5312)>
UV <Vector (0.5191, 0.5334)>
Face 7518
UV Count: 3
UV <Vector (0.5238, 0.5258)>
UV <Vector (0.5230, 0.5214)>
UV <Vector (0.5217, 0.5218)>
Face 7519
UV Count: 3
UV <Vector (0.5228, 0.5273)>
UV <Vector (0.5191, 0.5334)>
UV <Vector (0.5251, 0.5312)>
Face 7520
UV Count: 3
UV <Vector (0.5251, 0.5312)>
UV <Vector (0.5247, 0.5162)>
UV <Vector (0.5230, 0.5214)>
Face 7521
UV Count: 3
UV <Vector (0.5217, 0.5218)>
UV <Vector (0.5230, 0.5214)>
UV <Vector (0.5247, 0.5162)>
Face 7522
UV Count: 3
UV <Vector (0.5224, 0.5061)>
UV <Vector (0.5129, 0.5141)>
UV <Vector (0.5164, 0.5154)>
Face 7523
UV Count: 3
UV <Vector (0.5129, 0.5141)>
UV <Vector (0.5224, 0.5061)>
UV <Vector (0.5150, 0.5097)>
Face 7524
UV Count: 3
UV <Vector (0.5090, 0.5112)>
UV <Vector (0.5104, 0.5125)>
UV <Vector (0.5120, 0.5113)>
Face 7525
UV Count: 3
UV <Vector (0.5224, 0.5061)>
UV <Vector (0.5074, 0.4937)>
UV <Vector (0.5042, 0.5010)>
Face 7526
UV Count: 3
UV <Vector (0.4934, 0.4942)>
UV <Vector (0.4964, 0.5024)>
UV <Vector (0.5042, 0.5010)>
Face 7527
UV Count: 3
UV <Vector (0.4741, 0.5171)>
UV <Vector (0.4769, 0.5198)>
UV <Vector (0.4817, 0.5116)>
Face 7528
UV Count: 3
UV <Vector (0.1193, 0.9057)>
UV <Vector (0.1324, 0.9077)>
UV <Vector (0.1286, 0.8950)>
Face 7529
UV Count: 3
UV <Vector (0.1741, 0.9166)>
UV <Vector (0.1717, 0.9035)>
UV <Vector (0.1573, 0.9069)>
Face 7530
UV Count: 3
UV <Vector (0.1579, 0.9172)>
UV <Vector (0.1573, 0.9069)>
UV <Vector (0.1445, 0.9075)>
Face 7531
UV Count: 3
UV <Vector (0.1445, 0.9075)>
UV <Vector (0.1324, 0.9077)>
UV <Vector (0.1340, 0.9170)>
Face 7532
UV Count: 3
UV <Vector (0.1101, 0.9041)>
UV <Vector (0.1193, 0.9057)>
UV <Vector (0.1139, 0.8951)>
Face 7533
UV Count: 3
UV <Vector (0.4875, 0.5059)>
UV <Vector (0.4867, 0.4975)>
UV <Vector (0.4808, 0.5036)>
Face 7534
UV Count: 3
UV <Vector (0.4867, 0.4975)>
UV <Vector (0.4875, 0.5059)>
UV <Vector (0.4964, 0.5024)>
Face 7535
UV Count: 3
UV <Vector (0.5042, 0.5399)>
UV <Vector (0.5053, 0.5371)>
UV <Vector (0.4998, 0.5377)>
Face 7536
UV Count: 3
UV <Vector (0.5007, 0.5350)>
UV <Vector (0.5002, 0.5331)>
UV <Vector (0.4987, 0.5333)>
Face 7537
UV Count: 3
UV <Vector (0.5053, 0.5371)>
UV <Vector (0.5052, 0.5340)>
UV <Vector (0.5007, 0.5350)>
Face 7538
UV Count: 3
UV <Vector (0.1829, 0.7681)>
UV <Vector (0.1915, 0.7300)>
UV <Vector (0.1720, 0.7292)>
Face 7539
UV Count: 3
UV <Vector (0.1629, 0.7858)>
UV <Vector (0.1610, 0.7620)>
UV <Vector (0.1469, 0.7795)>
Face 7540
UV Count: 3
UV <Vector (0.1629, 0.7858)>
UV <Vector (0.1789, 0.7890)>
UV <Vector (0.1829, 0.7681)>
Face 7541
UV Count: 3
UV <Vector (0.2030, 0.4841)>
UV <Vector (0.1733, 0.4821)>
UV <Vector (0.1746, 0.4965)>
Face 7542
UV Count: 3
UV <Vector (0.1710, 0.5064)>
UV <Vector (0.1746, 0.4965)>
UV <Vector (0.1490, 0.4864)>
Face 7543
UV Count: 3
UV <Vector (0.0601, 0.4390)>
UV <Vector (0.0436, 0.4376)>
UV <Vector (0.0432, 0.4590)>
Face 7544
UV Count: 3
UV <Vector (0.1250, 0.4683)>
UV <Vector (0.0987, 0.4508)>
UV <Vector (0.0996, 0.4818)>
Face 7545
UV Count: 3
UV <Vector (0.2163, 0.5109)>
UV <Vector (0.2170, 0.5002)>
UV <Vector (0.2012, 0.4992)>
Face 7546
UV Count: 3
UV <Vector (0.0987, 0.4508)>
UV <Vector (0.0783, 0.4454)>
UV <Vector (0.0823, 0.4684)>
Face 7547
UV Count: 3
UV <Vector (0.1368, 0.4776)>
UV <Vector (0.1250, 0.4683)>
UV <Vector (0.1213, 0.4999)>
Face 7548
UV Count: 3
UV <Vector (0.0436, 0.4376)>
UV <Vector (0.0240, 0.4370)>
UV <Vector (0.0231, 0.4560)>
Face 7549
UV Count: 3
UV <Vector (0.0783, 0.4454)>
UV <Vector (0.0601, 0.4390)>
UV <Vector (0.0612, 0.4643)>
Face 7550
UV Count: 3
UV <Vector (0.0150, 0.7518)>
UV <Vector (0.0248, 0.7748)>
UV <Vector (0.0365, 0.7717)>
Face 7551
UV Count: 3
UV <Vector (0.0432, 0.7439)>
UV <Vector (0.0365, 0.7717)>
UV <Vector (0.0634, 0.7768)>
Face 7552
UV Count: 3
UV <Vector (0.2873, 0.2337)>
UV <Vector (0.2761, 0.2295)>
UV <Vector (0.2765, 0.2405)>
Face 7553
UV Count: 3
UV <Vector (0.2639, 0.2437)>
UV <Vector (0.2632, 0.2336)>
UV <Vector (0.2489, 0.2405)>
Face 7554
UV Count: 3
UV <Vector (0.3177, 0.2408)>
UV <Vector (0.3022, 0.2402)>
UV <Vector (0.3035, 0.2483)>
Face 7555
UV Count: 3
UV <Vector (0.4241, 0.2342)>
UV <Vector (0.4241, 0.2242)>
UV <Vector (0.4083, 0.2265)>
Face 7556
UV Count: 3
UV <Vector (0.3022, 0.2402)>
UV <Vector (0.2873, 0.2337)>
UV <Vector (0.2882, 0.2430)>
Face 7557
UV Count: 3
UV <Vector (0.2761, 0.2295)>
UV <Vector (0.2632, 0.2336)>
UV <Vector (0.2639, 0.2437)>
Face 7558
UV Count: 3
UV <Vector (0.3644, 0.2551)>
UV <Vector (0.3628, 0.2446)>
UV <Vector (0.3493, 0.2465)>
Face 7559
UV Count: 3
UV <Vector (0.3787, 0.2422)>
UV <Vector (0.3919, 0.2385)>
UV <Vector (0.3887, 0.2259)>
Face 7560
UV Count: 3
UV <Vector (0.3177, 0.2408)>
UV <Vector (0.3195, 0.2489)>
UV <Vector (0.3310, 0.2380)>
Face 7561
UV Count: 3
UV <Vector (0.3195, 0.2489)>
UV <Vector (0.3281, 0.2530)>
UV <Vector (0.3310, 0.2380)>
Face 7562
UV Count: 3
UV <Vector (0.4054, 0.2395)>
UV <Vector (0.4083, 0.2265)>
UV <Vector (0.3960, 0.2280)>
Face 7563
UV Count: 3
UV <Vector (0.3377, 0.2643)>
UV <Vector (0.3526, 0.2592)>
UV <Vector (0.3493, 0.2465)>
Face 7564
UV Count: 3
UV <Vector (0.3707, 0.2545)>
UV <Vector (0.3701, 0.2432)>
UV <Vector (0.3628, 0.2446)>
Face 7565
UV Count: 3
UV <Vector (0.1176, 0.0023)>
UV <Vector (0.1141, 0.0001)>
UV <Vector (0.1043, 0.0222)>
Face 7566
UV Count: 3
UV <Vector (0.1202, 0.0064)>
UV <Vector (0.1176, 0.0023)>
UV <Vector (0.1092, 0.0241)>
Face 7567
UV Count: 3
UV <Vector (0.1387, 0.0248)>
UV <Vector (0.1329, 0.0031)>
UV <Vector (0.1293, 0.0046)>
Face 7568
UV Count: 3
UV <Vector (0.1343, 0.0263)>
UV <Vector (0.1293, 0.0046)>
UV <Vector (0.1263, 0.0080)>
Face 7569
UV Count: 3
UV <Vector (0.1302, 0.0290)>
UV <Vector (0.1263, 0.0080)>
UV <Vector (0.1238, 0.0159)>
Face 7570
UV Count: 3
UV <Vector (0.1211, 0.0151)>
UV <Vector (0.1202, 0.0064)>
UV <Vector (0.1136, 0.0266)>
Face 7571
UV Count: 3
UV <Vector (0.1266, 0.0342)>
UV <Vector (0.1238, 0.0159)>
UV <Vector (0.1221, 0.0249)>
Face 7572
UV Count: 3
UV <Vector (0.1209, 0.0247)>
UV <Vector (0.1211, 0.0151)>
UV <Vector (0.1172, 0.0303)>
Face 7573
UV Count: 3
UV <Vector (0.1553, 0.1615)>
UV <Vector (0.1609, 0.1615)>
UV <Vector (0.1545, 0.1305)>
Face 7574
UV Count: 3
UV <Vector (0.1584, 0.2586)>
UV <Vector (0.1668, 0.2589)>
UV <Vector (0.1641, 0.2097)>
Face 7575
UV Count: 3
UV <Vector (0.1531, 0.3004)>
UV <Vector (0.1442, 0.3470)>
UV <Vector (0.1561, 0.3478)>
Face 7576
UV Count: 3
UV <Vector (0.2091, 0.3023)>
UV <Vector (0.2065, 0.2565)>
UV <Vector (0.1944, 0.2578)>
Face 7577
UV Count: 3
UV <Vector (0.1870, 0.1581)>
UV <Vector (0.1794, 0.1597)>
UV <Vector (0.1870, 0.2075)>
Face 7578
UV Count: 3
UV <Vector (0.1610, 0.0885)>
UV <Vector (0.1548, 0.0907)>
UV <Vector (0.1702, 0.1280)>
Face 7579
UV Count: 3
UV <Vector (0.1959, 0.3024)>
UV <Vector (0.1944, 0.2578)>
UV <Vector (0.1810, 0.2587)>
Face 7580
UV Count: 3
UV <Vector (0.1794, 0.1597)>
UV <Vector (0.1708, 0.1609)>
UV <Vector (0.1762, 0.2089)>
Face 7581
UV Count: 3
UV <Vector (0.1548, 0.0907)>
UV <Vector (0.1483, 0.0925)>
UV <Vector (0.1627, 0.1295)>
Face 7582
UV Count: 3
UV <Vector (0.1178, 0.2976)>
UV <Vector (0.1316, 0.2572)>
UV <Vector (0.1158, 0.2555)>
Face 7583
UV Count: 3
UV <Vector (0.1377, 0.1601)>
UV <Vector (0.1266, 0.1583)>
UV <Vector (0.1222, 0.2070)>
Face 7584
UV Count: 3
UV <Vector (0.1269, 0.0920)>
UV <Vector (0.1192, 0.0890)>
UV <Vector (0.1251, 0.1252)>
Face 7585
UV Count: 3
UV <Vector (0.0984, 0.2946)>
UV <Vector (0.1158, 0.2555)>
UV <Vector (0.1025, 0.2528)>
Face 7586
UV Count: 3
UV <Vector (0.1266, 0.1583)>
UV <Vector (0.1169, 0.1566)>
UV <Vector (0.1111, 0.2045)>
Face 7587
UV Count: 3
UV <Vector (0.1192, 0.0890)>
UV <Vector (0.1118, 0.0870)>
UV <Vector (0.1163, 0.1233)>
Face 7588
UV Count: 3
UV <Vector (0.1804, 0.3022)>
UV <Vector (0.1810, 0.2587)>
UV <Vector (0.1668, 0.2589)>
Face 7589
UV Count: 3
UV <Vector (0.1708, 0.1609)>
UV <Vector (0.1609, 0.1615)>
UV <Vector (0.1641, 0.2097)>
Face 7590
UV Count: 3
UV <Vector (0.1483, 0.0925)>
UV <Vector (0.1418, 0.0942)>
UV <Vector (0.1545, 0.1305)>
Face 7591
UV Count: 3
UV <Vector (0.1377, 0.1601)>
UV <Vector (0.1497, 0.1615)>
UV <Vector (0.1453, 0.1308)>
Face 7592
UV Count: 3
UV <Vector (0.1316, 0.2572)>
UV <Vector (0.1500, 0.2583)>
UV <Vector (0.1504, 0.2099)>
Face 7593
UV Count: 3
UV <Vector (0.1178, 0.2976)>
UV <Vector (0.1027, 0.3402)>
UV <Vector (0.1326, 0.3460)>
Face 7594
UV Count: 3
UV <Vector (0.1076, 0.1553)>
UV <Vector (0.1169, 0.1566)>
UV <Vector (0.1163, 0.1233)>
Face 7595
UV Count: 3
UV <Vector (0.0887, 0.2480)>
UV <Vector (0.1025, 0.2528)>
UV <Vector (0.1111, 0.2045)>
Face 7596
UV Count: 3
UV <Vector (0.0716, 0.2868)>
UV <Vector (0.0547, 0.3244)>
UV <Vector (0.0672, 0.3297)>
Face 7597
UV Count: 3
UV <Vector (0.0716, 0.2868)>
UV <Vector (0.0887, 0.2480)>
UV <Vector (0.0748, 0.2426)>
Face 7598
UV Count: 3
UV <Vector (0.1076, 0.1553)>
UV <Vector (0.0988, 0.1542)>
UV <Vector (0.0898, 0.1983)>
Face 7599
UV Count: 3
UV <Vector (0.1042, 0.0862)>
UV <Vector (0.0964, 0.0861)>
UV <Vector (0.0992, 0.1223)>
Face 7600
UV Count: 3
UV <Vector (0.1295, 0.0671)>
UV <Vector (0.1385, 0.0949)>
UV <Vector (0.1418, 0.0942)>
Face 7601
UV Count: 3
UV <Vector (0.1442, 0.3470)>
UV <Vector (0.1326, 0.3460)>
UV <Vector (0.1323, 0.3735)>
Face 7602
UV Count: 3
UV <Vector (0.1326, 0.3460)>
UV <Vector (0.1027, 0.3402)>
UV <Vector (0.1018, 0.3659)>
Face 7603
UV Count: 3
UV <Vector (0.1269, 0.0920)>
UV <Vector (0.1352, 0.0956)>
UV <Vector (0.1277, 0.0698)>
Face 7604
UV Count: 3
UV <Vector (0.1746, 0.3489)>
UV <Vector (0.1561, 0.3478)>
UV <Vector (0.1555, 0.3848)>
Face 7605
UV Count: 3
UV <Vector (0.1313, 0.0645)>
UV <Vector (0.1418, 0.0942)>
UV <Vector (0.1483, 0.0925)>
Face 7606
UV Count: 3
UV <Vector (0.2070, 0.3506)>
UV <Vector (0.1930, 0.3503)>
UV <Vector (0.1946, 0.3859)>
Face 7607
UV Count: 3
UV <Vector (0.1548, 0.0907)>
UV <Vector (0.1610, 0.0885)>
UV <Vector (0.1473, 0.0563)>
Face 7608
UV Count: 3
UV <Vector (0.1483, 0.0925)>
UV <Vector (0.1548, 0.0907)>
UV <Vector (0.1416, 0.0583)>
Face 7609
UV Count: 3
UV <Vector (0.1930, 0.3503)>
UV <Vector (0.1746, 0.3489)>
UV <Vector (0.1745, 0.3865)>
Face 7610
UV Count: 3
UV <Vector (0.0474, 0.3536)>
UV <Vector (0.0547, 0.3244)>
UV <Vector (0.0413, 0.3196)>
Face 7611
UV Count: 3
UV <Vector (0.0964, 0.0861)>
UV <Vector (0.1042, 0.0862)>
UV <Vector (0.1036, 0.0554)>
Face 7612
UV Count: 3
UV <Vector (0.1027, 0.3402)>
UV <Vector (0.0806, 0.3340)>
UV <Vector (0.0759, 0.3593)>
Face 7613
UV Count: 3
UV <Vector (0.1192, 0.0890)>
UV <Vector (0.1269, 0.0920)>
UV <Vector (0.1211, 0.0634)>
Face 7614
UV Count: 3
UV <Vector (0.1118, 0.0870)>
UV <Vector (0.1192, 0.0890)>
UV <Vector (0.1157, 0.0601)>
Face 7615
UV Count: 3
UV <Vector (0.0806, 0.3340)>
UV <Vector (0.0672, 0.3297)>
UV <Vector (0.0610, 0.3565)>
Face 7616
UV Count: 3
UV <Vector (0.1042, 0.0862)>
UV <Vector (0.1118, 0.0870)>
UV <Vector (0.1099, 0.0572)>
Face 7617
UV Count: 3
UV <Vector (0.0672, 0.3297)>
UV <Vector (0.0547, 0.3244)>
UV <Vector (0.0474, 0.3536)>
Face 7618
UV Count: 3
UV <Vector (0.1036, 0.0554)>
UV <Vector (0.1099, 0.0572)>
UV <Vector (0.1136, 0.0266)>
Face 7619
UV Count: 3
UV <Vector (0.1099, 0.0572)>
UV <Vector (0.1157, 0.0601)>
UV <Vector (0.1172, 0.0303)>
Face 7620
UV Count: 3
UV <Vector (0.1157, 0.0601)>
UV <Vector (0.1211, 0.0634)>
UV <Vector (0.1204, 0.0340)>
Face 7621
UV Count: 3
UV <Vector (0.0967, 0.0543)>
UV <Vector (0.1036, 0.0554)>
UV <Vector (0.1092, 0.0241)>
Face 7622
UV Count: 3
UV <Vector (0.1302, 0.0290)>
UV <Vector (0.1361, 0.0608)>
UV <Vector (0.1416, 0.0583)>
Face 7623
UV Count: 3
UV <Vector (0.1343, 0.0263)>
UV <Vector (0.1416, 0.0583)>
UV <Vector (0.1473, 0.0563)>
Face 7624
UV Count: 3
UV <Vector (0.1266, 0.0342)>
UV <Vector (0.1313, 0.0645)>
UV <Vector (0.1361, 0.0608)>
Face 7625
UV Count: 3
UV <Vector (0.1211, 0.0634)>
UV <Vector (0.1277, 0.0698)>
UV <Vector (0.1239, 0.0432)>
Face 7626
UV Count: 3
UV <Vector (0.1253, 0.0387)>
UV <Vector (0.1295, 0.0671)>
UV <Vector (0.1313, 0.0645)>
Face 7627
UV Count: 3
UV <Vector (0.1077, 0.1224)>
UV <Vector (0.0992, 0.1223)>
UV <Vector (0.0988, 0.1542)>
Face 7628
UV Count: 3
UV <Vector (0.1077, 0.1224)>
UV <Vector (0.1163, 0.1233)>
UV <Vector (0.1118, 0.0870)>
Face 7629
UV Count: 3
UV <Vector (0.1348, 0.1279)>
UV <Vector (0.1453, 0.1308)>
UV <Vector (0.1352, 0.0956)>
Face 7630
UV Count: 3
UV <Vector (0.1627, 0.1295)>
UV <Vector (0.1545, 0.1305)>
UV <Vector (0.1609, 0.1615)>
Face 7631
UV Count: 3
UV <Vector (0.1251, 0.1252)>
UV <Vector (0.1163, 0.1233)>
UV <Vector (0.1169, 0.1566)>
Face 7632
UV Count: 3
UV <Vector (0.1348, 0.1279)>
UV <Vector (0.1251, 0.1252)>
UV <Vector (0.1266, 0.1583)>
Face 7633
UV Count: 3
UV <Vector (0.1702, 0.1280)>
UV <Vector (0.1627, 0.1295)>
UV <Vector (0.1708, 0.1609)>
Face 7634
UV Count: 3
UV <Vector (0.1771, 0.1260)>
UV <Vector (0.1702, 0.1280)>
UV <Vector (0.1794, 0.1597)>
Face 7635
UV Count: 3
UV <Vector (0.1499, 0.1306)>
UV <Vector (0.1545, 0.1305)>
UV <Vector (0.1418, 0.0942)>
Face 7636
UV Count: 3
UV <Vector (0.1004, 0.2013)>
UV <Vector (0.0898, 0.1983)>
UV <Vector (0.0748, 0.2426)>
Face 7637
UV Count: 3
UV <Vector (0.1004, 0.2013)>
UV <Vector (0.1111, 0.2045)>
UV <Vector (0.1169, 0.1566)>
Face 7638
UV Count: 3
UV <Vector (0.1354, 0.2090)>
UV <Vector (0.1504, 0.2099)>
UV <Vector (0.1497, 0.1615)>
Face 7639
UV Count: 3
UV <Vector (0.1762, 0.2089)>
UV <Vector (0.1641, 0.2097)>
UV <Vector (0.1668, 0.2589)>
Face 7640
UV Count: 3
UV <Vector (0.1222, 0.2070)>
UV <Vector (0.1111, 0.2045)>
UV <Vector (0.1025, 0.2528)>
Face 7641
UV Count: 3
UV <Vector (0.1354, 0.2090)>
UV <Vector (0.1222, 0.2070)>
UV <Vector (0.1158, 0.2555)>
Face 7642
UV Count: 3
UV <Vector (0.1870, 0.2075)>
UV <Vector (0.1762, 0.2089)>
UV <Vector (0.1810, 0.2587)>
Face 7643
UV Count: 3
UV <Vector (0.1966, 0.2059)>
UV <Vector (0.1870, 0.2075)>
UV <Vector (0.1944, 0.2578)>
Face 7644
UV Count: 3
UV <Vector (0.1573, 0.2098)>
UV <Vector (0.1641, 0.2097)>
UV <Vector (0.1609, 0.1615)>
Face 7645
UV Count: 3
UV <Vector (0.0547, 0.3244)>
UV <Vector (0.0716, 0.2868)>
UV <Vector (0.0570, 0.2812)>
Face 7646
UV Count: 3
UV <Vector (0.0887, 0.2480)>
UV <Vector (0.0716, 0.2868)>
UV <Vector (0.0852, 0.2916)>
Face 7647
UV Count: 3
UV <Vector (0.1316, 0.2572)>
UV <Vector (0.1178, 0.2976)>
UV <Vector (0.1425, 0.2996)>
Face 7648
UV Count: 3
UV <Vector (0.1746, 0.3489)>
UV <Vector (0.1804, 0.3022)>
UV <Vector (0.1636, 0.3010)>
Face 7649
UV Count: 3
UV <Vector (0.0806, 0.3340)>
UV <Vector (0.0984, 0.2946)>
UV <Vector (0.0852, 0.2916)>
Face 7650
UV Count: 3
UV <Vector (0.1027, 0.3402)>
UV <Vector (0.1178, 0.2976)>
UV <Vector (0.0984, 0.2946)>
Face 7651
UV Count: 3
UV <Vector (0.1930, 0.3503)>
UV <Vector (0.1959, 0.3024)>
UV <Vector (0.1804, 0.3022)>
Face 7652
UV Count: 3
UV <Vector (0.2070, 0.3506)>
UV <Vector (0.2091, 0.3023)>
UV <Vector (0.1959, 0.3024)>
Face 7653
UV Count: 3
UV <Vector (0.1584, 0.2586)>
UV <Vector (0.1531, 0.3004)>
UV <Vector (0.1636, 0.3010)>
Face 7654
UV Count: 3
UV <Vector (0.0320, 0.8301)>
UV <Vector (0.0419, 0.8364)>
UV <Vector (0.0462, 0.8132)>
Face 7655
UV Count: 3
UV <Vector (0.0282, 0.8386)>
UV <Vector (0.0253, 0.8428)>
UV <Vector (0.0286, 0.8454)>
Face 7656
UV Count: 3
UV <Vector (0.0228, 0.8458)>
UV <Vector (0.0259, 0.8490)>
UV <Vector (0.0286, 0.8454)>
Face 7657
UV Count: 3
UV <Vector (0.0727, 0.8595)>
UV <Vector (0.0499, 0.8600)>
UV <Vector (0.0582, 0.8641)>
Face 7658
UV Count: 3
UV <Vector (0.0834, 0.8697)>
UV <Vector (0.0911, 0.8805)>
UV <Vector (0.0986, 0.8749)>
Face 7659
UV Count: 3
UV <Vector (0.0727, 0.8595)>
UV <Vector (0.0864, 0.8630)>
UV <Vector (0.0860, 0.8537)>
Face 7660
UV Count: 3
UV <Vector (0.0879, 0.8263)>
UV <Vector (0.0858, 0.8495)>
UV <Vector (0.1112, 0.8486)>
Face 7661
UV Count: 3
UV <Vector (0.1256, 0.8641)>
UV <Vector (0.1255, 0.8521)>
UV <Vector (0.1115, 0.8536)>
Face 7662
UV Count: 3
UV <Vector (0.1376, 0.8643)>
UV <Vector (0.1378, 0.8530)>
UV <Vector (0.1255, 0.8521)>
Face 7663
UV Count: 3
UV <Vector (0.1376, 0.8643)>
UV <Vector (0.1500, 0.8658)>
UV <Vector (0.1501, 0.8560)>
Face 7664
UV Count: 3
UV <Vector (0.1593, 0.8648)>
UV <Vector (0.1590, 0.8566)>
UV <Vector (0.1501, 0.8560)>
Face 7665
UV Count: 3
UV <Vector (0.0419, 0.8364)>
UV <Vector (0.0376, 0.8454)>
UV <Vector (0.0515, 0.8497)>
Face 7666
UV Count: 3
UV <Vector (0.0614, 0.7996)>
UV <Vector (0.0784, 0.8048)>
UV <Vector (0.0793, 0.7907)>
Face 7667
UV Count: 3
UV <Vector (0.0294, 0.7865)>
UV <Vector (0.0416, 0.7848)>
UV <Vector (0.0365, 0.7717)>
Face 7668
UV Count: 3
UV <Vector (0.1578, 0.8230)>
UV <Vector (0.1678, 0.8280)>
UV <Vector (0.1729, 0.8089)>
Face 7669
UV Count: 3
UV <Vector (0.0864, 0.8630)>
UV <Vector (0.1120, 0.8651)>
UV <Vector (0.1115, 0.8536)>
Face 7670
UV Count: 3
UV <Vector (0.1302, 0.7860)>
UV <Vector (0.1105, 0.7798)>
UV <Vector (0.1111, 0.7947)>
Face 7671
UV Count: 3
UV <Vector (0.0416, 0.7848)>
UV <Vector (0.0626, 0.7886)>
UV <Vector (0.0634, 0.7768)>
Face 7672
UV Count: 3
UV <Vector (0.0919, 0.7919)>
UV <Vector (0.1111, 0.7947)>
UV <Vector (0.1105, 0.7798)>
Face 7673
UV Count: 3
UV <Vector (0.1296, 0.7987)>
UV <Vector (0.1474, 0.8015)>
UV <Vector (0.1493, 0.7865)>
Face 7674
UV Count: 3
UV <Vector (0.0784, 0.8048)>
UV <Vector (0.0893, 0.8072)>
UV <Vector (0.0919, 0.7919)>
Face 7675
UV Count: 3
UV <Vector (0.1097, 0.8879)>
UV <Vector (0.1056, 0.8759)>
UV <Vector (0.0986, 0.8749)>
Face 7676
UV Count: 3
UV <Vector (0.1120, 0.8651)>
UV <Vector (0.0864, 0.8630)>
UV <Vector (0.0986, 0.8749)>
Face 7677
UV Count: 3
UV <Vector (0.5056, 0.5219)>
UV <Vector (0.5062, 0.5207)>
UV <Vector (0.5056, 0.5209)>
Face 7678
UV Count: 3
UV <Vector (0.5069, 0.5204)>
UV <Vector (0.5063, 0.5221)>
UV <Vector (0.5081, 0.5230)>
Face 7679
UV Count: 3
UV <Vector (0.5090, 0.5207)>
UV <Vector (0.5082, 0.5200)>
UV <Vector (0.5081, 0.5230)>
Face 7680
UV Count: 3
UV <Vector (0.5118, 0.5231)>
UV <Vector (0.5100, 0.5212)>
UV <Vector (0.5095, 0.5237)>
Face 7681
UV Count: 3
UV <Vector (0.5108, 0.5248)>
UV <Vector (0.5116, 0.5255)>
UV <Vector (0.5123, 0.5246)>
Face 7682
UV Count: 3
UV <Vector (0.5048, 0.5217)>
UV <Vector (0.5056, 0.5209)>
UV <Vector (0.5041, 0.5186)>
Face 7683
UV Count: 3
UV <Vector (0.5108, 0.5248)>
UV <Vector (0.5095, 0.5237)>
UV <Vector (0.5089, 0.5256)>
Face 7684
UV Count: 3
UV <Vector (0.5116, 0.5255)>
UV <Vector (0.5108, 0.5248)>
UV <Vector (0.5105, 0.5262)>
Face 7685
UV Count: 3
UV <Vector (0.5074, 0.5250)>
UV <Vector (0.5081, 0.5230)>
UV <Vector (0.5063, 0.5221)>
Face 7686
UV Count: 3
UV <Vector (0.5059, 0.5180)>
UV <Vector (0.5062, 0.5207)>
UV <Vector (0.5069, 0.5204)>
Face 7687
UV Count: 3
UV <Vector (0.5118, 0.5231)>
UV <Vector (0.5123, 0.5246)>
UV <Vector (0.5132, 0.5249)>
Face 7688
UV Count: 3
UV <Vector (0.5088, 0.5234)>
UV <Vector (0.5081, 0.5230)>
UV <Vector (0.5074, 0.5250)>
Face 7689
UV Count: 3
UV <Vector (0.0623, 0.6738)>
UV <Vector (0.0715, 0.6875)>
UV <Vector (0.0775, 0.6878)>
Face 7690
UV Count: 3
UV <Vector (0.0225, 0.7124)>
UV <Vector (0.0162, 0.6916)>
UV <Vector (0.0078, 0.6942)>
Face 7691
UV Count: 3
UV <Vector (0.0811, 0.7083)>
UV <Vector (0.0733, 0.7059)>
UV <Vector (0.0730, 0.7173)>
Face 7692
UV Count: 3
UV <Vector (0.0162, 0.6916)>
UV <Vector (0.0157, 0.6668)>
UV <Vector (0.0089, 0.6620)>
Face 7693
UV Count: 3
UV <Vector (0.0775, 0.6878)>
UV <Vector (0.0715, 0.6875)>
UV <Vector (0.0733, 0.7059)>
Face 7694
UV Count: 3
UV <Vector (0.0157, 0.6668)>
UV <Vector (0.0354, 0.6661)>
UV <Vector (0.0328, 0.6597)>
Face 7695
UV Count: 3
UV <Vector (0.0334, 0.6530)>
UV <Vector (0.0328, 0.6597)>
UV <Vector (0.0654, 0.6663)>
Face 7696
UV Count: 3
UV <Vector (0.0592, 0.7285)>
UV <Vector (0.0416, 0.7239)>
UV <Vector (0.0413, 0.7328)>
Face 7697
UV Count: 3
UV <Vector (0.0903, 0.7098)>
UV <Vector (0.0811, 0.7083)>
UV <Vector (0.0773, 0.7222)>
Face 7698
UV Count: 3
UV <Vector (0.0225, 0.7124)>
UV <Vector (0.0415, 0.7146)>
UV <Vector (0.0384, 0.6878)>
Face 7699
UV Count: 3
UV <Vector (0.0715, 0.6875)>
UV <Vector (0.0623, 0.6738)>
UV <Vector (0.0609, 0.6960)>
Face 7700
UV Count: 3
UV <Vector (0.0583, 0.7175)>
UV <Vector (0.0730, 0.7173)>
UV <Vector (0.0733, 0.7059)>
Face 7701
UV Count: 3
UV <Vector (0.0623, 0.6738)>
UV <Vector (0.0354, 0.6661)>
UV <Vector (0.0384, 0.6878)>
Face 7702
UV Count: 3
UV <Vector (0.0415, 0.7146)>
UV <Vector (0.0583, 0.7175)>
UV <Vector (0.0609, 0.6960)>
Face 7703
UV Count: 3
UV <Vector (0.0384, 0.6878)>
UV <Vector (0.0354, 0.6661)>
UV <Vector (0.0157, 0.6668)>
Face 7704
UV Count: 3
UV <Vector (0.0416, 0.7239)>
UV <Vector (0.0415, 0.7146)>
UV <Vector (0.0225, 0.7124)>
Face 7705
UV Count: 3
UV <Vector (0.0583, 0.7175)>
UV <Vector (0.0415, 0.7146)>
UV <Vector (0.0416, 0.7239)>
Face 7706
UV Count: 3
UV <Vector (0.0730, 0.7173)>
UV <Vector (0.0583, 0.7175)>
UV <Vector (0.0592, 0.7285)>
Face 7707
UV Count: 3
UV <Vector (0.0354, 0.6661)>
UV <Vector (0.0623, 0.6738)>
UV <Vector (0.0654, 0.6663)>
Face 7708
UV Count: 3
UV <Vector (0.0865, 0.5434)>
UV <Vector (0.0912, 0.5446)>
UV <Vector (0.0921, 0.5394)>
Face 7709
UV Count: 3
UV <Vector (0.0476, 0.5976)>
UV <Vector (0.0521, 0.6150)>
UV <Vector (0.0615, 0.6070)>
Face 7710
UV Count: 3
UV <Vector (0.0242, 0.6244)>
UV <Vector (0.0324, 0.6216)>
UV <Vector (0.0280, 0.6072)>
Face 7711
UV Count: 3
UV <Vector (0.0012, 0.6363)>
UV <Vector (0.0010, 0.6446)>
UV <Vector (0.0164, 0.6430)>
Face 7712
UV Count: 3
UV <Vector (0.0682, 0.5702)>
UV <Vector (0.0641, 0.5771)>
UV <Vector (0.0694, 0.5770)>
Face 7713
UV Count: 3
UV <Vector (0.0408, 0.5937)>
UV <Vector (0.0186, 0.6008)>
UV <Vector (0.0280, 0.6072)>
Face 7714
UV Count: 3
UV <Vector (0.1154, 0.5183)>
UV <Vector (0.0987, 0.5117)>
UV <Vector (0.0921, 0.5394)>
Face 7715
UV Count: 3
UV <Vector (0.1663, 0.5468)>
UV <Vector (0.1714, 0.5311)>
UV <Vector (0.1481, 0.5285)>
Face 7716
UV Count: 3
UV <Vector (0.2109, 0.5548)>
UV <Vector (0.2128, 0.5392)>
UV <Vector (0.1937, 0.5372)>
Face 7717
UV Count: 3
UV <Vector (0.1368, 0.5259)>
UV <Vector (0.1154, 0.5183)>
UV <Vector (0.1127, 0.5401)>
Face 7718
UV Count: 3
UV <Vector (0.1883, 0.5492)>
UV <Vector (0.1937, 0.5372)>
UV <Vector (0.1714, 0.5311)>
Face 7719
UV Count: 3
UV <Vector (0.0279, 0.6366)>
UV <Vector (0.0346, 0.6404)>
UV <Vector (0.0324, 0.6216)>
Face 7720
UV Count: 3
UV <Vector (0.0164, 0.6430)>
UV <Vector (0.0010, 0.6446)>
UV <Vector (0.0009, 0.6496)>
Face 7721
UV Count: 3
UV <Vector (0.0779, 0.5835)>
UV <Vector (0.0694, 0.5770)>
UV <Vector (0.0643, 0.5852)>
Face 7722
UV Count: 3
UV <Vector (0.0747, 0.5713)>
UV <Vector (0.0694, 0.5770)>
UV <Vector (0.0779, 0.5835)>
Face 7723
UV Count: 3
UV <Vector (0.0521, 0.6150)>
UV <Vector (0.0545, 0.6375)>
UV <Vector (0.0641, 0.6250)>
Face 7724
UV Count: 3
UV <Vector (0.0521, 0.6150)>
UV <Vector (0.0476, 0.5976)>
UV <Vector (0.0280, 0.6072)>
Face 7725
UV Count: 3
UV <Vector (0.1112, 0.5454)>
UV <Vector (0.1127, 0.5401)>
UV <Vector (0.0921, 0.5394)>
Face 7726
UV Count: 3
UV <Vector (0.0818, 0.5467)>
UV <Vector (0.0856, 0.5484)>
UV <Vector (0.0865, 0.5434)>
Face 7727
UV Count: 3
UV <Vector (0.0186, 0.6332)>
UV <Vector (0.0279, 0.6366)>
UV <Vector (0.0242, 0.6244)>
Face 7728
UV Count: 3
UV <Vector (0.1663, 0.5468)>
UV <Vector (0.1447, 0.5412)>
UV <Vector (0.1408, 0.5518)>
Face 7729
UV Count: 3
UV <Vector (0.2085, 0.5750)>
UV <Vector (0.2109, 0.5548)>
UV <Vector (0.1883, 0.5492)>
Face 7730
UV Count: 3
UV <Vector (0.1317, 0.5480)>
UV <Vector (0.1351, 0.5397)>
UV <Vector (0.1127, 0.5401)>
Face 7731
UV Count: 3
UV <Vector (0.1883, 0.5492)>
UV <Vector (0.1663, 0.5468)>
UV <Vector (0.1622, 0.5651)>
Face 7732
UV Count: 3
UV <Vector (0.0921, 0.5394)>
UV <Vector (0.0987, 0.5117)>
UV <Vector (0.0888, 0.5195)>
Face 7733
UV Count: 3
UV <Vector (0.0987, 0.5117)>
UV <Vector (0.0761, 0.5004)>
UV <Vector (0.0760, 0.5102)>
Face 7734
UV Count: 3
UV <Vector (0.0428, 0.5000)>
UV <Vector (0.0428, 0.4951)>
UV <Vector (0.0350, 0.4950)>
Face 7735
UV Count: 3
UV <Vector (0.0760, 0.5102)>
UV <Vector (0.0761, 0.5004)>
UV <Vector (0.0595, 0.4949)>
Face 7736
UV Count: 3
UV <Vector (0.0346, 0.5024)>
UV <Vector (0.0350, 0.4950)>
UV <Vector (0.0289, 0.4959)>
Face 7737
UV Count: 3
UV <Vector (0.5089, 0.5256)>
UV <Vector (0.5095, 0.5237)>
UV <Vector (0.5088, 0.5234)>
Face 7738
UV Count: 3
UV <Vector (0.5056, 0.5209)>
UV <Vector (0.5062, 0.5207)>
UV <Vector (0.5059, 0.5180)>
Face 7739
UV Count: 3
UV <Vector (0.5100, 0.5212)>
UV <Vector (0.5090, 0.5207)>
UV <Vector (0.5088, 0.5234)>
Face 7740
UV Count: 3
UV <Vector (0.5063, 0.5221)>
UV <Vector (0.5069, 0.5204)>
UV <Vector (0.5062, 0.5207)>
Face 7741
UV Count: 3
UV <Vector (0.4998, 0.5377)>
UV <Vector (0.5007, 0.5350)>
UV <Vector (0.4954, 0.5349)>
Face 7742
UV Count: 3
UV <Vector (0.5016, 0.5329)>
UV <Vector (0.5002, 0.5331)>
UV <Vector (0.5007, 0.5350)>
Face 7743
UV Count: 3
UV <Vector (0.4975, 0.5407)>
UV <Vector (0.4998, 0.5377)>
UV <Vector (0.4943, 0.5374)>
Face 7744
UV Count: 3
UV <Vector (0.5077, 0.5072)>
UV <Vector (0.5120, 0.5113)>
UV <Vector (0.5150, 0.5097)>
Face 7745
UV Count: 3
UV <Vector (0.5251, 0.5115)>
UV <Vector (0.5164, 0.5154)>
UV <Vector (0.5193, 0.5174)>
Face 7746
UV Count: 3
UV <Vector (0.5166, 0.5177)>
UV <Vector (0.5193, 0.5174)>
UV <Vector (0.5164, 0.5154)>
Face 7747
UV Count: 3
UV <Vector (0.5042, 0.5399)>
UV <Vector (0.4975, 0.5407)>
UV <Vector (0.4996, 0.5460)>
Face 7748
UV Count: 3
UV <Vector (0.5099, 0.5140)>
UV <Vector (0.5103, 0.5135)>
UV <Vector (0.5098, 0.5135)>
Face 7749
UV Count: 3
UV <Vector (0.5065, 0.5135)>
UV <Vector (0.5081, 0.5136)>
UV <Vector (0.5074, 0.5120)>
Face 7750
UV Count: 3
UV <Vector (0.5103, 0.5135)>
UV <Vector (0.5120, 0.5113)>
UV <Vector (0.5104, 0.5125)>
Face 7751
UV Count: 3
UV <Vector (0.5044, 0.5111)>
UV <Vector (0.5074, 0.5120)>
UV <Vector (0.5077, 0.5072)>
Face 7752
UV Count: 3
UV <Vector (0.5041, 0.5260)>
UV <Vector (0.5035, 0.5279)>
UV <Vector (0.5043, 0.5277)>
Face 7753
UV Count: 3
UV <Vector (0.5035, 0.5279)>
UV <Vector (0.5036, 0.5292)>
UV <Vector (0.5046, 0.5289)>
Face 7754
UV Count: 3
UV <Vector (0.5133, 0.5214)>
UV <Vector (0.5141, 0.5227)>
UV <Vector (0.5133, 0.5192)>
Face 7755
UV Count: 3
UV <Vector (0.5133, 0.5279)>
UV <Vector (0.5127, 0.5272)>
UV <Vector (0.5106, 0.5293)>
Face 7756
UV Count: 3
UV <Vector (0.5090, 0.5305)>
UV <Vector (0.5090, 0.5300)>
UV <Vector (0.5073, 0.5298)>
Face 7757
UV Count: 3
UV <Vector (0.5068, 0.5304)>
UV <Vector (0.5073, 0.5298)>
UV <Vector (0.5058, 0.5296)>
Face 7758
UV Count: 3
UV <Vector (0.5046, 0.5289)>
UV <Vector (0.5036, 0.5292)>
UV <Vector (0.5042, 0.5297)>
Face 7759
UV Count: 3
UV <Vector (0.5056, 0.5286)>
UV <Vector (0.5046, 0.5289)>
UV <Vector (0.5052, 0.5293)>
Face 7760
UV Count: 3
UV <Vector (0.5062, 0.5287)>
UV <Vector (0.5052, 0.5293)>
UV <Vector (0.5058, 0.5296)>
Face 7761
UV Count: 3
UV <Vector (0.5074, 0.5270)>
UV <Vector (0.5082, 0.5253)>
UV <Vector (0.5074, 0.5250)>
Face 7762
UV Count: 3
UV <Vector (0.5068, 0.5289)>
UV <Vector (0.5080, 0.5273)>
UV <Vector (0.5074, 0.5270)>
Face 7763
UV Count: 3
UV <Vector (0.5041, 0.5260)>
UV <Vector (0.5047, 0.5261)>
UV <Vector (0.5045, 0.5237)>
Face 7764
UV Count: 3
UV <Vector (0.5121, 0.5267)>
UV <Vector (0.5127, 0.5272)>
UV <Vector (0.5139, 0.5254)>
Face 7765
UV Count: 3
UV <Vector (0.5108, 0.5298)>
UV <Vector (0.5106, 0.5293)>
UV <Vector (0.5090, 0.5300)>
Face 7766
UV Count: 3
UV <Vector (0.5058, 0.5244)>
UV <Vector (0.5063, 0.5221)>
UV <Vector (0.5056, 0.5219)>
Face 7767
UV Count: 3
UV <Vector (0.5132, 0.5249)>
UV <Vector (0.5139, 0.5254)>
UV <Vector (0.5141, 0.5227)>
Face 7768
UV Count: 3
UV <Vector (0.5104, 0.5166)>
UV <Vector (0.5098, 0.5161)>
UV <Vector (0.5098, 0.5182)>
Face 7769
UV Count: 3
UV <Vector (0.5082, 0.5200)>
UV <Vector (0.5090, 0.5207)>
UV <Vector (0.5098, 0.5182)>
Face 7770
UV Count: 3
UV <Vector (0.5059, 0.5180)>
UV <Vector (0.5076, 0.5155)>
UV <Vector (0.5055, 0.5158)>
Face 7771
UV Count: 3
UV <Vector (0.5086, 0.5154)>
UV <Vector (0.5088, 0.5148)>
UV <Vector (0.5082, 0.5146)>
Face 7772
UV Count: 3
UV <Vector (0.5067, 0.5142)>
UV <Vector (0.5065, 0.5147)>
UV <Vector (0.5082, 0.5146)>
Face 7773
UV Count: 3
UV <Vector (0.5093, 0.5156)>
UV <Vector (0.5098, 0.5161)>
UV <Vector (0.5097, 0.5148)>
Face 7774
UV Count: 3
UV <Vector (0.5037, 0.5308)>
UV <Vector (0.5049, 0.5302)>
UV <Vector (0.5042, 0.5297)>
Face 7775
UV Count: 3
UV <Vector (0.5119, 0.5171)>
UV <Vector (0.5133, 0.5192)>
UV <Vector (0.5135, 0.5172)>
Face 7776
UV Count: 3
UV <Vector (0.5114, 0.5155)>
UV <Vector (0.5135, 0.5172)>
UV <Vector (0.5130, 0.5162)>
Face 7777
UV Count: 3
UV <Vector (0.5096, 0.5143)>
UV <Vector (0.5094, 0.5148)>
UV <Vector (0.5097, 0.5148)>
Face 7778
UV Count: 3
UV <Vector (0.5027, 0.5316)>
UV <Vector (0.5037, 0.5308)>
UV <Vector (0.5029, 0.5303)>
Face 7779
UV Count: 3
UV <Vector (0.5010, 0.5314)>
UV <Vector (0.5002, 0.5331)>
UV <Vector (0.5016, 0.5329)>
Face 7780
UV Count: 3
UV <Vector (0.5130, 0.5162)>
UV <Vector (0.5138, 0.5159)>
UV <Vector (0.5115, 0.5147)>
Face 7781
UV Count: 3
UV <Vector (0.5099, 0.5143)>
UV <Vector (0.5099, 0.5140)>
UV <Vector (0.5096, 0.5139)>
Face 7782
UV Count: 3
UV <Vector (0.5067, 0.5142)>
UV <Vector (0.5082, 0.5142)>
UV <Vector (0.5081, 0.5136)>
Face 7783
UV Count: 3
UV <Vector (0.1028, 0.9302)>
UV <Vector (0.1067, 0.9424)>
UV <Vector (0.1108, 0.9405)>
Face 7784
UV Count: 3
UV <Vector (0.1118, 0.9502)>
UV <Vector (0.1108, 0.9405)>
UV <Vector (0.1067, 0.9424)>
Face 7785
UV Count: 3
UV <Vector (0.1240, 0.9953)>
UV <Vector (0.1315, 0.9919)>
UV <Vector (0.1225, 0.9764)>
Face 7786
UV Count: 3
UV <Vector (0.1225, 0.9764)>
UV <Vector (0.1170, 0.9656)>
UV <Vector (0.1127, 0.9674)>
Face 7787
UV Count: 3
UV <Vector (0.1170, 0.9656)>
UV <Vector (0.1141, 0.9576)>
UV <Vector (0.1096, 0.9590)>
Face 7788
UV Count: 3
UV <Vector (0.0886, 0.9068)>
UV <Vector (0.0789, 0.9082)>
UV <Vector (0.0797, 0.9127)>
Face 7789
UV Count: 3
UV <Vector (0.1141, 0.9576)>
UV <Vector (0.1118, 0.9502)>
UV <Vector (0.1074, 0.9516)>
Face 7790
UV Count: 3
UV <Vector (0.1009, 0.9261)>
UV <Vector (0.1028, 0.9302)>
UV <Vector (0.1052, 0.9279)>
Face 7791
UV Count: 3
UV <Vector (0.0707, 0.9144)>
UV <Vector (0.0797, 0.9127)>
UV <Vector (0.0789, 0.9082)>
Face 7792
UV Count: 3
UV <Vector (0.0615, 0.9086)>
UV <Vector (0.0696, 0.9078)>
UV <Vector (0.0687, 0.9041)>
Face 7793
UV Count: 3
UV <Vector (0.0528, 0.9104)>
UV <Vector (0.0615, 0.9086)>
UV <Vector (0.0607, 0.9045)>
Face 7794
UV Count: 3
UV <Vector (0.0445, 0.9102)>
UV <Vector (0.0528, 0.9104)>
UV <Vector (0.0507, 0.9044)>
Face 7795
UV Count: 3
UV <Vector (0.0349, 0.9083)>
UV <Vector (0.0369, 0.9134)>
UV <Vector (0.0445, 0.9102)>
Face 7796
UV Count: 3
UV <Vector (0.0349, 0.9083)>
UV <Vector (0.0250, 0.9137)>
UV <Vector (0.0289, 0.9179)>
Face 7797
UV Count: 3
UV <Vector (0.0250, 0.9137)>
UV <Vector (0.0196, 0.9174)>
UV <Vector (0.0239, 0.9216)>
Face 7798
UV Count: 3
UV <Vector (0.0175, 0.9207)>
UV <Vector (0.0203, 0.9254)>
UV <Vector (0.0239, 0.9216)>
Face 7799
UV Count: 3
UV <Vector (0.0229, 0.9289)>
UV <Vector (0.0203, 0.9254)>
UV <Vector (0.0161, 0.9314)>
Face 7800
UV Count: 3
UV <Vector (0.0117, 0.9311)>
UV <Vector (0.0138, 0.9345)>
UV <Vector (0.0161, 0.9314)>
Face 7801
UV Count: 3
UV <Vector (0.0099, 0.9339)>
UV <Vector (0.0120, 0.9360)>
UV <Vector (0.0138, 0.9345)>
Face 7802
UV Count: 3
UV <Vector (0.1599, 0.8042)>
UV <Vector (0.1474, 0.8015)>
UV <Vector (0.1460, 0.8181)>
Face 7803
UV Count: 3
UV <Vector (0.1629, 0.7858)>
UV <Vector (0.1493, 0.7865)>
UV <Vector (0.1474, 0.8015)>
Face 7804
UV Count: 3
UV <Vector (0.0793, 0.7907)>
UV <Vector (0.0919, 0.7919)>
UV <Vector (0.0938, 0.7779)>
Face 7805
UV Count: 3
UV <Vector (0.1297, 0.8132)>
UV <Vector (0.1460, 0.8181)>
UV <Vector (0.1474, 0.8015)>
Face 7806
UV Count: 3
UV <Vector (0.0893, 0.8072)>
UV <Vector (0.1133, 0.8114)>
UV <Vector (0.1111, 0.7947)>
Face 7807
UV Count: 3
UV <Vector (0.1296, 0.7987)>
UV <Vector (0.1111, 0.7947)>
UV <Vector (0.1133, 0.8114)>
Face 7808
UV Count: 3
UV <Vector (0.1599, 0.8042)>
UV <Vector (0.1729, 0.8089)>
UV <Vector (0.1789, 0.7890)>
Face 7809
UV Count: 3
UV <Vector (0.0456, 0.7967)>
UV <Vector (0.0614, 0.7996)>
UV <Vector (0.0626, 0.7886)>
Face 7810
UV Count: 3
UV <Vector (0.0326, 0.7963)>
UV <Vector (0.0456, 0.7967)>
UV <Vector (0.0416, 0.7848)>
Face 7811
UV Count: 3
UV <Vector (0.0626, 0.7886)>
UV <Vector (0.0793, 0.7907)>
UV <Vector (0.0801, 0.7774)>
Face 7812
UV Count: 3
UV <Vector (0.0595, 0.8169)>
UV <Vector (0.0773, 0.8230)>
UV <Vector (0.0784, 0.8048)>
Face 7813
UV Count: 3
UV <Vector (0.3751, 0.2756)>
UV <Vector (0.3776, 0.2920)>
UV <Vector (0.3817, 0.2909)>
Face 7814
UV Count: 3
UV <Vector (0.3939, 0.2762)>
UV <Vector (0.3799, 0.2747)>
UV <Vector (0.3817, 0.2909)>
Face 7815
UV Count: 3
UV <Vector (0.3276, 0.2920)>
UV <Vector (0.3255, 0.3082)>
UV <Vector (0.3335, 0.3050)>
Face 7816
UV Count: 3
UV <Vector (0.4002, 0.2771)>
UV <Vector (0.3939, 0.2762)>
UV <Vector (0.3996, 0.2903)>
Face 7817
UV Count: 3
UV <Vector (0.3471, 0.2695)>
UV <Vector (0.3551, 0.2660)>
UV <Vector (0.3526, 0.2592)>
Face 7818
UV Count: 3
UV <Vector (0.2870, 0.3052)>
UV <Vector (0.2695, 0.3016)>
UV <Vector (0.2693, 0.3142)>
Face 7819
UV Count: 3
UV <Vector (0.2580, 0.2900)>
UV <Vector (0.2579, 0.3051)>
UV <Vector (0.2695, 0.3016)>
Face 7820
UV Count: 3
UV <Vector (0.2463, 0.2909)>
UV <Vector (0.2464, 0.3062)>
UV <Vector (0.2579, 0.3051)>
Face 7821
UV Count: 3
UV <Vector (0.3738, 0.3194)>
UV <Vector (0.3717, 0.3052)>
UV <Vector (0.3580, 0.3101)>
Face 7822
UV Count: 3
UV <Vector (0.3107, 0.2959)>
UV <Vector (0.3089, 0.3120)>
UV <Vector (0.3255, 0.3082)>
Face 7823
UV Count: 3
UV <Vector (0.4199, 0.2750)>
UV <Vector (0.4067, 0.2778)>
UV <Vector (0.4138, 0.2907)>
Face 7824
UV Count: 3
UV <Vector (0.3107, 0.2959)>
UV <Vector (0.2875, 0.2909)>
UV <Vector (0.2870, 0.3052)>
Face 7825
UV Count: 3
UV <Vector (0.0543, 0.3975)>
UV <Vector (0.0560, 0.3781)>
UV <Vector (0.0426, 0.3775)>
Face 7826
UV Count: 3
UV <Vector (0.0698, 0.3981)>
UV <Vector (0.0716, 0.3800)>
UV <Vector (0.0560, 0.3781)>
Face 7827
UV Count: 3
UV <Vector (0.1007, 0.3867)>
UV <Vector (0.0716, 0.3800)>
UV <Vector (0.0698, 0.3981)>
Face 7828
UV Count: 3
UV <Vector (0.0411, 0.3994)>
UV <Vector (0.0426, 0.3775)>
UV <Vector (0.0278, 0.3773)>
Face 7829
UV Count: 3
UV <Vector (0.1982, 0.4202)>
UV <Vector (0.1761, 0.4211)>
UV <Vector (0.1751, 0.4561)>
Face 7830
UV Count: 3
UV <Vector (0.2128, 0.4199)>
UV <Vector (0.1982, 0.4202)>
UV <Vector (0.2001, 0.4578)>
Face 7831
UV Count: 3
UV <Vector (0.1761, 0.4211)>
UV <Vector (0.1559, 0.4170)>
UV <Vector (0.1541, 0.4473)>
Face 7832
UV Count: 3
UV <Vector (0.1329, 0.3968)>
UV <Vector (0.1007, 0.3867)>
UV <Vector (0.1001, 0.4048)>
Face 7833
UV Count: 3
UV <Vector (0.1446, 0.4068)>
UV <Vector (0.1329, 0.3968)>
UV <Vector (0.1325, 0.4184)>
Face 7834
UV Count: 3
UV <Vector (0.0078, 0.6942)>
UV <Vector (0.0043, 0.6955)>
UV <Vector (0.0104, 0.7181)>
Face 7835
UV Count: 3
UV <Vector (0.0006, 0.6963)>
UV <Vector (0.0045, 0.7216)>
UV <Vector (0.0104, 0.7181)>
Face 7836
UV Count: 3
UV <Vector (0.0078, 0.6942)>
UV <Vector (0.0089, 0.6620)>
UV <Vector (0.0046, 0.6675)>
Face 7837
UV Count: 3
UV <Vector (0.0043, 0.6955)>
UV <Vector (0.0046, 0.6675)>
UV <Vector (0.0001, 0.6651)>
Face 7838
UV Count: 3
UV <Vector (0.0086, 0.7354)>
UV <Vector (0.0173, 0.7188)>
UV <Vector (0.0104, 0.7181)>
Face 7839
UV Count: 3
UV <Vector (0.0001, 0.6651)>
UV <Vector (0.0046, 0.6675)>
UV <Vector (0.0089, 0.6620)>
Face 7840
UV Count: 3
UV <Vector (0.3630, 0.2758)>
UV <Vector (0.3624, 0.2701)>
UV <Vector (0.3567, 0.2732)>
Face 7841
UV Count: 3
UV <Vector (0.3567, 0.2732)>
UV <Vector (0.3551, 0.2660)>
UV <Vector (0.3471, 0.2695)>
Face 7842
UV Count: 3
UV <Vector (0.3624, 0.2701)>
UV <Vector (0.3611, 0.2629)>
UV <Vector (0.3551, 0.2660)>
Face 7843
UV Count: 3
UV <Vector (0.3505, 0.2813)>
UV <Vector (0.3505, 0.2886)>
UV <Vector (0.3575, 0.2861)>
Face 7844
UV Count: 3
UV <Vector (0.3685, 0.2767)>
UV <Vector (0.3630, 0.2758)>
UV <Vector (0.3637, 0.2841)>
Face 7845
UV Count: 3
UV <Vector (0.3704, 0.2936)>
UV <Vector (0.3637, 0.2841)>
UV <Vector (0.3575, 0.2861)>
Face 7846
UV Count: 3
UV <Vector (0.3563, 0.2976)>
UV <Vector (0.3575, 0.2861)>
UV <Vector (0.3505, 0.2886)>
Face 7847
UV Count: 3
UV <Vector (0.3526, 0.2592)>
UV <Vector (0.3551, 0.2660)>
UV <Vector (0.3611, 0.2629)>
Face 7848
UV Count: 3
UV <Vector (0.3608, 0.2287)>
UV <Vector (0.3779, 0.2266)>
UV <Vector (0.3753, 0.2043)>
Face 7849
UV Count: 3
UV <Vector (0.3462, 0.2313)>
UV <Vector (0.3427, 0.2075)>
UV <Vector (0.3274, 0.2138)>
Face 7850
UV Count: 3
UV <Vector (0.3960, 0.2280)>
UV <Vector (0.4083, 0.2265)>
UV <Vector (0.3953, 0.1999)>
Face 7851
UV Count: 3
UV <Vector (0.3310, 0.2380)>
UV <Vector (0.3274, 0.2138)>
UV <Vector (0.3155, 0.2181)>
Face 7852
UV Count: 3
UV <Vector (0.3779, 0.2266)>
UV <Vector (0.3887, 0.2259)>
UV <Vector (0.3831, 0.2048)>
Face 7853
UV Count: 3
UV <Vector (0.3608, 0.2287)>
UV <Vector (0.3587, 0.2053)>
UV <Vector (0.3427, 0.2075)>
Face 7854
UV Count: 3
UV <Vector (0.2761, 0.2295)>
UV <Vector (0.2748, 0.2106)>
UV <Vector (0.2604, 0.2099)>
Face 7855
UV Count: 3
UV <Vector (0.3008, 0.2204)>
UV <Vector (0.2870, 0.2154)>
UV <Vector (0.2873, 0.2337)>
Face 7856
UV Count: 3
UV <Vector (0.4074, 0.1939)>
UV <Vector (0.3953, 0.1999)>
UV <Vector (0.4083, 0.2265)>
Face 7857
UV Count: 3
UV <Vector (0.3155, 0.2181)>
UV <Vector (0.3008, 0.2204)>
UV <Vector (0.3022, 0.2402)>
Face 7858
UV Count: 3
UV <Vector (0.2632, 0.2336)>
UV <Vector (0.2604, 0.2099)>
UV <Vector (0.2464, 0.2063)>
Face 7859
UV Count: 3
UV <Vector (0.2870, 0.2154)>
UV <Vector (0.2748, 0.2106)>
UV <Vector (0.2761, 0.2295)>
Face 7860
UV Count: 3
UV <Vector (0.0546, 0.5522)>
UV <Vector (0.0600, 0.5527)>
UV <Vector (0.0584, 0.5438)>
Face 7861
UV Count: 3
UV <Vector (0.0223, 0.5955)>
UV <Vector (0.0208, 0.5976)>
UV <Vector (0.0397, 0.5926)>
Face 7862
UV Count: 3
UV <Vector (0.0540, 0.5045)>
UV <Vector (0.0575, 0.5063)>
UV <Vector (0.0595, 0.4949)>
Face 7863
UV Count: 3
UV <Vector (0.0231, 0.4884)>
UV <Vector (0.0199, 0.4862)>
UV <Vector (0.0180, 0.5020)>
Face 7864
UV Count: 3
UV <Vector (0.0595, 0.4949)>
UV <Vector (0.0588, 0.4795)>
UV <Vector (0.0547, 0.4824)>
Face 7865
UV Count: 3
UV <Vector (0.0266, 0.4761)>
UV <Vector (0.0221, 0.4719)>
UV <Vector (0.0199, 0.4862)>
Face 7866
UV Count: 3
UV <Vector (0.0412, 0.4742)>
UV <Vector (0.0221, 0.4719)>
UV <Vector (0.0266, 0.4761)>
Face 7867
UV Count: 3
UV <Vector (0.0547, 0.4824)>
UV <Vector (0.0588, 0.4795)>
UV <Vector (0.0412, 0.4742)>
Face 7868
UV Count: 3
UV <Vector (0.0527, 0.5237)>
UV <Vector (0.0581, 0.5251)>
UV <Vector (0.0575, 0.5063)>
Face 7869
UV Count: 3
UV <Vector (0.0195, 0.5189)>
UV <Vector (0.0162, 0.5185)>
UV <Vector (0.0146, 0.5355)>
Face 7870
UV Count: 3
UV <Vector (0.0149, 0.5711)>
UV <Vector (0.0142, 0.5773)>
UV <Vector (0.0183, 0.5749)>
Face 7871
UV Count: 3
UV <Vector (0.0273, 0.4908)>
UV <Vector (0.0231, 0.4884)>
UV <Vector (0.0207, 0.5026)>
Face 7872
UV Count: 3
UV <Vector (0.0289, 0.4811)>
UV <Vector (0.0266, 0.4761)>
UV <Vector (0.0231, 0.4884)>
Face 7873
UV Count: 3
UV <Vector (0.0195, 0.5189)>
UV <Vector (0.0182, 0.5359)>
UV <Vector (0.0228, 0.5366)>
Face 7874
UV Count: 3
UV <Vector (0.0130, 0.5854)>
UV <Vector (0.0223, 0.5955)>
UV <Vector (0.0264, 0.5885)>
Face 7875
UV Count: 3
UV <Vector (0.0478, 0.5513)>
UV <Vector (0.0546, 0.5522)>
UV <Vector (0.0535, 0.5433)>
Face 7876
UV Count: 3
UV <Vector (0.0264, 0.5885)>
UV <Vector (0.0223, 0.5955)>
UV <Vector (0.0385, 0.5914)>
Face 7877
UV Count: 3
UV <Vector (0.0503, 0.5026)>
UV <Vector (0.0540, 0.5045)>
UV <Vector (0.0558, 0.4937)>
Face 7878
UV Count: 3
UV <Vector (0.0504, 0.4918)>
UV <Vector (0.0558, 0.4937)>
UV <Vector (0.0547, 0.4824)>
Face 7879
UV Count: 3
UV <Vector (0.0386, 0.4771)>
UV <Vector (0.0266, 0.4761)>
UV <Vector (0.0289, 0.4811)>
Face 7880
UV Count: 3
UV <Vector (0.0496, 0.4842)>
UV <Vector (0.0547, 0.4824)>
UV <Vector (0.0386, 0.4771)>
Face 7881
UV Count: 3
UV <Vector (0.0456, 0.5226)>
UV <Vector (0.0527, 0.5237)>
UV <Vector (0.0540, 0.5045)>
Face 7882
UV Count: 3
UV <Vector (0.0485, 0.5421)>
UV <Vector (0.0535, 0.5433)>
UV <Vector (0.0527, 0.5237)>
Face 7883
UV Count: 3
UV <Vector (0.0243, 0.5031)>
UV <Vector (0.0207, 0.5026)>
UV <Vector (0.0195, 0.5189)>
Face 7884
UV Count: 3
UV <Vector (0.0207, 0.5026)>
UV <Vector (0.0180, 0.5020)>
UV <Vector (0.0162, 0.5185)>
Face 7885
UV Count: 3
UV <Vector (0.0535, 0.5433)>
UV <Vector (0.0584, 0.5438)>
UV <Vector (0.0581, 0.5251)>
Face 7886
UV Count: 3
UV <Vector (0.0703, 0.5401)>
UV <Vector (0.0714, 0.5266)>
UV <Vector (0.0581, 0.5251)>
Face 7887
UV Count: 3
UV <Vector (0.0277, 0.5377)>
UV <Vector (0.0344, 0.5402)>
UV <Vector (0.0349, 0.5295)>
Face 7888
UV Count: 3
UV <Vector (0.0344, 0.5402)>
UV <Vector (0.0434, 0.5412)>
UV <Vector (0.0428, 0.5312)>
Face 7889
UV Count: 3
UV <Vector (0.0703, 0.5401)>
UV <Vector (0.0818, 0.5467)>
UV <Vector (0.0844, 0.5387)>
Face 7890
UV Count: 3
UV <Vector (0.0385, 0.5914)>
UV <Vector (0.0480, 0.5826)>
UV <Vector (0.0450, 0.5805)>
Face 7891
UV Count: 3
UV <Vector (0.0165, 0.5597)>
UV <Vector (0.0149, 0.5711)>
UV <Vector (0.0188, 0.5706)>
Face 7892
UV Count: 3
UV <Vector (0.0643, 0.5852)>
UV <Vector (0.0694, 0.5770)>
UV <Vector (0.0641, 0.5771)>
Face 7893
UV Count: 3
UV <Vector (0.0123, 0.5599)>
UV <Vector (0.0105, 0.5725)>
UV <Vector (0.0149, 0.5711)>
Face 7894
UV Count: 3
UV <Vector (0.0866, 0.5598)>
UV <Vector (0.0815, 0.5577)>
UV <Vector (0.0794, 0.5664)>
Face 7895
UV Count: 3
UV <Vector (0.0815, 0.5577)>
UV <Vector (0.0720, 0.5532)>
UV <Vector (0.0718, 0.5641)>
Face 7896
UV Count: 3
UV <Vector (0.1895, 0.6273)>
UV <Vector (0.2137, 0.6240)>
UV <Vector (0.2126, 0.6183)>
Face 7897
UV Count: 3
UV <Vector (0.1297, 0.5893)>
UV <Vector (0.1424, 0.5976)>
UV <Vector (0.1383, 0.5823)>
Face 7898
UV Count: 3
UV <Vector (0.1627, 0.5996)>
UV <Vector (0.1383, 0.5823)>
UV <Vector (0.1424, 0.5976)>
Face 7899
UV Count: 3
UV <Vector (0.1875, 0.6121)>
UV <Vector (0.1627, 0.5996)>
UV <Vector (0.1639, 0.6091)>
Face 7900
UV Count: 3
UV <Vector (0.0307, 0.5748)>
UV <Vector (0.0439, 0.5757)>
UV <Vector (0.0426, 0.5657)>
Face 7901
UV Count: 3
UV <Vector (0.0300, 0.5776)>
UV <Vector (0.0222, 0.5756)>
UV <Vector (0.0216, 0.5795)>
Face 7902
UV Count: 3
UV <Vector (0.0913, 0.5618)>
UV <Vector (0.0866, 0.5598)>
UV <Vector (0.0851, 0.5684)>
Face 7903
UV Count: 3
UV <Vector (0.1163, 0.5810)>
UV <Vector (0.0910, 0.5712)>
UV <Vector (0.0921, 0.5819)>
Face 7904
UV Count: 3
UV <Vector (0.0903, 0.5502)>
UV <Vector (0.0856, 0.5484)>
UV <Vector (0.0866, 0.5598)>
Face 7905
UV Count: 3
UV <Vector (0.0339, 0.5563)>
UV <Vector (0.0422, 0.5588)>
UV <Vector (0.0419, 0.5504)>
Face 7906
UV Count: 3
UV <Vector (0.0344, 0.5402)>
UV <Vector (0.0341, 0.5499)>
UV <Vector (0.0419, 0.5504)>
Face 7907
UV Count: 3
UV <Vector (0.1862, 0.5974)>
UV <Vector (0.1620, 0.5834)>
UV <Vector (0.1627, 0.5996)>
Face 7908
UV Count: 3
UV <Vector (0.1620, 0.5834)>
UV <Vector (0.1374, 0.5630)>
UV <Vector (0.1383, 0.5823)>
Face 7909
UV Count: 3
UV <Vector (0.1265, 0.5744)>
UV <Vector (0.1383, 0.5823)>
UV <Vector (0.1374, 0.5630)>
Face 7910
UV Count: 3
UV <Vector (0.0818, 0.5467)>
UV <Vector (0.0703, 0.5401)>
UV <Vector (0.0720, 0.5532)>
Face 7911
UV Count: 3
UV <Vector (0.0856, 0.5484)>
UV <Vector (0.0818, 0.5467)>
UV <Vector (0.0815, 0.5577)>
Face 7912
UV Count: 3
UV <Vector (0.0138, 0.5455)>
UV <Vector (0.0130, 0.5526)>
UV <Vector (0.0171, 0.5530)>
Face 7913
UV Count: 3
UV <Vector (0.0225, 0.5465)>
UV <Vector (0.0177, 0.5459)>
UV <Vector (0.0171, 0.5530)>
Face 7914
UV Count: 3
UV <Vector (0.0488, 0.5676)>
UV <Vector (0.0559, 0.5691)>
UV <Vector (0.0560, 0.5635)>
Face 7915
UV Count: 3
UV <Vector (0.0618, 0.5699)>
UV <Vector (0.0618, 0.5628)>
UV <Vector (0.0560, 0.5635)>
Face 7916
UV Count: 3
UV <Vector (0.1889, 0.6213)>
UV <Vector (0.2126, 0.6183)>
UV <Vector (0.2109, 0.6094)>
Face 7917
UV Count: 3
UV <Vector (0.0331, 0.5628)>
UV <Vector (0.0242, 0.5616)>
UV <Vector (0.0227, 0.5723)>
Face 7918
UV Count: 3
UV <Vector (0.1145, 0.5662)>
UV <Vector (0.0913, 0.5618)>
UV <Vector (0.0910, 0.5712)>
Face 7919
UV Count: 3
UV <Vector (0.0216, 0.5795)>
UV <Vector (0.0172, 0.5829)>
UV <Vector (0.0264, 0.5885)>
Face 7920
UV Count: 3
UV <Vector (0.0289, 0.5820)>
UV <Vector (0.0264, 0.5885)>
UV <Vector (0.0371, 0.5873)>
Face 7921
UV Count: 3
UV <Vector (0.0188, 0.5706)>
UV <Vector (0.0183, 0.5749)>
UV <Vector (0.0222, 0.5756)>
Face 7922
UV Count: 3
UV <Vector (0.0369, 0.5832)>
UV <Vector (0.0371, 0.5873)>
UV <Vector (0.0450, 0.5805)>
Face 7923
UV Count: 3
UV <Vector (0.0272, 0.5472)>
UV <Vector (0.0225, 0.5465)>
UV <Vector (0.0221, 0.5538)>
Face 7924
UV Count: 3
UV <Vector (0.0469, 0.5603)>
UV <Vector (0.0478, 0.5513)>
UV <Vector (0.0419, 0.5504)>
Face 7925
UV Count: 3
UV <Vector (0.0422, 0.5588)>
UV <Vector (0.0339, 0.5563)>
UV <Vector (0.0331, 0.5628)>
Face 7926
UV Count: 3
UV <Vector (0.0210, 0.5601)>
UV <Vector (0.0242, 0.5616)>
UV <Vector (0.0259, 0.5545)>
Face 7927
UV Count: 3
UV <Vector (0.0171, 0.5530)>
UV <Vector (0.0130, 0.5526)>
UV <Vector (0.0123, 0.5599)>
Face 7928
UV Count: 3
UV <Vector (0.0478, 0.5513)>
UV <Vector (0.0485, 0.5421)>
UV <Vector (0.0434, 0.5412)>
Face 7929
UV Count: 3
UV <Vector (0.0281, 0.5277)>
UV <Vector (0.0248, 0.5197)>
UV <Vector (0.0228, 0.5366)>
Face 7930
UV Count: 3
UV <Vector (0.0485, 0.5421)>
UV <Vector (0.0456, 0.5226)>
UV <Vector (0.0428, 0.5312)>
Face 7931
UV Count: 3
UV <Vector (0.0359, 0.5223)>
UV <Vector (0.0248, 0.5197)>
UV <Vector (0.0281, 0.5277)>
Face 7932
UV Count: 3
UV <Vector (0.0428, 0.5312)>
UV <Vector (0.0456, 0.5226)>
UV <Vector (0.0359, 0.5223)>
Face 7933
UV Count: 3
UV <Vector (0.0331, 0.5628)>
UV <Vector (0.0339, 0.5563)>
UV <Vector (0.0259, 0.5545)>
Face 7934
UV Count: 3
UV <Vector (0.0259, 0.5545)>
UV <Vector (0.0339, 0.5563)>
UV <Vector (0.0341, 0.5499)>
Face 7935
UV Count: 3
UV <Vector (0.0350, 0.4950)>
UV <Vector (0.0367, 0.4887)>
UV <Vector (0.0273, 0.4908)>
Face 7936
UV Count: 3
UV <Vector (0.0428, 0.4951)>
UV <Vector (0.0504, 0.4918)>
UV <Vector (0.0367, 0.4887)>
Face 7937
UV Count: 3
UV <Vector (0.0289, 0.4959)>
UV <Vector (0.0273, 0.4908)>
UV <Vector (0.0243, 0.5031)>
Face 7938
UV Count: 3
UV <Vector (0.0243, 0.5031)>
UV <Vector (0.0248, 0.5197)>
UV <Vector (0.0277, 0.5120)>
Face 7939
UV Count: 3
UV <Vector (0.0503, 0.5026)>
UV <Vector (0.0504, 0.4918)>
UV <Vector (0.0428, 0.4951)>
Face 7940
UV Count: 3
UV <Vector (0.0414, 0.5128)>
UV <Vector (0.0456, 0.5226)>
UV <Vector (0.0503, 0.5026)>
Face 7941
UV Count: 3
UV <Vector (0.0248, 0.5197)>
UV <Vector (0.0359, 0.5223)>
UV <Vector (0.0349, 0.5139)>
Face 7942
UV Count: 3
UV <Vector (0.0359, 0.5223)>
UV <Vector (0.0456, 0.5226)>
UV <Vector (0.0414, 0.5128)>
Face 7943
UV Count: 3
UV <Vector (0.0130, 0.5854)>
UV <Vector (0.0071, 0.5853)>
UV <Vector (0.0048, 0.5933)>
Face 7944
UV Count: 3
UV <Vector (0.1942, 0.7949)>
UV <Vector (0.1789, 0.7890)>
UV <Vector (0.1729, 0.8089)>
Face 7945
UV Count: 3
UV <Vector (0.3365, 0.2799)>
UV <Vector (0.3434, 0.2774)>
UV <Vector (0.3377, 0.2643)>
Face 7946
UV Count: 3
UV <Vector (0.3264, 0.3341)>
UV <Vector (0.3261, 0.3558)>
UV <Vector (0.3467, 0.3488)>
Face 7947
UV Count: 3
UV <Vector (0.3312, 0.2648)>
UV <Vector (0.3377, 0.2643)>
UV <Vector (0.3338, 0.2510)>
Face 7948
UV Count: 3
UV <Vector (0.3493, 0.2465)>
UV <Vector (0.3462, 0.2313)>
UV <Vector (0.3310, 0.2380)>
Face 7949
UV Count: 3
UV <Vector (0.3467, 0.3488)>
UV <Vector (0.3641, 0.3461)>
UV <Vector (0.3597, 0.3216)>
Face 7950
UV Count: 3
UV <Vector (0.3348, 0.2898)>
UV <Vector (0.3335, 0.3050)>
UV <Vector (0.3411, 0.3021)>
Face 7951
UV Count: 3
UV <Vector (0.4038, 0.2536)>
UV <Vector (0.4054, 0.2395)>
UV <Vector (0.3985, 0.2390)>
Face 7952
UV Count: 3
UV <Vector (0.3710, 0.2995)>
UV <Vector (0.3717, 0.3052)>
UV <Vector (0.3790, 0.3044)>
Face 7953
UV Count: 3
UV <Vector (0.3628, 0.2446)>
UV <Vector (0.3608, 0.2287)>
UV <Vector (0.3462, 0.2313)>
Face 7954
UV Count: 3
UV <Vector (0.3701, 0.2432)>
UV <Vector (0.3787, 0.2422)>
UV <Vector (0.3779, 0.2266)>
Face 7955
UV Count: 3
UV <Vector (0.3779, 0.2266)>
UV <Vector (0.3608, 0.2287)>
UV <Vector (0.3701, 0.2432)>
Face 7956
UV Count: 3
UV <Vector (0.3685, 0.2767)>
UV <Vector (0.3704, 0.2936)>
UV <Vector (0.3776, 0.2920)>
Face 7957
UV Count: 3
UV <Vector (0.3783, 0.2647)>
UV <Vector (0.3799, 0.2539)>
UV <Vector (0.3707, 0.2545)>
Face 7958
UV Count: 3
UV <Vector (0.3710, 0.2995)>
UV <Vector (0.3704, 0.2936)>
UV <Vector (0.3563, 0.2976)>
Face 7959
UV Count: 3
UV <Vector (0.3926, 0.2538)>
UV <Vector (0.3919, 0.2385)>
UV <Vector (0.3787, 0.2422)>
Face 7960
UV Count: 3
UV <Vector (0.2769, 0.2631)>
UV <Vector (0.2765, 0.2405)>
UV <Vector (0.2639, 0.2437)>
Face 7961
UV Count: 3
UV <Vector (0.3035, 0.2483)>
UV <Vector (0.2882, 0.2430)>
UV <Vector (0.2910, 0.2624)>
Face 7962
UV Count: 3
UV <Vector (0.4198, 0.2521)>
UV <Vector (0.4241, 0.2342)>
UV <Vector (0.4054, 0.2395)>
Face 7963
UV Count: 3
UV <Vector (0.3195, 0.2489)>
UV <Vector (0.3035, 0.2483)>
UV <Vector (0.3072, 0.2646)>
Face 7964
UV Count: 3
UV <Vector (0.2611, 0.2649)>
UV <Vector (0.2639, 0.2437)>
UV <Vector (0.2490, 0.2503)>
Face 7965
UV Count: 3
UV <Vector (0.2910, 0.2624)>
UV <Vector (0.2882, 0.2430)>
UV <Vector (0.2765, 0.2405)>
Face 7966
UV Count: 3
UV <Vector (0.3799, 0.2539)>
UV <Vector (0.3787, 0.2422)>
UV <Vector (0.3701, 0.2432)>
Face 7967
UV Count: 3
UV <Vector (0.3240, 0.2650)>
UV <Vector (0.3312, 0.2648)>
UV <Vector (0.3281, 0.2530)>
Face 7968
UV Count: 3
UV <Vector (0.2868, 0.3582)>
UV <Vector (0.2888, 0.3371)>
UV <Vector (0.2668, 0.3291)>
Face 7969
UV Count: 3
UV <Vector (0.3834, 0.3047)>
UV <Vector (0.3854, 0.3179)>
UV <Vector (0.4032, 0.3132)>
Face 7970
UV Count: 3
UV <Vector (0.4086, 0.3019)>
UV <Vector (0.4011, 0.3021)>
UV <Vector (0.4032, 0.3132)>
Face 7971
UV Count: 3
UV <Vector (0.2553, 0.3184)>
UV <Vector (0.2511, 0.3325)>
UV <Vector (0.2668, 0.3291)>
Face 7972
UV Count: 3
UV <Vector (0.2428, 0.3185)>
UV <Vector (0.2385, 0.3309)>
UV <Vector (0.2511, 0.3325)>
Face 7973
UV Count: 3
UV <Vector (0.3103, 0.3271)>
UV <Vector (0.3106, 0.3411)>
UV <Vector (0.3264, 0.3341)>
Face 7974
UV Count: 3
UV <Vector (0.4295, 0.3016)>
UV <Vector (0.4158, 0.3017)>
UV <Vector (0.4184, 0.3126)>
Face 7975
UV Count: 3
UV <Vector (0.3103, 0.3271)>
UV <Vector (0.2886, 0.3201)>
UV <Vector (0.2888, 0.3371)>
Face 7976
UV Count: 3
UV <Vector (0.3427, 0.3176)>
UV <Vector (0.3436, 0.3259)>
UV <Vector (0.3597, 0.3216)>
Face 7977
UV Count: 3
UV <Vector (0.3641, 0.3461)>
UV <Vector (0.3789, 0.3439)>
UV <Vector (0.3738, 0.3194)>
Face 7978
UV Count: 3
UV <Vector (0.3790, 0.3044)>
UV <Vector (0.3717, 0.3052)>
UV <Vector (0.3738, 0.3194)>
Face 7979
UV Count: 3
UV <Vector (0.3325, 0.3219)>
UV <Vector (0.3264, 0.3341)>
UV <Vector (0.3436, 0.3259)>
Face 7980
UV Count: 3
UV <Vector (0.3834, 0.3047)>
UV <Vector (0.3783, 0.2982)>
UV <Vector (0.3790, 0.3044)>
Face 7981
UV Count: 3
UV <Vector (0.3261, 0.3219)>
UV <Vector (0.3264, 0.3341)>
UV <Vector (0.3325, 0.3219)>
Face 7982
UV Count: 3
UV <Vector (0.0542, 0.8403)>
UV <Vector (0.0749, 0.8455)>
UV <Vector (0.0773, 0.8230)>
Face 7983
UV Count: 3
UV <Vector (0.0879, 0.8263)>
UV <Vector (0.1122, 0.8281)>
UV <Vector (0.1133, 0.8114)>
Face 7984
UV Count: 3
UV <Vector (0.0344, 0.8106)>
UV <Vector (0.0462, 0.8132)>
UV <Vector (0.0456, 0.7967)>
Face 7985
UV Count: 3
UV <Vector (0.1578, 0.8230)>
UV <Vector (0.1537, 0.8355)>
UV <Vector (0.1631, 0.8387)>
Face 7986
UV Count: 3
UV <Vector (0.1419, 0.8312)>
UV <Vector (0.1537, 0.8355)>
UV <Vector (0.1578, 0.8230)>
Face 7987
UV Count: 3
UV <Vector (0.1273, 0.8281)>
UV <Vector (0.1419, 0.8312)>
UV <Vector (0.1460, 0.8181)>
Face 7988
UV Count: 3
UV <Vector (0.1133, 0.8114)>
UV <Vector (0.1122, 0.8281)>
UV <Vector (0.1273, 0.8281)>
Face 7989
UV Count: 3
UV <Vector (0.0773, 0.8230)>
UV <Vector (0.0879, 0.8263)>
UV <Vector (0.0893, 0.8072)>
Face 7990
UV Count: 3
UV <Vector (0.0462, 0.8132)>
UV <Vector (0.0595, 0.8169)>
UV <Vector (0.0614, 0.7996)>
Face 7991
UV Count: 3
UV <Vector (0.0186, 0.6332)>
UV <Vector (0.0180, 0.6143)>
UV <Vector (0.0023, 0.6174)>
Face 7992
UV Count: 3
UV <Vector (0.0180, 0.6143)>
UV <Vector (0.0280, 0.6072)>
UV <Vector (0.0186, 0.6008)>
Face 7993
UV Count: 3
UV <Vector (0.0023, 0.6174)>
UV <Vector (0.0180, 0.6143)>
UV <Vector (0.0101, 0.6073)>
Face 7994
UV Count: 3
UV <Vector (0.0105, 0.5725)>
UV <Vector (0.0095, 0.5768)>
UV <Vector (0.0142, 0.5773)>
Face 7995
UV Count: 3
UV <Vector (0.0048, 0.5933)>
UV <Vector (0.0045, 0.5969)>
UV <Vector (0.0208, 0.5976)>
Face 7996
UV Count: 3
UV <Vector (0.0005, 0.6554)>
UV <Vector (0.0334, 0.6530)>
UV <Vector (0.0235, 0.6482)>
Face 7997
UV Count: 3
UV <Vector (0.0279, 0.6366)>
UV <Vector (0.0186, 0.6332)>
UV <Vector (0.0164, 0.6430)>
Face 7998
UV Count: 3
UV <Vector (0.3665, 0.2667)>
UV <Vector (0.3685, 0.2767)>
UV <Vector (0.3751, 0.2756)>
Face 7999
UV Count: 3
UV <Vector (0.3365, 0.2799)>
UV <Vector (0.3348, 0.2898)>
UV <Vector (0.3421, 0.2870)>
Face 8000
UV Count: 3
UV <Vector (0.3624, 0.2701)>
UV <Vector (0.3630, 0.2758)>
UV <Vector (0.3685, 0.2767)>
Face 8001
UV Count: 3
UV <Vector (0.3508, 0.2763)>
UV <Vector (0.3505, 0.2813)>
UV <Vector (0.3570, 0.2783)>
Face 8002
UV Count: 3
UV <Vector (0.3637, 0.2841)>
UV <Vector (0.3630, 0.2758)>
UV <Vector (0.3570, 0.2783)>
Face 8003
UV Count: 3
UV <Vector (0.3115, 0.2847)>
UV <Vector (0.2876, 0.2812)>
UV <Vector (0.2875, 0.2909)>
Face 8004
UV Count: 3
UV <Vector (0.4169, 0.2649)>
UV <Vector (0.4023, 0.2679)>
UV <Vector (0.4067, 0.2778)>
Face 8005
UV Count: 3
UV <Vector (0.3115, 0.2847)>
UV <Vector (0.3107, 0.2959)>
UV <Vector (0.3276, 0.2920)>
Face 8006
UV Count: 3
UV <Vector (0.2448, 0.2808)>
UV <Vector (0.2463, 0.2909)>
UV <Vector (0.2580, 0.2900)>
Face 8007
UV Count: 3
UV <Vector (0.2573, 0.2789)>
UV <Vector (0.2580, 0.2900)>
UV <Vector (0.2695, 0.2886)>
Face 8008
UV Count: 3
UV <Vector (0.3962, 0.2673)>
UV <Vector (0.3902, 0.2663)>
UV <Vector (0.3939, 0.2762)>
Face 8009
UV Count: 3
UV <Vector (0.3298, 0.2818)>
UV <Vector (0.3276, 0.2920)>
UV <Vector (0.3348, 0.2898)>
Face 8010
UV Count: 3
UV <Vector (0.3902, 0.2663)>
UV <Vector (0.3783, 0.2647)>
UV <Vector (0.3799, 0.2747)>
Face 8011
UV Count: 3
UV <Vector (0.3730, 0.2656)>
UV <Vector (0.3751, 0.2756)>
UV <Vector (0.3799, 0.2747)>
Face 8012
UV Count: 3
UV <Vector (0.3505, 0.2886)>
UV <Vector (0.3505, 0.2813)>
UV <Vector (0.3421, 0.2870)>
Face 8013
UV Count: 3
UV <Vector (0.2875, 0.2909)>
UV <Vector (0.2695, 0.2886)>
UV <Vector (0.2695, 0.3016)>
Face 8014
UV Count: 3
UV <Vector (0.3255, 0.3082)>
UV <Vector (0.3261, 0.3219)>
UV <Vector (0.3330, 0.3136)>
Face 8015
UV Count: 3
UV <Vector (0.3817, 0.2909)>
UV <Vector (0.3776, 0.2920)>
UV <Vector (0.3783, 0.2982)>
Face 8016
UV Count: 3
UV <Vector (0.3089, 0.3120)>
UV <Vector (0.2870, 0.3052)>
UV <Vector (0.2886, 0.3201)>
Face 8017
UV Count: 3
UV <Vector (0.4265, 0.2888)>
UV <Vector (0.4138, 0.2907)>
UV <Vector (0.4158, 0.3017)>
Face 8018
UV Count: 3
UV <Vector (0.3089, 0.3120)>
UV <Vector (0.3103, 0.3271)>
UV <Vector (0.3261, 0.3219)>
Face 8019
UV Count: 3
UV <Vector (0.2464, 0.3062)>
UV <Vector (0.2428, 0.3185)>
UV <Vector (0.2553, 0.3184)>
Face 8020
UV Count: 3
UV <Vector (0.2579, 0.3051)>
UV <Vector (0.2553, 0.3184)>
UV <Vector (0.2693, 0.3142)>
Face 8021
UV Count: 3
UV <Vector (0.4068, 0.2906)>
UV <Vector (0.3996, 0.2903)>
UV <Vector (0.4011, 0.3021)>
Face 8022
UV Count: 3
UV <Vector (0.3817, 0.2909)>
UV <Vector (0.3834, 0.3047)>
UV <Vector (0.4011, 0.3021)>
Face 8023
UV Count: 3
UV <Vector (0.3717, 0.3052)>
UV <Vector (0.3710, 0.2995)>
UV <Vector (0.3572, 0.3040)>
Face 8024
UV Count: 3
UV <Vector (0.3704, 0.2936)>
UV <Vector (0.3710, 0.2995)>
UV <Vector (0.3783, 0.2982)>
Face 8025
UV Count: 3
UV <Vector (0.2886, 0.3201)>
UV <Vector (0.2693, 0.3142)>
UV <Vector (0.2668, 0.3291)>
Face 8026
UV Count: 3
UV <Vector (0.3335, 0.3050)>
UV <Vector (0.3330, 0.3136)>
UV <Vector (0.3419, 0.3100)>
Face 8027
UV Count: 3
UV <Vector (0.3411, 0.3021)>
UV <Vector (0.3419, 0.3100)>
UV <Vector (0.3572, 0.3040)>
Face 8028
UV Count: 3
UV <Vector (0.1902, 0.6340)>
UV <Vector (0.1660, 0.6246)>
UV <Vector (0.1675, 0.6387)>
Face 8029
UV Count: 3
UV <Vector (0.1660, 0.6246)>
UV <Vector (0.1465, 0.6180)>
UV <Vector (0.1476, 0.6328)>
Face 8030
UV Count: 3
UV <Vector (0.1374, 0.6291)>
UV <Vector (0.1476, 0.6328)>
UV <Vector (0.1465, 0.6180)>
Face 8031
UV Count: 3
UV <Vector (0.1902, 0.6340)>
UV <Vector (0.1900, 0.6496)>
UV <Vector (0.2184, 0.6428)>
Face 8032
UV Count: 3
UV <Vector (0.1270, 0.6260)>
UV <Vector (0.0995, 0.6174)>
UV <Vector (0.1029, 0.6271)>
Face 8033
UV Count: 3
UV <Vector (0.0932, 0.5941)>
UV <Vector (0.0779, 0.5835)>
UV <Vector (0.0711, 0.5989)>
Face 8034
UV Count: 3
UV <Vector (0.1434, 0.4326)>
UV <Vector (0.1325, 0.4184)>
UV <Vector (0.1289, 0.4456)>
Face 8035
UV Count: 3
UV <Vector (0.1325, 0.4184)>
UV <Vector (0.1001, 0.4048)>
UV <Vector (0.0992, 0.4309)>
Face 8036
UV Count: 3
UV <Vector (0.1751, 0.4561)>
UV <Vector (0.1541, 0.4473)>
UV <Vector (0.1518, 0.4709)>
Face 8037
UV Count: 3
UV <Vector (0.2189, 0.4583)>
UV <Vector (0.2001, 0.4578)>
UV <Vector (0.2030, 0.4841)>
Face 8038
UV Count: 3
UV <Vector (0.2001, 0.4578)>
UV <Vector (0.1751, 0.4561)>
UV <Vector (0.1733, 0.4821)>
Face 8039
UV Count: 3
UV <Vector (0.0414, 0.4183)>
UV <Vector (0.0411, 0.3994)>
UV <Vector (0.0255, 0.4020)>
Face 8040
UV Count: 3
UV <Vector (0.1001, 0.4048)>
UV <Vector (0.0698, 0.3981)>
UV <Vector (0.0724, 0.4224)>
Face 8041
UV Count: 3
UV <Vector (0.0698, 0.3981)>
UV <Vector (0.0543, 0.3975)>
UV <Vector (0.0548, 0.4141)>
Face 8042
UV Count: 3
UV <Vector (0.0548, 0.4141)>
UV <Vector (0.0543, 0.3975)>
UV <Vector (0.0411, 0.3994)>
Face 8043
UV Count: 3
UV <Vector (0.0560, 0.3781)>
UV <Vector (0.0610, 0.3565)>
UV <Vector (0.0474, 0.3536)>
Face 8044
UV Count: 3
UV <Vector (0.0716, 0.3800)>
UV <Vector (0.0759, 0.3593)>
UV <Vector (0.0610, 0.3565)>
Face 8045
UV Count: 3
UV <Vector (0.1018, 0.3659)>
UV <Vector (0.0759, 0.3593)>
UV <Vector (0.0716, 0.3800)>
Face 8046
UV Count: 3
UV <Vector (0.0426, 0.3775)>
UV <Vector (0.0474, 0.3536)>
UV <Vector (0.0326, 0.3511)>
Face 8047
UV Count: 3
UV <Vector (0.1946, 0.3859)>
UV <Vector (0.1745, 0.3865)>
UV <Vector (0.1761, 0.4211)>
Face 8048
UV Count: 3
UV <Vector (0.2087, 0.3856)>
UV <Vector (0.1946, 0.3859)>
UV <Vector (0.1982, 0.4202)>
Face 8049
UV Count: 3
UV <Vector (0.1745, 0.3865)>
UV <Vector (0.1555, 0.3848)>
UV <Vector (0.1559, 0.4170)>
Face 8050
UV Count: 3
UV <Vector (0.1323, 0.3735)>
UV <Vector (0.1018, 0.3659)>
UV <Vector (0.1007, 0.3867)>
Face 8051
UV Count: 3
UV <Vector (0.1439, 0.3790)>
UV <Vector (0.1323, 0.3735)>
UV <Vector (0.1329, 0.3968)>
Face 8052
UV Count: 3
UV <Vector (0.1555, 0.3848)>
UV <Vector (0.1439, 0.3790)>
UV <Vector (0.1446, 0.4068)>
Face 8053
UV Count: 3
UV <Vector (0.1541, 0.4473)>
UV <Vector (0.1434, 0.4326)>
UV <Vector (0.1397, 0.4608)>
Face 8054
UV Count: 3
UV <Vector (0.1270, 0.6260)>
UV <Vector (0.1374, 0.6291)>
UV <Vector (0.1365, 0.6127)>
Face 8055
UV Count: 3
UV <Vector (0.4138, 0.2907)>
UV <Vector (0.4068, 0.2906)>
UV <Vector (0.4086, 0.3019)>
Face 8056
UV Count: 3
UV <Vector (0.4023, 0.2679)>
UV <Vector (0.3962, 0.2673)>
UV <Vector (0.4002, 0.2771)>
Face 8057
UV Count: 3
UV <Vector (0.4158, 0.3017)>
UV <Vector (0.4086, 0.3019)>
UV <Vector (0.4109, 0.3129)>
Face 8058
UV Count: 3
UV <Vector (0.3926, 0.2538)>
UV <Vector (0.3980, 0.2538)>
UV <Vector (0.3985, 0.2390)>
Face 8059
UV Count: 3
UV <Vector (0.1145, 0.5662)>
UV <Vector (0.1265, 0.5744)>
UV <Vector (0.1283, 0.5575)>
Face 8060
UV Count: 3
UV <Vector (0.1163, 0.5810)>
UV <Vector (0.1297, 0.5893)>
UV <Vector (0.1265, 0.5744)>
Face 8061
UV Count: 3
UV <Vector (0.3887, 0.2259)>
UV <Vector (0.3960, 0.2280)>
UV <Vector (0.3894, 0.2020)>
Face 8062
UV Count: 3
UV <Vector (0.1559, 0.4170)>
UV <Vector (0.1446, 0.4068)>
UV <Vector (0.1434, 0.4326)>
Face 8063
UV Count: 3
UV <Vector (0.4067, 0.2778)>
UV <Vector (0.4002, 0.2771)>
UV <Vector (0.4068, 0.2906)>
Face 8064
UV Count: 3
UV <Vector (0.1408, 0.5518)>
UV <Vector (0.1447, 0.5412)>
UV <Vector (0.1351, 0.5397)>
Face 8065
UV Count: 3
UV <Vector (0.1447, 0.5412)>
UV <Vector (0.1481, 0.5285)>
UV <Vector (0.1368, 0.5259)>
Face 8066
UV Count: 3
UV <Vector (0.1500, 0.2583)>
UV <Vector (0.1425, 0.2996)>
UV <Vector (0.1531, 0.3004)>
Face 8067
UV Count: 3
UV <Vector (0.1504, 0.2099)>
UV <Vector (0.1573, 0.2098)>
UV <Vector (0.1553, 0.1615)>
Face 8068
UV Count: 3
UV <Vector (0.1453, 0.1308)>
UV <Vector (0.1499, 0.1306)>
UV <Vector (0.1385, 0.0949)>
Face 8069
UV Count: 3
UV <Vector (0.1239, 0.0432)>
UV <Vector (0.1277, 0.0698)>
UV <Vector (0.1295, 0.0671)>
Face 8070
UV Count: 3
UV <Vector (0.1561, 0.3478)>
UV <Vector (0.1442, 0.3470)>
UV <Vector (0.1439, 0.3790)>
Face 8071
UV Count: 3
UV <Vector (0.1277, 0.0698)>
UV <Vector (0.1352, 0.0956)>
UV <Vector (0.1385, 0.0949)>
Face 8072
UV Count: 3
UV <Vector (0.1425, 0.2996)>
UV <Vector (0.1326, 0.3460)>
UV <Vector (0.1442, 0.3470)>
Face 8073
UV Count: 3
UV <Vector (0.1500, 0.2583)>
UV <Vector (0.1584, 0.2586)>
UV <Vector (0.1573, 0.2098)>
Face 8074
UV Count: 3
UV <Vector (0.1497, 0.1615)>
UV <Vector (0.1553, 0.1615)>
UV <Vector (0.1499, 0.1306)>
Face 8075
UV Count: 3
UV <Vector (0.1253, 0.0387)>
UV <Vector (0.1221, 0.0249)>
UV <Vector (0.1204, 0.0340)>
Face 8076
UV Count: 3
UV <Vector (0.3919, 0.2385)>
UV <Vector (0.3985, 0.2390)>
UV <Vector (0.3960, 0.2280)>
Face 8077
UV Count: 3
UV <Vector (0.1490, 0.4864)>
UV <Vector (0.1368, 0.4776)>
UV <Vector (0.1331, 0.5028)>
Face 8078
UV Count: 3
UV <Vector (0.1518, 0.4709)>
UV <Vector (0.1397, 0.4608)>
UV <Vector (0.1368, 0.4776)>
Face 8079
UV Count: 3
UV <Vector (0.1443, 0.5143)>
UV <Vector (0.1335, 0.5119)>
UV <Vector (0.1368, 0.5259)>
Face 8080
UV Count: 3
UV <Vector (0.1447, 0.5064)>
UV <Vector (0.1331, 0.5028)>
UV <Vector (0.1335, 0.5119)>
Face 8081
UV Count: 3
UV <Vector (0.1263, 0.6408)>
UV <Vector (0.1372, 0.6426)>
UV <Vector (0.1373, 0.6363)>
Face 8082
UV Count: 3
UV <Vector (0.1283, 0.5575)>
UV <Vector (0.1317, 0.5480)>
UV <Vector (0.1112, 0.5454)>
Face 8083
UV Count: 3
UV <Vector (0.1264, 0.6076)>
UV <Vector (0.1365, 0.6127)>
UV <Vector (0.1328, 0.6004)>
Face 8084
UV Count: 3
UV <Vector (0.1288, 0.6625)>
UV <Vector (0.1391, 0.6641)>
UV <Vector (0.1372, 0.6426)>
Face 8085
UV Count: 3
UV <Vector (0.1288, 0.6625)>
UV <Vector (0.1294, 0.6858)>
UV <Vector (0.1386, 0.6851)>
Face 8086
UV Count: 3
UV <Vector (0.4343, 0.3847)>
UV <Vector (0.4237, 0.3621)>
UV <Vector (0.4162, 0.3675)>
Face 8087
UV Count: 3
UV <Vector (0.4184, 0.3126)>
UV <Vector (0.4109, 0.3129)>
UV <Vector (0.4157, 0.3316)>
Face 8088
UV Count: 3
UV <Vector (0.3962, 0.2673)>
UV <Vector (0.3980, 0.2538)>
UV <Vector (0.3926, 0.2538)>
Face 8089
UV Count: 3
UV <Vector (0.4237, 0.3621)>
UV <Vector (0.4157, 0.3316)>
UV <Vector (0.4076, 0.3327)>
Face 8090
UV Count: 3
UV <Vector (0.4395, 0.3948)>
UV <Vector (0.4343, 0.3847)>
UV <Vector (0.4273, 0.3910)>
Face 8091
UV Count: 3
UV <Vector (0.4317, 0.4020)>
UV <Vector (0.4355, 0.4114)>
UV <Vector (0.4412, 0.4018)>
Face 8092
UV Count: 3
UV <Vector (0.1440, 0.6966)>
UV <Vector (0.1478, 0.6849)>
UV <Vector (0.1386, 0.6851)>
Face 8093
UV Count: 3
UV <Vector (0.5378, 0.0112)>
UV <Vector (0.5322, 0.0280)>
UV <Vector (0.5432, 0.0317)>
Face 8094
UV Count: 3
UV <Vector (0.5476, 0.0132)>
UV <Vector (0.5432, 0.0317)>
UV <Vector (0.5543, 0.0346)>
Face 8095
UV Count: 3
UV <Vector (0.5652, 0.0146)>
UV <Vector (0.5579, 0.0141)>
UV <Vector (0.5543, 0.0346)>
Face 8096
UV Count: 3
UV <Vector (0.5182, 0.0001)>
UV <Vector (0.5061, 0.0173)>
UV <Vector (0.5126, 0.0196)>
Face 8097
UV Count: 3
UV <Vector (0.5217, 0.0027)>
UV <Vector (0.5126, 0.0196)>
UV <Vector (0.5219, 0.0238)>
Face 8098
UV Count: 3
UV <Vector (0.5300, 0.0079)>
UV <Vector (0.5219, 0.0238)>
UV <Vector (0.5322, 0.0280)>
Face 8099
UV Count: 3
UV <Vector (0.5322, 0.0280)>
UV <Vector (0.5267, 0.0424)>
UV <Vector (0.5381, 0.0469)>
Face 8100
UV Count: 3
UV <Vector (0.5432, 0.0317)>
UV <Vector (0.5381, 0.0469)>
UV <Vector (0.5495, 0.0511)>
Face 8101
UV Count: 3
UV <Vector (0.5636, 0.0368)>
UV <Vector (0.5543, 0.0346)>
UV <Vector (0.5495, 0.0511)>
Face 8102
UV Count: 3
UV <Vector (0.5061, 0.0173)>
UV <Vector (0.4954, 0.0316)>
UV <Vector (0.5064, 0.0350)>
Face 8103
UV Count: 3
UV <Vector (0.5126, 0.0196)>
UV <Vector (0.5064, 0.0350)>
UV <Vector (0.5161, 0.0383)>
Face 8104
UV Count: 3
UV <Vector (0.5219, 0.0238)>
UV <Vector (0.5161, 0.0383)>
UV <Vector (0.5267, 0.0424)>
Face 8105
UV Count: 3
UV <Vector (0.5267, 0.0424)>
UV <Vector (0.5223, 0.0541)>
UV <Vector (0.5335, 0.0586)>
Face 8106
UV Count: 3
UV <Vector (0.5381, 0.0469)>
UV <Vector (0.5335, 0.0586)>
UV <Vector (0.5449, 0.0635)>
Face 8107
UV Count: 3
UV <Vector (0.5495, 0.0511)>
UV <Vector (0.5449, 0.0635)>
UV <Vector (0.5551, 0.0680)>
Face 8108
UV Count: 3
UV <Vector (0.4858, 0.0332)>
UV <Vector (0.4735, 0.0334)>
UV <Vector (0.4775, 0.0488)>
Face 8109
UV Count: 3
UV <Vector (0.4858, 0.0332)>
UV <Vector (0.4869, 0.0483)>
UV <Vector (0.4953, 0.0482)>
Face 8110
UV Count: 3
UV <Vector (0.5064, 0.0350)>
UV <Vector (0.4954, 0.0316)>
UV <Vector (0.4953, 0.0482)>
Face 8111
UV Count: 3
UV <Vector (0.5064, 0.0350)>
UV <Vector (0.5035, 0.0493)>
UV <Vector (0.5124, 0.0510)>
Face 8112
UV Count: 3
UV <Vector (0.5161, 0.0383)>
UV <Vector (0.5124, 0.0510)>
UV <Vector (0.5223, 0.0541)>
Face 8113
UV Count: 3
UV <Vector (0.5223, 0.0541)>
UV <Vector (0.5193, 0.0644)>
UV <Vector (0.5298, 0.0680)>
Face 8114
UV Count: 3
UV <Vector (0.5335, 0.0586)>
UV <Vector (0.5298, 0.0680)>
UV <Vector (0.5406, 0.0729)>
Face 8115
UV Count: 3
UV <Vector (0.5449, 0.0635)>
UV <Vector (0.5406, 0.0729)>
UV <Vector (0.5503, 0.0779)>
Face 8116
UV Count: 3
UV <Vector (0.4869, 0.0483)>
UV <Vector (0.4775, 0.0488)>
UV <Vector (0.4772, 0.0601)>
Face 8117
UV Count: 3
UV <Vector (0.4953, 0.0482)>
UV <Vector (0.4869, 0.0483)>
UV <Vector (0.4868, 0.0603)>
Face 8118
UV Count: 3
UV <Vector (0.5035, 0.0493)>
UV <Vector (0.4953, 0.0482)>
UV <Vector (0.4947, 0.0607)>
Face 8119
UV Count: 3
UV <Vector (0.5124, 0.0510)>
UV <Vector (0.5035, 0.0493)>
UV <Vector (0.5021, 0.0614)>
Face 8120
UV Count: 3
UV <Vector (0.5124, 0.0510)>
UV <Vector (0.5100, 0.0625)>
UV <Vector (0.5193, 0.0644)>
Face 8121
UV Count: 3
UV <Vector (0.5193, 0.0644)>
UV <Vector (0.5167, 0.0746)>
UV <Vector (0.5266, 0.0772)>
Face 8122
UV Count: 3
UV <Vector (0.5298, 0.0680)>
UV <Vector (0.5266, 0.0772)>
UV <Vector (0.5365, 0.0814)>
Face 8123
UV Count: 3
UV <Vector (0.5406, 0.0729)>
UV <Vector (0.5365, 0.0814)>
UV <Vector (0.5456, 0.0864)>
Face 8124
UV Count: 3
UV <Vector (0.4772, 0.0601)>
UV <Vector (0.4769, 0.0703)>
UV <Vector (0.4861, 0.0711)>
Face 8125
UV Count: 3
UV <Vector (0.4947, 0.0607)>
UV <Vector (0.4868, 0.0603)>
UV <Vector (0.4861, 0.0711)>
Face 8126
UV Count: 3
UV <Vector (0.5021, 0.0614)>
UV <Vector (0.4947, 0.0607)>
UV <Vector (0.4941, 0.0717)>
Face 8127
UV Count: 3
UV <Vector (0.5100, 0.0625)>
UV <Vector (0.5021, 0.0614)>
UV <Vector (0.5012, 0.0724)>
Face 8128
UV Count: 3
UV <Vector (0.5193, 0.0644)>
UV <Vector (0.5100, 0.0625)>
UV <Vector (0.5084, 0.0732)>
Face 8129
UV Count: 3
UV <Vector (0.5266, 0.0772)>
UV <Vector (0.5167, 0.0746)>
UV <Vector (0.5147, 0.0849)>
Face 8130
UV Count: 3
UV <Vector (0.5266, 0.0772)>
UV <Vector (0.5233, 0.0869)>
UV <Vector (0.5323, 0.0904)>
Face 8131
UV Count: 3
UV <Vector (0.5365, 0.0814)>
UV <Vector (0.5323, 0.0904)>
UV <Vector (0.5409, 0.0948)>
Face 8132
UV Count: 3
UV <Vector (0.4769, 0.0703)>
UV <Vector (0.4761, 0.0804)>
UV <Vector (0.4851, 0.0813)>
Face 8133
UV Count: 3
UV <Vector (0.4861, 0.0711)>
UV <Vector (0.4851, 0.0813)>
UV <Vector (0.4930, 0.0821)>
Face 8134
UV Count: 3
UV <Vector (0.5012, 0.0724)>
UV <Vector (0.4941, 0.0717)>
UV <Vector (0.4930, 0.0821)>
Face 8135
UV Count: 3
UV <Vector (0.5084, 0.0732)>
UV <Vector (0.5012, 0.0724)>
UV <Vector (0.5002, 0.0829)>
Face 8136
UV Count: 3
UV <Vector (0.5167, 0.0746)>
UV <Vector (0.5084, 0.0732)>
UV <Vector (0.5071, 0.0837)>
Face 8137
UV Count: 3
UV <Vector (0.5233, 0.0869)>
UV <Vector (0.5147, 0.0849)>
UV <Vector (0.5127, 0.0950)>
Face 8138
UV Count: 3
UV <Vector (0.5233, 0.0869)>
UV <Vector (0.5202, 0.0968)>
UV <Vector (0.5283, 0.0998)>
Face 8139
UV Count: 3
UV <Vector (0.5323, 0.0904)>
UV <Vector (0.5283, 0.0998)>
UV <Vector (0.5364, 0.1036)>
Face 8140
UV Count: 3
UV <Vector (0.4761, 0.0804)>
UV <Vector (0.4753, 0.0905)>
UV <Vector (0.4841, 0.0913)>
Face 8141
UV Count: 3
UV <Vector (0.4851, 0.0813)>
UV <Vector (0.4841, 0.0913)>
UV <Vector (0.4920, 0.0922)>
Face 8142
UV Count: 3
UV <Vector (0.5002, 0.0829)>
UV <Vector (0.4930, 0.0821)>
UV <Vector (0.4920, 0.0922)>
Face 8143
UV Count: 3
UV <Vector (0.5071, 0.0837)>
UV <Vector (0.5002, 0.0829)>
UV <Vector (0.4991, 0.0929)>
Face 8144
UV Count: 3
UV <Vector (0.5147, 0.0849)>
UV <Vector (0.5071, 0.0837)>
UV <Vector (0.5058, 0.0938)>
Face 8145
UV Count: 3
UV <Vector (0.5202, 0.0968)>
UV <Vector (0.5127, 0.0950)>
UV <Vector (0.5106, 0.1047)>
Face 8146
UV Count: 3
UV <Vector (0.5202, 0.0968)>
UV <Vector (0.5173, 0.1064)>
UV <Vector (0.5246, 0.1090)>
Face 8147
UV Count: 3
UV <Vector (0.5283, 0.0998)>
UV <Vector (0.5246, 0.1090)>
UV <Vector (0.5323, 0.1124)>
Face 8148
UV Count: 3
UV <Vector (0.4753, 0.0905)>
UV <Vector (0.4746, 0.1004)>
UV <Vector (0.4831, 0.1010)>
Face 8149
UV Count: 3
UV <Vector (0.4841, 0.0913)>
UV <Vector (0.4831, 0.1010)>
UV <Vector (0.4910, 0.1019)>
Face 8150
UV Count: 3
UV <Vector (0.4991, 0.0929)>
UV <Vector (0.4920, 0.0922)>
UV <Vector (0.4910, 0.1019)>
Face 8151
UV Count: 3
UV <Vector (0.5058, 0.0938)>
UV <Vector (0.4991, 0.0929)>
UV <Vector (0.4980, 0.1026)>
Face 8152
UV Count: 3
UV <Vector (0.5127, 0.0950)>
UV <Vector (0.5058, 0.0938)>
UV <Vector (0.5043, 0.1035)>
Face 8153
UV Count: 3
UV <Vector (0.5173, 0.1064)>
UV <Vector (0.5106, 0.1047)>
UV <Vector (0.5086, 0.1137)>
Face 8154
UV Count: 3
UV <Vector (0.5173, 0.1064)>
UV <Vector (0.5146, 0.1153)>
UV <Vector (0.5211, 0.1177)>
Face 8155
UV Count: 3
UV <Vector (0.5246, 0.1090)>
UV <Vector (0.5211, 0.1177)>
UV <Vector (0.5283, 0.1208)>
Face 8156
UV Count: 3
UV <Vector (0.4746, 0.1004)>
UV <Vector (0.4742, 0.1097)>
UV <Vector (0.4824, 0.1102)>
Face 8157
UV Count: 3
UV <Vector (0.4831, 0.1010)>
UV <Vector (0.4824, 0.1102)>
UV <Vector (0.4901, 0.1110)>
Face 8158
UV Count: 3
UV <Vector (0.4980, 0.1026)>
UV <Vector (0.4910, 0.1019)>
UV <Vector (0.4901, 0.1110)>
Face 8159
UV Count: 3
UV <Vector (0.5043, 0.1035)>
UV <Vector (0.4980, 0.1026)>
UV <Vector (0.4968, 0.1117)>
Face 8160
UV Count: 3
UV <Vector (0.5106, 0.1047)>
UV <Vector (0.5043, 0.1035)>
UV <Vector (0.5029, 0.1126)>
Face 8161
UV Count: 3
UV <Vector (0.5146, 0.1153)>
UV <Vector (0.5086, 0.1137)>
UV <Vector (0.5066, 0.1222)>
Face 8162
UV Count: 3
UV <Vector (0.5146, 0.1153)>
UV <Vector (0.5120, 0.1237)>
UV <Vector (0.5179, 0.1258)>
Face 8163
UV Count: 3
UV <Vector (0.5211, 0.1177)>
UV <Vector (0.5179, 0.1258)>
UV <Vector (0.5245, 0.1288)>
Face 8164
UV Count: 3
UV <Vector (0.4742, 0.1097)>
UV <Vector (0.4741, 0.1186)>
UV <Vector (0.4818, 0.1188)>
Face 8165
UV Count: 3
UV <Vector (0.4824, 0.1102)>
UV <Vector (0.4818, 0.1188)>
UV <Vector (0.4892, 0.1195)>
Face 8166
UV Count: 3
UV <Vector (0.4968, 0.1117)>
UV <Vector (0.4901, 0.1110)>
UV <Vector (0.4892, 0.1195)>
Face 8167
UV Count: 3
UV <Vector (0.5029, 0.1126)>
UV <Vector (0.4968, 0.1117)>
UV <Vector (0.4957, 0.1201)>
Face 8168
UV Count: 3
UV <Vector (0.5086, 0.1137)>
UV <Vector (0.5029, 0.1126)>
UV <Vector (0.5014, 0.1210)>
Face 8169
UV Count: 3
UV <Vector (0.5120, 0.1237)>
UV <Vector (0.5066, 0.1222)>
UV <Vector (0.5047, 0.1300)>
Face 8170
UV Count: 3
UV <Vector (0.5120, 0.1237)>
UV <Vector (0.5096, 0.1315)>
UV <Vector (0.5148, 0.1334)>
Face 8171
UV Count: 3
UV <Vector (0.5179, 0.1258)>
UV <Vector (0.5148, 0.1334)>
UV <Vector (0.5208, 0.1363)>
Face 8172
UV Count: 3
UV <Vector (0.4741, 0.1186)>
UV <Vector (0.4743, 0.1268)>
UV <Vector (0.4815, 0.1268)>
Face 8173
UV Count: 3
UV <Vector (0.4818, 0.1188)>
UV <Vector (0.4815, 0.1268)>
UV <Vector (0.4884, 0.1274)>
Face 8174
UV Count: 3
UV <Vector (0.4957, 0.1201)>
UV <Vector (0.4892, 0.1195)>
UV <Vector (0.4884, 0.1274)>
Face 8175
UV Count: 3
UV <Vector (0.5014, 0.1210)>
UV <Vector (0.4957, 0.1201)>
UV <Vector (0.4946, 0.1281)>
Face 8176
UV Count: 3
UV <Vector (0.5066, 0.1222)>
UV <Vector (0.5014, 0.1210)>
UV <Vector (0.4999, 0.1289)>
Face 8177
UV Count: 3
UV <Vector (0.5096, 0.1315)>
UV <Vector (0.5047, 0.1300)>
UV <Vector (0.5029, 0.1373)>
Face 8178
UV Count: 3
UV <Vector (0.5096, 0.1315)>
UV <Vector (0.5072, 0.1387)>
UV <Vector (0.5118, 0.1405)>
Face 8179
UV Count: 3
UV <Vector (0.5148, 0.1334)>
UV <Vector (0.5118, 0.1405)>
UV <Vector (0.5170, 0.1432)>
Face 8180
UV Count: 3
UV <Vector (0.4743, 0.1268)>
UV <Vector (0.4748, 0.1345)>
UV <Vector (0.4812, 0.1343)>
Face 8181
UV Count: 3
UV <Vector (0.4815, 0.1268)>
UV <Vector (0.4812, 0.1343)>
UV <Vector (0.4876, 0.1348)>
Face 8182
UV Count: 3
UV <Vector (0.4946, 0.1281)>
UV <Vector (0.4884, 0.1274)>
UV <Vector (0.4876, 0.1348)>
Face 8183
UV Count: 3
UV <Vector (0.4999, 0.1289)>
UV <Vector (0.4946, 0.1281)>
UV <Vector (0.4935, 0.1355)>
Face 8184
UV Count: 3
UV <Vector (0.5047, 0.1300)>
UV <Vector (0.4999, 0.1289)>
UV <Vector (0.4985, 0.1363)>
Face 8185
UV Count: 3
UV <Vector (0.5072, 0.1387)>
UV <Vector (0.5029, 0.1373)>
UV <Vector (0.5010, 0.1441)>
Face 8186
UV Count: 3
UV <Vector (0.5072, 0.1387)>
UV <Vector (0.5047, 0.1454)>
UV <Vector (0.5087, 0.1471)>
Face 8187
UV Count: 3
UV <Vector (0.5118, 0.1405)>
UV <Vector (0.5087, 0.1471)>
UV <Vector (0.5132, 0.1497)>
Face 8188
UV Count: 3
UV <Vector (0.4748, 0.1345)>
UV <Vector (0.4756, 0.1416)>
UV <Vector (0.4812, 0.1412)>
Face 8189
UV Count: 3
UV <Vector (0.4812, 0.1343)>
UV <Vector (0.4812, 0.1412)>
UV <Vector (0.4870, 0.1414)>
Face 8190
UV Count: 3
UV <Vector (0.4876, 0.1348)>
UV <Vector (0.4870, 0.1414)>
UV <Vector (0.4924, 0.1422)>
Face 8191
UV Count: 3
UV <Vector (0.4985, 0.1363)>
UV <Vector (0.4935, 0.1355)>
UV <Vector (0.4924, 0.1422)>
Face 8192
UV Count: 3
UV <Vector (0.5029, 0.1373)>
UV <Vector (0.4985, 0.1363)>
UV <Vector (0.4971, 0.1430)>
Face 8193
UV Count: 3
UV <Vector (0.5047, 0.1454)>
UV <Vector (0.5010, 0.1441)>
UV <Vector (0.4990, 0.1503)>
Face 8194
UV Count: 3
UV <Vector (0.5087, 0.1471)>
UV <Vector (0.5047, 0.1454)>
UV <Vector (0.5021, 0.1517)>
Face 8195
UV Count: 3
UV <Vector (0.5087, 0.1471)>
UV <Vector (0.5053, 0.1534)>
UV <Vector (0.5089, 0.1559)>
Face 8196
UV Count: 3
UV <Vector (0.4756, 0.1416)>
UV <Vector (0.4769, 0.1485)>
UV <Vector (0.4816, 0.1477)>
Face 8197
UV Count: 3
UV <Vector (0.4812, 0.1412)>
UV <Vector (0.4816, 0.1477)>
UV <Vector (0.4865, 0.1476)>
Face 8198
UV Count: 3
UV <Vector (0.4870, 0.1414)>
UV <Vector (0.4865, 0.1476)>
UV <Vector (0.4913, 0.1482)>
Face 8199
UV Count: 3
UV <Vector (0.4971, 0.1430)>
UV <Vector (0.4924, 0.1422)>
UV <Vector (0.4913, 0.1482)>
Face 8200
UV Count: 3
UV <Vector (0.5010, 0.1441)>
UV <Vector (0.4971, 0.1430)>
UV <Vector (0.4955, 0.1492)>
Face 8201
UV Count: 3
UV <Vector (0.5021, 0.1517)>
UV <Vector (0.4990, 0.1503)>
UV <Vector (0.4964, 0.1564)>
Face 8202
UV Count: 3
UV <Vector (0.5053, 0.1534)>
UV <Vector (0.5021, 0.1517)>
UV <Vector (0.4988, 0.1578)>
Face 8203
UV Count: 3
UV <Vector (0.5089, 0.1559)>
UV <Vector (0.5053, 0.1534)>
UV <Vector (0.5011, 0.1594)>
Face 8204
UV Count: 3
UV <Vector (0.4769, 0.1485)>
UV <Vector (0.4794, 0.1558)>
UV <Vector (0.4828, 0.1546)>
Face 8205
UV Count: 3
UV <Vector (0.4816, 0.1477)>
UV <Vector (0.4828, 0.1546)>
UV <Vector (0.4865, 0.1541)>
Face 8206
UV Count: 3
UV <Vector (0.4865, 0.1476)>
UV <Vector (0.4865, 0.1541)>
UV <Vector (0.4902, 0.1544)>
Face 8207
UV Count: 3
UV <Vector (0.4913, 0.1482)>
UV <Vector (0.4902, 0.1544)>
UV <Vector (0.4935, 0.1553)>
Face 8208
UV Count: 3
UV <Vector (0.4990, 0.1503)>
UV <Vector (0.4955, 0.1492)>
UV <Vector (0.4935, 0.1553)>
Face 8209
UV Count: 3
UV <Vector (0.4988, 0.1578)>
UV <Vector (0.4964, 0.1564)>
UV <Vector (0.4931, 0.1630)>
Face 8210
UV Count: 3
UV <Vector (0.5011, 0.1594)>
UV <Vector (0.4988, 0.1578)>
UV <Vector (0.4945, 0.1640)>
Face 8211
UV Count: 3
UV <Vector (0.5035, 0.1615)>
UV <Vector (0.5011, 0.1594)>
UV <Vector (0.4956, 0.1652)>
Face 8212
UV Count: 3
UV <Vector (0.4828, 0.1546)>
UV <Vector (0.4794, 0.1558)>
UV <Vector (0.4835, 0.1639)>
Face 8213
UV Count: 3
UV <Vector (0.4828, 0.1546)>
UV <Vector (0.4854, 0.1631)>
UV <Vector (0.4874, 0.1626)>
Face 8214
UV Count: 3
UV <Vector (0.4865, 0.1541)>
UV <Vector (0.4874, 0.1626)>
UV <Vector (0.4895, 0.1623)>
Face 8215
UV Count: 3
UV <Vector (0.4902, 0.1544)>
UV <Vector (0.4895, 0.1623)>
UV <Vector (0.4914, 0.1625)>
Face 8216
UV Count: 3
UV <Vector (0.4935, 0.1553)>
UV <Vector (0.4914, 0.1625)>
UV <Vector (0.4931, 0.1630)>
Face 8217
UV Count: 3
UV <Vector (0.4806, 0.1735)>
UV <Vector (0.4735, 0.1755)>
UV <Vector (0.4766, 0.1898)>
Face 8218
UV Count: 3
UV <Vector (0.4878, 0.1717)>
UV <Vector (0.4806, 0.1735)>
UV <Vector (0.4837, 0.1883)>
Face 8219
UV Count: 3
UV <Vector (0.4951, 0.1706)>
UV <Vector (0.4878, 0.1717)>
UV <Vector (0.4901, 0.1871)>
Face 8220
UV Count: 3
UV <Vector (0.4951, 0.1706)>
UV <Vector (0.4962, 0.1864)>
UV <Vector (0.5023, 0.1863)>
Face 8221
UV Count: 3
UV <Vector (0.5026, 0.1706)>
UV <Vector (0.5023, 0.1863)>
UV <Vector (0.5088, 0.1866)>
Face 8222
UV Count: 3
UV <Vector (0.5099, 0.1715)>
UV <Vector (0.5088, 0.1866)>
UV <Vector (0.5160, 0.1874)>
Face 8223
UV Count: 3
UV <Vector (0.5172, 0.1725)>
UV <Vector (0.5160, 0.1874)>
UV <Vector (0.5239, 0.1880)>
Face 8224
UV Count: 3
UV <Vector (0.5321, 0.1732)>
UV <Vector (0.5246, 0.1731)>
UV <Vector (0.5239, 0.1880)>
Face 8225
UV Count: 3
UV <Vector (0.4837, 0.1883)>
UV <Vector (0.4766, 0.1898)>
UV <Vector (0.4782, 0.1992)>
Face 8226
UV Count: 3
UV <Vector (0.4901, 0.1871)>
UV <Vector (0.4837, 0.1883)>
UV <Vector (0.4854, 0.1979)>
Face 8227
UV Count: 3
UV <Vector (0.4962, 0.1864)>
UV <Vector (0.4901, 0.1871)>
UV <Vector (0.4915, 0.1970)>
Face 8228
UV Count: 3
UV <Vector (0.4962, 0.1864)>
UV <Vector (0.4969, 0.1966)>
UV <Vector (0.5022, 0.1963)>
Face 8229
UV Count: 3
UV <Vector (0.5023, 0.1863)>
UV <Vector (0.5022, 0.1963)>
UV <Vector (0.5081, 0.1966)>
Face 8230
UV Count: 3
UV <Vector (0.5088, 0.1866)>
UV <Vector (0.5081, 0.1966)>
UV <Vector (0.5153, 0.1972)>
Face 8231
UV Count: 3
UV <Vector (0.5160, 0.1874)>
UV <Vector (0.5153, 0.1972)>
UV <Vector (0.5236, 0.1978)>
Face 8232
UV Count: 3
UV <Vector (0.5318, 0.1881)>
UV <Vector (0.5239, 0.1880)>
UV <Vector (0.5236, 0.1978)>
Face 8233
UV Count: 3
UV <Vector (0.4854, 0.1979)>
UV <Vector (0.4782, 0.1992)>
UV <Vector (0.4786, 0.2052)>
Face 8234
UV Count: 3
UV <Vector (0.4915, 0.1970)>
UV <Vector (0.4854, 0.1979)>
UV <Vector (0.4860, 0.2049)>
Face 8235
UV Count: 3
UV <Vector (0.4969, 0.1966)>
UV <Vector (0.4915, 0.1970)>
UV <Vector (0.4922, 0.2046)>
Face 8236
UV Count: 3
UV <Vector (0.4969, 0.1966)>
UV <Vector (0.4973, 0.2043)>
UV <Vector (0.5023, 0.2040)>
Face 8237
UV Count: 3
UV <Vector (0.5022, 0.1963)>
UV <Vector (0.5023, 0.2040)>
UV <Vector (0.5081, 0.2037)>
Face 8238
UV Count: 3
UV <Vector (0.5081, 0.1966)>
UV <Vector (0.5081, 0.2037)>
UV <Vector (0.5152, 0.2036)>
Face 8239
UV Count: 3
UV <Vector (0.5153, 0.1972)>
UV <Vector (0.5152, 0.2036)>
UV <Vector (0.5236, 0.2035)>
Face 8240
UV Count: 3
UV <Vector (0.5320, 0.1976)>
UV <Vector (0.5236, 0.1978)>
UV <Vector (0.5236, 0.2035)>
Face 8241
UV Count: 3
UV <Vector (0.4786, 0.2052)>
UV <Vector (0.4786, 0.2103)>
UV <Vector (0.4860, 0.2109)>
Face 8242
UV Count: 3
UV <Vector (0.4860, 0.2049)>
UV <Vector (0.4860, 0.2109)>
UV <Vector (0.4922, 0.2113)>
Face 8243
UV Count: 3
UV <Vector (0.4922, 0.2046)>
UV <Vector (0.4922, 0.2113)>
UV <Vector (0.4977, 0.2111)>
Face 8244
UV Count: 3
UV <Vector (0.5023, 0.2040)>
UV <Vector (0.4973, 0.2043)>
UV <Vector (0.4977, 0.2111)>
Face 8245
UV Count: 3
UV <Vector (0.5081, 0.2037)>
UV <Vector (0.5023, 0.2040)>
UV <Vector (0.5029, 0.2107)>
Face 8246
UV Count: 3
UV <Vector (0.5152, 0.2036)>
UV <Vector (0.5081, 0.2037)>
UV <Vector (0.5086, 0.2100)>
Face 8247
UV Count: 3
UV <Vector (0.5236, 0.2035)>
UV <Vector (0.5152, 0.2036)>
UV <Vector (0.5155, 0.2090)>
Face 8248
UV Count: 3
UV <Vector (0.5236, 0.2035)>
UV <Vector (0.5236, 0.2083)>
UV <Vector (0.5319, 0.2085)>
Face 8249
UV Count: 3
UV <Vector (0.4786, 0.2103)>
UV <Vector (0.4779, 0.2161)>
UV <Vector (0.4853, 0.2172)>
Face 8250
UV Count: 3
UV <Vector (0.4860, 0.2109)>
UV <Vector (0.4853, 0.2172)>
UV <Vector (0.4919, 0.2178)>
Face 8251
UV Count: 3
UV <Vector (0.4922, 0.2113)>
UV <Vector (0.4919, 0.2178)>
UV <Vector (0.4980, 0.2178)>
Face 8252
UV Count: 3
UV <Vector (0.5029, 0.2107)>
UV <Vector (0.4977, 0.2111)>
UV <Vector (0.4980, 0.2178)>
Face 8253
UV Count: 3
UV <Vector (0.5086, 0.2100)>
UV <Vector (0.5029, 0.2107)>
UV <Vector (0.5038, 0.2173)>
Face 8254
UV Count: 3
UV <Vector (0.5155, 0.2090)>
UV <Vector (0.5086, 0.2100)>
UV <Vector (0.5097, 0.2164)>
Face 8255
UV Count: 3
UV <Vector (0.5236, 0.2083)>
UV <Vector (0.5155, 0.2090)>
UV <Vector (0.5163, 0.2152)>
Face 8256
UV Count: 3
UV <Vector (0.5236, 0.2083)>
UV <Vector (0.5239, 0.2143)>
UV <Vector (0.5317, 0.2144)>
Face 8257
UV Count: 3
UV <Vector (0.4779, 0.2161)>
UV <Vector (0.4770, 0.2229)>
UV <Vector (0.4844, 0.2239)>
Face 8258
UV Count: 3
UV <Vector (0.4853, 0.2172)>
UV <Vector (0.4844, 0.2239)>
UV <Vector (0.4915, 0.2246)>
Face 8259
UV Count: 3
UV <Vector (0.4919, 0.2178)>
UV <Vector (0.4915, 0.2246)>
UV <Vector (0.4983, 0.2246)>
Face 8260
UV Count: 3
UV <Vector (0.5038, 0.2173)>
UV <Vector (0.4980, 0.2178)>
UV <Vector (0.4983, 0.2246)>
Face 8261
UV Count: 3
UV <Vector (0.5097, 0.2164)>
UV <Vector (0.5038, 0.2173)>
UV <Vector (0.5047, 0.2240)>
Face 8262
UV Count: 3
UV <Vector (0.5163, 0.2152)>
UV <Vector (0.5097, 0.2164)>
UV <Vector (0.5109, 0.2231)>
Face 8263
UV Count: 3
UV <Vector (0.5239, 0.2143)>
UV <Vector (0.5163, 0.2152)>
UV <Vector (0.5173, 0.2221)>
Face 8264
UV Count: 3
UV <Vector (0.5239, 0.2143)>
UV <Vector (0.5243, 0.2214)>
UV <Vector (0.5316, 0.2212)>
Face 8265
UV Count: 3
UV <Vector (0.4770, 0.2229)>
UV <Vector (0.4762, 0.2302)>
UV <Vector (0.4836, 0.2309)>
Face 8266
UV Count: 3
UV <Vector (0.4844, 0.2239)>
UV <Vector (0.4836, 0.2309)>
UV <Vector (0.4912, 0.2315)>
Face 8267
UV Count: 3
UV <Vector (0.4915, 0.2246)>
UV <Vector (0.4912, 0.2315)>
UV <Vector (0.4987, 0.2315)>
Face 8268
UV Count: 3
UV <Vector (0.5047, 0.2240)>
UV <Vector (0.4983, 0.2246)>
UV <Vector (0.4987, 0.2315)>
Face 8269
UV Count: 3
UV <Vector (0.5109, 0.2231)>
UV <Vector (0.5047, 0.2240)>
UV <Vector (0.5056, 0.2309)>
Face 8270
UV Count: 3
UV <Vector (0.5173, 0.2221)>
UV <Vector (0.5109, 0.2231)>
UV <Vector (0.5120, 0.2300)>
Face 8271
UV Count: 3
UV <Vector (0.5173, 0.2221)>
UV <Vector (0.5182, 0.2292)>
UV <Vector (0.5246, 0.2288)>
Face 8272
UV Count: 3
UV <Vector (0.5243, 0.2214)>
UV <Vector (0.5246, 0.2288)>
UV <Vector (0.5317, 0.2287)>
Face 8273
UV Count: 3
UV <Vector (0.4762, 0.2302)>
UV <Vector (0.4758, 0.2377)>
UV <Vector (0.4832, 0.2379)>
Face 8274
UV Count: 3
UV <Vector (0.4836, 0.2309)>
UV <Vector (0.4832, 0.2379)>
UV <Vector (0.4910, 0.2382)>
Face 8275
UV Count: 3
UV <Vector (0.4912, 0.2315)>
UV <Vector (0.4910, 0.2382)>
UV <Vector (0.4989, 0.2381)>
Face 8276
UV Count: 3
UV <Vector (0.5056, 0.2309)>
UV <Vector (0.4987, 0.2315)>
UV <Vector (0.4989, 0.2381)>
Face 8277
UV Count: 3
UV <Vector (0.5120, 0.2300)>
UV <Vector (0.5056, 0.2309)>
UV <Vector (0.5063, 0.2376)>
Face 8278
UV Count: 3
UV <Vector (0.5182, 0.2292)>
UV <Vector (0.5120, 0.2300)>
UV <Vector (0.5128, 0.2369)>
Face 8279
UV Count: 3
UV <Vector (0.5182, 0.2292)>
UV <Vector (0.5188, 0.2365)>
UV <Vector (0.5249, 0.2363)>
Face 8280
UV Count: 3
UV <Vector (0.5246, 0.2288)>
UV <Vector (0.5249, 0.2363)>
UV <Vector (0.5316, 0.2363)>
Face 8281
UV Count: 3
UV <Vector (0.4758, 0.2377)>
UV <Vector (0.4762, 0.2453)>
UV <Vector (0.4832, 0.2448)>
Face 8282
UV Count: 3
UV <Vector (0.4832, 0.2379)>
UV <Vector (0.4832, 0.2448)>
UV <Vector (0.4910, 0.2445)>
Face 8283
UV Count: 3
UV <Vector (0.4910, 0.2382)>
UV <Vector (0.4910, 0.2445)>
UV <Vector (0.4991, 0.2444)>
Face 8284
UV Count: 3
UV <Vector (0.5063, 0.2376)>
UV <Vector (0.4989, 0.2381)>
UV <Vector (0.4991, 0.2444)>
Face 8285
UV Count: 3
UV <Vector (0.5128, 0.2369)>
UV <Vector (0.5063, 0.2376)>
UV <Vector (0.5067, 0.2441)>
Face 8286
UV Count: 3
UV <Vector (0.5188, 0.2365)>
UV <Vector (0.5128, 0.2369)>
UV <Vector (0.5133, 0.2437)>
Face 8287
UV Count: 3
UV <Vector (0.5188, 0.2365)>
UV <Vector (0.5191, 0.2436)>
UV <Vector (0.5248, 0.2437)>
Face 8288
UV Count: 3
UV <Vector (0.5249, 0.2363)>
UV <Vector (0.5248, 0.2437)>
UV <Vector (0.5312, 0.2440)>
Face 8289
UV Count: 3
UV <Vector (0.4832, 0.2448)>
UV <Vector (0.4762, 0.2453)>
UV <Vector (0.4773, 0.2527)>
Face 8290
UV Count: 3
UV <Vector (0.4832, 0.2448)>
UV <Vector (0.4839, 0.2515)>
UV <Vector (0.4913, 0.2508)>
Face 8291
UV Count: 3
UV <Vector (0.4910, 0.2445)>
UV <Vector (0.4913, 0.2508)>
UV <Vector (0.4992, 0.2505)>
Face 8292
UV Count: 3
UV <Vector (0.5067, 0.2441)>
UV <Vector (0.4991, 0.2444)>
UV <Vector (0.4992, 0.2505)>
Face 8293
UV Count: 3
UV <Vector (0.5133, 0.2437)>
UV <Vector (0.5067, 0.2441)>
UV <Vector (0.5068, 0.2504)>
Face 8294
UV Count: 3
UV <Vector (0.5191, 0.2436)>
UV <Vector (0.5133, 0.2437)>
UV <Vector (0.5133, 0.2504)>
Face 8295
UV Count: 3
UV <Vector (0.5191, 0.2436)>
UV <Vector (0.5189, 0.2506)>
UV <Vector (0.5243, 0.2510)>
Face 8296
UV Count: 3
UV <Vector (0.5248, 0.2437)>
UV <Vector (0.5243, 0.2510)>
UV <Vector (0.5305, 0.2518)>
Face 8297
UV Count: 3
UV <Vector (0.4839, 0.2515)>
UV <Vector (0.4773, 0.2527)>
UV <Vector (0.4794, 0.2600)>
Face 8298
UV Count: 3
UV <Vector (0.4839, 0.2515)>
UV <Vector (0.4853, 0.2583)>
UV <Vector (0.4920, 0.2571)>
Face 8299
UV Count: 3
UV <Vector (0.4913, 0.2508)>
UV <Vector (0.4920, 0.2571)>
UV <Vector (0.4994, 0.2566)>
Face 8300
UV Count: 3
UV <Vector (0.4992, 0.2505)>
UV <Vector (0.4994, 0.2566)>
UV <Vector (0.5066, 0.2567)>
Face 8301
UV Count: 3
UV <Vector (0.5133, 0.2504)>
UV <Vector (0.5068, 0.2504)>
UV <Vector (0.5066, 0.2567)>
Face 8302
UV Count: 3
UV <Vector (0.5189, 0.2506)>
UV <Vector (0.5133, 0.2504)>
UV <Vector (0.5130, 0.2570)>
Face 8303
UV Count: 3
UV <Vector (0.5243, 0.2510)>
UV <Vector (0.5189, 0.2506)>
UV <Vector (0.5184, 0.2575)>
Face 8304
UV Count: 3
UV <Vector (0.5305, 0.2518)>
UV <Vector (0.5243, 0.2510)>
UV <Vector (0.5235, 0.2582)>
Face 8305
UV Count: 3
UV <Vector (0.4794, 0.2600)>
UV <Vector (0.4821, 0.2670)>
UV <Vector (0.4872, 0.2649)>
Face 8306
UV Count: 3
UV <Vector (0.4853, 0.2583)>
UV <Vector (0.4872, 0.2649)>
UV <Vector (0.4930, 0.2635)>
Face 8307
UV Count: 3
UV <Vector (0.4920, 0.2571)>
UV <Vector (0.4930, 0.2635)>
UV <Vector (0.4996, 0.2628)>
Face 8308
UV Count: 3
UV <Vector (0.4994, 0.2566)>
UV <Vector (0.4996, 0.2628)>
UV <Vector (0.5062, 0.2629)>
Face 8309
UV Count: 3
UV <Vector (0.5130, 0.2570)>
UV <Vector (0.5066, 0.2567)>
UV <Vector (0.5062, 0.2629)>
Face 8310
UV Count: 3
UV <Vector (0.5184, 0.2575)>
UV <Vector (0.5130, 0.2570)>
UV <Vector (0.5124, 0.2634)>
Face 8311
UV Count: 3
UV <Vector (0.5235, 0.2582)>
UV <Vector (0.5184, 0.2575)>
UV <Vector (0.5175, 0.2642)>
Face 8312
UV Count: 3
UV <Vector (0.5289, 0.2593)>
UV <Vector (0.5235, 0.2582)>
UV <Vector (0.5222, 0.2651)>
Face 8313
UV Count: 3
UV <Vector (0.4821, 0.2670)>
UV <Vector (0.4855, 0.2735)>
UV <Vector (0.4896, 0.2713)>
Face 8314
UV Count: 3
UV <Vector (0.4872, 0.2649)>
UV <Vector (0.4896, 0.2713)>
UV <Vector (0.4944, 0.2696)>
Face 8315
UV Count: 3
UV <Vector (0.4930, 0.2635)>
UV <Vector (0.4944, 0.2696)>
UV <Vector (0.5000, 0.2687)>
Face 8316
UV Count: 3
UV <Vector (0.4996, 0.2628)>
UV <Vector (0.5000, 0.2687)>
UV <Vector (0.5059, 0.2687)>
Face 8317
UV Count: 3
UV <Vector (0.5062, 0.2629)>
UV <Vector (0.5059, 0.2687)>
UV <Vector (0.5115, 0.2694)>
Face 8318
UV Count: 3
UV <Vector (0.5175, 0.2642)>
UV <Vector (0.5124, 0.2634)>
UV <Vector (0.5115, 0.2694)>
Face 8319
UV Count: 3
UV <Vector (0.5222, 0.2651)>
UV <Vector (0.5175, 0.2642)>
UV <Vector (0.5163, 0.2703)>
Face 8320
UV Count: 3
UV <Vector (0.5269, 0.2664)>
UV <Vector (0.5222, 0.2651)>
UV <Vector (0.5204, 0.2715)>
Face 8321
UV Count: 3
UV <Vector (0.4896, 0.2713)>
UV <Vector (0.4855, 0.2735)>
UV <Vector (0.4895, 0.2794)>
Face 8322
UV Count: 3
UV <Vector (0.4896, 0.2713)>
UV <Vector (0.4926, 0.2772)>
UV <Vector (0.4963, 0.2754)>
Face 8323
UV Count: 3
UV <Vector (0.4944, 0.2696)>
UV <Vector (0.4963, 0.2754)>
UV <Vector (0.5007, 0.2742)>
Face 8324
UV Count: 3
UV <Vector (0.5000, 0.2687)>
UV <Vector (0.5007, 0.2742)>
UV <Vector (0.5056, 0.2740)>
Face 8325
UV Count: 3
UV <Vector (0.5059, 0.2687)>
UV <Vector (0.5056, 0.2740)>
UV <Vector (0.5104, 0.2748)>
Face 8326
UV Count: 3
UV <Vector (0.5163, 0.2703)>
UV <Vector (0.5115, 0.2694)>
UV <Vector (0.5104, 0.2748)>
Face 8327
UV Count: 3
UV <Vector (0.5204, 0.2715)>
UV <Vector (0.5163, 0.2703)>
UV <Vector (0.5146, 0.2760)>
Face 8328
UV Count: 3
UV <Vector (0.5244, 0.2731)>
UV <Vector (0.5204, 0.2715)>
UV <Vector (0.5181, 0.2775)>
Face 8329
UV Count: 3
UV <Vector (0.4926, 0.2772)>
UV <Vector (0.4895, 0.2794)>
UV <Vector (0.4941, 0.2846)>
Face 8330
UV Count: 3
UV <Vector (0.4963, 0.2754)>
UV <Vector (0.4926, 0.2772)>
UV <Vector (0.4963, 0.2828)>
Face 8331
UV Count: 3
UV <Vector (0.4963, 0.2754)>
UV <Vector (0.4989, 0.2813)>
UV <Vector (0.5020, 0.2801)>
Face 8332
UV Count: 3
UV <Vector (0.5007, 0.2742)>
UV <Vector (0.5020, 0.2801)>
UV <Vector (0.5055, 0.2797)>
Face 8333
UV Count: 3
UV <Vector (0.5056, 0.2740)>
UV <Vector (0.5055, 0.2797)>
UV <Vector (0.5091, 0.2802)>
Face 8334
UV Count: 3
UV <Vector (0.5104, 0.2748)>
UV <Vector (0.5091, 0.2802)>
UV <Vector (0.5122, 0.2814)>
Face 8335
UV Count: 3
UV <Vector (0.5181, 0.2775)>
UV <Vector (0.5146, 0.2760)>
UV <Vector (0.5122, 0.2814)>
Face 8336
UV Count: 3
UV <Vector (0.5213, 0.2792)>
UV <Vector (0.5181, 0.2775)>
UV <Vector (0.5149, 0.2829)>
Face 8337
UV Count: 3
UV <Vector (0.4963, 0.2828)>
UV <Vector (0.4941, 0.2846)>
UV <Vector (0.4992, 0.2898)>
Face 8338
UV Count: 3
UV <Vector (0.4989, 0.2813)>
UV <Vector (0.4963, 0.2828)>
UV <Vector (0.5006, 0.2887)>
Face 8339
UV Count: 3
UV <Vector (0.5020, 0.2801)>
UV <Vector (0.4989, 0.2813)>
UV <Vector (0.5021, 0.2880)>
Face 8340
UV Count: 3
UV <Vector (0.5020, 0.2801)>
UV <Vector (0.5039, 0.2873)>
UV <Vector (0.5058, 0.2869)>
Face 8341
UV Count: 3
UV <Vector (0.5055, 0.2797)>
UV <Vector (0.5058, 0.2869)>
UV <Vector (0.5077, 0.2868)>
Face 8342
UV Count: 3
UV <Vector (0.5091, 0.2802)>
UV <Vector (0.5077, 0.2868)>
UV <Vector (0.5094, 0.2872)>
Face 8343
UV Count: 3
UV <Vector (0.5122, 0.2814)>
UV <Vector (0.5094, 0.2872)>
UV <Vector (0.5108, 0.2881)>
Face 8344
UV Count: 3
UV <Vector (0.5171, 0.2847)>
UV <Vector (0.5149, 0.2829)>
UV <Vector (0.5108, 0.2881)>
Face 8345
UV Count: 3
UV <Vector (0.3791, 0.5244)>
UV <Vector (0.3901, 0.5244)>
UV <Vector (0.3898, 0.5168)>
Face 8346
UV Count: 3
UV <Vector (0.3793, 0.5169)>
UV <Vector (0.3898, 0.5168)>
UV <Vector (0.3896, 0.5095)>
Face 8347
UV Count: 3
UV <Vector (0.3792, 0.5094)>
UV <Vector (0.3896, 0.5095)>
UV <Vector (0.3897, 0.5025)>
Face 8348
UV Count: 3
UV <Vector (0.3793, 0.4946)>
UV <Vector (0.3791, 0.5020)>
UV <Vector (0.3897, 0.5025)>
Face 8349
UV Count: 3
UV <Vector (0.3806, 0.4872)>
UV <Vector (0.3793, 0.4946)>
UV <Vector (0.3903, 0.4963)>
Face 8350
UV Count: 3
UV <Vector (0.3834, 0.4802)>
UV <Vector (0.3806, 0.4872)>
UV <Vector (0.3917, 0.4904)>
Face 8351
UV Count: 3
UV <Vector (0.3871, 0.4739)>
UV <Vector (0.3834, 0.4802)>
UV <Vector (0.3938, 0.4848)>
Face 8352
UV Count: 3
UV <Vector (0.3912, 0.4679)>
UV <Vector (0.3871, 0.4739)>
UV <Vector (0.3966, 0.4792)>
Face 8353
UV Count: 3
UV <Vector (0.3901, 0.5244)>
UV <Vector (0.3986, 0.5237)>
UV <Vector (0.3977, 0.5165)>
Face 8354
UV Count: 3
UV <Vector (0.3898, 0.5168)>
UV <Vector (0.3977, 0.5165)>
UV <Vector (0.3972, 0.5094)>
Face 8355
UV Count: 3
UV <Vector (0.3897, 0.5025)>
UV <Vector (0.3896, 0.5095)>
UV <Vector (0.3972, 0.5094)>
Face 8356
UV Count: 3
UV <Vector (0.3903, 0.4963)>
UV <Vector (0.3897, 0.5025)>
UV <Vector (0.3973, 0.5030)>
Face 8357
UV Count: 3
UV <Vector (0.3917, 0.4904)>
UV <Vector (0.3903, 0.4963)>
UV <Vector (0.3981, 0.4976)>
Face 8358
UV Count: 3
UV <Vector (0.3917, 0.4904)>
UV <Vector (0.3994, 0.4928)>
UV <Vector (0.4012, 0.4882)>
Face 8359
UV Count: 3
UV <Vector (0.3938, 0.4848)>
UV <Vector (0.4012, 0.4882)>
UV <Vector (0.4038, 0.4834)>
Face 8360
UV Count: 3
UV <Vector (0.3966, 0.4792)>
UV <Vector (0.4038, 0.4834)>
UV <Vector (0.4073, 0.4778)>
Face 8361
UV Count: 3
UV <Vector (0.3986, 0.5237)>
UV <Vector (0.4046, 0.5224)>
UV <Vector (0.4029, 0.5158)>
Face 8362
UV Count: 3
UV <Vector (0.3972, 0.5094)>
UV <Vector (0.3977, 0.5165)>
UV <Vector (0.4029, 0.5158)>
Face 8363
UV Count: 3
UV <Vector (0.3973, 0.5030)>
UV <Vector (0.3972, 0.5094)>
UV <Vector (0.4022, 0.5094)>
Face 8364
UV Count: 3
UV <Vector (0.3981, 0.4976)>
UV <Vector (0.3973, 0.5030)>
UV <Vector (0.4028, 0.5036)>
Face 8365
UV Count: 3
UV <Vector (0.3994, 0.4928)>
UV <Vector (0.3981, 0.4976)>
UV <Vector (0.4040, 0.4990)>
Face 8366
UV Count: 3
UV <Vector (0.3994, 0.4928)>
UV <Vector (0.4055, 0.4950)>
UV <Vector (0.4071, 0.4911)>
Face 8367
UV Count: 3
UV <Vector (0.4012, 0.4882)>
UV <Vector (0.4071, 0.4911)>
UV <Vector (0.4094, 0.4866)>
Face 8368
UV Count: 3
UV <Vector (0.4038, 0.4834)>
UV <Vector (0.4094, 0.4866)>
UV <Vector (0.4126, 0.4813)>
Face 8369
UV Count: 3
UV <Vector (0.4029, 0.5158)>
UV <Vector (0.4046, 0.5224)>
UV <Vector (0.4090, 0.5203)>
Face 8370
UV Count: 3
UV <Vector (0.4022, 0.5094)>
UV <Vector (0.4029, 0.5158)>
UV <Vector (0.4071, 0.5148)>
Face 8371
UV Count: 3
UV <Vector (0.4022, 0.5094)>
UV <Vector (0.4067, 0.5095)>
UV <Vector (0.4074, 0.5048)>
Face 8372
UV Count: 3
UV <Vector (0.4028, 0.5036)>
UV <Vector (0.4074, 0.5048)>
UV <Vector (0.4088, 0.5009)>
Face 8373
UV Count: 3
UV <Vector (0.4040, 0.4990)>
UV <Vector (0.4088, 0.5009)>
UV <Vector (0.4103, 0.4972)>
Face 8374
UV Count: 3
UV <Vector (0.4055, 0.4950)>
UV <Vector (0.4103, 0.4972)>
UV <Vector (0.4121, 0.4933)>
Face 8375
UV Count: 3
UV <Vector (0.4094, 0.4866)>
UV <Vector (0.4071, 0.4911)>
UV <Vector (0.4121, 0.4933)>
Face 8376
UV Count: 3
UV <Vector (0.4126, 0.4813)>
UV <Vector (0.4094, 0.4866)>
UV <Vector (0.4141, 0.4888)>
Face 8377
UV Count: 3
UV <Vector (0.4071, 0.5148)>
UV <Vector (0.4090, 0.5203)>
UV <Vector (0.4142, 0.5179)>
Face 8378
UV Count: 3
UV <Vector (0.4067, 0.5095)>
UV <Vector (0.4071, 0.5148)>
UV <Vector (0.4128, 0.5135)>
Face 8379
UV Count: 3
UV <Vector (0.4067, 0.5095)>
UV <Vector (0.4124, 0.5096)>
UV <Vector (0.4127, 0.5061)>
Face 8380
UV Count: 3
UV <Vector (0.4074, 0.5048)>
UV <Vector (0.4127, 0.5061)>
UV <Vector (0.4134, 0.5026)>
Face 8381
UV Count: 3
UV <Vector (0.4088, 0.5009)>
UV <Vector (0.4134, 0.5026)>
UV <Vector (0.4146, 0.4989)>
Face 8382
UV Count: 3
UV <Vector (0.4103, 0.4972)>
UV <Vector (0.4146, 0.4989)>
UV <Vector (0.4163, 0.4950)>
Face 8383
UV Count: 3
UV <Vector (0.4141, 0.4888)>
UV <Vector (0.4121, 0.4933)>
UV <Vector (0.4163, 0.4950)>
Face 8384
UV Count: 3
UV <Vector (0.4168, 0.4840)>
UV <Vector (0.4141, 0.4888)>
UV <Vector (0.4184, 0.4910)>
Face 8385
UV Count: 3
UV <Vector (0.4128, 0.5135)>
UV <Vector (0.4142, 0.5179)>
UV <Vector (0.4208, 0.5150)>
Face 8386
UV Count: 3
UV <Vector (0.4128, 0.5135)>
UV <Vector (0.4197, 0.5120)>
UV <Vector (0.4191, 0.5092)>
Face 8387
UV Count: 3
UV <Vector (0.4127, 0.5061)>
UV <Vector (0.4124, 0.5096)>
UV <Vector (0.4191, 0.5092)>
Face 8388
UV Count: 3
UV <Vector (0.4134, 0.5026)>
UV <Vector (0.4127, 0.5061)>
UV <Vector (0.4191, 0.5065)>
Face 8389
UV Count: 3
UV <Vector (0.4146, 0.4989)>
UV <Vector (0.4134, 0.5026)>
UV <Vector (0.4193, 0.5037)>
Face 8390
UV Count: 3
UV <Vector (0.4163, 0.4950)>
UV <Vector (0.4146, 0.4989)>
UV <Vector (0.4200, 0.5008)>
Face 8391
UV Count: 3
UV <Vector (0.4163, 0.4950)>
UV <Vector (0.4213, 0.4978)>
UV <Vector (0.4234, 0.4950)>
Face 8392
UV Count: 3
UV <Vector (0.4184, 0.4910)>
UV <Vector (0.4234, 0.4950)>
UV <Vector (0.4259, 0.4927)>
Face 8393
UV Count: 3
UV <Vector (0.4197, 0.5120)>
UV <Vector (0.4208, 0.5150)>
UV <Vector (0.4279, 0.5110)>
Face 8394
UV Count: 3
UV <Vector (0.4197, 0.5120)>
UV <Vector (0.4270, 0.5095)>
UV <Vector (0.4265, 0.5080)>
Face 8395
UV Count: 3
UV <Vector (0.4191, 0.5065)>
UV <Vector (0.4191, 0.5092)>
UV <Vector (0.4265, 0.5080)>
Face 8396
UV Count: 3
UV <Vector (0.4193, 0.5037)>
UV <Vector (0.4191, 0.5065)>
UV <Vector (0.4263, 0.5065)>
Face 8397
UV Count: 3
UV <Vector (0.4200, 0.5008)>
UV <Vector (0.4193, 0.5037)>
UV <Vector (0.4265, 0.5049)>
Face 8398
UV Count: 3
UV <Vector (0.4200, 0.5008)>
UV <Vector (0.4269, 0.5034)>
UV <Vector (0.4278, 0.5020)>
Face 8399
UV Count: 3
UV <Vector (0.4213, 0.4978)>
UV <Vector (0.4278, 0.5020)>
UV <Vector (0.4290, 0.5008)>
Face 8400
UV Count: 3
UV <Vector (0.4234, 0.4950)>
UV <Vector (0.4290, 0.5008)>
UV <Vector (0.4305, 0.4998)>
Face 8401
UV Count: 3
UV <Vector (0.5022, 0.3913)>
UV <Vector (0.5109, 0.3958)>
UV <Vector (0.5162, 0.3857)>
Face 8402
UV Count: 3
UV <Vector (0.4969, 0.3778)>
UV <Vector (0.5022, 0.3913)>
UV <Vector (0.5088, 0.3815)>
Face 8403
UV Count: 3
UV <Vector (0.4905, 0.3619)>
UV <Vector (0.4981, 0.3558)>
UV <Vector (0.4898, 0.3444)>
Face 8404
UV Count: 3
UV <Vector (0.5537, 0.3895)>
UV <Vector (0.5550, 0.3806)>
UV <Vector (0.5350, 0.3833)>
Face 8405
UV Count: 3
UV <Vector (0.5088, 0.3815)>
UV <Vector (0.5162, 0.3857)>
UV <Vector (0.5271, 0.3659)>
Face 8406
UV Count: 3
UV <Vector (0.5042, 0.3677)>
UV <Vector (0.5088, 0.3815)>
UV <Vector (0.5192, 0.3607)>
Face 8407
UV Count: 3
UV <Vector (0.4981, 0.3558)>
UV <Vector (0.5067, 0.3475)>
UV <Vector (0.4975, 0.3387)>
Face 8408
UV Count: 3
UV <Vector (0.5550, 0.3806)>
UV <Vector (0.5550, 0.3716)>
UV <Vector (0.5396, 0.3707)>
Face 8409
UV Count: 3
UV <Vector (0.5271, 0.3659)>
UV <Vector (0.5375, 0.3527)>
UV <Vector (0.5278, 0.3476)>
Face 8410
UV Count: 3
UV <Vector (0.5128, 0.3526)>
UV <Vector (0.5192, 0.3607)>
UV <Vector (0.5278, 0.3476)>
Face 8411
UV Count: 3
UV <Vector (0.4975, 0.3387)>
UV <Vector (0.5067, 0.3475)>
UV <Vector (0.5110, 0.3348)>
Face 8412
UV Count: 3
UV <Vector (0.5550, 0.3716)>
UV <Vector (0.5581, 0.3598)>
UV <Vector (0.5468, 0.3550)>
Face 8413
UV Count: 3
UV <Vector (0.5278, 0.3476)>
UV <Vector (0.5375, 0.3527)>
UV <Vector (0.5422, 0.3429)>
Face 8414
UV Count: 3
UV <Vector (0.5187, 0.3393)>
UV <Vector (0.5278, 0.3476)>
UV <Vector (0.5324, 0.3379)>
Face 8415
UV Count: 3
UV <Vector (0.5005, 0.3263)>
UV <Vector (0.5110, 0.3348)>
UV <Vector (0.5201, 0.3232)>
Face 8416
UV Count: 3
UV <Vector (0.5581, 0.3598)>
UV <Vector (0.5606, 0.3426)>
UV <Vector (0.5509, 0.3434)>
Face 8417
UV Count: 3
UV <Vector (0.5324, 0.3379)>
UV <Vector (0.5422, 0.3429)>
UV <Vector (0.5435, 0.3276)>
Face 8418
UV Count: 3
UV <Vector (0.5257, 0.3289)>
UV <Vector (0.5324, 0.3379)>
UV <Vector (0.5386, 0.3248)>
Face 8419
UV Count: 3
UV <Vector (0.5201, 0.3232)>
UV <Vector (0.5330, 0.3182)>
UV <Vector (0.5294, 0.3093)>
Face 8420
UV Count: 3
UV <Vector (0.5606, 0.3426)>
UV <Vector (0.5580, 0.3269)>
UV <Vector (0.5502, 0.3278)>
Face 8421
UV Count: 3
UV <Vector (0.5435, 0.3276)>
UV <Vector (0.5500, 0.3136)>
UV <Vector (0.5460, 0.3136)>
Face 8422
UV Count: 3
UV <Vector (0.5359, 0.3206)>
UV <Vector (0.5386, 0.3248)>
UV <Vector (0.5460, 0.3136)>
Face 8423
UV Count: 3
UV <Vector (0.5294, 0.3093)>
UV <Vector (0.5330, 0.3182)>
UV <Vector (0.5411, 0.3107)>
Face 8424
UV Count: 3
UV <Vector (0.5502, 0.3278)>
UV <Vector (0.5580, 0.3269)>
UV <Vector (0.5584, 0.3162)>
Face 8425
UV Count: 3
UV <Vector (0.5500, 0.3136)>
UV <Vector (0.5593, 0.2951)>
UV <Vector (0.5590, 0.2945)>
Face 8426
UV Count: 3
UV <Vector (0.5460, 0.3136)>
UV <Vector (0.5590, 0.2945)>
UV <Vector (0.5586, 0.2943)>
Face 8427
UV Count: 3
UV <Vector (0.5409, 0.3059)>
UV <Vector (0.5411, 0.3107)>
UV <Vector (0.5583, 0.2942)>
Face 8428
UV Count: 3
UV <Vector (0.5584, 0.3162)>
UV <Vector (0.5606, 0.2950)>
UV <Vector (0.5598, 0.2963)>
Face 8429
UV Count: 3
UV <Vector (0.5500, 0.3136)>
UV <Vector (0.5539, 0.3132)>
UV <Vector (0.5598, 0.2963)>
Face 8430
UV Count: 3
UV <Vector (0.5502, 0.3278)>
UV <Vector (0.5539, 0.3132)>
UV <Vector (0.5500, 0.3136)>
Face 8431
UV Count: 3
UV <Vector (0.5422, 0.3429)>
UV <Vector (0.5509, 0.3434)>
UV <Vector (0.5502, 0.3278)>
Face 8432
UV Count: 3
UV <Vector (0.5468, 0.3550)>
UV <Vector (0.5509, 0.3434)>
UV <Vector (0.5422, 0.3429)>
Face 8433
UV Count: 3
UV <Vector (0.5396, 0.3707)>
UV <Vector (0.5468, 0.3550)>
UV <Vector (0.5375, 0.3527)>
Face 8434
UV Count: 3
UV <Vector (0.5350, 0.3833)>
UV <Vector (0.5396, 0.3707)>
UV <Vector (0.5271, 0.3659)>
Face 8435
UV Count: 3
UV <Vector (0.5318, 0.3923)>
UV <Vector (0.5350, 0.3833)>
UV <Vector (0.5162, 0.3857)>
Face 8436
UV Count: 3
UV <Vector (0.5438, 0.3119)>
UV <Vector (0.5586, 0.2943)>
UV <Vector (0.5583, 0.2942)>
Face 8437
UV Count: 3
UV <Vector (0.5359, 0.3206)>
UV <Vector (0.5438, 0.3119)>
UV <Vector (0.5411, 0.3107)>
Face 8438
UV Count: 3
UV <Vector (0.5257, 0.3289)>
UV <Vector (0.5359, 0.3206)>
UV <Vector (0.5330, 0.3182)>
Face 8439
UV Count: 3
UV <Vector (0.5110, 0.3348)>
UV <Vector (0.5187, 0.3393)>
UV <Vector (0.5257, 0.3289)>
Face 8440
UV Count: 3
UV <Vector (0.5067, 0.3475)>
UV <Vector (0.5128, 0.3526)>
UV <Vector (0.5187, 0.3393)>
Face 8441
UV Count: 3
UV <Vector (0.4981, 0.3558)>
UV <Vector (0.5042, 0.3677)>
UV <Vector (0.5128, 0.3526)>
Face 8442
UV Count: 3
UV <Vector (0.4905, 0.3619)>
UV <Vector (0.4969, 0.3778)>
UV <Vector (0.5042, 0.3677)>
Face 8443
UV Count: 3
UV <Vector (0.4815, 0.3694)>
UV <Vector (0.4894, 0.3879)>
UV <Vector (0.4969, 0.3778)>
Face 8444
UV Count: 3
UV <Vector (0.5283, 0.4017)>
UV <Vector (0.5318, 0.3923)>
UV <Vector (0.5109, 0.3958)>
Face 8445
UV Count: 3
UV <Vector (0.5522, 0.3999)>
UV <Vector (0.5537, 0.3895)>
UV <Vector (0.5318, 0.3923)>
Face 8446
UV Count: 3
UV <Vector (0.4735, 0.3564)>
UV <Vector (0.4815, 0.3694)>
UV <Vector (0.4905, 0.3619)>
Face 8447
UV Count: 3
UV <Vector (0.4894, 0.3879)>
UV <Vector (0.4970, 0.4001)>
UV <Vector (0.5022, 0.3913)>
Face 8448
UV Count: 3
UV <Vector (0.5079, 0.4050)>
UV <Vector (0.5109, 0.3958)>
UV <Vector (0.5022, 0.3913)>
Face 8449
UV Count: 3
UV <Vector (0.3648, 0.5285)>
UV <Vector (0.3714, 0.5239)>
UV <Vector (0.3580, 0.5073)>
Face 8450
UV Count: 3
UV <Vector (0.3517, 0.5266)>
UV <Vector (0.3648, 0.5285)>
UV <Vector (0.3519, 0.5114)>
Face 8451
UV Count: 3
UV <Vector (0.3402, 0.5270)>
UV <Vector (0.3377, 0.5151)>
UV <Vector (0.3282, 0.5162)>
Face 8452
UV Count: 3
UV <Vector (0.3788, 0.4940)>
UV <Vector (0.3677, 0.4896)>
UV <Vector (0.3640, 0.4999)>
Face 8453
UV Count: 3
UV <Vector (0.3519, 0.5114)>
UV <Vector (0.3580, 0.5073)>
UV <Vector (0.3479, 0.4955)>
Face 8454
UV Count: 3
UV <Vector (0.3377, 0.5151)>
UV <Vector (0.3437, 0.5132)>
UV <Vector (0.3377, 0.5001)>
Face 8455
UV Count: 3
UV <Vector (0.3640, 0.4999)>
UV <Vector (0.3514, 0.4901)>
UV <Vector (0.3479, 0.4955)>
Face 8456
UV Count: 3
UV <Vector (0.3434, 0.4989)>
UV <Vector (0.3377, 0.5001)>
UV <Vector (0.3437, 0.5132)>
Face 8457
UV Count: 3
UV <Vector (0.3479, 0.4955)>
UV <Vector (0.3355, 0.4799)>
UV <Vector (0.3331, 0.4826)>
Face 8458
UV Count: 3
UV <Vector (0.3377, 0.5001)>
UV <Vector (0.3434, 0.4989)>
UV <Vector (0.3331, 0.4826)>
Face 8459
UV Count: 3
UV <Vector (0.3256, 0.5010)>
UV <Vector (0.3335, 0.5015)>
UV <Vector (0.3285, 0.4853)>
Face 8460
UV Count: 3
UV <Vector (0.3514, 0.4901)>
UV <Vector (0.3545, 0.4828)>
UV <Vector (0.3403, 0.4744)>
Face 8461
UV Count: 3
UV <Vector (0.3514, 0.4901)>
UV <Vector (0.3372, 0.4772)>
UV <Vector (0.3355, 0.4799)>
Face 8462
UV Count: 3
UV <Vector (0.3677, 0.4896)>
UV <Vector (0.3545, 0.4828)>
UV <Vector (0.3514, 0.4901)>
Face 8463
UV Count: 3
UV <Vector (0.3754, 0.5086)>
UV <Vector (0.3640, 0.4999)>
UV <Vector (0.3580, 0.5073)>
Face 8464
UV Count: 3
UV <Vector (0.3377, 0.5001)>
UV <Vector (0.3306, 0.4835)>
UV <Vector (0.3285, 0.4853)>
Face 8465
UV Count: 3
UV <Vector (0.3282, 0.5162)>
UV <Vector (0.3377, 0.5151)>
UV <Vector (0.3335, 0.5015)>
Face 8466
UV Count: 3
UV <Vector (0.3402, 0.5270)>
UV <Vector (0.3517, 0.5266)>
UV <Vector (0.3437, 0.5132)>
Face 8467
UV Count: 3
UV <Vector (0.2933, 0.1531)>
UV <Vector (0.2932, 0.1402)>
UV <Vector (0.2808, 0.1400)>
Face 8468
UV Count: 3
UV <Vector (0.2683, 0.1520)>
UV <Vector (0.2693, 0.1401)>
UV <Vector (0.2579, 0.1423)>
Face 8469
UV Count: 3
UV <Vector (0.3156, 0.1381)>
UV <Vector (0.3065, 0.1374)>
UV <Vector (0.3053, 0.1544)>
Face 8470
UV Count: 3
UV <Vector (0.3883, 0.1441)>
UV <Vector (0.3888, 0.1322)>
UV <Vector (0.3794, 0.1349)>
Face 8471
UV Count: 3
UV <Vector (0.3053, 0.1544)>
UV <Vector (0.3065, 0.1374)>
UV <Vector (0.2932, 0.1402)>
Face 8472
UV Count: 3
UV <Vector (0.2805, 0.1515)>
UV <Vector (0.2808, 0.1400)>
UV <Vector (0.2693, 0.1401)>
Face 8473
UV Count: 3
UV <Vector (0.3068, 0.1175)>
UV <Vector (0.3052, 0.1039)>
UV <Vector (0.2939, 0.1106)>
Face 8474
UV Count: 3
UV <Vector (0.2754, 0.1163)>
UV <Vector (0.2584, 0.1139)>
UV <Vector (0.2657, 0.1225)>
Face 8475
UV Count: 3
UV <Vector (0.2939, 0.1106)>
UV <Vector (0.2754, 0.1163)>
UV <Vector (0.2790, 0.1234)>
Face 8476
UV Count: 3
UV <Vector (0.2584, 0.1139)>
UV <Vector (0.2473, 0.1199)>
UV <Vector (0.2534, 0.1299)>
Face 8477
UV Count: 3
UV <Vector (0.3122, 0.1026)>
UV <Vector (0.3052, 0.1039)>
UV <Vector (0.3068, 0.1175)>
Face 8478
UV Count: 3
UV <Vector (0.3876, 0.1188)>
UV <Vector (0.3906, 0.1072)>
UV <Vector (0.3796, 0.1131)>
Face 8479
UV Count: 3
UV <Vector (0.3380, 0.1572)>
UV <Vector (0.3516, 0.1537)>
UV <Vector (0.3478, 0.1445)>
Face 8480
UV Count: 3
UV <Vector (0.3654, 0.1502)>
UV <Vector (0.3734, 0.1490)>
UV <Vector (0.3692, 0.1380)>
Face 8481
UV Count: 3
UV <Vector (0.3161, 0.1568)>
UV <Vector (0.3250, 0.1588)>
UV <Vector (0.3244, 0.1411)>
Face 8482
UV Count: 3
UV <Vector (0.3810, 0.1467)>
UV <Vector (0.3794, 0.1349)>
UV <Vector (0.3723, 0.1371)>
Face 8483
UV Count: 3
UV <Vector (0.3250, 0.1588)>
UV <Vector (0.3380, 0.1572)>
UV <Vector (0.3353, 0.1457)>
Face 8484
UV Count: 3
UV <Vector (0.3654, 0.1502)>
UV <Vector (0.3606, 0.1394)>
UV <Vector (0.3478, 0.1445)>
Face 8485
UV Count: 3
UV <Vector (0.3220, 0.1203)>
UV <Vector (0.3303, 0.1237)>
UV <Vector (0.3304, 0.1088)>
Face 8486
UV Count: 3
UV <Vector (0.3562, 0.1285)>
UV <Vector (0.3546, 0.1213)>
UV <Vector (0.3432, 0.1214)>
Face 8487
UV Count: 3
UV <Vector (0.3303, 0.1237)>
UV <Vector (0.3448, 0.1334)>
UV <Vector (0.3432, 0.1214)>
Face 8488
UV Count: 3
UV <Vector (0.3646, 0.1266)>
UV <Vector (0.3636, 0.1187)>
UV <Vector (0.3546, 0.1213)>
Face 8489
UV Count: 3
UV <Vector (0.3146, 0.1189)>
UV <Vector (0.3220, 0.1203)>
UV <Vector (0.3194, 0.1021)>
Face 8490
UV Count: 3
UV <Vector (0.3789, 0.1215)>
UV <Vector (0.3796, 0.1131)>
UV <Vector (0.3695, 0.1154)>
Face 8491
UV Count: 3
UV <Vector (0.2951, 0.1206)>
UV <Vector (0.2932, 0.1402)>
UV <Vector (0.3065, 0.1374)>
Face 8492
UV Count: 3
UV <Vector (0.3065, 0.1374)>
UV <Vector (0.3156, 0.1381)>
UV <Vector (0.3146, 0.1189)>
Face 8493
UV Count: 3
UV <Vector (0.3156, 0.1381)>
UV <Vector (0.3244, 0.1411)>
UV <Vector (0.3220, 0.1203)>
Face 8494
UV Count: 3
UV <Vector (0.3244, 0.1411)>
UV <Vector (0.3353, 0.1457)>
UV <Vector (0.3303, 0.1237)>
Face 8495
UV Count: 3
UV <Vector (0.3353, 0.1457)>
UV <Vector (0.3478, 0.1445)>
UV <Vector (0.3448, 0.1334)>
Face 8496
UV Count: 3
UV <Vector (0.3448, 0.1334)>
UV <Vector (0.3478, 0.1445)>
UV <Vector (0.3606, 0.1394)>
Face 8497
UV Count: 3
UV <Vector (0.3606, 0.1394)>
UV <Vector (0.3692, 0.1380)>
UV <Vector (0.3646, 0.1266)>
Face 8498
UV Count: 3
UV <Vector (0.3689, 0.1251)>
UV <Vector (0.3723, 0.1371)>
UV <Vector (0.3794, 0.1349)>
Face 8499
UV Count: 3
UV <Vector (0.3789, 0.1215)>
UV <Vector (0.3794, 0.1349)>
UV <Vector (0.3888, 0.1322)>
Face 8500
UV Count: 3
UV <Vector (0.2534, 0.1299)>
UV <Vector (0.2579, 0.1423)>
UV <Vector (0.2693, 0.1401)>
Face 8501
UV Count: 3
UV <Vector (0.2693, 0.1401)>
UV <Vector (0.2808, 0.1400)>
UV <Vector (0.2790, 0.1234)>
Face 8502
UV Count: 3
UV <Vector (0.2790, 0.1234)>
UV <Vector (0.2808, 0.1400)>
UV <Vector (0.2932, 0.1402)>
Face 8503
UV Count: 3
UV <Vector (0.3675, 0.1669)>
UV <Vector (0.3654, 0.1502)>
UV <Vector (0.3516, 0.1537)>
Face 8504
UV Count: 3
UV <Vector (0.3389, 0.1707)>
UV <Vector (0.3380, 0.1572)>
UV <Vector (0.3250, 0.1588)>
Face 8505
UV Count: 3
UV <Vector (0.3838, 0.1637)>
UV <Vector (0.3810, 0.1467)>
UV <Vector (0.3761, 0.1483)>
Face 8506
UV Count: 3
UV <Vector (0.3244, 0.1747)>
UV <Vector (0.3250, 0.1588)>
UV <Vector (0.3161, 0.1568)>
Face 8507
UV Count: 3
UV <Vector (0.3760, 0.1659)>
UV <Vector (0.3734, 0.1490)>
UV <Vector (0.3654, 0.1502)>
Face 8508
UV Count: 3
UV <Vector (0.3546, 0.1684)>
UV <Vector (0.3516, 0.1537)>
UV <Vector (0.3380, 0.1572)>
Face 8509
UV Count: 3
UV <Vector (0.2777, 0.1721)>
UV <Vector (0.2805, 0.1515)>
UV <Vector (0.2683, 0.1520)>
Face 8510
UV Count: 3
UV <Vector (0.3021, 0.1777)>
UV <Vector (0.3053, 0.1544)>
UV <Vector (0.2933, 0.1531)>
Face 8511
UV Count: 3
UV <Vector (0.3921, 0.1607)>
UV <Vector (0.3883, 0.1441)>
UV <Vector (0.3810, 0.1467)>
Face 8512
UV Count: 3
UV <Vector (0.3144, 0.1769)>
UV <Vector (0.3161, 0.1568)>
UV <Vector (0.3053, 0.1544)>
Face 8513
UV Count: 3
UV <Vector (0.2648, 0.1717)>
UV <Vector (0.2683, 0.1520)>
UV <Vector (0.2564, 0.1540)>
Face 8514
UV Count: 3
UV <Vector (0.2896, 0.1747)>
UV <Vector (0.2933, 0.1531)>
UV <Vector (0.2805, 0.1515)>
Face 8515
UV Count: 3
UV <Vector (0.2584, 0.1139)>
UV <Vector (0.2754, 0.1163)>
UV <Vector (0.2714, 0.1091)>
Face 8516
UV Count: 3
UV <Vector (0.2673, 0.0976)>
UV <Vector (0.2714, 0.1091)>
UV <Vector (0.2920, 0.0997)>
Face 8517
UV Count: 3
UV <Vector (0.2541, 0.1087)>
UV <Vector (0.2454, 0.1184)>
UV <Vector (0.2473, 0.1199)>
Face 8518
UV Count: 3
UV <Vector (0.2939, 0.1106)>
UV <Vector (0.2920, 0.0997)>
UV <Vector (0.2714, 0.1091)>
Face 8519
UV Count: 3
UV <Vector (0.3052, 0.1039)>
UV <Vector (0.3033, 0.0946)>
UV <Vector (0.2920, 0.0997)>
Face 8520
UV Count: 3
UV <Vector (0.3052, 0.1039)>
UV <Vector (0.3122, 0.1026)>
UV <Vector (0.3103, 0.0949)>
Face 8521
UV Count: 3
UV <Vector (0.3122, 0.1026)>
UV <Vector (0.3194, 0.1021)>
UV <Vector (0.3193, 0.0966)>
Face 8522
UV Count: 3
UV <Vector (0.3194, 0.1021)>
UV <Vector (0.3304, 0.1088)>
UV <Vector (0.3318, 0.1055)>
Face 8523
UV Count: 3
UV <Vector (0.3304, 0.1088)>
UV <Vector (0.3432, 0.1214)>
UV <Vector (0.3450, 0.1130)>
Face 8524
UV Count: 3
UV <Vector (0.3546, 0.1213)>
UV <Vector (0.3547, 0.1136)>
UV <Vector (0.3450, 0.1130)>
Face 8525
UV Count: 3
UV <Vector (0.3636, 0.1187)>
UV <Vector (0.3635, 0.1111)>
UV <Vector (0.3547, 0.1136)>
Face 8526
UV Count: 3
UV <Vector (0.3796, 0.1131)>
UV <Vector (0.3786, 0.1061)>
UV <Vector (0.3694, 0.1093)>
Face 8527
UV Count: 3
UV <Vector (0.3906, 0.1072)>
UV <Vector (0.3909, 0.1048)>
UV <Vector (0.3786, 0.1061)>
Face 8528
UV Count: 3
UV <Vector (0.2872, 0.0763)>
UV <Vector (0.2952, 0.0753)>
UV <Vector (0.2918, 0.0674)>
Face 8529
UV Count: 3
UV <Vector (0.2584, 0.0692)>
UV <Vector (0.2528, 0.0630)>
UV <Vector (0.2452, 0.0668)>
Face 8530
UV Count: 3
UV <Vector (0.2452, 0.0668)>
UV <Vector (0.2374, 0.0684)>
UV <Vector (0.2404, 0.0775)>
Face 8531
UV Count: 3
UV <Vector (0.2382, 0.0467)>
UV <Vector (0.2342, 0.0472)>
UV <Vector (0.2375, 0.0526)>
Face 8532
UV Count: 3
UV <Vector (0.2342, 0.0472)>
UV <Vector (0.2306, 0.0467)>
UV <Vector (0.2323, 0.0521)>
Face 8533
UV Count: 3
UV <Vector (0.4716, 0.0941)>
UV <Vector (0.4631, 0.0910)>
UV <Vector (0.4641, 0.0954)>
Face 8534
UV Count: 3
UV <Vector (0.4708, 0.0919)>
UV <Vector (0.4629, 0.0860)>
UV <Vector (0.4631, 0.0910)>
Face 8535
UV Count: 3
UV <Vector (0.4718, 0.0959)>
UV <Vector (0.4641, 0.0954)>
UV <Vector (0.4651, 0.0986)>
Face 8536
UV Count: 3
UV <Vector (0.4722, 0.0907)>
UV <Vector (0.4645, 0.0829)>
UV <Vector (0.4629, 0.0860)>
Face 8537
UV Count: 3
UV <Vector (0.2285, 0.0403)>
UV <Vector (0.2271, 0.0394)>
UV <Vector (0.2276, 0.0467)>
Face 8538
UV Count: 3
UV <Vector (0.2382, 0.0467)>
UV <Vector (0.2413, 0.0441)>
UV <Vector (0.2334, 0.0385)>
Face 8539
UV Count: 3
UV <Vector (0.4577, 0.0946)>
UV <Vector (0.4513, 0.0941)>
UV <Vector (0.4532, 0.0995)>
Face 8540
UV Count: 3
UV <Vector (0.4565, 0.0883)>
UV <Vector (0.4498, 0.0858)>
UV <Vector (0.4513, 0.0941)>
Face 8541
UV Count: 3
UV <Vector (0.2306, 0.0467)>
UV <Vector (0.2276, 0.0467)>
UV <Vector (0.2287, 0.0524)>
Face 8542
UV Count: 3
UV <Vector (0.4474, 0.0765)>
UV <Vector (0.4565, 0.0823)>
UV <Vector (0.4585, 0.0791)>
Face 8543
UV Count: 3
UV <Vector (0.4492, 0.0715)>
UV <Vector (0.4431, 0.0644)>
UV <Vector (0.4381, 0.0676)>
Face 8544
UV Count: 3
UV <Vector (0.4381, 0.0676)>
UV <Vector (0.4333, 0.0774)>
UV <Vector (0.4392, 0.0789)>
Face 8545
UV Count: 3
UV <Vector (0.2499, 0.0751)>
UV <Vector (0.2404, 0.0775)>
UV <Vector (0.2455, 0.0853)>
Face 8546
UV Count: 3
UV <Vector (0.2584, 0.0692)>
UV <Vector (0.2499, 0.0751)>
UV <Vector (0.2583, 0.0833)>
Face 8547
UV Count: 3
UV <Vector (0.2480, 0.0571)>
UV <Vector (0.2528, 0.0630)>
UV <Vector (0.2583, 0.0575)>
Face 8548
UV Count: 3
UV <Vector (0.2345, 0.0571)>
UV <Vector (0.2303, 0.0579)>
UV <Vector (0.2321, 0.0682)>
Face 8549
UV Count: 3
UV <Vector (0.2301, 0.0401)>
UV <Vector (0.2285, 0.0403)>
UV <Vector (0.2306, 0.0467)>
Face 8550
UV Count: 3
UV <Vector (0.2320, 0.0402)>
UV <Vector (0.2301, 0.0401)>
UV <Vector (0.2342, 0.0472)>
Face 8551
UV Count: 3
UV <Vector (0.2395, 0.4703)>
UV <Vector (0.2413, 0.4696)>
UV <Vector (0.2418, 0.4679)>
Face 8552
UV Count: 3
UV <Vector (0.2384, 0.4689)>
UV <Vector (0.2387, 0.4706)>
UV <Vector (0.2395, 0.4703)>
Face 8553
UV Count: 3
UV <Vector (0.4778, 0.4069)>
UV <Vector (0.4785, 0.4057)>
UV <Vector (0.4770, 0.4053)>
Face 8554
UV Count: 3
UV <Vector (0.4770, 0.4053)>
UV <Vector (0.4743, 0.4062)>
UV <Vector (0.4755, 0.4069)>
Face 8555
UV Count: 3
UV <Vector (0.4764, 0.4153)>
UV <Vector (0.4792, 0.4161)>
UV <Vector (0.4777, 0.4100)>
Face 8556
UV Count: 3
UV <Vector (0.2363, 0.5092)>
UV <Vector (0.2398, 0.5098)>
UV <Vector (0.2397, 0.5020)>
Face 8557
UV Count: 3
UV <Vector (0.2280, 0.5030)>
UV <Vector (0.2275, 0.5135)>
UV <Vector (0.2328, 0.5085)>
Face 8558
UV Count: 3
UV <Vector (0.4806, 0.4162)>
UV <Vector (0.4821, 0.4164)>
UV <Vector (0.4800, 0.4102)>
Face 8559
UV Count: 3
UV <Vector (0.2398, 0.5098)>
UV <Vector (0.2491, 0.5124)>
UV <Vector (0.2481, 0.5015)>
Face 8560
UV Count: 3
UV <Vector (0.2449, 0.4752)>
UV <Vector (0.2435, 0.4701)>
UV <Vector (0.2420, 0.4723)>
Face 8561
UV Count: 3
UV <Vector (0.4742, 0.4152)>
UV <Vector (0.4764, 0.4153)>
UV <Vector (0.4754, 0.4094)>
Face 8562
UV Count: 3
UV <Vector (0.4821, 0.4164)>
UV <Vector (0.4852, 0.4257)>
UV <Vector (0.4897, 0.4240)>
Face 8563
UV Count: 3
UV <Vector (0.2499, 0.4915)>
UV <Vector (0.2470, 0.4835)>
UV <Vector (0.2443, 0.4862)>
Face 8564
UV Count: 3
UV <Vector (0.4863, 0.4351)>
UV <Vector (0.4880, 0.4349)>
UV <Vector (0.4852, 0.4257)>
Face 8565
UV Count: 3
UV <Vector (0.2381, 0.4794)>
UV <Vector (0.2374, 0.4879)>
UV <Vector (0.2394, 0.4878)>
Face 8566
UV Count: 3
UV <Vector (0.4880, 0.4349)>
UV <Vector (0.4909, 0.4441)>
UV <Vector (0.4964, 0.4396)>
Face 8567
UV Count: 3
UV <Vector (0.4773, 0.4329)>
UV <Vector (0.4809, 0.4335)>
UV <Vector (0.4786, 0.4247)>
Face 8568
UV Count: 3
UV <Vector (0.2395, 0.4792)>
UV <Vector (0.2394, 0.4878)>
UV <Vector (0.2443, 0.4862)>
Face 8569
UV Count: 3
UV <Vector (0.2351, 0.4791)>
UV <Vector (0.2324, 0.4876)>
UV <Vector (0.2354, 0.4881)>
Face 8570
UV Count: 3
UV <Vector (0.4809, 0.4335)>
UV <Vector (0.4845, 0.4353)>
UV <Vector (0.4819, 0.4257)>
Face 8571
UV Count: 3
UV <Vector (0.4778, 0.4069)>
UV <Vector (0.4770, 0.4068)>
UV <Vector (0.4777, 0.4100)>
Face 8572
UV Count: 3
UV <Vector (0.4799, 0.4064)>
UV <Vector (0.4787, 0.4070)>
UV <Vector (0.4800, 0.4102)>
Face 8573
UV Count: 3
UV <Vector (0.2379, 0.4710)>
UV <Vector (0.2374, 0.4698)>
UV <Vector (0.2363, 0.4733)>
Face 8574
UV Count: 3
UV <Vector (0.2379, 0.4710)>
UV <Vector (0.2374, 0.4740)>
UV <Vector (0.2385, 0.4738)>
Face 8575
UV Count: 3
UV <Vector (0.4770, 0.4068)>
UV <Vector (0.4755, 0.4069)>
UV <Vector (0.4754, 0.4094)>
Face 8576
UV Count: 3
UV <Vector (0.4743, 0.4062)>
UV <Vector (0.4735, 0.4093)>
UV <Vector (0.4754, 0.4094)>
Face 8577
UV Count: 3
UV <Vector (0.2413, 0.4696)>
UV <Vector (0.2420, 0.4723)>
UV <Vector (0.2435, 0.4701)>
Face 8578
UV Count: 3
UV <Vector (0.2395, 0.4703)>
UV <Vector (0.2395, 0.4737)>
UV <Vector (0.2420, 0.4723)>
Face 8579
UV Count: 3
UV <Vector (0.2271, 0.5291)>
UV <Vector (0.2271, 0.5409)>
UV <Vector (0.2344, 0.5325)>
Face 8580
UV Count: 3
UV <Vector (0.4973, 0.4750)>
UV <Vector (0.4998, 0.4883)>
UV <Vector (0.5072, 0.4789)>
Face 8581
UV Count: 3
UV <Vector (0.4907, 0.4774)>
UV <Vector (0.4914, 0.4934)>
UV <Vector (0.4953, 0.4920)>
Face 8582
UV Count: 3
UV <Vector (0.2527, 0.5246)>
UV <Vector (0.2407, 0.5191)>
UV <Vector (0.2435, 0.5319)>
Face 8583
UV Count: 3
UV <Vector (0.2612, 0.5283)>
UV <Vector (0.2527, 0.5246)>
UV <Vector (0.2531, 0.5394)>
Face 8584
UV Count: 3
UV <Vector (0.4848, 0.4763)>
UV <Vector (0.4785, 0.4727)>
UV <Vector (0.4735, 0.4856)>
Face 8585
UV Count: 3
UV <Vector (0.4907, 0.4774)>
UV <Vector (0.4848, 0.4763)>
UV <Vector (0.4821, 0.4917)>
Face 8586
UV Count: 3
UV <Vector (0.2364, 0.5192)>
UV <Vector (0.2321, 0.5194)>
UV <Vector (0.2344, 0.5325)>
Face 8587
UV Count: 3
UV <Vector (0.4909, 0.4441)>
UV <Vector (0.4938, 0.4590)>
UV <Vector (0.5003, 0.4504)>
Face 8588
UV Count: 3
UV <Vector (0.4845, 0.4582)>
UV <Vector (0.4890, 0.4596)>
UV <Vector (0.4872, 0.4448)>
Face 8589
UV Count: 3
UV <Vector (0.4786, 0.4561)>
UV <Vector (0.4845, 0.4582)>
UV <Vector (0.4832, 0.4422)>
Face 8590
UV Count: 3
UV <Vector (0.4914, 0.4593)>
UV <Vector (0.4938, 0.4590)>
UV <Vector (0.4909, 0.4441)>
Face 8591
UV Count: 3
UV <Vector (0.2552, 0.5134)>
UV <Vector (0.2527, 0.4994)>
UV <Vector (0.2481, 0.5015)>
Face 8592
UV Count: 3
UV <Vector (0.2397, 0.5020)>
UV <Vector (0.2481, 0.5015)>
UV <Vector (0.2462, 0.4938)>
Face 8593
UV Count: 3
UV <Vector (0.2302, 0.4953)>
UV <Vector (0.2280, 0.5030)>
UV <Vector (0.2334, 0.5011)>
Face 8594
UV Count: 3
UV <Vector (0.2365, 0.5015)>
UV <Vector (0.2397, 0.5020)>
UV <Vector (0.2396, 0.4949)>
Face 8595
UV Count: 3
UV <Vector (0.2328, 0.5085)>
UV <Vector (0.2321, 0.5194)>
UV <Vector (0.2364, 0.5192)>
Face 8596
UV Count: 3
UV <Vector (0.4890, 0.4596)>
UV <Vector (0.4845, 0.4582)>
UV <Vector (0.4848, 0.4763)>
Face 8597
UV Count: 3
UV <Vector (0.4845, 0.4582)>
UV <Vector (0.4786, 0.4561)>
UV <Vector (0.4785, 0.4727)>
Face 8598
UV Count: 3
UV <Vector (0.2552, 0.5134)>
UV <Vector (0.2491, 0.5124)>
UV <Vector (0.2527, 0.5246)>
Face 8599
UV Count: 3
UV <Vector (0.2491, 0.5124)>
UV <Vector (0.2398, 0.5098)>
UV <Vector (0.2407, 0.5191)>
Face 8600
UV Count: 3
UV <Vector (0.4890, 0.4596)>
UV <Vector (0.4907, 0.4774)>
UV <Vector (0.4940, 0.4762)>
Face 8601
UV Count: 3
UV <Vector (0.4938, 0.4590)>
UV <Vector (0.4973, 0.4750)>
UV <Vector (0.5055, 0.4658)>
Face 8602
UV Count: 3
UV <Vector (0.2275, 0.5135)>
UV <Vector (0.2271, 0.5291)>
UV <Vector (0.2321, 0.5194)>
Face 8603
UV Count: 3
UV <Vector (0.2351, 0.4791)>
UV <Vector (0.2367, 0.4796)>
UV <Vector (0.2374, 0.4740)>
Face 8604
UV Count: 3
UV <Vector (0.2395, 0.4737)>
UV <Vector (0.2395, 0.4792)>
UV <Vector (0.2430, 0.4774)>
Face 8605
UV Count: 3
UV <Vector (0.2385, 0.4738)>
UV <Vector (0.2381, 0.4794)>
UV <Vector (0.2395, 0.4792)>
Face 8606
UV Count: 3
UV <Vector (0.4821, 0.4164)>
UV <Vector (0.4849, 0.4157)>
UV <Vector (0.4820, 0.4100)>
Face 8607
UV Count: 3
UV <Vector (0.4758, 0.4244)>
UV <Vector (0.4786, 0.4247)>
UV <Vector (0.4764, 0.4153)>
Face 8608
UV Count: 3
UV <Vector (0.2470, 0.4835)>
UV <Vector (0.2449, 0.4752)>
UV <Vector (0.2430, 0.4774)>
Face 8609
UV Count: 3
UV <Vector (0.4835, 0.4257)>
UV <Vector (0.4852, 0.4257)>
UV <Vector (0.4821, 0.4164)>
Face 8610
UV Count: 3
UV <Vector (0.4786, 0.4247)>
UV <Vector (0.4819, 0.4257)>
UV <Vector (0.4792, 0.4161)>
Face 8611
UV Count: 3
UV <Vector (0.3183, 0.4694)>
UV <Vector (0.3179, 0.4693)>
UV <Vector (0.3181, 0.4696)>
Face 8612
UV Count: 3
UV <Vector (0.3181, 0.4690)>
UV <Vector (0.3177, 0.4691)>
UV <Vector (0.3179, 0.4693)>
Face 8613
UV Count: 3
UV <Vector (0.3192, 0.4702)>
UV <Vector (0.3187, 0.4690)>
UV <Vector (0.3186, 0.4697)>
Face 8614
UV Count: 3
UV <Vector (0.3187, 0.4703)>
UV <Vector (0.3186, 0.4697)>
UV <Vector (0.3185, 0.4700)>
Face 8615
UV Count: 3
UV <Vector (0.3190, 0.4731)>
UV <Vector (0.3189, 0.4710)>
UV <Vector (0.3187, 0.4710)>
Face 8616
UV Count: 3
UV <Vector (0.2935, 0.4822)>
UV <Vector (0.2982, 0.4858)>
UV <Vector (0.3044, 0.4796)>
Face 8617
UV Count: 3
UV <Vector (0.2926, 0.4799)>
UV <Vector (0.2935, 0.4822)>
UV <Vector (0.3023, 0.4767)>
Face 8618
UV Count: 3
UV <Vector (0.3204, 0.4730)>
UV <Vector (0.3195, 0.4707)>
UV <Vector (0.3189, 0.4710)>
Face 8619
UV Count: 3
UV <Vector (0.2982, 0.4858)>
UV <Vector (0.3032, 0.4901)>
UV <Vector (0.3077, 0.4824)>
Face 8620
UV Count: 3
UV <Vector (0.3164, 0.4722)>
UV <Vector (0.3172, 0.4726)>
UV <Vector (0.3181, 0.4707)>
Face 8621
UV Count: 3
UV <Vector (0.3172, 0.4726)>
UV <Vector (0.3184, 0.4731)>
UV <Vector (0.3187, 0.4710)>
Face 8622
UV Count: 3
UV <Vector (0.3206, 0.4779)>
UV <Vector (0.3234, 0.4782)>
UV <Vector (0.3224, 0.4726)>
Face 8623
UV Count: 3
UV <Vector (0.3097, 0.4833)>
UV <Vector (0.3117, 0.4841)>
UV <Vector (0.3150, 0.4769)>
Face 8624
UV Count: 3
UV <Vector (0.3202, 0.4858)>
UV <Vector (0.3206, 0.4779)>
UV <Vector (0.3183, 0.4778)>
Face 8625
UV Count: 3
UV <Vector (0.3095, 0.4721)>
UV <Vector (0.3104, 0.4739)>
UV <Vector (0.3145, 0.4705)>
Face 8626
UV Count: 3
UV <Vector (0.3206, 0.4779)>
UV <Vector (0.3202, 0.4858)>
UV <Vector (0.3241, 0.4866)>
Face 8627
UV Count: 3
UV <Vector (0.3117, 0.4841)>
UV <Vector (0.3145, 0.4851)>
UV <Vector (0.3170, 0.4776)>
Face 8628
UV Count: 3
UV <Vector (0.3145, 0.4705)>
UV <Vector (0.3104, 0.4739)>
UV <Vector (0.3124, 0.4757)>
Face 8629
UV Count: 3
UV <Vector (0.3093, 0.4709)>
UV <Vector (0.3095, 0.4721)>
UV <Vector (0.3142, 0.4696)>
Face 8630
UV Count: 3
UV <Vector (0.3145, 0.4851)>
UV <Vector (0.3168, 0.4854)>
UV <Vector (0.3183, 0.4778)>
Face 8631
UV Count: 3
UV <Vector (0.3192, 0.4702)>
UV <Vector (0.3187, 0.4703)>
UV <Vector (0.3189, 0.4710)>
Face 8632
UV Count: 3
UV <Vector (0.3192, 0.4702)>
UV <Vector (0.3195, 0.4707)>
UV <Vector (0.3206, 0.4695)>
Face 8633
UV Count: 3
UV <Vector (0.3181, 0.4690)>
UV <Vector (0.3187, 0.4690)>
UV <Vector (0.3174, 0.4679)>
Face 8634
UV Count: 3
UV <Vector (0.3177, 0.4691)>
UV <Vector (0.3168, 0.4689)>
UV <Vector (0.3169, 0.4694)>
Face 8635
UV Count: 3
UV <Vector (0.3186, 0.4704)>
UV <Vector (0.3187, 0.4710)>
UV <Vector (0.3189, 0.4710)>
Face 8636
UV Count: 3
UV <Vector (0.3186, 0.4704)>
UV <Vector (0.3185, 0.4700)>
UV <Vector (0.3181, 0.4707)>
Face 8637
UV Count: 3
UV <Vector (0.3181, 0.4696)>
UV <Vector (0.3174, 0.4700)>
UV <Vector (0.3178, 0.4704)>
Face 8638
UV Count: 3
UV <Vector (0.3179, 0.4693)>
UV <Vector (0.3169, 0.4694)>
UV <Vector (0.3174, 0.4700)>
Face 8639
UV Count: 3
UV <Vector (0.2779, 0.4858)>
UV <Vector (0.2627, 0.4974)>
UV <Vector (0.2657, 0.5014)>
Face 8640
UV Count: 3
UV <Vector (0.3239, 0.5131)>
UV <Vector (0.3180, 0.5094)>
UV <Vector (0.3141, 0.5312)>
Face 8641
UV Count: 3
UV <Vector (0.3180, 0.5094)>
UV <Vector (0.3115, 0.5076)>
UV <Vector (0.3070, 0.5275)>
Face 8642
UV Count: 3
UV <Vector (0.2911, 0.4932)>
UV <Vector (0.2770, 0.5075)>
UV <Vector (0.2899, 0.5069)>
Face 8643
UV Count: 3
UV <Vector (0.3005, 0.5010)>
UV <Vector (0.2979, 0.4985)>
UV <Vector (0.2899, 0.5069)>
Face 8644
UV Count: 3
UV <Vector (0.3065, 0.5066)>
UV <Vector (0.3030, 0.5035)>
UV <Vector (0.2953, 0.5130)>
Face 8645
UV Count: 3
UV <Vector (0.3115, 0.5076)>
UV <Vector (0.3065, 0.5066)>
UV <Vector (0.3010, 0.5227)>
Face 8646
UV Count: 3
UV <Vector (0.2836, 0.4900)>
UV <Vector (0.2685, 0.5053)>
UV <Vector (0.2770, 0.5075)>
Face 8647
UV Count: 3
UV <Vector (0.3190, 0.4957)>
UV <Vector (0.3240, 0.4976)>
UV <Vector (0.3241, 0.4866)>
Face 8648
UV Count: 3
UV <Vector (0.3144, 0.4947)>
UV <Vector (0.3168, 0.4854)>
UV <Vector (0.3145, 0.4851)>
Face 8649
UV Count: 3
UV <Vector (0.3113, 0.4942)>
UV <Vector (0.3145, 0.4851)>
UV <Vector (0.3117, 0.4841)>
Face 8650
UV Count: 3
UV <Vector (0.3190, 0.4957)>
UV <Vector (0.3202, 0.4858)>
UV <Vector (0.3168, 0.4854)>
Face 8651
UV Count: 3
UV <Vector (0.3083, 0.4927)>
UV <Vector (0.3117, 0.4841)>
UV <Vector (0.3097, 0.4833)>
Face 8652
UV Count: 3
UV <Vector (0.3044, 0.4796)>
UV <Vector (0.3077, 0.4824)>
UV <Vector (0.3124, 0.4757)>
Face 8653
UV Count: 3
UV <Vector (0.3019, 0.4749)>
UV <Vector (0.3023, 0.4767)>
UV <Vector (0.3095, 0.4721)>
Face 8654
UV Count: 3
UV <Vector (0.3023, 0.4767)>
UV <Vector (0.3044, 0.4796)>
UV <Vector (0.3104, 0.4739)>
Face 8655
UV Count: 3
UV <Vector (0.2935, 0.4822)>
UV <Vector (0.2836, 0.4900)>
UV <Vector (0.2911, 0.4932)>
Face 8656
UV Count: 3
UV <Vector (0.3113, 0.4942)>
UV <Vector (0.3065, 0.5066)>
UV <Vector (0.3115, 0.5076)>
Face 8657
UV Count: 3
UV <Vector (0.3113, 0.4942)>
UV <Vector (0.3083, 0.4927)>
UV <Vector (0.3030, 0.5035)>
Face 8658
UV Count: 3
UV <Vector (0.3058, 0.4914)>
UV <Vector (0.3032, 0.4901)>
UV <Vector (0.2979, 0.4985)>
Face 8659
UV Count: 3
UV <Vector (0.3032, 0.4901)>
UV <Vector (0.2982, 0.4858)>
UV <Vector (0.2911, 0.4932)>
Face 8660
UV Count: 3
UV <Vector (0.3190, 0.4957)>
UV <Vector (0.3144, 0.4947)>
UV <Vector (0.3115, 0.5076)>
Face 8661
UV Count: 3
UV <Vector (0.3240, 0.4976)>
UV <Vector (0.3190, 0.4957)>
UV <Vector (0.3180, 0.5094)>
Face 8662
UV Count: 3
UV <Vector (0.2918, 0.4777)>
UV <Vector (0.2779, 0.4858)>
UV <Vector (0.2807, 0.4879)>
Face 8663
UV Count: 3
UV <Vector (0.3141, 0.4688)>
UV <Vector (0.3142, 0.4696)>
UV <Vector (0.3168, 0.4689)>
Face 8664
UV Count: 3
UV <Vector (0.3169, 0.4694)>
UV <Vector (0.3145, 0.4705)>
UV <Vector (0.3156, 0.4717)>
Face 8665
UV Count: 3
UV <Vector (0.3142, 0.4696)>
UV <Vector (0.3145, 0.4705)>
UV <Vector (0.3169, 0.4694)>
Face 8666
UV Count: 3
UV <Vector (0.3204, 0.4730)>
UV <Vector (0.3224, 0.4726)>
UV <Vector (0.3206, 0.4695)>
Face 8667
UV Count: 3
UV <Vector (0.3150, 0.4769)>
UV <Vector (0.3170, 0.4776)>
UV <Vector (0.3184, 0.4731)>
Face 8668
UV Count: 3
UV <Vector (0.3137, 0.4763)>
UV <Vector (0.3150, 0.4769)>
UV <Vector (0.3172, 0.4726)>
Face 8669
UV Count: 3
UV <Vector (0.3206, 0.4779)>
UV <Vector (0.3204, 0.4730)>
UV <Vector (0.3190, 0.4731)>
Face 8670
UV Count: 3
UV <Vector (0.3170, 0.4776)>
UV <Vector (0.3183, 0.4778)>
UV <Vector (0.3190, 0.4731)>
Face 8671
UV Count: 3
UV <Vector (0.4172, 0.0002)>
UV <Vector (0.4125, 0.0001)>
UV <Vector (0.4169, 0.0115)>
Face 8672
UV Count: 3
UV <Vector (0.4059, 0.0040)>
UV <Vector (0.4095, 0.0155)>
UV <Vector (0.4121, 0.0129)>
Face 8673
UV Count: 3
UV <Vector (0.3948, 0.0103)>
UV <Vector (0.3948, 0.0209)>
UV <Vector (0.4039, 0.0199)>
Face 8674
UV Count: 3
UV <Vector (0.3707, 0.0446)>
UV <Vector (0.3660, 0.0442)>
UV <Vector (0.3668, 0.0533)>
Face 8675
UV Count: 3
UV <Vector (0.3662, 0.0854)>
UV <Vector (0.3713, 0.0554)>
UV <Vector (0.3668, 0.0533)>
Face 8676
UV Count: 3
UV <Vector (0.3198, 0.0880)>
UV <Vector (0.3320, 0.0902)>
UV <Vector (0.3321, 0.0773)>
Face 8677
UV Count: 3
UV <Vector (0.3193, 0.0966)>
UV <Vector (0.3318, 0.1055)>
UV <Vector (0.3320, 0.0902)>
Face 8678
UV Count: 3
UV <Vector (0.3684, 0.1002)>
UV <Vector (0.3662, 0.0854)>
UV <Vector (0.3613, 0.0866)>
Face 8679
UV Count: 3
UV <Vector (0.3710, 0.0836)>
UV <Vector (0.3830, 0.0839)>
UV <Vector (0.3836, 0.0706)>
Face 8680
UV Count: 3
UV <Vector (0.3786, 0.1061)>
UV <Vector (0.3764, 0.0952)>
UV <Vector (0.3684, 0.1002)>
Face 8681
UV Count: 3
UV <Vector (0.2673, 0.0976)>
UV <Vector (0.2851, 0.0864)>
UV <Vector (0.2689, 0.0767)>
Face 8682
UV Count: 3
UV <Vector (0.4016, 0.0832)>
UV <Vector (0.3934, 0.0842)>
UV <Vector (0.3906, 0.0932)>
Face 8683
UV Count: 3
UV <Vector (0.4256, 0.0333)>
UV <Vector (0.4202, 0.0289)>
UV <Vector (0.4185, 0.0340)>
Face 8684
UV Count: 3
UV <Vector (0.4119, 0.0617)>
UV <Vector (0.4141, 0.0500)>
UV <Vector (0.4076, 0.0471)>
Face 8685
UV Count: 3
UV <Vector (0.3896, 0.0811)>
UV <Vector (0.3923, 0.0721)>
UV <Vector (0.3836, 0.0706)>
Face 8686
UV Count: 3
UV <Vector (0.3764, 0.0952)>
UV <Vector (0.3906, 0.0932)>
UV <Vector (0.3830, 0.0839)>
Face 8687
UV Count: 3
UV <Vector (0.3941, 0.0562)>
UV <Vector (0.3848, 0.0553)>
UV <Vector (0.3836, 0.0706)>
Face 8688
UV Count: 3
UV <Vector (0.4016, 0.0832)>
UV <Vector (0.4081, 0.0745)>
UV <Vector (0.3982, 0.0742)>
Face 8689
UV Count: 3
UV <Vector (0.3982, 0.0742)>
UV <Vector (0.3923, 0.0721)>
UV <Vector (0.3896, 0.0811)>
Face 8690
UV Count: 3
UV <Vector (0.4030, 0.0617)>
UV <Vector (0.3941, 0.0562)>
UV <Vector (0.3923, 0.0721)>
Face 8691
UV Count: 3
UV <Vector (0.4277, 0.0192)>
UV <Vector (0.4218, 0.0200)>
UV <Vector (0.4202, 0.0289)>
Face 8692
UV Count: 3
UV <Vector (0.3318, 0.1055)>
UV <Vector (0.3450, 0.1130)>
UV <Vector (0.3453, 0.0937)>
Face 8693
UV Count: 3
UV <Vector (0.3103, 0.0949)>
UV <Vector (0.3193, 0.0966)>
UV <Vector (0.3198, 0.0880)>
Face 8694
UV Count: 3
UV <Vector (0.3437, 0.0755)>
UV <Vector (0.3321, 0.0773)>
UV <Vector (0.3320, 0.0902)>
Face 8695
UV Count: 3
UV <Vector (0.3098, 0.0839)>
UV <Vector (0.3198, 0.0880)>
UV <Vector (0.3206, 0.0760)>
Face 8696
UV Count: 3
UV <Vector (0.3298, 0.0450)>
UV <Vector (0.3284, 0.0507)>
UV <Vector (0.3317, 0.0492)>
Face 8697
UV Count: 3
UV <Vector (0.3257, 0.0459)>
UV <Vector (0.3249, 0.0508)>
UV <Vector (0.3280, 0.0452)>
Face 8698
UV Count: 3
UV <Vector (0.3314, 0.0448)>
UV <Vector (0.3317, 0.0492)>
UV <Vector (0.3330, 0.0447)>
Face 8699
UV Count: 3
UV <Vector (0.3143, 0.0470)>
UV <Vector (0.3146, 0.0546)>
UV <Vector (0.3196, 0.0521)>
Face 8700
UV Count: 3
UV <Vector (0.3004, 0.0527)>
UV <Vector (0.3104, 0.0552)>
UV <Vector (0.3107, 0.0480)>
Face 8701
UV Count: 3
UV <Vector (0.3187, 0.0440)>
UV <Vector (0.3196, 0.0521)>
UV <Vector (0.3236, 0.0458)>
Face 8702
UV Count: 3
UV <Vector (0.3379, 0.0507)>
UV <Vector (0.3415, 0.0512)>
UV <Vector (0.3401, 0.0449)>
Face 8703
UV Count: 3
UV <Vector (0.3345, 0.0447)>
UV <Vector (0.3349, 0.0492)>
UV <Vector (0.3362, 0.0448)>
Face 8704
UV Count: 3
UV <Vector (0.3401, 0.0449)>
UV <Vector (0.3415, 0.0512)>
UV <Vector (0.3424, 0.0450)>
Face 8705
UV Count: 3
UV <Vector (0.3330, 0.0399)>
UV <Vector (0.3330, 0.0447)>
UV <Vector (0.3345, 0.0447)>
Face 8706
UV Count: 3
UV <Vector (0.3258, 0.0362)>
UV <Vector (0.3236, 0.0458)>
UV <Vector (0.3257, 0.0459)>
Face 8707
UV Count: 3
UV <Vector (0.3468, 0.0555)>
UV <Vector (0.3558, 0.0574)>
UV <Vector (0.3571, 0.0423)>
Face 8708
UV Count: 3
UV <Vector (0.3451, 0.0450)>
UV <Vector (0.3468, 0.0555)>
UV <Vector (0.3508, 0.0388)>
Face 8709
UV Count: 3
UV <Vector (0.3571, 0.0423)>
UV <Vector (0.3558, 0.0574)>
UV <Vector (0.3668, 0.0533)>
Face 8710
UV Count: 3
UV <Vector (0.3408, 0.0382)>
UV <Vector (0.3424, 0.0450)>
UV <Vector (0.3451, 0.0450)>
Face 8711
UV Count: 3
UV <Vector (0.3415, 0.0512)>
UV <Vector (0.3468, 0.0555)>
UV <Vector (0.3451, 0.0450)>
Face 8712
UV Count: 3
UV <Vector (0.3349, 0.0492)>
UV <Vector (0.3345, 0.0447)>
UV <Vector (0.3330, 0.0447)>
Face 8713
UV Count: 3
UV <Vector (0.3249, 0.0508)>
UV <Vector (0.3257, 0.0459)>
UV <Vector (0.3236, 0.0458)>
Face 8714
UV Count: 3
UV <Vector (0.2748, 0.0629)>
UV <Vector (0.2665, 0.0579)>
UV <Vector (0.2584, 0.0692)>
Face 8715
UV Count: 3
UV <Vector (0.3012, 0.0671)>
UV <Vector (0.2990, 0.0591)>
UV <Vector (0.2934, 0.0626)>
Face 8716
UV Count: 3
UV <Vector (0.3099, 0.0612)>
UV <Vector (0.2990, 0.0591)>
UV <Vector (0.3012, 0.0671)>
Face 8717
UV Count: 3
UV <Vector (0.3101, 0.0582)>
UV <Vector (0.2997, 0.0560)>
UV <Vector (0.2990, 0.0591)>
Face 8718
UV Count: 3
UV <Vector (0.3450, 0.1130)>
UV <Vector (0.3547, 0.1136)>
UV <Vector (0.3537, 0.1004)>
Face 8719
UV Count: 3
UV <Vector (0.3453, 0.0937)>
UV <Vector (0.3537, 0.1004)>
UV <Vector (0.3533, 0.0811)>
Face 8720
UV Count: 3
UV <Vector (0.3138, 0.0615)>
UV <Vector (0.3146, 0.0672)>
UV <Vector (0.3176, 0.0653)>
Face 8721
UV Count: 3
UV <Vector (0.3146, 0.0672)>
UV <Vector (0.3114, 0.0695)>
UV <Vector (0.3206, 0.0760)>
Face 8722
UV Count: 3
UV <Vector (0.3226, 0.0618)>
UV <Vector (0.3177, 0.0615)>
UV <Vector (0.3176, 0.0653)>
Face 8723
UV Count: 3
UV <Vector (0.3101, 0.0582)>
UV <Vector (0.3099, 0.0612)>
UV <Vector (0.3138, 0.0615)>
Face 8724
UV Count: 3
UV <Vector (0.3184, 0.0578)>
UV <Vector (0.3177, 0.0615)>
UV <Vector (0.3226, 0.0618)>
Face 8725
UV Count: 3
UV <Vector (0.3232, 0.0571)>
UV <Vector (0.3226, 0.0618)>
UV <Vector (0.3267, 0.0610)>
Face 8726
UV Count: 3
UV <Vector (0.3307, 0.0557)>
UV <Vector (0.3299, 0.0603)>
UV <Vector (0.3327, 0.0606)>
Face 8727
UV Count: 3
UV <Vector (0.3368, 0.0567)>
UV <Vector (0.3339, 0.0557)>
UV <Vector (0.3327, 0.0606)>
Face 8728
UV Count: 3
UV <Vector (0.3417, 0.0618)>
UV <Vector (0.3396, 0.0582)>
UV <Vector (0.3380, 0.0625)>
Face 8729
UV Count: 3
UV <Vector (0.3401, 0.0687)>
UV <Vector (0.3417, 0.0618)>
UV <Vector (0.3396, 0.0637)>
Face 8730
UV Count: 3
UV <Vector (0.3558, 0.0574)>
UV <Vector (0.3468, 0.0555)>
UV <Vector (0.3437, 0.0755)>
Face 8731
UV Count: 3
UV <Vector (0.3613, 0.0866)>
UV <Vector (0.3668, 0.0533)>
UV <Vector (0.3558, 0.0574)>
Face 8732
UV Count: 3
UV <Vector (0.3613, 0.0866)>
UV <Vector (0.3533, 0.0811)>
UV <Vector (0.3537, 0.1004)>
Face 8733
UV Count: 3
UV <Vector (0.3547, 0.1136)>
UV <Vector (0.3635, 0.1111)>
UV <Vector (0.3627, 0.1011)>
Face 8734
UV Count: 3
UV <Vector (0.3027, 0.0749)>
UV <Vector (0.3098, 0.0839)>
UV <Vector (0.3114, 0.0695)>
Face 8735
UV Count: 3
UV <Vector (0.3098, 0.0839)>
UV <Vector (0.3000, 0.0843)>
UV <Vector (0.3033, 0.0946)>
Face 8736
UV Count: 3
UV <Vector (0.3354, 0.0706)>
UV <Vector (0.3321, 0.0773)>
UV <Vector (0.3437, 0.0755)>
Face 8737
UV Count: 3
UV <Vector (0.3367, 0.0664)>
UV <Vector (0.3390, 0.0664)>
UV <Vector (0.3396, 0.0637)>
Face 8738
UV Count: 3
UV <Vector (0.3340, 0.0654)>
UV <Vector (0.3367, 0.0664)>
UV <Vector (0.3380, 0.0625)>
Face 8739
UV Count: 3
UV <Vector (0.3319, 0.0690)>
UV <Vector (0.3294, 0.0670)>
UV <Vector (0.3270, 0.0688)>
Face 8740
UV Count: 3
UV <Vector (0.3270, 0.0688)>
UV <Vector (0.3231, 0.0666)>
UV <Vector (0.3215, 0.0708)>
Face 8741
UV Count: 3
UV <Vector (0.3226, 0.0618)>
UV <Vector (0.3231, 0.0666)>
UV <Vector (0.3271, 0.0647)>
Face 8742
UV Count: 3
UV <Vector (0.3271, 0.0647)>
UV <Vector (0.3231, 0.0666)>
UV <Vector (0.3270, 0.0688)>
Face 8743
UV Count: 3
UV <Vector (0.3294, 0.0633)>
UV <Vector (0.3314, 0.0642)>
UV <Vector (0.3327, 0.0606)>
Face 8744
UV Count: 3
UV <Vector (0.3000, 0.0843)>
UV <Vector (0.2851, 0.0864)>
UV <Vector (0.2920, 0.0997)>
Face 8745
UV Count: 3
UV <Vector (0.2490, 0.0974)>
UV <Vector (0.2673, 0.0976)>
UV <Vector (0.2583, 0.0833)>
Face 8746
UV Count: 3
UV <Vector (0.3000, 0.0843)>
UV <Vector (0.2952, 0.0753)>
UV <Vector (0.2872, 0.0763)>
Face 8747
UV Count: 3
UV <Vector (0.3027, 0.0749)>
UV <Vector (0.2952, 0.0753)>
UV <Vector (0.3000, 0.0843)>
Face 8748
UV Count: 3
UV <Vector (0.2490, 0.0974)>
UV <Vector (0.2455, 0.0853)>
UV <Vector (0.2385, 0.0869)>
Face 8749
UV Count: 3
UV <Vector (0.2952, 0.0753)>
UV <Vector (0.3027, 0.0749)>
UV <Vector (0.3012, 0.0671)>
Face 8750
UV Count: 3
UV <Vector (0.4381, 0.0676)>
UV <Vector (0.4431, 0.0644)>
UV <Vector (0.4392, 0.0564)>
Face 8751
UV Count: 3
UV <Vector (0.4267, 0.0744)>
UV <Vector (0.4257, 0.0689)>
UV <Vector (0.4213, 0.0699)>
Face 8752
UV Count: 3
UV <Vector (0.2404, 0.0775)>
UV <Vector (0.2347, 0.0777)>
UV <Vector (0.2385, 0.0869)>
Face 8753
UV Count: 3
UV <Vector (0.4030, 0.0617)>
UV <Vector (0.3982, 0.0742)>
UV <Vector (0.4081, 0.0745)>
Face 8754
UV Count: 3
UV <Vector (0.4081, 0.0745)>
UV <Vector (0.4113, 0.0822)>
UV <Vector (0.4205, 0.0817)>
Face 8755
UV Count: 3
UV <Vector (0.4113, 0.0822)>
UV <Vector (0.4081, 0.0745)>
UV <Vector (0.4016, 0.0832)>
Face 8756
UV Count: 3
UV <Vector (0.3754, 0.0448)>
UV <Vector (0.3758, 0.0574)>
UV <Vector (0.3803, 0.0532)>
Face 8757
UV Count: 3
UV <Vector (0.3758, 0.0574)>
UV <Vector (0.3836, 0.0706)>
UV <Vector (0.3848, 0.0553)>
Face 8758
UV Count: 3
UV <Vector (0.3948, 0.0209)>
UV <Vector (0.3946, 0.0243)>
UV <Vector (0.3983, 0.0236)>
Face 8759
UV Count: 3
UV <Vector (0.3938, 0.0277)>
UV <Vector (0.3928, 0.0312)>
UV <Vector (0.3982, 0.0279)>
Face 8760
UV Count: 3
UV <Vector (0.4042, 0.0227)>
UV <Vector (0.4039, 0.0199)>
UV <Vector (0.3983, 0.0236)>
Face 8761
UV Count: 3
UV <Vector (0.3892, 0.0269)>
UV <Vector (0.3928, 0.0312)>
UV <Vector (0.3938, 0.0277)>
Face 8762
UV Count: 3
UV <Vector (0.3873, 0.0438)>
UV <Vector (0.3830, 0.0394)>
UV <Vector (0.3803, 0.0532)>
Face 8763
UV Count: 3
UV <Vector (0.3830, 0.0394)>
UV <Vector (0.3873, 0.0438)>
UV <Vector (0.3928, 0.0312)>
Face 8764
UV Count: 3
UV <Vector (0.3923, 0.0448)>
UV <Vector (0.3873, 0.0438)>
UV <Vector (0.3848, 0.0553)>
Face 8765
UV Count: 3
UV <Vector (0.3980, 0.0339)>
UV <Vector (0.3982, 0.0279)>
UV <Vector (0.3928, 0.0312)>
Face 8766
UV Count: 3
UV <Vector (0.3873, 0.0438)>
UV <Vector (0.3923, 0.0448)>
UV <Vector (0.3942, 0.0364)>
Face 8767
UV Count: 3
UV <Vector (0.4216, 0.0152)>
UV <Vector (0.4191, 0.0154)>
UV <Vector (0.4186, 0.0174)>
Face 8768
UV Count: 3
UV <Vector (0.4076, 0.0471)>
UV <Vector (0.4016, 0.0424)>
UV <Vector (0.3941, 0.0562)>
Face 8769
UV Count: 3
UV <Vector (0.3923, 0.0448)>
UV <Vector (0.3941, 0.0562)>
UV <Vector (0.4016, 0.0424)>
Face 8770
UV Count: 3
UV <Vector (0.3942, 0.0364)>
UV <Vector (0.3923, 0.0448)>
UV <Vector (0.3969, 0.0403)>
Face 8771
UV Count: 3
UV <Vector (0.4095, 0.0155)>
UV <Vector (0.4112, 0.0199)>
UV <Vector (0.4129, 0.0183)>
Face 8772
UV Count: 3
UV <Vector (0.4105, 0.0228)>
UV <Vector (0.4097, 0.0261)>
UV <Vector (0.4137, 0.0228)>
Face 8773
UV Count: 3
UV <Vector (0.4086, 0.0227)>
UV <Vector (0.4097, 0.0261)>
UV <Vector (0.4105, 0.0228)>
Face 8774
UV Count: 3
UV <Vector (0.4138, 0.0156)>
UV <Vector (0.4121, 0.0129)>
UV <Vector (0.4129, 0.0183)>
Face 8775
UV Count: 3
UV <Vector (0.4191, 0.0154)>
UV <Vector (0.4216, 0.0152)>
UV <Vector (0.4230, 0.0116)>
Face 8776
UV Count: 3
UV <Vector (0.4172, 0.0392)>
UV <Vector (0.4120, 0.0338)>
UV <Vector (0.4098, 0.0406)>
Face 8777
UV Count: 3
UV <Vector (0.4169, 0.0162)>
UV <Vector (0.4180, 0.0197)>
UV <Vector (0.4186, 0.0174)>
Face 8778
UV Count: 3
UV <Vector (0.4148, 0.0175)>
UV <Vector (0.4137, 0.0228)>
UV <Vector (0.4159, 0.0212)>
Face 8779
UV Count: 3
UV <Vector (0.4119, 0.0617)>
UV <Vector (0.4081, 0.0745)>
UV <Vector (0.4213, 0.0699)>
Face 8780
UV Count: 3
UV <Vector (0.4097, 0.0261)>
UV <Vector (0.4086, 0.0227)>
UV <Vector (0.4064, 0.0240)>
Face 8781
UV Count: 3
UV <Vector (0.3982, 0.0279)>
UV <Vector (0.3980, 0.0339)>
UV <Vector (0.4036, 0.0319)>
Face 8782
UV Count: 3
UV <Vector (0.4016, 0.0424)>
UV <Vector (0.4036, 0.0319)>
UV <Vector (0.3980, 0.0339)>
Face 8783
UV Count: 3
UV <Vector (0.4036, 0.0319)>
UV <Vector (0.4016, 0.0424)>
UV <Vector (0.4047, 0.0383)>
Face 8784
UV Count: 3
UV <Vector (0.4098, 0.0406)>
UV <Vector (0.4120, 0.0338)>
UV <Vector (0.4079, 0.0341)>
Face 8785
UV Count: 3
UV <Vector (0.4097, 0.0261)>
UV <Vector (0.4079, 0.0341)>
UV <Vector (0.4120, 0.0338)>
Face 8786
UV Count: 3
UV <Vector (0.4202, 0.0289)>
UV <Vector (0.4169, 0.0268)>
UV <Vector (0.4144, 0.0302)>
Face 8787
UV Count: 3
UV <Vector (0.4217, 0.0591)>
UV <Vector (0.4204, 0.0501)>
UV <Vector (0.4141, 0.0500)>
Face 8788
UV Count: 3
UV <Vector (0.4137, 0.0228)>
UV <Vector (0.4120, 0.0338)>
UV <Vector (0.4144, 0.0302)>
Face 8789
UV Count: 3
UV <Vector (0.4218, 0.0200)>
UV <Vector (0.4180, 0.0197)>
UV <Vector (0.4169, 0.0268)>
Face 8790
UV Count: 3
UV <Vector (0.3830, 0.0839)>
UV <Vector (0.3906, 0.0932)>
UV <Vector (0.3934, 0.0842)>
Face 8791
UV Count: 3
UV <Vector (0.4216, 0.0455)>
UV <Vector (0.4228, 0.0411)>
UV <Vector (0.4172, 0.0392)>
Face 8792
UV Count: 3
UV <Vector (0.4249, 0.0156)>
UV <Vector (0.4230, 0.0116)>
UV <Vector (0.4216, 0.0152)>
Face 8793
UV Count: 3
UV <Vector (0.4335, 0.0314)>
UV <Vector (0.4311, 0.0364)>
UV <Vector (0.4419, 0.0376)>
Face 8794
UV Count: 3
UV <Vector (0.2923, 0.0430)>
UV <Vector (0.3004, 0.0527)>
UV <Vector (0.3026, 0.0464)>
Face 8795
UV Count: 3
UV <Vector (0.4335, 0.0314)>
UV <Vector (0.4277, 0.0192)>
UV <Vector (0.4256, 0.0333)>
Face 8796
UV Count: 3
UV <Vector (0.4279, 0.0442)>
UV <Vector (0.4269, 0.0474)>
UV <Vector (0.4349, 0.0470)>
Face 8797
UV Count: 3
UV <Vector (0.4301, 0.0387)>
UV <Vector (0.4290, 0.0411)>
UV <Vector (0.4373, 0.0416)>
Face 8798
UV Count: 3
UV <Vector (0.4242, 0.0371)>
UV <Vector (0.4228, 0.0411)>
UV <Vector (0.4290, 0.0411)>
Face 8799
UV Count: 3
UV <Vector (0.4216, 0.0455)>
UV <Vector (0.4204, 0.0501)>
UV <Vector (0.4269, 0.0474)>
Face 8800
UV Count: 3
UV <Vector (0.4269, 0.0527)>
UV <Vector (0.4269, 0.0474)>
UV <Vector (0.4204, 0.0501)>
Face 8801
UV Count: 3
UV <Vector (0.4269, 0.0527)>
UV <Vector (0.4217, 0.0591)>
UV <Vector (0.4267, 0.0617)>
Face 8802
UV Count: 3
UV <Vector (0.4349, 0.0470)>
UV <Vector (0.4269, 0.0474)>
UV <Vector (0.4269, 0.0527)>
Face 8803
UV Count: 3
UV <Vector (0.2896, 0.0429)>
UV <Vector (0.2867, 0.0426)>
UV <Vector (0.2934, 0.0516)>
Face 8804
UV Count: 3
UV <Vector (0.2908, 0.0520)>
UV <Vector (0.2934, 0.0516)>
UV <Vector (0.2867, 0.0426)>
Face 8805
UV Count: 3
UV <Vector (0.2830, 0.0539)>
UV <Vector (0.2881, 0.0522)>
UV <Vector (0.2816, 0.0443)>
Face 8806
UV Count: 3
UV <Vector (0.2952, 0.0541)>
UV <Vector (0.2968, 0.0521)>
UV <Vector (0.2934, 0.0516)>
Face 8807
UV Count: 3
UV <Vector (0.2820, 0.0689)>
UV <Vector (0.2918, 0.0674)>
UV <Vector (0.2851, 0.0619)>
Face 8808
UV Count: 3
UV <Vector (0.2790, 0.0573)>
UV <Vector (0.2830, 0.0539)>
UV <Vector (0.2786, 0.0478)>
Face 8809
UV Count: 3
UV <Vector (0.2541, 0.1087)>
UV <Vector (0.2714, 0.1091)>
UV <Vector (0.2673, 0.0976)>
Face 8810
UV Count: 3
UV <Vector (0.2877, 0.1953)>
UV <Vector (0.2744, 0.1923)>
UV <Vector (0.2748, 0.2106)>
Face 8811
UV Count: 3
UV <Vector (0.2597, 0.1906)>
UV <Vector (0.2470, 0.1862)>
UV <Vector (0.2464, 0.2063)>
Face 8812
UV Count: 3
UV <Vector (0.3148, 0.1954)>
UV <Vector (0.3021, 0.1987)>
UV <Vector (0.3008, 0.2204)>
Face 8813
UV Count: 3
UV <Vector (0.3966, 0.1769)>
UV <Vector (0.3871, 0.1797)>
UV <Vector (0.3953, 0.1999)>
Face 8814
UV Count: 3
UV <Vector (0.3021, 0.1987)>
UV <Vector (0.2877, 0.1953)>
UV <Vector (0.2870, 0.2154)>
Face 8815
UV Count: 3
UV <Vector (0.2748, 0.2106)>
UV <Vector (0.2744, 0.1923)>
UV <Vector (0.2597, 0.1906)>
Face 8816
UV Count: 3
UV <Vector (0.3587, 0.2053)>
UV <Vector (0.3573, 0.1822)>
UV <Vector (0.3400, 0.1838)>
Face 8817
UV Count: 3
UV <Vector (0.3753, 0.2043)>
UV <Vector (0.3831, 0.2048)>
UV <Vector (0.3785, 0.1809)>
Face 8818
UV Count: 3
UV <Vector (0.3274, 0.2138)>
UV <Vector (0.3249, 0.1901)>
UV <Vector (0.3148, 0.1954)>
Face 8819
UV Count: 3
UV <Vector (0.3894, 0.2020)>
UV <Vector (0.3953, 0.1999)>
UV <Vector (0.3871, 0.1797)>
Face 8820
UV Count: 3
UV <Vector (0.3427, 0.2075)>
UV <Vector (0.3400, 0.1838)>
UV <Vector (0.3249, 0.1901)>
Face 8821
UV Count: 3
UV <Vector (0.3587, 0.2053)>
UV <Vector (0.3753, 0.2043)>
UV <Vector (0.3696, 0.1816)>
Face 8822
UV Count: 3
UV <Vector (0.3380, 0.0448)>
UV <Vector (0.3379, 0.0381)>
UV <Vector (0.3356, 0.0397)>
Face 8823
UV Count: 3
UV <Vector (0.4070, 0.0176)>
UV <Vector (0.4041, 0.0065)>
UV <Vector (0.4008, 0.0069)>
Face 8824
UV Count: 3
UV <Vector (0.4068, 0.0212)>
UV <Vector (0.4070, 0.0176)>
UV <Vector (0.4039, 0.0199)>
Face 8825
UV Count: 3
UV <Vector (0.3298, 0.0450)>
UV <Vector (0.3311, 0.0387)>
UV <Vector (0.3287, 0.0393)>
Face 8826
UV Count: 3
UV <Vector (0.4107, 0.0024)>
UV <Vector (0.4083, 0.0024)>
UV <Vector (0.4121, 0.0129)>
Face 8827
UV Count: 3
UV <Vector (0.4153, 0.0145)>
UV <Vector (0.4144, 0.0115)>
UV <Vector (0.4121, 0.0129)>
Face 8828
UV Count: 3
UV <Vector (0.2877, 0.1953)>
UV <Vector (0.2896, 0.1747)>
UV <Vector (0.2777, 0.1721)>
Face 8829
UV Count: 3
UV <Vector (0.2597, 0.1906)>
UV <Vector (0.2648, 0.1717)>
UV <Vector (0.2525, 0.1702)>
Face 8830
UV Count: 3
UV <Vector (0.3144, 0.1769)>
UV <Vector (0.3021, 0.1777)>
UV <Vector (0.3021, 0.1987)>
Face 8831
UV Count: 3
UV <Vector (0.3966, 0.1769)>
UV <Vector (0.3921, 0.1607)>
UV <Vector (0.3838, 0.1637)>
Face 8832
UV Count: 3
UV <Vector (0.3021, 0.1777)>
UV <Vector (0.2896, 0.1747)>
UV <Vector (0.2877, 0.1953)>
Face 8833
UV Count: 3
UV <Vector (0.2744, 0.1923)>
UV <Vector (0.2777, 0.1721)>
UV <Vector (0.2648, 0.1717)>
Face 8834
UV Count: 3
UV <Vector (0.3573, 0.1822)>
UV <Vector (0.3546, 0.1684)>
UV <Vector (0.3389, 0.1707)>
Face 8835
UV Count: 3
UV <Vector (0.3785, 0.1809)>
UV <Vector (0.3760, 0.1659)>
UV <Vector (0.3675, 0.1669)>
Face 8836
UV Count: 3
UV <Vector (0.3249, 0.1901)>
UV <Vector (0.3244, 0.1747)>
UV <Vector (0.3144, 0.1769)>
Face 8837
UV Count: 3
UV <Vector (0.3817, 0.1803)>
UV <Vector (0.3871, 0.1797)>
UV <Vector (0.3838, 0.1637)>
Face 8838
UV Count: 3
UV <Vector (0.3400, 0.1838)>
UV <Vector (0.3389, 0.1707)>
UV <Vector (0.3244, 0.1747)>
Face 8839
UV Count: 3
UV <Vector (0.3573, 0.1822)>
UV <Vector (0.3696, 0.1816)>
UV <Vector (0.3675, 0.1669)>
Face 8840
UV Count: 3
UV <Vector (0.4373, 0.0512)>
UV <Vector (0.4269, 0.0527)>
UV <Vector (0.4313, 0.0576)>
Face 8841
UV Count: 3
UV <Vector (0.4318, 0.0845)>
UV <Vector (0.4333, 0.0774)>
UV <Vector (0.4267, 0.0744)>
Face 8842
UV Count: 3
UV <Vector (0.2665, 0.0579)>
UV <Vector (0.2790, 0.0573)>
UV <Vector (0.2740, 0.0501)>
Face 8843
UV Count: 3
UV <Vector (0.2576, 0.0504)>
UV <Vector (0.2583, 0.0575)>
UV <Vector (0.2665, 0.0579)>
Face 8844
UV Count: 3
UV <Vector (0.4267, 0.0617)>
UV <Vector (0.4217, 0.0591)>
UV <Vector (0.4213, 0.0699)>
Face 8845
UV Count: 3
UV <Vector (0.2480, 0.0571)>
UV <Vector (0.2406, 0.0580)>
UV <Vector (0.2452, 0.0668)>
Face 8846
UV Count: 3
UV <Vector (0.2584, 0.0692)>
UV <Vector (0.2665, 0.0579)>
UV <Vector (0.2583, 0.0575)>
Face 8847
UV Count: 3
UV <Vector (0.2406, 0.0580)>
UV <Vector (0.2345, 0.0571)>
UV <Vector (0.2374, 0.0684)>
Face 8848
UV Count: 3
UV <Vector (0.4381, 0.0676)>
UV <Vector (0.4313, 0.0576)>
UV <Vector (0.4267, 0.0617)>
Face 8849
UV Count: 3
UV <Vector (0.4381, 0.0676)>
UV <Vector (0.4257, 0.0689)>
UV <Vector (0.4267, 0.0744)>
Face 8850
UV Count: 3
UV <Vector (0.4513, 0.0941)>
UV <Vector (0.4417, 0.0927)>
UV <Vector (0.4420, 0.0983)>
Face 8851
UV Count: 3
UV <Vector (0.2374, 0.0684)>
UV <Vector (0.2321, 0.0682)>
UV <Vector (0.2347, 0.0777)>
Face 8852
UV Count: 3
UV <Vector (0.2872, 0.0763)>
UV <Vector (0.2820, 0.0689)>
UV <Vector (0.2790, 0.0755)>
Face 8853
UV Count: 3
UV <Vector (0.2748, 0.0629)>
UV <Vector (0.2689, 0.0767)>
UV <Vector (0.2790, 0.0755)>
Face 8854
UV Count: 3
UV <Vector (0.2851, 0.0619)>
UV <Vector (0.2876, 0.0589)>
UV <Vector (0.2830, 0.0539)>
Face 8855
UV Count: 3
UV <Vector (0.2851, 0.0619)>
UV <Vector (0.2918, 0.0674)>
UV <Vector (0.2934, 0.0626)>
Face 8856
UV Count: 3
UV <Vector (0.2876, 0.0589)>
UV <Vector (0.2920, 0.0562)>
UV <Vector (0.2881, 0.0522)>
Face 8857
UV Count: 3
UV <Vector (0.3817, 0.1803)>
UV <Vector (0.3789, 0.1651)>
UV <Vector (0.3760, 0.1659)>
Face 8858
UV Count: 3
UV <Vector (0.4169, 0.0115)>
UV <Vector (0.4144, 0.0115)>
UV <Vector (0.4153, 0.0145)>
Face 8859
UV Count: 3
UV <Vector (0.4169, 0.0162)>
UV <Vector (0.4168, 0.0142)>
UV <Vector (0.4153, 0.0145)>
Face 8860
UV Count: 3
UV <Vector (0.4159, 0.0168)>
UV <Vector (0.4153, 0.0145)>
UV <Vector (0.4138, 0.0156)>
Face 8861
UV Count: 3
UV <Vector (0.4125, 0.0001)>
UV <Vector (0.4107, 0.0024)>
UV <Vector (0.4144, 0.0115)>
Face 8862
UV Count: 3
UV <Vector (0.3314, 0.0448)>
UV <Vector (0.3330, 0.0399)>
UV <Vector (0.3311, 0.0387)>
Face 8863
UV Count: 3
UV <Vector (0.4092, 0.0199)>
UV <Vector (0.4095, 0.0155)>
UV <Vector (0.4070, 0.0176)>
Face 8864
UV Count: 3
UV <Vector (0.4086, 0.0227)>
UV <Vector (0.4092, 0.0199)>
UV <Vector (0.4068, 0.0212)>
Face 8865
UV Count: 3
UV <Vector (0.4064, 0.0240)>
UV <Vector (0.4068, 0.0212)>
UV <Vector (0.4042, 0.0227)>
Face 8866
UV Count: 3
UV <Vector (0.4095, 0.0155)>
UV <Vector (0.4059, 0.0040)>
UV <Vector (0.4041, 0.0065)>
Face 8867
UV Count: 3
UV <Vector (0.3401, 0.0449)>
UV <Vector (0.3408, 0.0382)>
UV <Vector (0.3379, 0.0381)>
Face 8868
UV Count: 3
UV <Vector (0.3831, 0.2048)>
UV <Vector (0.3894, 0.2020)>
UV <Vector (0.3817, 0.1803)>
Face 8869
UV Count: 3
UV <Vector (0.2997, 0.0560)>
UV <Vector (0.3004, 0.0527)>
UV <Vector (0.2968, 0.0521)>
Face 8870
UV Count: 3
UV <Vector (0.2990, 0.0591)>
UV <Vector (0.2997, 0.0560)>
UV <Vector (0.2952, 0.0541)>
Face 8871
UV Count: 3
UV <Vector (0.2920, 0.0562)>
UV <Vector (0.2952, 0.0541)>
UV <Vector (0.2908, 0.0520)>
Face 8872
UV Count: 3
UV <Vector (0.2881, 0.0522)>
UV <Vector (0.2908, 0.0520)>
UV <Vector (0.2841, 0.0435)>
Face 8873
UV Count: 3
UV <Vector (0.2923, 0.0430)>
UV <Vector (0.2896, 0.0429)>
UV <Vector (0.2968, 0.0521)>
Face 8874
UV Count: 3
UV <Vector (0.4228, 0.0411)>
UV <Vector (0.4216, 0.0455)>
UV <Vector (0.4279, 0.0442)>
Face 8875
UV Count: 3
UV <Vector (0.4256, 0.0333)>
UV <Vector (0.4242, 0.0371)>
UV <Vector (0.4301, 0.0387)>
Face 8876
UV Count: 3
UV <Vector (0.4311, 0.0364)>
UV <Vector (0.4301, 0.0387)>
UV <Vector (0.4396, 0.0395)>
Face 8877
UV Count: 3
UV <Vector (0.4290, 0.0411)>
UV <Vector (0.4279, 0.0442)>
UV <Vector (0.4360, 0.0442)>
Face 8878
UV Count: 3
UV <Vector (0.4249, 0.0156)>
UV <Vector (0.4216, 0.0175)>
UV <Vector (0.4218, 0.0200)>
Face 8879
UV Count: 3
UV <Vector (0.4204, 0.0501)>
UV <Vector (0.4216, 0.0455)>
UV <Vector (0.4156, 0.0446)>
Face 8880
UV Count: 3
UV <Vector (0.4159, 0.0212)>
UV <Vector (0.4144, 0.0302)>
UV <Vector (0.4169, 0.0268)>
Face 8881
UV Count: 3
UV <Vector (0.4185, 0.0340)>
UV <Vector (0.4144, 0.0302)>
UV <Vector (0.4120, 0.0338)>
Face 8882
UV Count: 3
UV <Vector (0.4098, 0.0406)>
UV <Vector (0.4047, 0.0383)>
UV <Vector (0.4016, 0.0424)>
Face 8883
UV Count: 3
UV <Vector (0.4066, 0.0292)>
UV <Vector (0.4047, 0.0383)>
UV <Vector (0.4079, 0.0341)>
Face 8884
UV Count: 3
UV <Vector (0.4066, 0.0292)>
UV <Vector (0.4064, 0.0240)>
UV <Vector (0.4041, 0.0252)>
Face 8885
UV Count: 3
UV <Vector (0.4159, 0.0168)>
UV <Vector (0.4159, 0.0212)>
UV <Vector (0.4180, 0.0197)>
Face 8886
UV Count: 3
UV <Vector (0.4168, 0.0142)>
UV <Vector (0.4186, 0.0174)>
UV <Vector (0.4191, 0.0154)>
Face 8887
UV Count: 3
UV <Vector (0.4156, 0.0446)>
UV <Vector (0.4098, 0.0406)>
UV <Vector (0.4076, 0.0471)>
Face 8888
UV Count: 3
UV <Vector (0.4148, 0.0175)>
UV <Vector (0.4138, 0.0156)>
UV <Vector (0.4133, 0.0204)>
Face 8889
UV Count: 3
UV <Vector (0.4092, 0.0199)>
UV <Vector (0.4105, 0.0228)>
UV <Vector (0.4112, 0.0199)>
Face 8890
UV Count: 3
UV <Vector (0.4112, 0.0199)>
UV <Vector (0.4105, 0.0228)>
UV <Vector (0.4133, 0.0204)>
Face 8891
UV Count: 3
UV <Vector (0.4216, 0.0175)>
UV <Vector (0.4186, 0.0174)>
UV <Vector (0.4180, 0.0197)>
Face 8892
UV Count: 3
UV <Vector (0.3921, 0.0241)>
UV <Vector (0.3938, 0.0277)>
UV <Vector (0.3946, 0.0243)>
Face 8893
UV Count: 3
UV <Vector (0.4041, 0.0252)>
UV <Vector (0.4042, 0.0227)>
UV <Vector (0.3984, 0.0257)>
Face 8894
UV Count: 3
UV <Vector (0.3946, 0.0243)>
UV <Vector (0.3938, 0.0277)>
UV <Vector (0.3984, 0.0257)>
Face 8895
UV Count: 3
UV <Vector (0.3294, 0.0633)>
UV <Vector (0.3271, 0.0647)>
UV <Vector (0.3294, 0.0670)>
Face 8896
UV Count: 3
UV <Vector (0.3267, 0.0610)>
UV <Vector (0.3271, 0.0647)>
UV <Vector (0.3294, 0.0633)>
Face 8897
UV Count: 3
UV <Vector (0.3283, 0.0719)>
UV <Vector (0.3215, 0.0708)>
UV <Vector (0.3206, 0.0760)>
Face 8898
UV Count: 3
UV <Vector (0.3314, 0.0642)>
UV <Vector (0.3294, 0.0670)>
UV <Vector (0.3319, 0.0690)>
Face 8899
UV Count: 3
UV <Vector (0.3340, 0.0654)>
UV <Vector (0.3319, 0.0690)>
UV <Vector (0.3354, 0.0706)>
Face 8900
UV Count: 3
UV <Vector (0.3319, 0.0690)>
UV <Vector (0.3283, 0.0719)>
UV <Vector (0.3321, 0.0773)>
Face 8901
UV Count: 3
UV <Vector (0.3314, 0.0642)>
UV <Vector (0.3340, 0.0654)>
UV <Vector (0.3355, 0.0614)>
Face 8902
UV Count: 3
UV <Vector (0.3367, 0.0664)>
UV <Vector (0.3354, 0.0706)>
UV <Vector (0.3401, 0.0687)>
Face 8903
UV Count: 3
UV <Vector (0.3437, 0.0755)>
UV <Vector (0.3468, 0.0555)>
UV <Vector (0.3417, 0.0618)>
Face 8904
UV Count: 3
UV <Vector (0.3468, 0.0555)>
UV <Vector (0.3415, 0.0512)>
UV <Vector (0.3396, 0.0582)>
Face 8905
UV Count: 3
UV <Vector (0.3379, 0.0507)>
UV <Vector (0.3349, 0.0492)>
UV <Vector (0.3339, 0.0557)>
Face 8906
UV Count: 3
UV <Vector (0.3415, 0.0512)>
UV <Vector (0.3379, 0.0507)>
UV <Vector (0.3368, 0.0567)>
Face 8907
UV Count: 3
UV <Vector (0.3396, 0.0582)>
UV <Vector (0.3368, 0.0567)>
UV <Vector (0.3355, 0.0614)>
Face 8908
UV Count: 3
UV <Vector (0.3317, 0.0492)>
UV <Vector (0.3307, 0.0557)>
UV <Vector (0.3339, 0.0557)>
Face 8909
UV Count: 3
UV <Vector (0.3249, 0.0508)>
UV <Vector (0.3232, 0.0571)>
UV <Vector (0.3272, 0.0564)>
Face 8910
UV Count: 3
UV <Vector (0.3284, 0.0507)>
UV <Vector (0.3272, 0.0564)>
UV <Vector (0.3307, 0.0557)>
Face 8911
UV Count: 3
UV <Vector (0.3272, 0.0564)>
UV <Vector (0.3267, 0.0610)>
UV <Vector (0.3299, 0.0603)>
Face 8912
UV Count: 3
UV <Vector (0.3196, 0.0521)>
UV <Vector (0.3184, 0.0578)>
UV <Vector (0.3232, 0.0571)>
Face 8913
UV Count: 3
UV <Vector (0.3104, 0.0552)>
UV <Vector (0.3101, 0.0582)>
UV <Vector (0.3141, 0.0583)>
Face 8914
UV Count: 3
UV <Vector (0.3146, 0.0546)>
UV <Vector (0.3141, 0.0583)>
UV <Vector (0.3184, 0.0578)>
Face 8915
UV Count: 3
UV <Vector (0.3141, 0.0583)>
UV <Vector (0.3138, 0.0615)>
UV <Vector (0.3177, 0.0615)>
Face 8916
UV Count: 3
UV <Vector (0.3176, 0.0653)>
UV <Vector (0.3146, 0.0672)>
UV <Vector (0.3215, 0.0708)>
Face 8917
UV Count: 3
UV <Vector (0.3099, 0.0612)>
UV <Vector (0.3114, 0.0695)>
UV <Vector (0.3146, 0.0672)>
Face 8918
UV Count: 3
UV <Vector (0.3104, 0.0552)>
UV <Vector (0.3004, 0.0527)>
UV <Vector (0.2997, 0.0560)>
Face 8919
UV Count: 3
UV <Vector (0.3349, 0.0492)>
UV <Vector (0.3379, 0.0507)>
UV <Vector (0.3380, 0.0448)>
Face 8920
UV Count: 3
UV <Vector (0.3107, 0.0480)>
UV <Vector (0.3104, 0.0552)>
UV <Vector (0.3146, 0.0546)>
Face 8921
UV Count: 3
UV <Vector (0.3280, 0.0452)>
UV <Vector (0.3249, 0.0508)>
UV <Vector (0.3284, 0.0507)>
Face 8922
UV Count: 3
UV <Vector (0.4242, 0.0371)>
UV <Vector (0.4185, 0.0340)>
UV <Vector (0.4172, 0.0392)>
Face 8923
UV Count: 3
UV <Vector (0.3694, 0.1093)>
UV <Vector (0.3684, 0.1002)>
UV <Vector (0.3627, 0.1011)>
Face 8924
UV Count: 3
UV <Vector (0.3764, 0.0952)>
UV <Vector (0.3710, 0.0836)>
UV <Vector (0.3662, 0.0854)>
Face 8925
UV Count: 3
UV <Vector (0.3710, 0.0836)>
UV <Vector (0.3758, 0.0574)>
UV <Vector (0.3713, 0.0554)>
Face 8926
UV Count: 3
UV <Vector (0.3754, 0.0448)>
UV <Vector (0.3707, 0.0446)>
UV <Vector (0.3713, 0.0554)>
Face 8927
UV Count: 3
UV <Vector (0.3137, 0.4763)>
UV <Vector (0.3164, 0.4722)>
UV <Vector (0.3156, 0.4717)>
Face 8928
UV Count: 3
UV <Vector (0.3141, 0.4679)>
UV <Vector (0.3141, 0.4688)>
UV <Vector (0.3171, 0.4684)>
Face 8929
UV Count: 3
UV <Vector (0.2926, 0.4799)>
UV <Vector (0.2807, 0.4879)>
UV <Vector (0.2836, 0.4900)>
Face 8930
UV Count: 3
UV <Vector (0.3083, 0.4927)>
UV <Vector (0.3058, 0.4914)>
UV <Vector (0.3005, 0.5010)>
Face 8931
UV Count: 3
UV <Vector (0.3016, 0.4731)>
UV <Vector (0.3019, 0.4749)>
UV <Vector (0.3093, 0.4709)>
Face 8932
UV Count: 3
UV <Vector (0.3058, 0.4914)>
UV <Vector (0.3097, 0.4833)>
UV <Vector (0.3077, 0.4824)>
Face 8933
UV Count: 3
UV <Vector (0.3030, 0.5035)>
UV <Vector (0.3005, 0.5010)>
UV <Vector (0.2927, 0.5099)>
Face 8934
UV Count: 3
UV <Vector (0.2836, 0.4900)>
UV <Vector (0.2807, 0.4879)>
UV <Vector (0.2657, 0.5014)>
Face 8935
UV Count: 3
UV <Vector (0.3185, 0.4700)>
UV <Vector (0.3184, 0.4698)>
UV <Vector (0.3178, 0.4704)>
Face 8936
UV Count: 3
UV <Vector (0.3177, 0.4691)>
UV <Vector (0.3181, 0.4690)>
UV <Vector (0.3171, 0.4684)>
Face 8937
UV Count: 3
UV <Vector (0.3091, 0.4698)>
UV <Vector (0.3093, 0.4709)>
UV <Vector (0.3141, 0.4688)>
Face 8938
UV Count: 3
UV <Vector (0.3077, 0.4824)>
UV <Vector (0.3097, 0.4833)>
UV <Vector (0.3137, 0.4763)>
Face 8939
UV Count: 3
UV <Vector (0.3164, 0.4722)>
UV <Vector (0.3178, 0.4704)>
UV <Vector (0.3174, 0.4700)>
Face 8940
UV Count: 3
UV <Vector (0.2918, 0.4777)>
UV <Vector (0.2926, 0.4799)>
UV <Vector (0.3019, 0.4749)>
Face 8941
UV Count: 3
UV <Vector (0.3187, 0.4690)>
UV <Vector (0.3181, 0.4690)>
UV <Vector (0.3183, 0.4694)>
Face 8942
UV Count: 3
UV <Vector (0.3186, 0.4697)>
UV <Vector (0.3183, 0.4694)>
UV <Vector (0.3184, 0.4698)>
Face 8943
UV Count: 3
UV <Vector (0.4819, 0.4257)>
UV <Vector (0.4835, 0.4257)>
UV <Vector (0.4806, 0.4162)>
Face 8944
UV Count: 3
UV <Vector (0.2374, 0.4740)>
UV <Vector (0.2367, 0.4796)>
UV <Vector (0.2381, 0.4794)>
Face 8945
UV Count: 3
UV <Vector (0.4938, 0.4590)>
UV <Vector (0.4914, 0.4593)>
UV <Vector (0.4940, 0.4762)>
Face 8946
UV Count: 3
UV <Vector (0.2398, 0.5098)>
UV <Vector (0.2363, 0.5092)>
UV <Vector (0.2364, 0.5192)>
Face 8947
UV Count: 3
UV <Vector (0.2344, 0.4946)>
UV <Vector (0.2334, 0.5011)>
UV <Vector (0.2365, 0.5015)>
Face 8948
UV Count: 3
UV <Vector (0.4890, 0.4596)>
UV <Vector (0.4914, 0.4593)>
UV <Vector (0.4890, 0.4445)>
Face 8949
UV Count: 3
UV <Vector (0.2407, 0.5191)>
UV <Vector (0.2364, 0.5192)>
UV <Vector (0.2390, 0.5320)>
Face 8950
UV Count: 3
UV <Vector (0.4940, 0.4762)>
UV <Vector (0.4953, 0.4920)>
UV <Vector (0.4998, 0.4883)>
Face 8951
UV Count: 3
UV <Vector (0.2387, 0.4706)>
UV <Vector (0.2385, 0.4738)>
UV <Vector (0.2395, 0.4737)>
Face 8952
UV Count: 3
UV <Vector (0.4787, 0.4070)>
UV <Vector (0.4778, 0.4069)>
UV <Vector (0.4788, 0.4101)>
Face 8953
UV Count: 3
UV <Vector (0.2367, 0.4796)>
UV <Vector (0.2354, 0.4881)>
UV <Vector (0.2374, 0.4879)>
Face 8954
UV Count: 3
UV <Vector (0.4845, 0.4353)>
UV <Vector (0.4863, 0.4351)>
UV <Vector (0.4835, 0.4257)>
Face 8955
UV Count: 3
UV <Vector (0.4792, 0.4161)>
UV <Vector (0.4806, 0.4162)>
UV <Vector (0.4788, 0.4101)>
Face 8956
UV Count: 3
UV <Vector (0.2328, 0.5085)>
UV <Vector (0.2363, 0.5092)>
UV <Vector (0.2365, 0.5015)>
Face 8957
UV Count: 3
UV <Vector (0.4787, 0.4070)>
UV <Vector (0.4799, 0.4064)>
UV <Vector (0.4785, 0.4057)>
Face 8958
UV Count: 3
UV <Vector (0.2374, 0.4698)>
UV <Vector (0.2379, 0.4710)>
UV <Vector (0.2387, 0.4706)>
Face 8959
UV Count: 3
UV <Vector (0.3695, 0.1154)>
UV <Vector (0.3694, 0.1093)>
UV <Vector (0.3635, 0.1111)>
Face 8960
UV Count: 3
UV <Vector (0.3789, 0.1651)>
UV <Vector (0.3761, 0.1483)>
UV <Vector (0.3734, 0.1490)>
Face 8961
UV Count: 3
UV <Vector (0.3692, 0.1380)>
UV <Vector (0.3723, 0.1371)>
UV <Vector (0.3689, 0.1251)>
Face 8962
UV Count: 3
UV <Vector (0.3689, 0.1251)>
UV <Vector (0.3695, 0.1154)>
UV <Vector (0.3636, 0.1187)>
Face 8963
UV Count: 3
UV <Vector (0.3734, 0.1490)>
UV <Vector (0.3761, 0.1483)>
UV <Vector (0.3723, 0.1371)>
Face 8964
UV Count: 3
UV <Vector (0.2934, 0.0626)>
UV <Vector (0.2990, 0.0591)>
UV <Vector (0.2920, 0.0562)>
Face 8965
UV Count: 3
UV <Vector (0.2790, 0.0573)>
UV <Vector (0.2665, 0.0579)>
UV <Vector (0.2748, 0.0629)>
Face 8966
UV Count: 3
UV <Vector (0.4315, 0.0927)>
UV <Vector (0.4207, 0.0908)>
UV <Vector (0.4217, 0.0974)>
Face 8967
UV Count: 3
UV <Vector (0.4645, 0.0829)>
UV <Vector (0.4585, 0.0791)>
UV <Vector (0.4565, 0.0823)>
Face 8968
UV Count: 3
UV <Vector (0.3906, 0.0932)>
UV <Vector (0.3764, 0.0952)>
UV <Vector (0.3786, 0.1061)>
Face 8969
UV Count: 3
UV <Vector (0.4317, 0.0989)>
UV <Vector (0.4420, 0.0983)>
UV <Vector (0.4417, 0.0927)>
Face 8970
UV Count: 3
UV <Vector (0.4207, 0.0908)>
UV <Vector (0.4068, 0.0891)>
UV <Vector (0.4102, 0.0967)>
Face 8971
UV Count: 3
UV <Vector (0.2541, 0.1087)>
UV <Vector (0.2490, 0.0974)>
UV <Vector (0.2403, 0.0980)>
Face 8972
UV Count: 3
UV <Vector (0.3906, 0.0932)>
UV <Vector (0.3909, 0.1048)>
UV <Vector (0.4102, 0.0967)>
Face 8973
UV Count: 3
UV <Vector (0.4113, 0.0822)>
UV <Vector (0.4068, 0.0891)>
UV <Vector (0.4207, 0.0908)>
Face 8974
UV Count: 3
UV <Vector (0.4207, 0.0908)>
UV <Vector (0.4315, 0.0927)>
UV <Vector (0.4318, 0.0845)>
Face 8975
UV Count: 3
UV <Vector (0.4402, 0.0859)>
UV <Vector (0.4318, 0.0845)>
UV <Vector (0.4315, 0.0927)>
Face 8976
UV Count: 3
UV <Vector (0.4417, 0.0927)>
UV <Vector (0.4513, 0.0941)>
UV <Vector (0.4498, 0.0858)>
Face 8977
UV Count: 3
UV <Vector (0.4318, 0.0845)>
UV <Vector (0.4402, 0.0859)>
UV <Vector (0.4392, 0.0789)>
Face 8978
UV Count: 3
UV <Vector (0.4402, 0.0859)>
UV <Vector (0.4498, 0.0858)>
UV <Vector (0.4474, 0.0765)>
Face 8979
UV Count: 3
UV <Vector (0.2323, 0.0521)>
UV <Vector (0.2287, 0.0524)>
UV <Vector (0.2303, 0.0579)>
Face 8980
UV Count: 3
UV <Vector (0.4631, 0.0910)>
UV <Vector (0.4565, 0.0883)>
UV <Vector (0.4577, 0.0946)>
Face 8981
UV Count: 3
UV <Vector (0.4641, 0.0954)>
UV <Vector (0.4577, 0.0946)>
UV <Vector (0.4591, 0.0988)>
Face 8982
UV Count: 3
UV <Vector (0.2375, 0.0526)>
UV <Vector (0.2323, 0.0521)>
UV <Vector (0.2345, 0.0571)>
Face 8983
UV Count: 3
UV <Vector (0.2432, 0.0517)>
UV <Vector (0.2375, 0.0526)>
UV <Vector (0.2406, 0.0580)>
Face 8984
UV Count: 3
UV <Vector (0.2480, 0.0571)>
UV <Vector (0.2576, 0.0504)>
UV <Vector (0.2475, 0.0463)>
Face 8985
UV Count: 3
UV <Vector (0.2413, 0.0441)>
UV <Vector (0.2382, 0.0467)>
UV <Vector (0.2432, 0.0517)>
Face 8986
UV Count: 3
UV <Vector (0.2301, 0.0383)>
UV <Vector (0.2271, 0.0394)>
UV <Vector (0.2285, 0.0403)>
Face 8987
UV Count: 3
UV <Vector (0.4718, 0.0959)>
UV <Vector (0.4730, 0.0974)>
UV <Vector (0.4732, 0.0941)>
Face 8988
UV Count: 3
UV <Vector (0.4708, 0.0919)>
UV <Vector (0.4716, 0.0941)>
UV <Vector (0.4732, 0.0941)>
Face 8989
UV Count: 3
UV <Vector (0.2301, 0.0383)>
UV <Vector (0.2301, 0.0401)>
UV <Vector (0.2320, 0.0402)>
Face 8990
UV Count: 3
UV <Vector (0.4629, 0.0860)>
UV <Vector (0.4565, 0.0823)>
UV <Vector (0.4565, 0.0883)>
Face 8991
UV Count: 3
UV <Vector (0.4498, 0.0858)>
UV <Vector (0.4565, 0.0883)>
UV <Vector (0.4565, 0.0823)>
Face 8992
UV Count: 3
UV <Vector (0.0520, 0.5853)>
UV <Vector (0.0408, 0.5937)>
UV <Vector (0.0476, 0.5976)>
Face 8993
UV Count: 3
UV <Vector (0.0188, 0.5706)>
UV <Vector (0.0227, 0.5723)>
UV <Vector (0.0242, 0.5616)>
Face 8994
UV Count: 3
UV <Vector (0.0618, 0.5699)>
UV <Vector (0.0598, 0.5756)>
UV <Vector (0.0641, 0.5771)>
Face 8995
UV Count: 3
UV <Vector (0.0560, 0.5635)>
UV <Vector (0.0618, 0.5628)>
UV <Vector (0.0600, 0.5527)>
Face 8996
UV Count: 3
UV <Vector (0.0469, 0.5603)>
UV <Vector (0.0560, 0.5635)>
UV <Vector (0.0546, 0.5522)>
Face 8997
UV Count: 3
UV <Vector (0.0221, 0.5538)>
UV <Vector (0.0171, 0.5530)>
UV <Vector (0.0165, 0.5597)>
Face 8998
UV Count: 3
UV <Vector (0.0584, 0.5438)>
UV <Vector (0.0600, 0.5527)>
UV <Vector (0.0720, 0.5532)>
Face 8999
UV Count: 3
UV <Vector (0.0600, 0.5527)>
UV <Vector (0.0618, 0.5628)>
UV <Vector (0.0718, 0.5641)>
Face 9000
UV Count: 3
UV <Vector (0.0426, 0.5657)>
UV <Vector (0.0488, 0.5676)>
UV <Vector (0.0469, 0.5603)>
Face 9001
UV Count: 3
UV <Vector (0.0182, 0.5359)>
UV <Vector (0.0177, 0.5459)>
UV <Vector (0.0225, 0.5465)>
Face 9002
UV Count: 3
UV <Vector (0.0182, 0.5359)>
UV <Vector (0.0146, 0.5355)>
UV <Vector (0.0138, 0.5455)>
Face 9003
UV Count: 3
UV <Vector (0.0277, 0.5377)>
UV <Vector (0.0228, 0.5366)>
UV <Vector (0.0225, 0.5465)>
Face 9004
UV Count: 3
UV <Vector (0.0618, 0.5628)>
UV <Vector (0.0618, 0.5699)>
UV <Vector (0.0682, 0.5702)>
Face 9005
UV Count: 3
UV <Vector (0.1212, 0.5935)>
UV <Vector (0.1328, 0.6004)>
UV <Vector (0.1297, 0.5893)>
Face 9006
UV Count: 3
UV <Vector (0.0557, 0.5754)>
UV <Vector (0.0598, 0.5756)>
UV <Vector (0.0618, 0.5699)>
Face 9007
UV Count: 3
UV <Vector (0.0506, 0.5757)>
UV <Vector (0.0557, 0.5754)>
UV <Vector (0.0559, 0.5691)>
Face 9008
UV Count: 3
UV <Vector (0.1212, 0.5935)>
UV <Vector (0.0921, 0.5819)>
UV <Vector (0.0932, 0.5941)>
Face 9009
UV Count: 3
UV <Vector (0.1902, 0.6340)>
UV <Vector (0.2151, 0.6303)>
UV <Vector (0.2137, 0.6240)>
Face 9010
UV Count: 3
UV <Vector (0.0794, 0.5664)>
UV <Vector (0.0747, 0.5713)>
UV <Vector (0.0818, 0.5755)>
Face 9011
UV Count: 3
UV <Vector (0.0718, 0.5641)>
UV <Vector (0.0682, 0.5702)>
UV <Vector (0.0747, 0.5713)>
Face 9012
UV Count: 3
UV <Vector (0.1328, 0.6004)>
UV <Vector (0.1443, 0.6071)>
UV <Vector (0.1424, 0.5976)>
Face 9013
UV Count: 3
UV <Vector (0.1639, 0.6091)>
UV <Vector (0.1424, 0.5976)>
UV <Vector (0.1443, 0.6071)>
Face 9014
UV Count: 3
UV <Vector (0.1889, 0.6213)>
UV <Vector (0.1639, 0.6091)>
UV <Vector (0.1648, 0.6164)>
Face 9015
UV Count: 3
UV <Vector (0.0910, 0.5712)>
UV <Vector (0.0851, 0.5684)>
UV <Vector (0.0818, 0.5755)>
Face 9016
UV Count: 3
UV <Vector (0.0506, 0.5757)>
UV <Vector (0.0488, 0.5676)>
UV <Vector (0.0426, 0.5657)>
Face 9017
UV Count: 3
UV <Vector (0.0598, 0.5756)>
UV <Vector (0.0579, 0.5783)>
UV <Vector (0.0606, 0.5810)>
Face 9018
UV Count: 3
UV <Vector (0.0711, 0.5989)>
UV <Vector (0.0643, 0.5852)>
UV <Vector (0.0558, 0.5914)>
Face 9019
UV Count: 3
UV <Vector (0.0480, 0.5826)>
UV <Vector (0.0557, 0.5754)>
UV <Vector (0.0506, 0.5757)>
Face 9020
UV Count: 3
UV <Vector (0.0480, 0.5826)>
UV <Vector (0.0385, 0.5914)>
UV <Vector (0.0397, 0.5926)>
Face 9021
UV Count: 3
UV <Vector (0.0307, 0.5748)>
UV <Vector (0.0227, 0.5723)>
UV <Vector (0.0222, 0.5756)>
Face 9022
UV Count: 3
UV <Vector (0.0095, 0.5768)>
UV <Vector (0.0071, 0.5853)>
UV <Vector (0.0130, 0.5854)>
Face 9023
UV Count: 3
UV <Vector (0.0183, 0.5749)>
UV <Vector (0.0172, 0.5829)>
UV <Vector (0.0216, 0.5795)>
Face 9024
UV Count: 3
UV <Vector (0.0450, 0.5805)>
UV <Vector (0.0506, 0.5757)>
UV <Vector (0.0439, 0.5757)>
Face 9025
UV Count: 3
UV <Vector (0.0721, 0.6187)>
UV <Vector (0.0711, 0.5989)>
UV <Vector (0.0615, 0.6070)>
Face 9026
UV Count: 3
UV <Vector (0.0142, 0.5773)>
UV <Vector (0.0130, 0.5854)>
UV <Vector (0.0172, 0.5829)>
Face 9027
UV Count: 3
UV <Vector (0.0300, 0.5776)>
UV <Vector (0.0289, 0.5820)>
UV <Vector (0.0369, 0.5832)>
Face 9028
UV Count: 3
UV <Vector (0.0579, 0.5783)>
UV <Vector (0.0598, 0.5756)>
UV <Vector (0.0557, 0.5754)>
Face 9029
UV Count: 3
UV <Vector (0.0557, 0.5754)>
UV <Vector (0.0480, 0.5826)>
UV <Vector (0.0579, 0.5783)>
Face 9030
UV Count: 3
UV <Vector (0.0606, 0.5810)>
UV <Vector (0.0520, 0.5853)>
UV <Vector (0.0558, 0.5914)>
Face 9031
UV Count: 3
UV <Vector (0.0045, 0.5969)>
UV <Vector (0.0041, 0.6013)>
UV <Vector (0.0186, 0.6008)>
Face 9032
UV Count: 3
UV <Vector (0.0408, 0.5937)>
UV <Vector (0.0520, 0.5853)>
UV <Vector (0.0502, 0.5841)>
Face 9033
UV Count: 3
UV <Vector (0.0208, 0.5976)>
UV <Vector (0.0186, 0.6008)>
UV <Vector (0.0408, 0.5937)>
Face 9034
UV Count: 3
UV <Vector (0.0520, 0.5853)>
UV <Vector (0.0606, 0.5810)>
UV <Vector (0.0579, 0.5783)>
Face 9035
UV Count: 3
UV <Vector (0.1267, 0.6339)>
UV <Vector (0.1373, 0.6363)>
UV <Vector (0.1374, 0.6291)>
Face 9036
UV Count: 3
UV <Vector (0.1267, 0.6339)>
UV <Vector (0.1029, 0.6271)>
UV <Vector (0.1056, 0.6356)>
Face 9037
UV Count: 3
UV <Vector (0.0995, 0.6174)>
UV <Vector (0.0711, 0.5989)>
UV <Vector (0.0721, 0.6187)>
Face 9038
UV Count: 3
UV <Vector (0.1900, 0.6496)>
UV <Vector (0.1675, 0.6387)>
UV <Vector (0.1681, 0.6448)>
Face 9039
UV Count: 3
UV <Vector (0.1675, 0.6387)>
UV <Vector (0.1476, 0.6328)>
UV <Vector (0.1478, 0.6393)>
Face 9040
UV Count: 3
UV <Vector (0.1373, 0.6363)>
UV <Vector (0.1478, 0.6393)>
UV <Vector (0.1476, 0.6328)>
Face 9041
UV Count: 3
UV <Vector (0.1900, 0.6496)>
UV <Vector (0.1898, 0.6566)>
UV <Vector (0.2199, 0.6486)>
Face 9042
UV Count: 3
UV <Vector (0.0727, 0.6362)>
UV <Vector (0.0721, 0.6187)>
UV <Vector (0.0641, 0.6250)>
Face 9043
UV Count: 3
UV <Vector (0.0856, 0.5484)>
UV <Vector (0.0903, 0.5502)>
UV <Vector (0.0912, 0.5446)>
Face 9044
UV Count: 3
UV <Vector (0.0249, 0.9544)>
UV <Vector (0.0294, 0.9513)>
UV <Vector (0.0276, 0.9494)>
Face 9045
UV Count: 3
UV <Vector (0.0294, 0.9513)>
UV <Vector (0.0324, 0.9498)>
UV <Vector (0.0307, 0.9483)>
Face 9046
UV Count: 3
UV <Vector (0.0324, 0.9498)>
UV <Vector (0.0356, 0.9463)>
UV <Vector (0.0318, 0.9461)>
Face 9047
UV Count: 3
UV <Vector (0.0481, 0.9302)>
UV <Vector (0.0463, 0.9321)>
UV <Vector (0.0479, 0.9323)>
Face 9048
UV Count: 3
UV <Vector (0.0473, 0.9284)>
UV <Vector (0.0468, 0.9298)>
UV <Vector (0.0481, 0.9302)>
Face 9049
UV Count: 3
UV <Vector (0.0485, 0.9281)>
UV <Vector (0.0501, 0.9274)>
UV <Vector (0.0486, 0.9262)>
Face 9050
UV Count: 3
UV <Vector (0.0472, 0.9275)>
UV <Vector (0.0486, 0.9262)>
UV <Vector (0.0455, 0.9256)>
Face 9051
UV Count: 3
UV <Vector (0.0410, 0.9276)>
UV <Vector (0.0413, 0.9289)>
UV <Vector (0.0446, 0.9285)>
Face 9052
UV Count: 3
UV <Vector (0.0354, 0.9304)>
UV <Vector (0.0413, 0.9289)>
UV <Vector (0.0410, 0.9276)>
Face 9053
UV Count: 3
UV <Vector (0.0325, 0.9316)>
UV <Vector (0.0354, 0.9304)>
UV <Vector (0.0349, 0.9291)>
Face 9054
UV Count: 3
UV <Vector (0.0302, 0.9329)>
UV <Vector (0.0325, 0.9316)>
UV <Vector (0.0313, 0.9305)>
Face 9055
UV Count: 3
UV <Vector (0.0453, 0.9315)>
UV <Vector (0.0430, 0.9339)>
UV <Vector (0.0435, 0.9348)>
Face 9056
UV Count: 3
UV <Vector (0.0435, 0.9348)>
UV <Vector (0.0430, 0.9339)>
UV <Vector (0.0387, 0.9359)>
Face 9057
UV Count: 3
UV <Vector (0.0387, 0.9359)>
UV <Vector (0.0361, 0.9364)>
UV <Vector (0.0363, 0.9379)>
Face 9058
UV Count: 3
UV <Vector (0.0340, 0.9364)>
UV <Vector (0.0318, 0.9354)>
UV <Vector (0.0315, 0.9365)>
Face 9059
UV Count: 3
UV <Vector (0.0318, 0.9354)>
UV <Vector (0.0303, 0.9345)>
UV <Vector (0.0297, 0.9354)>
Face 9060
UV Count: 3
UV <Vector (0.0294, 0.9334)>
UV <Vector (0.0302, 0.9329)>
UV <Vector (0.0293, 0.9324)>
Face 9061
UV Count: 3
UV <Vector (0.0294, 0.9340)>
UV <Vector (0.0294, 0.9334)>
UV <Vector (0.0285, 0.9337)>
Face 9062
UV Count: 3
UV <Vector (0.0297, 0.9354)>
UV <Vector (0.0303, 0.9345)>
UV <Vector (0.0294, 0.9340)>
Face 9063
UV Count: 3
UV <Vector (0.4344, 0.4806)>
UV <Vector (0.4376, 0.4797)>
UV <Vector (0.4365, 0.4763)>
Face 9064
UV Count: 3
UV <Vector (0.4444, 0.4745)>
UV <Vector (0.4442, 0.4797)>
UV <Vector (0.4474, 0.4798)>
Face 9065
UV Count: 3
UV <Vector (0.4368, 0.4833)>
UV <Vector (0.4394, 0.4813)>
UV <Vector (0.4376, 0.4797)>
Face 9066
UV Count: 3
UV <Vector (0.4454, 0.4701)>
UV <Vector (0.4430, 0.4724)>
UV <Vector (0.4444, 0.4745)>
Face 9067
UV Count: 3
UV <Vector (0.4427, 0.4818)>
UV <Vector (0.4415, 0.4822)>
UV <Vector (0.4430, 0.4837)>
Face 9068
UV Count: 3
UV <Vector (0.4397, 0.4842)>
UV <Vector (0.4407, 0.4824)>
UV <Vector (0.4394, 0.4813)>
Face 9069
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Triangle: [1736, 1744, 1743]
Triangle: [1770, 1746, 1767]
Triangle: [1771, 1749, 1768]
Triangle: [1761, 1747, 1769]
Triangle: [2120, 1766, 2123]
Triangle: [1769, 1745, 1770]
Triangle: [1746, 1771, 1767]
Triangle: [1752, 1755, 1750]
Triangle: [1756, 1753, 1751]
Triangle: [1750, 1756, 1751]
Triangle: [1758, 1754, 1753]
Triangle: [1734, 1757, 1752]
Triangle: [2122, 1737, 2121]
Triangle: [1731, 1726, 1724]
Triangle: [1734, 1726, 1733]
Triangle: [1752, 1727, 1734]
Triangle: [1750, 1747, 1752]
Triangle: [1751, 1745, 1750]
Triangle: [1751, 1748, 1746]
Triangle: [1754, 1748, 1753]
Triangle: [2121, 1730, 2120]
Triangle: [1737, 1729, 1730]
Triangle: [1736, 1728, 1729]
Triangle: [1732, 1728, 1735]
Triangle: [1732, 1724, 1725]
Triangle: [1767, 2102, 2095]
Triangle: [1769, 2101, 2097]
Triangle: [2123, 2100, 2219]
Triangle: [1761, 2097, 2092]
Triangle: [1771, 2096, 2102]
Triangle: [1770, 2095, 2101]
Triangle: [2091, 1765, 1760]
Triangle: [2094, 1764, 1763]
Triangle: [2093, 1766, 1762]
Triangle: [2092, 1763, 1761]
Triangle: [2099, 1762, 1765]
Triangle: [2098, 1760, 1764]
Triangle: [1742, 1774, 1739]
Triangle: [1785, 1974, 1975]
Triangle: [1743, 1775, 1742]
Triangle: [1738, 1774, 1785]
Triangle: [1785, 1740, 1738]
Triangle: [1740, 1783, 1741]
Triangle: [1741, 1782, 1757]
Triangle: [1757, 1781, 1755]
Triangle: [1755, 1780, 1756]
Triangle: [1780, 1758, 1756]
Triangle: [1779, 1759, 1758]
Triangle: [2124, 1744, 2122]
Triangle: [1777, 1743, 1744]
Triangle: [2008, 2032, 2007]
Triangle: [1807, 2105, 2106]
Triangle: [1808, 2105, 1806]
Triangle: [2237, 1792, 2238]
Triangle: [2239, 1790, 2237]
Triangle: [1794, 1812, 1813]
Triangle: [1795, 1814, 1812]
Triangle: [1793, 1813, 1815]
Triangle: [1816, 1796, 1797]
Triangle: [1811, 1793, 1815]
Triangle: [1816, 1792, 1810]
Triangle: [2241, 1798, 1799]
Triangle: [2242, 1799, 2233]
Triangle: [2240, 1791, 2239]
Triangle: [1800, 2230, 2232]
Triangle: [1801, 1804, 2104]
Triangle: [2112, 1804, 1800]
Triangle: [1773, 1806, 1772]
Triangle: [1772, 1807, 1786]
Triangle: [1789, 2235, 2106]
Triangle: [2114, 1788, 2107]
Triangle: [1791, 1809, 1790]
Triangle: [1790, 1810, 1792]
Triangle: [1823, 1820, 1825]
Triangle: [2127, 1820, 2125]
Triangle: [2126, 1825, 2127]
Triangle: [1819, 1825, 1817]
Triangle: [1880, 1846, 1881]
Triangle: [1859, 2130, 2137]
Triangle: [1864, 1839, 1841]
Triangle: [2141, 1849, 1876]
Triangle: [1858, 1837, 1859]
Triangle: [1842, 1879, 1878]
Triangle: [1879, 1845, 1880]
Triangle: [1876, 1831, 1830]
Triangle: [1829, 2387, 2383]
Triangle: [2392, 1830, 2390]
Triangle: [2140, 1833, 2128]
Triangle: [2390, 1864, 1865]
Triangle: [2387, 1827, 2385]
Triangle: [1875, 1829, 1833]
Triangle: [1874, 1832, 1831]
Triangle: [2385, 1826, 2386]
Triangle: [2126, 1846, 1817]
Triangle: [1824, 1849, 1818]
Triangle: [1822, 1848, 1824]
Triangle: [2133, 1822, 2125]
Triangle: [1817, 1845, 1819]
Triangle: [1845, 1823, 1819]
Triangle: [1844, 1821, 1823]
Triangle: [1842, 1820, 1821]
Triangle: [1855, 1866, 1867]
Triangle: [1857, 1868, 1866]
Triangle: [2135, 1869, 2139]
Triangle: [1871, 1853, 1870]
Triangle: [1872, 1854, 1871]
Triangle: [1873, 1856, 1872]
Triangle: [1869, 1852, 1873]
Triangle: [2138, 1855, 1867]
Triangle: [1865, 1841, 1835]
Triangle: [1836, 1861, 1834]
Triangle: [1840, 1860, 1836]
Triangle: [2131, 1865, 1835]
Triangle: [1858, 1840, 1838]
Triangle: [2383, 1859, 2384]
Triangle: [2389, 1863, 1864]
Triangle: [2384, 2137, 2391]
Triangle: [2138, 1839, 2130]
Triangle: [1834, 1873, 1836]
Triangle: [1836, 1872, 1840]
Triangle: [1840, 1871, 1838]
Triangle: [1838, 1870, 1837]
Triangle: [2139, 1834, 2131]
Triangle: [1866, 1835, 1841]
Triangle: [1867, 1841, 1839]
Triangle: [1847, 1874, 1848]
Triangle: [1843, 1878, 1875]
Triangle: [2133, 1875, 2140]
Triangle: [1848, 1876, 1849]
Triangle: [1828, 1880, 1827]
Triangle: [1878, 1828, 1829]
Triangle: [2129, 1876, 1830]
Triangle: [1827, 1881, 1826]
Triangle: [2152, 1902, 1901]
Triangle: [2150, 1901, 1903]
Triangle: [1899, 1906, 1905]
Triangle: [1898, 1904, 1906]
Triangle: [1926, 1962, 1961]
Triangle: [1940, 1920, 1944]
Triangle: [1944, 2155, 2162]
Triangle: [1927, 1957, 1962]
Triangle: [1939, 1918, 1940]
Triangle: [2166, 1925, 1960]
Triangle: [1960, 1926, 1961]
Triangle: [1955, 1911, 1957]
Triangle: [2161, 1909, 1943]
Triangle: [1907, 1946, 1942]
Triangle: [1956, 1913, 1958]
Triangle: [1911, 1945, 1946]
Triangle: [1943, 1908, 1941]
Triangle: [1956, 1910, 1914]
Triangle: [1958, 2153, 2165]
Triangle: [1941, 1907, 1942]
Triangle: [1899, 1927, 1898]
Triangle: [1929, 1899, 1905]
Triangle: [2150, 1929, 1905]
Triangle: [1924, 1903, 1901]
Triangle: [1927, 1900, 1898]
Triangle: [1900, 1925, 1904]
Triangle: [2158, 1902, 2151]
Triangle: [1923, 1901, 1902]
Triangle: [2159, 1947, 2164]
Triangle: [1947, 1932, 1949]
Triangle: [1949, 1931, 1950]
Triangle: [1935, 1951, 1952]
Triangle: [2163, 1935, 1952]
Triangle: [1954, 1937, 1953]
Triangle: [1950, 1933, 1954]
Triangle: [1934, 1948, 1951]
Triangle: [1945, 1916, 1946]
Triangle: [1941, 1915, 1917]
Triangle: [1943, 1917, 1921]
Triangle: [1942, 1916, 1915]
Triangle: [2161, 1921, 2156]
Triangle: [1910, 1940, 1914]
Triangle: [1913, 2162, 2153]
Triangle: [1914, 1944, 1913]
Triangle: [1951, 1920, 1918]
Triangle: [1950, 1917, 1915]
Triangle: [1917, 1953, 1921]
Triangle: [2156, 1952, 1919]
Triangle: [1919, 1951, 1918]
Triangle: [1916, 1950, 1915]
Triangle: [1922, 1949, 1916]
Triangle: [2164, 1922, 2155]
Triangle: [1928, 2165, 2157]
Triangle: [1924, 1959, 1956]
Triangle: [1924, 1958, 1928]
Triangle: [1929, 1957, 1930]
Triangle: [1909, 1961, 1908]
Triangle: [2154, 1960, 1909]
Triangle: [1962, 1911, 1907]
Triangle: [1908, 1962, 1907]
Triangle: [1857, 1888, 1884]
Triangle: [1887, 1892, 1889]
Triangle: [1895, 1933, 1897]
Triangle: [1964, 2159, 2167]
Triangle: [2168, 1964, 2167]
Triangle: [1988, 2023, 1989]
Triangle: [1782, 2024, 1781]
Triangle: [2169, 1966, 2168]
Triangle: [1971, 1965, 1963]
Triangle: [2169, 1777, 2124]
Triangle: [1974, 1786, 1975]
Triangle: [1969, 1977, 2227]
Triangle: [2171, 2067, 2206]
Triangle: [1987, 2049, 2066]
Triangle: [1971, 1981, 1970]
Triangle: [1970, 1967, 1965]
Triangle: [1971, 1984, 1982]
Triangle: [1986, 1977, 1976]
Triangle: [1986, 1981, 1982]
Triangle: [1985, 1982, 1984]
Triangle: [1853, 2050, 2058]
Triangle: [2025, 1781, 2024]
Triangle: [1783, 2023, 1782]
Triangle: [2024, 2011, 2025]
Triangle: [2022, 1989, 2023]
Triangle: [2145, 1992, 2172]
Triangle: [1882, 1993, 1884]
Triangle: [1883, 1994, 1992]
Triangle: [2135, 1996, 2173]
Triangle: [1850, 1997, 1852]
Triangle: [1851, 1998, 1996]
Triangle: [1891, 2174, 2149]
Triangle: [1890, 2001, 1892]
Triangle: [1891, 2002, 2000]
Triangle: [2001, 1889, 1892]
Triangle: [1857, 1993, 1998]
Triangle: [1932, 2003, 1931]
Triangle: [1931, 2005, 1933]
Triangle: [1932, 1964, 2004]
Triangle: [2005, 1897, 1933]
Triangle: [2000, 2005, 2003]
Triangle: [1994, 1999, 1992]
Triangle: [1991, 1998, 1993]
Triangle: [1807, 2115, 1786]
Triangle: [2119, 2009, 2008]
Triangle: [2010, 2009, 2006]
Triangle: [2176, 2006, 2175]
Triangle: [1780, 2026, 1779]
Triangle: [2025, 2021, 2026]
Triangle: [2177, 2018, 2180]
Triangle: [1989, 2180, 2181]
Triangle: [2013, 2018, 2012]
Triangle: [2177, 2176, 2226]
Triangle: [2013, 2182, 2183]
Triangle: [2178, 2183, 2225]
Triangle: [2015, 2184, 2185]
Triangle: [2224, 2015, 2185]
Triangle: [2187, 2016, 2186]
Triangle: [2188, 2017, 2187]
Triangle: [2004, 2011, 2003]
Triangle: [1966, 2004, 1964]
Triangle: [1966, 2026, 2021]
Triangle: [1779, 1968, 1778]
Triangle: [2034, 1990, 2022]
Triangle: [1784, 2022, 1783]
Triangle: [2189, 2011, 1988]
Triangle: [2017, 2027, 2016]
Triangle: [2016, 2191, 2179]
Triangle: [2223, 2029, 2190]
Triangle: [2181, 2029, 2192]
Triangle: [2193, 2013, 2178]
Triangle: [2029, 2193, 2190]
Triangle: [2015, 2030, 2014]
Triangle: [1785, 2031, 1784]
Triangle: [1772, 1973, 1773]
Triangle: [2031, 2032, 2033]
Triangle: [2031, 2034, 2022]
Triangle: [2037, 1973, 1972]
Triangle: [2009, 2033, 2008]
Triangle: [2035, 1804, 2103]
Triangle: [1979, 2111, 2036]
Triangle: [2037, 1808, 1773]
Triangle: [1980, 1985, 1987]
Triangle: [1980, 2036, 2228]
Triangle: [1977, 2228, 2227]
Triangle: [2038, 1936, 1934]
Triangle: [1963, 1983, 1971]
Triangle: [1937, 2039, 2040]
Triangle: [2195, 2041, 2042]
Triangle: [2147, 2039, 1895]
Triangle: [2195, 1935, 2160]
Triangle: [2043, 2038, 1934]
Triangle: [1934, 2042, 2043]
Triangle: [1983, 2044, 1984]
Triangle: [2046, 2042, 2041]
Triangle: [2045, 2043, 2042]
Triangle: [2198, 2063, 2205]
Triangle: [2049, 1984, 2048]
Triangle: [2048, 2044, 2047]
Triangle: [2047, 2045, 2046]
Triangle: [1896, 2052, 2053]
Triangle: [2196, 2054, 2055]
Triangle: [2196, 1894, 2146]
Triangle: [2143, 2052, 1887]
Triangle: [1855, 2057, 1888]
Triangle: [2202, 2056, 2170]
Triangle: [2198, 1886, 2142]
Triangle: [2199, 1885, 2144]
Triangle: [1979, 1987, 1978]
Triangle: [2148, 2055, 2200]
Triangle: [2060, 2041, 1893]
Triangle: [2048, 2046, 2060]
Triangle: [2201, 2060, 2200]
Triangle: [2202, 2061, 2062]
Triangle: [2062, 2055, 2054]
Triangle: [2204, 2050, 2171]
Triangle: [1978, 2066, 2051]
Triangle: [2204, 2054, 2199]
Triangle: [2058, 2065, 2059]
Triangle: [1970, 1976, 1969]
Triangle: [2203, 2056, 2064]
Triangle: [2134, 2063, 1855]
Triangle: [1854, 2069, 2068]
Triangle: [1852, 2069, 1856]
Triangle: [1854, 2067, 1853]
Triangle: [2209, 2071, 2070]
Triangle: [2207, 2073, 2072]
Triangle: [2206, 2072, 2064]
Triangle: [2203, 2070, 2051]
Triangle: [2051, 2074, 1978]
Triangle: [2110, 2074, 2103]
Triangle: [2071, 2074, 2070]
Triangle: [2076, 2210, 2211]
Triangle: [2073, 2212, 2208]
Triangle: [2071, 2078, 2075]
Triangle: [2222, 2076, 2211]
Triangle: [2117, 2007, 2115]
Triangle: [2229, 2075, 2078]
Triangle: [1974, 1775, 1973]
Triangle: [1058, 2086, 1308]
Triangle: [1060, 2087, 1307]
Triangle: [1061, 2080, 1059]
Triangle: [1306, 2081, 1060]
Triangle: [1308, 2082, 1061]
Triangle: [1058, 2087, 2079]
Triangle: [2089, 1062, 1305]
Triangle: [1304, 2084, 1063]
Triangle: [2080, 1064, 1059]
Triangle: [1294, 2088, 1306]
Triangle: [2085, 1305, 1064]
Triangle: [1062, 2090, 1304]
Triangle: [2149, 1892, 2215]
Triangle: [2216, 1897, 2215]
Triangle: [2221, 1895, 2216]
Triangle: [2145, 1884, 2217]
Triangle: [1887, 2217, 2218]
Triangle: [2220, 1887, 2218]
Triangle: [2086, 2091, 2098]
Triangle: [2087, 2093, 2099]
Triangle: [2082, 2092, 2080]
Triangle: [2081, 2100, 2093]
Triangle: [2086, 2094, 2082]
Triangle: [2079, 2099, 2091]
Triangle: [2101, 2083, 2089]
Triangle: [2102, 2084, 2090]
Triangle: [2092, 2085, 2080]
Triangle: [2214, 2100, 2088]
Triangle: [2097, 2089, 2085]
Triangle: [2083, 2102, 2090]
Triangle: [2103, 2075, 2035]
Triangle: [1803, 2111, 2108]
Triangle: [1805, 2035, 2229]
Triangle: [1801, 1805, 2235]
Triangle: [2110, 1979, 1978]
Triangle: [2105, 1789, 2106]
Triangle: [2235, 1807, 2106]
Triangle: [2107, 1787, 2105]
Triangle: [2110, 1804, 2109]
Triangle: [2111, 1804, 2108]
Triangle: [1799, 2114, 2113]
Triangle: [1802, 2107, 1808]
Triangle: [1975, 1786, 2116]
Triangle: [2032, 2116, 2007]
Triangle: [2116, 2115, 2007]
Triangle: [2078, 2117, 2229]
Triangle: [2117, 2119, 2008]
Triangle: [2118, 2077, 2213]
Triangle: [2096, 2214, 2084]
Triangle: [2220, 1888, 2142]
Triangle: [1886, 2220, 2142]
Triangle: [2144, 2143, 2220]
Triangle: [2218, 1884, 1888]
Triangle: [1883, 2217, 1889]
Triangle: [2146, 2216, 1896]
Triangle: [1894, 2221, 2146]
Triangle: [2148, 2147, 2221]
Triangle: [1896, 2215, 1892]
Triangle: [1891, 2215, 1897]
Triangle: [1063, 2214, 1294]
Triangle: [2175, 2211, 1997]
Triangle: [2006, 2222, 2175]
Triangle: [2213, 2212, 2222]
Triangle: [2208, 2077, 2071]
Triangle: [2211, 2069, 1997]
Triangle: [2064, 2209, 2203]
Triangle: [2067, 2207, 2206]
Triangle: [2068, 2210, 2207]
Triangle: [2072, 2208, 2209]
Triangle: [2058, 2134, 1853]
Triangle: [2051, 2170, 2203]
Triangle: [2065, 2199, 2059]
Triangle: [2062, 2171, 2056]
Triangle: [2048, 2202, 2049]
Triangle: [2061, 2200, 2055]
Triangle: [1893, 2200, 2060]
Triangle: [2059, 2144, 1886]
Triangle: [2057, 2142, 1888]
Triangle: [2049, 2170, 2066]
Triangle: [1885, 2197, 2143]
Triangle: [2053, 2146, 1896]
Triangle: [2053, 2197, 2196]
Triangle: [2059, 2205, 2058]
Triangle: [2040, 2160, 1937]
Triangle: [1893, 2194, 2147]
Triangle: [2040, 2194, 2195]
Triangle: [2190, 2030, 2028]
Triangle: [2030, 2178, 2014]
Triangle: [1989, 2192, 1988]
Triangle: [2223, 2028, 2191]
Triangle: [2189, 2191, 2027]
Triangle: [1988, 2223, 2189]
Triangle: [2179, 2028, 2015]
Triangle: [2027, 2188, 2189]
Triangle: [2011, 2187, 2003]
Triangle: [2003, 2186, 2000]
Triangle: [2174, 2185, 1999]
Triangle: [2000, 2224, 2174]
Triangle: [2186, 2179, 2224]
Triangle: [2185, 1992, 1999]
Triangle: [2225, 1991, 2172]
Triangle: [2184, 2172, 1992]
Triangle: [2014, 2225, 2184]
Triangle: [2183, 1996, 1991]
Triangle: [2226, 1995, 2173]
Triangle: [2182, 2173, 1996]
Triangle: [2012, 2226, 2182]
Triangle: [2181, 2018, 2019]
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Triangle: [1995, 2175, 1997]
Triangle: [2149, 1999, 1890]
Triangle: [1850, 2173, 1995]
Triangle: [1882, 2172, 1991]
Triangle: [2056, 2206, 2064]
Triangle: [1968, 2124, 1778]
Triangle: [1967, 2168, 1965]
Triangle: [1965, 2167, 1963]
Triangle: [2167, 1936, 1963]
Triangle: [1959, 2154, 1910]
Triangle: [2157, 1955, 1929]
Triangle: [1948, 2155, 1920]
Triangle: [1921, 2163, 2156]
Triangle: [2153, 1945, 1912]
Triangle: [1939, 2156, 1919]
Triangle: [1953, 2160, 2163]
Triangle: [1948, 2159, 2164]
Triangle: [1904, 2158, 2151]
Triangle: [1903, 2157, 2150]
Triangle: [2165, 1912, 1955]
Triangle: [1939, 2154, 2161]
Triangle: [1923, 2166, 1959]
Triangle: [2162, 1922, 1945]
Triangle: [1905, 2152, 2150]
Triangle: [1906, 2151, 2152]
Triangle: [1826, 2141, 2129]
Triangle: [1847, 2140, 1877]
Triangle: [1835, 2139, 2131]
Triangle: [1837, 2138, 2130]
Triangle: [2388, 2137, 1863]
Triangle: [1834, 2136, 2131]
Triangle: [1870, 2134, 2138]
Triangle: [1851, 2139, 1868]
Triangle: [1843, 2125, 1820]
Triangle: [1818, 2132, 2126]
Triangle: [1877, 2128, 1832]
Triangle: [2386, 2129, 2392]
Triangle: [1881, 2132, 2141]
Triangle: [2137, 1839, 1863]
Triangle: [1818, 2127, 1824]
Triangle: [1824, 2125, 1822]
Triangle: [1778, 2122, 1759]
Triangle: [1768, 2219, 2096]
Triangle: [2121, 1749, 1754]
Triangle: [1759, 2121, 1754]
Triangle: [1768, 2120, 2123]
Triangle: [2119, 2213, 2006]
Triangle: [2115, 2229, 2117]
Triangle: [2037, 2231, 1802]
Triangle: [2232, 1797, 1796]
Triangle: [1777, 1969, 1776]
Triangle: [1802, 2113, 2114]
Triangle: [1972, 2234, 2037]
Triangle: [1775, 1972, 1973]
Triangle: [1969, 1972, 1776]
Triangle: [2228, 2234, 2227]
Triangle: [1803, 2234, 2036]
Triangle: [2231, 2236, 2113]
Triangle: [2113, 2233, 1799]
Triangle: [1803, 2112, 2236]
Triangle: [1800, 2236, 2112]
Triangle: [1798, 2239, 1788]
Triangle: [1795, 2241, 2242]
Triangle: [1794, 2240, 2241]
Triangle: [1788, 2237, 1787]
Triangle: [1787, 2238, 1789]
Triangle: [2230, 1789, 2238]
Triangle: [1797, 2238, 1792]
Triangle: [2243, 1811, 1815]
Triangle: [2243, 1813, 1812]
Triangle: [1814, 2243, 1812]
Triangle: [1810, 2243, 1816]
Triangle: [1796, 2242, 2232]
Triangle: [2232, 2233, 1800]
Triangle: [2271, 915, 1068]
Triangle: [1124, 1132, 2251]
Triangle: [38, 2264, 2258]
Triangle: [1123, 2246, 1116]
Triangle: [1139, 2245, 1123]
Triangle: [1137, 2249, 1115]
Triangle: [1114, 1069, 39]
Triangle: [1099, 2246, 1114]
Triangle: [1125, 1139, 2266]
Triangle: [2254, 1066, 1078]
Triangle: [1066, 2253, 46]
Triangle: [1138, 2254, 1078]
Triangle: [2258, 1116, 1099]
Triangle: [1295, 2255, 1097]
Triangle: [1110, 2264, 1102]
Triangle: [1133, 2265, 1110]
Triangle: [33, 2255, 34]
Triangle: [69, 2256, 173]
Triangle: [2263, 1107, 1108]
Triangle: [2262, 1099, 1107]
Triangle: [1105, 2267, 1295]
Triangle: [1104, 2261, 1105]
Triangle: [1103, 2260, 1104]
Triangle: [1098, 2263, 1108]
Triangle: [1125, 1133, 1112]
Triangle: [2280, 1102, 38]
Triangle: [2276, 925, 2268]
Triangle: [2273, 1133, 1110]
Triangle: [2273, 2283, 1083]
Triangle: [2269, 1101, 2275]
Triangle: [2270, 1077, 1204]
Triangle: [2274, 1065, 1129]
Triangle: [2277, 1112, 1133]
Triangle: [2268, 2288, 2279]
Triangle: [2278, 1129, 1077]
Triangle: [2275, 49, 1130]
Triangle: [2281, 2273, 1110]
Triangle: [2280, 2276, 2271]
Triangle: [2282, 48, 47]
Triangle: [2284, 1068, 2283]
Triangle: [2285, 1068, 48]
Triangle: [2281, 2271, 2284]
Triangle: [1301, 2286, 1240]
Triangle: [176, 2286, 175]
Triangle: [1236, 2288, 925]
Triangle: [1237, 2291, 1238]
Triangle: [1238, 2292, 1239]
Triangle: [1239, 2293, 1301]
Triangle: [2287, 1237, 1241]
Triangle: [2279, 177, 180]
Triangle: [932, 924, 934]
Triangle: [2294, 267, 2295]
Triangle: [2296, 266, 2294]
Triangle: [481, 268, 2296]
Triangle: [2330, 344, 2331]
Triangle: [2330, 2309, 2332]
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Triangle: [1667, 1671, 1670]
Triangle: [1682, 1683, 1671]
Triangle: [1673, 1676, 1672]
Triangle: [1692, 1673, 1669]
Triangle: [1671, 1675, 1674]
Triangle: [1684, 1675, 1671]
Triangle: [1672, 1676, 1684]
Triangle: [1672, 1683, 1682]
Triangle: [1664, 1668, 1682]
Triangle: [1664, 1681, 1680]
Triangle: [1660, 1680, 1679]
Triangle: [1656, 1679, 1678]
Triangle: [1652, 1678, 1697]
Triangle: [1674, 1692, 1691]
Triangle: [1670, 1691, 1690]
Triangle: [1666, 1690, 1689]
Triangle: [1658, 1662, 1689]
Triangle: [1654, 1658, 1688]
Triangle: [1650, 1654, 1687]
Triangle: [1695, 1650, 1686]
Triangle: [1646, 1695, 1698]
Triangle: [1694, 1697, 1677]
Triangle: [1697, 1696, 1647]
Triangle: [1647, 1696, 1695]
Triangle: [1685, 1698, 1693]
Triangle: [1693, 1694, 1648]
Triangle: [1699, 1703, 1706]
Triangle: [1720, 1721, 1703]
Triangle: [1705, 1704, 1700]
Triangle: [1717, 1705, 1701]
Triangle: [1703, 1707, 1710]
Triangle: [1704, 1708, 1722]
Triangle: [1710, 1718, 1717]
Triangle: [1721, 1722, 1707]
Triangle: [1711, 1714, 1710]
Triangle: [1722, 1723, 1711]
Triangle: [1709, 1713, 1712]
Triangle: [1718, 1719, 1713]
Triangle: [1714, 1719, 1718]
Triangle: [1705, 1717, 1718]
Triangle: [1706, 1717, 1716]
Triangle: [1712, 1723, 1722]
Triangle: [1705, 1709, 1708]
Triangle: [1700, 1704, 1721]
Triangle: [1764, 1760, 1725]
Triangle: [1765, 1762, 1729]
Triangle: [1763, 1726, 1727]
Triangle: [1762, 1766, 1730]
Triangle: [1763, 1764, 1724]
Triangle: [1760, 1765, 1728]
Triangle: [1733, 1731, 1738]
Triangle: [1735, 1742, 1739]
Triangle: [1732, 1739, 1738]
Triangle: [1736, 1743, 1742]
Triangle: [1733, 1740, 1741]
Triangle: [1736, 1737, 1744]
Triangle: [1770, 1745, 1746]
Triangle: [1771, 1748, 1749]
Triangle: [1761, 1727, 1747]
Triangle: [2120, 1730, 1766]
Triangle: [1769, 1747, 1745]
Triangle: [1746, 1748, 1771]
Triangle: [1752, 1757, 1755]
Triangle: [1756, 1758, 1753]
Triangle: [1750, 1755, 1756]
Triangle: [1758, 1759, 1754]
Triangle: [1734, 1741, 1757]
Triangle: [2122, 1744, 1737]
Triangle: [1731, 1733, 1726]
Triangle: [1734, 1727, 1726]
Triangle: [1752, 1747, 1727]
Triangle: [1750, 1745, 1747]
Triangle: [1751, 1746, 1745]
Triangle: [1751, 1753, 1748]
Triangle: [1754, 1749, 1748]
Triangle: [2121, 1737, 1730]
Triangle: [1737, 1736, 1729]
Triangle: [1736, 1735, 1728]
Triangle: [1732, 1725, 1728]
Triangle: [1732, 1731, 1724]
Triangle: [1767, 1771, 2102]
Triangle: [1769, 1770, 2101]
Triangle: [2123, 1766, 2100]
Triangle: [1761, 1769, 2097]
Triangle: [1771, 1768, 2096]
Triangle: [1770, 1767, 2095]
Triangle: [2091, 2099, 1765]
Triangle: [2094, 2098, 1764]
Triangle: [2093, 2100, 1766]
Triangle: [2092, 2094, 1763]
Triangle: [2099, 2093, 1762]
Triangle: [2098, 2091, 1760]
Triangle: [1742, 1775, 1774]
Triangle: [1785, 1774, 1974]
Triangle: [1743, 1776, 1775]
Triangle: [1738, 1739, 1774]
Triangle: [1785, 1784, 1740]
Triangle: [1740, 1784, 1783]
Triangle: [1741, 1783, 1782]
Triangle: [1757, 1782, 1781]
Triangle: [1755, 1781, 1780]
Triangle: [1780, 1779, 1758]
Triangle: [1779, 1778, 1759]
Triangle: [2124, 1777, 1744]
Triangle: [1777, 1776, 1743]
Triangle: [2008, 2033, 2032]
Triangle: [1807, 1806, 2105]
Triangle: [1808, 2107, 2105]
Triangle: [2237, 1790, 1792]
Triangle: [2239, 1791, 1790]
Triangle: [1794, 1795, 1812]
Triangle: [1795, 1796, 1814]
Triangle: [1793, 1794, 1813]
Triangle: [1816, 1814, 1796]
Triangle: [1811, 1791, 1793]
Triangle: [1816, 1797, 1792]
Triangle: [2241, 2240, 1798]
Triangle: [2242, 2241, 1799]
Triangle: [2240, 1793, 1791]
Triangle: [1800, 1801, 2230]
Triangle: [1801, 1800, 1804]
Triangle: [2112, 2108, 1804]
Triangle: [1773, 1808, 1806]
Triangle: [1772, 1806, 1807]
Triangle: [1789, 1801, 2235]
Triangle: [2114, 1798, 1788]
Triangle: [1791, 1811, 1809]
Triangle: [1790, 1809, 1810]
Triangle: [1823, 1821, 1820]
Triangle: [2127, 1825, 1820]
Triangle: [2126, 1817, 1825]
Triangle: [1819, 1823, 1825]
Triangle: [1880, 1845, 1846]
Triangle: [1859, 1837, 2130]
Triangle: [1864, 1863, 1839]
Triangle: [2141, 2132, 1849]
Triangle: [1858, 1838, 1837]
Triangle: [1842, 1844, 1879]
Triangle: [1879, 1844, 1845]
Triangle: [1876, 1874, 1831]
Triangle: [1829, 1828, 2387]
Triangle: [2392, 2129, 1830]
Triangle: [2140, 1875, 1833]
Triangle: [2390, 2389, 1864]
Triangle: [2387, 1828, 1827]
Triangle: [1875, 1878, 1829]
Triangle: [1874, 1877, 1832]
Triangle: [2385, 1827, 1826]
Triangle: [2126, 2132, 1846]
Triangle: [1824, 1848, 1849]
Triangle: [1822, 1847, 1848]
Triangle: [2133, 1847, 1822]
Triangle: [1817, 1846, 1845]
Triangle: [1845, 1844, 1823]
Triangle: [1844, 1842, 1821]
Triangle: [1842, 1843, 1820]
Triangle: [1855, 1857, 1866]
Triangle: [1857, 1851, 1868]
Triangle: [2135, 1850, 1869]
Triangle: [1871, 1854, 1853]
Triangle: [1872, 1856, 1854]
Triangle: [1873, 1852, 1856]
Triangle: [1869, 1850, 1852]
Triangle: [2138, 2134, 1855]
Triangle: [1865, 1864, 1841]
Triangle: [1836, 1860, 1861]
Triangle: [1840, 1862, 1860]
Triangle: [2131, 2136, 1865]
Triangle: [1858, 1862, 1840]
Triangle: [2383, 1858, 1859]
Triangle: [2389, 2388, 1863]
Triangle: [2384, 1859, 2137]
Triangle: [2138, 1867, 1839]
Triangle: [1834, 1869, 1873]
Triangle: [1836, 1873, 1872]
Triangle: [1840, 1872, 1871]
Triangle: [1838, 1871, 1870]
Triangle: [2139, 1869, 1834]
Triangle: [1866, 1868, 1835]
Triangle: [1867, 1866, 1841]
Triangle: [1847, 1877, 1874]
Triangle: [1843, 1842, 1878]
Triangle: [2133, 1843, 1875]
Triangle: [1848, 1874, 1876]
Triangle: [1828, 1879, 1880]
Triangle: [1878, 1879, 1828]
Triangle: [2129, 2141, 1876]
Triangle: [1827, 1880, 1881]
Triangle: [2152, 2151, 1902]
Triangle: [2150, 2152, 1901]
Triangle: [1899, 1898, 1906]
Triangle: [1898, 1900, 1904]
Triangle: [1926, 1927, 1962]
Triangle: [1940, 1918, 1920]
Triangle: [1944, 1920, 2155]
Triangle: [1927, 1930, 1957]
Triangle: [1939, 1919, 1918]
Triangle: [2166, 2158, 1925]
Triangle: [1960, 1925, 1926]
Triangle: [1955, 1912, 1911]
Triangle: [2161, 2154, 1909]
Triangle: [1907, 1911, 1946]
Triangle: [1956, 1914, 1913]
Triangle: [1911, 1912, 1945]
Triangle: [1943, 1909, 1908]
Triangle: [1956, 1959, 1910]
Triangle: [1958, 1913, 2153]
Triangle: [1941, 1908, 1907]
Triangle: [1899, 1930, 1927]
Triangle: [1929, 1930, 1899]
Triangle: [2150, 2157, 1929]
Triangle: [1924, 1928, 1903]
Triangle: [1927, 1926, 1900]
Triangle: [1900, 1926, 1925]
Triangle: [2158, 1923, 1902]
Triangle: [1923, 1924, 1901]
Triangle: [2159, 1938, 1947]
Triangle: [1947, 1938, 1932]
Triangle: [1949, 1932, 1931]
Triangle: [1935, 1934, 1951]
Triangle: [2163, 2160, 1935]
Triangle: [1954, 1933, 1937]
Triangle: [1950, 1931, 1933]
Triangle: [1934, 1936, 1948]
Triangle: [1945, 1922, 1916]
Triangle: [1941, 1942, 1915]
Triangle: [1943, 1941, 1917]
Triangle: [1942, 1946, 1916]
Triangle: [2161, 1943, 1921]
Triangle: [1910, 1939, 1940]
Triangle: [1913, 1944, 2162]
Triangle: [1914, 1940, 1944]
Triangle: [1951, 1948, 1920]
Triangle: [1950, 1954, 1917]
Triangle: [1917, 1954, 1953]
Triangle: [2156, 2163, 1952]
Triangle: [1919, 1952, 1951]
Triangle: [1916, 1949, 1950]
Triangle: [1922, 1947, 1949]
Triangle: [2164, 1947, 1922]
Triangle: [1928, 1958, 2165]
Triangle: [1924, 1923, 1959]
Triangle: [1924, 1956, 1958]
Triangle: [1929, 1955, 1957]
Triangle: [1909, 1960, 1961]
Triangle: [2154, 2166, 1960]
Triangle: [1962, 1957, 1911]
Triangle: [1908, 1961, 1962]
Triangle: [1857, 1855, 1888]
Triangle: [1887, 1896, 1892]
Triangle: [1895, 1937, 1933]
Triangle: [1964, 1938, 2159]
Triangle: [2168, 1966, 1964]
Triangle: [1988, 2024, 2023]
Triangle: [1782, 2023, 2024]
Triangle: [2169, 1968, 1966]
Triangle: [1971, 1970, 1965]
Triangle: [2169, 1967, 1777]
Triangle: [1974, 1772, 1786]
Triangle: [1969, 1976, 1977]
Triangle: [2171, 2050, 2067]
Triangle: [1987, 1985, 2049]
Triangle: [1971, 1982, 1981]
Triangle: [1970, 1969, 1967]
Triangle: [1971, 1983, 1984]
Triangle: [1986, 1980, 1977]
Triangle: [1986, 1976, 1981]
Triangle: [1985, 1986, 1982]
Triangle: [1853, 2067, 2050]
Triangle: [2025, 1780, 1781]
Triangle: [1783, 2022, 2023]
Triangle: [2024, 1988, 2011]
Triangle: [2022, 1990, 1989]
Triangle: [2145, 1883, 1992]
Triangle: [1882, 1991, 1993]
Triangle: [1883, 1889, 1994]
Triangle: [2135, 1851, 1996]
Triangle: [1850, 1995, 1997]
Triangle: [1851, 1857, 1998]
Triangle: [1891, 2000, 2174]
Triangle: [1890, 1999, 2001]
Triangle: [1891, 1897, 2002]
Triangle: [2001, 1994, 1889]
Triangle: [1857, 1884, 1993]
Triangle: [1932, 2004, 2003]
Triangle: [1931, 2003, 2005]
Triangle: [1932, 1938, 1964]
Triangle: [2005, 2002, 1897]
Triangle: [2000, 2002, 2005]
Triangle: [1994, 2001, 1999]
Triangle: [1991, 1996, 1998]
Triangle: [1807, 1805, 2115]
Triangle: [2119, 2006, 2009]
Triangle: [2010, 1990, 2009]
Triangle: [2176, 2010, 2006]
Triangle: [1780, 2025, 2026]
Triangle: [2025, 2011, 2021]
Triangle: [2177, 2012, 2018]
Triangle: [1989, 1990, 2180]
Triangle: [2013, 2019, 2018]
Triangle: [2177, 2010, 2176]
Triangle: [2013, 2012, 2182]
Triangle: [2178, 2013, 2183]
Triangle: [2015, 2014, 2184]
Triangle: [2224, 2179, 2015]
Triangle: [2187, 2017, 2016]
Triangle: [2188, 2020, 2017]
Triangle: [2004, 2021, 2011]
Triangle: [1966, 2021, 2004]
Triangle: [1966, 1968, 2026]
Triangle: [1779, 2026, 1968]
Triangle: [2034, 2009, 1990]
Triangle: [1784, 2031, 2022]
Triangle: [2189, 2188, 2011]
Triangle: [2017, 2020, 2027]
Triangle: [2016, 2027, 2191]
Triangle: [2223, 2192, 2029]
Triangle: [2181, 2019, 2029]
Triangle: [2193, 2019, 2013]
Triangle: [2029, 2019, 2193]
Triangle: [2015, 2028, 2030]
Triangle: [1785, 1975, 2031]
Triangle: [1772, 1974, 1973]
Triangle: [2031, 1975, 2032]
Triangle: [2031, 2033, 2034]
Triangle: [2037, 1773, 1973]
Triangle: [2009, 2034, 2033]
Triangle: [2035, 2104, 1804]
Triangle: [1979, 2109, 2111]
Triangle: [2037, 1802, 1808]
Triangle: [1980, 1986, 1985]
Triangle: [1980, 1979, 2036]
Triangle: [1977, 1980, 2228]
Triangle: [2038, 1963, 1936]
Triangle: [1963, 2038, 1983]
Triangle: [1937, 1895, 2039]
Triangle: [2195, 2194, 2041]
Triangle: [2147, 2194, 2039]
Triangle: [2195, 2042, 1935]
Triangle: [2043, 1983, 2038]
Triangle: [1934, 1935, 2042]
Triangle: [1983, 2043, 2044]
Triangle: [2046, 2045, 2042]
Triangle: [2045, 2044, 2043]
Triangle: [2198, 2057, 2063]
Triangle: [2049, 1985, 1984]
Triangle: [2048, 1984, 2044]
Triangle: [2047, 2044, 2045]
Triangle: [1896, 1887, 2052]
Triangle: [2196, 2197, 2054]
Triangle: [2196, 2055, 1894]
Triangle: [2143, 2197, 2052]
Triangle: [1855, 2063, 2057]
Triangle: [2202, 2062, 2056]
Triangle: [2198, 2059, 1886]
Triangle: [2199, 2054, 1885]
Triangle: [1979, 1980, 1987]
Triangle: [2148, 1894, 2055]
Triangle: [2060, 2046, 2041]
Triangle: [2048, 2047, 2046]
Triangle: [2201, 2048, 2060]
Triangle: [2202, 2201, 2061]
Triangle: [2062, 2061, 2055]
Triangle: [2204, 2065, 2050]
Triangle: [1978, 1987, 2066]
Triangle: [2204, 2062, 2054]
Triangle: [2058, 2050, 2065]
Triangle: [1970, 1981, 1976]
Triangle: [2203, 2170, 2056]
Triangle: [2134, 2205, 2063]
Triangle: [1854, 1856, 2069]
Triangle: [1852, 1997, 2069]
Triangle: [1854, 2068, 2067]
Triangle: [2209, 2208, 2071]
Triangle: [2207, 2210, 2073]
Triangle: [2206, 2207, 2072]
Triangle: [2203, 2209, 2070]
Triangle: [2051, 2070, 2074]
Triangle: [2110, 1978, 2074]
Triangle: [2071, 2075, 2074]
Triangle: [2076, 2073, 2210]
Triangle: [2073, 2076, 2212]
Triangle: [2071, 2077, 2078]
Triangle: [2222, 2212, 2076]
Triangle: [2117, 2008, 2007]
Triangle: [2229, 2035, 2075]
Triangle: [1974, 1774, 1775]
Triangle: [1058, 2079, 2086]
Triangle: [1060, 2081, 2087]
Triangle: [1061, 2082, 2080]
Triangle: [1306, 2088, 2081]
Triangle: [1308, 2086, 2082]
Triangle: [1058, 1307, 2087]
Triangle: [2089, 2083, 1062]
Triangle: [1304, 2090, 2084]
Triangle: [2080, 2085, 1064]
Triangle: [1294, 2214, 2088]
Triangle: [2085, 2089, 1305]
Triangle: [1062, 2083, 2090]
Triangle: [2149, 1890, 1892]
Triangle: [2216, 1895, 1897]
Triangle: [2221, 2147, 1895]
Triangle: [2145, 1882, 1884]
Triangle: [1887, 1889, 2217]
Triangle: [2220, 2143, 1887]
Triangle: [2086, 2079, 2091]
Triangle: [2087, 2081, 2093]
Triangle: [2082, 2094, 2092]
Triangle: [2081, 2088, 2100]
Triangle: [2086, 2098, 2094]
Triangle: [2079, 2087, 2099]
Triangle: [2101, 2095, 2083]
Triangle: [2102, 2096, 2084]
Triangle: [2092, 2097, 2085]
Triangle: [2214, 2219, 2100]
Triangle: [2097, 2101, 2089]
Triangle: [2083, 2095, 2102]
Triangle: [2103, 2074, 2075]
Triangle: [1803, 2036, 2111]
Triangle: [1805, 2104, 2035]
Triangle: [1801, 2104, 1805]
Triangle: [2110, 2109, 1979]
Triangle: [2105, 1787, 1789]
Triangle: [2235, 1805, 1807]
Triangle: [2107, 1788, 1787]
Triangle: [2110, 2103, 1804]
Triangle: [2111, 2109, 1804]
Triangle: [1799, 1798, 2114]
Triangle: [1802, 2114, 2107]
Triangle: [2032, 1975, 2116]
Triangle: [2116, 1786, 2115]
Triangle: [2078, 2118, 2117]
Triangle: [2117, 2118, 2119]
Triangle: [2118, 2078, 2077]
Triangle: [2096, 2219, 2214]
Triangle: [2220, 2218, 1888]
Triangle: [1886, 2144, 2220]
Triangle: [2144, 1885, 2143]
Triangle: [2218, 2217, 1884]
Triangle: [1883, 2145, 2217]
Triangle: [2146, 2221, 2216]
Triangle: [1894, 2148, 2221]
Triangle: [2148, 1893, 2147]
Triangle: [1896, 2216, 2215]
Triangle: [1891, 2149, 2215]
Triangle: [1063, 2084, 2214]
Triangle: [2175, 2222, 2211]
Triangle: [2006, 2213, 2222]
Triangle: [2213, 2077, 2212]
Triangle: [2208, 2212, 2077]
Triangle: [2211, 2210, 2069]
Triangle: [2064, 2072, 2209]
Triangle: [2067, 2068, 2207]
Triangle: [2068, 2069, 2210]
Triangle: [2072, 2073, 2208]
Triangle: [2058, 2205, 2134]
Triangle: [2051, 2066, 2170]
Triangle: [2065, 2204, 2199]
Triangle: [2062, 2204, 2171]
Triangle: [2048, 2201, 2202]
Triangle: [2061, 2201, 2200]
Triangle: [1893, 2148, 2200]
Triangle: [2059, 2199, 2144]
Triangle: [2057, 2198, 2142]
Triangle: [2049, 2202, 2170]
Triangle: [1885, 2054, 2197]
Triangle: [2053, 2196, 2146]
Triangle: [2053, 2052, 2197]
Triangle: [2059, 2198, 2205]
Triangle: [2040, 2195, 2160]
Triangle: [1893, 2041, 2194]
Triangle: [2040, 2039, 2194]
Triangle: [2190, 2193, 2030]
Triangle: [2030, 2193, 2178]
Triangle: [1989, 2181, 2192]
Triangle: [2223, 2190, 2028]
Triangle: [2189, 2223, 2191]
Triangle: [1988, 2192, 2223]
Triangle: [2179, 2191, 2028]
Triangle: [2027, 2020, 2188]
Triangle: [2011, 2188, 2187]
Triangle: [2003, 2187, 2186]
Triangle: [2174, 2224, 2185]
Triangle: [2000, 2186, 2224]
Triangle: [2186, 2016, 2179]
Triangle: [2185, 2184, 1992]
Triangle: [2225, 2183, 1991]
Triangle: [2184, 2225, 2172]
Triangle: [2014, 2178, 2225]
Triangle: [2183, 2182, 1996]
Triangle: [2226, 2176, 1995]
Triangle: [2182, 2226, 2173]
Triangle: [2012, 2177, 2226]
Triangle: [2181, 2180, 2018]
Triangle: [2010, 2177, 2180]
Triangle: [1995, 2176, 2175]
Triangle: [2149, 2174, 1999]
Triangle: [1850, 2135, 2173]
Triangle: [1882, 2145, 2172]
Triangle: [2056, 2171, 2206]
Triangle: [1968, 2169, 2124]
Triangle: [1967, 2169, 2168]
Triangle: [1965, 2168, 2167]
Triangle: [2167, 2159, 1936]
Triangle: [1959, 2166, 2154]
Triangle: [2157, 2165, 1955]
Triangle: [1948, 2164, 2155]
Triangle: [1921, 1953, 2163]
Triangle: [2153, 2162, 1945]
Triangle: [1939, 2161, 2156]
Triangle: [1953, 1937, 2160]
Triangle: [1948, 1936, 2159]
Triangle: [1904, 1925, 2158]
Triangle: [1903, 1928, 2157]
Triangle: [2165, 2153, 1912]
Triangle: [1939, 1910, 2154]
Triangle: [1923, 2158, 2166]
Triangle: [2162, 2155, 1922]
Triangle: [1905, 1906, 2152]
Triangle: [1906, 1904, 2151]
Triangle: [1826, 1881, 2141]
Triangle: [1847, 2133, 2140]
Triangle: [1835, 1868, 2139]
Triangle: [1837, 1870, 2138]
Triangle: [2388, 2391, 2137]
Triangle: [1834, 1861, 2136]
Triangle: [1870, 1853, 2134]
Triangle: [1851, 2135, 2139]
Triangle: [1843, 2133, 2125]
Triangle: [1818, 1849, 2132]
Triangle: [1877, 2140, 2128]
Triangle: [2386, 1826, 2129]
Triangle: [1881, 1846, 2132]
Triangle: [2137, 2130, 1839]
Triangle: [1818, 2126, 2127]
Triangle: [1824, 2127, 2125]
Triangle: [1778, 2124, 2122]
Triangle: [1768, 2123, 2219]
Triangle: [2121, 2120, 1749]
Triangle: [1759, 2122, 2121]
Triangle: [1768, 1749, 2120]
Triangle: [2119, 2118, 2213]
Triangle: [2115, 1805, 2229]
Triangle: [2037, 2234, 2231]
Triangle: [2232, 2230, 1797]
Triangle: [1777, 1967, 1969]
Triangle: [1802, 2231, 2113]
Triangle: [1972, 2227, 2234]
Triangle: [1775, 1776, 1972]
Triangle: [1969, 2227, 1972]
Triangle: [2228, 2036, 2234]
Triangle: [1803, 2231, 2234]
Triangle: [2231, 1803, 2236]
Triangle: [2113, 2236, 2233]
Triangle: [1803, 2108, 2112]
Triangle: [1800, 2233, 2236]
Triangle: [1798, 2240, 2239]
Triangle: [1795, 1794, 2241]
Triangle: [1794, 1793, 2240]
Triangle: [1788, 2239, 2237]
Triangle: [1787, 2237, 2238]
Triangle: [2230, 1801, 1789]
Triangle: [1797, 2230, 2238]
Triangle: [2243, 1809, 1811]
Triangle: [2243, 1815, 1813]
Triangle: [1814, 1816, 2243]
Triangle: [1810, 1809, 2243]
Triangle: [1796, 1795, 2242]
Triangle: [2232, 2242, 2233]
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Triangle: [4223, 4221, 4425]
Triangle: [4194, 4417, 4425]
Triangle: [4412, 4424, 4217]
Triangle: [4213, 4423, 4415]
Triangle: [4413, 4422, 4206]
Triangle: [4179, 4414, 4421]
Triangle: [4203, 4420, 4411]
Triangle: [4414, 4419, 4197]
Triangle: [4211, 4421, 4418]
Triangle: [4206, 4422, 4417]
Triangle: [4162, 4409, 4416]
Triangle: [4161, 4408, 4415]
Triangle: [4170, 4411, 4423]
Triangle: [4197, 4419, 4412]
Triangle: [4424, 4416, 4181]
Triangle: [4180, 4413, 4420]
Triangle: [4163, 4408, 4410]
Triangle: [4164, 4410, 4409]
Triangle: [4084, 4387, 4399]
Triangle: [4105, 4135, 4398]
Triangle: [4093, 4389, 4397]
Triangle: [4095, 4388, 4396]
Triangle: [4639, 4121, 4395]
Triangle: [4092, 4389, 4394]
Triangle: [4128, 4396, 4392]
Triangle: [4397, 4393, 4109]
Triangle: [4383, 4391, 4101]
Triangle: [4076, 4384, 4390]
Triangle: [4135, 4090, 4386]
Triangle: [4637, 4643, 4387]
Triangle: [4139, 4399, 4390]
Triangle: [4097, 4388, 4395]
Triangle: [4076, 4082, 4385]
Triangle: [4082, 4080, 4383]
Triangle: [4380, 4382, 4036]
Triangle: [4477, 4381, 4026]
Triangle: [4007, 4378, 4379]
Triangle: [4379, 4380, 4017]
Triangle: [4026, 4381, 4378]
Triangle: [4377, 4264, 4471]
Triangle: [4487, 4063, 4373]
Triangle: [4489, 4492, 4295]
Triangle: [4055, 4488, 4490]
Triangle: [4227, 4225, 4035]
Triangle: [4060, 4372, 4371]
Triangle: [4492, 4485, 4230]
Triangle: [4033, 4231, 4230]
Triangle: [4227, 4034, 4230]
Triangle: [4486, 4485, 4492]
Triangle: [4492, 4489, 4061]
Triangle: [4494, 4061, 4489]
Triangle: [4371, 4057, 4491]
Triangle: [4061, 4494, 4370]
Triangle: [4494, 4491, 4058]
Triangle: [4497, 4498, 4056]
Triangle: [4053, 4500, 4499]
Triangle: [4052, 4499, 4498]
Triangle: [4495, 4497, 4046]
Triangle: [4496, 4495, 4045]
Triangle: [4047, 4059, 4488]
Triangle: [4055, 4050, 4496]
Triangle: [4501, 4073, 4069]
Triangle: [4071, 4073, 4501]
Triangle: [4072, 4070, 4501]
Triangle: [4501, 4067, 4068]
Triangle: [4054, 4490, 4500]
Triangle: [4491, 4500, 4490]
Triangle: [4525, 3349, 3208]
Triangle: [3408, 3389, 3401]
Triangle: [4519, 3382, 2428]
Triangle: [3400, 3394, 4504]
Triangle: [3415, 3400, 4503]
Triangle: [3413, 3393, 4507]
Triangle: [3350, 4504, 3392]
Triangle: [4504, 3394, 3379]
Triangle: [3402, 4521, 3415]
Triangle: [3347, 4509, 4510]
Triangle: [3347, 46, 2253]
Triangle: [3414, 3359, 4510]
Triangle: [3394, 4519, 4513]
Triangle: [4511, 4522, 3559]
Triangle: [3388, 3382, 4519]
Triangle: [3409, 3388, 4520]
Triangle: [4511, 4512, 2423]
Triangle: [2451, 173, 2256]
Triangle: [3386, 4517, 4518]
Triangle: [3379, 4513, 4517]
Triangle: [4522, 4516, 3385]
Triangle: [3384, 3385, 4516]
Triangle: [3383, 3384, 4515]
Triangle: [3378, 3387, 4518]
Triangle: [3409, 4521, 3402]
Triangle: [3382, 4535, 4534]
Triangle: [3217, 3206, 4530]
Triangle: [4527, 3388, 3409]
Triangle: [4527, 3364, 4536]
Triangle: [3381, 3389, 4524]
Triangle: [2270, 1204, 3358]
Triangle: [4528, 3405, 3346]
Triangle: [4531, 3409, 3390]
Triangle: [4540, 3217, 4523]
Triangle: [4532, 3358, 3405]
Triangle: [4529, 3406, 2436]
Triangle: [4535, 3382, 3388]
Triangle: [3388, 4527, 4535]
Triangle: [4534, 4525, 4530]
Triangle: [2282, 47, 2435]
Triangle: [3349, 4525, 4537]
Triangle: [4538, 2435, 3349]
Triangle: [4525, 4534, 4535]
Triangle: [4539, 4545, 3565]
Triangle: [4539, 4541, 2556]
Triangle: [3505, 3217, 4540]
Triangle: [3506, 3507, 4543]
Triangle: [3507, 3508, 4544]
Triangle: [4545, 4544, 3508]
Triangle: [3506, 4542, 2287]
Triangle: [2557, 4540, 4533]
Triangle: [3216, 2425, 3223]
Triangle: [267, 2626, 4546]
Triangle: [2626, 2627, 4547]
Triangle: [2627, 2628, 2816]
Triangle: [4581, 4582, 2695]
Triangle: [4560, 4558, 4581]
Triangle: [4583, 2701, 2693]
Triangle: [4584, 2693, 2692]
Triangle: [4580, 4548, 4561]
Triangle: [4549, 4548, 4580]
Triangle: [4550, 4549, 4586]
Triangle: [4551, 4550, 4587]
Triangle: [4557, 4556, 4589]
Triangle: [4589, 4556, 4555]
Triangle: [4555, 4598, 4596]
Triangle: [4554, 4553, 4592]
Triangle: [4553, 4552, 4593]
Triangle: [4563, 4551, 4588]
Triangle: [4562, 4563, 4594]
Triangle: [4593, 4552, 4562]
Triangle: [4556, 4572, 4571]
Triangle: [4565, 4564, 4548]
Triangle: [4557, 4573, 4572]
Triangle: [4550, 4566, 4565]
Triangle: [4577, 4575, 4559]
Triangle: [4558, 4574, 4573]
Triangle: [4551, 4567, 4566]
Triangle: [4552, 4568, 4578]
Triangle: [4564, 4577, 4561]
Triangle: [4553, 4569, 4568]
Triangle: [4575, 4576, 4560]
Triangle: [4562, 4578, 4579]
Triangle: [4554, 4570, 4569]
Triangle: [4576, 4574, 4558]
Triangle: [4579, 4567, 4551]
Triangle: [4598, 4600, 4570]
Triangle: [4593, 4595, 2688]
Triangle: [2688, 4595, 4594]
Triangle: [4594, 4588, 2689]
Triangle: [2698, 4592, 4593]
Triangle: [4591, 4592, 2698]
Triangle: [4590, 4596, 4597]
Triangle: [4589, 4590, 2696]
Triangle: [4582, 4589, 2703]
Triangle: [4588, 4587, 2690]
Triangle: [4587, 4586, 2691]
Triangle: [2691, 4586, 4580]
Triangle: [2699, 4580, 4585]
Triangle: [4559, 4584, 4585]
Triangle: [4560, 4583, 4584]
Triangle: [4583, 4581, 2694]
Triangle: [4558, 4557, 4582]
Triangle: [4571, 4600, 4598]
Triangle: [4598, 4554, 4591]
Triangle: [2697, 2621, 4599]
Triangle: [4596, 4591, 2697]
Triangle: [2621, 2816, 2628]
Triangle: [4604, 4603, 4605]
Triangle: [4607, 4608, 4606]
Triangle: [4609, 4610, 4608]
Triangle: [4609, 4611, 4612]
Triangle: [4611, 4613, 4614]
Triangle: [4613, 4615, 4616]
Triangle: [4617, 4618, 4616]
Triangle: [4619, 4620, 4618]
Triangle: [4621, 4622, 4620]
Triangle: [4623, 4624, 4622]
Triangle: [4623, 4625, 4626]
Triangle: [4625, 4627, 4628]
Triangle: [4627, 4629, 4630]
Triangle: [4629, 4631, 4632]
Triangle: [4601, 4633, 4632]
Triangle: [4601, 4603, 4604]
Triangle: [4119, 4394, 4643]
Triangle: [4090, 4639, 4642]
Triangle: [4642, 4635, 4091]
Triangle: [4089, 4640, 4639]
Triangle: [4091, 4635, 4634]
Triangle: [4118, 4119, 4637]
Triangle: [4120, 4118, 4636]
Triangle: [4088, 4641, 4640]
Triangle: [4394, 4123, 4641]
Triangle: [4120, 4638, 4634]
=== Vertex Weights (Max 5 bones per vertex) ===
Vertex 0:
Vertex groups: 1
Group: 'spine2', Weight: 0.999425
Vertex 1:
Vertex groups: 3
Group: 'spine', Weight: 0.836326
Group: 'spine.001', Weight: 0.090082
Group: 'spine1', Weight: 0.043006
Vertex 2:
Vertex groups: 3
Group: 'spine', Weight: 0.835656
Group: 'spine.001', Weight: 0.088611
Group: 'spine1', Weight: 0.048553
Vertex 3:
Vertex groups: 5
Group: 'spine.002', Weight: 0.115406
Group: 'spine.003', Weight: 0.395058
Group: 'shoulder.L', Weight: 0.368170
Group: 'upper_arm.L', Weight: 0.051657
Group: 'shoulder.R', Weight: 0.040754
Vertex 4:
Vertex groups: 4
Group: 'spine.002', Weight: 0.148105
Group: 'spine.003', Weight: 0.562162
Group: 'shoulder.L', Weight: 0.122677
Group: 'shoulder.R', Weight: 0.122677
Vertex 5:
Vertex groups: 5
Group: 'spine.002', Weight: 0.068780
Group: 'spine.003', Weight: 0.267383
Group: 'shoulder.L', Weight: 0.534719
Group: 'upper_arm.L', Weight: 0.035399
Group: 'shoulder.R', Weight: 0.055499
Vertex 6:
Vertex groups: 4
Group: 'spine.002', Weight: 0.068955
Group: 'spine.003', Weight: 0.501343
Group: 'shoulder.L', Weight: 0.191656
Group: 'shoulder.R', Weight: 0.191656
Vertex 7:
Vertex groups: 4
Group: 'spine.002', Weight: 0.089033
Group: 'spine.003', Weight: 0.177599
Group: 'shoulder.L', Weight: 0.151872
Group: 'upper_arm.L', Weight: 0.568838
Vertex 8:
Vertex groups: 4
Group: 'spine.002', Weight: 0.107712
Group: 'spine.003', Weight: 0.181569
Group: 'shoulder.L', Weight: 0.136085
Group: 'upper_arm.L', Weight: 0.561274
Vertex 9:
Vertex groups: 4
Group: 'spine.002', Weight: 0.115101
Group: 'spine.003', Weight: 0.187309
Group: 'shoulder.L', Weight: 0.101247
Group: 'upper_arm.L', Weight: 0.582196
Vertex 10:
Vertex groups: 4
Group: 'spine.002', Weight: 0.131039
Group: 'spine.003', Weight: 0.175148
Group: 'shoulder.L', Weight: 0.085877
Group: 'upper_arm.L', Weight: 0.591059
Vertex 11:
Vertex groups: 4
Group: 'spine.002', Weight: 0.172420
Group: 'spine.003', Weight: 0.286620
Group: 'shoulder.L', Weight: 0.101674
Group: 'upper_arm.L', Weight: 0.419574
Vertex 12:
Vertex groups: 4
Group: 'spine.002', Weight: 0.200335
Group: 'spine.003', Weight: 0.251630
Group: 'shoulder.L', Weight: 0.092868
Group: 'upper_arm.L', Weight: 0.430771
Vertex 13:
Vertex groups: 4
Group: 'spine.002', Weight: 0.213215
Group: 'spine.003', Weight: 0.310427
Group: 'shoulder.L', Weight: 0.107280
Group: 'upper_arm.L', Weight: 0.347048
Vertex 14:
Vertex groups: 4
Group: 'spine.002', Weight: 0.099976
Group: 'spine.003', Weight: 0.209667
Group: 'shoulder.L', Weight: 0.173509
Group: 'upper_arm.L', Weight: 0.502421
Vertex 15:
Vertex groups: 4
Group: 'spine.002', Weight: 0.021374
Group: 'spine.003', Weight: 0.081696
Group: 'shoulder.L', Weight: 0.323238
Group: 'upper_arm.L', Weight: 0.547746
Vertex 16:
Vertex groups: 4
Group: 'spine.002', Weight: 0.048436
Group: 'spine.003', Weight: 0.118013
Group: 'shoulder.L', Weight: 0.457418
Group: 'upper_arm.L', Weight: 0.358557
Vertex 17:
Vertex groups: 2
Group: 'shoulder.L', Weight: 0.762454
Group: 'upper_arm.L', Weight: 0.193786
Vertex 18:
Vertex groups: 3
Group: 'spine.003', Weight: 0.040194
Group: 'shoulder.L', Weight: 0.797043
Group: 'upper_arm.L', Weight: 0.118771
Vertex 19:
Vertex groups: 4
Group: 'spine.003', Weight: 0.046894
Group: 'spine.004', Weight: 0.052870
Group: 'shoulder.L', Weight: 0.608209
Group: 'upper_arm.L', Weight: 0.234217
Vertex 20:
Vertex groups: 4
Group: 'spine.002', Weight: 0.085326
Group: 'spine.003', Weight: 0.132797
Group: 'shoulder.L', Weight: 0.333207
Group: 'upper_arm.L', Weight: 0.392885
Vertex 21:
Vertex groups: 4
Group: 'spine.002', Weight: 0.131722
Group: 'spine.003', Weight: 0.162370
Group: 'shoulder.L', Weight: 0.285295
Group: 'upper_arm.L', Weight: 0.369498
Vertex 22:
Vertex groups: 4
Group: 'spine.002', Weight: 0.129775
Group: 'spine.003', Weight: 0.143586
Group: 'shoulder.L', Weight: 0.158616
Group: 'upper_arm.L', Weight: 0.545842
Vertex 23:
Vertex groups: 4
Group: 'spine.003', Weight: 0.010030
Group: 'spine.004', Weight: 0.076530
Group: 'shoulder.L', Weight: 0.662398
Group: 'upper_arm.L', Weight: 0.183964
Vertex 24:
Vertex groups: 3
Group: 'spine.004', Weight: 0.083912
Group: 'shoulder.L', Weight: 0.688166
Group: 'upper_arm.L', Weight: 0.181238
Vertex 25:
Vertex groups: 4
Group: 'spine.002', Weight: 0.247815
Group: 'spine.003', Weight: 0.245380
Group: 'shoulder.L', Weight: 0.121382
Group: 'upper_arm.L', Weight: 0.347911
Vertex 26:
Vertex groups: 4
Group: 'spine.002', Weight: 0.203326
Group: 'spine.003', Weight: 0.231959
Group: 'shoulder.L', Weight: 0.242460
Group: 'upper_arm.L', Weight: 0.257295
Vertex 27:
Vertex groups: 5
Group: 'spine.002', Weight: 0.127108
Group: 'spine.003', Weight: 0.207993
Group: 'shoulder.L', Weight: 0.279030
Group: 'upper_arm.L', Weight: 0.309946
Group: 'shoulder.R', Weight: 0.005167
Vertex 28:
Vertex groups: 5
Group: 'spine.003', Weight: 0.057672
Group: 'spine.004', Weight: 0.119274
Group: 'shoulder.L', Weight: 0.616171
Group: 'upper_arm.L', Weight: 0.121978
Group: 'shoulder.R', Weight: 0.040169
Vertex 29:
Vertex groups: 4
Group: 'spine.004', Weight: 0.188896
Group: 'shoulder.L', Weight: 0.620574
Group: 'upper_arm.L', Weight: 0.095450
Group: 'shoulder.R', Weight: 0.006317
Vertex 30:
Vertex groups: 3
Group: 'spine.004', Weight: 0.121889
Group: 'shoulder.L', Weight: 0.714066
Group: 'upper_arm.L', Weight: 0.112689
Vertex 31:
Vertex groups: 5
Group: 'spine.001', Weight: 0.037620
Group: 'spine.002', Weight: 0.615593
Group: 'spine.003', Weight: 0.136524
Group: 'shoulder.L', Weight: 0.047578
Group: 'upper_arm.L', Weight: 0.140064
Vertex 32:
Vertex groups: 5
Group: 'spine.001', Weight: 0.040062
Group: 'spine.002', Weight: 0.540467
Group: 'spine.003', Weight: 0.165664
Group: 'shoulder.L', Weight: 0.068285
Group: 'upper_arm.L', Weight: 0.159374
Vertex 33:
Vertex groups: 3
Group: 'spine', Weight: 0.055545
Group: 'spine.001', Weight: 0.335975
Group: 'spine.002', Weight: 0.567258
Vertex 34:
Vertex groups: 5
Group: 'spine', Weight: 0.053970
Group: 'spine.001', Weight: 0.240900
Group: 'spine.002', Weight: 0.617407
Group: 'spine.003', Weight: 0.032999
Group: 'upper_arm.L', Weight: 0.002920
Vertex 35:
Vertex groups: 3
Group: 'spine', Weight: 0.225108
Group: 'spine.001', Weight: 0.628920
Group: 'spine.002', Weight: 0.132458
Vertex 36:
Vertex groups: 3
Group: 'spine', Weight: 0.228772
Group: 'spine.001', Weight: 0.591090
Group: 'spine.002', Weight: 0.160366
Vertex 37:
Vertex groups: 5
Group: 'spine.001', Weight: 0.025667
Group: 'spine.002', Weight: 0.624349
Group: 'spine.003', Weight: 0.170238
Group: 'shoulder.L', Weight: 0.047112
Group: 'upper_arm.L', Weight: 0.106224
Vertex 38:
Vertex groups: 3
Group: 'spine', Weight: 0.072258
Group: 'spine.001', Weight: 0.508373
Group: 'spine.002', Weight: 0.398866
Vertex 39:
Vertex groups: 3
Group: 'spine', Weight: 0.273863
Group: 'spine.001', Weight: 0.615550
Group: 'spine.002', Weight: 0.099143
Vertex 40:
Vertex groups: 3
Group: 'spine.001', Weight: 0.053154
Group: 'spine.002', Weight: 0.782398
Group: 'spine.003', Weight: 0.100473
Vertex 41:
Vertex groups: 5
Group: 'spine.001', Weight: 0.030256
Group: 'spine.002', Weight: 0.657454
Group: 'spine.003', Weight: 0.183054
Group: 'shoulder.L', Weight: 0.038030
Group: 'upper_arm.L', Weight: 0.061579
Vertex 42:
Vertex groups: 4
Group: 'spine.002', Weight: 0.067276
Group: 'spine.003', Weight: 0.191444
Group: 'shoulder.L', Weight: 0.579370
Group: 'upper_arm.L', Weight: 0.123812
Vertex 43:
Vertex groups: 4
Group: 'spine.002', Weight: 0.036560
Group: 'spine.003', Weight: 0.135336
Group: 'shoulder.L', Weight: 0.698335
Group: 'upper_arm.L', Weight: 0.080269
Vertex 44:
Vertex groups: 3
Group: 'spine.001', Weight: 0.045918
Group: 'spine.002', Weight: 0.792086
Group: 'spine.003', Weight: 0.103876
Vertex 45:
Vertex groups: 3
Group: 'spine', Weight: 0.197297
Group: 'spine.001', Weight: 0.696585
Group: 'spine.002', Weight: 0.097567
Vertex 46:
Vertex groups: 3
Group: 'spine', Weight: 0.208759
Group: 'spine.001', Weight: 0.699277
Group: 'spine.002', Weight: 0.084018
Vertex 47:
Vertex groups: 2
Group: 'spine.001', Weight: 0.259326
Group: 'spine.002', Weight: 0.680355
Vertex 48:
Vertex groups: 3
Group: 'spine', Weight: 0.000206
Group: 'spine.001', Weight: 0.280681
Group: 'spine.002', Weight: 0.658539
Vertex 49:
Vertex groups: 3
Group: 'spine', Weight: 0.045113
Group: 'spine.001', Weight: 0.493547
Group: 'spine.002', Weight: 0.436937
Vertex 50:
Vertex groups: 3
Group: 'spine', Weight: 0.205276
Group: 'spine.001', Weight: 0.677212
Group: 'spine.002', Weight: 0.107656
Vertex 51:
Vertex groups: 3
Group: 'spine', Weight: 0.742425
Group: 'spine.001', Weight: 0.191323
Group: 'spine.002', Weight: 0.021880
Vertex 52:
Vertex groups: 4
Group: 'spine', Weight: 0.725094
Group: 'spine.001', Weight: 0.205251
Group: 'spine.002', Weight: 0.024484
Group: 'spine1', Weight: 0.001281
Vertex 53:
Vertex groups: 3
Group: 'spine', Weight: 0.855750
Group: 'spine.001', Weight: 0.058739
Group: 'spine1', Weight: 0.074174
Vertex 54:
Vertex groups: 3
Group: 'spine', Weight: 0.877903
Group: 'spine.001', Weight: 0.038352
Group: 'spine1', Weight: 0.069707
Vertex 55:
Vertex groups: 3
Group: 'spine', Weight: 0.865988
Group: 'spine.001', Weight: 0.045477
Group: 'spine1', Weight: 0.076916
Vertex 56:
Vertex groups: 3
Group: 'spine', Weight: 0.849942
Group: 'spine.001', Weight: 0.080407
Group: 'spine1', Weight: 0.054881
Vertex 57:
Vertex groups: 4
Group: 'spine', Weight: 0.785702
Group: 'spine.001', Weight: 0.158034
Group: 'spine.002', Weight: 0.002761
Group: 'spine1', Weight: 0.000783
Vertex 58:
Vertex groups: 3
Group: 'spine', Weight: 0.835423
Group: 'spine.001', Weight: 0.096585
Group: 'spine1', Weight: 0.048108
Vertex 59:
Vertex groups: 3
Group: 'spine', Weight: 0.756839
Group: 'spine.001', Weight: 0.170307
Group: 'spine.002', Weight: 0.032143
Vertex 60:
Vertex groups: 5
Group: 'spine.003', Weight: 0.076488
Group: 'spine.004', Weight: 0.397824
Group: 'shoulder.L', Weight: 0.304120
Group: 'upper_arm.L', Weight: 0.031881
Group: 'shoulder.R', Weight: 0.114123
Vertex 61:
Vertex groups: 5
Group: 'spine.003', Weight: 0.462725
Group: 'shoulder.R', Weight: 0.182106
Group: 'shoulder.L', Weight: 0.182103
Group: 'spine.002', Weight: 0.109696
Group: 'upper_arm.R', Weight: 0.063371
Vertex 62:
Vertex groups: 5
Group: 'spine.003', Weight: 0.478502
Group: 'spine.002', Weight: 0.259897
Group: 'shoulder.L', Weight: 0.102224
Group: 'shoulder.R', Weight: 0.102211
Group: 'upper_arm.L', Weight: 0.057166
Vertex 63:
Vertex groups: 4
Group: 'spine', Weight: 0.080055
Group: 'spine.001', Weight: 0.263059
Group: 'spine.002', Weight: 0.578978
Group: 'spine.003', Weight: 0.036341
Vertex 64:
Vertex groups: 5
Group: 'spine.002', Weight: 0.167247
Group: 'spine.003', Weight: 0.389941
Group: 'shoulder.L', Weight: 0.187878
Group: 'upper_arm.L', Weight: 0.131945
Group: 'shoulder.R', Weight: 0.051824
Vertex 65:
Vertex groups: 4
Group: 'spine', Weight: 0.084576
Group: 'spine.001', Weight: 0.283053
Group: 'spine.002', Weight: 0.554929
Group: 'spine.003', Weight: 0.033987
Vertex 66:
Vertex groups: 5
Group: 'spine.001', Weight: 0.026031
Group: 'spine.002', Weight: 0.335974
Group: 'spine.003', Weight: 0.316051
Group: 'shoulder.L', Weight: 0.124306
Group: 'upper_arm.L', Weight: 0.137844
Vertex 67:
Vertex groups: 4
Group: 'spine', Weight: 0.131371
Group: 'spine.001', Weight: 0.469006
Group: 'spine.002', Weight: 0.348637
Group: 'spine.003', Weight: 0.000622
Vertex 68:
Vertex groups: 3
Group: 'spine', Weight: 0.543293
Group: 'spine.001', Weight: 0.342631
Group: 'spine.002', Weight: 0.090051
Vertex 69:
Vertex groups: 5
Group: 'spine.002', Weight: 0.697635
Group: 'spine.003', Weight: 0.149428
Group: 'spine.001', Weight: 0.109506
Group: 'upper_arm.L', Weight: 0.023570
Group: 'shoulder.L', Weight: 0.019862
Vertex 70:
Vertex groups: 5
Group: 'spine.002', Weight: 0.695958
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Group: 'spine.003', Weight: 0.132797
Group: 'shoulder.R', Weight: 0.333206
Group: 'upper_arm.R', Weight: 0.392886
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Group: 'spine.003', Weight: 0.162370
Group: 'shoulder.R', Weight: 0.285294
Group: 'upper_arm.R', Weight: 0.369499
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Group: 'spine.003', Weight: 0.143587
Group: 'shoulder.R', Weight: 0.158615
Group: 'upper_arm.R', Weight: 0.545842
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Group: 'shoulder.R', Weight: 0.662397
Group: 'upper_arm.R', Weight: 0.183965
Vertex 2414:
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Vertex 2415:
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Group: 'spine.003', Weight: 0.245381
Group: 'shoulder.R', Weight: 0.121381
Group: 'upper_arm.R', Weight: 0.347910
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Group: 'spine.003', Weight: 0.231960
Group: 'shoulder.R', Weight: 0.242459
Group: 'upper_arm.R', Weight: 0.257295
Vertex 2417:
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Group: 'spine.003', Weight: 0.207992
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Group: 'shoulder.R', Weight: 0.279028
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Group: 'shoulder.L', Weight: 0.040170
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Vertex 2419:
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Group: 'upper_arm.R', Weight: 0.095450
Vertex 2420:
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Group: 'shoulder.R', Weight: 0.714065
Group: 'upper_arm.R', Weight: 0.112689
Vertex 2421:
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Group: 'spine.002', Weight: 0.615609
Group: 'spine.003', Weight: 0.136524
Group: 'shoulder.R', Weight: 0.047577
Group: 'upper_arm.R', Weight: 0.140063
Vertex 2422:
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Group: 'spine.002', Weight: 0.540477
Group: 'spine.003', Weight: 0.165664
Group: 'shoulder.R', Weight: 0.068284
Group: 'upper_arm.R', Weight: 0.159373
Vertex 2423:
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Group: 'spine.001', Weight: 0.335872
Group: 'spine.002', Weight: 0.567362
Vertex 2424:
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Group: 'spine.002', Weight: 0.617441
Group: 'spine.003', Weight: 0.032999
Group: 'upper_arm.R', Weight: 0.002919
Vertex 2425:
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Group: 'spine.001', Weight: 0.628855
Group: 'spine.002', Weight: 0.132525
Vertex 2426:
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Group: 'spine.001', Weight: 0.591053
Group: 'spine.002', Weight: 0.160404
Vertex 2427:
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Group: 'spine.002', Weight: 0.624370
Group: 'spine.003', Weight: 0.170239
Group: 'shoulder.R', Weight: 0.047111
Group: 'upper_arm.R', Weight: 0.106223
Vertex 2428:
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Group: 'spine', Weight: 0.072265
Group: 'spine.001', Weight: 0.507898
Group: 'spine.002', Weight: 0.399332
Vertex 2429:
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Group: 'spine.001', Weight: 0.615482
Group: 'spine.002', Weight: 0.099213
Vertex 2430:
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Group: 'spine.002', Weight: 0.782426
Group: 'spine.003', Weight: 0.100473
Vertex 2431:
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Group: 'spine.002', Weight: 0.657479
Group: 'spine.003', Weight: 0.183054
Group: 'shoulder.R', Weight: 0.038029
Group: 'upper_arm.R', Weight: 0.061578
Vertex 2432:
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Group: 'spine.003', Weight: 0.191445
Group: 'shoulder.R', Weight: 0.579370
Group: 'upper_arm.R', Weight: 0.123812
Vertex 2433:
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Group: 'spine.002', Weight: 0.036560
Group: 'spine.003', Weight: 0.135337
Group: 'shoulder.R', Weight: 0.698336
Group: 'upper_arm.R', Weight: 0.080268
Vertex 2434:
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Group: 'spine', Weight: 0.197296
Group: 'spine.001', Weight: 0.696526
Group: 'spine.002', Weight: 0.097628
Vertex 2435:
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Group: 'spine.001', Weight: 0.280578
Group: 'spine.002', Weight: 0.658642
Vertex 2436:
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Group: 'spine', Weight: 0.045116
Group: 'spine.001', Weight: 0.493107
Group: 'spine.002', Weight: 0.437376
Vertex 2437:
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Group: 'spine.001', Weight: 0.677118
Group: 'spine.002', Weight: 0.107753
Vertex 2438:
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Group: 'spine.001', Weight: 0.191317
Group: 'spine.002', Weight: 0.021889
Vertex 2439:
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Group: 'spine.001', Weight: 0.205249
Group: 'spine.002', Weight: 0.024488
Group: 'spine1', Weight: 0.001281
Vertex 2440:
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Group: 'spine.001', Weight: 0.058736
Group: 'spine1', Weight: 0.074173
Vertex 2441:
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Group: 'spine.001', Weight: 0.045474
Group: 'spine1', Weight: 0.076916
Vertex 2442:
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Group: 'spine.001', Weight: 0.080402
Group: 'spine1', Weight: 0.054881
Vertex 2443:
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Group: 'spine.001', Weight: 0.158027
Group: 'spine.002', Weight: 0.002774
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Vertex 2444:
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Group: 'spine', Weight: 0.835425
Group: 'spine.001', Weight: 0.096579
Group: 'spine1', Weight: 0.048107
Vertex 2445:
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Group: 'spine.004', Weight: 0.397825
Group: 'shoulder.L', Weight: 0.114124
Group: 'shoulder.R', Weight: 0.304119
Group: 'upper_arm.R', Weight: 0.031882
Vertex 2446:
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Group: 'spine.003', Weight: 0.389939
Group: 'shoulder.L', Weight: 0.051825
Group: 'shoulder.R', Weight: 0.187876
Group: 'upper_arm.R', Weight: 0.131945
Vertex 2447:
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Group: 'spine.002', Weight: 0.554933
Group: 'spine.003', Weight: 0.033987
Vertex 2448:
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Group: 'spine.002', Weight: 0.335978
Group: 'spine.003', Weight: 0.316052
Group: 'shoulder.R', Weight: 0.124305
Group: 'upper_arm.R', Weight: 0.137844
Vertex 2449:
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Group: 'spine', Weight: 0.131371
Group: 'spine.001', Weight: 0.468998
Group: 'spine.002', Weight: 0.348646
Group: 'spine.003', Weight: 0.000622
Vertex 2450:
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Group: 'spine.001', Weight: 0.342630
Group: 'spine.002', Weight: 0.090052
Vertex 2451:
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Group: 'spine.003', Weight: 0.149427
Group: 'spine.001', Weight: 0.109503
Group: 'upper_arm.R', Weight: 0.023569
Group: 'shoulder.R', Weight: 0.019862
Vertex 2452:
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Group: 'spine.001', Weight: 0.153436
Group: 'spine.003', Weight: 0.096064
Group: 'spine', Weight: 0.028682
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Vertex 2453:
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Group: 'upper_arm.R', Weight: 0.731330
Vertex 2454:
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Vertex 2455:
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Group: 'spine.003', Weight: 0.056436
Group: 'shoulder.R', Weight: 0.226596
Group: 'upper_arm.R', Weight: 0.683407
Vertex 2456:
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Group: 'spine.003', Weight: 0.133414
Group: 'shoulder.R', Weight: 0.106451
Group: 'upper_arm.R', Weight: 0.678746
Vertex 2457:
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Vertex 2458:
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Vertex 2459:
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Group: 'upper_arm.R', Weight: 0.909608
Vertex 2460:
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Vertex 2461:
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Group: 'upper_arm.R', Weight: 0.629870
Vertex 2462:
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Vertex 2463:
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Group: 'upper_arm.R', Weight: 0.141761
Vertex 2464:
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Group: 'upper_arm.R', Weight: 0.163473
Vertex 2465:
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Group: 'shoulder.R', Weight: 0.657663
Group: 'upper_arm.R', Weight: 0.302159
Vertex 2466:
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Group: 'upper_arm.R', Weight: 0.270689
Vertex 2467:
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Vertex 2468:
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Vertex 2469:
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Group: 'spine.003', Weight: 0.140544
Group: 'shoulder.R', Weight: 0.097091
Group: 'upper_arm.R', Weight: 0.666563
Vertex 2470:
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Group: 'spine.003', Weight: 0.119107
Group: 'shoulder.R', Weight: 0.075175
Group: 'upper_arm.R', Weight: 0.703322
Vertex 2471:
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Group: 'spine.003', Weight: 0.118452
Group: 'shoulder.R', Weight: 0.127159
Group: 'upper_arm.R', Weight: 0.631542
Vertex 2472:
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Vertex 2473:
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Vertex 2474:
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Vertex 2475:
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Vertex 2476:
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Vertex 2477:
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Vertex 2478:
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Vertex 2479:
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Vertex 2480:
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Vertex 2481:
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Vertex 2482:
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Vertex 2483:
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Vertex 2484:
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Vertex 2485:
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Vertex 2486:
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Vertex 2487:
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Vertex 2488:
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Vertex 2489:
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Vertex 2490:
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Vertex 2491:
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Vertex 2492:
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Vertex 2493:
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Vertex 2494:
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Vertex 2495:
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Group: 'shoulder.R', Weight: 0.077084
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Vertex 2496:
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Group: 'spine.003', Weight: 0.061592
Group: 'shoulder.R', Weight: 0.048710
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Vertex 2497:
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Group: 'spine.003', Weight: 0.028027
Group: 'shoulder.R', Weight: 0.013757
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Vertex 2498:
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Vertex 2499:
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Vertex 2500:
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Vertex 2501:
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Vertex 2502:
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Vertex 2503:
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Vertex 2504:
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Group: 'spine.004', Weight: 0.004522
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Vertex 2505:
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Vertex 2506:
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Vertex 2507:
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Vertex 2508:
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Vertex 2509:
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Vertex 2510:
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Vertex 2511:
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Vertex 2512:
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Vertex 2513:
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Vertex 2514:
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Vertex 2515:
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Vertex 2516:
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Group: 'spine.003', Weight: 0.169356
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Vertex 2517:
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Vertex 2518:
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Vertex 2519:
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Vertex 2520:
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Vertex 2521:
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Vertex 2522:
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Vertex 2523:
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Vertex 2524:
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Vertex 2525:
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Vertex 2526:
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Vertex 2527:
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Vertex 2528:
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Vertex 2529:
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Vertex 2530:
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Vertex 2531:
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Vertex 2532:
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Vertex 2533:
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Vertex 2534:
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Vertex 2535:
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Vertex 2536:
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Vertex 2537:
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Vertex 2538:
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Vertex 2539:
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Vertex 2540:
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Group: 'shoulder.R', Weight: 0.168810
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Vertex 2542:
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Group: 'spine.003', Weight: 0.254370
Group: 'shoulder.R', Weight: 0.095168
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Vertex 2543:
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Group: 'spine.002', Weight: 0.649288
Group: 'spine.003', Weight: 0.064182
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Vertex 2544:
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Vertex 3063:
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Vertex 3064:
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Vertex 3065:
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Vertex 3066:
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Vertex 3067:
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Vertex 3068:
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Vertex 3071:
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Vertex 3072:
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Vertex 3073:
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Vertex 3074:
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Vertex 3075:
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Vertex 3076:
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Vertex 3077:
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Vertex 3078:
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Vertex 3079:
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Vertex 3080:
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Vertex 3081:
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Vertex 3082:
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Vertex 3083:
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Vertex 3084:
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Vertex 3085:
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Vertex 3086:
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Vertex 3087:
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Vertex 3088:
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Vertex 3090:
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Vertex 3091:
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Vertex 3092:
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Vertex 3093:
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Vertex 3094:
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Vertex 3095:
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Vertex 3096:
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Vertex 3097:
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Vertex 3098:
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Vertex 3099:
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Vertex 3100:
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Vertex 3101:
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Vertex 3102:
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Vertex 3103:
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Vertex 3104:
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Vertex 3105:
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Vertex 3106:
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Vertex 3107:
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Vertex 3108:
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Vertex 3109:
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Vertex 3110:
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Vertex 3111:
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Vertex 3112:
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Vertex 3113:
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Vertex 3114:
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Vertex 3115:
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Vertex 3116:
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Vertex 3117:
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Vertex 3118:
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Vertex 3119:
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Vertex 3120:
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Vertex 3121:
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Vertex 3122:
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Vertex 3123:
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Vertex 3124:
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Vertex 3125:
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Vertex 3126:
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Vertex 3127:
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Vertex 3128:
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Vertex 3129:
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Vertex 3130:
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Vertex 3131:
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Vertex 3132:
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Vertex 3133:
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Vertex 3134:
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Vertex 3135:
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Vertex 3136:
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Vertex 3137:
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Vertex 3138:
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Vertex 3139:
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Vertex 3140:
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Vertex 3141:
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Vertex 3142:
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Vertex 3143:
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Vertex 3144:
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Vertex 3145:
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Vertex 3146:
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Vertex 3147:
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Vertex 3148:
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Vertex 3149:
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Vertex 3150:
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Vertex 3151:
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Vertex 3152:
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Vertex 3153:
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Vertex 3154:
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Vertex 3155:
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Vertex 3156:
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Vertex 3157:
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Vertex 3158:
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Vertex 3159:
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Vertex 3167:
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Vertex 3168:
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Vertex 3169:
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Vertex 3170:
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Vertex 3171:
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Vertex 3172:
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Vertex 3173:
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Vertex 3174:
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Vertex 3175:
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Vertex 3176:
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Vertex 3177:
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Vertex 3178:
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Vertex 3179:
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Vertex 3203:
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Vertex 3204:
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Vertex 3205:
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Vertex 3206:
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Vertex 3419:
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Vertex 3420:
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Vertex 3422:
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Vertex 3423:
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Vertex 3425:
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Vertex 3426:
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Vertex 3428:
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Vertex 3429:
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Vertex 3431:
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Vertex 3433:
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Vertex 3518:
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Group: 'upper_arm.R', Weight: 0.068802
Vertex 4545:
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Group: 'spine.001', Weight: 0.101951
Group: 'spine.002', Weight: 0.665420
Group: 'spine.003', Weight: 0.097095
Group: 'shoulder.R', Weight: 0.020420
Group: 'upper_arm.R', Weight: 0.065814
Vertex 4546:
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Group: 'spine.005', Weight: 0.085124
Group: 'Head', Weight: 0.911655
Vertex 4547:
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Group: 'spine.005', Weight: 0.082596
Group: 'Head', Weight: 0.914199
Vertex 4548:
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Group: 'spine.005', Weight: 0.154120
Group: 'Head', Weight: 0.839492
Vertex 4549:
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Group: 'spine.005', Weight: 0.165708
Group: 'Head', Weight: 0.828104
Vertex 4550:
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Group: 'spine.005', Weight: 0.165504
Group: 'Head', Weight: 0.828664
Vertex 4551:
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Group: 'spine.005', Weight: 0.155290
Group: 'Head', Weight: 0.839336
Vertex 4552:
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Group: 'spine.005', Weight: 0.133879
Group: 'Head', Weight: 0.861323
Vertex 4553:
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Group: 'spine.005', Weight: 0.123022
Group: 'Head', Weight: 0.872431
Vertex 4554:
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Group: 'spine.005', Weight: 0.111957
Group: 'Head', Weight: 0.883710
Vertex 4555:
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Group: 'spine.005', Weight: 0.099577
Group: 'Head', Weight: 0.896168
Vertex 4556:
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Group: 'spine.005', Weight: 0.098472
Group: 'Head', Weight: 0.896984
Vertex 4557:
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Group: 'spine.005', Weight: 0.103936
Group: 'Head', Weight: 0.891111
Vertex 4558:
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Group: 'spine.005', Weight: 0.113955
Group: 'Head', Weight: 0.880621
Vertex 4559:
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Group: 'spine.005', Weight: 0.133219
Group: 'Head', Weight: 0.860727
Vertex 4560:
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Group: 'spine.005', Weight: 0.124054
Group: 'Head', Weight: 0.870090
Vertex 4561:
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Group: 'spine.005', Weight: 0.141530
Group: 'Head', Weight: 0.852245
Vertex 4562:
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Group: 'spine.005', Weight: 0.142622
Group: 'Head', Weight: 0.852365
Vertex 4563:
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Group: 'spine.005', Weight: 0.148502
Group: 'Head', Weight: 0.846322
Vertex 4564:
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Group: 'spine.005', Weight: 0.150722
Group: 'Head', Weight: 0.843139
Vertex 4565:
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Group: 'spine.005', Weight: 0.161239
Group: 'Head', Weight: 0.832769
Vertex 4566:
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Group: 'spine.005', Weight: 0.160038
Group: 'Head', Weight: 0.834283
Vertex 4567:
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Group: 'spine.005', Weight: 0.150784
Group: 'Head', Weight: 0.843916
Vertex 4568:
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Group: 'spine.005', Weight: 0.132111
Group: 'Head', Weight: 0.863058
Vertex 4569:
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Group: 'spine.005', Weight: 0.124855
Group: 'Head', Weight: 0.870471
Vertex 4570:
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Group: 'spine.005', Weight: 0.115740
Group: 'Head', Weight: 0.879746
Vertex 4571:
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Group: 'spine.005', Weight: 0.105364
Group: 'Head', Weight: 0.890162
Vertex 4572:
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Group: 'spine.005', Weight: 0.104968
Group: 'Head', Weight: 0.890266
Vertex 4573:
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Group: 'spine.005', Weight: 0.111310
Group: 'Head', Weight: 0.883539
Vertex 4574:
Vertex groups: 2
Group: 'spine.005', Weight: 0.121915
Group: 'Head', Weight: 0.872546
Vertex 4575:
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Group: 'spine.005', Weight: 0.132738
Group: 'Head', Weight: 0.861410
Vertex 4576:
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Group: 'spine.005', Weight: 0.127086
Group: 'Head', Weight: 0.867201
Vertex 4577:
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Group: 'spine.005', Weight: 0.139867
Group: 'Head', Weight: 0.854129
Vertex 4578:
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Group: 'spine.005', Weight: 0.139116
Group: 'Head', Weight: 0.855888
Vertex 4579:
Vertex groups: 2
Group: 'spine.005', Weight: 0.144932
Group: 'Head', Weight: 0.849924
Vertex 4580:
Vertex groups: 2
Group: 'spine.005', Weight: 0.155603
Group: 'Head', Weight: 0.837877
Vertex 4581:
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Group: 'spine.005', Weight: 0.108890
Group: 'Head', Weight: 0.885705
Vertex 4582:
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Group: 'spine.005', Weight: 0.101870
Group: 'Head', Weight: 0.893178
Vertex 4583:
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Group: 'spine.005', Weight: 0.118893
Group: 'Head', Weight: 0.875177
Vertex 4584:
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Group: 'spine.005', Weight: 0.128668
Group: 'Head', Weight: 0.865185
Vertex 4585:
Vertex groups: 2
Group: 'spine.005', Weight: 0.141187
Group: 'Head', Weight: 0.852462
Vertex 4586:
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Group: 'spine.005', Weight: 0.167856
Group: 'Head', Weight: 0.825832
Vertex 4587:
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Group: 'spine.005', Weight: 0.166152
Group: 'Head', Weight: 0.827970
Vertex 4588:
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Group: 'spine.005', Weight: 0.155662
Group: 'Head', Weight: 0.838944
Vertex 4589:
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Group: 'spine.005', Weight: 0.095647
Group: 'Head', Weight: 0.899890
Vertex 4590:
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Group: 'spine.005', Weight: 0.095430
Group: 'Head', Weight: 0.900465
Vertex 4591:
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Group: 'spine.005', Weight: 0.107329
Group: 'Head', Weight: 0.888497
Vertex 4592:
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Group: 'spine.005', Weight: 0.119804
Group: 'Head', Weight: 0.875770
Vertex 4593:
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Group: 'spine.005', Weight: 0.131993
Group: 'Head', Weight: 0.863301
Vertex 4594:
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Group: 'spine.005', Weight: 0.146676
Group: 'Head', Weight: 0.848224
Vertex 4595:
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Group: 'spine.005', Weight: 0.139688
Group: 'Head', Weight: 0.855411
Vertex 4596:
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Group: 'spine.005', Weight: 0.101068
Group: 'Head', Weight: 0.894818
Vertex 4597:
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Group: 'spine.005', Weight: 0.098370
Group: 'Head', Weight: 0.897609
Vertex 4598:
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Group: 'spine.005', Weight: 0.104756
Group: 'Head', Weight: 0.890993
Vertex 4599:
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Group: 'spine.005', Weight: 0.088505
Group: 'Head', Weight: 0.907845
Vertex 4600:
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Group: 'spine.005', Weight: 0.109389
Group: 'Head', Weight: 0.886155
Vertex 4601:
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Group: 'Head', Weight: 1.000000
Vertex 4602:
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Group: 'Head', Weight: 1.000000
Vertex 4603:
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Group: 'Head', Weight: 1.000000
Vertex 4604:
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Group: 'Head', Weight: 1.000000
Vertex 4605:
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Group: 'Head', Weight: 1.000000
Vertex 4606:
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Group: 'Head', Weight: 1.000000
Vertex 4607:
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Group: 'Head', Weight: 1.000000
Vertex 4608:
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Group: 'Head', Weight: 1.000000
Vertex 4609:
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Group: 'Head', Weight: 1.000000
Vertex 4610:
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Group: 'Head', Weight: 1.000000
Vertex 4611:
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Group: 'Head', Weight: 1.000000
Vertex 4612:
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Group: 'Head', Weight: 1.000000
Vertex 4613:
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Group: 'Head', Weight: 1.000000
Vertex 4614:
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Group: 'Head', Weight: 1.000000
Vertex 4615:
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Group: 'Head', Weight: 1.000000
Vertex 4616:
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Group: 'Head', Weight: 1.000000
Vertex 4617:
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Group: 'Head', Weight: 1.000000
Vertex 4618:
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Group: 'Head', Weight: 1.000000
Vertex 4619:
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Group: 'Head', Weight: 1.000000
Vertex 4620:
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Group: 'Head', Weight: 1.000000
Vertex 4621:
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Group: 'Head', Weight: 1.000000
Vertex 4622:
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Group: 'Head', Weight: 1.000000
Vertex 4623:
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Group: 'Head', Weight: 1.000000
Vertex 4624:
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Group: 'Head', Weight: 1.000000
Vertex 4625:
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Group: 'Head', Weight: 1.000000
Vertex 4626:
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Group: 'Head', Weight: 1.000000
Vertex 4627:
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Group: 'Head', Weight: 1.000000
Vertex 4628:
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Group: 'Head', Weight: 1.000000
Vertex 4629:
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Group: 'Head', Weight: 1.000000
Vertex 4630:
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Group: 'Head', Weight: 1.000000
Vertex 4631:
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Group: 'Head', Weight: 1.000000
Vertex 4632:
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Group: 'Head', Weight: 1.000000
Vertex 4633:
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Group: 'Head', Weight: 1.000000
Vertex 4634:
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Group: 'f_middle.01.R', Weight: 0.865184
Group: 'f_middle.02.R', Weight: 0.133583
Vertex 4635:
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Group: 'f_middle.01.R', Weight: 0.901072
Group: 'f_middle.02.R', Weight: 0.098783
Vertex 4636:
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Group: 'f_middle.01.R', Weight: 0.874345
Group: 'f_middle.02.R', Weight: 0.125216
Vertex 4637:
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Group: 'f_middle.01.R', Weight: 0.957046
Group: 'f_middle.02.R', Weight: 0.035057
Vertex 4638:
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Group: 'f_middle.01.R', Weight: 0.828853
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Vertex 4639:
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Group: 'f_middle.01.R', Weight: 0.857769
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Vertex 4640:
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Group: 'f_middle.01.R', Weight: 0.916989
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Vertex 4641:
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Vertex 4642:
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Group: 'f_middle.01.R', Weight: 0.877561
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Vertex 4643:
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Group: 'f_middle.01.R', Weight: 0.957612
Group: 'f_middle.02.R', Weight: 0.034151
=== Animation Keyframes ===
=== Bone Transforms per Keyframe ===
Keyframes: 51
Frame: 0
Bone: spine
Location: <Vector (0.0000, -0.0275, 0.9653)>
Rotation: <Euler (x=1.5831, y=0.0000, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0123, -0.9999, -0.0275)>
<Vector (-0.0000, 0.9999, -0.0123, 0.9653)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (0.0000, -0.0293, 1.1107)>
Rotation: <Euler (x=1.5467, y=0.0001, z=-0.0000), order='XYZ'>
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<Vector (-0.0000, 0.0241, -0.9997, -0.0293)>
<Vector (-0.0001, 0.9997, 0.0241, 1.1107)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (0.0000, -0.0270, 1.2059)>
Rotation: <Euler (x=1.5061, y=-0.0003, z=-0.0004), order='XYZ'>
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<Vector (-0.0004, 0.0647, -0.9979, -0.0270)>
<Vector (0.0003, 0.9979, 0.0647, 1.2059)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (-0.0000, -0.0192, 1.3271)>
Rotation: <Euler (x=1.3730, y=-0.0007, z=-0.0003), order='XYZ'>
Matrix:
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<Vector (-0.0003, 0.1965, -0.9805, -0.0192)>
<Vector (0.0007, 0.9805, 0.1965, 1.3271)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (-0.0001, 0.0079, 1.4622)>
Rotation: <Euler (x=2.0764, y=0.0026, z=0.0014), order='XYZ'>
Matrix:
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<Vector (0.0014, -0.4843, -0.8749, 0.0079)>
<Vector (-0.0026, 0.8749, -0.4843, 1.4622)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0000, -0.0146, 1.5028)>
Rotation: <Euler (x=1.9573, y=0.0026, z=0.0014), order='XYZ'>
Matrix:
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<Vector (0.0014, -0.3769, -0.9262, -0.0146)>
<Vector (-0.0026, 0.9262, -0.3769, 1.5028)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0002, -0.0314, 1.5442)>
Rotation: <Euler (x=1.6987, y=0.0026, z=0.0014), order='XYZ'>
Matrix:
<Vector (1.0000, 0.0027, 0.0011, 0.0002)>
<Vector (0.0014, -0.1275, -0.9918, -0.0314)>
<Vector (-0.0026, 0.9918, -0.1275, 1.5442)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0138, -0.0038, 1.4250)>
Rotation: <Euler (x=-0.0015, y=0.0001, z=-1.3647), order='XYZ'>
Matrix:
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<Vector (-0.9788, 0.2046, 0.0002, -0.0038)>
<Vector (-0.0001, -0.0015, 1.0000, 1.4250)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1056, 0.0147, 1.4219)>
Rotation: <Euler (x=1.5357, y=2.8724, z=-0.2306), order='XYZ'>
Matrix:
<Vector (-0.9385, 0.2668, -0.2194, 0.1056)>
<Vector (0.2204, -0.0266, -0.9751, 0.0147)>
<Vector (-0.2660, -0.9634, -0.0338, 1.4219)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.1658, 0.0087, 1.2045)>
Rotation: <Euler (x=-0.8639, y=0.6632, z=-3.1360), order='XYZ'>
Matrix:
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<Vector (-0.0044, -0.6468, -0.7626, 0.0087)>
<Vector (-0.6157, -0.5992, 0.5118, 1.2045)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2534, -0.1113, 1.0933)>
Rotation: <Euler (x=-0.8957, y=0.5299, z=2.8309), order='XYZ'>
Matrix:
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<Vector (0.2638, -0.7157, -0.6467, -0.1113)>
<Vector (-0.5055, -0.6736, 0.5393, 1.0933)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2427, -0.1682, 1.0743)>
Rotation: <Euler (x=-3.1108, y=-0.3075, z=-0.8723), order='XYZ'>
Matrix:
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<Vector (-0.7299, -0.6499, -0.2119, -0.1682)>
<Vector (0.3027, -0.0294, -0.9526, 1.0743)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.2102, -0.1960, 1.0731)>
Rotation: <Euler (x=-2.7180, y=-0.3365, z=-0.5821), order='XYZ'>
Matrix:
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<Vector (-0.5189, -0.8361, 0.1778, -0.1960)>
<Vector (0.3302, -0.3880, -0.8605, 1.0731)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.L
Location: <Vector (0.1965, -0.2255, 1.0594)>
Rotation: <Euler (x=-2.2865, y=-0.2798, z=-0.5776), order='XYZ'>
Matrix:
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<Vector (-0.5248, -0.6635, 0.5332, -0.2255)>
<Vector (0.2762, -0.7253, -0.6306, 1.0594)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.L
Location: <Vector (0.2762, -0.1974, 1.0328)>
Rotation: <Euler (x=-2.3153, y=0.6998, z=0.8385), order='XYZ'>
Matrix:
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<Vector (0.5689, -0.8052, 0.1672, -0.1974)>
<Vector (-0.6440, -0.5626, -0.5183, 1.0328)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2842, -0.2322, 1.0086)>
Rotation: <Euler (x=-2.0403, y=0.8757, z=0.7405), order='XYZ'>
Matrix:
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<Vector (0.4321, -0.7960, 0.4238, -0.2322)>
<Vector (-0.7680, -0.5712, -0.2898, 1.0086)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
Location: <Vector (0.2736, -0.2746, 0.9781)>
Rotation: <Euler (x=-1.2670, y=1.1972, z=1.0289), order='XYZ'>
Matrix:
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<Vector (0.3127, -0.6068, 0.7308, -0.2746)>
<Vector (-0.9310, -0.3483, 0.1092, 0.9781)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.L
Location: <Vector (0.2533, -0.1681, 1.0150)>
Rotation: <Euler (x=-1.9680, y=0.5180, z=1.0913), order='XYZ'>
Matrix:
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<Vector (0.7708, -0.5835, 0.2555, -0.1681)>
<Vector (-0.4951, -0.8012, -0.3361, 1.0150)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2592, -0.1999, 0.9712)>
Rotation: <Euler (x=-1.7468, y=0.7940, z=0.8651), order='XYZ'>
Matrix:
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<Vector (0.5336, -0.6480, 0.5435, -0.1999)>
<Vector (-0.7132, -0.6902, -0.1227, 0.9712)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.2472, -0.2241, 0.9454)>
Rotation: <Euler (x=-1.1715, y=1.0523, z=1.1803), order='XYZ'>
Matrix:
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<Vector (0.4583, -0.5920, 0.6629, -0.2241)>
<Vector (-0.8686, -0.4566, 0.1927, 0.9454)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.R
Location: <Vector (-0.0140, -0.0038, 1.4249)>
Rotation: <Euler (x=-0.0029, y=-0.0004, z=1.3640), order='XYZ'>
Matrix:
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<Vector (0.9787, 0.2053, 0.0002, -0.0038)>
<Vector (0.0004, -0.0029, 1.0000, 1.4249)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.1058, 0.0148, 1.4217)>
Rotation: <Euler (x=1.5360, y=-2.8737, z=0.2299), order='XYZ'>
Matrix:
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<Vector (-0.2197, -0.0264, -0.9752, 0.0148)>
<Vector (0.2647, -0.9637, -0.0335, 1.4217)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.R
Location: <Vector (-0.1657, 0.0088, 1.2043)>
Rotation: <Euler (x=-0.8639, y=-0.6619, z=3.1354), order='XYZ'>
Matrix:
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<Vector (0.0049, -0.6465, -0.7629, 0.0088)>
<Vector (0.6146, -0.5998, 0.5123, 1.2043)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2532, -0.1112, 1.0930)>
Rotation: <Euler (x=-0.8952, y=-0.5286, z=-2.8318), order='XYZ'>
Matrix:
<Vector (-0.8224, -0.1842, 0.5383, -0.2532)>
<Vector (-0.2632, -0.7156, -0.6471, -0.1112)>
<Vector (0.5044, -0.6738, 0.5400, 1.0930)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.R
Location: <Vector (-0.2425, -0.1681, 1.0740)>
Rotation: <Euler (x=-3.1119, y=0.3067, z=0.8713), order='XYZ'>
Matrix:
<Vector (0.6138, 0.7591, -0.2170, -0.2425)>
<Vector (0.7295, -0.6504, -0.2117, -0.1681)>
<Vector (-0.3019, -0.0283, -0.9529, 1.0740)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.R
Location: <Vector (-0.2101, -0.1959, 1.0728)>
Rotation: <Euler (x=-2.7188, y=0.3354, z=0.5812), order='XYZ'>
Matrix:
<Vector (0.7892, 0.3878, -0.4762, -0.2101)>
<Vector (0.5184, -0.8364, 0.1782, -0.1959)>
<Vector (-0.3291, -0.3875, -0.8611, 1.0728)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.R
Location: <Vector (-0.1964, -0.2254, 1.0591)>
Rotation: <Euler (x=-2.2873, y=0.2787, z=0.5767), order='XYZ'>
Matrix:
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<Vector (-0.2751, -0.7250, -0.6314, 1.0591)>
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Bone: palm.02.R
Location: <Vector (-0.2759, -0.1972, 1.0325)>
Rotation: <Euler (x=-2.3139, y=-0.7006, z=-0.8400), order='XYZ'>
Matrix:
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Bone: f_middle.01.R
Location: <Vector (-0.2840, -0.2320, 1.0082)>
Rotation: <Euler (x=-2.0389, y=-0.8767, z=-0.7423), order='XYZ'>
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Bone: f_middle.02.R
Location: <Vector (-0.2733, -0.2745, 0.9777)>
Rotation: <Euler (x=-1.2638, y=-1.1979, z=-1.0325), order='XYZ'>
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Bone: palm.03.R
Location: <Vector (-0.2530, -0.1680, 1.0147)>
Rotation: <Euler (x=-1.9666, y=-0.5186, z=-1.0926), order='XYZ'>
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Bone: f_ring.01.R
Location: <Vector (-0.2590, -0.1997, 0.9708)>
Rotation: <Euler (x=-1.7453, y=-0.7949, z=-0.8668), order='XYZ'>
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Bone: f_ring.02.R
Location: <Vector (-0.2469, -0.2239, 0.9451)>
Rotation: <Euler (x=-1.1690, y=-1.0528, z=-1.1832), order='XYZ'>
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Bone: spine1
Location: <Vector (-0.0004, -0.0112, 0.9376)>
Rotation: <Euler (x=-1.5908, y=-0.0000, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, -0.9998, -0.0200, 0.9376)>
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Bone: spine1.001
Location: <Vector (-0.0004, -0.0133, 0.8321)>
Rotation: <Euler (x=-1.3029, y=0.0000, z=0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.9643, 0.2647, 0.8321)>
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Bone: spine1.002
Location: <Vector (-0.0004, 0.0182, 0.7170)>
Rotation: <Euler (x=-1.1844, y=0.0000, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.9263, 0.3769, 0.7170)>
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Bone: spine1.003
Location: <Vector (-0.0004, 0.0691, 0.5919)>
Rotation: <Euler (x=-0.9422, y=0.0000, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.8089, 0.5880, 0.5919)>
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Bone: spine2
Location: <Vector (-0.0004, 0.1322, 0.5052)>
Rotation: <Euler (x=-0.7051, y=0.0000, z=0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.6481, 0.7616, 0.5052)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 1
Bone: spine
Location: <Vector (-0.0011, -0.0275, 0.9651)>
Rotation: <Euler (x=1.5905, y=0.0035, z=0.0003), order='XYZ'>
Matrix:
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<Vector (-0.0035, 0.9998, -0.0197, 0.9651)>
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Bone: spine.001
Location: <Vector (-0.0006, -0.0304, 1.1104)>
Rotation: <Euler (x=1.5469, y=-0.0002, z=0.0000), order='XYZ'>
Matrix:
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Bone: spine.002
Location: <Vector (-0.0006, -0.0281, 1.2056)>
Rotation: <Euler (x=1.5061, y=0.0003, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.0646, -0.9979, -0.0281)>
<Vector (-0.0003, 0.9979, 0.0646, 1.2056)>
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Bone: spine.003
Location: <Vector (-0.0006, -0.0203, 1.3269)>
Rotation: <Euler (x=1.3678, y=0.0062, z=-0.0001), order='XYZ'>
Matrix:
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<Vector (-0.0001, 0.2016, -0.9795, -0.0203)>
<Vector (-0.0062, 0.9795, 0.2016, 1.3269)>
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Bone: spine.004
Location: <Vector (0.0002, 0.0075, 1.4618)>
Rotation: <Euler (x=2.0752, y=0.0013, z=0.0006), order='XYZ'>
Matrix:
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<Vector (0.0006, -0.4833, -0.8755, 0.0075)>
<Vector (-0.0013, 0.8755, -0.4833, 1.4618)>
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Bone: spine.005
Location: <Vector (0.0003, -0.0149, 1.5025)>
Rotation: <Euler (x=1.9561, y=0.0013, z=0.0006), order='XYZ'>
Matrix:
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<Vector (0.0006, -0.3759, -0.9267, -0.0149)>
<Vector (-0.0013, 0.9267, -0.3759, 1.5025)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0004, -0.0317, 1.5439)>
Rotation: <Euler (x=1.6975, y=0.0013, z=0.0006), order='XYZ'>
Matrix:
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<Vector (0.0006, -0.1264, -0.9920, -0.0317)>
<Vector (-0.0013, 0.9920, -0.1264, 1.5439)>
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Bone: shoulder.L
Location: <Vector (0.0140, -0.0044, 1.4245)>
Rotation: <Euler (x=-0.0002, y=-0.0031, z=-1.3644), order='XYZ'>
Matrix:
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<Vector (-0.9788, 0.2049, 0.0031, -0.0044)>
<Vector (0.0031, -0.0002, 1.0000, 1.4245)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1058, 0.0142, 1.4215)>
Rotation: <Euler (x=1.5367, y=2.8725, z=-0.2302), order='XYZ'>
Matrix:
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<Vector (0.2200, -0.0274, -0.9751, 0.0142)>
<Vector (-0.2659, -0.9634, -0.0329, 1.4215)>
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Bone: forearm.L
Location: <Vector (0.1660, 0.0080, 1.2041)>
Rotation: <Euler (x=-0.8592, y=0.6643, z=-3.1336), order='XYZ'>
Matrix:
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<Vector (-0.0063, -0.6493, -0.7605, 0.0080)>
<Vector (-0.6165, -0.5963, 0.5142, 1.2041)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2535, -0.1125, 1.0935)>
Rotation: <Euler (x=-0.8936, y=0.5522, z=2.8351), order='XYZ'>
Matrix:
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<Vector (0.2569, -0.7208, -0.6438, -0.1125)>
<Vector (-0.5245, -0.6635, 0.5335, 1.0935)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2434, -0.1696, 1.0748)>
Rotation: <Euler (x=-3.0999, y=-0.3273, z=-0.8727), order='XYZ'>
Matrix:
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<Vector (-0.7254, -0.6525, -0.2193, -0.1696)>
<Vector (0.3215, -0.0395, -0.9461, 1.0748)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.2111, -0.1975, 1.0731)>
Rotation: <Euler (x=-2.7135, y=-0.3585, z=-0.5806), order='XYZ'>
Matrix:
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<Vector (-0.5136, -0.8406, 0.1721, -0.1975)>
<Vector (0.3508, -0.3888, -0.8519, 1.0731)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.L
Location: <Vector (0.1978, -0.2272, 1.0594)>
Rotation: <Euler (x=-2.2822, y=-0.3018, z=-0.5758), order='XYZ'>
Matrix:
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<Vector (-0.5199, -0.6702, 0.5297, -0.2272)>
<Vector (0.2972, -0.7232, -0.6234, 1.0594)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.L
Location: <Vector (0.2778, -0.1991, 1.0342)>
Rotation: <Euler (x=-2.3426, y=0.6921, z=0.8241), order='XYZ'>
Matrix:
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<Vector (0.5650, -0.8094, 0.1601, -0.1991)>
<Vector (-0.6382, -0.5517, -0.5369, 1.0342)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2865, -0.2340, 1.0104)>
Rotation: <Euler (x=-2.0715, y=0.8660, z=0.7197), order='XYZ'>
Matrix:
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<Vector (0.4271, -0.8015, 0.4186, -0.2340)>
<Vector (-0.7617, -0.5684, -0.3110, 1.0104)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
Location: <Vector (0.2766, -0.2767, 0.9801)>
Rotation: <Euler (x=-1.3269, y=1.1932, z=0.9762), order='XYZ'>
Matrix:
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<Vector (0.3054, -0.6120, 0.7296, -0.2767)>
<Vector (-0.9296, -0.3577, 0.0890, 0.9801)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.L
Location: <Vector (0.2552, -0.1700, 1.0157)>
Rotation: <Euler (x=-1.9936, y=0.5159, z=1.0817), order='XYZ'>
Matrix:
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<Vector (-0.4933, -0.7933, -0.3569, 1.0157)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2622, -0.2021, 0.9723)>
Rotation: <Euler (x=-1.7769, y=0.7869, z=0.8468), order='XYZ'>
Matrix:
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<Vector (-0.7082, -0.6911, -0.1445, 0.9723)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.2508, -0.2266, 0.9465)>
Rotation: <Euler (x=-1.2165, y=1.0519, z=1.1443), order='XYZ'>
Matrix:
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Bone: shoulder.R
Location: <Vector (-0.0138, -0.0044, 1.4246)>
Rotation: <Euler (x=0.0036, y=-0.0129, z=1.3609), order='XYZ'>
Matrix:
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<Vector (0.9780, 0.2083, -0.0133, -0.0044)>
<Vector (0.0129, 0.0036, 0.9999, 1.4246)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.1056, 0.0145, 1.4220)>
Rotation: <Euler (x=1.5363, y=-2.8657, z=0.2233), order='XYZ'>
Matrix:
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<Vector (-0.2130, -0.0267, -0.9767, 0.0145)>
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Bone: forearm.R
Location: <Vector (-0.1673, 0.0085, 1.2050)>
Rotation: <Euler (x=-0.8621, y=-0.6692, z=3.1275), order='XYZ'>
Matrix:
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<Vector (0.0110, -0.6441, -0.7648, 0.0085)>
<Vector (0.6204, -0.5955, 0.5104, 1.2050)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2564, -0.1110, 1.0945)>
Rotation: <Euler (x=-0.8999, y=-0.5469, z=-2.8410), order='XYZ'>
Matrix:
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<Vector (-0.2529, -0.7145, -0.6524, -0.1110)>
<Vector (0.5201, -0.6690, 0.5310, 1.0945)>
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Bone: thumb.01.R
Location: <Vector (-0.2467, -0.1680, 1.0755)>
Rotation: <Euler (x=-3.0981, y=0.3200, z=0.8641), order='XYZ'>
Matrix:
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<Vector (0.7219, -0.6592, -0.2108, -0.1680)>
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Bone: thumb.02.R
Location: <Vector (-0.2146, -0.1962, 1.0737)>
Rotation: <Euler (x=-2.7095, y=0.3519, z=0.5728), order='XYZ'>
Matrix:
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<Vector (0.5087, -0.8414, 0.1823, -0.1962)>
<Vector (-0.3447, -0.3931, -0.8524, 1.0737)>
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Bone: thumb.03.R
Location: <Vector (-0.2015, -0.2259, 1.0599)>
Rotation: <Euler (x=-2.2782, y=0.2953, z=0.5678), order='XYZ'>
Matrix:
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<Vector (0.5145, -0.6669, 0.5391, -0.2259)>
<Vector (-0.2910, -0.7271, -0.6218, 1.0599)>
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Bone: palm.02.R
Location: <Vector (-0.2812, -0.1969, 1.0346)>
Rotation: <Euler (x=-2.3335, y=-0.6895, z=-0.8390), order='XYZ'>
Matrix:
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<Vector (-0.5741, -0.8038, 0.1561, -0.1969)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.2901, -0.2316, 1.0105)>
Rotation: <Euler (x=-2.0603, y=-0.8640, z=-0.7374), order='XYZ'>
Matrix:
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<Vector (-0.4366, -0.7993, 0.4129, -0.2316)>
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Bone: f_middle.02.R
Location: <Vector (-0.2805, -0.2742, 0.9800)>
Rotation: <Euler (x=-1.3092, y=-1.1895, z=-1.0018), order='XYZ'>
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<Vector (-0.3135, -0.6160, 0.7227, -0.2742)>
<Vector (0.9282, -0.3594, 0.0962, 0.9800)>
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Bone: palm.03.R
Location: <Vector (-0.2583, -0.1679, 1.0164)>
Rotation: <Euler (x=-1.9866, y=-0.5115, z=-1.0943), order='XYZ'>
Matrix:
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<Vector (-0.7749, -0.5832, 0.2439, -0.1679)>
<Vector (0.4895, -0.7977, -0.3522, 1.0164)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.2654, -0.1997, 0.9727)>
Rotation: <Euler (x=-1.7670, y=-0.7841, z=-0.8629), order='XYZ'>
Matrix:
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<Vector (-0.5379, -0.6530, 0.5331, -0.1997)>
<Vector (0.7062, -0.6945, -0.1381, 0.9727)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.2541, -0.2241, 0.9468)>
Rotation: <Euler (x=-1.2048, y=-1.0472, z=-1.1636), order='XYZ'>
Matrix:
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<Vector (-0.4591, -0.6008, 0.6544, -0.2241)>
<Vector (0.8660, -0.4669, 0.1789, 0.9468)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (-0.0023, -0.0112, 0.9373)>
Rotation: <Euler (x=-1.5908, y=-0.0052, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (0.0052, -0.9998, -0.0200, 0.9373)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (-0.0018, -0.0133, 0.8318)>
Rotation: <Euler (x=-1.3029, y=-0.0037, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.2647, 0.9643, -0.0133)>
<Vector (0.0037, -0.9643, 0.2647, 0.8318)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (-0.0014, 0.0182, 0.7167)>
Rotation: <Euler (x=-1.1843, y=0.0040, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.3769, 0.9262, 0.0182)>
<Vector (-0.0040, -0.9262, 0.3769, 0.7167)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (-0.0019, 0.0692, 0.5916)>
Rotation: <Euler (x=-0.9421, y=0.0028, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.5881, 0.8088, 0.0692)>
<Vector (-0.0028, -0.8088, 0.5881, 0.5916)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (-0.0021, 0.1322, 0.5048)>
Rotation: <Euler (x=-0.7050, y=0.0028, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.7616, 0.6480, 0.1322)>
<Vector (-0.0028, -0.6480, 0.7616, 0.5048)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 2
Bone: spine
Location: <Vector (-0.0022, -0.0275, 0.9648)>
Rotation: <Euler (x=1.5994, y=0.0082, z=0.0010), order='XYZ'>
Matrix:
<Vector (1.0000, 0.0083, 0.0008, -0.0022)>
<Vector (0.0010, -0.0286, -0.9996, -0.0275)>
<Vector (-0.0082, 0.9996, -0.0286, 0.9648)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (-0.0010, -0.0317, 1.1102)>
Rotation: <Euler (x=1.5478, y=-0.0004, z=0.0000), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0004, 0.0000, -0.0010)>
<Vector (0.0000, 0.0230, -0.9997, -0.0317)>
<Vector (0.0004, 0.9997, 0.0230, 1.1102)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (-0.0011, -0.0295, 1.2053)>
Rotation: <Euler (x=1.5060, y=0.0007, z=0.0007), order='XYZ'>
Matrix:
<Vector (1.0000, 0.0006, 0.0008, -0.0011)>
<Vector (0.0007, 0.0647, -0.9979, -0.0295)>
<Vector (-0.0007, 0.9979, 0.0647, 1.2053)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (-0.0010, -0.0216, 1.3266)>
Rotation: <Euler (x=1.3611, y=0.0134, z=0.0005), order='XYZ'>
Matrix:
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<Vector (0.0005, 0.2081, -0.9781, -0.0216)>
<Vector (-0.0134, 0.9780, 0.2081, 1.3266)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0008, 0.0071, 1.4614)>
Rotation: <Euler (x=2.0729, y=-0.0007, z=-0.0006), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0009, -0.0002, 0.0008)>
<Vector (-0.0006, -0.4812, -0.8766, 0.0071)>
<Vector (0.0007, 0.8766, -0.4812, 1.4614)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0008, -0.0153, 1.5021)>
Rotation: <Euler (x=1.9538, y=-0.0007, z=-0.0006), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0008, -0.0003, 0.0008)>
<Vector (-0.0006, -0.3737, -0.9276, -0.0153)>
<Vector (0.0007, 0.9276, -0.3737, 1.5021)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0007, -0.0320, 1.5436)>
Rotation: <Euler (x=1.6952, y=-0.0007, z=-0.0006), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0007, -0.0005, 0.0007)>
<Vector (-0.0006, -0.1240, -0.9923, -0.0320)>
<Vector (0.0007, 0.9923, -0.1240, 1.5436)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0143, -0.0051, 1.4239)>
Rotation: <Euler (x=-0.0008, y=-0.0076, z=-1.3638), order='XYZ'>
Matrix:
<Vector (0.2055, 0.9787, -0.0008, 0.0143)>
<Vector (-0.9786, 0.2055, 0.0077, -0.0051)>
<Vector (0.0076, -0.0008, 1.0000, 1.4239)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1062, 0.0135, 1.4209)>
Rotation: <Euler (x=1.5352, y=2.8737, z=-0.2328), order='XYZ'>
Matrix:
<Vector (-0.9383, 0.2656, -0.2214, 0.1062)>
<Vector (0.2225, -0.0264, -0.9746, 0.0135)>
<Vector (-0.2647, -0.9637, -0.0343, 1.4209)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.1661, 0.0075, 1.2035)>
Rotation: <Euler (x=-0.8569, y=0.6652, z=-3.1353), order='XYZ'>
Matrix:
<Vector (-0.7868, 0.4706, -0.3993, 0.1661)>
<Vector (-0.0050, -0.6518, -0.7583, 0.0075)>
<Vector (-0.6172, -0.5947, 0.5152, 1.2035)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2534, -0.1134, 1.0931)>
Rotation: <Euler (x=-0.8922, y=0.5735, z=2.8354), order='XYZ'>
Matrix:
<Vector (-0.8010, 0.2135, -0.5594, 0.2534)>
<Vector (0.2532, -0.7258, -0.6396, -0.1134)>
<Vector (-0.5425, -0.6539, 0.5273, 1.0931)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2437, -0.1706, 1.0746)>
Rotation: <Euler (x=-3.0888, y=-0.3459, z=-0.8767), order='XYZ'>
Matrix:
<Vector (0.6018, -0.7561, 0.2571, 0.2437)>
<Vector (-0.7231, -0.6525, -0.2265, -0.1706)>
<Vector (0.3390, -0.0496, -0.9395, 1.0746)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.2113, -0.1985, 1.0725)>
Rotation: <Euler (x=-2.7085, y=-0.3792, z=-0.5828), order='XYZ'>
Matrix:
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<Vector (-0.5112, -0.8434, 0.1655, -0.1985)>
<Vector (0.3702, -0.3899, -0.8432, 1.0725)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.L
Location: <Vector (0.1983, -0.2283, 1.0588)>
Rotation: <Euler (x=-2.2774, y=-0.3226, z=-0.5777), order='XYZ'>
Matrix:
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<Vector (-0.5179, -0.6756, 0.5247, -0.2283)>
<Vector (0.3170, -0.7213, -0.6158, 1.0588)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.L
Location: <Vector (0.2788, -0.2004, 1.0350)>
Rotation: <Euler (x=-2.3681, y=0.6839, z=0.8075), order='XYZ'>
Matrix:
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<Vector (0.5600, -0.8136, 0.1564, -0.2004)>
<Vector (-0.6319, -0.5415, -0.5545, 1.0350)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2880, -0.2355, 1.0116)>
Rotation: <Euler (x=-2.1002, y=0.8557, z=0.6975), order='XYZ'>
Matrix:
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<Vector (0.4212, -0.8057, 0.4166, -0.2355)>
<Vector (-0.7550, -0.5659, -0.3311, 1.0116)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
Location: <Vector (0.2786, -0.2785, 0.9815)>
Rotation: <Euler (x=-1.3824, y=1.1878, z=0.9243), order='XYZ'>
Matrix:
<Vector (0.2251, -0.6984, -0.6794, 0.2786)>
<Vector (0.2983, -0.6144, 0.7304, -0.2785)>
<Vector (-0.9275, -0.3671, 0.0700, 0.9815)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.L
Location: <Vector (0.2566, -0.1714, 1.0158)>
Rotation: <Euler (x=-2.0179, y=0.5130, z=1.0693), order='XYZ'>
Matrix:
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<Vector (0.7640, -0.5959, 0.2474, -0.1714)>
<Vector (-0.4908, -0.7856, -0.3767, 1.0158)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2644, -0.2039, 0.9728)>
Rotation: <Euler (x=-1.8049, y=0.7791, z=0.8266), order='XYZ'>
Matrix:
<Vector (0.4820, -0.2923, -0.8260, 0.2644)>
<Vector (0.5234, -0.6599, 0.5390, -0.2039)>
<Vector (-0.7026, -0.6921, -0.1650, 0.9728)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.2535, -0.2285, 0.9469)>
Rotation: <Euler (x=-1.2593, y=1.0501, z=1.1068), order='XYZ'>
Matrix:
<Vector (0.2226, -0.6437, -0.7322, 0.2535)>
<Vector (0.4449, -0.6012, 0.6638, -0.2285)>
<Vector (-0.8675, -0.4735, 0.1525, 0.9469)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.R
Location: <Vector (-0.0135, -0.0050, 1.4242)>
Rotation: <Euler (x=0.0101, y=-0.0284, z=1.3571), order='XYZ'>
Matrix:
<Vector (0.2120, -0.9773, 0.0038, -0.0135)>
<Vector (0.9769, 0.2118, -0.0299, -0.0050)>
<Vector (0.0284, 0.0101, 0.9995, 1.4242)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.1053, 0.0143, 1.4222)>
Rotation: <Euler (x=1.5360, y=-2.8551, z=0.2169), order='XYZ'>
Matrix:
<Vector (-0.9368, -0.2833, 0.2054, -0.1053)>
<Vector (-0.2064, -0.0268, -0.9781, 0.0143)>
<Vector (0.2826, -0.9587, -0.0334, 1.4222)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.R
Location: <Vector (-0.1692, 0.0082, 1.2059)>
Rotation: <Euler (x=-0.8614, y=-0.6787, z=3.1202), order='XYZ'>
Matrix:
<Vector (-0.7782, -0.4902, 0.3926, -0.1692)>
<Vector (0.0167, -0.6410, -0.7673, 0.0082)>
<Vector (0.6278, -0.5906, 0.5070, 1.2059)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2601, -0.1107, 1.0963)>
Rotation: <Euler (x=-0.9049, y=-0.5631, z=-2.8493), order='XYZ'>
Matrix:
<Vector (-0.8098, -0.2240, 0.5423, -0.2601)>
<Vector (-0.2436, -0.7125, -0.6580, -0.1107)>
<Vector (0.5338, -0.6650, 0.5224, 1.0963)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.R
Location: <Vector (-0.2514, -0.1679, 1.0772)>
Rotation: <Euler (x=-3.0851, y=0.3313, z=0.8572), order='XYZ'>
Matrix:
<Vector (0.6190, 0.7428, -0.2553, -0.2514)>
<Vector (0.7149, -0.6674, -0.2086, -0.1679)>
<Vector (-0.3253, -0.0534, -0.9441, 1.0772)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.R
Location: <Vector (-0.2197, -0.1964, 1.0749)>
Rotation: <Euler (x=-2.7004, y=0.3663, z=0.5649), order='XYZ'>
Matrix:
<Vector (0.7886, 0.3549, -0.5022, -0.2197)>
<Vector (0.4998, -0.8456, 0.1873, -0.1964)>
<Vector (-0.3582, -0.3987, -0.8443, 1.0749)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.R
Location: <Vector (-0.2071, -0.2263, 1.0608)>
Rotation: <Euler (x=-2.2694, y=0.3097, z=0.5594), order='XYZ'>
Matrix:
<Vector (0.8073, 0.1435, -0.5725, -0.2071)>
<Vector (0.5054, -0.6690, 0.5450, -0.2263)>
<Vector (-0.3048, -0.7293, -0.6126, 1.0608)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.R
Location: <Vector (-0.2869, -0.1964, 1.0369)>
Rotation: <Euler (x=-2.3500, y=-0.6787, z=-0.8396), order='XYZ'>
Matrix:
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<Vector (-0.5794, -0.8017, 0.1467, -0.1964)>
<Vector (0.6278, -0.5538, -0.5470, 1.0369)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.2966, -0.2310, 1.0130)>
Rotation: <Euler (x=-2.0781, y=-0.8521, z=-0.7350), order='XYZ'>
Matrix:
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<Vector (-0.4415, -0.8015, 0.4032, -0.2310)>
<Vector (0.7526, -0.5755, -0.3199, 1.0130)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.2880, -0.2737, 0.9823)>
Rotation: <Euler (x=-1.3472, y=-1.1808, z=-0.9776), order='XYZ'>
Matrix:
<Vector (0.2125, 0.6880, 0.6939, -0.2880)>
<Vector (-0.3152, -0.6239, 0.7151, -0.2737)>
<Vector (0.9249, -0.3707, 0.0843, 0.9823)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.R
Location: <Vector (-0.2640, -0.1677, 1.0183)>
Rotation: <Euler (x=-2.0038, y=-0.5044, z=-1.0970), order='XYZ'>
Matrix:
<Vector (0.3995, -0.1733, 0.9002, -0.2640)>
<Vector (-0.7790, -0.5818, 0.2337, -0.1677)>
<Vector (0.4833, -0.7947, -0.3674, 1.0183)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.2722, -0.1994, 0.9747)>
Rotation: <Euler (x=-1.7854, y=-0.7736, z=-0.8611), order='XYZ'>
Matrix:
<Vector (0.4661, 0.2834, 0.8381, -0.2722)>
<Vector (-0.5427, -0.6566, 0.5238, -0.1994)>
<Vector (0.6987, -0.6990, -0.1523, 0.9747)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.2616, -0.2239, 0.9486)>
Rotation: <Euler (x=-1.2357, y=-1.0410, z=-1.1480), order='XYZ'>
Matrix:
<Vector (0.2074, 0.6343, 0.7448, -0.2616)>
<Vector (-0.4609, -0.6082, 0.6463, -0.2239)>
<Vector (0.8629, -0.4773, 0.1662, 0.9486)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (-0.0040, -0.0112, 0.9370)>
Rotation: <Euler (x=-1.5908, y=-0.0109, z=-0.0000), order='XYZ'>
Matrix:
<Vector (0.9999, 0.0109, 0.0002, -0.0040)>
<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (0.0109, -0.9997, -0.0200, 0.9370)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (-0.0028, -0.0133, 0.8314)>
Rotation: <Euler (x=-1.3029, y=-0.0051, z=0.0000), order='XYZ'>
Matrix:
<Vector (1.0000, 0.0050, -0.0014, -0.0028)>
<Vector (0.0000, 0.2647, 0.9643, -0.0133)>
<Vector (0.0051, -0.9643, 0.2647, 0.8314)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (-0.0023, 0.0182, 0.7163)>
Rotation: <Euler (x=-1.1843, y=0.0094, z=-0.0000), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0087, 0.0035, -0.0023)>
<Vector (-0.0000, 0.3769, 0.9262, 0.0182)>
<Vector (-0.0094, -0.9262, 0.3769, 0.7163)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (-0.0034, 0.0692, 0.5912)>
Rotation: <Euler (x=-0.9421, y=0.0050, z=-0.0000), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0040, 0.0029, -0.0034)>
<Vector (-0.0000, 0.5881, 0.8088, 0.0692)>
<Vector (-0.0050, -0.8088, 0.5881, 0.5912)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (-0.0039, 0.1322, 0.5045)>
Rotation: <Euler (x=-0.7049, y=0.0050, z=0.0000), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0032, 0.0038, -0.0039)>
<Vector (0.0000, 0.7617, 0.6480, 0.1322)>
<Vector (-0.0050, -0.6480, 0.7616, 0.5045)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 3
Bone: spine
Location: <Vector (-0.0034, -0.0275, 0.9646)>
Rotation: <Euler (x=1.6094, y=0.0139, z=0.0021), order='XYZ'>
Matrix:
<Vector (0.9999, 0.0140, 0.0015, -0.0034)>
<Vector (0.0021, -0.0385, -0.9993, -0.0275)>
<Vector (-0.0139, 0.9992, -0.0386, 0.9646)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (-0.0013, -0.0331, 1.1099)>
Rotation: <Euler (x=1.5493, y=-0.0005, z=0.0000), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0005, 0.0000, -0.0013)>
<Vector (0.0000, 0.0215, -0.9998, -0.0331)>
<Vector (0.0005, 0.9998, 0.0215, 1.1099)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (-0.0014, -0.0311, 1.2050)>
Rotation: <Euler (x=1.5059, y=0.0010, z=0.0017), order='XYZ'>
Matrix:
<Vector (1.0000, 0.0008, 0.0017, -0.0014)>
<Vector (0.0017, 0.0648, -0.9979, -0.0311)>
<Vector (-0.0010, 0.9979, 0.0648, 1.2050)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (-0.0013, -0.0232, 1.3263)>
Rotation: <Euler (x=1.3534, y=0.0209, z=0.0013), order='XYZ'>
Matrix:
<Vector (0.9998, 0.0201, 0.0057, -0.0013)>
<Vector (0.0013, 0.2157, -0.9765, -0.0232)>
<Vector (-0.0209, 0.9762, 0.2157, 1.3263)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0015, 0.0065, 1.4609)>
Rotation: <Euler (x=2.0695, y=-0.0031, z=-0.0021), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0038, -0.0003, 0.0015)>
<Vector (-0.0021, -0.4783, -0.8782, 0.0065)>
<Vector (0.0031, 0.8782, -0.4783, 1.4609)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0013, -0.0157, 1.5017)>
Rotation: <Euler (x=1.9504, y=-0.0031, z=-0.0021), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0037, -0.0008, 0.0013)>
<Vector (-0.0021, -0.3705, -0.9288, -0.0157)>
<Vector (0.0031, 0.9288, -0.3706, 1.5017)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0012, -0.0322, 1.5432)>
Rotation: <Euler (x=1.6918, y=-0.0031, z=-0.0021), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0034, -0.0017, 0.0012)>
<Vector (-0.0021, -0.1207, -0.9927, -0.0322)>
<Vector (0.0031, 0.9927, -0.1207, 1.5432)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0148, -0.0059, 1.4233)>
Rotation: <Euler (x=-0.0028, y=-0.0131, z=-1.3630), order='XYZ'>
Matrix:
<Vector (0.2063, 0.9785, 0.0001, 0.0148)>
<Vector (-0.9784, 0.2063, 0.0134, -0.0059)>
<Vector (0.0131, -0.0028, 0.9999, 1.4233)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1067, 0.0128, 1.4201)>
Rotation: <Euler (x=1.5315, y=2.8754, z=-0.2384), order='XYZ'>
Matrix:
<Vector (-0.9375, 0.2647, -0.2259, 0.1067)>
<Vector (0.2278, -0.0239, -0.9734, 0.0128)>
<Vector (-0.2631, -0.9640, -0.0379, 1.4201)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.1664, 0.0074, 1.2026)>
Rotation: <Euler (x=-0.8565, y=0.6665, z=-3.1406), order='XYZ'>
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Location: <Vector (-0.0125, -0.0066, 1.4233)>
Rotation: <Euler (x=0.0227, y=-0.0681, z=1.3473), order='XYZ'>
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Location: <Vector (-0.1041, 0.0136, 1.4225)>
Rotation: <Euler (x=1.5322, y=-2.8285, z=0.2067), order='XYZ'>
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Location: <Vector (-0.1738, 0.0079, 1.2080)>
Rotation: <Euler (x=-0.8630, y=-0.7034, z=3.1088), order='XYZ'>
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Bone: hand.R
Location: <Vector (-0.2689, -0.1097, 1.1005)>
Rotation: <Euler (x=-0.9173, y=-0.5902, z=-2.8613), order='XYZ'>
Matrix:
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<Vector (-0.2298, -0.7065, -0.6694, -0.1097)>
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Bone: thumb.01.R
Location: <Vector (-0.2618, -0.1670, 1.0809)>
Rotation: <Euler (x=-3.0604, y=0.3487, z=0.8467), order='XYZ'>
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Bone: thumb.02.R
Location: <Vector (-0.2307, -0.1961, 1.0777)>
Rotation: <Euler (x=-2.6818, y=0.3897, z=0.5530), order='XYZ'>
Matrix:
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Bone: thumb.03.R
Location: <Vector (-0.2192, -0.2261, 1.0632)>
Rotation: <Euler (x=-2.2513, y=0.3332, z=0.5463), order='XYZ'>
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Bone: palm.02.R
Location: <Vector (-0.2990, -0.1947, 1.0417)>
Rotation: <Euler (x=-2.3756, y=-0.6577, z=-0.8425), order='XYZ'>
Matrix:
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<Vector (-0.5906, -0.7960, 0.1326, -0.1947)>
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Bone: f_middle.01.R
Location: <Vector (-0.3101, -0.2291, 1.0180)>
Rotation: <Euler (x=-2.1047, y=-0.8290, z=-0.7339), order='XYZ'>
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Bone: f_middle.02.R
Location: <Vector (-0.3031, -0.2719, 0.9870)>
Rotation: <Euler (x=-1.4050, y=-1.1623, z=-0.9432), order='XYZ'>
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<Vector (-0.3215, -0.6357, 0.7018, -0.2719)>
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Bone: palm.03.R
Location: <Vector (-0.2761, -0.1664, 1.0224)>
Rotation: <Euler (x=-2.0321, y=-0.4892, z=-1.1023), order='XYZ'>
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<Vector (-0.7876, -0.5764, 0.2178, -0.1664)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.2862, -0.1978, 0.9791)>
Rotation: <Euler (x=-1.8137, y=-0.7530, z=-0.8602), order='XYZ'>
Matrix:
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<Vector (-0.5531, -0.6600, 0.5084, -0.1978)>
<Vector (0.6838, -0.7082, -0.1755, 0.9791)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.2768, -0.2224, 0.9526)>
Rotation: <Euler (x=-1.2852, y=-1.0267, z=-1.1242), order='XYZ'>
Matrix:
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<Vector (-0.4669, -0.6187, 0.6318, -0.2224)>
<Vector (0.8556, -0.4967, 0.1458, 0.9526)>
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Bone: spine1
Location: <Vector (-0.0066, -0.0112, 0.9363)>
Rotation: <Euler (x=-1.5908, y=-0.0231, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (0.0231, -0.9995, -0.0200, 0.9363)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (-0.0042, -0.0133, 0.8308)>
Rotation: <Euler (x=-1.3029, y=-0.0028, z=0.0000), order='XYZ'>
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<Vector (0.0000, 0.2647, 0.9643, -0.0133)>
<Vector (0.0028, -0.9643, 0.2647, 0.8308)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (-0.0038, 0.0182, 0.7157)>
Rotation: <Euler (x=-1.1843, y=0.0232, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.3769, 0.9262, 0.0182)>
<Vector (-0.0232, -0.9260, 0.3768, 0.7157)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (-0.0067, 0.0692, 0.5906)>
Rotation: <Euler (x=-0.9420, y=0.0068, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.5882, 0.8087, 0.0692)>
<Vector (-0.0068, -0.8087, 0.5882, 0.5906)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (-0.0073, 0.1322, 0.5039)>
Rotation: <Euler (x=-0.7049, y=0.0068, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.7617, 0.6479, 0.1322)>
<Vector (-0.0068, -0.6479, 0.7617, 0.5039)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 5
Bone: spine
Location: <Vector (-0.0055, -0.0275, 0.9641)>
Rotation: <Euler (x=1.6312, y=0.0268, z=0.0053), order='XYZ'>
Matrix:
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<Vector (0.0053, -0.0602, -0.9982, -0.0275)>
<Vector (-0.0268, 0.9978, -0.0603, 0.9641)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (-0.0016, -0.0363, 1.1092)>
Rotation: <Euler (x=1.5535, y=-0.0006, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.0173, -0.9999, -0.0363)>
<Vector (0.0006, 0.9999, 0.0173, 1.1092)>
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Bone: spine.002
Location: <Vector (-0.0016, -0.0346, 1.2043)>
Rotation: <Euler (x=1.5059, y=0.0011, z=0.0038), order='XYZ'>
Matrix:
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<Vector (0.0038, 0.0648, -0.9979, -0.0346)>
<Vector (-0.0011, 0.9979, 0.0648, 1.2043)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (-0.0015, -0.0268, 1.3256)>
Rotation: <Euler (x=1.3364, y=0.0356, z=0.0030), order='XYZ'>
Matrix:
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<Vector (0.0030, 0.2324, -0.9726, -0.0268)>
<Vector (-0.0356, 0.9720, 0.2321, 1.3256)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0032, 0.0053, 1.4597)>
Rotation: <Euler (x=2.0606, y=-0.0091, z=-0.0056), order='XYZ'>
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<Vector (-0.0056, -0.4704, -0.8824, 0.0053)>
<Vector (0.0091, 0.8824, -0.4704, 1.4597)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0027, -0.0165, 1.5007)>
Rotation: <Euler (x=1.9415, y=-0.0091, z=-0.0056), order='XYZ'>
Matrix:
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<Vector (-0.0056, -0.3622, -0.9321, -0.0165)>
<Vector (0.0091, 0.9320, -0.3623, 1.5007)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0022, -0.0327, 1.5423)>
Rotation: <Euler (x=1.6829, y=-0.0091, z=-0.0056), order='XYZ'>
Matrix:
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<Vector (-0.0056, -0.1118, -0.9937, -0.0327)>
<Vector (0.0091, 0.9937, -0.1119, 1.5423)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0161, -0.0076, 1.4220)>
Rotation: <Euler (x=-0.0103, y=-0.0245, z=-1.3618), order='XYZ'>
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<Vector (-0.9779, 0.2072, 0.0261, -0.0076)>
<Vector (0.0245, -0.0103, 0.9996, 1.4220)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1079, 0.0111, 1.4181)>
Rotation: <Euler (x=1.5186, y=2.8791, z=-0.2584), order='XYZ'>
Matrix:
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<Vector (0.2468, -0.0157, -0.9689, 0.0111)>
<Vector (-0.2595, -0.9644, -0.0504, 1.4181)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.1675, 0.0075, 1.2005)>
Rotation: <Euler (x=-0.8595, y=0.6711, z=3.1216), order='XYZ'>
Matrix:
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<Vector (0.0157, -0.6621, -0.7493, 0.0075)>
<Vector (-0.6218, -0.5933, 0.5112, 1.2005)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2524, -0.1153, 1.0904)>
Rotation: <Euler (x=-0.8943, y=0.6350, z=2.8125), order='XYZ'>
Matrix:
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<Vector (0.2602, -0.7420, -0.6179, -0.1153)>
<Vector (-0.5932, -0.6278, 0.5040, 1.0904)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2425, -0.1726, 1.0723)>
Rotation: <Euler (x=-3.0512, y=-0.3965, z=-0.9121), order='XYZ'>
Matrix:
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<Vector (-0.7294, -0.6372, -0.2489, -0.1726)>
<Vector (0.3862, -0.0833, -0.9186, 1.0723)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
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Rotation: <Euler (x=-2.6881, y=-0.4379, z=-0.6126), order='XYZ'>
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<Vector (-0.5207, -0.8423, 0.1392, -0.1999)>
<Vector (0.4241, -0.3968, -0.8141, 1.0688)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.L
Location: <Vector (0.1968, -0.2296, 1.0548)>
Rotation: <Euler (x=-2.2578, y=-0.3814, z=-0.6061), order='XYZ'>
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<Vector (-0.5288, -0.6852, 0.5009, -0.2296)>
<Vector (0.3722, -0.7176, -0.5887, 1.0548)>
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Bone: palm.02.L
Location: <Vector (0.2793, -0.2039, 1.0354)>
Rotation: <Euler (x=-2.4367, y=0.6540, z=0.7431), order='XYZ'>
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<Vector (-0.6084, -0.5142, -0.6045, 1.0354)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2890, -0.2396, 1.0132)>
Rotation: <Euler (x=-2.1750, y=0.8197, z=0.6202), order='XYZ'>
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<Vector (0.3966, -0.8119, 0.4283, -0.2396)>
<Vector (-0.7310, -0.5616, -0.3877, 1.0132)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
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Rotation: <Euler (x=-1.5273, y=1.1617, z=0.7688), order='XYZ'>
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<Vector (0.2765, -0.6060, 0.7458, -0.2829)>
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Bone: palm.03.L
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
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Rotation: <Euler (x=-1.8801, y=0.7500, z=0.7528), order='XYZ'>
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<Vector (0.5003, -0.6661, 0.5533, -0.2082)>
<Vector (-0.6816, -0.6970, -0.2227, 0.9724)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
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Rotation: <Euler (x=-1.3782, y=1.0356, z=0.9823), order='XYZ'>
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<Vector (0.4242, -0.5960, 0.6818, -0.2331)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.R
Location: <Vector (-0.0119, -0.0075, 1.4228)>
Rotation: <Euler (x=0.0284, y=-0.0919, z=1.3412), order='XYZ'>
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<Vector (0.9697, 0.2249, -0.0957, -0.0075)>
<Vector (0.0917, 0.0283, 0.9954, 1.4228)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.1034, 0.0132, 1.4224)>
Rotation: <Euler (x=1.5281, y=-2.8134, z=0.2038), order='XYZ'>
Matrix:
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<Vector (-0.1916, -0.0233, -0.9812, 0.0132)>
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Bone: forearm.R
Location: <Vector (-0.1765, 0.0080, 1.2091)>
Rotation: <Euler (x=-0.8656, y=-0.7181, z=3.1059), order='XYZ'>
Matrix:
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<Vector (0.0269, -0.6299, -0.7762, 0.0080)>
<Vector (0.6580, -0.5734, 0.4881, 1.2091)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2737, -0.1089, 1.1027)>
Rotation: <Euler (x=-0.9251, y=-0.6019, z=-2.8637), order='XYZ'>
Matrix:
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<Vector (-0.2261, -0.7027, -0.6746, -0.1089)>
<Vector (0.5662, -0.6583, 0.4960, 1.1027)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.R
Location: <Vector (-0.2672, -0.1662, 1.0829)>
Rotation: <Euler (x=-3.0479, y=0.3551, z=0.8442), order='XYZ'>
Matrix:
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<Vector (0.7008, -0.6857, -0.1966, -0.1662)>
<Vector (-0.3476, -0.0877, -0.9335, 1.0829)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.R
Location: <Vector (-0.2363, -0.1955, 1.0791)>
Rotation: <Euler (x=-2.6717, y=0.3992, z=0.5502), order='XYZ'>
Matrix:
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<Vector (0.4817, -0.8520, 0.2048, -0.1955)>
<Vector (-0.3886, -0.4172, -0.8215, 1.0791)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.R
Location: <Vector (-0.2252, -0.2256, 1.0644)>
Rotation: <Euler (x=-2.2415, y=0.3427, z=0.5428), order='XYZ'>
Matrix:
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<Vector (0.4865, -0.6682, 0.5629, -0.2256)>
<Vector (-0.3361, -0.7378, -0.5854, 1.0644)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.R
Location: <Vector (-0.3051, -0.1935, 1.0440)>
Rotation: <Euler (x=-2.3853, y=-0.6469, z=-0.8434), order='XYZ'>
Matrix:
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<Vector (-0.5960, -0.7925, 0.1289, -0.1935)>
<Vector (0.6027, -0.5476, -0.5804, 1.0440)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.3167, -0.2277, 1.0204)>
Rotation: <Euler (x=-2.1142, y=-0.8174, z=-0.7337), order='XYZ'>
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<Vector (-0.4581, -0.8021, 0.3832, -0.2277)>
<Vector (0.7293, -0.5856, -0.3537, 1.0204)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.3104, -0.2705, 0.9891)>
Rotation: <Euler (x=-1.4265, y=-1.1522, z=-0.9302), order='XYZ'>
Matrix:
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Rotation: <Euler (x=-2.0436, y=-0.4807, z=-1.1037), order='XYZ'>
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Bone: f_ring.01.R
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Rotation: <Euler (x=-1.8245, y=-0.7423, z=-0.8597), order='XYZ'>
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Bone: f_ring.02.R
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Rotation: <Euler (x=-1.3051, y=-1.0183, z=-1.1140), order='XYZ'>
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Location: <Vector (-0.0076, -0.0112, 0.9360)>
Rotation: <Euler (x=-1.5908, y=-0.0295, z=-0.0000), order='XYZ'>
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Bone: spine1.001
Location: <Vector (-0.0045, -0.0133, 0.8304)>
Rotation: <Euler (x=-1.3029, y=0.0001, z=0.0000), order='XYZ'>
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Bone: spine1.002
Location: <Vector (-0.0045, 0.0182, 0.7154)>
Rotation: <Euler (x=-1.1843, y=0.0309, z=-0.0000), order='XYZ'>
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Bone: spine1.003
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Rotation: <Euler (x=-0.9420, y=0.0063, z=-0.0000), order='XYZ'>
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Bone: spine2
Location: <Vector (-0.0089, 0.1322, 0.5036)>
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Bone: spine
Location: <Vector (-0.0065, -0.0275, 0.9639)>
Rotation: <Euler (x=1.6423, y=0.0335, z=0.0073), order='XYZ'>
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Bone: spine.001
Location: <Vector (-0.0016, -0.0379, 1.1088)>
Rotation: <Euler (x=1.5560, y=-0.0005, z=0.0000), order='XYZ'>
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<Vector (0.0005, 0.9999, 0.0148, 1.1088)>
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Bone: spine.002
Location: <Vector (-0.0016, -0.0365, 1.2040)>
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<Vector (-0.0010, 0.9979, 0.0647, 1.2040)>
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Bone: spine.003
Location: <Vector (-0.0016, -0.0286, 1.3252)>
Rotation: <Euler (x=1.3280, y=0.0427, z=0.0040), order='XYZ'>
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Bone: spine.004
Location: <Vector (0.0040, 0.0046, 1.4590)>
Rotation: <Euler (x=2.0555, y=-0.0122, z=-0.0074), order='XYZ'>
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Bone: spine.005
Location: <Vector (0.0034, -0.0170, 1.5001)>
Rotation: <Euler (x=1.9364, y=-0.0122, z=-0.0074), order='XYZ'>
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Bone: Head
Location: <Vector (0.0027, -0.0330, 1.5419)>
Rotation: <Euler (x=1.6778, y=-0.0122, z=-0.0074), order='XYZ'>
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Bone: shoulder.L
Location: <Vector (0.0168, -0.0086, 1.4212)>
Rotation: <Euler (x=-0.0155, y=-0.0274, z=-1.3599), order='XYZ'>
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Bone: upper_arm.L
Location: <Vector (0.1086, 0.0103, 1.4168)>
Rotation: <Euler (x=1.5082, y=2.8814, z=-0.2712), order='XYZ'>
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Location: <Vector (0.1682, 0.0083, 1.1992)>
Rotation: <Euler (x=-0.8647, y=0.6744, z=3.1066), order='XYZ'>
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Bone: hand.L
Location: <Vector (0.2521, -0.1151, 1.0890)>
Rotation: <Euler (x=-0.8995, y=0.6543, z=2.7974), order='XYZ'>
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Bone: thumb.01.L
Location: <Vector (0.2418, -0.1723, 1.0709)>
Rotation: <Euler (x=-3.0359, y=-0.4103, z=-0.9301), order='XYZ'>
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<Vector (-0.7351, -0.6282, -0.2549, -0.1723)>
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Bone: thumb.02.L
Location: <Vector (0.2088, -0.1992, 1.0667)>
Rotation: <Euler (x=-2.6777, y=-0.4553, z=-0.6291), order='XYZ'>
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<Vector (-0.5285, -0.8389, 0.1304, -0.1992)>
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Bone: thumb.03.L
Location: <Vector (0.1958, -0.2288, 1.0525)>
Rotation: <Euler (x=-2.2478, y=-0.3988, z=-0.6219), order='XYZ'>
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Bone: palm.02.L
Location: <Vector (0.2789, -0.2041, 1.0347)>
Rotation: <Euler (x=-2.4554, y=0.6411, z=0.7199), order='XYZ'>
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Bone: f_middle.01.L
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
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Rotation: <Euler (x=-1.5646, y=1.1490, z=0.7227), order='XYZ'>
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Bone: palm.03.L
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Bone: f_ring.01.L
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
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Bone: thumb.01.R
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Bone: thumb.02.R
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Bone: thumb.03.R
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Bone: palm.02.R
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Bone: f_middle.02.R
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<Vector (-0.7953, -0.5684, 0.2109, -0.1639)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
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Rotation: <Euler (x=-1.8337, y=-0.7310, z=-0.8577), order='XYZ'>
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<Vector (0.6676, -0.7190, -0.1935, 0.9834)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
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Bone: spine1
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<Vector (0.0359, -0.9992, -0.0200, 0.9356)>
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Bone: spine1.001
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<Vector (-0.0038, -0.9643, 0.2647, 0.8301)>
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Bone: spine1.002
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Rotation: <Euler (x=-1.1843, y=0.0386, z=0.0000), order='XYZ'>
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<Vector (-0.0386, -0.9256, 0.3766, 0.7150)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
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<Vector (-0.0000, 0.5882, 0.8087, 0.0692)>
<Vector (-0.0047, -0.8087, 0.5882, 0.5900)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (-0.0102, 0.1322, 0.5033)>
Rotation: <Euler (x=-0.7049, y=0.0047, z=-0.0000), order='XYZ'>
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<Vector (-0.0000, 0.7617, 0.6479, 0.1322)>
<Vector (-0.0047, -0.6479, 0.7617, 0.5033)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 7
Bone: spine
Location: <Vector (-0.0075, -0.0275, 0.9636)>
Rotation: <Euler (x=1.6531, y=0.0400, z=0.0094), order='XYZ'>
Matrix:
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<Vector (0.0094, -0.0818, -0.9966, -0.0275)>
<Vector (-0.0399, 0.9958, -0.0821, 0.9636)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (-0.0016, -0.0394, 1.1084)>
Rotation: <Euler (x=1.5585, y=-0.0004, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.0123, -0.9999, -0.0394)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
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Location: <Vector (-0.0016, -0.0383, 1.2036)>
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<Vector (-0.0008, 0.9979, 0.0643, 1.2036)>
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Bone: spine.003
Location: <Vector (-0.0016, -0.0305, 1.3248)>
Rotation: <Euler (x=1.3201, y=0.0493, z=0.0048), order='XYZ'>
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Bone: spine.004
Location: <Vector (0.0049, 0.0038, 1.4584)>
Rotation: <Euler (x=2.0502, y=-0.0152, z=-0.0091), order='XYZ'>
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<Vector (0.0152, 0.8872, -0.4612, 1.4584)>
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Bone: spine.005
Location: <Vector (0.0040, -0.0176, 1.4995)>
Rotation: <Euler (x=1.9311, y=-0.0152, z=-0.0091), order='XYZ'>
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<Vector (0.0152, 0.9357, -0.3525, 1.4995)>
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Bone: Head
Location: <Vector (0.0033, -0.0334, 1.5414)>
Rotation: <Euler (x=1.6725, y=-0.0152, z=-0.0091), order='XYZ'>
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Bone: shoulder.L
Location: <Vector (0.0175, -0.0096, 1.4205)>
Rotation: <Euler (x=-0.0212, y=-0.0275, z=-1.3576), order='XYZ'>
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<Vector (0.0275, -0.0212, 0.9994, 1.4205)>
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Bone: upper_arm.L
Location: <Vector (0.1092, 0.0095, 1.4156)>
Rotation: <Euler (x=1.4957, y=2.8835, z=-0.2860), order='XYZ'>
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Bone: forearm.L
Location: <Vector (0.1691, 0.0095, 1.1980)>
Rotation: <Euler (x=-0.8721, y=0.6784, z=3.0888), order='XYZ'>
Matrix:
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<Vector (0.0411, -0.6677, -0.7433, 0.0095)>
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Bone: hand.L
Location: <Vector (0.2518, -0.1144, 1.0874)>
Rotation: <Euler (x=-0.9074, y=0.6729, z=2.7786), order='XYZ'>
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<Vector (0.2777, -0.7501, -0.6002, -0.1144)>
<Vector (-0.6232, -0.6161, 0.4816, 1.0874)>
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Bone: thumb.01.L
Location: <Vector (0.2411, -0.1715, 1.0691)>
Rotation: <Euler (x=-3.0190, y=-0.4224, z=-0.9509), order='XYZ'>
Matrix:
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<Vector (-0.7424, -0.6174, -0.2601, -0.1715)>
<Vector (0.4099, -0.1115, -0.9053, 1.0691)>
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Bone: thumb.02.L
Location: <Vector (0.2078, -0.1979, 1.0644)>
Rotation: <Euler (x=-2.6652, y=-0.4714, z=-0.6486), order='XYZ'>
Matrix:
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<Vector (-0.5382, -0.8340, 0.1217, -0.1979)>
<Vector (0.4541, -0.4085, -0.7918, 1.0644)>
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Bone: thumb.03.L
Location: <Vector (0.1947, -0.2273, 1.0500)>
Rotation: <Euler (x=-2.2358, y=-0.4150, z=-0.6406), order='XYZ'>
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<Vector (-0.5470, -0.6843, 0.4822, -0.2273)>
<Vector (0.4032, -0.7201, -0.5647, 1.0500)>
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Bone: palm.02.L
Location: <Vector (0.2785, -0.2038, 1.0337)>
Rotation: <Euler (x=-2.4718, y=0.6267, z=0.6962), order='XYZ'>
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<Vector (0.5195, -0.8350, 0.1815, -0.2038)>
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Bone: f_middle.01.L
Location: <Vector (0.2881, -0.2398, 1.0120)>
Rotation: <Euler (x=-2.2103, y=0.7891, z=0.5689), order='XYZ'>
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<Vector (0.3795, -0.8096, 0.4479, -0.2398)>
<Vector (-0.7097, -0.5653, -0.4204, 1.0120)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
Location: <Vector (0.2797, -0.2830, 0.9819)>
Rotation: <Euler (x=-1.5961, y=1.1345, z=0.6801), order='XYZ'>
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<Vector (0.2657, -0.5894, 0.7628, -0.2830)>
<Vector (-0.9063, -0.4225, -0.0107, 0.9819)>
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Bone: palm.03.L
Location: <Vector (0.2597, -0.1743, 1.0119)>
Rotation: <Euler (x=-2.1253, y=0.4796, z=0.9702), order='XYZ'>
Matrix:
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<Vector (0.7319, -0.6212, 0.2800, -0.1743)>
<Vector (-0.4614, -0.7543, -0.4671, 1.0119)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2700, -0.2081, 0.9704)>
Rotation: <Euler (x=-1.9183, y=0.7228, z=0.7012), order='XYZ'>
Matrix:
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<Vector (0.4838, -0.6615, 0.5731, -0.2081)>
<Vector (-0.6615, -0.7051, -0.2554, 0.9704)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.2605, -0.2328, 0.9441)>
Rotation: <Euler (x=-1.4427, y=1.0151, z=0.9012), order='XYZ'>
Matrix:
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<Vector (0.4136, -0.5813, 0.7007, -0.2328)>
<Vector (-0.8495, -0.5232, 0.0674, 0.9441)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.R
Location: <Vector (-0.0106, -0.0094, 1.4216)>
Rotation: <Euler (x=0.0379, y=-0.1463, z=1.3271), order='XYZ'>
Matrix:
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<Vector (0.9601, 0.2357, -0.1505, -0.0094)>
<Vector (0.1458, 0.0375, 0.9886, 1.4216)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.1018, 0.0125, 1.4221)>
Rotation: <Euler (x=1.5136, y=-2.7821, z=0.2052), order='XYZ'>
Matrix:
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<Vector (-0.1908, -0.0156, -0.9815, 0.0125)>
<Vector (0.3518, -0.9345, -0.0535, 1.4221)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.R
Location: <Vector (-0.1820, 0.0090, 1.2113)>
Rotation: <Euler (x=2.2658, y=-2.3908, z=-0.0331), order='XYZ'>
Matrix:
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<Vector (0.0242, -0.6227, -0.7821, 0.0090)>
<Vector (0.6822, -0.5616, 0.4682, 1.2113)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2831, -0.1066, 1.1071)>
Rotation: <Euler (x=-0.9452, y=-0.6224, z=-2.8582), order='XYZ'>
Matrix:
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<Vector (-0.2272, -0.6944, -0.6828, -0.1066)>
<Vector (0.5830, -0.6586, 0.4758, 1.1071)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.R
Location: <Vector (-0.2775, -0.1637, 1.0866)>
Rotation: <Euler (x=-3.0213, y=0.3636, z=0.8475), order='XYZ'>
Matrix:
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<Vector (0.7006, -0.6891, -0.1853, -0.1637)>
<Vector (-0.3557, -0.1121, -0.9279, 1.0866)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.R
Location: <Vector (-0.2469, -0.1931, 1.0818)>
Rotation: <Euler (x=-2.6484, y=0.4146, z=0.5533), order='XYZ'>
Matrix:
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<Vector (0.4810, -0.8496, 0.2163, -0.1931)>
<Vector (-0.4028, -0.4333, -0.8062, 1.0818)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.R
Location: <Vector (-0.2363, -0.2231, 1.0665)>
Rotation: <Euler (x=-2.2189, y=0.3583, z=0.5445), order='XYZ'>
Matrix:
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<Vector (0.4851, -0.6612, 0.5723, -0.2231)>
<Vector (-0.3507, -0.7466, -0.5653, 1.0665)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.R
Location: <Vector (-0.3165, -0.1904, 1.0484)>
Rotation: <Euler (x=-2.3995, y=-0.6231, z=-0.8410), order='XYZ'>
Matrix:
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<Vector (-0.6053, -0.7853, 0.1300, -0.1904)>
<Vector (0.5836, -0.5488, -0.5985, 1.0484)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.3289, -0.2243, 1.0247)>
Rotation: <Euler (x=-2.1268, y=-0.7925, z=-0.7307), order='XYZ'>
Matrix:
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<Vector (-0.4685, -0.7967, 0.3817, -0.2243)>
<Vector (0.7121, -0.5963, -0.3706, 1.0247)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.3236, -0.2668, 0.9929)>
Rotation: <Euler (x=-1.4582, y=-1.1295, z=-0.9074), order='XYZ'>
Matrix:
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<Vector (-0.3366, -0.6387, 0.6919, -0.2668)>
<Vector (0.9042, -0.4244, 0.0480, 0.9929)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.R
Location: <Vector (-0.2940, -0.1621, 1.0286)>
Rotation: <Euler (x=-2.0628, y=-0.4607, z=-1.1010), order='XYZ'>
Matrix:
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<Vector (-0.7987, -0.5632, 0.2117, -0.1621)>
<Vector (0.4446, -0.7895, -0.4232, 1.0286)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.3060, -0.1928, 0.9853)>
Rotation: <Euler (x=-1.8403, y=-0.7187, z=-0.8552), order='XYZ'>
Matrix:
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<Vector (-0.5680, -0.6536, 0.5001, -0.1928)>
<Vector (0.6584, -0.7255, -0.2004, 0.9853)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.2980, -0.2172, 0.9582)>
Rotation: <Euler (x=-1.3373, y=-0.9984, z=-1.0928), order='XYZ'>
Matrix:
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<Vector (-0.4810, -0.6196, 0.6202, -0.2172)>
<Vector (0.8406, -0.5270, 0.1254, 0.9582)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (-0.0088, -0.0112, 0.9353)>
Rotation: <Euler (x=-1.5908, y=-0.0423, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (0.0423, -0.9989, -0.0200, 0.9353)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (-0.0044, -0.0133, 0.8298)>
Rotation: <Euler (x=-1.3028, y=0.0078, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.2648, 0.9643, -0.0133)>
<Vector (-0.0078, -0.9643, 0.2647, 0.8298)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (-0.0053, 0.0182, 0.7147)>
Rotation: <Euler (x=-1.1843, y=0.0461, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.3769, 0.9262, 0.0182)>
<Vector (-0.0461, -0.9253, 0.3765, 0.7147)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (-0.0110, 0.0692, 0.5898)>
Rotation: <Euler (x=-0.9421, y=0.0020, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.5881, 0.8088, 0.0692)>
<Vector (-0.0020, -0.8088, 0.5881, 0.5898)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (-0.0112, 0.1322, 0.5030)>
Rotation: <Euler (x=-0.7049, y=0.0020, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.7616, 0.6480, 0.1322)>
<Vector (-0.0020, -0.6480, 0.7616, 0.5030)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 8
Bone: spine
Location: <Vector (-0.0083, -0.0276, 0.9634)>
Rotation: <Euler (x=1.6632, y=0.0458, z=0.0115), order='XYZ'>
Matrix:
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<Vector (0.0115, -0.0917, -0.9957, -0.0276)>
<Vector (-0.0458, 0.9947, -0.0921, 0.9634)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (-0.0015, -0.0409, 1.1080)>
Rotation: <Euler (x=1.5609, y=-0.0003, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.0099, -1.0000, -0.0409)>
<Vector (0.0003, 1.0000, 0.0099, 1.1080)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (-0.0016, -0.0399, 1.2031)>
Rotation: <Euler (x=1.5072, y=0.0005, z=0.0070), order='XYZ'>
Matrix:
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<Vector (0.0070, 0.0636, -0.9980, -0.0399)>
<Vector (-0.0005, 0.9980, 0.0636, 1.2031)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (-0.0016, -0.0322, 1.3244)>
Rotation: <Euler (x=1.3132, y=0.0554, z=0.0057), order='XYZ'>
Matrix:
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<Vector (0.0056, 0.2550, -0.9669, -0.0322)>
<Vector (-0.0554, 0.9655, 0.2544, 1.3244)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0056, 0.0030, 1.4577)>
Rotation: <Euler (x=2.0444, y=-0.0180, z=-0.0106), order='XYZ'>
Matrix:
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<Vector (-0.0106, -0.4559, -0.8900, 0.0030)>
<Vector (0.0180, 0.8898, -0.4560, 1.4577)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0047, -0.0182, 1.4990)>
Rotation: <Euler (x=1.9253, y=-0.0180, z=-0.0106), order='XYZ'>
Matrix:
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<Vector (-0.0106, -0.3469, -0.9378, -0.0182)>
<Vector (0.0180, 0.9377, -0.3471, 1.4990)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0038, -0.0337, 1.5409)>
Rotation: <Euler (x=1.6667, y=-0.0180, z=-0.0106), order='XYZ'>
Matrix:
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<Vector (-0.0106, -0.0956, -0.9954, -0.0337)>
<Vector (0.0180, 0.9952, -0.0957, 1.5409)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0181, -0.0106, 1.4198)>
Rotation: <Euler (x=-0.0274, y=-0.0241, z=-1.3548), order='XYZ'>
Matrix:
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<Vector (-0.9765, 0.2136, 0.0294, -0.0106)>
<Vector (0.0241, -0.0274, 0.9993, 1.4198)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1097, 0.0087, 1.4143)>
Rotation: <Euler (x=1.4811, y=2.8853, z=-0.3025), order='XYZ'>
Matrix:
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<Vector (0.2881, 0.0103, -0.9575, 0.0087)>
<Vector (-0.2535, -0.9634, -0.0866, 1.4143)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.1702, 0.0110, 1.1969)>
Rotation: <Euler (x=-0.8818, y=0.6833, z=3.0682), order='XYZ'>
Matrix:
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<Vector (0.0568, -0.6698, -0.7404, 0.0110)>
<Vector (-0.6314, -0.5986, 0.4930, 1.1969)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2517, -0.1133, 1.0858)>
Rotation: <Euler (x=-0.9183, y=0.6907, z=2.7560), order='XYZ'>
Matrix:
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<Vector (0.2899, -0.7530, -0.5907, -0.1133)>
<Vector (-0.6371, -0.6124, 0.4680, 1.0858)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2404, -0.1702, 1.0673)>
Rotation: <Euler (x=-3.0004, y=-0.4325, z=-0.9743), order='XYZ'>
Matrix:
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<Vector (-0.7511, -0.6050, -0.2642, -0.1702)>
<Vector (0.4191, -0.1278, -0.8989, 1.0673)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.2068, -0.1960, 1.0618)>
Rotation: <Euler (x=-2.6504, y=-0.4861, z=-0.6711), order='XYZ'>
Matrix:
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Bone: thumb.03.L
Location: <Vector (0.1936, -0.2252, 1.0471)>
Rotation: <Euler (x=-2.2215, y=-0.4298, z=-0.6622), order='XYZ'>
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Bone: palm.02.L
Location: <Vector (0.2780, -0.2030, 1.0325)>
Rotation: <Euler (x=-2.4858, y=0.6106, z=0.6724), order='XYZ'>
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Bone: f_middle.01.L
Location: <Vector (0.2875, -0.2392, 1.0110)>
Rotation: <Euler (x=-2.2233, y=0.7717, z=0.5440), order='XYZ'>
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Bone: f_middle.02.L
Location: <Vector (0.2790, -0.2822, 0.9806)>
Rotation: <Euler (x=-1.6218, y=1.1181, z=0.6412), order='XYZ'>
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Bone: palm.03.L
Location: <Vector (0.2601, -0.1732, 1.0104)>
Rotation: <Euler (x=-2.1425, y=0.4672, z=0.9467), order='XYZ'>
Matrix:
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Bone: f_ring.01.L
Location: <Vector (0.2708, -0.2071, 0.9691)>
Rotation: <Euler (x=-1.9335, y=0.7068, z=0.6756), order='XYZ'>
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Bone: f_ring.02.L
Location: <Vector (0.2614, -0.2316, 0.9426)>
Rotation: <Euler (x=-1.4696, y=1.0016, z=0.8628), order='XYZ'>
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Bone: shoulder.R
Location: <Vector (-0.0101, -0.0104, 1.4211)>
Rotation: <Euler (x=0.0414, y=-0.1766, z=1.3193), order='XYZ'>
Matrix:
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Bone: upper_arm.R
Location: <Vector (-0.1011, 0.0121, 1.4219)>
Rotation: <Euler (x=1.5025, y=-2.7672, z=0.2115), order='XYZ'>
Matrix:
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Bone: forearm.R
Location: <Vector (-0.1848, 0.0099, 1.2124)>
Rotation: <Euler (x=2.2574, y=-2.3734, z=-0.0245), order='XYZ'>
Matrix:
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Bone: hand.R
Location: <Vector (-0.2874, -0.1052, 1.1092)>
Rotation: <Euler (x=-0.9580, y=-0.6319, z=-2.8475), order='XYZ'>
Matrix:
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<Vector (-0.2339, -0.6906, -0.6844, -0.1052)>
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Bone: thumb.01.R
Location: <Vector (-0.2818, -0.1622, 1.0882)>
Rotation: <Euler (x=-3.0066, y=0.3661, z=0.8560), order='XYZ'>
Matrix:
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Bone: thumb.02.R
Location: <Vector (-0.2512, -0.1915, 1.0828)>
Rotation: <Euler (x=-2.6348, y=0.4209, z=0.5621), order='XYZ'>
Matrix:
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Bone: thumb.03.R
Location: <Vector (-0.2407, -0.2213, 1.0672)>
Rotation: <Euler (x=-2.2056, y=0.3648, z=0.5525), order='XYZ'>
Matrix:
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<Vector (-0.3567, -0.7522, -0.5540, 1.0672)>
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Bone: palm.02.R
Location: <Vector (-0.3212, -0.1887, 1.0503)>
Rotation: <Euler (x=-2.4044, y=-0.6098, z=-0.8349), order='XYZ'>
Matrix:
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Bone: f_middle.01.R
Location: <Vector (-0.3337, -0.2225, 1.0265)>
Rotation: <Euler (x=-2.1305, y=-0.7788, z=-0.7248), order='XYZ'>
Matrix:
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Bone: f_middle.02.R
Location: <Vector (-0.3287, -0.2648, 0.9943)>
Rotation: <Euler (x=-1.4695, y=-1.1164, z=-0.8940), order='XYZ'>
Matrix:
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<Vector (-0.3422, -0.6335, 0.6939, -0.2648)>
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Bone: palm.03.R
Location: <Vector (-0.2990, -0.1602, 1.0305)>
Rotation: <Euler (x=-2.0710, y=-0.4488, z=-1.0941), order='XYZ'>
Matrix:
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<Vector (-0.8005, -0.5583, 0.2177, -0.1602)>
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Bone: f_ring.01.R
Location: <Vector (-0.3114, -0.1907, 0.9871)>
Rotation: <Euler (x=-1.8459, y=-0.7054, z=-0.8483), order='XYZ'>
Matrix:
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<Vector (-0.5711, -0.6477, 0.5043, -0.1907)>
<Vector (0.6483, -0.7327, -0.2068, 0.9871)>
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Bone: f_ring.02.R
Location: <Vector (-0.3036, -0.2149, 0.9597)>
Rotation: <Euler (x=-1.3505, y=-0.9864, z=-1.0785), order='XYZ'>
Matrix:
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<Vector (-0.4862, -0.6139, 0.6219, -0.2149)>
<Vector (0.8340, -0.5384, 0.1206, 0.9597)>
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Bone: spine1
Location: <Vector (-0.0091, -0.0112, 0.9349)>
Rotation: <Euler (x=-1.5908, y=-0.0485, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (0.0485, -0.9986, -0.0200, 0.9349)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (-0.0040, -0.0133, 0.8295)>
Rotation: <Euler (x=-1.3028, y=0.0117, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.2648, 0.9643, -0.0133)>
<Vector (-0.0117, -0.9642, 0.2647, 0.8295)>
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Bone: spine1.002
Location: <Vector (-0.0054, 0.0183, 0.7144)>
Rotation: <Euler (x=-1.1843, y=0.0529, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.3769, 0.9262, 0.0183)>
<Vector (-0.0529, -0.9249, 0.3764, 0.7144)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (-0.0120, 0.0692, 0.5895)>
Rotation: <Euler (x=-0.9422, y=-0.0019, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.5880, 0.8088, 0.0692)>
<Vector (0.0019, -0.8088, 0.5880, 0.5895)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (-0.0118, 0.1322, 0.5028)>
Rotation: <Euler (x=-0.7051, y=-0.0019, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.7616, 0.6481, 0.1322)>
<Vector (0.0019, -0.6481, 0.7616, 0.5028)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 9
Bone: spine
Location: <Vector (-0.0091, -0.0276, 0.9631)>
Rotation: <Euler (x=1.6723, y=0.0509, z=0.0136), order='XYZ'>
Matrix:
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<Vector (0.0136, -0.1006, -0.9948, -0.0276)>
<Vector (-0.0509, 0.9936, -0.1012, 0.9631)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (-0.0015, -0.0422, 1.1076)>
Rotation: <Euler (x=1.5632, y=-0.0002, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.0076, -1.0000, -0.0422)>
<Vector (0.0002, 1.0000, 0.0076, 1.1076)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (-0.0015, -0.0415, 1.2027)>
Rotation: <Euler (x=1.5082, y=0.0002, z=0.0078), order='XYZ'>
Matrix:
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<Vector (0.0078, 0.0626, -0.9980, -0.0415)>
<Vector (-0.0002, 0.9980, 0.0626, 1.2027)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (-0.0016, -0.0339, 1.3240)>
Rotation: <Euler (x=1.3077, y=0.0607, z=0.0064), order='XYZ'>
Matrix:
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<Vector (0.0064, 0.2604, -0.9655, -0.0339)>
<Vector (-0.0606, 0.9638, 0.2596, 1.3240)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0063, 0.0021, 1.4570)>
Rotation: <Euler (x=2.0400, y=-0.0203, z=-0.0118), order='XYZ'>
Matrix:
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<Vector (-0.0118, -0.4519, -0.8920, 0.0021)>
<Vector (0.0203, 0.8918, -0.4521, 1.4570)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0052, -0.0189, 1.4984)>
Rotation: <Euler (x=1.9209, y=-0.0203, z=-0.0118), order='XYZ'>
Matrix:
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<Vector (-0.0118, -0.3427, -0.9394, -0.0189)>
<Vector (0.0203, 0.9391, -0.3429, 1.4984)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0042, -0.0342, 1.5404)>
Rotation: <Euler (x=1.6623, y=-0.0203, z=-0.0118), order='XYZ'>
Matrix:
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<Vector (-0.0118, -0.0911, -0.9958, -0.0342)>
<Vector (0.0203, 0.9956, -0.0913, 1.5404)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0187, -0.0116, 1.4191)>
Rotation: <Euler (x=-0.0338, y=-0.0163, z=-1.3515), order='XYZ'>
Matrix:
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<Vector (-0.9759, 0.2168, 0.0233, -0.0116)>
<Vector (0.0163, -0.0338, 0.9993, 1.4191)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1102, 0.0080, 1.4130)>
Rotation: <Euler (x=1.4645, y=2.8865, z=-0.3205), order='XYZ'>
Matrix:
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<Vector (0.3048, 0.0217, -0.9522, 0.0080)>
<Vector (-0.2523, -0.9622, -0.1027, 1.4130)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.1714, 0.0129, 1.1959)>
Rotation: <Euler (x=-0.8941, y=0.6891, z=3.0449), order='XYZ'>
Matrix:
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<Vector (0.0745, -0.6712, -0.7375, 0.0129)>
<Vector (-0.6358, -0.6017, 0.4834, 1.1959)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2518, -0.1117, 1.0842)>
Rotation: <Euler (x=-0.9325, y=0.7076, z=2.7297), order='XYZ'>
Matrix:
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<Vector (0.3042, -0.7550, -0.5809, -0.1117)>
<Vector (-0.6500, -0.6103, 0.4528, 1.0842)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2399, -0.1683, 1.0652)>
Rotation: <Euler (x=-2.9800, y=-0.4405, z=-1.0000), order='XYZ'>
Matrix:
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<Vector (-0.7611, -0.5910, -0.2672, -0.1683)>
<Vector (0.4264, -0.1455, -0.8927, 1.0652)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.2060, -0.1936, 1.0590)>
Rotation: <Euler (x=-2.6332, y=-0.4993, z=-0.6964), order='XYZ'>
Matrix:
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<Vector (-0.5632, -0.8196, 0.1052, -0.1936)>
<Vector (0.4788, -0.4274, -0.7669, 1.0590)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.L
Location: <Vector (0.1925, -0.2225, 1.0439)>
Rotation: <Euler (x=-2.2049, y=-0.4431, z=-0.6864), order='XYZ'>
Matrix:
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<Vector (-0.5725, -0.6772, 0.4622, -0.2225)>
<Vector (0.4288, -0.7278, -0.5352, 1.0439)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.L
Location: <Vector (0.2776, -0.2017, 1.0311)>
Rotation: <Euler (x=-2.4972, y=0.5928, z=0.6488), order='XYZ'>
Matrix:
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<Vector (0.5012, -0.8398, 0.2088, -0.2017)>
<Vector (-0.5587, -0.4982, -0.6631, 1.0311)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2869, -0.2379, 1.0096)>
Rotation: <Euler (x=-2.2330, y=0.7528, z=0.5201), order='XYZ'>
Matrix:
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<Vector (0.3627, -0.8015, 0.4754, -0.2379)>
<Vector (-0.6837, -0.5755, -0.4487, 1.0096)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
Location: <Vector (0.2782, -0.2807, 0.9789)>
Rotation: <Euler (x=-1.6414, y=1.1000, z=0.6065), order='XYZ'>
Matrix:
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<Vector (0.2586, -0.5647, 0.7838, -0.2807)>
<Vector (-0.8912, -0.4525, -0.0320, 0.9789)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.L
Location: <Vector (0.2607, -0.1715, 1.0088)>
Rotation: <Euler (x=-2.1580, y=0.4526, z=0.9227), order='XYZ'>
Matrix:
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<Vector (0.7169, -0.6247, 0.3094, -0.1715)>
<Vector (-0.4373, -0.7487, -0.4982, 1.0088)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2715, -0.2054, 0.9676)>
Rotation: <Euler (x=-1.9458, y=0.6890, z=0.6505), order='XYZ'>
Matrix:
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<Vector (0.4674, -0.6497, 0.5994, -0.2054)>
<Vector (-0.6358, -0.7182, -0.2828, 0.9676)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.2622, -0.2297, 0.9407)>
Rotation: <Euler (x=-1.4925, y=0.9858, z=0.8264), order='XYZ'>
Matrix:
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<Vector (0.4062, -0.5583, 0.7234, -0.2297)>
<Vector (-0.8337, -0.5505, 0.0432, 0.9407)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.R
Location: <Vector (-0.0096, -0.0115, 1.4206)>
Rotation: <Euler (x=0.0437, y=-0.2088, z=1.3111), order='XYZ'>
Matrix:
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<Vector (0.9455, 0.2478, -0.2114, -0.0115)>
<Vector (0.2073, 0.0427, 0.9773, 1.4206)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.1004, 0.0118, 1.4216)>
Rotation: <Euler (x=1.4882, y=-2.7530, z=0.2195), order='XYZ'>
Matrix:
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<Vector (-0.2015, -0.0017, -0.9795, 0.0118)>
<Vector (0.3789, -0.9223, -0.0764, 1.4216)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.R
Location: <Vector (-0.1876, 0.0114, 1.2135)>
Rotation: <Euler (x=2.2450, y=-2.3562, z=-0.0130), order='XYZ'>
Matrix:
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<Vector (0.0092, -0.6171, -0.7869, 0.0114)>
<Vector (0.7071, -0.5524, 0.4415, 1.2135)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2916, -0.1031, 1.1110)>
Rotation: <Euler (x=-0.9736, y=-0.6404, z=-2.8337), order='XYZ'>
Matrix:
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<Vector (-0.2430, -0.6856, -0.6862, -0.1031)>
<Vector (0.5975, -0.6631, 0.4509, 1.1110)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.R
Location: <Vector (-0.2861, -0.1598, 1.0894)>
Rotation: <Euler (x=-2.9903, y=0.3667, z=0.8663), order='XYZ'>
Matrix:
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<Vector (0.7113, -0.6814, -0.1724, -0.1598)>
<Vector (-0.3585, -0.1407, -0.9229, 1.0894)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.R
Location: <Vector (-0.2554, -0.1889, 1.0834)>
Rotation: <Euler (x=-2.6190, y=0.4259, z=0.5731), order='XYZ'>
Matrix:
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<Vector (0.4938, -0.8399, 0.2253, -0.1889)>
<Vector (-0.4131, -0.4546, -0.7891, 1.0834)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.R
Location: <Vector (-0.2449, -0.2186, 1.0674)>
Rotation: <Euler (x=-2.1902, y=0.3699, z=0.5625), order='XYZ'>
Matrix:
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<Vector (0.4972, -0.6481, 0.5768, -0.2186)>
<Vector (-0.3615, -0.7591, -0.5413, 1.0674)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.R
Location: <Vector (-0.3258, -0.1862, 1.0517)>
Rotation: <Euler (x=-2.4074, y=-0.5947, z=-0.8288), order='XYZ'>
Matrix:
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<Vector (-0.6106, -0.7784, 0.1462, -0.1862)>
<Vector (0.5603, -0.5550, -0.6149, 1.0517)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.3385, -0.2198, 1.0278)>
Rotation: <Euler (x=-2.1315, y=-0.7636, z=-0.7196), order='XYZ'>
Matrix:
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<Vector (-0.4761, -0.7859, 0.3945, -0.2198)>
<Vector (0.6915, -0.6117, -0.3842, 1.0278)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.3337, -0.2617, 0.9952)>
Rotation: <Euler (x=-1.4769, y=-1.1015, z=-0.8829), order='XYZ'>
Matrix:
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<Vector (-0.3494, -0.6265, 0.6967, -0.2617)>
<Vector (0.8919, -0.4503, 0.0424, 0.9952)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.R
Location: <Vector (-0.3039, -0.1574, 1.0320)>
Rotation: <Euler (x=-2.0779, y=-0.4349, z=-1.0867), order='XYZ'>
Matrix:
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<Vector (-0.8027, -0.5520, 0.2257, -0.1574)>
<Vector (0.4213, -0.7928, -0.4404, 1.0320)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.3168, -0.1875, 0.9884)>
Rotation: <Euler (x=-1.8493, y=-0.6904, z=-0.8416), order='XYZ'>
Matrix:
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<Vector (-0.5749, -0.6398, 0.5100, -0.1875)>
<Vector (0.6368, -0.7413, -0.2120, 0.9884)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.3092, -0.2114, 0.9607)>
Rotation: <Euler (x=-1.3611, y=-0.9724, z=-1.0652), order='XYZ'>
Matrix:
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<Vector (-0.4929, -0.6062, 0.6242, -0.2114)>
<Vector (0.8262, -0.5510, 0.1173, 0.9607)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (-0.0092, -0.0112, 0.9336)>
Rotation: <Euler (x=-1.5908, y=-0.0545, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (0.0545, -0.9983, -0.0200, 0.9336)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (-0.0035, -0.0133, 0.8282)>
Rotation: <Euler (x=-1.3028, y=0.0151, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.2648, 0.9643, -0.0133)>
<Vector (-0.0151, -0.9642, 0.2647, 0.8282)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (-0.0052, 0.0183, 0.7132)>
Rotation: <Euler (x=-1.1843, y=0.0588, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.3769, 0.9262, 0.0183)>
<Vector (-0.0588, -0.9246, 0.3763, 0.7132)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (-0.0126, 0.0692, 0.5883)>
Rotation: <Euler (x=-0.9422, y=-0.0072, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.5880, 0.8088, 0.0692)>
<Vector (0.0072, -0.8088, 0.5880, 0.5883)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (-0.0120, 0.1322, 0.5016)>
Rotation: <Euler (x=-0.7050, y=-0.0072, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.7616, 0.6480, 0.1322)>
<Vector (0.0072, -0.6480, 0.7616, 0.5016)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 10
Bone: spine
Location: <Vector (-0.0097, -0.0276, 0.9629)>
Rotation: <Euler (x=1.6800, y=0.0549, z=0.0154), order='XYZ'>
Matrix:
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<Vector (0.0153, -0.1081, -0.9940, -0.0276)>
<Vector (-0.0549, 0.9925, -0.1088, 0.9629)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (-0.0015, -0.0433, 1.1072)>
Rotation: <Euler (x=1.5651, y=-0.0001, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.0056, -1.0000, -0.0433)>
<Vector (0.0001, 1.0000, 0.0056, 1.1072)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (-0.0015, -0.0427, 1.2023)>
Rotation: <Euler (x=1.5095, y=-0.0002, z=0.0085), order='XYZ'>
Matrix:
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<Vector (0.0085, 0.0612, -0.9981, -0.0427)>
<Vector (0.0002, 0.9981, 0.0612, 1.2023)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (-0.0016, -0.0353, 1.3236)>
Rotation: <Euler (x=1.3040, y=0.0651, z=0.0070), order='XYZ'>
Matrix:
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<Vector (0.0070, 0.2641, -0.9645, -0.0353)>
<Vector (-0.0650, 0.9626, 0.2631, 1.3236)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0068, 0.0011, 1.4565)>
Rotation: <Euler (x=2.0354, y=-0.0219, z=-0.0127), order='XYZ'>
Matrix:
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<Vector (-0.0126, -0.4478, -0.8940, 0.0011)>
<Vector (0.0219, 0.8938, -0.4480, 1.4565)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0056, -0.0196, 1.4979)>
Rotation: <Euler (x=1.9163, y=-0.0219, z=-0.0127), order='XYZ'>
Matrix:
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<Vector (-0.0127, -0.3384, -0.9409, -0.0196)>
<Vector (0.0219, 0.9407, -0.3386, 1.4979)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0045, -0.0348, 1.5400)>
Rotation: <Euler (x=1.6577, y=-0.0219, z=-0.0127), order='XYZ'>
Matrix:
<Vector (0.9997, -0.0229, -0.0107, 0.0045)>
<Vector (-0.0127, -0.0865, -0.9962, -0.0348)>
<Vector (0.0219, 0.9960, -0.0868, 1.5400)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0190, -0.0127, 1.4185)>
Rotation: <Euler (x=-0.0401, y=-0.0033, z=-1.3480), order='XYZ'>
Matrix:
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<Vector (-0.9753, 0.2206, 0.0121, -0.0127)>
<Vector (0.0033, -0.0401, 0.9992, 1.4185)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1104, 0.0073, 1.4118)>
Rotation: <Euler (x=1.4459, y=2.8870, z=-0.3398), order='XYZ'>
Matrix:
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<Vector (0.3226, 0.0341, -0.9459, 0.0073)>
<Vector (-0.2518, -0.9602, -0.1205, 1.4118)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.1729, 0.0150, 1.1951)>
Rotation: <Euler (x=-0.9093, y=0.6956, z=3.0188), order='XYZ'>
Matrix:
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<Vector (0.0941, -0.6716, -0.7349, 0.0150)>
<Vector (-0.6408, -0.6058, 0.4716, 1.1951)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2521, -0.1096, 1.0827)>
Rotation: <Euler (x=-0.9504, y=0.7234, z=2.6995), order='XYZ'>
Matrix:
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<Vector (0.3207, -0.7559, -0.5708, -0.1096)>
<Vector (-0.6619, -0.6099, 0.4357, 1.0827)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2396, -0.1660, 1.0632)>
Rotation: <Euler (x=-2.9579, y=-0.4462, z=-1.0279), order='XYZ'>
Matrix:
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<Vector (-0.7724, -0.5754, -0.2689, -0.1660)>
<Vector (0.4315, -0.1648, -0.8869, 1.0632)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.2053, -0.1906, 1.0561)>
Rotation: <Euler (x=-2.6133, y=-0.5106, z=-0.7244), order='XYZ'>
Matrix:
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<Vector (-0.5782, -0.8100, 0.0978, -0.1906)>
<Vector (0.4887, -0.4398, -0.7535, 1.0561)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.L
Location: <Vector (0.1917, -0.2191, 1.0406)>
Rotation: <Euler (x=-2.1857, y=-0.4547, z=-0.7131), order='XYZ'>
Matrix:
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<Vector (-0.5877, -0.6710, 0.4521, -0.2191)>
<Vector (0.4392, -0.7339, -0.5183, 1.0406)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.L
Location: <Vector (0.2773, -0.1998, 1.0296)>
Rotation: <Euler (x=-2.5059, y=0.5733, z=0.6257), order='XYZ'>
Matrix:
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<Vector (0.4920, -0.8408, 0.2257, -0.1998)>
<Vector (-0.5424, -0.4988, -0.6760, 1.0296)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2864, -0.2361, 1.0081)>
Rotation: <Euler (x=-2.2394, y=0.7326, z=0.4974), order='XYZ'>
Matrix:
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<Vector (0.3548, -0.7952, 0.4918, -0.2361)>
<Vector (-0.6688, -0.5834, -0.4608, 1.0081)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
Location: <Vector (0.2776, -0.2785, 0.9770)>
Rotation: <Euler (x=-1.6551, y=1.0802, z=0.5760), order='XYZ'>
Matrix:
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<Vector (0.2566, -0.5493, 0.7952, -0.2785)>
<Vector (-0.8820, -0.4695, -0.0397, 0.9770)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.L
Location: <Vector (0.2614, -0.1692, 1.0071)>
Rotation: <Euler (x=-2.1715, y=0.4358, z=0.8984), order='XYZ'>
Matrix:
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<Vector (0.7092, -0.6245, 0.3271, -0.1692)>
<Vector (-0.4221, -0.7478, -0.5124, 1.0071)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2725, -0.2031, 0.9659)>
Rotation: <Euler (x=-1.9552, y=0.6695, z=0.6262), order='XYZ'>
Matrix:
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<Vector (0.4596, -0.6410, 0.6147, -0.2031)>
<Vector (-0.6206, -0.7269, -0.2940, 0.9659)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.2633, -0.2270, 0.9388)>
Rotation: <Euler (x=-1.5112, y=0.9678, z=0.7925), order='XYZ'>
Matrix:
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<Vector (0.4038, -0.5437, 0.7358, -0.2270)>
<Vector (-0.8237, -0.5661, 0.0338, 0.9388)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.R
Location: <Vector (-0.0092, -0.0125, 1.4202)>
Rotation: <Euler (x=0.0448, y=-0.2427, z=1.3027), order='XYZ'>
Matrix:
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<Vector (0.9360, 0.2543, -0.2434, -0.0125)>
<Vector (0.2403, 0.0434, 0.9697, 1.4202)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.0999, 0.0115, 1.4213)>
Rotation: <Euler (x=1.4704, y=-2.7407, z=0.2328), order='XYZ'>
Matrix:
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<Vector (-0.2124, 0.0079, -0.9772, 0.0115)>
<Vector (0.3903, -0.9161, -0.0922, 1.4213)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.R
Location: <Vector (-0.1903, 0.0132, 1.2146)>
Rotation: <Euler (x=2.2292, y=-2.3394, z=0.0055), order='XYZ'>
Matrix:
<Vector (-0.6951, -0.5652, 0.4442, -0.1903)>
<Vector (-0.0038, -0.6150, -0.7885, 0.0132)>
<Vector (0.7189, -0.5498, 0.4253, 1.2146)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2952, -0.1009, 1.1126)>
Rotation: <Euler (x=-0.9914, y=-0.6487, z=-2.8129), order='XYZ'>
Matrix:
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<Vector (-0.2572, -0.6814, -0.6852, -0.1009)>
<Vector (0.6041, -0.6668, 0.4363, 1.1126)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.R
Location: <Vector (-0.2894, -0.1573, 1.0903)>
Rotation: <Euler (x=-2.9727, y=0.3661, z=0.8827), order='XYZ'>
Matrix:
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<Vector (0.7213, -0.6725, -0.1659, -0.1573)>
<Vector (-0.3580, -0.1570, -0.9204, 1.0903)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.R
Location: <Vector (-0.2585, -0.1860, 1.0836)>
Rotation: <Euler (x=-2.6015, y=0.4301, z=0.5904), order='XYZ'>
Matrix:
<Vector (0.7550, 0.2994, -0.5834, -0.2585)>
<Vector (0.5060, -0.8318, 0.2281, -0.1860)>
<Vector (-0.4170, -0.4674, -0.7795, 1.0836)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.R
Location: <Vector (-0.2479, -0.2154, 1.0671)>
Rotation: <Euler (x=-2.1732, y=0.3743, z=0.5788), order='XYZ'>
Matrix:
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<Vector (0.5091, -0.6391, 0.5765, -0.2154)>
<Vector (-0.3656, -0.7669, -0.5274, 1.0671)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.R
Location: <Vector (-0.3293, -0.1837, 1.0528)>
Rotation: <Euler (x=-2.4093, y=-0.5783, z=-0.8176), order='XYZ'>
Matrix:
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<Vector (-0.6109, -0.7752, 0.1608, -0.1837)>
<Vector (0.5466, -0.5599, -0.6227, 1.0528)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.3419, -0.2171, 1.0286)>
Rotation: <Euler (x=-2.1312, y=-0.7471, z=-0.7097), order='XYZ'>
Matrix:
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<Vector (-0.4781, -0.7783, 0.4071, -0.2171)>
<Vector (0.6795, -0.6214, -0.3900, 1.0286)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.3371, -0.2586, 0.9955)>
Rotation: <Euler (x=-1.4821, y=-1.0852, z=-0.8681), order='XYZ'>
Matrix:
<Vector (0.3016, 0.6369, 0.7095, -0.3371)>
<Vector (-0.3562, -0.6150, 0.7035, -0.2586)>
<Vector (0.8844, -0.4649, 0.0413, 0.9955)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.R
Location: <Vector (-0.3080, -0.1544, 1.0330)>
Rotation: <Euler (x=-2.0841, y=-0.4194, z=-1.0740), order='XYZ'>
Matrix:
<Vector (0.4353, -0.2627, 0.8611, -0.3080)>
<Vector (-0.8029, -0.5459, 0.2393, -0.1544)>
<Vector (0.4072, -0.7956, -0.4485, 1.0330)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.3210, -0.1842, 0.9893)>
Rotation: <Euler (x=-1.8516, y=-0.6740, z=-0.8300), order='XYZ'>
Matrix:
<Vector (0.5273, 0.2002, 0.8258, -0.3210)>
<Vector (-0.5766, -0.6296, 0.5208, -0.1842)>
<Vector (0.6241, -0.7507, -0.2165, 0.9893)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.3136, -0.2077, 0.9613)>
Rotation: <Euler (x=-1.3704, y=-0.9568, z=-1.0474), order='XYZ'>
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<Vector (-0.4990, -0.5943, 0.6307, -0.2077)>
<Vector (0.8173, -0.5646, 0.1147, 0.9613)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (-0.0092, -0.0112, 0.9323)>
Rotation: <Euler (x=-1.5908, y=-0.0601, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (0.0601, -0.9980, -0.0200, 0.9323)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (-0.0029, -0.0133, 0.8270)>
Rotation: <Euler (x=-1.3028, y=0.0177, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.2648, 0.9643, -0.0133)>
<Vector (-0.0177, -0.9642, 0.2647, 0.8270)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (-0.0049, 0.0183, 0.7119)>
Rotation: <Euler (x=-1.1843, y=0.0635, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.3769, 0.9262, 0.0183)>
<Vector (-0.0635, -0.9244, 0.3762, 0.7119)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (-0.0129, 0.0692, 0.5871)>
Rotation: <Euler (x=-0.9422, y=-0.0139, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.5880, 0.8088, 0.0692)>
<Vector (0.0139, -0.8088, 0.5880, 0.5871)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (-0.0117, 0.1322, 0.5003)>
Rotation: <Euler (x=-0.7051, y=-0.0139, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.7616, 0.6481, 0.1322)>
<Vector (0.0139, -0.6480, 0.7615, 0.5003)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 11
Bone: spine
Location: <Vector (-0.0102, -0.0276, 0.9614)>
Rotation: <Euler (x=1.6860, y=0.0575, z=0.0167), order='XYZ'>
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<Vector (0.0167, -0.1139, -0.9933, -0.0276)>
<Vector (-0.0575, 0.9917, -0.1147, 0.9614)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (-0.0016, -0.0441, 1.1056)>
Rotation: <Euler (x=1.5666, y=0.0000, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.0042, -1.0000, -0.0441)>
<Vector (-0.0000, 1.0000, 0.0042, 1.1056)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (-0.0016, -0.0437, 1.2008)>
Rotation: <Euler (x=1.5113, y=-0.0006, z=0.0089), order='XYZ'>
Matrix:
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<Vector (0.0089, 0.0594, -0.9982, -0.0437)>
<Vector (0.0006, 0.9982, 0.0595, 1.2008)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (-0.0017, -0.0365, 1.3221)>
Rotation: <Euler (x=1.3024, y=0.0683, z=0.0075), order='XYZ'>
Matrix:
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<Vector (0.0074, 0.2657, -0.9640, -0.0365)>
<Vector (-0.0683, 0.9619, 0.2646, 1.3221)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0071, 0.0001, 1.4548)>
Rotation: <Euler (x=2.0315, y=-0.0227, z=-0.0131), order='XYZ'>
Matrix:
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<Vector (-0.0131, -0.4443, -0.8958, 0.0001)>
<Vector (0.0227, 0.8955, -0.4445, 1.4548)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0058, -0.0205, 1.4964)>
Rotation: <Euler (x=1.9125, y=-0.0227, z=-0.0131), order='XYZ'>
Matrix:
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<Vector (-0.0131, -0.3347, -0.9422, -0.0205)>
<Vector (0.0227, 0.9420, -0.3350, 1.4964)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0047, -0.0355, 1.5385)>
Rotation: <Euler (x=1.6538, y=-0.0227, z=-0.0131), order='XYZ'>
Matrix:
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<Vector (-0.0131, -0.0826, -0.9965, -0.0355)>
<Vector (0.0227, 0.9963, -0.0829, 1.5385)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0192, -0.0138, 1.4169)>
Rotation: <Euler (x=-0.0463, y=0.0158, z=-1.3442), order='XYZ'>
Matrix:
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<Vector (-0.9743, 0.2251, -0.0050, -0.0138)>
<Vector (-0.0158, -0.0463, 0.9988, 1.4169)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1104, 0.0067, 1.4096)>
Rotation: <Euler (x=1.4254, y=2.8867, z=-0.3605), order='XYZ'>
Matrix:
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<Vector (0.3414, 0.0475, -0.9387, 0.0067)>
<Vector (-0.2521, -0.9575, -0.1402, 1.4096)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.1746, 0.0174, 1.1936)>
Rotation: <Euler (x=-0.9279, y=0.7028, z=2.9897), order='XYZ'>
Matrix:
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<Vector (0.1154, -0.6709, -0.7325, 0.0174)>
<Vector (-0.6464, -0.6107, 0.4574, 1.1936)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2527, -0.1071, 1.0803)>
Rotation: <Euler (x=-0.9723, y=0.7378, z=2.6654), order='XYZ'>
Matrix:
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<Vector (0.3392, -0.7554, -0.5606, -0.1071)>
<Vector (-0.6726, -0.6114, 0.4169, 1.0803)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2395, -0.1630, 1.0600)>
Rotation: <Euler (x=-2.9340, y=-0.4491, z=-1.0578), order='XYZ'>
Matrix:
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<Vector (-0.7849, -0.5582, -0.2690, -0.1630)>
<Vector (0.4342, -0.1857, -0.8815, 1.0600)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.2049, -0.1868, 1.0520)>
Rotation: <Euler (x=-2.5907, y=-0.5199, z=-0.7551), order='XYZ'>
Matrix:
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<Vector (-0.5948, -0.7987, 0.0911, -0.1868)>
<Vector (0.4968, -0.4543, -0.7395, 1.0520)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.L
Location: <Vector (0.1910, -0.2150, 1.0360)>
Rotation: <Euler (x=-2.1639, y=-0.4642, z=-0.7423), order='XYZ'>
Matrix:
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<Vector (-0.6045, -0.6628, 0.4419, -0.2150)>
<Vector (0.4477, -0.7415, -0.4998, 1.0360)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.L
Location: <Vector (0.2772, -0.1973, 1.0269)>
Rotation: <Euler (x=-2.5116, y=0.5521, z=0.6031), order='XYZ'>
Matrix:
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<Vector (0.4829, -0.8407, 0.2449, -0.1973)>
<Vector (-0.5245, -0.5016, -0.6880, 1.0269)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2860, -0.2336, 1.0052)>
Rotation: <Euler (x=-2.2422, y=0.7109, z=0.4760), order='XYZ'>
Matrix:
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<Vector (0.3473, -0.7870, 0.5099, -0.2336)>
<Vector (-0.6525, -0.5933, -0.4714, 1.0052)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
Location: <Vector (0.2770, -0.2756, 0.9736)>
Rotation: <Euler (x=-1.6628, y=1.0588, z=0.5496), order='XYZ'>
Matrix:
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<Vector (0.2559, -0.5318, 0.8073, -0.2756)>
<Vector (-0.8718, -0.4879, -0.0450, 0.9736)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.L
Location: <Vector (0.2623, -0.1662, 1.0043)>
Rotation: <Euler (x=-2.1829, y=0.4167, z=0.8742), order='XYZ'>
Matrix:
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<Vector (0.7014, -0.6227, 0.3468, -0.1662)>
<Vector (-0.4047, -0.7484, -0.5254, 1.0043)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2736, -0.2000, 0.9631)>
Rotation: <Euler (x=-1.9613, y=0.6483, z=0.6029), order='XYZ'>
Matrix:
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<Vector (0.4520, -0.6302, 0.6313, -0.2000)>
<Vector (-0.6039, -0.7371, -0.3034, 0.9631)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.2645, -0.2235, 0.9356)>
Rotation: <Euler (x=-1.5254, y=0.9477, z=0.7613), order='XYZ'>
Matrix:
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<Vector (0.4026, -0.5268, 0.7486, -0.2235)>
<Vector (-0.8121, -0.5830, 0.0265, 0.9356)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.R
Location: <Vector (-0.0090, -0.0136, 1.4187)>
Rotation: <Euler (x=0.0444, y=-0.2782, z=1.2944), order='XYZ'>
Matrix:
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<Vector (0.9251, 0.2609, -0.2760, -0.0136)>
<Vector (0.2746, 0.0426, 0.9606, 1.4187)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.0995, 0.0111, 1.4197)>
Rotation: <Euler (x=1.4490, y=-2.7307, z=0.2507), order='XYZ'>
Matrix:
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<Vector (-0.2274, 0.0194, -0.9736, 0.0111)>
<Vector (0.3994, -0.9100, -0.1114, 1.4197)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.R
Location: <Vector (-0.1930, 0.0155, 1.2144)>
Rotation: <Euler (x=2.2086, y=-2.3237, z=0.0311), order='XYZ'>
Matrix:
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<Vector (-0.0213, -0.6134, -0.7895, 0.0155)>
<Vector (0.7297, -0.5493, 0.4071, 1.2144)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2982, -0.0983, 1.1125)>
Rotation: <Euler (x=-1.0120, y=-0.6564, z=-2.7854), order='XYZ'>
Matrix:
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<Vector (-0.2762, -0.6773, -0.6819, -0.0983)>
<Vector (0.6103, -0.6717, 0.4200, 1.1125)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.R
Location: <Vector (-0.2919, -0.1543, 1.0894)>
Rotation: <Euler (x=-2.9534, y=0.3642, z=0.9046), order='XYZ'>
Matrix:
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<Vector (0.7346, -0.6595, -0.1594, -0.1543)>
<Vector (-0.3562, -0.1748, -0.9179, 1.0894)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.R
Location: <Vector (-0.2606, -0.1825, 1.0819)>
Rotation: <Euler (x=-2.5819, y=0.4334, z=0.6136), order='XYZ'>
Matrix:
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<Vector (0.5226, -0.8212, 0.2292, -0.1825)>
<Vector (-0.4200, -0.4819, -0.7691, 1.0819)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.R
Location: <Vector (-0.2498, -0.2115, 1.0649)>
Rotation: <Euler (x=-2.1541, y=0.3778, z=0.6008), order='XYZ'>
Matrix:
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<Vector (0.5254, -0.6284, 0.5737, -0.2115)>
<Vector (-0.3689, -0.7758, -0.5119, 1.0649)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.R
Location: <Vector (-0.3318, -0.1809, 1.0520)>
Rotation: <Euler (x=-2.4098, y=-0.5602, z=-0.8024), order='XYZ'>
Matrix:
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<Vector (-0.6091, -0.7724, 0.1802, -0.1809)>
<Vector (0.5314, -0.5661, -0.6302, 1.0520)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.3443, -0.2142, 1.0276)>
Rotation: <Euler (x=-2.1292, y=-0.7291, z=-0.6961), order='XYZ'>
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<Vector (-0.4782, -0.7688, 0.4244, -0.2142)>
<Vector (0.6662, -0.6325, -0.3951, 1.0276)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.3393, -0.2552, 0.9939)>
Rotation: <Euler (x=-1.4849, y=-1.0671, z=-0.8507), order='XYZ'>
Matrix:
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<Vector (-0.3628, -0.5994, 0.7135, -0.2552)>
<Vector (0.8758, -0.4809, 0.0414, 0.9939)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.R
Location: <Vector (-0.3112, -0.1511, 1.0324)>
Rotation: <Euler (x=-2.0896, y=-0.4020, z=-1.0569), order='XYZ'>
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<Vector (-0.8014, -0.5396, 0.2580, -0.1511)>
<Vector (0.3913, -0.7992, -0.4563, 1.0324)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.3244, -0.1805, 0.9885)>
Rotation: <Euler (x=-1.8524, y=-0.6559, z=-0.8146), order='XYZ'>
Matrix:
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<Vector (-0.5765, -0.6169, 0.5358, -0.1805)>
<Vector (0.6099, -0.7613, -0.2203, 0.9885)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.3169, -0.2035, 0.9601)>
Rotation: <Euler (x=-1.3781, y=-0.9392, z=-1.0262), order='XYZ'>
Matrix:
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<Vector (-0.5050, -0.5784, 0.6407, -0.2035)>
<Vector (0.8071, -0.5795, 0.1131, 0.9601)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (-0.0092, -0.0112, 0.9306)>
Rotation: <Euler (x=-1.5908, y=-0.0653, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (0.0653, -0.9977, -0.0200, 0.9306)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (-0.0023, -0.0133, 0.8252)>
Rotation: <Euler (x=-1.3028, y=0.0196, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.2648, 0.9643, -0.0133)>
<Vector (-0.0196, -0.9641, 0.2647, 0.8252)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (-0.0046, 0.0183, 0.7102)>
Rotation: <Euler (x=-1.1843, y=0.0670, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.3769, 0.9262, 0.0183)>
<Vector (-0.0670, -0.9242, 0.3761, 0.7102)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (-0.0129, 0.0692, 0.5853)>
Rotation: <Euler (x=-0.9422, y=-0.0216, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.5880, 0.8088, 0.0692)>
<Vector (0.0216, -0.8087, 0.5879, 0.5853)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (-0.0111, 0.1322, 0.4986)>
Rotation: <Euler (x=-0.7051, y=-0.0216, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.7616, 0.6481, 0.1322)>
<Vector (0.0216, -0.6479, 0.7614, 0.4986)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 12
Bone: spine
Location: <Vector (-0.0105, -0.0276, 0.9600)>
Rotation: <Euler (x=1.6899, y=0.0585, z=0.0176), order='XYZ'>
Matrix:
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<Vector (0.0175, -0.1177, -0.9929, -0.0276)>
<Vector (-0.0584, 0.9912, -0.1186, 0.9600)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (-0.0018, -0.0447, 1.1041)>
Rotation: <Euler (x=1.5676, y=0.0001, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.0032, -1.0000, -0.0447)>
<Vector (-0.0001, 1.0000, 0.0032, 1.1041)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (-0.0018, -0.0444, 1.1993)>
Rotation: <Euler (x=1.5136, y=-0.0011, z=0.0091), order='XYZ'>
Matrix:
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<Vector (0.0091, 0.0572, -0.9983, -0.0444)>
<Vector (0.0011, 0.9984, 0.0572, 1.1993)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (-0.0020, -0.0374, 1.3206)>
Rotation: <Euler (x=1.3034, y=0.0704, z=0.0078), order='XYZ'>
Matrix:
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<Vector (0.0078, 0.2648, -0.9643, -0.0374)>
<Vector (-0.0703, 0.9621, 0.2636, 1.3206)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0071, -0.0009, 1.4533)>
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Location: <Vector (0.0047, -0.0363, 1.5371)>
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Bone: upper_arm.L
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Bone: forearm.L
Location: <Vector (0.1765, 0.0202, 1.1924)>
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Location: <Vector (0.2536, -0.1039, 1.0780)>
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Bone: thumb.01.L
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Bone: thumb.02.L
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Bone: thumb.03.L
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Bone: palm.02.L
Location: <Vector (0.2774, -0.1941, 1.0241)>
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Bone: f_middle.01.L
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Bone: f_middle.02.L
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Bone: palm.03.L
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Bone: f_ring.01.L
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Rotation: <Euler (x=-1.9640, y=0.6254, z=0.5807), order='XYZ'>
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Bone: f_ring.02.L
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Rotation: <Euler (x=-1.5351, y=0.9254, z=0.7329), order='XYZ'>
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Location: <Vector (-0.0091, -0.0146, 1.4173)>
Rotation: <Euler (x=0.0422, y=-0.3151, z=1.2865), order='XYZ'>
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Bone: upper_arm.R
Location: <Vector (-0.0993, 0.0108, 1.4180)>
Rotation: <Euler (x=1.4235, y=-2.7238, z=0.2737), order='XYZ'>
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Bone: forearm.R
Location: <Vector (-0.1954, 0.0182, 1.2141)>
Rotation: <Euler (x=2.1827, y=-2.3099, z=0.0646), order='XYZ'>
Matrix:
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Location: <Vector (-0.3006, -0.0954, 1.1118)>
Rotation: <Euler (x=-1.0356, y=-0.6636, z=-2.7507), order='XYZ'>
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<Vector (-0.3002, -0.6734, -0.6756, -0.0954)>
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Bone: thumb.01.R
Location: <Vector (-0.2934, -0.1509, 1.0878)>
Rotation: <Euler (x=-2.9323, y=0.3607, z=0.9323), order='XYZ'>
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Rotation: <Euler (x=-2.5600, y=0.4357, z=0.6431), order='XYZ'>
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Bone: thumb.03.R
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Rotation: <Euler (x=-2.1328, y=0.3803, z=0.6289), order='XYZ'>
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Bone: palm.02.R
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Rotation: <Euler (x=-2.4089, y=-0.5402, z=-0.7825), order='XYZ'>
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Bone: f_middle.01.R
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Rotation: <Euler (x=-2.1254, y=-0.7093, z=-0.6783), order='XYZ'>
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Bone: f_middle.02.R
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Rotation: <Euler (x=-1.4854, y=-1.0472, z=-0.8300), order='XYZ'>
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Bone: palm.03.R
Location: <Vector (-0.3136, -0.1472, 1.0311)>
Rotation: <Euler (x=-2.0942, y=-0.3825, z=-1.0348), order='XYZ'>
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Bone: f_ring.01.R
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Rotation: <Euler (x=-1.8518, y=-0.6359, z=-0.7946), order='XYZ'>
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Bone: f_ring.02.R
Location: <Vector (-0.3192, -0.1987, 0.9581)>
Rotation: <Euler (x=-1.3843, y=-0.9196, z=-1.0010), order='XYZ'>
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Bone: spine1
Location: <Vector (-0.0092, -0.0112, 0.9286)>
Rotation: <Euler (x=-1.5908, y=-0.0701, z=-0.0000), order='XYZ'>
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Bone: spine1.001
Location: <Vector (-0.0018, -0.0133, 0.8233)>
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Bone: spine1.002
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Bone: spine1.003
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Bone: spine2
Location: <Vector (-0.0103, 0.1322, 0.4967)>
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Frame: 13
Bone: spine
Location: <Vector (-0.0107, -0.0276, 0.9581)>
Rotation: <Euler (x=1.6900, y=0.0575, z=0.0177), order='XYZ'>
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Bone: spine.001
Location: <Vector (-0.0021, -0.0447, 1.1022)>
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Bone: spine.002
Location: <Vector (-0.0021, -0.0443, 1.1974)>
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<Vector (0.0015, 0.9984, 0.0557, 1.1974)>
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Bone: spine.003
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Rotation: <Euler (x=1.3060, y=0.0710, z=0.0079), order='XYZ'>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
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Rotation: <Euler (x=1.9061, y=-0.0213, z=-0.0123), order='XYZ'>
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<Vector (0.0213, 0.9441, -0.3290, 1.4932)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0046, -0.0364, 1.5354)>
Rotation: <Euler (x=1.6475, y=-0.0213, z=-0.0123), order='XYZ'>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1097, 0.0065, 1.4053)>
Rotation: <Euler (x=1.3818, y=2.8826, z=-0.4057), order='XYZ'>
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<Vector (-0.2561, -0.9494, -0.1816, 1.4053)>
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Bone: forearm.L
Location: <Vector (0.1785, 0.0231, 1.1910)>
Rotation: <Euler (x=-0.9723, y=0.7191, z=2.9243), order='XYZ'>
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Bone: hand.L
Location: <Vector (0.2546, -0.1008, 1.0757)>
Rotation: <Euler (x=-1.0248, y=0.7619, z=2.5869), order='XYZ'>
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<Vector (-0.6903, -0.6183, 0.3757, 1.0757)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
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Rotation: <Euler (x=-2.8837, y=-0.4485, z=-1.1223), order='XYZ'>
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<Vector (-0.8120, -0.5189, -0.2673, -0.1556)>
<Vector (0.4336, -0.2298, -0.8713, 1.0537)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.2047, -0.1778, 1.0438)>
Rotation: <Euler (x=-2.5404, y=-0.5327, z=-0.8231), order='XYZ'>
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<Vector (-0.6316, -0.7714, 0.0775, -0.1778)>
<Vector (0.5079, -0.4872, -0.7104, 1.0438)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.L
Location: <Vector (0.1902, -0.2050, 1.0266)>
Rotation: <Euler (x=-2.1153, y=-0.4776, z=-0.8070), order='XYZ'>
Matrix:
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<Vector (-0.6414, -0.6423, 0.4196, -0.2050)>
<Vector (0.4597, -0.7596, -0.4601, 1.0266)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.L
Location: <Vector (0.2774, -0.1908, 1.0214)>
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Bone: thumb.01.R
Location: <Vector (-0.2932, -0.1422, 1.0806)>
Rotation: <Euler (x=-2.8849, y=0.3487, z=1.0067), order='XYZ'>
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Bone: thumb.02.R
Location: <Vector (-0.2603, -0.1674, 1.0704)>
Rotation: <Euler (x=-2.5091, y=0.4368, z=0.7225), order='XYZ'>
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Bone: thumb.03.R
Location: <Vector (-0.2481, -0.1946, 1.0515)>
Rotation: <Euler (x=-2.0831, y=0.3822, z=0.7053), order='XYZ'>
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Bone: palm.02.R
Location: <Vector (-0.3327, -0.1700, 1.0436)>
Rotation: <Euler (x=-2.4032, y=-0.4944, z=-0.7276), order='XYZ'>
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Bone: f_middle.01.R
Location: <Vector (-0.3436, -0.2030, 1.0181)>
Rotation: <Euler (x=-2.1130, y=-0.6642, z=-0.6284), order='XYZ'>
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Bone: f_middle.02.R
Location: <Vector (-0.3370, -0.2418, 0.9821)>
Rotation: <Euler (x=-1.4800, y=-1.0011, z=-0.7768), order='XYZ'>
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Bone: palm.03.R
Location: <Vector (-0.3154, -0.1377, 1.0247)>
Rotation: <Euler (x=-2.1011, y=-0.3368, z=-0.9746), order='XYZ'>
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Bone: f_ring.01.R
Location: <Vector (-0.3282, -0.1659, 0.9799)>
Rotation: <Euler (x=-1.8464, y=-0.5900, z=-0.7399), order='XYZ'>
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Bone: f_ring.02.R
Location: <Vector (-0.3203, -0.1869, 0.9501)>
Rotation: <Euler (x=-1.3920, y=-0.8737, z=-0.9371), order='XYZ'>
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Bone: spine1
Location: <Vector (-0.0090, -0.0112, 0.9242)>
Rotation: <Euler (x=-1.5908, y=-0.0781, z=-0.0000), order='XYZ'>
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Bone: spine1.001
Location: <Vector (-0.0008, -0.0133, 0.8190)>
Rotation: <Euler (x=-1.3028, y=0.0220, z=0.0000), order='XYZ'>
Matrix:
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Bone: spine1.002
Location: <Vector (-0.0033, 0.0183, 0.7039)>
Rotation: <Euler (x=-1.1844, y=0.0723, z=0.0000), order='XYZ'>
Matrix:
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Bone: spine1.003
Location: <Vector (-0.0124, 0.0692, 0.5792)>
Rotation: <Euler (x=-0.9422, y=-0.0466, z=0.0000), order='XYZ'>
Matrix:
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Bone: spine2
Location: <Vector (-0.0083, 0.1322, 0.4925)>
Rotation: <Euler (x=-0.7051, y=-0.0466, z=0.0000), order='XYZ'>
Matrix:
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Frame: 15
Bone: spine
Location: <Vector (-0.0105, -0.0276, 0.9532)>
Rotation: <Euler (x=1.6864, y=0.0497, z=0.0157), order='XYZ'>
Matrix:
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Bone: spine.001
Location: <Vector (-0.0031, -0.0442, 1.0974)>
Rotation: <Euler (x=1.5659, y=0.0001, z=0.0000), order='XYZ'>
Matrix:
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Bone: spine.002
Location: <Vector (-0.0030, -0.0438, 1.1926)>
Rotation: <Euler (x=1.5236, y=-0.0025, z=0.0080), order='XYZ'>
Matrix:
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<Vector (0.0080, 0.0472, -0.9989, -0.0438)>
<Vector (0.0025, 0.9989, 0.0472, 1.1926)>
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Bone: spine.003
Location: <Vector (-0.0034, -0.0380, 1.3140)>
Rotation: <Euler (x=1.3246, y=0.0678, z=0.0076), order='XYZ'>
Matrix:
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Bone: spine.004
Location: <Vector (0.0054, -0.0044, 1.4473)>
Rotation: <Euler (x=2.0262, y=-0.0150, z=-0.0093), order='XYZ'>
Matrix:
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Bone: spine.005
Location: <Vector (0.0046, -0.0248, 1.4890)>
Rotation: <Euler (x=1.9071, y=-0.0150, z=-0.0093), order='XYZ'>
Matrix:
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Bone: Head
Location: <Vector (0.0038, -0.0395, 1.5312)>
Rotation: <Euler (x=1.6485, y=-0.0150, z=-0.0093), order='XYZ'>
Matrix:
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<Vector (-0.0093, -0.0775, -0.9970, -0.0395)>
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Bone: shoulder.L
Location: <Vector (0.0175, -0.0176, 1.4094)>
Rotation: <Euler (x=-0.0655, y=0.1676, z=-1.3283), order='XYZ'>
Matrix:
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<Vector (-0.1668, -0.0645, 0.9839, 1.4094)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1078, 0.0057, 1.4004)>
Rotation: <Euler (x=1.3235, y=2.8764, z=-0.4579), order='XYZ'>
Matrix:
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Bone: forearm.L
Location: <Vector (0.1837, 0.0299, 1.1893)>
Rotation: <Euler (x=-1.0435, y=0.7356, z=2.8395), order='XYZ'>
Matrix:
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<Vector (-0.6710, -0.6407, 0.3731, 1.1893)>
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Bone: hand.L
Location: <Vector (0.2587, -0.0913, 1.0704)>
Rotation: <Euler (x=-1.1032, y=0.7720, z=2.4865), order='XYZ'>
Matrix:
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<Vector (0.4365, -0.7368, -0.5163, -0.0913)>
<Vector (-0.6976, -0.6396, 0.3229, 1.0704)>
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Bone: thumb.01.L
Location: <Vector (0.2424, -0.1445, 1.0455)>
Rotation: <Euler (x=-2.8247, y=-0.4275, z=-1.1933), order='XYZ'>
Matrix:
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<Vector (-0.8459, -0.4703, -0.2514, -0.1445)>
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Bone: thumb.02.L
Location: <Vector (0.2067, -0.1646, 1.0334)>
Rotation: <Euler (x=-2.4741, y=-0.5281, z=-0.9026), order='XYZ'>
Matrix:
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Bone: thumb.03.L
Location: <Vector (0.1917, -0.1904, 1.0145)>
Rotation: <Euler (x=-2.0509, y=-0.4741, z=-0.8825), order='XYZ'>
Matrix:
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Bone: palm.02.L
Location: <Vector (0.2796, -0.1801, 1.0133)>
Rotation: <Euler (x=-2.5001, y=0.4513, z=0.5195), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2870, -0.2157, 0.9901)>
Rotation: <Euler (x=-2.2141, y=0.6121, z=0.4042), order='XYZ'>
Matrix:
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Bone: f_middle.02.L
Location: <Vector (0.2771, -0.2548, 0.9551)>
Rotation: <Euler (x=-1.6356, y=0.9586, z=0.4836), order='XYZ'>
Matrix:
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Bone: palm.03.L
Location: <Vector (0.2694, -0.1465, 0.9917)>
Rotation: <Euler (x=-2.2008, y=0.3168, z=0.7787), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2811, -0.1787, 0.9494)>
Rotation: <Euler (x=-1.9492, y=0.5476, z=0.5206), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.2723, -0.1996, 0.9197)>
Rotation: <Euler (x=-1.5340, y=0.8466, z=0.6655), order='XYZ'>
Matrix:
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Bone: shoulder.R
Location: <Vector (-0.0106, -0.0174, 1.4112)>
Rotation: <Euler (x=0.0236, y=-0.4320, z=1.2681), order='XYZ'>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.1002, 0.0103, 1.4103)>
Rotation: <Euler (x=1.3255, y=-2.7285, z=0.3727), order='XYZ'>
Matrix:
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Bone: forearm.R
Location: <Vector (-0.2020, 0.0293, 1.2098)>
Rotation: <Euler (x=2.0709, y=-2.2888, z=0.2153), order='XYZ'>
Matrix:
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Bone: hand.R
Location: <Vector (-0.3028, -0.0838, 1.1027)>
Rotation: <Euler (x=-1.1245, y=-0.6800, z=-2.6008), order='XYZ'>
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<Vector (-0.4003, -0.6620, -0.6336, -0.0838)>
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Bone: thumb.01.R
Location: <Vector (-0.2916, -0.1370, 1.0753)>
Rotation: <Euler (x=-2.8596, y=0.3398, z=1.0518), order='XYZ'>
Matrix:
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Bone: thumb.02.R
Location: <Vector (-0.2579, -0.1609, 1.0641)>
Rotation: <Euler (x=-2.4812, y=0.4349, z=0.7708), order='XYZ'>
Matrix:
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<Vector (0.6319, -0.7466, 0.2082, -0.1609)>
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Bone: thumb.03.R
Location: <Vector (-0.2450, -0.1872, 1.0444)>
Rotation: <Euler (x=-2.0558, y=0.3808, z=0.7520), order='XYZ'>
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Bone: palm.02.R
Location: <Vector (-0.3306, -0.1655, 1.0384)>
Rotation: <Euler (x=-2.3978, y=-0.4695, z=-0.6934), order='XYZ'>
Matrix:
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Bone: f_middle.01.R
Location: <Vector (-0.3408, -0.1984, 1.0123)>
Rotation: <Euler (x=-2.1040, y=-0.6398, z=-0.5972), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.3333, -0.2362, 0.9755)>
Rotation: <Euler (x=-1.4738, y=-0.9760, z=-0.7454), order='XYZ'>
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Bone: palm.03.R
Location: <Vector (-0.3148, -0.1323, 1.0199)>
Rotation: <Euler (x=-2.1027, y=-0.3115, z=-0.9375), order='XYZ'>
Matrix:
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<Vector (-0.7673, -0.5131, 0.3848, -0.1323)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.3273, -0.1601, 0.9747)>
Rotation: <Euler (x=-1.8411, y=-0.5650, z=-0.7062), order='XYZ'>
Matrix:
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<Vector (-0.5481, -0.5380, 0.6404, -0.1601)>
<Vector (0.5354, -0.8139, -0.2256, 0.9747)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.3191, -0.1802, 0.9443)>
Rotation: <Euler (x=-1.3928, y=-0.8483, z=-0.8999), order='XYZ'>
Matrix:
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<Vector (-0.5179, -0.4682, 0.7159, -0.1802)>
<Vector (0.7502, -0.6508, 0.1171, 0.9443)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (-0.0089, -0.0112, 0.9221)>
Rotation: <Euler (x=-1.5908, y=-0.0813, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (0.0812, -0.9965, -0.0199, 0.9221)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (-0.0003, -0.0133, 0.8169)>
Rotation: <Euler (x=-1.3028, y=0.0221, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.2648, 0.9643, -0.0133)>
<Vector (-0.0221, -0.9641, 0.2648, 0.8169)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (-0.0028, 0.0183, 0.7018)>
Rotation: <Euler (x=-1.1844, y=0.0729, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.3769, 0.9263, 0.0183)>
<Vector (-0.0728, -0.9238, 0.3759, 0.7018)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (-0.0120, 0.0692, 0.5771)>
Rotation: <Euler (x=-0.9423, y=-0.0542, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.5880, 0.8089, 0.0692)>
<Vector (0.0542, -0.8077, 0.5871, 0.5771)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (-0.0073, 0.1322, 0.4904)>
Rotation: <Euler (x=-0.7051, y=-0.0542, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.7615, 0.6481, 0.1322)>
<Vector (0.0542, -0.6472, 0.7604, 0.4904)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 16
Bone: spine
Location: <Vector (-0.0101, -0.0276, 0.9504)>
Rotation: <Euler (x=1.6806, y=0.0436, z=0.0140), order='XYZ'>
Matrix:
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<Vector (0.0140, -0.1090, -0.9939, -0.0276)>
<Vector (-0.0436, 0.9930, -0.1095, 0.9504)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (-0.0036, -0.0434, 1.0948)>
Rotation: <Euler (x=1.5641, y=0.0001, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.0067, -1.0000, -0.0434)>
<Vector (-0.0001, 1.0000, 0.0067, 1.0948)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (-0.0036, -0.0428, 1.1899)>
Rotation: <Euler (x=1.5277, y=-0.0029, z=0.0070), order='XYZ'>
Matrix:
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<Vector (0.0070, 0.0431, -0.9990, -0.0428)>
<Vector (0.0029, 0.9991, 0.0431, 1.1899)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (-0.0040, -0.0376, 1.3113)>
Rotation: <Euler (x=1.3369, y=0.0641, z=0.0071), order='XYZ'>
Matrix:
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<Vector (0.0071, 0.2322, -0.9726, -0.0376)>
<Vector (-0.0640, 0.9708, 0.2313, 1.3113)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0044, -0.0056, 1.4451)>
Rotation: <Euler (x=2.0275, y=-0.0104, z=-0.0070), order='XYZ'>
Matrix:
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<Vector (-0.0070, -0.4409, -0.8975, -0.0056)>
<Vector (0.0104, 0.8975, -0.4409, 1.4451)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0038, -0.0260, 1.4868)>
Rotation: <Euler (x=1.9084, y=-0.0104, z=-0.0070), order='XYZ'>
Matrix:
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<Vector (-0.0070, -0.3311, -0.9436, -0.0260)>
<Vector (0.0104, 0.9435, -0.3312, 1.4868)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0033, -0.0408, 1.5290)>
Rotation: <Euler (x=1.6498, y=-0.0104, z=-0.0070), order='XYZ'>
Matrix:
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<Vector (-0.0070, -0.0788, -0.9969, -0.0408)>
<Vector (0.0104, 0.9968, -0.0789, 1.5290)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0165, -0.0184, 1.4072)>
Rotation: <Euler (x=-0.0690, y=0.2219, z=-1.3245), order='XYZ'>
Matrix:
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<Vector (-0.9460, 0.2580, -0.1961, -0.0184)>
<Vector (-0.2201, -0.0672, 0.9732, 1.4072)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1067, 0.0057, 1.3979)>
Rotation: <Euler (x=1.2941, y=2.8730, z=-0.4859), order='XYZ'>
Matrix:
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<Vector (0.4503, 0.1223, -0.8845, 0.0057)>
<Vector (-0.2654, -0.9275, -0.2634, 1.3979)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.1864, 0.0333, 1.1886)>
Rotation: <Euler (x=-1.0813, y=0.7428, z=2.7941), order='XYZ'>
Matrix:
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<Vector (0.2508, -0.6454, -0.7215, 0.0333)>
<Vector (-0.6763, -0.6501, 0.3463, 1.1886)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2608, -0.0864, 1.0680)>
Rotation: <Euler (x=-1.1428, y=0.7721, z=2.4339), order='XYZ'>
Matrix:
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<Vector (0.4657, -0.7280, -0.5031, -0.0864)>
<Vector (-0.6977, -0.6518, 0.2973, 1.0680)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2437, -0.1386, 1.0417)>
Rotation: <Euler (x=-2.7979, y=-0.4132, z=-1.2293), order='XYZ'>
Matrix:
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<Vector (-0.8629, -0.4429, -0.2434, -0.1386)>
<Vector (0.4016, -0.3086, -0.8622, 1.0417)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.2077, -0.1576, 1.0285)>
Rotation: <Euler (x=-2.4422, y=-0.5214, z=-0.9435), order='XYZ'>
Matrix:
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<Vector (-0.7020, -0.7088, 0.0692, -0.1576)>
<Vector (0.4981, -0.5582, -0.6635, 1.0285)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.L
Location: <Vector (0.1925, -0.1826, 1.0088)>
Rotation: <Euler (x=-2.0198, y=-0.4680, z=-0.9216), order='XYZ'>
Matrix:
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<Vector (-0.7109, -0.5861, 0.3886, -0.1826)>
<Vector (0.4511, -0.8040, -0.3874, 1.0088)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.L
Location: <Vector (0.2806, -0.1745, 1.0093)>
Rotation: <Euler (x=-2.4886, y=0.4249, z=0.4994), order='XYZ'>
Matrix:
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<Vector (0.4363, -0.8172, 0.3765, -0.1745)>
<Vector (-0.4123, -0.5535, -0.7236, 1.0093)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2875, -0.2097, 0.9854)>
Rotation: <Euler (x=-2.1980, y=0.5871, z=0.3883), order='XYZ'>
Matrix:
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<Vector (0.3153, -0.7130, 0.6263, -0.2097)>
<Vector (-0.5539, -0.6741, -0.4886, 0.9854)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
Location: <Vector (0.2772, -0.2478, 0.9495)>
Rotation: <Euler (x=-1.6164, y=0.9325, z=0.4742), order='XYZ'>
Matrix:
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<Vector (0.2721, -0.4069, 0.8720, -0.2478)>
<Vector (-0.8031, -0.5952, -0.0272, 0.9495)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.L
Location: <Vector (0.2716, -0.1402, 0.9883)>
Rotation: <Euler (x=-2.1973, y=0.2886, z=0.7547), order='XYZ'>
Matrix:
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<Vector (0.6568, -0.5850, 0.4758, -0.1402)>
<Vector (-0.2846, -0.7766, -0.5620, 0.9883)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2832, -0.1717, 0.9455)>
Rotation: <Euler (x=-1.9372, y=0.5211, z=0.5018), order='XYZ'>
Matrix:
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<Vector (0.4171, -0.5376, 0.7328, -0.1717)>
<Vector (-0.4979, -0.8097, -0.3107, 0.9455)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.2745, -0.1918, 0.9152)>
Rotation: <Euler (x=-1.5244, y=0.8189, z=0.6476), order='XYZ'>
Matrix:
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<Vector (0.4120, -0.4032, 0.8171, -0.1918)>
<Vector (-0.7304, -0.6823, 0.0317, 0.9152)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.R
Location: <Vector (-0.0115, -0.0182, 1.4088)>
Rotation: <Euler (x=0.0133, y=-0.4708, z=1.2649), order='XYZ'>
Matrix:
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<Vector (0.8498, 0.2953, -0.4365, -0.0182)>
<Vector (0.4536, 0.0119, 0.8911, 1.4088)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.1008, 0.0102, 1.4070)>
Rotation: <Euler (x=1.2893, y=-2.7390, z=0.4125), order='XYZ'>
Matrix:
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<Vector (-0.3689, 0.1035, -0.9237, 0.0102)>
<Vector (0.3918, -0.8838, -0.2555, 1.4070)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.R
Location: <Vector (-0.2038, 0.0335, 1.2076)>
Rotation: <Euler (x=2.0265, y=-2.2907, z=0.2772), order='XYZ'>
Matrix:
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<Vector (-0.1804, -0.6081, -0.7731, 0.0335)>
<Vector (0.7519, -0.5920, 0.2902, 1.2076)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.3019, -0.0793, 1.0978)>
Rotation: <Euler (x=-1.1576, y=-0.6818, z=-2.5400), order='XYZ'>
Matrix:
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<Vector (-0.4395, -0.6577, -0.6118, -0.0793)>
<Vector (0.6302, -0.7111, 0.3117, 1.0978)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.R
Location: <Vector (-0.2891, -0.1315, 1.0691)>
Rotation: <Euler (x=-2.8348, y=0.3290, z=1.1000), order='XYZ'>
Matrix:
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<Vector (0.8434, -0.5194, -0.1375, -0.1315)>
<Vector (-0.3231, -0.2858, -0.9022, 1.0691)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.R
Location: <Vector (-0.2546, -0.1537, 1.0569)>
Rotation: <Euler (x=-2.4531, y=0.4309, z=0.8226), order='XYZ'>
Matrix:
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<Vector (0.6659, -0.7199, 0.1958, -0.1537)>
<Vector (-0.4177, -0.5773, -0.7016, 1.0569)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.R
Location: <Vector (-0.2410, -0.1791, 1.0365)>
Rotation: <Euler (x=-2.0283, y=0.3773, z=0.8022), order='XYZ'>
Matrix:
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<Vector (0.6683, -0.5446, 0.5066, -0.1791)>
<Vector (-0.3684, -0.8341, -0.4106, 1.0365)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.R
Location: <Vector (-0.3275, -0.1607, 1.0322)>
Rotation: <Euler (x=-2.3906, y=-0.4445, z=-0.6566), order='XYZ'>
Matrix:
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<Vector (-0.5511, -0.7581, 0.3486, -0.1607)>
<Vector (0.4300, -0.6161, -0.6600, 1.0322)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.3367, -0.1935, 1.0056)>
Rotation: <Euler (x=-2.0931, y=-0.6156, z=-0.5636), order='XYZ'>
Matrix:
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<Vector (-0.4362, -0.6891, 0.5787, -0.1935)>
<Vector (0.5774, -0.7076, -0.4073, 1.0056)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.3284, -0.2302, 0.9679)>
Rotation: <Euler (x=-1.4648, y=-0.9507, z=-0.7128), order='XYZ'>
Matrix:
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<Vector (-0.3800, -0.4491, 0.8086, -0.2302)>
<Vector (0.8138, -0.5779, 0.0615, 0.9679)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.R
Location: <Vector (-0.3133, -0.1265, 1.0141)>
Rotation: <Euler (x=-2.1024, y=-0.2857, z=-0.8975), order='XYZ'>
Matrix:
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<Vector (-0.7501, -0.5060, 0.4258, -0.1265)>
<Vector (0.2818, -0.8271, -0.4864, 1.0141)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.3254, -0.1539, 0.9686)>
Rotation: <Euler (x=-1.8339, y=-0.5400, z=-0.6700), order='XYZ'>
Matrix:
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<Vector (-0.5326, -0.5121, 0.6738, -0.1539)>
<Vector (0.5141, -0.8282, -0.2231, 0.9686)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.3169, -0.1730, 0.9377)>
Rotation: <Euler (x=-1.3909, y=-0.8226, z=-0.8612), order='XYZ'>
Matrix:
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<Vector (-0.5161, -0.4305, 0.7404, -0.1730)>
<Vector (0.7329, -0.6694, 0.1217, 0.9377)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (-0.0087, -0.0112, 0.9200)>
Rotation: <Euler (x=-1.5908, y=-0.0838, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (0.0837, -0.9963, -0.0199, 0.9200)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (0.0002, -0.0133, 0.8149)>
Rotation: <Euler (x=-1.3028, y=0.0221, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.2648, 0.9643, -0.0133)>
<Vector (-0.0221, -0.9641, 0.2648, 0.8149)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (-0.0024, 0.0183, 0.6998)>
Rotation: <Euler (x=-1.1844, y=0.0731, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.3769, 0.9263, 0.0183)>
<Vector (-0.0730, -0.9238, 0.3759, 0.6998)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (-0.0115, 0.0692, 0.5750)>
Rotation: <Euler (x=-0.9422, y=-0.0608, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.5880, 0.8089, 0.0692)>
<Vector (0.0607, -0.8074, 0.5869, 0.5750)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (-0.0062, 0.1322, 0.4885)>
Rotation: <Euler (x=-0.7051, y=-0.0608, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.7615, 0.6481, 0.1322)>
<Vector (0.0607, -0.6469, 0.7601, 0.4885)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 17
Bone: spine
Location: <Vector (-0.0096, -0.0276, 0.9475)>
Rotation: <Euler (x=1.6729, y=0.0365, z=0.0119), order='XYZ'>
Matrix:
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<Vector (0.0119, -0.1015, -0.9948, -0.0276)>
<Vector (-0.0365, 0.9941, -0.1019, 0.9475)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (-0.0041, -0.0423, 1.0920)>
Rotation: <Euler (x=1.5619, y=0.0000, z=0.0000), order='XYZ'>
Matrix:
<Vector (1.0000, 0.0000, 0.0000, -0.0041)>
<Vector (0.0000, 0.0089, -1.0000, -0.0423)>
<Vector (-0.0000, 1.0000, 0.0089, 1.0920)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (-0.0041, -0.0415, 1.1872)>
Rotation: <Euler (x=1.5320, y=-0.0033, z=0.0059), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0035, 0.0058, -0.0041)>
<Vector (0.0059, 0.0388, -0.9992, -0.0415)>
<Vector (0.0033, 0.9992, 0.0388, 1.1872)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (-0.0046, -0.0368, 1.3086)>
Rotation: <Euler (x=1.3510, y=0.0592, z=0.0064), order='XYZ'>
Matrix:
<Vector (0.9982, 0.0564, 0.0192, -0.0046)>
<Vector (0.0064, 0.2184, -0.9758, -0.0368)>
<Vector (-0.0592, 0.9742, 0.2176, 1.3086)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0032, -0.0067, 1.4428)>
Rotation: <Euler (x=2.0295, y=-0.0052, z=-0.0043), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0066, -0.0016, 0.0032)>
<Vector (-0.0043, -0.4428, -0.8966, -0.0067)>
<Vector (0.0052, 0.8966, -0.4428, 1.4428)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0029, -0.0273, 1.4844)>
Rotation: <Euler (x=1.9104, y=-0.0052, z=-0.0043), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0063, -0.0024, 0.0029)>
<Vector (-0.0043, -0.3331, -0.9429, -0.0273)>
<Vector (0.0052, 0.9429, -0.3331, 1.4844)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0026, -0.0421, 1.5266)>
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Matrix:
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Bone: f_ring.01.R
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Frame: 18
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Bone: Head
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Bone: f_middle.01.L
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Bone: f_middle.02.L
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Bone: thumb.03.R
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Bone: f_ring.01.L
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Bone: spine1.002
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Bone: spine1.003
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Matrix:
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<Vector (0.0000, 0.5875, 0.8092, 0.0692)>
<Vector (0.0700, -0.8073, 0.5860, 0.5696)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (-0.0041, 0.1322, 0.4831)>
Rotation: <Euler (x=-0.7057, y=-0.0701, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0700, -0.6470, 0.7593, 0.4831)>
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Frame: 21
Bone: spine
Location: <Vector (-0.0059, -0.0276, 0.9364)>
Rotation: <Euler (x=1.6301, y=0.0080, z=0.0038), order='XYZ'>
Matrix:
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<Vector (0.0038, -0.0592, -0.9982, -0.0276)>
<Vector (-0.0080, 0.9982, -0.0592, 0.9364)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (-0.0047, -0.0362, 1.0815)>
Rotation: <Euler (x=1.5517, y=-0.0000, z=0.0001), order='XYZ'>
Matrix:
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<Vector (0.0001, 0.0191, -0.9998, -0.0362)>
<Vector (0.0000, 0.9998, 0.0191, 1.0815)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (-0.0047, -0.0344, 1.1767)>
Rotation: <Euler (x=1.5481, y=-0.0041, z=0.0003), order='XYZ'>
Matrix:
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<Vector (0.0003, 0.0227, -0.9997, -0.0344)>
<Vector (0.0041, 0.9997, 0.0227, 1.1767)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (-0.0052, -0.0316, 1.2982)>
Rotation: <Euler (x=1.4146, y=0.0304, z=0.0017), order='XYZ'>
Matrix:
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<Vector (0.0017, 0.1556, -0.9878, -0.0316)>
<Vector (-0.0304, 0.9874, 0.1555, 1.2982)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (-0.0011, -0.0102, 1.4342)>
Rotation: <Euler (x=2.0418, y=0.0176, z=0.0078), order='XYZ'>
Matrix:
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<Vector (0.0078, -0.4537, -0.8911, -0.0102)>
<Vector (-0.0176, 0.8910, -0.4537, 1.4342)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (-0.0002, -0.0313, 1.4755)>
Rotation: <Euler (x=1.9227, y=0.0176, z=0.0078), order='XYZ'>
Matrix:
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<Vector (0.0078, -0.3446, -0.9387, -0.0313)>
<Vector (-0.0176, 0.9386, -0.3447, 1.4755)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0006, -0.0467, 1.5175)>
Rotation: <Euler (x=1.6641, y=0.0176, z=0.0078), order='XYZ'>
Matrix:
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<Vector (0.0078, -0.0930, -0.9956, -0.0467)>
<Vector (-0.0176, 0.9955, -0.0932, 1.5175)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0117, -0.0209, 1.3966)>
Rotation: <Euler (x=-0.0858, y=0.5026, z=-1.3115), order='XYZ'>
Matrix:
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<Vector (-0.8470, 0.2953, -0.4420, -0.0209)>
<Vector (-0.4817, -0.0751, 0.8731, 1.3966)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1005, 0.0075, 1.3866)>
Rotation: <Euler (x=1.1562, y=2.8729, z=-0.6258), order='XYZ'>
Matrix:
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<Vector (0.5648, 0.1842, -0.8044, 0.0075)>
<Vector (-0.2654, -0.8824, -0.3884, 1.3866)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.1981, 0.0491, 1.1875)>
Rotation: <Euler (x=-1.2685, y=0.7520, z=2.5657), order='XYZ'>
Matrix:
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<Vector (0.3977, -0.6048, -0.6899, 0.0491)>
<Vector (-0.6831, -0.6972, 0.2174, 1.1875)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2695, -0.0631, 1.0582)>
Rotation: <Euler (x=-1.2940, y=0.7082, z=2.2013), order='XYZ'>
Matrix:
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<Vector (0.6135, -0.6665, -0.4235, -0.0631)>
<Vector (-0.6505, -0.7306, 0.2076, 1.0582)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2472, -0.1091, 1.0250)>
Rotation: <Euler (x=-2.7240, y=-0.3049, z=-1.3858), order='XYZ'>
Matrix:
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<Vector (-0.9376, -0.2878, -0.1951, -0.1091)>
<Vector (0.3002, -0.3868, -0.8719, 1.0250)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.2097, -0.1214, 1.0085)>
Rotation: <Euler (x=-2.3343, y=-0.4358, z=-1.1239), order='XYZ'>
Matrix:
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<Vector (-0.8175, -0.5738, 0.0490, -0.1214)>
<Vector (0.4221, -0.6549, -0.6268, 1.0085)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.L
Location: <Vector (0.1923, -0.1416, 0.9854)>
Rotation: <Euler (x=-1.9123, y=-0.3847, z=-1.0967), order='XYZ'>
Matrix:
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<Vector (-0.8247, -0.4675, 0.3184, -0.1416)>
<Vector (0.3753, -0.8734, -0.3104, 0.9854)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.L
Location: <Vector (0.2807, -0.1454, 0.9896)>
Rotation: <Euler (x=-2.3881, y=0.3366, z=0.4063), order='XYZ'>
Matrix:
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<Vector (0.3730, -0.7592, 0.5333, -0.1454)>
<Vector (-0.3302, -0.6458, -0.6884, 0.9896)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2842, -0.1782, 0.9617)>
Rotation: <Euler (x=-2.0790, y=0.5083, z=0.3199), order='XYZ'>
Matrix:
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<Vector (0.2747, -0.5956, 0.7548, -0.1782)>
<Vector (-0.4867, -0.7632, -0.4251, 0.9617)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
Location: <Vector (0.2708, -0.2099, 0.9210)>
Rotation: <Euler (x=-1.4703, y=0.8428, z=0.4572), order='XYZ'>
Matrix:
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<Vector (0.2937, -0.2379, 0.9258, -0.2099)>
<Vector (-0.7465, -0.6620, 0.0667, 0.9210)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.L
Location: <Vector (0.2771, -0.1079, 0.9728)>
Rotation: <Euler (x=-2.1262, y=0.1803, z=0.6408), order='XYZ'>
Matrix:
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<Vector (0.5881, -0.5138, 0.6246, -0.1079)>
<Vector (-0.1793, -0.8359, -0.5188, 0.9728)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2866, -0.1354, 0.9267)>
Rotation: <Euler (x=-1.8329, y=0.4320, z=0.4192), order='XYZ'>
Matrix:
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<Vector (0.3696, -0.4013, 0.8381, -0.1354)>
<Vector (-0.4187, -0.8771, -0.2353, 0.9267)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.2767, -0.1504, 0.8940)>
Rotation: <Euler (x=-1.4169, y=0.7162, z=0.5919), order='XYZ'>
Matrix:
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<Vector (0.4208, -0.2348, 0.8762, -0.1504)>
<Vector (-0.6565, -0.7454, 0.1156, 0.8940)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.R
Location: <Vector (-0.0158, -0.0208, 1.3973)>
Rotation: <Euler (x=-0.0601, y=-0.6199, z=1.2787), order='XYZ'>
Matrix:
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<Vector (0.7795, 0.3208, -0.5380, -0.0208)>
<Vector (0.5809, -0.0489, 0.8125, 1.3973)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.1040, 0.0104, 1.3899)>
Rotation: <Euler (x=1.1431, y=-2.8334, z=0.5995), order='XYZ'>
Matrix:
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<Vector (-0.5377, 0.1867, -0.8222, 0.0104)>
<Vector (0.3034, -0.8670, -0.3952, 1.3899)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.R
Location: <Vector (-0.2082, 0.0525, 1.1943)>
Rotation: <Euler (x=-1.2982, y=-0.7837, z=-2.5819), order='XYZ'>
Matrix:
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<Vector (-0.3761, -0.5891, -0.7152, 0.0525)>
<Vector (0.7059, -0.6822, 0.1907, 1.1943)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2886, -0.0568, 1.0677)>
Rotation: <Euler (x=-1.2860, y=-0.6510, z=-2.2548), order='XYZ'>
Matrix:
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<Vector (-0.6165, -0.6283, -0.4745, -0.0568)>
<Vector (0.6060, -0.7634, 0.2235, 1.0677)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.R
Location: <Vector (-0.2671, -0.1024, 1.0336)>
Rotation: <Euler (x=-2.7554, y=0.2559, z=1.3286), order='XYZ'>
Matrix:
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<Vector (0.9392, -0.3147, -0.1373, -0.1024)>
<Vector (-0.2531, -0.3644, -0.8962, 1.0336)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.R
Location: <Vector (-0.2296, -0.1159, 1.0180)>
Rotation: <Euler (x=-2.3522, y=0.3806, z=1.0683), order='XYZ'>
Matrix:
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<Vector (0.8137, -0.5703, 0.1126, -0.1159)>
<Vector (-0.3715, -0.6591, -0.6539, 1.0180)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.R
Location: <Vector (-0.2123, -0.1360, 0.9947)>
Rotation: <Euler (x=-1.9283, y=0.3291, z=1.0426), order='XYZ'>
Matrix:
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<Vector (0.8174, -0.4379, 0.3744, -0.1360)>
<Vector (-0.3232, -0.8865, -0.3311, 0.9947)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.R
Location: <Vector (-0.3008, -0.1356, 0.9954)>
Rotation: <Euler (x=-2.3302, y=-0.3549, z=-0.4744), order='XYZ'>
Matrix:
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<Vector (-0.4283, -0.7276, 0.5359, -0.1356)>
<Vector (0.3475, -0.6801, -0.6455, 0.9954)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.3047, -0.1670, 0.9660)>
Rotation: <Euler (x=-2.0181, y=-0.5310, z=-0.3986), order='XYZ'>
Matrix:
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<Vector (-0.3347, -0.5758, 0.7459, -0.1670)>
<Vector (0.5064, -0.7775, -0.3730, 0.9660)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.2912, -0.1977, 0.9245)>
Rotation: <Euler (x=-1.3859, y=-0.8571, z=-0.5691), order='XYZ'>
Matrix:
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<Vector (-0.3527, -0.2455, 0.9029, -0.1977)>
<Vector (0.7560, -0.6434, 0.1203, 0.9245)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.R
Location: <Vector (-0.2948, -0.0977, 0.9803)>
Rotation: <Euler (x=-2.0680, y=-0.1857, z=-0.6998), order='XYZ'>
Matrix:
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<Vector (-0.6330, -0.4694, 0.6156, -0.0977)>
<Vector (0.1846, -0.8638, -0.4687, 0.9803)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.3037, -0.1228, 0.9327)>
Rotation: <Euler (x=-1.7723, y=-0.4495, z=-0.4935), order='XYZ'>
Matrix:
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<Vector (-0.4267, -0.3779, 0.8217, -0.1228)>
<Vector (0.4345, -0.8824, -0.1802, 0.9327)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.2932, -0.1369, 0.8998)>
Rotation: <Euler (x=-1.3410, y=-0.7233, z=-0.6904), order='XYZ'>
Matrix:
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<Vector (-0.4774, -0.2348, 0.8467, -0.1369)>
<Vector (0.6619, -0.7299, 0.1708, 0.8998)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (-0.0060, -0.0112, 0.9142)>
Rotation: <Euler (x=-1.5908, y=-0.0728, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (0.0727, -0.9972, -0.0199, 0.9142)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (0.0017, -0.0133, 0.8089)>
Rotation: <Euler (x=-1.3028, y=0.0371, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.2648, 0.9643, -0.0133)>
<Vector (-0.0371, -0.9636, 0.2647, 0.8089)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (-0.0026, 0.0183, 0.6939)>
Rotation: <Euler (x=-1.1842, y=0.0711, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.3770, 0.9262, 0.0183)>
<Vector (-0.0710, -0.9239, 0.3761, 0.6939)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (-0.0114, 0.0692, 0.5691)>
Rotation: <Euler (x=-0.9427, y=-0.0707, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.5876, 0.8092, 0.0692)>
<Vector (0.0706, -0.8072, 0.5861, 0.5691)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (-0.0053, 0.1322, 0.4825)>
Rotation: <Euler (x=-0.7056, y=-0.0707, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.7612, 0.6485, 0.1322)>
<Vector (0.0706, -0.6469, 0.7593, 0.4825)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 22
Bone: spine
Location: <Vector (-0.0046, -0.0276, 0.9343)>
Rotation: <Euler (x=1.6178, y=0.0029, z=0.0023), order='XYZ'>
Matrix:
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<Vector (0.0023, -0.0470, -0.9989, -0.0276)>
<Vector (-0.0029, 0.9989, -0.0470, 0.9343)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (-0.0042, -0.0345, 1.0795)>
Rotation: <Euler (x=1.5495, y=0.0001, z=0.0001), order='XYZ'>
Matrix:
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<Vector (0.0001, 0.0213, -0.9998, -0.0345)>
<Vector (-0.0001, 0.9998, 0.0213, 1.0795)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (-0.0042, -0.0324, 1.1746)>
Rotation: <Euler (x=1.5511, y=-0.0042, z=-0.0011), order='XYZ'>
Matrix:
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<Vector (-0.0011, 0.0197, -0.9998, -0.0324)>
<Vector (0.0042, 0.9998, 0.0196, 1.1746)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (-0.0047, -0.0300, 1.2961)>
Rotation: <Euler (x=1.4296, y=0.0215, z=0.0001), order='XYZ'>
Matrix:
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<Vector (0.0001, 0.1407, -0.9901, -0.0300)>
<Vector (-0.0215, 0.9898, 0.1407, 1.2961)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (-0.0017, -0.0107, 1.4325)>
Rotation: <Euler (x=2.0450, y=0.0227, z=0.0106), order='XYZ'>
Matrix:
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<Vector (0.0106, -0.4564, -0.8897, -0.0107)>
<Vector (-0.0227, 0.8894, -0.4565, 1.4325)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (-0.0006, -0.0319, 1.4738)>
Rotation: <Euler (x=1.9259, y=0.0227, z=0.0106), order='XYZ'>
Matrix:
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<Vector (0.0106, -0.3475, -0.9376, -0.0319)>
<Vector (-0.0227, 0.9374, -0.3476, 1.4738)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0005, -0.0474, 1.5157)>
Rotation: <Euler (x=1.6673, y=0.0227, z=0.0106), order='XYZ'>
Matrix:
<Vector (0.9997, 0.0236, 0.0084, 0.0005)>
<Vector (0.0106, -0.0961, -0.9953, -0.0474)>
<Vector (-0.0227, 0.9951, -0.0964, 1.5157)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0112, -0.0209, 1.3950)>
Rotation: <Euler (x=-0.0894, y=0.5471, z=-1.3106), order='XYZ'>
Matrix:
<Vector (0.2197, 0.9505, 0.2196, 0.0112)>
<Vector (-0.8253, 0.3011, -0.4777, -0.0209)>
<Vector (-0.5202, -0.0763, 0.8506, 1.3950)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.0998, 0.0082, 1.3850)>
Rotation: <Euler (x=1.1358, y=2.8764, z=-0.6478), order='XYZ'>
Matrix:
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Bone: f_ring.01.L
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Frame: 24
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Location: <Vector (-0.0017, -0.0276, 0.9313)>
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Location: <Vector (0.0012, -0.0480, 1.5131)>
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Bone: thumb.03.L
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Bone: thumb.03.R
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Bone: f_middle.01.R
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Bone: spine
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Location: <Vector (0.0020, -0.0477, 1.5138)>
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Bone: thumb.01.L
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Bone: f_middle.02.L
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Bone: palm.03.L
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Bone: f_ring.01.L
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Bone: f_ring.02.L
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Bone: spine1.001
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Bone: spine1.002
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Bone: spine1.003
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Bone: spine2
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Frame: 26
Bone: spine
Location: <Vector (0.0018, -0.0276, 0.9325)>
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Bone: spine.002
Location: <Vector (0.0026, -0.0255, 1.1731)>
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Bone: spine.003
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Bone: spine.004
Location: <Vector (-0.0003, -0.0098, 1.4316)>
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Bone: spine.005
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Location: <Vector (0.0032, -0.0471, 1.5145)>
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Bone: shoulder.L
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Bone: upper_arm.L
Location: <Vector (0.1018, 0.0115, 1.3837)>
Rotation: <Euler (x=1.0998, y=2.8904, z=-0.6814), order='XYZ'>
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Bone: forearm.L
Location: <Vector (0.2051, 0.0595, 1.1890)>
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Bone: hand.L
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Rotation: <Euler (x=-1.2641, y=0.5678, z=2.1623), order='XYZ'>
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Bone: thumb.01.L
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Rotation: <Euler (x=-2.8086, y=-0.1884, z=-1.4220), order='XYZ'>
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Bone: thumb.02.L
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Rotation: <Euler (x=-2.3870, y=-0.3021, z=-1.1617), order='XYZ'>
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Bone: thumb.03.L
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Location: <Vector (0.2744, -0.1219, 0.9769)>
Rotation: <Euler (x=-2.2465, y=0.3892, z=0.3998), order='XYZ'>
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Bone: f_middle.01.L
Location: <Vector (0.2731, -0.1518, 0.9457)>
Rotation: <Euler (x=-1.9295, y=0.5705, z=0.3399), order='XYZ'>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
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Rotation: <Euler (x=-1.2593, y=0.8812, z=0.5607), order='XYZ'>
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Bone: palm.03.L
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Rotation: <Euler (x=-1.9828, y=0.2022, z=0.6112), order='XYZ'>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
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Rotation: <Euler (x=-1.6842, y=0.4819, z=0.4281), order='XYZ'>
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<Vector (0.3678, -0.2941, 0.8822, -0.1058)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
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Rotation: <Euler (x=-1.2284, y=0.7382, z=0.6606), order='XYZ'>
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<Vector (0.4538, -0.1238, 0.8824, -0.1168)>
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Bone: shoulder.R
Location: <Vector (-0.0133, -0.0188, 1.3940)>
Rotation: <Euler (x=-0.1290, y=-0.6047, z=1.3215), order='XYZ'>
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<Vector (0.7972, 0.3155, -0.5147, -0.0188)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.1011, 0.0118, 1.3813)>
Rotation: <Euler (x=1.1191, y=-2.9090, z=0.6741), order='XYZ'>
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<Vector (-0.6074, 0.2116, -0.7657, 0.0118)>
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Bone: forearm.R
Location: <Vector (-0.1991, 0.0595, 1.1837)>
Rotation: <Euler (x=-1.3277, y=-0.7119, z=-2.4912), order='XYZ'>
Matrix:
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<Vector (-0.4584, -0.5755, -0.6772, 0.0595)>
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Bone: hand.R
Location: <Vector (-0.2657, -0.0473, 1.0474)>
Rotation: <Euler (x=-1.2420, y=-0.5699, z=-2.1739), order='XYZ'>
Matrix:
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<Vector (-0.6934, -0.6037, -0.3934, -0.0473)>
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Bone: thumb.01.R
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Rotation: <Euler (x=-2.8248, y=0.1982, z=1.4191), order='XYZ'>
Matrix:
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<Vector (0.9692, -0.2043, -0.1379, -0.0888)>
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Bone: thumb.02.R
Location: <Vector (-0.1971, -0.0975, 1.0002)>
Rotation: <Euler (x=-2.4057, y=0.3075, z=1.1563), order='XYZ'>
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<Vector (0.8724, -0.4845, 0.0650, -0.0975)>
<Vector (-0.3027, -0.6397, -0.7065, 1.0002)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.R
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Rotation: <Euler (x=-1.9791, y=0.2548, z=1.1341), order='XYZ'>
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<Vector (0.8769, -0.3775, 0.2975, -0.1146)>
<Vector (-0.2520, -0.8882, -0.3842, 0.9777)>
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Bone: palm.02.R
Location: <Vector (-0.2639, -0.1234, 0.9713)>
Rotation: <Euler (x=-2.2526, y=-0.4070, z=-0.3972), order='XYZ'>
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<Vector (-0.3552, -0.7000, 0.6195, -0.1234)>
<Vector (0.3959, -0.7130, -0.5787, 0.9713)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
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Rotation: <Euler (x=-1.9376, y=-0.5879, z=-0.3353), order='XYZ'>
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Bone: f_middle.02.R
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Rotation: <Euler (x=-1.2637, y=-0.8997, z=-0.5571), order='XYZ'>
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Bone: palm.03.R
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Rotation: <Euler (x=-1.9847, y=-0.2209, z=-0.6106), order='XYZ'>
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<Vector (-0.5594, -0.4445, 0.6996, -0.0844)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
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Rotation: <Euler (x=-1.6900, y=-0.4999, z=-0.4251), order='XYZ'>
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<Vector (-0.3619, -0.3046, 0.8810, -0.1080)>
<Vector (0.4793, -0.8714, -0.1044, 0.9092)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
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Rotation: <Euler (x=-1.2296, y=-0.7569, z=-0.6595), order='XYZ'>
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Bone: spine1
Location: <Vector (0.0011, -0.0112, 0.9133)>
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (-0.0215, -0.9996, -0.0200, 0.9133)>
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Bone: spine1.001
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Rotation: <Euler (x=-1.3028, y=0.1320, z=0.0000), order='XYZ'>
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<Vector (0.0000, 0.2648, 0.9643, -0.0133)>
<Vector (-0.1316, -0.9559, 0.2625, 0.8078)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
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Rotation: <Euler (x=-1.1842, y=0.0447, z=-0.0000), order='XYZ'>
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<Vector (-0.0000, 0.3770, 0.9262, 0.0183)>
<Vector (-0.0446, -0.9253, 0.3766, 0.6937)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
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Rotation: <Euler (x=-0.9423, y=-0.0802, z=-0.0000), order='XYZ'>
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<Vector (-0.0000, 0.5880, 0.8089, 0.0692)>
<Vector (0.0801, -0.8063, 0.5861, 0.5687)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (-0.0149, 0.1322, 0.4822)>
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<Vector (-0.0000, 0.7615, 0.6481, 0.1322)>
<Vector (0.0801, -0.6461, 0.7591, 0.4822)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 27
Bone: spine
Location: <Vector (0.0036, -0.0276, 0.9331)>
Rotation: <Euler (x=1.5631, y=0.0117, z=-0.0002), order='XYZ'>
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<Vector (-0.0002, 0.0077, -1.0000, -0.0276)>
<Vector (-0.0117, 0.9999, 0.0077, 0.9331)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
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<Vector (-0.0000, 0.0230, -0.9997, -0.0264)>
<Vector (-0.0022, 0.9997, 0.0230, 1.0785)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (0.0055, -0.0243, 1.1736)>
Rotation: <Euler (x=1.5539, y=-0.0033, z=-0.0051), order='XYZ'>
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<Vector (0.0033, 0.9999, 0.0169, 1.1736)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
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Rotation: <Euler (x=1.4738, y=-0.0287, z=-0.0057), order='XYZ'>
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<Vector (-0.0057, 0.0970, -0.9953, -0.0222)>
<Vector (0.0287, 0.9949, 0.0968, 1.2951)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0013, -0.0088, 1.4322)>
Rotation: <Euler (x=2.0530, y=0.0340, z=0.0174), order='XYZ'>
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<Vector (0.0174, -0.4632, -0.8861, -0.0088)>
<Vector (-0.0340, 0.8855, -0.4635, 1.4322)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0030, -0.0303, 1.4733)>
Rotation: <Euler (x=1.9339, y=0.0340, z=0.0174), order='XYZ'>
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<Vector (0.0174, -0.3546, -0.9349, -0.0303)>
<Vector (-0.0340, 0.9342, -0.3550, 1.4733)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0047, -0.0462, 1.5151)>
Rotation: <Euler (x=1.6753, y=0.0340, z=0.0174), order='XYZ'>
Matrix:
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<Vector (0.0174, -0.1037, -0.9945, -0.0462)>
<Vector (-0.0340, 0.9940, -0.1043, 1.5151)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0155, -0.0176, 1.3950)>
Rotation: <Euler (x=-0.1046, y=0.6086, z=-1.3139), order='XYZ'>
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<Vector (-0.7935, 0.3104, -0.5234, -0.0176)>
<Vector (-0.5717, -0.0856, 0.8160, 1.3950)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1037, 0.0125, 1.3842)>
Rotation: <Euler (x=1.1042, y=2.8924, z=-0.6739), order='XYZ'>
Matrix:
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<Vector (0.6048, 0.2141, -0.7671, 0.0125)>
<Vector (-0.2466, -0.8655, -0.4360, 1.3842)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.2059, 0.0608, 1.1889)>
Rotation: <Euler (x=-1.3522, y=0.7254, z=2.4815), order='XYZ'>
Matrix:
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<Vector (0.4588, -0.5684, -0.6829, 0.0608)>
<Vector (-0.6634, -0.7304, 0.1623, 1.1889)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2761, -0.0447, 1.0534)>
Rotation: <Euler (x=-1.2353, y=0.5344, z=2.1851), order='XYZ'>
Matrix:
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<Vector (0.7032, -0.5828, -0.4072, -0.0447)>
<Vector (-0.5094, -0.8126, 0.2833, 1.0534)>
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Location: <Vector (-0.0973, 0.0125, 1.3806)>
Rotation: <Euler (x=-1.9929, y=-0.2269, z=-2.4837), order='XYZ'>
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Location: <Vector (-0.1905, 0.0573, 1.1800)>
Rotation: <Euler (x=-1.2959, y=-0.7019, z=-2.5239), order='XYZ'>
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Bone: hand.R
Location: <Vector (-0.2553, -0.0505, 1.0437)>
Rotation: <Euler (x=-1.1654, y=-0.5211, z=-2.2206), order='XYZ'>
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Bone: thumb.01.R
Location: <Vector (-0.2241, -0.0922, 1.0120)>
Rotation: <Euler (x=-2.9066, y=0.1839, z=1.3966), order='XYZ'>
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Bone: thumb.02.R
Location: <Vector (-0.1835, -0.1012, 1.0022)>
Rotation: <Euler (x=-2.4827, y=0.2726, z=1.1273), order='XYZ'>
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Bone: thumb.03.R
Location: <Vector (-0.1608, -0.1184, 0.9814)>
Rotation: <Euler (x=-2.0542, y=0.2184, z=1.1095), order='XYZ'>
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Bone: palm.02.R
Location: <Vector (-0.2478, -0.1266, 0.9678)>
Rotation: <Euler (x=-2.2157, y=-0.4815, z=-0.4200), order='XYZ'>
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Bone: f_middle.01.R
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Rotation: <Euler (x=-1.9019, y=-0.6642, z=-0.3631), order='XYZ'>
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Bone: f_middle.02.R
Location: <Vector (-0.2209, -0.1840, 0.8975)>
Rotation: <Euler (x=-1.1857, y=-0.9669, z=-0.6267), order='XYZ'>
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Bone: palm.03.R
Location: <Vector (-0.2435, -0.0876, 0.9551)>
Rotation: <Euler (x=-1.9348, y=-0.2867, z=-0.6300), order='XYZ'>
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Bone: f_ring.01.R
Location: <Vector (-0.2422, -0.1111, 0.9060)>
Rotation: <Euler (x=-1.6485, y=-0.5733, z=-0.4532), order='XYZ'>
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Bone: f_ring.02.R
Location: <Vector (-0.2253, -0.1226, 0.8747)>
Rotation: <Euler (x=-1.1548, y=-0.8192, z=-0.7195), order='XYZ'>
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Bone: spine1
Location: <Vector (0.0047, -0.0112, 0.9139)>
Rotation: <Euler (x=-1.5908, y=0.0476, z=-0.0000), order='XYZ'>
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (-0.0475, -0.9987, -0.0200, 0.9139)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (-0.0003, -0.0133, 0.8084)>
Rotation: <Euler (x=-1.3028, y=0.1581, z=0.0000), order='XYZ'>
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Bone: spine1.002
Location: <Vector (-0.0184, 0.0183, 0.6948)>
Rotation: <Euler (x=-1.1842, y=0.0292, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.3770, 0.9262, 0.0183)>
<Vector (-0.0292, -0.9258, 0.3768, 0.6948)>
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Bone: spine1.003
Location: <Vector (-0.0221, 0.0692, 0.5697)>
Rotation: <Euler (x=-0.9421, y=-0.0851, z=-0.0000), order='XYZ'>
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<Vector (-0.0000, 0.5881, 0.8088, 0.0692)>
<Vector (0.0850, -0.8059, 0.5860, 0.5697)>
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Bone: spine2
Location: <Vector (-0.0147, 0.1322, 0.4833)>
Rotation: <Euler (x=-0.7050, y=-0.0851, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.7616, 0.6480, 0.1322)>
<Vector (0.0850, -0.6457, 0.7589, 0.4833)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 29
Bone: spine
Location: <Vector (0.0073, -0.0275, 0.9343)>
Rotation: <Euler (x=1.5474, y=0.0319, z=0.0001), order='XYZ'>
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<Vector (0.0001, 0.0234, -0.9997, -0.0275)>
<Vector (-0.0319, 0.9992, 0.0234, 0.9343)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (0.0120, -0.0241, 1.0796)>
Rotation: <Euler (x=1.5518, y=0.0037, z=-0.0001), order='XYZ'>
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<Vector (-0.0001, 0.0190, -0.9998, -0.0241)>
<Vector (-0.0037, 0.9998, 0.0190, 1.0796)>
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Bone: spine.002
Location: <Vector (0.0123, -0.0223, 1.1748)>
Rotation: <Euler (x=1.5487, y=-0.0028, z=-0.0046), order='XYZ'>
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<Vector (-0.0046, 0.0221, -0.9997, -0.0223)>
<Vector (0.0028, 0.9998, 0.0221, 1.1748)>
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Bone: spine.003
Location: <Vector (0.0120, -0.0196, 1.2962)>
Rotation: <Euler (x=1.4737, y=-0.0490, z=-0.0059), order='XYZ'>
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<Vector (-0.0059, 0.0973, -0.9952, -0.0196)>
<Vector (0.0490, 0.9941, 0.0969, 1.2962)>
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Bone: spine.004
Location: <Vector (0.0054, -0.0062, 1.4332)>
Rotation: <Euler (x=2.0516, y=0.0311, z=0.0159), order='XYZ'>
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<Vector (0.0159, -0.4620, -0.8867, -0.0062)>
<Vector (-0.0311, 0.8862, -0.4622, 1.4332)>
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Bone: spine.005
Location: <Vector (0.0070, -0.0277, 1.4743)>
Rotation: <Euler (x=1.9325, y=0.0311, z=0.0159), order='XYZ'>
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<Vector (-0.0311, 0.9348, -0.3537, 1.4743)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0085, -0.0435, 1.5161)>
Rotation: <Euler (x=1.6739, y=0.0311, z=0.0159), order='XYZ'>
Matrix:
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<Vector (-0.0311, 0.9942, -0.1029, 1.5161)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0203, -0.0150, 1.3962)>
Rotation: <Euler (x=-0.1075, y=0.5518, z=-1.3171), order='XYZ'>
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<Vector (-0.5242, -0.0914, 0.8467, 1.3962)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1086, 0.0144, 1.3848)>
Rotation: <Euler (x=1.1295, y=2.8961, z=-0.6470), order='XYZ'>
Matrix:
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<Vector (0.5847, 0.2084, -0.7840, 0.0144)>
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Bone: forearm.L
Location: <Vector (0.2062, 0.0614, 1.1869)>
Rotation: <Euler (x=-1.3297, y=0.7151, z=2.5218), order='XYZ'>
Matrix:
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<Vector (0.4386, -0.5642, -0.6995, 0.0614)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2767, -0.0433, 1.0509)>
Rotation: <Euler (x=-1.1642, y=0.4628, z=2.2467), order='XYZ'>
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<Vector (0.6981, -0.5673, -0.4368, -0.0433)>
<Vector (-0.4465, -0.8218, 0.3539, 1.0509)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
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Rotation: <Euler (x=-2.9345, y=-0.1325, z=-1.3667), order='XYZ'>
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<Vector (-0.9707, -0.2249, -0.0850, -0.0843)>
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Bone: thumb.02.L
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Rotation: <Euler (x=-2.4960, y=-0.2157, z=-1.0986), order='XYZ'>
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<Vector (-0.8699, -0.4780, 0.1214, -0.0939)>
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Bone: thumb.03.L
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Bone: palm.02.L
Location: <Vector (0.2683, -0.1160, 0.9719)>
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Bone: f_middle.01.L
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
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Bone: palm.03.L
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Matrix:
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Bone: f_ring.01.L
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Rotation: <Euler (x=-1.5802, y=0.5847, z=0.5161), order='XYZ'>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
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Bone: shoulder.R
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Rotation: <Euler (x=-0.1440, y=-0.4920, z=1.3411), order='XYZ'>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.0951, 0.0128, 1.3803)>
Rotation: <Euler (x=-1.9718, y=-0.2277, z=-2.4996), order='XYZ'>
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<Vector (-0.5834, 0.1882, -0.7901, 0.0128)>
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Bone: forearm.R
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Rotation: <Euler (x=-1.2731, y=-0.6993, z=-2.5515), order='XYZ'>
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<Vector (-0.4259, -0.5861, -0.6893, 0.0553)>
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Location: <Vector (-0.2499, -0.0535, 1.0422)>
Rotation: <Euler (x=-1.1210, y=-0.4924, z=-2.2539), order='XYZ'>
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<Vector (-0.6835, -0.6046, -0.4090, -0.0535)>
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Bone: thumb.01.R
Location: <Vector (-0.2178, -0.0955, 1.0121)>
Rotation: <Euler (x=-2.9551, y=0.1765, z=1.3762), order='XYZ'>
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<Vector (0.9659, -0.2220, -0.1334, -0.0955)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.R
Location: <Vector (-0.1768, -0.1050, 1.0043)>
Rotation: <Euler (x=-2.5282, y=0.2526, z=1.1038), order='XYZ'>
Matrix:
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<Vector (0.8646, -0.4966, 0.0767, -0.1050)>
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Bone: thumb.03.R
Location: <Vector (-0.1533, -0.1225, 0.9846)>
Rotation: <Euler (x=-2.0988, y=0.1977, z=1.0886), order='XYZ'>
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Bone: palm.02.R
Location: <Vector (-0.2398, -0.1297, 0.9669)>
Rotation: <Euler (x=-2.1941, y=-0.5259, z=-0.4421), order='XYZ'>
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<Vector (-0.3700, -0.7020, 0.6085, -0.1297)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.2346, -0.1600, 0.9366)>
Rotation: <Euler (x=-1.8807, y=-0.7097, z=-0.3883), order='XYZ'>
Matrix:
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<Vector (0.6516, -0.7224, -0.2314, 0.9366)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.2102, -0.1876, 0.8981)>
Rotation: <Euler (x=-1.1345, y=-1.0060, z=-0.6812), order='XYZ'>
Matrix:
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<Vector (-0.3370, -0.1539, 0.9288, -0.1876)>
<Vector (0.8447, -0.4851, 0.2262, 0.8981)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.R
Location: <Vector (-0.2343, -0.0908, 0.9544)>
Rotation: <Euler (x=-1.9057, y=-0.3262, z=-0.6505), order='XYZ'>
Matrix:
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Bone: spine.003
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Frame: 31
Bone: spine
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<Vector (-0.0568, 0.9978, 0.0351, 0.9387)>
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<Vector (-0.0052, 0.9999, 0.0138, 1.0838)>
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Bone: spine.002
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Location: <Vector (0.0128, -0.0401, 1.5201)>
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Rotation: <Euler (x=-1.0310, y=-0.4270, z=-2.3290), order='XYZ'>
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Bone: thumb.03.R
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Bone: f_middle.01.R
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Bone: f_middle.02.R
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Bone: f_ring.01.R
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Bone: f_ring.02.R
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Bone: spine1
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Bone: spine1.001
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Frame: 32
Bone: spine
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<Vector (0.0025, 0.9994, 0.0335, 1.1814)>
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Bone: spine.004
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Bone: Head
Location: <Vector (0.0149, -0.0383, 1.5224)>
Rotation: <Euler (x=1.6696, y=0.0220, z=0.0112), order='XYZ'>
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Bone: shoulder.L
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1172, 0.0172, 1.3905)>
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Bone: forearm.L
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Rotation: <Euler (x=-1.2695, y=0.6979, z=2.6227), order='XYZ'>
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<Vector (-0.6426, -0.7317, 0.2273, 1.1870)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2765, -0.0445, 1.0513)>
Rotation: <Euler (x=-1.0585, y=0.3504, z=2.3595), order='XYZ'>
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<Vector (0.6619, -0.5587, -0.4998, -0.0445)>
<Vector (-0.3433, -0.8186, 0.4604, 1.0513)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2436, -0.0872, 1.0228)>
Rotation: <Euler (x=-3.0736, y=-0.0785, z=-1.2811), order='XYZ'>
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<Vector (-0.9554, -0.2901, -0.0555, -0.0872)>
<Vector (0.0784, -0.0677, -0.9946, 1.0228)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.2028, -0.0996, 1.0199)>
Rotation: <Euler (x=-2.6166, y=-0.1265, z=-1.0071), order='XYZ'>
Matrix:
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Frame: 33
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Location: <Vector (0.0186, -0.0350, 1.5273)>
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Bone: thumb.03.L
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Bone: f_ring.01.R
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Bone: f_ring.02.R
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<Vector (-0.4837, -0.2392, 0.8419, -0.1562)>
<Vector (0.8471, -0.3698, 0.3816, 0.8958)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (0.0154, -0.0112, 0.9241)>
Rotation: <Euler (x=-1.5908, y=0.0458, z=-0.0000), order='XYZ'>
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<Vector (-0.0457, -0.9988, -0.0200, 0.9241)>
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Bone: spine1.001
Location: <Vector (0.0106, -0.0133, 0.8186)>
Rotation: <Euler (x=-1.3028, y=0.1486, z=0.0000), order='XYZ'>
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Bone: spine1.002
Location: <Vector (-0.0064, 0.0183, 0.7048)>
Rotation: <Euler (x=-1.1843, y=-0.0166, z=-0.0000), order='XYZ'>
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Bone: spine1.003
Location: <Vector (-0.0043, 0.0692, 0.5797)>
Rotation: <Euler (x=-0.9421, y=-0.0918, z=-0.0000), order='XYZ'>
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<Vector (0.0917, -0.8054, 0.5856, 0.5797)>
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Bone: spine2
Location: <Vector (0.0036, 0.1322, 0.4934)>
Rotation: <Euler (x=-0.7050, y=-0.0918, z=-0.0000), order='XYZ'>
Matrix:
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Frame: 35
Bone: spine
Location: <Vector (0.0160, -0.0274, 0.9495)>
Rotation: <Euler (x=1.5233, y=0.1047, z=0.0004), order='XYZ'>
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<Vector (-0.1045, 0.9934, 0.0472, 0.9495)>
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Bone: spine.001
Location: <Vector (0.0312, -0.0205, 1.0939)>
Rotation: <Euler (x=1.5671, y=0.0076, z=-0.0002), order='XYZ'>
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Bone: spine.002
Location: <Vector (0.0319, -0.0201, 1.1891)>
Rotation: <Euler (x=1.5252, y=-0.0033, z=0.0006), order='XYZ'>
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Bone: spine.003
Location: <Vector (0.0315, -0.0146, 1.3105)>
Rotation: <Euler (x=1.4386, y=-0.0923, z=-0.0000), order='XYZ'>
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<Vector (0.0922, 0.9871, 0.1313, 1.3105)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0189, 0.0036, 1.4464)>
Rotation: <Euler (x=2.0439, y=0.0111, z=0.0055), order='XYZ'>
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<Vector (-0.0111, 0.8901, -0.4556, 1.4464)>
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Bone: spine.005
Location: <Vector (0.0195, -0.0176, 1.4878)>
Rotation: <Euler (x=1.9248, y=0.0111, z=0.0055), order='XYZ'>
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<Vector (-0.0111, 0.9379, -0.3466, 1.4878)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0200, -0.0331, 1.5297)>
Rotation: <Euler (x=1.6662, y=0.0111, z=0.0055), order='XYZ'>
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<Vector (-0.0111, 0.9954, -0.0952, 1.5297)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0354, -0.0057, 1.4100)>
Rotation: <Euler (x=-0.1058, y=0.2559, z=-1.3283), order='XYZ'>
Matrix:
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<Vector (-0.9391, 0.2647, -0.2190, -0.0057)>
<Vector (-0.2531, -0.1022, 0.9620, 1.4100)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1249, 0.0192, 1.3974)>
Rotation: <Euler (x=1.2700, y=2.9062, z=-0.4986), order='XYZ'>
Matrix:
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<Vector (0.4650, 0.1537, -0.8719, 0.0192)>
<Vector (-0.2332, -0.9288, -0.2881, 1.3974)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.2010, 0.0538, 1.1878)>
Rotation: <Euler (x=-1.1907, y=0.6749, z=2.7409), order='XYZ'>
Matrix:
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<Vector (-0.6248, -0.7250, 0.2897, 1.1878)>
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Bone: hand.L
Location: <Vector (0.2733, -0.0515, 1.0533)>
Rotation: <Euler (x=-0.9759, y=0.2513, z=2.4645), order='XYZ'>
Matrix:
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<Vector (0.6068, -0.5659, -0.5582, -0.0515)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2407, -0.0967, 1.0287)>
Rotation: <Euler (x=3.0923, y=-0.0303, z=-1.1943), order='XYZ'>
Matrix:
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<Vector (-0.9295, -0.3659, -0.0462, -0.0967)>
<Vector (0.0303, 0.0492, -0.9983, 1.0287)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.2009, -0.1123, 1.0308)>
Rotation: <Euler (x=-2.7165, y=-0.0483, z=-0.9179), order='XYZ'>
Matrix:
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<Vector (-0.7934, -0.5693, 0.2155, -0.1123)>
<Vector (0.0483, -0.4119, -0.9100, 1.0308)>
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Bone: thumb.03.L
Location: <Vector (0.1758, -0.1324, 1.0163)>
Rotation: <Euler (x=-2.2838, y=0.0083, z=-0.9135), order='XYZ'>
Matrix:
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<Vector (-0.7916, -0.3946, 0.4665, -0.1324)>
<Vector (-0.0083, -0.7564, -0.6541, 1.0163)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.L
Location: <Vector (0.2544, -0.1244, 0.9764)>
Rotation: <Euler (x=-1.9367, y=0.7061, z=0.7495), order='XYZ'>
Matrix:
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<Vector (0.5183, -0.6747, 0.5255, -0.1244)>
<Vector (-0.6489, -0.7105, -0.2722, 0.9764)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2458, -0.1536, 0.9457)>
Rotation: <Euler (x=-1.5837, y=0.8949, z=0.7609), order='XYZ'>
Matrix:
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<Vector (0.4314, -0.5473, 0.7172, -0.1536)>
<Vector (-0.7801, -0.6256, -0.0081, 0.9457)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
Location: <Vector (0.2162, -0.1827, 0.9123)>
Rotation: <Euler (x=-0.6017, y=1.0928, z=1.3038), order='XYZ'>
Matrix:
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<Vector (0.4437, -0.2673, 0.8554, -0.1827)>
<Vector (-0.8879, -0.2604, 0.3792, 0.9123)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.L
Location: <Vector (0.2403, -0.0864, 0.9693)>
Rotation: <Euler (x=-1.6464, y=0.4647, z=0.9086), order='XYZ'>
Matrix:
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<Vector (0.7050, -0.3989, 0.5864, -0.0864)>
<Vector (-0.4481, -0.8914, -0.0675, 0.9693)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2274, -0.1077, 0.9209)>
Rotation: <Euler (x=-1.3361, y=0.7857, z=0.8233), order='XYZ'>
Matrix:
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<Vector (0.5184, -0.3464, 0.7818, -0.1077)>
<Vector (-0.7073, -0.6875, 0.1644, 0.9209)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.2036, -0.1206, 0.8952)>
Rotation: <Euler (x=-0.6821, y=0.9360, z=1.2582), order='XYZ'>
Matrix:
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<Vector (0.5642, -0.2443, 0.7886, -0.1206)>
<Vector (-0.8052, -0.3738, 0.4603, 0.8952)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.R
Location: <Vector (0.0079, -0.0063, 1.4079)>
Rotation: <Euler (x=-0.1342, y=-0.1770, z=1.3659), order='XYZ'>
Matrix:
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<Vector (0.9638, 0.2248, -0.1436, -0.0063)>
<Vector (0.1760, -0.1317, 0.9755, 1.4079)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.0822, 0.0145, 1.3925)>
Rotation: <Euler (x=-1.7967, y=-0.2440, z=-2.6504), order='XYZ'>
Matrix:
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<Vector (-0.4577, 0.0864, -0.8849, 0.0145)>
<Vector (0.2416, -0.9457, -0.2173, 1.3925)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.R
Location: <Vector (-0.1529, 0.0340, 1.1792)>
Rotation: <Euler (x=-1.0886, y=-0.6790, z=-2.7919), order='XYZ'>
Matrix:
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<Vector (-0.2666, -0.6263, -0.7326, 0.0340)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2204, -0.0822, 1.0512)>
Rotation: <Euler (x=-0.8889, y=-0.2907, z=-2.4720), order='XYZ'>
Matrix:
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<Vector (-0.5947, -0.6323, -0.4965, -0.0822)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.R
Location: <Vector (-0.1866, -0.1288, 1.0315)>
Rotation: <Euler (x=3.0395, y=0.1065, z=1.2065), order='XYZ'>
Matrix:
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<Vector (0.9291, -0.3443, -0.1351, -0.1288)>
<Vector (-0.1063, 0.1013, -0.9892, 1.0315)>
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Bone: thumb.02.R
Location: <Vector (-0.1467, -0.1435, 1.0358)>
Rotation: <Euler (x=-2.7883, y=0.1072, z=0.9282), order='XYZ'>
Matrix:
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<Vector (0.7960, -0.5919, 0.1270, -0.1435)>
<Vector (-0.1070, -0.3440, -0.9328, 1.0358)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.R
Location: <Vector (-0.1210, -0.1644, 1.0236)>
Rotation: <Euler (x=-2.3555, y=0.0504, z=0.9279), order='XYZ'>
Matrix:
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<Vector (0.7994, -0.4521, 0.3958, -0.1644)>
<Vector (-0.0504, -0.7067, -0.7057, 1.0236)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.R
Location: <Vector (-0.1988, -0.1614, 0.9816)>
Rotation: <Euler (x=-2.0097, y=-0.7816, z=-0.6840), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.1890, -0.1930, 0.9539)>
Rotation: <Euler (x=-1.6740, y=-0.9703, z=-0.6725), order='XYZ'>
Matrix:
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<Vector (-0.3520, -0.5918, 0.7252, -0.1930)>
<Vector (0.8251, -0.5620, -0.0582, 0.9539)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.1582, -0.2246, 0.9239)>
Rotation: <Euler (x=-0.6116, y=-1.1854, z=-1.2788), order='XYZ'>
Matrix:
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<Vector (-0.3601, -0.2739, 0.8918, -0.2246)>
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Bone: palm.03.R
Location: <Vector (-0.1851, -0.1239, 0.9714)>
Rotation: <Euler (x=-1.6922, y=-0.5483, z=-0.8704), order='XYZ'>
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<Vector (-0.6525, -0.4736, 0.5915, -0.1239)>
<Vector (0.5212, -0.8472, -0.1033, 0.9714)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.1707, -0.1492, 0.9254)>
Rotation: <Euler (x=-1.4071, y=-0.8648, z=-0.7552), order='XYZ'>
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<Vector (-0.4447, -0.3960, 0.8034, -0.1492)>
<Vector (0.7610, -0.6401, 0.1057, 0.9254)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.1462, -0.1640, 0.9015)>
Rotation: <Euler (x=-0.6975, y=-1.0283, z=-1.2294), order='XYZ'>
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<Vector (-0.4865, -0.2618, 0.8335, -0.1640)>
<Vector (0.8564, -0.3316, 0.3957, 0.9015)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (0.0168, -0.0112, 0.9276)>
Rotation: <Euler (x=-1.5908, y=0.0436, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (-0.0436, -0.9988, -0.0200, 0.9276)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (0.0122, -0.0133, 0.8222)>
Rotation: <Euler (x=-1.3028, y=0.1428, z=0.0000), order='XYZ'>
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<Vector (0.0000, 0.2648, 0.9643, -0.0133)>
<Vector (-0.1423, -0.9545, 0.2621, 0.8222)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (-0.0042, 0.0183, 0.7083)>
Rotation: <Euler (x=-1.1843, y=-0.0240, z=-0.0000), order='XYZ'>
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<Vector (-0.0000, 0.3769, 0.9262, 0.0183)>
<Vector (0.0240, -0.9260, 0.3768, 0.7083)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (-0.0012, 0.0692, 0.5832)>
Rotation: <Euler (x=-0.9422, y=-0.0923, z=-0.0000), order='XYZ'>
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<Vector (-0.0000, 0.5880, 0.8088, 0.0692)>
<Vector (0.0922, -0.8054, 0.5855, 0.5832)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (0.0068, 0.1322, 0.4968)>
Rotation: <Euler (x=-0.7050, y=-0.0923, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.7616, 0.6481, 0.1322)>
<Vector (0.0922, -0.6453, 0.7583, 0.4968)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 36
Bone: spine
Location: <Vector (0.0166, -0.0274, 0.9521)>
Rotation: <Euler (x=1.5243, y=0.1135, z=0.0004), order='XYZ'>
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<Vector (0.0004, 0.0465, -0.9989, -0.0274)>
<Vector (-0.1132, 0.9925, 0.0462, 0.9521)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (0.0331, -0.0207, 1.0964)>
Rotation: <Euler (x=1.5705, y=0.0079, z=-0.0004), order='XYZ'>
Matrix:
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<Vector (-0.0004, 0.0003, -1.0000, -0.0207)>
<Vector (-0.0079, 1.0000, 0.0003, 1.0964)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (0.0338, -0.0206, 1.1916)>
Rotation: <Euler (x=1.5235, y=-0.0040, z=0.0012), order='XYZ'>
Matrix:
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<Vector (0.0012, 0.0473, -0.9989, -0.0206)>
<Vector (0.0040, 0.9989, 0.0473, 1.1916)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (0.0334, -0.0149, 1.3130)>
Rotation: <Euler (x=1.4327, y=-0.0950, z=0.0009), order='XYZ'>
Matrix:
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<Vector (0.0009, 0.1376, -0.9905, -0.0149)>
<Vector (0.0948, 0.9860, 0.1371, 1.3130)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0204, 0.0041, 1.4488)>
Rotation: <Euler (x=2.0453, y=0.0078, z=0.0036), order='XYZ'>
Matrix:
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<Vector (0.0036, -0.4568, -0.8895, 0.0041)>
<Vector (-0.0078, 0.8895, -0.4569, 1.4488)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0208, -0.0171, 1.4901)>
Rotation: <Euler (x=1.9262, y=0.0078, z=0.0036), order='XYZ'>
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<Vector (-0.0078, 0.9375, -0.3479, 1.4901)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0212, -0.0327, 1.5320)>
Rotation: <Euler (x=1.6676, y=0.0078, z=0.0036), order='XYZ'>
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<Vector (-0.0078, 0.9953, -0.0966, 1.5320)>
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Bone: shoulder.L
Location: <Vector (0.0370, -0.0053, 1.4123)>
Rotation: <Euler (x=-0.1031, y=0.2078, z=-1.3308), order='XYZ'>
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<Vector (-0.2063, -0.1007, 0.9733, 1.4123)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1268, 0.0187, 1.3999)>
Rotation: <Euler (x=1.2957, y=2.9090, z=-0.4730), order='XYZ'>
Matrix:
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<Vector (0.4433, 0.1408, -0.8853, 0.0187)>
<Vector (-0.2305, -0.9365, -0.2643, 1.3999)>
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Bone: forearm.L
Location: <Vector (0.1993, 0.0505, 1.1886)>
Rotation: <Euler (x=-1.1655, y=0.6663, z=2.7783), order='XYZ'>
Matrix:
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<Vector (0.2793, -0.5704, -0.7724, 0.0505)>
<Vector (-0.6181, -0.7224, 0.3100, 1.1886)>
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Bone: hand.L
Location: <Vector (0.2718, -0.0554, 1.0546)>
Rotation: <Euler (x=-0.9578, y=0.2263, z=2.4953), order='XYZ'>
Matrix:
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<Vector (0.5869, -0.5698, -0.5752, -0.0554)>
<Vector (-0.2244, -0.7971, 0.5607, 1.0546)>
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Bone: thumb.01.L
Location: <Vector (0.2396, -0.1013, 1.0309)>
Rotation: <Euler (x=3.0646, y=-0.0172, z=-1.1671), order='XYZ'>
Matrix:
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<Vector (-0.9195, -0.3904, -0.0460, -0.1013)>
<Vector (0.0172, 0.0769, -0.9969, 1.0309)>
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Bone: thumb.02.L
Location: <Vector (0.2004, -0.1180, 1.0341)>
Rotation: <Euler (x=-2.7397, y=-0.0282, z=-0.8905), order='XYZ'>
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<Vector (-0.7771, -0.5875, 0.2259, -0.1180)>
<Vector (0.0282, -0.3910, -0.9199, 1.0341)>
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Bone: thumb.03.L
Location: <Vector (0.1754, -0.1388, 1.0203)>
Rotation: <Euler (x=-2.3068, y=0.0285, z=-0.8874), order='XYZ'>
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<Vector (-0.7751, -0.4075, 0.4828, -0.1388)>
<Vector (-0.0285, -0.7409, -0.6711, 1.0203)>
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Bone: palm.02.L
Location: <Vector (0.2525, -0.1286, 0.9781)>
Rotation: <Euler (x=-1.9069, y=0.7270, z=0.7955), order='XYZ'>
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<Vector (0.5336, -0.6790, 0.5042, -0.1286)>
<Vector (-0.6646, -0.7054, -0.2464, 0.9781)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2437, -0.1580, 0.9477)>
Rotation: <Euler (x=-1.5468, y=0.9153, z=0.8164), order='XYZ'>
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<Vector (0.4442, -0.5611, 0.6985, -0.1580)>
<Vector (-0.7928, -0.6094, 0.0146, 0.9477)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
Location: <Vector (0.2138, -0.1879, 0.9152)>
Rotation: <Euler (x=-0.5358, y=1.0981, z=1.3888), order='XYZ'>
Matrix:
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<Vector (0.4477, -0.2915, 0.8453, -0.1879)>
<Vector (-0.8904, -0.2324, 0.3914, 0.9152)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.L
Location: <Vector (0.2372, -0.0910, 0.9716)>
Rotation: <Euler (x=-1.6179, y=0.4818, z=0.9481), order='XYZ'>
Matrix:
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<Vector (0.7198, -0.4034, 0.5649, -0.0910)>
<Vector (-0.4634, -0.8852, -0.0417, 0.9716)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2233, -0.1125, 0.9235)>
Rotation: <Euler (x=-1.3019, y=0.8047, z=0.8742), order='XYZ'>
Matrix:
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<Vector (0.5318, -0.3625, 0.7654, -0.1125)>
<Vector (-0.7207, -0.6684, 0.1842, 0.9235)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.1991, -0.1261, 0.8985)>
Rotation: <Euler (x=-0.6316, y=0.9430, z=1.3254), order='XYZ'>
Matrix:
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<Vector (0.5698, -0.2675, 0.7770, -0.1261)>
<Vector (-0.8093, -0.3468, 0.4740, 0.8985)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.R
Location: <Vector (0.0094, -0.0060, 1.4102)>
Rotation: <Euler (x=-0.1290, y=-0.1306, z=1.3688), order='XYZ'>
Matrix:
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<Vector (0.9713, 0.2154, -0.1008, -0.0060)>
<Vector (0.1303, -0.1276, 0.9832, 1.4102)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.0810, 0.0139, 1.3952)>
Rotation: <Euler (x=-1.7676, y=-0.2445, z=-2.6776), order='XYZ'>
Matrix:
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<Vector (-0.4342, 0.0687, -0.8982, 0.0139)>
<Vector (0.2421, -0.9515, -0.1897, 1.3952)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.R
Location: <Vector (-0.1487, 0.0294, 1.1805)>
Rotation: <Euler (x=-1.0600, y=-0.6718, z=-2.8321), order='XYZ'>
Matrix:
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<Vector (-0.2384, -0.6311, -0.7382, 0.0294)>
<Vector (0.6224, -0.6828, 0.3827, 1.1805)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2170, -0.0877, 1.0539)>
Rotation: <Euler (x=-0.8679, y=-0.2632, z=-2.5027), order='XYZ'>
Matrix:
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<Vector (-0.5758, -0.6373, -0.5122, -0.0877)>
<Vector (0.2602, -0.7367, 0.6242, 1.0539)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.R
Location: <Vector (-0.1837, -0.1352, 1.0352)>
Rotation: <Euler (x=3.0079, y=0.0932, z=1.1784), order='XYZ'>
Matrix:
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<Vector (0.9200, -0.3676, -0.1362, -0.1352)>
<Vector (-0.0931, 0.1327, -0.9868, 1.0352)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.R
Location: <Vector (-0.1443, -0.1509, 1.0409)>
Rotation: <Euler (x=-2.8150, y=0.0858, z=0.9006), order='XYZ'>
Matrix:
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<Vector (0.7808, -0.6098, 0.1356, -0.1509)>
<Vector (-0.0857, -0.3196, -0.9437, 1.0409)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.R
Location: <Vector (-0.1187, -0.1724, 1.0296)>
Rotation: <Euler (x=-2.3821, y=0.0290, z=0.9018), order='XYZ'>
Matrix:
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<Vector (0.7841, -0.4654, 0.4105, -0.1724)>
<Vector (-0.0290, -0.6883, -0.7249, 1.0296)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.R
Location: <Vector (-0.1949, -0.1674, 0.9849)>
Rotation: <Euler (x=-1.9773, y=-0.8070, z=-0.7322), order='XYZ'>
Matrix:
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<Vector (-0.4624, -0.7375, 0.4922, -0.1674)>
<Vector (0.7222, -0.6353, -0.2735, 0.9849)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.1851, -0.1992, 0.9575)>
Rotation: <Euler (x=-1.6332, y=-0.9959, z=-0.7314), order='XYZ'>
Matrix:
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<Vector (-0.3631, -0.6059, 0.7078, -0.1992)>
<Vector (0.8393, -0.5427, -0.0339, 0.9575)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.1540, -0.2316, 0.9285)>
Rotation: <Euler (x=-0.5222, y=-1.1927, z=-1.3869), order='XYZ'>
Matrix:
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<Vector (-0.3629, -0.2972, 0.8831, -0.2316)>
<Vector (0.9294, -0.1841, 0.3200, 0.9285)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.R
Location: <Vector (-0.1800, -0.1302, 0.9753)>
Rotation: <Euler (x=-1.6603, y=-0.5691, z=-0.9123), order='XYZ'>
Matrix:
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<Vector (-0.6663, -0.4792, 0.5713, -0.1302)>
<Vector (0.5389, -0.8390, -0.0753, 0.9753)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.1647, -0.1559, 0.9297)>
Rotation: <Euler (x=-1.3687, y=-0.8885, z=-0.8097), order='XYZ'>
Matrix:
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<Vector (-0.4566, -0.4121, 0.7885, -0.1559)>
<Vector (0.7761, -0.6177, 0.1265, 0.9297)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.1397, -0.1713, 0.9066)>
Rotation: <Euler (x=-0.6335, y=-1.0377, z=-1.3094), order='XYZ'>
Matrix:
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<Vector (-0.4909, -0.2843, 0.8235, -0.1713)>
<Vector (0.8613, -0.3008, 0.4096, 0.9066)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (0.0179, -0.0112, 0.9309)>
Rotation: <Euler (x=-1.5908, y=0.0414, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (-0.0413, -0.9989, -0.0200, 0.9309)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (0.0136, -0.0133, 0.8254)>
Rotation: <Euler (x=-1.3028, y=0.1361, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.2648, 0.9643, -0.0133)>
<Vector (-0.1357, -0.9554, 0.2624, 0.8254)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (-0.0020, 0.0183, 0.7114)>
Rotation: <Euler (x=-1.1844, y=-0.0318, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.3769, 0.9263, 0.0183)>
<Vector (0.0318, -0.9258, 0.3767, 0.7114)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (0.0019, 0.0692, 0.5864)>
Rotation: <Euler (x=-0.9422, y=-0.0932, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.5880, 0.8089, 0.0692)>
<Vector (0.0930, -0.8054, 0.5854, 0.5864)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (0.0100, 0.1322, 0.5000)>
Rotation: <Euler (x=-0.7051, y=-0.0932, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.7615, 0.6481, 0.1322)>
<Vector (0.0930, -0.6453, 0.7582, 0.5000)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 37
Bone: spine
Location: <Vector (0.0169, -0.0274, 0.9546)>
Rotation: <Euler (x=1.5253, y=0.1199, z=0.0004), order='XYZ'>
Matrix:
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<Vector (0.0004, 0.0455, -0.9990, -0.0274)>
<Vector (-0.1196, 0.9918, 0.0451, 0.9546)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (0.0343, -0.0208, 1.0988)>
Rotation: <Euler (x=1.5724, y=0.0081, z=-0.0005), order='XYZ'>
Matrix:
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<Vector (-0.0005, -0.0016, -1.0000, -0.0208)>
<Vector (-0.0081, 1.0000, -0.0016, 1.0988)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (0.0351, -0.0210, 1.1939)>
Rotation: <Euler (x=1.5215, y=-0.0048, z=0.0018), order='XYZ'>
Matrix:
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<Vector (0.0018, 0.0493, -0.9988, -0.0210)>
<Vector (0.0048, 0.9988, 0.0493, 1.1939)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (0.0345, -0.0150, 1.3153)>
Rotation: <Euler (x=1.4262, y=-0.0959, z=0.0019), order='XYZ'>
Matrix:
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<Vector (0.0019, 0.1439, -0.9896, -0.0150)>
<Vector (0.0957, 0.9850, 0.1434, 1.3153)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0214, 0.0049, 1.4510)>
Rotation: <Euler (x=2.0464, y=0.0049, z=0.0021), order='XYZ'>
Matrix:
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<Vector (0.0021, -0.4579, -0.8890, 0.0049)>
<Vector (-0.0049, 0.8890, -0.4579, 1.4510)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0216, -0.0164, 1.4923)>
Rotation: <Euler (x=1.9273, y=0.0049, z=0.0021), order='XYZ'>
Matrix:
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<Vector (0.0021, -0.3490, -0.9371, -0.0164)>
<Vector (-0.0049, 0.9371, -0.3490, 1.4923)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0219, -0.0320, 1.5342)>
Rotation: <Euler (x=1.6687, y=0.0049, z=0.0021), order='XYZ'>
Matrix:
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<Vector (0.0021, -0.0978, -0.9952, -0.0320)>
<Vector (-0.0049, 0.9952, -0.0978, 1.5342)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0380, -0.0046, 1.4145)>
Rotation: <Euler (x=-0.0996, y=0.1631, z=-1.3336), order='XYZ'>
Matrix:
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<Vector (-0.9591, 0.2495, -0.1336, -0.0046)>
<Vector (-0.1623, -0.0981, 0.9818, 1.4145)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1281, 0.0185, 1.4023)>
Rotation: <Euler (x=1.3217, y=2.9107, z=-0.4479), order='XYZ'>
Matrix:
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<Vector (0.4215, 0.1262, -0.8980, 0.0185)>
<Vector (-0.2289, -0.9434, -0.2400, 1.4023)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.1973, 0.0470, 1.1895)>
Rotation: <Euler (x=-1.1394, y=0.6588, z=2.8153), order='XYZ'>
Matrix:
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<Vector (0.2535, -0.5743, -0.7784, 0.0470)>
<Vector (-0.6122, -0.7183, 0.3306, 1.1895)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2702, -0.0596, 1.0562)>
Rotation: <Euler (x=-0.9434, y=0.2089, z=2.5250), order='XYZ'>
Matrix:
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<Vector (0.5657, -0.5760, -0.5900, -0.0596)>
<Vector (-0.2074, -0.7919, 0.5743, 1.0562)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2387, -0.1064, 1.0333)>
Rotation: <Euler (x=3.0438, y=-0.0092, z=-1.1403), order='XYZ'>
Matrix:
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<Vector (-0.9087, -0.4145, -0.0491, -0.1064)>
<Vector (0.0092, 0.0977, -0.9952, 1.0333)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.2000, -0.1241, 1.0374)>
Rotation: <Euler (x=-2.7575, y=-0.0148, z=-0.8636), order='XYZ'>
Matrix:
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<Vector (-0.7601, -0.6066, 0.2330, -0.1241)>
<Vector (0.0148, -0.3747, -0.9270, 1.0374)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.L
Location: <Vector (0.1753, -0.1455, 1.0242)>
Rotation: <Euler (x=-2.3246, y=0.0420, z=-0.8615), order='XYZ'>
Matrix:
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<Vector (-0.7582, -0.4226, 0.4966, -0.1455)>
<Vector (-0.0420, -0.7284, -0.6838, 1.0242)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.L
Location: <Vector (0.2511, -0.1335, 0.9803)>
Rotation: <Euler (x=-1.8860, y=0.7431, z=0.8360), order='XYZ'>
Matrix:
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<Vector (0.5464, -0.6851, 0.4817, -0.1335)>
<Vector (-0.6766, -0.7001, -0.2283, 0.9803)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2424, -0.1630, 0.9500)>
Rotation: <Euler (x=-1.5205, y=0.9311, z=0.8640), order='XYZ'>
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Bone: f_middle.02.L
Location: <Vector (0.2127, -0.1938, 0.9182)>
Rotation: <Euler (x=-0.4875, y=1.1025, z=1.4585), order='XYZ'>
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Bone: palm.03.L
Location: <Vector (0.2347, -0.0962, 0.9740)>
Rotation: <Euler (x=-1.5978, y=0.4954, z=0.9840), order='XYZ'>
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Bone: f_ring.01.L
Location: <Vector (0.2203, -0.1182, 0.9263)>
Rotation: <Euler (x=-1.2776, y=0.8196, z=0.9184), order='XYZ'>
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Bone: f_ring.02.L
Location: <Vector (0.1959, -0.1324, 0.9019)>
Rotation: <Euler (x=-0.5948, y=0.9489, z=1.3819), order='XYZ'>
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Bone: shoulder.R
Location: <Vector (0.0105, -0.0054, 1.4124)>
Rotation: <Euler (x=-0.1231, y=-0.0883, z=1.3716), order='XYZ'>
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Bone: upper_arm.R
Location: <Vector (-0.0802, 0.0136, 1.3979)>
Rotation: <Euler (x=-1.7408, y=-0.2448, z=-2.7040), order='XYZ'>
Matrix:
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Bone: forearm.R
Location: <Vector (-0.1452, 0.0253, 1.1822)>
Rotation: <Euler (x=-1.0339, y=-0.6648, z=-2.8699), order='XYZ'>
Matrix:
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<Vector (-0.2112, -0.6350, -0.7431, 0.0253)>
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Bone: hand.R
Location: <Vector (-0.2145, -0.0925, 1.0567)>
Rotation: <Euler (x=-0.8533, y=-0.2427, z=-2.5322), order='XYZ'>
Matrix:
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<Vector (-0.5556, -0.6428, -0.5274, -0.0925)>
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Bone: thumb.01.R
Location: <Vector (-0.1820, -0.1408, 1.0388)>
Rotation: <Euler (x=2.9852, y=0.0829, z=1.1505), order='XYZ'>
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Bone: thumb.02.R
Location: <Vector (-0.1432, -0.1575, 1.0455)>
Rotation: <Euler (x=-2.8340, y=0.0697, z=0.8733), order='XYZ'>
Matrix:
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Bone: thumb.03.R
Location: <Vector (-0.1179, -0.1797, 1.0348)>
Rotation: <Euler (x=-2.4010, y=0.0129, z=0.8756), order='XYZ'>
Matrix:
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Bone: palm.02.R
Location: <Vector (-0.1928, -0.1727, 0.9882)>
Rotation: <Euler (x=-1.9519, y=-0.8248, z=-0.7765), order='XYZ'>
Matrix:
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<Vector (-0.4756, -0.7431, 0.4708, -0.1727)>
<Vector (0.7344, -0.6300, -0.2524, 0.9882)>
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Bone: f_middle.01.R
Location: <Vector (-0.1831, -0.2048, 0.9611)>
Rotation: <Euler (x=-1.6007, y=-1.0136, z=-0.7847), order='XYZ'>
Matrix:
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<Vector (-0.3737, -0.6206, 0.6894, -0.2048)>
<Vector (0.8487, -0.5286, -0.0158, 0.9611)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.1522, -0.2379, 0.9329)>
Rotation: <Euler (x=-0.4551, y=-1.1956, z=-1.4751), order='XYZ'>
Matrix:
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<Vector (-0.3647, -0.3213, 0.8739, -0.2379)>
<Vector (0.9304, -0.1611, 0.3291, 0.9329)>
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Bone: palm.03.R
Location: <Vector (-0.1766, -0.1359, 0.9790)>
Rotation: <Euler (x=-1.6362, y=-0.5835, z=-0.9513), order='XYZ'>
Matrix:
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<Vector (-0.6795, -0.4856, 0.5500, -0.1359)>
<Vector (0.5510, -0.8328, -0.0545, 0.9790)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.1610, -0.1620, 0.9338)>
Rotation: <Euler (x=-1.3387, y=-0.9048, z=-0.8590), order='XYZ'>
Matrix:
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<Vector (-0.4678, -0.4292, 0.7726, -0.1620)>
<Vector (0.7863, -0.6013, 0.1421, 0.9338)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.1358, -0.1780, 0.9114)>
Rotation: <Euler (x=-0.5854, y=-1.0428, z=-1.3768), order='XYZ'>
Matrix:
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<Vector (-0.4943, -0.3076, 0.8130, -0.1780)>
<Vector (0.8638, -0.2784, 0.4199, 0.9114)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (0.0188, -0.0112, 0.9337)>
Rotation: <Euler (x=-1.5908, y=0.0390, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (-0.0390, -0.9990, -0.0200, 0.9337)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (0.0147, -0.0133, 0.8282)>
Rotation: <Euler (x=-1.3028, y=0.1284, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.2648, 0.9643, -0.0133)>
<Vector (-0.1280, -0.9564, 0.2626, 0.8282)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (-0.0000, 0.0183, 0.7141)>
Rotation: <Euler (x=-1.1844, y=-0.0401, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.3768, 0.9263, 0.0183)>
<Vector (0.0400, -0.9255, 0.3765, 0.7141)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (0.0050, 0.0692, 0.5891)>
Rotation: <Euler (x=-0.9422, y=-0.0946, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.5880, 0.8089, 0.0692)>
<Vector (0.0944, -0.8053, 0.5853, 0.5891)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (0.0132, 0.1322, 0.5027)>
Rotation: <Euler (x=-0.7051, y=-0.0946, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.7615, 0.6481, 0.1322)>
<Vector (0.0944, -0.6452, 0.7581, 0.5027)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 38
Bone: spine
Location: <Vector (0.0169, -0.0274, 0.9568)>
Rotation: <Euler (x=1.5263, y=0.1235, z=0.0004), order='XYZ'>
Matrix:
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<Vector (0.0004, 0.0445, -0.9990, -0.0274)>
<Vector (-0.1232, 0.9914, 0.0441, 0.9568)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (0.0348, -0.0210, 1.1009)>
Rotation: <Euler (x=1.5726, y=0.0080, z=-0.0005), order='XYZ'>
Matrix:
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<Vector (-0.0005, -0.0018, -1.0000, -0.0210)>
<Vector (-0.0080, 1.0000, -0.0018, 1.1009)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (0.0355, -0.0211, 1.1961)>
Rotation: <Euler (x=1.5193, y=-0.0059, z=0.0023), order='XYZ'>
Matrix:
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<Vector (0.0023, 0.0515, -0.9987, -0.0211)>
<Vector (0.0059, 0.9987, 0.0515, 1.1961)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (0.0348, -0.0149, 1.3174)>
Rotation: <Euler (x=1.4195, y=-0.0948, z=0.0027), order='XYZ'>
Matrix:
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<Vector (0.0027, 0.1505, -0.9886, -0.0149)>
<Vector (0.0947, 0.9841, 0.1500, 1.3174)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0218, 0.0059, 1.4530)>
Rotation: <Euler (x=2.0475, y=0.0027, z=0.0009), order='XYZ'>
Matrix:
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<Vector (0.0009, -0.4588, -0.8885, 0.0059)>
<Vector (-0.0027, 0.8885, -0.4588, 1.4530)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0220, -0.0154, 1.4943)>
Rotation: <Euler (x=1.9284, y=0.0027, z=0.0009), order='XYZ'>
Matrix:
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<Vector (0.0009, -0.3500, -0.9367, -0.0154)>
<Vector (-0.0027, 0.9367, -0.3500, 1.4943)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0221, -0.0311, 1.5362)>
Rotation: <Euler (x=1.6698, y=0.0027, z=0.0009), order='XYZ'>
Matrix:
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<Vector (0.0009, -0.0988, -0.9951, -0.0311)>
<Vector (-0.0027, 0.9951, -0.0988, 1.5362)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0385, -0.0038, 1.4166)>
Rotation: <Euler (x=-0.0950, y=0.1234, z=-1.3366), order='XYZ'>
Matrix:
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<Vector (-0.9653, 0.2424, -0.0972, -0.0038)>
<Vector (-0.1231, -0.0941, 0.9879, 1.4166)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1288, 0.0186, 1.4048)>
Rotation: <Euler (x=1.3475, y=2.9109, z=-0.4233), order='XYZ'>
Matrix:
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<Vector (0.3999, 0.1103, -0.9099, 0.0186)>
<Vector (-0.2286, -0.9493, -0.2156, 1.4048)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.1951, 0.0435, 1.1906)>
Rotation: <Euler (x=-1.1128, y=0.6529, z=2.8516), order='XYZ'>
Matrix:
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<Vector (0.2271, -0.5795, -0.7827, 0.0435)>
<Vector (-0.6075, -0.7125, 0.3512, 1.1906)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2686, -0.0640, 1.0584)>
Rotation: <Euler (x=-0.9326, y=0.2008, z=2.5540), order='XYZ'>
Matrix:
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<Vector (0.5432, -0.5846, -0.6026, -0.0640)>
<Vector (-0.1995, -0.7870, 0.5838, 1.0584)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2381, -0.1118, 1.0360)>
Rotation: <Euler (x=3.0306, y=-0.0075, z=-1.1133), order='XYZ'>
Matrix:
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<Vector (-0.8972, -0.4382, -0.0556, -0.1118)>
<Vector (0.0075, 0.1108, -0.9938, 1.0360)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.1999, -0.1306, 1.0408)>
Rotation: <Euler (x=-2.7697, y=-0.0096, z=-0.8366), order='XYZ'>
Matrix:
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<Vector (-0.7423, -0.6268, 0.2368, -0.1306)>
<Vector (0.0096, -0.3633, -0.9316, 1.0408)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.L
Location: <Vector (0.1756, -0.1527, 1.0279)>
Rotation: <Euler (x=-2.3369, y=0.0473, z=-0.8352), order='XYZ'>
Matrix:
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<Vector (-0.7406, -0.4400, 0.5078, -0.1527)>
<Vector (-0.0472, -0.7198, -0.6925, 1.0279)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.L
Location: <Vector (0.2506, -0.1387, 0.9830)>
Rotation: <Euler (x=-1.8767, y=0.7545, z=0.8692), order='XYZ'>
Matrix:
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<Vector (0.5565, -0.6933, 0.4579, -0.1387)>
<Vector (-0.6849, -0.6948, -0.2194, 0.9830)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2423, -0.1687, 0.9530)>
Rotation: <Euler (x=-1.5084, y=0.9423, z=0.9005), order='XYZ'>
Matrix:
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<Vector (0.4608, -0.5939, 0.6595, -0.1687)>
<Vector (-0.8089, -0.5868, 0.0366, 0.9530)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
Location: <Vector (0.2129, -0.2003, 0.9217)>
Rotation: <Euler (x=-0.4602, y=1.1077, z=1.5097), order='XYZ'>
Matrix:
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<Vector (0.4459, -0.3419, 0.8272, -0.2003)>
<Vector (-0.8947, -0.1984, 0.4002, 0.9217)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.L
Location: <Vector (0.2330, -0.1020, 0.9768)>
Rotation: <Euler (x=-1.5882, y=0.5057, z=1.0155), order='XYZ'>
Matrix:
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<Vector (0.7434, -0.4207, 0.5200, -0.1020)>
<Vector (-0.4844, -0.8747, -0.0152, 0.9768)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2187, -0.1245, 0.9293)>
Rotation: <Euler (x=-1.2662, y=0.8304, z=0.9536), order='XYZ'>
Matrix:
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<Vector (0.5502, -0.4007, 0.7326, -0.1245)>
<Vector (-0.7382, -0.6436, 0.2023, 0.9293)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.1944, -0.1395, 0.9053)>
Rotation: <Euler (x=-0.5744, y=0.9551, z=1.4252), order='XYZ'>
Matrix:
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<Vector (0.5715, -0.3171, 0.7569, -0.1395)>
<Vector (-0.8163, -0.3138, 0.4849, 0.9053)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.R
Location: <Vector (0.0109, -0.0046, 1.4144)>
Rotation: <Euler (x=-0.1163, y=-0.0512, z=1.3741), order='XYZ'>
Matrix:
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<Vector (0.9794, 0.1999, -0.0272, -0.0046)>
<Vector (0.0512, -0.1159, 0.9919, 1.4144)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.0801, 0.0136, 1.4006)>
Rotation: <Euler (x=-1.7175, y=-0.2449, z=-2.7290), order='XYZ'>
Matrix:
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<Vector (-0.3890, 0.0377, -0.9205, 0.0136)>
<Vector (0.2425, -0.9597, -0.1418, 1.4006)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.R
Location: <Vector (-0.1429, 0.0221, 1.1840)>
Rotation: <Euler (x=-1.0114, y=-0.6584, z=-2.9045), order='XYZ'>
Matrix:
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<Vector (-0.1858, -0.6376, -0.7476, 0.0221)>
<Vector (0.6118, -0.6704, 0.4197, 1.1840)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2133, -0.0962, 1.0597)>
Rotation: <Euler (x=-0.8455, y=-0.2310, z=-2.5610), order='XYZ'>
Matrix:
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<Vector (-0.5340, -0.6486, -0.5424, -0.0962)>
<Vector (0.2290, -0.7285, 0.6457, 1.0597)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.R
Location: <Vector (-0.1818, -0.1453, 1.0422)>
Rotation: <Euler (x=2.9727, y=0.0768, z=1.1226), order='XYZ'>
Matrix:
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<Vector (0.8986, -0.4156, -0.1410, -0.1453)>
<Vector (-0.0767, 0.1676, -0.9829, 1.0422)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.R
Location: <Vector (-0.1436, -0.1631, 1.0494)>
Rotation: <Euler (x=-2.8444, y=0.0604, z=0.8457), order='XYZ'>
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Bone: f_middle.02.R
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Bone: f_ring.01.R
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Bone: f_ring.02.R
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Bone: spine1.003
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Bone: spine2
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Frame: 39
Bone: spine
Location: <Vector (0.0164, -0.0274, 0.9585)>
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Bone: Head
Location: <Vector (0.0217, -0.0300, 1.5377)>
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Bone: thumb.03.L
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Bone: f_ring.01.L
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Bone: thumb.03.R
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Bone: f_middle.02.R
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Bone: f_ring.01.R
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Bone: f_ring.02.R
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Bone: spine1
Location: <Vector (0.0195, -0.0112, 0.9359)>
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Bone: spine1.001
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Bone: spine1.002
Location: <Vector (0.0033, 0.0183, 0.7160)>
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Bone: spine
Location: <Vector (0.0155, -0.0274, 0.9603)>
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Location: <Vector (0.0338, -0.0210, 1.1996)>
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Bone: spine.003
Location: <Vector (0.0327, -0.0142, 1.3209)>
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Bone: spine.004
Location: <Vector (0.0209, 0.0083, 1.4563)>
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Bone: spine.005
Location: <Vector (0.0209, -0.0131, 1.4975)>
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Bone: Head
Location: <Vector (0.0209, -0.0288, 1.5394)>
Rotation: <Euler (x=1.6717, y=0.0003, z=0.0001), order='XYZ'>
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Bone: shoulder.L
Location: <Vector (0.0373, -0.0018, 1.4199)>
Rotation: <Euler (x=-0.0819, y=0.0625, z=-1.3430), order='XYZ'>
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Bone: upper_arm.L
Location: <Vector (0.1280, 0.0192, 1.4093)>
Rotation: <Euler (x=1.3975, y=2.9066, z=-0.3758), order='XYZ'>
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Bone: forearm.L
Location: <Vector (0.1904, 0.0364, 1.1931)>
Rotation: <Euler (x=-1.0580, y=0.6469, z=2.9225), order='XYZ'>
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Bone: hand.L
Location: <Vector (0.2658, -0.0736, 1.0641)>
Rotation: <Euler (x=-0.9199, y=0.2149, z=2.6122), order='XYZ'>
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Bone: thumb.01.L
Location: <Vector (0.2381, -0.1234, 1.0425)>
Rotation: <Euler (x=3.0269, y=-0.0260, z=-1.0577), order='XYZ'>
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Bone: thumb.02.L
Location: <Vector (0.2011, -0.1442, 1.0474)>
Rotation: <Euler (x=-2.7783, y=-0.0263, z=-0.7809), order='XYZ'>
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Bone: thumb.03.L
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Bone: palm.02.L
Location: <Vector (0.2524, -0.1505, 0.9900)>
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Bone: f_middle.01.L
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Rotation: <Euler (x=-1.5345, y=0.9533, z=0.9349), order='XYZ'>
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Bone: f_middle.02.L
Location: <Vector (0.2186, -0.2152, 0.9297)>
Rotation: <Euler (x=-0.4741, y=1.1255, z=1.5528), order='XYZ'>
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Bone: palm.03.L
Location: <Vector (0.2329, -0.1149, 0.9831)>
Rotation: <Euler (x=-1.6040, y=0.5185, z=1.0633), order='XYZ'>
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Bone: f_ring.01.L
Location: <Vector (0.2201, -0.1391, 0.9360)>
Rotation: <Euler (x=-1.2879, y=0.8423, z=0.9931), order='XYZ'>
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Bone: f_ring.02.L
Location: <Vector (0.1968, -0.1558, 0.9121)>
Rotation: <Euler (x=-0.5877, y=0.9723, z=1.4700), order='XYZ'>
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Bone: shoulder.R
Location: <Vector (0.0096, -0.0025, 1.4179)>
Rotation: <Euler (x=-0.1001, y=0.0043, z=1.3777), order='XYZ'>
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Bone: upper_arm.R
Location: <Vector (-0.0817, 0.0146, 1.4056)>
Rotation: <Euler (x=-1.6740, y=-0.2453, z=-2.7741), order='XYZ'>
Matrix:
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Bone: forearm.R
Location: <Vector (-0.1409, 0.0167, 1.1879)>
Rotation: <Euler (x=-0.9666, y=-0.6475, z=-2.9680), order='XYZ'>
Matrix:
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<Vector (-0.1377, -0.6453, -0.7514, 0.0167)>
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Bone: hand.R
Location: <Vector (-0.2135, -0.1030, 1.0661)>
Rotation: <Euler (x=-0.8387, y=-0.2385, z=-2.6180), order='XYZ'>
Matrix:
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Bone: thumb.01.R
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Rotation: <Euler (x=2.9709, y=0.0866, z=1.0670), order='XYZ'>
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Bone: thumb.02.R
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Rotation: <Euler (x=-2.8488, y=0.0694, z=0.7900), order='XYZ'>
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Bone: thumb.03.R
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Bone: palm.02.R
Location: <Vector (-0.1977, -0.1854, 0.9986)>
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Bone: f_middle.01.R
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Bone: f_middle.02.R
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Bone: f_ring.01.R
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Bone: f_ring.02.R
Location: <Vector (-0.1405, -0.1962, 0.9225)>
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Bone: spine1
Location: <Vector (0.0192, -0.0112, 0.9362)>
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Bone: spine1.001
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Bone: spine1.003
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<Vector (0.1007, -0.8047, 0.5851, 0.5914)>
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Bone: spine2
Location: <Vector (0.0214, 0.1322, 0.5051)>
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Frame: 41
Bone: spine
Location: <Vector (0.0144, -0.0275, 0.9614)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
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<Vector (-0.0067, 1.0000, 0.0044, 1.1057)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (0.0319, -0.0213, 1.2009)>
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<Vector (0.0103, 0.9984, 0.0562, 1.2009)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
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Bone: spine.004
Location: <Vector (0.0196, 0.0086, 1.4576)>
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<Vector (-0.0000, -0.4634, -0.8862, 0.0086)>
<Vector (0.0000, 0.8862, -0.4634, 1.4576)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0196, -0.0129, 1.4987)>
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Matrix:
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<Vector (-0.0000, -0.3548, -0.9349, -0.0129)>
<Vector (0.0000, 0.9349, -0.3548, 1.4987)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0196, -0.0288, 1.5405)>
Rotation: <Euler (x=1.6749, y=-0.0000, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.1039, -0.9946, -0.0288)>
<Vector (0.0000, 0.9946, -0.1039, 1.5405)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0358, -0.0018, 1.4211)>
Rotation: <Euler (x=-0.0733, y=0.0425, z=-1.3465), order='XYZ'>
Matrix:
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<Vector (-0.9741, 0.2248, -0.0250, -0.0018)>
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Bone: thumb.03.R
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Bone: f_middle.02.R
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Bone: f_ring.01.R
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Bone: f_ring.02.R
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Bone: spine1
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Frame: 42
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Bone: Head
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Bone: shoulder.L
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
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Bone: f_middle.01.L
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Bone: f_middle.02.L
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Bone: palm.03.L
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Bone: f_ring.01.R
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Bone: spine
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Bone: thumb.02.R
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Bone: thumb.03.R
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Bone: palm.02.R
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Bone: f_middle.01.R
Location: <Vector (-0.2140, -0.2275, 0.9819)>
Rotation: <Euler (x=-1.7136, y=-1.0003, z=-0.8593), order='XYZ'>
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Bone: f_middle.02.R
Location: <Vector (-0.1908, -0.2661, 0.9534)>
Rotation: <Euler (x=-0.6126, y=-1.2224, z=-1.4978), order='XYZ'>
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Bone: palm.03.R
Location: <Vector (-0.1951, -0.1603, 0.9971)>
Rotation: <Euler (x=-1.7102, y=-0.5821, z=-1.0807), order='XYZ'>
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Bone: f_ring.01.R
Location: <Vector (-0.1866, -0.1898, 0.9521)>
Rotation: <Euler (x=-1.4373, y=-0.8966, z=-0.9518), order='XYZ'>
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Bone: f_ring.02.R
Location: <Vector (-0.1658, -0.2105, 0.9290)>
Rotation: <Euler (x=-0.7020, y=-1.0653, z=-1.4455), order='XYZ'>
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Bone: spine1
Location: <Vector (0.0154, -0.0112, 0.9370)>
Rotation: <Euler (x=-1.5908, y=0.0246, z=-0.0000), order='XYZ'>
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<Vector (-0.0246, -0.9995, -0.0200, 0.9370)>
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Bone: spine1.001
Location: <Vector (0.0128, -0.0133, 0.8315)>
Rotation: <Euler (x=-1.3029, y=0.0653, z=0.0000), order='XYZ'>
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Bone: spine1.002
Location: <Vector (0.0053, 0.0182, 0.7166)>
Rotation: <Euler (x=-1.1843, y=-0.0601, z=-0.0000), order='XYZ'>
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Bone: spine1.003
Location: <Vector (0.0128, 0.0692, 0.5918)>
Rotation: <Euler (x=-0.9422, y=-0.0788, z=-0.0000), order='XYZ'>
Matrix:
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Bone: spine2
Location: <Vector (0.0197, 0.1322, 0.5053)>
Rotation: <Euler (x=-0.7050, y=-0.0788, z=-0.0000), order='XYZ'>
Matrix:
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Frame: 44
Bone: spine
Location: <Vector (0.0097, -0.0275, 0.9637)>
Rotation: <Euler (x=1.5456, y=0.0879, z=0.0004), order='XYZ'>
Matrix:
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<Vector (-0.0878, 0.9958, 0.0251, 0.9637)>
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Bone: spine.001
Location: <Vector (0.0224, -0.0238, 1.1085)>
Rotation: <Euler (x=1.5586, y=0.0042, z=-0.0002), order='XYZ'>
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<Vector (-0.0042, 0.9999, 0.0121, 1.1085)>
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Bone: spine.002
Location: <Vector (0.0228, -0.0227, 1.2037)>
Rotation: <Euler (x=1.5154, y=-0.0135, z=0.0012), order='XYZ'>
Matrix:
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Bone: spine.003
Location: <Vector (0.0212, -0.0159, 1.3250)>
Rotation: <Euler (x=1.3922, y=-0.0546, z=0.0026), order='XYZ'>
Matrix:
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Bone: spine.004
Location: <Vector (0.0137, 0.0085, 1.4604)>
Rotation: <Euler (x=2.0636, y=0.0011, z=0.0007), order='XYZ'>
Matrix:
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<Vector (-0.0011, 0.8810, -0.4731, 1.4604)>
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Bone: spine.005
Location: <Vector (0.0138, -0.0134, 1.5013)>
Rotation: <Euler (x=1.9445, y=0.0011, z=0.0007), order='XYZ'>
Matrix:
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<Vector (-0.0011, 0.9310, -0.3651, 1.5013)>
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Bone: Head
Location: <Vector (0.0138, -0.0298, 1.5429)>
Rotation: <Euler (x=1.6859, y=0.0011, z=0.0007), order='XYZ'>
Matrix:
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<Vector (-0.0011, 0.9934, -0.1148, 1.5429)>
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Bone: shoulder.L
Location: <Vector (0.0292, -0.0023, 1.4236)>
Rotation: <Euler (x=-0.0441, y=0.0102, z=-1.3563), order='XYZ'>
Matrix:
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<Vector (-0.0102, -0.0440, 0.9990, 1.4236)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1207, 0.0171, 1.4165)>
Rotation: <Euler (x=1.4758, y=2.8907, z=-0.2945), order='XYZ'>
Matrix:
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Bone: forearm.L
Location: <Vector (0.1803, 0.0214, 1.1990)>
Rotation: <Euler (x=-0.9613, y=0.6490, z=3.0436), order='XYZ'>
Matrix:
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Bone: hand.L
Location: <Vector (0.2614, -0.0934, 1.0778)>
Rotation: <Euler (x=-0.9138, y=0.3250, z=2.7246), order='XYZ'>
Matrix:
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<Vector (0.3838, -0.6608, -0.6450, -0.0934)>
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Bone: thumb.01.L
Location: <Vector (0.2415, -0.1470, 1.0567)>
Rotation: <Euler (x=3.0778, y=-0.1238, z=-0.9508), order='XYZ'>
Matrix:
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<Vector (-0.8076, -0.5735, -0.1374, -0.1470)>
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Bone: thumb.02.L
Location: <Vector (0.2066, -0.1715, 1.0594)>
Rotation: <Euler (x=-2.7563, y=-0.1343, z=-0.6719), order='XYZ'>
Matrix:
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<Vector (-0.6169, -0.7566, 0.2169, -0.1715)>
<Vector (0.1339, -0.3724, -0.9183, 1.0594)>
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Bone: thumb.03.L
Location: <Vector (0.1876, -0.1982, 1.0463)>
Rotation: <Euler (x=-2.3237, y=-0.0775, z=-0.6698), order='XYZ'>
Matrix:
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<Vector (-0.6189, -0.5711, 0.5392, -0.1982)>
<Vector (0.0775, -0.7275, -0.6817, 1.0463)>
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Bone: palm.02.L
Location: <Vector (0.2637, -0.1749, 1.0075)>
Rotation: <Euler (x=-2.0487, y=0.7507, z=0.9172), order='XYZ'>
Matrix:
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<Vector (0.5805, -0.7605, 0.2909, -0.1749)>
<Vector (-0.6821, -0.6493, -0.3363, 1.0075)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2635, -0.2077, 0.9795)>
Rotation: <Euler (x=-1.7216, y=0.9389, z=0.8938), order='XYZ'>
Matrix:
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<Vector (0.4604, -0.7159, 0.5249, -0.2077)>
<Vector (-0.8069, -0.5840, -0.0887, 0.9795)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
Location: <Vector (0.2431, -0.2459, 0.9483)>
Rotation: <Euler (x=-0.7171, y=1.1740, z=1.4415), order='XYZ'>
Matrix:
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<Vector (0.3832, -0.5039, 0.7741, -0.2459)>
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Bone: palm.03.L
Location: <Vector (0.2412, -0.1421, 0.9967)>
Rotation: <Euler (x=-1.7310, y=0.5232, z=1.1108), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2358, -0.1699, 0.9502)>
Rotation: <Euler (x=-1.4527, y=0.8359, z=0.9811), order='XYZ'>
Matrix:
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<Vector (0.5573, -0.5468, 0.6249, -0.1699)>
<Vector (-0.7419, -0.6659, 0.0790, 0.9502)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.2168, -0.1903, 0.9253)>
Rotation: <Euler (x=-0.7738, y=1.0156, z=1.4245), order='XYZ'>
Matrix:
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Bone: shoulder.R
Location: <Vector (0.0015, -0.0027, 1.4223)>
Rotation: <Euler (x=-0.0588, y=0.0417, z=1.3777), order='XYZ'>
Matrix:
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<Vector (0.9806, 0.1891, 0.0521, -0.0027)>
<Vector (-0.0417, -0.0587, 0.9974, 1.4223)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.0904, 0.0142, 1.4139)>
Rotation: <Euler (x=1.5166, y=-2.8953, z=0.2959), order='XYZ'>
Matrix:
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<Vector (-0.2828, -0.0192, -0.9590, 0.0142)>
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Bone: forearm.R
Location: <Vector (-0.1465, 0.0099, 1.1954)>
Rotation: <Euler (x=-0.9078, y=-0.6389, z=-3.0629), order='XYZ'>
Matrix:
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<Vector (-0.0631, -0.6505, -0.7569, 0.0099)>
<Vector (0.5963, -0.6327, 0.4941, 1.1954)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2245, -0.1108, 1.0780)>
Rotation: <Euler (x=-0.8587, y=-0.3374, z=-2.7272), order='XYZ'>
Matrix:
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<Vector (-0.3799, -0.6990, -0.6058, -0.1108)>
<Vector (0.3310, -0.7143, 0.6166, 1.0780)>
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Bone: thumb.01.R
Location: <Vector (-0.2036, -0.1651, 1.0600)>
Rotation: <Euler (x=3.0390, y=0.1613, z=0.9605), order='XYZ'>
Matrix:
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<Vector (0.8089, -0.5566, -0.1896, -0.1651)>
<Vector (-0.1606, 0.1011, -0.9818, 1.0600)>
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Bone: thumb.02.R
Location: <Vector (-0.1683, -0.1889, 1.0643)>
Rotation: <Euler (x=-2.8041, y=0.1597, z=0.6802), order='XYZ'>
Matrix:
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<Vector (0.6209, -0.7667, 0.1631, -0.1889)>
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Bone: thumb.03.R
Location: <Vector (-0.1488, -0.2160, 1.0528)>
Rotation: <Euler (x=-2.3712, y=0.1029, z=0.6808), order='XYZ'>
Matrix:
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Bone: palm.02.R
Location: <Vector (-0.2248, -0.1959, 1.0121)>
Rotation: <Euler (x=-2.0840, y=-0.7980, z=-0.8772), order='XYZ'>
Matrix:
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<Vector (-0.5368, -0.7935, 0.2867, -0.1959)>
<Vector (0.7160, -0.6082, -0.3428, 1.0121)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.2239, -0.2302, 0.9859)>
Rotation: <Euler (x=-1.7682, y=-0.9855, z=-0.8402), order='XYZ'>
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<Vector (-0.4115, -0.7396, 0.5326, -0.2302)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.2026, -0.2696, 0.9570)>
Rotation: <Euler (x=-0.7097, y=-1.2276, z=-1.4331), order='XYZ'>
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<Vector (-0.3333, -0.5037, 0.7970, -0.2696)>
<Vector (0.9417, -0.2193, 0.2552, 0.9570)>
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Bone: palm.03.R
Location: <Vector (-0.2027, -0.1634, 0.9998)>
Rotation: <Euler (x=-1.7489, y=-0.5746, z=-1.0862), order='XYZ'>
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<Vector (-0.7427, -0.5558, 0.3733, -0.1634)>
<Vector (0.5435, -0.8261, -0.1487, 0.9998)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.1964, -0.1935, 0.9548)>
Rotation: <Euler (x=-1.4868, y=-0.8847, z=-0.9400), order='XYZ'>
Matrix:
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<Vector (-0.5116, -0.5731, 0.6402, -0.1935)>
<Vector (0.7737, -0.6313, 0.0532, 0.9548)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.1769, -0.2149, 0.9313)>
Rotation: <Euler (x=-0.7705, y=-1.0693, z=-1.4121), order='XYZ'>
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<Vector (-0.4747, -0.4896, 0.7314, -0.2149)>
<Vector (0.8768, -0.3349, 0.3450, 0.9313)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (0.0134, -0.0112, 0.9373)>
Rotation: <Euler (x=-1.5908, y=0.0219, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (-0.0219, -0.9996, -0.0200, 0.9373)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (0.0111, -0.0133, 0.8317)>
Rotation: <Euler (x=-1.3029, y=0.0537, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.2647, 0.9643, -0.0133)>
<Vector (-0.0537, -0.9629, 0.2644, 0.8317)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (0.0049, 0.0182, 0.7168)>
Rotation: <Euler (x=-1.1843, y=-0.0521, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.3769, 0.9263, 0.0182)>
<Vector (0.0521, -0.9250, 0.3764, 0.7168)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (0.0115, 0.0692, 0.5919)>
Rotation: <Euler (x=-0.9421, y=-0.0661, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.5881, 0.8088, 0.0692)>
<Vector (0.0661, -0.8071, 0.5868, 0.5919)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (0.0172, 0.1322, 0.5054)>
Rotation: <Euler (x=-0.7050, y=-0.0661, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.7616, 0.6480, 0.1322)>
<Vector (0.0661, -0.6466, 0.7599, 0.5054)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 45
Bone: spine
Location: <Vector (0.0079, -0.0275, 0.9643)>
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Matrix:
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Location: <Vector (0.0188, -0.0246, 1.1092)>
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Bone: spine.002
Location: <Vector (0.0191, -0.0232, 1.2044)>
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Bone: spine.003
Location: <Vector (0.0174, -0.0165, 1.3257)>
Rotation: <Euler (x=1.3894, y=-0.0449, z=0.0019), order='XYZ'>
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Bone: spine.004
Location: <Vector (0.0113, 0.0083, 1.4611)>
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Bone: spine.005
Location: <Vector (0.0114, -0.0138, 1.5019)>
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Bone: Head
Location: <Vector (0.0115, -0.0302, 1.5435)>
Rotation: <Euler (x=1.6895, y=0.0018, z=0.0011), order='XYZ'>
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<Vector (-0.0018, 0.9930, -0.1184, 1.5435)>
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Bone: shoulder.L
Location: <Vector (0.0265, -0.0026, 1.4242)>
Rotation: <Euler (x=-0.0343, y=0.0060, z=-1.3589), order='XYZ'>
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<Vector (-0.0060, -0.0343, 0.9994, 1.4242)>
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Bone: upper_arm.L
Location: <Vector (0.1181, 0.0165, 1.4181)>
Rotation: <Euler (x=1.4912, y=2.8862, z=-0.2777), order='XYZ'>
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Bone: forearm.L
Location: <Vector (0.1777, 0.0181, 1.2005)>
Rotation: <Euler (x=-0.9393, y=0.6513, z=3.0692), order='XYZ'>
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Bone: hand.L
Location: <Vector (0.2603, -0.0977, 1.0814)>
Rotation: <Euler (x=-0.9117, y=0.3621, z=2.7498), order='XYZ'>
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Bone: thumb.01.L
Location: <Vector (0.2424, -0.1521, 1.0606)>
Rotation: <Euler (x=3.0951, y=-0.1568, z=-0.9287), order='XYZ'>
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<Vector (-0.7910, -0.5924, -0.1528, -0.1521)>
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Bone: thumb.02.L
Location: <Vector (0.2081, -0.1774, 1.0625)>
Rotation: <Euler (x=-2.7488, y=-0.1708, z=-0.6485), order='XYZ'>
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<Vector (-0.5952, -0.7756, 0.2102, -0.1774)>
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Bone: thumb.03.L
Location: <Vector (0.1902, -0.2048, 1.0492)>
Rotation: <Euler (x=-2.3163, y=-0.1140, z=-0.6460), order='XYZ'>
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<Vector (-0.5981, -0.5920, 0.5403, -0.2048)>
<Vector (0.1137, -0.7300, -0.6740, 1.0492)>
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Bone: palm.02.L
Location: <Vector (0.2669, -0.1802, 1.0126)>
Rotation: <Euler (x=-2.0984, y=0.7433, z=0.9079), order='XYZ'>
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<Vector (0.5803, -0.7707, 0.2632, -0.1802)>
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Bone: f_middle.01.L
Location: <Vector (0.2685, -0.2135, 0.9851)>
Rotation: <Euler (x=-1.7825, y=0.9305, z=0.8692), order='XYZ'>
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Bone: f_middle.02.L
Location: <Vector (0.2501, -0.2527, 0.9540)>
Rotation: <Euler (x=-0.8103, y=1.1850, z=1.3798), order='XYZ'>
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<Vector (0.3695, -0.5282, 0.7645, -0.2527)>
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Bone: palm.03.L
Location: <Vector (0.2440, -0.1482, 1.0005)>
Rotation: <Euler (x=-1.7739, y=0.5232, z=1.1138), order='XYZ'>
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<Vector (0.7773, -0.5282, 0.3417, -0.1482)>
<Vector (-0.4997, -0.8484, -0.1747, 1.0005)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2409, -0.1768, 0.9543)>
Rotation: <Euler (x=-1.5075, y=0.8307, z=0.9650), order='XYZ'>
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<Vector (0.5543, -0.5698, 0.6066, -0.1768)>
<Vector (-0.7384, -0.6730, 0.0427, 0.9543)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.2233, -0.1981, 0.9292)>
Rotation: <Euler (x=-0.8419, y=1.0265, z=1.3910), order='XYZ'>
Matrix:
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<Vector (0.5095, -0.5087, 0.6940, -0.1981)>
<Vector (-0.8555, -0.3862, 0.3449, 0.9292)>
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Bone: shoulder.R
Location: <Vector (-0.0012, -0.0030, 1.4232)>
Rotation: <Euler (x=-0.0480, y=0.0404, z=1.3764), order='XYZ'>
Matrix:
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<Vector (0.9804, 0.1911, 0.0488, -0.0030)>
<Vector (-0.0404, -0.0480, 0.9980, 1.4232)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.0931, 0.0142, 1.4158)>
Rotation: <Euler (x=1.5233, y=-2.8939, z=0.2814), order='XYZ'>
Matrix:
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<Vector (-0.2692, -0.0224, -0.9628, 0.0142)>
<Vector (0.2452, -0.9684, -0.0460, 1.4158)>
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Bone: forearm.R
Location: <Vector (-0.1492, 0.0091, 1.1973)>
Rotation: <Euler (x=-0.8969, y=-0.6401, z=-3.0818), order='XYZ'>
Matrix:
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<Vector (-0.0479, -0.6508, -0.7577, 0.0091)>
<Vector (0.5973, -0.6267, 0.5005, 1.1973)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2287, -0.1116, 1.0810)>
Rotation: <Euler (x=-0.8654, y=-0.3723, z=-2.7511), order='XYZ'>
Matrix:
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<Vector (-0.3546, -0.7050, -0.6142, -0.1116)>
<Vector (0.3638, -0.7092, 0.6039, 1.0810)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.R
Location: <Vector (-0.2099, -0.1666, 1.0627)>
Rotation: <Euler (x=3.0629, y=0.1878, z=0.9385), order='XYZ'>
Matrix:
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<Vector (0.7925, -0.5773, -0.1966, -0.1666)>
<Vector (-0.1867, 0.0772, -0.9794, 1.0627)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.R
Location: <Vector (-0.1751, -0.1913, 1.0660)>
Rotation: <Euler (x=-2.7886, y=0.1918, z=0.6567), order='XYZ'>
Matrix:
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<Vector (0.5993, -0.7834, 0.1646, -0.1913)>
<Vector (-0.1906, -0.3394, -0.9211, 1.0660)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.R
Location: <Vector (-0.1567, -0.2190, 1.0541)>
Rotation: <Euler (x=-2.3558, y=0.1349, z=0.6564), order='XYZ'>
Matrix:
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<Vector (0.6047, -0.6180, 0.5024, -0.2190)>
<Vector (-0.1345, -0.7010, -0.7004, 1.0541)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.R
Location: <Vector (-0.2336, -0.1972, 1.0159)>
Rotation: <Euler (x=-2.1289, y=-0.7818, z=-0.8715), order='XYZ'>
Matrix:
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<Vector (-0.5431, -0.7983, 0.2605, -0.1972)>
<Vector (0.7046, -0.6020, -0.3758, 1.0159)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.2345, -0.2317, 0.9899)>
Rotation: <Euler (x=-1.8233, y=-0.9679, z=-0.8207), order='XYZ'>
Matrix:
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<Vector (-0.4148, -0.7539, 0.5095, -0.2317)>
<Vector (0.8237, -0.5490, -0.1417, 0.9899)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.2152, -0.2719, 0.9606)>
Rotation: <Euler (x=-0.8154, y=-1.2293, z=-1.3597), order='XYZ'>
Matrix:
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<Vector (-0.3274, -0.5271, 0.7842, -0.2719)>
<Vector (0.9423, -0.2438, 0.2296, 0.9606)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.R
Location: <Vector (-0.2111, -0.1654, 1.0025)>
Rotation: <Euler (x=-1.7897, y=-0.5655, z=-1.0903), order='XYZ'>
Matrix:
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<Vector (-0.7487, -0.5642, 0.3480, -0.1654)>
<Vector (0.5358, -0.8242, -0.1833, 1.0025)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.2071, -0.1960, 0.9576)>
Rotation: <Euler (x=-1.5376, y=-0.8704, z=-0.9270), order='XYZ'>
Matrix:
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<Vector (-0.5155, -0.5913, 0.6202, -0.1960)>
<Vector (0.7646, -0.6442, 0.0214, 0.9576)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.1890, -0.2181, 0.9336)>
Rotation: <Euler (x=-0.8444, y=-1.0709, z=-1.3734), order='XYZ'>
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<Vector (-0.4701, -0.5131, 0.7182, -0.2181)>
<Vector (0.8776, -0.3584, 0.3184, 0.9336)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (0.0112, -0.0112, 0.9375)>
Rotation: <Euler (x=-1.5908, y=0.0191, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (-0.0191, -0.9996, -0.0200, 0.9375)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (0.0092, -0.0133, 0.8320)>
Rotation: <Euler (x=-1.3029, y=0.0425, z=0.0000), order='XYZ'>
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<Vector (0.0000, 0.2647, 0.9643, -0.0133)>
<Vector (-0.0425, -0.9635, 0.2645, 0.8320)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (0.0043, 0.0182, 0.7170)>
Rotation: <Euler (x=-1.1843, y=-0.0424, z=-0.0000), order='XYZ'>
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<Vector (-0.0000, 0.3769, 0.9263, 0.0182)>
<Vector (0.0424, -0.9254, 0.3766, 0.7170)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (0.0096, 0.0692, 0.5920)>
Rotation: <Euler (x=-0.9422, y=-0.0524, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.5880, 0.8088, 0.0692)>
<Vector (0.0524, -0.8077, 0.5872, 0.5920)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (0.0142, 0.1322, 0.5054)>
Rotation: <Euler (x=-0.7050, y=-0.0524, z=-0.0000), order='XYZ'>
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<Vector (-0.0000, 0.7616, 0.6481, 0.1322)>
<Vector (0.0524, -0.6472, 0.7606, 0.5054)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 46
Bone: spine
Location: <Vector (0.0061, -0.0275, 0.9649)>
Rotation: <Euler (x=1.5572, y=0.0612, z=0.0003), order='XYZ'>
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<Vector (0.0003, 0.0136, -0.9999, -0.0275)>
<Vector (-0.0611, 0.9980, 0.0136, 0.9649)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (0.0150, -0.0255, 1.1100)>
Rotation: <Euler (x=1.5532, y=0.0025, z=-0.0001), order='XYZ'>
Matrix:
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<Vector (-0.0001, 0.0176, -0.9998, -0.0255)>
<Vector (-0.0025, 0.9998, 0.0176, 1.1100)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (0.0152, -0.0238, 1.2051)>
Rotation: <Euler (x=1.5151, y=-0.0129, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.0557, -0.9984, -0.0238)>
<Vector (0.0129, 0.9984, 0.0557, 1.2051)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (0.0136, -0.0171, 1.3264)>
Rotation: <Euler (x=1.3867, y=-0.0351, z=0.0012), order='XYZ'>
Matrix:
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<Vector (0.0012, 0.1831, -0.9831, -0.0171)>
<Vector (0.0351, 0.9825, 0.1830, 1.3264)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0089, 0.0081, 1.4618)>
Rotation: <Euler (x=2.0704, y=0.0025, z=0.0015), order='XYZ'>
Matrix:
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<Vector (0.0015, -0.4791, -0.8778, 0.0081)>
<Vector (-0.0025, 0.8778, -0.4791, 1.4618)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0090, -0.0141, 1.5025)>
Rotation: <Euler (x=1.9513, y=0.0025, z=0.0015), order='XYZ'>
Matrix:
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<Vector (0.0015, -0.3714, -0.9285, -0.0141)>
<Vector (-0.0025, 0.9285, -0.3714, 1.5025)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0091, -0.0307, 1.5441)>
Rotation: <Euler (x=1.6927, y=0.0025, z=0.0015), order='XYZ'>
Matrix:
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<Vector (0.0015, -0.1216, -0.9926, -0.0307)>
<Vector (-0.0025, 0.9926, -0.1216, 1.5441)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0237, -0.0030, 1.4248)>
Rotation: <Euler (x=-0.0251, y=0.0042, z=-1.3605), order='XYZ'>
Matrix:
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<Vector (-0.9780, 0.2088, 0.0011, -0.0030)>
<Vector (-0.0042, -0.0251, 0.9997, 1.4248)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1154, 0.0160, 1.4195)>
Rotation: <Euler (x=1.5044, y=2.8823, z=-0.2627), order='XYZ'>
Matrix:
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<Vector (0.2510, -0.0024, -0.9680, 0.0160)>
<Vector (-0.2564, -0.9644, -0.0641, 1.4195)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.1751, 0.0154, 1.2019)>
Rotation: <Euler (x=-0.9195, y=0.6539, z=3.0923), order='XYZ'>
Matrix:
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<Vector (0.0391, -0.6293, -0.7762, 0.0154)>
<Vector (-0.6083, -0.6312, 0.4812, 1.2019)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2592, -0.1013, 1.0848)>
Rotation: <Euler (x=-0.9093, y=0.3999, z=2.7731), order='XYZ'>
Matrix:
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<Vector (0.3318, -0.6838, -0.6499, -0.1013)>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
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Bone: thumb.03.R
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Bone: f_middle.02.R
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Bone: f_ring.01.R
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Bone: f_ring.02.R
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Frame: 47
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Bone: Head
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Bone: shoulder.L
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Bone: upper_arm.L
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Bone: f_middle.02.L
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Bone: palm.03.L
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Bone: f_ring.01.L
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Bone: f_ring.02.L
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Bone: shoulder.R
Location: <Vector (-0.0067, -0.0035, 1.4243)>
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Bone: upper_arm.R
Location: <Vector (-0.0987, 0.0142, 1.4188)>
Rotation: <Euler (x=1.5317, y=-2.8886, z=0.2565), order='XYZ'>
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Bone: forearm.R
Location: <Vector (-0.1555, 0.0084, 1.2006)>
Rotation: <Euler (x=-0.8791, y=-0.6460, z=-3.1142), order='XYZ'>
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Bone: hand.R
Location: <Vector (-0.2382, -0.1123, 1.0865)>
Rotation: <Euler (x=-0.8786, y=-0.4436, z=-2.7915), order='XYZ'>
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Bone: thumb.01.R
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Rotation: <Euler (x=3.1117, y=0.2423, z=0.9032), order='XYZ'>
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Bone: thumb.02.R
Location: <Vector (-0.1895, -0.1945, 1.0691)>
Rotation: <Euler (x=-2.7573, y=0.2574, z=0.6180), order='XYZ'>
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Bone: thumb.03.R
Location: <Vector (-0.1733, -0.2231, 1.0563)>
Rotation: <Euler (x=-2.3249, y=0.2006, z=0.6159), order='XYZ'>
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Bone: palm.02.R
Location: <Vector (-0.2516, -0.1984, 1.0232)>
Rotation: <Euler (x=-2.2166, y=-0.7468, z=-0.8564), order='XYZ'>
Matrix:
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Bone: f_middle.01.R
Location: <Vector (-0.2559, -0.2331, 0.9979)>
Rotation: <Euler (x=-1.9280, y=-0.9290, z=-0.7813), order='XYZ'>
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Bone: f_middle.02.R
Location: <Vector (-0.2406, -0.2745, 0.9680)>
Rotation: <Euler (x=-1.0292, y=-1.2230, z=-1.2042), order='XYZ'>
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Bone: palm.03.R
Location: <Vector (-0.2287, -0.1678, 1.0078)>
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Bone: f_ring.01.R
Location: <Vector (-0.2293, -0.1991, 0.9633)>
Rotation: <Euler (x=-1.6366, y=-0.8385, z=-0.8981), order='XYZ'>
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Bone: f_ring.02.R
Location: <Vector (-0.2140, -0.2223, 0.9384)>
Rotation: <Euler (x=-0.9950, y=-1.0681, z=-1.2871), order='XYZ'>
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Bone: spine1
Location: <Vector (0.0065, -0.0112, 0.9376)>
Rotation: <Euler (x=-1.5908, y=0.0127, z=-0.0000), order='XYZ'>
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<Vector (-0.0127, -0.9997, -0.0200, 0.9376)>
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Bone: spine1.001
Location: <Vector (0.0051, -0.0133, 0.8320)>
Rotation: <Euler (x=-1.3029, y=0.0220, z=0.0000), order='XYZ'>
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<Vector (-0.0220, -0.9641, 0.2647, 0.8320)>
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Bone: spine1.002
Location: <Vector (0.0026, 0.0182, 0.7170)>
Rotation: <Euler (x=-1.1844, y=-0.0216, z=-0.0000), order='XYZ'>
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<Vector (0.0216, -0.9260, 0.3768, 0.7170)>
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Bone: spine1.003
Location: <Vector (0.0053, 0.0691, 0.5919)>
Rotation: <Euler (x=-0.9422, y=-0.0254, z=-0.0000), order='XYZ'>
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<Vector (-0.0000, 0.5880, 0.8088, 0.0691)>
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Bone: spine2
Location: <Vector (0.0075, 0.1322, 0.5052)>
Rotation: <Euler (x=-0.7050, y=-0.0254, z=0.0000), order='XYZ'>
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<Vector (0.0254, -0.6479, 0.7613, 0.5052)>
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Frame: 48
Bone: spine
Location: <Vector (0.0027, -0.0275, 0.9651)>
Rotation: <Euler (x=1.5699, y=0.0311, z=0.0000), order='XYZ'>
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<Vector (0.0000, 0.0009, -1.0000, -0.0275)>
<Vector (-0.0311, 0.9995, 0.0009, 0.9651)>
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Bone: spine.001
Location: <Vector (0.0072, -0.0274, 1.1104)>
Rotation: <Euler (x=1.5488, y=0.0010, z=-0.0000), order='XYZ'>
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<Vector (-0.0000, 0.0220, -0.9998, -0.0274)>
<Vector (-0.0010, 0.9998, 0.0220, 1.1104)>
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Bone: spine.002
Location: <Vector (0.0073, -0.0253, 1.2056)>
Rotation: <Euler (x=1.5125, y=-0.0089, z=-0.0007), order='XYZ'>
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<Vector (0.0089, 0.9983, 0.0583, 1.2056)>
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Bone: spine.003
Location: <Vector (0.0062, -0.0182, 1.3269)>
Rotation: <Euler (x=1.3806, y=-0.0163, z=0.0000), order='XYZ'>
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<Vector (0.0000, 0.1890, -0.9820, -0.0182)>
<Vector (0.0163, 0.9818, 0.1890, 1.3269)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0040, 0.0078, 1.4621)>
Rotation: <Euler (x=2.0751, y=0.0032, z=0.0019), order='XYZ'>
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<Vector (-0.0032, 0.8755, -0.4832, 1.4621)>
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Bone: spine.005
Location: <Vector (0.0042, -0.0146, 1.5028)>
Rotation: <Euler (x=1.9560, y=0.0032, z=0.0019), order='XYZ'>
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<Vector (-0.0032, 0.9267, -0.3758, 1.5028)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0044, -0.0314, 1.5442)>
Rotation: <Euler (x=1.6974, y=0.0032, z=0.0019), order='XYZ'>
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<Vector (-0.0032, 0.9920, -0.1263, 1.5442)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0184, -0.0036, 1.4250)>
Rotation: <Euler (x=-0.0100, y=0.0026, z=-1.3635), order='XYZ'>
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<Vector (-0.9786, 0.2058, -0.0005, -0.0036)>
<Vector (-0.0026, -0.0100, 0.9999, 1.4250)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1102, 0.0151, 1.4211)>
Rotation: <Euler (x=1.5251, y=2.8755, z=-0.2408), order='XYZ'>
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<Vector (0.2301, -0.0183, -0.9730, 0.0151)>
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Bone: forearm.L
Location: <Vector (0.1702, 0.0109, 1.2037)>
Rotation: <Euler (x=-0.8851, y=0.6594, z=3.1282), order='XYZ'>
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<Vector (0.0106, -0.6395, -0.7687, 0.0109)>
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Location: <Vector (0.2566, -0.1077, 1.0901)>
Rotation: <Euler (x=-0.9022, y=0.4726, z=2.8098), order='XYZ'>
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<Vector (0.2900, -0.7024, -0.6500, -0.1077)>
<Vector (-0.4552, -0.6987, 0.5520, 1.0901)>
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Bone: thumb.01.L
Location: <Vector (0.2439, -0.1639, 1.0705)>
Rotation: <Euler (x=-3.1373, y=-0.2558, z=-0.8830), order='XYZ'>
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<Vector (-0.7475, -0.6357, -0.1928, -0.1639)>
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Bone: thumb.02.L
Location: <Vector (0.2109, -0.1911, 1.0703)>
Rotation: <Euler (x=-2.7282, y=-0.2797, z=-0.5970), order='XYZ'>
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Bone: thumb.03.L
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Bone: palm.02.L
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Rotation: <Euler (x=-2.2427, y=0.7167, z=0.8677), order='XYZ'>
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Bone: f_middle.01.L
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Rotation: <Euler (x=-1.9559, y=0.8974, z=0.7880), order='XYZ'>
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Bone: f_middle.02.L
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Bone: palm.03.L
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Bone: f_ring.01.L
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Rotation: <Euler (x=-1.6669, y=0.8091, z=0.9045), order='XYZ'>
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Bone: f_ring.02.L
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Bone: shoulder.R
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Rotation: <Euler (x=-0.0182, y=0.0203, z=1.3697), order='XYZ'>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
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Bone: forearm.R
Location: <Vector (-0.1589, 0.0084, 1.2019)>
Rotation: <Euler (x=-0.8724, y=-0.6505, z=-3.1275), order='XYZ'>
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<Vector (-0.0112, -0.6495, -0.7603, 0.0084)>
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Location: <Vector (-0.2432, -0.1121, 1.0888)>
Rotation: <Euler (x=-0.8847, y=-0.4767, z=-2.8077), order='XYZ'>
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<Vector (-0.2912, -0.7149, -0.6358, -0.1121)>
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Bone: thumb.01.R
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Rotation: <Euler (x=3.1345, y=0.2675, z=0.8901), order='XYZ'>
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Bone: thumb.02.R
Location: <Vector (-0.1966, -0.1954, 1.0703)>
Rotation: <Euler (x=-2.7427, y=0.2878, z=0.6030), order='XYZ'>
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Bone: thumb.03.R
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Rotation: <Euler (x=-2.3106, y=0.2310, z=0.6000), order='XYZ'>
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Bone: palm.02.R
Location: <Vector (-0.2603, -0.1983, 1.0266)>
Rotation: <Euler (x=-2.2555, y=-0.7296, z=-0.8492), order='XYZ'>
Matrix:
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<Vector (0.6665, -0.5775, -0.4714, 1.0266)>
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Bone: f_middle.01.R
Location: <Vector (-0.2660, -0.2331, 1.0017)>
Rotation: <Euler (x=-1.9729, y=-0.9095, z=-0.7645), order='XYZ'>
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<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.2525, -0.2750, 0.9715)>
Rotation: <Euler (x=-1.1240, y=-1.2156, z=-1.1340), order='XYZ'>
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Bone: palm.03.R
Location: <Vector (-0.2373, -0.1682, 1.0103)>
Rotation: <Euler (x=-1.9089, y=-0.5357, z=-1.0925), order='XYZ'>
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<Vector (0.5105, -0.8112, -0.2852, 1.0103)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.2400, -0.1998, 0.9659)>
Rotation: <Euler (x=-1.6801, y=-0.8224, z=-0.8848), order='XYZ'>
Matrix:
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<Vector (-0.5266, -0.6327, 0.5678, -0.1998)>
<Vector (0.7328, -0.6764, -0.0742, 0.9659)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.2260, -0.2234, 0.9407)>
Rotation: <Euler (x=-1.0637, y=-1.0638, z=-1.2458), order='XYZ'>
Matrix:
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<Vector (-0.4601, -0.5691, 0.6815, -0.2234)>
<Vector (0.8742, -0.4244, 0.2358, 0.9407)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (0.0040, -0.0112, 0.9376)>
Rotation: <Euler (x=-1.5908, y=0.0089, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (-0.0089, -0.9998, -0.0200, 0.9376)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (0.0031, -0.0133, 0.8321)>
Rotation: <Euler (x=-1.3029, y=0.0132, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.2647, 0.9643, -0.0133)>
<Vector (-0.0132, -0.9642, 0.2647, 0.8321)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (0.0016, 0.0182, 0.7170)>
Rotation: <Euler (x=-1.1843, y=-0.0123, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.3770, 0.9262, 0.0182)>
<Vector (0.0123, -0.9262, 0.3769, 0.7170)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (0.0031, 0.0692, 0.5919)>
Rotation: <Euler (x=-0.9421, y=-0.0140, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.5881, 0.8088, 0.0692)>
<Vector (0.0140, -0.8087, 0.5880, 0.5919)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (0.0043, 0.1322, 0.5052)>
Rotation: <Euler (x=-0.7050, y=-0.0140, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.7616, 0.6480, 0.1322)>
<Vector (0.0140, -0.6480, 0.7615, 0.5052)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 49
Bone: spine
Location: <Vector (0.0012, -0.0275, 0.9652)>
Rotation: <Euler (x=1.5765, y=0.0155, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0057, -1.0000, -0.0275)>
<Vector (-0.0155, 0.9999, -0.0057, 0.9652)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (0.0035, -0.0283, 1.1106)>
Rotation: <Euler (x=1.5474, y=0.0005, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.0234, -0.9997, -0.0283)>
<Vector (-0.0005, 0.9997, 0.0234, 1.1106)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (0.0035, -0.0261, 1.2057)>
Rotation: <Euler (x=1.5098, y=-0.0053, z=-0.0007), order='XYZ'>
Matrix:
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<Vector (-0.0007, 0.0609, -0.9981, -0.0261)>
<Vector (0.0053, 0.9981, 0.0609, 1.2057)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (0.0029, -0.0187, 1.3270)>
Rotation: <Euler (x=1.3771, y=-0.0080, z=-0.0003), order='XYZ'>
Matrix:
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<Vector (-0.0003, 0.1925, -0.9813, -0.0187)>
<Vector (0.0080, 0.9813, 0.1925, 1.3270)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (0.0018, 0.0078, 1.4622)>
Rotation: <Euler (x=2.0763, y=0.0031, z=0.0018), order='XYZ'>
Matrix:
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<Vector (0.0018, -0.4842, -0.8749, 0.0078)>
<Vector (-0.0031, 0.8749, -0.4842, 1.4622)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0020, -0.0147, 1.5028)>
Rotation: <Euler (x=1.9572, y=0.0031, z=0.0018), order='XYZ'>
Matrix:
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<Vector (0.0018, -0.3768, -0.9263, -0.0147)>
<Vector (-0.0031, 0.9263, -0.3769, 1.5028)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0022, -0.0315, 1.5443)>
Rotation: <Euler (x=1.6986, y=0.0031, z=0.0018), order='XYZ'>
Matrix:
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<Vector (0.0018, -0.1274, -0.9918, -0.0315)>
<Vector (-0.0031, 0.9918, -0.1274, 1.5443)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0159, -0.0038, 1.4250)>
Rotation: <Euler (x=-0.0048, y=0.0018, z=-1.3643), order='XYZ'>
Matrix:
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<Vector (-0.9788, 0.2050, -0.0008, -0.0038)>
<Vector (-0.0018, -0.0048, 1.0000, 1.4250)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1078, 0.0148, 1.4216)>
Rotation: <Euler (x=1.5318, y=2.8734, z=-0.2341), order='XYZ'>
Matrix:
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<Vector (0.2237, -0.0235, -0.9744, 0.0148)>
<Vector (-0.2650, -0.9635, -0.0376, 1.4216)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.1679, 0.0095, 1.2042)>
Rotation: <Euler (x=-0.8725, y=0.6616, z=3.1401), order='XYZ'>
Matrix:
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<Vector (0.0012, -0.6436, -0.7653, 0.0095)>
<Vector (-0.6144, -0.6043, 0.5073, 1.2042)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2551, -0.1099, 1.0921)>
Rotation: <Euler (x=-0.8987, y=0.5040, z=2.8225), order='XYZ'>
Matrix:
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<Vector (0.2747, -0.7098, -0.6487, -0.1099)>
<Vector (-0.4829, -0.6852, 0.5452, 1.0921)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2435, -0.1665, 1.0728)>
Rotation: <Euler (x=-3.1229, y=-0.2842, z=-0.8757), order='XYZ'>
Matrix:
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<Vector (-0.7372, -0.6444, -0.2033, -0.1665)>
<Vector (0.2804, -0.0180, -0.9597, 1.0728)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.2108, -0.1941, 1.0720)>
Rotation: <Euler (x=-2.7227, y=-0.3108, z=-0.5875), order='XYZ'>
Matrix:
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<Vector (-0.5277, -0.8293, 0.1837, -0.1941)>
<Vector (0.3059, -0.3873, -0.8697, 1.0720)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.L
Location: <Vector (0.1966, -0.2234, 1.0584)>
Rotation: <Euler (x=-2.2910, y=-0.2541, z=-0.5833), order='XYZ'>
Matrix:
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<Vector (-0.5331, -0.6546, 0.5361, -0.2234)>
<Vector (0.2514, -0.7275, -0.6383, 1.0584)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.L
Location: <Vector (0.2758, -0.1955, 1.0302)>
Rotation: <Euler (x=-2.2827, y=0.7077, z=0.8527), order='XYZ'>
Matrix:
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<Vector (0.5722, -0.8005, 0.1783, -0.1955)>
<Vector (-0.6501, -0.5753, -0.4964, 1.0302)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2831, -0.2301, 1.0054)>
Rotation: <Euler (x=-2.0027, y=0.8859, z=0.7626), order='XYZ'>
Matrix:
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<Vector (0.4370, -0.7886, 0.4327, -0.2301)>
<Vector (-0.7745, -0.5745, -0.2648, 1.0054)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
Location: <Vector (0.2714, -0.2721, 0.9747)>
Rotation: <Euler (x=-1.1957, y=1.1997, z=1.0884), order='XYZ'>
Matrix:
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<Vector (0.3212, -0.5982, 0.7341, -0.2721)>
<Vector (-0.9319, -0.3374, 0.1329, 0.9747)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.L
Location: <Vector (0.2527, -0.1659, 1.0132)>
Rotation: <Euler (x=-1.9381, y=0.5195, z=1.0992), order='XYZ'>
Matrix:
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<Vector (0.7733, -0.5759, 0.2652, -0.1659)>
<Vector (-0.4965, -0.8102, -0.3117, 1.0132)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2574, -0.1972, 0.9689)>
Rotation: <Euler (x=-1.7110, y=0.8012, z=0.8839), order='XYZ'>
Matrix:
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<Vector (0.5380, -0.6385, 0.5504, -0.1972)>
<Vector (-0.7182, -0.6890, -0.0972, 0.9689)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.2446, -0.2211, 0.9432)>
Rotation: <Euler (x=-1.1190, y=1.0512, z=1.2190), order='XYZ'>
Matrix:
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<Vector (0.4661, -0.5827, 0.6658, -0.2211)>
<Vector (-0.8680, -0.4467, 0.2168, 0.9432)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.R
Location: <Vector (-0.0118, -0.0038, 1.4248)>
Rotation: <Euler (x=-0.0100, y=0.0103, z=1.3669), order='XYZ'>
Matrix:
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<Vector (0.9792, 0.2024, 0.0121, -0.0038)>
<Vector (-0.0103, -0.0100, 0.9999, 1.4248)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.1037, 0.0145, 1.4209)>
Rotation: <Euler (x=1.5353, y=-2.8797, z=0.2373), order='XYZ'>
Matrix:
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<Vector (-0.2270, -0.0263, -0.9735, 0.0145)>
<Vector (0.2589, -0.9653, -0.0343, 1.4209)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.R
Location: <Vector (-0.1623, 0.0085, 1.2032)>
Rotation: <Euler (x=-0.8672, y=-0.6559, z=-3.1387), order='XYZ'>
Matrix:
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<Vector (-0.0023, -0.6483, -0.7614, 0.0085)>
<Vector (0.6099, -0.6043, 0.5127, 1.2032)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2483, -0.1117, 1.0910)>
Rotation: <Euler (x=-0.8903, y=-0.5056, z=-2.8211), order='XYZ'>
Matrix:
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<Vector (-0.2756, -0.7157, -0.6417, -0.1117)>
<Vector (0.4843, -0.6800, 0.5504, 1.0910)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.R
Location: <Vector (-0.2364, -0.1684, 1.0721)>
Rotation: <Euler (x=-3.1284, y=0.2894, z=0.8796), order='XYZ'>
Matrix:
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<Vector (0.7384, -0.6403, -0.2115, -0.1684)>
<Vector (-0.2854, -0.0126, -0.9583, 1.0721)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.R
Location: <Vector (-0.2036, -0.1958, 1.0716)>
Rotation: <Euler (x=-2.7296, y=0.3143, z=0.5908), order='XYZ'>
Matrix:
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<Vector (0.5298, -0.8300, 0.1747, -0.1958)>
<Vector (-0.3092, -0.3808, -0.8714, 1.0716)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.R
Location: <Vector (-0.1892, -0.2251, 1.0582)>
Rotation: <Euler (x=-2.2978, y=0.2576, z=0.5871), order='XYZ'>
Matrix:
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<Vector (0.5356, -0.6588, 0.5283, -0.2251)>
<Vector (-0.2548, -0.7225, -0.6427, 1.0582)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.R
Location: <Vector (-0.2685, -0.1979, 1.0298)>
Rotation: <Euler (x=-2.2884, y=-0.7138, z=-0.8435), order='XYZ'>
Matrix:
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<Vector (-0.5646, -0.8056, 0.1793, -0.1979)>
<Vector (0.6547, -0.5694, -0.4971, 1.0298)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.2755, -0.2327, 1.0052)>
Rotation: <Euler (x=-2.0104, y=-0.8916, z=-0.7512), order='XYZ'>
Matrix:
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<Vector (-0.4287, -0.7916, 0.4354, -0.2327)>
<Vector (0.7781, -0.5684, -0.2674, 1.0052)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.2636, -0.2749, 0.9749)>
Rotation: <Euler (x=-1.2035, y=-1.2066, z=-1.0756), order='XYZ'>
Matrix:
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<Vector (-0.3134, -0.5967, 0.7387, -0.2749)>
<Vector (0.9344, -0.3324, 0.1279, 0.9749)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.R
Location: <Vector (-0.2456, -0.1683, 1.0126)>
Rotation: <Euler (x=-1.9412, y=-0.5265, z=-1.0922), order='XYZ'>
Matrix:
<Vector (0.3982, -0.1056, 0.9112, -0.2456)>
<Vector (-0.7674, -0.5825, 0.2678, -0.1683)>
<Vector (0.5025, -0.8059, -0.3130, 1.0126)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.2500, -0.2000, 0.9685)>
Rotation: <Euler (x=-1.7170, y=-0.8074, z=-0.8741), order='XYZ'>
Matrix:
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<Vector (-0.5302, -0.6417, 0.5542, -0.2000)>
<Vector (0.7225, -0.6840, -0.1007, 0.9685)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.2371, -0.2239, 0.9430)>
Rotation: <Euler (x=-1.1228, y=-1.0584, z=-1.2102), order='XYZ'>
Matrix:
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<Vector (-0.4587, -0.5822, 0.6712, -0.2239)>
<Vector (0.8716, -0.4419, 0.2124, 0.9430)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (0.0017, -0.0112, 0.9376)>
Rotation: <Euler (x=-1.5908, y=0.0047, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (-0.0047, -0.9998, -0.0200, 0.9376)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (0.0012, -0.0133, 0.8321)>
Rotation: <Euler (x=-1.3029, y=0.0058, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.2647, 0.9643, -0.0133)>
<Vector (-0.0058, -0.9643, 0.2647, 0.8321)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (0.0006, 0.0182, 0.7170)>
Rotation: <Euler (x=-1.1843, y=-0.0048, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.3770, 0.9262, 0.0182)>
<Vector (0.0048, -0.9262, 0.3770, 0.7170)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (0.0012, 0.0692, 0.5919)>
Rotation: <Euler (x=-0.9421, y=-0.0052, z=-0.0000), order='XYZ'>
Matrix:
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<Vector (-0.0000, 0.5881, 0.8088, 0.0692)>
<Vector (0.0052, -0.8088, 0.5881, 0.5919)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (0.0016, 0.1322, 0.5052)>
Rotation: <Euler (x=-0.7050, y=-0.0052, z=0.0000), order='XYZ'>
Matrix:
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<Vector (0.0000, 0.7616, 0.6480, 0.1322)>
<Vector (0.0052, -0.6480, 0.7616, 0.5052)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 50
Bone: spine
Location: <Vector (0.0000, -0.0275, 0.9653)>
Rotation: <Euler (x=1.5831, y=0.0000, z=-0.0000), order='XYZ'>
Matrix:
<Vector (1.0000, 0.0000, -0.0000, 0.0000)>
<Vector (-0.0000, -0.0123, -0.9999, -0.0275)>
<Vector (-0.0000, 0.9999, -0.0123, 0.9653)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.001
Location: <Vector (0.0000, -0.0293, 1.1107)>
Rotation: <Euler (x=1.5467, y=0.0001, z=-0.0000), order='XYZ'>
Matrix:
<Vector (1.0000, 0.0001, 0.0000, 0.0000)>
<Vector (-0.0000, 0.0241, -0.9997, -0.0293)>
<Vector (-0.0001, 0.9997, 0.0241, 1.1107)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.002
Location: <Vector (0.0000, -0.0270, 1.2059)>
Rotation: <Euler (x=1.5061, y=-0.0003, z=-0.0004), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0003, -0.0004, 0.0000)>
<Vector (-0.0004, 0.0647, -0.9979, -0.0270)>
<Vector (0.0003, 0.9979, 0.0647, 1.2059)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.003
Location: <Vector (-0.0000, -0.0192, 1.3271)>
Rotation: <Euler (x=1.3730, y=-0.0007, z=-0.0003), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0006, -0.0005, -0.0000)>
<Vector (-0.0003, 0.1965, -0.9805, -0.0192)>
<Vector (0.0007, 0.9805, 0.1965, 1.3271)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.004
Location: <Vector (-0.0001, 0.0079, 1.4622)>
Rotation: <Euler (x=2.0764, y=0.0026, z=0.0014), order='XYZ'>
Matrix:
<Vector (1.0000, 0.0029, 0.0000, -0.0001)>
<Vector (0.0014, -0.4843, -0.8749, 0.0079)>
<Vector (-0.0026, 0.8749, -0.4843, 1.4622)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine.005
Location: <Vector (0.0000, -0.0146, 1.5028)>
Rotation: <Euler (x=1.9573, y=0.0026, z=0.0014), order='XYZ'>
Matrix:
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<Vector (0.0014, -0.3769, -0.9262, -0.0146)>
<Vector (-0.0026, 0.9262, -0.3769, 1.5028)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: Head
Location: <Vector (0.0002, -0.0314, 1.5442)>
Rotation: <Euler (x=1.6987, y=0.0026, z=0.0014), order='XYZ'>
Matrix:
<Vector (1.0000, 0.0027, 0.0011, 0.0002)>
<Vector (0.0014, -0.1275, -0.9918, -0.0314)>
<Vector (-0.0026, 0.9918, -0.1275, 1.5442)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.L
Location: <Vector (0.0138, -0.0038, 1.4250)>
Rotation: <Euler (x=-0.0015, y=0.0001, z=-1.3647), order='XYZ'>
Matrix:
<Vector (0.2046, 0.9788, 0.0015, 0.0138)>
<Vector (-0.9788, 0.2046, 0.0002, -0.0038)>
<Vector (-0.0001, -0.0015, 1.0000, 1.4250)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.L
Location: <Vector (0.1056, 0.0147, 1.4219)>
Rotation: <Euler (x=1.5357, y=2.8724, z=-0.2306), order='XYZ'>
Matrix:
<Vector (-0.9385, 0.2668, -0.2194, 0.1056)>
<Vector (0.2204, -0.0266, -0.9751, 0.0147)>
<Vector (-0.2660, -0.9634, -0.0338, 1.4219)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.L
Location: <Vector (0.1658, 0.0087, 1.2045)>
Rotation: <Euler (x=-0.8639, y=0.6632, z=-3.1360), order='XYZ'>
Matrix:
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<Vector (-0.0044, -0.6468, -0.7626, 0.0087)>
<Vector (-0.6157, -0.5992, 0.5118, 1.2045)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.L
Location: <Vector (0.2534, -0.1113, 1.0933)>
Rotation: <Euler (x=-0.8957, y=0.5299, z=2.8309), order='XYZ'>
Matrix:
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<Vector (0.2638, -0.7157, -0.6467, -0.1113)>
<Vector (-0.5055, -0.6736, 0.5393, 1.0933)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.L
Location: <Vector (0.2427, -0.1682, 1.0743)>
Rotation: <Euler (x=-3.1108, y=-0.3075, z=-0.8723), order='XYZ'>
Matrix:
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<Vector (-0.7299, -0.6499, -0.2119, -0.1682)>
<Vector (0.3027, -0.0294, -0.9526, 1.0743)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.L
Location: <Vector (0.2102, -0.1960, 1.0731)>
Rotation: <Euler (x=-2.7180, y=-0.3365, z=-0.5821), order='XYZ'>
Matrix:
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<Vector (-0.5189, -0.8361, 0.1778, -0.1960)>
<Vector (0.3302, -0.3880, -0.8605, 1.0731)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.L
Location: <Vector (0.1965, -0.2255, 1.0594)>
Rotation: <Euler (x=-2.2865, y=-0.2798, z=-0.5776), order='XYZ'>
Matrix:
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<Vector (-0.5248, -0.6635, 0.5332, -0.2255)>
<Vector (0.2762, -0.7253, -0.6306, 1.0594)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.L
Location: <Vector (0.2762, -0.1974, 1.0328)>
Rotation: <Euler (x=-2.3153, y=0.6998, z=0.8385), order='XYZ'>
Matrix:
<Vector (0.5115, 0.1872, -0.8387, 0.2762)>
<Vector (0.5689, -0.8052, 0.1672, -0.1974)>
<Vector (-0.6440, -0.5626, -0.5183, 1.0328)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.L
Location: <Vector (0.2842, -0.2322, 1.0086)>
Rotation: <Euler (x=-2.0403, y=0.8757, z=0.7405), order='XYZ'>
Matrix:
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<Vector (0.4321, -0.7960, 0.4238, -0.2322)>
<Vector (-0.7680, -0.5712, -0.2898, 1.0086)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.L
Location: <Vector (0.2736, -0.2746, 0.9781)>
Rotation: <Euler (x=-1.2670, y=1.1972, z=1.0289), order='XYZ'>
Matrix:
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<Vector (0.3127, -0.6068, 0.7308, -0.2746)>
<Vector (-0.9310, -0.3483, 0.1092, 0.9781)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.L
Location: <Vector (0.2533, -0.1681, 1.0150)>
Rotation: <Euler (x=-1.9680, y=0.5180, z=1.0913), order='XYZ'>
Matrix:
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<Vector (0.7708, -0.5835, 0.2555, -0.1681)>
<Vector (-0.4951, -0.8012, -0.3361, 1.0150)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.L
Location: <Vector (0.2592, -0.1999, 0.9712)>
Rotation: <Euler (x=-1.7468, y=0.7940, z=0.8651), order='XYZ'>
Matrix:
<Vector (0.4546, -0.3221, -0.8304, 0.2592)>
<Vector (0.5336, -0.6480, 0.5435, -0.1999)>
<Vector (-0.7132, -0.6902, -0.1227, 0.9712)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.L
Location: <Vector (0.2472, -0.2241, 0.9454)>
Rotation: <Euler (x=-1.1715, y=1.0523, z=1.1803), order='XYZ'>
Matrix:
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<Vector (0.4583, -0.5920, 0.6629, -0.2241)>
<Vector (-0.8686, -0.4566, 0.1927, 0.9454)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: shoulder.R
Location: <Vector (-0.0140, -0.0038, 1.4249)>
Rotation: <Euler (x=-0.0029, y=-0.0004, z=1.3640), order='XYZ'>
Matrix:
<Vector (0.2053, -0.9787, -0.0029, -0.0140)>
<Vector (0.9787, 0.2053, 0.0002, -0.0038)>
<Vector (0.0004, -0.0029, 1.0000, 1.4249)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: upper_arm.R
Location: <Vector (-0.1058, 0.0148, 1.4217)>
Rotation: <Euler (x=1.5360, y=-2.8737, z=0.2299), order='XYZ'>
Matrix:
<Vector (-0.9390, -0.2655, 0.2188, -0.1058)>
<Vector (-0.2197, -0.0264, -0.9752, 0.0148)>
<Vector (0.2647, -0.9637, -0.0335, 1.4217)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: forearm.R
Location: <Vector (-0.1657, 0.0088, 1.2043)>
Rotation: <Euler (x=-0.8639, y=-0.6619, z=3.1354), order='XYZ'>
Matrix:
<Vector (-0.7888, -0.4714, 0.3944, -0.1657)>
<Vector (0.0049, -0.6465, -0.7629, 0.0088)>
<Vector (0.6146, -0.5998, 0.5123, 1.2043)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: hand.R
Location: <Vector (-0.2532, -0.1112, 1.0930)>
Rotation: <Euler (x=-0.8952, y=-0.5286, z=-2.8318), order='XYZ'>
Matrix:
<Vector (-0.8224, -0.1842, 0.5383, -0.2532)>
<Vector (-0.2632, -0.7156, -0.6471, -0.1112)>
<Vector (0.5044, -0.6738, 0.5400, 1.0930)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.01.R
Location: <Vector (-0.2425, -0.1681, 1.0740)>
Rotation: <Euler (x=-3.1119, y=0.3067, z=0.8713), order='XYZ'>
Matrix:
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<Vector (0.7295, -0.6504, -0.2117, -0.1681)>
<Vector (-0.3019, -0.0283, -0.9529, 1.0740)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.02.R
Location: <Vector (-0.2101, -0.1959, 1.0728)>
Rotation: <Euler (x=-2.7188, y=0.3354, z=0.5812), order='XYZ'>
Matrix:
<Vector (0.7892, 0.3878, -0.4762, -0.2101)>
<Vector (0.5184, -0.8364, 0.1782, -0.1959)>
<Vector (-0.3291, -0.3875, -0.8611, 1.0728)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: thumb.03.R
Location: <Vector (-0.1964, -0.2254, 1.0591)>
Rotation: <Euler (x=-2.2873, y=0.2787, z=0.5767), order='XYZ'>
Matrix:
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<Vector (0.5243, -0.6636, 0.5336, -0.2254)>
<Vector (-0.2751, -0.7250, -0.6314, 1.0591)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.02.R
Location: <Vector (-0.2759, -0.1972, 1.0325)>
Rotation: <Euler (x=-2.3139, y=-0.7006, z=-0.8400), order='XYZ'>
Matrix:
<Vector (0.5102, -0.1870, 0.8395, -0.2759)>
<Vector (-0.5692, -0.8051, 0.1666, -0.1972)>
<Vector (0.6447, -0.5629, -0.5172, 1.0325)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.01.R
Location: <Vector (-0.2840, -0.2320, 1.0082)>
Rotation: <Euler (x=-2.0389, y=-0.8767, z=-0.7423), order='XYZ'>
Matrix:
<Vector (0.4714, 0.2005, 0.8588, -0.2840)>
<Vector (-0.4324, -0.7961, 0.4233, -0.2320)>
<Vector (0.7686, -0.5709, -0.2886, 1.0082)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_middle.02.R
Location: <Vector (-0.2733, -0.2745, 0.9777)>
Rotation: <Euler (x=-1.2638, y=-1.1979, z=-1.0325), order='XYZ'>
Matrix:
<Vector (0.1868, 0.7146, 0.6742, -0.2733)>
<Vector (-0.3128, -0.6073, 0.7303, -0.2745)>
<Vector (0.9313, -0.3473, 0.1101, 0.9777)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: palm.03.R
Location: <Vector (-0.2530, -0.1680, 1.0147)>
Rotation: <Euler (x=-1.9666, y=-0.5186, z=-1.0926), order='XYZ'>
Matrix:
<Vector (0.3997, -0.1319, 0.9071, -0.2530)>
<Vector (-0.7711, -0.5834, 0.2549, -0.1680)>
<Vector (0.4956, -0.8014, -0.3349, 1.0147)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.01.R
Location: <Vector (-0.2590, -0.1997, 0.9708)>
Rotation: <Euler (x=-1.7453, y=-0.7949, z=-0.8668), order='XYZ'>
Matrix:
<Vector (0.4533, 0.3226, 0.8309, -0.2590)>
<Vector (-0.5339, -0.6482, 0.5430, -0.1997)>
<Vector (0.7138, -0.6898, -0.1216, 0.9708)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: f_ring.02.R
Location: <Vector (-0.2469, -0.2239, 0.9451)>
Rotation: <Euler (x=-1.1690, y=-1.0528, z=-1.1832), order='XYZ'>
Matrix:
<Vector (0.1871, 0.6643, 0.7236, -0.2469)>
<Vector (-0.4584, -0.5925, 0.6625, -0.2239)>
<Vector (0.8688, -0.4557, 0.1937, 0.9451)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1
Location: <Vector (-0.0004, -0.0112, 0.9376)>
Rotation: <Euler (x=-1.5908, y=-0.0000, z=-0.0000), order='XYZ'>
Matrix:
<Vector (1.0000, 0.0000, 0.0000, -0.0004)>
<Vector (-0.0000, -0.0200, 0.9998, -0.0112)>
<Vector (0.0000, -0.9998, -0.0200, 0.9376)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.001
Location: <Vector (-0.0004, -0.0133, 0.8321)>
Rotation: <Euler (x=-1.3029, y=0.0000, z=0.0000), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0000, -0.0000, -0.0004)>
<Vector (0.0000, 0.2647, 0.9643, -0.0133)>
<Vector (-0.0000, -0.9643, 0.2647, 0.8321)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.002
Location: <Vector (-0.0004, 0.0182, 0.7170)>
Rotation: <Euler (x=-1.1844, y=0.0000, z=-0.0000), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0000, 0.0000, -0.0004)>
<Vector (-0.0000, 0.3769, 0.9263, 0.0182)>
<Vector (-0.0000, -0.9263, 0.3769, 0.7170)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine1.003
Location: <Vector (-0.0004, 0.0691, 0.5919)>
Rotation: <Euler (x=-0.9422, y=0.0000, z=-0.0000), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0000, 0.0000, -0.0004)>
<Vector (-0.0000, 0.5880, 0.8089, 0.0691)>
<Vector (-0.0000, -0.8089, 0.5880, 0.5919)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Bone: spine2
Location: <Vector (-0.0004, 0.1322, 0.5052)>
Rotation: <Euler (x=-0.7051, y=0.0000, z=0.0000), order='XYZ'>
Matrix:
<Vector (1.0000, -0.0000, 0.0000, -0.0004)>
<Vector (0.0000, 0.7616, 0.6481, 0.1322)>
<Vector (-0.0000, -0.6481, 0.7616, 0.5052)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>