space-game001/aaaa

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//----------- Vertex shader
attribute vec3 vPosition;
attribute vec2 vTexCoord;
varying vec2 texCoord;
uniform mat4 ProjectionModelViewMatrix;
void main()
{
gl_Position = ProjectionModelViewMatrix * vec4(vPosition.xyz, 1.0);
texCoord = vTexCoord;
}
//------------- Fragment shader
In windows it is ok. In linux, error: Failed to compile fragment shader code!
Run using cmakelist
make -j$(nproc) -C build
./build/sdl_app
Для постройки без звука
1. Очищаем build папку
rm -rf build
2. Пересоздаём конфигурацию CMake
cmake -B build -DAUDIO=OFF