335 lines
10 KiB
C++
335 lines
10 KiB
C++
#include <boost/beast/core.hpp>
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#include <boost/beast/websocket.hpp>
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#include <boost/asio/ip/tcp.hpp>
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#include <iostream>
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#include <string>
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#include <memory>
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#include <vector>
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#include <mutex>
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#include <map>
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#include <Eigen/Dense>
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#define _USE_MATH_DEFINES
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#include <math.h>
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#include "../src/network/ClientState.h"
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// Âñïîìîãàòåëüíûé split
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std::vector<std::string> split(const std::string& s, char delimiter) {
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std::vector<std::string> tokens;
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std::string token;
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std::istringstream tokenStream(s);
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while (std::getline(tokenStream, token, delimiter)) {
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tokens.push_back(token);
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}
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return tokens;
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}
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namespace beast = boost::beast;
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namespace http = beast::http;
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namespace websocket = beast::websocket;
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namespace net = boost::asio;
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using tcp = net::ip::tcp;
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class Session;
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std::vector<std::shared_ptr<Session>> g_sessions;
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std::mutex g_sessions_mutex;
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class Session : public std::enable_shared_from_this<Session> {
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websocket::stream<beast::tcp_stream> ws_;
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beast::flat_buffer buffer_;
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int id_;
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//ClientState state_;
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std::vector<ClientState> timedClientStates;
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void process_message(const std::string& msg) {
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auto now_server = std::chrono::system_clock::now();
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auto parts = split(msg, ':');
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if (parts.empty()) return;
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std::cout << msg << std::endl;
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auto now_ms = std::chrono::duration_cast<std::chrono::milliseconds>(
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now_server.time_since_epoch()
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).count();
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//Apply server delay:
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now_ms -= SERVER_DELAY;
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uint64_t clientTimestamp = std::stoull(parts[1]);
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ClientState receivedState;
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receivedState.id = id_;
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/*
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// Ñíà÷àëà ïðîãîíÿåì ñòàíäàðòíóþ ñèìóëÿöèþ "äî òåêóùåãî ìîìåíòà ñåðâåðà"
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long long deltaMs = 0.0f;
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if (state_.lastUpdateServerTime.time_since_epoch().count() > 0) {
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deltaMs = (clientTimestamp - now_ms);
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}
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if (deltaMs > 0) state_.simulate_physics(deltaMs);*/
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std::chrono::system_clock::time_point uptime_timepoint{ std::chrono::duration_cast<std::chrono::system_clock::time_point::duration>(std::chrono::milliseconds(clientTimestamp)) };
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receivedState.lastUpdateServerTime = uptime_timepoint;
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// Òåïåðü îáðàáàòûâàåì ñïåöèôèêó ñîîáùåíèÿ è ëàã
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if (parts[0] == "ROT") {
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receivedState.discreteAngle = std::stoi(parts[2]);
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receivedState.discreteMag = std::stof(parts[3]);
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receivedState.handle_full_sync(parts, 4);
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//std::cout << "ROT id = " << this->id_ << " discreteMag=" << state_.discreteMag << std::endl;
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//receivedState.apply_lag_compensation(now_server);
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//receivedState.lastUpdateServerTime = now_server;
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retranslateMessage(msg);
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}
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else if (parts[0] == "VEL") {
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receivedState.selectedVelocity = std::stoi(parts[2]);
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receivedState.handle_full_sync(parts, 3);
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//receivedState.apply_lag_compensation(now_server);
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//receivedState.lastUpdateServerTime = now_server;
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retranslateMessage(msg);
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}
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else if (parts[0] == "PING") {
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receivedState.handle_full_sync(parts, 2);
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retranslateMessage(msg);
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//receivedState.apply_lag_compensation(now_server);
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//receivedState.lastUpdateServerTime = now_server;
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}
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timedClientStates.push_back(receivedState);
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auto cutoff_time = now_server - std::chrono::milliseconds(CUTOFF_TIME);
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while (timedClientStates.size() > 0 && timedClientStates[0].lastUpdateServerTime < cutoff_time)
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{
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timedClientStates.erase(timedClientStates.begin());
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}
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}
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void retranslateMessage(const std::string& msg)
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{
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std::string event_msg = "EVENT:" + std::to_string(id_) + ":" + msg;
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std::lock_guard<std::mutex> lock(g_sessions_mutex);
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for (auto& session : g_sessions) {
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if (session->get_id() != id_) { // Íå øëåì îòïðàâèòåëþ
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session->send_message(event_msg);
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}
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}
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}
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public:
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explicit Session(tcp::socket&& socket, int id)
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: ws_(std::move(socket)), id_(id) {
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}
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void init()
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{
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//state_.lastUpdateServerTime = std::chrono::system_clock::now();
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}
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/*
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std::string get_state_string() {
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return state_.get_state_string(id_);
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}*/
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void run() {
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{
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std::lock_guard<std::mutex> lock(g_sessions_mutex);
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g_sessions.push_back(shared_from_this());
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}
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ws_.async_accept([self = shared_from_this()](beast::error_code ec) {
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if (ec) return;
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std::cout << "Client " << self->id_ << " connected\n";
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self->init();
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self->send_message("ID:" + std::to_string(self->id_));
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self->do_read();
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});
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}
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bool canFetchClientStateAtTime(std::chrono::system_clock::time_point targetTime)
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{
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if (timedClientStates.empty())
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{
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return false;
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}
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if (timedClientStates[0].lastUpdateServerTime > targetTime)
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{
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return false;
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}
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return true;
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}
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ClientState fetchClientStateAtTime(std::chrono::system_clock::time_point targetTime) {
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ClientState closestState;
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if (timedClientStates.empty())
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{
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throw std::runtime_error("No timed client states available");
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return closestState;
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}
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if (timedClientStates[0].lastUpdateServerTime > targetTime)
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{
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throw std::runtime_error("Found time but it is in future");
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return closestState;
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}
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if (timedClientStates.size() == 1)
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{
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closestState = timedClientStates[0];
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closestState.apply_lag_compensation(targetTime);
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return closestState;
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}
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for (size_t i = 0; i < timedClientStates.size() - 1; ++i)
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{
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const auto& earlierState = timedClientStates[i];
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const auto& laterState = timedClientStates[i + 1];
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if (earlierState.lastUpdateServerTime <= targetTime && laterState.lastUpdateServerTime >= targetTime)
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{
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closestState = earlierState;
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closestState.apply_lag_compensation(targetTime);
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return closestState;
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}
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}
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closestState = timedClientStates[timedClientStates.size() - 1];
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closestState.apply_lag_compensation(targetTime);
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return closestState;
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}
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void tick_physics_global(std::chrono::system_clock::time_point now) {
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/*long long deltaMs = 0;
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// Åñëè ýòî ñàìûé ïåðâûé òèê, ïðîñòî çàïîìèíàåì âðåìÿ
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if (state_.lastUpdateServerTime.time_since_epoch().count() > 0) {
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deltaMs = std::chrono::duration_cast<std::chrono::milliseconds>(
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now - state_.lastUpdateServerTime
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).count();
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}
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if (deltaMs > 0) {
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state_.simulate_physics(deltaMs);
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state_.lastUpdateServerTime = now; // Îáíîâëÿåì âðåìÿ ïîñëå ñèìóëÿöèè
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}*/
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}
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void send_message(std::string msg) {
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auto ss = std::make_shared<std::string>(std::move(msg));
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ws_.async_write(net::buffer(*ss), [ss](beast::error_code, std::size_t) {});
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}
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int get_id() const {
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return id_;
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}
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private:
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void do_read() {
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ws_.async_read(buffer_, [self = shared_from_this()](beast::error_code ec, std::size_t) {
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if (ec)
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{
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std::lock_guard<std::mutex> lock(g_sessions_mutex);
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g_sessions.erase(std::remove_if(g_sessions.begin(), g_sessions.end(),
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[self](const std::shared_ptr<Session>& session) {
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return session.get() == self.get();
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}), g_sessions.end());
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return;
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}
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std::string msg = beast::buffers_to_string(self->buffer_.data());
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self->process_message(msg);
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self->buffer_.consume(self->buffer_.size());
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self->do_read();
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});
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}
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};
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void update_world(net::steady_timer& timer, net::io_context& ioc) {
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auto now = std::chrono::system_clock::now();
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//Apply server delay
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now -= std::chrono::milliseconds(SERVER_DELAY);
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/* {
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std::lock_guard<std::mutex> lock(g_sessions_mutex);
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// 1. Ñèìóëÿöèÿ ôèçèêè äëÿ âñåõ
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for (auto& session : g_sessions) {
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session->tick_physics_global(now);
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}
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static auto last_broadcast = now;
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if (std::chrono::duration<float>(now - last_broadcast).count() >= 1.0f) {
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last_broadcast = now;
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auto now_ms = std::chrono::duration_cast<std::chrono::milliseconds>(
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now.time_since_epoch()
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).count();
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// Ñîáèðàåì äàííûå âñåõ èãðîêîâ â îäèí ïàêåò
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std::string snapshot = "WORLD_UPDATE|";
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snapshot += std::to_string(now_ms) + "|";
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snapshot += std::to_string(g_sessions.size()) + "|";
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for (size_t i = 0; i < g_sessions.size(); ++i) {
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if (g_sessions[i]->canFetchClientStateAtTime(now))
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{
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snapshot += g_sessions[i]->fetchClientStateAtTime(now).get_state_string();
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if (i < g_sessions.size() - 1) snapshot += ";"; // Ðàçäåëèòåëü ìåæäó èãðîêàìè
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}
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}
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// Ðàññûëàåì âñåì
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for (auto& session : g_sessions) {
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session->send_message(snapshot);
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}
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}
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}*/
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// ÂÀÆÍÎ: Òèêàåì ÷àñòî (50ìñ), à øëåì äàííûå ðåäêî (1000ìñ âûøå)
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timer.expires_after(std::chrono::milliseconds(50));
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timer.async_wait([&](const boost::system::error_code& ec) {
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if (!ec) update_world(timer, ioc);
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});
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}
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int main() {
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try {
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net::io_context ioc;
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tcp::acceptor acceptor{ ioc, {tcp::v4(), 8080} };
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int next_id = 1000;
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std::cout << "Server started on port 8080...\n";
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auto do_accept = [&](auto& self_fn) -> void {
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acceptor.async_accept([&, self_fn](beast::error_code ec, tcp::socket socket) {
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if (!ec) {
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std::make_shared<Session>(std::move(socket), next_id++)->run();
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}
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self_fn(self_fn);
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});
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};
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net::steady_timer timer(ioc);
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update_world(timer, ioc);
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do_accept(do_accept);
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ioc.run();
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}
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catch (std::exception const& e) {
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std::cerr << "Error: " << e.what() << std::endl;
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}
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return 0;
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} |