space-game001/Environment.h

23 lines
385 B
C++

#pragma once
#include "Math.h"
namespace ZL {
class Environment {
public:
static int windowHeaderHeight;
static int width;
static int height;
static float zoom;
static bool leftPressed;
static bool rightPressed;
static bool upPressed;
static bool downPressed;
static Vector3f cameraShift;
static Vector3f characterPos;
};
} // namespace ZL