space-game001/resources/shaders/text2d.vertex
2026-02-08 22:38:24 +03:00

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attribute vec2 vPosition;
attribute vec2 vTexCoord;
varying vec2 TexCoord;
uniform mat4 uProjection;
void main() {
TexCoord = vTexCoord;
gl_Position = uProjection * vec4(vPosition, 0.0, 1.0);
}