space-game001/Room.h
2025-03-02 01:49:16 +06:00

15 lines
244 B
C++

#pragma once
#include "TextureManager.h"
#include "Math.h"
#include <memory>
#include "ActiveObject.h"
namespace ZL
{
struct Room{
std::shared_ptr<ZL::Texture> roomTexture;
std::vector<ActiveObject> objects;
std::string sound_name;
};
}