space-game001/shaders/default_texture_desktop.fragment
Vladislav Khorev 723b973c7f Porting to web
2026-01-07 15:14:13 +03:00

10 lines
167 B
Plaintext

//precision mediump float;
uniform sampler2D Texture;
varying vec2 texCoord;
void main()
{
vec4 color = texture2D(Texture,texCoord).rgba;
gl_FragColor = color;
}