space-game001/proj-android/app/build.gradle
2026-01-11 12:08:48 +03:00

75 lines
2.0 KiB
Groovy

def buildAsLibrary = project.hasProperty('BUILD_AS_LIBRARY');
def buildAsApplication = !buildAsLibrary
if (buildAsApplication) {
apply plugin: 'com.android.application'
}
else {
apply plugin: 'com.android.library'
}
android {
if (buildAsApplication) {
namespace "org.libsdl.app"
}
compileSdkVersion 34
defaultConfig {
minSdkVersion 19
targetSdkVersion 34
versionCode 1
versionName "1.0"
externalNativeBuild {
/*ndkBuild {
arguments "APP_PLATFORM=android-19"
abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
}*/
cmake {
arguments "-DANDROID_APP_PLATFORM=android-19", "-DANDROID_STL=c++_static"
cppFlags "-std=c++11 -frtti -fexceptions"
abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
}
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
applicationVariants.all { variant ->
tasks["merge${variant.name.capitalize()}Assets"]
.dependsOn("externalNativeBuild${variant.name.capitalize()}")
}
if (!project.hasProperty('EXCLUDE_NATIVE_LIBS')) {
sourceSets.main {
jniLibs.srcDir 'libs'
}
externalNativeBuild {
/*ndkBuild {
path 'jni/Android.mk'
}*/
cmake {
path 'jni/CMakeLists.txt'
version '3.22.1'
}
}
}
lint {
abortOnError false
}
if (buildAsLibrary) {
libraryVariants.all { variant ->
variant.outputs.all { output ->
if (output.outputFileName != null && output.outputFileName.endsWith(".aar")) {
output.outputFileName = "org.libsdl.app.aar"
}
}
}
}
}
dependencies {
implementation fileTree(include: ['*.jar'], dir: 'libs')
}