space-game001/cmakeaudioplayer/include/AudioPlayer.hpp

30 lines
606 B
C++

#pragma once
#include <string>
#include <AL/al.h>
#include <AL/alc.h>
#include <vorbis/vorbisfile.h>
#include <vector>
#include <cstdint>
class AudioPlayer {
public:
AudioPlayer();
~AudioPlayer();
bool playFromSoundsDir(const std::string& filename);
void stop();
bool isPlaying() const;
private:
ALCdevice* device;
ALCcontext* context;
ALuint source;
ALuint buffer;
bool playing;
std::vector<char> loadOgg(const std::string& filename);
std::string findFileInSounds(const std::string& filename);
bool isOggFile(const std::string& filename) const;
};