space-game001/resources/shaders/defaultColor_web.fragment
2026-02-02 13:50:43 +06:00

9 lines
143 B
Plaintext

//precisionmediump float;
varying vec3 color;
void main()
{
//gl_FragColor = vec4(color, 1.0);
gl_FragColor = vec4(1.0, 1.0, 0.5, 1.0);
}