space-game001/Environment.h

19 lines
358 B
C++

#pragma once
#include "Math.h"
class Environment {
public:
static int windowHeaderHeight;
static int width;
static int height;
static float zoom;
static bool leftPressed;
static bool rightPressed;
static bool upPressed;
static bool downPressed;
static ZL::Vector3f cameraShift;
static ZL::Vector3f characterPos;
};