space-game001/TextModel.h
2025-03-18 16:49:46 +06:00

14 lines
202 B
C++

#pragma once
#include "Math.h"
#include "Renderer.h"
#include <unordered_map>
namespace ZL
{
VertexDataStruct LoadFromTextFile(const std::string& fileName, const std::string& ZIPFileName = "");
}